#general-feedback-discussion
1 messages · Page 652 of 1
Where Minmi has the same legs as Ankylosaurus in size and shape, yet it looks almost exactly like its real life version!
Yet we change Anky into a rhino!
It doesn't help!
So? Having a mix is fine
yeah but having one general style for a game works better than multiple ones that don't fit too well together
No, it isn't. They have had clear designs since the old discord, why suddenly change it up? For five years, they have clear design choices and changes, but it suddenly changes now? After half a decade?
Have you played Ark? They have this inconsistent "style" you're describing, and people love that game.
Well, Ark was made illegally, not the best example to use.
There's a difference between blending styles, and conflicting styles
It's pretty clear which is which
ARK is a clutter sci-fi fantasy elements
This community is an eco-chamber. There's plenty of people who enjoy Evrima's direction without engaging in the Discord
and yet those people seldom bother to come here and talk about how much they love this direction
Sounds like a cop out argument
The issue is that some animals have yet to be updated while others get weird designs. It results in a weird clash in art styles (ie: Basic Allo, JP T.rex / Utah, cockroach Hypsi / Goose Austro / Bobblehead Alberto). Consistency is better and very needed.
Frankly, dinosaur designs should stick as close to the accurate skeletal proportions of the base animal, but go a lil' wild and gnarly with the rest of the stylization. But, in certain cases, maybe going bland is better, like with Allo. But while I say that, I'd highly prefer the Allo design Fred made a while back.
What do you mean an echo-chamber? I gave clear descriptions and gathered my thoughts about what's going on!
Thank you, Bhal
There are also some ideas which aren't really built upon in video games (like colourful soft tissue display structures on Abelisaurs)
Multiple design styles mashed together doesn't make it look good.
yeah
at the end of the day it might be their game but we are the ones who will play it and buy it
It's their game, but yet again they also ask for constructive criticism to see if they can make their game any more appealing
Mind you, I absolutely love this game. I love it, this is my favorite dinodaur game. Been here for years. So you know, when I raise my problems with something, it is usually something important.
he isnt talking like he is entitled
I get where he is coming from
The deigns are very inconsistent but for some dinos that is needed, they want to make Evrima different then legacy in every way, to make Evrima better.
That requires some to be completely redone to fit the style of play they want the austro to be which is fishing.
but Bhal is right, they should stick accurately to their skeletal proportions but also given that fantasy element where they can add little fun things to the dino like feathers or something who knows
They shouldnt be fantasized so much to where they have Ark proportions where the allo is the size of a fucking t rex
but not so accurately sized where it wouldnt fit right in the game.
Exactly. Like, make Austroraptor have its correct body, then add the feather eyebrows and give it the weird wings to provide shade, and webbed feet
Blam, stylized Austro that fits in game
Yea, if someone just plays Evrima and doesn't look at this discord they're not even aware of those concept arts, so of course they're fine. The conflicting art styles look bad. Albertosaurus, Acrocanthosaurus, Austroraptor and Ankylosaurus just don't fit the rest of the game with what they look like. Is it something gamebreaking? No. Would it cause me or a significant part of the community to stop playing the game? No. They are hardly gamebreaking but they aren't a good fit to the rest of the roster aesthetically speaking.
“they aren’t a good fit to the rest of the rest of the roster” is an understatement
Bobbleheaded Albertosaurus looks like horseshit
Acro simply has messed up proportions
It looks like some pokemon or digimon-like animal with the profile view.
And yea I personally think Acro(side view) is the ugliest concept art I've seen for the game.
Acro is weird
The side-view is horrendous and frankly worse than Albertosaurus, which frankly is quite an achievement
Acro has always looked strange to me
But the other concept of it has grown on me slightly and is at least passable, not great but passable and acceptable
Primarily because the head is a bit smaller
It's as if they made the 3/4 first and went with it's proportions on the side view which means you'd get a big head and short tail
The 3/4 has a smaller head than the side-view. It really makes a difference
@uncut silo that will most likely be for quetz considering pteranodon is about smaller than a utah
just bc quetz is huge doesnt mean its not incredibly lightweight
also
ptera is dryo-sized
not roughly smaller than a utah
its a dryo with wings just like how bats r mice with wings
the biggest a quetz could pick up in its mouth is like a dryo
i mean
while its flying
the biggest it should be able to fly with is a dryo
but while grounded, it should be able to lift utah corpses and swallow them whole
Ptera is too small to pick stuff up, most it would be able to pick up is probably a compy
It's body also isn't built to hold weight anywhere except for in the beak
Did people forget that this channel exists? Why are people talking in #general-feedback??
Anyway, pteranodon wouldn't be able to fly while carrying small animals, even if it was strong enough to pick them up
It's feet aren't designed to grab stuff
Yeah. If the devs wanted it to pick up stuff, they could've made its feet better for grabbing, since it isn't really a pteranodon
@plucky ridge Few issues with your suggestion:
1. This could be used to troll people, especially if a pteranodon sees a nest from a distance and decides to camp it and wait for things to hatch
2. Pteranodon's feet aren't made for grabbing stuff
3. Pteranodon also wouldn't be able to pick them up with its beak because hatchlings will be way too tiny for a pteranodon to see, let alone grab them
pteranodon is supposed to fish and scavenge anyway. best to just wait on quetz or whatever if you wanna snatch up babies and yeet them into rivers or something
@zealous violet Might wanna bring your comments/discussion here, don't want the mods to smack ya
@torpid nest A playable animal that can roam around with no fear? Not the best idea
Plus we're already getting brachi, even tho it likely won't be playable on official servers
honestly yea i agree keep ptera as a scavenger
and when quetz comes in make that able to grab things
it gives quetz a unique ability apart from big flying bird
Pteranodon is the Fisher and quetzalcoatlus is a giant scavenger/hunter of small things, and neither should ever be able to pick up live players
No it wouldn’t, it would be easily abused and look stupid
very larger than rex, most definitely
Are you being sarcastic?
rex is way wider
rex is chonky
Chonky boy
Giga is slimmer and would be the fast apex
same can't be said for our emaciated isle rex but still
fast bleeder
Why would you want them to make bary just a mini suchomimus 
currently our sucho is smooth and the legacy bary is rough, why swap them?
new bary should be a rough boi
^
I think from what Don said on his stream they went for a "smooth" look. In concept art at least. Tapwing's already got it done. We just have to wait until we see what they made of it
smooth bary 

@zealous violet you can’t discuss stuff in the channel
Suggestions ONLY
Also enough with pterosaur picking up live prey, it’s too easily abused and looks stupid
FERAL GET THE FUCK IN HERE
Idk why people want protective measures for deino's bleed heal when everybody else has to expose themselves on the riverbank for 10+ seconds
^
^
i really hope the md/bleeding topic isn't whats holding back the deino
i feel like it should've been solved by now
just make semi's wallow and wait on land in mud boom solved
I doubt it’s holding back deino
if update 3 isn't out in the first two weeks of march imma cry lol
yeah i can understand that
and i hate to be that guy thats always asking where's the update lol
yeah i agree
it's very simple, make the Deino and othe semi's go on land and wallow in mud till the bleed is done period simple lol
as a Deino main i have no problem with thatr
it makes it less boring too as a deino
who wants to just sit in water all day lol
mud pits are a good idea
yeah i got you
yessss quicksand
While environmental hazards are cool and all this still leaves the issue of deino being protected while he applies bleed heal unlike terrestrials despite already being able to get out of reach the rest of the time by diving
oh thanks! haha. I didnt even notice. Im still new here.
No worries!
Someone had an idea of having just a bunch of islands where deino could wallow and that sounds pretty nice.
Mods will def get on you for discussing stuff there, figured I'd let ya know
thanks ^^
ya'll think they are going to bring in any death noises like they do in legacy? Sometimes i'll be playing and wont even know im dead until im suddenly back on the choose a dino screen.
Probably
@zenith onyx are you tarded?
If aomebody doesnt mod in the JP3 spino sounds im deleting the modding spot
@civic delta @kindred flare wrong place for discussion
@civic delta it will be. You wont be able to afk grow in the future without negative effects
Yeah im bringing it here
Making it so that you cannot pick a dino because there are too many on the server is a terrible idea
always has been
anything that restricts someone's options in survival should never be implemented. Reminds me of when we had a few people suggesting progression in survival to play apexes
The ideas in this channel lately 
Also there is a penalty to dying in a pack, you have to return to your pack as a baby now and because of the new group system you can’t know they’re exact location
It would only be for apexs so that the places isnt overrun by rexs, gigas and spinos like in legacy.
Its an ecosystem. Ecosystems cant function if every 2nd or 3rd animal is an apex predator
that was a quick no lol
then how did it function in legacy?
thats how it functioned in legacy
making it so people can't play what they want just makes the game unfun
everyone was an apex
And most apexes were always hungry
everyone was an apex except i never saw more than 10 or 20 in any given server
it isn't as big of an issue as people make it out to be
It didnt. People just didnt feel like spending 8 hours on a dinosaur and thats about the inly reason there was any diversity at all
then you stick to far edges of the map lol
if a servers got 100 people, atleast 40 are apexes
cool, let them
^
i never had an issue with apexes in legacy
Yeah, in legacy. That also contributed to the afk growing because anywhere you went there was a giant ass rex waiting there
thats not the problem its just apexes are meant to be strong, and when everyone is one of them
and when perks are going to be a thing
then you end up getting death pits no different from legacy
the deterrent is diets, hunger, growth, and risk
if people are willing to go through those then let them be an apex
servers will probably make some sort of limit, play in those
Diets only make you grow a bit faster. Not a problem when your already full size
we do not know how diets will work
Maybe not but its heavily suggested thats what they do
They make you grow a lot slower and make you a lot weaker when you don’t follow them
new players wont know the risk, growth time, hunger requirement of an apex, evrima has 0 hints or tips to new players, this is a big ass turn off if you cant play your favourite dino for longer than 20 minutes, due to the fact you die very quickly
and making it so you can't play your favourite dino at all is somehow a solution?
If you want to play it. Switch server. Not that hard
«letting people enjoy what they want to enjoy» is not the right mindset, people can play apexes, but people shouldnt be forced to survive an encounter with one every 10 minutes due to the mass amount of the,
them
^
Its not like theres only 1 server. The devs said they wanted admins to have more functionality but we dont know to what extent. We've seen the devs block off things for certain reasons such as the spawn timer and the group limit so for apex population control its seems to be an easy implement that admins can turn on or off if they want to. If a server chooses to be overrun by apexs then thats fine. But it sould be an option to not have to stick to some unknown location just to grow and stand a chance
wasnt really too hard to do what i suggested as possibly a way to unlock an apex on a server, you would be encouraged to explore the map and most probablly encounter threats along the way
ignoring the apex thing
this isn't the type of game that'll have unlocking or exploring or "quests" or anything
it isn't pot, and it isn't the right genre for that type of stuff
that's been said many times
then what would you suggest, the generic grow every creature of that type to adult or elder?
i am curious
yes.
it's a pvp survival horror game. You get everything from the get go and the experience is created by players
that is true, but you shouldnt get everything from the get go, put that in an ALTERNATIVE mode from survival
having everything is like loading up minecraft on creative
no, put your quest ideas in an alternative mode from survival
survival will not change because new players have their own expectations
new players keep this game alive, the isle does not have any dlc or montly fee to pay for
i'm willing to bet the majority of this game's playerbase is made up of veterans
so that would be suggesting to not fit the game to better suit it for the ones who keep development steady
it is
but it still relies on new people for money
unless theres some patreon im not seeing
and it's fairly annoying seeing new players trying to completely change some fundamental game ideas without understanding that it won't happen
when did i ask for fundamental game ideas changed
literally asking for survival to become like pot
i said that if you dont suit the game better for new players like adding a tip or hint system like in legacy, you end up with rex juvies endlessly roaming the map attacking anything they see and dying over and over, and over
it takes time to learn how to play a game, unless you spend all your time playing games
i didnt say it was a quest, nothing tells you to do that thing. you would uncover them on your own as you played and become rewarded if you happened to stumble across them
it promotes people to explore
and play the game like its meant to
same thing. This game isn't about exploration, it isn't meant to be about exploration and unlocking animals
ahhh yes, a survival game is not about exploration
you do know the game has landmarks, and places to go to which promote that thing
it literally isn't, what are you talking about
you learn what places are good or not
by exploring
then what is a survival game
please tell me
A game where you survive?
"Horror-Survival"
landmarks help you navigate. In a survival game you live and hunt and do whatever a dinosaur does. I can guarantee nobody here joins a server and thinks "hmm, i think i'm gonna go explore"
exploration might be a thing for someone that's brand new to the game
Nah even in legacy the only reason I knew places cause I had to go there for food. I never traveled a lot for my enjoyment
knowing your environment is part of the survival experience
i did not say that
Go ahead and sight see but you’ll be dead within 30 minutes
i said you would explore in a survival game, which you do as you learn
but the fewest do it without any goal or just roam around
exploration for the sake of exploration will typically get you killed or starved
you learn the map as you need to
This^^^
thats what i meant to, unless you seemed to have some twisted view of what i said
i did not say it is the focus
And all these co called land marks are usually just names people have given it to make travel easy, they aren’t actually places people go to look at
you said "it promotes exploring and playing the game like it's meant to"
which implies exploration is the purpose of the game
you don't need pot-style fetch quests to explore the map
the only reason pot has those is because everyone is stuck in one spot lol
playing the game like its meant to, by finding new water sources, migrating, finding herds to hunt, finding nesting areas and more
That’s called survival
those will happen with or without rewards for exploration
and when diets become a thing exploration will become more crucial
there really is no need for a reward system
not being killed/starved/dehydrated is reward enough
the «reward» was the ability to have a life as an apex by finding human buildings, and that was an example not what had to be
we have already talked bout that above, if you remember
If you do this, then you'll just have everybody running to human buildings and then suiciding there to play as apex
yeah and i chose to stop talking about it because it was clear it wasn't going anywhere
That's not really a reward for exploring the map, that's just going to a set point as soon as possible to unlock things
«or something similar to that» while i only wrote human buildings you could do something completely elsr
else
That wouldn't change anything. Either if it's a human building, a specific tree or anywhere, that's the same thing.
then it does not have to be a find set location thing, my point in the actual idea was as follows «dont let people play apexes as soon as they join a server»
that human location thing was an example for something
yes and we all fundamentally disagree with you on that
apex life will be more challenging than as in legacy, by alot
Yes I don't see a problem in letting people play apexes as soon as they join a server. If you do that, they'd have to stick to the same server to be able to play what they want.
Set location? You know you have people who will just camp those locations
Tired of people treating apex as if they were an special kind of playables, they are not, they are just normal playables, "im tired of seeing apex and getting killed by them", well if there arent apex people are gonna spam mid sized dinos and small sized Will say "im tired of seeing mid sized dinos and getting killed by then" what do we do know? Limit mid sized dinos too?
Also
Apex are gonna be hard to grow since even becoming a sub will be hard with Troodons dilos and any mid tier running around
if you remember the utah-ai we had for a few weeks, they were pretty harsh
they will be the biggest bouncers against apex that try to grow on low pop server
Don’t forget the dryo’s xD
Just restrict the game to only dryo playable
And you're good
At this point yeah
Hmm stego is kind of a apex herbi and yet I don’t see people treating it like it. Carnos and uthas are able to bring them down, which doesn’t make stego op. Maybe we already have our first apex (stego) but we haven’t seen it because it’s pretty good balanced 😄
nah they'll be fixed with the next update ig
Just make the game only playable at baby stage of every dino
Playables like camara, brachi and spino deserve a longer growth time than rex. Just for the sake of logic.
stego isnt a apex
Stego is a high mid tier
But I do think stego will be balanced more eventually when more things are added
Like pseudo apex
Yeah, stego and the other high tiers are meant to bridge the gap between mid tiers and apexes, like sucho and para tired to do in legacy
Cause I’m evrima nothing is meant to be a walking snacc
Para is not really pseudo apex
It's supposed to be
Para is a easy kill sadly
Doesn’t really have the speed or power to really do anything
Para is only easy to kill because the devs messed up its hitboxes, paras headbutt does insane dmg but they messed up its hitbox in the last legacy patch so it cant hit anything
And with alt turn on (like the game is meant to be played) para is actually hard to kill due to it being super tanky and strong.
stego will probably be buffed later down the road, just so that its balanced seeing as the biggest thing rn is a carno. or at least i hope it will
^
I wish they just added kentro instead of stego
Plus stego is not a fast animal and would therefore need to be able to fight apexes
Also
I don’t see how para could be any stronger than what it is currently
What I actually was thinking about do, how about a run through or trample passive thing. Cause rn dinosaurs have hitboxes but nothing happens when those collide right? I imagine a stego running into a Utah or Carno would knock it over and trample it. Rn we only get stuck though. How about actually being able to push through people or actually tranpling things which are small enough
kentro wasnt ready, stego wasnt initially meant to be in but they were having issues with the ai version and all the animation where nearly done. plus we would get another animal
Unlike the apex herbies which curbstomp carni apexes, stego should be able to deter things like rex, not body it.
Trample damage is coming
Yes
para would beat everything other then sucho if its hitboxes worked
Para secondary attack is busted
But if it would need to be that strong, I won’t complain
It can out stam allo and can 3/9 shot it
Except for un existent hitbox
When a lone para meets allos its dead rn though
para can out stam them
Ambush is faster than its top speed
i love how legacy allo is so insanely good on alt turn servers its broken, its basically an apec grown in 3 hours
And you shouldn't balance a dino based on if it meets a group of something else
Just run away when it ambushes
It’s only a personal opinion I don’t think para should be good in combat. If would have to be strong gameplay wise, I would understand
I still think para should prefer running over fighting
Non alt then though^^
Thats only because alt turn is off on 90% of servers and legacy without alt turn is not how the devs wanted the game to played, and because paras headbutt (its best attack) is broken at the moment, if paras headboxes worked it would have prob beat you
And be a very good runner with loads of stam
non-alt turn allo is... kinda pathetic ngl
I did a suggestion on para having a call attack that would mess up any other creatures vision.
true, or maybe its just me, i can take down rexs and stuff but i keep rubberbanding everywhere then getting one shot by the last pixel of my tail
I think things like that should be left to strains
No no no no
just make para slightly slower then dilo and give it insane stam. boom para is viable and actually plays like a para would irl.
Maybe even a ramming ability so it can push through when a crowd is surrounding it
Deafening para makes sense actually, it had super strong vocal capabilities
Cause I do think a para would be able to bodycheck some mid tiers xD
Para sounds are typical for that creature to be special. Therefore I don’t see why para wouldn’t get a call attack
Yeah, leave the fighting to ceratopsids and stegosaurs and the running to hadros as it should be
para is big, it would make sense for it to have a CC ability. makes more sense than magy
Para is a runner with loads of Stam and some good cc
^^
para should have the highest group limit of any mid tier imo
^^
para and maia
Boom viable and para like gameplay
any hadrosaur
Maia is cute and fast but it sucks sooooo much
Maia is too fast
no its not
Maia is the good kind of fast
Maia is better carno than carno, I fail to see how it sucks
yay, para is a good animal, i beleive ive already said why i hate magy tho...
The only thing maia has going for it is its speed
Cause maia is just speed
And being heavier than allo
Galli should be just speed
why should only one animal have one niche?
I think hadrosaurs should have combined speed and stam, things like galli and pachy have some speed with some sort of ability to make them very fun to play
magys a good animal though
And Maia should definitely be fast. Just not faster then utha or dilo
if you make magy good you shouldve picked amargasaurus...
^^^^ this
Hadrosaurs should be the basic herbies while other herbies would be the slightly gimmicky ones
Speed and Stam, yes, but more speed than Utah sized animals? Hell no, they would just body Utah sized animals like Utah, pachy or galli
what? You can make magy good without making it amargasaurus
@wise delta agreed
That’s why I was talking about a hitbox collision thing earlier, if something like that is implemented you could body some lower weight class animals to make room to run away
no, its super small and light, and if you take allos new run speed there is no way magy will escape without looking stupid. i mean how would magy look normal escaping this
It also would be a very punishing thing for people who play utah and miss pounce, they’ll get ran over
make magy able to deter allo then.
how
Poison farts
stomp, neck slap and tail whip him.
Getting ran over because of a mistake is what should happen, getting ran over because you are slower than a way bigger animal even if you don't make mistakes is a no
stomp something twice your size and weight??
You know boars can deter bears, right ?
Yeah, its a video game
magy has... ballsack neck
Magy has osteoderms
Its quite logical though, would a dryo live if it would get ran over by a para?
And a stronk jaw
Make magy take nearly 0 damage if you hit its neck.
Where is my flying trike then?
a video game that wants to be realistic
No it doesn't lol what
😄
then why are they making everything align more correctly to there paleontologically accurate sizes
^^^^^^
You seen spino?
YES
The game is tryi g to find a balance between realism and fiction, that's why we don't have flying trikes
Utha is small af ngl
Because they want to? If they wanted the isle to be accurate we wouldnt have anky, asutro, spino, acro, alberto, utah, herra and a whole lot more
For its real size tho
Also, please don't confuse realism with accuracy, they are not the same
with a few exceptions for gameplay reasons. magy couldve been changed to amargasaurus and nobody would complain
True xD
Their only common point is that they are sauropods. Amragasaurus is like 5x the size of magy
It def isn't just a "few exceptions" lol, and why can't magy be included in there as a "expectation"?
They just don't belong to the same niche
exactly, making it large and heavy enough to deter allos and albertos
Love how I get ignored
Why would anyone play amraga when they could play cama?? At least magy has a purpose as the pseduo mid sauropod
Can I use that animation in a suggestion?
That's like saying to replace Utah by rex...
because wasnt cama getting replaced for magy
no?????
Go ahead dutchie
Thanks thanks
Just tell me I did that animation
Sorry
Just add in the suggestion I did that animation
Magy is nowhere near a pseudo-mid sauropod. Amargasaurus is much closer to Magy's size than to Camara's size
Image this attack but it was amarga instead
you could literally add some spines, scale it up a bit and boom amargasaurus, viable and not stupid
"If you change the animal then you get another animal"
yes... thats what i said
and its dumb
magy is already dumb
Not in this case, it's really not
If you scale up dibble and add cooler looking horns its just trike
yes, but we already have trike
Yes but you don't have to do that because Trike is in the game
Amargasaurus and whatever else is not
I don't get your point
Made my suggestion now I am just waiting for it to get butchered xD
the point is magy in its concept seems unviable, hence you shouldve picked bajadasuarus or amargasaurus and it would be fine
I genuinely hope Magyarosaurus ends up being fodder. I'd much rather have an animal that's worthless than have it be immersion-breaking. Which is exactly what an Allo/Alberto-deterring Magyarosaurus is
^
If it dies to the mid carnivores quite easily I'm fine with it w/e - if people can hide well enough with it then good for them
I would be fine with playing magy if its just fodder honestly and relying on hiding, but it doesnt need to be.
You're still suggesting to replace a dino by another one 5x its size. They're not even in the same tier.
But aken, didnt you know isle is not realistic and magy beating allo is totally fine
magy isnt exactly allo-detering material. i dont have the mid tiers list sorry
Its just that unviable
I can see a magy detering a allo if it tries hard enough
Amargasaurus and Bajadasaurus aren't 5 times Magy's size
magy at full hight is still smaller than an allo
Bajadasaurus is slightly over twice the size of Magyarosaurus
and?
and, hows is it gonna fight it. let alone the apex trio
I can see Magyarosaurus deterring an Allo in the same way I see a Dryo deterring a Cerato
Dryo isn't made for fighting. Magy is.
This
Neither of them is made for fighting
What a insane comparison
Magyarosaurus is a dwarf sauropod that evolved in an isolated ecosystem where the largest terrestrial predator was a really tiny animal.
It would out stam allo and run away from anything bigger
Well Dryo deterring a Utah then
Sauropods arent made for fighting they are just way to Big, something magy fails to be
Its a video game, not real life.
I mean I'm fine with Magy having much more stamina than Allo, I just don't see how that would make it survive an encounter with Allosaurus
magy was hunted by hatz irl, which would be quetz, so it would hide in the trees right??? but this is a game where huge ass carnivores are also slatking the bushes
Its not a cartoon Game neither
Magy would have better stam than Allo indeed
Sure, it's a video game. You won't be seeing mercs punching Utahs into submission with their fists though, right?
exactly
A magy deterring a allo isnt the same as a 85kg human fighting a polar bear
Fine, a human fistfighting a Herrerasaurus
Seriously, its allways "just a Game" only when It helps an argument
which is the size of an African Lion

a 85 kg human fist fighting a 175kg dinosaur isnt the same as a magy deterring a allo
Do you see para beating Rex? No right? Magy beating allo is the same, same size difference
Besides, magy, like every single dino in The Isle, is genetically modified. It isn't just a dwarf sauropod with no predator, it has been made to fight off things stronger than itself.
exacty, never gonna happen
I would actually pay money to see this
Yeah isnt the same, human-herrera size difference is smaller
Size isnt the only thing that matters
size matters a lot in this case
Also I think there has been said magy will have ways to defend itself besides the bad taste
175 is just barely more the double of 85, 3 tons (allo) is 3 times magy
Size matters a lot when you have no spyki weapon
Im pretty sure magy might be made viable but will still be used to sport hunt lmao
People just watch too many action movies or w/e where a small dude defeats someone much larger than them. Size matters, a lot, typically it's the best indicator of how an encounter will go.
When all you have is your body size is the only thing that matters
This
I wouldn't care to sport hunt Magy if it's bad.
Especially in a dinosaur world size matters.
There are weight classes in fighting sports for a reason
Aken spiting facts again
^
cant be argued, brachi gets the longest growth timer
A video game isnt real life.
a big person can be just as fast as a small person, only difference is they have double the weight behind their punches
For humans size doesn’t always matter in a fight, sometimes its pure skill. But imagine a primal world were you either have to be big or fast. If your to small you get eaten if your to slow you get eaten.
A magy against allo would probably be compared to the saying “don’t bring a knife to a gun fight”
A video game that attempts to be realistic. This isn't saying that it's meant to be paleoaccurate but it's trying to somewhat emulate how reality would work to make it a believable experience. If I end up punching Herrersaurus into submission as a merc that kind of kills the immersion, just like if I can defeat an Allosaurus as a midget sauropod that's close to 2.5 times smaller than it
it shows a 50/50 matchup with a cera, it also shows a CC type ability. but how is that gonna face up against something 2 pr more times the size and weight of it
The isle isnt meant to be realistic
it is ment to be semi-realistic
Give me a flying trike the
the isle absolutely tries to be realistic in its matchups and general logic
^
magy is poisnous to eat if i remember, why would a allo go out of its way to kill onr eitherway unless theres perks that allow you to eat them
That's not going to make much of a survival horror experience.
It's not poisonous
It merely doesn't taste well take that as you will.
and it sometimes isnt realistic, sometimes they take liberates so they can have a more fun game
What I see is magy having a bodycheck and a bite
true, but magy is only fun after its dead, which in turn is no fun
everything has a bite. even stego and hypsi
i mean magys got spikey osteoderms on its shoulders
Cause its still humans playing the dinosaurs
and they become sharper and longer once its elder
it takes some liberties which are believable. A dwarf sauropod beating a theropod 3 times it's size is not believable
Its not going to beat it, it would deter it.
You have plenty of people who would hunt magy not for food but for fun
I can already see servers rules, “only kill things that are edible” ffs
exaclty, people can just leave the body there, its not like theres rules or anything
I would even hunt magy as a trike
I mean - the devs have chosen this animal for a reason so perhaps they have a very good idea as to what kind of experience they want it to provide the player with. Maybe they can come up with something. In general it might still survive if it sticks to areas where Allos and Alberto don't go but defeating one of these in a fight or outrunning them? Yea... that's a no from me.
I wouldn't hunt something that's easily killable and poses no threat, it's a waste of time as far as killing for sport goes in my opinion.
the point is, Magy, in its initial concept seems like a very bad choice for the isle in terms of viability and play experience
Just like I don't touch young Tenontos and Stegos as an adult Carno.
I also actually never kill subs or juvies unless I’m starving
Magy would be fun
how
Thing is i dont kill for sport, only for food or defense but im making am exception with magy
you cant kill anything
I see
you just waddle away
then you out stam the allo
I don’t like ruining someone else’s gameplay and nor do I not like having a good fight
give it pygmy elephant run
"conceptually ridiculous"
What? Magy having a lot of stam isnt "conceptually ridiculous"
huh?
pygmy elephant isnt running away from a nearly 3 ton fast predator though
I was just saying it would be a nice animation
plus, the allo could just catch up with the stam it has
Legacy isnt evrima
Allo has no stam it isn't in game
I mean.. LOOK at that armor and tell me it can’t take a few bites from an Allo
(I know it’s elder)
i never said that
The regular adults also have armour
And legacy allo was way too good, and with more mid tier carnis being added its safe to assume allo is getting a nerf so it isnt good at every single thing
those legs
You JUST said that
here
wrong message
Legacy Allo wasn't way too good, it was a pretty mediocre animal
The only thing it had going for itself was the fact that there was a couple of animals that were just outright terrible
the only thing good about kegacy allo was its ambush and heal time
and it could oppress them
A mediocre animal with a busted ambush but still mediocre
Legacy allo was good because most things were trash
It's a 12 seconds 1.3x multiplier amubsh. It's above average but it's nothing too crazy. Sub Rex has a 15second lasting one with the same multiplier.
Lets get back on topic, you cant use somethings legacy stats in evrima because you have no clue if its being changed or not
It's healing and mobility were quite nice, in all the other stats it's passable, aside from bleed resistance which is hot garbage.
yes but why would they suddenyl give allo some shitty legacy rex stamina
So other things could have a niche and they wouldnt nerf it THAT bad.
Are you guys still discussing magy
If they just redid legacy balance then why did they even remake the game
How long do you think an Allo could run for in Evrima? Going by the run-times of everything else I can't imagine it having a stamina pool that's low enough to make a Magy that's been spotted by it in the open srurvive.
And it was poorly balanced
You aren't going to tell me that legacy was a well balanced game are you?
no
It wasn't too bad on the latest patches, it's just that some animals needed some buffs(cerato, para, pachy)
that isnt the point
We arent talking about that
That kind of is the point. Poor balance wasn't the reason for doing the recode.
hence evrima, so they can fix things without a massive mountain appearing out of thin air
So that means they wont change a thing about the balance?
they are, but if they do it in legacy who knows whats gonna happen
So you're saying im right?
Every animal is going to be different but it's extremely unlikely that Allo's stamina is going to be as bad as you're implying.
the ast patch resulted in a mountain forming in dv test level and that was an attempt to fix rex hitbox.
Especially considering how enormous the stamina pools for all the animals in the game are.
We arent talking about that
Just think about the fact Utah’s and dilos could kill rexes. Now tell me legacy is balanced
yes you are
and allos stam wont need to be that bad for magy to be able to out stam it
your saying why make evrima... im telling you why
We aren't you brought it up for no reason to avoid talking about legacy balance
you brought it up...
I didnt say anything about legacys code
here\
I was talking about its balance...........
And that has nothing to do with the balance of the game
that was an attempt to fix the balance
yes it did. it was literally a patch to try and fix rexs hitbo
and the whole DV test level map exploded
We're talking about the balance of the game, not the bugs
that is a bug that affected the games balance
What does this have to do with magy being able to out stam allo
This started because you said that allo would be able to out stam magy and using legacy allo as evidence
Not because of legacys bugs
Stop assuming that things will be the complete opposite in evrima, you don't see slow utahs with 30 seconds of stam do you
i didnt say that, i said making magy outstam/outspeed allo is stupid
No it isnt
how is it not dumb.
Taking someone's point and making it sound stupid isnt a argument
allo is this quick now
magy having a lot of stam isnt dumb
I'm not making it sound stupid, it's already stupid
"Magy should be able to out stam allo" isnt the same as "utah should have 30 seconds of stam"
It's not so much about Magy having a lot of stam, it's more so about how little stamina Allo would need to have ^ that thing runs at 42km/h in that animation you see there.
yes but allo could easily catch up, plus having a lot of stam implies you want to nerf allos current stam from legacy, granted it will get some changes but it wount be too ddrastic
It also have a pretty fast trot btw.
Well then make magy not slow
Having said that I don't think Magy having a tonne of stamina more is an issue.
well then it looks stupid.
We've already seen Magy's running animations and... while they aren't "slow" by the standards of the legacy quadrupedal herbivores... they are still pretty slow by comparison to most animals in Evrima.
it is slow compared to that ^^
Did you even read what i said? "Stop assuming that things will be the complete opposite in evrima", and someone said that they thought allo would have a small amount of stam
someone said that they thought allo would have a small amount of stam
what does that have to do with me, reply to the person that said that.
I wasn't directing it at you, read the message again
I didn't know who was saying so i didn't reply to anyone
Why even say it then
mans is determined to defend his magy
Because magy is a good animal
no it isnt. irl it was barely viable. in TI its gonna get crushed
it was hunted by a freaking pterasaur
How was magy unviable irl?
irl it was viable because its only predator was a bird lmao
exactly
magy might as well be considered a rare failure
Well we'll see when magy is added if its going to be good.
but now its got predators on the ground aswell as in the air
magy would body ptera
quetz
and quetz
not ptera
they love fictionalisation, imagine how much they could've done with amarga or bajada
quetz is bigger than hatz. hatz was magy's predator, so dont say it would body quetz
quetz is 550kg
magy is 1300kg
so? its huge and can impale magy if it wanted to
thats not how physics works
its a video game
with realistic intention
Quetz wouldn't be able to fight magy either way
It weighs over 1000kg more then it
One hit and the quetz would probably run
so does allo to magy. yet you seem to think magy can fight allo. so whats the difference
No ones talking about allo
we're talking about quetz
jesus
yes, but your point can be easily countered with allo
"magy can fight quetz cause chonk"
"magy doesnt need to be chonk to fight allo"
"a small dinosaur can beat a big dinosaur"
ok so the other one can too
"no"
Well I can see magy deterring allo if it tries hard enough, thats it.
"Quetz can kill magy even though magy weighs more then 1000kg then it"
so magy can deter allo
"no"
Quetz can't really kill Magy. Magyarosaurs are speculated to have been preyed on by Hatzegopteryx which is a more robust relative of Quetz. They very likely preyed on young Magyarosaurs. Besides that - Quetz is significantly better armed than Magyarosaurus. I'd argue that it would still have a bad time if the animal 4 times heavier through its weight around against it.
I'd honestly worry even about Magy fighting off a Carno and Utahs. Tenonto is quite a bit bigger than Magyarosaurus and it's not exactly having an easy time against either. Meanwhile we're talking about a sauropod which is both smaller and slower than Tenontosaurus.
carnos getting nerfed once more dinos are added
And where does this idea come from? It's 3 times the size of Utahraptor(more than that actually) yet it has only twice more health. I don't see any evidence of Carnotaurus getting a supposed nerf when more animals are in the game. As it is - it's the biggest terrestrial carnivore we're getting in Evrima.
because its allo sized at the moment, its not meant to fight things in its tier.
Fast small game hunter
There aren't very many things in its tier in Evrima.
The animal might be Allo sized but it has the stats of a Carnotaurus. Its power and health aren't close to those of an Allo.
Its still too strong, once bigger carnis are added a carno pack wouldnt even dare to look at a stego
It's also getting a downsize so that its stats actually fit the size of the animal.
The only reason why Carnos dare to look at a Stego is because Stego has a garbage attack that can be abused by its opponents.
If it wasn't for that they wouldn't be even approaching it
And because stego was nerfed so it wouldnt be OP
Stego is weaker then its supposed to be because theres nothing that can deal with it
Its getting a weight buff soon to
It seems like most of the things you say is just how you feel about the game. I haven't seen any dev say anything that would imply that Carno is stronger than intended or that Stego is weaker than intended.
Hypno said stegos getting a weight buff, or at least heavily implied it
This was like last week to
It is likely getting a weight buff because they're trying to make it so that animals fit the sizes of the largest specimens of them irl. Weight buff =/= stat buff.
The only thing weight changes is the interactions between CC attacks of animals how they can be carried and how much food they yield.
It doesn't affect combat in Evrima so it's a moot point.
True, but its safe to assume that weight buff/nerf means a general nerf/buff to the animals stats
No, it's not
it is
It literally absolutely isn't and it's just your assumption. From everything that has been said nobody implied that either Carno or Tenonto are getting changes to their combat stats.
Weight is a good way to guess how strong something is
a 4kg stego isnt as strong as a 6kg one
It's just a value in Evrima. The animal isn't getting a size buff because of this. We already have a 6t stego in the game. It's just that it weight value is lower in the game. If Carno's weight was reflective of its size it would weigh close to 3t
And even then why wouldn't stego get buffed? It would be useless against large carnis that it cant run away from
It might get a buff later on, I hope it does because its attack is hotgarbage.
That doesn't change the fact that it doesn't have much of a bearing on Carno's status as the largest and strongest terrestrial predator in Evrima.
huh?
Stego getting buffed doesn't change the fact that Carno is the biggest predator. It doesn't make Carno weaker than it is atm.
It might change this specific match up but that's it
I'm talking about in the future, sure carno is the biggest now but its going to get dwarfed by bigger things
That doesn't change how its going to interact with Magy which was the initial topic of this conversation.
magy could deter a carno
Tenonto and Carno have a close to a 50/50 match up. Magyarosaurus is quite a bit smaller than Tenonto - see the problem there?
Carno being Carno, even Utahs are an issue - those can hunt a Tenonto as well(although they don't fare nearly as well as they used to). Utah is half the size of Magyarosaurus, how do you think Magy is going to be handling packs of those?
Yes, since it's literally quite a bit smaller than Tenonto, it shouldn't have the same stats(obviously)
yeah but you're acting like magy is just a smaller teno
No, I'm not, if it was just a smaller Tenonto it would be in a much better spot than it finds itself in. Tenonto has far more things that can allow it to be viable even if it's to be made smaller, than Magy does.
Stat wise I can see magy being more tanky then teno
How? It's much smaller
Big neck
cool, lower damage multiplier on the neck then, no effect on the hp, that still leaves out the head, torso and the tail to get mauled by the predators.
Tail takes the least damage on most things though?
Yesn't but not really, the locational damage works in mysterious ways
Would be pretty hard to snipe a magys head to
E.g. on Carno it seems that the tail takes just as much damage as the neck
on Stego it appears to have a multiplier higher than x1.0
magy is not «much smaller» than teno
they are around the same size
if not the same
1.1t compared to 1.6t, that's a pretty big difference
Yes, the mass is what dictates the size of wild animals.
but magy is a tiny bit taller than tenonto if youve looked at the size charts for evrima
Just like an elephant is bigger than a giraffe despite the fact that a giraffe is taller
Actually nvm, I can see that Magy's weight got an increase, it's considered to be 1.3t now
i imagine magyaro is the giraffe to elephant teno
Yea but an elephant is still bigger than a giraffe so my point stands
yep, didnt disagree with it in the mass part just size as in how they look like
youd think magy would be bigger if you just looked at the animals in evrima
cause its taller
It depends, I would have to actually see it next to an object of reference. As it is I only saw it prancing around an empty space so it's hard to say how large it's going to be. If they make it significantly larger it just becomes a different animal though so there's that.
@low flame yeah 5 would be a legacy cao of each animal. I keep forgetting they are targetting 500 or something like that
Apex limits are just dumb
Whats dumber is having half the server apexs
no they arent. They prevent everyone on a server from being a rex or giga, which adds diversity to playstyles
You could do this but just balancing apexes
There's no need to limit them for no reason
Making them hard to grow and keep alive would do the same thing without preventing players from playing what they want
If you balance an apex, its a mid tier. Apexs are meant to be powerful but its no fun when all you find are huge ass rexs and gigas everywhere.
Putting a limit is just a band-aid to a issue of apexes being OP
Which contributed to the afk growing in legacy
Then balance apexes
guess what happens then, people control those slots at all times, i find it amusing how devs and the community at large underestimate just how organized and serious some parts of the community are
Yep, I can already see clans taking up all the rex slots
And make it a mid tier. Thats nit the po8nt of an apex
why not add limits to apexes AND balance them?
people take every advantage they can can get over others even if it costs money or time
You guys just sound like you dont know how to balance things bigger then a allo
rex is easy to balance
i can because i'm part of this problem
The point of HYPOS is to be unbalanced, apexes are still normal dinos
wrong. apexes are supposed to be slower but stronger then mid tiers. Currently they are just better mid tiers in every way but stamina.
Its easy to balance it
Its just dumb when a server with only 100 people consists of 60 apexs
then just make it hard to get apexes
which is exactly why i dont want hypos in the game
me to but they're going to be added, nothing we can do.
Might be cool seeing a hypo rex tho
By grow times? You know someones just going to roam the edge of the map
Then they would be super weak
you do know diets are a thing right?
Not if they just roam around
Then they would put themselves in danger
Sitting there makes you weak, but if you just walk in a big circle then your fine
What?
How does that make sense
could just utilize the server option i suggested in the console where you can change growth times of creatures
servers could just you know
Because its a game mechanic. If you sit there the game will pick uo on that. But if your moving it wont punish you
make apexes long to grow
and with very demanding playstyles could be few and far in between spotted
You also have to eat things in your diet, so you cant just eat dyros as a juvie rex
You have to actually hunt and take risks.
There will be an ai for most creaturs
and?
You can find your diet
we dont know how diets are going to work out yet
ai still attacks people tho
If a juvie rex manages to kill a juvie trike AI then they deserve to grow faster.
if you wont receive any permanent stat reductions for not following your "diet" whilst growing, then its meaningless since only thing that matters is reaching adult without starving
Yeah but if you find even another apex that followed their "diet", you would be screwed.
And you would lose hours of progress
permanent stat reductions might be overkill imo, maybe make it possible to be able to recover in some form from thode
those
it is, i just think that people put too much faith on diets to "balance" things out
we have hundreds of ai on the map atm. its honestly far easier to grow carnivores in evrima than in legacy atm
Why would someone AFK grow a rex for 8 hours just to die to a rex that grew in 7 hours whos stronger then it
That's how diets would balance the game, it would make people actually play it and a juvie apex looking for food would be a easy target for anything, that would keep the apex population down.
Apex caps are stupid.
alright what is the topic
apex diets and apex player caps
oh
bye
Apex limits are a terrible idea and it was already explained by Dondi why that's not going to be a thing.
I will add to apex caps someone brought up everytime dino caps were suggested, what if you grew an apex on a server, but when you wanna return there and play it, there is room in the server but the apex cap is reached ? Grow another one on another server ?
That's why apex caps are a bad idea
well obviously as we all know it would most definitely lead apexes to eachother by permanent blood smell so that only the good players overcome
that was sarcasm
i know some people might not like it but there is certain server with apex territories that they need to maintain and control and it does magic on apex pops honestly, i don't know if that could ever be implemented in a stress system or the like or even if that would be a good idea, just an idea
then again people would find a way to work around all those systems so it would probably end up meaningless either way
please not a stress system
Stress seems good on paper, but you know on practice people will purposely stress other's dinos
For the people who have wanted to put caps on the apexes good luck with that lol
Imagine putting limits on what you can play
Specially in games wre you are supposed to spend time with a single playable
im surprised they all dont have 40 x's considering ths is the isle
honestly though, hats off to devs if they can figure out to balance this
Well these suggestions are recent
Because surprisingly there are more people who bitch about apex than people that are diehard apex mains
i mean we do wanna balance the ecosystem kind of
but many people are gonna play the bigger dinos
its just natural
the game is just more enjoyable if you see all the tiers being played
I would love the server to have a more balanced ecosystem, but if that means that when I do want to play a big Dino I may not be able to then its a no
^
I want to play trike and spino whenever I can, because unlike most isle players I don't live inside isle
Hard to fill but long lasting stomachs > easy to fill short lasting stomachs
Specially for apex, they need to hunt big dinos and risk their lives but they aren't 24/7 hungry searching for more prey
@idle crescent @celest furnace talk in here
Ah ok
Sorry
What does everyone think of protoceratops growing a horn when it becomes an elder? Idk if I like it or not. Hbu?
Well I don't really like it. Protoceratops' main feature is that contrary to other ceratopsians, it doesn't have a horn.
And if it doesn't have a horn when fully grown, there is no reason for it to grow one afterwards. That's not how growth works.
I agree wholeheartedly! My friend just proposed it and I was thinking about it
I mean, part of the appeal of proto is being THE hornless ceratopsian, not to mention that elders are just older dino's they won't magically grow horns
What about a trike loosing a horn in battle? Or it being worn after being old/ a lot of use
Permanent injuries are a no personally
The problem with trike losing a horn is that it would need to alter its model and mesh, and that'd put too much stress on the game engine
whats the appeal of having one less defensive tool?
If your Dino is permanently weaker may as well just suicide because you aren't surviving the next fight
Well ask the animal
If it evolved without horns, there's a reason for it
If you don't want to be a hornless ceratopsian you just don't play proto
Proto is proto because it's hornless
It's like giving elder trike a thagomizer with the excuse "why would you like a less weaponized trike)
id rather have psitta fill in the small burrowing role instead of proto
we already have ava as a small ceratopsian
But psitta is much smaller
And biped
it still fills the same role, will have similar stats, and have similar defensive tools (burrowing)
I dont say I want both proto and ava, but if you give horns to elder proto may as well just play ava
just because a dinosaur looks unique doesnt mean it will play uniquely
I want proto
But there’s a higher chance of it
And I didn't say it
If devs decided to include proto as well as ava in their game, they probably thought of a unique niche for it already
but so far the only unique niche they have for it is burrowing
I never cared for Ava, just keep proto, but make it too big for burrowing so we can keep taco
which dryo and psitta already have
Exactly
We're gonna have both taco and proto
Yay!
Dryo won't burrow in evrima
that is not the reason
It's not that it's too big to burrow, it's simply not a burrower.
since ava can burrow steal
I think ava will be able to dig its own burrows
I just want dryo to be nocturnal tbh
Though having good nightvision also means that it could likely live underground
Maybe it'll be able to share other species' burrows, or steal them ? It'll likely not dig them though
am i the only one who wants para to be a nocturnal?
it would be like a giant plant eating owl
I don't really see why..?
because we dont have any nocturnal herbis
Being nocturnal serves for a herbivore to remain hidden from predators. But something that big and that loud can't really effectively hide
There are many better nocturnal herbi choices
I agree
Also I’m so excited to get rid of the survival and non survival dinos. If you want to make a Dino for people to play with, then don’t make it practically impossible to get one! I like the non survival dinos, I just hate that you can’t select them when you spawn in.
Well the problem with non-survival dinos is that they were unviable or never finished in legacy
non survivals werent meant to be played that why
thats*
only the survival dinos were supposed to be balanced
any they could've been in the future
but the code before was garbage so they remade it
hence the recode
Oooh so non survival dinos failing led to the recode?
That's not the only thing
non survival dinosaurs were notoriously unbalanced
Everything was failing in legacy
Ahh ok
basically everytime they tried to update the game everything would break
Like the drying update?
Do you know that Acro is like 30% bigger in legacy than it's supposed to be because of a bug ?
I think that explains pretty well how messed up the old code was
Dryo*
Oof 😥
like just recently thy tried to fix the chinese server things but in the end everyones hit box got messed up
and the lighting went to shit
I remember that
ye
Wow
thats just one example of a small update not even a big one
So it’s a good thing that they switched
Cool!
If only it didn’t take so long for upcoming updates but oh well it’s still super fun
Well they still have many core mechanics to do
I assure you updates will only get faster and faster
This one is the biggest we had so far
the next 2 updates update 3 and 4 that are coming will take a while
especially 4
and 5
So...if you could create update 9, what are the 2 dinos and new “system” would you add (ex: fishing, poison etc)
If you're refering to a bug, you should report it in bug reports if you're playing evrima, otherwise you can check the pinned troubleshooting
Those are the majority of upcoming updates 😦
if i had to pick i would pick another flyer so ptera has competition and I would pick allo
Why is that? Also what about the new system?
If I was to create update 9, the 2 dinos I would add would be tribals and mercs, and the mechanics would be inventory and crafting systems
so quetz for competition for ptera and then allo because stego can have a predator to watch out for
they can also then
balance stego easier
with bigger carnis
That’s interesting, why do you want to add humans?
Because game will have to be balanced around them. The sooner they come in, the easier it will be to balance new dinos around them.
once the foundation mechanics are all set and we only need more playables updates will come much faster
I would hold on with such statements, Happylion
Why would we need to balance dinos around them? They’re the little ants, they should make humans balanced around the dinos
i feel like mercs will be the hardest to balance
just giving my view
we dont know what 9 will be or any hints about it so lets see what they do
That's not how it works. Humans are an entire faction, just like dinos are. They'll have a set of weapons and tools, and the simple fact they exist will change everything.
As it is, it would appear that the animations take a tonne of time and while Kissen has mentioned that they're thinking about getting a new, additional animator - as long as that additional animator isn't hired the dinosaurs might still be delaying the updates simply due to the fact that each one of them requires over a 100 animations to be made.
^ true
You can add a dino that works perfectly fine with other dinos, but as soon as you add humans, it becomes useless because it can be killed from afar and has absolutely nothing to counter it.
I would add para and sucho and make the update sections. Such as a para will feel uncomfortable around a trike. Idk I’m still thinking about the system part, I might change it
Therefore I think that even if all the mechanics were in place we wouldn't necessarily be having faster updates just because of that.
hope they get a new animator all the new animations feel very weightless
I think it's kind of 50/50 I think that Carno was quite weightless in its animation previews but I'm perfectly fine with how it feels in the game.
Spino seems to lack some heft in its animations but I think those might get fixed by the time it's in the game.
carnos animation is not too weightless but in game it def feels a lot better
Nvm I would do para and proto, make the update climates. Such as storms, hurricanes, maybe even droughts!
stego on the other hand feels like ur floating sometimes
Yea Stego perhaps feels a bit floaty at times while running.
Actually, weightless walk animations, as bad as they might seem, make sense for big dinos. The last thing they want with how heavy they are is to throw their weight around.
stego needs more of legacy spino treatment moving its weight around properly then galloping
What's a real problem is for example spino walking on its tiptoes, but since it was a WIP animation I think that was just overlooked
Stego gallop poses a problem too because it's too slow and the stego goes flying
^
I want a teno 2 call to be changed, it just sounds like heavy breathing
stego galloping doesnt rly make too much sense to me considering the body of the stego
it also weighs 6 tons so theres that
yes teno 2 call doesnt sound very good
But no one likes playing a super slow Dino. Take beasts of Bermuda and apatosaurus it’s just so tedious to walk 1mph
ppl will play it
everyone may not like it
but theres ppl who love that tanky life style
False. Many people complained about new anky because they liked the slow-paced gameplay of old anky.
^
That's probably not a majoity, but there are people who like to take it slow
Ofc they do, just saying not as many people will enjoy it
thats fine but a good amount of people like slow game play so we need to compensate for them
True
Problem with those speeds is that devs want players to be able to travel across the map, which is not possible wiaht a 1 km/h fast dino
@kindred flare why should there be Dino caps? You'll just be blocked from playing on your favourite server if you don't wanna sacrifice your progress to start again
I’m just waiting for nesting, it sounds really exciting, so does diets. The poison just scares me that I might hallucinate and the color update is only cool because of the dinos in it
honestly troodons arent too big so if they actually balance them well bigger dinos wont need to worry as much
Yeah nesting will make the game so much more interesting
nesting will def make more ppl come back
Has no one realized that they haven’t added any ceratopsian in any upcoming updates? Does it bother anyone else than me? Because I like it when there’s all kinds of dinos, and they’re doing a great job at it I just wish update 9 would have a ceratopsian
same with deino and ptera
Okay, my turn to ask questions to dream with. What's the playable you're the most eagerly waiting for ? (apat from humans)
Can I have several?
If you can't decide between them, yes
favorite playable hmmm
I can, but I love all of them too much
choose one
I can chop that down
Ermmm... the fate of Velo doesn't sound too good so far.
You probably are right with the things that you are saying but this is a game and the needs to have more horror features implemented into the game. there are other creatures in the game that we don’t know if they could do the things we want them to do but we’re still making them do it and implementing them because it makes the game more interesting for example the dilo.
Ok so I know how para and dibble are
Devs initially wanted compy to be playable, but they might have changed their minds
"Maybe? I mean, it’s unlikely but isn’t out of imagining. They’ll all appear once we’re ready to start up sandbox modes again" - this is about Velo, Oro and Taco.
Velo is as horrendous in legacy as it could be super cool in evrima
I’m most excited about proto and magy
They seem to be relegated to sandbox animals so far.
honestly i would say my favorite is either spino or trike
Just think about it. Winged raptor. Fastest predator in-game. Able to do sick tricks and zoom around with extreme agility
I honestly don't see anything interesting about Velo that Troodon wouldn't be able to do.
who needs speed when u can literally charge anything u want
but then again theres spino whos very interesting as an apex carnivore
I just feel that magy is underrated
It is
Why?
It’s such an interesting concept
when the magy is bad! 😳
sus
oh come on
