#general-feedback-discussion
1 messages · Page 740 of 1
irl utah didnt pounce like the isle one does
his claw probably was used on pinned or worn out targets, but its used enough ingame right now anyway
^^
i mean like, u have a pounce that uses it what more could u want really. its got teath and claws for a reason -- not just there to look pretty
Plus irl it didn’t constantly use the claw cause that’d risk breaking it
irl there were studies that showed it used the claw for like, climbing n stuff too, while its great for attacking wasnttttt really its main purpose
They really need to add the ability to see your length and height in addition to weight
We got tree climbing utah concept, so... nice
oh lit
(for those thinking it will drive away the uniqueness of Herrera, it's just climbing, not latching onto them)
In game It kinda does that when pouncing a dryo too
i think they should just separate the compass from sniff altogether
put it in a menu or just part of the ui
they could probably strap a compass to the stamina circle
love that chiiri. one of the main reasons i dont like playing utah/dryo/hypsi -- cant see shit lol
I love the small animals especially hypsi because im annoying but just, id like to see please
exactlyyyyyyyyy. would love to play em, but why bother when i cant even see over grass kekw
i actually really like the cera head thing but idk theres just so little meat on heads that i dont think it'd give much. maybe it could act more as a snack rather than a meal?
Let’s say this then if a cera bit the head off of a stego and swallowed it it would give a small amount of food but seeing how big the stego is the middle of it would give the most food
mhm! or it could strip all the meat from it and leave behind a skull like i thinkkkkkkkkk was in the Hope trailer and will be in the gore update
Yea skeletons are gonna be in the gore update
@glacial quest You can rebind the dive, though it goes for both deino and ptera if you change it.
i tried it yesterday and it didn't work. is it not the CROUCH action?
No
It's under the other setting, whatever it's called I can't recall right now, but the button is "down" I believe
alright thanks. if i can get it to work, i'll revise my post in #general-feedback
seems right, thanks for the help. asked around last time i tried figuring it out and nobody seemed to know, so after rebinding crouch didn't work i assumed it was just not available.
lmao what if tacos fighting like jackrabbits
god that would look stupid
i want it
@manic flint um no people abused the hell out of it when they first added sniffing to the game and everything and sniff and move
It would be nice if I could get more then 2 fps in evrima
How did they abuse it?
because they would use it track players and hunt down carnivores
not to mention its pointless to give a dino whos food is literally staying still
hunting as a herbi would be much much easier
a tenonto being able to track you to the ends of the earth does sound a bit much
Huh
it was awful back when shant was able to hunt you down
Fair
I mean, just make it so if they want to smell tracks they still have to stop but for everything else they can smell it while moving
Ez
an accurate portrayal of the utah rest sound
utah sits "BWRBBBB"
I normally just crouch instead of sit
No noises are produced at all
Only time ofc would be when bleeding
thank you for coining the phrase "dump-truck carnos"
utah really needs a lot of love. The new juvi pounce is nice, yes, but apparently that came at the cost of utah's main bleed tool as it just doesn't bleed things anymore. It can still get bodied by half the roster in a single fight, especially cannibals who randomly attack you and it, despite being one of the smaller, stealthier dinos, is so fucking loud when its trying to do anything
the bleed is probably a bug, they did say giving juvies pounce broke it last time so maybe it just broke again lol
Utah pounce bleeds on ocassion
I think the bleed only triggers when you pin something down at the moment. Which is what mainly makes me think it is a bug
ah, that's at least a relief
i hate how i constantly have to go "is it really worth playing my fave dino" and have to hover over carnotaurus after i got the ever loving shit beaten out of me without a drop of blood lost on the opponent's end
every update seems to have a reason to drop utah and just join the carno swarm
Utah is still quite effective
just gotta take it slower than usual atm
carno matchups are as broken as usual due to desync
But its winnable with numbers or terrain usage
Also with it being too loud I think that isnt much of an issue as it can use multiple objects to just heal in areas that the creatures who kill it with ease cannot reach
While it still inst something that I say should be part of the game, I dont think it should be a major thing I see people blame on their deaths as I do on ocassion
@dreamy wharf While I do agree with your point, one thing that escapes me is that:
After you're grown, what's the goal with diets? If you're fully grown, can they be useful?
It would be a neat thing tho to tie it with the elder mechanic, so, tho you're growing old, and eventually dying (hopefully peacefully for the permanent reward), maybe diets could help you avoid that dramatic power loss before your death
^
I'd also imagine it would tie into the comfort system
If they'll do that.
Where you'd just
That could work
Want to eat one thing or the other
for a perk prerequisite
or something or the other.
I think growing is the challenge. I wouldn't mind if creatures got strong debuffs by failing to satisfy at least partial dietary requitements, as long as they aren't permanent. You should always have a chance to improve your character, until it becomes the animal that can reach Elder stage.
A chronically malnourished dinosaur that refuses to adhere to dietary needs should not grow into a healthy 1.0 dinosaur, and should not have access to its elder stage, until it satisfies some baseline requirement.
I don't see growth as a "stopgap" before you can play the game. Growing should be your dinosaurs primary goal. After all, achieving the elder stage and moving past it to complete your life cycle is growth.
I hope diets dont just fuck over herbivores by driving more people to the carni faction, honestly that and stopping AFKpexes is all I care about really
Therefore, growing should be fun. Playing the game as a young dinosaur should be fun. Being malnourished should not end your life cycle, but should encourage you to follow your dietary path to the best of your ability.
And bringing a malnourished dinosaur back into its optimal state should be fun, too.
These are all challenges to overcome, not "punishment" for AFK growing.
Diets should be a requirement to get to the elder stage, and to have full access to the perks that you're trying to unlock for that life cycle.
@wise tinsel Can you please not spam emotes?
like reacts or what bae ?😘
Also, Hippo
Your idea is good
The idea is to have growth that's actually fun.
💯
Who wouldn’t want that
Hippo I guess?
Hippo doesn’t like fun
Yeah, growth should be fun. Growth should not be free. "I don't want to have to follow my dietary path just to grow."
But that's the entire point of the game. The point is to survive as your dinosaur. To complete your life cycle, you must grow. To grow, you must meet a challenge. Diets are that challenge.
That's not a challenge.
You cannot circumvent the challenge of the game by making diets "optional" growth enhancers.
Going to one place
To another
to eat a different kind of bush.
Or whatever.
Isn't difficult.
It's the emergent player behavior that makes it difficult.
What we're going against is a diet system that punishes players for already losing.
Of course it's a challenge. Travel will be difficult. You'll have to play it smart if you want to make it from location to location without dying of thirst, or being hunted. Etc.
Because that's just simply dumb.
I'm not sure what you mean. What I gathered from your post was that you think players should never lose. And I disagree with that.
There isn't really a win or lose thing here.
The only loss here
Is if you're not doing your diets.
And you're growing for obscene times.
Diets are not a requirement to play the game, if all you want to do is pretend to be a dinosaur. But if you want to make it to your elder stage, or gain perks, you've got to meet the challenge set before you.
That's a really big loss for everyone.
"Diets are not a requirement to play the game". That's the point.
We don't want a bootleg progression system
They haven't implemented Elders. Once elders are in, we'll have a finish line so that you can win.
that forces you to eat the 2021 equivalent of blue plants
just to grow.
That isn't difficulty.
That isn't a challenge.
That's artificial difficulty.
It's a tedious process.
That
For half the roster?
Is entirely RNG.
OK, if you're just gonna talk over me, I'm not gonna participate.
Imagine, for carnivores, being permanently punished for losing.
I'm not talking over you?
Me typing through the points you've given isn't really me talking over you, it's me going through them one by one.
I've only got 2 thumbs, my dude
My point is, you're saying you don't want to have to put up with XYZ "just to grow" like growing shouldn't be difficult.
But it should be difficult. I want elders to matter. I would be absolutely fine if a significant portion of the playerbase never made it to elder on an official server, in fact.
You should be able to grow up to 80% size, but not for free. Once you reach that size, if you haven't fulfilled a single dietary requirement, your growth should pause.
Growth should be a goal. Not something that you wait for so that you can go PvP on equal terms with everyone else. I want the isle to be a hardcore survival simulator, with incentives to actually complete life cycles. And completing a life cycle should be no trivial thing.
@dreamy wharf Luckily, Filipe said that diets aren’t a requirement.
So you’re free to do what you must.
I don't want the isle to be "Let me AFK in a bush so I can reach 1.0 and go PvP on equal terms in my combat simulator." The Isle should not be a mere combat simulator.
I mean in a sense, combat makes up a huge chunk of the game.
But that leads into another explanation
Regarding the Carni and Herbi interactions
One, growth isn't difficult at all. The idea here isn't to "win" or "lose" as growth is simply a arbitrary timer before you're an adult. The only thing difficult is not getting spotted at all.
Two, completely invalidating AFK growing by implementing a mechanic that allows you to grow twice as fast is marginally better than just forcing it upon people. Nobody is saying this is a combat sim, and, quite frankly, it'd probably be worse with a required system.
Three, elders don't really tie in with diets with the way I mentioned. Elders are done through prerequisites and dietary objectives, sure, but that doesn't make them more difficult or easier.
The whole penalty for "not growing for free" is literally being weaker, which, was implied to be permanent.
Which is just dumb.
Soliare, give me a second. I'm looking for the thing.
*rick
Just click on it, the snipping tool isn't being kind.
Filipe says one thing.
Punch says another.
It may not be "required" but if you barely grow at all ontop of being physically weaker permanently, it's basically a required chore. 😔
Well if that's the case, then sure, that's too punishing. But your growth shouldn't be on a timer. It should be based on your nourishment. If your dinosaur actively avoids dietary requirements, then your growth should pause.
And should resume again once you meet a certain level of dietary adherence.
And that's where I hardcore disagree. Simply put, I don't want survival to turn into progression.
I will admit I have a certain affection for the progression system. I dislike that it was based on minutes played and would prefer it to be based on your dinosaurs accomplishments (Staying fed with the correct foods, staying hydrated, nesting youngsters to a certain stage of growth, fulfilling your own wants and needs such as going to see certain landmarks, etc.)
I would like the game to acknowledge and encourage natural behavior as an explicit goal tied to your progression as a player.
And I don't want it to force you to be a different species before you can play the one you're interested in. That was a questionable design, I'll grant. But it doesn't mean the idea of earning rewards was shit.
THAT RIGHT THERE, SHOULD BE THE ELDER SYSTEM.
NOT FOR THE DIET SYSTEM.
Because that's really good, but, I feel it's just a case of confusing the diet system for the elder system.
Like, yeah, the elder system? Should definately be based on milestones, that's actually really good.
What's the difference? If you're not a healthy dinosaur that has followed your wants and needs, you're not going to achieve the elder stage.
And diets are certainly high in the priority list of your dinosaurs wants and needs.
But growth isn't really apart of the elder system aside from you slightly growing into it.
Okay, the difference
Is that one
Is just simply growing up
And two
Is the endgame mechanics that go after growing up.
Diets are just one avenue to get to the elder stage.
But that's not what I'm trying to target.
What I'm trying to target, is how diets is handled in relation to just growth.
It's all connected, in my opinion. I want 1.0 growth itself to be a significant milestone achievement towards becoming an elder (which is to say, winning the survival game), with hurdles that must be overcome in order to get there
My phone is dying so I'll have to come back to this tomorrow. I just want the game to be challenging. Diets seem like an excellent way to go about it. Dunno why we're trying to make diets "optional," that seems silly to me.
Diets aren't just for growth, they're for perks too. If you want perks that will help you survive, then you need to fulfill dietary needs. That's not a strict requirement for growth, but it's a strong enough incentive in my opinion
Again, you're confusing base growth with the elder system. While, yes, you do grow into an elder, an elder is only achieved by doing certain things and going down certain perks or whatever.
Although, a friend of mine did point something out.
I should change the wording to have it be something like "diets feedback in relation to how growth is handled".
o7
zann, havent you been told many times that its never been a requirement?
Read up.
So
If that upper post wasn't a nail in the coffin.
These should absolutely be.
It may not be a requirement
But if you face
permanent and significant debuffs.
While having an implied "almost no growth" thing.
It definately seems pretty required.
you know what thats referring to?
you being weaker if you sit still and do fucking nothing
if you even slightly try to follow your diet you wont be a weak little manlet of a dinosaur that took 2x as long to grow
ya, I have been thinking about that
I have not seen a single time where anything else has been referred to. Nor is that referring to "AFK" growth, Bork, I literally have the replies in there too. 
as
"optional".
Outside of Don originally speaking about it.
||these images are really crispy, do you have font smoothing off?||
I have no clue, I think it's just the compression from the snipping tool.
It hurts.
weird
lol
I'm really sorry for the long texts
Tho if it weren't for the words limit they'd probably be longer
I hope the suggestion is not too outlandish, at it can resonate with some of you. It's very gimmicky tho.
I don’t doubt I might be getting ❌s, but it’s a start to think about how it could work
sorta, if you follow your diet you will be living with a shorter growth than the current times. however, growth times will most likely be increased all across the board to combat people growing things way faster than they should be, so if you follow your diet well you will have shorter growth than you have now
however if you fail to follow your diet you will be living with a growth that is longer than the current times
God. Utah is what, an hour and 15?
45 minutes for following your diet
Thats cool, should see more people running around doing stuff
i dont think the growth times should be halved necessarily but a small decrease (i.e, utah from 1h15 to 1hr or deino from 5h to 4h/4h30m) would be nice
the growth times that are planned for most large creatures are kind of ridiculous
itd be nice to have a way to even slightly shorten them
plus the game'll feel more alive if people are moving around, people wont wanna follow diets because "you better >:(" but because there are perks to doing it, not strict punishments for not doing it
@dreamy wharf kinda disagree with your suggestion, 3x growth is just way too fast and i feel like it will make growing a dino to adult feel far less rewarding. Diets will be an essential part in gameplay and it shouldnt really be an optional chore.
HOW would ptera carry a hypsi or a small utah
Magic
with its feet 
afkers will probably have way more than just 3x slower growth
Or the hands on the wings 
ptera carrying stuff with its noodle ass bowtie pasta feet
Ark is the most paleo-accurate game around, we should take example on it
i want quetz to carry a merc riding a t rex too
i agree
dino sizes is also really good
Okay?
First of all, they wouldn't be able to carry just anyone. With the largest pterosaurs weighing an estimated 180 – 250 kg (400-550 lbs), they could probably only comfortably lift and carry smaller people. ... But with your extra weight on their back, they probably wouldn't be able to glide for very long
not my words from a source
do you not feel like diets should be a primary part of gameplay though?
ptera can carry compy when it comes, no need for more
compy abuse
Those "largest pterosaurs" are quetzalcoatlus
More than 2x the size of ptera
Diets are. Nothing in the post detracts from that.
Instead of diets being unfun, boring, and a chore it's more of an optional thing that completely negates AFK growing.
@dreamy wharfI'll just point out, from what I know, the weakened state of not following your diets is not permanent, just very hard to reverse if you've ignored your diet for all your life. And I personally believe diets should affect everything, so you always have to deal with that. That's part of life, competition for territory, food, good places to nest, and so on. That will give you something to always worry about and plan for. It boosting growth is all good, and afkgrowth should be ever so slow, but that itself won't make people care too much about diets, because people will afkgrow if they can get away with it, even for stupid amont of hours.
The stat effecting also has the benefit of helping vs mixed groups, since they are unlikely to be able to be fully feed on proper diets together, and so they might be weaker and easier to deal with for a solo species group that has eaten all their veggies properly :p
That's why AFK growers will take days to grow, if it's 3x.
And I highly doubt anyone would AFK just as much as they wouldn't when you're just gutted because you didn't eat Y thing.
you said diets should be more of an option rather than a requirement
noone is gona be able to afk grow so its pretty much essential
I'm not actually sure why you're opposed to the current ideas Zann, they're just as much very encouraged but not neccesary?
Yeah that's a fair point.
I guess it's still a required system
but it's not
actual aids.
Actually.
I suppose it's still optional if you take default timers into account?
But, if people can just eat normal bushes and grow in the amount of time they do now
they'll still afk.
they cant, thats the entire point of them adding the diet system
Normal bushes will still exist, I'd imagine.
Diets need to be something that is always relevant, not just because of elder/similar. Especially since elder is not required, just an option. You can, from what I know, stay as an adult if you'd rather do that.
I mean diets making you grow twice as fast makes it extremely relevant.
It does, but it's only part of it to me at least
it wont
See example of mixing, that's a good way of using diets as well
Okay, why?
you need to keep your diet up to grow at optimal speed, its not going to boost your growth speed
What?
you didnt know that?
No, I did.
But I don't really see how that ties back to "2x growth multipliers won't be relevant".
You don't need to shove a mechanic that far down into people's throats for it to be relevant.
??
Well "optimal" speed is the boost you get? As opposed to the average, and then afk being immensely long?
It's implied that's the average.
Or the default growth timers.
But maybe the wording is wrong.
¯_(ツ)_/¯
yeah pretty much from as far as i know
i hope diets will make growing a bit harder too since i feel like its far far to easy rn..
If it just debilitates them from growing at all while simultaneously making you weaker if you don't adhere to your diets, that's not really difficulty or anything, it's just an overly forceful mechanic that punishes you for already losing.
Example, if you've got a carno or something that needs to eat X AI or Y playable, yet both of those don't exist or are bugged or are in stupid places that you can't really reliably find them in the allotted time given to you to eat your diet. You're going to be marginally weaker because, you, the player, couldn't find a random animal to eat within that timespan. Ontop of not being able to grow, you're quite literally just getting weaker because of it.
This is with the context of growth.
If that was something when you were an adult, maybe.
But we know carnis will have much less of a punishment, or none at all possibly, because of those reasons?
Actually.
I also suspect it wouldn't just be one time Zann, it'd have to be over a decent amount of time
As much as I hate to keep saying ackhually.
If you have to scavenge fish once in a while, you're probably going to be good, if you insist on only eating fish, well then..
i dont think you should worry much about that. That just comes down to game design
Punch has mentioned it's a thing for both carnivores and herbivores. Even if it's lesser, it just sucks.
If they can somehow manage it, I'd absolutely love it.
But, I'd just rather have a fun mechanic than a virtual chore that makes me want to use a jackhammer on my toenails.
We really dont know how diets will be so its kinda stupid to make assumptions about it and worry.
We have a p decent idea.
And if the messages weren't enough, there's also the official description of diets.
Not worrying about it until the last second is something I feel is unhealthy just because it makes it harder to change later.
Fair point, see concepts/models.. :p
But he didn't mention anything about permanent debuffs there Zann, and only that growing would take ages if you did not manage your diets, which would be the afk part.
so much is subject to change though, i highly doubt they will design it so that if you are unlucky and dont find preffered food you will suffer permanent debuffs
Like I said, even if it isn't entirely permanent, it has to be significant enough to even warrant it in the game. If that's the case, it's still a mechanic that just serves to kick you while you're down.
why should it be so significant though?
who said it will??
I'm not sure I see that Zann, wouldn't it just be that you would be down if you're not following diets? There's no added punishment?
Because why have it if it doesn't do anything, like I said, it has to be significant to warrant it in the game otherwise you'd assume they wouldn't put it in.
For carnivores specifically, no.
For herbivores, yes, because they can easily get to their diets so it's more of a choice for them.
who said that they would have it though??
Zann has a point? If diets don't actually do something, then no need to follow them? If the time difference isn't big enough, then why not just afk anyway? And so on
i get your point but i highly highly doubt they will design diets so that, that could actually be a problem
But with carnivores? You can't really be able to follow your diets 24/7 unless they either explode the current player count, introduce massive amounts of AI, or other stuff.
Are you asking if they'd have negative stat effects if you don't follow your diet?
Because Punch confirmed that.
as ive said, it all boils down to how they design it, and we dont know how the diet paths for carnis will be like yet
if they make it so that you need to eat a certain playable species that perhaps noone plays on that server you have all right to complain, but we dont know that yet.
Most likely you'll get a choice of foods, and with ai, that might work out. And if it's not an immediate "you're useless/take 5+ hours to grow" you probably have some leeway at that.
#general-feedback message
i think concerns of AFKing could be addressed by just having it require a player reaction to catch the fish
not to mention you can't AFK indefinitely underwater anyway, the deino does have to breathe
@gritty hawk we’ve got a big enough dino roster already, no need for more
Iguanodon would be cool af but just saying “add this dino” is nothing but clutter in the feedback channel
Like cmon, give some reasoning
Also the fact that our roster is already too big, adding more will just stretch the populations of dinosaurs thin, you’ll rarely meet your own species
Unless you’re one of the super popular and famous species
Igaunodon though
We have enough
@outer folio MA DUDE, I've never seen a truer feedback xD
@viscid harbor while your suggestion kinda makes sense, they can't really put EVRIMA as the default version of the game as it is vastly incomplete right now (no nesting, no diet system which will be a big part of the game, lack of dinos, etc). The reason why Legacy is still the default version is because it's the (quote on quote) "COMPLETED game" (which is far from true as it is hot garbage
but still, it does resemble a complete game more than EVRIMA). I imagine eventually they'll switch it up, but as of right now, it wouldn't be possible (although they should add some message or something when logging into Legacy talking about EVRIMA)
fair enough, like I said I'm completely new so don't know much about it just wanted to share my experience since it could go unnoticed as it's not something that would come to the attention of veteran players
@barren zephyr that’s basically instant kills lmao
Can I discuss here a random idea I had?
Before posting it
Or to know if I should suggest that or not
Yes
Alright
It’s just a random thought I had but...how about an upcoming dinosaur(preferably taco) with an eusocial behavior
Like mole rats
To make them more unique
What do you mean by eusocial ?
Depending on their diet or something they can be like mole rats. A normal one, a “queen”, a “soldier”...almost like ants
To give them more variation and something unique
I'm 90% sure it wouldn't work
Welp
Every playable needs to be at least viable without a pack
In this case it would require dozens of players to make it work
And I'm not sure I like the idea of taco or homalo being an ant either
They're dinosaurs, not bugs
Anyway, thanks for helping
np
Meerkats is probably a better example for eusociality
But yeah dinos should be focused around solo experience since packmates aren't guaranteed
Be sure to post your idea, Vice, sometimes stuff like that might inspire others.
Uuuh alright
No fear
Scars are a cool system but setting it up that way would just incentivize people to get beaten to near death
A playable shouldn't be dependent on AI for its main gameplay either in my opinion
Well they can be very sociable animals, who can build huge burrows by cooperating with a large group, but it shouldn't rely too much on that
Yeah
I dont feel very supportive with the idea but if your intentions are good, share with us.
Do someone knows how to do The Isle Evrima server? I only found guide to legacy.
believe what you want m8 but the only things you can kill are babies and juvis. And even then you are just kinda being a jerk
if you kill babies and juvis
for no reason
if you have enough skill to kill subs then i applaud you
however the mass amount of people who play dryo are not able to do that
also if you are actively trying to kill things as a dryo you must have a ton of patience. They do like no damage, and it takes forever to kill anything. Not to mention its 2 main predators are faster than it and hit harder
also utahs can pin it now
a 100% utah is faster than a 100% dryo
im clearly not getting through to you so im just gonna stop
Im trying to make dryo more fun to the masses of people who want to play dryo
burrowing wont make you time any less fun
Do somebody knows how to host EVRIMA server, i am want to ""do"" one like in this guide
you can think its fun. im not telling you that you cant have fun with it. im saying the the majority of people playing dryo are bored and need more stimulous
but why are you opposed to it
it would do nothing but add more interesting mechanics to this dino
thats your opinion
Y'all should go into another chat, you're blocking other people's stuff now 😅
why should it be the burrow invader and not a burrow maker. I would just like to ask whats your reasoning behind that
ok
was done anyways
Theres alr vids on YT of baby dryos killings adult dinos of various species (Evrima)
not saying it does
Dont trash on dryos or ill kill ya
im not trashing on them
im saying that they should have an extra ability
Whats this then?
whats what
...
Which extra ability could they have?
Dryo is already the 2nd fastest in the game, with what might be the best turning speed of any Dino.
Why does it need to burrow lol
okay the most rediculous thing just happened to me
Whats the 1st?
i didnt say it needs it to be viable i said it needs it to be more interesting
Nope, thats why i was asking, sry.
I got my fully grown Carno and i was chaseing down one of them things with the long tail (not a stego) and i bit him than he whips me with his tail agein ajnd agein and agein there was no cool down or anything. he basically 1 shotted me. if the carno gets a cooldown for chargeing and the utah gets a cooldown for pounceing than that thing 100000% needs a cool down, it was unreasonably OP
Burrow invading will make it more interesting
dryo is not meant to be a combatitive dinosaur. you can play them however you like, but thats not how the majority of dryos players use them
Majority of Dryo players are maniacs
Wrong.
piss off. that thing 1 shotted me
Did you run straight at it
Carno
Debatable.
read my general feedback if you like i go in depth why i think it should burrow
I have yet to meet 1 Dryo player that isn’t a murderer, and I love it
this is a Debait channel my guy. debate why it doesnt need a cooldown instead of being a dick to me
Really?!? Is this Troo'don fuck with me?!? Normal sprint you mean?
yes carno is the fastest
plus i got the game like 3 days ago
stop telling people to "get good" it comes off as aggressive and immature
JuSt GeT gOoD. dude ur dad didnt beat you hard enough
instead give polite feedback and advice
usually this is true but in this case its ok to say "git gud"
based

#EvrimaNotLegacy
listen to me
this is a learning experience
Like what, don’t run into a tenos huge fucking tail next time
yeah
thats better but you could still be more polite about it
Teno should just have diminishing returns if it spams its tail too much imo
dude im agreeing with u
just saying "git gud" helps nothing and makes the "advice" worthless
lmao
i littaraly got the game 3 fucking days ago. this is probably why people aint buying the game, cus dick head people like you just say git gud instead of giveing actual advice and feedback
THIS IS A LEARNING EXPERIENCE FOR YOU YA DOOF
Na, people don’t buy it because it’s a sc-
EVERY TIME U DIE U LEARN WUT NOT TO DO

IT WAS ABT OF A ROUGH LEARNING CURVE
You live and you learn
thats a good thing tho
Now you know
how about maby it shouldent have sutch a fast tail whip
how about carno shouldnt be able to bite when stunned
yes i agree
how about dont run into an animal's tail when that tail makes up 50% of that animal's body weight
seriously
Teno vs carno should be like 50/50, get hit by the tail you’re dead, get hit by the charge you’re dead
whatever, dryo should be able to make burrows it would make it more interesting. If you disagree, feel free to have a mature discussion with me. If you dont wish to be mature about it, leave you downvote on the post at the door and stop talking to me
Ez win
Tenonto is designed to be able to beat a carno 1v1, that's all. Once you know that, you'll understand why it has such a quick and strong tail slam.
u could fit a teno inside of a teno's tail
i thaught it was just a waight to help it run better not a defence thing. i thaught it used its claws for that
Make Dryo more interesting by having to either work with or evict other animals from burrows and modify them to its own liking
It uses both, think of it as the brawler dino of the current game. It is the best at fighting, compared to its size.
thats like saying "i thought those Vulcan cannons were just for balancing the aircraft, not for ripping holes through tanks"
It still gets the benefits of burrowing, without being able to plop a safety hole anywhere it goes on top of being insanely fast
Give Tenos tail slam a cool down and the carno v. teno matchup will be 70-80/30-20 lol
read my post and it will explain why i think that it wont be as interesting
no
it doesnt need a cooldown
Not saying give it a cool down
I’m saying that as an example
Of how bad it could be
Imo, Dryo's mobility&skill are enough to survive and fight for your live, solo or herding.
if only the dodge worked tho
If it did get a cooldown that would suck
this is a good way of explaining it instead of saying "git gud" thank you
@lapis tree I think the idea of more Pterosaurs is awesome! (Tupandactylus being a personal favorite of mine.) So, I'm not sure if you know this or not but there is in fact a third pterosaur confirmed. I've talked briefly with Punchpacket about it, and pretty much all we know is that it will be about Ptera size. I just thought you might want to know if you don't already. And those pterosaur recommendations are
.
Ok, so your problem is that Dryo has to interact with stuff, and that a safety hole for an insanely fast, maneuverable animal with a load of stam is situational?
i did not say it wasnt viable. all i said is that its boring and needs more interesting abilities
It doesnt work? Wdym? I loved it last time i tried.
no its situational because you wont always have a burrow to steal. Especially if there isnt a burrowing creature in the game
the dodge is useless
u cant use it
You're welcome. Some people are trying to compensate for the rest of the community.
I never said it wasn’t situational
u can only dodge with ur running skills
I just wanna raid dryo burrows as a troodon or juvi utah
the dodge is actually pretty good if you can use it
Quit with the boring, plz, that a player issue not a game issue.
I said it being situational is perfectly fine tho
yeah and some of us are exhausted because we got 2 hours of sleep last night which we take full responsibility for but still....
u cant
u just cant
the dodge doesnt work
I find Dryo more fun than most of the roster tbh
Debatable.
the dodge is for when u wanna die
you have to angle the camera to the direction that you move in in order to dodge. then you can keep running in that direction
its really useful for juking
Ur kinda getting there
u mean so that u dodge forward?
I tend to just hold alt and look, it’s fine when you got a charging carno or pouncing Utah around
Dryo's dodge, is a trap for the attacker, if well played
HMMMM just love it when i get killed by a croc when hes no where near my tail
no when you dodge when running, you jump in the direction that you input in. then if you angle the camera in that direction, you can keep running without any end lag on the dodge
Now that's desync, and it's another problem
i seeeee
Also i attacked the long tail boi cus ive onley ever seen them dead or dyeing
Whats the server Queen?
That’s fair
I need to get better at Toronto, it’s like my least played besides steg
Teno is fun
And unique
Team up with a dryo and hypsi and ur gonna lose yourself.
With just these 3 dinos herding, the number of plays is huge!!
Just add a ptera to the mix and you got the perfect toxic deathsquad
Im just mixing herbs
Herbs can be toxic too
I dont enjoy playing ptera with other species.
And I'm not sure a ptera can really be considered a carni...
Herbs are not toxic, thats a player issue.
Yes
They can be toxic
Like carnis
Wdym?
Ptera works with any dino
No
And I do mean any dino
Fishing is kinda like grazing
Except you can fill to 100% with it
Pteras still eat bodies tho
Dont fish, go for pvp
They’re scavengers
No
If I want to go pvp I'm not picking ptera
Or I like to play them as hyper aggressive deino killers
Bad pteras are scavengers
But
Oh and ptera is lame at scavenging, you always end up being killed while you're trying to eat a tiny bit of food
Picking in gators over 800 times your size isn’t for everyone
Dam, you havent seen whats good.
Oh, I've already beaten full-grown deinos as a ptera
But it was a matter of necessity
Flyers are the MasterRace
I don't find it fun to bash an enemy for 10 minutes straight, except in Monster Hunter
Pecking 800 times Deinos, is between 6-8 dead Deinos, if done right.
A ptera needs 120 body pecks to kill an adult deino, right ?
But it can easily go for the head, tho I don't know the exact multiplier
50-60 headshots and its dead Deino, for a TopGun flock, its ez clap
^
Yup just like the Dryo.
A full pack just needs to land around 10 headshots each and the deino is clapped
Considering that, if you are good, you can do a peck every 2-3 seconds, that's 2 minutes and a half to kill a deino
I guess I exaggerated with the 10 minutes thingie, I'm not skilled enough to land a headshot every 2 seconds tho
and after 2 minutes it goes in water after he feels like dying
Ill try upload a 1v1 Ptera on Carno, Ptera clapped Carno ez.
Juking as Ptera is out of this world.
Thank you Dondi
@novel turtle I'm downvoting just because of the spino crouching
Have you even seeen evrima's spino model ?
i have
Then how can you believe it should go on 4 legs when crouching ?
Plus it already has a crouching animation
ngl, evrima spino crouching like hypo spino in legacy is quite badass
but probaly not realistic
xD
ya
just thought it would be cool
like just make the arms longer and change the animation to 4 legs would make spino alot more immersive
what do you think of the puddle idea?
🤢
Quadrupedal spino is an abomination
i think it looks cool
its unique and makes it seem much more believable compared to irl creatures
I don't like the deino digging puddles idea a lot either
People will know where the natural puddles are, they'll now that if they see an unmarked puddle there's a deino inside
And it also requires for terrain to be editable, which it isn't
The ones from your suggestion
You're saying deinos can dig water puddles, right ?
yes
If there is no natural puddle it's even worse
Because as soon as you see a puddle you'll know a deino dug it
yes but you dont know if one is in there and also if you find one during a dry season it may be your only bet at water and you have to risk it.
If the puddle disappears when the deino logs there's a 100% chance there's a deino in it
when dry season goes away the hole will most likely be filled with water
And risking drinking when you know there is a deino is absolutely stupid. When you're at a river, you may risk drinking because there is a probability there's a deino around, here we're talking about a tiny pond in which we're 100% sure there's a deino inside
And you said nothing about the fact it would require terrain modification, digging that sort of puddle would require for the map to be editable and the game's engine to be designed for it, which it isn't
I think the digging thing is a bit much and gives 1 creature too much power over a map, and I'm a deino main.
Now dry seasons in general where there's only small bodies of water and more risk of deino attacks I'd be all for
Droughts are planned
I'm excited for weather in general
I miss the thunderstorms
Maybe different weather could give different animals buffs 🤔
Well no
Getting buffs from the weather doesn't sound good at all
Oh okay
First, buffs in this kind of survival game are really wacky and can really break immersion.
Second, that's getting a debuff at random times for a random duration, which doesn't allow for any sort of gameplay apart from "pray for a weather that artificially advantages you"
In legacy technically it already gave you a buff by not needing water. But also a debuff not being able to sniff
This is one thing, but species-specific buffs are terrible imo
And the fact legacy rain completely prevented you from sniffing but gave you infinite water was kinda stupid too, I hope it will be different in evrima
It wouldn't break immersion if it was realistic. Water dinos like it when it's wet and muddy. Land dinos like it when it's warm. When they add cold blooded land creatures like big lizards they might like it when it's super warm
Maybe we can have reduced water drain and shorter sniff ranges, but that was really too much, to the point it was dumb
But what kind of buffs would you get ? Buffs are unrealistic in their sheer essence
Probably something that ties into diets or stamina idk
When weather is cold cold blooded animals are sluggish. Dunno what's so immersion breaking about that
The weather itself is already a buff if it favors your dino. Water dinos mgith prefer rain because it raises the water level or allows them to go out without dehydrating, this isn't an artificial buff to force some unneeded balance
Think about playing a cold-blooded animal like deino, when suddendly it starts raining and out of nowhere you go slower, and worse stamina rgeneration and that sort of thing. Is that fun ?
Is that promoting any kind of gameplay ?
Yes
Which one ?
I'm just trying to convince you to not consider it too seriously anyway
@spark carbon pounce should probably do more damage tbh
Or like more damage the longer you stay on maybe
At least earlier as a teno pounce really didn't scare me much. Their bites and bleeds were worse
Thing is Utah pounce does no bleed
And when it did so, the bleed was damaging
Not major, but damaging
well that is a bug
shut is very appropriate
even though we have many preds planned a feathered proceratosaurus like in JWA would be cool for later on
Dryo is faster than Utah since update 3, and these aren't even their in-game speeds
im looking in the isle wiki
The Isle Wiki is wrong
It's not official
ok
dryo runs at 55 kph and utah runs at 52 iirc
utah is 52, and dryo doesn't run that much faster so 55 seems about right
Hey guys, i got a question (probably asked many times idk) : is there a reaseon why herbies cannot scent while moving ?
no reason at all
they just cant

although a lot of ppl want them to be able to
yep
thx 🙂
actually there is a reason, its to make hunting/tracking down other players as a herbi harder
oh
it was especially bad when shant was super strong
so why not let them sniff while walking but they cant sniff prints while walking
all they can sniff is food, water, bodies, and they have the compass?

I dont think they had the capabilities to do such a thing previously
Due to the whole "spaghetti code" and whatnot
that makes sense lel, so it was to prevent herbies to hunt right ? XD
Exactly my point, but people think I'm just a crying Utah main xd
There's literally no point on pouncing ever unless you already have the weight adventage or the enemy doesn't know how to buck xd
its not supposed to be a damage attack
The point of the pounce is to inflict bleed to wear something down over time
its supposed to be a bleed attack
however
due to a bug
it doesnt do bleed anymore
so currently, yes it is useless
You should need a big pack and repeated pounces over 20-30 min at least, or longer, for a long term hunt of big things
And yes, currently bugged, and the dismount is an issue, that has been mentioned a few times too. But as for the pounce itself, it's fine, as long as you treat it as a tool to weaken the prey over long term, rather than a quick kill
Pounce should absolutely not do more dmg lol
Ppl saying that have no idea what their saying
Then we would just go back to what it was in update 2
A broken mechanic that was too good
What it does now is great for what the Dino is for it’s supposed to bleed
Even if it is bugged currently
@tall oasis God why did you have to choose a picture that ugly to demonstrate your idea !?
Non ugly images of featherless oviraptor are difficulty to come by
The disney dinosaur one was a pretty good example of something done decently
I also once saw some good artwork of one but I am unable to find it
yee its hard to come by, i will find one thats better lmao
i got a pic of it, unfortunately i can't edit the pic on the post, and i thought deleting it would let me but.... theres no pic lmao
@zinc moss it's working, at least for me. But it's harder to notice it unless you're really close to the water, prolly due to lightning and terrain.
It’s sad how ppl want pounce to do more dmg as if Utah is a big damage dealing Dino like a rex
They want their big strong rawr xd indoraptor
Lol and not that it even needs a damage buff when it literally has the play style of pounce/bite and bleed it out and with a pack limit of 8 is more than enough utahs to even need a damage buff that’s just overpowered
Almost every time i see a utah its in a moderate to absurd sized group too
They dont even care about pack limit
I see a dozen+ utahs hunting together
Lol true they might add something to help with ppl having more than there pack limit but who knows
Yeah its getting very dull running into utah and carno megapacks so often, not to mention the mix packs
Mhm to me herbivores mix packing with other herbivores is a lot more acceptable than carnivores mix packing with other carnivores or herbivores
Not to me
Yeah herbis are mostly defensive while carnis are designed to track and kill so its worse then its crossfac or carni+carni mixpacking
Plus there are more carnis on the map always
True
just post it in here, copy the link then edit the message by inserting said link
reacted to his own suggestion with a check mark and a 
@steep warren wouldn’t deinos just get screwed if there was a drought
not really because there would still be other parts of the map that it would force them to migrate and not all the water in that one area would dry out. but i see your point.
Droughts are already confirmed to be a thing
At least from the water perspective
Plantlife one not 100% sure
Im pretty sure they have hinted at plant life in the water because im pretty sure (correct me if im wrong) that beipi will have to feed of of the underwater plant life.
Thank you so much! That really helped
@willow aurora Personally its a bad idea to have paths speed you up. Id say have it the opposite. Have thick flora and jungle slow down larger animals to encourage using game paths and paths more or generally using less dense routes.
I feel like the small creatures should use paths more than the larger ones, since they’re meant to be playing in the “horror” aspect of the game.
you dont leave footprints on paths, which is pretty useful as is
oh. that is good to know
I could swear I heard somewhere that juvi carno was planned to have a jump
The point of the suggestion is not to make carno more agile, it's to allow carno players a bit more convenience.
I am fine with the animal being a lumbering predator that uses the momentum of its speed to barrel through its prey. I wouldn't mind if its turning rate were more akin to legacy, even. That's not the issue. The issue is that it physically cannot move past a log, regardless of how tall the animal is or how sunken-into-the-ground the log is.
If Carno doesn't get a jump or step-over feature, every other playable that cannot jump will have this issue, and moving through jungle terrain will be a real problem for a significant portion of the roster.
Again, I'm not saying Carno should be proficient at moving through jungle, but since it is a completely land-bound animal, it makes sense that it be able to move decently through most dry terrain.
catching fish as ptero is painfully hard
i know where they are, i can see them, but i'm starving
And tap space from time to time
And fly in circles around it until the prompt goes up
i just end up falling into the water, only got the prompt once
you can tap space to gain a little altitude when you get too close to the water
Try to press space to fly up
and keep at least the eyes out of the water
the beak can stay in, part of it
Its like bike
you will learn, its hard the first times
yeah i didn't manage to eat in the dino's entire life, trying the whole time, never seeing a prompt. i think i'm bugged
Are you checking for the ripples?
yes i saw a group of five ripples, kept circling around to them, held rmb, beak in the water and the prompt still only popped up the once
For me, it happened alot, not sure what's wrong with yours
You could become a vulture ptera
i don't know, this is unfun
And scavenge for bodies
my dino never got to eat before i starved
Oh ye they pop up sometimes (not always), but its not a bug I believe.. I hope 
Ptera can completely grow without eating (1 hour) so you should be able to find a body
Soon 45 minutes
yeah i wasted the whole hour trying to catch fish
Sorry I don't have any more info :/
surely it can't be meant to be that hard to fish
No
When I played it took me like 10 mins to fish
And I got really good at it
Ptera needs little food
Weird
Ptera growth is being reduced or the food timer is?
@scenic leaf number 1 priority should be the performance of the game tbh
I believe it is being reduced
3 days ago
yea i normally catch a fish in about 10 seconds
must be a thing with the server you were in
@scenic leaf It is very easy to find people (I'm talking evrima here) there are hotspots around the map with lots of player activity. There won't be hotspots after diets come out and people have to start travelling.
the map is honestly perfect size as long as everyone is spread out. the problem is nobody is spread out
Hopefully diets will fix it. In PoT their water update spread people out, so hopefully diets will do the same
Or just ya know NOT have the shitty 2 call system that causes constant frustration in ever group I've been in. If you haven't dealt with having a baba running up to you and two call spam your group and hek up the group dynamic LUCKY U. If people could just group from a server list like before - it was be MUCH more helpful to new players - the fact that people crap on that baffles me to my core- idc that there's supposed to be a horror bent to the game - that's just frustrating and turns off new players. /shrug
i am new but that sounds like it would fix that problem
agreed as well. and i don't think the reason they gave for removing the server list was legitimate
I agree but that doesn't change the problem that people are clumped up
@worn epoch I also lag when near land and get this bug. A quicker fix than relogging is to find something small to fall off of, or to swim. anything that changes the state of your dinosaur from "standing on the ground" briefly.
Tysm, bug annoying af
yeah i hate it also
What do you mean "clumped" exactly? Because people will always pool at points of interest because that's where the action and subsequently - the FOOD is. nb4;; "but herbivores" refer back the "where the action is".
I mean that there are certain point in the map where everyone is and the rest of the map is more or less empty. When the herbis are more spread out, the carnis will also become more spread out. There will still be points of interest, obviously, but not as pronounced as they are now.
it'll probably always be a thing - we could spitball a thousand things - but players will always group up and specific common - easy to access locations - where the action and food is
#general-feedback message
I agree with points one and two.
The issue with point three is that you can't really make a "safe" place for smalls, as utahs can fit into most tight spaces anyway. It'd be alright to have semi-safe areas if it were possible, though.
Hard pass on point seven. You can currently cross the map in one flight as an adult ptera. Frankly, ptera's stamina (or at least flight range, through other measures) should probably be nerfed.
Pteranodon doesn't need more stam, it isn't hard to manage your stam the way it is.
Also more AI is already planned
@barren zephyr 
This would look great if anyone was to make a cinematic or trailer for the isle
Other than that I agree with it
@weak ermine i think that's more to do with the dinos being underplayed due to being kinda shit
they are not really shit, i mean the only time i died as them was when i got bored and got myself killed. They can survive just fine. Its just that without being able to socialize they have no real purpose in the game.
I was going for long swims just for something to do.
It's a lack of mechanics rather than a lack of socializing (btw the lack of socializing because of the fact nobody plays them because of the lack of mechanics)
what do you mean mechanics? like nesting?
For example
rn in the game the only thing you can do is grow then go kill things
Since dryo and hypsi aren't made for killing things and hypsi can't even grow, they get boring fast
Burrowing for dryos, for example, would massively boost the dryo population
herbivore local chat should be a server option for community servers imo, since there are often rules on those servers to regulate deathpacks
as a utah or ptera i had good fun running around just meeting people and talking
Hypsi being more arboreal like the herrera, would make it more popular too
creates an easy avenue for teaming tho
all species local and global wouldnt hurt as an option for sandbox servers, i do hope they reconsider when adding sandbox back in, even if it's only on sandbox
definitely this
see that im fine with
@barren zephyr deino already has that
Troodon shouldn't have stun resistance against teno
And I'm pretty sure all dinos that deserve passive abilities are getting them
Having resistances against other dinos in matchups is stupid, and look at troodon, he's so scrappy it would be stupid to give him any tank like abilities like stun and damage resistance
I doubt troodon would survive a single tenonto tail slam anyway... So it might aswell get a 100% stun resistance against teno's tail slam, it wouldn't change anything
Troodon gets stunned... permanently 
@barren zephyr i agree with the herbivore chat but not the carnivore chat
carnivores dont make as much sense because they will pretty much eat whatever creature they can find regardless of species
Cope
I'm saying the opposite. Carnivores and herbivores doesn't deserve a different treatment. If there is a mixspecies chat for herbies, then carnis deserve one too.
makes no sense why herbis would need to mix pack
i have no issue with very specific situations such as a dryo grping with stegos or some other big herbi
but we dont want massive mega packs like trikes shants anky etc
it just becomes too op
herbis are just as strong or even stronger then their carni counter parts
dryos and hypsis get killed by juvi utahs
you play as one and have no one to talk to because you are the only one playing as a small herbivore. having them be able to at least chat to tenos and stegos might make playing as them less boring and lonely.
when was the last time you saw a player as a dryo?
yesterday
who are you going to talk to?
what does that have to with mix species chatting tho
thats just a game issue rn becuz certain species r picked much more then others
it doesnt validate having inter species herbi only chats
a herd chat or herbies being able to create herds through an improved grouping system would actually help simulate the more social aspect of herbivore gameplay and would be beneficial for herbies that are reliant on others to protect them since they don't have much going for them in terms of fending for themselves. it would also be an added incentive to actually play herbivores since..they don't really got much going on. now if you say "bUt wHaT aBoUt cArNiEs" carnivores are typically more solidarity in nature or only interact with their own species so they don't really need anything like this. Omnivores, however, are in a tricky situation as they are the ones that could easily abuse this kind of feature if they were to also get it. The other tricky thing is figuring out herd limits and how that works
it'd also be beneficial for herbies that frequently cross paths due to diets
@sharp apex Not the right place to ask. Better bring it on #401464048610312195. But to answer your question: in evrima there's only those dinos. No more have been implemented yet
@sharp apex u cant only in legacy
And if you're playing legacy, the wide roster can be accessed in sandbox mode, not survival
just lost a full utah to lag
how do i play in legacy?
go to steam, right click on the isle, head to betas, click evrima and then click none, your game will update
@sharp apex
where exactly do i right click on it?
Check #pinned-troubleshooting and there's a tutorial on how to change to evrima (and it's basically the same, but choosing None)
thanks you guys been trying to figure this out for a while
no problem
so what is bad with chile?
It's useless
And we already have a lot better candidates for the tiny arboreal herbi niche
it just wouldn't be the best use of time and resources to add an arboreal dryo
ok no one wants the map but why not the sound visualization, it could be sudden vibations in place of the compass
Okay there's a huge problem of the rocks being super janky. I've been killed twice cus the rocks have there weird thing where u can't get over them sometimes. I got trapped and couldn't get out cus of this 4oc problem and a stego that was bullying everyone killed me
they should just improve the sound system so you can tell what direction its coming from like in legacy
evrima sounds have always been funky like that
bc u cant see sound
like I always kill my own said, they should just improve the sound system
Just came across a player that was able to follow me through a forest when while I was crouched and mudded, I would literally lose him in the forest and he'd just stop and bee line it to me - even behind a rock and a log -- is there something people are doing to see through the brush and foliage/rocks?
yeah ive heard about a foliage hack
oh kool - love that
he was also already on me when I logged in so ya know free hits for them
actually, mightve been an admin
not sure wut admin powers there r in game rn
but ik that in legacy admins could see the nametags of everyone
so they mightve been abusing that
okay sure but why do that? they can also just give themselves health and food ect? why chase down a fresh spawn?
i agree the herbivores should have varied diets, but cow simulator would be terrible for gameplay
fun
actually there's a lot of players that would love a cow-simulator
myself included
only bc its a chance to relax in an immensely stressful game
a cow sim would be perfect for laid back players
its basically afk growing
ehhh if you say so - but givin I was on officual I reallly doubt it - I mean just because you'd abuse that orthink killing freshies is fun doesn't mean we can expect others to act the same
not if the grazing diet is only available in the adult stage
oh it was official?
indeed
also i didnt kno u were freshly spawned
i thought u meant that u logged in
its boring killing babies
i only do it for food
That - and their not worth much food
it's not the why I'm concerned about it's the how
I've noticed on 5 dif carno grows that I take damage and my +bleed pops up and gows away right around 12% and keeps going until about 20-24%
it's happened on official EU4 , EU6, NA4, and NA3.
I am pretty sure its a bug caused by your carno when it grows the blood doesnt grow with it automatically
So lets say you are 10% carno with like 100 bleed points
when you go up to 11% yous till have 100 bleed points but itll be 100/105 due to the fact you just grew
@glossy ingot ben is already confirmed to be canon
so he will most likely be akin to a strain, where u have to work REALLY hard to play as him
Yessss xD thanks hahah
dead meme
I hope Ben is just a failed experiment floating in some merc lab
i hope people know the creator of ben hates that its being made a thing because the joke was done to death already
Yeah its pretty dull at this point
It was cute for a while but i dont want to see it running around in game
Same, I want dilodog, ben, and a regular dilo in cryostasis in a merc lab. kinda like showing that the mercs were working on dilophosaurus before whatever shitshow happened on the island happened
Like it wouldn’t look too out of place to have some mutated freaks too failed to survive preserved in the stasis chambers with pet names dubbed to them by the mercs, but seeing them actually running around would crash the atmosphere of the game
What is Ben
Mum says it’s my turn on the Xbox :
there were actually funny ben memes at one point, but now they're trapped in the limbo that is the isle memes channel
Also known as the bandwagon
Ben memes were never funny. Thats why they got banned
repeating the same feedback that others have been putting in the server for weeks and then upvoting your own suggestion 
sus
more confused really
I just want the devs to see that more than a few people are complaining about it so they hopefully fix it by next update. The game is unplayable for me at this point
I like the game just as much as everyone else, been playing it for a few years. Game breaking bugs that make the game unplayable are kinda boof
Cause the reaction shut
ahhhh
You arent really the ‘silent’ majority when there are like 500 “fix lag” feedbacks lol
I miss when there was an actual suggestions channel
I will die on this hill
wait Charius is the community dino? when'd this get confirmed? 
Filipe just did like ten minutes ago.
🍒
on dondis, tapwings, and the isles twitter a couple minutes ago
@quaint onyx just go to center and scavenge
@solid wedge Why do Isle players think Quetzalcoatlus is the only pterasaur that can carry prey, any pterasaur can carry prey in their mouth as long as it is not too heavy for the specific pterasaur to carry.
its the only one that'll be able to carry stuff in the game
cuz most dinos are too big for ptera to carry and the only other pterosaur info we have is that a smaller one will be added
cheirus = deinocheirus?
yes
Yeah that is true but it should atleast be able to carry or snatch small prey like hypsi, hatchlings, juveniles and other small dinosaurs
maybe like a compy or something
Relax Pteranodon is not that small dude XD
yea but its not strong enough to carry the majority of smalls
Your telling this big thing can't swoop down and snatch a juvie utah
not about volume, its about weight
ptera is 90 kg
Juvie utah is smaller than that especially fresh ones
juvie utah is about 20
it would affect the center of mass too much and it would have to fly upright unless the utah is on its back
same for hypsi
how much does hypsi weigh?
also around 20kg
also
the juvie utah is alive right?
its squirming
that affects the ptera's balance
Well eagles irl always snatch some large animals
they have GIANT talons
u dont see eagles carrying goats in their mouths
they carry them with their feet
because their feet are made for grabbing
ptera dont really have them grabbing apparatuses
Look at this real picture captured
it has little hotdogs for toes
ptera aint an eagle, its a seagull
it has big claw on toe
ptera doesnt
that is... very clearly photoshopped
show a picture of a seagull carrying something its own weight
regardless dont post animal harm
also eagles are adapted for grabing things, and im also fairly certain that is photoshoped. however, eagles do take goats off cliffs but they do NOT carry them, they pull them off
Ptera grabbed fish with its mouth so i dont see why it cant grab small dinosaurs makes no sense at all
fish arent 20 Kg
those fish are maybe 5kg, that is a big difference to 20kg
its like saying "i can carry this 5 pound box, why can't i carry this 70 pound box?"
dinos the size and weight of fish absolutely, but a lot of juvies are significantly heavier
Did that person really compare maia and tenonto like they're too similar? Lmao
who? the last 3 suggestions are giant walls that I didn't feel like reading
I skimmed through it, they were like “how would we make maia and tenonto different enough” or something
It’s almost like one is designed to fight and the other is designed to shrug moderate damage and run away
Soooo similar right
we can also add in the fact that maia is bigger than allo
Omg what
maia is a thick boi
Well didnt except this, lol
Maia is chonkers cow
None of our hadros are as small as tenonto who isnt even a hadro so thats another difference
Ptera was a relatively delicate creature. Modern birds of prey have specialized bones and muscles, especially in the neck and chest, for grabbing larger prey and killing/carrying it. From what we know about them, most pterasaurs had relatively thin necks not built with muscle in that way, meant to be able to grab, hold, and swallow medium to large sized fish. A struggling utah, hypsii, or other small dinosaur is just too big, heavy, and dense for it to fly with without doing a lot of damage to the ptera too.
It's last I heard a planned thing for Quetz, so the mechanic will be there, just not that particular dino.
tbf, quetz being half of the weight of utah wouldn't be able to pick up much as well
The person who said we have too many dinos upvoted themselves too 
yeah. it honestly imo, seems like it'll be one hell of a system to code and get to work properly, without too much actual mechanical use in the game
we'll have to wait and see
also honest opinion on the roster:
i think having a larger roster, even if there are many similar dinosaurs either in appearance or mechanics, is not an entirely bad thing. itll give more subtle ways for the game to increase the roster and player diversity, but also give the game more longevity as more and more are released over time. say when our normal roster from legacy is fully made into evrima, i dont think it'd be bad to have some animals that are effectively reskins of other dinosaurs. it'd give players something else to try out and in all games there are people who only care about the aesthetics rather than mechanics.
and 'too similar' also is rather arbitrary and often up to personal opinion. mechanics can be slightly different and still lead to massively different play styles, especially as time goes on and things are tweaked or players find new tactics
Btw discord did not let me finish my talk about natural things that might happen so i will just wait 6 hours to finish 😦 Hope yall like the ideas. ( there a bit crazy and i just was thinking about them)
XD yes
i was going to add a part about waves in the ocean and how if there too big they might be able to pull u in the ocean if ur not careful depending on the size of ur dinos
but i have to wait 6 hours to pick up where i left off :/
relatable
i accidently sent a suggestion when i wasnt finished, so i deleted it and had to wait the next day
that sucks
for really big posts i usually just make it in a google doc and share that
oh
welp atleast it did good
well that sucks but il pick up tmr
i have a big one i been working on for skin/nesting update feedback based on what i dont like from the legacy version of the game which is why i havent put it yet because its a big boy post
k i gtg im going to continue the weather and all that stuff tmr, thx for the idea of the doc tho.
that cheirus suggestion is alright but please god do not give it that dewlap
thing looks like a giant tick
Imo the dewlap is fine but yes it does look like a large tick
If cheirus would get a little cosmetic addition of that manner though Ide assume the Isle devs would go for feather quills on its head or some other minor thing though
@tall oasis I dont think they do extensive testing for hotfixes
it was a update
or minor updates*
and i have to go
yes but thats still a update
Its idiotic but either way I dont think they do extensive testing for it
wow
As thats most likely one of the reasons it came out so quickly
the devs play test this stuff before they publish, u know?
anyways, my brother would like me to play red faction on the ps2
