#general-feedback-discussion
1 messages · Page 846 of 1
I played evrima for 2 minutes the flying sucks
Before I gave up
Cant even get off the ground and then u just slowly float down
Legacy is all block-coding, with a broken Code because a mad dev was a manchild.
Legacy is so god damn simple and boring compared to Evrima
If they cant remake legacy but with new and improved mechanics then they aren't a good dev team
So you mean Evrima
No in evrima you can't see your teammates name tags, and your dino ends up dying of old age
That's lame
But you can
you can and your dino doesn't die of old age
And they don't even have the elder system in right now
You realise elders are optional?
You don't have to become an elder according to devs
Yes, but 1: That won't just bw default
2: It will be server optional
3: You have to DO things until yiu even CAN die of old age
And oh, sorry for making a game an actual game instead of a Sandbox bird bath simulator
Maybe I lack the knowledge of evrima from my playing and videos I've seen it looks weird
Most people enjoy legacy
Pretty bold claim
And wanna know why?
That's what isle is a dino simulator where you kill other dinos
i can label a plethora of people who don't like legacy
Yea. That's why I hate legacy. I'm not allowed to kill other dinos because otherwise some guy whines in global and I get banned lmao
That's honestly the only damn reason people "like" Legacy
No it isn't
It's a hardcore horror survival game, with dinosaurs, humans, mutant-humans and mutant-dinosaurs
Are you just gonna say "Legacy sucks" if they were to ever add Humans and Tribals?
I mean
Why did you reply to me tho
WRONG REPLY
But yeah. I hate Legacy.
And I've had TI since release day.
Legacy is ass
Legacy rework would do nothing btw
Legacy has core systems that are fundamentally flawed
You know what you get when you fix all that?
All Legacy is is block-coding
You don't get a reworked legacy. You get EVRIMA
Yes
Anyways
@torpid kindle
In order to group with people, get close to each other and hold 2 call
The Elder system also won't just be "static" it's not a case of: "I will just default grow into an elder if I play X amount of time"
No. You have to DO things in order to become an Elder. And Schmimimi(dying of old age) is ALSO optional. And you also aren't just dying for the sake of dying. Deciding to die of old age will give you the option to choose a permanent Perk that stays in your dinosaurs' next life. And you can do this multiple times
Can I be part of the plethora
you dont need to ask to dislike Legacy lmao
So please. Tell me how Evrima is becoming worse? By becoming an actual game worth playing? By giving an actual gameplay loop that doesn't just reside on "Me dino, me Deathmatch other dino"
People just get very unhappy when people say it
I get unhappy whenever people genuinely think Legacy is objectively better than Evrima
I love it when people say evrima hit boxes are worse than legacy
Like, I said this already, but the only thing Legacy has to offer rn is "Muh dinos" and Performance
@torpid kindle the point of Evrima is a recode
*Completely new game
Legacy is FAR TOO BROKEN to be fixed
yes, so that is the next best thing to happen
Legacy hitbox:
Hit a dino from this distance and break the leg, without even needing to touch the leg, as long as you register a hit
No, Evrima is a comletely new game
Aside from Models, Animations, Sounds and some other basic stuff it has 0 similarities to Legacy
I know, what I meant was in regards to options
if you cannot recode legacy, start making a new game. Which is what the devs did, and I am glad they did that, even though progress is rather slow and performance can be janky
Ahh okay then sorry
@acoustic flare Spiro currently is hardly even big(atleast the part you play on)
Still makes me lag.
what is optimization?
How good the game runs.
And performance
But yeah.
Spiro's full size is 20km², and btw, you aren't even playing on a full quarter of it rn
wack af to think that some of animals will probably take an hour+ to cross spiro in a straight shot if they keep it that way
cant believe people suggest making people ping pong across the whole map for diets when we have a tiny portion of the map rn and its already sizeable
I like that
That doesn't sound like a bad thing imho
i like that too, as long as i dont have to scale all that on the regular
obviously
And in the future those will aid you to get better and choose a different playstyle for you, AND also for Elders
i like more space to explore and more regions to choose from
what
yeah
Going around the map(once it's fully done) will have an actual purpose
what does some peoples' suggestion about ping ponging on an hour sized map have to do with helping players get better
Huh?
and also most animals in the game can manage a pace faster than normal human walking
yeah going around will have a purpose but like, being forced to make a long ass trip frequently is lame
its the one thing i worry about with the big map
being forced to move to specific regions
youre taking it a bit literally, i'll rephrase. i dont want to be PUNISHED for not walking 45 minutes one way, then 45 minutes another way, then an hour another way to specific regions with very minimal choice
its the only thing that worries me really
So then see it as the positive
i like the triangle diet idea with this current smaller map as long as the environments you walk through are somewhat interesting (crossing rivers, navigating forests, moving through plains with predators)
especially since they still seem hard on their stance that herbivores should stop and sniff for 15 seconds to get their scent range on nearby plants
Obviously in a massive map, it shouldn't be necessary to move so far
If you want to get rewarded, walk to x and y place
i HATE the triangle idea, i want choice, sorry
what i really hate about current diets already is that i know exactly where i need to go as teno for example to grow ( eastern swamp ), there are no real options, my experience is completely handcrafted for me and freedom taken
preferred biomes are cool, not "go to this region", thats dumb as hell
I think it's far better when you forget about the triangle and focus more about the choices made to reach said objective
Like how CTF in Halo is walking back and forth, yet what happens to get to that point is what's so intriguing about it
Well I mean, technically the biomes are regions
hard to forget about the triangle wghen i want to explore not walk between the same damn few or small handful of locations
in previous updates i would move more around the map depending on where i felt like going, that is not a thing anymore
preferred biomes should be the only thing that players are really pushed to, not regions of those biomes
Yeah? That'll most likely be a thing
I only hate it with Oasis. Frankly, once I've reached adult, sometimes I just ditch the whole three diet thing and settle for 2 or 1 diet
this. i dont want some stupid ass designated spots stopping me form going where i please within my preferred biome, be that plains or woods or what ever
man i dont even grow at oasis and i only go there if i dont mind dying, and i usually go somewhere else to die too
i dont want more oasis type shit, i sacrifice a nutrient to avoid that cancerous hell zone
In previous updates I found less of that. I could go wherever but in the end, all the action was where people felt was "optimal". Being forced out of your comfort zone sounds good to me
its dumb that i have to
But you don't have to
Oasis ruined diets for me tbh
because theres always 10 starving carnos and some aggro pachies by the melons near oasis
and its maybe a 1/10 chance i find melons elsewhere
the damn things arent spawned in their other regions nearly every time i pass through
They basically confirmed they will distribute the food better. And there is a pretty high chance of that happening in the upcoming Performance/Balance patch
the game wants people to go to oasis, and thats the shit i dont like
food should be distributed better, and that means not in hot spots and shittily everywhere else
shouldnt have to go to a hot spot to find food
shouldnt be punished for not going to a hot spot
Dude chill out you act like they did that intentionally
theres no way they didnt distribute those nodes like that on accident smh
Well, that's an oof then
kissen says a lot of things
But they also said they are changing it so
however the argument for current diet spread is reasonable, imagine if all diets were all over the place and you'd never see other species or atleast unlikely to
thats what ever, but people shouldnt be pushed to hot spots by punishments, not everybody wants to be in a group in an area that attracts obnoxious activity
we only have one swamp, we only have like 1/5th of the map, what about it
the 2 swamps are close enough that its pretty much 1
meaning now all tenos are tied to south eastern part of the map never to leave it
yeah and thats annoying
i always grow a teno there and i dont like that
also dumb as hell how they gave tenonto mountain ash and then put mountain ash in the swamp
2*
I would want to do more than just walk about
what next? gonna add some cacti to the swamp?
If we do get seasons (wet and dry), different food items should shift to different locations with them
so instead of just walking about, you want to walk about in a route that the game punishes you for not doing? how in what world is that any better
Also, we aren't even playing on 1/4th of the map
seasons are fine because it isnt some stupid artificial trash "pumpkins grow at this region because ??? so go there now"
i dont think the full map will ever function with current player caps
it wont, they want lots of ai to fill in the gaps and their ai so far is laughable but eh, some day maybe
If wanting an example, during wetter periods for example Tenontosaurus moves into the plains to feed on new soft vegetation (might work especially with some seasonal delta environment), but it retreats to more permanent water sources as the plains dry out.
i hate the idea of an ecosystem that is largely dino ai but i highly doubt theyre gonna be able to up the player capacity by much
It will subsist on poorer though still nutritious foods in the dry season, but the wet season will be the more ideal season for it.
we need more biome variability overall, as well as kind of better built, realistic geography
having rivers start from highlands for example.
i want more biomes and more stretchy diets that still push people in to preferred biomes. i hate the current diets, i hate the current distribution and idea of walking between preset regions, the map sucks too but that is to be expected at this time
seasons affecting which plants and which biomes people hang out more in is fine but the idea of being pshed between REGIONS is so cancer
no more oases
yeah
or we could as well ditch the river system and have oases only, whichever one works
oh god imagine if
if we do stick to rivers we should probably get a more expansive estuarine environment
imagine if there were no rivers, and instead we had ponds scattered around the map with shit tons of diet food at them. i would uninstall so fast lmao
alright so, lets imagine a situation where the current map size was final,
How large area of it would you describe as lets say hypsis redwood territory to be, not too large but also not too restrictive
maybe an ideal spot for fishers n stuff
i want more rivers, fatter rivers and thin rivers, i like variety. i want something like titan lake to make it in to evrima, as well as V3's lazy river
I'm honestly not sure how adding drastically different biomes onto the same map works out, from a realistic and mechanical perspective
Honestly we might as well ditch the tropical jungle environments anyway for more mesozoic flora (a greater abundance of conifers and cycads, but also some modern day plants)
limited biomes like redwoods can still be situated in a way they they give a lot of regional freedom. redwoods are a relatively coastal biome, theres a lot of coastal space on spiro. tropics are bloody everywhere, plains can be almost anywhere, if we have a mountain range we can easily have arid areas
A rainshadow certainly works
usually happens with large mountains but eh, its close enough
they put mountain ash in the damn swamp they can put a rain shadow by a medium/small mountain range
from what I have heard redwoods mainly rely on snowmelt for water (in the pacific coast of america that is)
the general region does have more plants than just redwoods, however
the redwoods are actually found further inland in the generally riverine areas, while the coasts usually have more salt resistant scrub flora. The mountains have redwoods only at the foothills, with more drought resistant plants like pine and douglas fir
frankly i dont give a shit about reality in this case (as long as there is proper transition between each biome),
map having variety, interesting environments that encourage you to explore and move about is far more important
yes
Technically it would be interesting to see many different types of Biomes. But let's be realistic here it would either be with a jungle or forest like biome. And with the plants....it would honestly since if there going to make dinosaur then why not some extinct species of flora as well.
not much in regards to flora has changed other than new groups of plants emerging
the only mesozoic plant group not to survive to the modern day were the bennettitales
Oh noooo 50% on utahraptor, a very hard to grow animal that takes a very long time 
missed the point, why do server resets rollback 15-20 minutes. Now I'm hurt again and lost the food from the carno I fought
@bleak bison they said that something like that won't be a thing
Good
@manic flint The funny part is that the map in question wasn't considered particularly good, but damn was it so much better than the... whatever it is we have now.
Yea
I remember being able to find players everywhere
It was much more fun
And now that we have diets we can do that even better
But the devs refuse to
"Now that we have diets" hah...
I mean there's really no point in them right now...
I seriously don't see how people believe diets can reduce the level of movement lmao
Oasis is literally garbo
All the food is just there at oasis
Because obvious reasons I barely need to explain
But if they split that shit up
We'd have people moving
We can still have that
But the drain is too fast for reasonable migrations
And the food is all next to eachother
If they decide to act on this current issue
Diets have already reduced the level of movement, I mean in normal circumstances they wouldn't do that but they somehow did just that by the atrocious placement of well... everything
And I'm not complaining there about diets reducing movement in the future
I'm more so complaining about their existence
That's Oasis, not diets
Nah, not really
Let's be real, if oasis didn't exist, people would actually move
as in - not exactly
Yea, kinda. You put al the good shit in one place, no one wants the other shit
If I wanted to just maintain my diet I could do that just fine as a Tenonto just by sitting in the swamp
then again - where's the surprise in that since its food grows in the swamps... and we have just ONE on the whole map
Well we have two. Oasis, for some reason, counts as a swamp
I know and I actually view that as a good thing
it'd be just stupid to have one animal completely limited to just one spot on the map
Fair
But I'd rather see a swamp in one of the more desolate locales
Those places where both food and water are really non-existent
requiring some level of navigation or movement to reach them.
RIP my utah brothers those pachys slaughtered us
Please only use this channel to discuss #general-feedback posts
Proper landmarks like legacy maps had >>>>>>>>> some lame map
maps are boring
i agree its much more fun to play by knowledge but sometimes its tedious when you can't see crap at all
ahh yes, the good times
Wasnt too much of a hassle in legacy to get to a clearing or hill to check for landmarks
Wish it was like that in evrima
Personally, a dinosaur opening up a map and going "hmm yes i must take a turn in 300 meters" would be awfully stupid imho
Only a couple landmarks in evrima rn and sometimes they arent visible even at a high altitude
people already do that on ripoff websites
yea but here's the thing
also ever heard of path of titans?
yes. I hate that game
PoT 
lol same but its easy to use
Dam replied to the wrong comment
haha yeah true that
Landmarks are so much better, feel satisfying to use and are natural
Path of Titans NEEDS a map because there's literally no one playing anywhere but one spot and you're given dumbfuck location quests which would be impossible without a map
isle devs listening in be like "YES"
Feels good to look over and go “hey that's so and so rock formation now i can easily calculate my course with relative accuracy” vs looking at a map like some lame rpg
In the Isle, you run around, you eventually find the place you need to go. Because the Isle has the biomes where your food is actually look like how they're advertised. I'm a new teno, I'm told I need to go to swamp, I find a place that looks like a swamp, epic, now food is near, awesome, me win.
Path of Titans, I spawn in, told I need to go to "x" area in the endless redwoods that looks exactly like the rest of the endless redwoods, no way am i finding that without a map
that! that is excatly what i want, but evrima has a small amount of landmarks
Which is why they should fix that
Probably not the hardest thing to add things like the stone arches and piled rock formations that helped players chart their way in legacy. As well as recognizable river systems that people can follow
In evrima its like “dammit which river fork is this” but some areas are recognizable
well the map overhaul will probably/hopefully have that
Yeah even smaller formations like a fallen tree over a puddle can help a lot
I know which way to follow the river by flow but only if i get to a spot i recognize which theres only a handful
Kinda sucks
lol always ending up at the beach cliff whenever i get lost
speaking of beach, i really hope that becomes a hotspot because its awesome but rarely people go there
Or some random unpassable slope in the dense woods
oh my god so true
I wish there were far fewer long stretches of unpassable terrain
Same lol i found like 3 dead juvi stegos and a few dead adult utahs and some PTs having a good time when i went tbere as utah
Unfortunately i dehydrated too cus the cliff is so god damn long
I had a weirdass incident on official where me and my friend were fightung there as a hypsi and juv pachy a juv utah came out of nowhere and attacked us and we killed it, then a sub deino came swimming from the ocean for the body like it was the first food he has seen in his life
Wondering how tf they were there at the north beach
New player curiosity maybe lol
I wonder how long that sub deino survived after we left too he looked like he made the worse mistake
Probably dehydrated by that waterfall like i did on my poor raptor unless deinos can hydrate at the base
Only been able to jump up the rocks with hypsi
Feels so bad lol that cliff is too long
Such a nice area ruined by mile long cliffs on either side
Luckily never seen a carno there myself
I'd imagine so
Poor bastards were way out of their biome lol
Had a pt attempt to hunt my hypsi there too and i just hear him smack a tree behind me as a run. Wish the area had more accessibility it could be a nice landmark location
Tis sad
you know that cool landmark which is the giant rock tent thing that literally no one can reach
it has no food, no water or anything near it, it's just dangerous and nothing else
i love that one
ptera
it's a viable name
because no one likes magy except kissen
The one in the southeastish part of the map?
i hope when magy comes out it's ridiculously broken so I can read #general-feedback and #balance-feedback and laugh my ass off
Inb4 “nerf magy” feedbacks when they overinflate its stats as a petty jab at the magy deniers
"nerf magy plz, it can 1v2 alberto without breaking a sweat
"
it's not a petty jab, it'd be fucking hilarious to watch people immediately swap from "magy useless" to "magy broken"
it'd still be by definition a bad animal, conceptually ridiculous in power
Magy dealing 500 damage with a tail flick and having deino level bleed resist for no apparent reason
able to lift up a carno and throw it with its mouth
It is a bad animal no matter how much they inflate its stats
Magy dealing the same trample as a brachio
magy ram as it's ability! goat magy niche!
No matter how much they stretch magy to its limits of plausibility, baja and shuno would have been superior sauropods
Even ampelo
perhaps but magy is funnier so i like it more
what if theoretically they excecute magy well? will you be pleased when you have a proportionately balanced mini sauropod, assuming they make it like that
We coulda gotten nigersaurus if they wanted a joke animal cus it has funni face
yea but imagine in-game chat referring to it and consider why they didn't do that
people have already said the n word in this server when talking about it 
"guys look up ahead, a n*, let's ambush it"
hooly crap dude! thats some next level stuff
yes but here's the thing, nigersaurus wouldn't have a ton of people whining about it daily so it's not as funny
Still a meme animal
nah that reaction would be 

fueled by jealousy, enraged by the sight of a magy wallowing in its own excrement
Put it in community tab i'd join it 
where all other basic servers just write an entire essay, you just write "I hate Magy" 3 times and have that as the servers name
@frail prawn *make deino OP again
Why is “terrible run speed on land” a complaint for deino?
It should have shit speed and stam on land
Deino was never OP, it was easily dealt with by stegos even before its big nerf. Maybe it being fast on land again is a bit much but everything else about it didn't deserve to be ruined like that.
im not so upset about the runspeed and more about how the reduction in runspeed soft nerfed lunge distance
“Never” is a atrong word…
It was certainly op for a while
Pretty sure the beyblade deino was super OP for a good while
Its biggest struggle right now is caused by the map and diet system
the thing smelt food and just took it with no contest
deino is still unchallenged by everything that isnt a stego
It's challenged by starvation when it hits adult 
so the only reason that deino isnt controlling every piece of water space on the servers at the moment is because stego isnt garbage in this update
Of course its unchallenged, because everything in the game that isn't a stego is small as hell, nothing can barely bother a stego and look at them.. Everywhere and just sitting around oasis doing nothing lol.
The fact that there are so many shallows and everybody is at oasis screws deino over more than anything else
Its stats arent a problem for it
At least not now
deinos stats have been fine since ever, map issues are the only problem for it
remember alt-bite deino
where it literally won any fight as long as it just pressed alt
I think it should have a stronger bite but that's just me, maybe not a stronger bite right now but later down the line when the roster is bigger
what it needs now is the map to not hate its species
because the alt-bite was like 2x faster than base bite
and took no stam
deino having stronger bite is good imho. 500N seems quite low for it going forward
going forward that is
If anyone made a kill anywhere near water deino could just come and take it away effortlessly by spam alt biting. It could use alt to bite forward rapidly and could headshot stego through its body and beat it on land
but at that point we dont know what the fuck else its gonna get
I remember when update 3 came out I did a suggestion on deino's alt bite taking stam because utah's did and I don't think anyone agreed with it 
That is very much a possibility that people take into account and of course people are going to complain about it. The devs could make it so that Minmi oneshots a T.rex with a single bite.
Would it make the animal more viable?
Yes, sure it would
would it make sense?
Was it this one
no a bit before
I don't care if Magy ends up being a useless fodder animal btw
I think a tenth is a bit harsh now though, maybe
I only care about it not breaking immersion
wait how much stam does deino's alt bite take now
it ended up taking 20% stam i think lmao
Nah, it ended up taking 10th of Deino's stam as he suggested
If it does i can have fun killing it then i benefit either way
I thought it was a lot less stam that it took, when I alt bite with deino it feels like it takes barely any stam at first but then suddenly rapidly drains it
And 20 times in water
i cant in good conscious downvote a monkey suggestion
@main imp that is an iteresting idea, and has potential to not be crap if excecuted well enough, also it would be herra fodder
monkey bad ending, turtle eated him
yeah just imagine chasing monkeys in the trees as they jump from branch to branch. some should loose their grip and fall down too, so a carnie on the ground can get them
oh my days that would be a beautiful mechanic and So fun to jump around, hunting the primate
you're just a carno and you're jumpscared by a monkey falling onto you and dying
monkey
This sounds kinda cancer tbh
Oh noo im in the wrong biome im gonna get sic. It is cancer in ark and in BoB
Oh I haven't seen the part where carnis can't eat sick dinos
Which is kinda stupid imo
Wouldn’t be any better in the isle
Yeah thats annoying too
And illogical, since in nature carnis target specifically sick animals
It only makes sense for a few diseases irl and that shits not worth doing in the isle
oh good heavens, migration weakens me, better stick to my one spot
Get punished for staying in one area, also get punished for traveling. Peak game design
remember kids: It is always better to punish your players for incorrect play than reward them for correct play
Punition : The Game
Sounds like Dark Souls
I have several years education and experience in game design, I should know
No, Dark Souls is fair in its difficulty
This is outright unfair lmao
Well it punishes you more often than it rewards you tho
Dark souls isnat least centered around that punishment and makes it fun
Survival game shouldn’t be a punishment simulator
But I guess the rewards are good enough to make up for it and that'w what makes it a good game still
learn, overcome and adapt
Teach the dog what not to do when it does something bad
although, simple things should be given in-game
You still need "newbie" friendly things
Or a pachy trying to knock down food but gets a monkey on its head
Walrus ? Seriously ?
Are there species of walrus that live on torpical islands that I didn't know existed ?
Same goes for bisons and moose btw, although to a lesser extent
Weren't moose planned and scrapped after being mocked relentlessly
You're better suited than me to know that
True
Although I think moose could work in colder biodomes
dw i would mock the addition of both in case no one else would
Moose were mocked the hell out of when the AI roster was confirmed because tropical island. We aren't in the temperate redwoods anymore
They're fast and strong enough to fend off some predators
Walrus would look stupid af, would rather not have larger modern animals than we already have, personally
That too
I would like more modern animals, but ones that make sense
Like monkeys, birds, rats, etc...
Smaller, faster reproducing animals make more sense
sloth AI wen
Little lizard when
Larger fauna would get wiped by the invasive dinosaurs nabbing niches
Even small fauna often gets wiped by invasive species
Unironically, I think wolves would be able to survive in The Isle, although in small numbers
But they would be bound to scavenging
I would like them, just to pose a threat to humans that isn't a dino
Eh
Im sick of seeing wolves, overrated animal and basically the mascot animal of furry RPers
It would feel lame as fuck dying to a wolf in a dino game
I wanna die to raptors and rexes and shit
Yeah that's the reason I'm not gonna defend their inclusion too hard
You know, the epic awesome animals
It wouldnt be cool or scary it would be like “really a dumb ass dog killed me in what is supposed to be a dinosaur horror survival?”
skill issue
Not skill issue I just think dying to dinosaurs will be cooler
Dying to wolves would be lame
Dinosaurs are cooler than wolves this is scientific fact
I just think if devs decide to include them it's fine, if they don't, whatever. That's not like they'd be necessary to the ecosystem either.
I came here to die by dryo trample or have my brains pecked out by a ptera not deal with the most overused animal in modern survival games
But foxes would actually be cool, right ?
Foxes would be cooler than wolves, yes
It would be fun to see a group of compies and a fox feasting on the same body
What would be the worst then ? Wolves in forests or walrus on the beaches ?
Both are bad but walruses would be very silly
At least walruses are funni
Wolves are annoying in almost every game theyre in
Ark? Annoying, witcher 3?, annoying, dragons dogma? Annoying. Hate wolves
Damn you're right
Even in For Honor they're damn annoying
Lemme look for a counter example though, I know there is one
I am overcome with a wave of hatred whenever i hear a wolf howl in media because of how cancerous they are as enemy mobs in any game
In Valheim and Minecraft they make for cool pets ! (But annoying still)
True but its not like they’d even have that minor upside in the isle
Would be like dying to a pig but even worse because at least “i died to a damn pig” is a little bit more amusing
Wolves in Tomb Raider !
everyone be like "remove shallows" bruh, shallows are natural parts of water areas, they arent always safe spots either, removing shallow altogether just tilts the gameplay too far onto deinos side, not everyone drinks at shallows anyway, but removing them altogether is big yikes, esp since babies have it tough already, no shallows is signing their death warrant, and no babies means no adults, no adults means denios are back at square one, eating eachother
Instead of being removed altogether, shallows need a source of danger
Like bary or sucho
But any big predator would work
I just dont think everything needs to be danger danger danger, already have enough danger with canni herbis and the carnis kicking about LOL
but then that would tilt the gameplay too far into the dino that is drinking's side
not really
you're not supposed to feel safe when drinking
that's the point of deino
but the shallows ruin that
you dont feel safe drinking already anyway
in oasis if you choose a bad spot to drink it's on you
deino isnt disabled because of shallows, lots of people drink wherever they can, and the terrestrial dinos pose a big ass risk too
it's not disabled but it's very close to being disabled
its really not tho, theres lots of not shallow areas, theres 2 on oasis, there are also bushes there to lurk in for ambushing should you choose to target shallows dinos
but there is also umpteen places not at oasis that have no shallows at all
and they still have dinos that arent deinos
ah yes, 18 km/h ambush
unless youre trying to smash a stego, its enough you grab a small guy and you have plenty of time to get them into water
fair enough
the focus seems to always be "but im slow on land so get rid of shallows" but you cant have perfect conditions for deinos all the time, if youre so adamant to get shallows dinos, do your bit and ambush the things you can actually take, otherwise, stick to the many areas with deep water in that place, its not like theres no place to hunt in the water and take down unsuspecting prey
but even then, small game barely gives you 3% hunger
the area right near the mud that every herbi sits on, its not shallow, you can take shit out there easily even big stegs cant see in that water
youre not crippled by shallows, and if you think you are you need to expand your gameplay horizons
alright i accept defeat
for example my full adult steg was ambushed by 3 deinos i never saw while i was distracted by the one that I could see, its possible for sure haha
what server did that happen on
eu 1
ah damn
if it was eu3 i swear i was part of that
i have done that to a few stegos
panics them completely lol
see, you arent crippled 😉
you just want to make the hunt easy from everywhere for deino but thats just ruining the fun for anything thats isnt a deino, theres always gotta be balance, and shallows helps simulate some sort of semblance of risk and reward
@latent olive What about people who prefer holding sprint ?
Nah. Remove shallows.
Make the player actually pay attention to when they’re playing and find the spots that deinos are least likely to be.
as above, they already do, we dont need to make it a deinos game only when it comes to water
give and take, everyone needs a chance
But when you have even one shallow spot on the map.
Everyone and their mom is gonna congregate at that spot
I.e Oasis
theres a couple places with some shallows, like in swamp, its the lack of variety in food spawn thats driving pops to oasis
not the shallows
as i said, if your playing as deino is crippled by that one spot of shallows, you need to reassess your playstyle
but yeah, people seem to think its shallows that makes people go to oasis, but its food, its the lack of food locations that are consistent. oasis always has food nearby, everywhere else, unless its mushrooms, is barren for both sides. stop blaming shallows lol
oh and i also wanted to add, i often, OFTEN see people die at oasis drinking at the areas that arent shallow.
The issue with shallows is how they're made not the fact that they exist. Originally it was a massive stretch of water that literally everything could flock to and drink safely from and Deino just had to suck it up and cannibalize 24/7 cause that was the only reliable food source. now the shallow area in oasis functions similarly in allowing everything to drink safely away from the deep water and all Deino can do is watch and starve assuming one even gets to oasis in the first place
If droughts were a thing that was properly implemented and they naturally forced players to move from these shallow spots cause the water dries up or whatever then it wouldn't be as big of a deal but that just isn't the case currently
The shallow parts of oasis is a big factor for it being such a hotspot, yes the abundance of food in the area is a big factor too, but any player basically has no fear of a deino at oasis unless a carni drops a body and a deino comes out to take it. Plus tenos and carnos can easily stand in the shallow parts and make it wayyyy harder for a utah to get em
plus mud pit
you guys arent seeing the point on my side though, you say people dont fear deinos and only drink in shallows but its very much not the case, obviously once people can actually spread out this wont be such an issue, but in all honesty, people are making shallows out to be much much worse than it is, the food really is the biggest obstacle here, with not enough food for both carnis AND herbis, there shouldnt be a point in which either side has to starve, in saying that for the people who always want realism, deinos would have no doubt cannibalised the younger unprotected deinos, being opportunistic as well as ambush predators, I guess what im trying to emphasize here is shallows isnt the big bad right now. hunting can and is possible in oasis at the umpteen non shallow areas and ive seen it time and again, if youre only hunting on shallows and cant get kills there, thats on you, people will play how they want to, taking away the shallows ruins this aspect of the game for some people to please others, but in the whole circle of things, there are far bigger issues than "shallows makes the game easy for anyone not a deino, so take it out so i can kill whoever, whenever"
Yea food is a huge problem. Shallows is just throwing gasoline into an already raging dumpster fire
already raging deino fire* 
just lost two carnos when i for some reason logged in as a utah
You lost to a Carno when you logged in as a Utah? Sounds like intended functionality. If you're being sarcastic, my point isn't that carnivores in general shouldn't fight. It should simply be that there's some massive downsides to killing your own species for the hell of it.
i thought he meant the bug where you log in as a dino you werent when you logged out
Ahh I gotcha.
i'd like to point out that deinos aren't everywhere
not every watersource WILL have a deino
and deinos tend to congregate where the action is
so in a hypothetical world where all the shallows are gone, it'd be a matter of finding places to drink quickly and safely before leaving
Shallows will never be 100% gone.
lol The wishes of a hopeful Deinosuchus main.
I guess to go onto that angle, deinos do indeed go to where the action is, and in doing that they need to deal with the topography that is there, if they choose to be where theres a large group of dinos at that point, they need to work and thrive in that place by working around its benefits and drawbacks, just like herbis have to work around any non shallow water and just, every bush in the area possibly having a carni
not a deino main just saying
Just saying, as a player that wants changes to the map heavily skewed in the favor of Deinosuchus.
They shouldn't be
At least when bary and sucho get in
when dd i say i wanted it
You literally just did.
just like herbis have to have a grain of salt when they go drink at a deep water zone and die, as should deinos have their grain of salt when they choose to hunt in an isolated water source that has both deep and shallow areas, if you follow my train of thought here :>
The issue is there is too many shallow places that are also too safe at the same time
Around here, and when you said they "COULD be" implying you wanted this to be the case which would cause the water sources to heavily favor Deinosuchus.
Imo remove most shallows until we get sucho or something
They did, as above mentioned they removed a major area of shallows
I'm saying it's entirely within the devs power to do that, not that I want that
In every river there is probably more shallow places, so shallow that Deino's will basically always be seen by anyone with a keen eye, than there is deep places
The second the pond is deep everyone will instantly go to shallow river and so on
theres one strip i can think of in the river that deinos become exposed, it is also in an area that has a flat small area and then walls on both sides, a migration river if you will
again, a choice for both sides to be there
There is no big problem with few shallow places that are somewhat/relatively safe.
But shallow places rn are basically everywhere and they are also 100% safe since movement speed doesn't affect ripples
where else has large shallows? I know oasis, that one area of river youtubers seem to end up on
Let us not mince words, then. Would you want that?
and some bits n bobs in swamp
how have i never found that spot 
South river is just a joke for Deino because god dan
I'd like for some more danger to come to drinking and less reliance on the shallows we have now, but I would not like every single shallow spot to be entirely erased, and I feel shallows will have far more a place with waders like sucho and cherry.
anywho i guess, to say it in a way thats a bit crude here.... deinos need to go bite a rock and chill, youre doing just fine. if youre eating eachother at oasis because food, go elsewhere, just like everyone else 
We can get larger stretches of shallows when sucho comes along. For now though, there is just way too much shallow water
I go elsewhere and I barely get anything other than fish and Deinos.
i mean, thats the point of fish, or am I completely wrong
Tbh gettibg rid of every shallow place is also not gonna change much since you can just hear deinos swim when you out your camera underwater
to top you up til the food rolls in
The point of fish is for small deinos, not to be the life savior of adults
or live on fish, i mean, ive done it
I too have lived on fish as an adult Deinosuchus.
But that isn't the point
its not awful, not great too but i mean, its about the same as when youre a steg living off whatever you can find
it is the point i was making in the start
food is the issue not shallows
when you roll it all back around, you dont want to live on fish, we need more food
Deino doesn't have food aside fish or itself BECAUSE of shallows tho

There's only the places I can think of where crossing are and Oasis that people can drink without too much risk. I'm not sure how it's implied that there's a large disadvantage to Deinosuchus players or how players rely on it too much. I've seen plenty of people drink from areas other than the shallow water and be snagged by a massive Crocodilian waiting there.
If there is any shallow spot that guarantees 100% safety people will exploit that
I feel your pain, lol
idnod hold the phone and just.... digest whats being said here my guy
So, if there aren't any shallows, it could be said that Deinosuchus players will exploit the hell out of that.
👆
But you can also just put your camera underwater and hear them
Once sucho gets added shallows will have risk, but still, people will flock to them because at least your not getting insta-killed by a croc.
Also once people are actually spread across the map, deinos could be literally anywhere, so the "find a spot no one goes to" argument wont really last
I've never been able to do that nor would I be intelligent to take my eyes off what's going on around me to try and exploit the game that way as I doubt it's intentional that it (the camera) is to be used in that manner.
hearing deinos by chucking a cam in water sounds like a bug that needs fixing but not another reason to remove shallows
Okay how about this then
nuking creative map design for one big oversized croc, #priorities
and for the record i too have never done cam in water ears
All my suggestion was saying is that if you are going to make shallows rare/non existent, deino's grab needs a change or else no one will want to play anything other than deino out of fear of having all their progress wiped instantly
The chance of a Deino being at this very specific deep spot vs the chance of everyone being at a 100% safe water source, which is more likely
God i wish we could have ponds and nice shallow creeks 
its not just one spot, are you.... are you even in the same plane of thinking here? idnod are we even talking about the same shit anymore
cant wait for unofficials to finally get to make their servers and pick one with deino disabled
Diets ensure that people are further away from shallow water sources 100% of the time. I myself drink from water that isn't considered shallows quite often. I just pick spots that I rarely see Deinosuchus at. Thus, your argument falls to shambles, already.
You said that Deino's exploit it if there is 0 shallow spots but I disagree
I do say deinos can and would exploit it
But what are the chances of a Deino being specifically where you drink?
the nature of exploits is, if someone finds it, they will use it
current map has lead to the amount of deinos to decrease drastically, however the opposite would also be true
About 50/50 being that I've been snagged by one before- multiple times.
Definitely lower than everyone exploiting 1 shallow spot
Pretty high depending on the population. and still, its stupid that rng decides your fate against deino
Ive had many deinos get me, mostly in NON shallow water, and one has ambushed me on land near shallows
Fuck, I've even had one kill me from the bushes next to the shallow water. lolol
you never expect the deino in the bush
THIS
shallows isnt crippling you unless you are ONLY hunting in shallows
I want grab to actually be a fun mechanic and not a copy and paste mosa grab from BoB
But I don't even go near shallow spots
That sounds like a you problem.
I was about to say that
you drink from water and let out a sigh of relief after not being lunged by a deino, then on your way away from the river a deino lunged out of the bush and... drowns you in a bush 
In my case I just got clapped as a Utah.
And you getting killed by a deino because you decided to drink at a deep spot or not use something extremely against the deino is also a you problem
I've never been lunged by a bush deino but I've had close calls and tried it once myself
I went past a bush and heard the lunge of a deino and was surprised I had the consciousness to run away
Okay so, lets say shallows have been completely removed, and people are actually spread throughout the map. Now whenever you go to drink you have to let rng decide if you live or instantly lose all of you progress with no way to escape
I just dont get why you want the game to be 10/10 hard for everyone else but deino, deino needs a challenge too, and about all we can do have shallows
Do you even know what rng means
okay fine, let chance decide if you live or die. smartass
oof
But isn't that the exact same with basically everything else
no, dino balance takes care of that
I think if mudpools were more frequent and deinos could better hide in them easier then you wouldn't need all shallows to be removed
I do think a lot of the shallows at oasis should be removed though

It's just a chance of that one Carno coming and killing you out of nowhere
I'm compleatly fine with shallows being rare/removed IF deino;s grab isn't a unavoidable one shot once hit
Just a chance of you being the lone Stego and having this pack of 6+ Utahs come to your specific location
I've seen people survive deino lunges and even been one myself
But Deino's grab is avoidable
lol How does that make sense, friend? What you just said. You specifically point out how shallows need to be reduced or removed entirely and we point out that your choice not to try to hunt around them is a problem you've inflicted upon yourself and then you turn around and tell us not using shallows which you are insanely against the existence of is then my problem.
Except it's not. Having shallows spread out across the map which causes players to travel and thus be preyed upon by other carnivores is good game design. Your lack of resilience and wanting to have a good time at Oasis is not a flaw in the design of the map.
RNG is not the greatest game design. People like it when the skill of the player decides on if they'll live or die. It's acceptable in some circumstances but a game that relies heavily on it (COUGH ARK) can be quite frustrating to play.
both of these situations you can survive. or at least try to. deino is just grab and game over with zero effort from the deino
At this point, you clearly want Deinosuchus to have the advantage in a game that's not remotely finished when there are other issues at hand. It's obvious. Just tell us you want to be able to kill more people as a Deinosuchus.
And Im over here like, lets deal with the fuckin food shit rn not "ooh i cant attack wherever whenever" food for carnis, food for herbis, when its not such a big issue of if youre going to starve then things iron out a little
Put your camera underwater and hear the deino approach 
get good at hunting 
pretty sure thats a bug
No
I wonder if it's a bannable offense to spread information about something that clearly sounds like an exploit.
It's been a thing eversince evrima launched
and the camera rework may not allow that to be done
why would it be bannable, sounds like spreadin awareness of something that needs it
just because its been here for a while doesnt make it not a bug LOL
The whole spawning as a baby utah outside of the map has been here for a while as well. guess its a feature
the fatal errors, must be a feature too
I'm not trying to be difficult when I say this: spreading awareness isn't the same thing as suggesting that people exploit a bug in a game.
and the busted food values
I'd have less of an issue with shallows if different movement speeds affected ripples
falling through rocks on the map and getting stuck under the terrain... feature
And not a "Whoops, you were just a tiny bit too close to the surface, there goes your meal"
thats how water works
I played Deinosuchus for almost a month in Jan. I killed plenty of people at Oasis.
Through bushes
you ever see literally any big fish/shark/croc swim in real life? they make ripples even if they dont break surface
The point is, I killed them, yes? 2/3 of the time it was people being careless. I was using my skill to hunt and kill people in the Isle.
Lol
You wouldn't believe the times people would go into the water to try and escape each other, and I would be there waiting.
Pressing right click = skill i guess
woah now, wrong target here anky LOL
Nooo hiding in bushes and hitting left-click. Get it right, man.
Most of the time I have difficulties as Deinosuchus is growing up, or on low-pop servers which the game isn't balanced around.
Implying the game is balanced at all 
even on 100 pop it feels kinda low on the player level for an obv reason tho LOL
Haha that's a good point.
We need food, give us food..... fix the food 
Wtf do you even mean with that
Hmmm, what about a courting animation? 
Mean with what?
You have been preaching that the entire time and I still have no idea wtf you mean
fuck yo chicken strips, i want boosh and animal spawn increases and locational increases
"Locational increases"
of food
Fixing the game: 
Unfinished courting animation: 
what annoys me to no ends is knowing that those court anims are done, but are still fed to us in a slow pace
What annoys me is how they have a shit ton of other shit they could show us but refuse to do so
its all about the mystery.... the MySTeRy
i would like to ask why that is the case,
but i can already guess that just showing off X involves alot of "extra" work
We know Beipiao's sounds are finished. Show us those.
Cera/Herrera/Beipi in general have animation work done on them, show us that
i fail to see what courting animations have to do with fixing the game
Maybe even some skin stuff
like, you do realise the animators DON'T fix gameplay issues?
That... was the joke...
wave.... bruuuuh
im not sure you realise this but
animators don't actually fix gameplay issues, god forbid
Many, many people have said such things unironically
It... was a joke.
I don't see how you could take that seriously
at this point I cant even handle the circles chats been going in LOL
god damn, first time someone said that stupid shit ironically lmao. Most people genuinely believe that animations = not working on gameplay issues
Forgive the confusion but I've seen that argument used unironically countless times
Oh yea the animators have nothing to do with the current game anymore. hell juvi pachys animations are done. but i guess we will have to wait another month to have it implemented 
I'll also point this out: Diets exist for a reason and people killing each other needlessly outside of those diets (and outside of being carnivores) disrupts the gameplay. I've lost count how many times I've been killed by a Pachy as any dinosaur at any growth stage because: why not? Fuck, I've been killed by other Pachies as a Pachy.
100% a group of Pachies going around, probably in Discord together, just slaughtering everyone regardless of what dino they were.
thats just a problem with any animal
So, my take is to fix that.
pachy is just a good enough animal to be used for it
But, does that mean it's enjoyable to navigate the game under the pretense that you could die at any moment by your own species? There's nothing to notify you that combat is about to begin or that the individual is friendly or not. You might just get cucked for no reason.
My fix is in #balance-feedback
Im fine with aggro herbis. just not when their used in originated mix packs that wipe the server. but there really isn't a way to stop it. and i HATE the easily abused "debuff when around other animals" idea
aggro herbies are not an issue that needs fixing
And where
But, it's not "around other animals" it's specifically when people are fighting one another.
its more mix packing death squads, but that doesn't need a whole ass debuff system to solve
you'd have to design such an obnoxious system to prevent that it would cause more damage than good, never mind how stale playing herbivore would become
I can't take you seriously enough to have a reasonable discussion with you, man.
#general-feedback message is it this post @spark vigil ?
aggro ones no, murdering everything in sight for shits an giggles and even crossing large areas of land JUST to kill a random herbi.... is
Indeed. It's an idea, but it's not perfect- I do realize this.
yea that will be abused very easily. a debuff system is not the way to go
and its kinda punishing for herbivore defending territory and food
Any takes you might have? I thought the bounty system was pretty sharp.
I still like the idea of bumpercars, no one can hit anyone else, you just bounce around 
So now you get nerfed/debuffed
If you read the post, you'd see that's not what I said at all.
Suddenly their Carno buddy that was in discord with them comes and kills you
this conversations just turning into the deep dive into the human psyche
People are uncontrollable, they will do what is most fun, and for a lot of people, it is very fun to ruin someone else's day or get into fights all the time, expecially lacking nesting and the like.
All most of these attempts to limit this will do is end up with a less fun game overall in an attempt to curb something that has been a key part of the game since the get-go
I say this out of curiosity, but how do you think nesting would lend a hand to preventing it?
An "Infamy" system could be cool but it'd need VERY careful balancing. these humans have ranges weapons so anything that encourages humans to hunt/capture a dino needs careful balancing
Well it is as simple as giving them something else to do Nano.
People will do what they think is fun, so give them more things that they might find fun.
This is true enough.
Seems pretty abusable
So, if someone hits you first and they get punished for it- and you end up killing them how does that seem abusable?
Also there is PLENTY of reasons herbivores shoudl attack eachother.
If 4 pachy's come charging at you and all charge their headbutt, you'll just let all 4 of then hit you?
territory, food, nesting rights, etc
thats not the reason they do it now tho
And what if 2 more come then? Will you just let them hit you too?
Until eventually you get killed no matter what?
This. it prevents you from defening yourself until AFTER your injured
You're looking at niche situations but one of them would without a doubt get hit with a debuff. Over time, they'd attack more people and be punished for it. It's not something that's just meant to make their heads implode on contact.
Herbivores are not social gentle giants. They will fuck each other up if they dont like the way they looked at them
I think we all need to stop here and take a break to gather thoughts because things keep going round and getting weirdly sassy, go grab a drink or some shit, come back in 5 and resume with a clearer mind 
You've literally said that to everyone who has said anything that counters your idea to how the game should work- though in gentler terms.
Honestly Iv'e seen people ask for herbivores to be debuffed if they kill a carnivore
I have not said that things are outright stupid. But that idea is actually stupid
I would agree. I also agreed with your points earlier that you could have an infamy system.
I like herbivores killing eachother when it comes to territory and competition or food
go touch grass guys, off you go...
I would also agree with MultiDavid, that as people get more things to do this would become less of a problem.
I just have to say your PFP gif is perfect for this discussion.
I appreciate that you like it
1 AM here
fuck man, i dunno, go look out the window then LOL
But I'm watching Daredevil ;-;
no wonder youre so into arguing 
Not arguing, more-so discussing
kekeke ik ik, anyway go touch some proverbial grass n come back
You go touch grass
fine, I will.
That's what I thought
I was already going to do it, touching grass is good for the psyche
You set me up for a perfect your mom joke there
Then enable hold sprint in options or something
Don’t know why on earth you’d hold shift in this game
Or you can just hold it instead of tapping
i'd simply bind it to a different key
space bar maybe, since our ceratopsian buddies likely ain't gonna jump lmao, or RMB since that's where most special abilities go
RMB for consistency with carno charge and all other major abilities since it's nearly the same
Frankly, I don't even think all ceratopsians need to charge, and this doesn't account for animals like protoceratops or pachyrhino
ava
ceratops
ava has tiny little horns he counts
@signal beacon Ngl, you are spot on with that feedback about Deino
Just a trash playable all around really, idk if how they want to fix it but I'd start off by downsizing it
Deino is already tragically undersized
It is funny how people ask for deino to be downsized and it already isn't even very large in terms of how deinos go
Downsizing it wont help with the problem grab poses
In before they have you type in the Konami code to grab.
honestly, you COULD make dragging require more input from deino, but if you're grabbing, like, a utah as an 8 ton animal, you should just pick it up and drown it lmao. You could make it that bigger animal = harder pull, but we should have small animals just be picked up and drowned honestly
^this
I liked the old idea of deinos lunge
which
Basically, you had to time it with your bite
So you'd need to lunge out, and time your lmb to grab them
ok
Dryo sand attack 
Galli sand attack 
no
@twin cedar We got 'em again
I think y'all should make people aware of this particular scam
We already put out a statement on scams and their difficulties. This isn’t the place to teach basic internet safety.
I really don't know what fool sees a random link by some guy they don't know in the spammed in every channel of a discord asking them to click a link they don't recognise and goes "this sounds legit"
that is bizarre feedback idk what to take from that
I lost braincells reading that
Idk Have you seen them next to a human they're pretty fkn big
Standing still draining stam? 
Shouldnt have to drain stam just to halt your obnoxious idle animations when every carni can do it for free
Holding your breath and keeping still drain stam.
Not a lot of resources in the game to drain and maintain.
Especially after running, you try to hunker down and stay still? Good luck keeping steady.
It’s like needing limited power to close a door and keep out Freddy
What lmao
And standing still instead of swaying around and snorting and wiggling your tail has 0 excuse to drain stam
Are carnis hemorrhaging stamina while “holding their breath” crouching in a bush for 10 minutes?
I mean, nobody said it would hemorrhage stamina. It just has a stamina cost in some form as one uses energy from their muscles to freeze.
The point still stands. It is a stupid idea to strap a stamina cost on to herbivores for the same utility that carnivores have for free. Anyone should be able to tone down their often way overdone idle sounds and animations, just because something eats grass doesn’t mean it should be punished for hiding with a resource cost while the other faction can go afk doing the same shit
Herbivores and omnivores that cant crouch should be able to tone down their idles just like carnivores
The devs go batshit crazy on idle sounds and animations that screw people over constantly
Even sitting is loud as hell for a lot of dinos
me when utah purrs like cat
legit sitting when a carno is searching for me and my ootah purrs louder than the carno itself
Bruh ive found so many utahs because of that purr lmao
why does ootah even purr thoooo
I also use crouch instead of sitting as utah because of it
i crouch alot but
God knows
the purr is a what moment
Utah purrs, pachy has an asthma attack, ptera clicks randomly
how do you look at a giant raptor dinosaur that has claws made for bleeding and ripping and say "Ya lets add a purr to it"
Utah is probably the worst though
utah purr comes out the most so ye
Utah attracts a lot of UWU players so maybe it was for them lol
I hate it so much
I mean i met people who said utah should keep purr cus cute
Its a fun playable but it looks and sounds stupid af
but cute doesnt work in the game...
Cute doesn’t work when you're prey for a lot of other animals and a kos target for others
least they could do is idk make certain idle sounds stop when near a player that you can see
i say that you can see cus if you couldnt then ambushing becomes useless
but even then would be better to remove loud idle sounds
They should just remove most idle sounds when an animal, especially a prey animal is in a vulnerable stance like sitting
And utah can be counted as a prey animal due to its spot in the tier system
me when utah has to start competing with cera, allo, acro, dilo and alberto soon
and purr go brrr
Yeah utah when its purr can get it oneshot
ill say utah is the ultimate fight back prey really
its a prey that has a huge risk if you are alone and its in a pack
It can fight back and is also a predator, but it is prey to many as well, or will be as the roster continues to expand
i think utah will be more viable when tree climbing comes tho
like wont have to worry about purr as much getting you killed
dont think that cera or allo gonna start climbing
They can repurpose the purr for an emote or even keep it for sleeping but when an animal is sitting and making itself vulnerable and conscious, it shouldnt be making all that noise
Utah's climb concept looks like a momentum climb at most, which i suppose would get it out of range of things like cera though
i think pot emote wheel could work in ti...
and make idles more quiet
i dunno more emotes to make your dino feel more alive that are optional like calls would be cool
I mean it could yeah, i also dont mind active idles but we should be able to toggle them off with a caution stance or just a low activity stance on any animal the way carnis currently can
Idk how weird tenonto would look crouching, though if they can do it then they should
i mean it wouldnt be a crazy bend down
Herbis and omnis should at least be able to lower their heads and keep their movements and idle noise to a minimum
wonder if update5 is gonna fix this maybe...
probably not since devs never mentioned the problem with idles
Yeah its been a problem since legacy and has never even been addressed by the devs as far as i know
wonder how many things update 5 will fix
They even seem fixated on not giving anyone but carni walksniff even though they just made carnis able to SPRINT while tracking people and at the same time made herbi scent worse
like oasis removal...
Quality of life seems to be their last concern in this game
diets being somewhat better for carnivores
Diets are pretty shite on both sides
it used to be higher priority
back when evrima was starting
but imo mostly carnis since from what i saw herbis can fill up faster and its kinda easier to find a diet plant
plus over powered no starve grazing
Yeah they just have to go to oasis lmao
Grazing makes sense, the point of carnis is they have to work and fight fir food
I'm pretty sure carnivores move and make noises while crouched.
But oasis sucks ass
just saying grazing should take hours for pachy to even feel something from it....
Barely
not much
plus you cant smell their prints
Im not talking a full on t pose freeze up, but they silence themselves a LOT
and yeah the tracks too
Theg get a way out of the OP new carni scent and only some herbis/omnis get it
The rest are fucked ig
You a trike? Know 3 rexes are tracking you? Just die ig
That's how the future looks
to be fair teno can fight back to make up for no crouch but i can see that not being good long
No way to silence yourself or hide tracks
how is teno gonna hide from a giga or something lol
Tenonto can fight but some situations require flight
but it wont be fighting back against a higher mid tier like alberto or acro
thats when it runs
but tracking go brrrr
A tenonto and other animals without crouch should be able to silence themselves, lower their heads and step lightly to become harder to track just like all predators have the privilege of doing
I see that your take on this is very balanced. Honestly, the only reason I knew the juvenile Pachy I killed today was in a bush (myself, playing as Carno) was because I saw them go in. Even then, I wasn't sure if they left or not and it was by chance that I happened to bite around until I found them. So, I'm sorry but I'm not buying your take on this.
Otherwise we have giga vs para from legacy all over again
so uh hear me out
being a cannible should be ok with all carnivores
i think the non cannible pros out weigh being a cannible
Nice story i guess, but that has nothing to do with this?
doesnt help how eating your own kind when really needed screws you up harshly
It does. The Pachy didn't need a freeze mechanic to hide from me.
Thats one situation though
ill say thats you not being more aware...
I could say i saw a utah crouching towards me so utah doesnt need crouch
juvie pachy is slow as hell
And yeah even a young deino can run down a juv pachy, lost my poor friend like that lmao
Well, you two have clearly made up your minds, with a situation that could apply to a broad number of scenarios meaning absolutely nothing to you. At this point, anything I say will fail to hold any weight. You've convinced yourself that all other points on this will automatically be wrong, regardless of content or validity.
You used one crappy example of seeing the slowest animal in the game entering a bush and spam biting.
i mean what good reason is there to not give herbivores and omnivores a way to silent their idles more
i just dont see whats bad about it
doesnt help with the new scent system
plus how do you want to hide from a apex hunter when they come out
just saying i can see teno going extinct to bigger carnivores if idles stay like this
Carnis can sprint while tracking somebody across the map and people without crouch can do jack shit about it unless they waste time making pit stops at the few mud pits that are almost always at active areas, open areas and the scent mask wears off almost instantly
How will magy avoid any mid tier
True magy can just die
magy should just shoot its organs out as a special move
More important animals though should be able to move cautiously
so uh hypsi being able to blind while being pinned when
Magy can self destruct after entrapping you in its ejected intestines
@bold palm none of those AI suggestions make sense
I dont think it would save it but theres 0 reason for it not to be abke to
at least come up with something that can live on a tropical island
its more of a f u before being sent to death
Hypsi should be allowed one last “fuck you” when it gets pinned
yea
“Fuk yoo i speet on yoo”
lol
imagine pinning hypsi only to not see the body cus blinded for a bit
then carno rams you

Perfect
ok what if hypsi spit aim was more like dilo spit in pce...
would be easier to aim
while not being a aim bot
Silverfox thinks the isle is in canada or some shit lol
A better aim spit would be nice since its shit for defense rn
Atm hypsis spit aim makes it good only for trolling or assisting other animals while an enemy is preoccupied
yea... no i dont really believe his words until he proves worthy
@scarlet nova
It's not a problem with herbis or omnis it's a thing with quadrapedes that they can't crouch and bipeds can, pachy can crouch and so can omni, I don't think a stego or teno should crouch though
I think Teno could crouch
Ok a lower walk/stand would be ok but a full on crouch would look a bit... Janky I guess?
I understand quadrapedes like lions and stuff can full on crouch but idk, can't imagine it on a teno
Imo z walk should remove tracks for all bipeds
But then everybody would exploit it and scent would be useless, sure that would give them ( prey ) a chance but then carnis whole mechanic is useless
It would be the same as crouching for pachy
@whole furnace megalania, titanoboa and triceratops are already confirmed
terror birds are a no
and microraptors i think they said something about them a long time ago
I did not know that, thank you! I was looking on the wiki page and those weren’t listed
The Isle Confirmed Dinos
-Acrocanthosaurus atokensis
-Albertosaurus sarcophagus
-Allosaurus fragilis
-Ankylosaurus magniventris
-Austroraptor cabazai
-Avaceratops lammersi
-Baryonyx walkeri
-Beipiaosaurus inexpectus
-Brachiosaurus altithorax
-Brontosaurus ajax
-Camarasaurus supremus
-Carnotaurus sastrei
-Ceratosaurus nasicornis
-Charcharodontosaurus saharicus
-Compsognathus longipes
-Deinocheirus mirificus
-Deinosuchus hatcheri
-Diabloceratops eatoni
-Dilophosaurus wetherilli
-Dryosaurus altus
-Gallimimus bullatus
-Giganotosaurus carolinii
-Herrerasaurus ischigualastensis
-Homalocephale calathoceros
-Hypsilophodon foxii
-Kentrosaurus aethiopicus
-Magyarosaurus dacus
-Maiasaura peeblesorum
-Megalania (Varanus priscus)
-Minmi paravertebra
-Monolophosaurus jiangi
-Orodromeus makelai
-Oviraptor philoceratops
-Pachycephalosaurus wyomingensis
-Pachyrhinosaurus canadensis
-Parasaurolophus tubicen
-Plateosaurus engelhardti
-Protoceratops andrewsi
-Psittacosaurus mongoliensis
-Pteranodon longiceps
-Quetzalcoatlus northropi
-Rauisuchus tiradentes
-Rugops primus
-Shantungosaurus giganteus
-Spinosaurus aegyptiacus
-Stegosaurus stenops
-Styracosaurus albertensis
-Suchomimus tenerensis
-Tenontosaurus tilleti
-Therizinosaurus cheloniformis
-Titanoboa cerrejonens
-Triceratops horridus
-Troodon inaequalis
-Tyrannosaurus rex
-Utahraptor ostrommaysorum
-Velociraptor mongoliensis
thats the full list of playables coming to the isle
with the exception of rauisuchus, which may be canned
It's probably gonna be one of the last creatures to ever be added into the game
Yep they got a lot of work to do!
And only admins can pin messages
Yo why are people downvoting BlazedChris he isn't wrong
Shallows looks REALLY nice atm, making them deeper would fix the issue
i actually think this is better, as if shallows was deeper not only would it be surrounded by cliffs but the water itself would serve little purpose as deep
i'm kinda hoping that like devblog states, it can be used as "highway" outside of plains to dodge carnos while representing different dangers, but its too early to say how players behave 
and ye it looks sick, by far my favorite spot on the map but its just not being used
What on earth do mean?!? " Don't remove oasis" that place was horrible
are people misunderstanding Blaze's feedback or do they really want the 10 miles of shallows to stay shallow?
tbh i'm not clear if they mistook devblog as removal of south spawn shallows or shallows in center, since there are no waterfall at center
there is a small waterfall right by center, they could be thinking of that
unless that waterfall was removed
na u are right, there is actually one tiny one thats part of river coming from north west, i forgot about it
only reason i remember it is because i almost always find a dead deino body at the base of it lol its an easy area to forget
i guess its a great spot for people to get cornered by sport killers/cannibals or something
Oasis kinda made deino redundant and was an absolute lag fest
Happy it’s getting booted
Rest in pieces you absolute trashcan of a hotspot
new map is going to have its own issues, we just have to discover them
oh for sure
the only positive things about oasis were 1. easy spot to kill your self when you wanted to switch 2. it quarantined most of the cancer players
hopefully they aren’t as bad as oasis though
<@&933486433342222376> sus link in feedback
test his rad new virus simulator, it's so realistic it feels real!
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I'm not sure why people think that they're going to make a huge announcement over a bug fix
Bug fixes should be expected
Performance should be expected
Should it? Hasn't been for the past few patches, or if it does it's reverted again to poor peformance. I think you shouldn't imagine people to mind read. Some would like to hear if there's some performance fixes or not.
Them ranting about the bugs they fix makes them seem like an achievement and not simply a necessity in game development. It shouldn't be treated as importantly as new content, because frankly, it should remain backend
I don't like the idea of devs treating bugfixes as an achievement instead of a simple expectation
To have bad performance and bugs is simply to not live up to basic expectations
Sure but I think just being alerted to some dedication to it will reassure many.
Perhaps you believe it's to be expected but it's not been communicated at all and so many will be wondering, perhaps falsely that the devs don't care. Better to say it and not need to, than not say it and need to.
I mean, we got off-lines in the devlog like "Firstly, a small patch contains an enormous amount of bug fixes. Many of those bugs caused issues to various basic interaction mechanics such as eating, drinking, as well as inconsistencies in certain abilities", which imo is about the level of the light of day these should be given. Personally, it is within the consumer's right to be disappointed in a lack of optimisation, however, I don't like the idea of devs treating basic responsibilities as achievements on the level of new content
I'd prefer to be pleased with what I see than what I hear
I think we may just disagree on them addressing a very pressing issue of map rendering as achievement hunting. I'd personally like to hear they've spent time on it.
Only time will tell, however, I doubt these complaints have fallen on deaf ears
I hope so.
Oasis was addressed as we clearly saw, as well as the lack of dispersal of players, so I'd imagine this pressing issue is also on their radar
I am in no means dismissing the fixing of the issues because my own friends can't play due to it, but I just disagree with treating responsibilities as achievements
I wish we could see the heatmap