#general-feedback-discussion

1 messages · Page 680 of 1

urban flax
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Well when you think about it, troodon sure has both venom, night vision and mimicry, but it's probably slower than most other raptors and also weaker

paper oriole
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troodon is small enough it can hide easily with the right skins at least

barren zephyr
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Probably also has a weaker pounce

urban flax
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They managed to make a fucking horse-sized iguanodon fun and interesting
I'm not worried about Ovi

paper oriole
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troodon shouldnt get pounce it has enough

urban flax
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Actually I was thinking of something about troodon and pouncing

barren zephyr
urban flax
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You probably know that most venomous animals don't inflict venom with every bite, especially when they use it for self-defense (which isn't the case for troodon but my point still stands)

urban flax
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Troodon's regular bite shouldn't inflict venom. But when pouncing, it latches onto its prey, delivers a single venomous bite then jumps away

silver zephyr
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eh, why would its bite only apply venom when pouncing?

urban flax
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That way troodon players can also control wether or not they want to poison their taget (especially useful if they have limited venom)

barren zephyr
urban flax
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And it makes sense, since irl venomous animals want to get a good hold on their target in order to poison it, in order not to waste their venom on a grazing bite

barren zephyr
urban flax
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Except that I don't really see dilo pouncing anything

silver zephyr
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I guess, but I'd rather it just inflict venom with its bite instead of trying to force pounce into its moveset. I know troo pounced irl but its pretty good as a utah exclusive thing and troo already has a good bit going for it

urban flax
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If its a Utah exclusive, then velociraptor won't get pounce
And I'm against that, because it needs it

barren zephyr
urban flax
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All raptors should have a pounce. Otherwise, what are these big claws for ?

barren zephyr
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Velo should be able to pounce Proto

paper oriole
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well i mean austroraptor doesnt seem like he'd need a pounce, a pin probably but not a pounce. velo should obviously get a pounce

urban flax
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Plus bucking exists. It'd be a waste to make a mechanic and an animation for only one attack on only one playable.

urban flax
silver zephyr
barren zephyr
paper oriole
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eh, a pin is fine enough for austro

silver zephyr
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I think velo is fine with it because (from what we know) its not nocturnal, its not venemous, and it doesnt have mimicry

paper oriole
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he's supposed to hunt things smaller than him

silver zephyr
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a austro pin would be cool, imagine it just stomps something to the ground

barren zephyr
urban flax
steady lintel
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@carmine stirrup stegos cant instantly kill deinos

paper oriole
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General feedback is still a disaster I see

urban flax
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I think we should agrre ourselves on a reaction to signify that a suggestion has already been posted

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Like they have in the Valheim official server

pale bloom
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Always have been a disaster

wide lance
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why cant i acess settings

urban flax
paper oriole
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Shant would be pretty boring without the back spines imo

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Too smooth

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Would really bring out his awkward peanut body too

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Shant is such an oddly shaped guy he kinda needs those things to make his form look more normal lol

rotund silo
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Looks like the beipia Is gonna aquatic

paper oriole
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Yea he has been for a while

swift dew
outer condor
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Shant with thanos chin TI_Troll

rotund silo
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Nope just looked

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I was worried that the deino wasn't gonna have competition for pray

paper oriole
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He do be like that tho

pale bloom
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Those spines on the Shant looks way more exaggerated that the legacy shant ones

paper oriole
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Beipiao is hardly competition for deino it's like the size of an emperor penguin maybe

left nacelle
rotund silo
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I saying more for the baby's not the adults

left nacelle
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Ooooh yeah that makes more sense

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Austros too

paper oriole
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Beipiao eats frogs and fish and tiny things, so i suppose he may compete for those things

valid musk
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What happened to Shant’s back?

left nacelle
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Juvy deino will likely be eating similar stuff so

rotund silo
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Spinos too

pale schooner
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The spines on shant are perfect

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Very cool stylization. A nod the the iconic vertebrae and give personality

lilac swallow
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What I love about the shant is that they stylized it while still keeping shant recognizable as a shant

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Unlike wathever albert is supposed to be

pale schooner
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Exactly

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It’s not too smooth, but it’s very recognizable

barren zephyr
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They gave it a lot of unique characteristics, not too exaggerated, not too realistic

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10/10 in my book

sacred minnow
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Elder shant

dawn gulch
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It’s a great design.

molten tulip
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A dodongo

rotund silo
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The beipia was planned for update 3 so what now did they move it to update 9

barren zephyr
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no and yes

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currently, we don't know where Beipi will be placed
however we might see again on the trello when Update 3 is released

rotund silo
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Wow

tired wagon
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@elder prism it does that to me too, it's not a bug, there's just so many people playing the update and the servers reached their cap. You have to just keep trying to join. That's all that worked for me at least.

elder prism
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ok @tired wagon thanks for that mate

tired wagon
elder prism
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does the padlockes mean eney thing @tired wagon

tired wagon
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I haven't seen padlocks i dont think

wet jetty
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Shant looks so cool. Can't wait for it. And it's atm pain to try to fly with ptera. it really needs stam regen at air. I don't really get it why people don't want it. Gliding by wind currents or something would be fun

molten tulip
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The stam is very easy to manage when you learn how to use it

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Knowing not to press the space bar down any longer than needed, only ascending when necessary (tilting the camera upward counts as ascending, not just space bar) and planning out where to stop and rest as you go makes your stam last forever

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Also if youre not an adult you're not meant to fly yet, only glide

fathom idol
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Wind currents will be a thing for the future so we will be able to stay mutch longer in the air then we can now.

molten tulip
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I've been able to fly very far distances as a baby ptera by finding a high place like a hill or rock and taking off from there

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Then you can go really far

barren zephyr
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If Moose Shant is added I feel it will be one of the last creatures to come to the Swamp.

fathom idol
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I hope they will keep it on all 4 and not run like Para does right now.

molten tulip
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Due to its size I doubt it can pick its front legs up while running

fathom idol
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Lots of people dont agree with that but its what sets Shant apart from Para right now (even if they are in fact the same animation just an older build)

molten tulip
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Would be both impossible realistically but also unnatural looking artistically

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Shant is unique in size and proportions though? Would still be quite different

barren zephyr
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Seems like it'd be much cooler and realistic to do a Quadruped run.

fathom idol
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Whatever is coming in case of animations; it will thunder through the jungle!

molten tulip
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Yeah it looks like its built for being a quadruped only

barren zephyr
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It's the Ultimate Hadrosaur

fathom idol
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"impossible realistically but also unnatural looking artistically" Thats the point of it all of course. The Isle isnt 100% realistic and running on all four worked for Disney's Dinosaur too 😉 And Path's Iggy also. I do like the running animation for the Maia tho, sad we haven't heard anything from it yet.

molten tulip
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Maia looked cool

barren zephyr
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It may not be the most realistic but I kinda like the sort of exposed vertebrate look on Shant, makes it look kinda Badass.

barren zephyr
silver dagger
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@livid sage I'm pretty sure it's just showing the growth morph at the same time.

icy lion
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@livid sage during the pachy animation it gradually morphs into a juvie, probably as a test to see if it works at all stages

barren zephyr
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@livid sage it's deaging, going from Pachy to Stiggy to Draco.

livid sage
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Ah okay I understand, thanx guys

barren zephyr
wet jetty
barren zephyr
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@left nacelle I've mentioned it before but I think it'd be really cool to have Herrerasaurus build nests in the canopy.

fathom idol
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Maybe intentional: they dont have the muscles birds have. But I would imagine that a Quetz who is mutch bigger and stronger can go higher, has a better range, and a better smell. I hope they make it so we can pounce/slam Pteranodons right out of the air.

wet jetty
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Quetz is also so so big that I could imagine it waste stamina a way more to get air. Gliding is way to regain and save energy, and birds don't flap their wings more than necessary. I really hope that gaining stam at gliding becomes thing in future, would be more realistic.

fathom idol
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Maybe Quetz will also be more like a shore or swamp dweller. Imagina him flying into forests..thats just a big No No. Maybe as a very small juvi, but not an adult

wet jetty
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And ptera having "less muscle" would make it probably a glider so it can keep its altitude and high

barren zephyr
molten tulip
left nacelle
wet jetty
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I hunted dryos at plains as ptera, was such a fun thing

molten tulip
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I was able to fly above the land pretty high, land on a rock, aim for the mountain, rest, and then use all the stam to ascend up to it

wet jetty
wet jetty
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I did it like that and yeah, was worth it. But way too much stamina used only to get up there.

fathom idol
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There is no need to be so high..if you are looking for food at least. Its nice to be higher then the mountains but lets face it, its overkill ^^

molten tulip
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I kind of enjoy it, because theres a learning curve and you have to actually be careful

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It is necessary though because otherwise pteras could just stay in the air all the time and be completely invulnerable

left nacelle
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Ptera isn't meant to go up to high altitudes tho. I think adult ptera is able to gain plenty of height. It's meant to be staying near sea level to catch fish and stuff anyway so

dull zodiac
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Shouldn´t the Quetz be able to fly higher than pteras just so they can dive down and with their weight they would prob gain alot of speed right?

wet jetty
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Yeah, kinda makes sense

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But i feel like it still has little bit too less stam

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idk

left nacelle
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Yeah quetz will probably be flying higher. But at the same time I could see quetz hanging out on the ground more often too

fathom idol
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Still amazing how a Quetz who looks so ALIEN can fly..

fathom idol
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It looks like its head/beak is way to large lol

dull zodiac
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Oh well i think the speed would stay for a while flying straight forward without going up down left or right

barren zephyr
left nacelle
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I think it would be neat if quetz was a really fast flier who relies on hunting utah sized prey

barren zephyr
left nacelle
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That would be really neat too

barren zephyr
dull zodiac
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I thought they would eat something juvi utah sized

fathom idol
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Playing something like a Dryo or Hypsi right now on Beta is already scary! Ran out of a forest and found a rock full of Ptera's who thought I must be their midday snack! I was amazed how fast they were on to me, but that said, back to feedback discussion, looking up the sky more often will be a thing for the future TI_Sweat

barren zephyr
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Or watching for Shadows...

fathom idol
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If you see that, might already be too late :/

barren zephyr
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How many Ptera hits does a Hypsi take?

fathom idol
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Good question! I have no idea but it took a Ptera 2 or 3 bites to finish my fresh adult Dryo 👀 They do more damage then you think!

barren zephyr
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Dang!

fathom idol
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On the other hand, the Dryo as adult does more damage then the Pteranodon but its all about the element of surprise, and they can just fly off on last screen so dodging them and running into the forest is the way to go. Don't fight them in the open 😉

barren zephyr
fathom idol
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Looking at that picture that was posted of the Shants in China's museum, how accurate are these even? I mean, they found that hoove thing on Edmonto but theres no proof that Shant had the same? They look more like classical old school Hadro hands to be honest.

tiny bough
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this is my first time here, and something I realized is that the adult Deino's bite is relatively weak for a crocodilian of his size, an adult Carnotaurus was stuck in the bank and I gave him more than 5 bites and he only fell with about 8, will that be changed?

barren zephyr
fathom idol
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^ thats because if you give it a stonger bite, nothing will be able to kill it unless youre another Deino. Once Rex and other bigger stuff comes in they will make him grow bigger and have a stronger bite. I just don't get why people keep on asking this ^^

barren zephyr
tiny bough
fathom idol
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It would make sense to control Giga and Rex populations, or maybe even Trike's and Shants to make him a lot bigger then he is now.

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All good Vinicius, but if you use the search in the discord it comes up ALL the time XD Its nothing personal against you, welcome to the Isle discord btw

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Even if they would consider giving Deino a buff I woudnt go any higher then 700 or 750.

barren zephyr
fathom idol
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Ye dont take anything from us 😉 Only trust the RED NAMES ☑️

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offtobedalso

tiny bough
wary zenith
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any updates on the unable to fly bug? Because it happened to me again

strange wave
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@echo bridge i love the suggestion, seems a bit like my old one, but expanded upon more, overall great stuff and hope it gets added

echo bridge
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Gonna upload these both as further references (RIP 6 hour timer)
Basically pull this tail back faster and its good, y'all already break anatomical conventions with other dinosaurs so you might as well continue the trend

tawny juniper
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@barren zephyr You know the game is still in testing right

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this isn't a finished product

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That's why legacy is still up

timber mesa
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@barren zephyr you realize the game is not even fully out yet
And they are trying to fix them as fast as they can

still raptor
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@mellow maple gib list

mellow maple
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2. Ears are too high up and the mouth goes too far down.
3. shoulders are too high up (chest should be a lot deeper and body more level as a result)
4. Hands are too pronated and the nail layout is inverted, The nail should be on the inside two toes one of which appears to be missing. (outside pinky finger should be bald).
5. arm musculature is atrocious,
6. rictus is very far forward which is odd prolly should be closer to the tooth row```
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Edits done by Hadrosaur man @earnest blade

swift dew
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I prefer the first one, but I want the second ones feet and back bump things

mint gull
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^

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2nd is very awkward looking

left nacelle
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I prefer the first one too. Switch the feet around and I'm happy

paper oriole
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the back posture on the second one kinds gross ngl

left nacelle
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I also don't like how the bottom ones face looks. The bottom jaw looks too thick imo

mint gull
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the neck on the 2nd one looks way too short

paper oriole
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personally wouldnt mind chad shant with the face but that spine just looks uncomfortable

mint gull
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Also I thought mega chin shant was debunked

paper oriole
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the new concept is a nice midway between current shant and chad shant

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imo

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no real need to change it

silver dagger
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I just want the hands fixed, then I'm pretty happy with it.

paper oriole
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yeah its pretty spot on aside from that

earnest blade
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if the hands are fixed then it would be fine
personally fixed shoulders would be nice but that's never going to happen

silver dagger
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Yeah there's a lot of anatomy quirks I can accept, switching the hands around all inverted. Uhhhh, not really lol

left nacelle
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Either way, The Isle's shant is literally -in lore- a different animal from irl shant. They could take the crest off of para, make it bigger and call it a shant if they really wanted to. But since the hand thing has been pointed out to me, I want that fixed lol

paper oriole
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also wouldnt mind a bit of neck blubber but not gonna whinge if it doesnt happen

swift dew
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yeah the hands need to be changed, and the back bumps seem a bit eccesive to me but I would like to see where those go and judge them from there

left nacelle
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Old shant had back humps too, but I don't think they were as big

mint gull
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I was kinda hoping the male would get a comb cus why not lol but its fine that it doesn't have it

silver dagger
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It reminds me of the mini-redesign I did back in October for a mod thing.

junior crow
mellow maple
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TI_sucho
grableft🔵grabright

misty sable
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Does the grab of the deino is in game or not yet ?

mellow maple
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I dislocated Sucho's head.

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Fuck

misty sable
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thx

left nacelle
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You have the palms facing outwards

tepid river
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I think the spines along the shant's back are fine honestly, it's certainly a soft tissue structure and not bone, a lot like the back scales on a crocodile or iguana.

junior crow
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you just have to hit right click on something for it to connect now iirc. You don't have to hit left click

left nacelle
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It also needs to be under half your weight for you to grab it iirc

junior crow
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^

junior crow
left nacelle
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Ooooooh

mint gull
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I feel like the exposed vertebrae illusion would be fixed by just making the spines on the tall slightly taller rather than being the same exact height as the "exposed" ones

junior crow
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maybe? I wonder if the bigger spikes are supposed to be some form of defense for the isle

earnest blade
mint gull
tepid river
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the spines on its back dont appear to be extremely hard structures anyway, even if theyre hard scale, that doesnt do much for defense.

junior crow
mint gull
real bison
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ptera seems like it gets caught on itself when on the ground, example: ptera in resting position, if you approach and bite at them as a ptera on the ground as well you sort of get stuck in this weird non moveable state while biting, the bites also seem to have some weird distance issue occasionally.

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not talking about biting at stuff while flying and falling down, but biting at stuff while on the ground yourself is odd and feels like your trying to maneuver the bird in sand/mud idek

paper oriole
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i think local cross-species chat and grouping for herbivores should be a toggleable server option, but probably not on officials

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it would be neat if hadrosaurs could mix species pack as a default though, sort of their special collective feature

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so maias and paras could hang out in a group

fluid venture
paper oriole
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from a realism standpoint i think most ceratopsians are too pissy tempered to be included outside of the toggle server option that admins could allow if they want those big mix herds back

lilac kiln
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Posted in wrong area earlier, needed some opinions. For semi aquatics to stop bleeding how about using moss. It found typically in damp shady areas and in underwater in some rivers/lakes. So it gives reason for it to still stop bleeding even in water. It also can act as camouflage for semi aquatics, giving them a better chance of catching prey from the water. From even a short distance they would look like floating moss.

kindred flare
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@safe warren literally all of this will be fixed/changed in future. The small roster and the fact that its a beta which is meant to test for game breaking things rule out almost all of them. The stuff about smaller deinos being ubable to run away i do agree with however. I do find it stupid how so many adult deinos can so easily kill any smaller deino. Leads to hours being wasted and i hate it

swift dew
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and for anyone concerned that all these bodies lasting long will cause lag, if nobody is near a body compys ai will swarm it and delete it, causing no more from that body

kindred flare
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@plucky ridge its going from adult to juvi

simple aspen
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@plucky ridge

to answer your feedback X"D it's running through the growth phases as the animation goes on, with Rounded head being fully grown, and flattened being - well, not that

tired wagon
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It's funny because it says the word "baby" at the end

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And that's what the pachy is at the end

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...

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Please see me as an equal...

swift dew
tired wagon
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Damn

plucky ridge
barren zephyr
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yeah, it's true

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I found it really interesting

barren zephyr
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Why is the wait time on #general-feedback 6 hours? And is it just for me? Sorry I'm still figuring out how this all works.

paper oriole
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Probably because people couldn’t be bothered to read the channel name or description and were having exchanges in there and also spamming the same complaints about the stress test servers over and over

paper oriole
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Yeah it was pretty bad lol

velvet sundial
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A season system would be great. A wet and a dry season will be the most realistic for the tropics. More rain causes the water to rise and the grass to grow (until it has the same length as in the old spiro). The grass can get shorter and more yellow in the dry season. The 'year' needs to be around 5 hours

barren zephyr
paper oriole
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It is for posting feedback and ideas

barren zephyr
paper oriole
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Not for posting bugs or complaining that you DCed from the stress test server that is being zerg rushed by thousands of people at once

barren zephyr
paper oriole
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Wet and dry seasons could be juicy and encourage migrations and stuff

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Yeah there's a bug discussion channel

barren zephyr
velvet sundial
icy lion
barren zephyr
barren zephyr
paper oriole
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Having the environment changing so rapidly would feel a bit unnatural

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Try clicking in the isle category so the arrow is facing doen

barren zephyr
vestal rune
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@idle needle did you try holding E?

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also that is a very dramatic statement lmao

idle needle
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Holding E does nothing in that situation

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It literally did nothing

vestal rune
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oh odd

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because there is a bug where prompts don't appear

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but you can still do the thing usually

idle needle
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Nope. No prompt and holding E did nothing, and I think that mixpacking like that just because hypsi doesn't actually give any food is the pinnacle of scummy gameplay

vestal rune
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true mixpacking is scummy gameplay

idle needle
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Mixpacking in a VIDEO game where the VIDEO gets removed is disgusting

barren zephyr
vestal rune
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hmm weird bug, should probs report it if holding E didn't actually fix it

vestal rune
barren zephyr
paper oriole
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Incompetent carnis using pteranodon buddies to find or follow targets would be pretty cringe ngl

swift dew
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i can see some types of carni mixpacking, such as beipi and deino where they both put their nests in the same area, and the beipi guards from small nimble egg eaters, and the deino protects the eggs from being stomped, such as how crocs and birds do it today (ik beipi is an omnivore)

vestal rune
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ye that was an issue with flyers from the beggining, and for a while they actually said that flyers won't be coming to the game, idk why they changed their minds

strange wave
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but carnivores looking for pteras to find things like herds they cant see is okay

vestal rune
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aparantly they're gonna do something with ptera's rendering to make it work better

barren zephyr
vestal rune
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maybe the jungle is good enough to fix it, but we'll have to see how players act

strange wave
barren zephyr
strange wave
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ptera flying through jungles is near impossible when you are focusing on the trees, try focusing on something running beneath you, its a surefire way to loose a pteranodon i'll tell you that

barren zephyr
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Ight I gotta head out.

velvet sundial
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Also options for color blind people

paper oriole
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I hope the new skin customization is more colourblind friendly at least

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Im sure colour altering settings ingame could be abused by assholes somehow though many computers already have such settings from what i've seen

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But i'd love to be able to make a skin without using a phone app to tell me what colour i'm selecting

velvet sundial
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Why do people hate more flying ability so much? For clarity: 50% stamina gain in the air and then you need to land if you want more

paper oriole
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Ptera stamina is fine as is it just takes a bit of managing and there's really nothing wrong with that

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It barely takes longer than dryo to grow and is vastly more mobile with what it has

zenith kite
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Plus arent they going to add like air currents so the ptera can glide upwards more? I mean they were working on something along those lines some point.

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I think at least

paper oriole
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Yeah thermals were a thing being tested earlier

zenith kite
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So you wouldnt need to regen stam, because thermals would allow you to gail altitude and then dive and build up speed would it not

paper oriole
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So if those come there's even less reason to buff ptera's stam that is currently already manageable

zenith kite
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Yep, and besides that if you can start at a high ground spot you can glide for ages at no real cost. So its unessicary for it to be able to regen stam, especially with thermals.

spring rampart
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it just depends how much trouble it is to code something like that

zenith kite
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Its already in the works they just need to polish it up and debug it i think

velvet sundial
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I don't think stamina regen will do any harm. It makes you more a flyer instead of a limited glider

urban flax
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I think stamina regen will do harm because then even baby pteras will be able to fly forever

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Ptera is already super hard to catch and can travel the entire map in minutes

velvet sundial
# barren zephyr Yea, but a day is just an hour.

This is what I found about saltwater crocodiles: How fast do they grow? Hatchling saltwater crocodiles, like the one on the left, emerge from the egg at around 25 to 30cm (1 foot) in length. They can easily sit on the lens of a camera, weighing only 70 grams (2.3 oz). However, they grow rapidly and often exceed 1 m (3.3 feet) in one to two years. The first 10 years of life are accompanied by rapid growth, by which time males are usually at least 3 metres (9.8 feet) in length. Growth slows after reaching sexual maturity (around 10 to 15 years), but typically continues for most of the animal's life (at least 60 to 70 years). So, one year to grow a deino (5 hours) seems more than reasonable. 12-24 hours is also too long because the chances for different species change too slow

urban flax
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How is 5 hours one year in-game? According to what Cera said, it's 5 days

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Oh I just read that the conversation was about seasons. And I must say, I'm starting to really hate that recurring idea of seasons.

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The big problem about seasons is that it gives a big advantage to some dinos depending on the season. In legacy, people usually logged out during the night unless they were a dilo. Do you think they wouldn't do the same with seasons? Because I would. How fun is it to play for 20 days with a dino that is at a disadvantage in its entire environment?

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@maiden anvil There's a flaw in your idea. What happens if you DO have your stamina go under the bleed bar ?

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For example, if you take bleed while being low on stamina

zenith kite
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Well dont make it full wet/dry seasons
Make it so that as one half of the island goes into wet season when the other half goes into dry season

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No need to log off, just move to a different area

urban flax
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That'd look super weird

zenith kite
#

Not if it was just water levels changing

#

Because i mean, if one half of the island has more rivers then the other durring one season
Most the deinos and pteras will follow it
And if the other half gets less rivers then they swap it makes sense for them to move

#

Is i think the point there

velvet sundial
zenith kite
#

Thats way too harsh a penalty

urban flax
#

If everyone logs in difficult times, that's just that the game mechanic is flawed

zenith kite
#

Thats in inevitable issue, theres no avoiding it.

urban flax
#

that's an inevitable issue that some people log when they don't like the time, but not everyone

velvet sundial
#

It's the only way to get people to play fair when things change, I guess

zenith kite
#

Theres always going to be people that logg off when it becomes night or the season changes or it starts to rain
Theres no way to prevent it

#

And i do belive either way were getting a wet/dry season cycle, they said something about having figured out how to raise and lower water levels a while ago

urban flax
#

Isn't that just for ocasionnal floods and droughts ?

#

Because if it's occasionnal and unpredictable like rain, then it's already a lot better

zenith kite
#

Yeah but thats the same thing as a wet and dry season

urban flax
#

No, there is a huge difference

#

Seasons always happen at the same time and last for many days
Droughts can happen anytime and probably wouldn't last as long

velvet sundial
#

If you want a game that's nice to play only, play BOB ;). The isle is about realism

urban flax
steady lintel
#

the isle is not realism

zenith kite
#

Strains be like

steady lintel
#

spino be like

zenith kite
#

Either way theres going to be some sort of water cycle
Just if they make them into full on seasons it might get annoying

urban flax
#

^That's my concern

zenith kite
#

A wet season with excessive ammounts of rain would not be fun at all

maiden anvil
#

Want me to add it btw?

steady lintel
#

it'll probably be for an hour or two

urban flax
zenith kite
#

Just need to find a balanced spot for the seasons though where its not insanely hard to survive
I mean dry season is less water and food in general and things cluster together more, but at least you would have scent
Wet season would be a lot of rather annoying rain

maiden anvil
urban flax
#

And I also think our current bleed system is fine, I agree that it should affect stamina a little more but this one you're suggesting feels cheap

#

The fact they bothered to create a blood meter is an improvement compared to bleed simply being tied to health or stamina

#

And I'm saying that though I'm firmly opposed to the multiplication of additional bars or meters for playables

zenith kite
#

They have a blood meter but like
A sick meter would be nice

#

I suggested it a few days ago because when all your stat debuffs are gone

#

Kinda annoying to not know how much sick is left

urban flax
#

I don't know how sickness works, but when diets come in that may prove useful

zenith kite
#

Diets will just make it more annoying

#

Hence the need for a sickness meter

#

Because if you eat the wrong thing or a too rotten thing and get sick

#

Well your kinda in a bad spot

#

Meter to show how sick one is would help with that

urban flax
#

There's the problem that I like the UI being as clean as possible. A sickness meter would be nice if viisble only in the Insert screen.

#

There's still a lot of parts of the screen that are unused

zenith kite
#

I suggeated they do jt by turning the heart yellow or partially yellow

#

To represent the % of sickness

urban flax
#

It can be hard to read

maiden anvil
#

I deleted my idea because I found out a much better one. What if bleed would still make the stamina bar get smaller and smaller over time but it decreases it from above. Like how sickness after throwing up kinda works like

urban flax
#

The "changing color" part would be better for poisoned status, because there is no middle ground
Either you are poisoned, either you are not

urban flax
zenith kite
#

Sickness needs some sort of meter to tell how much is left either way

#

Its just really annoying when all the debuffs are gone and it still says your sick, be nice to tell how sick your creature is and how much its effecting it

velvet sundial
maiden anvil
urban flax
#

But you should still tie it to the blood meter in some sort

zenith kite
#

Perhaps the lower the bleed meter goes the slower stam regen is

#

Sense your losing blood and get get oxygen to your muscles to recover their energy

maiden anvil
zenith kite
#

Yeah but it actually kills you if it hits the bottom rn

#

So maby just
If it gets low then stam regen js hurt
If it gets super low your overall stam is hurt?

maiden anvil
#

Yes but stamina does already regain slower when bleeding

zenith kite
#

Bleed does kinda need a boost though so

steady lintel
#

i dont think anything can really bleed a stego out atm

#

i think the raw damage would kill it before bleed came close

maiden anvil
zenith kite
#

Stego is the apex rn so

#

Hopefully cerato will stand some sort of chance against it

steady lintel
#

noooo

maiden anvil
#

I doubt that, cerato is small

flat crypt
#

No more of a chance than carno does I imagine

steady lintel
#

a cera should get rekt

zenith kite
#

Its going to have decent hp so you never know

maiden anvil
#

Well cera has been told to tank brutal damage

flat crypt
#

It's also not overly fast and can't dodge attacks like carno does

zenith kite
#

It might be one of those hit and run tactics to tank and do bleed

karmic crystal
#

Algum br ?

flat crypt
#

tbh I imagine with the current meta it'll hold up about as well as carno: if you're particularly skilled you can kill a stego, in particular in pairs or packs

steady lintel
#

a well versed pack of carnos can clap solo stegos

zenith kite
#

No but it does have pretty decent turn, so that might stick with jt. If its mega tanky and has good turn, it might be optimal for killing a stego on a group

karmic crystal
#

how i'm fix this?

flat crypt
#

I imagine packs will be able to kill stegos, just like carnos. I'm just not sure I see solo ceras doing such a good job.

maiden anvil
zenith kite
#

No but itll probably have a bit more luck then carnos sense its supposed to have more hp

#

And it mught do more bleed as well, sense its head isnt as small as the carno

maiden anvil
#

And carnos aren’t suppose to be the greatest at hunting creatures the size of it or larger, mostly smaller

zenith kite
#

Carnos small head means it cant really dish out too much bleed per hit so i would thing cerato would do more in exchange for less speed and more hp

flat crypt
#

If you're a very skilled cera player and the stego you're up against isn't as well versed, I can see it being done solo

#

Small head doesn't really mean much with bleed, its more about teeth shape

#

Carno just isn't a hard hitter overall cus it's a small game hunter

#

Cera is a rough bruiser that tackles with things about it's size, and a little larger

zenith kite
#

So odds are it can take on stegos with luck

flat crypt
#

a lot of luck

zenith kite
#

And if the stego is on its own

#

And a good cera player

#

It probably wont do great either way but
We dont know yet

flat crypt
#

Still keeping in mind cera is a mid-tier, while stego is an apex. Even though stats are currently adjusted to make up for the lack of other apexes and whatnot, a full adult stego is no small thing

#

Your average cera player probably really shouldn't be thinking about taking stegos on their own

zenith kite
#

Well currently stego is an apex, i expect itll be easy prey for true apexes when the time comes

flat crypt
#

I really hope it won't be lmao

#

Biggest gripe with legacy was that stego was meant to be an apex but couldn't actually hold up in a fight against any of them

#

nothing should be easy prey

zenith kite
#

Arent they making jt weaker then the legacy one

#

Its supposed to be the smaller species of stegosaur and not the big one

flat crypt
#

I've heard conflicting accounts either way, so I'm not really sure where they intend on stego standing once the roster is more complete

zenith kite
#

Itll stand decently far up i think, probably be below apex

#

Sense kentro is going to be essentially low teir stego

flat crypt
#

Just gives me concerns considering stego isn't exactly very fast

#

The whole issue with legacy stego is it can't outrun the apexes, and they can just facetank it

zenith kite
#

I would think jt would be able to take an allo on but struggle with anything larger

flat crypt
#

Also keeping in mind stego does take 5 hours to grow, and I've not heard on any plans to change that

zenith kite
#

True but apexes will probably take longer then 5 hours

flat crypt
#

5 hours for something that isn't actually an apex is a bit terrible imo

#

It's a pretty huge time investment

zenith kite
#

I would expect about 8 hours for a rex to adult, so 5 for stego would put it in about the middle of the roster

flat crypt
#

I really hope growth doesn't take more than 6 hours for anything. I don't think longer times is a great solution to population control. Making growth a challenge is

#

Long growth times just suck, in particular if you're not a hardcore player with hours to spare

barren zephyr
#

HEAVILY agree here

zenith kite
#

Well, both are kinda nessicary to an extent

flat crypt
#

How long it takes doesn't matter much beyond a few hours, it's more about how difficult it is to get to that point.

zenith kite
#

If growth is really easy and long, its just going to end up being an afk grow. If its short but brutal, it wont last long enough to make a difference

flat crypt
#

Ptera feels faster to grow than it really is because it's so easy

cyan flame
#

Stego needs to be survivable, either outrunning or outfighting the other big things. If you're fine with it outrunning a rex, that's okay, otherwise it'll have to outfight it so it can survive.

#

And I think we have the big stego, as big as they got

flat crypt
#

I do think apexes should still take a good few hours. between 4-6. But have growing be very challenging

zenith kite
#

It needs to be in a spot where it can take on mid sized and larger carnivores but still have to run off from the biggest things

barren zephyr
#

I don't agree with the entire "hey in order to make this dino harder to obtain and control population, let's make it 6 hours to grow that'll totally help" sure it is neccesary to an extent but say legacy for example, i play on a huge server and run into packs of rexes too frequently, they are 6 hours to grow yes but that doesn't stop people from playing them. in evrima, diets and all kinds of new systems will make it harder to actually grow and keep a big dino. it will be more so focused on how you play, instead of playtime.

#

So yes, it should be challenging instead of just a super long grow time

urban flax
barren zephyr
#

Time doesn't equal difficult, it just takes.. time

paper oriole
#

Grow times will be shortened by playing correctly anyway

flat crypt
#

IMO challenging growth is WAY more rewarding than long growth. It's a matter of knowing you fought to get to where you are, rather than just you survived long enough

paper oriole
#

So if you play like absolute shit and get a 12hr grow time on your rex that's on you

urban flax
#

But with a longer growth, you have more room for challenges

barren zephyr
#

i phrased my entire paragraph horribly, but i hope it gets the message across

cyan flame
#

Sure, if you think a stego can outrun a rex, that's okay. I think it being buffed to apex as the others is a better option, just like with anky. Neither are critters that runs, they stand their ground.

zenith kite
#

Yeah a 8-10 hour rex grow on legacy is a bit brutal sense you die repeatedly
So it needs to be a middle ground

flat crypt
paper oriole
#

8hr is too easy on an AFKer

flat crypt
#

yeah that was just an example number given numbers thrown about before aha

paper oriole
#

8hr base, 6hr with good play, 12hr or worse for trash AFKpexes

urban flax
#

An afker probably won't get perk points either, so they'll be punished more than by having a longer growth time

zenith kite
#

Juvie will be brutal but by the time you hit adolescent as an apex your going to need to hunt and deal with bigger things, which might be a problem with long growths

#

Plus diet system, so jf you eat wrong jt takes longer to grow

flat crypt
#

Have players feel excited to grow up because they played the game to get there and fought their way up. Not feel relieved they're finally adult because it took so damn long

#

The latter is how it really feels atm tbh

#

At least for several dinos. Ptera/dryo/hypsi are their own thing

zenith kite
#

6 hours would be a reasonable grow time for a rex if you follow a proper diet i think
And if you follow the wrong diet jt ends up being like 14 hours

cyan flame
#

Also, cerato should not be hunting a stego, anymore than a solo utah or carno should. Hell, cerato should probably not mess with carno in the open. No idea what you think cerato is, but it's not a big critter from what I know.

flat crypt
#

I could see a solo cera holding their own against a carno with the right terrain

#

They're meant to be hefty bruisers, the disadvantage here being carno can just run in and out as they please

zenith kite
#

I could see cerato easily holding off a carno sense it has superior health

cyan flame
#

Yeah, in forest or so, cerato wins, in the open, carno wins.

flat crypt
#

carno is king when it has room to move

cyan flame
#

What makes you think it has more health? It's smaller, weight less?

paper oriole
#

Cera is built like a brawler unlike carno who is a small prey hunter, i think it could take one on

cyan flame
#

Granted, weight does not correlate to health, but still

#

Speaking of, stego needs more health! :p

slim patrol
#

if it did id be healthy af

paper oriole
#

Stego needs more hp and damage when bigger shit comes def

slim patrol
#

oops wrong chat

cyan flame
zenith kite
#

Cerato is going to be that one thing that just eats everything jt can kill or outlast with its hp

cyan flame
#

If you want cerato to do that, then I want stego to be a full apex like trike, sounds fair? :p

paper oriole
#

Someone had the idea of cera using its bulky and stockier build to duck and knock larger theropods over by getting under them too

#

Which could be unique for him against allos and carnos, probably not larger than those

flat crypt
#

That could be neat. They're pretty low to the ground, I can see them as being super sturdy on their feet and able to use that to their advantage

zenith kite
#

Its not heavy, but its bulky and has ostroderms, so itll be rather hefty in hp and moderate speed probably
It wont catch a carno, but itll probably be optiomal for hunting things that are about carno strength or lower. Itll just struggle with the faster ones.

flat crypt
#

it'll be great against things it can bully, basically

zenith kite
#

It might end up keeping the good turn and just be built to outtank and outmanuver things

#

And eat other smaller ceratos are rotten meat

flat crypt
#

cera has such fun potential to be a really good bully

#

Come across something with a corpse, harass them off the body

#

just a mean, angry little badger

zenith kite
#

Pretty much

#

Deadly badger that is oversided and will sprint you down if your unlucky against it

flat crypt
#

Carnivores really don't appeal to me usually, but I can see myself playing cera now and again just to be this rough n tough bruiser

zenith kite
#

We kinda need more herbivores rn, and for them to be less of the same gameplay.

#

Currently all the herbavores kinda play the same, they either run and hide or fight

#

And the rest is the same

flat crypt
#

tbf that's essentially what most gameplay boils down to. "fight the things you can't outrun and run from the things you can't fight"

#

But I do want more variation in herbi gameplay. very very stoked for pachy

#

small funny little guy like dryo but kills you

zenith kite
#

Depending on fractures work pachy could be a troll

#

Ya know
They might make jt so when ptera hjts a tree and splats it gets fractures
Thatd balance jts growth speed out

flat crypt
#

yeah ptera getting fractures from crash landings will help balance it a bit

#

they don't really suffer much from it right now, aside from getting hurt a bit if they crash land too hard. But at least they can take back off

zenith kite
#

Fractures going to give deinos more options too

#

If something with a severly broken leg needs a drink and theres a deino there

#

Perfect opportunity

flat crypt
#

yep. they'll add a lot of nuance that I think parts of this game has been missing, so long as the feature is implemented well :')

zenith kite
#

Hopefully whatever fractures pachy does give arent too severe

#

Its not too big so

flat crypt
#

I hope they're pretty punishing against the right sort of stuff

#

I'm hoping pachy gameplay is sort of this tough burly animal that can do a lot of damage, but similar to carno it's best attacks may only be done in sort of a charge?

#

Like a regular headbutt for pachy will hurt a good deal, and maybe have a chance at fractures. But if you don't get out of the way when a pachy charges at you, bye bye legs

zenith kite
#

They might get the utah vs pachy matchup to work for once

#

In legacy pachy only kills utah if its not being assridden. Maby thatll change now.

silent current
#

alt attack for pachy would be cool

urban flax
#

50 km/h for a giga !? Where does this info comes from ?

silent current
#

turn around and hit the thing behind you with your head, possibly landing a headshot

urban flax
silent current
#

its time for the nerds to harass LETSFUCKINGGOOOOOOOOOOOOOOOOOOOO

flat crypt
#

don't you know, giga was a huge hyper fast predator uwu fastest man on the lands

urban flax
#

I don't know a shit about giga's irl speed. But I'm pretty sure it didn't go as fast as a literal missile on legs.

zenith kite
#

Giga bite wouldnt really deal any real damage jn itself
Itll probably be like
Hit, grab a chunk off a sauropod, run off and leave the sauropod be to possibly bleed out or heal and become another grab and go meal

#

Actually thatd be a good mechanic for it

#

To be able to just take chunks off large prey without killing it

urban flax
#

That seems too easy

#

Getting fed on a prey slower and stronger than you without even having to kill it

zenith kite
#

Well you wouldnt get much food i wouldnt think
And youd take damage so make the giga squishy possibly for that sort of jdea

#

Its probably not optimal for the giga but

#

Its be good on something

urban flax
#

Make an apex squishy ? Hmmmmmmmmmm

#

Maybe for velo, scientists theorized long ago that it'd eat its prey alive

#

It's probably been debunked now though

#

But how would you know ? We got a featherless velo in legacy after all

zenith kite
#

Theres one theropod i belive mapusaurus
That the evidence just points to it removing a chunk and prey and running off
So it might be an interesting mechanic for the giga

urban flax
#

But again, if you're playing an apex and don't even have to kill your prey to get fed it's too easy

zenith kite
#

Perhaps done with some sort of bucking mechanic like utah has where if the giga runs out of stam it gets grip is lost and the sauropod beats it to death

#

Would be an interesting idea

steady lintel
#

@keen vapor the trees are that color due to how light night is bc night vision isnt in the game yet

#

once it is they will no longer look like that

keen vapor
flat crypt
#

Same for berry bushes, it's a HUGE issue for those rn

#

It's really really easy to spot berry bushes from far away atm, they stand out like lighting doesn't even affect them

steady lintel
#

berry bushes have always been really weird looking for some reason

#

they look like they were from some other game and loaded wrong into this ones graphics settings

flat crypt
#

yeah, they just don't seem to react to lighting in any normal way

#

Hopefully diet helps with that? Honestly I wouldn't mind seeing these old berries be done away with, they stand out style wise compared to the rest of the foliage

lime lagoon
#

@cosmic lake While I dont necessarily agree with the numbers fully or even have my own ideas on what they should be, I do agree with the idea that Deinos should be able to actually still grab ahold of things bigger than it.

#

A lot of people are proposing that its main strengths should be doubled down in its ability to grab and drown prey, when as it stands that one of the more popular herbis that people play right now are actually completely immune to this mechanic once they get beyond a certain percentage. Not necessarily because of a massive size difference either, like what would be the argument for a Brachy or something, but because its just capped somewhat artificially for mechanical reasons

keen vapor
#

@cosmic lake tug of war has allready been adresseed and its just too hard to implement and would require lots of work.

cosmic lake
#

My idea is just a base of what I believe would work best with deinos playstyle and abilities the smaller details don't matter too much like how to resist or any calculations

cyan flame
#

I think they're working on making the mechanic better. I agree it's boring as it is right now, and I guess second best would make swimming things easier to grab, making that dangerous at least for everything. But a proper tug-of-war or similar would probably be more fun overall.

cosmic lake
#

If a tug of war like thing is truly too hard to implement then that's a big oof cause I fully believe the mechanic as of now diminishes deinos value

cyan flame
#

@cosmic lake I'd like to see something like that with pounce and grapple as well honestly, Saurian style RPR or something would be cool. But at least maybe make deino grab also be related to buck or something, so you can try and somehow shake free?

urban flax
#

The problam devs encountered with tug of war is if there are more than 2 dinos involved. Like, if a deino and a stego are stuck in a tug-of-war and there's another stego around, it can beat the deino to death without it being able to defend itself.

#

Same goes if there's a single stego with two deinos.

lime lagoon
#

Well I mean, couldnt that just be like a raptor and it can like, idk, let go?

#

As it stands, the lunge and pull requires you to hold the button

#

Why wouldnt this require that too?

frank abyss
#

i cant get on the server, i keep getting sent back to the home screen when trying to load into the official servers

lime lagoon
#

If you are talking about the QA servers, its either because you are not running the current QA version, or the server is full

#

It takes a lot of patience of continuously trying to get in sometimes

cyan flame
urban flax
#

That's what I thought too, but maybe the problem is bigger to their eyes.

cyan flame
#

Possible. I guess I agree with you there, I don't really see the issue, it comes down to being smart and choosing your targets well and all that

hard kite
#

does anyone else have a problem with the petra when you do the run and flap to take off to use less stamina it takes more than a quick on the spot take off

cyan flame
#

@hard kite It's currently that way, unless you time it perfectly I think. It'll probably get fixed soon enough.

hard kite
#

ah okay

lilac swallow
#

Seriously, in what world is deep water safer than the shore against a croc?

shadow night
#

Lol I just saw stegos behavioral adaptation

barren zephyr
#

what has changed

#

oh wait swimming midair, isnt it

coral swan
#

Zardichar at least u can swim on the other side of the river (or the map lol)and you can see the stegos and you have everything you need in the water. Land dinos will always need water and since you cannot see a deino even if you have good eyes and the deino player blind but a circle glowing around you when you drink it's 50% you will die no matter what to a random deino. I dont play stego, but srsly you have the choice as deino..you can swim away or just to the other side..

static niche
#

@barren zephyr I like your suggestion but it’s easy to crash your own game. Too abusable

crystal trail
#

@jagged sentinel Vertical lunging is planned

safe galleon
#

I don't see how it would help against combat loggers

glass mulch
#

Dinos with human ears TI_Gross

barren zephyr
#

Eww

#

Oh god don’t make me imagine that lol

jolly void
wintry monolith
#

@mystic lion i think there would be more uproar if legacy was gone

mystic lion
flat crypt
#

Yeah I really hope they don't do away with deathmatches. TI can have a bit of a steep learning curve at times, in particular when it comes to combat. Forcing people to spend hours growing to even learn how to fight just makes people turn away

sacred galleon
#

@west swallow i hope you're right, that's why i said right now atleast it is too easy.. unless ofc you count that there is 100 deinos which at least half tries to eat you

west swallow
#

Yeah i hope so too. Sorry i didnt know this channel was a thing

sacred galleon
#

😄 it's ok

west swallow
#

i would argue that the time to grow outweighs the easy growth from fish

sacred galleon
#

idk tbh..i could keep myself and 4 other adults filled up easily with the fish.. didn't even need to eat more than 1 every once in a while.. would like to see the fishes to fill less food for an adult deino ngl

west swallow
#

yeah for sure

sacred galleon
#

sinse it doesn't make sense to make the food drop faster either

west swallow
#

i think they should be more encouraged to kill

finite coral
#

not sure if its intentional or not but dont crocs go a long time without eating?

sacred galleon
#

they do

finite coral
#

I kinda enjoy the fishes filling me up they seem (for me what ive experience) they only spawn when I really need it

sacred galleon
#

but gameplaywise, i dont see any benefit for the food drop to be slower either or youd need to increase growth time

mystic lion
flat crypt
#

Being able to practice and learn combat is IMO a pretty critical part of this game, and it's not fun when you take several hours to even be able to get to that point

#

Sandbox is coming back at least, from what I've heard. When, who knows :) :)

flat crypt
#

I've been very against ptera gaining stam while flying, but I do agree it could do with more flexibility in the air

#

I like someone's suggestion that the amount of stam used when ascending depends on how steeply you're climbing. So you could in theory gain a lot of height using barely any stam at all

#

But I feel people don't really dogfight as pteras cus it's just not worth it. You both run out of stam and become free food for whatever is on the ground

urban flax
#

Dogfighting pteras is really a bad idea, the risk of crashing into each other is very high, and you most of the time have plenty of fish to eat from

#

But isn't the mechanic that stamina consumption is already tied to how steep you are climbing already a thing ?

flat crypt
#

sort of? When you hold space it consumes a lot, but if you just tap over and over it consumes a lot less. I'm not sure that's an entirely intentional way of going about it though

fast citrus
#

What game engine was Legacy Isle made with?

white rune
#

Unreal Engine 3 iirc

jagged sentinel
noble pine
#

People really are mad about shant having a more unique design instead of just large herbivore #4

lilac swallow
#

shant was going to be unique anyway being the only large hadrosaur, though i like this design

noble pine
#

The spines look badass, people could find anything to bitch about on a genuinely good design.

cyan flame
noble pine
#

Hold on let me grab a thing

lilac swallow
noble pine
cyan flame
#

Now add some really fancy detail to those spines! :p

noble pine
#

@still raptor ^

paper oriole
#

Aw man i missed another braindead 50km/h giga suggestion those are always fun to fight about

lilac swallow
#

those are the good type of unironical shit post

digital plank
still raptor
cold flax
#

Why The Isel dont have a Real Discord Play Badge

odd sedge
still raptor
barren zephyr
#

Why get rid of the shants spike on its back?

dusk flower
#

Are there actual AI other than fish on the stress test servers?

#

I've been hearing conflicting reports

wary sparrow
#

@idle echo the paths are human made

dusk flower
#

The old carnivore mechanics still work? Below a certain hunger AI will spawn around you?

#

Or are they just randomly around

paper oriole
#

No you actually have to look instead of getting isle uber eats

dusk flower
#

Cool

idle echo
still raptor
dusk flower
still raptor
#

Been like this since Update 1.

dusk flower
#

I'm guessing AI spawn is pretty low when the servers are full?

still raptor
#

The spawn rate has probably been reduced to see how it affects the performance.

dusk flower
#

Yeah, that makes sense.

#

Good to know that there is at least a very small chance you can find AI

#

Sometimes it's almost impossible to find food as a carno or raptor, compared to being able to eat fish like Deinos and Pteras

still raptor
#

It will probably change in the actual release of Update 3. This is only a stress test so they might bump up AI numbers later. We haven't even reached a week in the stress test.

dusk flower
#

Yup, makes sense. Thanks for the info

night ruin
#

I managed to grow a full carno just living off the dead deino/pteras lying around

#

So much competition for fish between the deinos a lot of them starve to death

paper geyser
#

@unborn monolith try crouching and walking away, happened with my ptera but crouching solved it

hollow quail
#

Any planes to ramp up the total players on the servers ?

carmine path
#

@hybrid matrix your suggestion confuses me if a ptera can’t stay in the air for 30-35min what in gods name is the point of giving it stam regen that it cannot use in the slightest, this is just a negative for both parties of the arguement

hybrid matrix
#

tbh at first i was joking about that in #401464048610312195
but then i started to think it might actually work

hybrid matrix
barren zephyr
#

Bit pointless then yeah

carmine path
night ruin
#

I mean isn't stam regen while flying basically the idea of thermals?

#

A way to gain altitude (and thus, energy) in-flight

carmine path
#

Im glad they scrapped the whole hot winds idea or whatever that was

carmine path
#

That’s what that is?

night ruin
#

Is it scrapped or is it just in development hell?

carmine path
#

I though mofos were asking for some damn thermal vision

night ruin
#

I mean idk maybe some dino will get thermal vision as it's gimmick

#

who knows

carmine path
#

Titanaboa would work

hybrid matrix
#

also damn
those ❌s be climbin

crude girder
#

No point adding a useless feature, and if the stam regen isn't pointless than it makes Pteranodon kind of objectively overpowered in a survival game

lilac swallow
#

this is what happen when you suggest something purposedly useless

carmine path
#

Snakes have heat sensors so Titanaboa wouldn’t be far off for thermal vision TI_Troll

crude girder
#

Borderline infinite invincibility with like a ten second cooldown period? sounds a bit much imo for an animal that is already very easy

hybrid matrix
lilac swallow
#

thats just being petty for the sake of being petty, just do like me an simply ignore them

hybrid matrix
#

i want them to have their stam regen, but i also want it to be pointless bc its already not needed

molten tulip
#

Managing stam makes pteranodon have a survival strategy instead of just being spectator mode

crude girder
#

Well if that was the adopted approach, we'd have Deino with 18000 bite damage and killing Stego left and right, or we would remove Deino from the people whining that they can't bird bath anymore

hybrid matrix
#

does-does that make sense?

swift dew
#

just let the whining babies be whining babies, we are the ones laughing at them

crude girder
#

It does make sense, but again, no point

carmine path
#

Don’t give in to a dino who’s flying capabilities are extreme, you can be a baby ptera and live till 0 food and be a adult ptera and fly across the entirety of the map in a matter of minutes

hybrid matrix
#

guys i agree with u, but i think ur taking my suggestion incorrectly

molten tulip
#

No one would be able to rely on that

crude girder
#

The solution to everyone whining is quite literally for them to play Ptera more, not to give them more stamina

hybrid matrix
#

flying would be the same as it is now

molten tulip
#

That would take forever and the people who already struggle with stam management wouldn't even use it

#

And they'd keep complaining

swift dew
#

so I was thinking that maybe you could let ptera regain 10% stam at a cap while gliding just in case of emergencies, but then I realized that would make the good ptera players practically invincible, and are only in danger while drinking

carmine path
crude girder
crude girder
lilac swallow
#

working in making something purposedly useles just out of spite is clearly not a smart idea

molten tulip
#

That would just be a waste of programming and balancing

hybrid matrix
#

i concede, but i do think this would be a wonderful april fools joke

carmine path
crude girder
#

Not much of a time sink for balance if it is intended to be useless to be fair

swift dew
#

actually, a good april fools joke would be to make ptera drop out of the sky when they run out of stam, but this would kill some people so idk

hybrid matrix
lilac swallow
#

a good april fools joke is giving hypsi rex roars

hybrid matrix
#

announcing that ptera can now regen stam while gliding and then having it take 60 minutes to get full stam would be funny

lilac swallow
#

or viceversa

carmine path
#

If people want a lord of the skies type dino that can stay in the air infinitely wait for Quetz

hybrid matrix
#

quetz...

#

uhh

#

wuts the oppostie of a glider

#

bc thats wut quetz is

carmine path
#

Quetz is a long distance glider per say

hybrid matrix
lilac swallow
#

quetz is just a permanet gliding machine

hybrid matrix
carmine path
hybrid matrix
#

guys do u think quetz should be able to skim?

#

i dont think quetz was really a fisher

carmine path
#

Weirdly that big bird bastard was a scavenger

lilac swallow
#

nah, quezt full on normal carnivore

hybrid matrix
#

i mean
its huge as fuck like could u imagine it flying right above a river?
just blotting out the sun for all of those poor aquatics?

carmine path
#

Quetz scavenger/opportunistic

paper oriole
#

If someone is bad at managing stam on ptera they can deal with it

hybrid matrix
#

i kno it was scav, but ptera is also partly a scav, im saying should quetz be a slight fisher?

lilac swallow
#

i wouldnt fly so close to the ground as a quezt

hybrid matrix
carmine path
hybrid matrix
carmine path
#

Dyro bye

hybrid matrix
#

how heavy is dryo?

carmine path
#

🤷🏽‍♂️

lilac swallow
#

90 kg

#

at least i real life

hybrid matrix
#

if its over 70 Kg i dont see it happening

#

i mean in game

lilac swallow
#

althought i think its also its in game weight

hybrid matrix
#

quetz was remarkably light-weight

carmine path
#

Hollow bones be like ☠️

lilac swallow
#

lighter than utah

hybrid matrix
lilac swallow
#

it was just a girafe size kite

hybrid matrix
#

like a utahraptor would crush a quetz

carmine path
lilac swallow
carmine path
#

Large bird weak

hybrid matrix
lilac swallow
#

is like 180-200 if i remember correctly

hybrid matrix
#

soo

lilac swallow
#

fliying allo sized herrera

hybrid matrix
#

guys i think ima change my suggestion to smthn else since nobody liked the super-long stam regen idea

#

also i still have 5 hours, 41 minutes, and about 30 seconds b4 i can send anothe rmessage

ashen wasp
#

Quetz is a long-distance soarer, yeah

barren zephyr
carmine path
#

Only opportunistic and scavenger

barren zephyr
#

do you think the ptery should be able to drink while flying Derptah? seems a bit overpowered, but would realistically make sense?

silent current
#

What the actual fuck-

hybrid matrix
#

tf?

barren zephyr
#

lol

#

i love making devisive comments

hybrid matrix
#

actually tbh i do think it'd make sense for ptera to gain small amounts of water while skimming
not like normal drinking, but still a small amount of water that u get back

barren zephyr
#

yeah

hybrid matrix
#

i couldnt think of any other way to phrase that

barren zephyr
#

i mean, u are literally shoving ur face in water, so at least a little bit

hybrid matrix
#

as i was typing it dawned on me

barren zephyr
#

i like the idea of the verticall lunge, cuz as we play more as pteradons people will fall in less

#

but i am worried about having a ton of deinos on a server just camping safe watering holes

hybrid matrix
#

like

barren zephyr
#

true

hybrid matrix
#

thats literally the entire survival strategy of crocodiles

barren zephyr
#

yeah

#

im really interested in the mechanic of perching to massively change the subject for no reason

#

it sounds cool

rotund silo
#

Was there any consept art for the quetz

carmine path
barren zephyr
#

why is the refresh on the server browser so slow, from what ive seen form other games the refresh is quick.

spiral ravine
#

because there are 500 other empty privte servers

summer mirage
#

Anybody experiencing the game loading, then not being able to do anything? Just kind of in the sky looking at the stars?

whole junco
#

I'm still trying to get servers to show up pepedevastated

whole junco
#

Spoke too soon, just got servers to show up praisethesun

inner hound
#

heureka

idle echo
#

@ashen elm idk if anyone already did, but i just want to say i appreciate all the effort you put into your suggestion

ashen elm
#

Thanks!

#

I plan to make more biome documents later, since I think TI really does need more environment variety. TI_Gasp

idle echo
#

no problem!

#

yeah it really does

#

I just pointed some things out in my feedback that makes the map look unbelievable but you went to the next level and suggested a whole new biome

ashen elm
#

I think any bit helps. It's good to see that the devs are still working on the map, even if it all looks a bit similar sometimes lol.

idle echo
#

i'd say it looks very different from update 2

#

most things i like but some i dont

#

The grass looks different but honestly i dont know if it looks better

ashen elm
#

I think my fave parts of the update is just that things look less... flat? There seems to be more verticality to the update, but maybe that's just my imagination. And yea, I noticed that they'd changed the grass. I'm not too sure how I feel about it either tbh.

idle echo
#

I agree 100% lmao

#

the one thing that annoys me most though, is the lack of color

#

its just green and brown everywhere u look

#

no flowers etc

dapper forge
#

Hello people and developers, does anyone knows if the team behind evrima will work on collisions player vs player and player vs enviroment?

#

Because I see that tails are going through the ground or you can get into the middle of the other animal etc..

edgy harbor
#

@sudden glacier " Please be aware that during the test you are likely to encounter bugs, missing or not yet fully functional features, performance issues and limited server availability. "

sudden glacier
#

yes i know i just wanted to make sure its known lol i wanted to help XD

ashen elm
# idle echo no flowers etc

omg yes the lack of flowers is strange. I mean if you are going tropical, why exclude the fun and colorful parts of a jungle

urban flax
#

Because they didn't have the time to do them yet ?

ashen elm
#

You mean the flowers? They've done a ton of vegetation already that seems weird to put on the backburner

Unless they specifically want to focus on that for diets. TI_HypsiShrug

idle echo
white rune
#

Generally, the map has only one main color : green

#

then you have some brown with the mud

#

it is kind of sad

#

also lighting in mid day doesn't help. It looks like a Russian forest.

#

Like North location.

urban flax
#

As you can see with the stress test, they're only starting to work on the map. They made the most important elements in order to get something you can look at, and nothing else for now.

white rune
#

Would look fairly good on something like V3 or thenyaw though.

urban flax
#

So trees, grass, rocks and dirt. I'm pretty sure flowers are coming anyway since there were flowers in older verisons of the game.

white rune
#

Yeah, they can take their time for biomes and such if it is planned.

#

We all hope for a biome diversity so, I think they also thought that with the red wood in Update 4 that's planned

still raptor
#

Yes.

#

Redwoods and caves are planned for update 4.

white rune
#

Krayt

urban flax
#

I think anyway that most biome suggestions are kinda useless. Sure, most of them are good and propose good mechanics or niches for some dinosaurs, but... like do you really think the devs need inspiration for any other biome than a tropical jungle ?

white rune
#

I really like what you wrote

#

lmao

#

Fuck birds

ashen elm
#

Considering how V3 turned out, yes I do think they need suggestions

carmine path
#

I liked V3 😭

white rune
glossy parrot
#

Does it happen people a lot that even if U safe logged and next time (even after just couple h, today 3 times for me) ur dino is "dead"

silver zephyr
carmine path
#

Current map btw

white rune
glad dirge
#

V3 wasnt... total garbage but it definitely needed the diversity to be dialed up to 11

white rune
#

The game looked good

#

and I remember of modded maps

#

like Nublar

urban flax
#

V3 was unfinished, like the entirety of Legacy

ashen elm
#

Plus even the devs think they need help which is why they were looking for a map maker

And yes, I remember the flowers.

carmine path
#

💐

urban flax
#

ChaoticSpoon finally put words on what bothered me with Shant's new design.
Its spine is protruting from its back TI_Scream

silver zephyr
#

I really really doubt it's its actual spine

white rune
#

I remember of this mod

#

The Isle REALISM - UTAH POUNCES ON SHANT & CLAWS SIDES, PROGRESSION GAMEPLAY & MORE ( Gameplay )
😃 𝗦𝗨𝗕𝗦𝗖𝗥𝗜𝗕𝗘 ► http://bit.ly/SUB2ANTHOMNIA | ★ PREVIOUS EP! ► https://www.youtube.com/watch?v=gGnrc3D18vE

TURN ON NOTIFICATIONS BY CLICKING THE “BELL” BUTTON AFTER SUBSCRIBING!

— MORE ARK SURVIVAL EVOLVED VIDEOS! —
ARK 500 Giganotosaurus VS 100 Ind...

▶ Play video
urban flax
#

Look at a shantung's skeletal and you'll see

urban flax
#

It really does look like vertebrae sticking out of its back
I hope it's not that though

silver zephyr
#

I mean it may look like it but it doesnt mean it is

carmine path
#

Most likely a form of crest if you will

silver zephyr
#

I doubt it, why would shant of all things have its spine exposed? what would have its spine exposed besides maybe some strain?

urban flax
#

In fact, when you look at the shantung's silhouette, the spike line perfectly matches the shantung skeletal
So if they're not its spine, then it's missing a part of it

icy lion
#

id like the spikes more if they werent its actual spine lol

idle echo
carmine path
#

Im thinking its more like anky’s armour what are the bone plates called again?

barren zephyr
#

Ostyoderms I think.

icy lion
#

osteoderms?

#

yea

carmine path
#

That

#

Could be an overlap of the spine to act as a form of armour to protect from spinal injury

icy lion
#

yea, but currently it looks a bit shrinkwrapped

urban flax
#

But spine needs to be inside the body, not encased in osteoderms

silver zephyr
#

its probably these but exaggerated

icy lion
#

heres a shant skeleton for reference

urban flax
#

I may be a skeleton, but I still know how spines are supposed to work !

carmine path
#

And if that is the case genuinely like the design

urban flax
#

I hope they're just exaggerated spikes
But they really do look like its vertebrae

silver zephyr
#

once again I highly doubt, nothing even remotely close to this has happened on any other dino, even the majority of strains (i think this happens with neuro spino not sure though)

urban flax
#

Neuro spino doesn't have a sail, only the bones so yes
Let's settle on saying they're weirdly-shaped spikes and all will be good

silver zephyr
#

yeah, I get if you think the spikes look weird I just dont think its the spine lol

#

45 👍

lunar nest
#

@long lance thats the server full message

#

there is none so it just does that

long lance
#

oh okay

#

ill just wait

lunar nest
#

dont

#

the servers are almost always full

#

your best bet is to repeatedly try to join the ones that have even 1 open spot

long lance
#

shall i be on the QA branch or the evrima beta

lunar nest
#

QA

long lance
silver dagger
#

Switching to r instead of z would probably help, I could sacrifice my ability to turn quickly to the right and just use my index finger.

umbral hawk
#

yeah using mouse while landing instead of a and d was more then good enough i found

silver dagger
#

I don't wanna recreate what I was doing, but it was probably me alternating between space and z and control to have fancy landings that messed me up way more than wasd.

#

Was definitely having too much fun, otherwise I wouldn't have gotten hurt haha.

umbral hawk
#

lol yeah luckily only my ptera got hurt one crash landing and "Yeah this ainght gonna work"

silver dagger
#

I should figure out an alternate for control too probably.

paper oriole
#

no handholding for incompetent pteras, let them be deino snacks

molten tulip
#

The learning curve for ptera actually makes it fun instead of just being spectator mode

silver dagger
#

If it was too easy to fly, they'd have to slow growth down so much to balance it.

paper oriole
#

yeah it already takes barely longer to grow than dryo while having much more utility/mobility

#

on a side note, dryo growth should be reduced because of this too

silver dagger
#

So far, full grown dryo is still less fun than hypsi.

paper oriole
#

dryo is trash rn, poorly designed dodge ability and slower than its predators

stoic finch
#

Flying and maintaining alt as a Pteranadon is surprisingly easy once you learn the flying mechanics. Doesn't take long to figure it out, either.

zealous wind
#

QUEUE please...That is my contribution

paper oriole
#

yet takes almost as long to grow as the most mobile animal in the forseeable future

silver dagger
#

Does the dodge ability actually cause a utah pounce to fail? I've never had a chance to test that.

paper oriole
#

i havent had the chance to test it myself either, all i know is it sacrifices stam to do a sad excuse of a juke move and then stop you in your tracks

silver dagger
#

Yeah, and it feels like I don't have much control over where I head when I'm dodging. I just don't use it.

paper oriole
#

ideally, dryo dodge would be an aimed horizontal leap with a short speed boost following it rather than skidding to a halt

#

then the stam cost would be worth it and you might actually have use for it

#

it could be similar to the utah lunge where you can suddenly change direction but for escape instead of attack

silver dagger
#

Wouldn't mind a perfectly timed one failing a pounce either, but if they boost out of the way the pounce should fail by default.

paper oriole
#

yeah would be helpful since pounce is basically a death sentence to dryo if it lands

cyan flame
#

The dodge is directional right? You dodge the way you're looking, more or less?

paper oriole
#

seems inconsistent from when i tried it but idk

icy lion
#

its very finicky

silver dagger
#

I'm not sure, feels like you go left or right if you're looking forward.

cyan flame
#

Yeah, if you're looking straight forward, it tends to alternate. But look to the sides and you go that way, and I think you can sort of dodge "backwards" as well.

#

Could be wrong, haven't been dryo for a good while

silver dagger
#

I tend to like to look where i'm currently headed or at what's chasing me.

cyan flame
#

Fair enough, I think it takes a little bit of practice perhaps to get the feel for it, and be able to measure where you might end up. You could test it out, look this way or that, see if you can find a pattern in how it works these days.

silver dagger
#

If it was a more rewarding move, I'd definitely figure out its quirks lol

cyan flame
#

Oh yeah, the dodge is bad as it is, why you sort of snap to the side first, as well as lose out on run speed I have no idea. Not exactly making for a good or effective dodge. But at least it can be aimed, unless that was changed, so there is that much.

icy lion
#

@hybrid matrix common fixes are already pinned in that channel

hybrid matrix
#

well uh
anything that needs changing or just a cool idea for the future that i could change my suggestion into b4 ppl start voting?

icy lion
#

hhmmm no, youre all good

barren zephyr
#

Is there any reason that Allo's background looks different? If not I have a theory.

hybrid matrix
#

its a bunch of treetops my man

barren zephyr
#

All of the other backgrounds look like this though.

paper oriole
#

It's because he's the different lizard haha

barren zephyr
swift dew
#

thats an older picture im pretty sure

barren zephyr
#

Hm, well idk but my theory is that the background may display the base climate for that species, like Allo being a Temperate species and Beipi being Tropical.

hybrid matrix
#

i like how ppl were upvoting and downvoting my idea showcase

swift dew
#

im pretty sure its just older, they havn't given allo a new pretty picture yet

barren zephyr
barren zephyr
#

Be kinda cool if they did have the climates though...

hybrid matrix
barren zephyr
#

Aight Thanks

floral saffron
#

idk why so many ppl want to buff deino/nerf stego. deino is an overgrown croc, it should be limited to only being particularly frightening when in water. Stego is a massive, bulky herb with back plates and thagomizers, it should be able to kick the asses of most animals in the isle. both of these are apex animals, just with different niches, so the deino has no reason to be that big of a danger to stego? am i trippin why do so many ppl want to be able to man-handle a stego

cyan flame
#

@floral saffron I think it's because most people A, do not like the idea of there being something in the game they simply aren't suited to go after and B, a lot of people see the deino as a "water rex" and expect it to play like that and are disappointed that it does not

floral saffron
#

That's what confuses me tho, like why do ppl think like that? A, there SHOULD be things you aren't suited to hunt, thats how nature works?? and B, it IS a water rex, just not a land rex. The water rex can take on water things, not land things. Hence the whole aquatic niche, like isn't that to be not only expected but desired? Just like if you're a rex player you shouldn't be trying to catch fish or hunt a bepi, if you're a deino you shouldn't be trying to take on a stego just because it walked near a river??

pale bloom
#

The only issue there is not hunting the Stego but the fact it doesn't give a fuck to the point Stegos stand on the river shores spamming attacks and Deinos can't do much about that just stay on the water which in certain situations (like dead body defense) could be rather annoying, on my hand it's still to be determined if 2 Deinos can give a single Stego a reason to be worried

#

Thing I'm hopping to be able to test on full release and give my points

floral saffron
#

hmm ok i see your point, there probably should be a way to fix that so that stegos have an incentive not to try to bully deinos. Maybe instead of only staggering the deino when it lunges at a steg it should stagger them both? that way you have a strategy if you have 2 or more deinos to be able to intimidate a steg and get it away from you?

barren zephyr
#

Deino should be able to critically/near-crit damage a stego if lunging onto it's front side (stego head)

cyan flame
#

Doesn't really need it, you four shot a stego on head hits. Just plan for that, and you should be more or less okay.

floral saffron
cyan flame
#

Turok knows what I mean with that. And I'm looking forward to see if it actually works. Beyond that, just make it so if a critter is in deep water (where you can only walk), double stamina drain on attacks. That'll limit a stegos ability to just swipe away.

barren zephyr
cyan flame
#

Could probably do with a bit of a map update, make the rivers slightly deeper and wider, that should also help with allowing deinos to stay away from an angry stego safely.

barren zephyr
floral saffron
#

yes and they're successful at that as is, risking one-hit crit damage every time you want to drink would just make the game unenjoyable and maybe unplayable.

cyan flame
#

Deeper so stego can't reach, and wider, so if it wants to go swimming across, it'll suffer more stamina loss, and more openings for deino to have at it while it's defenseless.

barren zephyr
#

As Dondi has to fix a few map bugs for update 3

cyan flame
#

@barren zephyr Sounds good. Just throwing out ideas here for how to fix the "stego fishing for deinos" issue :p

floral saffron
cyan flame
#

Because it is a bit odd that stegos are actively trying to get the deino, it should be about as useless for them to attempt that as for a deino to attempt to hunt a stego, even more so if anything. It's good enough that stegos are defensively strong and can glare at a deino to make it go away and let the stego drink.

floral saffron
#

^ yesssss mega agree

barren zephyr
#

And we'll hopefully see stegos and deinos in totally opposite areas when diets arrive

cyan flame
#

Eh, not really, small stegos are good hunting

#

So that should be a thing

#

Maybe if smaller stegos have different diet than grown ones

barren zephyr
#

Maybe

#

However that would push stego juvs away from adults, meaning little protection

#

That is both a good thing and bad

cyan flame
#

Smaller stegos could have diets where smaller predators are around, since tiny stegos are surprisingly lethal, and then move out to open plains when they're bordering young adults.

#

True, but smaller ones can hide, and they are strong for their size.

barren zephyr
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Certainly

pale bloom
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Well you would be surprised of Juvi Stego capabilities

cyan flame
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Granted, with current "glowing track" scent, it wouldn't work very well

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But if scent was a bit more.. well, proper tracking, it could

floral saffron
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i mean no matter what every animal in the isle is going to need to visit fresh water, either in swamps, ponds, or rivers. thats why deino IS such a big threat, so i dont think diet will ever actually influence player interaction with deinos

cyan flame
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Give quads a "crouch", sort of slow walk that leaves no tracks or sound, like the bipeds normal crouch, and scent issue temporarily solved :p

pale bloom
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One issue with Evrima now about scent it's Z walk should leave less or no tracks at all, on Legacy crouching and walking was doing that, while sprinting will create footsteps all the time

cyan flame
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Yep. But right now only the dryo and hypsi? can do that of the herbis. And they don't need it. Tenno and stego = glowing nice line unless there happens to be mud nearby. And I don't know how much mud there is in the forest where I imagine small stegos would live. And small tennos for that matter, even bigger ones. Logs to get the carnos stuck on while tenno can jump over.

pale bloom
cyan flame
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The more I think about it, the more I like the idea of smaller stegos being on their own in the forest, vs going out on plains as young adults when they can fight the bigger things like carno and stuff better, as well as handle deinos better (who would be a lot more likely to see the stegos on the plains from the river and plan for it, unlike seeing one come out of the forest along some river for a quick drink). Not as if stego is that great at protecting it's juvies in the first place anyway, they never were good at the whole communal defense, too much risk of collateral!

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@pale bloom Yeah, I'm not thinking an actual crouch, more a slower/quiter sneak walk for quads. But the same idea, try to be harder to detect.

barren zephyr
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We'll still see adults with juvies in juvenile environments

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Especially when nesting arrives

pale bloom
cyan flame
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Nesting grounds would be excempt in some ways probably. And yes, for now we would, but with diets, not so much Light, since you'd have to trade off your own viability for your juvies and stuff like that.

pale bloom
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And same with "grazing areas"

cyan flame
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For carnis too, if less "forcefully" I suspect

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Imagine if juvie trikes competed with avas over food? Would be interesting perhaps.

fathom idol
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I hope that diet system comes in as soon as possible, im sick of all the carebear stuff and hanging around at one spot.

pale bloom
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Carni diets gonna be interesting if there's not gonna be any further AI added. Sounds like a challenge TI_WeSmart

cyan flame
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And then as they grow, they get closer to the adults, at which point you then need to compete with established trikes over your presence there.

cyan flame
cyan flame
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Anyway, I think we're slightly off topic here. Should probs move on to Isle discussion before someone yells at us :p

pale bloom