#general-feedback-discussion
1 messages · Page 811 of 1
What purpose do Panda's serve in their respective ecosystem?
I'm all for save the wolves, they're pretty beneficiary to boreal or forest ecosystems
nothing, they live either in captivity or in places where humans have to look after them 24/7
well many animals evolve to reduce comeptition with other animals and stick with this even the animal they where competing no longer exists
oh there is no competiton in the bamboo eating nieche for a good reason, bc bamboo as a food is garbage
how are baleen whales comparable to opportunistic predators for one
and pandas don't ONLY eat bamboo
idk where you got that from
That's the kicker
well whales cant even eat shit bigger than a shrimp so...
I see where the guy is coming from, but he chose poor examples
Most of the Carni's ingame are opportunistic predators
There's no baleen whales in the isle
Did someone really fucking use baleen whales
yeah but nothing currently in the isle is specialized enough to only eat specific animals
ye, most are not oprtunistic predators, Polar Bear might be the best ex of all
read in general feedback
@weak dune
Personally, I'm fine with prefered prey being the primary source of nutrients but for the sake of gameplay carni's should gain some bit of nutrients from non preferred prey items. Mostly because there's always gonna be an instance where a certain carni's preferred prey just won't be available due to no one playing them and no one wants their gameplay to suffer due to something outside of their control
Actually, almost all the animals in the isle are apex predators in their respective environments
Carnivore side
Bringing them over into the context of this game, and switching to push niches is a fair play
Carnivores are gonna get a diet rework in u5 where any meat they eat will fill hunger but not nutrients
But the meat is meat argument kinda does apply to most predators in any ecosystem
They won't pass up fairly easy nutritious meals
Unless we're going for a magy route
also polar bears are specialized seal hunters, they just make up the majority of their diets because they're there pretty much the only thing they can find out on the ice
during the spring and summer they have a more diverse diet
^
Its already like that wdym
i mean without any debuffs
Tbh
Diet debuffs on Carni's don't work
Only for something really niche
Like cannibalism
like I can go through that list of "animals that can only eat 1 or 2 things" and point out the flaws for pretty much all of them
but that wouldn't even matter because only getting nutrients for one type of animal makes for poor gameplay anyway
utah v deino 
carno vs ptera
Heard gator tastes good irl
carno v stego
I think one of the important things people seem to be entirely missing about my argument is you have people pulling shit like "Carno should get nutrients from Stego even though its a small game specialist" and things like that.
We have "specialist" dinos in our roster. We also have "generalists" (like Cera). The argument that every carni on the roster should just get universal nutrients regardless of species or niche is purely stupid because we have specialists on the roster.
No one disagrees with that
There's clear specialists
But it's the extant on how these systems operate in execution
Also that yeah lol
"small game specialist" isn't super specialized considering our current, and future, roster
The devs addressed the fact that they wouldnt add meat that gives all nutrienst sincethey tested it and it was too easy
Well Stego certainly isn't small game is it 
Only that one person's wide ranging meat system for Carni's makes the most sense
literally everything but deino and stego is small game
Where certain animals contain certain types of meat which is more preferable or palpable to certain predators
teno is pseudo mid but yea
Like Stego meat being fatty
Utah being lean in meat
And baby stego is also "small game" according to Carno mains 
You see my point?
tenonto is functionally small tier though. like a good utah can kill it.
highly depends on player skill
depends on bugs lol
but carno charge can knock it over so it doesn't really matter what category it's in
Thing is people have been arguing for forever that "If I can kill it, I should get rewarded, because meat is all the same"
why is that wrong
Anyway, the concept of diets right now isn't what the problem is. It's the execution
As long as you catch something, you shouldn't be punished for not having to hope someone picked the playable on your shopping list
That's kind of the flaw with carni diets
If the point of diets is to keep x animal in x biome, then carnis do need some kind of restrictions on their diets too
Yeahhh deer with broken leg and I’m a hungry predator? I’ll let you live because my diets say you are not on my preferred list
this makes sense
- Because its not realistic despite what people claim
- Because it doesn't incentivize niche playstyles if you can just get the same shit anywhere no matter what
- Because you get toxic bullshit like Carno mains whining to nerf Stego because they were morons and facetanked a stego and died
- Because putting things above your dino's ability to take down on its diet to "encourage bullying other dinos off a kill" (as if they need any encouragement) or "You're only really supposed to hunt the BABIES" like they tried with Stego-Carno matchup is stupid and just leads to problems
Irl, in your own example, polar bears can reliably find prey after miles of travel and tracking. Then using clear cut strategies to catch seals on the ice.
Baleen whales can detect and target large amounts of plankton, krill, etc and reliably catch hordes of food to sustain themselves
This doesn't work in the context of the game. People can play what they want. And not everyone is gonna play as the small deer or little bunny
Meaning that coming across your preferred prey is based on chance if anything. And can only be stop gapped by ai
Both species of which are regularly starving right now because they can't find enough preferred food or alternate food with enough nutritional value
Guys
The best suggestion for carnivore diets is Miragaia's
I can't link it cuz I'm on phone, but it's easy to find
It's kind of human intervention in those cases
Fishing boats, melting ice caps
But its both because they can't find the right kind of food, not because other food isn't available
idk why you keep saying carnivores being generalized is unrealistic, it's very realistic. Nothing in game would benefit from having a niche playstyle where it can only hunt 1 or 2 things, carno mains whining about stego isn't my problem, and you won't even tell me what the last problem with the stego-carno matchup even is
and polar bears do hunt land animals during the warmer months, they don't need a magic seal nutrient to survive
I didn't say its not realistic to have generalists. I said its not unrealistic to have specialists that don't get nutrients off of any meat they happen to find because not all animals are adapted to eat every type of meat. Which is what people have been arguing is the case for weeks.
nothing in game is a specialist
Carno kinda is

The case being, there's an extant to how specialized the playables are based on the fact that attaining optimal diets are based on what is being played
Ai can only ever be a band aid fix to this issue
Carno and Ptera are both specialists lmao
That's literally half of our current carni roster
yeah but other small game specialists like coyotes and jackals will scavenge off of large carcasses
Coyotes aren't specialists lmao
lmao
"Coyote is a great example of a generalist carnivore, because they eat pretty much anything with meat on its bones that they can kill or find somewhere in the woods. They can therefore live in a very large area."
they're not generalist hunters though
The point of diets, from what I know, is to place a certain critter in a certain biome or two. This especially for the herbivores, but also for the carnivores. As such, carnivores do need some kind of limit on what they can feed on, so they stick to the biome with their designated prey. Granted, this can probably be achieved in some other ways, but still. There's also the whole difficulty, if carnivores can get nutris from everything, then they might have it too easy to keep their diets compared to the herbivores that do have to contest over three different food items.
^
no dude, the thing that should make being a carnivore hard is finding and hunting other animals, not finding the right animals to hunt
I mean the thing about stego being on the diet was so that if you found a juvenile or a stego corpse as a carno, you'd get a really filling meal. As they want to have when they add things like brachi or whichever. They want it to be where when an apex falls, its a body that's vastly sought after and fought over as the nutrient gains would be insane.
I told you what the point of the diets are, and peoples opinions on how the difficulty should be. It should be difficult to keep your diet "maxed out", no matter if you're a carnivore or herbivore. And that does mean there has to be something more than just "get prey".
That's great in theory but the only thing it accomplished is Carno mains bitching they can't facetank a stego lmao
how does not restricting carno diets cause carno mains whining
But they want critters in given biomes, so no matter the difficulty part of it, you still need to take that into account. Aside from migrations, you're supposed to find x herbivore and y carnivore in a given biome.
"Stego too hard to hunt. It killed me in one tail swing. NERF OP STEGO"
Which means they need a reason to be there, and a reason to not be somewhere else most of the time.
thats just a dumb complaint how is that in any way related to this
Because the dev's putting Stego on Carno's diet is what led the majority of braindead Carno mains to bitch that Stego was too OP because they can't roflstomp it
Except it doesn't change that fact, they still bitch just like deino mains bitching they can't 1v1 the ass end of a stego. Like I'm not sure where this ideology of "well it isn't on my list to eat so ill never complain about not being to kill this thing I feel I should kill" thats just not how it works
The people who are like that are a loud ass minority
Pretty sure Stego is on Deino's diet list right now
Literally everything is on deinos diet
also carno shouldn't be hunting stego solo no matter what it's diet is
Deino eats whatever it can get.
@weak duneI guess you could make it so you get different levels of nutrition vs food for good vs bad prey. So you can eat "bad" prey, get some nutri, but in the long run you'll end up with the "I have more food than nutris" if you don't eat proper "good" prey instead? Though that does not solve the whole "need three different prey for different nutrits", so there's that too.
Yeah but unlike before, they can't get all 3 nutrients from everything
but if a pack of carnos needed to hunt a stego they should be able to, and be able to benefit from their kill
Deino current diet = stego, teno, deino. With one nutri for each. Possible bug, but that's how I was told it works for now.
They benefit by not starving until they can find something else to eat. But just a thought: Go hunt something you get nutrients from instead
If they need to do that, maybe they've fucked up in the first place. And yes, they do benefit, they get food. They just don't get nutris from it. Which means they would only hunt that if they were starving and had no other choice.
A carno that Needs to hunt a stego is a carno that's too stupid to live, considering AI Teno are a dime a dozen
Then that's something they changed despite having said deino would be a generalist
why shouldn't they get nutrients from it though
Yup. I don't know if it's meant to be or not, but that's how it works right now, for good or ill. At least it does mean you can't just sit in a corner and eat fish and have perfect diet so there is that :p
I was running around for hours earlier on my Carno on AU
I've had perfect diet the whole time without even hunting a single player
If you "have" to hunt a stego, you're a shit Carno player and you deserve that spike the stego shoves through your face lmao
lmao
quite true
Hell, I was running around the back end of swamp killing teno AI for baby utahs just for the hell of it, literally leaving a trail of bodies I didn't need for them
Again, I think it has to do with where you want a carnivore in the biomes and what you want it to hunt. Sure, you could make stego give nutris, but since nothing above young sub would die to a carno duo, you'd only rarely hunt stegos as carno anyway.
are you actively avoiding other players or something? you realize that saying "you didn't hunt a single player" just means that the game is so poorly balanced anyone can basically be playing single player and can be fine.
not to mention that you seem to thing that killing a stego means you're a bad player
If by "actively avoiding players" you mean not parking my ass on the same 5 feet of center pond getting into fights with stegos and actually moving around the map, sure
I think you just don't really fight in the game much, and you're unfamiliar with the combat system, so you thing that stegos are some sort of untouchable monster that can't be killed
I don't think that's true at all. It's more so that killing a stego as a carno is not part of the role you play as carno, and as such, you should not be encouraged to do that. Is it doable, sure, with enough time and effort. Should it be common, no absolutely not.
i just have to point out that Whales like Blue whales CAN'T eat birds, doplphins and sharks, they just can't swallow them, their throat hole is basically as large as a football ball.
Whales are FAR different from an animal like carno or rex so, they aren’t really specified to one food item
whales have to eat small fish and krill because that is literally the only thing they can swallow
You seem to be under the impression that a Carno is SUPPOSED to be fighting a Stego. There's this thing called "intended game design". If you choose to go against that, that's your prerogative.
But I do love proving people wrong who say its "impossible to survive as X" when I do it easily all the time by... I don't know. Playing the game as its intended.
Like not facetanking a stego as a small game hunter.
mysticetes is what i meant, but you know... words.
Ideally the dino that should be hunting Stego, when its not borked af, is Utah
Carno isn’t even a small game hunter at this point, or it’s not intended to be one atm. with the current ecosystem we have now it’s more like a land dwelling apex
there isn't even that small game right now, everybody is playing utahs, stego or pachy
Until larger playables are added carno will likely remain at the top
I don't think that you should be forced to stay in one ecological niche by punishing a players free choices. Also I don't want it to be constantly hunting stegos, but if you and your pack are all good enough to take one down you should be able to
once a bigger roster is in carno will be the Cheeta of TheIsle, eating small stuff.
it can have like stego in its diet, but just if he is lucky to find a baby around.
facetanking a stego isn't how you hunt stegos. if you actually played the game you would know this
yeah but, who knows when a larger carnivore will come out
Once a big roster is in carno will have like 7 players lmao
it's like a Treat
Problem is until competitors are introduced, people act like Carno should be Cheetah-Rex 
nah, carno in legacy has a big playerbase
which, it pretty much is atm
Tell that to all the Carno's constantly dying to Stego tail swings lol
And then bitching they died
they're not doing it right lmao
you’re supposed to bait it’s tail swings and go for the head
it’s pretty easy to do if you’re in a sizable pack
and the Carno players aren’t awful (they will be)
Well, I think they do want niches, so there is that. That's part of the diet thing as well I'd say. And yes, you can, if you and your fellow carno can (not that carnos should come in packs), but that does not mean you should be encouraged to.
The encouraged to (and the false idea that because its on your diet you should be superior to it) are the problems with incentivizing hunting outside your niche, yeah
Also the fact Carno has like
0 downsides
ok first, most niches irl don't result in nutrient deficiencies if you hunt other animals, and even with those niches pretty much all predators will scavenge
I mean carnivores in game can live off any random crap they catch and eat
they just don't thrive off it
^
people who want "meat is meat" tend to want to be able to thrive off any random crap they catch/eat
yeah but opportunistic scavengers and hunters are thriving off all the corpses they find
When IRL animals can't eat within their niche, they die. Isle dinos can't eat within their niche, they can live forever if they find literally anything edible
@sick pondI think the "problem" here is that if you encourage lets say carno to hunt stegos by giving them nutris, you'll have carnos wanting to fight adult stegos. Something that should not happen except the once in a blue moon thing.
i.e. I should be able to maintain a perfect diet because I'm hunting challenging animals (even if I have no business doing so)
it encourages carnos to hunt whatever they want. not anything in particular
Sure, and I'd imagine animals like Cerato and Deino would do just that
yeah but every carnivore in game would logically do the same
By encouraging them to hunt whatever they want, it's in a way giving them a method to just avoid the diet system entirely
as they should
They thrive off of corpses of animals that are within their niche. A lion hunting gazelle, wildebeast, and zebra isn't going to thrive just the same eating animals from entirely different ecosystems
I guess indirectly you could make every critter give one of the nutris, for a carnivore.
So you'd still have to hunt more than one kind, but you do get some more leeway
yeah but a lion would be fine eating domestic cattle, deer, and wild boar
I.e. if I can theoretically catch and kill an animal, I'm going to do so. No matter if I am miles from my intended biome, hunting things I have no reason to try and hunt
Even deino should not be the "eat everything and gain all nutris", it's an apex, so it should have it more difficult honestly
Much as I understand that it's a bit more.. limited in prey choices
A Carno atm does fine eating anything it can catch
If that was the case then it would be impossible to grow a deino
you don't starve to death, and thus you can wait around till something better shows up
Hardly. You could have fish give one nutri, deinos give another, and then everything else give a third.
and the isle isn't a perfect parody of a real ecosystem anyway, so any attempts to flesh out real niches wouldn't work anyway
however the lack of nutrition also keeps you from playing like a jackass and ganking whatever you want whenever you want

carnivores diets should be working off what parts of the body
so grow a deino for 10 hours? Because the chances of anything coming to drink is almost 0
sent the message too early
Gore system will probably do just that
yeah the gore system should be what determines carnivore diet, not what you're eating
i.e. it would provide a method of keeping a jungle carnivore from moving into the swamps, or keeping a plains animal from moving to the coasts
also my statement was objectively correct
Your statement also works to contradict your own arguement
Look up "Creative liberties" and "educated guesses"
what are you talking about
what
The Isle is a game, not irl, so even if a Lion can do fine eating domesticated cattle, game logic says "carno can't eat X"
Well that's cause of other issues, no? Besides, you grow to 50% just fine, and then you can still keep two out of three nutris, I'd say that's pretty good for an apex and currently uncontested playable honestly.
^
If we argue that niche partitioning doesn't work because the isle is a game, that same logic can be used to discredit "meat is meat"
Also the idea "Well we just can't make a realistic diet for a fictional animal" is inherently flawed. By that logic we can't decide what any dino in the game should look like because we've never seen anything but their bones.
Map layout probably destroys deino in the most sense. the map is so awkward and all over the place it’s almost impossible to lunge anything
But here we are
but you're just picking and choosing what to make more realistic then the others, you're using "specialized carnivore can only hunt one or two things irl" and "oh just game logic" in the same argument
if anyones contradicting themselves its you
also considering the fact that lunge can break sometimes
Well here's the goal of the diet system: Control player movement in a predictable manner
Herbivores: control where their food spawns, they'll follow
Because by dev design, some dinosaurs are niche specialists. So speaking about realism and speaking about game design, the logic works.
Carnivores: If they can eat anything, they will go anywhere, there's no control
but nothing in game is a niche specialist though
Lmao
he’s right
well some should just the game didnt make them as such
since current state is a mess
unless you count "small game hunter" as a niche, which is the most incredible vague and inconsequential niche possible behind scavenger
I guess Pteras should hunt stegos next and deino should roam the plains
Niches? Specializations? What're those?
Willo you haven't addressed the main issues with the meat is meat argument which is how do you then restrict carnivore player movements?
Deinos do do that tbf
I mean, deinos already roam the planes for some reason
@barren zephyrYeah, I'm not saying it would work fine just now. It was more so me saying I believe deino should struggle decently, it is powerful and has a "one-shot" ability and all that. And with it being "uncontested", I can't say it's bad if it has to find three different kinds of prey, especially since two of those would be "common", being fish and deinos. And two out of three isn't a bad diet, I'd say that should be good for growing and for living, and be the far more common for any playable rather than running around with perfect diet most of the time.
anyway whats happening
the thing that limits ptera hunting is literally only it's size. its actual niche, which is coastal fish eater, doesn't really matter anymore
Excuse me, Deinos should continue to roam the plains*
someone gimme a tldr
Fixed my statement
meat is meat argument
Because ideally, if I go into the jungle, I should know what creatures am likely to encounter. Current diets works for that, as I know that the herbivores are restricted based on the locations of their food, and the carnivores are restricted based on the locations of their prey
Except it hunts Hypsi and rabbits. Not coastal animals
it has the ability to hunt fish, but carcasses have been on it's diet list for a while so idk how thats specialization
Rn kinda makes sense but with gore i would like them to gain different nutrients from eating organs of preferred prey
Discussion on if carnis should be able to eat anything for nutris and all that. The purpose of the diet system, and so on.
If deino were to have some sort of specified diet preference, it should be when the game has more playables and better areas to dwell as deino, like deepish ponds and such, at the moment deino is fine diet wise since there isn’t much to hunt, except fish and other deinos
But if we let carnivores benefit off any given kill, then when I enter a new biome, I will know what herbivores are going to be there, but the carnivores could be literally any individual carnivorous animal
Like eating teno stomach and intestines should give different nutrients that would be cool
Yeah, that's fine. I wasn't talking as of right this moment, and I'm well aware the map is, well.. not the best we've ever had to say the least :p
well thats what the gore update will do
Some people don't like this argument because carni's should get an easy pass to be able to eat anything ig unlike herbs, is the tl;dr
<#general-feedback message>
Locational consumption for diets was always interesting
Rn tho carnis should be able to get atleast two nutrients from whatever
Like a rex could literally live in any random biome, or allo could just go vibe in every biome, etc
good
Untill places are fleshed out more that is
If there is no method to predicting which carnivores will be where, why should the herbivores be restricted like that? How is it fair to that entire faction?
When i say whatever i mean on its diets
More over, what is the point of unique biomes if animals aren't actually made to stay in them
because herbivores and carnivores are different
That as well. Notice how people want herbs to be restricted but not carni's? There's a theme here lol
There is no restrictions to where stuff is rn so it makes sense for diets to be a bit more lenient on carnivores
they shouldn't be subject to same factors because they're completely different
But then again meat is meat when your a juvie
Sure, but fundamentally the diet system is meant to control player movement, the carnivores need to have their movement controlled as well, so how do you propose it is done?
So now realism matters? 
realism matters when it makes for a fun game
Idk, I find the game more fun as carni when I'm forced to move around a lot
Which current diets have achieved
Realism means that carno wins every fight rn
and humans could kill rexes instantly with realism
Because when I enter a biome, I should know "I am likely to encounter Allos, Maias, and Albertos here" or "This is where I'd find Trikes, Rexes and Anky" but if the carnivores can go anywhere, then you take that away
Isn't that more an issue with herbi food spawners being.. odd? :p
Odd indeed. Poor pachys just want a perfect diet
I'd say that depends on the factors in question.
that was always so
but in some thign in real its like this
Herbivores say Zebras are way more restirctet than a Lion
a Zebra needs to be on open plains cause it mainly eats grass
while a Lion can also go in the forest and anywhere else
(thats why Lions where bevore way more wide spread then like zebras)
tbf Pachy diet is just broken rn
i think true realism means most of us die before we reach adulthood
Anky should be a loner in the jungle
which sucksss
Irrelevant to what I said but sure whatever
which is when realism should be ignored, because that wouldn't be fun
Also we should get kentro and herra so that we have more jungle animals
Yeah. My experience in legacy tells me food spawners for herbis have always been weird. Hopefully they figure out how to make them work properly. I find sumac as stego near swamp, while it says "arid plains" on the info.... :p
It wouldn't be very fun for the rest of the players if Carnivores got a free pass to totally ignore the biome restrictions
Except notice how lions that live in plains and lions that live in jungles (or other places) are adapted differently?
They should just set stuff to only go in certain areas
The plains lion doesn't thrive in the same place a jungle lion or a cave lion does
Sounds properly hardcore honestly. At least for the apexes :p
And those different adaptations took tens of thousands of years to develope
it would be fun, but a different type of game
@dense meteor is that... a screenshot from halo CE?
Basically, how do you make it so you can tell who is living where, if half of the dinosaurs can live everywhere?
Well, the game is meant to be hardcore, especially for apexes, and so on. Horror survival. So it might make sense Willo.
but that just happens because young animals are ez food and are eaten by pretty much everything
That would be based lmao
You mean like current juvies we have in game? :p
yeah but for real animals eating young animals actually gives you your needed nutrients
They do in the game too, as long as it's the right kind of critter :p
not how it should be though
Lions... don't live in jungles
Tigers do tho :p
tigers are cooler than lions ngl
roar is much scarier
There are in some places, like Ethiopia
actually there are some populations of lions that do live in jungles
yeah theyr are not many left but some in Asia who live near and in jungles
Depends on what you want from the game and what the goals are. Again, diets are meant to limit where a critter lives. And I do believe it should be more hardcore which does entail dying a lot more than you currently do, both while growing up and being grown.
imo, letting carnivores roam wherever, eat whatever, and just get a free pass to a good diet is a bit too lenient for them and makes biomes pretty pointless
They're rare though
Tigers are considerably better than lions are as well
Tigers are just better lions but they cant socialise
kinda like anyone who plays the isle
Exactly. If herbs are restricted to living in only one place, its really not fair nor fun if carni's can just go wherever the hell they want while herbs are forced into one corner they either can't leave or can't enjoy the game.
Looking at you magy haters
I mean two places mainly
and there is more than one of that place on the map
so they could be in like 10 locations on a large map
But yeah carnis need strict diets
just not until gore tho
but saying that the game design "isn't fair" is just dumb, herbivores are restricted to certain environments because their food don't run around the map and are all functionally made up of the same thing
I'm not saying there's not. I'm saying restricting herbs to certain places but putting 0 restrictions on where carni's will want to be is not good game design when the dev's are trying to make a working ecosystem
carnis everywhere=bad
But if the herbis don't run around the map, then the carnivores food also don't do that :p
If the herbivores are also restricted to certain environments, doesn't it make it far easier to track down your prey?
herbis everywhere=bad
well Carno for an instant are way better in the open then in the forest
same for Stego
while pachy would make way more sense to be in the forest
biomes that thrive on different enviroments=good
Except herbivore food is limited to certain places, which means carni's don't have to look that far to find other dinos. The only places you have to go as a carni to find food are center plains, south swamp, and baby pond. Never worry about finding food then lmao
carno not being good in the jungle shouldn't be because of it's preferred prey not being in the jungle, it should be because carnos speed and turn radius is useless in the jungle
iirc carno is getting an agility nerf next update, no?
That only works to a point, Carno's speed in open areas works well in the plains, in the arid biomes, and would work well near the coasts with their open beaches. So how do you keep Carno from going onto the beach and ganking things there? Or just forgetting its speed altogether and using its size to bully jungle animals off their food, etc
i.e. game design determines the niches players are put into, not a shopping list of things you can and cannot eat
no reason not to let carno go to the beaches
Except everyone is in specific areas (usually plains) because that's what the game design supports and favors the most. Are you honestly telling me that Carno is struggling because there's a lack of available food? Because 
The only time Carno struggles for food is because a stego is sitting its ass on top of it
Of which the solution is literally walk somewhere else for food
when did I say carno is struggling because the lack of food lmao. you're literally just making up shit
If you want to make the biomes have unique fauna, you need to make sure they actually stay there. In the case of the herbivores, it's because their food grows there, and for the carnivores, it's the same principal, their food occurs in the biomes they are meant to live in. Carno has no reason to be on the beach, thus it shouldn't be rewarded for going there
Okay but tbh
Even if we did limit the player movement to certain biomes
i'm not sold on this "ecosystem" based on preferred prey to ever work, since down the line we have more than 50 playables, some are flat out more interesting and better than others so X and Y playables are easy to find, but Z wont be played at all so carnivore that requires Z wont be able to play
Let's suppose that did happen
What happens if someone decided not to play as the preferred prey?
Then you run into issue of having to have ton of AI on the map, which trivialises growth of any carnivore
Regardless, Ai is the current solution to "well what if no one is playing Maia"
The AI currently does suck but I don't think nixing all AI from the game is the solution
So when you say lions... you mean the African and asiatic lion? These two guys?
fighting ai is boring too. I want to actually be fighting against players in the multiplayer game
but on top of that, animals also have multiple prey options
And then its death match with carnivores all over again, just get your diet check from easy ai and go brawl in the middle
Because mountain lions are cougars.
Ai being boring to fight and being too common are both solvable problems
Player v player interaction is fields above ai
You'd be hard pressed to design any type of ai that is more fun to play against then a player
Triple AAA studios struggle with it
Anyways, i think having preferred prey is a mistake, that will be walked backwards eventually on
the ai being too boring to fight and too common are two problems that the isle developers won't be able to fix within a reasonable amount of time
As it stands right now? It should be the optimal choice
Until ai is in a state where it works somewhat
I said cave lion, not mountain lions
https://www.thoughtco.com/cave-lion-1093066
They don't exist anymore but they did, and they lived very differently from african lions, which is the point I was making
True but in a server of say, 100 people where you have a range of animals (let's say like, 30 cause the entire roster may not be playable on officials) plus humans and tribals, you're simply not going to have enough players to fill every role, which kinda requires Ai just so an ecosystem isn't just "The one diablo that lives in the plains and everyone else is carnivores scattered to every biome"
I already said why having AI support this shit aint going to work
time to farm some hypos with my buddies
Well consider: If you don't want the AI, they weren't made for you
lmao
Yeah, fuck that
Just have different meat types for different dinos
I doubt you'd be able to do that ^^
Ai is so lame
Isn't that kinda the same thing as current diets tho?
Kinda but not really
I promise you i can do it, just have multiple accounts and find the easiest method
Yeno what honestly could've been done instead of the current nutrient system? You get nutrients from everything HOWEVER... if you continue to eat the same prey you eventually not only become sick but you no longer gain nutrients.
the ai is way too easy, you should be forced to fight against actual players in the survival game
you can't farm something when you never know what you have to do to get it, if it's even something you can get that way ^^
Different animals when dead can be separated by categories of meat
Honestly I think the "We'll make AI equally intelligent as players" goal is way too high and unrealistic. The AI serve a purpose but that's not it nor should it be
people will find a way or.... "life will find a way"
Can't rely on players, much as you might want it ^^
I'm fine with them as small critters
But it is absurdly realistic, with this team. It'd take a decade just to have it close to Halo CE standards
Sure, though what method is going to fill in the space of keeping carnivores in the biomes they should be in?
in my opinion the ai should just react simplistic like an "real" animal
trying to flee at first but will fight back if it cant flee
The herbivores
No one is forcing you to fight AI lmao
every carnivore relied on other players for the entirety of evrima outside of the mechanics test
Carnivores will follow where the herbivores go for food
If I can eat any herbivore, I'm not staying where the devs say I "should" be, I'm gonna mix pack with my buddies and go wherever and eat whatever I want
Depends on the species. Personally a boar charging at a dino recklessly is pretty actual-boar-like-behavior
Only if the herbivore is the one you can or want to eat, and not the other one?
Depends on species, you can't just sustain you're pack with anything with a set amount of time
That's simply not true, Ai dryo were added very early in Evrima
if it would have babys or got woundet yes
otherwise boars still will try to flee first
otherwise boars would already go extinct
if you were only hunting ai dryos you're just bad at the game lmao
I mean if I've got some Carnos, Allos, an Acro, and such, and we are killing everything we come across, we'd be set for a long time, long enough to allow new prey to grow and respawn
Or you were just growing your animal on easy food and then death matching, repeat
some survival game that is
Say for example Carno's eating small Allo's
The Allo meat would be for example "lean"
It can save us from starvation, but it wouldn't be pretty to digest
Ah, no. They literally designed "boar spears" with a bar to stop the spear from going all the way through the animal because they will willingly impale their entire ass body on a spear just to kill you out of spite/aggression. Wild boars are nasty aggressive
What would be the difference there between current and this proposal? Because you can eat food not on your diet and avoid starving, but you won't have a good time
that's why the gore system should be determining carnivore diets and not the kind of animal you're hunting
Hm, i quite like thus idea, itcould go more in depth with organs using the criterias
It's more simplified and intuitive
I mean... if we're talking about mix packing then... it doesn't matter where your preferred place is, you could just rotate around and kill everything regardless
I mean you still have the issue of "I can't eat lean, thus this animal is nothing more than raw food"
on top of the new issue of "anything that isn't lean I can eat"
here in Europe the boars are quite "normal"
they will not bother you even if you come closer they will simply run /walk away
but if you scare them or they have young its a diffrent story
There are animals you can starve to death eating because they're too lean. Wild rabbits, for instance
That's just an example
Okay, flesh out the proposal more, because right now it just sounds like current diets with different category names
Carnivore meat can get a special trait, like being not too good to eat unless you're a specific playable
As long as the diet option limits where a carni can do like a herbi, and makes the carnis follow their designated herbi prey, it works
This can be replicated on current diets by simply not putting the animal on the diets of most playables
No matter if you want to split it by nutris, or lean/fatty meat, or even gore
carnivores and herbivores should have different playstyles
True, but it becomes more arbitrary
They already do, but the fact of the matter is that carnivores can't get a free pass to ignore their biomes all together
^
And they do, in other ways. But diets are specifically to keep designated critters in designated biomes, and so it has to do that.
I say they should get a free pass
But suffer consequences for it
But then there's no free pass, is there? ^^
Does it? If this system is set up, why would carnivore meat not be as filling as herbivore meat?
They already do, you can eat whatever, but you get debuffs for ignoring your diet
yeah but herbivores don't have to hunt. they can just eat shit off the ground and have perfect diets, they can't starve because they graze. carnivores shouldn't have any of these features because they should play differently
The proposal by Willo is that they can eat whatever, and you benefit for it
Technically they do have to hunt. Their food just doesn't travel lol
Carnivores have to hunt, can't graze, and their food has to be tracked down, they already play differently
We need some of those strain plants to hunt as herbis! :p
The only thing they share is they both can only eat some foods, but for carnivores their options are far more varied
Fuck yeah
until the gore system, and then carnivores gain a small amount of nutrients from everything they eat
Honestly, I really like that idea. Have some really good strain plants that actually fight back and can move around somewhat and so on! :p
Thats dumb
Is this something you're suggesting or are you misinterpreting something?
Ark X seeds 
I mean that was how the wording of the "we're going to have carnivores gain nutrients from eating different organs" sounded
Because different animals would now be categorized in clear simpler terms
It'd be easier to implement as well if those category's were placed
And keeping in mind, a lot of these playables are supposedly balanced against certain matchups
what i'm saying is, when a carnivore eats something they get a small amount of nutrients until the gore system comes out, and then your diet comes from different parts of the corpse
Hypsi can escape an Allo by climbing a treetop
Having a favourable matchup in dense forests
But if it just comes from different parts of the corpse, we're still stuck with "carni can go anywhere"
What that sounds like to me is that the carnivores will be able to get X amount of nutrients from eating Y, rather than "they can eat whatever for some benefit no matter what"
I'm not sure it'd be more clear than "You can't eat this, you can eat this"
Unless its specifically body parts from preferred prey species
Which would make more sense
I mean, wasn't that the point of balancing these new movement systems?
Why have diets now be the arbitrary determiner for balance and biomes
Hypsi should be able to ride other herbis :p
Yes™️
Could work. I'd rather that the first bites give more nutrits, you know, the whole "eat the best parts", and that gore thus means only scavengers can eat from the "whole body" and gain as much nutris. Encourages a bit of group challenge "I eat first, so I get the most nutris per bite!"
carnivores should be able to go anywhere to find food, but if you consider things like carno, which need the highest energy parts of meat, can no longer thrive by scavenging
Stego turret!
would be way more sense so a Carno would not kill like 5 animals just to get a perfect died
so it would only need to kill 1 or 2
Diets are less about balance and more about biomes, because some animals would logically be able to do well in any biome where they are fast enough to catch something and strong enough to kill it, which is nearly every carnivore in nearly every biome. This means that no carnivore is actually restricted, as even a Carno in the Jungle would be able to make something work
That would make for a based event lol
if diets are only about restricting a players free choice then it's useless
Now I want to see two stegos with their compliment of hypsis fighting each other! :p
I mean they could just make it where they gain all nutrients from only their preferred prey... so there's an incentive to actually stay with a body that still has organs and parts to be eaten rather than "oh look i killed this teno but now my lipids are full, time to go hunt a pachy"
Two turrets fighting
You can still choose to leave your biome, it's just about rewarding those who do not do so, and punishing those who do. The choice is yours to make
Carno should get the best nutrient yield by swallowing small dinos whole to fit its small game hunter style, imo
it was just an example
It's not like diets instakill your animal for setting foot outside your biome, it just becomes impossible to avoid debuffs if you stay out for too long
etc
I would disagree
A Carno making it work in a dense jungle should not be pushed out by the diet system
Rather it should be outcompeted, as Herrera can climb, hop tree to tree for safety or ambush. and having it's agility far more equipped to move through the foliage to catch prey
I bully carno mains with perfect diet hypsi
The only thing its going to swallow are micros...
Good
That's the point of specialists after all
That's why I say make things you can swallow whole worth a lot more nutrients
They never see the pachy coming because they cant see at all 🆒
And Carno goes "hey nice kill that's mine now" and/or doesn't care because it's 1.8 tons and a 175kg Herrera ain't gonna be starving out a Carno any time soon
but the gore system determining diets is different from herbivore diets by not completely restricting your movements, but giving you a whole different kind of restriction to work around
You mean the corpse thats in the tree? As the Herrera... would bring its kill into the tree ?
Herra should be able to pounce onto a carnos back
Yeah, but that can be solved simply by letting Herrara take kills up trees
Or having Cera become a better corpse bully
Not much of a restriction if every problem can be solved with "go kill something"
If we get that mechanic that is :p
hunting actual players isn't a restriction?
Not necessarily depending on what it downed and how close the carno was at the time
Also I doubt a herrera can bring anything big up there anyway so
Even if that was the case, if a Carno was starving, and seen a Herrera with a kill near the edge of a forest, the same scenario would play out
No because anyone can do it
Grab and climb =0
Honestly you can travel the entire map as a carno on a perfect diet without losing it or starving, even with dietary restrictions. Idk why people are so butthurt about it having to actually have a niche. Oh the inhumanity
Yes, I understand how it would work, I'm less sure we get it, or that they can make it work properly... :p
Then the carno goes into the forest after the herra and get gangbanged by 5
Lmao
Good
I doubt a few herreras will make a carno concerned :p
I mean ima be honest a carno still one shots a Herrera
It's rather not the niche
It's the rigid implementation that'd being argued
I doubt it but we can hope
Carno doesnt 1 shot utah
No matter how hard you make it, someone somewhere if gonna figure out how to 1v1 an Anky with a Carno, either because the Anky was terrible or because the Carno was godlike. That doesn't mean the Carno should be rewarded because again, it has 0 reason to be doing what it's doing
Herrera is half the size of a utah if even that
I'd rather not have more arbitrary systems
Most people are neutral or dislike the carni diets as of rn
wow utah weighs more than herrera...
Herra should be able to pounce on dinos backs
The whole point of a niche is being specialized to a certain playstyle. Otherwise, play a different dino with a different playstyle
And do what? It'd get thrown off immediately :p
except dinos with spikes like kentro
What's the point..
Nah thats just utahs
The point is play a different dino if you don't like Carno's niche lol
??
If a utah can't hold on for very long, you imagine a herrera that lacks specialized claws to do so can do better? xD
Uselessness is reserved for utah tho so it would be fine
Okay.. I will... I don't specifically like Carno
I mean replace Carno with anything really
Okay, I don't wanna strawman and misinterpret your point
Hey! thats brutally true...
Also that's probably a really bad example
The mf is gonna be tanking rex bites
How in tf is a Carno gonna bring it down
Idk but then you got carno just popping in and stealing the remains
Maybe the anky was asleep at the wheel. But regardless, it was a bad example on purpose because it shouldn't even be possible but someone is gonna do it somehow. When that does happen, it shouldn't result in the Carno getting rewarded
Shouldnt be rewarded for doing ceras job :p
Because again, that Carno had no reason to try and attack that anky, it shouldn't have won, and it probably shouldn't have even been in a place where it was able to even encounter an anky
You know that's a really hyper specific example though right?
And the odds of that happening
Is there a better example?
On purpose yes, but it illustrates the point, if the animal shouldn't be doing something, it shouldn't be rewarded
That can be said for almost any other playable
Anky and Carno are super extreme choices on purpose
Alright, I'll roll with it
because you can agree, it shouldn't be happening
If I'm like "You know what, I want to play a speedy, agile dino", what I'm not going to play is Stego or Pachy.
Likewise if I want to play an animal that can fight a carno and win, I'm not going to pick a Dryo.
Or alternatively, since we're talking about diets, if I want a carnivore that can brawl, I'm not going to pick Ptera or Utah.
Basically its stupid to expect that all dinos of a certain designation (carni or herbi) should play basically the same or have an inherent advantage over the other.
"Herbs should be forced to eat 3 specific things for their diet, while getting no benefit from un-preferred plants, but carnis should get benefits from anything they can find" is bad design imo. Either both herbs and carnis can benefit from everything they find or they both have to pick and choose what's worth eating per their preferred diets.
you should have took Brachio and Troodon haha
Brachi and Compy even lol
If Compy's bite did 1 damage, it would need 37,100 bites
the Compy nibbled its toe and then the Brachio died on a heavy infection XD
I think the holes in all our arguments(including me) is this
probably like 400000 with healing being a thing
Nah compy has it in the bag
We still have not touched or played with the gore update yet
And we generally shouldn't expect a dino to be turned into something its not just because some people want it to be something else, other than what its intended to be and where its intended to go
So we can't say how alot of this would trickle down in the niches
I mean even with gore, I doubt the devs would throw out the idea that "X lives here" should apply to carnivores as well
"Cool I'm in the plains, I can find Dryo,Pachy,Teno,Stego, and literally every carnivore"
True, but it is a big factor were the devs could throw another wrench in
Specifically for Carni's
Unfortunately that's a "We'll cross that bridge when we come to it" scenario
Since the devs like to change a lot of things
Yeah they could, but given that allowing carnivore players to say "haha fuck you I go where I want and I get no punishment for it" is highly unlikely, I don't think things will change too much
Like the compass
That's kind of what it boils down to
there you would probably need that certain dinso do more or less dmg to well certain other dinos
like a Carno who is meant ot hunt smaller critters do like 0 dmg to an anky or anything way bigger
but then ppl would be mad cause they want theyr epic kill like in legacy when they fight (without alt turn) a Rex with an utah for like 1 hour XD
I mean carnivores are already pretty free to roam as it is. Most of them just don't try to lol Especially Carnos
I think we can only properly discuss this until the feature is here
Utah can get by pretty okay away from deathmatch hotspots too
If its not a literal infant
I mean carno mains already bitch and whine about dying to stegos so
I think the issue is simply just region locking
I mean if given the option to go anywhere and eat anything, players will do so, meaning they won't be where they should be
Okay but the thing is that Carni's aren't actually forced to stay in their niches. They're just not easily rewarded traveling outside of them
I don't think I'll ever agree to that
I'd prefer if Herrara does better than Utah in the jungle by simple means of it being better suited to that environment. But not pushing it out arbitrarily
if you make it so the only way to get perfect diet is to stay in your corner, then players won't be as tempted to leave
a Utah can still go into the jungle if it wants
it'll just have a bad time
Herrera is not only better suited to that environment, but also can benefit more from the resources
I mean that's already kind of how it works. Allegedly utahs are superior in the jungle but if 1-3 adult carnos rolls up on a utah pack in the jungle and they don't run the fuck away, they're usually dead
Utah is meant to be basically wherever since its capable of living in most regions
That's due to pounce and Utah being shitty
Because adult carno can rek utahs easily
But again. Theory vs Reality. Hererra might also be shitty
We don't know yet cuz its not out
If we had update 3.5
Those Utahs would have clear advantage in the jungle over a Carno
Not disagreeing with you there
True, it's mostly semantics
i would actually think as an funny addition if you got some Ai "events" where like 5 or more Tenos etc spawn in then wander a certain route and when they reach the end (outside the map) they despawn or just wander back or take a other route until all die or new ones spawn in to form a new herd
also certain "corpses" spawn in the mudpit (like dinos who got stuck there)
oop sorry That was from ealier
Utah, at least on paper has the advantage of not beeing locked to 1 place when it comes to combat, you ran into smth thats better in forest, go into plains and vice versa
Honestly Utah seems like it should be the current best "Generalist"/utlity hunter out of the current roster
Generalist and oportunistic endurance hunter is what it's supposed to be
and this should be emphasized with gore and more dinos beeing added to diets
Features should push biomes, and encourage capability not diets imo
Like Teno having a better swim, so it'd be better near swamp areas. Or allo/alberto bumping into dense foliage
So smaller things would be better suited
The matter of competition and suitability I feel is what should be the outlier for Carni movement around the map
Exactly my point. Utah being a generalist and opportunistic scavenger. Carno being a straight specialist. Ptera being a specialist (fisher) and opportunistic scavenger. Deino being a specialist (ambush) and opportunistic hunter & scavenger/bully.
then how do you differentiate bwteen a carni that should live in a coastal are compared to one in plains?
utah technicaly has a speciality, endurance hunter, not scavanger, it wants to drag out fights for as long as it needs for bleed to take effect
maybe make one who lives near coastals can drink saltwater or looses water not as fast
What carni lives in costal?
Do we have one? I can't remember
Combination of diet restrictions and gimmicks/mechanics. Have it hunt other coastal things and have mechs like climbing cliffs and trees.
lets say troodon but troo loks to live more in forests and coastal
Well, its technically both generalist, endurance hunter and scavenger.
Ptera, mostly
You could apply that to herbis too then, couldn't you? Instead of locking them to diets?
Okay, so Troodon would be able to invade things like burrows, mantle and climb rocks. Swim about and invade Ptera nests
i asked that as an alternative to region orientate players without diets @weak dune
Just for example, I know troodon is more forest suited
so with enough patiente and skill it could climb rocks to get to ptera nests and kill the babies?
Unfortunately there's not a very easy way to do that, though to be fair diets aren't working as intended on the carni side so clearly that's not so easy either
Each playable already from special abilites and features by design are already differentiating enough I feel
Like with crab and turtle spawns
Yes
Also capable of sustaining off the crabs and fish remains there
Because of it's size
Pretty sure Herrera is confirmed for that at least
An Allo at coastal will starve just off of crabs
herrera should get nowhere near coastal
Honestly I'd love to see coastal deino but there's like. NO way for Deino to reach the ocean before dying of dehydration
well there needs to be a good range of dinos for that since proto is a forest/ coastal dino
from the concepts
Herrara could theoretically climb there, but remember, the swimming aspect.
Herrera will be able to climb cliffs
also with how much work is put in that biome i doubt proto and ptera will be the sole ones there
The devs already talked about Herrera climbing cliffs to reach Ptera nests
then i missed that one
Tbh, I can't realistically see the devs ambition bearing fruit
I do think they kinda suffer from scope creep
Especially for how unrealistic the standards are, like ai being as good as players
Or having intuitive diets, perks, etc, etc, and having these idealized biomes and abilities
Just about everything they released has been mediocre
imo the only AI we should have is wildlife not dinos
since that can be much more simplistic since it doesnt need to be to the level of a player (aka human mind)
@unreal ridge The Spino would mabey win a 1 vs 1 against a 50% Croc or bigger but keep in Mind the Spino was a Fish hunter not a Croc hunter and those Fish were mabey 4 or 5 Meters long and weight a few hundred Kilos or mabey on ton but not a few Tons. So Spino could never pick up a few Tons with his arms. I rather think that they would Coexcist because both of them are Powerfull Dinos. And keep in Mind IF the Spino would be able to pick him up, he would have 10 Meter and 8 Tons of Muscles in his Arms. But a smaller one wouldnt be a Problem yeah but the same way around. A 50% Spino wouldnt be a problem for a Adult Deino so yeah.
The team is way too small before even entertaining the idea
I'm fine with dino AI but not the specific way its implemented
I would've liked to see large AI herds of Dryo, Teno, or Stego that follow routes all around the greater map like actual animals, not the braindead whatever-we-have that just slow walk in circles and occasionally call into the void
Its bad when the best AI in the game are schooling fish that swim in circles lol
Boar are pretty okay too. Funnily enough I don't think the Utah AI are smart enough to run around logs to get you but the boar are lol
Carno ai was a mistake, and was terrible
Carno AI was the worst
It'd still be riddled with flaws inherently even if it performed correctedly in behaviours
Idk what they were thinking
just give us normal wildlife AI like boars ders etc and thats more than good enough
no, Dinosaur AI sucks
the whole GREAT THING about The Isle was that the environment was player created
why the no at the beggining? you still tired?
AI, in legacy, was just there
No, just woke up, but dinosaur AI was just simply a terrible idea
I'm excluding Legacy's dino AI Fodder.
because it was fodder
true, i like the normal animal AI we have rn, could be better for sure but a way better idea
since none of them are playable
I much more prefer Mammal/21st century animal AI
I think dino AI as a backdrop or an option, but actually doing something besides roaming in circles, is just fine. Make herds actually migrate, stop and rest, "eat", "drink", run away or fight if a carni is near. Like, give AI an actual routine, and it would be fine.
But no, don't put AI in and expect it will play just like real people will. That's just ludicrous and way too much to aim for.
so.. exactly what im saying, geez you really just woke up lol
then they should ask the guys who made RDR2 cause theyr Ai actually does such stuff
That's still a tremendous order for this team
note*
that's a Triple A team who made it
Its really not. Its literally pathing AI on a spline.
You'd have a flock of them stuck in ponds, rivers
Or falling off cliffs in mass muders like sheep
They already do that though
people thought AI, in the isle, were gonna be good.
Don't forget, trying to create an AI environment- making sure it lives and breathes is hard.
Especially with ONE AI programmer
Yeah but if they're already dead-set on doing AI, they could at least make their expectations more reasonable. Having AI follow a target path is a lot easier than making AI behave "just like an intelligent player"
Oh right lol
premade target paths lead to metas and exploits.
I understand where you're going for- but the expectation really was to make AI with ONE DEV
you know- The Isle really tries to hire people who are interested in the job.
I know the devs are constantly hiring.
But please, try to hire someone (even if they don't care about dinosaurs) to help Amarok with AI
in the end- it's a job.
It's about the money
I didn't say Utah though so I have no idea why that's relevant especially when the match-up was carnos vs Herrera
I mean there are ways around it. But I'd rather have predictable moving herds than a teno staring off into space and 1-calling while you bite its face
Honestly i cant be bothered to check what i wrote
honestly, I'd prefer nothing if we can't get "natural" AI
Well, "natural" AI is... a pretty tall order even for a AAA studio
Honestly.
Anything that can simply replicate a good fraction of RDR2 would be great
@weak dune 1. aren't those all mammals of wildy different habitats across the globe? 2. I've seen ideas of lean meat, fatty meat, organ, bones...etc. In a way you could both make it so hunting species X will get you nutrients...but not enough to sustain yourself. So you would always try to go after your preffered targets. However being punished during hard times where there barely any food and the only thing you killed is not on your list of preffered prey is stupid
Yeah but RDR2 uh. Kinda worked their team into the ground to make that game
I know.
We need more AI devs
That one guy that just had to work on the horse AI 
Well, finding multiple animals from multiple places in the world was kind of the point of my post. Its not like there's just a single area of the world where specialist species develope

mammals are more complex and consume more energy than other animals I think
Bigger brains, complex thinking
compared to a reptile bird thing with a walnut brain relying on instinct
they don't need to be smart
the thing is RDR2 have pretty impressiv AI like Aniamls hunting each other or small birds taking a bath in the river
or cats hunting rats and birds
where it would not make any diffrence if it wouldnt be in the game
and games where it matters that the Ai works like this ...have in most cases the really bad AI XD
Animals don't need to be smart to be specialist
well the point is they need more nutrients
to susatin themselves
Also what about point 2
do you disagree with that idea
I know.
Most AI in multiplayer games suck because AI is not fun.
Hence why I'd prefer mammal ai.
They don't interfere with the environment that much- and most dinosaur playables.
and, don't need to be very sophisticated
I did notice earlier that it seems like some of the Isle's AI attack/hunt other AI... they just don't do it intelligently. Boar attacking elite fish, utah attacking teno, etc. Problem is their AI is still pretty dumb and they attack, then break off, then randomly decide to attack again. Pretty sure their AI script is running some sort of timed tick check or something.
all the marine snails want to talk ,,,like a huge ton of them are just overerly specialized
also Birds need in most cases more stuff then mammals cause birds have a way higher body temperature
Point 2?
I've seen ideas of lean meat, fatty meat, organ, bones...etc. In a way you could both make it so hunting species X will get you nutrients...but not enough to sustain yourself. So you would always try to go after your preffered targets. However being punished during hard times where there barely any food and the only thing you killed is not on your list of preffered prey is stupid
Was it Mirgiran delet magy dudes idea I think
I mean its pretty difficult to not find preferred prey
rn, yea but think with 56 dinos
gore update
iamgine theres 50 dead bodies everywhere and you can't eat any of them
because its not the 6 you want
I mean I'm talking about what I know, not what I don't. We don't have 56 dinos. We have like. 9, with Troodon on the way. I'll save my opinions for a wider ecosystem when we actually have it. Plus, I figure the diet system will be tweaked and refined as more species are added. Likely we'll also see other AI added, or so I assume.
Carno, for instance, will probably have a wider selection of "small prey" to choose from
Deino will probably have more aquatic things to choose from like beipi and austro
etc
a lot of which would prob live in forests
dryo and utah are some of the few small animals it could find in plains
Depends really. Carno honestly does well most places except long falls lol
Might change when utah is fixed but that assumes it ever is
carno is getting a huge nerf in agility so forests are a nogo for them now
I mean maybe
Unless you're taking on a stego or teno, you can honestly just stand there and spam bite a lot of the time
anything they would find there is by far more agile and more suited for a forest
And adult carno can tank teno tail slams pretty well
yet those can fight back and teno would be more in a swamp and stego in plains
Possibly, but a lot of it depends on player behavior
Utah are supposed to be superior in the jungle/forest but most of them just hang out in plains lol
bc all other dinos have to go there rn
That was the whole premise of the argument
Nothing but debuffs and punishment on the ground
from the start i saw how diets work after they got on QA i said ye this will be very punishing and unfun
But that's only for 50% growth and up, and in Carno's case, it doesn't even need most of its diet to thrive
Baby carno and utah get nutrients from all sources
Doesn't make it cool
ptera too
But they get all 3 nutrients from all sources until sub adult
so the adult kill whatever they find and cant eat it while the babies can?
They can eat it, they just don't get buffs
thats what i said
"so the adult kill whatever they find and cant eat it while the babies can?"
the adults will have to kill whatever they find so the babies can eat bc no debuffs while they cant and just look at them
ye
ye
i'd expect if they want to make utahs pack hunters they would all eat the same food
thats how pack hunting works
I mean if you're starving and you have food there and you'd rather starve than not die until you find more food that's your choice
I just think it's jarring to look at fresh food and think
"Fuck, there's not enough trans fat in this"
"Can't eat this shit"
Especially if I can only eat what I can catch
with the fact they will add a mehcnic for food to rott since they mentioned that cera can eat food no matter how rotten it is will be a big factor to diets
HOLY SHIT 50% FAT MILK THAT WILL KILL ME
...okay but do you seriously look at, idk, a bag of chips when you're hungry and go "It has empty carbs, guess I'll just starve and not eat because I only eat nutrients"?
so you just made a point aganist diets...
Uh, no lol
broooo, it's accurate
If you're hungry and its edible, you eat it
Okay man
50% milk shall kill thy
and now you got rotten teeth bc not on your prefered list
We eat snacks for the indulgence
You don't sit there stressing "okay but how much NUTRIENTS does this chip have?"
Nice red herring lol
Not for nutrition, and we still gain amount of calories from it
also without diets you cant limit creatures to certain areas, meaning if i looked for my diets it would say "teno, swamps" "Utah, wherever the fuck"
true utah would still be a mess to put in diets since it can actually go wherever except swamps
And I guess starving people who eat boot leather out of landfills in poor countries just love the chewiness
Diets hardly work as is
And have Herbivores as leash
herbis is good imo, just very lackluster rn
"teno swamps" "carno, utah, sucho, austro, ptera, deino, spino, rex, Wherever the fuck "
carnis ared the problem of the mechanic
Not fun being anchored by the game when there's so few spots to sustain myself
I mean if you have 2% hunger left and a perfectly good corpse in front of you and refuse to eat it just because its not going to give you buffs, to each their own lol
Sucks having Carni's resource camp
well in the case of diets all except utah have defined biomes of preferince
I don't think that's the case
Yeah, so hence carnivores should have diets to limit them to certain areas
Just saying we shouldn't suffer debuffs or penalties for happening to eat what we were able to find
Debuffs for bad diets don't work for Carni's in the context of the game
Some things should debuff us ofc, like cannbalism or rotting corpses
as i said, thats the main problem lackluster, we just need these spots to not be just plains and specific sposts in each part but just biome dependant, so x can spawn anywhere as long as its in a forest for ex
But that should be specific
Right, and my point was if you, in real life, live off of nothing but what is considered junk food to you, as per your species, you are going to suffer nutritional deficencies... which do, in real life, basically give you a debuff lol
I see no problem with having the system except "some people don't want it". Its borderline impossible to get a diet debuff as a carni unless you're just flat-out not playing the game/afking
I dont have nutrients so i turn into a ball and die is an accurate description of what should happen
no such thing as junk food for a animal
But Dw you only get a debuff
in the wild
should coconuts for ex spawn in the same spot everytime?
Especially if you're an obligate carnivore
ah yes bears grow unhealthy eating berries and fish
The Carni's in this game don't have the leisure to have junk food and snacks
Berries and fish are a bear's diet lmao
atleast its any kind of berry
and fish
not red berries and fuck all other berries
Carni diets = good
no carni diets = bad
Lmao
Uh, no. Poisonous berries exist lol
There's some considerably poisonous plants that animals still eat from
"at least its any kind of berry"
Oh it's joe, the sauropod guy
this
Ah yes lets eat a plant that kills me
Thought I recognized you
actually a lot of animals can eat poison stuff like certain mushrooms who would simply kill you (a human)
and rub my ass with a cactus
Except bears are picky about their fish lol
yeah but guess what
Thats because its in its dietary needs
Anywho

Carni diets suck, and shopping for prey is lame
Honestly that told me all I needed to know lol
They're obligate carnivores, they don't have the leisures like a herbivore does when they feed
A lynx is also an obligate carnivore, and it starves without snowshoe hares to eat
hmm, gonna try to think for smth that will make players have to go in their respective biomes where their "prefered food" exists while not beeing as punishing/ a choore
I really don't understand why people hate the whole eat certain body parts idea like organ bone muscles...etc
It's a banger idea
Guy is a tragic hero who came up with that concept
you still get semi punished for eating wrong meals. you cannot survive soley on them
its literally whats coming with gore
An advocate for Herbivores
Nobody said they don't, but that doesn't mean that all species should give nutrients equally to all carnivores
but what happenes when lets say utahs like heart and one of the pack members eats it, what do the res do? fuck around till the next hunt?
a squid doesnt have any bones
I already talked earlier about things like rabbit and how you can literally starve to death eating wild rabbit because of how lean they are lol
well wolves have a pecking order and alpha gets first dibs
the rest are gonna fight for scraps
There's other organs
So whoever is alpha raptor, gets to eat first
Organs are highly nutritious, I'm indigenous and it's common practice to eat a couple of them
There's multiple organs but in nature generally "pack leaders" get the best organs and the rest of the pack gets the "lesser" or the muscle tissue and fat etc
Since you mentioned legacy, I'm going to assume you're referring to legacy with this suggestion. Evrima doesn't have the same issues as legacy does. In evrima, sure you'll be able to play as an apex anytime, but it's going to be challenging to make it to the adult stage with all the new mechanics coming to the game. Bringing back progression would definitely split the playerbase, just like it did 4 years ago, and even when progression was a thing, you still has big packs of apexes running around so it didn't really fix much anyway. Due to evrima having a lot more small creatures, and every creature being unique, there will likely be more people running around as smaller animals, even when apexes are added
As for some sort of goal/gameplay loop/purpose, that's where elders come in. Surviving for a long time and meeting certain requirements will cause you to grow into an elder. This will make you stronger at first, but then slowly make you weaker until you die of old age. If you manage to die of old age, you'll get perks applied to the dino next time you play as it. The elder system is optional tho, if you don't meet the elder requirements, you won't grow into an elder and you'll just keep living
true, this should be emphasized, so we need more diverse organsm how would categorizing them in 3-4 tiers, small/ mid large etc
TEXT WALL
hf
lol
Sorry lol
it's cool
twas a joke
Anyways
I believe the carni diets should only be a placeholder rn
And should be based off of gore and species specific meat types
and the rest of the pack still somewhat manages to survive of the scraps, while here you'd get debuffed, also we have no alpha system
That's exactly what the plan is. Carnivores will be eating specific organs from specific prey
Honestly the main problem I see is how targeting for unique organs would be handled, unless the game treats it as "first person to eat X percentage gets the best organs", with diminishing returns per how much percentage of the overall corpse is left.
As it stands, targeting for eating, drinking, and dragging/chunks is fucky so
Everything else like biomes will be circumvented by features, abilities, and viability
simple. ALpha is the guy who leads and is the biggest and anyone who wants to kill him to take his spot is welcome
Not yet, but supposedly we're getting one, I think. Least I've heard people talk about it
do we really "need" a alpha system
The organ feature would limit pack sizes as well
it's not that hard to just iamgine there is one?
So we can't have 20 Utah's growing at the corner of a map
and fight someone who dares to break the order
iirc the devs werent too keen for an alpha system
see
Alpha system is cringe tbh
i mean. isnt that just group limts?
Eh idk if we need one and I don't care if we get one
fuck group limits. People just follow eachother anyway lol
group limits are arbitrary
Nah an alpha system is planned. You can challenge the alpha/herd leader to take over the position and get specific buffs
They don't work
Pack sizes are only ever limited by how many people can stick to an area and not get murdered or starve to death
I hate how theres a group limit. Doesnt even do anything but a annnoyance.
when was that confirmed?
Dondi said it on stream, and devs have mentioned it a few times on here
I want group sizes to be based on food around the area and people natrually dying
I'm gonna be cringing at alpha roleplayers
hm, interesting
Problem with that is certain species become a problem, like carno megapacks. Although tbh the diet system's current iteration has staved a lot of that off
I've seen a lot less "30 carnos in one place"
group limit doesnt do anything though. I had carnis following my pack and sticking with us still
even though we couldnt see name tags
theres a saying in game dev; players will optimize thefun out of the game if allowed to this right here is smth needed to be addressed for the game
it's just annoyance
I mean it all ultimately comes down to player behavior. It might actually function more if carni cannibalism actually worked like they keep putting in the UI
If you search punch's messages and serch for the word "alpha" there is one message that comes up confirming the alpha system
Cannibalism should be harsher tbh
Depends on the species, and I think its supposed to be but they've only finished one part of it
I don't think hallucinations are in, infertility hardly matters right now
Carno's are supposed to have cannibalism as adults but you still get the canni debuff
It will be. Right now one of the effects for it on the character menu says "May go Insane" but we don't know what that is yet and it isn't in game yet
Its hallucinations
I thought it was just biting randomly for shit all
all we have rn that makes much of an impact is muscle spams really
That's muscle spasms
thats muscle spams
damn
Its fine cuz I originally thought that too lol
the only debuff that actually does shit, other than slower growth
may go insane is halucination iirc
Do you have confirmation of that? iirc Punch said he can't reveal it yet. And it would make dilos venom less unique if cannibalism also causes hallucinations
We don't have hallucinations yet though
I mean we don't know if it'll be "the same" hallucinations
But do you have confirmation of it being hallucinations at all
iirc its not the visual hallucinations of dilo but audible ones
Yeah I think its hearing stuff that isn't there
thats what mushrooms do, a combo of both visual and audible
So you might go chasing prey that doesn't exist or running from a predator that's not there and give yourself away
thats the insanity debuff since its the only one that makes sense
Sorry I keep asking this, but where was this all confirmed?
i think a dev said once about audible halucinations or smth like this before tho not sure
So far I've only found proof of them saying mushrooms will cause hallucinations
Oh there we go, I found them saying cannibalism will cause it. Cool I'm satisfied lol
You're a little late lol
Also whatever the fuck insanity means in TI
That'd make sense, I'd expect muscle spasms too ngl
And now that I'm not on mobile, here's a message that confirms the alpha system. It's not the first mention of it tho #isle-discussion message
Ye seen it too... interesting and curious what that means in terms of buffs
Yeah, and iirc taking over the alpha doesn't mean killing them, you like spar with them
I can imagine how it would look for beipis
The thing is tho, How would you identify if someone has lost their apex to 'something stupid' rather than an honest fight, a bug or other players being stupid? You cant. Unless someone is sitting around spectating you at all times, which is impossible at this time, then theres no way you could manage that.
I mean, what @barren zephyr said isn't wrong.
There is a cheating issue.
However, Legacy wont be deleted until Evrima properly surpasses it
I presume the mute was either for that feedback or another.
but hackers are still in-game.
Both Legacy and Evrima
@barren zephyr Achievements should only be unlockable on officials so players don't get free achievements
@zealous violet I would love to see some merc warehouses which dinos can enter
Yeah, I like that
I don't even disagree with that.
Unofficials can allow for easy exploits.
ye cooldowns is def not the way to go to insentivise player choice of a specific character
What happened to the visibility under water as deino? I can see like 1 meter infront of me
@barren zephyr the cheaters are what is making legacy unplayable and they are one of the reasons for a recode, the other being that legacy is horribly coded
@odd token the bug reports channel isn’t new, it was just made more visible
It was made about a year ago
the fact that people think the bug report channel is new says quite a lot tbf
it does
what do u think about the river enviroment? i think its a bit too shallow at the shore. the land dinosaurs will see the crocs too early when theyre approaching. wbu?
Honestly as far as ive seen the water being shallow isnt the problem, its the ripples. Once youre at the dino to the point they can see you you can chase them down quickly, but if they see you from forever away because of the ripples theyll run far away by the time you get there
Makes some rivers safe
At least some parts of it
rn iirc there are a lot of shallwo rivers so deinos barely get any chance to kill smth
Once you get away from center it really is too shallow, because you cant swim, but around center is good, and in my experience if you're big enough to be wandering around away from center, you're big enough to defend yourself on land
like shallwo rivers would make sense in some parts especially if crocs will stay in swamps too but rn its just a mess in many ways
There was a huge stretch of non swimmable water i hunted in as a 50% or so deino. People always underestimate how fast you are and strong you are, so I had no trouble running things down, but people below that should stay around center where are the cocky juvies are
@lavish quail
the whole Cera dumbster diving idea is bad cause not realistic
and at the same time ...watchign today some JWE2 gameplay and there was an Albertosaurus (who is bigger then a Cerato) who needet threatment cause it swollowed a phone XD
cause this is sooo realistic haha
Cera should be like a honey badger, going around for corpses and claiming them if u want to fuck around with it, it´ll turn the tables
some already against this idea
Thats based
My body now!
fools, what else should cera do? It should be an absolute chad claiming corpses and bitching around with anything that dares to attack it
Strong defense/resistance, decent dmg good speed
yesterday when we had this stuff i got the
Bears can do it but Cerato dont cause Cerato is to big
polarbears can search in trash and they can weight up to 400 kg
and real Cerato had only a weight about 500 kg +
so saying Cera should not cause its to big ...well the isle Cera is to big anyway with over 1 ton
who cares tho, fuck realism, fun superior
Big trash dumpters?
It would be fucking awesome that the thing
troodons and shit could eat trash bags too that would be cool
well you missed then yesterday the convo haha
You missed the whole oh its not realistic i dont like it -_- convo
I did and I´m glad I did so
Yeah it was fucking aweful
maybe not even "eating" but just making bad stuff like ramming stuff over
or flipping a table in an base XD
too much paleo nerd stuff and realism
but theyr ok with an 1.2 t Cerato when in "realism" it weightet less then 600 kg
they should add an rule: No HEAVY realism for game purposes
Heavy realism sucks ass
Oh no Utah doesnt have feathers UwU guess i cant play evrima!
U have a cera home? Weighed it? Utahs have no feathers ingame does that bother u? Rex was actually an endurance hunter. Troodon didn´t even exist. hmhmhmhmhmh?
yes i have an Cera at home his name is Swiper XD
I also have a cera at home
someone made me a cool primal carnage figurine one
It has the ocean skin thing aswell
very cool
@lusty hamlet drag a body to a nest
one funny thing i have also seen in JWE2 today ...
Allo actually likes Cerato
like ...why
but at the same time it could be that they went with the whole these two where not competing with each other like many belive
boom ez eggs
mhm and this wouldnt be fun
Also its cool to have carnis work together
hyena? since ceras role is more or less exactly that of a hyena...
ootah
utah can be so many examples of animals rn so doesnt work
it should be a pack hunter not a honey badger
ootah best pack boi
^
Uhh.. Cera was definitely not 600kg irl
Paleonerdddd
Literally doesnt matter since ours is 1.2
who cares about fucking realism can we stop bringing up the topic fucking annoying
big cera best cera
cera doesnt work as a honey badger, it doesnt have loose skin which is one of the main traits of oh a honey badger, and also we cant say if it was as stubborn as one, its a scavanger and a honey badger isnt one, its rare one goes and nicks kills of hyenas, lions or leopards, hyenas on the other hand are very adept scavangers and hunters, traits that fit the role cera was given
cera was between ~650 to 1.2t
dude, give cera good resistance in bleed and dmg give it a grab, it´s more about how a honey badger works if it gets annoyed it annihalites its foes same goes for cera except it uses that to get corpses
No one cares
Like fr
^
get yo paleo nerd shit outa here
and seeing the curent roster i'd expect they make it 1.2t
you know we have i thin k3 or 4 diffrent Ceratosaurs
from 4 places so they could varie a lot
no one knows so stop it
the devs do, as they said they will look to make each addition as realistic/accurate as they can
Utah exists
utah is at least a plausible pack hunter, and design is just obvious dondis JP dreams 
wasnt it disproved thast utah huntet in packs ?
Utah is nothing like The Isle Utah
how, we know cera is a real dinosaur so we can estimate its weight, and we have a few specimens too
Thats because its fun
that was deynonichus which was the other plausible pack hunter so now we are left with one, not confirmed but plausible
Utah is based fuck you dawg
nah utah is a plausible pack hunter for now unless new research comes, its main problem is just design really
sure we can estimate the weight but I don´t really want realism to be the base of the game, if smth is plausible for realism but bad for balancing then I think the choice should be quite easy
Its design is awesome
yeah but theyr kinda think this was more like mob hunting then pack hunting
even young deinonychus ate somethign diffrent then the adults
so if they lived in a pack and shared kills why would the young ones eat somethign else
at least that was i have read last i checked
but realism is the base of evrima, all weighst are based on the real weights, ofc balancing will change things like attacks health etc, but weighst are limited to what is known
ye that was deynonichus, for utah we dont have stuff like this but could come up, for now its just plausible