#general-feedback-discussion
1 messages · Page 747 of 1
Just keep giving unique playstyles to herbivores and that will help most.
Right now, as stated only Teno has a real ability with CC.
Dryo has a useless ability
Hypsi ability doesn't work in most situations and is mostly perceived as a troll dinosaur.
Stego... is tanky but that in itself isn't a fun ability
a mixed group of AI and Player Tenontosaurs
Yes, I hope AI herbis can have some interaction with players
I can agree with that
The problem is, in my eyes, they are trying things... that don't really work.
I think they gonna have to rework dodge from the ground up.
Hypsi spit can probably be saved, but they need to change the hitbox and way it aims.
Stego doesn't even really have a real ability and is missing a core attack; a swing.
yes
Ai will have interaction with people.
Hopefully
Hypsi Spit has allot of potential, if you do land it then it can actually work pretty good in many cases to save your ass. It's just hard to aim and harder to land. Also I don't like the visuals I'd like it if they looked more like slimy liquid lol.
Dryo Dodge really needs to be refined allot coz just turning while sprinting is honestly just as effective if not more due to the lack of awkward pause and shit control.
I don't mind Stego having no ability tbh, I don't believe every animal needs some sort of ability or gimmick. Just how the animal is designed can impact how it plays significantly, and Stego to me does that as well as you can for a Stegosaurus. All I can really ask for are maybe some refining in it's ability to turn and the swing attack as a more mobile alternative with a shorter aoe so jab isn't entirely forgotten.
I heard a nice suggestion for Dryo dodge once, making it's dodging being more like an anti-pounce or something. You can jump into a target, either a player or a solid object like a rock or a tree, and with the ability you kick off of it immediately turning you around and granting you full momentum, and if the target is a small enough animal it can even stagger them or knock em over. If you don't have anything to jump into and just do the ability normally it acts as just a more refined version of the current dodge
I kinda wish they gave Stego some ability related to its plates. I mean they are giant display structures and might have possibly been used in thermo-regulation. The latter in particular could be expressed in some way.
It doesn't have to be like a BoB-type magic ability, but some passive utility ability that highlights its use would be nice.
thermoregulation is very unlikely for Stego's plates
the blood vessels running through them were to feed nutrients into the keratin sheath
Well it doesn't really need one
The plates could bright up when it's calling, but be visual only
and why would Stegosaurus need something evolved to help it cool off, yet all these titanic sauropods like Brachiosaurus, Apatosaurus, and Diplodocus could survive just fine
Yea but those sauropods were giant balls of air
pnuematic goes brr
I think the tails and necks also played a part in regulation iirc
the neck very likely did
I like the idea of stegos plates being a stance fighter change 
Oh speaking of plates, I guess they could maybe help a tiny bit with lowering damage to it's spine when we get bigger carnivores? I mean there is keratin there...
Or stego's plates could cut through steel when it rolls, like in Extreme Dinosaurs
This. Flush the plates for a held threaten call would be amazing!
Stego is honestly going to need all the help it can get, if it gets hunted by Carno and Utah now
i mean maybe, we kinda do have that, the thagomizer takes no damage
The plates don't take damage either
it really doesn't get hunted by them tho lol
a good pack of Raptors yea they can take on a lone Stego
and Carnos, sure if you throw enough Carnos at one so again a numbers thing
Except carno and utah do very much hunt stego, good packs/small groups even can take a solo stego quite well, stego isn't quite as scary as people think it is from what I know
Last time I played I watched a herd of stegos fight against a carno megapack for several days
the point is, they require numbers for just one Stego
After 2 days half of the carnos were dead, and they killed one juvie stego
they cant 1v1 Stego
The tail attack has so much lag, you can bait it out and get away with 1v1 if you are patient
so if you wanna bring numbers into the pred's side
then ofc the herbis can bring numbers too
don't fuck w/ a herd of Stegos
And that's reasonable, stego is still hunted by them, and compared to deino, extremely easy to take down, despite them both being large and powerful critters
I honestly think herds hurt Stego more, they hit their herdmates more
You can't claim stego isn't hunted by carno or utah just because they require numbers to punch up :p
not if they know what they're doing and aren't being dumb
Well, same goes for the Utah and Carno
ofc it's possible to hunt em, but just coz Stego isn't invulnerable i don't think it needs all the help it can get
Yes and no, stegos aren't designed for communal defense. It's doable if they are positioned correctly, but it's a lot more effort than for most others and much easier to mess it up
Yea, I'd agree with that
I think it's atm very powerful regardless and won't really need many buffs as the larger carns come in
I definitely think it will
I would say it does need help, it's trash at being a stego, even if it's powerful in some ways. But compare it to deino, and let me know how well said deino does on land (but I'll grant you near river so it can retreat when needed) and one stego in the same position (it can use the water as a "wall" sort of), vs the same number of utahs/carnos
But for the most part, I'd just take the swing, most ideas for niches for Stego that I can think of are utility based and those won't help Stego be any more popular than it is anyway. Maybe giving it more mobility, as mentioned a better turn
Pretty sure the deino will handle that situation a lot better than the stego will, despite them both being about as big and powerful as each other
Swing as an attack is needed + mobile attack. Flush plates for a threaten would be really cool. Maybe a bit more on the turn, it's a little slow, but mobile in general, no. I think it's fine if it's a niche choice, like deino. Most of the large critters should probably be a niche choice, it's also one way to keep them from being too popular without making them stupidly difficult to get to.
I'd take that. I honestly think the most important thing for it is a swimg. but i think the devs know that by now hopefully
i think swing should be the mobile attack
That's fine. Something like Pue's sprint tail attack, maybe covering a wider range
Nah, tail wiggle rearwards for a mobile attack, so you can do a retreat and still be dangerous. Swing should be the main "AoE" for smaller stuff, covering the entire side and all that, and then jab as an alt, limited area, but much more powerful for the big stuff that can't just run around you in a circle as easy
shorter range and can be used while moving but doesn't turn you in place, so jab has good utlity of reaching further, catching targets with it's travel time, good for repositioning because it turns you in place
Swing = from tail to head, jab would be more "out" from the side like current fast jab. The rearwards attack is to keep something from following you/use while turning and stuff
i disagree
Stego should not be jabbing at all really, it's not how a stego works, but I can see the jab as useful vs rex and stuff if it's more of a sideways attack possibly, assuming rex and similar can't just circle the stego as easy
i agree w/ that, honestly at first i hated the stab so much
but been playing Stego a good bit lately and it's quite grown on me
I see the swing being used to ward off carni apexes from following. It's like a "follow me and see what happens" attack, even if Stego is slow
i want the swing and jab to have their own separate utilities so they arent just better than one another
I think jab should do more damage, swing being used to cover it's flanks more effectively
Jab for big targets, swing for small targets, "wiggle" for mobility, to retreat/turn and all, and bite for the tiny stuff
i dont like wiggle
But jab as a concept is somewhat stupid :p
your swing and wiggle combined into one is essentially jus what i want swing to be
How come? It's just my name for a camara/pue-style rear attack
Problem is thats not a swing
At least not to me
Swing is to cover your entire side
From tail to side of the head
It's to use vs small stuff that the jab can't catch as easily
to me swing is essentially legacy stego's tail attack
just a swipe on one side or the either
Whereas the jab should be more limited to the side, slower and more powerful, since the bigger target are less capable of just running circles
Yeah, thats what I mean too :p
That attack basically covered the side of the stego
They could do it a number of ways, as long as Stego doesn't only have a bite (...) as secondary, I'm good
here's an idea we can all agree on
when they add the other tail attack, rebind bite to an alt attack

🙏
Just add trample and we don't need to bite the little shitlings, just run them over :p
trample and proper shoving im excited for
I do wonder how they are gonna handle trample and babies
it'd be fun af to fucking charge into a large carnivore as a stego and knock em off balance and spin around to execute em right there
Also might stop the dryos from running in front of you and stopping you because collision :p
is shoving still gonna be a thing coz i was rly excited for that
No idea
I don't think shoving has been talked about.
I think if they do include it, it'd be a CC ability
Trample is what I know of, but that would be for much smaller stuff than you
The only "shoving" type thing they have mentioned is knocking over trees
where animals with more mass than others can push less massive animals around to varying degree, the more momentum put into the collision the stronger the shove potentially causing a knockdown
dondi talked about that in a stream before Evrima released while he was showing off the Triceratops
got me excited af but so far nothin 
Huh, must have missed that
True. While carrying trees is a bit much in BoB, I do like knocking things over
Sounds interesting, but unless we get better confirmation, I'll take that with a grain of salt. Trample is a little more confirmed I think at least
you'd need to be like full on sprinting into them in order to cause a knockdown afaik so you couldn't just abuse it, because the much larger guys tend to be slower and much louder so you'd know it's coming, if they're too small they couldn't do shit so you'd just point and laugh. It'd be an option and another degree to combat but not so abusable coz of how obvious it'd be they're goin for a knockdown and how much stamina they'd potentially waste if they fuck it up and miss
i love the idea i think it'd add another degree of realism into the world to be able to interact w/ the other animals like that
It would be cool, no doubt about that
we'll jus have to wait 5 years and see .w.
The only reason I think they'd hesitate with that
Is that's basically Carno's entire ability lol
could expand upon Carno then to make it be the knockdown niche guy
though tbh Carno doesn't even use it that much
not like it is significant to Carno's niche tho
it's jus a really helpful tool for certain prey items
specifically Tenos and young Stegos
Yep. It's kinda niche for it>
I kinda like the idea of speed ramping up it's damage more but I guess that was too problematic
not like the ram rly needs to be damaging
those free bites on the head are where the damage really is
Oh, no there was separate from ram. It was another idea for Carno iirc
lol, yea, that might have been why they moved away from it
Though I guess it depends on what limits you put on the ability for it's min or max damage
To make it worthwhile
Carno speedhackers @ Stegos
so THIS is the power of keijo ass...
so THIS is the weakness of shermans...
Falcon niche but on land 
Hii 😃
.... What? Deino can't drink over pressing E the last time I played it...?
what is it with everyone and suggesting titanoboa even though its already confirmed?
not everyone knows it
@scarlet fog Legacy hasn't been updated in months and it will shut down soon anyways
Yea. Amarga would've been an ok mid tier sauropod
Just need to fictionalize a gallop, since biggest issue is apexes
@scarlet fog
There is no need in saving legacy if it gets deleted anyways.
Why should the devs waste their time to fix something that will be deleted
Oh well, it will be fixed when it's deleted
There are no bugs if there is no game
The only fix to Legacy...
Is Annihilation.
Badass Music plays
It's not wrong
Long live the king
legacy is over and it can't be fixed
i get people are attached to it but it is what it is
Trust me, I'm attached to it too even though it sucks.
But fixing it won't make any sense
^^^
@lethal ravine already in the game
i dont see that @feral solstice for evirma
i think its bugged
Rip
I see it almost all the time though
almost
It displays the dinosaur, percentage, the hunger, thirst, and I think the playtime?
i just started playing recently and i have never seen anything like that
yea then its bugged
^
i'm talking about For Evrima beta branch
it is on evrima
hm weird, i cant see it and never has. It just shows server and then if i click on it it just sayd add fav etc and nothing more
@turbid forge How will players spawn then ?
Random spawn point like before
That's a downgrade
Yea for those types of people that i mentioned
Yeah but there is a rule for making a good video-game
Don't make something that punish a vast majority of players to get rid of a single unwanted thing
It doesn't punish anyone, just use nesting
It forces people to spread out and not just all spawn and stay at the same spot
"Just use nesting"
Like there will be an infinite number of available nests for every species at any time
There are other solutions to spread players out
There won't but if you want to play with a larger group then use nesting isn't that what it is supposed to be for?
nesting wont be necessary if you can just spawn as a bigger dino anywhere at will anyway
And what if you just want to play with one friend ? Because you know, that's the reason regional spawning was implemented
Nesting has its own benefits
Look at legacy, people nest even though you can spawn as a juvie anytime
And in Evrima, there will be more benefits from being nested than there were in Legacy
✨ diets ✨
I don't believe they would add "big" or good benefits for being nested in since that will nerf solo play
Especially if you can't choose where you spawn
And even if people in legacy used it that doesn't mean that it will be more than just an rp mechanic then
People in Legacy didn't use it just for RP
What's even the problem here?
How is allowing people to spawn where they want a bad thing?
If I wanna grow my Ptera at south, I wanna spawn south
People keep appearing in fights that they have already lost
...how?
The cool down exists
You die as any full adult creature and then spawn in and continue the "hunt" with a juvie
Still if you are in a group that doesn't matter
You can just throw yourself at someone until they die
Literally impossible most of the time since you get a cooldown on your spawn location
And you believe removing regional spawning would fix the problem ?
Because if you don't remove spawing altogether, it won't fix anything
Yes it def would
Longer travel time would fix a whole lot
You're trying to fix an issue with a downgrade that isn't even an issue
It wouldn't guarantee a longer travel time since it's random
And you already can't respawn near the place you died
There is another issue too which is snackrificing
In a group you can just cycle through members
What ?
would still help and would help a lot more once the map is finished
While I dont think those things are really the issues with regional spawning
I do think that regional spawning should be removed with nesting so people use it more instead of just regionally spawning near their friends

that could work
Same problem I said to Taber. What if there is no nest of the species you want to spawn as with your friend ?
what i just said comes into mind
What if you just want to play with your friend and not a random that will become your parent ?
read what he suggested
If your friend is a lone parent then get them to nest you in
by finding someone else
The entire reason they added regional spawning was because they didn't want to add steam invites
was it?
So in order to play with a friend, they have to grow to full adult and find someone to nest with first ?
Steam invite
ur funny
I said the lone parent thing in the sense that you want to play with someone who is already an adult
Which wasn't my point
The spawn system is an implementation to provide you and your friends with a way to find each other without the need to go through shit just to do so
your point was mentioned by my above steam invite statement
Removing the spawn system literally negates the ability to find your friends
Thats where again, spawning together withs team invites come in
And nesting does nothing but provide a bandaid fix to the issue
and the whole "they didnt wanna do steam invites thing" I never saw mentioned before
Nesting should be prioritized over regular spawning
It should be accompanied with the spawn system, not alone.
It was in legacy, the fact it isn't there on evrima is because they decided to not put it back on purpose
why is random spawnpoints so bad?
Nesting provides a one-way spawn point if you want to find a group.
Because you can’t find your friends?
you can tho 
You can, it just takes a while
Because then you have to cross the entire map in order to find the place where you want to grow ?
The map is fine tho the compass is bad
The compass is fine
yes point?
The compass is fine
diets are gonna do that anyway
Yes it takes time, that's exactly why there is regional spawning
So you don't waste time
Casual mindset in a hardcore survival game
And thats exactly what the steam invite thing would do
Allow you to spawn with friends so it doesnt take that time
Combined with the rfact people still have to move
And nesting should be something that the game promotes than spawning in normally
People
Stop arguing about something that doesn't need fixing.
Keep the spawn-choice but implement a random spawn button for people who don't bother
So an instant teleport to people instead of that already in the spawning system is a great way to do it
true why even have it in if people aren't going to use it
What is so bad about regional spawning anyway ?
Yeah but that depends on if people have a nest available and if it’s the Dino you want to play
I get it, people go back into fights after being killed. But they would do so even with random spawns.
Snackrificing and people that keep coming back from the dead
If that nest isnt available
Spawn randomly but steam invite friends so you spawn together and can play the game
And it takes away from the size of the map
Also snackrificing isn’t really an issue. If anything, it’s a low priority issue. You could say the same for sacrificing your adult dinosaur to feed other carnis, though it’s more efficient than a random spawning every 3 minutes to feed someone.
Like
You can afk grow by snackrificing
Ive not see snackrificing occur that much
And random spawning woouldn't do anything about "snackrificing" either...
And afk growing is going to plummet with diets
It would but it would sitll be possible to an extent
As long as there is instant spawning, people can just suicide and respawn
not if they keep spawning in as the "diet" 
But you’ll have multiple diets lol
And staying in one spot
Equals a longer growing time
Sure
There’s going to be fewer people doing that
I mean snackrificing is a problem but as you said not much of one
Yeah. “Removing spawn system”
Snackrificing is another reason for doing so.
Mk.
Anywho
Nesting should be accompanied with the spawn system, and steam invites.
I'm pretty sure steam invites won't come back
Idk I just think the perfect spawn system would work like this
You can spawn randomly but the random spawn locations are depending on your species, for example deinos would spawn randomly in any body of water
If you want to play with friends you steam invite them
And if you want to automatiaclly join a group with friends get nested with them
meh
Nesting doesn't need promoting
Nesting in itself is already something positive, you don't need to make the rest of the game tedious to "promote" it
It's more than what we currently have
Plus earlier in evrima when there wasnt a choice of spawn location you actuyally saw juvis spread around the map more
And before you say "diets"
I dont think diets will be making people move as much as people say they will. Especially for fresher spawns who get in with full food.
Making juvis actually have to move a bit when they spawn in if they want to get to that prime growing area seems to me like a way to promote more map movement and a way to give smaller predators more accessable prey but also making them work harder to find them
Why not both
This is how it should go IMO:
You’re allowed to select your spawns, which are limited to specific areas to not invalidate nesting. You’d have Center, North, South, West and/or East as your options (or more).
You’ll also be able to spawn in with friends via Steam Invites, which is an efficient way to spawn and grow with others, invalidating the need to wander the map aimlessly to find the person in the area. (You could spawn in the same area as your friend, but the steam invite would be more efficient)
You can also spawn in a nest, to quickly find a group of a specific dinosaur. But as I just said, it would be limited to certain dinosaurs, and sometimes there won’t be a nest for the dinosaur you want.
Nests could be placed almost everywhere.
Almost
If the spawns were distant from hotspots i wouldnt mind something akin to that either
yes
Just like how center became one
which is why random spawns would help with that
Nothing is distant from the hotspot in the current map
Yes
Tbh I’d love an option to select my spawns or select random ones.
Pick your poison aye.
Yes random spawning can be an option
But you still didn't give a reason as to why regional spawning was so bad
I gave multiple
And Taber won't since they couldn't argue and left
The only ones I heard were snackrificing (not a problem) and coming back into fights (wouldn't be solved by random spawns)
Those were tabers
So, your reason is that juvies aren't spread out enough ?
That is one
My answer was that the problem comes from the map, not the spawning system
Another is the fact they create hotspots
There is currently only one place to go
It does come from the spawning system
Anything can create hotspots
Spawn points don't create hotspots
The map can too
they do bubu
If they would, there would be a hotspot in every spawn point
And in Legacy, there were very distinctive hotposts altough spawning was random
It’s dependent on how often players enter a specific area. If there are tons of players in an area at a given time, and it repeatedly gets players, it’s going to encourage OTHER players to enter the area, thus creating a cycle that turns an area into a hotspot
There is a swarm of pteras always on northeast
10 deinos at the log bridge at southeast
Sotuh and center are always flooded
North is the only exception but that is due to the fact that everyone uses it to go to the shallow river near center
That's because these are the only places to go
^
But there’s no landmarks everywhere
But you don't because there is nothing to do when you're alone in the middle of nowhere
^
There would be if people were more spread out
Unstuck command would be better than just yeah am stuck time to click die 
So it's a map problem
Its a spawn problem
And a map problem
the map is subpar as the shallow river exist
If the spawns were random in the current map people would still go to the same spots
And everyone can camp it with ease
And if we had a better map with more places to go, a random wpasn wouldn't be necessary since people would go to other places
Not nearly as much as there would be juvis spread out, making carnis spread out to find food
the more carnis are spread out the more herbis will try to hide and find their juvis
Specifically the south eastern swamps
The twin swamps
There were tons and tons of tenos and Utah’s
No, they'd go to the hotposts to find food
And there was random spawns aswell
It’s dependent on how often players enter a specific area. If there are tons of players in an area at a given time, and it repeatedly gets players, it’s going to encourage OTHER players to enter the area, thus creating a cycle that turns an area into a hotspot
^
The map can also be integrated into my point
If there’s a good looking place
People will go to it
But rickardo
That issue is literally made more prevelant via the selectable spawns
Yeah people spawn where there’s people lol
If they even contribute to it, that's by a tiny about
It makes it easier to go to those "hotspots" but people would still go there anyway
It would just take longer
Deleting selectable spawns won’t mitigate the problem.
You keep saying something that was disproven both by Legacy and by early Evrima versions.
Me?
Me
No Uncle Cheech
Ah
The legacy thing isnt comparable due to things like ai back then allowing people to sit in one place and do whatever they wanted for extended times
The evrima one is more important though yes
So they needed to go in hotspots even less
Because even as a carni, you could go anywhere and be fed
the more carnis in one place the more ai is produced allowing people to sit there for ages
Yeah but you only need to be one person to have sufficitent AI to always be fed
It was a flawed system as we all know
Agreed
It was definitely flawed
But selectable spawns being deleted won’t mitigate the problem. It’ll just send us back into the hassle of finding friends (which was so bad, back in the day)
I think deleteing them but adding more systems onto it would aid the issue as a whole
In Legacy people spawned in a random place, they got to a remote area to grow alone, they went to hotspots to have fun
But in evrima, for some reason having a random spawning system will magically make people go everywhere, even though it didn't at first, when the spawns were random ?
It would as people need to worry about food more in evrima that in legacy
or at least will
Yeah but what if everyone could just go to one spot to solve that hunger issue?
And as I said, what do you do when you need food ?
You. Go. To. Hotspots.
Think about it
It’s like a hive mind
They do it without telling each other
It happens naturally
I butchered the word hivemind but yknow what I mean
Yes I know it naturally happens
But the overall thing I mentioned before woudl help reduce it
AS more people moving about the map -> more food spread out -> carnis not going to hotspots as often when they find food about the map
I’d rather Diets encourage hotspots to be MOVED rather than to delete a necessary part of finding friends and socializing
It would require a lot of things for something that wouldn't be that effective and would straight-out remove a mechanic from players
Sure they will go on ocassion to hotspots
But the fact there will be food elsewhere instead of just 1 place isnt an issue
Weve alreadybeen through the finding friends thing
Like I said
And diets I think wouldnt be stopping hotspots as a whole
Most likely just lessening them
I mean
Still more effectively than random spawning
Good thing I am saying both
There will probably be a moving hotspot with diets
It won’t go away
It’ll just move
Why advocate random spawnings if you agree there are better solutions to fix what you've been saying ?
Better map, AI, diet system
Ide like a mostly even distribution of players across the map instead of multiple differne hotspots
With those things, random spawning will be so unnecessary to spread players that it will just be out of question
Again, more juvis/food spread out the less people go to it
The early evrima examples ignored the fact that people also constantly were moving in the map. In early evrima I always saw people spread out, hotspots did exist but not to the extent they do now. I always saw people in the plains and forests north of the southern swamps, In the beach areas west to the central river
etc
But I do think selectable spawns should exist now
But not in the best of locations
HAve them in places which arent easy to take advantage of
Current North is the best examople of one of these
Oh that I can agree with, selectable spawns need to be fine-tuned to not be too easy nor too hard
THen have randomized spawns to have you spawn in better locations
with the steam inv thing
for friends
This would be a nice middle ground with both sides having diff advantages
But that is unfair
Just spam the random spawqn button until you can get a good spawn place, better than the normal ones and invite your friend to instantly spawn there ?
Just no, keep balanced regional spawns and don't throw the balance out with randomized spawns that can be either very good or very bad
If you pick random spawn, you spawn randomly in one of the available spawn points
Well thats a whole other branch there
That's still stupid to have some spawn points locked being randomness
Random spawns should be completely random
So that you can spawn in the middle of a river ?
Or completely random in select types of areas benefiticial to your species
Spawns were never completely random and should never be
Why not
I dont see the issue with spawning in any random place that is oriented to your species
Because that's terrible for gameplay, you must understand than in most cases, especially in this kind of game, randomness is bad
Randomness is bad for balance
Somethign like this is not bad for balance
It's the absence of mechanic and player control
Even if it's just spawning, it's a bad take on something that was already handled smoothly
the thing we literally just said is more player control
Could devs please do something about the water new feature? because my bf and other ppl cant play evrima because of the water feature they need directx12 to run the evrima a lot ppl says that or need winds 10 or something and thats the problem not everyone have got directx12 or windows 10 so could like devs make feature like make launching code or something to evrima that it will run evrima without the new water feature thanks (Im not sure if I have to write it here or somewhere else if im in wrong channel just tell me the right one xd)
Youas the player can choose to spawn in very specific locations
or random locations
Wolfmoon you should put that in #general-feedback
Yes but you're locking some possible locations behind randomness
oh oke thanks
I don't know why you would even want that
Each one gives their own benefit
But it's random
which makes players think which they would chose
They don't choose if it's random
Bubu you are misunderstanding what I am saying
The random spawn would put you somewhere randomly that is beneficitial to your species (IE somewhere with a lot of an animals preferred plant) but the negative is that its a random place
The selectable spawns would let you spawn in very specific places but they wouldnt be as effective of places to be in, but would allow you to find other smaller fresh spawns with more ease
The players would have to think which benefit they want to have depending on what they are playing, if they are playing with friends, if they wanna meet with people, etc
So in order to have the best spawn you need to pick random
I understood well and I still hate it
Yes, but there is a negative in which it is random
But you can choose to spawn in a not as good palce but you know 100% where youa re which is its own benefit
So it all runs down to "test your luck and see if you can play comfortably or not"
Which is terrible
BOth have negatives and positives which makes people think about what they want which is something that this game needs more of
Or don't test your luck and remember that it could have been better if you decided to pick the random option
This is. Just spawning. Don't make people have to strategize over it and just let them spawn where they want
Why not strategize over it
It maeks the game more interesting and makes people actually put thought into the start of their gameplay
And if they want a random spawn, let them spawn in one of the places that have been chosen to be spawns for that particular species
This is a survival game, not a spawning game
your spawn is part of a survival game
Where you spawn can determine the start of your characters playthough
And that's why you want to make it random ?
Which is likely one of the more important parts of this game as thats where you are generally weakest
Because being lucky is a strategy ?
Bubu, you still are misunderstanding what I said about randomized spawns
its not being lucky if where you spawn is always generally the same in how benefiticial it is
If there is the option to have a better spawn by selecting random rather than just picking it, then the strategy is to test your luck
Its not testing your luck as one thing always produces one benefit and the other always produces another benefit
That isnt luck
That is "which benefit do I wish to have at the current time"
Why would devs waste so much time on implementing a complicated algorithm that makes you spawn in identically beneficial places at random BUT not in the places that you can choose normally ?
This is making less and less sense
why not just make it so that the random option spawns u in a random one of the regional spawns?
I just dont really see much of the point in random spawning when it is like that
wut if u just dont care about where u spawn?
different methods of spawning should have different outcomes though imo
and u wanna just click the random options
Like how nesting should be the best way to spawn in
Then that's it. If you wanna strategize at spawn, you choose between either normally spawning and choosing where you spawn and being nested. That's all it needs to have in terms of strategy
spawning doesnt need strategy
Anyway I'm gonna go now, I should have gone to sleep an hour ago
what?
bye
why does spawning need strategy???
Wasnt there mention of an airdrop thing ages ago
also bye
I'm leaving this discussion in your hands Derptah
Be wise and polite
i think thats supply drops for mercs
ok i'll try :(
That can be a perfect way to do such a thing
ok but what are you suggesting?
Everyone gets what they want in it and you can implement the old steam invite system
Well not that I remembered the airdrop thing I am suggesting that idea be implemented in a way
whats the idea
The original idea iirc was that dinos spawn in via an airdrop, they can choose where they spawn, but since you were airdropped in and the thing is visible you would want to move, and you can steam inv people to drop in with you
The "strategy" can be thigns like remembering where certian preferred foods as certian animals were when you spawn in and going to those places
It was in one of the many ravenous videos
I dont see the issue in it
People having to think smart to choose where they want to spawn to have the best locations
why does spawning need to be strategic?
Dont use the word need. Nothing "needs" to be added
Lowkey had a stroke reading that latest feedback
Yep lol
and i would agree
u shouldnt vomit when u overeat
I think they are just saying that their pcs arent good enough for the water physics
And that others are having similar problems when it occurs on their screens
I could sorta understand what they were saying holy shit it hurt to read lol
quick warning i may have to leave abruptly without explanation
I will be doing the same in about 10 mins
It makes people put more thought into where they spawn
and rewards players who know the map better allowing them to spawn in places they know are best
and now why is that a good thing?
How is rewarding players for knowing the game's map not a good thing
im not saying its bad i just want to see ur reasoning behind it
I think people should be rewarded for knowing where their species best areas are
and it would make people try to learn the map more as well
ok, but can you see why this is a bad thing too?
not at all
ok, well, if everyone spawns in one area, then there isnt much diversity
i mean, not every player will spawn in the same spot, but if every member of a species is in one area of the map, then u'll just keep seeing the same things in the same places and there wont be any mixing
also
if u want to find a certain species to hang around with or to fight, then u kno exactly where to go
well thats the thing right
if a place is good and many people spawn there itll eventually stop neing good
but then that ruins the point of ur idea
explain
ok
so
lets say every good area for ur species is exhausted of its resources
and if plant spawns arent infintiely in one area
From my understanding of how plant spawns will work, its meant to change after being uses for extended amounts of time
Like x area gets eaten, those plants which were once in x spawn somewhere away from x inside y
But as this is happening z is being eaten and the plants which spawn in z are respawning in a
and they loop
This is what ive been told though
can be completely wrong
also what was the other thing you were goign to say
wut thing?
_
read under
its fine
bye
There was a update a few days ago and now the V3 map is very dark and the problems I mentioned are there.
@fervent atlas well, if u wanna make it more of an agile rabbit then why not just lower the biteforce?
u dont need to make it heavier
its fast enough to outrun everything but a carno and its agile enough that it doesnt need to outrun a carno
@fervent atlas Health is not equal to weight, and utah weighs 500kg
@fervent atlas dryo is fine as is really
dodge needs refined if not just reworked but every other aspect of Dryo is good imo
the way dryo is rn it just doesnt need the dodge at all
I agree, dunkle looks very cool 
yea, turning is just as good if not better due to the lack of awkward pause. I'm really liking the idea of jumpkick dryo the more I think on it
that was the concept for the current model
but yes the one we have should be tweaked to look more like the concept
I couldn't upload all the images so here
@urban bear you mean you want to replace the current spino model with the Fred concept art? Yeah me too.. but it's ok if we won't get it
Yeah thats what i mean instead of the new spino remodel i want the fred concept
I wish we could have tap spino 
both..
one as a skin and one is the original
The spino we got is so ugly and not even in the cool way 
Legs way too long, sail is so small its like they didn’t want it to even be there but remembered it was supposed to be a spinosaurus, eye is in the wrong hole for some goddamn reason
I kinda understand if they wanted its legs to be better for land movement than irl spino but the bastard looks like a generic terrestrial theropod now, its too much
No the current one is good but we could of got better... like the Fred concept one or Tap one...
its a bad design for a spinosaurus, but for a videogame with a lot of fantasy elements and designs its good
Since we got Dondi saying "Hm." to Simmo asking for Yuty, if it's ever come (I hope it do) it should be faster than cera and allo, weaker than cera but stronger than carno, more stams than cera but less than Allo, better bleed resistence than Carno but less than Allo and better bleed than Carno
We understand that allo is better than cera and Carno in almost all stats except speed and maybe less bite force than cera?? beside Alberto
For a movie monster it's good, for a spinosaurus it's soggy dumpster lazy
good is subjective, to me it looks goofy as fuck and not 'cool'. No objective way about it
It looks like it's trying to be cool buy it's really just boring, uninspired and deformed
I always mixpack
Send tap spino
🤌

small interaction things like that would be great
I would love to land on the backs of huge animals as hypsi.
it'd also rule as ptera if you could land on a brachi or something
i think a ptera or 2 would be able to fit in between stego's plates
Wtf is that feedback saying lmao
burrowing deino because he can't handle the fact that players are smart
Lmao
Wait so he wants deino to make burrows and ambush from them?
Dear god
Also he only mentioned herbis, is he just picky or some shit? There are carnos messing around by the river almost nonstop
carnos and utahs
and a cocky lone stego could potentially be Deino bate if it thinks it's invulnerable while wading in the deeper waters
(totally didn't almost lose a Stego earlier today in this exact scenario)
Any stego who thinks they can still play deino terminator is either braindead or only runs into braindead deinos
Like ive seen them
to be fair the fucker got me in such an awkward angle where he could bite my head but my tail could only get body shots
Yeah thats why stego kinda gets wrecked now
luckily i was somehow able to tank him and outdamage him with a bit of funky turning but stego turn is still ass so i was hurtin
Deinos can bite their heads theiugh their arse
mhm exactly what happened
but comin out on top w/ half health is still better than dead
anyways ambushing from the bushes also works
Yeah its usually a pretty close fight now
not as well but it's got potential that not enough players use
Also deinos can still use the fish bait tactic
shouldnt rely on it tho
next time i grow a gator imma try ambushing from the bushes instead
i feel like that has potential
Both tactics seem pretty reliable honestly
The fish usually only picks up utahs ive noticed
also to confirm, does mashing A/D when an animal is grabbed actually do thrashing damage? Not been able to test it myself but a few people have claimed it does w/o any proof
Honestly i have no idea either, only played deino twice ever lol
that seems like the kind of thing they would advertise when the update dropped
According to the devs no
@lethal ravine Wdym Percentage
?!, Thats already in the game just hover your mouse over the bar ad thats it
im fairly certain it doesn't. ive played a bit of deino but ive always killed what i grab by pulling them out in the open water, letting them go and then mauling them with normal attacks
@dapper mirage I agree we should have lakes, but what you say won't really work
If deinos can't ambush from lakes, they won't go to lakes
So drinking from a lake is just better since there are less deinos AND you can spot them more easily
sounds like lakes would be entirely bad for deinos
honestly, with the addition of the cherry or spino, clear lakes would make much more sense
yes
Not necessarily. Personally I feel lakes would be more optimal for ambushes simply because crocs can have a view of all of the potential targets. On rivers it can take a while to find a player to ambush
Plus, rocks, underwater foliage, etc can be used for deinos to hide in
a cherry/spino would love to dwell in clearer waters
thus making the clearwater have its own unique threat
For ambushing, not being seen is more important than having the choice of prey
Which is why you can add underwater foliage
If you want to be a lake deino, you have a much easier time actually finding prey, but the trade off is that you have to be much stealthier
Whereas in a river, it can take longer to find a prey option, but you can hide much more efficiently
I'm not sure the tradeoff would be worth it
It'd still be better to drink from lakes than from rivers
In theory yes, which means a lot more animals would go to lakes, and deinos have more chances to pick something off
No matter what lakes will always be more of a popular choice than rivers
It wouldn't become easier to ambush because there are more people
Look, a lot of people go to shallows to drink, but there isn't a single deino there
Also in a deep lake, you can't have as many deinos as in a river if they're not all in the same pack, because water foliage can only cover so much, and you're much more easily spottable by other deinos
Though anyway deinos would never go to lakes once spino and cheirus are added (assuming cheirus might live in lakes)
@edgy iron The game doesn't take place in the mesozoic
I understand that, I was just trying to point that out
Also, center is a massive hilly grassland
Yeah but that's pointless, you're pointing out the fact that something didn't exist 120 Million years before the time when the game takes place
noice
Kinda right since the island's water all connect , will be rare to see a croc cross land to get to a lake unless it is a massive lake
@dapper mirage I totally agree with your idea about lakes and were you talking about this?
@mental cargo any feedback?
won't let me @ the other guys Bruh
Hello guys, do you know, or do you have any idea aboit 4.5 release date ?
They don’t give release dates
Ah ok, and your personal opinion instead ?
When could it arrive ?
Idk maybe like august or September they are grinding update 4 so I don’t see 4.5 taking long after it
So I just made a suggestion about changing two of the dinos names to something more appropriate for them
Troodon --> Stenonychosaurus inequalis
Minmi --> Kunbarrasaurus
My reasoning?
- Troodon hasnt been a real animal since 2015 and Stenonychosaurus inequalis is a "troodontid" so you really wouldnt have to change much
- The model for Minmi literally looks like Kubarrasaurus, like freakishly close to it
I kinda want opinions on this if yall wanna discuss
why
they watched the scanova video
For troodon imo its like tryna perpetuate that pterodactyl was a real organism, or brontosaurus (before a new animal was named that) was real. Like, a lot of peoples knowledge of dinosaurs comes from media like this. I figure, 99% of people know the models arent 100% accurate, we all know feathers, etc. However the names at the very least could be, ya know? Minmi is a similar situation, as its model literrally looks just like Kubarrasaurus, why not name it that?
But there's no other reason besides making it closer to scientifically accurate relatives 
because it really doesn't matter, people won't look at minmi and look at every small detail of the model and then correlate that to minmi, all they would see would be a small ankyolosaur and then think "oh yeah minmi"
both kuba and minmi are small armoured dinosaurs, and that's all people with think when they see those animals
Naming it troodon also gives them the ability to just do whatever they want with it
also troodon is more iconic of a name
That too
Idk man, I feel its better to broaden peoples view on these things, hence at least making the names more accurate.
I mean, troodon is iconic yes, but so is pteradactyl, which people still think is real outside of dino nerd circles.
Hell, even shining light on another species would set this game apart from others of the genre even more
I mean does it really matter that much
its not like minmi is well known, so this only applies to troo really
name another game that has minmi
hell name another popular modern game that has troodon
Jwe 
jwe doesnt have minmi
oh yeah park builders exist 🗿
I could swear it did
it dont sadly
probly in a mod
Ah makes sense
maybe?
At the end of the day
It is just a name
In a game where designs do whatever the fuck they want to
And giant kaiju exist
So if they wanna call them troodon and Minmi
Minmi is an incredibly popular ankylosaur though is the thing
At least changing minmis head, because its model is straight up kubarrasaurus with that head
They can call them troodon and Minmi
how is minmi popular
Minmi isn’t all that popular tbh
I've literally never heard of it until the isle
Dude ive had dinosaur books that had Minmi all over them
same here ive never heard it until the isle
I too have read them in dinosaur books
But that doesn’t make it popular in the public eye
He was talked about well before the isle
incredibly popular? yeah maybe in the paleo community but not outside of that
Aye fair enough
Just like, that things head has to be changed tho
Its just kubarrasaurus
not really
Bro this is kubarrasaurus
The Isles minmi is literally this
if someone plays the isle and takes away that this is how dinosaurs really were then that's their problem, these things aren't trying to be accurate
This is minmi
especially as this game has genetically modified dinos to justify it
Like I get the game isnt trying to be 100% accurate, but the design philosophy is confusing as shit when some are trying to be more grounded and some are very very much not cough Magy cough
it may also be that the two are incredibly closely related so they took aspects of kuba and put it on minmi
yea, idk too much of the lore but something tells me AE wasn't trying to bring back accurate dinosaurs as much as create genetic monsters to study, i may be wrong tho
The strains are like super rare tho arent they?
Like, shit maybe they mislabeled troodon and minmi lore wise. Would be a funny dino file or something

The design philosophy is this: ok we have a dinosaur, what do we do to make it work 
Rather they just took kubarra and named it minmi
The design philosophy is broke
I'm looking up images of minmi and some vary from the skeletal you posted above and some of the results are literally kunbarra
isle's designs are fine, the worst of them are either in concept phase or ovi
Some museums even mislabel em actually
acro alberto austro anky
You have alerted the horde
Just think of it like this
Kunbarra is smol and smoothish
Minmi is spikey
Kunbarra also has a fukin honker of a snozz
Like I can accept changing some of the anatomy a tad to make the dino work. I dont really like beipi but its an example
However design princibles like what went into Shant is so much better. They took a shant, and made its back spines look like vertebrae that literally forms the silhouette of the original shant model. Beautifully done
cuz shant doesn't need much tweaking to work
Then pick a dino that wouldnt need much tweaking to work
Shant is very much fine as is
I honestly just think your nit picking, I'm looking up images of kunba and getting loads of minmi images and I'm looking up minmi and getting a bunch of kunba images
I think they were considered the same thing at one point but I could be wrong
seems like they're interchangeable. or its google being google
Googles being google
Iirc theyre separated by head shape and osteoderms/spikey bits
But they come from a similar area so maybe they were interchangable at one point
same area, both small ankylosaurids, and were or are potentially interchangable, honestly doesnt seem like an issue to me 
prolly cuz its an ammo suggestion and we're all dinosaur nerds
you came straight from scanovas design tierlist video didn't you 
lmao
i mean fair enough
but yeah i feel ammo still needs to be talked about and things decided on as humans are coming
but completely understand why some people dont like the idea of humans and guns
and ammo
yeah i like humans for the horror aspect as playing as them will be making yourself easy prey
I like humans, but shotguns might just be a little too powerful for them in this game
all im saying is bare in mind by no means will shotgun ammo be common or shotguns just that 20 gauge will be more common than 12
i mean buckshot shouldnt be that powerful in my mind as they are quite low damage and against a t-rex or even a mid tier would do close to nothing
i think with balance shotguns would be a thing
It is INCREDIBLY weird to watch a video like that and then come here and see 30 odd people parroting the exact same points. Not that some aren’t valid points, but still
Our Troodon looks nothing like Stenonychosaurus, we don't need another totally fictional design carrying the name of an actual animal (cough cough Utahraptor and Ankylosaurus)
It's honestly better that it carries the defunct name
no guys just call it novadon
Troodondi, Novaraptor and Ain'tkylosaurus 
beipi and cheirus are omnivores
also am i just misinformed or is homalo smaller than hypsi and oro
cuz past couple growth time suggestions have homa growth longer than hypsi
Triceratops being 4hr is kinda wack
3 hour carno puts a dent in my heart
It should be powerful enough to warrant a 6hr growth, not be a 4hr throwaway or too strong for its growth
but yeah trike being 4 hours and stego 5 is interesting
5hr brachi too seems weird
4h20m shant lol
I think herbis should have shorter growths than their carni counterparts but this is too much
i did see a suggestion that brachi growth takes like 3 hours to get past juvie and then the rest takes like 7 hours
so it can actually survive past juvie but also isn't an insta god
Oviraptor taking as long as gallimimus is weird too
Its basically galli but small as far as gameplay goes what what i can tell
OVI 1 HOUR
dilo should be at least 2 hours imo
@barren zephyr "Are you crazy , Are you outta your mind?!" , SHANT 4 hours- PFFFFFF, nah
Yeah i wanna hear her reasonings for 90% of these too lmao
If anything, growth times should be longer rather than shorter as mostly shown in this suggestion
galli is shown twice lol
i get wanting shorter growth times, but these are very disproportionate to eachother
brachi is as long as stego
stego should in no way have the longest herbivore growth time when cama and shant are on the same list
Why bother growing a stego when you can be a brachi at that point lol
Make Stego bigger 
Give stego more spikes
Just make stego as big as a brachi, after all the Isle isn't supposed to be realistic 
1hr utah would be cancer too they are already so bad

Make stego shoot its thagomizers like a cannon and regrow them and it refuels by eating grass somehow
It doesn't need to refuel, they just grow back instantly because that's how it was genetically made
Stego can also lay down on its side and start spinning like a beyblade for 30 seconds to shred you with his back plates for a 2% stam cost per usage
make it pterano flight speed
Allow it to fly with its tail too and skydive onto other dinos for 1shot kills or it's just fodder honestly
its magy sized and has a super long charge up for its stomp
Basically deinos alt bite rn
@barren zephyr what are those growth times 
Brachi breaks all its legs when it stomps and then dies of shock
I like how galli takes longer than utah and ptera here
"Yeah it's only to make it balanced, not fair you get to use a strong creature for so long like that"
-Rex main in a Megapack
Wise legacy rex mains bestow thy wisdom upon us
why is brachi the same growth time as a stego there
You don't know? Stego is getting some major buffs
god i wish
Stego is gonna be a flying ranged attacker now dontcha know
Stego can heat his plates in the sun to charge a fire breath attack
thermal energy
it can flap its plates really fast and fly
Honestly a 5 year old that uses Minecraft creative mode could probably make a better map
Now that I think about it they should just make rex semi aquatic
and 2 hour growth time
make it a flying fish
Rex broadcast should break the legs of everyone in its AOE radius
that’s too short. maybe 14 minutes at most.
too short, needs to be shorter
We need that as a mod!
And cause all creatures to also be stuck in night vision even when in daytime
2 pioseconds
Needs to be so short you can’t even see it
Why even give rex a growth? I think hypsi has shown us that we can balance apexes without any grow time
Dude you're clearly not a game Dev that's so underpowered
I am Dondis alt
you spawn and reach the end of elder in a matter of milliseconds
I believe it, he probably wants Alberto to 1 shot brachi
Which I'm not saying it shouldn't
rex should one shot everything just by running
Rex's foot steps cause shockwaves that launch all dinos in its path into the sky and they explode from sheer energy overload
its fat mass of flesh creates earthquakes across the island whenever it moves
finally, a balanced dinosaur
fair and balanced
Just like rex was in real life back in the cambrian or whatever
also make its bite hitbox at least 7 miles long
Definitely more balanced than the crocodile
and of course make sure to give it a think coat of feathers for accuracy :)
Its bite creates a rip in spacetime
:))))))
it is spacetime
It’s 1 call needs to obliterate the map too
when it breathes the surrounding area becomes radioactive
Still feels underpowered tho ://///
Bro do you even code? It needs to become a black whole upon birth you idiot
Its 1 call should inflict full fracture to everything in its radius, but give it a half second cd so it isn't too op ya know
bruh these are such good ideas we should just make our own game
A game like this already exists. It’s called BoB
trail of beasts
Beasts of 5677
This is actually a leaked convo of the Dev team making strains
Why 1hr for Ovi.
It's small and far less dangerous than a troodon
time of really big animals
We can call it the isle of beast titans inBermuda 9500 and it will be the most popular dinosaur game
^isle killer
finally, no more idleand
I hope the devs dont see this and steal all out genius ideas
we may have some trouble competing with beasts of 9500
the economy will do greatly
We can make our rex 2x bigger than beast 9500's and all the paleo community will not be able to resist our accuracy, beast 950000 will fall
excellent
we need a really big map too
Like bigger than any dinosaur map combined
so it’s a complete and utter burden to travel :))))))
and we haven't even talked about dlc yet
dlc that lets the aquatic playables go underwater

$5 dlc that adds a slightly darker shade of green to like 3 playables
Let’s make the base game around 60 dollars like a triple A company too
we'll bribe anthomnia into calling it The Dinosaur Survival Game Of 2021 to boost sales
Anthomnia
Upvoting your own suggestion 

5 hr brachi lmao
i hope at the very least its like 15 hours for brachi
the majority of which are spent from fresh adult to full adult
i think my favorite one is 2hr 35m theri
i dont think its good
i just think its the dumbest one
1hr utah and dilo is kinda hilarious lol
imo theri should be 3.5 - 4.5 hrs
Utah and dilo growing as fast as pteranodon
no
No
lmao
Isnt utah like 1hr45m rn
maia isnt even in the game yet
Oh dam even that seems short for how easy it is to megapack with them
with a few exceptions if these growths were scaled up quite a bit they might be acceptable

they included galli as a herbi and an omni, but not ovi
Galli was in the herbivore slot then it was in the Omni….
lol
I am confusion
i do hope galli has a short growth time, shorter than utahs do
Yeah galli shouldnt take longer than utah it's a flight animal
Flight animals should in general take shorter times than their predators
wtf are these growth times? how is trike shorter than stego?
they should still one shot humans with a kick though
i think 15 minutes shorter than a utah seems fair since it looks like it'll wreck a utah if it absolutely has to
in the face
Yeah they should split a human like a banana peel
should oneshot humans no matter where they hit
i mean have you guys seen what an ostrich can do to a human
indeed
and why is beipi not in the omnivore spot
Honestly even a dryo bodyslamming a human would probably leave the human critically injured
^
except our galii is like a hybrid between an ostrich and a cassowary so its much worse
everything gives humans legbreak lmao
dryo would maul a human
everything would
Humans take insane bleed from even a compy bite lol
even oro
honestly humans could be heavily nerfed and super weak and people would still play them, so i think the devs should err on the side of over-nerfing them rather than over-buffing
err?
#general-feedback-discussion message
if we are talking about growth times here are my proposed times for herbivores and omnivores
its an expression
i.e, "err on the side of caution"
unless im stupid n spelling it wrong lmao
oh i wasnt sure wut u meant
i know the expression
wut u should say is "err on the side of caution when over-nerfing them"
im just tryna say i think that, when humans come (which they wont for years lmao) they should be over-nerfed rather than over-buffed
ideally they're perfectly balanced but...... lmao
yeah
I think they said they wanted humans in this year (like that’s ever gonna happen)
yeh we most likely wont even have nesting / gore until september
humans are coming. "this year, no matter what"
“no matter what” for some reason I doubt that 
or well wait a second
that sounds like....... what they've already been doing the entire time
cough desync cough
which they should really be focusing on instead of stupid ass storm systems which will only lag people more
rain was laggy even back in legacy
desync needs to be fixed. like right away
^
major problem when fighting
optimization should be their first focus in general
playing utah and you’ll just teleport into a carnos jaws
like fine, it's an early access game, cant expect many features/dinos. but can it at least be playable?
we're getting neither quantity nor quality right now
Gotten so desperate I went back to legacy 
@barren zephyr so are you proposing galli growth time to be 1 hour or 1 hour 20 minutes? and why is stego growth time longer than the other apex herbis like trike? and why is all of the stronger creature growth times so short overall? and what happened to the rest of the carnivores? unless you hit the character limit
that is a list of all the creatures I think
that is at least most of them, not sure if it is all of them
why'd all the reactions on the growth time suggestion get removed
It’s because of our new game obviously
i still see them, so maybe yalls discord is bugged?
perhaps
No like there were more on each
I reloaded and its still like that
It removed my own reactions
there was like 35+ ❌s
weird. i still see the 44 x's, 9 wheeze's, etc
i will return
O well maybe itll give christy a second chance since she's editing it lol
I always return
kills my own
@barren zephyr Brachi and Stego have the same growth time, while Trikes is shorter than Stegos?
Why those growth times?
No, I mean why those specific ones?
8 hours is nowhere near enough for brachi