#general-feedback-discussion
1 messages · Page 696 of 1
@summer bane Are you in Legacy or evrima?
no matter where i find no server no matter where
Then it's likely not an issue with the game, it's probably something on your end
if youre on the beta, try selecting "Hide empty" and refresh
yas wooob no worket
In that case I'd suggest looking here:
https://docs.google.com/document/d/1o8xsbfZKesdLpvViUdnYwVkG2SiqEuFkw8W3qslI7V0/preview?pru=AAABcu_-xeU*OQUsVqcB068eLF2ldxAuYw#heading=h.jw95dufthf9c NO WORKET
Steam-related Issues LAST UPDATE: 25 June 2020 How do I install Evrima? Open Steam Right click “The Isle” Select Properties > Betas Select the beta “EVRIMA public branch” on the drop-down menu Screen is black upon loading up Ensure “The Isle” has been closed Open Steam Right click “The...
lets head over to #🔧-evrima-troubleshooting-🔧
I heard everything with the and knows what was net that is and it has meanwhile opened several people because of the bug
@twin burrow could u see where the dinos r, or just wut dinos r on??
Just what animals
ah so u cant use it to find ppl
ok so u see the map, u see where u r on the map, u see wut dinos are able to be found, but not where to find them?
Yes
ok then that sounds great
I should probably clarify that
yeah
@golden tide How would that be able to be abused?
is NA3 down?
Wasn't the stress test supposed to be over 4 days ago?
yes zzzzzzzzz
yeah, idk why it's not
Maybe they found too many bugs
I really wanna play on a server that I can join when I want to play
yeah
And my Dino's don't get wiped
ikr
Hopefully it will be done before may
or in the middle or may or never lmao
never probably 
Ughhhh I want it to come out before my birthday so I can just play this
And not have to wait an hour
Every time
ikr
what i want is the host option menu so you don't HAVE to lose your dino and test them first
but seriously though. Trevor from gta 5 in the isle NOW
YES!!!
thanks
the respawn timer are bugged on the test server where do i report this crap ?
I’d rather have Franklin
He can slow down time which would help a lot in the isle
He could even have a specific niche
having different player render distanced by faction or even by just a majority percentage of dinos is kinda scummy, the game shouldnt let you hide from sight just by distance alone. some predators with binocular vision could be able to focus in on things that are already rendered in order to pick out the easiest targets and make up strategies from a distance. the different FOV can also be represented with night vision where carnivores would see in a longer cone in front of them while herbis would have a circle around them
sorry i paused to stuff my fat face with pizza rolls so it looked like i was typing a whole ass novel lol
Lol
also the ability to walk in a straight line while turning your camera already exists, just hold alt
yeah both facs can do this already and thats all good
some herbis not having their heads move while they look to their sides/behind them while some carnis can have binocular vision, neither having different render distance because that's lame
Thats like the thing when do dondi concepted giving rex blurry vision at a longer distance
yeah thats just bleh
Yeah
render distance should all be the same and rely on the players' perceptiveness
Yes, 'nough said
Imagine anky swimming
anky just sinks to the bottom and walks like a hippo lol
poor bastard would drown trying to cross a wide river
Lol
idk how theyll make him able to swim
Wait who was the person who said semi aquatic anky was a good idea
@barren zephyr it’s down for now
Idk how long it’ll be down for
Wait nvm
It’s up again
okay thanks
keep an eye on #830660455487373352 for server updates
@raw steeple if you're talking about evrima or the qa branch, you need too go in to betas on the steam page and select those branches
Like the one with the croc and bird
that's on qa though it's shutting down soon and being moved to live evrima branch
There’s three branches click on the Quality Assurance branch
Ok but how do you explain deino underwater sight? It lets deinos hide by distance alone
the deinos are blocked by water, it is a unique obstacle
the deinos can see under water better in a unique and enclosed environment
Thanks
It's quite draconic how non aquatics underwater vision is limited, while the deinos can turn the camera above the surface. There's no way to see a deino coming, basically. I think that deinos shouldn't have such unfair underwater vision but rather have the ability to carry and drown a stego and swim much better than others so they can win fights in the water. Then they will really be like crocs instead of something which feels very strange to me but is considered balanced anyway
Considering how much of a closed and limited biome is is coupled with how poorly deino functions on land, seems fair to me
What i don't like is the bright fart bubble rings giving away the location of anything else swimming in the water, personally i think only things moving at high speeds or on the surface should be highlighted (the rings also look kinda disruptive and out of place)
Deino doesnt need to drag stego like it does carnos right now, maybe when a tug of war mechanic comes, but the lunge drown is basically a oneshot so it would kinda be over the top for it to pick a 5hr dino up like a psuedo mid
Being invisible underwater and having the camera above the water is just not fair to players on the shore. Same with seeing further underwater. Water has become an impossible place if you love your life, something like russian roulette but in a game
deinos are already bullied by most things, requiring them to give themselves away in order to see something to lunge it seems too restricting, YOU make the choice to drink at the water source for as long as you want,
Deinos being totally submerged while having their camera above the water should be remedied at some point, sure, but they should have their issued resolved first or at the same time
the only way I can see that happening is if the water is full of algae enough where you have to pay close attention in order to see them
More deep/wide water sources, swimming grab/snare, reduced weight values for swimming terrestrials, hitbox fixes, maybe fracture, these things could be given to help deino be a better water apex first.
Also apparently they want deino to occasionally release bubbles as well as be very obvious when moving quickly so they arent totally invisible
When there's tug of war that was planned to come, it wont be any more unfair than being ambushed by a large predator from the trees
if you can only nest in predetermined nesting grounds you're gonna be camped, in theory it sounds cool but its just gonna be ruined by all the packs swarming the area for easy food
@vague dock how can you not press f12 and take a screenshot my dude
@hasty dagger I don't fancy re-spawning into the game as a Deino, to get past all the spawn killers, just to die in the cave again. The "Devs" have powers. They can TP themselves there and find out for themselves.
Or.. take .000001 seconds and take a screenshot
It’s not a hard task
pretty sure the devs know about the suck death cave anyway
its been reported a ton of times
its been reported many, many times
on top of that, for map issues, we need exact coordinates
im sure at least a few of the people who reported did so properly so the devs can fix it
ive seen one mentioned so many times i have the coords involuntarily memorized
the seconds im not so sure of
nobody should be forced into nesting in specific spots, especially if you just want to force animals on any one faction to do it. perks in nesting grounds would be good, but why force people to nest in areas that would likely become hotspots? pretty lame lol
Honestly im curious if they will fix the issue of permanent hotspots
packs would likely make these nesting areas part of their route and just end up camping the ones in use no matter what they do
nesting isn't a necessity like other things, you can choose not to do it.
nesting in the future will give both the parents and offspring various perks, nesting is something people are going to want to do to improve their character, it should be a challenge.
That’s what i would do 🤷🏽♂️ can’t find food go the the guaranteed spot
you'd think there'd be quite a few different "nesting grounds" areas around the map, too.
it should be a challenge, yes, but the player should be able to choose how to go about it to make it as convenient as they can
understandable, granted there will always be hotspots players go to, all they need is an interesting land mark. Like I wanted the idea of these areas mainly being used by large animals that can defend themeselves from most threats, they don't HAVE to nest if they don't want to but with how strong they are its give and take in a way
still personall ythink players should only be encouraged to use nesting grounds, but be able to make their own choice regardless
it'd depend on the animal i guess.
big fan of doomcurses idea, although i'd still enjoy the experience more if we had predetermined nest locations around nesting grounds and a more in-depth nest building/maintenance system, but to each their own.
Could do that through Incubation Time Reduction and Juvi Stage Growth Time Reduction
it is an optional feature in the game, but there is no real reason to force people to do it in a certain spot aside from artificially boosting activity in that area. adding upsides to nesting there without forcing or punishing players for wanting to go elsewhere would help for people who dont want 10 carnos and 3 allos showing up and making things impossible
As a perk for nesting in the nesting grounds
the incubation time reudction and nested hatchling/juvie growth boosts are a good perk, without forcing people to go there
i really don't see the issue with forcing certain animals to nest in certain locations, especially mid-large sized herbivores.
we're talking large areas here, with several of them scattered around the map, it's the only way i could see nest building/maintenance working without having the materials spawn map wide.
besides, depending on how good the planned nesting perks will be, it'd be worth the risk.
i'd hate a system that gives players really useful perks for very little effort.
well if you're going to force large herbivores to nest in certain areas it should be evenly reflected on the other factions as well at the very least
mid tiers of either side shouldn't be forced to, many of them arent even designed to fight back
depends on the mid tier, but you're right.
how about only large herbivores then? stegosaurus, shantungosaurus, triceratops, etc.
yeye I was just about to suggest
so large herbivores are discouraged by limitations while large carnis can nest wherever they please 
one less quality of life for herbis that carnis get
i want massive nesting grounds to become a thing, imagine seeing something similar to the second concept art in-game?
the issue is nothing like that will ever happen with the legacy nest building/placing system.
herds with the numbers to defend themselves probably would take advantage of nesting ground bonuses without being obligated to do it
sorry, been in the mind of herbivore talk today as i prefer them over carnivores and the recent art has had me thinking of herds, but something similar could be put in place for carnivores.
hey i want herds too but i don't want to be forced to nest in a certain area while a rex can choose the spot they like
if a herd has the numbers, they would most likely choose to nest in the grounds for bonuses, the grounds would be used
it'd be more optional as nesting in general is.
that being said, something could be put in place for carnivores too, although i imagine nesting will be much more difficult for them just by design.
well what could be though in a way carnis are limited in that they have to be near populated spots, sure mama rex could nest in a private corner but if nobody goes there then she and the other players starve, while aslo the fact that other preds know this too and if they nest in a high traffic area rival carnivores can snatch up their young
even on legacy, there are a few popular nesting spots that could be considered nesting grounds, and currently groups of predators travel between those areas and then just camp which ever one is populated and the numbers build up, the nesting ground is visible as a big ass cloud to everyone in the region because the spot was easier to find to begin with
so it should just be encouraged and rewarded to balance out the inevitable chaos you will deal with for being there
what about nest material spawn areas?
to clarify, the materials required for building a nest only spawn in certain locations, say around the "nesting grounds" biome/area as shown in the concept art.
so, in theory you could nest anywhere, but getting the materials from point A to B would require constant work/attention from the male and/or other herd mates.
this would also promote nesting nearby the nesting grounds and material locations whilst not forcing players to nest in those locations.
i mean from a logical standpoint i don't se why you couldn't just use leaves and sticks and moss in general to build nests
but from a gameplay standpoint.
seems a lil artificial
can we not just have a press B and wait wherever you want system like in legacy?
i imagine nesting is going to be a really interesting part of gameplay in the future.
building nests instead of pressing b and conjuring a nest like some dirt wizard would be better but idk why you would be overly picky of the materials
fair.
i'd just rather have nesting be more difficult.
i used to nest all the time in legacy, mainly back on the old dev branch, it's just way to easy.
building a nest in a similar fashion to the forest where you create a template and then fill it in with materials would be more immersive than holding b
the best way to integrate nesting ground is to have it provide bonuses to both offspring and parent as well as having there be easy access to nest materials, nesting bonuses would make there be actual competition for spots in the grounds, a river cutting through the area would be another big reason to stay around there, it being open would make predation and egg thieving harder, a lot of big pluses would make it an area people would want to be nesting in
exactly
thats what ive been saying, provide bonuses dont force people to go there if they want to nest
make the bonuses worth it so they want to go there
yeah
bonuses like improve incubation time, bonus perks, etc, + easy access to water with the river around
i don't see how it would promote competition between herbivore species considering the size of the areas, it'd only really affect carnivores in that way.
i like to nest in various unique areas, so having nesting areas pre-determined is a no for me
but i completely agree with the bonuses.
crowded area means likelyhood of trampling
they'd have to make the areas a hell of a lot smaller for trampling to be an issue.
https://cdn.discordapp.com/attachments/664914260648001555/837093176526766090/2021_Env_Concept_Nesting_Grounds_Aerial_01.png
didnt he mention like stress for the eggs for having other species too close to them or something
these nesting areas wont be for every playable, even herbs
which could work, but also wouldn't that devalue the supposed bonus of the nesting ground?
doom did, yeah, which is a great idea regardless of how nest building/placement works.
egg stress should be a thing 100%, and trampling should play a big part in not nesting so close together
how would trampling work?
in previous versions and suggestions Don has mentioned, it'd only really be an issue whilst sprinting, which makes a lot of sense.
assuming they stick to this or make walk/trot trample do significantly less damage, it wouldn't really be an issue.
even if it does less damage, a para stepping on a baby maia is still gonna kill it, and it shouldnt just apply to living animals, if a diablo steps on your nest you lose any eggs it just crushed
wouldn't it apply to all animals?
you'd be killing/destroying your own children/eggs much more than others.
for the parents it would probably be lessed to a non lethal degree
that could work.
and you might not be sitting on your nest as any large animal
as seen in the second concept the maia is putting leaves on its nest
i imagine you wouldn't.
but still, you'd be walking around the nest and offspring, your mate would be too.
i just see it being much more of an issue for the parents/nesters than other animals in the area.
also, god forbid a rex bursts into the clearing, so many nests would just be trampled to nothing
Nesting grounds make a lot of sense if you have an animal like Oviraptor planned
^^^^^^^^^^
having a few areas where animals are likely to be nesting means an animal that is required to eat eggs actually has a place it can expect there to be eggs
would nesting grounds come in the first version of nesting? or would it be like many other systems where we get a base version then a more expanded version later
I would imagine nesting grounds would probably be implemented as part of the map, with the specifics coming with the nesting mechanics themselves
since the "nesting grounds" seem to just be some flood plains
yeah ig
Multiple Nesting grounds should be put in certain food districts. Where berries grow abundantly the animals with berries in their diet head to that breeding ground for bonus’s and so on
I keep looking at the map concept and I keeps reminding me of how I wanted an Arid part of a map with Oasis(TF is the plural of oasis) so you can just roam across the desert plains go to an Oasis drink some water maybe eat some plants if you're a herbi(Maybe nest) and go looking for Dinos crossing the plains like you once did and hunt em down
not a suggestion just something I would like to see in the future but im pretty sure they said no deserts so 🥲
Agreed.
Yeah that cool
Drouts are confirmed?
they have been confirmed for who knows how long
there is also other types of environmental things coming, such as tides (at least on isla spero). storms, hopefully there will be weak, medium, and strong storms. floods might come, but that would be more difficult to make than droughts. and maybe, just maybe forest fires. but that is a BIG maybe.
Ive seens clips about the forest fires but wasnt its stopped being working on because of lag or something?
i dont think they were worked on at all, if they do come they wont be here for a long time.
there is a good chance they wont come at all though
dondi showed clips or something on a stream Anthomnia showed it on one of his videos i think
From 2 years ago i think
yeah, I just looked it up. but that was from 2 years ago which means that was for the legacy branch and most likely any coding anybody did for fires then would become irrelevant with evrima
Yeah iirc the biggest issue with forest fires is performance
Plus they'd need to set up every single piece of foliage to be compatible for fires. So they'd need to remake every plant in the game essentially
Maybe to encourage people to nest in certain locations you can put lots of bushes/herbi food there and make the nests take tons of hunger to manage
So you can drop a nest wherever if you want but it'll be 10x harder than if you went to a nesting ground
@idle cradle Careful, rule 10. But anyway, you can get out of that area easily by using your water boost. I've gotten stuck there multiple times but I've always gotten out within a minute to two
And yes I was a 100% deino too
I got stuck in a deep hole on the right side of the tunnel. I was fucked.
Oh, that's never happened to me before. Huh
I didn't realize there was a deep hole there
Yeah, Got stuck in the one deep hole.
im trying my hardest not to make a joke of this
I'd say just avoid it for now. It's a stress test so ya gotta expect stuff like that. Just earlier today I logged in and got spawned wedged in a rock as a ptera and couldn't do anything so
Don't. Losing a freshly 100% deino AGAIN has put me in a sour mood.
just be more careful next time, you set that one up extremely well
Every single Deino I get to or close to 100% ends up dead. And I can understand the other players killing it, but getting stuck in terrain just pisses me off so much.
the stuck command needs to be added.
absolutely
bro just died to that bs
while fighting 40 utahs
and was winning until that happened
Doubt
look
it sucked bc i got stuck on a palm tree and COULDNT move
me and my friend wouldve won
I can't fathom how 40 utahs could be losing to a stego even if they were all your average potato iq utah player
stego heal is insane
and you have 6k hp
do more bite dmg then a utah
and can turn with ur tail hits
its stupid good
and there were more coming
Still 2 utahs can kill a stego in not that much time, but 40? Jees
we killed like 20
They must have had negative iq
fr
there were more
and dont forget the deino army
there were like 9 deinos
its hell here
stegos can get out of that by slapping their tail forward lol, at certain angles it moves your character model slightly
ive gotten out of trees plenty of times
you have to rotate back and do it repeatedly in the same direction until you're scooted away from the tree bit by bit
@upper owl you know it’s a stress test right? Lots of bugs and glitches and whatnot.
i haven't seen anyone else report it
Arent tar pits already planned and the legacy maps had lava so thatll probably come back at some point
hell, one utah can trash a stego ez, given time.
A giant lake like this near a nesting grounds would be lit.
Hold up the great valley?
Putting a ✅ on your own suggestion 
would have put up both
just don't
the "instincts" are what the player does, also, don't use movies as an example, if you didn't see the cliff it's your fault
the game doesn't have to take care of you
^
Then don’t just mindlessly run through dense forest
which makes it even easier to see the cliffs, also, yes you can very clearly see the cliffs
even with trees
when i run along the shoreline next to cliffs i see multiple dead bodies
and? their fault
@jolly void no u can not
That’s the players problem
yes you can, if you can't, then don't run through super dense forests
I have yet to fall of a cliff
good for u
Natural selection lol
I have super low FPS and high ping so if I dont fall of cliffs then you can too
good for u
Wait how much FPS and what you running on
if you didn't see the cliff, then it's YOUR fault and YOU should pay more attention
Im struggling on 16fps on a work laptop
Oh mine should run fine then
also, people would abuse that, and it would be bad if you're being chased
I have a sorta old gaming laptop
in red dead redemption 2 the horse stops before u jump off a cliff
and?
Imagine running from someone and you can’t drop off a 2ft cliff😂
That’s because you are not controlling the horse you are riding it
It’s technically it’s own thing
u are controlling the horse
Because it can see the damn cliff and you aren’t the horse, your driving the horse, it still has free will
Still we are the animals in this game which makes sense that we have full control
no it doesn't have free will
In red dead you don’t play as a horse
you aren't the horse, you are riding it, it still technically has it's own mind
u are literally controlling the horse
If you’ve ever ridden a horse then you’ll know they can do what ever the hell they want
Doesn’t the horses in red dead run upon shots around them too
if u've ever ridden a horse u would know that u can't do some of those things u can in red dead with a real life horse
Yeah and throw you off
The point is you’re not in 100% control unlike in the isle
also, THE ISLE isn't red dead redemption 2
It’s still a game but in red dead the logic is that a horse wouldn’t kill itself
Here you play as the animal
The logic is
You do whatever you want
As this animal
Because you have full control
are we really asking for safety measures to protect stupid players
yes, and?
apparently meme is
would make the game more popular
proof?
no it wouldn't lmao
when starving the game should give you 100% food 🙂
No, it wouldn’t
🧢
ikr smh
more players = more money = more development to the game
oh no, you're about to die.
try not to do that
make easy living mechanics = survival game not fun
dude, saving stupid players isn't gonna get more players
that entire claim relies on this feature bringing in more players, for which there is literally zero evidence
yeah bcs u know how to get a bigger playerbase
i see that now
Source: trust me bro
and you do? yeah i don't think so
"hey bro you wanna play this game"
"nah I don't really like that kind of game"
"wait but you can't run off cliffs"
"OH SHIT REALLY???? I GOTTA PLAY THIS GAME RIGHT NOW OMG"
And you, clearly do not
new people will get tilted when running off of cliffs when they have spent 5 hours with a full grown stego and wont recommend the game to others
meme is thinking like the higher up game publishers. Just make every game as accessible as possible to every player to make the most amount of money. That's how you ruin a game
and? again, their fault
and they wont play the game again
that issue could be solved if the new players looked where they were going, like everyone else
who cares, if they got THAT mad at dying in a survival game, we don't care
they're new they don't know the map
new players get clapped in every game they play
you don't need a map to look where you're walking
adding mechanics which will make the game easier, does not guarantee long term players.
only short term.
If you want to understand how to grow a playerbase, study economics and business.
You'll learn a lot about how to promote a business, alongside having people that will stay for more.
By making a mechanics that will warn your players that they're gonna fall off the cliff or they're about to die (in a nutshell) you're going to have a boring survival game that replicates the boringness of it's predecessor.
@rich owl
yes, every new player dies
you shouldnt be rewarded for not knowing the map
new players should just be careful
and im sure most are
that's like saying new players should get aimbot in fps games so they won't lose
you should be punished by being reckless while not knowing the map
you should be punished for not looking 5m ahead of yourself
especially when there is no warning
yes you should, if you didn't search for the information, u gotta be more careful, if you're not, then you die
do you also want a warning when another player is looking at you so you don't die?
if u're in a deep forest with a steep cliff u wont see it coming
except if u know it's there
yes you will
if youre walking you will
You realize animals die like this in the wild all the time irl too
i bought the game 3 days ago and ive managed to avoid cliffs
?
literally, I don't know the map and i've NEVER fallen off a cliff, only at night on LEGACY
@rocky trout show proof
except one but thats my fault for sprinting through it
Literally search on YouTube
There’s plenty of videos of animals falling down places or getting stuck
Instincts isnt auto god mode
animal getting hurt is not allowed to be posted in this server, just search for it yourself
show proof that it will bring more players to the game, show reasonable arguments that support your logic
it really isn't hard to pay attention to your surroundings. You can clearly see where a cliff is by seeing where the trees suddenly stop
Animals die of accidents all the time humans aren’t the only one capable of dying of an accident lol
If you die by falling off a cliff it’s your fault, survival games shouldn’t have to baby you, end of story
there are also certain plants that spawn near cliffs 
no survival game holds your hand, why should this?
@rich owl have you ever tripped in real life?
because, make isle mmo 
I did one search and there’s a literal top 10 list of animals falling down cliffs
If the player gets to experience the game by dying to a player he will acknowledge that he should avoid those type of dinos, but when he dies to something random that he can't see he doesn't know how to respond to it and will simply just leave the game
No, theyre body just stops mid fall and they hover back into an upright position

someone who enjoys survival games wont quit because of that
@safe galleon i never trip
Wait so you keep walking off cliffs after knowing they’re a very real danger
Ok dude
he will see himself falling, yes he will know how to respond and yes he can EASILY avoid it
because built different?
🧢
big cap
idk i just never trip
Idk where you’ve gotten this twisted reality of animals or humans that can’t have accidents

there's always a reason behind an accident
show proof
Yes hence why it’s an accident
Walked off a cliff? Accident
it's quite literally natural selection. If you fall off a cliff you'll learn to be more cautious, not much else to it
Literal videos
guess i wont be able to convince this community how u get more players
Meme just ignored the part where you told them to search it on youtube lol
you obviously don't understand how growing a playerbase works
did you not read the text wall I sent you?
you haven't given us an argument as to why that is
i couldn't be bothered to find it myself
He probably did it and saw the top 10 list lol
if u want to show me then link me a video
No it’s one search away from you
If you aren’t able to do research
Don’t speak on the matter
Literal
“Animals falling down”
?
On YouTube
also if dying because you weren't cautious bothers you so much literally just wait until sandbox comes and play that
@dense abyss Yes, it is still on
@rocky trout they're not running off of cliffs they are tripping off of cliff
do you see fortnite giving players alerts like "someone is looking at you" or "cliff nearby"? no, and it still has a lot of players (yes, i know i said dont use other games, but this time it makes sense)
there's clearly a difference
Thank you
@jolly void u can't compare fortnite to this game
and you can't say that you know how to make a game grow
but you can compare r2d2?
Search lemmings jumping off cliffs
but you don't.
i don't know any other game that's close to this other than RD2
rd2 is nowhere near this game
literally any survival game
like
what the fuck is happening
Alright, before any of the mods give us a strike.
I recommend stopping this conversation as it is off-topic
@rocky trout i did research on that and they suicided, they didn't jump off the cliff by mistake
saurian?
what are you on about
@barren zephyr it's not off topic its feedback on the post i did in #general-feedback
Ok there’s videos of cows running off cliffs too... your point?
And it's getting quite out of hand
@rocky trout link me one
see, a horse isn't stupid enough to run off a cliff, because in red dead the horse has a mind of its own. In this game you control your dinosaur, and so the horse is clearly smarter than you
where there will be no resolution until you turn off
No, you should be responsible for your own actions @rich owl . It is YOUR fault if you run off a cliff ingame
Linking in dms
@barren zephyr so u're saying that all dinos back when they were alive would just happily end their life?
No?
you're in control of the dinosaur, it's your fault for running off a cliff
they wouldn't have seen the cliff, just like the players
what part don't you understand
please, I don't want to die
that's a very stupid argument
If you would run off a cliff, it is likely accidental unless you really are suicidal
in which case get some help.
@rocky trout it can clearly see there's a cliff
Animals do accidentally fall off cliffs irl, usually
mainly because of a slip or misjudgement in a leap
They could nonetheless if they do not notice it is there
dude, this game doesn't have a tripping or slipping mechanic, get over it
because they have the mental capacity to comprehend that running off a cliff is a stupid idea. You should try doing the same
i never mentioned tripping
you did tho
where
.
"where"
but unwarily running off a cliff ingame is generally analogous to what may happen irl
and?
you can't be bothered to give us a reasonable argument?
accidents happen, and animals can die on accident
you're not listening to any of our points and your comparisons are completely off, please just move on
ur arguments are even more stupid
Deer get run over on roads, not being able to judge depth properly, for example
give us a proper argument then
is there cars in this game?
Guys give up, they’re a lost cause
yes
there will be iirc 
There will with the advent of mercenaries
once mercs arrive
well at least there's one other person who agreed with me
that's all that matters to me at this point
who?
maybe there's some hope left in this community
oh lol
me 
i'm talking about now not the future
Jesus christ man accept the fact that accidents exist
“Maybe there’s some hope left in this community” holy crap you’re an ass
they are a meme
you want the game to hold your hand because you're incapable of looking where you're going, we get it. It's not happening
You ignored all of our arguments, you acted like you knew how to make a game grow, and you haven't given us a proper argument yet, what an ass.
Also, the playerbase of The Isle has been rising these past months.
They don't need to add that mechanic 
You'll keep acting like you know things until the end, I literally don't have enough patience for this, I give up, you really are a lost cause.
i just said it would help the game grow even more but ok
thank you
I need further emphasis on how
Yeah
Not like you know if that's true, you're just saying things without even actually having arguments to support that.
Bring factual data, where that mechanic has helped a survival game
funny you say that, i'm pretty sure you're the only person that's ever asked for that type of mechanic
not anecdotal. Real evidence.
i'm not gonna go through that entire process of me telling u how to have a business or how to grow a playerbase
if u want u can do that by urself
Thank you.
And this is how you don't run a business.
Because you don't know how.
i can't bcs all the other games i've played already do that
When was the last time you made a successful survival games by adding in hand holding mechanics
name the other survival games that have this feature implemented
i don't make games i just know how they work
Tell you that you're about to run off a cliff many seconds beforehand?
How does that work?
You clearly, do not
the problem is about the map design not the cliff itself
Anyway I give up, this is pointless, it’s like arguing with a toddler
there is a certain plant That warns you that you're near a cliff
and u're not giving any good counter arguments hence why u stop
OH, so NOW you changed your mind, the problem is the map, ok.
didn't change my mind
Not like YOU'VE given us any.
either they fix the map or they give ur animal a sense that there is a cliff
ignore it again, because you know it'll diminish your argument
ignore my comment
please
i can't read everyones comments at the same time
Scroll up.
@barren zephyr what plant is it
than here you go
"there is a certain plant That warns you that you're near a cliff"
It should also be able to hunt, feed and drink on its own as well. ( The Hand Holding Mechanic) I love it lmao
since you're telling us to figure out how to manage a business, I'll tell you: This isn't it. Adding a mechanic that treats players like children and detracts from the survival aspect when trying to make a survival game does not work in the long term.
@dense abyss there already is that feature in the game, it's called holding Q
Seems incredibly hard to implement, for something that can usually be solved by the person being cautious of where they are walking or going.
learn to not fall off cliffs, it's not rocket science.
i'm just saying adding anything that helps the player notice there's a cliff would help a lot of players out in this community, like a difference in the terrain before the cliff or your dinosaur saying some noise or anything like that
Pretty sure there already is some terrain difference when you're near a cliff, no need to ask for it
None.
there's some places where it's too late to stop before u see the cliff because of all the bushes in the way of the cliff
@rich owl If you started off saying like “could we have a grayish screen effect when approaching a cliff” that would’ve been a way better argument
I don't see why. Just be cautious of where you are going. Same logic applies to reality as well. You don't go speeding around across unknown terrain in any instance, as you are not aware of possible dangers in it.
So to put it harshly, cry about it. If you fall off a cliff, it is your fault, and next time you should be more cautious.
Let's be civil.
how am i not civil?
Not you.
You do know that you can always like... get out of the dense jungle?
well sorry, but the point is quite clear.
yes but some animals have to play around the forest like the raptor and most of the small herbs
generally just all small dinosaurs
People are entitled to their opinions you don’t have to be a dick because you don’t like the idea -.-
Me becoming the most powerful being on the map after everyone runs off the map🗿
this ^
Yes, just watch wording, if the conversation is frustrating you are free to take it to DMs or dip out of it. As this is meant to be a discussion, etc. You know the drill.
if you actually read up you'll understand why we're frustrated.
Yes but getting out of the jungle for a quick moment isn't gonna kill you, I play utah running around the plains all the time
Can we all just agree it breaks down to awareness
Utahraptor is anything but specialised for the forest
i'm talking about cliffs in the forest or where it's impossible to see there's a cliff coming up
it is a habitat generalist, more than anything
If they're ONLY around the forest, then again, just go around it
awareness and randomness yes
there is nothing random about it.
Elaborate
u know the place in the center right? where there is a jungle on the other side of the river
everyone knows that the river is there but if a new player joined then he wouldn't know where the cliff is
That's not random.
The bushes are too freaking thick. The chances that you’ll run off a cliff are likely, to no fault of your own. Don’t add in a automatic stop like in RDR2, because we play as our animals not ride them. Rather, add in a sliding stop.
and he would run straight through the bush into the river and die off of fall damage
Ok but so is life we all have a random factor. Pay more attention next time and your problem is fixed.🤨
this games hit boxes and lag are a total mess. im getting hit from 2 dino lengths away sometimes,
No stopping at all, that's not a good idea, terrain differences are enough
I know the RDR2 was a bad example but it was the only one i could think off since he said not to compare movies to video games
but any other video game the animal would simply slip and slide down the cliff or stop before it
there quite literally is nothing random about falling off a cliff. You don't need a map or any previous knowledge to avoid that issue, just look where you're going
When you’re a juvi you quite literally can’t see through thick bushes.. -n-
If you're gonna compare a dino game, compare it to another dino game
You would see terrain differences
Bruh they’re referencing the mechanic not the game :/
I have never played any other dino game like this one before so i wouldn't know
Don’t go full sprint all the time then
the point is that the mechanic doesn't belong in a survival game
What about when u're running away from a Carno?
And? Still, a mechanic that is in a game not related to this one, shouldn't be considered
Make sure you’re running in a good path
The thing is, if you stopped, you would die to the carno itself (At the cliff, that is)
A sliding stop should be considered :/
So this survival game shouldn't have slip and slide features like any other game?
I really don't think so.
Not an automatic one, they said it not automatic.
It already does? If you're running and turn to run the other way you'll slide a little and then start running again
ANY OTHER GAME? None of the other dino survival games have that.
i would much rather die because of the carno than me jumping off a cliff
Just don’t run off a cliff goddamn it’s not that hard
i'm talking about survival games in general not other dino games
-__-
Other survival games shouldn't be compared to a dino survival game.
like i said before i have never played any other dino survival game than this
you still haven't told us what survival games have this feature
tell me one that doesn't have it
except for this one
Tell us one that has it.
That argument isn't valid.
What? You're the one claiming every survival game has one, it's your job to tell us lmao
is a feature to stop quickly so you don’t run off a FUCKING CLIFF really such a bad idea? Apparently, you’re an idiot if you die from running off a cliff because you can’t see where the cliff starts or ends.
There already is a quick stop in game, what do you want?
The quick stop feature is called the S key.
if u can say that to me then i can say the reverse to u
and then my point is valid
if u can't disprove it
No, you cannot. You're making the claim, thus the burden of proof is on you.
That doesn't work. You can't even prove your point.
i can if u can't disprove it
No you can't.
That's not how it works, please learn how to debate
Literally, tell us a survival game that has it.
If there are so many survival games with this feature then you should have no problem listing them, right?
@paper geyser i can't remember the names of the games since i don't play them and usually watch them instead
Awfully convenient
Aight lemme tell u some that DON'T have it:
Path of Titans
Beasts of Bermuda
Animalia
Isles of Yore (Not out yet, but the mechanic hasn't been mentioned)
So you don't know? Aight, you really can't prove your point then.
@jolly void with these games there are no thick bushes infront of the cliffs so the problem isn't even there to begin with
Then surely the solution would be to remove the bushes from the edge of cliffs?
You told us you never played them before? Huh?
i'm a variety player i don't only play one type of game
we have airbrake, which is technically a sudden stop, or at least if you hold it down it is
i can see by gameplay that the problem isn't there
just because i don't play them doesn't mean i can't find gameplay of the games
Yes it is actually, PoT has thick bushes in front of cliffs.
At this point just fix the terrain.
but you just said you didn't know their names? How can you find gameplay of a game whose name you don't know?
he gave me the names
And like I said, it seems like the solution to your problem is fixing the foliage, not holding a player's hand
Of games that DON'T have the mechanic, what a surprise.
ok i'm done i guess u guys have wall hacks when it comes to cliffs
"He gave me the names of games that I never played, but NOW I know everything about them!"
No, we're just capable of looking where we're going. Funny how most people rarely ever fall off cliffs and yet you seem to struggle so much. Makes you think.
i can search up gameplay and see how the game looks
is there a long way to finish update 3?
Youtube gameplay doesn't show EVERYTHING the game has, especially map wise.
Not at all.
Shouldn't take longer than a month, but we don't know for sure
I understand
Longer than a week or so seems a bit unlucky.
@rich owl if you fall off a cliff, it's entirely your own fault for not paying attention. Animals can also not pay attention and fuck up and fall. The only major cliff that everyone is consistently falling in is lined with a very specific kind of plant that is easy to identify if you just pay attention.
Imo the only change to be made to help this is make it so zooming in closes in on the dinosaur's head instead of staying behind the shoulders, coz I agree if my dinosaur's head is outside of a bush I should be able to see and not have my camera still entirely obstructed.
But also, sprinting through a jungle in an area where you know there may be cliffs, you're putting yourself at risk. If you don't pay attention and fall to your death, it's your fault.
fall damage is kinda ridiculous now, it needs changing back or at least setting less aggressiivly
Maybe fall damage could be reworked to do less damage but very high fractures ?
Just avoid running through dense bush lines without checking first
Thats worked pretty well for me, I fell for it once but then I learned and haven't since
Usually plants along a cliff are in a row
I know and I'm not among the people who always fall for their deaths (not often at least)
Anyway I'm pretty sure falling will cause fractures once they get added, but it's true that fall damage is insanely high and some of it could be shifted to fractures. Like a Utah falling 3 meters and dying. Sure it's heavier than it looks and could break a leg (or both), but not instantly die.
safety nets in a survival game do nothing but aid bad player behaviour
@verbal rock unfortunatly, this game has about a .01 % chance to come to consoles, and if it does it would be in the far future
@swift dew damn it lol, been watching this game for ages and always wanted to play it, fingers crossed it does one day. haven't got the space for a pc and my laptop definitely isnt powerful to play it 😭
Same
Optimizing a game takes time
Yeah I don't blame them, I do understand that and I'm not a person to complain about fps since my caveman brain thinks of 35 fps as smooth.
It just felt like the game was having a stroke because one body fell
I think it's the water that's being laggy ? Maybe the bodies contribute to it quite a lot too, though
And it's to be expected, I think the last optimization the devs made was right after update 1
Luckily I have a strong PC so I can run the game smoothly (around 35 fps of course) but I got some fps drops around some bodies of water or piles of corpses
When using scent during a fight too
Oh yes, don't get me started on using scent during fights with bodies around.
You better be not flying, else you might crash against a tree when your game freezes
That's immersive I guess
So many odors and blood scent it gives dinos a seizure
@signal badge quetz is basically confirmed to be coming
It would essentially be a much much bigger ptera that acts like a glass canon most likely
also if we're gonna get a mosa its gonna be in a fully aquatic dlc
plus its a scavenger that wouldnt skim
It's not exactly what I had in mind. Quetzalcoatlus is basically just a big boi version of pteranodon. I was thinking about a toothed pterosaur that acts a bit differently from pteranodon
Quetz could low key defend itself from a carno tbh if it doesn’t charge it
Except Carno could probably oneshot it
nah carno is about 10x as heavy as quetz
Hm
a utah is more evenly matched
I wouldn’t say carno would one shot it but carno is gonna win that fight
even then I would hand it to utah more times than not
well yeah its about 1 1/2 x heavier than quetz
but
Utah is more agile anyways quetz would be great for killing juvis or smaller dinos
Quetz would probably deal more damage tho
if it doesnt get the jump on it then the quetz can kill it
Also remember that weight isn’t always everything
I don't imagine that pterosaurs were very tanky. Their bones were even more hollow than dinosaur bones
Weapons matter
i kno but when ur a pterosaur mostly everything can crush u
like literally crush ur bones
True, Quetz has a 3-meter sword in place of its head
Ik that but just in general weight shouldn’t always dictate a fight
its more like a lance since the only dangerous part of it is the tip
A good example is shant and Rex
well yeah ik but im just saying that a utahraptor can jump on a quetz and break its spine
Well in game not sure that’s gonna play out
ik but if the game tries to be realistic then pterosaurs r gonna be real susceptible to fractures
probably not tho since this game doesnt like realism all that much
Well clearly their not being realistic lol
Haven't we discovered that pterosaur bones were super tough even though they were hollow ?
Yea
they both have the option to run away, so its going to be intersting.
Like, with a fibrous structure inside of them which absorbed trauma
It’s the same with birds as well even though their hollow their still tough
I think the Utah's special ability is cool, and it would be awesome if more dinos had special abolities
Carno can charge and deino can lunge those r pretty cool
ohh i didnt kno that
Agreed, but it doesn't seem like most other dinos have anything special going on. A few special damage attacks from the herbivores though
Well I mean the only other dinos in game is stego teno and ptera
Stego can swing its tail, hypsi can spit, teno can go full glavenus
Ptera is pretty unique
most things will have special abilities, tenos "uniqueness" comes from its 4 attacks, carno can charge, utah can pounce, deino can lunge, ptera can skim. hypsi can spit, dryo can dodge, and stego has a 360 degree jab (idk if you could call that a special ability though)
Also u can’t rly do much with stego
It’s just a fat Dino with a giant spike lol
U could give it maybe passive abilities
I guess you're right
I would consider the 360 jab a special ability because I dont think anything else is getting that
@whole night
crocs/gators do NOT live in groups of "hundreds" this is a common misconception
The groups in this game are social groups (think of a lion pride), crocs dont from social groups at all
and even if we ignore that, having tons of deinos shit stomping and KOSING everything not in their group would be dogshit balance wise
kentro is probably getting some sort of swing swing since stego doesn't have it, and a shoulder check
Kentro getting a swing but stego not getting it seems pretty dumb
That costs stamina and does less dmg but it’s aoe
Wouldn't it be pretty cool if the Spinosaurus had some sort of semi-aquatic abilities?
i think stego should get a swing, but kentro should definitly get it if they dont add it to stego, preferably they both get it though
I remember dondi saying he wants stego to swing as well so let’s see
Dondi said he wanted stego to have full control of its tail
^
Spinosaurus probably wasn't all that aquatic, and details are being discussed all the time by scientists, but it's not like the isle is very scientifically accurate anyways
As I like to point out, there's a probability that The Isle' spino is more accurate than current depictions
(except for the eye socket thing)
Pokémon 
Lol
yeah but pokemon has a lightning rat
Realism isle is scary rex would out trot everything
Trike would probably be the best herbi to play always
TI doesnt have a lightning rat
Realism rex would go 15 km/h
Yup
I don't see how that's out-trotting anything
Stego would be so slow to the point where it’s comical
Rex is known to be stamina based irl
It can’t run or things like that
But it had extremely good sense of smell so it could locate pretty much everything in a certain radius
Oh yeah like humans then
Ye
irl a stego could probably give a rex a run for its money, it has meter long spikes for a reason
I'd like to see night vision come back to the game in evrima. It gives the game a very creepy feel at night when basically anything could pop out at any moment and attack you and you wouldn't see it before it's right next to you
its coming, just wait
but they do live in larger groups.
I wonder if bullets will have realistic damage ? Like, how many will be necessary to kill a rex to the head ?
I doubt any number of low-caliber rounds could kill one honestly...
It's still just an animal. Humans are OP irl
not social groups
If you can't kill a rhino with bullets to the head, you can't kill a rex either
the groups in this game are social
And even ignoring that, its just shit balance wise
elephants can shrug off bullets to the head (though the ususally die from infection if not treated) and a rexes scales are probably more protective than an elephants skin
Yea no one wants 8 adult deinos sitting in a lake in one spot lol
^
i feel like bullets just shouldnt do dmg to some larger creatures
well
depending on the gun
brachi shouldnt take bullet damage from most guns
Certain creatures should get dmg reduced on their head
if its the most powerful gun in the game then the merc should stand a chance against something like a rex
Things like pachy and trike should have negative locational dmg to their head
If you're going to a place where you might encounter big dangerous animals, you're going to bring a decent rifle. No living animal stands a chance against you then.
I dont want dinosaurs to be bullet sponges like in ark, but I also dont want my allo to just insantly die because gun go pew pew
Yep, but from what I've heard mercs aren't going in with big rifles... too bad for them I guess
Maybe irl but since humans are op their probably gonna full down either the weapons u get it the dmg they do
For obvious balance reasons
Yep
But now I'm more worried about tribals weapons... will they really be able to kill dinos ?
Now that I think about it a bullet doesn't really deal more damage than a spear...
wut if mercs had a spray of some kind that they could use to hide their scent?
Humans hunted mammoths with spears and stones
thoughts?
Idk
Isn't that how wallowing works?
i also wonder how gilly suits could affect gameplay
Mercs wallowing 🤔
Lmao
Doing the angel in the mud
👃I smell a rex👃
I feel that tribals will be high risk high reward like utahraptors, but higher risk, a single utah could probably destroy a tribal if it landed a pounce, but a tribal could probably skewer a utah
seriously tho
how would camo equipment work (if it were added)
and wut equipment would there be
Probably just making you look like a bush so you're harder to notice
i dont mean that
i mean like balance-wise
Maybe if you threw a spear and it hit a dinosaur, perhaps it would have a heavy bleed effect.
sure if u remove the spear
otherwise that spear will keep the dino from bleeding out as long as its still inside it
maybe a a ghillie suit, we have already seen how rexes can hide extremely well in the foliage of spero, no shot is anyone going to find you wearing this if they arent activly looking for you
Unless it's a spear designed to bleed out things
well generally the spear keeps the blood in
But if the dino starts moving around, the spear will start ripping up the wound up wouldn't it?
Like I said, there's weapons like arrows and spears that are specifically designed to inflict bleeding wounds
it wouldnt rip it up, it would do internal damage however
if the spear is jostling around in there then it'll damage internal organs
ok
but im saying that if the spears arent like that then it'll keep the blood in
Internal bleeding had practically the same effect as external
Yeah of course
I can imagine tribals will be able to make several types of weapons
Bleeding ones, sheer damage ones, clubs for fracture damage...
that'd be cool
I just hope tribals won't be just inbed-looking murderous orcs
Some of the human designs for the stomping land looked awesome
i kinda feel like suggesting this but im not sure i wanna use my 6 hour slowmode for it
[INHALE] yet groups of 2 seems a too little. 6 would work.
Humans are almost definitely going to group up though. It would be in a Dino's best interest to stay away. A human on their own without any equipment is basically just a tasty snack though
If it’s 6 juvis that’s one thing but these r 8 ton gators
U can’t have 6 of em in a grp
maybe when spinos are added groups of 3-4 would work but 6 is too many
6 8 ton gators will always be too many
this is like the 50th time I have said this, but. I would like group limits to be removed, the game should be built in a way so that if you can feed your family you can keep your familly
hard grp limits are kinda useless tbh
It would be awesome if humans had a kind of threat level that makes dinosaur players frightened when a few of them approaches. But not so powerful that it would ruin the balance of the game.
it'd be better if there was a reccomended grp limit
so if you can feed 50 rexes, then you get to have a 50 player rex pack (your not going to be able to feed 50 rexes)
It’s not like the grp system doesn’t too much anyways
Ppl just talk through local and make massive packs anyways
I think humans would have very high stamina, but relatively low-medium speed
this would at least work well for the bigger animals, idk how well it would work for smaller things
and if u went over the recommended limit (depending on how many dinos r in ur grp) ur grp has a distinct pink scent trail that can be found from far away
Perhaps humans could have a very high trot speed so it basically has unlimited stamina for running, but a faster sprint for short distances that consumes stamina. That's how humans work IRL. Compared to other animals, humans have practically unlimited stamina
Idk how powerful that would be
I'm just throwing suggestions
Probably not too much, since humans probably won't go over 20 km/h and die in one hit from most dinos
Maybe tribals could reach 30 km/h or even more though
Not too fast. Humans are good at running very far, not very fast
?
tribals are this
That's an unofficial art, right ?
not this
I think so, but thats pretty much what they are but taller
Idk how I feel about that
Tribals r supposed to be sort of like orcs
the tribals and the cannibals are the same thing its just cannibals are tribals that eat other tribals
I know they're not supposed to look like indians (and that would look out-of-place)
But maye they could at least have some hair ?
I've seen a fan-art long time ago that looked super nice imo but I couldn't find it again
Humanoid mutants
With hair 
I don't care if my tribal boi has pointy ears and tusks as long as I can have cascading hair flowing behind me as I run in the middle of jungles x)
ew
suggestion is up
6 is also awful
2 is better
no i was traveling it was shallow with less water and basically like land and i died to the cnts
well
apparently no
the fckers keep tricking you to look at one then the others attack
and i cant do shit about it or one of them attacks
ive fought off 3 carnos and 2 sub stegos
do you know about something called, alt biting?
alt biting doesnt take stam
apparently it does.
it does not
does the esc menu work for u?
you log with h
thats not the point
so u can airbreak as a ptera?
if u hold z while flying as a ptera, do u airbreak?
yes.
anyways ima go tf2
ok well idk wuts wrong with ur game but alt biting doesnt cost stam
thats just disrespectful
especially when im trying to help u
How does the alt biting as a deino work?
works best when u sit in place
yeah
I tried that before, it just seems same to me
but if u wanna go back to the water u can hold alt and look behind u and then if anything comes close while ur walking u just bite
Oh ok
I think I understand that
I thought it should make a better turn for deino, now I understand its just about turn bitung
*biting
Will try that out, thank you
@zinc rivet THAT is a must
Seeing the magy gallop like a horse makes me want to flip my desk
that animation you suggested needed to be used for magy, I could actually be fine with a sauropod moving at speed with that kind of animation, not some conceptually ridiculous gallop
@tiny hearth did u press a movement key instead of h?
bc if u pressed a movement key then thats on purpose
also
if u did press h and u still lost some stam then that goes in #723294838610722847, not #general-feedback
yea :p the animations are my biggest gripe w/ the dinosaurs tbh, everything else i love
Magy run
is jus
just
unnatural
and isn't even the most efficient way for it to run
the nigersaurus animation was a good example of how it could be
@white rune may I throw in the idea of letting footprints fade in brightness the older they are until they are not visible anymore?
Unless that was what you wanted to suggest in your post, then I'm sorry to bother
I wanted to say it in my post
but I must have used wrong works lol
but if you want you're welcome to add your ideas next to it !
ngl i like the scent idea
becuase current scent its hell to locate any bushes n all that becuase how overwhelming it is when you smell or the particles blend in or move to fast.
the main way i get bushes is through just sight at this point
which defeats the purpose of the scent when its visually hard to figure out what direction it is
Since we seem to be getting more flying species, why not add a primitive bird species? An actual flying dinosaur like archaeopteryx, but a larger species
i cant tell if this guy is satire or not
presto besto, cherry can come when the omnivore roster has mid tiers in it
Presto is quite badass thank you for the feedback!
I want cherry dammit🍒
cherry is very chad
honestly its hard to pick a fav tho i hope omnivores get some mids first
I think Cherry is most likely, although I'd love to see them all in the future.
It's a chad with a cute nickname. Best of both worlds
i want to burst out of some bushes and yell "PRESTO1!!" while i break somebody's leg too though, ya know
could u maybe not have pinged me?
Okay this is great
@ashen elm That's an awesome suggestion, and like you stated at the end it would be freakin awesome to have a Bronto tail whip!
they are all so great
also that walking anim reel is so satisfying to look at idk why
Pelagornis is just over in the corner being forgotten about.
pela is good but he's just not as spicy as the other two
he's basically a meaner ptera that can drink sea water lol
True, and Pterosaurs are better...
I blame Syn_JFG, he does awesome realistic dinosaur animations.
Look at this Diplo scene referencing WWD. :V
https://thumbs.gfycat.com/GlossyScratchyCottontail-size_restricted.gif
i wouldnt mind pela or argent (or both) eventually but im mor einterested in an herbi and omni flyer first ya know
Or not better, but I think they should be put before the birds.
those tails are mesmerizing af before they split your jaw in half with a whip
https://twitter.com/Syn_JFD
His twitter if anyone wants it! I recommend.
I saw a really cool haast eagle idea a few days ago, although I think something like Thalassodromeus could be a bit cooler.
haast is kinda lame in the scheme of things, he's also very small
They have ribbon tails.
people seem to overestimate haast's size when they think he can be a good hunter in the isle
argentavis and pela dwarf him
Yep that's characteristic of Diplodocids. While we're not completely sure why they were so long, could've been for communication (new theory) or defense.
O yeah. Argentavis would probably be better then.
plus argentavis is a condor and condors just look cooler honestly
yeah i made a suggestion about sauropods whipping their tails while walking
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Idk Harpy eagles are pretty badass.
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