#general-feedback-discussion

1 messages · Page 675 of 1

hybrid matrix
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we do get them
we just dont agree with them
ur not listening to us

turbid mauve
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Then the faults on the tyrannosaurs rex for not having a mate to cover its back from the dangers of utahraptor packs.

keen vapor
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I agree but instead of a % it should rely on skill yknow..

hybrid matrix
keen vapor
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finally lol

swift dew
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legacy utah is op, nothing any animal can do if the utah is good

low canopy
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not sure whats the plan with pounce though lol, that shit is broken even after changed to bleed dmg

swift dew
barren zephyr
icy lion
hybrid matrix
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a single legacy utah could kill a t rex
thats perfect balance imo TI_Perfect

icy lion
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we can balance it as best we can but you guys always do nutty stuff lol

keen vapor
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legeacy utahs was balanced id say yeah, garbage if you dont know how to fight but amazing if you are good

low canopy
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i saw filipe take on carno with it if that counts

turbid mauve
barren zephyr
barren zephyr
hybrid matrix
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1 sec im being called into another room

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back

turbid mauve
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Why am I the only one making sense here TI_Squint

keen vapor
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People see an utah killing a rex and go like, «nothing the rex could do there, 6 hours of growth wasted» but they dont understand how INSANELY hard that is to pull off. Like man i got 1k hours in this game and even after houndreads of hours on deathmatch i cant consistently do it.

barren zephyr
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ok

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and

keen vapor
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  • there are counters for assriding
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barren zephyr
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so ass riding was a good combat mechanic?

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hybrid matrix
turbid mauve
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One utah cannot kill a trex what is y'all on? Four can however.

keen vapor
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Legeacy combat is trash ik but utah vs rex wasnt poorly balanced.

last widget
barren zephyr
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I wouldn't match four
I'd say around 6/8+
and that would certainly be a luck draw

hybrid matrix
turbid mauve
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I like it when stego beats carno and it just says sht im out

keen vapor
low canopy
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its true, it also mattered if you changed from walk to trot to change pace and confuse the ass rider, in short be as unpredictable as possible

hybrid matrix
barren zephyr
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500kg raptor that grows in 90min beating a 8 ton rex that takes 7 hours to grow is balanced?

Explain?

swift dew
turbid mauve
pale bloom
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@keen vapor Dont even try to debate assriding here, people gonna jump at your neck, don't waste your time

keen vapor
turbid mauve
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Legacy is just ugly, can't wait for it be removed.

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I can't picture anything better when evrima came.

barren zephyr
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Legacy is old, it's not ugly. But it's rundown

barren zephyr
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Like mess up as a para once? Well now you're dead.

turbid mauve
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I haven't been the isle cause no one plays evirma, they always on legacy and im just like ew

hybrid matrix
barren zephyr
barren zephyr
pale bloom
barren zephyr
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It used to look so good to, its a shame.

turbid mauve
barren zephyr
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ugly is such a harsh word

barren zephyr
pale bloom
turbid mauve
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i can get rather emotional

pale bloom
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I prefer Isle even in the legacy version

barren zephyr
barren zephyr
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Grass just looks horrible

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Everything is green

hybrid matrix
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wait r u talking about legacy or evrima??

turbid mauve
barren zephyr
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Legacy

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The same exact color for the ENTIRE map

pale bloom
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Update 3 Evrima looks awesome, so yall not gonna have to worry about an ugly game

barren zephyr
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PoT needs to prioritise what is most important, than releasing a new dinosaur every few weeks

turbid mauve
barren zephyr
hybrid matrix
turbid mauve
pale bloom
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The wait is long there's no doubt of that, but when the update comes out we will see if it's worth the time. Better map, less bugs, and hoping for better netcode / fixed Desync

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And also hoping for the next updates to come out quicker

turbid mauve
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I joined voice general hehe

barren zephyr
barren zephyr
swift dew
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isnt this general feedback discussion? i didnt realize how pot was the isle

barren zephyr
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So, the isle am I right.

barren zephyr
turbid mauve
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i just want the update already because i know legacy will be gone by then

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legacy was awful for herbivores

pale bloom
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Devs already told us this update came out this late because the 2 new creatures added to the game are completely new playstiles and that needs work, also the ton of bugfixing

barren zephyr
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all fodder

turbid mauve
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now I walk as a stego main carelessly

barren zephyr
swift dew
pale bloom
barren zephyr
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eh, it has slowmode

low canopy
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mod might slap on the wrist though

pale bloom
pale bloom
turbid mauve
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theri and stego and shant were not playable in survival tho

pale bloom
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Well. That's a decisions devs did for the officials where they decided to only make Trike playable which honestly it's pretty bad that's right

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Herbie Apexes I mean

turbid mauve
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Why only trike tho like what the hell

pale bloom
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And I hope it comes out as a strong Dino on Evrima

turbid mauve
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and they did trike dirty

pale bloom
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At the very minimum, make it a 50/50 fight against a Rex, something similar of Carno vs Teno matchup

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turbid mauve
last widget
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like the fact trex could face tank and win against trike was trash, thats if trike didnt stomp them.

pale bloom
last widget
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eh i wouldnt say trike is exactly apex food .. its def a harder meal then lets say para..

turbid mauve
pale bloom
turbid mauve
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pale bloom
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It happened to me on Teutonic, and I never had such potato face in my life before TI_Wheeze

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pale bloom
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Guess it was deserved, that Rex was 6 months old, it had to die sometime

last widget
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that server is just a shit version of nycta except EU.

last widget
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for me evrima made officials actually good with global chat.

turbid mauve
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I am done with legacy, its so baggy.

pale bloom
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Anyways Apex game for Evrima it's far ahead, and honestly I'm curious how it gonna be

turbid mauve
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@undone saddle Legacy weight and evrima weight is different.

steady lintel
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For k3% post, just because it’s in bob does not mean that it shouldn’t be in the isle

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You can play as a dino in both

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The isle added different abilities and attacks like bob has

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They are adding specific diets which bob kinda touches on

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The future map for bob is jungle style like the isle

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Yet the isle can’t have a similar egg style which the isle can touch up and add to make it work a lot differently or better, that’s crazy 😐

tawny juniper
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That egg system is already planned if I'm correct

steady lintel
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Yeah with them removing global and all it would kinda be a big help to

icy lion
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theres currently an egg button on the character select screen, but that might change with the ui update

barren zephyr
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I would guess a lot of things will change and move around with the updated UI

wanton hull
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Why are people hating on austroraptor I thought the design was improved significantly. Looks a lot more like a real animal now

paper oriole
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Personally would rather see other stuff before Utah AI, like why tf should ai for the most played dino be their focus right now?

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Not interested in seeing even more of those hideous novaraptor rejects when there's better things that can be worked on first

urban flax
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Old Austro design was ugly, new one is pretty, but disproportionate. When you compare it to actual austro skeletons, it absolutely has nothing in common, and that's what pisses people off.

kindred flare
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@snow meadow the problem with that is, when they remove global chat, whats the point? If you want to group with a friend use the regional spawning to get close. And it also gives a lot more reason to explore when you can just invite anyone from anywhere on the map

haughty cliff
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Gonna poke in with some info for last night's discussion about "entities"

Disclaimer I'm not a game dev but from I know modding other games this is what you have:

  1. game data for NPC/AI (location, status, whatever) - this is saved in the game's info at all times
  2. the actual AI of the NPC, its graphics model, its current AI package evaluation, etc - this is ONLY loaded in when you're close (in single-player) but the server handles it ALL the time on multiplayer/MMO

When you have players, you only need to worry about their data (where they are) and their graphics model, and the latter's only loaded in if you're close. There's a render distance, which in most modern games is maybe 300-500 meters. So, a game like Rust, YOUR PC will only need to struggle/render the players close enough. If you're playing a game with a ton of constant AI in MMO mode, and they have complex AI, it's gonna be a little tougher.

So, Hard on PC: lots of models nearby.
Hard on Server: tons of AI/NPCs--the more complex, the harder, but even shit like "meat chunk" entities can lag it trying to keep track of it all.

Just to note, then, that Rust/playercount and AI count will be very different

urban flax
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That's why AI in the Isle have a stasis status
If there is no player nearby, they are "paused"

paper oriole
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Upvoting your own suggestion TI_Yikes

urban flax
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He had to do this to get at least one upvote

paper oriole
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Lmao right

urban flax
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People can criticize evrima designs as mich as they want, all new models are much better quality than the old ones.

paper geyser
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i don't think anyone's criticising the quality of the models

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just the fictionalisation

barren zephyr
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the quality is good, the fictionalisation is either too far fetched or not very fitting

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or both

paper geyser
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i've made it a habit of specifying my opinions on them

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the modellers and artists are great, their work is flawless

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it's just the unnecessary butchering that i have a problem with

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something something hate the chef not the waiter

urban flax
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Among the new models there are Austro and Spino that I don't like, though spino looks badass enough to be forgiven.
There's also anky which looks weird, but I'll wait to see it animated before being able to say if I really hate it or not.

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But I think Austro's design is being looked at, right ? It's the one that really got too far away from the actual animal

steady lintel
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Would prefer a realistic take on spino no matter what with a more unique game play

haughty cliff
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oh AI stasis mode's neat! I didn't know that existed

urban flax
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I would prefer realistic spino too, but if this design is the price to pay for it to wreck rexes, then so be it

steady lintel
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I mean with a realistic spino they can still have it match rexes with stats or creative attacks, I wouldn’t mind even if they slightly increased leg length on the realistic version to give it a more believable stride and faster sprint but ig they weren’t able to see the possibilities

paper oriole
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Dondi said Rex is still going to merk JP Spino in an actual fight so it wasn't ruined so it could fight Rex, not sure what it was done for

steady lintel
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then ig jp spino is just dondis preferred model style

urban flax
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Big bruh

lilac swallow
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Isle spino is not supposed to hunt rexes, but the model screams Rex slayer

paper oriole
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Pig/horse scream pachy is best pachy

urban flax
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Pachy needs to do train sounds

wary sparrow
still raptor
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Trike is planned to be able to ram down trees

turbid mauve
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Can sauropods be able to knock down trees like elephants do?

steady lintel
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if trike is planned to be able to knock down some they probably will be able to as well

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we have big grasslands now, its pretty much Savannah but in a more tropical environment, just as big and open

true thistle
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I just want a bone break for anky

barren zephyr
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i want Deino

tawny juniper
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I want pt

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and my laptop to be able to run evrima smoothly

last lily
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We need Sinomacrops, the world needs him.
Jokes aside, there should be an actual reason for why it'd be put into the game. I can see it as an ambient AI creature, but as a playable creature it'd basically be like playing as a fly.
It is cute though.

paper oriole
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Pretty sure its against the feedback channel rules to just post a pic of an animal and go “add it” without anything to back it up too but i don’t wanna be a snitch

tawny juniper
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@vital quarry Looks like someone put a pugs head on a bat

vital quarry
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@tawny juniper yes and it’s amazing

tawny juniper
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lmao

tall oasis
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Sinomacrops has... a... interesting appearance

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@true thistle maybe the crest change could be for the Dilo's threaten call

turbid mauve
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is Sinomacrops a dinosaur?

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@vital quarry

swift dew
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could be, but its most likely a pterosaur, idk though

icy lion
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brief google search states anurognathid, though i imagine that was obvious lol

turbid mauve
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I want it ingame it looks cute like hypsi only hypsi can't do sht, this stuff can fly ! 😗

strange wave
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this can do even less

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wow, look at this amazing playable right here

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this is pteranodon

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and this is quetz

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99% of anurognathids are food for compys, little better than insects as ai

vital quarry
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I think it would just be fun to play. Or even to have as AI as food for other small dinosaurs. It’s funky looking and adorable like a flying Pug and I love him and he deserves the world

urban flax
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How is playing something that can't do anything fun to play ? It's literally spectator mode, but you can get killed by pretty much anything

barren zephyr
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mesadactylus exists

paper oriole
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Exactly. It can't hunt and it isn't worth hunting, it's not worth the cost of modeling, rigging, etc

barren zephyr
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and is substantially big

urban flax
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This one would already be way more interesting
Although it's still smaller than ptera, which is tiny

barren zephyr
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Ptera is humongous in terms of wingspan

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even though it only weighs around 30 kilos

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also the stomping land had a nice psittacosaurus

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demonstrating exactly how it could be fictionalised

flat crypt
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a sort of porcupine-style idea is cute for taco. So long as it has quills it can pretty reasonably escape predators, its just a matter of making sure it doesnt waste those quills, and being super careful when quilless

barren zephyr
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the TSL concept expands into psittacosaurus being more of a combination between a goat and a porcupine

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essentially being both psittacosaurus and our protoceratops

flat crypt
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One thing's for sure, taco needs special love to be viable. People joke about magy, but I'd argue magy has a better chance at being viable than taco without any special abilities to make up for it

barren zephyr
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orodromeus needs some tweaking for certain

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we added hypsilophodon for no reason other than to be an annoying pheasant analogue that pukes at foes.

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instead of Scutosaurus, a miniature armoured fellow with more conventional defenses

flat crypt
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all of the small legacy AI tbh lmao

barren zephyr
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yes

flat crypt
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ava isn't tooo bad considering it was able to outrun most threats, and velo to a lesser degree

barren zephyr
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at this rate you could consider removing oro and other iconic memable dinosaurs

flat crypt
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Yeah. It's a shame because they're very cute and have interesting potential. But man... dryo/hypsi/oro/taco/homalo all really cover rather similar things

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then again, having more very small things to play as makes the smaller scale of the roster more interesting, so it feels less isolating to play as because hey, there's stuff you can actually interact with

barren zephyr
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dryo and hypsi have enough to make themselves distinct

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but oro and hypsi are functionally identical

flat crypt
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Though, we have a lot of very small herbis. Carni wise there's only really compy, troodon and velo though right?

kindred flare
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@flat crypt that will all change once deino is in

flat crypt
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change for deino. Perhaps I've misunderstood, but from what I gather they were specifically looking at an alternate way for deino (and by extension, any future semi/full aquatics) to stop bleeding

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rather than changing it as a whole for everyone

jovial sleet
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that velo pounce suggestion lowkey sounds like the one i wrote previously ( for velo and herrera) so im re-putting it here...... #general-feedback message

turbid mauve
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Why do zann suggestions look neater than mine?

barren zephyr
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btw @dreamy wharf ironically enough velo had quite good night vision irl

dreamy wharf
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Oh that's cool.

dreamy wharf
jovial sleet
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sure if u don't mind. also nice suggestion.

dreamy wharf
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Also I'm seeing all of this feedback but no downvotes or updoots. ):<<<<<

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Lemme get through this protoceratops thing.

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Spam ping me if I don't remember to do the thing after I get this done.

jovial sleet
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👌

turbid mauve
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i fucking love ur suggestion, this variety, diversity of ideas you bring to the table is second to known @dreamy wharf

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proud of u

dreamy wharf
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Dude

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I'm literally stealing ideas.

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None of this credit goes to me.

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These're just collections of ideas tossed around in isle discussion that have been coalesced into these suggestions.

turbid mauve
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okay zan well, first rule in the book is not snitch on urself to get caught TI_Squint

jovial sleet
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umm okay^

dreamy wharf
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The idea isn't stealing ideas and passing them off as my own.

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The idea is to formulate suggestions for playables that currently have nothing going for them.

turbid mauve
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🤓 that sounds like big brain to me

dreamy wharf
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OH FUCK

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I FORGOT ABOUT THE MISTAKE.

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Oro's got it's little "lemur" stuff going on anyways, right? Pretty sure that's been the community petition.

jovial sleet
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oro has so many different ideas ..idek which one the devs would even choose..unless their is a way to combine all of them

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i heard lemur oro, monkey oro, raccoon oro...

dreamy wharf
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I think the ideas I liked for Oro was this insectivorous Oro that could be a sortof "supportive" animal. Basically pollinates and "grows" food.

urban flax
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There's one thing I don't like about your stolen suggestion
Well two, actually.
First, I don't see how velo could realistically force anything bigger than a dryo to change directions.
Second, flesh grazing is terribly abusable.

jovial sleet
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sea otter oro.........

barren zephyr
dreamy wharf
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Regardless, it still works.

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I might not like it, doesn't mean it's objectively bad at all.

turbid mauve
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I wanna see hypsi hide in proto burrows hehe

dreamy wharf
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I wanna see a Proto tear a Hypsi in half.

turbid mauve
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TI_Squint , hypsi ain't the enemy, if anything hypsi could help in blinding the predator

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thats trying to kill them BOTH

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can you throw semi flight for hypsi too pls? it needs more escape

urban flax
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Makes no sense
Hypsi doesn't have wings

dreamy wharf
# urban flax There's one thing I don't like about your stolen suggestion Well two, actually. ...

One, the point isn't the force much larger stuff into moving directions. Velo can stay in his lane as being able to pounce onto much larger stuff and literally "controlling" them isn't fair/intrudes on Utah's pounce (which is meant to down MUCH larger animals).

Two, the only abuse I can see with flesh grazing is the encouragement of mix packing. Then again, this goes for literally everything else too.

turbid mauve
urban flax
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Velo has wings

dreamy wharf
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I mean Hypsi has his own stuff.

turbid mauve
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make hypsi gluide pls

dreamy wharf
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No.

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It doesn't need it at all.

turbid mauve
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its gameplay is not looking too hot

dreamy wharf
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He's incredibly fast, has a spit, and has the potential to climb.

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The problem with Hypsi right now is that he needs adjusted.

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Again, the idea here is to throw lifelines to playables who have nothing going for them.

urban flax
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Hypsi would be perfect with just a working spit

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Do you think it would be op if it had auto-aim?

dreamy wharf
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It doesn't need one.

turbid mauve
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okay fine but i best see burrows that are big enough for other herbies to feasibly enter, enter not what legacy had with dryo that it had to wait a whole min to spawn into the burrow lol

dreamy wharf
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Just give him a cone-like spray and he's fine.

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Or the choice between a shorter cone-like spray and a farther projectile.

urban flax
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Or make it instant, not a profectile

dreamy wharf
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It already is instant.

urban flax
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Oh? I didn't play Hypsi enough then

dreamy wharf
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Also, if it's a much farther range, it doesn't make sense to have an insta far range spit AND an instant cone that you basically can't miss with.

urban flax
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Or the fact that clouds stray and fade mislead me

dreamy wharf
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It's straight up hitscan right now.

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Yeah, there's all sorts of shit wrong with Hypsi.

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But the concept is p rock solid.

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It just needs adjusted.

turbid mauve
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if im a hypsi i wanna enter a burrow ;-;

urban flax
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Or maybe it could be continous? Like once you spit, Hypsi lets out a spray of vomit for around 0.5 secs, letting you brush and try to hit the opponents face

dreamy wharf
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I mean Hypsis will probably be able to burrow invade.

turbid mauve
dreamy wharf
turbid mauve
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and take shelter

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from its neighbors

urban flax
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I just don't like the cone idea because no existing spitter animal does that

dreamy wharf
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When I say "burrow invade" I don't mean Hypsi is going to be public enemy number one to burrowers, I just mean he can get inside of burrows.

dreamy wharf
pure vigil
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"Scooch over, betch. Sleepover time."

dreamy wharf
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If I were a proto or whatever, I'd cleave that Hypsi in two.

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Fucker doesn't get to use MY hole.

turbid mauve
dreamy wharf
urban flax
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I don't know how they're going to handle burrows, but non-instanced burrows might cause COLOSSAL server lag

turbid mauve
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You know what I mean

pure vigil
flat crypt
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It's a very difficult thing to implement

urban flax
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Because they imply that terrain can be modified, and as such is not just a plane surface

turbid mauve
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the fact that something could cause "lag" is not an excuse to not introduce quality into the game TI_Squint

flat crypt
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Even BoB has a very robust burrow system that does actually interact with the world, in a way, but they've still had to implement a burrow animation that pops you into the burrow

urban flax
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Yes it is

flat crypt
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i mean it frequently is lmao. sometimes certain features are gonna cause huge amounts of lag, and thats just that

urban flax
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If something makes the game unplayable, then it's probably a bad idea to implement it

turbid mauve
flat crypt
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having massive herds of herbivore AI, hundreds strong, would be very cool. but good luck finding a way of adding that without lag

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just because a feature would be interesting doesnt mean there exists some way of adding it that doesn't have an overall negative effect on the experience (aka lag)

turbid mauve
flat crypt
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To have burrows like what you're suggesting would basically mean needing to have editable terrain in some way

dreamy wharf
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@barren zephyr How do pycnofibres and feathers work?

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I'm asking for a friend

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And that friend is Orodromeus.

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And I lied, he isn't a friend, but, I'm trying anyways.

urban flax
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Look at Valheim. Terrain only has an elevation property, and it's all fine until you try digging. Every change you make to the original terrain loads the server with an additionnal information string, and as you go on, terraforming becomes much and much lggier, until server crashes

flat crypt
flat crypt
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That's still a huge ask.

urban flax
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And yet it's only an elevation parameter. You can't make tunnels for example. Having that would imply that every chunk of land has one property for every axis, and would triple server overload.

turbid mauve
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finally, now were getting somewhere

flat crypt
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editable terrain is no small feat. Subnautica removed it for numerous reasons

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BoB's burrows are very neat, but there's a reason servers sometimes ban orys from making huge burrows at certain locations, because it does start to get taxing

turbid mauve
urban flax
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Now, Valheim only hosts a few number of players and costs very few resources. Not you have The Isle, with hundreds of players on a single map and with highly detailed terrain and world. That'd be simply impossible.

flat crypt
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You can turn ping off when replying. And besides, roblox is a far far simpler game overall

dreamy wharf
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Haha make room under terrain go brr

urban flax
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IT COULD be done if there are only specific patches of dirt that are able to be made into burrows.

flat crypt
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yeah. You'd essentially need to limit where and how many burrows can be made

urban flax
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This way you'd only have to have information to a single object which can then be modified without incidence on surrounding terrain.

flat crypt
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which then just makes burrowing frustrating, because part of the whole appeal with burrowing is being hidden and secretive

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People like being able to put burrows wherever they please

urban flax
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But it'd need to have limits that are impossible to dig, in order for the burrow to not stick out of the ground

flat crypt
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Super customisable burrows with editable terrain that can be walked in and out of would be cool, don't get me wrong. But I'd rather they focused the amount of attention and effort that'd require elsewhere

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Legacy burrows aren't great and there's improvements to be made though, thats for sure

urban flax
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Well I think if they make it that way they can still make a lot of possible burrow locations scattered across the map

urban flax
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Legacy burrows more look like a proof of concept

flat crypt
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Please turn ping off when replying to me, I've already asked

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and hey, if "just wanting something" was enough i think the world would be a rather different place wouldnt it

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Burrows do need an improvement over what they're like in legacy, there is no doubt about that. But the extent to which you're asking for is too much work and might not even have a good pay off

turbid mauve
urban flax
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Actually, the more I look at my "diggable places" suggestion, the more I like it. It'more realistic than being able to make burrows anywhere and still allows for entering/leaving burrows without loading and allows for some modular burrow system.

#

I'm not sure how easily it can be done tho, I have some kowledge in programming but I'm not a programmer myself.

flat crypt
#

What bub is saying means there would be 0 transportation though??

urban flax
#

yes that's what I'm saying

turbid mauve
#

i misread

flat crypt
#

TBH the appeal for me with burrows is being able to hide them wherever you want. A toss up for that though could be like in BoB, where recently used burrows could be detected via scent

urban flax
#

Yeah but that's a little op and not super realistic (I know the game is not headed towards realism, but burrows can massively affect the gameplay and landscape, so it's better if it stays believable)

turbid mauve
#

how

#

burrows

#

do that

#

like stop

#

being extra

flat crypt
#

your reading comprehension isn't great, is it

turbid mauve
#

and pushing a good idea

flat crypt
#

They were replying to my point anyway

urban flax
#

Animals irl don't dig burrows anywhere. They need specific terrain, soft enough dirt, etc... In a game, if you can place anywhere, there's two thing. You can encounter a burrow where there shouldn't be one in the first place, for example in a place where it clips with a tree or a rock

flat crypt
#

But yeah. I'm just curious how they're gonna add burrows. I just hope they're fun and not as boring as legacy burrows but don't come at the cost of like, lagging out the entire server

urban flax
#

And you can also hide them where a burrow normally couldn't be made, like under a bush, in innaccessible places or other things.

#

I'm not a mechanic exploiter myself so I don't know precisely how it can be op, but I know it can pretty easily.

#

Amarok (I think ?) showed in a stream some time ago a testing of modular burrows, where you dig it room by room and they can have several shapes and patterns

flat crypt
#

Some sort of modular system for burrows would be nice

#

and it allows for different burrowers to perhaps have different levels of effectiveness with burrowing too

#

maybe something like dryo can't dig out a burrow on its own, but it can dig out rooms

urban flax
#

Yep, and create different sorts of burrows

flat crypt
#

burrower 1 might be good at making big, open burrows with larger rooms, burrower 2 creates more maze like, thin passageway burrows

barren zephyr
#

like how stable the burrow is

flat crypt
#

modular system is probably the best approach

urban flax
#

I don't like the "not dig a burrow but can dig rooms" but I see what you're thinking of, and yes, that can be neat to have different dinos have different burrowing abilities

#

That orodromeus suggestion is funny

turbid mauve
flat crypt
#

The OP point was directed specifically at what I mentioned

#

and to a degree they're right

#

if you can put burrows wherever you want, there will inevitably be exploits.

urban flax
#

Yes, digging on specific terrains. That's the point of the "digging spots" that I was talking about.

turbid mauve
#

Define exploitation for me, please.

urban flax
#

Since they'd most likely not cause any more server lag than a tree as long as there's no burrow in them, there can be lots of them, pretty much anywhere.

flat crypt
#

Putting a burrow on the side of a cliff where no one can reach it, putting it against a tree to "cheat" the size of animals that can get in

#

and yeah, unless you stay with super bland dryo legacy burrows, it opens the door for more lag

urban flax
#

Exploitation is when you use game mechanics in an unintended way to break balance, troll or achieve impossible results that are not supposed to happen normally in the game.

#

For example, carnos biting the tip of stegos tail

flat crypt
#

pfssh everyone knows the thagomisers were the weak spots of stegos irl triumph_cowboy

turbid mauve
#

Exploitation is a word fabricated in the real world, to which resources are abused. A quick way to solve this in a "video game" is not to permit it to create more than one burrow at a time, think of it as grouping the dirt particles the animal is creating once the burrow is complete.

urban flax
#

the... particles ?

flat crypt
#

wh

dreamy wharf
#

I'm just so surprised you guys are arguing about burrows in here.

urban flax
#

The problem doesn't come from an animal creating several burrows anyway. It comes from WHERE they can burrow.

#

Zann, it's better than arguing about mating, isn't it ?

dreamy wharf
#

To be fair that bar is VERY low.

flat crypt
#

only being able to create 1 burrow means little if you have a significant number of people playing burrowers and creating large complex burrows

turbid mauve
#

Grouping systems, this is where "balance" comes in. Only permit such and such to create burrows within the proximity of them.

flat crypt
#

""only being able to create 1 burrow means little if you have a significant number of people playing burrowers and creating large complex burrows""

urban flax
#

What do you mean Class ? You can only burrow if you have packmates nearby ?

flat crypt
#

Also nice oro suggestion zann. I've been hoping we'd get a herbi witha camo ability

#

oro feels like a good candidate for that

turbid mauve
flat crypt
#

sure but the map is huge so your point is?

urban flax
#

I did not understand it

flat crypt
#

thats still a lot of burrows that can potentially be made

turbid mauve
#

This will negate the effect of lag. Once, players are together is when it becomes an issue not when they are further apart.

flat crypt
#

not really

#

its not about proximity, its about the overall complexity of those burrows

urban flax
#

(camouflaging oro feels dumb, but so was spitting Hypsi before I saw it in-game, and I love it. So I'm not gonna argue about it, I just want to see if devs will like it or not)

flat crypt
#

and tbh id kind of prefer there was no limit on how close you can create burrows. It'd be nice to have a little field of burrowers all coexisting and working together. carnis gotta play whackamole

turbid mauve
#

okay did i prove my point that i can write gud cause this is exhausting ;-;, i only write good in general feedback when i am making a suggestion or helping someone understand something, i have little to no stamina TI_dondiFeels

urban flax
#

Wait Class, does your suggestion concern legacy-like burrows or load-less ones ?

turbid mauve
#

also why would u want burrows close to each other when u can use one just fine and make tunnels underneath for space

urban flax
#

I'll try to explain to you the lag problem of load-less burrows anywhere in another way. Currently, evrima map, as in most videogames, is a plane. It a single-faced object with a texture, very low resource-consuming. If devs want to make it editable, they'd have to redo it into a grid. That means that every little chunk of ground will be turned into a separate object, which can have up to 12 sides (if they want to make digging somewhat good-looking)

turbid mauve
#

also the fact that i can't reply to ur comment directly is affect me too, i can't target focus

flat crypt
#

you can reply, thats not a problem. i just dislike when people leave the @ on

#

because it clutters up my inbox

turbid mauve
#

I never @'ed u ;-;

flat crypt
#

you did in replies

urban flax
#

Even when there is no burrow, it can cause some server lag because every tiny bit of terrain has to be loaded individually. Well now that I think about it, evrima map is probably already separated in a grid, but every square is a few hundreds of meters wide

flat crypt
#

replies @ people if you dont turn it off before sending the message

turbid mauve
#

and gl with ai tacos and food

#

and such

#

if they can;t handle

#

a simple burrow

#

gameplay

#

to work

urban flax
#

That's not how it works

turbid mauve
#

yes it is ;-;

#

i know it

flat crypt
#

Multiple burrows in one area does have an advantage though. Safety in numbers. Say there's a community of burrowers, but then a carnivore which is able to invade burrows come along. If there is just a single burrow enterance, it's easy pickings. But if there's mulitple, it has to make a choice, which improves the survival chances of anyone not in the burrow they chose

#

Game development is very complex, and its not as simple as "this dev team was able to do it so why cant you?"

turbid mauve
#

I know its intricate im not dumb

flat crypt
#

Believe me, I'm pretty damn critical of this game. it's far from being amazing in my eyes. But I think people focus on the wrong criticism

urban flax
#

I'm trying to explain it to you in the clearest way possible, yet you compare it to a game that isn't even coded the same way.
First, does they two games work with the same engine ?

#

iirc The Isle works on unity. Does Rust ?

pure vigil
flat crypt
#

Rust uses Unity, TI uses Unreal afaik

#

or at least worked on unreal at some point?

turbid mauve
urban flax
#

So they're not on the same engine. Second, does Rust allow for modifiable terrain ? Does it allow for digging tunel or only for elevation ?

flat crypt
#

time out of the burrow makes you vulnerable, in particular if the predator is fast

#

And again, please turn the @ off when replying to me

turbid mauve
#

I legit just replied

#

to the msg

flat crypt
#

yes, which pings

flat crypt
flat crypt
turbid mauve
#

interesting

flat crypt
#

when you reply to someone, there's an @ on the top right of the chat box

#

you can toggle it

#

i shall find the discord dev who set @ to default in replies and have strong words i swear >:[

flat crypt
#

yep!

urban flax
#

fun fact
I'm on phone so I can't reply nor see who replies to who, so this discussion is looking a bit obnoxious to me x) )

flat crypt
#

yeah replies don't work on mobile yet so its extra wack

#

you get pinged and dont even know who or why or where or when

#

but yeah. there's a few important things to keep in mind when comparing games and what they're capable of. Different game engines allow for different things, and the size and experience of the team is very important

turbid mauve
# flat crypt yep!

Anyways, do you still think my writing/reading development skills remain poor as your first original forethought? I love writing, it allows my mind to cultivate my creativity and ideas, so, I'd like to think I have some base knowledge in this area of linguistics.

urban flax
#

Is this really the place to talk about this ? Your phrasing is correct but sometimes hard to understand

flat crypt
#

If no one on the team knows how to do something, they need to go and learn how to do it. And depending on how unfamiliar they are with it, that can take a lot of time

#

Hence why most people just... do what they know

turbid mauve
flat crypt
#

You left the ping on again. Twice. And it doesnt' matter

#

Your general grasp on english seems to be fine, but you do appear to be hard to understand at times, and it seems as if sometimes you have difficulty understanding our points too

turbid mauve
flat crypt
#

painedsmile well im out

urban flax
#

I will be going too, I'm out of battery

haughty cliff
#

Re: Ollsmugoll's suggestion - in legit hunting games, poo is used for tracking and it is useful for figuring out what was around, and how long ago. A lot of games do have it and I don't see why it'd be an issue.

The only problem I wonder about is if the poo entities generated by 40 dinos pooping would lag the server.

safe galleon
#

piss and shit suggestion

odd sedge
#

Gross

empty cargo
#

Gross indeed..

uncut umbra
#

Taken care off. TI_DiloSip

compact hare
#

@dapper terrace I dont think a jump as high (or close to) utah's would fit Dilo... but I agree it needs a jump TI_DiloSip a decent jump

safe galleon
#

maybe more of a leap, like tenonto

paper geyser
#

i think a "hop on this little log" jump would be nice, but one as good as utah's wouldn't suit it imo

compact hare
dapper terrace
#

I hate in legacy Utahs can just sit untouchable on rocks. I want to see Dilos climb up give them trouble

compact hare
#

maybe those jumps followed by a climb ? TI_OviQuestion like those jumps you see the caracthers in RDR and GTA doing, but in a dinosaur

sacred galleon
#

about dilo tho, it's supposed to be heavier build than utah, chunkier so i don't see it jumping a lot. so sort of an leap would fit yeah. maybe not same than teno tho.. idk if you can even call that a leap..

compact hare
#

lmao yea

#

thats just taking its feet off the ground

dapper terrace
#

I don't mind what kind of varying jump ability it gets, as long as it can pester Utahs

odd sedge
#

Dilo should be able to jump, just not as well as Utahs.
Maybe they could jump as high as Heras or Gallis from legacy. Would help them to climb small rocks etc. But not actually as well as Utahs

dapper terrace
#

A jump as high as Dryo in Evrima wouldn't be too bad

dapper terrace
#

I'd like to see Carno have a 'step up' ability as well

#

There's no reason it needs to get stuck on short rocks and logs. Make it so it has to be at walking speed to step over stuff, and make it so it crashes and falls over when it collides with stuff at speed

paper geyser
#

agree on a step-over mechanic for things

compact hare
#

actually
even rex could have this step over

#

not biig but

paper geyser
#

every theropod should imo, no reason for them to get stuck on a tiny rock (except those that are themselves tiny)

dapper terrace
#

Anything big, bipedal and heavy should be able to step over stuff while walking

cyan flame
#

@dapper terrace Give dilo the ability to do something along the lines of a monitor tripod position to get to things on high, like how the carno broadcast works sort of. Could be a way for it to reach for those utahs without needing to jump after them all the way maybe?

dapper terrace
#

Hmm there's a thought

#

Maybe with the new IK system we can see animals lean up against surfaces to reach higher prey

#

@pseudo atlas tarpits are confirmed environmental hazards coming later down the line

dapper terrace
#

Screenshot for proof

swift dew
#

my only concern for tar pits is that a couple might be a little bit too hidden and then you just loose your animal

still raptor
#

@pseudo atlas let me grab a clip of something a while ago

#

That the tar pits punch is referring too

swift dew
#

oh. I was thinking it would just straight up kill you, to punish idiots who want to find out what the tarpit does

still raptor
#

Keep in mind its most likely not finished.

safe galleon
#

@lofty relic why

still raptor
#

Its already 13 metres and 8 tons

#

Elder will be bigger

azure wadi
#

@lofty relic no. 🙂

pseudo atlas
#

i luv it

valid elk
#

Love what?

pseudo atlas
#

thank u 🖤 @still raptor

#

tarpit

#

sorry

valid elk
#

Gotcha

pseudo atlas
#

didnt scroll down xD

sacred galleon
#

let's say carno can have only 3 no dependencies of the growth. is it so bad to have 1 baby and help it grow up untill you can have another one ? .. i dont see many animals who take care of the babies to have too many at the same time. being able to have babies inside pack or herd limits. lets say in this case only the 1 helps people to actually take care of the babies before they make more. i see so many on the legacy who either gets abandoned or their parents are unable to feed them that it doesn't make sense to have a load of them at the same time. just my opinion on the matter..

paper oriole
#

juvie carnos probably won't have notable struggles aside from faster predators later on, which is just natural population check. i think being able to keep multiple babies in a group on something with low group limits should be reserved for those with more vulnerable juvie stages

glacial horizon
#

I love Zann's suggestions

paper oriole
#

Ego be putting the bare minimum into a suggestion

rotund silo
#

I don't know alot about dinosaur's so when I see a random one I just think of here 🤣

hollow ruin
#

Damn zanns gotta stop throwing out bangers TI_Perfect

warm flame
#

@vital quarry I feel like that Sinomacrops would do best as an ai, not a playable

paper oriole
#

Pretty sure the devs don’t want any of the dinos to be solely AI, they will all be playables

#

Sinoma would probably be less interactive than even compy in the ecosystem though

paper geyser
#

they've said all animals will be playable, just not necessarily in survival

vital quarry
#

I think sinomacrops would be best as Ai as well. It could be a fast snack for compys like taco is for a Utah on legacy. Anyways, it was just an idea and I highly doubt sinomacrops would ever actually make it into the game

paper oriole
#

Being a flying animal i doubt compies would have any luck hunting one unless it was artificially handicapped by some mechanic, nothing would get any worthwhile amount of food from hunting a sinom unless they find one afk sitting on the ground or something

#

As opposed to tacos that are much less of a hassle and honestly probably have more meat than a sinom too

pale bloom
#

Pachy sounds = mad horse

dreamy wharf
#

But I like angry friar tuck noises. ):>

paper oriole
#

Some ceratopsians like trike and styraco who should already be dealing massive damage with impaling horns probably don't really need to deal stuns too. Unless it's in a special attack or something maybe

#

Proto and pachy seem more like the type that would make use of stunning attacks

steady lintel
#

Not sure how effective protos stun would be

#

Seeing how carno does nothing to similar sized things with his attack, proto would prob be limited

languid cairn
#

How is the update coming?

left nacelle
#

@barren zephyr Giving Pachyrhino "fur" (it would actually be feathers) wouldn't make sense, since Spiro (the current map) is a tropical island. Wouldn't make sense for one ceratopsian to have feathers in a tropical climate and the others to be naked. Though I do think the feathered pachyrhino looks interesting and unique

barren zephyr
left nacelle
#

Most of the other interesting visual traits of the other animals actually have some sort of purpose/meaning to them

turbid mauve
#

@barren zephyr Just because something may look aesthetically pleasing does not necessarily persuade your audience in liking your idea. Hence, why I ❌ 'ed it. Please think of better rhetoric than of that when making a suggestion, trust me it will do wonders, and If I were to say, if you said the longer legs gave it an advantage to per se I don't know, run faster than that would grasp my attention and thus getting my check-mark agreement on your proposed idea. Thanks.

barren zephyr
left nacelle
#

iirc styraco did actually have longer legs compared to its body than other ceratopsians, right?

icy lion
#

it did, yea

paper oriole
#

Yikes that passive aggression

barren zephyr
#

Also randomized styraco side horns would be neat

#

Sometimes the middle is the biggest on one side, sometimes their all even

paper oriole
#

It looking better isnt even a bad reason if they are remodeling it, i mean they changed spino to look the way they thought was cool. Plus it was actually that way as was said

icy lion
strange wave
#

imo, woolly pachyrhino would be great as part of an arctic expansion of sorts

barren zephyr
strange wave
#

add all the snow shit people want with a fuck ton of skins and a few new dinosaurs

icy lion
#

doesnt even have to be an arctic expansion, not to bring up the cursed bird but emus are really shaggy and live in hot weather

barren zephyr
#

Maybe make it only available on thenyaw? I can see thenyaw being a lot colder when its remade

left nacelle
#

Cold Thenyaw would be awesome

arctic nimbus
#

you dont need a cold climate to have feathers but it should be optional like raptor feathers

barren zephyr
#

was thinking of a vibe like this

strange wave
#

i mean like, make an artic expansion, all the winter map ideas people want, glaciers, dynamic snow, maybe even a temp system, add some variants that would be default on that map but optional everywhere else, like, ultra fluff oro, woolly pachyrhino, woolly alberto, snow owl troodon, etc and some new dinos, maybe that fill in the niche of other ones, say cryo instead of dilo

barren zephyr
strange wave
#

nah

barren zephyr
#

why?

strange wave
#

last thing i want is to pull an ark and just rely on modders as a crutch to keep the game alive

left nacelle
#

They've already hired talented community members. I don't see why they wouldn't make good mods into expansions

#

I don't see an issue with it as long as they don't rely on modders

strange wave
#

thats fine

barren zephyr
strange wave
#

im not a fan of 20$ for an expansion

#

especially if its using most of the base game things

left nacelle
#

Woah $20 seems a bit much. An expansion for half the price of the game? (Assuming it does become $40)

#

$5-$10 seems more reasonable

barren zephyr
left nacelle
#

When i think of a modded expansion, I think of a map

barren zephyr
#

all the winter map ideas people want, glaciers, dynamic snow, maybe even a temp system, add some variants that would be default on that map but optional everywhere else, like, ultra fluff oro, woolly pachyrhino, woolly alberto, snow owl troodon, etc and some new dinos, maybe that fill in the niche of other ones, say cryo instead of dilo

IMO this sounds worthy of 20$

left nacelle
#

Cause those'll likely be the most well-made

strange wave
#

the only expansions that i could see being worth something like 20$ would be something like an ocean expansion, with basically none of the base game animals and a metric shit ton of new features

#

i thought we were talking about like, modded expansions being worth 20$

barren zephyr
#

@jovial moss you could use this skeletal for reference

#

except with some extra soft tissue, for the obvious reason of not shrink wrapping it

jovial moss
#

It was just a minor little idea since I was playing around with Acro's concept :P it was just to see if I could keep the fatcro look but adhere more to the irl Acro proportions that ppl pointed out to me

barren zephyr
#

For the acro I would make some adjustments to the snout as well to make it longer

kindred flare
#

@unique shell Legacy will not be beung looked into as decelopment for Evrima is and will be the inly focus. The Devs have no control over non official servers and owners can access unfinished dinos for players to use if they want. Devs also have little control over how the community acts and toxicity comes with any big game. Personally i dont think the devs are paying too much attention to toxicity and rather taking with a grain of salt as most of the changes being made to evrima is more what the mahority of the community wants. Anyway thats a little off topic the point is, anything legacy related is no longer valid.

jagged heath
#

@dapper terrace giving dilo a jump would be just plain idiotic, it was too big to capibally jump, i mean it was 23ft long ffs

dapper terrace
#

Utah wasn't a jumping animal like it is in the game either. But for the sake of gameplay, Utah shouldn't be the only animal capable of utilising rock structures in the game.

#

Also, Legacy Dilo is not 23ft long lol, it's comparable to Utah in size

lilac swallow
#

utah also got heavily modified in the game whereas dilo didnt

unique shell
# kindred flare <@292103905847017474> Legacy will not be beung looked into as decelopment for Ev...

Legacy is still very important for the developers because it shows how they can do it differently. and its still valid criticism for them to take into account for Evrima since they are very much making the same mistake as they did in legacy shipping out a half baked product. good example is i cant even find most servers nor change the language of the game it runs poorly i have lag all over the place and cant even run more then 30FPS and that is just a small problem whit evrima dont even get me started on the big stuff. when it comes to non official severs they do have control over it. they might not run those servers but it is damaging there reputation as a game. the isle is know for pay to win dinosaur simulation. and those same people that milk the wallets of people have the ear of the developers.

dapper terrace
#

Someone came up with the idea that Dilo could climb up onto rock structures, rather than jump onto them, which I feel like is a fair middle ground

urban flax
#

The problem with legacy isn't that it's half-baked, it's that it's impossible to work with

#

Evrima can't be half-baked either since it's a beta

unique shell
#

Evrima is not a beta more a tech demo in its current state.

urban flax
#

Call it as you wish, as long as you understand it's not a finished poduct

unique shell
#

and thats not me saying they have not put any work into it. but as a consumer i have to say its very lack luster

barren zephyr
#

evrima has a long way to go until it is finished

#

and the developers are working hard

unique shell
#

still thats no excuse of not updating the game for months

urban flax
#

What choice did they have ? Continue working on evrima without showing it to the public because they know it's not playable yet, let people continue yelling at them for 2 more years with a broken legacy version and nothing else ?

unique shell
#

take a look at there competitors they are cranking out content atleast once a month no matter how small the game is progressing. you cant say that of the isle atm

urban flax
#

As for the several months, yeah they could have done it better. They could have guessed the update was going to take 4 times as long as they initially planned because unexpected bugs would show up

unique shell
#

yes that would have been the wised choice

#

they should have never released evrima as it was on launch

urban flax
#

Evrima is one year old since it's out. It's two years since they started working on it. That's incredibly short.

barren zephyr
urban flax
#

^

barren zephyr
#

Path of Titans has a rapid pace policy which makes it partially broken, and BOB is unrefined

unique shell
#

Path of titans just released DIETS for dinosaurs and other new effects whit water. the isle still uses the same bushed from legacy for all the herbies

#

still its content and the isle doesnt

barren zephyr
#

And Saurian (which isn't really a true competitor bc it is singleplayer) is taking a very long time because of its fairly small dev team and quality aiming team

unique shell
#

i dont own path of titans nor have i played it but i have been following lots of dinosours games and i hate to say it the isle is running behind

urban flax
#

Isle is not aiming for quantity but for quality

barren zephyr
unique shell
#

thats the thing though its not quality

urban flax
#

So far, everything we got with evrima is much better quality than any of its "competitors"

barren zephyr
#

Our diets aren't poorly made and we have even gotten new plants like giant trilliums and snowdrops

unique shell
#

Evrima wont run for me more then 30 fps and laggs all over the place i cant even find servers or change settings in the menu. is that quality?

urban flax
#

That's optimization and bugs, this is a different topic

unique shell
#

i can run horizion zero dawn on ultra but the isle only works for me on med? explain that

barren zephyr
#

Evrima is obviously in development

urban flax
#

Horizon zero dawn is 5 years old
It's single player
Graphics are much lower than The Isle's resolution

unique shell
#

thats no excuse though

urban flax
#

It's been made by a much larger team

barren zephyr
urban flax
#

And yes, those are excuses

unique shell
#

Evrima is not in beta atleast a beta is playable and has content

barren zephyr
unique shell
#

its not public

#

becouse you need to buy the game

urban flax
#

are you serious ?

unique shell
#

if they wanted it to be public they made it free

#

you are paying for the privlige to try the game early

#

thats what earyl access means

urban flax
#

Game is a paid game. So beta is paid too. That's how it works.

#

Not all early access games are free

barren zephyr
urban flax
#

In fact, most of them aren't

unique shell
#

Evrima is the same game

#

as legacy

#

when the game is done is it be called the isle 2?

barren zephyr
#

Not technically, but we do not need to pay again.

barren zephyr
unique shell
#

its marketed as the same game on steam

barren zephyr
unique shell
#

they should have made it separate then

barren zephyr
#

No, because then it is a scam.

unique shell
#

if evrima is a beta what was legacy the alpha?

barren zephyr
#

Would you like to pay 20 dollars again for the isle?

unique shell
#

NO becouse the product does not deliver

urban flax
#

Legacy was a beta too. But they were not happy of it so they're scrapping it and starting all over again.

barren zephyr
#

This is why if you purchase the isle, you only purchase it once unless you are giving it to a friend as a gift.

unique shell
#

you two really dont see the problem do you?

barren zephyr
#

I do not see it.

#

Legacy is functionally ditched because of broken coding, and the devs are working on evrima

unique shell
#

thats wy you are exactly the kind of people i was talking about in my feedback

finite iron
#

Maybe if you actually just

#

Said what the problem was

#

You wouldn’t be here

#

Right now

unique shell
#

I told you

finite iron
#

Saying this in the nicest way possible

barren zephyr
#

we are not bothered to read an entire essay about you ranting over legacy being broken because of an idiot programmer.

unique shell
#

Evrima has no content

finite iron
#

Because it’s a WIP

unique shell
#

yes

#

but work in progress doesnt mean you have to wait months for a an update

#

they could have released smaller updates faster

barren zephyr
#

Legacy is broken, Evrima is a new start.

unique shell
#

giving people some thing new each month

finite iron
#

But this is an entirely new

#

Foundation

#

Ofc it’s going to take longer

unique shell
#

hence you need to release small updates

barren zephyr
finite iron
#

^

unique shell
#

the isle is also broken

finite iron
#

Which is why they

compact hare
finite iron
#

decided to revamp it

urban flax
#

You can't deliver smaller updates than this one. What is taking long is the development of new dinos. If you release the update earlier, you have unfinished dinos.

unique shell
#

the legacy runs better then Evrima

#

you have to ask ya self where did it go wrong

finite iron
#

It really doesn’t I-

unique shell
#

for me legacy does run better

urban flax
#

These ones are taking very long because they neeed entirely new mechanics and locomotion methods. And devs want to do them well

finite iron
#

The amount of teleportation in legacy is awful

barren zephyr
#

well if we released update 3 months ago, we would have had fish swimming out of the water and in the air lol

finite iron
#

So is the glitchy lighting

unique shell
#

i cant play evrima at all

#

i cant even find servers

#

where are those hot fixes i am still waiting

barren zephyr
#

be thankful our dev team is arsed enough to do the game from scratch

finite iron
#

^

unique shell
#

thankfull?

finite iron
#

They could’ve just given up on the game entirely

unique shell
#

i payed for a product

barren zephyr
#

It is a sign they are dedicated, hard working people.

unique shell
#

dont pretend its an act of kindness

finite iron
#

We all did, what’s your point?

unique shell
#

we are consumers not a charity

finite iron
#

It isn’t, because they wanna make something that they can be proud of

barren zephyr
#

For Dondi the isle is a passion project. He said it himself lol

finite iron
#

^

barren zephyr
#

If this was Path of Titans they would ditch the game if it was too buggy to play rather than starting from scratch

unique shell
#

well thats a wrong mentality

finite iron
#

What’s the right one?

lilac swallow
#

ew

unique shell
#

you want to sell a product and thus making consumers happy whit there product

lilac swallow
#

"wrong mentallity" argument, just ew

finite iron
#

That’s why they’re redoing it LOL

unique shell
#

if you want a passion project wy not make a game for free then

finite iron
#

Because

lilac swallow
#

i may not like dondi, but that 2 words are just wrong

unique shell
#

its clear dondi wants the game to suceed and make money of it

finite iron
#

Passion projects cost

barren zephyr
finite iron
#

Money!

unique shell
#

dondi like any one else likes money and needs money

#

you get money by giving consumers a good product understand?

barren zephyr
finite iron
#

Apparently it’s good enough that all of us play it so?

unique shell
#

non official servers are already run like that

#

buy ya dino here

barren zephyr
unique shell
#

might aswell add microtransactions and cosmetics

lilac swallow
barren zephyr
#

The 3rd party server owners selling dinosaurs are crooks you total plonker.

urban flax
#

You understand that dondi doesn't gets one cent when someone buys a dino in a non-official server ?

lilac swallow
#

and i question the legality of such action tbh

urban flax
#

Your logic is just flawed

finite iron
#

And so is yours???

unique shell
#

Dondi doesnt get money for it yes but he should since those servers are creating negative stigma and damge the product image

urban flax
unique shell
#

if i rent out a building and some one turns that into a brothel my building will be know for being a brothel

lilac swallow
#

those practices simply shouldnt exist, gaining money from a shity practice is not going to get rid of the stigma, in fact its going to increase the stigma if anything

unique shell
#

the need to get rid of non official servers and rent out servers to those createrors them selves

#

if the isle had control over those servers by renting them out to content creators

#

that shit never would have existed

#

i know some one who had a addiction problem whit buying the dino,s

#

each time she died bought a new one

barren zephyr
#

Here is a hint. Stop whining, the isle will be better with each evrima update.

unique shell
#

and its not like legacy offical where much fun whit rule breakers

barren zephyr
#

More content and mechanics will be added

unique shell
#

how stupid is it that you need discord to report players they should have made an ingame report system

#

its being added to slow

barren zephyr
#

The programmers are working their arses off to deliver the next update

unique shell
#

there is a reason evrima is dead and people play legacy

urban flax
#

Evrima isn't dead
It isn't born yet

unique shell
#

they should have made update 3 smaller and thus able to realse fresh content for the consumer

barren zephyr
urban flax
#

There's a reason it's under betas and not the game you install when you buy The Isle

unique shell
#

becous you want to wait 6 months for an update doesnt mean other wants

barren zephyr
unique shell
#

we are all looking at it from a selfish point of view what you think is accaptble doesnt mean other think that

barren zephyr
unique shell
#

there has not been an date given so how do you know the tiem

#

no i want faster and smaller updates to keep the game fresh and rolling nothing wrong whit that

barren zephyr
urban flax
unique shell
#

lol

barren zephyr
#

Sure some make release date estimates but they quickly get told off by the moderators

unique shell
#

if that is what you trying to be

#

personaly i think you are defending the game no matter what and refuse to admit Evrima is in a bad state

#

given time any thing can be better

#

but as an consumer its not wrong to ask for quality and regular content

urban flax
#

I did not deny the fact that evrima is in a bad state

unique shell
#

you want to see the game progress and not wait months for even bug fixes

barren zephyr
#

Nor did I

unique shell
#

then stop defending and demand some progress to the game

urban flax
#

You can't just have everything. Either they push out an update every month, either they push out a quality update.

barren zephyr
unique shell
#

they can atleast give us some bug fixes each month

#

and improve the prefromance

urban flax
#

They've chose the second solution, and I feel that's right. They might start releasing faster and smaller updates once the game is closer to being complete

barren zephyr
#

yes

unique shell
#

they are not even fixing the bugs or improving preformance there is no excuse for that

jagged heath
unique shell
#

it would be nice for some one to back me up here and say im not crazy in saying they could do a better job

barren zephyr
urban flax
#

Actually, you probably don't know it
But pushing an update for a game in Steam takes time, and can generate new bugs. That means that everytime they release an update, they get more bugs to fix. So it's basically a waste of time

barren zephyr
#

Some games have taken ridiculously long times to develop

unique shell
#

at this rate i wont even be able to play update 3 when it finaly comes out becouse the game runs like dog shit

jagged heath
urban flax
#

Most games do release regular updates because their game is already solid and in a playable state, so they don't have much to do apart from fixing the bugs that happen. This is not the case for The Isle

unique shell
#

hence they should have waited releasing Evrima

urban flax
#

That's what they wanted to do

#

But the community, mostly the kind of people that complain about game's pace, pushed them to release it early

unique shell
#

really then wy is it out now in such a sorry state?

#

becouse toxic community

urban flax
#

Well... yes ?

unique shell
#

wich was also one of my valid critzism in my feedback

#

that they listen to toxic and not sane arguments

#

even certian content creators where pushing for the release

#

i wont name some of them

low canopy
#

tbh you fit the kind of people that likely caused evrima to be pushed out early, and no i was not here yet back then

unique shell
#

not at all i wanted a good product

#

and i would have waited

barren zephyr
#

Wait.

unique shell
#

and then the trailer came

#

gave us HOPE

#

and then shitty Evrima launched

#

that was a big bitch slap in the face

#

not even that you can defend

compact hare
#

the trailer was about what evrima will be, not what they would give us in the first release

urban flax
#

People don't understand that

unique shell
#

piont out to me where in the trailer said wont be there on launch?

low canopy
#

i did follow the progress back then though and was well aware what we were gonna have lol, not even part of the discord

unique shell
#

i dont watch you tube content creaters nor watch the devs on twitch so all i had to go whit whas that trailer

#

and that trailer dind tell me what we would get at the launch

#

the whole piont of a trailer is to tease and show what will come at the launch of that product

#

and thats also where the lack of PR of the isle comes in

barren zephyr
#

It’s like a teaser for a show, your gonna get that stuff, just not in the first couple episodes

#

It takes a couple episodes, or in this case a couple years probably for it to be what you waited for

unique shell
#

then they could at least said in the trailer these features might be added later after launch or said the things you see now wont be there on launch. and i would have been fine whit it. id like for the main PR guy to comment on that but i don't think they have one since the last one left on bad terms.

#

but i doubt i will ever get a answer i am heading to bed good night all 🙏

barren zephyr
#

Goodnight

kindred flare
#

wow that was. some conversation to read.

haughty cliff
still raptor
#

@unique shell Punchpacket is literally PR

paper oriole
#

Can you even really dye tar?

barren zephyr
paper oriole
#

Ok so that’d be out lol

strange wave
#

@barren zephyr tar pits are natural traps, not something that humanoids can use to hunt and kill, dyeing tar is just no, tar would be just as lethal for humans as it would be for animals

barren zephyr
#

If it's dye (in particular, a powder), it would merely stick to it. Like glitter in play doh

paper oriole
#

Maybe humans can fish stuff out of natural tarpits with some tool

#

Obviously needing more difficult to find tools and more manpower/vehicles to retrieve larger targets

#

But setting tar traps is meh, just make use of what is naturally there

barren zephyr
#

There were tar pits showcased at a Dondi stream at some point

paper oriole
#

Yeah so just use some tool to retrieve corpses from the natural pits at your own risk

#

Ezpz

strange wave
#

they cant be used as traps to benefit anything but flying animals

#

humans are just as likely to die in the tar as large dinosaurs

#

no, tar cant just be grabbed and put somewhere else, it will kill people, animals, and anything else that gets stuck in it, flyers can avoid all the risk and scavenge

barren zephyr
paper oriole
#

No probably ptera landing on bodies sticking out of the tar for a snack

#

As he doesnt have to try and wade through and die too

barren zephyr
#

AI dinosaurs could be lured in

#

And players could try taking the gamble of eating from carcasses by the pits

paper oriole
#

Use a harpoon or a lasso or some shit idk to try and pull bodies out of the tar as a human from a safe distance, maybe attach cables to a vehicle for larger bodies. Not artificial traps

barren zephyr
#

@barren zephyr I like the TRAP idea, not so much the trap tarpit idea. But I guess if Tribals could dig a hole with spikes in it, camouflage it, place a piece of meat or a small dead animal/fish, the scavenging could be more stressful. 👍

paper oriole
#

Pretty sure traps in general are still already planned at least

barren zephyr
#

yeah i hope so. playing humans on an island with dinosaurs, besides running around with a gun, is always intresting

urban flax
#

How is spilling tar making a trap ?
I mean, the dangerous part about tar pits is THE PIT. The fact that you sink.

steady lintel
#

If you want tar pit traps to be logical or feasible then what you could do is lay debris over it like big leaves and plants and try and trick a dinosaur or something to walking over it

#

But actually picking up tar and displacing it would be a lil strange

pseudo atlas
#

I'm assuming the tarpits are naturally occuring ones

#

also in relation to #general-feedback I think rexes would sink easily because they're heavier too so its like

#

¯_(ツ)_/¯

#

I do like the idea of AI getting stuck though because in the wild today lions will take the opportunity when a prey item gets stuck in mud baths

proud coral
#

I wholeheartedly agree with branch grabbing

tepid dune
#

i agree that herbivores should be able to pick up food but imo it shouldn't be just like in ANY bush/food source

proud coral
#

Especially once fruits arrive with diets

#

Let me carry a pineapple around!

tepid dune
#

🍍 TI_Stego

proud coral
odd sedge
#

Hypsi jumping into trees to eat a juicy mango 🥭

steady lintel
#

@left nacelle I personally hope I hand signals are more like the cost is clear, danger, proceed fourth type things Bc they would be extremely more useful. I like your ideas and I think the whistle would be a good one call but the others seem like they are good emotes which I hope they do separately

left nacelle
#

For example, the essential ones could be the 1-4 keys, and the other signals could be put on the rest of the number keys

steady lintel
#

sounds good

swift dew
#

@valid elk this doesn't even need to be in a dome, that could just be out in the world as it could fit pretty well, it would be a good place for animals that don't rely on stealth to live

#

@left nacelle you mean v3? there was no giant lake on thenyaw

left nacelle
#

Oh yeah, my bad. Thanks for the correction

swift dew
#

np, just got a little confused

turbid mauve
#

@unique shell I was struggling reading your feedback, though I must say, you really spilled the tea didn't you?

turbid mauve
# unique shell ????

I think developers/artists have enough criticism on their own, don't you think? If you are giving negative feedback, at least make it constructive and non-illegible.

left nacelle
#

According to a lot of Nocontenttheisle's past messages, a lot of their feedback isn't very constructive. It's mostly them demanding progress. Even tho there is progress

unique shell
#

@turbid mauve agian????

#

give me an example what you dont like about my criticism

left nacelle
#

Dunno if you're talking to me or Class, but what I don't like about your criticism is that it isn't criticism. You're just insulting the devs and their actions and you're claiming there hasn't been any progress don on the game even tho there clearly has been

unique shell
#

i never said there have not been progress i even admit there have been improvements on Evrima since launch

#

my problem whit them is the lack of progress speed and even small updates to improve the performance of the game.

#

they could have cut update 3 over 3 months releasing small parts of it each months instead of months of no content

left nacelle
unique shell
#

smaller consistent updates are better to keep the game alive

left nacelle
#

Cutting it up would still take long because of QA

#

The game is still alive tho. Updates taking a while are the reason legacy still exists. So people have something to do if they want to wait for updates

unique shell
#

well i prefer smaller faster updates over big long ones

#

and that is valid criticism like it or not

left nacelle
#

I prefer longer bigger ones, cause if you do small update, people play it, check out the new feature and then leave. With bigger updates, people keep playing to mess with all the new stuff and then by the time they're tired of the new stuff, there's another update out. The devs have also said that other updates won't take as long as this one

unique shell
#

do you have data where smaller updates make people leave faster?

left nacelle
#

I was going off personal preference. I assume if we had smaller updates, it wouldn't keep people hooked for as long due to the small amount of features added. That's what's currently happening to me with Path of Titans. They release an update, I play for an hour and then drop it again

unique shell
#

and it doesn't even matter if they release big updates if i cant even play the game because the game is badly optimised. not to mention searching for servers is a big pain in the ass

left nacelle
#

That's the whole point of the upcoming beta. Optimization

#

Well I should say it's one of the main points, there's multiple purposes for the beta

unique shell
#

like i said yesterday they should have waited whit the release off Evrima

left nacelle
#

They should've, you're not wrong. But that wouldn't have changed the amount of time this update would take to make

unique shell
#

but they listend to the toxic part of the fanbase and certian content creators. who wanted it early

#

No it would not have changed any thing about the time it takes but then agian i would not be complaining about Evrima now and yesterday

left nacelle
#

But... Evrima came out almost a year ago. What's the point in complaining about Evrima now when the devs made the mistake of releasing it early so long ago? Like... you're talking about stuff that's already been talked about

unique shell
#

because its the decision making that i think are bad even to this day.

left nacelle
#

Okay, but there's no point in complaining about it now tho, it's in the past. Complaining about it now isn't constructive

unique shell
#

For example the main menu and server options are a mess not to mention the game settings

left nacelle
#

How exactly?

#

Oh the server options I agree on

#

But the main menu is fine imo

unique shell
#

i cant find most servers cant scroll down. cant set it on specific looking for options.

#

for example wy is my game in diffrent lanqeu all the sudden and wy cant i change it back

left nacelle
#

????

#

That's never happened to me

unique shell
#

you know how annoying dutch is when i speak a saxon lanqeu in the same country

#

i always use english

#

for that reason

#

not to mention any settings i use dont help whit game play

#

if u put it on ultra it lags if i put it on low it lags

#

its these small things that really help whit making a game enjoyable

#

you cant enjoy a game if it wont even run

#

so at this rate i wont even be able to play update 3

left nacelle
#

But as i said earlier, the upcoming beta is aiming to improve performance

#

But for me changing my settings does improve framerate, so it could just be your computer

#

Most of my settings are on high and I usually get around 30-50 fps

unique shell
#

first time i heard of it they working on it

#

and thats comming from you

#

i cant even get more then 30fps

#

and i highly doubt my rig is the problem. i bought horizon zero dawn couple of days ago i play it on ultra no problems

left nacelle
#

Really? Cause I doubt my computer could run Horizon on ultra. That's odd

#

But yeah, one of the purposes of the upcoming beta is to improve performance and reduce desync

unique shell
#

and i hope they fix the menu

#

looking for servers and being able to change settings better

left nacelle
#

They probably will. It's a very known issue

unique shell
#

but those are small things that should already been thought off and done at the start in my opinion

left nacelle
#

Well the menu wasn't a very high priority. We barely even had a menu when evrima came out

unique shell
#

yea but legacy dont matter any more

left nacelle
#

??

#

I didn't say anything about legacy

unique shell
#

misread that stratch that

left nacelle
#

Lol np

unique shell
#

No but the menu and servers all that should have been a priority

left nacelle
#

They likely will be now that they're aiming to fix desync, since that has a lot to do with player numbers and servers

unique shell
#

i think a good menu interface is a corner stone of any game

icy lion
#

theres an update planned to revolve solely around updating the ui

unique shell
#

good to know agian i dind know that 😛

icy lion
#

currently it's update 4 but the roadmap is being changed after update 3's release

left nacelle
#

Oh I forgot about the UI update

icy lion
#

here's the current roadmap, for reference https://trello.com/b/G5tsb4XI/public-roadmap

left nacelle
#

Yeah, keep an eye on that ^^

unique shell
#

thats where the PR comes in i think they need to do a better job bringing out the messages across all media they use not just discord

left nacelle
#

Yeah they've said in the past they're gonna try doing that. And they have improved, to be fair

#

But it's hard to get every little message onto every single platform

unique shell
#

i know they are they hired seize wich is a really smart move in my opinion

#

but media presence can be a very usefull tool and powerfull one

#

you can say a lot whit few words

left nacelle
#

True. But most of the community is on discord, so it makes sense that they prioritize discord. Plus reddit is a shit storm

unique shell
#

People where kinda forced to be on discrod

#

When i started playing the legacy i needed it to report hackers and other folks

#

wich brings me to an ingame report system that should be in the works for the future

left nacelle
#

That's likely planned

unique shell
#

it would also fix a lot of problems on non official servers

#

and servers should be rented out to combat the whole buy ya dinosaurs and friends politics on those servers give the game a bad name

left nacelle
#

That's mostly a legacy issue iirc. The don't think evrima has those problems

unique shell
#

yet

#

but it will happen once the game goes along

left nacelle
#

The devs aren't gonna let that happen. The main reason it happens in legacy is cause you have the survival dinos and the sandbox dinos. In evrima, they're all in one group, so you don't have any sort of "exclusive" dinos. And if people do start disabling animals and then letting people play as them for money, the devs will crack down on it, since it's a known issue

unique shell
#

i dont know some who own those servers have friends in high places

left nacelle
#

High places?

unique shell
#

especcialy if one of them is a content creator whit a massive followers

#

they claim its for upkeep of the server and its technically donations

#

but we all know they making a big profit from it

left nacelle
#

The devs aren't gonna give content creators any sort of special pass

unique shell
#

hosting a server is not more then 200 euro

#

id say if you are interested go look up server hosting costs and then visit there discord and patreon pages

still raptor
#

Explain what the actual fuck this is.

unique shell
#

you will see they making a massive profit of the isle

left nacelle
#

I'm not arguing that people don't make a profit off the game, that's exactly why the devs aren't gonna let it happen anymore

unique shell
#

good

#

would be nice hearing it from them once and a while

unique shell
#

by renting out servers is the easiest way to combat it.

livid sage
#

@zealous violet Yes, great idea! I think minimal amounts of bubbles would be acceptable even by deino mains.

left nacelle
odd sedge
#

I love the Austro suggestion btw

urban flax
#

Feels too much "arcade" and not really logical for me