#general-feedback-discussion
1 messages · Page 823 of 1
like i know magy is his pair but he would have been a good match for tenonto as well
stego, carno and deino were bizzare af decisions
i think they were just too excited for deino and pushed it out
i can sort of see how deino came out cuz of hype and "I want big gator!!!!!"
stego and carno r just flat out mistakes like honestly
they were excited about their new unique addition so they just pushed it to live, which i cant really be upset at them for but it was still a bad idea. deino doesnt do nearly as much damage as carno though and stego is just bad for balance because it is either too bad or too good, they cant balance it for this roster
@astral robin what kind of graphics? Also you can upgrade them in the main menu (eg medium low epic etc)
beipi, cerato and kentro woulda been nice
oh well it is what it is i guess
atleast now i believe the balance isnt too bad honestly
@fallow spoke when I try they reset to before no matter what youtube vid I watch also when I join a server it take max 30 mins to render in also compared to the vids I see on youtube my graphics look not even remotely like the vid eventhough I have a decent graphics card
@fallow spoke ye I know
@fallow spoke I do it on the main menu but it always goes back to what is was before. I would love to play It mor but it is practically unplayable for me i dk about others
the graphics in this game are quite adequate until you're a ptera looking down at beyblading bushes

the foliage render distances in this game are fucked
I agree
sometimes i look down and think i see a small dino but its just a flat bush thats spinning around
I'll play it when more updates come out and see if it improves
i would ping punch for help, but he and the rest of the devs are on a well earned break
Ok Is there anyway to input suggestions on what areas to improve?
probably general feedback but i dont think the devs really look in there
It's a code
did you type in the code?
GENERATIONTWO
legend
they should really fix the ai spawning for ONCE 2 of the diets is not even an ai and i looked all over the map but nothing, when are they ever gonna fix the stupid ai spawn
@barren zephyr next update will have both skins and nesting, then immediately after, night vision
Good to hear
Humans being in testing before even the troodon being available in testing is really angering to me
Ehhh
I mean, Troodon would be a whole lot more complex, let's be honest
It's one of the most mechanically diverse animals to be added to EVRIMA so far
Night vision + voice mimicry + venom + maybe even more we don't know about
And instead of working on humans despite promising they’d be in this year, time would be far better spent working on the complexity of troodon
i disagree
most of the mechanics necessary for even adding troodon aren't in yet
venom and night vision have their own dedicated updates to come
And time should have been spent working on those aswell instead of the clear semi decent amount of time spent on humans, as they aren’t quite just bare assets in the game
Troodon isn't until update 6.5
also, it's not exactly fair to say "x dino should have been worked on before humans" because then you can say that with ANY WIP dino
and then humans just are never acceptable to be released lmao
I’m conclusion I simply thing that humans are a bad idea in the isle and the dinosaurs and systems should have had priority
They've gotta work in nesting, skins, night vision, and venom first, the latter two being requirements for troodon's existence
humans are a great idea imho and have improved my experience with the Isle in the short time they've been in
they've been fun to play and fun to play against imho
Welp I’m not going to disagree with ones own opinions as I can’t change those
i think holding off humans for over 2 major updates is silly
since troodon isn't planned till update 6.5
I do think systems should come before humans, but really with a small roster like we have right now, it kind of is an ideal time to at least to the very early testing for them. The more creatures in game the more they'd have to be balanced for and I think against a (mostly) group of smallerish animals is a good time to test humans out unarmed
Humans are already functional in qa so no real point in not adding them now at this point
Like they seem mostly ready for release. They have basic attacks, can eat and drink, have a flashlight.
yeah, no point in holding them off for something thats going to take a lot longer
how do i play as human?
@topaz cedar Carnos can easily kill a utah, yesterday i manage to kill off an entire pack of utahs and they only taken 10% of my HP
Go to betas and type GENERATIONTWO in the code bar
What was changed in the update? Any balance changes or just bug fixes
buck bug fix i hope, and water, and eating, and wallowing
The water bug almost my utah, god forbid something else steal that kill from invisible cliff
huh
The water bug almost stole generic cliff's kill
oh ok
@latent olive considering that actual Komodo venom is an anti-coagulant, the prey can also simply bleed like crazy for a very long time after being bitten, allowing for equally decent tracking
yeah i have taken the venom into consideration
Like I personally feel that bleed should be more effective and long lasting while under the effects of mega venom
So that a mega can simply follow the prey item till it has to come to a stop
Also it means if a utah catches sight of something bitten by a mega, RIP prey item
lets hope they fixed the bugs with these patches
Once again someone mentions titanoboa and once again I'm just gonna say: That'd be Hell to model, rig, animate and code into the game... Snakes rarely ever look good in games, either their model is crappy, or their movements are just stiff and weird, not to mention how hard it would be to make the animations blend into eachother when switching between two... I'd rather the titanoboa isn't implemented at all, or it's much further into development when more dinos and core elements have been added.
imagine the nightmare of animating the titanboa eating/constricting without it looking comical
It's planned though
I know as well it's gonna be a nightmare to rig, but if it ever gets added, better have a good niche for it instead of both looking bad and being useless
Still think it's a bad idea to add a gigantic snake that's supposed to look realistic, because I can just imagine it glitching out everywhere and crashing peoples games... Even if it is planned, I hope they don't make it until they're finished with the basics of the game 🤷♀️
I think it's probably gonna be the last playable ever added
That's why I said in my feedback it's out of actuality
they should add palaeophis instead because a sea snake is probably less of a pain due to less colission and the lack of a constriction animation
palaeophis in a million years when we get marine animals
in another game
also it can be venomous
All they need to do is have the titanoboa have the exact same control scheme as Snake Pass
YES
Well that doesn't mean it will be easy to do
Snake Pass revolutionised the world of snake-based control schemes, far outdoing the last snake game, Snake
If titanoboa doesn’t have an entire steam guide on how to move in a straight line I am not playing it
Just saying, Snake Pass' movement system would be very adapted for a climbing titanoboa
I want there to be three unique control schemes in the Isle:
- Dinosaur
- Human
- Snake
Considering how much effort it took to have ptera flight and deino swim, devs might not be too eager about making an entire new control system for one single playable.
I want people who say “I main titanoboa” to be looked upon with fear and disgust at their raw power
there 100% should be some new Dinos before Humans get into the game in my Opinion.
We literally just got pachy
Humans are almost ready already
And they're necessary for the game
As opposed to new dinos
Technically we had a functional ecosystem in update 1, with only Utah and Teno
Plant, herbivore, carnivore. Every additional dino is just fluff added to this.
when is the next server restart on public?
@manic steeple open the betas option in the steam pge and type GENERATIONTWO in the code bar
oooooh thanks thanks😀
It's free real estate
Well I did what you said. And it still wouldn’t crack coconuts for me consistently. So you’re wrong.
@topaz cedar I was once a a sub Utah and I pounced a baby carno and it took a full minute to die
My man went from “let us play compy” to “troodon is useless” to school shootings shockingly quick
Weirdest part is that compy is fully intended to be playable later down the line so I really don’t understand what he’s on about
Rather compy stay as an AI. People taking up server slots to play a dino with pretty much no meat on them.
I'd like compy to be playable, but not on officials
I can and will play compy you will not stop me
Compy works best as ai tbh, an AI scavenger that cleans up bodies
Let people have their fun with tiny lizard-rat, but it's too useless to justify being playable on official servers
I like playable compy, I’m just baffled by that post lmao
If compy is fun then I don't see an issue with it being playable (also if it's fun to interact with)
Yeah, that's reasonable 🙂
Honestly I've only ever found dead ones, or a groups stuck together. I often wonder if they even have AI XD
Haha, fair, I've seen em move around and actualy be scared off of my boar that I killed when I walked closer to em
Happened once but it still happened XD
I've never seen a compy
But I've mostly played herbivore on the new update, so I don't stay near bodies for long
Yeah compys spawn near bodies
The game is so broken now after the smaller update, as in: the world doesnt load in, and if it does, only in a small area and nowhere else. I have been spawning in for an hour and only once have the game loaded in a small patch for me to play in (barely due to lag), and as soon as I leave that little box, Im back to square one.
a minute. is 60 seconds bud
Was thinking the same thing. like why is 60secs bad to wait?
I've known microwave meals to take longer than that
Do you need to pounce from the side of what you're attacking for it to actually work? Every time I land a pounce it's off angle a bit as I'm chasing or being charged and I just sorta bounce off in a glitchy way. Obviously it's something I'm doing wrong as others land pounces no problem..
Pachy headbutt hit box is so janky. the thing got a head shot on me from hitting me from behind in the tail. but thank u other pachy for headbutting ur partner XD
help?
Can't I ALT attack if my leg is broken?
Depends what you are
But really that makes sense
I was a carno, just coul'nt fight back after I got headbutted by a pachy
@cyan yew Already planned iirc
is the rex gonna do leg break in evirma
no you can’t alt bite, your leg is broke lol
most likely
bro thats gonna make the game bad
well, they might change it up
i hope they do thats why i left legacy
@sturdy rampart thats good
how do you do special attacks like the tento tail slam and claw attack on a xbox controller?
Unplug the controller and learn to use a keyboard like a real PC gamer
I'm joking.
I didn't realise you could play controller. That's neat.
Does anyone wanna talk about my idea/suggestion?
@unkempt cave That is planned.
Ahh nicee
@jovial moss I do somewhat agree. However I think instead of making it shorter, it should simply slow down blood loss instead of completely stopping it like the mudpools do
Ooh yeah that'd work too
Just having the option to slow down bleed by risking going to rivers would make it a lot better
lets both versions of the mechanic have their uses intact
oh you're right! I'll delete and put it there
^^
Sure wish someone tagged me instead of just doing an ❌
What is the timer emote supposed to mean
That means your idea is planned or already in the game
@tame valve what is the deino diet ? I have not got around to playing it yet.
@stark dust red bull gives u wings 😉 hooman starts flying


that would be cool though, getting energy booster drinks etc
it doesnt have a preferred diet and can eat whatever it wants
ah ok
False
It has a diet. Which is bullshit
hey is there a downside to cannabalism in the game like a debuff of some sort because i regularly get killed and eaten by my fellow deinos who are to lazy to get themselves food
deino doesnt have a downside to cannibalism, and deino is actually on its own diet so you're meant to eat each other. for other creatures though, they get muscle spasms and randomly bite
Depends on the species
Since Deino is a Croc it is a cannibal so it is encouraged to eat it's own
Could just tag me with the thoughts
Ambush speed was a shit mechanic that catered to carnivores
They should be able to ambush with their base speed
Ambush speed made carnivore fights look utterly ridiculous in Legacy and the same would happen if added to Evrima
Not to mention, unlike legacy, not every single carnivore is a therapod anymore
And
It catered to carnivores making their gameplay easier
A free speed boost for no reason
Herbivores didn't get any counterplay
A bad mechanic all around
'ambush speed' can be replicated by making a carnivore that's fast but has shit stam
Like legacy rex
@barren zephyr It makes sense to me. Even when a creature isn't actively sniffing, it's still going to be breathing. And when your sense of smell is that strong, you're going to notice the scent of another animal when you're going near footprints without actively sniffing
Plus if footprints only appear when you're actively sniffing like they used to, you'd need to be sniffing almost constantly if you want to find any
It'll still have the [Q] ability but first i feel like when running as a carnivore you shouldn't be able to see footprints yet. After you sniff and find a footprint you can still press [Q] to track it like the one we have
I get what you're saying, but I think the current thing we have now makes more sense. The system you're suggesting works well if you saw a creature run away and want to follow it, but if you want to find a fresh scent trail of a creature that passed through without you seeing it, you'd need to be sniffing constantly since you don't know when you'd come across one
And think about irl when you walk past a restaurant. You're just walking and suddenly you pick up on the scent of food, without actively trying to smell it beforehand. That's what's happening here. An animal got close to another animal's footprints and picked up on the smell naturally
i think pc overheating issues could be atleast improved if they make the game better optimized. i mean the game has gone from like 8 GB on evrimas launch to over 15 GB in update 4's release
I've never experienced issues like it and I've played demanding games, they're just optimised where as the isle isnt
yeah, if they focus their devs to work on optimizing code, rendering and stuff i think the game could run pretty well
U4 seemed to fix some bugs but just encountering new ones now. >stuck on previous bodys death cam screen when you respawn in?? map taking 5 minutes to load in even though fps is good ? you logout and log back in to a completely different creature often? 
the spawns are also just camping heaven for people who like to grow to adult and just sit there and kill people as they spawn in.
think atleast half of the times i spawned in i was killed by some adult pachy/carno player waiting to yeet everyone.
type gameplay
Yeah Dinos are 100% im not so sure about the Humans but is just my Opinion at the Moment. Idk i would be fine with Humans when 15 or 20 Different Dinos were in the Game but at the current Speed its gonna take a few more Years to hit that number of Dinosaurs
Im so sick of chinese players. The fact that everyone can tell they are cheating and they dont even try to hide it needs to be taken care of. What is the point of wasting hours in this game just for Adult carnos and pachys to just lock onto any bush you was hiding in without the slightest clue that you was in there. They do this because you guys allow them to do it. Help your community out because they are goin to ruin this game for you.
i feel bad for the chinese/korean players who are just genuinely playing the game, i've met a few, all the toxic chinese hackers ruin it for everyone
@analog pagoda #phase-two-archive is a channel where things like work-in-progress animations, sound effects and concept art for the game is shown
and also legacy isnt being worked on
alright thanks
@gentle ice if you guys actually hit your pounce to the Pachy as a Utah you could've bled them easily should've stayed your distance as a utah when you've pounced and bit them couple times. Plus utah can take 3 fully grown pachy ram and still outrun a pachy with a broken leg. So safe to say Utah is good on killing a Pachy. Carno however is the one that needs to be toned down
with a broken leg no the pachy will catch up
its def possible to maybe dodge hits maybe but the pachy will get u if u got a broken leg
Nope utah still outruns a pachy with a first broken leg
Or at least it was for me
still outrunned the pachy with broken leg
That was a body fracture
You can't run with a leg fracture
Only trot
that must have been body fracture
u cannot outrun with a broken leg
all the points above tho about pounce I agree
one pounce can get a pachy to 60-50% blood
if it doesnt move and/or walks
Still think pachy should be a lil toned down and nade bleed less of a minoraty
Its only my opinion
Im still having a hard time seeing diffrances in utah strenght and bleed as i used to play qa alot
Bleed already got buffed cus you cant use trees to knock rat raptors off and wallowing is a bitch to do and basically luck based on being near a mud pit when raptors roll up
there is no dif in terms of bleed, pounce just works now basically
well technically it got buffed indirectly
but i think the main problem is that even if I win the fight I could still bleed out
mud pools are way too far apart and running will make u bleed out way too quickly
the options are too limited
or you can, you know, just sit...
no u can still bleed out
mud doesnt stop bleed either
yes but sitting and wallowing works
it does what sitting does just a bit better
you can sit and wallow which makes the bleed almost completely stop
unless they removed that too
the isle'
very very
Utah pounce its fine yeah , you wont randomly die due to not properly work
Ok ty
deserved
see when i smash that box
thats when ill play humans for the first time
I WISH FOR HORROR
more deserved
I have a burning hatred for those chrome domed demons
n i have it for carno and utah
@wise mirage Compy, like all other animals, will eventually get a playable form, but I doubt it'll be for a while
but unless plans change, every animal is planned to be playable, at least on community servers
Is it rare for devs to check our suggestions out?
feels like it
well, I would presume that all will be playables (on unofficials)
seeing as they want to give proper server customisation to all unofficials.
Eg. having the ability to turn off and on humans
@left nacelle like minecraft, for example?
Yeah, exactly like Minecraft actually lol. Except it would just be shown on your death screen and not in the chat
sick
I think it could also help new players if they're confused on what killed them. And I'm sure even a lot of experienced players die without knowing what happened sometimes lol
true that.
I actually don't mind that
yes
maybe
they usually don't like commenting on it because then you'll just get this chain reaction of people saying "CHECK MY WORK DEV"
Alongside a negative reaction to people who the devs didn't "react" to their stuff
I have played this game for a while and I do enjoy the content, but I can’t speak for everyone else
Wise
Still feel like utahs bite force should be around 100 n
absolutely not lmao
Atleast 55n with normal diet
thats what it does rn...
nutrients dont increase damage
They dont?
only bad diet affects damage
They did in qa atleasy
they only reduce if bad diet
how do i get into the QA?
thank you ♥
all good
@steel flower regarding ur feedback. I agree, would be also cool if they added more ponds or lakes around that area. I was a pachy and I know theres a part of plains in that area and I went over and there was no food at all.
Yup same. I wanted to see if I can live there reliably as a Pachy since there are tons of fields there. Nope, no agave, no melons, no coconuts
yup
I made a suggestion in feedback up above if u want to read it. I pretty much went around to loads of places where there should be food but there wasnt.
"Devs favour herbivore" has been quoted
i had to look to make sure if it was Frosty or not
Lul
last time I played I didn't find any boar or goat as adult utah, am I just unlucky or did they reduce the spawn rate
somebody probably ate them all
#general-feedback message
Another thing is that crocs irl only keep their backs above the water only as an intimidation tool, against other crocs, etc. Because it costs energy to keep your body like that.
So I like the suggestion to only have the head showing.
That makes sense.
Doctor crow must be drunk off his ass if he thinks devs favour herbis
So I didn’t know how well my idea of an inhabitant only update would appeal to you all, but clearly it seems to be a decent idea. I’m not very educated on the dinos that aren’t released yet and I was wondering what dinos should be added should we have an inhabitant-only update?
Lmao ikr
Less mechanic heavy dinos coupd be added probably
For now it seems like it is just because carnis diets aren’t doing great but I hate to break it to you but as a herbi player I can 100% say we aren’t the favorites
Agreed
Are there any dinos that aren’t on the roadmap that you think should be?
Idk some animals like maia, diablo, velo, and austro dont seem like theyd be very mechanic heavy so they shouldnt take a lot of effort to add assuming they dont have anything particularly special planned for them
Austro was shown to carry juvi austros on its back, as well as an aquatic pounce for fish, so it might be more mechanic heavy than we think
(in it's concept art ofc)
I want our boy faster
he just seems like hes super casual to play
Just vibe in the water
Nothing we have right now feels just fun to be alone with
Yeah I can agree there, it'd be cool if austro was a vibe dino lol
does this guy hate galli or what
jesus christ that idea sounds miserable
whose comment just got deleted lol
@lusty seal The whole point of the diet system was to get players moving around the map, ALL diet foods are spread around the map to make people move around (Sadly that hasn't worked yet ;-;)
Well I’m saying these food sources will be on very opposite sides, with the foods they need on both sides. Meaning that they’re going through the same path each time. It could make a more linear and focused gameplay experience
Only two places, well maybe some more but basically only two places.
Sounds repetitive and boring. Not appealing whatsoever
Running in a triangle simulator, horrid
Sounds like you just want to nake them easy to find for carnis without considering how boring it would be to play as galli doing that
thanks
Maybe a hot take but food for herbies should be scattered around pretty generously in locations that make sense for said food items. At least then you'd encourage exploration while also keeping some level of predictability for the carni's
Herbivore food that says it is in the plains should be all over the plains, food that says it is in the jungle should be all over the jungle, and coasts should be all along the coasts. Currently herbivore food is crammed in center and largely scarce in other areas
So yeah, it should be distributed more
Ive only heard of mushrooms being in one spot for example and there wasnt shit there when i checked
Well, thats just boring, cause galli players would only be playing in 2 spots in the map, meaning nobody would wanna be playing galli
Yeah you cant get more “walking simulator” than Gooz's suggestion
He nust hate gallis and never want to see people playing them lol
.. you guys are right XD
I agree, I see a lot of Herbs just sitting in one place in huge groups for a ridiculous amount of time. Herbs should be further incentivized to stay on the move
Anyone have the issue where none of your dinosaurs have eyes?? I just have empty sockets :/ Any fixes?
usually gets fixed on higher graphics
not always but usually
I've tried messing with all graphics but no avail :/
welp
bro some people are so so so bored
they go stego
and literally stand in one area for about 10hrs
@jagged heath Why the hell would rex be eating pachy and galli lmao
also why did you give cerato a diet
when its whole gimmick is "eats literally everything"
also ironic that magy, its core matchup, is nowhere on said diet, but apparently specifically young allosaurs are for some reason.
Dude, why are you being such an ass? I just had a unique idea and plus, not everything is perfect, at the time I compleatly forgot about magy (Because magy fucking sucks imo), and plus I just thought it'd be a cool idea for something to prey on something that lived in it's time and area
I'm genuinely asking why you chose these diet options
Your rex diet is decent otherwise, matchups make sense
I just don't see why pachy and galli are there
They're well below rex's size range and offer little nutrition, both can easily outrun rex and don't pose a real combat challenge to it
Cerato I also find weird, because it's really not a hunter, it's a big bully that steals food and generally takes what it can get
Shopping list creatures lol
I'm genuinely curious on who thinks the current iteration of diets are good and why
That's also true, it's very likely the shopping list animal system will be dead by the time we see rex and cera because of the gore thing
Right
Like what do they really achieve in oversight?
Player movement? or increase like hood of player encounters?
Water already did that
They clearly do no resolve the growth problem
Nor a gameplay loop
So what do they really do
in the current game, i think water does the opposite lmao
everyone only goes to very specific areas with very specific kinds of water
yea everyone right now goes to the middle centre pond or the river next to it.
That's because the devs had the bright idea of introducing safe water ways with the inclusion of deino
The ponds and rivers are so shallow in shallows that you have to go there to reduce risk from Deino
Otherwise you're being dumb
Which is an obvious no brainer
should make more lakes and ponds
ikr
It's just silly
plus, when playing herbivore u run to food eat ur food and then ur thirst again.
can hardly explore the corners of the maps without dying of thirst
Rain needs to come back to soothe the issue
Removing shallows, replace them with streams connected to ponds and rivers
Shallows also, for some reason, being exclusively near centre/south really doesn't help
if shallows were like, actually somewhat apart, I'd forgive them
Twins but not as big nor as enticing
yes
Getting back on point, still wondering what all the hype about diets really achieved
Because I'm coming on a blank here
gives me something to do personally
ive already made a post about this but, centre pond needs removing or more things like it around the map. And food actually needs to spawn in different areas....it does not atm
Not a high bar to set
I feel like diets will probably change in the future but for now it’s not really my favorite mechanic
There's nothing to do in the game other than death match or roleplay
no, especially when ur diet spawns in the one main area.
Or just chat
i honestly expected a much more different diet system then what we have
centre pond would've been nice if it wasn't a centre pond
and wasnt the only easy water source next to most of the dinos diets.
pachy pretty much thrives from it and stego and tenonto
I think the herbivore items need to be more spread out so that not literally every dinosaur is forced to be in the center area
mhm
Coconuts were almost cool until of course they spawn in open fields for some reason
i would've put the pond in the very dead as fuck empty north east area
I still hate being soft locked into biomes rather than encouraged to be in them
you know where the beach keeps going after the log?
and there's absolutely nothing out there
Yeah
I was a pachy are travelled around the map. Most of it is empty for food even in other plain areas. Coastal is ok...only have coconuts and agave but the only fresh water sorce is the one on the beach or that little pond.
put it there
there is one already there
The beaches suck right now bc they’re just not survivable
The whole design language behind the diet system has negative conations rather than positive ones
probably one of the coolest areas yet totally unused sadly
theres 2 fresh water sources near the coast.
why not a giant lank in the centre? why a small one.
We're getting debuff additions rather than incentivizing ones
Legit question could you give me cords to that? I’ve been looking for ages and I’m terrible at using a map
hang on i'll get a pic for u
Not only that, why is the new pond so close to south anyways? should atleast be more in the middle of center plains imo
these are rough areas of fresh water. But they pretty much dont help any herbivore out as most herbs diets have nothing to do with the coast and even then one of these fresh water sources is in a plains biome no food spawns at it.
that giant hole isn't fresh water iirc
also I'm talking about near the log, really really far off
is it not? never mind then.
yeye ik what u mean now.
tfw coconuts dont even spawn at the beach
they do...kinda
i actually managed to find coconuts near the beach
Coconuts should strictly spawn on the beach
but thats ur only source of food and stegos and tenontos dont eat coconuts
ok but this is the thing.
you spawn a pachy - you want coconuts - u run alllll the way to the beach and u eat coconuts - oh no the closest fresh water source is very far away
When Pachy was meant to be a forest/coastal dweller but is pretty much locked in center plains
Exactly that’s why it sucks
im confused on where pachy should be
They should make the beaches more survivable and make coconuts strictly spawn there
I'm already sick of talking about the map
black dots could literally be lakes / ponds or smaller rivers connecting them etc
Just scrap almost all the areas since it's so poorly designed
Rework the rest
or make it so food spawns near rivers lol....pretty much 85% of the map is not used anymore.
I guess I just expected more. I always imagined the diet system creating “territories” of certain animals but instead it’s basically the same and all the dinosaurs still crowd in the plains
It's pretty shitty anyways
I imagined that too.
Dense ass forests with no food or water
i mean...dont even get me started on AI food....that shit spawns in after a server restart then 15 minutes later they never spawn back in again.
Clearings rare, lack of elevation, cliffsides, and valleys
Devs have always been bad at map design
they should just bring back an old small map with the new textures etc and foods.
i would say thenyaw...but i dunno how i feel about that map.
Nah
oasis should def connect with the rivers
All of their maps are bad
a smaller map is needed though...with more lakes and ponds and actual areas that food spawn in
Can't think of a single good one they've ever done
Which is why I'm in favour of a scrap and overhaul
Get an actual map designer to work on the foundations
i believe the plan is currently for Jace to remake the whole damn thing
Jace trying to make it work might probably be even more work trying to fix this map
Ngl I miss the North American forest look that legacy had. The V3 map has its flaws but I liked the look
Rather than just remaking an entire new map from the ground up
I miss the redwoods.
That too
It's so shit
Some genius thought it was funny to make those cliffs and get people to lose hour long dinos lol
Talk about contempt in design
I just miss the unique feeling that you’d get overlooking the highest cliff with grey skies and plenty of trees covering the land
there needs to be a map designed around the diets.
A plains biome for ur plains foods etc and thats where u will find ur dinos who eat plains stuff.
like build the map around ecosystems and not just whatever fits
eh, i much prefer the tropical environment. I found the old look rather generic
i'd rather redwoods be a biome than the whole-ass map
Loses long awaited dino that took hours of playtime
"Well, now you know better next time, learn the map lmao"
Lmao
like...why do most of the herbis foods sit in plains?
i would have thought teno would have most of its food in swamp
and stego more in forests
I wanted mountain Pachy lol
i feel like any animal in mountains is weird
i disagree, I'm actually okay with pachy's placement atm. I feel with the planned roster, a forest home would be bad for it
Possibly
teno - swamp
stego - plains / forest
pachy - plains
pachy's purpose is to cripple fast land predators and face off against things. When you have tiny animals poisoning you to animals attacking from the trees, you can't use the ability of self-defence nearly as much
Honestly even after years, it feels like the devs are still amateurs at this
The implementations feels so janky
Bog teno is cool. Imagine if there was like aquatic plants they could eat that spawn in shallow swamp water
a kentro would be more jungles focused imho, the animal is an excellent counter to many forest residents (like the herrera)
what even is the next dino coming?
troodon
does it have a diet?
because...if it does...what could it even eat. Im assuming it will be going for more small dinos like dryo etc
but like no one plays them atm
just because it's small doesn't mean it can't kill things larger than it
that's why venom exists
i know but its diet isnt going to be a stego is it...
the only thing i could see it killing in terms of size would be pachy / utah level
I think diets just murdered it
It's whole purpose was a fast low cost playable
The inflated growth times just made those players turn to hypsi for a throwaway creature instead
Eh, I think it'd be horrid against pachy and utah, it'd probably be better if it used its pack tactics to take down larger, slower targets
utah would likely hunt the thing imho
ok but one swipe from a stego and most of that pack is dead.
Their tiny and agile
But their so small they could probably only kill things Teno sized
same with a utah pack. They simply dodge the attack
I don't think it's a really riveting addition other than the mimicry
I'd rather have Dilo
utah is stronger tho...
I wanted Dilo before Troodon but oh well
i personally am a huge fan of troodon
the troodons are smaller, they will most likely die in one hit and most of the pack will be gone from it
so?
i really don't see the point being made, just don't get hit, you have a tiny hitbox and quick movement
troodons would be actually difficult to hit
so what im trying to get at is with the current in game roster. The only things that will make sense for it to hunt are dryos and hypsi and then maybe the biggest things it could kill are teno and utah
stegos tail swipe will easily remove most of the troodons
as it would utahs
and no one hardly plays dryo or hypsi
i genuinely don't see the point being made about stego killing troodon
utah v stego tho is different to stego v troodon
so what im saying is troodon wont have stego as a diet
it is, however, utahs don't have venom
I just imagine a horde of Troodon killing big stuff sheerly because of how many there are
Troodon won't be exclusively forced to kill just small shit lmao
Also gore will be out when troodon will be out, so it's likely we won't have diets at all like atm
true
They'll be completely different
So troodon could potentially end up eating stegos for nutrients, we just don't know
if it gets pounce then maybe
why would it need pounce
Troodon's will only kill Stego because of the incompetence of Stego's design
The turn rate increase alleviates it
but if not then it wont kill a stego. What will happen is...the stego will get poisoned for sure and will eventually die but most likely the stego will just 1 swipe tap them all to death.
so before the stego dies...most of the troodons will be dead
Troodon special ability is that it right clicks and instantly does a triple backflip into the direction of your choosing, avoiding all damage
again, dude, you just dodge the swipe
because thats the only way i can think it can kill a stego without getting wiped out
Troodon double jump
literally, play utah
you die instantly to stego attacks
that's why you have to dodge the swipe
so u just backed my point up
what
utah can only really kill a stego by pouncing
i never even said that
utahs have also killed by headbites wtf is this argument
pouncing is good, yes, but it's not the only way
We’re also not thinking about the whole night vision thing…
Pretty sure Troodon attacking in the pitch black of the night will automatically make it less likely to be hit
it'd be extremely hard to even see the troodons
you say dodge the swipe.
and that you die instantly to stego attacks.
my point is that troodon will need a pounce just like utah needs one when attacking stegos.
if troodon doesnt get a pounce it will just get 1 tapped by the stego or it will dodge the tail and not be able to attack before the stego swipes again
no it literally would not
what the fuck is this
pounce is not the only way to fight stegos
you can bait out animations and bite between them
As a utah its the main way...
It's viable but soooooooooooooo slow to use the bite
ur not killing a stego as a utah just by biting its legs.
The bite does so low damage and low bleed
but you can do it
without suffering casualties
and you can survive
which means a troodon could also do it
and it could inject venom into the stego
Still, it's only viable by technicality, not a preferred strat
and most stegos travel in herds lol
You can kill a Stego with a Carno
Doesn't make it a good idea
theres always 2-3 stegos
also, it's pretty hard to tailswipe at shit you literally cannot see
troodons will be hidden in the darkness during their attack
yes at night sure.
if a troodon is fighting you in the middle of the day then it deserves to lose, yes, but at night
Pounce is still fucked as well
The dismount isn't safe, bugged for distance dismounts
And you can be hit in dismount, resulting in unfair deaths
Troodon is gonna be amped on venom if it's gonna really kill anything
Idk how the playerbase will feel about that
but i hardly think stego will be a nutrient for troodon. And thats not even my main point.
Currently dryo is a source of food for carno...it might as well just be removed.
no one plays dryo or hypsi.
If they were AI which im sure they will be in the future then great.
But they are not ai right now and no one plays em
Tbh, it's another filler playable in my eyes
Utah is already doing the paper hp pack hunter thing
It's not really adding anything other than the occasional cool mimicry
I feel like troodon is gonna inject its venom most of the time and die before it can devour its winnings.
troodon doesnt need pounce
i would play dryo and hypsi if they actually were either done or had their niches solidified
also why would it ever even bother trying a stego
thats what im saying sadlion.
That's a long way from now
thats the point i was making lol
welp
Burrowing and Tree climbing isn't even on the roadmap
dryo could be interesting, but it isn't. Hypsi is actually kind of interesting but lacks completion and, frankly, without growth, has no real goal or purpose
ok, I agree with this and so would I. But why is that not something that is considered more important on the roadmap?
Lol, it's a meme playable
hypsi needs a better way to aim its ability, it needs its climbing when that comes, and it needs growth
Hypsi is getting all that (except idk about the aiming part)
Both of those features should come Update 7-8
wait why does hypsi still not have growth
If dryo is going to be somethings nutrients and you want people to play it then it should have all the kit it needs.
is it like a technical issue
i still think its funny that galli out weighs utah
lol
Even funnier when the concept art literally depicts a raptor pinning a Galli
So in conclusion
-Map is fucked beyond repair, Jace has his hands full(Yes we get it center sucks)
-Diets make you move a little more, pretty terrible
-Troodon's got mimicry and tiny size, cool ig...
-Shallows making Deino go through it fr
Though yeah, Update 4 just made me hate this game
Tried it 3 more times for good measure to give it a chance, I end up disliking it even more everytime I retry it
why so much talk of galli? no shot we are getting another spectator?
we have pt for that
Every animal from legacy is returning except for pue
y
galli isnt going to be a spectator like before apparently
more engaged with the world now
its fast, but not unkillable
My bet is it will have poor acceleration and won't be able to kick while running
Or at least not kick as well
it needs to eat eggs now so that's a thing
Ye
So with bad acceleration the adults can actually catch it
And Galli can't just go in willy nilly
That's what I hope happens
yea, i hope galli doesn't get hit to its endurance, speed or agility, since those are its core traits. Accel is a decent debuff, makes it vulnerable to specifically ambush
Yea
And Kissin did say ambushes would be very affective against galli
So I hope that's what happens
how do you get new dinos or is it like different servers have different dinos?
due to Brachi
?
i'd love to see how utah v galli will play out
@topaz plaza i think sitting in the nest should increase the rate at which you nest
but not be required
we have varied animal types, for example, real life alligators leave their eggs buried and remain close by till they hatch
they don't sit on the nest
Yes that's valid.
I'd say ideally it should work differently for each species
that way there's gameplay for both of us and it increases how unique each species' gameplay is
i also feel that having players sit on nests would kind of be lame
make it more that they tend to the nest
actively finding food or other things to add to the nest
or protecting it
legacy's nesting was so poor it literally had rules against attacking people on nests, which is ridiculous
server rules in general are ridiculous. that's the devs job, not servers
also, with the introduction of ovi and galli, having adults having to leave the nest means that it should be more like one parent goes out, one protects from stealers
yea precisely. a nest should require protection from occasional attacks which means one needs to constantly stay on it
hence, the mechanic of sitting on it while you're guarding
just staying by it would do
Can we all agree that this update is horrible
Maybe it's your computer that's horrible then, and not the update
i think you just got a bad pc
On evrima or legacy
both
I judge you for having more than 100h on evrima
y?
Isnt utah's eating only slow when eating non-diet food? I havent noticed much inconvenience otherwise
thats cause its ass
Too many impassable slopes and cliffs*
and the rivers are so boring
Very few long distance land marks, map has sameface syndrome with its biomes
“Which clearing is this? God fucking knows”
Ye I wish they did something different they just spammed trees and rocks everywhere
Only long distance landmark i can really think of is radio tower
Which is barely visible if at all most of the time
In legacy you could be like “hey thats assplug rock way over there across the map, now i can pin my general location and plot a route to basically anywhere on the island”
The pillar rocks at the ocean crossing, the aviary, the various tall rock formations, the radio tower. There were a lot of land marks that helped people navigate in a natural and immersive way
I hate rivers in this game in general I think they just split up the player base and make it easy for small dinos to grow
The rivers aren’t really an issue if paired with a map that isnt complete dookie
idk they need to add some big ponds like twins and titan on v3
We do need more good water sources though. Lazy river and titan lake were good water sources in legacy to bring to evrima
Both sources would be viable to deino as well
Also the hot springs were a pretty cool spot that i wish would return
I just miss the jungle and just chilling in there
and then going to port
to kill utahs
and how you know where you could find specific dinos like herbies in the trike mountain area and big rexes at twins
i do like port
Was there anything unclear with my suggestion?
My friend got stuck there as juv carno so i flew over as ptera to try helping him out, then i got stuck too and we tried to kill eachother and i won the facetank so i had to sit there for half an hour waiting to die while pulling apart his body to pass time. Still a cool spot though
The perks idea is cool though i think it could accidentally punish people who are doing no wrong
I think this goes more on the line of perks that are outright buffs, which I dislike
Hanging around other species too long could be out of your control as either a slower animal or a hunter with long engagements in fights. An herbivore fighting off a pack in a long engagement and being around their corpses as they continue the assault could be punished for corpse guarding
I want a perk system that actively changes how you play the animal
Rather than perk = better animal
Yes, an animal with perks will be better, but in their set environments they have chosen for themselves. They still have weaknesses
Mix packers could also dodge these punishments by keeping enough distance until a victim is picked out
Perk = better animal at a certain thing
Do people have thoughts on the current state of herbivores food intake? I feel like I'm seeing absolutely colossal packs of pachys tentos and stegos around areas like oasis and swamp, which have the luxury to just sit around and harass crocs and guard corpses? I feel like these packs should be very temporary at most, perhaps forming sporadically when two packs meet and one is under threat? I feel they should need to stay on the move constantly if in a larger pack, or be unable to sustain themselves for long at all if the pack becomes too large
I think a drought system will help that
Biggest pach i've seen is 5
Biggest issue also is all their stuff is crammed in hot spots and scarce elsewhere
I just want to herbies to be forced to migrate through plains where they would be danger from carnivores
It should be sorinkles generously over the whole designated biome, not in certain regions
Herbis already are forced in to plains basically and still grreatly outnumbered on most servers
herbis should get a buff to their stats
But carnis are more spread so their population isnt condenensed in a couple hot spots
besides stego
So it seems like herbis are a menace when you go to mid but thats because diets basically force them to only utilize a fraction of the map
Pachy doesnt need a buff atm i dont think, its juvie stage is just trash
Pachys are so fun to play rn
Other than getting coconuts it just feels so much better than legacy
The biggest herbi issues atm are mind numbingly boring juvie stages and mind numbingly boring diets
boring juvie stages are unfortunately an issue for almost every dino right now
i've seen pachy packs of 6-7 along with 3, count em, 3 stegos and 2 or 3 tentos just in oasis alone
and they stayed there for around an hour or so
idk i can have decent fun as utah juvie if i choose not to afk grow but the game encourages afk grow
Afk growing is still optimal
utah and ptera juvie arent boring to me in contrast to their adult versions compared to things like pachy and tenonto
Once you get those boxes filled even at low percentages, stay in a bush
Nothing worth risking
stegos are defo problematic right now. i've heart arguements that a decent sized utah pack can take a stego, and thats true
utah is decently interesting to play form juvie to adult if i dont look at its gross model
but throw 2 stegos in the mix, or even a couple pachys and a stego, and they cant be touched
most pachys i see just kos other herbi juvies anyway
It's because of terrible roster decisions and hotspot diets
yeah the roster right now would make sense if it weren't for the stego
stego, carno and deino were bad choices
kentro, cerato and something like beipi would have been better
it still baffles me they added stego with no true apex to contest them
i agree, kentro would be by far the better choice
utah is supposed to counter stego in packs
form my experience it isnt too hard to get stegos to whack eachother but some are smarter than that
you should not have to rely on the incompetence of your enemy to win
eh its been a common hunting tactic since legacy
It should be a factor, but yeah, not something you should depend on
if stegos play smart and utahs play smart, and there is more than one stego, or even just a stego and teno, herbis win
at some point there should be something else targeting stegos and shit like carnos shouldnt even look a tthem thinking theyll do it but it was a bad roster addition this early
and now they want to add troodon? we don't need troodon right now. troodon is going to get absolutely dicked by everything, unless their venom is REALLY strong
idk why they thought 2 lard ass psuedo apexes and the fastest predator in the game filling land pred apex would be a good idea
Though it comes to roster issues again
There's only so much a heavy hitter carni can eat
allo is probably a bleeder not a heavy hitter
There's not a lot on the plate for their menu to reliably feed them
Btw when gore comes out do you think youll get nutrients from every dinos say stomach?
would be cool if hunters would be encouraged to prioritize certain organs which scavengers dont need, stuff like that could push for more partitioning if something isnt on your diet but you still benefit from the organs
and make scavenging less profitable to hunters
Depends how hyper carnivore you'd like certain playables to be
Maybe Carno can do alright with scavenging every now and then
Though things like Utah and Allo should be actively on the field and encouraged to bring things down fresh imo
rn i have a feeling it will be like teno liver etc
cwismes time uwu
Is there any food in the ocean? I flew around for awhile but saw nothing.
Without food or fresh water, there is no reason to make use of the awesome new biome. I couldn't find any turtles either.
no food in the ocean, just turtles and crabs sometimes on the beach
there's also a puddle of fresh water on the beach but it isnt much
That’s actually a way better idea. How do you think it would work?
does anyone think it might be a good idea to just outright disable stego until bigger carnis arrive?
No. Just nerf stego in a way that makes sense. Basically they can tank and do as much dmg but once it comes to headshots... well then it has a harder time
i agree, their head damage must be massively increased
^
maybe a slower turn radius so they are forced to be more defence?
How that help to make them more defensive?
because they can just bumrush creatures and turn around quickly enough to get a tail swipe in
like deinos for example
Unless you give stego a speed nerf. Then it can’t chase for shit
then it will need to be buffed once the bigger dinos come to evrima
stego is supposed to be an apex afterall, same for deino
the problem is the deino isn't an apex in the traditional sense
as it has zero chasing power. its pretty much reliant on ambushing, or creatures being stupid enough to fight it
and in a deino stego 1v1, stego will almost always win
Stego is a pseudo apex
Apex apex actually
ehh some say pseudo some apex, imo stego is an apex but the smallest of the bunch
Wouldn’t call it the weakest though, 2k damage headshots is brutal
just like how not every mid and small is made equal, not ar apexes some beeing smaller/weaker thna the others
i said smallest, not weakest
I still believe stego isn’t an apex. The apex herbis I see are trike and shant. Then we have the sauropods which is at a whole another level
I also didn’t say it wasn’t the smallest xD
6h my friend
If apexes are much longer then there won’t be any
Which I think needs to be reduced
Here me out on what I think stego should be: 3-4h of growth time. Being able to tank a lot with its body tho vulnerable when it comes to headshots. Keep how much dmg it does with its tail
They don’t plan on changing it
also keep in mind stego has some of the highest health and damage in the full roster excluding sauropods, that already places it as apex
Sadly
Accurate
Well Imma make a suggestion on stego then
ya it simply should not be in the game with the current roster
its not feasible for it to be hunted at all right now
Utah
we've discussed that
a large group of utahs can hunt a lone stego yes, but throw 2 stegos or god forbid even 3, or even just a stego with some tentos or pachys, and it becomes impossible
and i rarely ever see, if ever, a stego without an entourage following it around
this argument is for the most part pointless usually, you can replace stego and utah with anybody and the idea holds the same well if it had more people in its group...
Yes but the problem is that, we see large groups of carnivores are very difficult to form due to the food requirement and the tendency for them to die or cannibalize while large groups of herbis form much easier, need to eat less and have no need to eat each other
We need to see migration across the map encouraged for large groups of herbis so that they can’t just stay in one spot forever, and can’t afford to corpse guard
i've made a post about how food should spawn to enforce migrations and exploration some time ago
Hehehe i saw a really bad version of this yesterday lemme find it
Honestly, it’s nothing but a good thing that carnivores can’t form too large groups due to its nutrition requirements. That was one of the main points of the diet system in the first place
I wholeheartedly agree. I just think the same should apply to herbis
Couldnt find it but it tortured the poor galli
went something like " galli should have to travel across the entire map and back for its nutrients so carnivores could ambush them whenever they want to"
yeah this i’m not sure i agree with but more variation of nutrients in different biomes isn’t a bad thing. I think this should apply to all herbis to be honest
While I believe it could be necessary to imply a similar thing to herbivores, keep in mind that the lack of herbivore players is quite big and therefore needs to have large herds when it can
We just need more actual carnivores tbh
i dont count ptera and deino cause they dont do much for anyone
I don’t think large herds should be abolished, i just think they need to be harder to maintain

Okay that’s actually a good point
I don’t believe in “more actual carnivores” for several reasons
I do see what your saying. There’s only two carnivores that actively hunt at the moment. And i’m not sure how troodon is going to operate at all. We have a pretty perfect variation of herbis right now but there carnivore selection is certainly strange
Ptera and dieno arent exactly menacing on the most part
Generally predators who actively hunt shouldn’t be too much of. Ecosystems irl doesn’t usually have a lot of them and they seem fine and functional at that rate
Yeah but carno and mega utah packs are a thing because of the lack of active gameplay in other carnivores
I don’t see a problem with the amount of uthas and carnos taking the spotlight as active hunters only. It still won’t change the amount of population per predator species. Look at wolfs, they are pretty much the only real hunters in their lands and there’s nothing wrong with it
Yeah but thats irl
in game utah and carno matchups are very easy read by now
Troodons gonna be weird and cera isnt gonna fill that spot either
But more land predators in general would be better
While I understand the differences of irl ecosystems and game ones. I don’t think population per species is very different
I do want more land interactions though
There can easily be too much of active hunters to kill everything. That’s my perspective of it
Well gotta go. Imma eat some Christmas food with my family. I’ll be back tho
Im gon leave for 4 weeks now since christmas and all
@sand widget Giant, mutant, carnivorous plants are planned iirc. They even have concept art. They just haven't been mentioned for a couple years https://images-ext-1.discordapp.net/external/oqUnv0q-RA1RT8b-3IWSDq-N7PhylCvArqIv0Emn4Uc/%3Fcb%3D20200208131745/https/static.wikia.nocookie.net/isle/images/5/55/Giant_trap.jpg/revision/latest
That would suck to die to
That's not the only concept art either, I just can't find the others lol. The other one I can remember showed a large plant in a destroyed building that had like tentacles and stuff
Not entirely sure what purpose they would serve tbh
I still find it funny how even fucking plants get strains but herbis dont
Adds a new horror element, potentially a new food source, and a new danger to watch out for in the environment
poor herbis
btw i decided on making a rose bush kentro strain model thing
Well going by what we know about strains, a Hyper herbi would be suuuper boring
Devs hate herbis so hard they went “yeah carnis get strains and uhhh herbivore food geta strains”
it turned into a mush that i couldnt fix so im gonna do that again some other time
Why do people hear “strain” and act like hyper covers all strains
Yeah theres the wizard and invisible strains too
Becauase Hyper is currently the only strain we know anything about lol. It's the same reason people just planets by how "earth-like" they are. It's the only example we have
Neuro spino can control the weather
and tissos are like hiding bois
Tissos are sort of assassins, neuros are mages, hypers are tanks
sorry wizard spino
Carnis get 3 badass strains and herbivores get to walk in a triangle and then die
That's Neuro spino tho. We don't know if that's exclusive to neuro spino or a neuro thing in general. We have multiple hypers and we know why they are the way they are
Neuros are wizards
Theres concepts and stuff somewhere
But that's still less than we know about Hypers
Why cant we have a separate herbi strain anyway
As much as i love walking in circles waiting for something to attack me i want to do that in style
neuro is connected to neural abilites, they wont be to different from each other in the ideas that they all have the same core theme
Megamind is in my top 3 movies
top one being monty python and the holy grail
Its a gem for sure
Do they really not plan to do strains for herbis?
nope
None
since strains revolve around carnis/eating meat, so that means herbis would become carnis which is a whole other bucket of fish
Thats why im gonna make a mod for one
but also i dont know anything about programming
im just a decent modeller
That strikes me as rather cringe innit bruv
you just make a mod that says: imagine it you lazy fuck when you die 
I heard somewhere they arent planned anymore
hope they still are
cool concepts
Plants over herbis really hurt you know
Dark souls mod; everything has 10k health but you, who has 5
make herbi strains but they have to eat these
healthy herbis that successfully eat enough of this demon spawn plant mutate and get enhancements based on their diet food 
Make the plant a parasite that slowly kills you but makes you stronger
so ripoff elder actually nvm
thats actually a lot like the idea thats ive had buried in a doc that i still never finished
it infects you, you get enhancements (thorns, poisons, acid, vines, bark flesh, photosyntheses, etc) depending on your animals diet and eventually you get overgrown and just become a freaky dinosaur plant carcass that perhaps gives bonuses to other herbis when they eat it (but obviously doesnt give them the strain because that shit would be busted)
so once you get overgrown and die you become like one of the annihilation plant corpses except a dinosaur and creepier
so it has a fallacy just like the other strains, it doesnt just last as a forever buff to rampage with
True
maybe the strain feeds on blood, the more it gets the faster you mutate and consequentially the faster your reign ends
caenivores would want to kill you and get your extra nutritious body, herbivores would want you to live and die naturally through overgrowth so they could get the extra nutritious overgrown plant carcass. just fuels a blood bath
probably a toxic idea
It's a good one tho
bruh killed 2 utahs and when i dropped them they fell through the floor
Like i cant even eat
where is this happening?
never happened for me
I grabbed them as deino and when i kill them they are glitched out of my mouth and if drop them they fall through the floor
Happened 3 times now
2 utahs and a pachy
Try and do it again and record it and then post it in #🐞-evrima-bug-reports-🐞
@topaz palm Based fluffy duster Galli
Good concise doc btw
Flesh grazing suggestion #4937229870
Sorry you actually miscounted
It’s #4937229872
Oh, my bad. Apologies
Thank you! 💚 hope we have our fast and furious featherdusters once more!
That was supposed to be a reply to you abdhddd I think Discord messed it up
Why cerato for flesh grazing though
The only one it would make a lot of sense for is Giga
can boars be fucking bled out at all?
Lol discord is weird sometimes, Galli is one of those dinos that is so simple to implement and balance but so much controversy surrounds it at the same time lol
You just seemed to have a good grasp on it, best so far at least
Thank you! I hope to see some (or maybe aaaaall) of those changes made!
Same
@maiden anvil Stego's already like that. It's head takes double damage whereas for every other playable except Pachy, it's only 150% damage.
Oh... well in that case it wasn’t necessary at all to write that suggestion lol
does not really matter that much though stego has a small head so harder to hit
and since they can turn on a dime its not really an issue for them
I feel like TI devs should focus and making the game run smoother
they should focus on that and on making this game actually enteretaining, growing anything is just atrociously boring
Ye that too
I've just spent the last half an hour afking Tenonto and it seems like I have some 40 more minutes of afking to do before I get it to full adult
the isle
Finally, a viable Magy concept.
i think sea cucumber magy and skunk magy were viable 
yeah spending ur whole evening or multiple ones just to die isnt ok
no growth should take more then 2,5 - 3h
problem with that is there would be much more incentive to just pick an animal at the top of the food chain, sit in a bush to get to adult and then turn the game back in to legacy where hal the server was rexes. even with long growth in legacy it was super easy to grow and servers were just nonstop rexes and gigas, imagine how awful the ecosystem would be if in evrima you could grow an apex in 3h. diets havent made things harder for carnis, since they can just eat a few frogs and sit in a bush
the issue with carno that is still going on even after the nerfs from qa is still there, carnos at every corner of the map spam calling and megapacking. that but with what every apex predator comes next, and next, and next
Carnos are everywhere and are completely incapable of doing anything. People just like this animal - it's almost like the playerbase tends to gravitate towards the theropods because they are the dinosaurs that they find the most interesting.
I've spent the whole afternoon chasing Carnos down and most didn't even want to pick a fight against a single Tenonto, I had to stalk them for quite some time in most cases to even get them to fight me.
We should get more animals out of those that the playerbase wants to play first. Additions such as Hypsi or Dryo are just niche picks that very few people(if anyone at all) want to play. It would be nice having some choice among the animal that the playerbase has an interest in playing since that might just give us some diversity.
And upping the time-requirements for the animals that people want to play is an awful suggestion, this game is enough of a timesink as it is.
It's just an awful design all around
Then again it's all because of the moronic growth system that brings this game down.
What I like is that the devs stated they wanna encourage competition over food between carnivores, yet introduce carnibal debuffs to i.e. a utah which is the dumbest concept they came up with. So now you've conditioned your community of mostly little kids to call everyone a cannibal just because you're competing over food which the devs encouraged you to do
You forget that competition is not solely between carnivores of the same kind, not to mention the cannibalism debuffs only apply when eating your own kind, you can still brutally murder them and walk away.
and since all juvi utahs just run up to a fucking stranger and thinking he's gonna be ''friendly''
its not about complaining over the cannibalism debuff, its that people have been conditioned to call everyone a cannibal simply because of it. I don't give a shit about not being able to eat your own kind, its the discrepancy that annoys me
People have been calling me a cannibal ever since Evrima released. It had nothing to do with the diets.
but complaining over it won't really help much, I can only hope that perks in the future are gonna do something about it. until then I will just continue to murder little utahs who think a stranger adult is gonna be ''friendly''
this ''cannibal'' thing is so weird, nobody in legacy times would even come up with calling someone a cannibal
it just appeared outta nowhere the first days evrima launched, just because of casual players who keep dying over and over again complaining about getting killed by their own kind just because they're bad players
and now with the introduction of the cannibal debuff they gave that casual community even further reason to suck at survival and expect other utahs to not kill their own kind, otherwise you're seen as a rogue/ cannibal which is just an excuse to hide the fact that you can't survive otherwise
Im pretty sure that was a thing even back in prog, for both herbis and carnis for that matter. It's most certainly not new to Evrima.
maybe not entirely new, but it was never really a great concern amongst the community before evrima
Well, with more playables, it'd be less relevant, maybe that's the reason it's more of an issue in Evrima
Or was, since we launched with a grand total of two playables :p
I gotta give the devs credit though for not giving carno the cannibal debuff
tbh I don't even think it would make any difference if the devs were to remove the cannibal debuff from utah, cuz people who die to their own kind will come up with basically any excuse and term to justify the fact that they just died to another player, making it even less likely that people would stop calling them cannibals
Well the cannibal debuff is useful and should be applied to most carnis, since it prevents them from just feeding on their own dead. Plenty of targets out there, or should be, so go be a part of the ecosystem and all that! Doesn't matter what people call others if they die, that's not really relevant to the use of a mechanic and all that.
and thats exactly why things like megapacks of utahs exist, because all the casual players who can't survive on their own have to form big groups and have the numbers where they can feel safe, and the fact that you shouldn't feed on your own kind just completely nullifies what this game is supposed to be, a hardcore survival game
You dont see that on Legacy because AI literally spawns on you when youre starving and the only time ive seen people cannibalize its because theyre playing Apexes on high population servers were they cant fill theimselves just on AI
The cannibal thing is new on Evrima not only because how the ecosystem works but because the lack of prey to hunt
Hardcore survival has nothing to do with if there's cannibalism or not. And far as I know, megapacks happens for all kinds of reasons, so not sure that matters in this case. And again, this has been a thing on legacy and earlier too.
Althought Utah cannibalization has been reduced almost to non existence due to the debuffs of eating other Utahs
Not like you can't kill your own anyway, you just can't feed off of it, which is good. No more self-sustaining megapacks or being able to keep going due to just eating your own juvies. Though maybe a debuff isn't neccesary, could just not give any nutris and it should work too.
You can kill your own but if you do so its because any reason that isnt eating, unless youre starving to death , but on my personal experience I dont see utahs killing each other anymore, could happen but its quite rare as Utah also benefits on numbers
Heard that apexes wont be able to be chosen all of the time
Idk doe heard of that but idk if its gonna happen
Still u have a good point
There will probably be servers where true apexes are disabled, that changes nothing, because there is always an apex in the ecosystem
It is what ever predator is on top
And if the growth difficulty between smalls and apexes is negligible, then servers will be like legacy
They still need to make it some what entertaining
They need to make it more interesting, not lower the growth to laughable levels.
Thats what sandbox is for which i hope comes sooner than later
People who just want to jump in and be afult and have a death match
Maybe the elder system will let u use points, when u reach elder and die from old age u can spend it for buffs in ur next life pretty sure they are doing something like it
they said it will come before most of the roster does so that puts it closer thna apexes at least
That's the idea, yes
thats basically perks, kinda
Having sandbox with global chat and shit in it would help appease a lot of people i think. Global can stay away from survival though
Yeah
ye, i'd expect sandbox to come a bit after the core mechanics are in (and i mean all, including burrow and climbing), since in that time we would be close to half the roster and snadbox was said to come before the 50% mark
Sandbox can also make finding some bugs and testing balance a lot more efficient/precise
also exploring the map
bc i still hope sandbox wont be on a "test" map but on the map we play on in survival
For new players to learn the game too without going to one of those obnoxious freegrow servers
Sandbox should be like legacy where it can be on any available map, but maybe server owners could choose to restrict it to a region
didnt know thats how it worked, just that every time i saw videos of it it was on that "test" map lol
There was this really bad server, IoFT that was on v3. It was a sandbox with hunting, herbi aggression and body down rules
A server i admined in also had sandbox thenyaw for a while
so legacy but without survival, seems about nothing had changed from legacy survival 
Basically 
i'd love if in the last days of legacy a sandbox server pops up with those rules and its just called not legacy survival but its legacy survival basically
When is the elder system coming?
K
but elders, perks, climbing, burrow all are core mechanics that needto be added so its a good guess that 1 or more of them will be part of the next updates
why am i seeing blurry? like i see blur on the dino movements, I see like 4 of 5 when one runs around
Do you have DLSS enabled? That's generally what causes this
I do, thanks! I'll fix it
I'm a little confused in evrima there is only like a certain sections of the map where I can walk ): when I reach other sections it is just blurred and hasn't loaded in and if I walk on it I start lagging, I still have a lot of space to move around but I can't explore the whole map, I lost my deino because I tried to swim into a part of the map that didn't load in but I was lagging and another deino came and killed me, it seems to only be a me problem, and I've uninstalled the game and also checked the integrity of the game files but it's just started happening in the last week pls help ):
How do you “keep getting attacked by stegos”? They’re slow as shit lmao. Does this dude hang out by stegos just to get salty when their slow ass lumbers over and gives him a stab?
And also it may be a processor problem or something making stuff not load in to the game as you travel, since things are supposed to render as you get close to them. As you move and the game tries to render more and more stuff it can shit lag on you. Im not a computer expert tho so idk
The problem is that stegos, when they hit full growth, literally just need a good diet (1/3) and then can just graze
Thats basically any animal, well thats how i usually play at least
Meaning they can literally just stand around corpses and lakes and just harass people who are trying to do literally anything
Im fine with 1-2 nutrients and i have no issues 90% of the time
