#general-feedback-discussion

1 messages · Page 747 of 1

zinc rivet
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and with AI herbis always being present, if the AI is made well enough players could pick herbi and stay near AI herds for protection. I think that'd be pretty neat tbh

ashen elm
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Just keep giving unique playstyles to herbivores and that will help most.
Right now, as stated only Teno has a real ability with CC.
Dryo has a useless ability
Hypsi ability doesn't work in most situations and is mostly perceived as a troll dinosaur.
Stego... is tanky but that in itself isn't a fun ability

zinc rivet
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a mixed group of AI and Player Tenontosaurs

urban flax
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Yes, I hope AI herbis can have some interaction with players

urban flax
ashen elm
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I think they gonna have to rework dodge from the ground up.
Hypsi spit can probably be saved, but they need to change the hitbox and way it aims.

Stego doesn't even really have a real ability and is missing a core attack; a swing.

urban flax
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yes

clever arch
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Ai will have interaction with people.

urban flax
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Hopefully

zinc rivet
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Hypsi Spit has allot of potential, if you do land it then it can actually work pretty good in many cases to save your ass. It's just hard to aim and harder to land. Also I don't like the visuals I'd like it if they looked more like slimy liquid lol.

Dryo Dodge really needs to be refined allot coz just turning while sprinting is honestly just as effective if not more due to the lack of awkward pause and shit control.

I don't mind Stego having no ability tbh, I don't believe every animal needs some sort of ability or gimmick. Just how the animal is designed can impact how it plays significantly, and Stego to me does that as well as you can for a Stegosaurus. All I can really ask for are maybe some refining in it's ability to turn and the swing attack as a more mobile alternative with a shorter aoe so jab isn't entirely forgotten.

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I heard a nice suggestion for Dryo dodge once, making it's dodging being more like an anti-pounce or something. You can jump into a target, either a player or a solid object like a rock or a tree, and with the ability you kick off of it immediately turning you around and granting you full momentum, and if the target is a small enough animal it can even stagger them or knock em over. If you don't have anything to jump into and just do the ability normally it acts as just a more refined version of the current dodge

ashen elm
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I kinda wish they gave Stego some ability related to its plates. I mean they are giant display structures and might have possibly been used in thermo-regulation. The latter in particular could be expressed in some way.

It doesn't have to be like a BoB-type magic ability, but some passive utility ability that highlights its use would be nice.

zinc rivet
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thermoregulation is very unlikely for Stego's plates

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the blood vessels running through them were to feed nutrients into the keratin sheath

urban flax
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Well it doesn't really need one

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The plates could bright up when it's calling, but be visual only

zinc rivet
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and why would Stegosaurus need something evolved to help it cool off, yet all these titanic sauropods like Brachiosaurus, Apatosaurus, and Diplodocus could survive just fine

ashen elm
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Yea but those sauropods were giant balls of air
pnuematic goes brr

zinc rivet
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air can heat up

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especially in bodies as gigantic as those

ashen elm
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I think the tails and necks also played a part in regulation iirc

zinc rivet
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the neck very likely did

honest sparrow
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I like the idea of stegos plates being a stance fighter change TI_Troll

ashen elm
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Oh speaking of plates, I guess they could maybe help a tiny bit with lowering damage to it's spine when we get bigger carnivores? I mean there is keratin there...

urban flax
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Or stego's plates could cut through steel when it rolls, like in Extreme Dinosaurs

cyan flame
ashen elm
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Stego is honestly going to need all the help it can get, if it gets hunted by Carno and Utah now

zinc rivet
urban flax
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The plates don't take damage either

zinc rivet
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it really doesn't get hunted by them tho lol

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a good pack of Raptors yea they can take on a lone Stego

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and Carnos, sure if you throw enough Carnos at one so again a numbers thing

cyan flame
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Except carno and utah do very much hunt stego, good packs/small groups even can take a solo stego quite well, stego isn't quite as scary as people think it is from what I know

urban flax
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Last time I played I watched a herd of stegos fight against a carno megapack for several days

zinc rivet
urban flax
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After 2 days half of the carnos were dead, and they killed one juvie stego

zinc rivet
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they cant 1v1 Stego

ashen elm
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The tail attack has so much lag, you can bait it out and get away with 1v1 if you are patient

zinc rivet
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so if you wanna bring numbers into the pred's side

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then ofc the herbis can bring numbers too

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don't fuck w/ a herd of Stegos

cyan flame
ashen elm
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I honestly think herds hurt Stego more, they hit their herdmates more

cyan flame
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You can't claim stego isn't hunted by carno or utah just because they require numbers to punch up :p

zinc rivet
ashen elm
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Well, same goes for the Utah and Carno

zinc rivet
cyan flame
ashen elm
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Yea, I'd agree with that

zinc rivet
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I think it's atm very powerful regardless and won't really need many buffs as the larger carns come in

ashen elm
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I definitely think it will

cyan flame
ashen elm
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But for the most part, I'd just take the swing, most ideas for niches for Stego that I can think of are utility based and those won't help Stego be any more popular than it is anyway. Maybe giving it more mobility, as mentioned a better turn

cyan flame
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Pretty sure the deino will handle that situation a lot better than the stego will, despite them both being about as big and powerful as each other

cyan flame
# ashen elm But for the most part, I'd just take the swing, most ideas for niches for Stego ...

Swing as an attack is needed + mobile attack. Flush plates for a threaten would be really cool. Maybe a bit more on the turn, it's a little slow, but mobile in general, no. I think it's fine if it's a niche choice, like deino. Most of the large critters should probably be a niche choice, it's also one way to keep them from being too popular without making them stupidly difficult to get to.

ashen elm
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I'd take that. I honestly think the most important thing for it is a swimg. but i think the devs know that by now hopefully

zinc rivet
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i think swing should be the mobile attack

ashen elm
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That's fine. Something like Pue's sprint tail attack, maybe covering a wider range

cyan flame
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Nah, tail wiggle rearwards for a mobile attack, so you can do a retreat and still be dangerous. Swing should be the main "AoE" for smaller stuff, covering the entire side and all that, and then jab as an alt, limited area, but much more powerful for the big stuff that can't just run around you in a circle as easy

zinc rivet
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shorter range and can be used while moving but doesn't turn you in place, so jab has good utlity of reaching further, catching targets with it's travel time, good for repositioning because it turns you in place

cyan flame
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Swing = from tail to head, jab would be more "out" from the side like current fast jab. The rearwards attack is to keep something from following you/use while turning and stuff

zinc rivet
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i disagree

cyan flame
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Stego should not be jabbing at all really, it's not how a stego works, but I can see the jab as useful vs rex and stuff if it's more of a sideways attack possibly, assuming rex and similar can't just circle the stego as easy

zinc rivet
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i agree w/ that, honestly at first i hated the stab so much

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but been playing Stego a good bit lately and it's quite grown on me

ashen elm
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I see the swing being used to ward off carni apexes from following. It's like a "follow me and see what happens" attack, even if Stego is slow

zinc rivet
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i want the swing and jab to have their own separate utilities so they arent just better than one another

ashen elm
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I think jab should do more damage, swing being used to cover it's flanks more effectively

cyan flame
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Jab for big targets, swing for small targets, "wiggle" for mobility, to retreat/turn and all, and bite for the tiny stuff

zinc rivet
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i dont like wiggle

cyan flame
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But jab as a concept is somewhat stupid :p

zinc rivet
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your swing and wiggle combined into one is essentially jus what i want swing to be

cyan flame
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How come? It's just my name for a camara/pue-style rear attack

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Problem is thats not a swing

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At least not to me

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Swing is to cover your entire side

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From tail to side of the head

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It's to use vs small stuff that the jab can't catch as easily

zinc rivet
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to me swing is essentially legacy stego's tail attack

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just a swipe on one side or the either

cyan flame
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Whereas the jab should be more limited to the side, slower and more powerful, since the bigger target are less capable of just running circles

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Yeah, thats what I mean too :p

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That attack basically covered the side of the stego

ashen elm
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They could do it a number of ways, as long as Stego doesn't only have a bite (...) as secondary, I'm good

zinc rivet
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here's an idea we can all agree on

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when they add the other tail attack, rebind bite to an alt attack

ashen elm
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🙏

cyan flame
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Just add trample and we don't need to bite the little shitlings, just run them over :p

zinc rivet
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trample and proper shoving im excited for

ashen elm
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I do wonder how they are gonna handle trample and babies

zinc rivet
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it'd be fun af to fucking charge into a large carnivore as a stego and knock em off balance and spin around to execute em right there

cyan flame
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Also might stop the dryos from running in front of you and stopping you because collision :p

zinc rivet
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is shoving still gonna be a thing coz i was rly excited for that

cyan flame
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No idea

ashen elm
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I don't think shoving has been talked about.
I think if they do include it, it'd be a CC ability

cyan flame
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Trample is what I know of, but that would be for much smaller stuff than you

ashen elm
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The only "shoving" type thing they have mentioned is knocking over trees

zinc rivet
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where animals with more mass than others can push less massive animals around to varying degree, the more momentum put into the collision the stronger the shove potentially causing a knockdown

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dondi talked about that in a stream before Evrima released while he was showing off the Triceratops

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got me excited af but so far nothin echat_epensive

cyan flame
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Huh, must have missed that

ashen elm
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True. While carrying trees is a bit much in BoB, I do like knocking things over

cyan flame
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Sounds interesting, but unless we get better confirmation, I'll take that with a grain of salt. Trample is a little more confirmed I think at least

ashen elm
zinc rivet
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you'd need to be like full on sprinting into them in order to cause a knockdown afaik so you couldn't just abuse it, because the much larger guys tend to be slower and much louder so you'd know it's coming, if they're too small they couldn't do shit so you'd just point and laugh. It'd be an option and another degree to combat but not so abusable coz of how obvious it'd be they're goin for a knockdown and how much stamina they'd potentially waste if they fuck it up and miss

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i love the idea i think it'd add another degree of realism into the world to be able to interact w/ the other animals like that

cyan flame
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It would be cool, no doubt about that

zinc rivet
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we'll jus have to wait 5 years and see .w.

ashen elm
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The only reason I think they'd hesitate with that
Is that's basically Carno's entire ability lol

zinc rivet
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could expand upon Carno then to make it be the knockdown niche guy

ashen elm
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though tbh Carno doesn't even use it that much

zinc rivet
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not like it is significant to Carno's niche tho

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it's jus a really helpful tool for certain prey items

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specifically Tenos and young Stegos

ashen elm
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Yep. It's kinda niche for it>
I kinda like the idea of speed ramping up it's damage more but I guess that was too problematic

zinc rivet
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not like the ram rly needs to be damaging

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those free bites on the head are where the damage really is

ashen elm
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Oh, no there was separate from ram. It was another idea for Carno iirc

zinc rivet
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ohh

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oh gosh

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imagine speedhackers 1shotting Stegos

ashen elm
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lol, yea, that might have been why they moved away from it
Though I guess it depends on what limits you put on the ability for it's min or max damage

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To make it worthwhile

zinc rivet
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Carno speedhackers @ Stegos

ashen elm
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Falcon niche but on land TI_Sweat

barren zephyr
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Hii 😃

odd sedge
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.... What? Deino can't drink over pressing E the last time I played it...?

swift dew
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what is it with everyone and suggesting titanoboa even though its already confirmed?

safe galleon
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not everyone knows it

cloud viper
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@scarlet fog Legacy hasn't been updated in months and it will shut down soon anyways

hoary dawn
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the amargasaurus is indeed good

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too bad the roster is set 😔

ashen elm
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Yea. Amarga would've been an ok mid tier sauropod
Just need to fictionalize a gallop, since biggest issue is apexes

odd sedge
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@scarlet fog
There is no need in saving legacy if it gets deleted anyways.
Why should the devs waste their time to fix something that will be deleted

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Oh well, it will be fixed when it's deleted

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There are no bugs if there is no game

urban flax
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The only fix to Legacy...
Is Annihilation.
Badass Music plays

odd sedge
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It's not wrong

feral solstice
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Long live the king

thorn glacier
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legacy is over and it can't be fixed
i get people are attached to it but it is what it is

odd sedge
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Trust me, I'm attached to it too even though it sucks.
But fixing it won't make any sense

thorn glacier
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^^^

feral solstice
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@lethal ravine already in the game

lethal ravine
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i dont see that @feral solstice for evirma

feral solstice
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Then it’s bugs

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Bugged*

vale pawn
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i think its bugged

lethal ravine
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Rip

vale pawn
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i dont see them anymore

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but it is there

feral solstice
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I see it almost all the time though

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almost

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It displays the dinosaur, percentage, the hunger, thirst, and I think the playtime?

lethal ravine
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i just started playing recently and i have never seen anything like that

vale pawn
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yea then its bugged

feral solstice
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^

lethal ravine
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i'm talking about For Evrima beta branch

vale pawn
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it is on evrima

lethal ravine
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hm weird, i cant see it and never has. It just shows server and then if i click on it it just sayd add fav etc and nothing more

urban flax
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@turbid forge How will players spawn then ?

turbid forge
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Random spawn point like before

urban flax
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That's a downgrade

turbid forge
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Yea for those types of people that i mentioned

urban flax
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Yeah but there is a rule for making a good video-game
Don't make something that punish a vast majority of players to get rid of a single unwanted thing

turbid forge
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It doesn't punish anyone, just use nesting

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It forces people to spread out and not just all spawn and stay at the same spot

urban flax
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"Just use nesting"
Like there will be an infinite number of available nests for every species at any time

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There are other solutions to spread players out

turbid forge
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There won't but if you want to play with a larger group then use nesting isn't that what it is supposed to be for?

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nesting wont be necessary if you can just spawn as a bigger dino anywhere at will anyway

urban flax
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And what if you just want to play with one friend ? Because you know, that's the reason regional spawning was implemented

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Nesting has its own benefits

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Look at legacy, people nest even though you can spawn as a juvie anytime

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And in Evrima, there will be more benefits from being nested than there were in Legacy

odd sedge
turbid forge
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I don't believe they would add "big" or good benefits for being nested in since that will nerf solo play

urban flax
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Especially if you can't choose where you spawn

turbid forge
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And even if people in legacy used it that doesn't mean that it will be more than just an rp mechanic then

urban flax
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People in Legacy didn't use it just for RP

odd sedge
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What's even the problem here?
How is allowing people to spawn where they want a bad thing?

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If I wanna grow my Ptera at south, I wanna spawn south

turbid forge
odd sedge
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The cool down exists

turbid forge
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You die as any full adult creature and then spawn in and continue the "hunt" with a juvie

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Still if you are in a group that doesn't matter

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You can just throw yourself at someone until they die

odd sedge
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Literally impossible most of the time since you get a cooldown on your spawn location

urban flax
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And you believe removing regional spawning would fix the problem ?

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Because if you don't remove spawing altogether, it won't fix anything

turbid forge
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Longer travel time would fix a whole lot

odd sedge
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You're trying to fix an issue with a downgrade that isn't even an issue

urban flax
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It wouldn't guarantee a longer travel time since it's random

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And you already can't respawn near the place you died

turbid forge
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There is another issue too which is snackrificing

turbid forge
urban flax
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What ?

turbid forge
quiet estuary
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While I dont think those things are really the issues with regional spawning
I do think that regional spawning should be removed with nesting so people use it more instead of just regionally spawning near their friends

vale pawn
quiet estuary
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And a method to spawn in with friends be added along with this

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like steam invites

urban flax
quiet estuary
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what i just said comes into mind

urban flax
quiet estuary
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If your friend is a lone parent then get them to nest you in

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by finding someone else

urban flax
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The entire reason they added regional spawning was because they didn't want to add steam invites

quiet estuary
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was it?

urban flax
quiet estuary
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Steam invite

feral solstice
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TI_LUL ur funny

quiet estuary
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I said the lone parent thing in the sense that you want to play with someone who is already an adult

urban flax
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Which wasn't my point

feral solstice
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The spawn system is an implementation to provide you and your friends with a way to find each other without the need to go through shit just to do so

quiet estuary
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your point was mentioned by my above steam invite statement

feral solstice
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Removing the spawn system literally negates the ability to find your friends

quiet estuary
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Thats where again, spawning together withs team invites come in

feral solstice
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And nesting does nothing but provide a bandaid fix to the issue

quiet estuary
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and the whole "they didnt wanna do steam invites thing" I never saw mentioned before

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Nesting should be prioritized over regular spawning

feral solstice
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It should be accompanied with the spawn system, not alone.

urban flax
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It was in legacy, the fact it isn't there on evrima is because they decided to not put it back on purpose

turbid forge
feral solstice
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Nesting provides a one-way spawn point if you want to find a group.

feral solstice
turbid forge
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you can tho TI_LUL

feral solstice
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Not really

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With how shitty this map is

quiet estuary
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You can, it just takes a while

urban flax
turbid forge
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The map is fine tho the compass is bad

urban flax
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The compass is fine

turbid forge
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yes point?

feral solstice
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The compass is fine

turbid forge
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diets are gonna do that anyway

quiet estuary
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Both are fine with finding people

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Its just it takes time

urban flax
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Yes it takes time, that's exactly why there is regional spawning
So you don't waste time

feral solstice
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^

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Nesting is just a bandaid fix to the issue

turbid forge
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Casual mindset in a hardcore survival game

quiet estuary
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And thats exactly what the steam invite thing would do

Allow you to spawn with friends so it doesnt take that time
Combined with the rfact people still have to move

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And nesting should be something that the game promotes than spawning in normally

odd sedge
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People
Stop arguing about something that doesn't need fixing.

Keep the spawn-choice but implement a random spawn button for people who don't bother

quiet estuary
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So an instant teleport to people instead of that already in the spawning system is a great way to do it

turbid forge
urban flax
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What is so bad about regional spawning anyway ?

feral solstice
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Yeah but that depends on if people have a nest available and if it’s the Dino you want to play

urban flax
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I get it, people go back into fights after being killed. But they would do so even with random spawns.

turbid forge
quiet estuary
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If that nest isnt available
Spawn randomly but steam invite friends so you spawn together and can play the game

turbid forge
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And it takes away from the size of the map

feral solstice
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Also snackrificing isn’t really an issue. If anything, it’s a low priority issue. You could say the same for sacrificing your adult dinosaur to feed other carnis, though it’s more efficient than a random spawning every 3 minutes to feed someone.

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Like

turbid forge
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You can afk grow by snackrificing

quiet estuary
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Ive not see snackrificing occur that much

urban flax
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And random spawning woouldn't do anything about "snackrificing" either...

feral solstice
quiet estuary
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It would but it would sitll be possible to an extent

urban flax
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As long as there is instant spawning, people can just suicide and respawn

turbid forge
feral solstice
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But you’ll have multiple diets lol

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And staying in one spot

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Equals a longer growing time

turbid forge
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Then switch dino to the new one

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simple as that no?

feral solstice
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and that’s not really a problem

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Is it

turbid forge
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Sure

feral solstice
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There’s going to be fewer people doing that

quiet estuary
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I mean snackrificing is a problem but as you said not much of one

turbid forge
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this is going nowhere im out

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meaningless

feral solstice
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Yeah. “Removing spawn system”

Snackrificing is another reason for doing so.
Mk.

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Anywho

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Nesting should be accompanied with the spawn system, and steam invites.

urban flax
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I'm pretty sure steam invites won't come back

quiet estuary
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Idk I just think the perfect spawn system would work like this

You can spawn randomly but the random spawn locations are depending on your species, for example deinos would spawn randomly in any body of water
If you want to play with friends you steam invite them
And if you want to automatiaclly join a group with friends get nested with them

urban flax
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meh

quiet estuary
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That actually promotes nesting

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but also allows you to play wiuth friends

urban flax
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Nesting doesn't need promoting

quiet estuary
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It does

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All ingame mechanics should be promoted

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at least the positive ones

urban flax
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Nesting in itself is already something positive, you don't need to make the rest of the game tedious to "promote" it

quiet estuary
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It isnt tedious whatsoever though

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And its not promoted well enough

urban flax
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It's more than what we currently have

quiet estuary
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Plus earlier in evrima when there wasnt a choice of spawn location you actuyally saw juvis spread around the map more
And before you say "diets"
I dont think diets will be making people move as much as people say they will. Especially for fresher spawns who get in with full food.

Making juvis actually have to move a bit when they spawn in if they want to get to that prime growing area seems to me like a way to promote more map movement and a way to give smaller predators more accessable prey but also making them work harder to find them

urban flax
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No I say better map

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So there isn't only one hotspot

quiet estuary
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Why not both

feral solstice
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This is how it should go IMO:

You’re allowed to select your spawns, which are limited to specific areas to not invalidate nesting. You’d have Center, North, South, West and/or East as your options (or more).

You’ll also be able to spawn in with friends via Steam Invites, which is an efficient way to spawn and grow with others, invalidating the need to wander the map aimlessly to find the person in the area. (You could spawn in the same area as your friend, but the steam invite would be more efficient)

You can also spawn in a nest, to quickly find a group of a specific dinosaur. But as I just said, it would be limited to certain dinosaurs, and sometimes there won’t be a nest for the dinosaur you want.

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Nests could be placed almost everywhere.

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Almost

quiet estuary
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If the spawns were distant from hotspots i wouldnt mind something akin to that either

feral solstice
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Tbf

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Spawns could turn into hotspots

quiet estuary
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yes

feral solstice
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Just like how center became one

quiet estuary
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which is why random spawns would help with that

urban flax
quiet estuary
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Yes

feral solstice
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Tbh I’d love an option to select my spawns or select random ones.

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Pick your poison aye.

urban flax
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Yes random spawning can be an option

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But you still didn't give a reason as to why regional spawning was so bad

quiet estuary
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I gave multiple

urban flax
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And Taber won't since they couldn't argue and left

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The only ones I heard were snackrificing (not a problem) and coming back into fights (wouldn't be solved by random spawns)

quiet estuary
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Those were tabers

urban flax
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So, your reason is that juvies aren't spread out enough ?

quiet estuary
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That is one

urban flax
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My answer was that the problem comes from the map, not the spawning system

quiet estuary
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Another is the fact they create hotspots

urban flax
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There is currently only one place to go

quiet estuary
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It does come from the spawning system

feral solstice
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Anything can create hotspots

urban flax
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Spawn points don't create hotspots

feral solstice
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The map can too

quiet estuary
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they do bubu

urban flax
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If they would, there would be a hotspot in every spawn point

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And in Legacy, there were very distinctive hotposts altough spawning was random

feral solstice
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It’s dependent on how often players enter a specific area. If there are tons of players in an area at a given time, and it repeatedly gets players, it’s going to encourage OTHER players to enter the area, thus creating a cycle that turns an area into a hotspot

quiet estuary
#

There is a swarm of pteras always on northeast
10 deinos at the log bridge at southeast
Sotuh and center are always flooded
North is the only exception but that is due to the fact that everyone uses it to go to the shallow river near center

urban flax
#

That's because these are the only places to go

feral solstice
#

^

quiet estuary
#

they are not though

#

as a herbivore you can go anywhere

feral solstice
#

But there’s no landmarks everywhere

urban flax
#

But you don't because there is nothing to do when you're alone in the middle of nowhere

feral solstice
#

^

quiet estuary
#

There would be if people were more spread out

orchid spruce
#

Unstuck command would be better than just yeah am stuck time to click die TI_LUL

urban flax
#

So it's a map problem

quiet estuary
#

Its a spawn problem

#

And a map problem

#

the map is subpar as the shallow river exist

urban flax
#

If the spawns were random in the current map people would still go to the same spots

quiet estuary
#

And everyone can camp it with ease

feral solstice
#

I’m the older evrima

#

There were still hotspots

urban flax
#

And if we had a better map with more places to go, a random wpasn wouldn't be necessary since people would go to other places

quiet estuary
feral solstice
#

Specifically the south eastern swamps

#

The twin swamps

#

There were tons and tons of tenos and Utah’s

urban flax
feral solstice
#

And there was random spawns aswell

#

It’s dependent on how often players enter a specific area. If there are tons of players in an area at a given time, and it repeatedly gets players, it’s going to encourage OTHER players to enter the area, thus creating a cycle that turns an area into a hotspot

#

^

#

The map can also be integrated into my point

#

If there’s a good looking place

#

People will go to it

quiet estuary
#

But rickardo
That issue is literally made more prevelant via the selectable spawns

feral solstice
#

Yeah people spawn where there’s people lol

urban flax
#

If they even contribute to it, that's by a tiny about
It makes it easier to go to those "hotspots" but people would still go there anyway
It would just take longer

feral solstice
#

Deleting selectable spawns won’t mitigate the problem.

urban flax
#

You keep saying something that was disproven both by Legacy and by early Evrima versions.

quiet estuary
#

Me

urban flax
#

No Uncle Cheech

feral solstice
#

Ah

quiet estuary
#

The legacy thing isnt comparable due to things like ai back then allowing people to sit in one place and do whatever they wanted for extended times

#

The evrima one is more important though yes

urban flax
#

So they needed to go in hotspots even less

#

Because even as a carni, you could go anywhere and be fed

quiet estuary
#

the more carnis in one place the more ai is produced allowing people to sit there for ages

urban flax
#

Yeah but you only need to be one person to have sufficitent AI to always be fed

quiet estuary
#

It was a flawed system as we all know

feral solstice
#

Agreed

#

It was definitely flawed

#

But selectable spawns being deleted won’t mitigate the problem. It’ll just send us back into the hassle of finding friends (which was so bad, back in the day)

quiet estuary
#

I think deleteing them but adding more systems onto it would aid the issue as a whole

urban flax
#

In Legacy people spawned in a random place, they got to a remote area to grow alone, they went to hotspots to have fun
But in evrima, for some reason having a random spawning system will magically make people go everywhere, even though it didn't at first, when the spawns were random ?

quiet estuary
#

It would as people need to worry about food more in evrima that in legacy

#

or at least will

feral solstice
#

Yeah but what if everyone could just go to one spot to solve that hunger issue?

urban flax
#

And as I said, what do you do when you need food ?
You. Go. To. Hotspots.

feral solstice
#

Think about it

#

It’s like a hive mind
They do it without telling each other

#

It happens naturally

#

I butchered the word hivemind but yknow what I mean

quiet estuary
#

Yes I know it naturally happens
But the overall thing I mentioned before woudl help reduce it

#

AS more people moving about the map -> more food spread out -> carnis not going to hotspots as often when they find food about the map

feral solstice
#

I’d rather Diets encourage hotspots to be MOVED rather than to delete a necessary part of finding friends and socializing

urban flax
#

It would require a lot of things for something that wouldn't be that effective and would straight-out remove a mechanic from players

quiet estuary
#

Sure they will go on ocassion to hotspots
But the fact there will be food elsewhere instead of just 1 place isnt an issue

quiet estuary
feral solstice
#

Like I said

quiet estuary
#

And diets I think wouldnt be stopping hotspots as a whole
Most likely just lessening them

feral solstice
#

I mean

urban flax
quiet estuary
#

Good thing I am saying both

feral solstice
#

There will probably be a moving hotspot with diets

#

It won’t go away

#

It’ll just move

quiet estuary
#

yes

#

which im not the biggest fan of

urban flax
#

Why advocate random spawnings if you agree there are better solutions to fix what you've been saying ?

#

Better map, AI, diet system

quiet estuary
#

Ide like a mostly even distribution of players across the map instead of multiple differne hotspots

urban flax
#

With those things, random spawning will be so unnecessary to spread players that it will just be out of question

quiet estuary
#

Again, more juvis/food spread out the less people go to it

The early evrima examples ignored the fact that people also constantly were moving in the map. In early evrima I always saw people spread out, hotspots did exist but not to the extent they do now. I always saw people in the plains and forests north of the southern swamps, In the beach areas west to the central river
etc

#

But I do think selectable spawns should exist now
But not in the best of locations

HAve them in places which arent easy to take advantage of

Current North is the best examople of one of these

urban flax
#

Oh that I can agree with, selectable spawns need to be fine-tuned to not be too easy nor too hard

quiet estuary
#

THen have randomized spawns to have you spawn in better locations

#

with the steam inv thing

#

for friends

#

This would be a nice middle ground with both sides having diff advantages

urban flax
#

But that is unfair
Just spam the random spawqn button until you can get a good spawn place, better than the normal ones and invite your friend to instantly spawn there ?

#

Just no, keep balanced regional spawns and don't throw the balance out with randomized spawns that can be either very good or very bad

quiet estuary
#

not very good or very bad

#

just good

urban flax
#

If you pick random spawn, you spawn randomly in one of the available spawn points

quiet estuary
#

Well thats a whole other branch there

urban flax
#

That's still stupid to have some spawn points locked being randomness

quiet estuary
#

Random spawns should be completely random

urban flax
#

So that you can spawn in the middle of a river ?

quiet estuary
#

Or completely random in select types of areas benefiticial to your species

urban flax
#

Spawns were never completely random and should never be

quiet estuary
#

Why not

#

I dont see the issue with spawning in any random place that is oriented to your species

urban flax
#

Because that's terrible for gameplay, you must understand than in most cases, especially in this kind of game, randomness is bad

quiet estuary
#

Randomness is bad for balance
Somethign like this is not bad for balance

urban flax
#

It's the absence of mechanic and player control
Even if it's just spawning, it's a bad take on something that was already handled smoothly

quiet estuary
#

the thing we literally just said is more player control

remote gate
#

Could devs please do something about the water new feature? because my bf and other ppl cant play evrima because of the water feature they need directx12 to run the evrima a lot ppl says that or need winds 10 or something and thats the problem not everyone have got directx12 or windows 10 so could like devs make feature like make launching code or something to evrima that it will run evrima without the new water feature thanks (Im not sure if I have to write it here or somewhere else if im in wrong channel just tell me the right one xd)

quiet estuary
#

Youas the player can choose to spawn in very specific locations
or random locations

urban flax
#

Yes but you're locking some possible locations behind randomness

remote gate
urban flax
#

I don't know why you would even want that

quiet estuary
#

Each one gives their own benefit

urban flax
#

But it's random

quiet estuary
#

which makes players think which they would chose

urban flax
#

They don't choose if it's random

quiet estuary
#

Bubu you are misunderstanding what I am saying

#

The random spawn would put you somewhere randomly that is beneficitial to your species (IE somewhere with a lot of an animals preferred plant) but the negative is that its a random place

The selectable spawns would let you spawn in very specific places but they wouldnt be as effective of places to be in, but would allow you to find other smaller fresh spawns with more ease

The players would have to think which benefit they want to have depending on what they are playing, if they are playing with friends, if they wanna meet with people, etc

urban flax
#

So in order to have the best spawn you need to pick random

#

I understood well and I still hate it

quiet estuary
#

Yes, but there is a negative in which it is random
But you can choose to spawn in a not as good palce but you know 100% where youa re which is its own benefit

urban flax
#

So it all runs down to "test your luck and see if you can play comfortably or not"
Which is terrible

quiet estuary
#

BOth have negatives and positives which makes people think about what they want which is something that this game needs more of

urban flax
#

Or don't test your luck and remember that it could have been better if you decided to pick the random option

#

This is. Just spawning. Don't make people have to strategize over it and just let them spawn where they want

quiet estuary
#

Why not strategize over it

#

It maeks the game more interesting and makes people actually put thought into the start of their gameplay

urban flax
#

And if they want a random spawn, let them spawn in one of the places that have been chosen to be spawns for that particular species

#

This is a survival game, not a spawning game

quiet estuary
#

your spawn is part of a survival game

#

Where you spawn can determine the start of your characters playthough

urban flax
#

And that's why you want to make it random ?

quiet estuary
#

Which is likely one of the more important parts of this game as thats where you are generally weakest

urban flax
#

Because being lucky is a strategy ?

quiet estuary
#

Bubu, you still are misunderstanding what I said about randomized spawns

#

its not being lucky if where you spawn is always generally the same in how benefiticial it is

urban flax
#

If there is the option to have a better spawn by selecting random rather than just picking it, then the strategy is to test your luck

quiet estuary
#

Its not testing your luck as one thing always produces one benefit and the other always produces another benefit

#

That isnt luck
That is "which benefit do I wish to have at the current time"

urban flax
#

Why would devs waste so much time on implementing a complicated algorithm that makes you spawn in identically beneficial places at random BUT not in the places that you can choose normally ?

#

This is making less and less sense

hybrid matrix
#

why not just make it so that the random option spawns u in a random one of the regional spawns?

quiet estuary
#

I just dont really see much of the point in random spawning when it is like that

urban flax
#

There is none

#

Because there is just no point in random spawning

hybrid matrix
#

wut if u just dont care about where u spawn?

quiet estuary
#

different methods of spawning should have different outcomes though imo

hybrid matrix
#

and u wanna just click the random options

quiet estuary
#

Like how nesting should be the best way to spawn in

urban flax
#

Then that's it. If you wanna strategize at spawn, you choose between either normally spawning and choosing where you spawn and being nested. That's all it needs to have in terms of strategy

quiet estuary
#

That isnt strategy whatsoever

#

Speaking of spawning strategy though

hybrid matrix
#

spawning doesnt need strategy

urban flax
#

Anyway I'm gonna go now, I should have gone to sleep an hour ago

hybrid matrix
#

what?

quiet estuary
#

bye

hybrid matrix
#

why does spawning need strategy???

quiet estuary
#

Wasnt there mention of an airdrop thing ages ago

hybrid matrix
#

also bye

urban flax
#

I'm leaving this discussion in your hands Derptah
Be wise and polite

hybrid matrix
quiet estuary
#

No it was like

#

dinos are airdropped in as children

quiet estuary
#

That can be a perfect way to do such a thing

hybrid matrix
#

ok but what are you suggesting?

quiet estuary
#

Everyone gets what they want in it and you can implement the old steam invite system

#

Well not that I remembered the airdrop thing I am suggesting that idea be implemented in a way

hybrid matrix
#

whats the idea

quiet estuary
#

The original idea iirc was that dinos spawn in via an airdrop, they can choose where they spawn, but since you were airdropped in and the thing is visible you would want to move, and you can steam inv people to drop in with you

The "strategy" can be thigns like remembering where certian preferred foods as certian animals were when you spawn in and going to those places

#

It was in one of the many ravenous videos

hybrid matrix
#

but why does it need strategy

#

spawning doesnt need to be strategic

quiet estuary
#

I dont see the issue in it

#

People having to think smart to choose where they want to spawn to have the best locations

hybrid matrix
#

why does spawning need to be strategic?

quiet estuary
#

Dont use the word need. Nothing "needs" to be added

paper oriole
#

Lowkey had a stroke reading that latest feedback

quiet estuary
#

I could say why do dinos need to vomit

#

the wolfmoon one mira?

paper oriole
#

Yep lol

hybrid matrix
#

u shouldnt vomit when u overeat

quiet estuary
#

I think they are just saying that their pcs arent good enough for the water physics

#

And that others are having similar problems when it occurs on their screens

hybrid matrix
#

i havent had any of the problems ive been hearing about lol

#

but anyway

paper oriole
#

I could sorta understand what they were saying holy shit it hurt to read lol

quiet estuary
#

Nor have I

#

anyways

hybrid matrix
#

quick warning i may have to leave abruptly without explanation

quiet estuary
#

I will be doing the same in about 10 mins

hybrid matrix
#

back to the topic,

#

why should spawning be strategic?

quiet estuary
#

It makes people put more thought into where they spawn
and rewards players who know the map better allowing them to spawn in places they know are best

hybrid matrix
quiet estuary
#

How is rewarding players for knowing the game's map not a good thing

hybrid matrix
quiet estuary
#

I think people should be rewarded for knowing where their species best areas are

#

and it would make people try to learn the map more as well

hybrid matrix
quiet estuary
#

not at all

hybrid matrix
#

ok, well, if everyone spawns in one area, then there isnt much diversity
i mean, not every player will spawn in the same spot, but if every member of a species is in one area of the map, then u'll just keep seeing the same things in the same places and there wont be any mixing

#

also

#

if u want to find a certain species to hang around with or to fight, then u kno exactly where to go

quiet estuary
#

well thats the thing right
if a place is good and many people spawn there itll eventually stop neing good

hybrid matrix
quiet estuary
#

Not really

#

if you know multiple good areas

hybrid matrix
#

explain

#

ok

#

so

#

lets say every good area for ur species is exhausted of its resources

quiet estuary
#

and if plant spawns arent infintiely in one area

hybrid matrix
#

what then?

#

nowhere to go

quiet estuary
#

From my understanding of how plant spawns will work, its meant to change after being uses for extended amounts of time
Like x area gets eaten, those plants which were once in x spawn somewhere away from x inside y

But as this is happening z is being eaten and the plants which spawn in z are respawning in a
and they loop

#

This is what ive been told though

#

can be completely wrong

#

also what was the other thing you were goign to say

hybrid matrix
#

wut thing?

quiet estuary
hybrid matrix
quiet estuary
#

Ah

#

mb

hybrid matrix
#

its fine

quiet estuary
#

I gotta hop off now

#

cya

hybrid matrix
#

bye

scarlet fog
hybrid matrix
#

@fervent atlas well, if u wanna make it more of an agile rabbit then why not just lower the biteforce?
u dont need to make it heavier
its fast enough to outrun everything but a carno and its agile enough that it doesnt need to outrun a carno

icy lion
#

@fervent atlas Health is not equal to weight, and utah weighs 500kg

sudden hinge
#

@fervent atlas dryo is fine as is really

zinc rivet
#

dodge needs refined if not just reworked but every other aspect of Dryo is good imo

hybrid matrix
safe galleon
#

I agree, dunkle looks very cool TI_Troll

hoary dawn
#

hatred

#

suffering

zinc rivet
hoary dawn
#

that was the concept for the current model

#

but yes the one we have should be tweaked to look more like the concept

ionic arch
#

I couldn't upload all the images so here

#

@urban bear you mean you want to replace the current spino model with the Fred concept art? Yeah me too.. but it's ok if we won't get it

urban bear
#

Yeah thats what i mean instead of the new spino remodel i want the fred concept

paper oriole
#

I wish we could have tap spino TI_Succ

ionic arch
paper oriole
#

The spino we got is so ugly and not even in the cool way TI_Succ

hoary dawn
#

eh, i think it looks alright

#

just needs a bigger sail

paper oriole
#

Legs way too long, sail is so small its like they didn’t want it to even be there but remembered it was supposed to be a spinosaurus, eye is in the wrong hole for some goddamn reason

#

I kinda understand if they wanted its legs to be better for land movement than irl spino but the bastard looks like a generic terrestrial theropod now, its too much

ionic arch
hoary dawn
#

its a bad design for a spinosaurus, but for a videogame with a lot of fantasy elements and designs its good

ionic arch
#

Since we got Dondi saying "Hm." to Simmo asking for Yuty, if it's ever come (I hope it do) it should be faster than cera and allo, weaker than cera but stronger than carno, more stams than cera but less than Allo, better bleed resistence than Carno but less than Allo and better bleed than Carno

#

We understand that allo is better than cera and Carno in almost all stats except speed and maybe less bite force than cera?? beside Alberto

paper oriole
#

For a movie monster it's good, for a spinosaurus it's soggy dumpster lazy

zinc rivet
paper oriole
#

It looks like it's trying to be cool buy it's really just boring, uninspired and deformed

hoary dawn
#

I always mixpack

tawny juniper
paper oriole
tawny juniper
#

🤌

paper oriole
hoary dawn
#

small interaction things like that would be great

fiery wraith
#

I would love to land on the backs of huge animals as hypsi.

#

it'd also rule as ptera if you could land on a brachi or something

hoary dawn
#

i think a ptera or 2 would be able to fit in between stego's plates

paper oriole
#

Wtf is that feedback saying lmao

zinc rivet
#

burrowing deino because he can't handle the fact that players are smart

paper oriole
#

Lmao

#

Wait so he wants deino to make burrows and ambush from them?

#

Dear god

#

Also he only mentioned herbis, is he just picky or some shit? There are carnos messing around by the river almost nonstop

zinc rivet
#

carnos and utahs

#

and a cocky lone stego could potentially be Deino bate if it thinks it's invulnerable while wading in the deeper waters

#

(totally didn't almost lose a Stego earlier today in this exact scenario)

paper oriole
#

Any stego who thinks they can still play deino terminator is either braindead or only runs into braindead deinos

#

Like ive seen them

zinc rivet
#

to be fair the fucker got me in such an awkward angle where he could bite my head but my tail could only get body shots

paper oriole
#

Yeah thats why stego kinda gets wrecked now

zinc rivet
#

luckily i was somehow able to tank him and outdamage him with a bit of funky turning but stego turn is still ass so i was hurtin

paper oriole
#

Deinos can bite their heads theiugh their arse

zinc rivet
#

mhm exactly what happened

#

but comin out on top w/ half health is still better than dead

#

anyways ambushing from the bushes also works

paper oriole
#

Yeah its usually a pretty close fight now

zinc rivet
#

not as well but it's got potential that not enough players use

paper oriole
#

Also deinos can still use the fish bait tactic

zinc rivet
#

EHHHH

#

i wouldnt rely on it

paper oriole
#

It still works

#

People are idiots

zinc rivet
#

shouldnt rely on it tho

#

next time i grow a gator imma try ambushing from the bushes instead

#

i feel like that has potential

paper oriole
#

Both tactics seem pretty reliable honestly

#

The fish usually only picks up utahs ive noticed

zinc rivet
#

also to confirm, does mashing A/D when an animal is grabbed actually do thrashing damage? Not been able to test it myself but a few people have claimed it does w/o any proof

paper oriole
#

Honestly i have no idea either, only played deino twice ever lol

zinc rivet
#

fuk

#

i lowkey hope it does

hoary dawn
#

that seems like the kind of thing they would advertise when the update dropped

oak tapir
#

@lethal ravine Wdym Percentage TI_Wheeze ?!, Thats already in the game just hover your mouse over the bar ad thats it

crimson phoenix
# zinc rivet i lowkey hope it does

im fairly certain it doesn't. ive played a bit of deino but ive always killed what i grab by pulling them out in the open water, letting them go and then mauling them with normal attacks

urban flax
#

@dapper mirage I agree we should have lakes, but what you say won't really work
If deinos can't ambush from lakes, they won't go to lakes
So drinking from a lake is just better since there are less deinos AND you can spot them more easily

limber hull
#

sounds like lakes would be entirely bad for deinos

#

honestly, with the addition of the cherry or spino, clear lakes would make much more sense

urban flax
#

yes

dapper mirage
#

Not necessarily. Personally I feel lakes would be more optimal for ambushes simply because crocs can have a view of all of the potential targets. On rivers it can take a while to find a player to ambush

#

Plus, rocks, underwater foliage, etc can be used for deinos to hide in

limber hull
#

a cherry/spino would love to dwell in clearer waters

#

thus making the clearwater have its own unique threat

urban flax
dapper mirage
#

Which is why you can add underwater foliage

#

If you want to be a lake deino, you have a much easier time actually finding prey, but the trade off is that you have to be much stealthier

#

Whereas in a river, it can take longer to find a prey option, but you can hide much more efficiently

urban flax
#

I'm not sure the tradeoff would be worth it

#

It'd still be better to drink from lakes than from rivers

dapper mirage
#

In theory yes, which means a lot more animals would go to lakes, and deinos have more chances to pick something off

#

No matter what lakes will always be more of a popular choice than rivers

urban flax
#

It wouldn't become easier to ambush because there are more people

#

Look, a lot of people go to shallows to drink, but there isn't a single deino there

#

Also in a deep lake, you can't have as many deinos as in a river if they're not all in the same pack, because water foliage can only cover so much, and you're much more easily spottable by other deinos

#

Though anyway deinos would never go to lakes once spino and cheirus are added (assuming cheirus might live in lakes)

urban flax
#

@edgy iron The game doesn't take place in the mesozoic

edgy iron
#

I understand that, I was just trying to point that out

#

Also, center is a massive hilly grassland

urban flax
#

Yeah but that's pointless, you're pointing out the fact that something didn't exist 120 Million years before the time when the game takes place

oak tapir
ionic arch
#

@dapper mirage I totally agree with your idea about lakes and were you talking about this?

keen reef
#

@mental cargo any feedback?

won't let me @ the other guys Bruh

plain atlas
#

Hello guys, do you know, or do you have any idea aboit 4.5 release date ?

sudden hinge
#

They don’t give release dates

plain atlas
#

Ah ok, and your personal opinion instead ?
When could it arrive ?

sudden hinge
#

Idk maybe like august or September they are grinding update 4 so I don’t see 4.5 taking long after it

idle comet
#

So I just made a suggestion about changing two of the dinos names to something more appropriate for them

Troodon --> Stenonychosaurus inequalis
Minmi --> Kunbarrasaurus

My reasoning?

  1. Troodon hasnt been a real animal since 2015 and Stenonychosaurus inequalis is a "troodontid" so you really wouldnt have to change much
  2. The model for Minmi literally looks like Kubarrasaurus, like freakishly close to it
    I kinda want opinions on this if yall wanna discuss
safe galleon
#

why

hoary dawn
#

they watched the scanova video

idle comet
#

For troodon imo its like tryna perpetuate that pterodactyl was a real organism, or brontosaurus (before a new animal was named that) was real. Like, a lot of peoples knowledge of dinosaurs comes from media like this. I figure, 99% of people know the models arent 100% accurate, we all know feathers, etc. However the names at the very least could be, ya know? Minmi is a similar situation, as its model literrally looks just like Kubarrasaurus, why not name it that?

glad dirge
#

But there's no other reason besides making it closer to scientifically accurate relatives TI_Succ

safe galleon
#

because it really doesn't matter, people won't look at minmi and look at every small detail of the model and then correlate that to minmi, all they would see would be a small ankyolosaur and then think "oh yeah minmi"

#

both kuba and minmi are small armoured dinosaurs, and that's all people with think when they see those animals

honest sparrow
#

Naming it troodon also gives them the ability to just do whatever they want with it

silver zephyr
#

also troodon is more iconic of a name

honest sparrow
#

That too

idle comet
#

Idk man, I feel its better to broaden peoples view on these things, hence at least making the names more accurate.
I mean, troodon is iconic yes, but so is pteradactyl, which people still think is real outside of dino nerd circles.
Hell, even shining light on another species would set this game apart from others of the genre even more

honest sparrow
#

I mean does it really matter that much

silver zephyr
safe galleon
#

name another game that has minmi

#

hell name another popular modern game that has troodon

honest sparrow
silver zephyr
#

jwe doesnt have minmi

safe galleon
#

oh yeah park builders exist 🗿

honest sparrow
#

I could swear it did

silver zephyr
#

TI_Trollge it dont sadly

safe galleon
#

probly in a mod

honest sparrow
#

Ah makes sense

safe galleon
#

maybe?

honest sparrow
#

At the end of the day

#

It is just a name

#

In a game where designs do whatever the fuck they want to

#

And giant kaiju exist

#

So if they wanna call them troodon and Minmi

idle comet
#

Minmi is an incredibly popular ankylosaur though is the thing
At least changing minmis head, because its model is straight up kubarrasaurus with that head

honest sparrow
#

They can call them troodon and Minmi

silver zephyr
#

how is minmi popular

honest sparrow
#

Minmi isn’t all that popular tbh

silver zephyr
#

I've literally never heard of it until the isle

idle comet
#

Dude ive had dinosaur books that had Minmi all over them

sacred quest
#

same here ive never heard it until the isle

honest sparrow
#

I too have read them in dinosaur books

#

But that doesn’t make it popular in the public eye

idle comet
#

He was talked about well before the isle

safe galleon
#

incredibly popular? yeah maybe in the paleo community but not outside of that

idle comet
#

Aye fair enough

#

Just like, that things head has to be changed tho

#

Its just kubarrasaurus

silver zephyr
#

not really

idle comet
#

Bro this is kubarrasaurus
The Isles minmi is literally this

hoary dawn
#

if someone plays the isle and takes away that this is how dinosaurs really were then that's their problem, these things aren't trying to be accurate

idle comet
#

This is minmi

sacred quest
idle comet
#

Like I get the game isnt trying to be 100% accurate, but the design philosophy is confusing as shit when some are trying to be more grounded and some are very very much not cough Magy cough

honest sparrow
#

it may also be that the two are incredibly closely related so they took aspects of kuba and put it on minmi

hoary dawn
#

yea, idk too much of the lore but something tells me AE wasn't trying to bring back accurate dinosaurs as much as create genetic monsters to study, i may be wrong tho

idle comet
#

The strains are like super rare tho arent they?
Like, shit maybe they mislabeled troodon and minmi lore wise. Would be a funny dino file or something

silver zephyr
honest sparrow
#

The design philosophy is this: ok we have a dinosaur, what do we do to make it work TI_Troll

idle comet
#

The design philosophy is broke

honest sparrow
#

Well imma just say what I always say in these scenarios

#

Cope

silver zephyr
#

TI_sucho I'm looking up images of minmi and some vary from the skeletal you posted above and some of the results are literally kunbarra

hoary dawn
#

isle's designs are fine, the worst of them are either in concept phase or ovi

idle comet
#

Some museums even mislabel em actually

silver zephyr
honest sparrow
idle comet
#

Just think of it like this
Kunbarra is smol and smoothish
Minmi is spikey

#

Kunbarra also has a fukin honker of a snozz

#

Like I can accept changing some of the anatomy a tad to make the dino work. I dont really like beipi but its an example
However design princibles like what went into Shant is so much better. They took a shant, and made its back spines look like vertebrae that literally forms the silhouette of the original shant model. Beautifully done

hoary dawn
#

cuz shant doesn't need much tweaking to work

idle comet
#

Then pick a dino that wouldnt need much tweaking to work

honest sparrow
#

Shant is very much fine as is

silver zephyr
#

I honestly just think your nit picking, I'm looking up images of kunba and getting loads of minmi images and I'm looking up minmi and getting a bunch of kunba images

honest sparrow
silver zephyr
#

TI_HypsiShrug seems like they're interchangeable. or its google being google

idle comet
#

Googles being google
Iirc theyre separated by head shape and osteoderms/spikey bits

#

But they come from a similar area so maybe they were interchangable at one point

silver zephyr
#

same area, both small ankylosaurids, and were or are potentially interchangable, honestly doesnt seem like an issue to me TI_HypsiShrug

sacred quest
#

what arent people getting about my suggestion for shotgun ammo?

hoary dawn
#

prolly cuz its an ammo suggestion and we're all dinosaur nerds

limber hull
#

gun nerds v dino nerds

#

dear god

swift dew
sacred quest
#

lmao

#

i mean fair enough

#

but yeah i feel ammo still needs to be talked about and things decided on as humans are coming

#

but completely understand why some people dont like the idea of humans and guns

#

and ammo

hoary dawn
#

i like the idea of humans

#

they would provide a good sense of scale and a good snack

sacred quest
#

yeah i like humans for the horror aspect as playing as them will be making yourself easy prey

swift dew
#

I like humans, but shotguns might just be a little too powerful for them in this game

sacred quest
#

all im saying is bare in mind by no means will shotgun ammo be common or shotguns just that 20 gauge will be more common than 12

#

i mean buckshot shouldnt be that powerful in my mind as they are quite low damage and against a t-rex or even a mid tier would do close to nothing

#

i think with balance shotguns would be a thing

hoary dawn
#

it is a neat idea

#

dont need to thumb up your own suggestion tho

ashen wasp
paper oriole
#

Our Troodon looks nothing like Stenonychosaurus, we don't need another totally fictional design carrying the name of an actual animal (cough cough Utahraptor and Ankylosaurus)

#

It's honestly better that it carries the defunct name

hoary dawn
#

no guys just call it novadon

paper oriole
#

Troodondi, Novaraptor and Ain'tkylosaurus TI_Troll

hoary dawn
#

beipi and cheirus are omnivores

#

also am i just misinformed or is homalo smaller than hypsi and oro

#

cuz past couple growth time suggestions have homa growth longer than hypsi

paper oriole
#

Triceratops being 4hr is kinda wack

oblique crane
#

3 hour carno puts a dent in my heart

paper oriole
#

It should be powerful enough to warrant a 6hr growth, not be a 4hr throwaway or too strong for its growth

oblique crane
#

but yeah trike being 4 hours and stego 5 is interesting

paper oriole
#

5hr brachi too seems weird

hoary dawn
#

brachi is pretty much immortal

#

it needs a decent growth time

paper oriole
#

4h20m shant lol

#

I think herbis should have shorter growths than their carni counterparts but this is too much

hoary dawn
#

i did see a suggestion that brachi growth takes like 3 hours to get past juvie and then the rest takes like 7 hours

#

so it can actually survive past juvie but also isn't an insta god

paper oriole
#

Oviraptor taking as long as gallimimus is weird too

hoary dawn
#

4 hour cama

#

no

paper oriole
#

Its basically galli but small as far as gameplay goes what what i can tell

vale pawn
#

OVI 1 HOUR

paper oriole
#

Dilo and utah only being an hour TI_LUL

#

Dilo and utah growing as fast as pteras

hoary dawn
#

dilo should be at least 2 hours imo

oak tapir
#

@barren zephyr "Are you crazy , Are you outta your mind?!" , SHANT 4 hours- PFFFFFF, nah

paper oriole
#

Yeah i wanna hear her reasonings for 90% of these too lmao

keen reef
#

If anything, growth times should be longer rather than shorter as mostly shown in this suggestion

vale pawn
#

galli is shown twice lol

hoary dawn
#

i get wanting shorter growth times, but these are very disproportionate to eachother

vale pawn
#

brachi is as long as stego

hoary dawn
#

stego should in no way have the longest herbivore growth time when cama and shant are on the same list

paper oriole
#

Why bother growing a stego when you can be a brachi at that point lol

fading fjord
#

Make Stego bigger TI_LUL

paper oriole
#

Give stego more spikes

keen reef
#

Just make stego as big as a brachi, after all the Isle isn't supposed to be realistic TI_utah

paper oriole
#

1hr utah would be cancer too they are already so bad

vale pawn
paper oriole
#

Make stego shoot its thagomizers like a cannon and regrow them and it refuels by eating grass somehow

keen reef
#

It doesn't need to refuel, they just grow back instantly because that's how it was genetically made

paper oriole
#

Stego can also lay down on its side and start spinning like a beyblade for 30 seconds to shred you with his back plates for a 2% stam cost per usage

vale pawn
#

make it pterano flight speed

hoary dawn
#

or

#

just nerf the shit out of brachi

paper oriole
#

Allow it to fly with its tail too and skydive onto other dinos for 1shot kills or it's just fodder honestly

hoary dawn
#

its magy sized and has a super long charge up for its stomp

sudden hinge
#

@barren zephyr what are those growth times TI_What

paper oriole
#

Brachi breaks all its legs when it stomps and then dies of shock

#

I like how galli takes longer than utah and ptera here

keen reef
paper oriole
#

Wise legacy rex mains bestow thy wisdom upon us

icy lion
#

why is brachi the same growth time as a stego there

keen reef
icy lion
#

god i wish

paper oriole
#

Stego is gonna be a flying ranged attacker now dontcha know

vale pawn
#

its gonna be able to terraform the map

#

make its own spiro

paper oriole
#

Stego can heat his plates in the sun to charge a fire breath attack

vale pawn
#

thermal energy

hoary dawn
#

it can flap its plates really fast and fly

keen reef
#

Now that I think about it they should just make rex semi aquatic

hoary dawn
#

and 2 hour growth time

vale pawn
#

make it a flying fish

paper oriole
#

Rex broadcast should break the legs of everyone in its AOE radius

barren zephyr
hoary dawn
#

too short, needs to be shorter

cyan flame
keen reef
#

And cause all creatures to also be stuck in night vision even when in daytime

barren zephyr
#

2 pioseconds

barren zephyr
paper oriole
#

Why even give rex a growth? I think hypsi has shown us that we can balance apexes without any grow time

keen reef
barren zephyr
#

I am Dondis alt

hoary dawn
#

you spawn and reach the end of elder in a matter of milliseconds

keen reef
#

Which I'm not saying it shouldn't

barren zephyr
#

rex should one shot everything just by running

paper oriole
#

Rex's foot steps cause shockwaves that launch all dinos in its path into the sky and they explode from sheer energy overload

hoary dawn
#

its fat mass of flesh creates earthquakes across the island whenever it moves

barren zephyr
#

finally, a balanced dinosaur

vale pawn
#

fair and balanced

paper oriole
#

Just like rex was in real life back in the cambrian or whatever

barren zephyr
#

also make its bite hitbox at least 7 miles long

keen reef
hoary dawn
#

and of course make sure to give it a think coat of feathers for accuracy :)

paper oriole
#

Its bite creates a rip in spacetime

barren zephyr
#

:))))))

vale pawn
#

it is spacetime

barren zephyr
#

It’s 1 call needs to obliterate the map too

vale pawn
#

when it breathes the surrounding area becomes radioactive

barren zephyr
#

Still feels underpowered tho ://///

keen reef
paper oriole
#

Its 1 call should inflict full fracture to everything in its radius, but give it a half second cd so it isn't too op ya know

hoary dawn
#

bruh these are such good ideas we should just make our own game

barren zephyr
hoary dawn
#

trail of beasts

barren zephyr
#

Beasts of 5677

keen reef
#

This is actually a leaked convo of the Dev team making strains

odd sedge
#

Why 1hr for Ovi.
It's small and far less dangerous than a troodon

hoary dawn
#

time of really big animals

paper oriole
#

We can call it the isle of beast titans inBermuda 9500 and it will be the most popular dinosaur game

barren zephyr
#

^isle killer

hoary dawn
#

we will kill the isle

#

then pot

#

then maybe bob

barren zephyr
#

finally, no more idleand

paper oriole
#

I hope the devs dont see this and steal all out genius ideas

hoary dawn
#

we may have some trouble competing with beasts of 9500

vale pawn
#

the economy will do greatly

paper oriole
#

We can make our rex 2x bigger than beast 9500's and all the paleo community will not be able to resist our accuracy, beast 950000 will fall

hoary dawn
#

excellent

barren zephyr
#

we need a really big map too

#

Like bigger than any dinosaur map combined

#

so it’s a complete and utter burden to travel :))))))

hoary dawn
#

and we haven't even talked about dlc yet

barren zephyr
#

UNDERWATER DLC

#

subnautica 2.7

hoary dawn
#

dlc that lets the aquatic playables go underwater

barren zephyr
hoary dawn
#

$5 dlc that adds a slightly darker shade of green to like 3 playables

barren zephyr
#

Let’s make the base game around 60 dollars like a triple A company too

hoary dawn
#

we'll bribe anthomnia into calling it The Dinosaur Survival Game Of 2021 to boost sales

barren zephyr
#

Anthomnia

paper oriole
#

Upvoting your own suggestion TI_Yikes

feral solstice
hybrid matrix
#

5 hr brachi lmao

#

i hope at the very least its like 15 hours for brachi

#

the majority of which are spent from fresh adult to full adult

#

i think my favorite one is 2hr 35m theri

#

i dont think its good

#

i just think its the dumbest one

paper oriole
#

1hr utah and dilo is kinda hilarious lol

hybrid matrix
#

imo theri should be 3.5 - 4.5 hrs

paper oriole
#

Utah and dilo growing as fast as pteranodon

hybrid matrix
#

no

paper oriole
#

No

hybrid matrix
#

lmao

paper oriole
#

Isnt utah like 1hr45m rn

hybrid matrix
#

maia isnt even in the game yet

paper oriole
#

Oh dam even that seems short for how easy it is to megapack with them

hybrid matrix
#

with a few exceptions if these growths were scaled up quite a bit they might be acceptable

barren zephyr
paper oriole
#

Why did you put gallimimus twice too

#

With different growth timers

hybrid matrix
barren zephyr
#

Galli was in the herbivore slot then it was in the Omni….chuck

patent garden
#

lol

paper oriole
#

I am confusion

patent garden
#

i do hope galli has a short growth time, shorter than utahs do

paper oriole
#

Yeah galli shouldnt take longer than utah it's a flight animal

patent garden
#

they're meant to be disposable open-prairie kind of dinos

#

like gazelle or smth

paper oriole
#

Flight animals should in general take shorter times than their predators

swift dew
#

wtf are these growth times? how is trike shorter than stego?

barren zephyr
#

they should still one shot humans with a kick though

hybrid matrix
#

i think 15 minutes shorter than a utah seems fair since it looks like it'll wreck a utah if it absolutely has to

barren zephyr
#

in the face

paper oriole
#

Yeah they should split a human like a banana peel

hybrid matrix
#

should oneshot humans no matter where they hit

patent garden
#

i mean have you guys seen what an ostrich can do to a human

swift dew
#

and why is beipi not in the omnivore spot

paper oriole
#

Honestly even a dryo bodyslamming a human would probably leave the human critically injured

patent garden
#

^

hybrid matrix
#

except our galii is like a hybrid between an ostrich and a cassowary so its much worse

patent garden
#

everything gives humans legbreak lmao

barren zephyr
#

dryo would maul a human

hybrid matrix
paper oriole
#

Humans take insane bleed from even a compy bite lol

barren zephyr
#

even oroTI_dondiSmile

patent garden
#

honestly humans could be heavily nerfed and super weak and people would still play them, so i think the devs should err on the side of over-nerfing them rather than over-buffing

hybrid matrix
#

err?

swift dew
patent garden
#

i.e, "err on the side of caution"

#

unless im stupid n spelling it wrong lmao

hybrid matrix
#

oh i wasnt sure wut u meant

#

i know the expression

#

wut u should say is "err on the side of caution when over-nerfing them"

patent garden
#

im just tryna say i think that, when humans come (which they wont for years lmao) they should be over-nerfed rather than over-buffed

#

ideally they're perfectly balanced but...... lmao

hybrid matrix
#

yeah

barren zephyr
patent garden
#

yeh we most likely wont even have nesting / gore until september

swift dew
patent garden
#

ew

#

so they're gonna plop them in even if they're a buggy, unbalanced mess?

barren zephyr
#

“no matter what” for some reason I doubt that trollsmil

patent garden
#

or well wait a second

#

that sounds like....... what they've already been doing the entire time

#

cough desync cough

#

which they should really be focusing on instead of stupid ass storm systems which will only lag people more

#

rain was laggy even back in legacy

barren zephyr
#

desync needs to be fixed. like right away

patent garden
#

^

barren zephyr
#

major problem when fighting

patent garden
#

optimization should be their first focus in general

barren zephyr
#

playing utah and you’ll just teleport into a carnos jaws

patent garden
#

like fine, it's an early access game, cant expect many features/dinos. but can it at least be playable?

#

we're getting neither quantity nor quality right now

barren zephyr
#

Gotten so desperate I went back to legacy pain

swift dew
#

@barren zephyr so are you proposing galli growth time to be 1 hour or 1 hour 20 minutes? and why is stego growth time longer than the other apex herbis like trike? and why is all of the stronger creature growth times so short overall? and what happened to the rest of the carnivores? unless you hit the character limit

hybrid matrix
swift dew
#

that is at least most of them, not sure if it is all of them

paper oriole
#

This is gonna be good lol

#

Omni

#

Fish and plants

hoary dawn
#

why'd all the reactions on the growth time suggestion get removed

paper oriole
#

I thought discord was buggin out or something

#

Weird

barren zephyr
icy plover
hoary dawn
#

perhaps

paper oriole
#

No like there were more on each

#

I reloaded and its still like that

#

It removed my own reactions

hoary dawn
#

there was like 35+ ❌s

icy plover
#

weird. i still see the 44 x's, 9 wheeze's, etc

hoary dawn
#

i will return

paper oriole
#

O well maybe itll give christy a second chance since she's editing it lol

hoary dawn
#

I always return

barren zephyr
#

kills my own

hoary dawn
#

yea discord just being funky

#

cool

barren zephyr
#

looc

#

maybe

candid fiber
#

@barren zephyr Brachi and Stego have the same growth time, while Trikes is shorter than Stegos?

#

Why those growth times?

#

No, I mean why those specific ones?

hybrid matrix
#

8 hours is nowhere near enough for brachi