#general-feedback-discussion
1 messages · Page 845 of 1
then you could simply make everything quieter except the things you want louder and adjust your base volume
Bruh listen I just want Pteras to not be so loud, all they do is spawn in because they died and 1 call
this is true
however, the ptera is simply a blight we all must live with
we don't get to mute seagulls
and those guys are awful
Chaotic good: play ptera and knock the spammers out of the sky
Gimme plantigrade theri 
I miss old south so much, pocket pool was awesome too
Is that canon
😳
the fuck you mean canon this is a real animal
was a bit small though
Sure it was, but it made the memories.
omg I miss the old calls
they sounded deeper in the old days, then they made it so deino went threw puebertie reversed
fr
i dont think this guy likes bushes
i do kinda agree tho
too many bushes for the plains
i mean, no bushes would make plains lame imho
but rn bushes feel copy and pasted like forests sooo...
i dont see the point being made with bushes feeling copy and pasted
"Map has to much cover and I cant easily see everything without paying attention. Pls remove. It also benefits an animal I dont like so get rid of it."
It benefits everything not just pachy.
By that logic remove water as it benefits deino and I dont like it
it really only benefits small things. Carnos and stegos not so much
Carno literally depends on those if it wants to ambush
if we have gigas they ain't gonna be prowling in those bushes
I do think the cover in the fields needs more variety
Rn it's just bushes that obviously exist only as cover
And they are all the same thing just positioned differently
i just checked and wow carno really can fit its whole-ass body in those bushes
i need to use that more once we're able to go anywhere but oasis
Some of the bushes even fit whole stegos
maybe rocks as well as bushes, it would be cool for several utah rocks because the ones in jungle are unuseable because they are hard to see
Yea that's the plan
Apparently changing gamma will make it impossible to play
Do you think nightvision will just be plain black and white?
I hope not just that
Lack of bushes on the plains would be nice if tall grass could actually work currently
Like the plains biome being green vomit with sprinkled large bushes doesn’t look good but you also gotta have something there
While it makes sense to drain resources faster while active and much less while stagnant, that would lead straight back to more afkers
Faster resource drain during activity punishes you for doing that activity
What’s wrong with not doing something when you’re full
There’s not much else to do but kill people
The problem is sitting in a bush afk waiting to grow or playing dinosaur chatroom
Well what else do you want them to do
Idk... play the goddamn game for example?
Shocking, I know
I mean if they’re already full
Not much incentive to do anything after that but wait until your hunger gets lower
Well that's the reason why diets are an atrocious system
they don't keep you playing the game
Why do you think diets are to blame
For a bazillion reasons but the most basic one is this:
they merely rely on filling up a bar
when you do that
you're absolutely free to do whatever you want
Too complicated
i.e. afk
pardon me, let me correct myself:
It's not the diets that are the problem, it's specifically this backwards-system of nutrients
their implementation is the issue, not the idea of diets itself
The game should be designed around encouraging interactions between the players
not around making players avoid one another as much as possible
which is what it is now
How do you think they’d achieve that
gore update and no oaisis
How would gore make player interaction
Nah, neither of these is helping much
They might make it a bit better but the underlying issues are here to stay
Weather seems like the best for making people actually move/interact. Moving resources/creating hazards makes incentive for people to move towards where the "safe" resources are and thus creates movement where they can be spotted by other players
Out of all the updates, the environmental one seems the best for solving the issue of lack of interaction
I doubt that too, it can maybe get us some more movement but in the long run this game is just designed around sitting afk
idk man. Floods, fires and droughts make an atmosphere where it's actively hard to sit in one place
I doubt it, unless idk you have a constant fire around the map that just moves around and threatens you 24/7
which could help with the afk-problem but would be utterly dumb and ridiculous
that's the basic issue with the design of this game - it tries to get people to move by somehow ridiculously punishing them for staying in one place, to which the playerbase then finds work-arounds
instead of just incentivising playing the game
has any of the dev team acknowledged the ecosystem just straight up doesnt work lol so much wasted food from herbis camping bodies till despawn or utahs eating their own kind and suiciding themselves at full grown deinos that eat all their food
I still don't find AI to respawn either, if they do respawn its set so low that theyre useless as even emergency food. and meanwhile herbivore has 0 challenge to survival because of grazing
@sand lantern fracture chance isn't a thing
RNG fracture 
But I herd people say that they kept hitting carnos with pachy head butt but they weren’t fracturing it
its still not a chance
Thats hitbox
fracture damage is a thing
They hit their leg and get a useless body frac
Oh
each ram does a different amount of damage too
It's changed by sprinting and charge
If it's a charged ram or a ram used while sprinting, it'll be stronger
And thus do more fracture damage
So is that like how long it last or how strong the effects are?
you have fracture health
if you reach 0, leg is fractured
at some point they do intend to add fracture tiers
...is a sentence that fills me with dread
why? im pretty sure the fractures we have now is the worst they'll get
How many animations we have in this game now? Is it 200+ for creatures or have we not gotten to that number yet?
idk but its gonna be even more soon
Oh, I know
and then we will have even more and when those fracture tiers come into the game it will be yet again more - hell, not just more, it will multiply many of those animations as we will have different fracture tiers for different body parts
A little reminder - there are two animators on the team
Have some mercy on those people
I mean... Never a dull day for the Isle animator lmao
Dang! didn't realize that, they do some amazing work
Yes indeed, but some people want them to get the burn out syndrome I think
Oh for sure TI players want the dev team to crunch time the hell out of this, I don't understand the people that complain so much it's a freakin game in development and had to have a major recode with a lot of dev issues too but evrima has been a steady growth imo, ofc the work in progress is slow but the game looks so realistic and feels so realistic its fuckin awesome
i don't have any experience or know anything about animating, but its difficult to believe that only 2 animators could handle this amount animations for 55+ animals in such a "short" time span
they need more help if thats the case lol
or a raise for when evrima is done
legit 2 animators dealing with over 50 playables?
Animators are not necessarily the ones who do rigging and skinning
If you know what you're doing, things can go pretty fast with minimal work
And thus the stronger the ram, the more you’ll be severely depleted of stamina
yes
And then you can’t run away from anything and get endurance hunted
Or straight up killed
Carno doesn’t deal fracture
At least nothing big
Or noticeable
with fracture severity, you could have carno charge dealing light fractures
I’m fine if it was just a very minimalistic thing, like how Teno should have a small fracture on its kick
But it’s nothing like a pachy or Anky
Utah is frail af
Stuns in general are just busted
Stun needs a rework
It can if your brain dead and don’t know how to dodge
Utah and Teno can easily move out of the way
That’s a situational thing, and no it isn’t always gonna be two carnos
Yesterday I fought a solo Carno as a Teno
Three words
I fought 4 carnos earlier today as a teno
Roster variety syndrome
Of course there will be an over abundance of some species
If you have so little options
Anyways, more things having fractures isn't a bad thing. With fracture ranges from light to severe and all the in-betweens, you could give something like carno charge, teno kick fracturing damage
Besides you basically never see fractures outside a pachy
Unless your stupid and go off a cliff
? a 1800kg creature ramming into a 500kg creature at 55km would be death irl
It would totally break bones
By that logic, a pachy shouldn't be breaking a carnos leg lmao.
When this thing is almost 4 times your size, and running at 55km?? yeah that shit would kill you lmao
break bones easily as well
well no shit
ain't protecting that though
anyways, doesn't matter. Fracture tiers is a must, and giving more things fracturing abilities would be dope
Bud
?
It’s called game balance
That is nowhere close to a carno running into a creature significantly smaller than it
Ok
55km carno is in game, and logically that charge on something many times smaller than it should fracture it.
Whether its light or severe
It’s balanced that a larger creature should fracture a smaller one
It’s also balance that a Pachy is able to fracture something bigger than it
Read the post again
That’s just a big
Bug
Autocorrect
It’s a bug that pachy cancels out stuff
Yeah, I really wonder how good pachy will be without the attack cancellation bug
I can imagine not so good solo
i'd have more fun if oasis and the shallow river didn't exist
I thought the point of diets were to keep people constantly moving. But they just add spots on the map where everyone just sits around
Yeah.. Let's add diets to get people moving around. But let's make an area with every diet and safe water and a mud pit that nothing can actually attack you in.
20% of the server just sits there
Oh Tapwing is on, hello Tapwing! In case you see this I wish ya a great day
Man my raptor pack just let a sub 50% stego kill everyone but me
Lol
I went to oasis and there were like 20 Utah’s and a mix pack with a carno
Killed my juvi very annoying
It would only be a small chance and it would be pretty balanced considering carnos current state
There is no "chance" for fractures
this makes sense tho,its like a car ramming into you
i get that it could be for balance,but it makes no sense
pachy ram right now is op as shit
It's bugged, yes we know
also following that logic deino bites should have fracture,but...
Deino already has an Instakill ability so a fracture bite isn’t necessary imo. Carno having fractures in its charge helps it take down things between pachy size and teno size. Let’s say it attacks a Diablo or a teno, by giving it even a light fracture- it would be able to turn the tides of the fight to its side and give it an advantage.
Remember it’s a hunt, not some ‘fair’ fight. A carnos charge should give it an edge to secure prey smaller than it, and limit the amount of damage it takes.
Yeah i totally agree
As well as teno. Teno kick should do like medium/mild fractures. Pretty sure there will be fracture tiers?
I’d love for teno to head fracture a Carno with a kick 
Yeah, I cant wait for burrowing
Yall know whatd be great? Some damned dinosaurs. :L
If a carno gets an ambush it should be rewarded. Of course the matchup should be fair but that's only if they see eachother first. In a 1v1 teno should have an advantage, being a brawler, but if a carno ambushes it the advantage should shift
Imagine wanting community aggression realism rules on officials when you could just go to those community servers
Carno shouldn't have fractures, it needs other buffs. Pachy needs to have its CC or damage toned down(possibly both). Body fractures need a fix(because they do nothing atm).
Still really good and totally broken
So much balance compiled into 20 seconds
Now that's a proper lynching 
"ADMIN!? bidu sown??? Teno killed mr over agrro???!?? Rb RB rn rn A!!!!"
@barren zephyr You should add into your post to include the recommendation of a 'bite lock' feature for admin controls; allowing you to disable a player's attacks temporarily
I don't see much of an issue there tbf except for the stunning. If you are a carno and you go near 3 pachys, that should be death. Although it should have time to run away 100%.
"EXCEPT FOR THE STUNNING" is the key phrase right there
stuns should have diminishing returns so they can't be consecutively stacked, ez fix for not only pachy but all future CCers
everything else is alright
hard to balance for the lynch mobs though, that's just a player thing that happens with any viable fighter
I'd personally probably just make it harder for people to stay in groups
and do something about those stuns
specifically on Pachy
oasis makes it easy to just chill and wait for victims, food should be more evenly spread rather than in chunks that allow people to sitand accumulate in easy afk grow megaherds
stuns in general aren't that big of a deal
stuns on their own are one thing, the problem is when they can just be applied over and over
goddamn it...
or even the ease of applying the stun. i stunlocked a dryo as a small pachy just by spamming alt
he had no chance to get away and was executed street style
though he didnt lose much ig, was just a dryo
...neither did my friend whom I just walked over
oof
sorry, I'm playing Path of Titans and I just had my first encounter with trample damage
apparently it's pretty potent
on a serious note though
lol i figured it was PoT since i recently watched 2B2V smash a juvie group mate the same way in a video
it is a neat mechanic, I wonder how it's going to work in Evrima
trample can easily work as a substitute for offense on some herbivores if done well
hadrosaurs especially
Agreed it could work pretty well
offense, or rather an offensive side affect to their flight role
I'd say that in general
if an animal has much higher weight than the target being trampled
it should deal damage and/or knock the target down
would be cool if trample ties in to obstacle colossion too
I'm not sure on what exactly the differences should be but I think that the larger the bigger the difference between the two animals the greater the damage
like smashing small grapplers against rocks/trees, but the hitboxes on those things should also be fixed to people cant just swing their tail or bite through them
To be perfectly honest, I have no idea how it works in PoT since I just started to play this game but ermm, that must've hurt, it was like a oneshot, admittedly I'm an almost fully grown Suchomimus and my friend was a Deinonychus
that sound slike its probably end like that video of the horse stepping on a bird
i guess the damage could be based on the gap between the targets' weight divided among the colission points, so a utah being trampled by a sprinting tenonto would take 1-4 hits of 275 damage. but that also sounds insanely high
yea that's a bit too high I think
wouldnt even need attack with damage like that lol
I think that perhaps it should be more about CCing?
if an animals is 3times heavier than you you just get knocked down?
could also vary between animal and speed of the animals
with maybe some exceptions and other stuff
for damaging trampling maybe it could be half of the weight gap divided by two, split between the impact points
some animals i could easily see bowling something over and incapacitating and/or fracturing them more than actual damage
would a carno then not need to charge to knock over utah and pachy?
yeah carno could just run in to them lol
i mean hes pretty big in comparison and not even hard to dodge if you see him coming
but lets say a carno does a turn, and is running at a fraction of its speed- does it still knock them down?
could see trample slowing down the trampler depending on weight difference too. a maia isnt going to keep going full speed while pancaking a dilo
true, that's actually a good point
but that's more of an argument against the charge in my mind
it's a dumb ability
in legacy we had two animals with trampler (techically one since hyper spino was unobtainable) and the trample only registered while running
so it can easily be that running deals the more devastating affect while walking may deal no affect or a heaily reduced affect depending on weight difference
no, it would have to go at full speed, I think this should really go for all the animals
or, i guess it might not be easy if its for two animals both running, one being run down by its slightly faster assailant
not sure how thatd work
what the difference would be between a stationary dilo being trampled by a maia, or a dilo being run down by a maia
could you give an example of that? Dibble being run by Sucho or something?
Hmm... Idk if Maia should be faster than Dilo tbh
maia should not be faster
i think it could be if its balanced to not be a living battering ram again, but i doubt it will
theyll probably just make it obese tenonto without the attacks lol
it could be but tbh
even if it was
I'd say it's down to Dilo not to get caught by one out in the open
preferably the maia wouldnt even be able to turn well enough to stay on the dilos ass and run him down unless it is one of those same brainlets that run away from carno charge in a straight line
That's the issue though, you make maia this fast thing again, then what hunts it? Only risk maia had in legacy was carno, but no way a carno can do shit to a maia in evrima
It should be fast- but not faster than small tiers
i guess a better example could be idk, some aggro galli running down a troodon. should the fact that the troodon is running away affect the dmage from the galli who tramples it at full speed from behind?
or should the damage solely be based on the trampler's speed
I think the size difference and whether the larger animal is running or not should be the deciding factors
it would certainly be easier to code that way i think
I don't see the smaller animal running being a factor to mitigate damage
Not sure how that would even work
Also galli and troodon have such a large difference that it wouldn't even matter imo
yeah sounds tricky af to base trample on the impact speed between two moving targets
troodon turns to paste
true galli would probably stamp troodon in to dust either way
510kg on poor 40kg creature lmao
like those chickens kicking mice and the mice just go oof
I know exactly what video that is, and damn is that brutal
poor dude had a whole video game style death animation lol
just go cassowary on the small guys
why would you want it to make stego's attack look more like legacy's
legacy's looked jank and really weak
there was no actual movement to the swing
I think Austro is meant to look like a swan because it has a semi aquatic playstile
Also Utah is getting feathers so don't worry it won't look like a jp Velociraptor
Yeah but why change a semi aquatics looks to make it look semi aquatic? That's basically saying “we changed this duck to look like a pelican because it is semi aquatic”. Austro already looks the part naturally. They didnt need to make it some snake goose heron alien abomination, it's also missing half its ribcage in its concept art
Fair enough, fair enough
ngl i hope its just a option
or at least feathers that dont cover the whole body i dunno
well the utah we have now is getting renamed to Apolloraptor because our current raptor is completely fictional. In the future we will get an actual utahraptor with feathers and a completely different playstyle
We don't know what its name will be
damn forgot sorry
i would love Apolloraptor tho
All good! Just wanted to clarify
@rare fractal Have you ever done an 180° alt bite in water?
Yep
Also, Deino should have a lower pop sound..Cuz..you know...Gator
Yes indeed... oh btw I just did it (playing deino rn lol) it sounds more like 2 wooden boards hitting eachother than a proper low pitched clap
¯_(ツ)_/¯
Lindsay works with Darthgator and demonstrates the sound and speed of the alligator jaw pop.
www.scalesandtailsutah.com
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Gatorland, FL - Watch this alligator exert enough bite force to crush a car!
Btw, are you full grown or smaller?
full grown
100%.... took like 8 hours cuz of a lack of food but I finally made it
yes, diets on an extremely opportunistic hunter go brrrr
Hooray! And our primary ability is so lacking in nuance that it requires the entire map to have shores designed in 1 specific way to be used 
same, especially considering how slow it's turn in place is
HAHAHA add that to the fact there's areas on the map players can completely avoid crocs
@barren zephyr it’s confirmed that juvi megalania wil be able to climb
guys do you know why when i enter in game the terrain don't load? even after like 10 minute i'm in, I've never had this kind of problem
The Isle
#general-feedback message It's really not so much the players fault as much as it is the game, a lot of foliage doesn't load in for players until a certain distance but animals load in from farther so it makes it seem like someone is purposefully exploiting foliage when in reality the game is j made this way. Sucks big ol schlong dong but until devs do sumn ig j hide in big bush
Thoughts on adding an optional targeter to Utah's pounce?
wym
i assume similar to how hypsi spit works,
if so that has been suggested before and people dont like it for some reason
yea the way it works now j makes more sense especially with jumping and then activating the pounce, they could make it less finnicky like how sometimes if you're running and press pounce you pounce in place instead of the lil leap it does
although targeter would be nice against pteras if you could leap more vertically to try n catch em
I really don't know why some peoples want the old south pond to return and be a hotspot.I mean why we need another hotspot next to oasis?tf
maybe there can be a hotspot north east bc no one goes there
so there can be people on every side of the map not only center
Ya there has to be hotspots on all areas of the map.
the only "hot spot" that needs to come back is center swamp
I mean its gonna be boring without hotspots but its super stupid to make only one hotspot on the whole map
its ruining the whole map and gameplay of the peolple that want to explore the map
there has to be a hotspot on north,east.south,center etc
but they dont have to be close to each other
they have to make the players explore
not only bodyguard
and stay there for hours
If they removed the shallow parts of oasis it wouldn't be as much of a hotspot due to re introducing the fear of getting grabbed by a deino
Plus the super shallow part is so abusable by adult carnos vs utahs, if the utahs try goin for the carno they are significantly slowed allowing the carno to easily kill them
And the carno is completely safe from a deino trying to get it
The mud pool is one of the bigger reasons. And the fact that all the food a server would need is there
why not put mud pools everywhere and food everywhere so we can actually explore their map. its terribly boring being locked, and growing in one place for hours on end because its the only place with my diet. if they want us to use and explore the map they created then make more than 1 hotspot
its probably going to be even worse when they spread diets around, meaning that certain species prefer certain biomes
Ima be honest, i wpuldnt mind if utah didnt get the slowing effect in shallows
It just counters utah completly rn
And even deino is countered by shallows
And remove mud pits until we get a weather system so they can dry out or come back
And readd river side wallow since that seemed to give more reason to go to water and wasnt countering utah as much
takes away a lil realism but gameplay wise absolutely
maybe j not slow them so much like still be able to sprint decently through them, makes sense to me
eh at this point i mostly wont take realism into account if its going into balance territory
after all something as heavy as utah aint jumping that high
or stego head being able to tank deino bites
honestly where even is head hit box feels like it always gets the neck which takes regular damage it feels
idk stego j so annoyinggggg
its funny how when stego was being teased
can’t wait till there is something to go toe to tow with it
i mean the stegos strengths make sense mostly it j really doesn’t fit in the current ecosystem, once a steg player reached sub adult it’s pretty freakin safe. And then full grown stego players r j like alright nothing to do but fuck around
I’ve only grown a stego fully once because of how boring it is, most enjoyable thing to do is bully deinos in oasis but at some point i j swam in the middle to play something else in the same server
my problem is
stego juvie are waaaaay too strong for what they are
i kinda wish stego life was more hell
haha yea i was a full grown carno and had to body bite a juvi stego 3 times like huhh
I think stego life will be worse when it can still be easily threatened by something as a sub adult cuz even carnos wont mess with subs given their strength
unless its like 3 big carnos and a lone stego but when does that happen, mix herds are common
I j can’t wait for Allo, Rex, spino, really anything bigger than the carno
i was fighting a group of stegos and i was latched onto one that we've been bleeding for a minute. A 2nd stego comes over with no regard to the other headshots him and smacks me off too
I was just so confused
Some players just want to fight or kos, doesn’t matter to them if they kill potential allies in the process
lol my utah was chased by 3 pachys and one broke my leg but i managed to keep dodging to the point they kept friendly firing causing 2 pachys to have broken bones lmao
they were so hell bent on my death cus i took a step near oasis
Sheer bloodlust lmao
but in the end i took 1 with me with bites cus its friends hurt it that bad lmao
Thats always satisfying lol especially the thought of their anger at their own team mates when they die
Those rabid lynchmob players remind me of those vids of buffalo and wildebeest attacking their calfs when a threat shows up lol
cannibalism already tanks your diet on animals that arent supposed to do that does this guy know that
a ton of "cannibal" cases are nothing but kfs too
more like goats on ridiculously strong steroids
unpopular opinion, steggo adult is fine because its meant to be a tough kill, thats the MO, once apex come in the tables will turn, but it should be a serious risk to small carnivores to take on an adult steg especially one thats perfectly healthy, since the whole idea of the stego is armored, hard to kill spikey boi. lol
@wild verge my only problem with that is it could be abused to use highly offensive words or praise political and other types of propaganda for whoever finds the book
I'll be honest, if I find a journal on a dinosaur island filled with political propaganda to some sort of extremist alt-right conspiracy, I'd think that'd only make my experience that much more enjoyable
The utter absurdity of such a situation would make me utterly lose it laughing
^
tbh i dont think itd be hard to have systems that filter bad words/detect who wrote stuff. like if you hover ur mouse over the text itd show what player wrote it
think of it like minecraft signs ig. they can write whatever but admins can figure out what player wrote them
plus we're getting voice chat which can be as easily as toxic lol
Yea and if you find an offensive note you can just, leave
Our text chat can follow you
I'm 5 years old too and I approve this message
Lmao you’d def see trolls leaving journals with slurs, political quotes and book verses and dick drawings more than actual properly used journals with tips and information
Safety rocks to add even more cancer to oasis lesgooo
except this time utahs can chill at oasis

how bout j no oasis, it would force players to go around the map/river
thats what we all want
hopefully u5 removes oasis or adds more hotspots like legacy to balance this
and pls...
Osis can stay if
- Herbivore food is more evenly spread out on the map and not concentrated together in clusters.
- Either the mud pit or shallow area is removed
yea honestly, I’ve gone back to legacy until next update
evrima is j so frustrating and buggy, and near unplayable when there are a lot of players around
somehow the devs say evrima will be easier to run than legacy
Mud pits should come to riverbeds during droughts and in randomized set puddles after rain
dunno how they gonna pull off that at this rate
haha yea wtf
I don’t see that happening but I hope to god im wrong
me too
yessss
update 2 i got 60 to 50 fps
which was fun for pvp ngl
until interactive water came it all went downhill
That’s understandable
Kinda wish they didn’t have deino in rn, just more terrestial dinos
or add beipi
very fun
Yea I can imagine beipi will be very fun to play
im not exactly upset with deino's existence. It's a cool animal that adds something really unique to the game, and a terrestrial dino just wouldn't be the same.
It's genuinely added some great moments of unbridled fear
i'd actually safely say I'm more upset with stego, on the simple basis that they added the apex that best counters the current roster into the current roster.
well, actually, they could've added anky
It’s def cool but for the games playability sake i wish it wasn’t there, if it wasn’t i imagine they wouldnt have the insanely good looking water rn
stego is by no means a bad animal, it's just kind of... I guess an invasive species? The rest of the roster can co-exist and add to the ecosystem, stego is just so well-suited to facing off against the existing roster that it kind of just stomps the ecosystem
The cannibalistic animals curb their own kind from growing too strong, since nothing else can reliably hunt carno or deino, but stego feels no such needs
yea, stego is so popular rn with how many people hate it and i totally agree
i don't HATE stego, in fact, I think it looks fucking awesome walking across the plains in herds, but it is quite well suited to completely stomping the current ecosystem
even if stego had something to fear in its sub adult stage it would be better but they r j so strong rn
I only hate it because it j doesn’t fit rn and so many ppl still play it, like even as a herbi i hate seeing a stego because i think oh well now no carnis are gonna come around, removes the fear factor
i mean they still sometimes do but then stego will usually chase them off or bodyguard
imo kentro would of been a better pick for the stegosaur fans at this point imo
yes
by the looks of it utah has a spot to pounce
just hard to reach
even then i think utah would have a better chance with kentro than stego
thats if the area that we're looking at is pounceable if done aimed right
If pounced at the wrong area it should take some pretty severe damage
But then I can only imagine how latency will influence that
Like in a perfectly smooth game with no latency that would be awesome
thats still possible keep in mind
One can hope! It could really make the Utah feel like it accomplished something to actually nail the right spot
sooo... i would say in a no latency world utah might fair better against kentro than stego
if utah can aim their rmb
too bad it could get swiped mid jump off lol
LOL you aren't wrong there. Ride the High while you are on the back. Ride the High man
stego removal pls
kento would j be way better, not as tanky but the whole aiming for the right spot for pounce and latency interference would make that nearly impossible, still could j bite it
or funni blood pool nerf
i still disagree with blood pool nerf
why not just... Make the swipe cost more stam? Honestly that feels like the best course of action in all cases
with a head that small it might still take somewhat more dmg than compared to rest of the roster
Is this the place where I can ask about help for/about in-game mechanics/features?
more endlag too 
More stam = more stam to lose = more penalty when bleeding
Might be better in #isle-discussion
ok.
and more endlag means more punish for said miss so idk
would make stego play more careful than now thats for sure
Currently stego consumes around 5% stam per swing. It also has one of the worst stam regen rates in the game. Bleed is impacted by how much stam, health, food and water you have and it slows down your stam regen as bleed grows.
Essentially, this would make it that there'd be a point where the stego would be extremely struggled if it didn't finish the fight fast
how much stam would tail swipe take if you could nerf stego stamina or something
Bleed's speed is influenced by how fast you move
I'd say... 7.5-10%? Nothing too insane
seen someone say 20% before ☠️
Way too high
wonder what balance changes devs got for us in u5
teno getting kick buff thats for sure
that'd be nice
but stego and deino i wonder...
deino is fine ig but i wonder...
think carno might get a walking speed turn radius buff?
not running
personally, i wouldn't be a fan of such a change, but based on how many people want it, I wouldn't doubt it
does it need any atm?
It just got one
I don’t think pachy really needs a nerf, maybe slight damage reduction, but it also prob j seems really strong cuz the biggest terrestrial carni we got is carno
A slightly damage reduction is along the definitions of a nerf though
I dont think it needs a direct nerf, rather, cc should be touched up to have diminishing returns and the parrying issue should be fixed, it seems like a bug
Also a recovery for missing after it sprints at you with a headbutt
imo i think the biggest dierect nerf pachy should have is more endlag for missing a headbutt
and alt attack shouldnt be doing stun or bone dmg
Yea that’s one of the main things id want.
alright @barren zephyr idk whats wrong with you but i think Deino only deals 500 dmg but i could be wrong idk. But not everything should be able to kill everything. If your saying that then your saying that a idk Ant or what ever should be able to kill a Lion. Some animals are easy kill some animals are hard to kill and some animals cant be killed by you because they are a few classes higher and stronger then you. If something is bigger and stronger then you dont think that you can kill it, your only option is to run and hope to survive and if it gets you there is nothing you can do about it.
The funny thing is deino is faster than stego on land in short bursts. So a deino could technically run down a stego and win in a face tank if this guy gets his way
since when?
Actually he changed his feedback because it was 500 before, but I told him how absurd that was
ah in short bursts mabey
Deino is unsettlingly fast in short bursts so if you get cocky around one you are in for a world of pain
i never was sure about the Speed Change from Deino because crocs nowdays are also pretty fast on land
i feel like the Deino is to slow in the water for his massive tail. Idk if they changed it again but a 60% Deino can outswim a adult Deino? makes no sence in my Opinion.
Younger deinos are faster than adults for balancing purposes
It used to be if an adult saw a sub it was instantly game over
not always. I survived multiple attack from Adults just by running on land and having more stamina even if they were faster you just had to play it smart
Back in update 3's release adult deino had better stats in all categories. I think in U3.5 or U4 deino got changes so smaller deinos were faster with more stamina
its just not realistic at all. its like a human baby runs faster then you as a adult. You would ask yourself if something is wrong
Balanceing purposes
This game isn't complete realism
I mean yeah balancing purposes yeah. i know that this game isnt complete yet but its also not that hard to use the brain. or dont trust everyone. idk its just weird having Juveniles that are faster on land and in the water then adults
i would understand it if they were faster on land but not in the water
And yet you dont question deino not getting 1 shot by stegos tail? Cause If you want full realism that's what would happen
I mean it wasnt hard to figure out that adults dont have that much stamina on land so i always ran on land and got away that way. the balancing was fine for me because i understood the Game
i wouldnt mind but the same way around then if a DEino bites on the HEad of a stego he should also be oneshot
but still both would be Adults and both would be carefull. But not in a 2 hour Deino vs a 5 Hour Deino battle. But everyone can only cry around and say that its the balance fault and not that they never use there brain. I died once as a Deino to another deino after that i figured out how to survive even against them. But sry its not the balancing fault its the fault of the players not thinking enough
@red shore why does every feedback post you make sound like a doomsday prophecy?
Its funny because stego would get one shotted at the head by pretty much any midtier
Even a Carno could be able to grab the throat of the Stego and hold on to it without getting hit if positiont right to suffocate the Stego.
Because its the truth. I was a Huge fan of the Isle but not anymore. I didnt play the game for idk 4 Months now because everything is just going downhill
Im pretty sure u only met bad deinos lmao
@signal beacon Lol, I don't know. But I'm desperate. I want to play this game, but it brings too much sadness.
are official servers down or smth? suddenly i cant connect anymore
always get hit back to main screen
idk possible. I mean most of the time i only played as Deino and i saw a lot of Cannibals. Only time i died as a Adult Deino was when i had a 2 vs 7 with a Friend against other Deinos. So yeah we had no chance there
It isnt even comparable. A smaller deino is going to have an easier time hauling its weight than an 8 ton one. Human babies are useless garbage that cant even walk when they are born, past the hatchling stage and in to the subadult stage it makes sense for deino to be able to haul ass on land
I dont think we should use humans for this
We dont make good examples compared to a reptile
Exactly
Exactly this!!! I've been contemplating pointing out how poor of an argument that was(Juvi Deino being slower than Adult Deino = /= good balance)... but ultimately decided not to because it really wasn't the point of discussion.. except that their idea of realism and balance is inherently off.. Smaller Deinos should absolutely be able to escape larger Deinos both on land and in water.
A good few animals, even mesozoic ones are especially speedy(faster) in their younger stages of life... but alas, the discussion was still more about balancing and... some other garbage I guess about Deino vs Stego.
Rex teen stages be like
Small Rex is speed
Exactly
The damn thing is like 70-90% legs anyway
But human baby cant even do basic human things an adult can...
Mammals in general are mostly horrible comparisons. Reptiles gotta be ready to haul serious ass because cannibalism is abound in their world even if they have a nurturing parent
Komodo dragon gamer moment.
Komodo are chad
Most croc cannibalism targets hatchlings->adolescents
Thats why ima main megalania
Mammals typically got to start off nurtured taken care of and all that due to milk. Reptiles meanwhile:"GAME TIME. READY START GO"
Their legs are lankoer and their bodies are less chunky at a young age
Some mammals start off ready to haul ass but theyre usually herbivores because theyve got wild dogs and hyenas waiting for them lol
Even then they cant really care for themselves
I still wish our baby/juvi Deinos had more unique proportions... I do like how the tail has more height though and think the adult should have that but if you've ever looked at a gator or croc hatchling.. They're built like most lizards with proportionately longer legs than the adult crocs/gators(who put more emphasis on c h o n k)
So why use baby hooman that cant even tell whats food from normal objects as a comprasion to a baby gator
That can hunt somewhat irl

Baby humans can only hunt whatever toxic garbage is inside the cabinet without an adult watching.
That pt feedback 
bruh, baby humans be fightin gravity with their neck, they aint even touching a cabinet

My baby cousin thinking my legos are gummies... 
Baby hooman cant even walk thooooooooo
We should get a growth cycle for humans in the Isle
While my man chad baby reptiles at least eat bugs
Human mating tho?
Find a ring objective
Nesting. Humans lay eggs in the Isle.

Class moment
I just wanna know how the pt feedback guy hasnt figured out how to hover on water with space bar, while they fish
Ingame tip leaving your female companian as a merc will allow them to take half your loot
I suck ass at the isle and i figured out pt flight and fishing in under an hour from the get go. Unless he has monster lag i cant see an excuse
Stroke
first thing i did when playing ptera was practice how to not end up as a floating morsel
Fat finger little keypad
Im on phone rn 
or he does rookie mistake and keeps camera either under water or, over the top
Theres also good emptyass spots with fish to practice
level that shit with your body and zoom
Level it out of even face it towards the sky a bit dont stare right down at the water begging to fall in lol
once that beak is in the water, you just feather space bar, easy mode after that
Do you need to be shown the way
Yes pls
Feather?
Yeah you just kinda tap space and angle your cam straight forward

tap light and quick
Bet
Skim while pressing the space bar ,thats how i do it
I honestly just operate on muscle memory at this point. Apologies.
once you get the hang of it, its easy mode, but dont hold space down or you just fly up again
oh, and using airbreaks so youre skimming at a slow speed also helps, so youre not looking ahead to avoid hitting shit
You gotta be careful with airbreak usage too sometimes it actually seems to increase your speed, but most of that bad speed control ends past 20-30% growth
I usually just tap airbreak to attempt to avoid that but sometimes the game just says “no” lol
ptera be like "i see the light"
Hold it a bit too long and your pt just decides it doesn’t wanna be in the air anymore
Sometimes hitting space again doesnt even fix it
Can be 90% stam and the space bar becomes useless
gives me the shits when it happens on water and youre just high enough that you just snap your neck on impact, with the water, the deep water....
Uhhh dont go near them unless you’re that bored lol
Never know when itll be a decent one
tip for utah - have a group or do something else
Utah can survvie easy solo but… boring
^ thas what i mean LOL
If youre alone, ust hunt boars south of center for food and then pick fights when food isnt an issue and retreat is easier
Frustrating when youre hungry at center and there is a carno teno mix pack, 10 stegos and a pachy megaherd all preventing you from eating
speaking of food
they need to up the spawn on all of it, esp toads, all i ever see is boars and one or 2 deer LOL
I see frogs a lot, but the problem is they jump 500 feet in to water before you see them usually
What they need to do is up the food values
Predators should generally be filling up on 20% of their body weight
herbi food everywhere, sounds counter productive but youd be surprised, people move on maps more when theres more options, otherwise they stay in one spot that the know food can be found
Herbi food has too many clusters
It should be more evenly spread so herds actually gotta move and not sit with 10 nodes of each plant clustered together at oasis
it needs to be everywhere honestly, like, to support a population of herbi players that can then move to wherever they want to, i know id like to be anywhere but oasis but thats the only place food is regularly spawned
Tbh i want both herbi and carni diets totally reworked but i dont have much hope for either
I made an herbi overhaul doc suggestion a while back and im still working (procrastinating) on the carni one but i doubt the devs see it anyway
devs only look at the important peoples suggestions for pretty much any game
and even then they just look
you get the illusion of being heard when they already were heading in the same direction that was coincidentally mentioned
Tbh probably
Ive felt for a very long time that the feedback channels are just there to make people feel like their input matters. Ive seen feedback taken action on a few times but thats probably because its also discussed in isle discussion when a dev is there
#general-feedback message just pointing out that certain birds DO do courting in the air
As any herbivore sans juvi pachy you can avoid stegos so easily. That feedback is 
People hanging out near something that can easily oneshot them even with a misclick and then complaining when they die
Go away from oasis and you probably wont even run in to an adult stego and if you do, literally walk away
No, stegos should simply protect me from all carnivores and if they kill me they're toxic and they're the problem
herbis know stegos are very good so they seek them for protection rather than the protection of adults of their own kind, and when that protection fails, they get upset
People expecting gentle giant just because something eats leaf as if it isn't being controlled by a human and as if herbivores are that peaceful to begin with
listen, irl, i wouldn't walk up to a stego. You think the big-ass animal with a tiny brain is going to be friendly when any shape it doesn't recognise moves in its general direction?
Pachies and tenontos kfs juvi herbs on sight and then can't believe it when they are kfs by a stego
No it's going to fire every synapse in that little skull and it's going to attack whatever it sees
lol so many herbis irl will just gut you if you walk up to them
Some of them do it for fun
Hippos and elephants will go out of their way just to kill something because they can
Thats debatable
Stegs may kill another juvi steg realistically if it isnt theirs
Lots of footage of herbis killing tiny harmless birds too, either for fun or even to eat them
Zebras do it
Lots of male herd animals dont like babies that arent theirs
I mean herbis killing babies of their own species, but they also do other species
Like buffalo will just stamp and gut some lion cubs they see
Lots of apes/monkeys kidnap babies from other species to do questionable things with them
Yeah usually
Just sweep it up with its tail and drag it off
The only time someone should be with a stego is if it's their friend, cause at least you know they won't kill you. Trusting randoms is a massive mistake lol
Not even, one misclick is all it takes. One bad reaction to a threat, one misplaced swing in a fight
That's why you avoid the range of the stego then
That doesn't look like a stego sillowet... stabs repeatedly
Even with the server issues you can die from a shitbox
Long story short dont sit near them and complain about death
i honestly do believe the current stego playstyle reflects the animal extremely well
some guy complained it was brainless combat, which I agree with, because it fits extremely well with the brainless animal
I will eat and kill anything that moves even if it's my own species because I am fucking blind
Stegos being played by bloodthirsty warmongers reflecting on how short fused and “act first, maybe think a bit later” the animal would be
Pachy always attracts the kind of people that have the same attitude pachys had
BoB, the isle... uh... prior extinction...?
The dude also proposed a completely, imho, insane change which made each direction you swing in cost a different amount of stam and do a different amount of damage to "make stego take more thought"
So many people asking for stupid ass punishments for herbis just to pad their own bad decisions
No apparently this guy plays stego and still wants this
Yikes
Front Jab: 1.25 K dmg, 10% stam cost
Side jab: 900 dmg, 7,5% stam cost
Side-Back jab: 825 dmg, 5,5% stam cost
Back-Jab: 750 dmg, 5% Stam cost
This shit is insane
I think that stego swing should work like utah's jump. Each swing starts to take more and more stamina BUT if you land a swing the next one won't cost extra as a reward for actually hitting your shot
That could probably work for a lot of attacks if done right, including alt bites
I'm fine with nerfing stego, but making it go down the wacky roulette route and trying to make it a "smart" animal isn't a good idea. Stego players should be extremely linear in how they respond to shit because it's a dumb fucking animal
I am 100% fine with stego playing like a dipshit because it IS a dipshit
It is a biological dipshit
Stego should have 2 actions.
- Stab
- Run a little then stab
Forcing an animal that cant escape from any of its threats to be a ‘smart playstyle’ is kinda dumb. It doesn’t control confrontations
Carnis rn have very limited utility and the ecosystem is bad, thats it
And also oasis
People want it nerfed because it's become extremely oppressive in this oasis meta. Remove the oasis, spread out the food and I bet stego's chokehold on the game will loosen
It's a defensive animal in a single area of intense activity
Of course it'll do well
Literally fix the map and remove oasis and all the problems people have with stego will be solved. The only problem with it that kills people is mega herds protected by 3 stegos that raise a pachy army to do the stegos bidding. Or they just camp all the resources because its do easy to do so
Herbis also become extremely apparent in their strength when they can vibe in a single location with full food
Fuck I didn't read this. I type slow ...
Because herbis are primarily defensive
And the full diets mean they reach adulthood quite quickly
Like current herbivore balance is pretty fine. Pachy just needs bug fixes. It's the fact that they have a literal fortress to live at
Granted, carnivores tend to have pretty easy growth once they get the ball rolling
All 3 nutrients from 1 meal
Just stock up before 50%
Then suffer during adulthood

The adulthood isn't even that bad imho lmao. I just hate how easy juvi is
You need to kill deer and dryo to get this nutrient.
Okay how much do I get per kill?
7%!
Food value moment
It’s like trying to befriend a wild rhinoceros
As a Utah I generally camp deino spawns to get as much diets as possible seeing as that’s the only way to do it
@limber hull Id be curious to hear why you dont like the herbivore going crazy idea
I can see why tbf, you shouldn't limit herbivores ability to kill each other
it wouldnt limit but discourage
They shouldn't be discouraged either
well I kept in mind that some people want to kill other herbis and they can have that gameplay
Debuffs shouldn't be a thing, the best way to discourage others is to simply know what you're up against
would be kinda weird to limit diets so that mixpacking overpacking are more difficult to do and at the same time say:
now play nice and dont kill each other over "limited resources" okay 🙂
A pachy up against a stego? The stego rolls it, yet the pachy can run away
If you get killed, that's your fault
You had every opportunity to avoid it
all good, peace
but killing other herbivores
yes?
usually a pachy will just kill another pachy, or a small teno, or a hypsi, etc
thats the kind of behavior to discourage
That's the issue though, if a small creature that isn't equipped with the tools to either defend itself- shows up near a larger, stronger and faster playable- you're simply at its mercy.
Having swamps be accessible to small tenos without the worry of deinos- at least not full grown ones- is a better design than discouraging pachys from killing them
Similarly, hypsis should avoid pachys anyway- or at least stick to where they're safe. In the future, they'll be arboreal iirc, so that's another positive
Nah
Stop being overtrusting and unaware of your surroundings and the ‘cannibal’ problem basically disappears
hmmm, I guess you guys are right XD
Ah, another abusable or bypssable herbi corpse debuff suggestion. This is what, the thousandth corpse guard debuff clone?
but at the same time, does it not sound fun to be a crazy dinosaur killing others?
well if its to discourage, i guess you would have a harder time
so no I guess
People already debuff a shitty debuff/status effect
huh
The albinism idea for cannibals/kfsers was better than the BoB style cringe debuffs
I dont like straight up debuffs
why would a pachy get weaker after killing another pachy
how to beat a stego!!!
- Find a piece of meat (any will do)
- Run close to the stego with the meat
- The body guard effect will take place and it will run out of stamina!!
- Pounce, it cannot buck, swing, run or swim away as the body guard penalty will prevent it from using stam
- You win!
but would that pachy be thinking straight? on first or second kill maybe, but after a while, maybe not.
Then explain what “going insane” would do as a status effect
Literally any slow herbi in a long lasting fight against a pack getting abused by a stupid debuff system
I meant just a corpse not a piece of meat
Might hit randomly, be a little slower and have weird movement but have random bursts of faster then normal speed and strength, vision might be a little wonky, things like that
how to beat a stego!!!
- Find a juvi or hypsi corpse (any corpse will do)
- Run close to the stego with the meat
- The body guard effect will take place and it will run out of stamina!!
- Pounce, it cannot buck, swing, run or swim away as the body guard penalty will prevent it from using stam
- You win!
Body droppers abound + utahs dying in a fight against a stego or something just debuffing it. And if it needs to be by the body a long time for the debuff then it is bypassable
Literally a useless system
Make it so very small corpses don’t effect it
imo I just dont like the idea just because it doesnt make a whole lot of sense for that to happen naturally
So stegos CAN bodyguard juvis, the easiest form of food for predators
At what point is it no longer "very small"
is a troodon not allowed to eat a small kill because a stego is unaffected?
I never see stegos body guard small things only be things
and it would feel lame to leave a corpse because of a debuff
And if small pack hunter corpses dont give the debuff it just boils down to a few things that herbis have problems bodyguarding
amusingly if body dragging was not a thing, it would be easy to come up with mechanic to "fix" this
Body drag mechanic > body guard mechanic
i agree
They always bodyguard utah and pachy bodies too as long as it gets a reaction. And if utah sized animals can still give the debuff then it is an abusable system due to long lasting fights
Ok
I agree
this is what i said going crazy could od
There has to be a way around this easy explotation
Herbi diets are boring as fuck, they have oasis where they can megaherd and even mixpack, the carni roster is low utility right now and we have a badly build and incomplete ecosystem. Those are the problems that make this behaviour common.
i'd honestly like herbi diets more if they made me actually move around for them
i was actually excited for the whole "moving around" thing lmao
Herbi diets are a boring ass little shopping list, same as carni diets.
I just end up moving around aimlessly
What if herbis couldn’t smell fresh corpses?
I dont want to walk in a triangle for 3 plants when playing deathmatch or trolling is a funner option
I dont like the "any land type" kinda foods
I mean, you can just eat the plants then fuck around for a while nothing stops you
your just wandering with no aim, hoping to stumble across the plant
Some herbis, especially stego, starve real slow
Also there are clusters, oasis being the worst one, enabling people to just afk in a herd
I think that each plant should have specific locations they spawn in and they do so consitstently, so you kind of start learning the environment around you
Plants should spawn in their biomes more rendomly and evenly
Not in specific regions
Starvation isn't even a threat for herbis. Get all 3 diets to 200% range and eat grass to not starve so you can constantly pvp
I ment places not regions
like rivers is a place. I really like the way potatos spawn by rivers
I'll be honest, if I have to cross rivers, explore different biomes and evade predators on my search for a diet food, it'd be way better
But right now it's "hmmm, me oasis time"
Also when herbis have 2 brawlers and a land apex while carnis have low utility animals, people are gonna pick the brawlers to brawl
The "walking in a triangle" thing isn't an offensive concept if there's engagement to that triangle
If I'm doing shit in that triangle, then I focus less on the triangle and more on the other exciting shit
More biomes and making them unique might just solve the problem. There might not be more too it
It's like how CTF in Halo is literally walking back and forth between two points, except it's the shit that goes on between those points that makes the game so engaging
It also looks like there arent any soon-to-come mechanics thatll distract much from the deathmatch
Courting dances? People are gonna use those to dance on bodies. Nesting? More megagroup recruits
Hopefully and not some plain boring hindrance like legacy
locational weather?
If they just make the regions and inbetween the regions good, the triangle would be fine
with biomes im thinking. Going through endless jungles isnt too fun but also a redwood? hmm
If you split up the food enough, predators will also split up and find ways to circumvent certain animals journeys to their foods
why didnt they do that
Jungles are cool, redwoods are cool, I will do both
performance? too many food make the game lag?
It was apparently to help test the system
at this point u just gotta trust that professionals know what they are doing
XD yeah
I'm REALLY hoping 4.5 is still planned (I think it is?) and it aims to fix these issues
they said 4.5 was already released
Was it? That doesn't sound right
would be nice if someone poked punch about if we are gonna get a proper patch before u5
I think we might but don't quote me on that I very much could be wrong
pachy was 4.5 and they said they released both content together
huh
well, let's hope any "minor" patch comes out before U5
although U5 seems to be ZOOMIN' compared to U4, which is a nice sign
yeah looking good so far
would be cool to see some stuff ticked off for the roadmap
Gigantoraptor is cool but wtf theres no thought put in to that suggestion on what it would do and what its niche could be
“Spend thousands on this animal because it cool/underrated”
big
would it not cause even bigger problems similar to carno, where it just outsizes and outspeeds considerable portion of the rosteer
how big is it anyway?
I feel like it would play like a larger galli from its build
wasn't it a herbivore, kind of more like ovi?
Omnivore, most if not all oviraptorids probably were
Just eat anything that they can eat whole
i mean
yea i guess a mid-tier omni actually could be cool, so at least it's not a dumb roster suggestion
The omni mid tier is well open for candidates if theyre actually gonna flesh it out some day but i assume a handful of herbis are likely gonna get a faction shift for starters on that
It could be cool but this guy put no thought in to what the animal would do/how it would play
Like I want balaur and iggy in the game but writing “add this animal cus it's cool” does nothing but clutter the feedback channel and almost makes the devs look justified for seemingly ignoring the whole feedback tab
.
.
Yeah, at least make detailed points- even if I may disagree with it
Just picturing giganto off the top of my head i feel it would automatically just be galli+, hyper galli, what ever. Some ideas on how it would be unique and not just an upsized clone of galli and ovi's gameplay that already look too close would be nice
Oviraptorids are one of my favorite groups of dinos, id love to see giganto but im already disappointed with what has been revealed for ovi so far, i dont want another wasted animal
SEMIAQUATIC GIGANTORAPTOR
Glider gigantoraptor
why are so many suggestions to make ptera quetz
people cant comprehend, can't bring themselves to imagine something being on the carni faction and not being an active PvP murder machine
or people who know how braindead easy pt is and want it to be able to kill shit easy because it is a low time value animal and they dont like to put in any effort
like literally, wait for quetz lmao
bawling at "grappled in its claws"
ah yes time to grapple some juvies with these on my 90kg leather seagull
And 90kg is vastly overweight for it honestly
ptera would be a better egg eater than juvi hunter
yeah i could see it raiding nests or pecking hatchlings to death but he aint carrying a struggling juvi with those "claws" or those forceps on his face
people seem to think "it flies so its a freaking eagle gonna grab you with his talons rawr xd"
Alas, I select the carnivore faction, yet I cannot kill everything I see reliably? What is this?
BTW I really hope sucho leans into that fisher niche so people can throw a big fit when it isn't able to hunt shit down as a carnivore
pt can already kill some juvies too but people seem to want it to be an acctive bird of prey gameplay when its an obvious piscivore
not all carnivores = rip and tear, slay them all
just like not all herbivores = gentle giant, pacifist and flighty.
MY HUNTER FANTASY NO
What baffles me is that people are absolutely bent on having ptera pickup things and drop them, which is the worst way to make it combat oriented
people watch jp and go "haha yes this doesnt look stupid at all" and want it on our pt who has different anatomy
Ptera being able to divebomb and deal high damage would make much more sense and be way better for gameplay (although leaving it as it is is still the best option)
best part is the animals in JP are "pterodactyls", not pteranodons
Low value animal, grows basically instantly, flying around picking people up with its farfalle toes and dropping them to their deaths. Once it gets a bit of air even escaping it will result in death or damning injury that lets the victim get finished off easily
to those of you who are saying "stop wanting ptera to be a quetz", may I remind you that quetz was as large as a giraffe. it would not bother with picking juvies up. it was a titan
Okay?
Its the optimal pvp flyer
Quetz is 250 kg, it wouldn't be able to pick up a adult utah
Pt is not. Pt is there to eat fish, peck some babies, eat some eggs and swoop you like an annoying magpie until it dies and regrows instantly to spam call on an unreachable rock
That is PT’s life, don't like it? Oh well
Quetz might be able to kill a utah if the utah's right mouse button is broken but juvies? It could totally pick them off on the regular
even human feet are better at grabbing than those lmao
ya human feet dont underestimate them i pick up dishes my dog licked and put them in the dishwasher with those grabbers
Pt feet? Literal pasta
maybe I'm just too used to ark fliers, but ptera just has too little gameplay value. it needs something extra, as with dryo. hypsi has blinding spit which is something
Pt is fun for a troll, a lighthearted playthrough. It will be able to ransack nests when that comes, it doesnt need much more tbh
I mean in all fairness quetz isnt a classic raptorial flyer like a hawk or owl
wait for nesting and kill hatchlings 👍
its more like a massive stork (likely a wader that also feeds on small terrestrial prey)
that's what my general feedback suggestion was about. killing hatchlings,.
Oceanic diving would be cool but PvPwise, just leave that to quetz for the most part
Picking them up with its feet is stupid and its beak doesnt look good for that either
it will be able to, as nesting will bring actual hatchlings
Pt feet shaped like this, it aint “grappling” shit
so they'll be at your mercy
Pt can oneshot hypsis with its peck so dont even worry about hatchlings
Its gonna do it, just… not like an eagle which it isnt
ptera is bigger and heavier than an eagle. if anything it should be better at being an eagle
i mean in all fairness if you were to create a realistic raptorial pterosaur it would probably look significantly different from a typical screeching movie pteranodon
Wait for them to leave, fly down and peck away, even if they come back and kill you, regrow instantly 
Apply that logic to a pelican and see how correct you are
kill baby- auto pickup. drop on parent 
I want to pick up eggs and drop them on rocks in front of the parents
Or on the parents, splat
1 call spam, the ultimate griefing playable
fair point, though pelicans are still scary
Also size means little when you dont have the tools
Pteranodon isnt specialised for being raptorial. Arguably the closest thing to a hawk the game has to offer is actually the dromaeosaurs
i do not understand why you compare ptera feet with pasta. they are long clawed toes, much like most non-aquatic birds
Birds of prey have feet specialised for carrying things
argentavis?
big vulture yes
Argentavis (and other teratorns) were a weird mix of new world vulture, stork and caracara
ahh, the raid boss haast maximus!
Biggest eagle in history would be fodder in the isle tbh
their feet couldn't grasp like accipitrids, owls or falcons, and so were mostly ground foragers
And pterosaurs just aint built like that
why?
Pteranodon itself wasn't really a terrestrial animal, and was instead an oceanic pterosaur.
anyway i understand y'all don't agree with pterosaurs grabbing small prey with its feet, but its mechanic gets boring after a while, and clinging onto 'walls' doesn't bring much substance. it needs something else. even if it could regen stam when its clinging would be something
People overestimate his size and he wouldnt be able to defend his kills. Sentenced to scavenger niche
Idk i still enjoy pt
also a further thing to note is that Dromaeosaurs were really similar to bird of prey (their feet could properly grasp and some likely employed the strategy of pinning down their prey with their body weight)
I enjoy swooping people when im bored and killing overconfident carno juvis on occasion, dont need to be on a constant bloodbath to have fun
And when i wanna switch i can divebomb in the middle of a herd and laugh at their reaction
when i say mechanic, i do not mean more ways to kill. i mean more ways to have fun in general
Pteranodon is sort of predatory, but its very maladapted for it, and the point isnt really to be a terrestrial predator
It’s opportunistic, can put it at that
Not actively hunting people
It can see something that it deems worth the risk and go for it but it isnt suited to pvp for survival
Also when gore comes and we can dig in bodies vulture style on pt itll be a bit more entertaining
Another thing to note is that pteranodon isnt even great at scavenging, either (from an irl perspective)
only needs to defend against ptera tbf, like a utah needing to leave a body for carnos. you could let it pick up small tiers like hypsi also upsize it like they did with ptera 
If its cautious in game it can land for a bite and haul ass but its beak isnt good for tearing flesh irl
say a mechanic to dive into the water to catch fish, like certain water birds do. idk something. even if it's not realistic it doesn't really matter to the isle, they won't even make feathered dromeos
istiodactylids were actually specialised scavengers (with teeth for cutting meat from bone)
(image spoilered because illustrated gore)
this isnt to say pteranodon cant scavenge, but it would be kinda poor at it
idk. realistic or not, i still think ptera would suit a mechanic to pick up hatchlings from nests. an aerial raider. just for an increase in interesting gameplay. the isle isn't here to be realistic sadly, i'd love to see feathered utahs, so might as well add more gameplay at the expense of realism, in my opinion. my suggestion still stands
They will be adding realistic feathered utahs as a new playable and renaming the current utah
Realism is one thing, but a lot of animals in the isle already lack it. The thing is, would it LOOK plausible
And ptera picking people up with those tiny toes would not look plausible. It already looks stupid picking up the big schooling fish as a juvi we dont need more cursed pt appearances
i'd pay good money to see ptera pick up adult stego
Kaiju ptera mod
BoB moment
I hope to see quetz picking up dryos 
sounds cool 
Imagine quetz being able to pick up something 
Isn't there like a hyper quetz or something? Won't that be even larger? I remember seeing one, or it may have been fan made 
i'd like to learn more, where did you hear about this?
Dondi said it. Our current utah will be renamed to something- while irl utah will be made into the game
interesting, first time hearing about it! already very happy with that, tho it will take a loooooong time for the devs to actually add it in
yeah it will probs be ages to add in, since it isn't necessary to the game. I personally feel like it will be one of the last adds to the game- but that's just me
(not a fan honestly)
making realistic versions of already in-game Dinosaurs ruins the point of Sci-fi
which we could easily see these things with Mods
but if we get a good explanation, mainly via lore, to why the hell we're getting realistic versions of animals then sure
Buffing legacy pachy is useless and would probably just cause a domino effect of bugs anyway
Probably?
funny someone even asked to change anything in legacy
wtf another legacy feedback
they should add a thing in the channel description saying legacy is no longer being worked on
or a pinned message at least
i'd say reworking legacy is far more a waste of time than EVRIMA
do these people realize they HAD to start over with evrima because legacy's code was so bad?
smh
people are hung up on legacy because of memories or just that they dont wanna wait for their fave dino.... or they are people who are just against change because they are creatures of habit
that being said, go play legacy with its flaws, and let the rest of us move along with the new shi..
i get that legacy has sandbox and more playables and people miss saying shit like "say U for utah egg uwu XD" in global but they'll just have to cope
Yeah the devs literally cannot rework legacy. The code limits what they're able to do with the game
@torpid kindle you're joking right?
No they started evrima from scratch they could have redone legacy from scratch legacy is where it's at some minor changes and it would be great
But they can't.
they cant
It's called remake isle and make it a better legacy
Until they noticed "Hey, this is pointless" so they made a completely different game from scratch
also legacy is not where it's at. That shit sucks
All this dying mechanics, can't see teammates name tags, attack mechanics 100mph utahs is lame
And if I am honest with you. Legacy is ass
So where is an actual Semi-Aquatic in Legacy?
Where is a flyer that doesn't crash the server?
Where are dinosaurs that have special abilities?
where is actually decent turning mechanics
its called adding all of that without making the came confusing and weird
Legacy is a bland, boring game. The literal only thing it has to offer is "Muh dinos" and betger performance
But it's quite literally impossible

