#general-feedback-discussion
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like a whole ton of them nesting nearby and you just wander into it
death
circling, screeching death
All the naked flightless pteranodon babies just 0.0
it reminds me that I cant wait for raptors to climb haha
honestly, a creature that can pick up small creatures and take them away sounds amazing lmao
human: ill climb this tree to escape, like my ancestors 🦍
raptor: lmao this is fun!
I wonder when the climbing mechanic is going to be added. Likely with the herrarasaurus.
Wavepoole there is already group damage reduction
just me in a VC with my mates, then he screams as a giant bastard bird swoops him up
raptors chasing eachother on trees like squirrels and martens
I love that picture in my mind
or raptors waiting to drop bear on unsuspecting prey
ive never managed to pull this off, but can you pounce onto a pteradon and pin it to the ground?
putting "theyre in the trees" in a different light
i like the concept of a raptor seeing a carno and climbing up a tree, and the carno basically roars to say "get down here this instant" and the raptor gives a hiss in response lmao
imagine
come down here this instant young man >=0
hiss
or it baits a carno to the base of a tree and just dances around the base kiting the carno like a squirrel
except its buying time for its friends
who will give a nice welcoming party
imagine chasing a raptor around a tree trunk and suddenly look around to find you are surrounded
😂
"ayy uh sorry about that ill just leave now"
Imagine a Utah leads a carno into the woods towards this massive tree, full of other Utah’s-
I would shit myself
not sure if utahs could stay on anything other than the trunk
but still, the woods are the raptors home
imagine if you could just cover a tree in utahs
What do you mean, the trunk?
like those trees that get covered in ants
the trunk being the actual big, thick part of the tree
so raptors probably are generally too big to navigate branches unless the tree is massive
so it would be a relative size thing
the part you are climbing on needs to be big enough to grasp (or support your weight)
haha herra going to the end of a branch and utah shaking the base
Utah should be able to sit in a tree someway, though.
yes, and most of our trees would support them at least at the trunk
probably none of the branches unless its young
but the trunk certainly
and they could climb for ambushes or escapes
which will make raptors really neat imo
adding verticality to terrestrial life only adds more fun possibilities
either way I hope the devs consider my suggestion in the main thread
I hope so too.
we are very very close to a really good underwater ecosystem even with current assets, with some adjustments
I’m sure they are considering similar things.
I have to sleep uwu
It needs more diversity
God idea :3
logout in 60s
Bruh I felt that 0//0
Im sure they did that back on v2 map, youd go from a spot with food n water to an area with neither
Youd often die getting back to where you know therell be food back when i was progression
@mortal berry the game doesn't just spawn food because you're hungry anymore.
@brave nova Yeah but still i can see the ai spawn and a friend gets fish the whole time while i stave to death. The fish ai is way to high in pryority its spawns way to often instead of Dryos
A 3060ti is not a lower end GPU, and its not being bottlenecked at all. I'm not trying to be rude but I think you need to do some research. I run literally triple A games at ultra with RTX on at 60+FPS
@1440P
Well, I am pretty much new to PC building so no offence taken, I did research a bit and the CPU is barely bottlenecked at 5% at 1440p, but still, try at 1080p, you should get more stable frames
I'm not downresing lol
Okay, then have fun with unstable frames 🤷♂️
Or I won't play until optimization is made like they promised with evirma
No reason a game with nothing going on should run like this
Especially this many years into EA
i had random FPS drops on my game until I restarted my PC
cant say why because i literally do not know
turning down the graphics did nothing but restarting did
It's been 1 year in EA
And there's literally 100 players in the server at all times, you can't say there's nothing going on
Legacy and Evrima are DIFFERENT games
that's fair
So far we got some optimization after every patch, I think the devs are more concerned about implementing all necessary mechanics before doing the cleanup work
I don't know if that's right or a good way of working, but I can understand why they prefer to do that
It would have if officials had more player slots 😛
true
also according to steam charts as well it seems to be constantly gaining players now
the amount of waiting i did for these servers lmao
People 1 month ago : "Boo the Isle is dying you bad devs do nothing"
"people will never return to the game"
not trying to suck the isles ass just telling the numbers thats all
i really hope that the dev speed increases from here. I'm excited for future patches
this update prolly took long becuz they had two different dinosaurs with completely different mechanics
I may be licking devs' toes, but I'm genuinely amazed at the amount of work they're putting in their game
I've been following the development of quite a few indie game, and none of them have ever came even a tiny bit to the work the Isle's team is doing
now that the mechanics r here tho their quite impressive just need better map
cant wait till they get a mad dev on their team
didn't they revamp the map this patch too or am i wrong about that?
they did
it looks much better but overall even though its an improvement not exactly much changed
The only thing I'm worried about is how ambitious they are. They're a tiny studio and they want they game to not just be on-par with AAA games, but they want it to be deeper, better, prettier and prettyy much everything more than what big companies do
next patch seems to have a lower workload honestly. Only one planned dino which has land-based movement, perks, UI and fractures.
Yep, hopefully they won't get stuck with stupid bugs with those
their changing the roadmap so things might change
After update 4
And Dondi also wants them to redo region 2 for update 4...
How to make update take more time than it should ^ 😃
Dondi is both a genius and a madman
but the map is already too big 
just add more AI and its all g
We're not gonna have this conversation again are we ?
There's nothing to explore yet, it's too big only because there's only 1 source of water
I bet most people haven't even been to the buildings or the eastern swamp yet. Plenty to explore
That's 2 places
3
There's another one than the radio tower ?
anyway there's no replayability to exploring so who cares
Buildings aren't really "places" tho. They're just scenery. A swamp is a place. A desert is one. A mountain, too. But those tiny buildings aren't really places of interest for dinos
out west from the central river there's a building. I found it flying around as ptera
Bigger map means more biomes to fit in, more variety, more things to do.
Currently any dino (except maybe stego and deino) can cross the entire map in mere minutes. Whenever I play I feel encaged in a tiny playground
There's nothing to do on the exterior side of the only river of the map, because there's nothing to see here and there's nobody
If the only map borders were the sea, you could pretty much run in any direction apart from the sea and encounter new places
I think V3 is a little bigger than what we currently have, yes
a good change imo
Yes, because legacy dinos would have stood no chance against humans
Actually they did stand no chance against humans for the short time they were in
yes personally i find everything being faster as a good change as it fits well with the fast paced combat evrima has
Am I the only one not looking forward to humans?
No, but I can't really understand people who don't want humans
also humans will be toggable so u can just play on a non-human server
I mean, there are other dinosaur games. The point of The Isle is to have humans surviving among dinosaurs. It's more akin to primal carnage or Ark in its essence than to BoB or PoT.
true, and I probably will if there are any
most big community servers will probably just have 2-3 servers set-up
the small ones r iffy
running servers costs money so
What annoys you so much about humans ?
Well there is the point of the Isle, and there is the actual game as a lot of people have been enjoying it for quite some time. There is alot of things I'm looking forward to, don't get me wrong, but also a lot of concepts threatening to detract from the game as I like it.
im actually way more interested in tribals than mercenaries
screw guns, give me a ramshackle village to be decimated by dinos
range
Well you gotta have very good aim to shoot something moving at 50+ km/h in the middle of a jungle
I'm not at all worried about humans being "op".
I don't wanna be 360 noscoped by some guy I didn't even realize was there 100m away.
i mean, how many bullets would you even need to take out a fucking dinosaur
Realistically, most dinos could survive even a bullet to the head. Mercs aren't even gonna have strong weapons, and ammo will be scarce
idk if you noticed but those things giants of pure muscle covered in a scaly armour
No one is gonna snipe you from 100m just for the sake of it
lmao headshotting a pachy would be funny. Thing has a skull the density of steel
bounces straight off
Absolutely
i personally dont care much for mercs, im way more interested in making a small tribe with friends
Count me in
i dont care how absolutely underpowered tribals are i want to build my shitty society to have it be demolished by an apex in a single night as my neighbours scream
btw a tribal's spear would probably do more damage than a merc's bullet
Dryo is about the size of a deer, people shoot them without much trouble on the regular
And they stand still to eat
honestly the most dangerous apex is the one u dont see
Size doesn't determine everything, deers can die easily but a boar (which is smaller) can survive even a fucking car ramming at them at 90 km/h
except for anky trike and all the herbi apexes their all fat fucks
It's all a matter of muscle and build
And dinos were way more muscly than today's animals (because of oxygen level difference)
Don't bring that up, or these poor oxygen deprived suckers would die on their own in our modern atmosphere. 
(I mean probably, idk, do I look like a biologist)
game theory: T H E G R I D keeps in all the oxygen and stops dino bois from kicking the bucket
love it
Actually they would probably just be tiny
Like you're gonna get bonsaï dinos
i mean animals today still use things the dinos had
buffalos and bulls r sort of like mini trikes
without the frill
Exactly, if you ressurected a trike, it would probably end up being the size of a buffalo
id take it
also idk how big troodoons are going to be but i hope to god they are tiny
i want to play the little poison rat dino
their small
not super small
but small
like id giv them 50 minute to 1 hour of grow time max
maybe less now
if dryo is 30 mins
it is, it's ridiculous tbh
seems fine to me
cant do anything rly lol
its just a fun play for a bit dino n leave
kinda like ptera
They don't wanna bloat up growth times
Not until diets are in though, they know at this point juvie stage is just waiting simulator
^
we'll just have to disagree on that
i mean
its 30 mins u grow
n then leave
rly not much time or effort and it doesnt have a whole lot going for it
no no thats not the point
im saying that dryo in general is just a fun quick grow dino
not that u have to leave when ur done growing
I mean I can understand that being fast as shit and messing with carnivores that just wish they could catch you isn't fun for everyone, but it is though
but it should be a longer grow to make dying more punishing, it's a bit of a throw-away at 30 mins
Honestly dryo growth is nice. It's a quite and easy dino to grow. could do with dodge being actually. helpful. but much like ptera it's a nice, fun quick lil thing to grow
should be an hour at least imo
carno being the only thing that can catch u is kinda annoying imo
man no longer than 45 at most for dryo lmao
doesnt seem to fun
You can't have every death in the game be super-punishing
this is dryo were talking about
lol
its bite force feels a little to high tho i will say that
If you die as a dryo, you're punished for 30 minutes of growth. This is balanced regarding what the dino can do.
think its 75N
If small things are too punishing, no one is gonna play them. in particular when they're in the place dryo is balance wise
Dryo's bite is 75N
an hour grow time would not be super punishing, it would still be a 5th of the longest grows
for something as small as dryo i think that'd be a bit too long
it's nice to have some options that are quicker, easier and more fun
For something thas is 20x less powerful
dryo is basically immortal, come at me
I know power isn't everything, but you gotta do some balance at one point
Not everyone has the time or patience to sink several hours into growing something. Having some dinos that are rather quick to go in return for being pretty ass in combat is a good compromise
i dont think dryo has enough going for it to warrant it taking any more than 30 minutes. All it does is run around and evade encounters, it doesn't have any of the cool self-defence mechanisms of the other herbivores. Growing up gives you stat boosts that's really it, and the dodge is cool in concept but with it's sharp turn, you might as well change direction yourself without the long windup and cooldown.
If I want to have a quick play session I'll usually grow a dryo or ptera. its fun, its simple
I think dryos should be able to dig, funnier gameplay.
im not saying that the dryo is bad for these things but i couldn't see myself spending an hour trying to grow this thing up
Nope
i wouldnt be surprised if they end up being burrow raiders
Dryo isn't going to get burrow back
we'll see how things change for them once some burrowers are added for dryo to nick from
Something, yes, burrowing, no
I don't like Evrima's dryos.
unless they add a significant new mechanic that makes dryo more than a herbivorous raptor without any of the damage or attack, it should remain a short grow time
why not?
that's fair, we can't all enjoy the same things equally
i guess the dryo is unique in the way that it is one of the only dinos to have agility over any form of self-defence, but it's one unique ability, the dodge, feels very clunky to use and is overall not that useful
exactly
I think this might be part of the reason it's so unpopular, tbh. there's is no investment and no risk
i think its more that there isnt much to do as a dryo
ptera is far and away the easiest thing to grow, despite being an hour. dead simple. and yet it's very popular because its very very fun to play as an adult
but as an adult dryo you kinda have less options
i think the main thing is that dryo isnt very unique
i wish they would actually make a cool dodge mechanic
nah, the investment isnt the issue for me. The kit just isn't as cool or varied as, say, the tono which sports 4 different attacks, or the stego with its powerful tail that can one-shot raptors. You also grow to feel stronger as you do, but with the lack of any real attacks for the dryo, you don't get to feel any form of strength boost
Mh. It could do with a little something extra to make it shine
Again, it's a matter of personal preference. I find ptera very boring to play after a while, it basically feels like spectator mode. Not saying there's anything wrong with that, it's just not for me
Like making the dodge actually worthwhile lmao
Sure. But generally speaking ptera is very popular despite there being little risk to grow
that would indeed be nice
i just enjoy playing the ptera like a seagull
smell meat, swoop down, steal, fly away
heckle people fighting below
its even funnier if its a fresh kill and the killer turns their back for a second then you get a flock of pteras just to steal their work and leave
literal seagulls
i think what dryo needs mostly is for the dodge to be improved upon. jump further, better control over the direction, whatever. But even with that, i think it could do with something else?
Generally speaking most animals have an ability that dictates how they interact with others, and it's usually something that specifically impacts someone else. deino can grab a player, hypsi can blind them, carno can ram them over, teno can knock them down, stego can impale them. Dryo can..... jump out of the way
an ability that specifically impacts another player in some way or another is something that might make it more desirable (and hey, may even warrant a longer growth time)
It's actually the most defensive dino in the game
I don't have any specific ideas on what that would be, but it's something worth considering
dryo literally doesn't interact, which is the problem. Even the ptera often will interact with other players more then the dryo
dryo avoids, and that's it. that's all it does
because it's a meat-eater, it's naturally attracted to kills or young dinos
more small carnis that dryo can actually fight may help though
but dryo eats plants and runs away
I think small animals in games like these get flak for not being able to interact with anything, but the issue is more that there's a lack of enough other small animals for them to be level with
when we get stuff like troodon, velo and compy dryo might be a little more interesting, because it'll be doing something other than just running away
Just going to put out there that you don't have to be able to kill something to interact with it.
of course not
one dryo should be hard to kill as one troodon
but you're small, discrete and quick
any interaction you have with other players will likely be very short
Course not. Which is why if hypsi's spit was actually functional, hypsi would actually be pretty fun
though I did kill a ptera that was harassing me today lol
you're having a direct impact on another player, whether that's positive or negetive
hypsi with a good spit mechanic and growth would be fun
hypsi could be so fun if spit was actually usable lol
but it's the most annoying mechanic to try and use of all the abilities of anything in game so far
also the most annoying mechanic to be hit by, tbf
there is that. but good luck landing a hit lol
it's partly an issue because the targets hypsi is usually needing to hit with the spit are the two fastest carnis in game currently, and two of the fastest of the entire roster
Can fish "runout" on fishing spots ? Because I am still seeing the fish rings* but no popup appears when I trying to catch them
which dino r u playing as to catch the fish
You can over fish an area, yes. Skimming for fish is on a chance basis, it may be instant or it could take multiple tries.
making utah teno speed is actually horrible
that causes so many balance issues
the whole point of utah is to be an agile slightly bulky raptor
utah is fast that is literally the point
@barren zephyr not everything can go thru those trees
if ur a carno then u can go thru it when ur small enough, but not when ur full adult
if ur teno u need to jump to get thru
also it is consistent
I got through once as a 76% carno
I’ve gotten through as a 30% deino- don’t ask why big cannibal adults
yeah but not as a 100% carno
like i said
it depends on growth
I’m well aware but when sometimes you can’t make it through when before you could while also being BIGGER than you were that time
It’s generally- very annoying
Get what I mean?
@inner tide im a utah and carno main.
utah is a bleeder
also your reply was in the wrong chat
btw im talking about evrima utah just incase people dont know
yeah i kno
yeah i am too
its a bleeder
its a bleeder
i would disagree
well ur wrong
they literlly buffed its bleed and decreased its damage in update 3
so ur just wrong
utah does alot of damage. again im also a carno main and i can tell you the bleed is not as bad as the damage
a pounce takes awaay about 20% of ur blood but it only takes away 5-10% of ur health if ur a fully grown carno
the bleed is much worse than the damage
depends how long the pounce lasts
true but utahs are bleeders
yeah so if u just buck or go near a tree or water it does nothing
ive never died to bleed as a carno even without mud
same here, but utah is a bleeder
ive only gotten to about 25% bleed from utah attacks
then its not a very good one
yes its probably a bad utah player
actually bleed just isnt very lethal
The Utah’s bleed doesn’t kill you it makes sure you can’t escape, evrima bleed CAN kill you but it’s main effect is on stamina
pretty sure every single attack utah has got nerfed in damage and buffed in bleed this patch tho
yes
so your saying every utah i have fought is bad. (ive fought about 40)
wouldn't that imply it's supposed to bleed people
ive fought about 300 carnos, what are these numbers
speaking of bleed, i have an idea on how to make it more dangerous
im certain utah is designed as a character that whittles down opponents using bleed and pack tactics
just putting in my opinion that utah does alot of damage for its size. dont have to believe my im just saying
Honestly evrima isn’t really as skill based as legacy. You can’t ride things to death and the agility is all around pretty comparable. It’s easy to kill a Utah as a carno but very very difficult to kill a carno as a Utah 1 on 1 fighting 40 Utah’s is like saying you’ve eaten 40 breakfasts
if it was raw damage based, then the pack mechanics would be entirely overshadowed
But in packs Utah’s are scary
@versed zodiac these are the numbers if u argue that its a damage dealer ur arguing with the devs Pounce Rework
Bleed
Increased pounce bleed.
Latching
Decreased initial damage.
Decreased damage per tick.
Decreased stamina per tick.
Pinning
Decreased initial damage.
Decreased damage per tick.
Decreased stamina per tick.
Stamina Cost
Initial Stamina cost increased.
so my idea is that u die b4 u actually run out of blood
it gets to a point where u have so little blood in ur body that it just doesnt function
welp cant argue with that.
even if u have a little bit of blood left, u still die bc there isnt enough
@barren zephyr I don’t think the jungles are supposed to be easy to navigate. Lol, it keeps the carnos out.
@tribal umbra Select ‘Hide Empty’ in the server list and refresh it. I’m US and can see EU/AU/NA servers with this, for example. It’s a workaround for the time being.
If you still can’t see the other servers, mess with your steam ping settings and continue refreshing. The regions aren’t locked, the server list is just having issues.
@brittle ivy I'll let them know! But they were trying to find a community server that I play on and couldn't. Someone else told us something similar.. but it didn't work. Thank you though!
Worked. Cheers.
I kinda agree with Holyskin. If a utah can barely pounce and hold on for three seconds, what’s the point of nerfing that?
It’ll be useless then
its really frustrating me how ppl can hold these opinions. thankfully these people dont make the decisions
Utah’s whole concept is pouncing tbh, taking animals 10x larger than it by pouncing and bleeding it with packmates. If you keep nerfing it, nobody is going to play it
That’s just my opinion though
I think the raptors are pretty week rn
Idk even in numbers I’ve seen raptors get destroyed by everything
@static niche as mentioned before, ii have a discord dedicated to utah hunting packs, we have a training server where we can 'science' our way through different scenarios. for example utahs pounce drain is slower on a stego bucking us if there is more utahs pouncing at the same time
I was a tento and the raptors didn’t even stand a chance
Skill levels also tend to vary
@simple comet the average isle player isnt that good, ive lost count of how many tenos we've killed
Yea I guess your right
A lot of the times you can just swarm tenos and they drop like flies
My clan mains utah, not on Evrima rn because not everyone can run it, and from experience most utahs are pretty shit lol
That’s the point? Lol
Portahs.. portahs everywhere
If you have a big enough pack, you should be able to swarm and kill
That’s utah’s main thing
Yup 👍
thats very true, they are an utter underdog, but thats part of the appeal for me, the pounce is nice WHEN it works but its still a buggy mess. in terms of polish and balance a Teno is a perfect example of what an isle dino should be, it has a complete tool kit thats functional and tactical
Why can’t people run evrima but they can legacy?
evrima is more demandiing
They seem the same to me
Evirma is laggy as hell tbh. Sometimes my fps drops to 10 even though I have a high end PC
im not sure it is, i have a 5900x its only around 67% utalised
Yeah fps drops are super common in evrima atm
Glitched bodies screw my pc over
Yep
My 2070 has it's struggles with Evrima too, it's usage is higher than legacy, and since I have bad airflow it heats up way too much than I like
Makes my fans turn into a jet engine
Yeah lmao same
Don’t let it get any higher then 71
If my room temperature isn't cold, or close to cold and I run Evrima on medium/capped 60 fps my GPU heats up to 80 to 90 MAX and I'm not comfy with that temp
factory rated to operate at 85degrees 🙂 relax
you need a better cooling solution i think
Whattt
Granted I have bad airflow but yeah
Not a good temp for me
It's usually around 70 on a good day
Idle temp on other games is way lower
under full load i dont go much higher than this report
I don’t like mine getting above 70
I have msi afterburner, and set the temp cap to be at around 79 or so it usually is okay
thiis game is HEAVILY gpu bound, thats hwy most people struggle
i waited 5 months for my 3080
As beautiful as the game is, they should probably make it more compatible for people with older computers and GPUs
goiing of topic but there is no real point in a 3090, its just a marketing thing. high end work flow, perhaps, gaming, not a chance
Just to bring in more people
@static niche thats the tug of war all development teams need to make, they have to make the game accessible to as many systems as possible. ironically, thats what holds back the industry. if a smaller demographic can play your game then you make less sales 🙂
Definitely. It’s nice to have such a beautiful game, but not everyone can afford a 300 dollar GPU
depends on the 3rd party aib
I cant remember the model name
a good silicon lottery on a overclocked 3080 iis about 7% behind a 3090 anyway, except for vram - which we dont even need at this point
anyway we're supposed to be discussing utah pounce 😄
Utah is still too good anyway :p
Its a empty island with just dinosaurs, thats nothing in the grand scheme of things. Battlefield has high player count with all out warfare with vehicles and infantry and runs silk smooth. (Yes I know bigger team) my point is, the game is pretty empty to run as bad as it does.
The island isn't empty, it's full of trees, 3D grass and water
I feel like removing global chat was a bad idea at this time. Maybe later on but in evrimas current state 90% of the gameplay is still sit and grow, don’t move. So what else are you supposed to do but chat.
I dont think you understand lol
Then explain
The graphics, shaders, entity and polygon count matter a lot for graphic performance
If you're talking about crysis 1, the fact it would run worse than evrima would be extremely weird
Just make it so any herby can talk to each other
No.
solo utah is very weak, packs of utahs are very strong
the reintroduction of damaging bucking and no pounce zones should help mitigate how crazy strong packs of utahs are
no pounce zones would help a lot
actually
that might come with kentro
would be silly for a dino with literally spikes everywhere to be pounced
@strange wave pounce zones? thats alittle optimistic with how bad general hiit boxes are aswell as server de-sync
For me Utah its nowhere as good as it was on Update 2
Feels like the animal it should be, strong in packs, weak solo or in small groups
its def better balanced now then before
Pounce stego face, end up on side :p
People still complaining about the pounce because pure salt
well duh, thats because utah was flat out op at update 2. it took like 3 and a half pounces to take down a fully grown stego.
That's not the case anymore
Not entirely. What the utah players misses is that utah is too good overall.
through raw damage, not even bleed
i still firmly believe for a 1hour and 15 min dino its too good
its not op and broken
but it feels better then it should
Most of the recent complains about it are situations that the victim could have avoided and neither they didn't tested the bucking
That may be so, but the utah is still too good as a playable, just like tenno is also just a little too good at right.
bucking just got put in a DBol and TREN cycle, its insane rigght now, but ppl are still crying about it from update 2 memories
Ah yea the perma stun dino
I feel like Utah is good depending on how good you are with it. If you can play them well it’s pretty broken but I’ve met my fair share of Utah players who think they are god and just die immediately 
What most of you fail to take into account is the entirety of the playable.
speaking of, yesterday..........

iim diipping out of here before i say somehting ill regret, have fun
They have that legacy utah "sticky utah strat"
lmfao
no......no....
I mean it’s still around just next to unviable with dmg reduction, alt bite and good turn speed
@quasi cloak Don't think for a second the gender movement wouldn't throw a fit just because it's dinosaurs.
yeah thank goodness it is
legacy combat in general >.>
Cries in Deino
now that physics exist (unless ur deino) and turning in place exists ass riding is gone
honestly i didnt think of this
but i can see the toxic mess that feminism has become (RIP) getting mad over dinosaurs
Ahhh we can’t say this mods will get mad
I think if deino could do the alt attack while swimming, that could really help with deino v deino combat
it can ive done it b4
^^^
try it out it works in water too
It works but its kinda iffy
hmm gotta see for myself now 😄 havent played Deino since stresstests went live
oh yeah swim lunge i know^^
swim lunge was so needed glad they added that
I haven’t played deino cause now that public servers are out im getting cannibalized left and right 😅
^^^^
an ecosystem in regulation 😛
Damn savages is what they are 😂
the ones who spawn camp actually suck
lol
well there is a specific river in south swamp
that gives a decent amount of fish
Just go to a free grow server
Never
those r just death matches basically
Not really
Well, bodies take forever to despawn and it lags the server to hell
There is little to no justification to playing on a “Free grow” server
u only play on a free to grow server to kill as much as u can
its basically just a death match thats all it is
just a little less hectic
Free grow servers are the same as survival, just you’re not spending hours hiding in the forest and growing
then theres no point lol
thats why i join them to grow and kill everything i can
for some simple fun
That’s all it’s for, it’s fun.
yea in that sense yes
I just like to relax and talk to people
guess u could do that too
lol
atleast i can practice fighting skills tho and get better w/o worrying about my 5 hour dino
The satisfaction of growing a dinosaur to 100% is nice, but I like chilling or practicing fights and playing with controls
@hybrid matrix while it's a neat mechanic, I think dondi already said he's going to do something similar to that, but I don't remember too well
oh well if he's already doing something like exercise then yay
Sounds cool 
what if ppl abuse it such as
run around in circles
constantly
so they can get the buff
Better than afk farming
but what about a rex or stego
build up those muscles man
literally what he actually wants lol. Imagine...
u do understand wut treadmills are, right?
its like
bloody boring is what they are
theyre a way to run without actually moving
How is running around in circles different from afking tho ?
You're still moving I guess :p
bc ur not sitting still in a bush
Not just sitting somewhere
ur actually playing the game
Except the fact that you can't pass time by doing something else
But you're not really doing anything
honestly running around in circles to get a buff sounds even worse then afk'ing in a bush
yes u are
wait
did i miss something?
does exercise no longer count as an activity?
irl yes
In a game ? no
yeah it does when thats the only thing u can do
what if i just want to sit for a bit
thats how i kept myself busy when evrima first came out
why tf would I want exercise to be a thing in the game?
well thats fine
There just needs to be more mechanics that allow you to be more interactive with the game (besides nesting)
also balance
ur not gonna lose muscles if u relax for a little while
balance wise this could be scary
certain match ups could change depending on certain factors
I think it'll be a thing Derp, if you move around, you'll get more total stamina or something like that.
its not like it increases attack damage or health
Or so I heard at least
all it does is increase ur stam
Sounds more realistic
yes but sometimes stam is what changes key factors in fights
And considering diets will affect your stats
You'd want to be well fed so you're at your top
Stamina is more important than damage anyway
Again, so I've heard at least
interesting thought

something to see moving forward
I'd rather not exercise in a game, sounds boring and just unneeded in my opinion. It's an interesting concept but personally I can't see it go anywhere
They probably won’t implement something like diets until later tbh
diets are coming in update 5
oog
diets r actually high priority
plus the roadmap is changing
yeah its not a little mechanic
considering there’s barely any dinosaurs in
diets literally changes the game drastically
or different plants to eat
diets and perks are very important
understandable, yeah
yeah more plants are gonna be added with diets
so will exercise
Hopefully
Dinosaurs don't have to exercise they don't have Netflix and potato chips
lol
eh not rly
the point of exercise is to give you something to do when you have nothing else to do
u dont have to constantly being doing something
I'm finding it hard to express my opinions about having to exercise in the game without being a dick about it, so I'll just excuse myself from this conversation
I can see a system to punish sitting in a bush for like 2 hours but I think running around frantically out of boredom will be weird and unnatural gameplay


guess ur pfp holds true lol
Thats a low bar of self control lmao
i kno but it means that u have one more thing to do to save u from watching youtube videos
i think we all r
Yeah that's what diets is trying to solve
I really can't understand what's so bad about exercise
it messes up the balance slightly but thats how strength works irl, its not gonna mean that an allo stands a chance against a giga
also its not abusable
If exercising gives me one more thing to do, then so be it. I’m not against the idea whatsoever
same but with exercise instead of sitting in a bush in one place instead you run back and forth or in circles in one place
HellI nah balance goes first
what like muscles lmao?
I think it's mostly that you're doing something. I mean, sure, if you want to just run back and forth, you could, but you might as well do something useful if you're going to be moving anyway.
low key yea lol
Typically even irl, exercising a certain amount a day gives you more stamina over time. So it would make sense
actually i kinda like that too
yes but balance comes first before anything
I wonder how it would go along with stuff like migrating
irl shouldn't be included in a game with hyper dinos and humans being added with dinos on an island
not saying the suggestion is bad but
what

well exercise is supposed to tie in with diets
you gotta follow ur diet and exercise regularly if u wanna get the stamina buff
Are you saying realism shouldn’t tie in with the game?
u want realism in a game with mutated dinos coming?
I think an exercise system could be cool, but would need to be implemented very carefully. I think it shouldn't be implemented specifically to punish afk farmers or w/e, it needs to be fun and interesting on it's own and add to the game. I think it would have to be a longer-term buff system that is pretty relaxed on how it buffs/nerfs you. It shouldn't punish you for doing nothing for ~10 minutes or something, and I don't think it should reward you much for running around for 10 minutes either, otherwise I think it would make the game feel too "high-maintenance" if that makes sense? I mean we already have hunger and thirst to manage, I'm not sure needing to constantly keep our stamina capacity and/or regen up would make the game much more fun
realism is only used as a base so u dont have deinos flying
Realism is the reason why they removed global chat 
Realism is the reason why they implement many things
There’s nothing wrong with realism
the main reason for exercise is to give u something to do
its just a perk that it punishes afkers
no its not becuz of realism its becuz dondi said he wants the game to be a survival horror experience and hes trying to make that happen
it wasnt, they thought it detracted from the survival game aspect, not saying certain things dont take inspiration from irl though cause stuff like diets and stamina exist
i personally dont care if global comes back or not
oh god not another global discussion

can we please not talk about global?>
lmao
Yes
sneezing deinos
ignore global, embrace sneezing dinosaurs
sneezing deino
thats actually hilarious
what about coughing
im up voting that
burping deinos
sneeze underwater could create bubbles 
that is true, but I'm saying it should only punish the afkers that afk for like 2 hours
eyes
wut do u think of my exercise suggestion
😡 why doesnt deino vomit
*should
well yeah
Just make it so you can fix it later on. If you afk, sure, but then you'll have to now work hard if you want your stamina to the max. Same with diets. You can eat bad, and survive. But if you want your stats back up, go get the good food and eat for a while.
im just saying that its a happy accident that it happens to punish afkers
yes
i feel like i should make that clear in my suggestion
this right here is very grey
Now, this is if you exercise often and intend to have good muscles, but if you exercise every now and then you can maintain the normal stam drain. however, if you dont exercise at all and you sit around all the time, u have faster stam drain bc ur muscles are weaker
how much is often?
every few minutes?
seconds?

also what about healing
what if u lose ur stam buff cuz u need to heal from a big fight
and sit for awhile
Yea that's how I see it too. I'm trying to think of how the mechanic could be presented ingame that would make it feel like a fun goal to pursue rather than just another task to keep on doing. Because while it definitely would give players something to do when they'd otherwise have nothing to do, I'm afraid it would also feel a bit grindy too (gotta constantly be running around or I'll be weak! and so fourth). And don't get me wrong though, I like the idea a lot, I just feel like it would actually be a pretty complicated mechanic to "get right" so to speak
u wouldnt lose it that fast

I was about to type something but then i realised it doesn't explain my point very well so i'm doing it again which is why it's taking so long
lol
Believe it or not, I’ve never seen an AI dino in EVIRMA. Besides fish, I guess. 
the issue is that theres around 180 AI total
but most if not all of that is fish
so theres only 30-50 dryo ai max on a server
Fish aren’t dinosaurs. ||however, the reverse is true||
me also
I’ve only ever seen dryo players
Moby Duck made a post about it in #ai-feedback
becuz currently most of the ai is fish rather then anything else
He really did the math for that cancer
respect
Anyone else thinking Carno needs stam boost and stam regen nerf?
I haven't played carno since update 2
It now only has 1 minute and 20 seconds of run time and regens in 1 minute while sitting
its fine tbh
it encourages u to have stamina management
considering ur the fastest land dino to ever be added to the isle
omg lmao @barren zephyr ur deinos eyes
Surely but Carno is meant for running , stam management is important I 100% agree but only 1 minute and 20 seconds of run time? Seems a bit.. underwhelming to me
where r they
But carno = endurance hunter with SPEEED
@worn pumice idk?? they phased out of existence
oh man thats so comical
lmfao
deinos model is on some other stuff
mine dont look too good either
deinos are too advanced, they don't need eyes to survive
Pointy
lol
Like a polished gem
it's pretty good, i don't see what's wrong here goes back to playing half life 1
I looked at my computer screen for 3hrs yesterday wondering what should i play cause all the games here give me no interest
well thank god im able to change textures now in update 3
yes sir
now i can get my precious 30 FPS
I been getting a bit of desync on a few of the servers
maybe lighting or everything on the highest quality
it might be the lighting
I sure hope we get that old lighting whenever night vision comes and we are able to get dark nights without it being cancer
at first i disliked it but now it looks so good to me
lighting is bad rn just becuz night time isnt fully implemented so they had to increase the brightness
the utah pounce needs the dismount 'stun' removing asap.
yes
nope, it stays stationary in a landing 'animation' briefly before it can run, so a stego can free kill dismounters
that’s stupid lmao
and the community is crying pounce is broken 😄
wow so i can buck wait for it to get off and ded
you can just aim your camera and wait yes
it probably got drowned out
by all the global stuff
its damage is less, it has a stun when you miss, and a stun when you hit, the utah needs love not nerfs
or maybe it was just hated on
People probably just dislike utah because it’s an actual viable creature
@hybrid matrix
until you have the full buff which would give you 20-30 extra seconds of stamina
This part i think is going to be problematic for certain dinosaurs and be worthless for others
I think an extra X% of stamina would be better than a set amount of extra seconds
If the giga's normal stamina gets to be 15 seconds (giga's new design suggests that it will be the ambusher apex unlike legacy) and you were to make a giga's stam last for 45 seconds with the exercise buff, it would be too strong because it would mean a giga could run down prey instead of ambush prey
However, if it's an extra X%, like 20% or 35%, the buff would only give the giga a better chance to catch prey and escape rexes, not a "Hey ignore your intended playstyle and run this down"
A set amount of seconds would also be very irrelevant for dinos that already have a lot of base stamina. Why exercise well for 30 more seconds of stamina if you can escape just fine with your 3 minutes of run time?
If you were to get 35% more stamina, your 3 minutes of stamina become 4 minutes which actually pays off for all the work compared to just 30 more seconds
TL;DR: 30 extra seconds is too much of a buff for ambush hunters, and too little of a buff for endurance hunters, while 35% extra stamina would be both a good buff for ambush hunters and also a good buff for endurance hunters without changing up the playstyles of each
oh wow he finished
they disliked it becuz of bad legacy memories and also it being quite op in update 2
oh wow thats long
A utah alone should be pretty weak, but in a pack, should be strong. That’s how I see it
yes
rojer
reodger
rodger
Hptas caníbales dan asco esa gente que mata a los de su misma especie parecen retrasados.

oh he saying he hates ppl who cannablize and that their retarded
lovely
it makes no sense having to also take care of your own species.
🤨
so ur saying abandon ur kids?

How to be a successful, thriving species: Abandon your kids.
kill kids, kill ur own kids too is what ur saying?
sounds like a successful species to me
have the devs said how perks will be earned? Was it just through diets? I could see some sort of exercise system be another way to "earn" perks so to speak. It could work similar to how Grounded handles their perks/mutantion system, when as you do an action (like running), you eventually earn a perk that buffs that action. With this sort of system, you could earn perks that buff your stam if you eat the right diet and play to your strengths while doing so. It could be balanced so that you get it later in your growth cycle. That way, afk growers don't get the perk until they actually play the game, but it also means you don't necessarily lose it after you earn it later in your life cycle.
I think u unlock perks by following ur diet
think they said if u follow your diets reliably for most of the time
and u live till u die from old age u get the perks
Also if u sit too much you will have debuffs and such as an adult
Less Stam, less speed, etc. Removes ago growing basically
@wind moth Sorry for the ping, but i asked punch if there was an eta on modding support, and he said there wasn't
to put it in his exact words
why do people want les slow mode its already cluttered with redundant feedback
@swift dew don’t you face palm me
@coral blade I tihnk a more elegant solution is just having the hold 2 call invite people to your group while the tap 2 call doesn't
i could see that working, but there could be confusion of "how long do i hold to invite?" thats why I suggested using the 5 key as an invite
dont hold button already supossed to be louder or something
it wouldn't need to be a call, just a button you press to invite someone
yeah, but im not sure if that applies to 2 calling right now
have 5 call make the same noise as 2 call but it sends out an invite as well
anyone know the fix for the host kick error? bought 2 copies to play with my room mate and he gets kicked while i get in fine
and then remove the invite from a 2 call
problem with this is that it might get confusing for new players
perhaps there could be a short tutorial for newer players, just something to show the controls and basic mechanics. Because several playables in game rn have semi confusing mechanics that could use explanation to new players
@inner tide thank you for this comment, people gatta stop complaining about utah, it’s already nerfed enough how it is
@glass spruce I enjoy the holding down thing, it gives more control
allows me to do things like cancel lunges into alt bites to hit a target I may have missed
or alt bite cancel underwater with the speed boost to get around an enemy Deino and deal damage
making it always perform the entire motion will get rid of creative fighting techniques and flexibility that I think makes combat as a Deino much more engaging at the shore and underwater.
those are good points. like I said it is probably from my double clicking when I don't mean too. I'll practice some more
I absolutely agree with @rotund silo’s idea, we need baby chicken beipi
Also some people can find it physically painful to hold a button down, especially when your fingers are grouped close together like on the wasd and the mouse
@barren zephyr same thing happened to me, the reason the deinos mode looks like that is your settings, go to legacy and turn View Distance to Epic then go back to evrima and the model will look better
Hol up
Legacy?
I mean I'll give it a shot, just what does legacy have to do with it?
the settings on legacy change when you change them on evrima and vice versa, you aren't able to change view distance on evrima so you have to go to legacy and do it
Interesting how those correlate, thank you
np
that is a good point, it's worst cause compared to my hand my mouse is tiny. one of the many curses of being a giant
wow i cant believe a stego on land got killed by a deino
how'd they grow to full adult stego lol
I'm pretty sure you get perks for getting to elder or a certain stage of elder, Then to get elder I believe they said you have to follow your diet
For clarity you get the perk if you willing let your dino go to forever sleep
Or that's my understand of it
yeah the perk and elder system sounds great, im looking forward to it being added
and i was wondering, is there a way to counter the raptor pounce?
can you like run next to a tree and knock them off or do you just have to hope you tank the damage?
ok thank you
trees can help protect you from incoming leaps. if a utah strikes a tree while pouncing they'll fall over and be stunned on the ground. it can be a chance for you to counter strike.
I hope there is going to be two types of perks. permanent perks and temporary perks. You get temporary perks just by growing up, idk how frequent you will get to choose perks. by following the correct perk pathways, and the correct diets you become an elder. when you do the forever sleep as an elder you get to choose a permanent perk that is on that dinosaur everytime you play it on that server.
thats the current plan
yo do people actually just sit in a bush for 2 hours to grow up lmao
yep
I mean ive done it, but at this stage in the game its more interesting to go explore and test stuff
I sat behind the waterfall cave for in the stress test for 20+ hours throughout my various Deino lifes in the Stress Test
well i can see why this dude finds the game boring without global chat and doesn't find the game scary
I don't understand why people like @snow meadow think the devs are required to give options for players to play the game however they want. All the mechanics in the isle are literally designed to influence or force the player to play a certain way. Even something as elementary as the controls do this, why do you think you don't have the option to play the game like an RTS? So I don't know why when it comes to global chat people suddenly feel entitled to demand it back, I guess because it was in the game before, but the devs have a track record of removing mechanics they deem unfit for their game
I mean don't get me wrong, choice and variety is great, but when it directly goes against the point of the game there's no point in adding it
the global chat is used for testing, its beyond the scope of the games intent as a final product I imagine
not to mention everyone is freaking out that they removed globat chat so they think will have no options. like
. your options aren't just going to evaporate because global is gone
and anyways, once modding comes in players can add all the options they want, be it add global chat back or crazier shit like I don't know turning the game into a battle royale or something
I think a major issue is some of the stuff we talked about earlier. It can be very difficult to survive and you basically have to be lucky or hide yourself out to boring corners of the map to grow big enough to fend for yourself
ye piggy, it's not like every dinosaur in the game gives you different options for the way you want to play the game
giving players more ways to survive encounters would promote players not wandering off to wait for their dino to grow big enough to survive interactions
for deinos, things like populating rivers with cover, adding more variety to cover, adding more alternate waterways, etc
honestly I think the issue is more that you're not rewarded for being active, so the most optimal strategy is actually to sit in a bush and grow. Hopefully once diets and the dynamic growth system comes in it will help fix it
the game is meant to be a highly difficult survival game
which makes growing to full size a reward for me, not a given
yes that will help to a degree but often players are scared to lose, they dont have any thing to counter bigger threats
as you grow your challenges should transform, not be made easier imo
ye I think also making sure the growth stages of each animal are viable is important
i come into the game often with the hope i will grow to full, not the expectation
when you are little its about situational awareness, quick thinking, and stealth
if you don't make each growth stage capable of being active, you get a repeat of legacy where you literally die if you don't afk grow
correct
hopefully the emphasis on giving each animal unique mechanics will also help with this
so things like more cover (for deino) and climbing (for raptors) would be huge helps
Biome changes as you grow up, please
like preferred biome?
Yes, both for food and terrain
Such as small carnos having great turn radius = live in forest
The older you get, the worse that gets, so you'll naturally migrate to open plains
Basically, variable growth, like we have, but perhaps also for stats in some manner
hmm idk if they're still planning for you to get bonus from biomes, but the diet system could potentially do the same thing. Herbis preferred food are in certain biomes, which can change as they grow. Carni's preferred prey will consequently also be in certain biomes, and that preferred prey can also change with age
diet and your physical attributes will likely passively promote players moving to some degree
Should be both diets and general terrain and stuff. If you make juvie raptors capable of climbing, you'd see more of them in areas with great trees for stuff for that, and less of the adults there, since they'd be designed for different area, especially if trees keep being in the way of movement and pouncing.
Stuff like that, is what I'd like to see
ye me too, I really hope the growing system we have now allows for very dynamic growth stages, where stats can go up and down and abilities can be modified, not like the growth system in legacy where it's just numbers going up
Well I think they can now change when you grow and how much how fast
So you can stay on very low weight/damage for a long time, then quickly ramp up, or at least similar to that
So there's some potential to change stuff like that and thus get a different behaviour, somewhat at least
ye I hope that's a thing
like the classic example would be rex juvie's speed increasing as it increases in size, but eventually it starts bulking up, so it loses speed in favour for health and bite strength
I don't understand why you're so against people enjoying the game the way they want. One of the best things about legacy is there is no set way to play the game, for example, some people play just for the PVP, others play for the roleplaying aspects like nesting and growing with friends whilst some players like to emerse themselves into the game because they enjoy the realism.
The devs taking away the players choice for how they want to play will eventually cause people to stop playing. As alot of people have also said the unofficial community's are one of the big reasons why this game was successful and still thriving, nobody ever wanted to play the official servers back on legacy.
because by design, the isle isnt a sandbox game - personally I dont want it to be a sandbox game
i mean, velociraptors were discovered to be desert-dwelling and quite scrawny animals that relied on raw speed rather than intellect and strategy, so I'm kinda unsure what they have planned for velociraptors
however it should have a sandbox mode
I mean it could, but they should focus on refining out the survival aspect
I'm against it because just because people could play however they want in the past doesn't mean they should. You have always been able to afk grow easily, but you really shouldn't be able to
sandbox mode can just be a mod honestly, as with global, although I wouldn't be against sandbox being ingame(but it should come much later) simply because it would make testing much easier
the devs have limited resources - they should add it as an option if they can but honestly I really dont care
I dont know why people are so up at arms about something when we still have stuff like discord
You can't force people to play the game in one certain way.
yes you can, it's called mechanics
materialism go brrr
that would be a rule in a sandbox game
decisions based off of pressures and limitations
Allowing unofficial servers to tweak things can allow for different types of servers and allow people to enjoy their perfect server. This will also allow for more people to play the game. More people means more money to the devs, which means a better game for everyone
Which is what they want to do with the Admin Update.
Implementing new features to admins to let their servers be theirs -alongside modding support
they'll be able to tweak things with mods, dondi has actually expressed interest in the isle being a base from which a lot of different gameplay styles can flourish, but this will be with mods, and it's important to make the distinction between mods and the base game clear
Exactly! You'd be surprised by how many people have bought the game multiple times on different accounts for the purpose of PVP on no rule servers.
yeah Im done with this cant move from any spawn without being attacked. Im going back to Legacy.
is it really that common? also fairly sure legacy also has that
depends really
I have so far not been spawnkilled at all, and I have it worse because when I spawn in I'm stuck floating for like a minute
legacy had periods where spawns were more condensed, but the last set didnt really
I haven't been on a server where I've been spawn killed straight away
There are legacy severs that have rules against spawn killing
legacy as random spots so you have at least the chance to move. Here they are fixed so just gotta sit and watch ppl load in
this one does have a problem with spawns being in poor areas
Mods are unstable with the games code changing so much, plus the devs only need to implement small things to allow a much wider audience
for example if you are a deino and spawn in the southeast, you have almost no chances to make it to swamp
there is one route into the only area with cover
Na 2 been playing for 25 minutes. that time has been trying to move from spawn.
I mean, if you get spawn killed in one region you can always spawn in another
Like the latest update has basically killed servers dependent on certain mods that I don’t fully understand
so far I have managed to survive, but only by running away from the action instead of into interesting areas
Died at swamps spawned at Center river died again
from big deino siting there
because of the one encrypted file
Hopefully once more areas of the map is released it'll be easier for players to take different routs to get to certain areas
oh you playing deino? ye its spawns are scuffed
honestly just having deino babies spawn in the swamp would be a major major improvement
^
also make it so deinos spawn close to water rather than in water
cant out run or I should say out swim anythig bigger then you. since Rivers have no cover to hide in
yes like, in the grass around the swamp, either of the two big ones will work
Are you saying that deinos don't always spawn in water
well they do afaik, I have only spawned in water thus far
but the issue rn is they only spawn in rivers, which are super bare
^
deinos only spawn in water currently yes
like rivers need cover, and there is none
Ahh
Waffles has committed a sin of the highest degree my friends
one does not simply, upvote their own suggestion
and since there are no proportional detection ranges for water sensing, you often spot other deinos at the same range
and with no viable options to survive the encounter
I do when my suggestion is valid
More places for fresh spawn deinos to hide in would be nice
legacy's spawn system wasn't even great, imo
Regional spawn is not an issue causing system, if a spawnpoint is being camped, spawn somewhere else
*"Has anybody talked about the underwater environment yet? especially rivers. Ill put in my cents from testing for a few days
1.) Fish spawns are too few, especially in rivers - but also too random. Perhaps we should have areas that obviously can hold fish, and others that cannot. It is difficult to tell if you will find fish in an area.
2.) We desperately need more places to hide underwater, deinos predate on eachother constantly (perhaps hungry due to insufficient fish populations). Adding more grass, hollow logs, mangroves, and rock formations would be a blessing for young crocs
3.) I imagine the underwater sensing system will be adjusted. Hopefully later the distance you detect something in the water is proportional to its noise level. This would naturally change with size and whatever action an animal is doing at that moment, adding some thoughtfulness to movement in water.
4.) Please add more waterways, or at least ensure that one big deino cant completely corner off a section of the map to the rest. It is especially problematic due to previous points - meaning you have to rush to some swamp or other area for cover, but it could be totally sectioned off by an adult deino.
5.) Consider making rivers wider (generally, assuming it fits artistically) and add more obvious crossing areas if possible, this could add tension in crossing a river as you cant simply cross anywhere fast, or if its fast its in a more obvious location.
just stuff off the top of my head 🐊"*
from last night
my recommendations
having a chance of being spawn killed is so worth it for the ability to spawn with your friends, spawn in an area of the map you want because for example, it's the swamp, it's a river, it's an open plains, it's a jungle, you have options. Also you don't have to kill yourself 28 times in order to spawn on the right hemisphere of the map that your friends are in.
As I have already said. Spawned different points so far and died in all em not having much of a chance to move away from them. Legacy can spawn anywhere and hvaing the chance ofbeing spawn killed reduced. Here I can sit still and watch others load in on their first dino and it's lunch time.
we'll see a lot of improvements when more things related to the water, eg. Minmi, Beipi etc get introduced
alongside, update 4- as map improvements will be presented
its not that the spawns are all in the same area - its that the area is often bad
and then you and your friends die over and over again.
not condusive to movement and thus survival
especially for deinos
who, spawning only in rivers - have basically two options for travel
Never had a problem
sure I get spawn killed
so I spawn somewhere else
and hide until I know what's going on
the spawn killing isn't a problem with regional spawn system itself, rather the specifics of how deino spawns
it's not like you spawn in exactly the same spot
it's an area you spawn in
you can't get camped if your careful
or quick
or sneaky
"I dont have problems so it isnt a problem" - the master of game design
Just stating the rarity of my experiences
Regional spawn gives OPTIONS
as I have said for DEINO SPAWN POINTS. you spawn in the rivers Rivcers have no cover. you spawn around the same area as you select but when you're in the open no matter what you are screwed
sounds like bad river design to me
yes it does, but we have to be specific about our wording lol
It is
ye it's an issue with deino's spawns, not regional spawn location. the issues would actually still exist without it
the rivers here are aweful
yes the rivers are awful and atm are terrible spawns for deino babies
ye, for a whole map change literally designed around making the deino more viable, yet it still kinda sucks lmao

