#general-feedback-discussion
1 messages Β· Page 650 of 1
I even turn my headset down just to be able to hear everything, including dryo calls
I turned down the ingame settings to make it more bearable but that also turns down dryo calls
Probably just me being irritable but dam there are so many repeat suggestions for deino bleed heal like people don't scroll up for 3 seconds to see if it was suggested 2 times already lol
Noooo thanks i don't want to be forced to hide from rainstorms like BoB that's just legacy night time all over again where players afk or log off for its duration, incredibly boring
I think wrong chat xD
Someone posted about a temperature system and how it could involve rain in the other feedback chat
This is the channel where you respond to feedback
You are not supposed to respond in the feedback channel
Oops
Yea lol
Didnt know lol
Lol
Well that just leads me back to my first point on the original post. That "They don't bleed like meatsack humans" comment is really applicable to ALL reptiles, not just crocs. Seriously, go grab one of the anoles from under your house (they are there, believe me) and lop its leg off (dont actually, it's cruel.). You'll get blood pooled around the leg and maybe a drop or 2, but that's it. No massive bloodloss unless you cut it clean in half or decapitate it. That trend is pretty much true for all reptiles, even big ones like crocks. So talking about "It needs to apply to all future water dinos" does apply, just as it should apply to all non-giant dinos. Rexs, Spinos, ect. are different, they're gigantotherms, which means they probably required different vascular methods than normal reptiles and also didn't need to "bask" like other reptiles, so they'd probably still bleed due to the enormous pressure from the weight of the sheer volume of their blood. But everything else, yeah, really shouldn't bleed like that.
Also saying that Bary/Sucho were close enough to crocodilians to be considered aquatic is... not super accurate. They have adaptations that allow them to hunt effectively in water, but are obviously Therapods and are not suited to long bouts in the water beyond the period needed for hunting. I get that for the game's sake they are branded aquatic, but the way it would bleed would be closer evolved to things like raptors and allos than a crocodile. Still, really wouldn't be much different probably, but they are much more "evolved" than the new croc, which is an ancient, time-tested "build", so if we're saying raptors and carnos bleed in a certain way, suchos and baryonyx should mimic that system and not the system given to crocs.
this is also the isle and they aren't here to give you accurate dinos
Right, so arguing the point that a system in crocodiles today can't apply to the other aquatic-brand dinos in game because "they aren't crocs" is sort of moot, wouldn't you agree?
Besides, replacing the normal bleed for aquatics with a high-ceiling, heal-in-deep-water would be much simpler and less resource intensive to the devs (less wait time for us players <3) is better in my opinion than making a hyper-specific, new-models-and-systems-requiring mechanic anyway.
i mean i don't know much about dinos but i still think itd be unbalanced to add a healing source in the water
H-... Heal for bleeds, not overall health lol
Deep water works the same as mud for them, is what I meant. Cant attack, just wait it out.
if i am a carno and need to wallow in mud to get rid of my bleed and have to worry about being attacked by other land creatures or semi aqutics semi aqutics shouldn't get off scot free
Keeping them moored on-land with mud leaves them much more vulnerable than other land-based carnos who touch mud once and can fight again.
deino isn't vunlerable outsidxe water though..
its a semi aqutic doesn't mean itll just die outside water
But is much stronger within it. And it is vulnerable to anything that could reasonably fight it in the first place.
And again, not just deino we're talking about here.
It's pretty slow on land though, I don't see how that isn't a vulnerability.
ik and when you thinka bout it deino and other semis shoudln't just get rid of the bleed in the water
you shouldn't be seeking out a fight against deino, only semi aquatics should be pursuing them underwater. why would most dinos like rexes and shit need to dive under water lol. the terrestrial roster getting diving/underwater capabilities would make things worse for beipi and minmi who use it as refuge too
Their needs to be SOMETHING to make them get outa their comfort zone
they dont need to "effectively fight" deino in the water when they are terestrials, they only need a way to defend against attacks. that's the point of there being terrestrials and aquatics
otherwise its jsut "oh no I'm hurt. Might as well dive into the water as I'm the only thing that can do it to heal myself
Their comfort zone is also a prison, because bigger dinos can just hang out and starve them. It's not a "buff" to hide in water, hiding in water is the whole point of them.
yes but you just said they can heal and water and starving isn't an issue for deino it can eat the fish
Its litterally been shown it'd be pointless to try and starve it out in the first place
And it's unfair to pull them -out- of their comfort zone while injured with bleed when a rex who's bleeding can hit mud for 2 seconds and not be bleeding anymore, still in it's comfort zone.
Its no different than a herbi idk grazing to keep it alive
its not much but your not gonna starve it out either
these deino suggestions are 
so that argument is completely invalid
you can't starve it, and it can heal in its natural enviroment
seems like a unbalanced mess to me
that's why i'd prefere its healing to be outside the water rather than in it
the main thing is having deino healing outside of water otherwise it'll be too safe
for bleed heal tho
I mean... why would it ever leave water anyway? To maybe... get more than a 10% food bar? Because it's boring? Is it unfair and unbalanced that a carno can outrun the Tentos who inured it? Your argument isn't really making sense at least to me.
EXACTLY
Have you not seen a crocodile outside of water?
Have you not seen them layign around outside of water?
normal healing underwater is fine cuz other semi aquatics will come
but bleeding should be healed on land
yeah exactly
I think, in order to effectively fight Deino, other dinos would need a way to dive underwater...
imagine jumping into the water to fight a crocodile @limber oyster
lol
ikr
It'd be waay too safe if it could just magically heal bleed in the water no matter what\
watch a rex dive head first and catch a deino lol
rex dives into the lake to wrestle with big crocodile
it needs to have something to get it out of its confort zone
terrestrial preds arent supposed to be actively looking for fights with deino lmao
heal bleed on land, heal normally in water my suggestion
It is safe in the same way a gali is safe on land bc it's fast. It's also not able to finish a kill from an ambush (which is the only realistic way it's going to be 'hunted' anyway) if it's stuick underwater NOT eating your face off. It's not "safe" it's a hinderence. You shouldn't be healing bleed in the midst of a fight anyway.
And like i mentioned if I as a terrestrial creature needs to go out of my comfort zone by wallowing or drinking water it doesn't make sense why deino and other semiaqutics have no risk of being in the water at all
The water just becomes a safe zone unless theres another water predator and that won't be for a loong while
deino doesn't need to get out of its comfort zone
other dinosaurs need to get IN to its comfort zone
being primarily situated in water does limit player interaction @silent current
if they have bleed show up on deino's radar maybe an injured deino in the water will spark a cannibal feast frenzy anyway lol
@dense wagon Imagine being in the water and unable to defend yourself at all...
why are you in the water
yes but to heal off bleed it'd be nice to have deino only able to heal it on land
but why have other dinos get in its comfort zone when it doesnt have to get out of its own comfort zone?
They do have risk? Huge carnivores that can just walk on the bottom? Other aquatics? Literally the Deino is an AMBUSH predator, it shouldn't be just waltzing around the map anyway, I do not see your point.
it allows at least a chance of being able to kill one
simple solution, DONT GO IN THE WATER. 
@dense wagon Who never goes in water?
yes but how long till we get any of those aquatics
look both ways before you cross the stream 
trikes are the only dino who can drink w/o having to care about deino lol
i mean the thing i could seen that could come the soonest that would be a threat to an adult deino is sucho and that's even a stretch
i dunno.. a terrestrial animal?
sure on occassion you may have to cross a river or smth, but you just have to stay alert
styraco might be in a good spot against deino when drinking if he makes it to the final cut too
WHY are you trying to kill it? Carnos, allos, and any similar-sized terrestrial carnivore should not be hunting deino, they should be hunting their own prey. Defending against a deino is as easy as walking at a moderate pace away from it, you're wanting a killcount not a balanced game.
maybe shant too cuz shant is an absolute chonk so
If a younger deino is on land healing off bleed makes it a good target
but if they can heal bleed in the water that litterally just allows them to afk grow at that point
you make things waay too easy and for what?
filipe is trying to work on clearer water. the deino wont be invisible as long as you pay attention and steer clear of the murkier areas
yea i saw this in the stream its pretty cool
makes u think about where u wanna drink at
Terrestrial animals go in water all the time. Whats your point? My point is it would be hella fun to be able to dive as any dino, and it would make defending against a deino possible, instead of completely impossible.
Bruh why are you hunting it. Why are you taking a dino designed to be IN the water, out of the water? So you can kill it. It's not a herbivore, it's a carnivore, it isn't meant to be "hunted". It's already balanced by being slow as shit on land you don't need to make it be there more than it already has to to get places.
i'm not gonna have this conversatiuon anymore as its impossible to reason with this guy enjoy your broken water bleed healing mess
what even wha- imagine a rex diving in a lake to kill a deino lol
if you gave terrestrials diving to defend against deino they would just use it to actively hunt semiaquatics, not defend themselves
do they actively dive into the water looking for a crocodile to fight?
@worn pumice Most of the water sources in spiro aren't even deep enough for a rex to dive in.
maybe jaguar cerato but 
I've been studying the bottom of the river, it's shallow... very shallow.
If you can't see the obvious red lags of how that could be easily manipulated and gives deino no risk for a long period of time and makes them basically being spoon fed like a rex than I guess your just blind :/
but still that makes zero sense why have terristrial dinos jump in the lake to try n fight a deino
Its not about fighting, it's about having a fighting chance...
?????
fighting chance: stay in shallow water
I feel like people here don't understand that the point of the game isn't hunting other carnivores, it's about survival. You pick a dino, and you face that dino's specific challenges in an attempt to grow and thrive (or make bebes). We shouldn't give dinos specific nerfs so other dinos have an easier time killing it. We gonna make it so Pteras cant land on high ledges? MAke it so gallis can't run fast while being hunted? That mentality is whack.
think about it
being able to go up and down in the water isn't going to save you from an actual crocodile
and even if it could, do you think its logical to fight the deino in the water? or would it be better to just stay away from the dangerous murky areas?
fighting chance: pick up some buddies and use them as meat shields
deino will have competition it just wont rn becuz theres no other semi aquatics thats why
wait till spino gets in
and sucho and the other dinos
What is this guy on? Who said anything about debuffs on dinos XD I simply said semi aqutics shouldn't heal bleed in water and it should be on land to get them on the edge of their confort zone if I have to risk drinking and healing bleed as a tarrestrial creature shouldn't semi aqutcis be on the edge of their cconfrot zone and have to RISK healing bleed outside of water as well it only makes it balanced and fair
semi aquatics healing bleed on land is balanced so that why they cant just stay in the water all day while healing too
i don't mind that
what i do mind is being able to dive underwater to fight crocs
lol
exactly what I was tryna tell others
All I'm saying is, right now, as the game is, Deino has no threats to it's survival besides other deinos. It can live off fish, it never has to leave the water, and it can attack players that can't attk is.
stego would like to speak
stego is gonna win on land i doubt a deino can facetank spikes
yeah well if you let players dive to duke it out with deinos you'll also end up with ceratos diving to kill the minmi that is supposed to be out of reach and other shit like that lol
The models that the devs showed deino grabing never faught back but I hope the grab works like utah pounce where you can cause their stam to deplete quicker or even fight back
that was just a work in progress they said their exploring with weight so yea
For all we know the stegos we saw deino grab in the streams could just as easily thwack its eyes out
idk, other deinos can pose a pretty big threat dude
and since terrestrial players can just avoid dangerous areas, deino isn't broken
I do hope that the player interaction issues do not become too major though
deino isnt broken by any means in the end its giant alligator
deino's diet for a damn long while will most likely be other deinos anyway until more stuff is released
yeah i don't see it brokwen but I do feel like it should heal bleed outside of water
Fish is like the herbivore version of grazing
can we talk about minmi? it seems to just be a sea floor snack for deino if it's just gonna be a small hippo
normal heal is fine but bleed heal out of water should be balanced
"Starving. Here eat a fish."
yea i kinda worry for minmi
Exactly... how is minmi out of the way exactly?
ah minmi
I see mimni as a snapping turtle
Minmi looking like a snack...
a cute lil snappy boi idk whi
a possibility is being able to burrow itself into the river sediment like in the concept art.. only the concept art was on land not underwater
Burrow underwater?
yes
yeah
burrow into sides of the swamp walls
would be an interesting thing
Hehe Swamp mole
it wa shown in the concept art
there's clearly gonna be people who just outright don't kill minmi because it's cute like some people do with austro in legacy, but that shit aint gonna keep it safe from like 75% of predators
lemme pull that out rq
underwater burrowing like this
no the other one with the babbies
If minmi could burrow underwater, then why not let Deino burrow underwater to heal bleed?
because healing bleed in water is broken
Because minmi has a niche saying it can
because then deino is basically afk in a safe hidden spot away form danger to heal lmao. he's an apex predator he doesn't deserve that
going on land to heal is better because it's more of a challenge + more player interaction
And rexes in legacy still had to eat and drink but that didn't stop them now did it?
it can literally just come up for air in the middle of a lake??
found it
There are other deinos to fight it... it's not that broken...
all it has to do is poke its nostrils above the water
If players can sit and just tab back into the game for air they won't care
not that one

the other one
Its not even a burrow
this?
I was think that one
Thats a burrow
The sides it can dig into and just sit there comfy
i didn't say it was a burrow, i said it was burrowing
digging itself into the ground
but both work, really
it can dig into underwater spots would be cool imo
beaver minmi 
omg use mimni as carni bait for deino XD
also dont forget deino is massive so it might have trouble finding something as small as minmi
or otter, or muskrat, or..
plus minmmi can go to shallow water
and it also gives smoll deino snacks
it has underwater sensory
oh yea tru tru
oof bebe deino infiltrate mimni burrows xD
welp guess we'll have to see what they do with it
austro..
i'm hoping baby minmis are fast as fuck in the water with bursts of speed until they get older too
it has a narrow head, could poke its head in 
idk austro might be able to stick his freakishly long face and neck into one of those burrows

fix austro face 
especially if we're getting the alien abomination from the concept art
Not likely
it looks like its been photoshop-warped
fast
like our rex seems to be as well but even worse on the austro
yes i hope minmi can panic sprint like that
victorian lilies yus
yeah where are the lily-pads and the deino duckweed interaction
in a stream it showed a bby utah jumping on it so
actually yea
wheres the green duckweed algae on top of deino
thought that was a thing
i think they had frame drop issues with em

even on the devstreams
when deino swims through the swampwater the duckweed doesn't do anything
with the lilies
oh, did they
makes sense, but they would've been so cool 
yeah they wanted to add weight to them
yea like we have lily pads but their just there as a texture
so they sinked if certain creatures went on them and it caused frame issues
minecraft did it


give it the deeper toned coucoubara calls XD
it rly is
it is an edit lol
theres a rly good concept of the austro it looks nice
this neck is so thin its unbearable on a reptile
if we got concept austro it would def end the trend of people sparing its life because of cuteness
his reign will end, minmi's will begin
but like fr tho austro isnt small at all tbh
yes this one so much better
tbh i kinda like the unique trist they did with austro's wings/feathers, gives it personality, but its anatomy is shit
@dense wagon Do you mean this one done by froglegs?
so if they kept those unique features and then fixed its anatomy it would be 
ah just saw it my bad
np
like that one has good anatomy but it has the boring basicbitch raptor feathers lol
austro is getting tweaked
the background sketches for it were fine just the foreground one was nasty.

@half horizon eventually. They were a long time ago in the scope, but were left on the backburner. They intend to use everything they have/had planned. So, we can only wait/expect
I don't think we can really consider Bajadasaurus a βnewβ dino discovery at this point. It's been discussed plenty in the server too. I wish we got it instead of Magy though
Personally I can see it being implemented still, as a medium sauropod, Bronto or Apato as a Large Sauropod, and Camara and Brachy as Apex Sauropods
I'm sorry but what avian threat will any of the semi-aquatics have to worry about? 
Deino should worry about Rex if it goes too far from water
Actually it should worry about other apexes in general when out of water
Apart from that though I doubt a rex
@turbid cape Dunkleosteus? 
ok but where would it live?
if they add dunky then they gotta add some other oceanic aquatics bc im telling u rn, dunky is gonna have a hard time swimming around the island via rivers
I dunno @hybrid matrix , it is a very far away in the future forecast... maybe not even possible. These are not my ideas, I just reposted someone else's (TheGroggyTurtle) that cant verify a discord account. Just saying.
I agree, ocean's lifeforms
Hatz or Quetz for younger Deinos maybe
I think they were good ones. Maybe far fetched, but good
wut flier is going to actively hunt a fully grown deinosuchas
Hypo Quetz maybe
full grown... nothing can stop a full grown deino
:/
2 words
two rexes
or
actually
ANY OF THE STRAINS
Hypo Quetz maybe. I am going to sleep btw. Good night π
u cant just dip in the middle of an unresolved debate
Writes wall of text essay in feedback
Dips when someone tries to debate

tbf that was from a different user he was just saying what they wanted to say
true but still
also tbf no one owes you a debate
not trying to be an ass just saying
dont say smthn in #general-feedback and not expect a debate (if its controversial)
I don't think he was expecting people to just nod their heads in agreement, just wanted to post something from another user, see what people thought about it when he got back
ok, well idrc
stop typing
this is resolved
I was just going to talk about something else?
ok?
One thing I wanted to discuss was regarding Deino balance (not what Gab re-posted) personally I like the idea of Deino having to go back on land to regain stam, I don't think it should loose stam when floating or when underwater (when underwater it should be loosing O2). Healing bleed might be a tricky thing and I'm not sure how they're going to do it
Personally for the time being I think making it have to wallow would be the best bet since it has no competitors in the water atm
hes going to bed bruh
I know, I said I didn't want to talk about specifically what Gab posted, rather I wanted to continue the discussion of Deino balance
ah ok, Derp said he didn't want to continue that convo regarding Gab so I just dropped it
the people that x out the ideas where deino should have to wallow in mud and stay out of the water so its not op are the same people who think the old fighting ass riding system was fair
i dont see how thats relevant to the conversation
or any conversation

Sorry lol
Careful with rumors, Ato.
I still see Suchomimus as a better choice than Albertosaurus.
Albertosaurus is a catastrophe waiting to happen and would be a disaster to add
Dondi only said in stream that he wanted Alberto not that it IS coming so I doubt itβs gonna come out
Plus they prolly wanna finish deino and ptera so they can push the update out and everyoneβs happy
Honestly, Deino rolling in mud and sitting on the shore to heal bleed makes the most sense so far... however it would make deino really vulnerable, especially as a baby. However, I think Deino should be able to regain stam underwater by resting on the bottom.
The people who wanted deino to bury himself in mud at the bottom of rivers to heal 

"oh yeah it's a disadvantage for deino because it'll be immobile!"
like
literally gives it two extra abilities
sometimes i'm glad they don't listen to the community
Literally makes it untouchable to almost the entire roster and camouflages it during its duration βbut they can't move during it guys it's okβ
but like, every land dino has a disadvantage. They only have trees to run to, to escape and that not even guaranteed to work. But deino is nearly invincible in the water
forcing players to leave the water at points will balance out the gameplay by making the deino vulnerable in situations
until more aquatic dinos are added, deino needs to be released with that fact in mind
honestly all semi aquatics having to just use mud is fine imo
cuz at any point in time they can just chill in water
its more for the posibility of future aquatics. something like a fish or mosasaur for instance.
i would say semi aquatics and terristrial dinos using mud is fine
and aquatic dinos if their added can have their own mehcanic
@limber bloom there is already a toggle between a walk and belly crawl. Besides amarok suggested the speed be a bit slower for the croc anyway
yeah thats fine
wait i just wanted to know if crawl is basically "walk" for deino or is it the crouch?
No quadraped has a crouch
Iβm not sure on the key commands myself, Iβm assuming the crouch in this case would just be its crawl like xplo mentioned
alright makes sense
talking about keybinds not a deino crouching that would be a meme
In that case, walk and crawl would most likely toggle with "Z"
@limber bloom deino is specifically designed to be much more vunerable on land, not useless but def more vunerable
I made a suggestion about the deino bleed but it just got drowned with other ones
If deino qas good on land and an apex in the water then its just broken
yea theres a lot of things about deino so i didnt even bother suggesting it
Maybe make bleed slightly less effective in the water but no real way to get rid of it in there. Gators dont really see bleed as an issue irl but if you implement that into a game its broken, have it bleed in the water and then later down the line when spino is added, deino will actually have a threat while being bleeding in water as blood is now trackable. That was my suggestion but i only think like 1 person saw it
the only reason i want for bleed heal being out of water is for balance otherwise if deino can heal hp and heal bleed then it would be broken cuz it can just dive down heal up everything and come back
But then like mentioned, once Spino and other semiaquatic animals are added, the deino wonβt always be safe
if they're gonna make cerato a good swimmer like in the concept art, then subs and juvis aren't even gonna be safe in the water, and cera is coming as soon as the gore update
cerato wont be able to dive and its not going to be super fast just above most normal animals.
cera if it is fast cant dive
actually no terristrial dinos can dive they just go back to the surface if they fall in the water or jump in it
its not a true semiaquatic and it seems to speed along the surface.
i mean looking at cera it doesnt exactly look like a semi aquatic so
spino beip deino sucho austro and bary will likely dive. minmi will just move like a hippo.
it is shown wrestling a young deino so
but their both on the surface
its also standing so
that deino got ambushed and killed the end.
smae thing could have been done by a carno or allo.
even if they were swimming in the water it was on the surface
so it's only vulnerable in shallow water 
bruh deino needs to actually have some sort of challenge
its weak as fuck until its grown.
deino wont have any challenges till other apexes come
eventually other semi aquatics r coming so not much u can do
go in water, live off of fish ai, boom you're a giant ass crocodile now
for now
eventually other stuff is gonna be added
austro and bary and sucho will def be massive threats for deino when its tryna grow
don't have to be strong if you can just camp underwater 
i mean unfortuantly theres not much u can do
just gotta wait till other stuff is added
hostile fish 
shark ai wen
im a little worried that deino will be like legacy trike (in that you practically never see one that isn't full grown) but i hope that seasons/droughts will force them to move and fight over territory
mungle eating babies when
no fish are hostile atm.
oof
mungle should eat babies.
hopefully they make it hostile eventually
add alligator gar when.
tiger fish like deep water and we dont have a lot of that.
i think thats already being added
channel cat fish should be hostile to small things since irl they can swallow some stuff whole
realism wise but as an ai tiger fish would be cool
alligator gar is better.
add both 
that was posted as a png i saved it as a png i posted it as a png earlier today so why tf is it now a jfif
I got you
Pilop could be a good predatory ai
or Xipha
That dunkleosteous tail looking funky. I wish we could have megalodon in the isle, that would be something
ok
so
i knew that jw majorly over-sized their mosa
but....
...
holy shit
im
im having trouble contemplating how they decided godzilla fish was ok
i want this
Yeah Mosa is a weird one, some people say it was 14 or 17 meters long based on fragmentary remains (which I can't find anywhere). I think the largest one we have is 12.9 meters and some people believe the max was around 14 meters
i think theyre talking about tylo (but im not great with sizes)
tylo was bigger, right?

yep
thats
thats godzilla fish
in aaaaallll its glory
Maybe u saved the file directly instead of the actual image
Iβve done it before to
@rain bramble i think ur talking about sepcific people in the community. while we all want stuff to be faster certain people can be over top
you have to agree more people than not think this game takes a long time to update and release things to the games, i just explained my opinion of why i think it takes long and why i think takeing its time is a good thing
i mean it does take a long time but its expected with such a small dev team so
i get what ur saying tho
exactly, it also is a mutch next level games that needs time to make it better, and especially keep the game good

I donβt understand how sea weed can stop bleeding are they wrapping it tight around like a bandage
I see how mud can stop bleeding Bc it fills a surface area and hardens a little bit
And algae too like wtf lmao
But I really donβt see a a connection with plants
Wait a min bro lemme shove some algae into my gaping wounds
then again mud has a fuckton of bacteria in it often
soifanythingit'dmakeitworse buuuuuuut thats another topic
Somebody suggested eating rocks to heal bleed too lmao
Eat rock, become rock, no more bleed
seems legit
Deino burrows 
Aye broh lemme just rub against this tree to heal my gash
Actually, mud has antibacterial properties aswell as some other things
People have used it as a natural healing ointment. Like pure mud.
So it's technically true that wallowing in mud CAN help you heal in a sense?
Yeah we have no idea where the island takes place lmao
Or location
It could be in the Dead Sea for all we know
deino burrowing is a great meme and just imagining it is cursed
Mud has clotting abilities for anything that can bleed, by way of literally stuffing the wound shut with soil particles and sealing the opening. Mud also contains bacteria, like... ALL the bacteria, not "the most" literally all of it lol. It's called dirt for a reason. For most things, not such a big deal bc 'most times' the bacteria that thrives in mud does not do so well in your antibody-ridden plasma, or is common enough in the environment anyway that your body just hitmans it in 5 seconds. But it's not doing your healing any favors other than just helping to clot and being easily broken down by your body. There is no such thing as 'pure' mud. Mud, and soil on the whole, by definition is the leftover remnants of decaying plants and microorganisms (mostly). It's not healthy in the slightest, it has the same "healing" function as a band-aid or literal cement lol.
In fact Clay, which is basically cement that's less good, is often like... Literally mud-ish and found in similar places and is no less good at clotting you up.
i mean realism makes for a horrible game
no need to even talk about it honestly
not stating this to you but just in general
Fuck it make raptors fly. I want Raptor-hawks lol
The Pteras need some aerial pressure, it's unbalanced
when more stuff comes out it'll have competition
plus its weak af so its not like its gonna kill much
Nah but can harass for sure. Dunno though, could whittle you down with those pecks if you've got nowhere to go. What's gonna be it's competition though, they have other fliers planned? Quetz maybe but that's just a big ptera.
quetz is quite massive and will actually be a threat to other things then just ptera
and becuz physics is in the game the ptera cant just fly through things and bite it
In Ark, ptera strat (and really with any flyer) is to fly juuuust above the thing you wanna hit and just aim your 'peck' straight down so it clips the hitbox. I doubt this will be different here with how many games with flight i've seen this sort of meta in. Just hover above and keep hitting, and hitting, and hitting until bleed takes hold and then they can either try to wallow (and die) or keep running (and die).
Be interesting how they fix that. For things that can jump, like raptors, hard to get away with. But like stegos, and carnos... Psh, cake kills.
All of those are true along with the healing process
Mud has anti-inflammatory properties along with anti-bacterial and antioxidant properties.
All of these came from, SURPRISE, other animals decaying.
Mud has been used in the tropics as a natural healing ointment for thousands of years, more or less a face mask. And what I mean by "pure mud" is mud that hasn't been polluted by shit like fertilizer and all those other pollutants.
The bacteria inside the mud is most of the time harmless, so it can be applied when necessary.
Now the definition of healthy soil is as follows:
Soil health is a state of a soil meeting its range of ecosystem functions as appropriate to its environment. In more colloquial terms, the health of soil arises from favorable interactions of all soil components that belong together, as in microbiota, plants and animals
jungles exist
why is the utah in evirma getting nerfed so hard?
?
i hear they lowerd the speed of the utah and then now we are getting our weight reduced? why is that? wont that lower our damge?
Not reduced
Also
Weight doesnt tie with damage
EVERY dinos weight is being redone
To the realistic calculations
but weight plays into the damge scale or dud they change that too?
Weight doesn't play into the damage scale as of right now
Who knows what they'll do tho
so in evrima its flat damage?
ahhhh
Locational
ok i was just going off what i knew about the isle i just swapped over to evrima
Weight dictating the damage scale along with the current locational damage would be pretty neat
Oh so you're a newbie of Evrima?
Welcome to the game
I'm a veteran
Need tips I'll give you some
yes for the most part yes. i played the isle for about a week or two learned all the dinos just about then heard about evirma and the pounce so i swaped and been playing about 3-4 days now.
bc on the isle the damage was on a scale your bite force mixed with your weight and there weight changed the damage.
rn its a flat dmg
and depending on the location it will increase or decrease it
tip of the tail now does basically nothing
gotta get body shots
yeah or head
head is hard but its the most rewarding
obviously
i believe its like 4 or 5x multiplier on head
carnos dont have a problem hitting me in the head when it comes to desync helping them
yes desync is a big problem rn
they have any fixes comeing with update 3 for it?
yeah i get dc alot too. but i only die from dysncs
i know a bunch of balance changes are going to occur in update 3
apart from just deino and ptera being added
teno and carno will have their size reduced by 20%
to give it its accurate size representation
@karmic plank
Regarding desyncs
There will be a beta for update 3
That they'll use to stress test and fix things
So likely they'll continue fixing until they can squash the desyncs and crashes
shit ill help test i got no issue with that.
I plan on acting like a QA tester once it comes out lmao
Me too
do you apply for that or can you just join the betta?
I think the beta will be for everyone. You just opt in through Steam.
ahhh im down
Mmm yes i wanna get sniped through 10 bushes by a merc with fancy goggles that would be top tier gameplay i'm down

are there any bots on discord for evrima yet?
I don't know what anti-inflammatory properties dirt would have other than gluing your skin to itself to create some tension, which I... guess? could mitigate inflammation in the most minor of cases. But that's a stretch. Different types of soils have different types of bacteria that live there, so it may be one of those in some soils giving an actual medically significant affect to inflammation. But like, big maybe. X to doubt. Show me covering yourself with mud stopping inflammation and then prove clay, Elmer's glue and playdoh don't do the same thing, then i'll buy it. As for anti-oxidant, well it's an airtight solid. So... There's that. Mud is anti-oxidant in the same way a block of uranium is anti-oxidant, being that it's a non-porous solid. But it's not exactly some super-healthy filter that just absorbs all the free, uncharged molecules in your blood and gives you 100 years of life. It's full of little things that absorb those FRs and take the heat for you "from the air", but like it's not doing much -inside- you just from smothering yourself in it so... Again X to doubt. I don't believe either of those properties have much to do with dead animals if they're factual at all, being that soil is mostly dead plant matter with the next largest contributor being dead microbes. Animals are far, far less numerous and impactful to soil formation than pretty much all other sources. Although i'm sure insects play no small role in it, if that counts.
yup, only dryos atm tho
we'll prolly get rex stego teno utah ai soon too
in no particular order tho
Sure there will be different kinds of mud that will do different kinds of things but hey, this is a video game. We have no idea whether or not Isla Spiro takes place in north Dakota or even the Dead Sea (which if it did take place in the Dead Sea, my point would be so much more valid, as Dead Sea mud is filled with salts and minerals that do infact help your body heal.)
Mud does infact have antioxidants, antibacterial properties and such.
As for anti-inflammatory, it's meant to soothe cramps and inflammation, not completely prevent it or stop it. So theres that.
Your body absorbs some of these properties that help it fight off infections, help heal you, soothe things, etc. Just not completely healing you.
Soil is MOSTLY dead plant matter, but it also absorbs the antioxidants and such that animals have absorbed from other animals that have absorbed the same.. and you get the rest.
Look, my point is, mud is a mostly healthy alternative if theres no medical supplies in your vicinity, aka, dinosaurs or animals. They can help soothe fractures (with their anti-inflammatory properties), provide your body with minerals and medicinal materials that are then absorbed to play a role in healing your wounds.
For the dieno, how about a modified mud type (sediment) at the bottom of water sources that the dieno can roll in and is waterproofed. Seeing as its only accessible to swimmers it could balance pretty well. Making it more advantaged to stay near water sources.
Nah, make deino come to shore to heal bleed. If i gotta expose myself to do it on a terrestrial then subaquatics should too
In my opinion allowing semiaquatics to heal underwater is kinda unbalanced
Since terrestrial animals need to go near rivers to heal
Rolling in mud is a risk for both sides as its by the water much of the time so just make them both use it
And most of those suggestions about underwater healing don't eally make sense
Plus might make deino players pick their fights more carefully instead of doing dumb shit like trying to chase people and going on kill streaks
yeah Im kinda on the boat that semi aquatics should have to get on land to heal bleed like everyone else
maybe until there are more semi aquatic/aquatic ai and animals to challange deino
I just hope they figure something out soon id like to try it out lol
imo all semiaquatics should have some resistance to bleed though
I thought about that, like cera has.
@stuck heath There's already a mechanic for that. Deino will have to bask to regain its stamina, it has no passive stamina regen.
@stuck heath temperatures would solve afk indeed
i think dinos should stick to their respective biomes for food. It would be frustrating to switch servers and have all the food in different places like that. Plus, people wouldn't know what their preferred food source is if its different every server. If a carno wants to hunt its fav food dryo, and knows the dryo's main food is in grassland, it'll travel all the way there to hunt only to find a bunch of species that dont belong in that biome running around, and wouldn't have a solid hunting grounds.
Sure, you can maybe see in the future what your dino's favourite food is, but you wont know anybody elses. The servers would be rampant with species in places they dont belong, and nobody will know where their respective hunting grounds are.
Understandable. ^
Back in Isle V4 days, Dondi had planned 2 areas on map that are the same (for example savannah), where one is for example top left and one is for example bottom right. And depending what dino you choose, let's say stegosaurus, you'll spawn in the savannah cause there is where you are suppose to live. (and that is the only place where stegosaurus can find food for its species forcing it to remain in the savannah). When food got short, the herd will have to move to the other side of the map to the other savannah biome (migration) and predators along the way could attack them.
This could also make them cross rivers for the aquatics to take a bite
Deino should stop bleed in the water.. It doesn't make sense for it to be in an already bad state for it to put itself into an even more vulnerable position to stop bleed. It would naturally want to return to the water to live to fight another day.
Like others have suggested having something on the river bed for it to stop bleed with is a good idea.
It's not the turn that's the issue
It's the turn when its moving at fast or top speeds which is silly
Rn Carnos are clowning on Utahs
@idle ibex that gives it an advantage for survival by fishing that it has no adaptations to.
@barren zephyr i'd say 2 minutes, not 5. People dont want to be sitting still doing nothing for 5 minutes
Well I think that croc sunbathing should give you an overall, somwhat temporary buff, to healing and such. The idea would be that if you have been keeping your deino warm, its ability to escape into the water if things go bad wouldnt be impeded. Its no longer forced to mud itself and then wander around, which gamewise would conflict with its aquatic nature. But on the other hand, irl crocodiles and alligators arent useless on land either. They are surprisingly fast, in short bursts, and they can straight up jump a surprising height, so enforcing a more passive sunbathing healing system if they are going for a more modern muse with the deino shouldnt be too conflicting.
You spend already enough time sitting in the game (especially at night) to not be forced to sleep on top of that
@zenith maple may u discus here
Animals adapt to certain lifestyles extremely quickly if need be, some wolves have become fishers and better adapted for life in rivers and near water, what I was saying was for troodon to have a perk that allows it to dive under water, that would only require a push downwards from the actual animal. the isle is a video game as well, without replay ability you get carno death matches where they abuse broken hit boxes to kill things they arenβt meant to, cause their actual play style is rather boring as of now after around 5 hours of it
But that facts this is a game is what prevents troodon from diving. In the Isle, diving is only allowed for semiaquatics. Allowing troodon to dive is turning it into a semiaquatic, that's like allowing raptors to fly.
or like letting deino run as fast as carno
it just makes troodon even more overloaded if it picks that perk.
@runic rune Why not just switch servers if you wanna play as something else? Have a rex and wanna play as something else? Instead of tossing that rex, just switch servers
Also the idea of limited slots for carnis is simply bad tbh
Just let people play what they want
That wasn't their idea
They were saying to add player slots instead of limiting carni and herbi slots
I was more referring to "their idea wouldn't really be necessary because limiting carnis is probably not happening"
Oooh gotcha
Iβm surprised you seem in favour of sucho considering you seemed to favour alberto a couple of dayβs ago Minion
It wasn't their idea but they said it's a good suggestion - it's not. No one should be limited in what they can play on any given server and there's a tonne of reasons for why that should never a thing. Some of them were even mentioned by Dondi at specific times prior to Evrima's release when the idea of limiting the numbers of certain playables was introduced to him.
@candid fiber
I am in favour of anything that can bully Carno on land and isn't too big. Alberto would work decently well and Dondi seems to like it. Sucho on the other side would be easier on the small herbivores and also contest Deino in the water.
Alberto would simply just replace Carno and it would be very difficult to steal any of Alberto's playerbase atm. Carno players have a greater chance to move on to other playables as those get released than Alberto players would imo. I know I probably wouldn't play anything else if they released Alberto some time soon.
It also depends on whether Alberto is supposed to be a pursuit or ambush predator. If it was the former I definitely prefer Sucho. In the latter case Alberto would work fine and probably not even replace Carno as much.
well
i mean, not unless rexes and gigas and spinos got added soon after bertie bc sometimes reality breaks
bc
if the 3 apexes got released right after bertie, i think we'd all switch over
I think it would replace Carno in either of those cases. Sucho would probably not be that big of an issue though.
Yea but that's not happening, Derptah. The apexes aren't coming any time soon and none of them aside from Rex have much work done on them.
I am fine with most of the Carnos being replaced by an ambush predator.
Pursuit hunters feel much better if they aren't also the apex predator.
I don't think it would make any difference, I play Carno as an ambush hunter at times just fine too. I don't think it would make much of a difference if they introduced Alberto(not that Alberto is meant to be an ambush predator to my knowledge, it's general gimmick hasn't been specified so far).
Overall it's difficult to speak about Alberto without seeing its concept art. The animal itself is a very gracile, fast and agile Tyrannosaurid but the concept art implies something completely else for it so I have no idea what it's meant to be doing in the game.
yeah, that would only happen if reality broke
lets just pray that none of the rex mains from legacy get their hands on the reality stone 
deino ditches would be kinda sick
I think Rex would be utter garbage in the current game so I wouldn't worry about it being added any time soon. The current mechanics are really stacked up against the apexes atm.
and they could be used as hiding spots to guard the nest
yes i know, i was making a joke
@barren zephyr Pssst. Discussion goes in here
i think your idea would be a great add on to mine
having the Deino be able to use dryo tunnels or carve out tunnels and then have other dino's who can fit can use them as well
Well dryo isn't gonna be able to burrow, that's gonna be the ability of an animal much smaller than dryo, so deino likely won't fit in them
aren't they working on the dryo being able to burrow rn?
I think random small tunnels around the map would be best. Not player created ones
Dryo is a placeholder borrower for the time being
Burrower
Nope, they used dryo as a test for it since it's the smallest animal in the game right now, and it could burrow in legacy
yeah already existing tunnels would be a nice add on with the caves
there are videos of them working on the dryos and their tunntels tho
Yeah. They're using dryo as a test since it's small
ahhhhh ok i get you
Protoceratops, homalo, or minmi are more likely to get the ability to burrow. Plus dryo is around the size of a deer, so it doesn't make much sense for it to burrow
that is true
The reason Sucho would work better than Alberto is that no matter what, Itβs not going to be actively hunting land prey with any significant measure of success. It was previously described as slow so no matter how powerful it is it just isnβt going to be as trolly and cheap as Alberto or any terrestrial prey hunter.
Sucho isnβt meant to be an animal that can be challenged by Cerato/Carno/utah, but people seem to take the fact that itβs huge and then ignore the fact that itβs probably going to be slow.
A sucho would basically be a giant corpse bully in relation to the smaller carniβs, it isnβt meant to be challenged by them like they already do to eachother, to which Alberto wouldnβt be any different, itβs meant to be HUNTED by Deino. The new Deino size in my opinion means that even a fight on land is going to be a slaughter for sucho. And sucho by design has to stay near deinos preferred havitat far more than any carnivore currently on the roadmap.
Except unlike the actual apexes, Suchomimus by design is forced to live near itβs main predator, which stops Suchomimus from being too abusable. A cocky sucho who lazes about and just acts like a douch is going to get snapped up by a deino quite quickly. This means that even a fully grown sucho would have to be played cautiously, and only players who respect the fact that Apex sized does not mean apex behaviour (ie. toxicity, meta dino that everyone rushes to and is fairly safe in adulthood) are going to last long with sucho.
Alberto would just be another carnivore that βif you got enough small guys you can kill itβ sucho would decimate all but the largest packs of carno and cerato. But itβs kept in check by its poor offensive capabilities and constant fear of ending up croc-food.
It also avoids the problem of having the biggest bully in the ecosystem also be an effective hunter, as sucho just canβt hunt very well, its a far less cheap playstyle, especially for the role of the big kid on the block.
@candid fiber
Isn't sucho much larger that Deino ?
Even if it isn't, it sounds like a fair fight to me, and not a predator-prey relation
i don't think a sucho could take a deino seeing as the deino would be too smart to leave the water and the deino has the clear advantage in water
Well, sucho is a semiaquatic too
this is what i had in mind when i think of a deino using a tunnel
that is true but it would seem in my opinon at least that the deino would overpower it in the water
Do you have a size chart where we could compare the two ?
If you scroll to 30/01/21 in #phase-two-archive you can see a screenshot showing the size of new deinosuchus.
also i would like to see a beta or something lol i wanna play as a deino already lol but at the same time i get the devs are workling extremely hard so i can be patient
For reference sucho is around stegos weight guve or take a tonne depending on which stego and sucho estimates you use
If we were talking old Deinosuchus size versus the largest size estimates of suchomimus. In the water i still say deino would kill sucho with sucho having an edge on land
But with Deinosuchusβs upsize it doesnβt matter how big you make Suchomimus, itβs croc food in the water or on land
hmmm
yeah that's all im saying lol the Deino doesn't come out of the water for anything other than egg laying and basking where as the sucho is both on and and water
i wanna see how good the fight will be with a Deino on land and in water because it does have size and a serious bite on it's side
Except sucho is going to spend a lot of time near water anyway, even if the deinosuchus isnβt necessarily hunting a Sucho, any Sucho player with an ounce of common sense is going to keep itβs distance.
At itβs best Suchomimus is getting mercilessly bullied by Deinosuchus and at its worse it just a big meal
They arenβt in the same league anymore
i'd imagine a fully grown Deino could rival a fully grown rex lol i guess it just depends on who gets the upper hand first
lol yes let's give troodon diving and while we're at it let's also give it gliding and let it spit venom and pounce too because why not

You're joking but troodon may be able to pounce
i won't have to worry about anything on my little Deino island lol
until spino comes out lol
If deino can rival a rex, then it'll have nothing to fear from spino
yeah from what ive seen for past stuff with the Deino it will

Spino is the deino check
Also it wonβt exactly rival a rex
idk man lol
Like on land it can put up a fight
In the water deino wins against every terrestrial Dino for obvious reasons
it might not be able to rival a rex but then again a fully grown Deino?
even on land those jaws wont be something to scoff at
It wonβt be easy but I still see the Rex able to kill the deino on land
Although as a deino u rly shouldnβt be running around on land lol
yeah like i said earlier, i think it's gonna depend on who can get the upper hand first
that's another thing lol a smart Deino won't leave the water for too long unless its laying eggs or chasing small prey or basking
Yea
yesss i can't wait
Low key weβre probably gonna get the Rex ai before we get to play as a rex
Yea
i wonder what the changes to the UI and graphics are gonna be like
well maybe not graphics
Iβm excited for UI cuz having a better UI would help a lot especially during gameplay
@urban flax Suchomimus irl is a ~3.4t animal. It might have gotten somewhat larger due to being not skeletally mature but it would still be dwarfed by the 8t Deinosuchus we're getting. It's very likely twice smaller than Deino.
yes and the night vision with the night terrors and poison for other dino's
Oh ye troodon and dilo
yeah it will make us hallucenate and stuff lol
Suchomimus will be pseudo apex itβs very large but itβs not enough the deino will still kill it
Although on land it will be slightly faster so
the sucho will be no problem for a Deino im thinking
Yea deino shouldnβt be too worried about sucho when itβs fully grown
or a any apex for that matter other than that of a spino or rex or maybe even a cera
even then i think a fully grown Deino will hold its own against almost anything
Deinos main worry should be spino when thatβs released as itβs bigger and it lives in the same aquatic biome with it
Also donβt run out on land thatβs not smart lol
yeah i think a swarm of Deino's will be enough for it to steer clear
Yea but thatβs if the deino has more then one if itβs 1v1 spino is gonna win
yeah deinitely
And then to balance it they make spino slower and then deino faster
or it could be like diet based and stuff, a thicker Deino might win or a skinnier Deino might be faster but vice versa for the spino and all other Dino's as well
Maybe ik they said with perks they donβt want to directly effect stats
But letβs see
Diets are mainly for growth
Better diet faster growth and vice cersa
Cesar
yeah i see
it would be nice to have different sizes based on diet though, if you eat more of this then you will go down this growth route and so on and so forth
a Deino who only eats fish will be the same size but just skinnier and faster
The reason for not effecting stats is so that you donβt have a giant dino that canβt be killed cuz when u change stats it can change the whole play style of something
ahh yess yes i agree with that
Aka a spino whoβs slower then deino has to be stronger to counter balance
have you played path of titans? they have a simular setup where you can pick to be thick and stronmg or skinny and fast or balanced
a simular concept could be fun but alas this is all just thoughts and talk
i love this game and the devs lol
PoT is
Itβs not bad but
Itβs weird
Animations are strange their good but their just strange
Like sarco galloping
yeah i don;t like the game that much but i was referencing the growth and the benefits of having different sizes of the same adult dinosaur
Yes thatβs gonna end up bad for balance cuz say I have a Dino that needs to run from something
And itβs stronger then that but slower then it changes the play style
@crisp stream thats what i was thinking
yeah i can see where it would be frustrating
@crisp stream things like egg layers coming to steal some eggs and hoping the mother isn't there only to have the realization that the mother has tucked herself in with the eggs is really exciting lol
If u change a dinos stats such as hp then it will change the dinos play style at which point it wouldβve been just better to pick a Dino with that play style
that is true i mean it's perfectly fine how it is now but it was just a fun little what-if lol
Tru tru
Welp just gonna wait till deino and ptera
Iβll probably play ptera first cuz thereβs gonna be way too many deinos around
i would like to honestly see the Deino being able to use little caves and tunnels and inndents in the riverbanks as possible nesting sites and then seeing egg layers stealing eggs, it would make sure the Deino population stays in check and the fight for survival a little more fun
not me lol im going full Deino lol i would like to play as the Ptera every now and again but yeah super croc for the win lol
Actually I think this is already coming at least I saw something like this in dondiβs stream so
ya
no problem with longer growth on realism servers, but i think the lowest u could set the timers to should be the default ones
obviously that would only be an option on survival servers, because on sandbox it wouldn't matter since you wouldn't grow
Why couldn't server owners set growth times lower than default ones ? If there is customization, better make it two-directional
the current growth times are there to prevent hordes of apexes
What if I want to play on a server with lots of apexes ?
if you can shorten them then that would ruin the point
You'll be able to disable humans too, that'll ruin the point of the game as well
disabling humans i disagree with
Maybe I want to grow an apex quickly and fight other apexes, and not be punished for 6 hours for losing
DUDE
Wait for Sandbox
THE POINT OF SUPER LONG GROWTH TIMERS
IS SO THAT YOU ARE MORE CONSERVATIVE AS AN APEX!!!!
if u wanna fight without worrying about losing hours of ur life, then PLAY. ON. SANDBOX MODE!
That doesn't mean that you shouldn't allow people to shorten them on their own server
smh
If you allow to make growth times longer but not shorter, you're making half a customization option
my server my rules i would say, if you dislike short grow you are free to search a diffrent server
Yeah, that's basically the point of server options
have fun with your super realism server with high grow times with a total player count of 1
honestly i'd rather have it so that u can't change growth times at all
so you want force player to play the game you want?
or why shouldnt i able to choose?
Not having the option to change growth times spares developing time for the devs. The problem imo is developing a way for server owners to be able to change growth times and only allow it in one direction.
this is exactly wut the debate is about
Server options shouldnt exist cause you think it take so much developement time?
I didn't say that, and I don't fucking know how much time it would take.
yes thats exactly wut im saying sir 
But I know for sure that it takes less time to not do domething than to do it.
wow
this is very true
If you donβt want to grow, play sandbox, if you donβt want to grow for 8+ hours, play something else.
i mean
the devs couldve just NOT given us a recode
they couldve just kept legacy
but
then
we wouldnt have all these cool features
i think having set growth times you can change in server config is a fantastic idea
like pounce
im sure grow time option take less time than a recode
Itβs not that changing growth times is hard to do, itβs just not meant to be changed. Theyβre like that for a reason
That's where the choice lies. They need to ponder what is necessary and what isn't. Recode was necessary. Configurable growth times ? Well why not, but that's not really the point of the debate.
How is it even a debate that server options and alternatives are good, especially since devs have stated they want to offer as much as possible, including disabling factions or species and so on. So why not allow for modification of growth timers as well, or even allow only things like juvies on a sandbox, juvie fight club might be fun, and so on. So many options and ideas.
well it is very easy
Most dinosaurs wonβt take long to grow
to make this
i don't see a reason why not to add configurable growth times
The debate was "If growth times are a server option, better to allow only to increase them or allow to increase OR reduce them ?"
it gives more server owners the freedom to do what they like with their server
You guys are asking for sever customization when practically everything about your server will be customizable, itβs a concept thatβs been talked about by dondi.
exactly
it's not like it'll change official servers, a lot of servers might not even use it
allow them to increase or reduce
And if everything will be customizable, then that would include growth times, and so on? :p
And my opinion is that it should be customizable in both directions.
like the server want it
you should be able to reduce and increase
just being able to increase or decrease is stupid lol
not really
im honestly not sure how we got from should u be able to increase and decrease growth times to this
This is inherently bad because then you start getting old progression servers after the option to change the amount of progression points required was implemented, you start seeing people as adult apexes 1-2 hours after a server comes up, and while itβs nice for server owners to be able to do those things, itβs not fun when you find a server that has your preferred rules and setting then it takes 1 hour or 30 hours to grow an acro.
if i want to play on a server like this i should be able to do so
you need to understand that not every server is gonna do that, i'd say rarely you'd find a couple servers like that. server owners have brains they're not gonna make adult apexes 30 mins to grow if they want a successful server
You have an incredible amount of customization, but changing times is incredibly unnecessary especially when you yourself can speed up you growth by using the perk system and diet system
my point is this
its like with an among us lobby
the lobby has great settings except crewmates can see farther than impostors
u have the awesome rules
but then
u grow a rex in 3 hours
seems like you fear that more people like to play on fast grow server so you stay alone on your high grow server
But they will lmao, Iβve seen how this community likes things, most servers if given the option will make growth non-existent, because they donβt care about the actual balance of the game.
then their servers will likely die
nobody wants to play on a server infested with apexes
Thatβs not even close to being true, itβs just not good when 90% of your servers are like that.
exactly
This is also false, look at legacy 
just play on the server you want and you are good
ouroboros wut dino did u play as the most in legacy?
How is that an issue though, if people want to play like that, let them.
legacy doesn't have custom growth times, and most servers i've played on aren't infested with apexes?..
You canβt balance your game if you allow people to change what ultimately makes things balanced, the capability of you as a player actually managing to make it through the set growth times.
So what? You play on the server you want, let others play on theirs.
not even b4 the recode????
Thatβa a terrible take, again, balance is the most important thing about a game.
And if they change times and that makes it unbalanced, then that's on them. You balance for official, that's what the devs intended.
How does it look to new players when they join a server and die immediately to a bunch of apexes
especially this game
Yes, and balance is what the devs will do for their own official servers. It does not mean other versions can't be unbalanced.
You're being stupid
official server
official won't have custom growth times most likely, so if you want balance and normal growth times play on official. community driven servers should be able to do what they want since it is after all their server and devs want to give server owners as much freedom with their servers iirc
No offense intended, but you are. They've said they will allow disabling of humans and stuff
The irony here is fierce
How would that work with balance? :p
Unless you plan to increase growth times, you arenβt going to have balance
Not at all, I'm clearly in the right here :)
Devs have already decided that they want to allow most options for servers owners, so there will be servers where balance is screwed.
I reiterate, the irony is fierce here
Do you have any actual arguments? ^^
Dude Iβve been with this game since itβs creation, i know what don said about server customization, but the man is a firm believer in balance, ironically legacy servers are what suffer from imbalanced growth times, which is why they need to be increased.
Once there are humans in the main game, servers without humans will be unbalanced. I think they plan on allowing to deactivate specific species of dinos too, that will be unbalanced too.
Balance is not guaranteed by growth times anyway
wendigo is saying everything that im saying but much better
More than having dinos grow 20% faster.
Yes and like I said, he's wrong
You are the one being quite Ignorant here, this isnβt BoB or PoT, there are specific things be added to help you along your way hell there are things that are going to significantly increase your growth time if you do them.
But you wonβt want to do those things if it takes you an hour to grow that rex.
He's saying it will be unbalanced, missing the point that there will be other things that will also cause changes and imbalances :p
Youβll just wait in a bush
And that officials will still offer the intended experience
dude i understand theres gonna be a lot of stuff thats gonna break the balance, but this shouldnt be one of those things
Officials are how the game is meant to be played, community servers will differ in balance and overall gameplay since server owners want to customize their servers to their liking, it's not like every server will have 20 minute growth times, that's absurd
Yes, so will every other server because don is not going to allow growth times to be changed, he didnβt before. If he genuinely liked the idea then he wouldβve allowed it in legacy.
well again if i open a server with 1 hour grow time, the players are free to join in or stay aout. I dont force player to play the game how i want it
but you obviously
Then why not just use sandbox 
Why not? IS there a reason you're against this particular thing then? Cause thats what I'm bit irritated about. Youre acknowledging that there can be other things, so why is this a problem then?
If youβre going to make it easy just let them be adults instantly
1 hour growth time is still one hour spent growing your dino. It's not spawning in as an adult.
Sandbox with no grow time is diffrent than a server with 1 h grow time
...
It really isnβt
You can acknowledge that you can remove humans, tribals, have only humans, have only herbivores, carnivores, whatever sort of stuff, yet growth times is what you're dead set against?
and 2 hour grow time is diffrent han 1hour
That's why you're making no sense. Why is growth times, but not potentially eternal day, night, darker or brigther night, and so on, stuff that would cause a different experience?
Some players still want to play survival but with lower growth times, they don't have to be absurdly small growth times
"Why not play sandbox" is a stupid argument
Being able to alter growth time is much different than just disabling humans, strains etc, if I truly just wanted to get an apex quickly, Iβd go on sandbox
It isnβt 
if you want 8+ grow times why not play sandbox?
sigh
u realize that if the devs are gonna put a ton of hard work into perks, elders, etc. (which all have to do with growing) then do you rlly think they'll allow people to just evade this by implementing altered growth times?
How is it different?
You're the one who suggested the option to increase growth times.
You guys arenβt even clever enough to come up with reasonable arguments.
You can still have elders, you can still have growth, with different times, so yes. I'd expect them to allow growth times to be altered too, since there is no issue with it, and does not take away from the rest.
And now you're arguing against that option.
LOL
Says the person who has no good argument at all :)
yes but that doesnt negatively affect things like perks and elders
shorter growth times DOES
I do, sorry youβre too ignorant to understand game balance
No it doesn't. You can still get perks/elder, time does not change that.
THE ARGUMENT IS, my server my rule and if player like my rules they would join me otherwise i would play alone
You're focused on balance when its not a valid argument since officials are the balanced, everything else is not.
Dondis game, dondis rules
Oh I'm sorry your arguments are clearly superior and you're ALWAYS right :)
my view is allow ppl to lengthen grow times, or just not allow them to change them at all
that is how it works @barren zephyr
Growth implies you want that experience, you won't have that in sandbox.
Imagine not understanding simple balance techniques.
I don't see the issue of just joining a server without fast growth. π€· Let server owners do what they want.
So saying "play sandbox" would take away from growing, and most likely nesting too.
yeah and u wont have it if it takes an hour to grow something either
When modding comes back it will be in anyway
But you do. Time is still time.
Oh my god
So why are you arguing when mods will do it?
How is this a difficult concept to understand. Also, time change to be anything from 10 minutes difference to 10 hours difference.
sigh
so growing a dryo is the same as growing a giga?
Because it could it could be simple to just ad it?
"Dondis game dondis rules" dondi opted for server customization, let server owners do what they want it isn't an official server that they FORCE you to play on, if you want normal growth times GO TO OFFICIAL
Growing is growing yes. I'm still growing up, I'm still being a juvie, and all that.

yes but u said its about the time spent, not about being a juvie and all that
Yeah, unofficials can just do what they want. If you want balance, go to officials π€·
in evrima you can have now shorter grow btw
Who said an apex is gonna be 20 minutes to grow? Some servers may not even go that low, an apex may only be like 3-4 hours
Play on server, earn points and buy adult version
You're still spending time growing up. As in, you're still being a hatchling, juvie, sub, for the time it takes, no matter how long that time is. Currently you can grow dryo very fast, you grow rex very slow. But dryo is still in survival.
I just don't see why it would be an issue, you're fine with sandbox, but not with "sandbox growth"?
so 30 minutes growing a dryo is just as important as speding 7 hours growing a giga (going by legacy growth times)
BECAUSE SURVIVAL ISNT SANDBOX
No, I never said anything about the importance though?
I'm saying that if you want the growth experience, nesting, perks, elders, you won't have that in sandbox, but you could have it in survival, no matter the growth times.
yeah u did
u said the experience was wut mattered
See earlier statement for what I meant with the experience then :p
Since it wasn't about the time
Well again in Evrima where you cant change grow time, there are server who give you points when playing and after a while you can buy an adult version.
one server i saw gave a free adult grow every day
so your idea of having on all server high grow isnt in
It's like people who just wants to fight, but they don't want to play sandbox, because they want the time investment as well.
and it wont be in
You could say "Just go play sandbox if all you wanna do is fight constantly", but they still don't like that, cause it's not what they're looking for.
im sorry but when did i say i wanted ALL servers to have super long growths?
And the same applies here. I don't want sandbox, I want all the things in survival, just a different growth time.
you dont want that a server can change it so all server has the same grow
Well, I do want sandbox in the game too, as soon as possible really, but that's for other reasons :D
So let me summarise - you guys worry that the community servers will start decreasing the growth times on everything and that will both create a weird environment for new players where they get angry because they got ran over by a bunch of apexes as soon as they started to play the game as well as make it so that the vast majority of the community choose to play on servers with decreased growth times, while Erik believes that it should be up to people and the community server-owners to dictate how those things work.
Is this correct?
exactly
pretty much yeah
im sorry but when did i say i wanted ALL servers to have super long growths
Whatβs the point in changing growth times when
A. You can speed them up yourself by using the perk system or diet system
B. If a server just want people to grow instantly instead of just using sandbox, it takes 1 second to type β1β in the growth box and grow people
C. You could play sandbox if you want to be a big boy instead of waiting 5-6 hours to grow
there you have it
??
there you say it
I'm with Erik here - it's up to the people if they want to play on servers that have shorter growth times - let them. The best I could say is perhaps just have a slider that increases and decreases the growth time for everything rather than have it so that every animal's growth time can be set up independently(although I'd really be in favour of the latter option).
Pretty much. As well as me pointing out that they will allow other things to be turned on/off, so giving people all sorts of different experiences, and as such, I don't see why growth times are the issue here, compared to removing humans, having a merc only server, or whatever. Sure, people might not like officials, or people will. People still play on them even if there are rules servers, or servers with free growths, or whatever. People still played on officials despite other servers having shorter progression times. People still handled whatever those servers had, or they went for another one. And officials are the only "dev intended" experience, far as I know at least.
Lets consider diets allow you to grow up to 50% faster. Rex takes 8 hours to grow. On official, you can grow a rex in 4 hours with the correct diet. With a growth time reduced to six hours on some unofficial server, you can grow a rex in 3 hours with the correct diet. There's the point.
That's one hour difference, and that's enough to make some players prefer this rather than regular growth.
ur saying its fine that u have the possibility to grow a rex in 3 hours
a one hour difference is still a whole hour
Now, if they allow custom growth, which maybe they have in Evrima, I can see admins growing people to a certain set growth level, every now and then, to simulate faster growth, but that seems like a complicated thing to implement.
Yes that's my point
in my opinion, acro's healing should be fixed.
The point is that you might want to have a server that still has a growth time but it's not quite as long as the official one. They might therefore decide to choose a server with decreased growth times rather than a sandbox one.
That sounds a lot more reasonable, thatβs all you had to say.
How is that a problem though Derptah? Why are you taking an issue with them growing a rex an hour faster? They're still growing, they're still surviving, even if it is shorter.
acro is in legacy
nobody can control if admins grow ppl
I know, that was just a suggestion if we're so against custom growth times.
Neither I or Erik ever said that all growth times should be reduced to 10% of their initial values
@fading pasture It's a legacy dinosaur, a really broken legacy dinosaur that won't be getting any changes in that version of the game. New Acro will very likely heal faster in Evrima for what it's worth.
oh alright.
doesnt mean that server owners wouldnt do exactly this
Why shouldn't they be allowed to do that though?
Exactly Bubul, we're just saying customizing growth times is no worse than anything else. And can fuck up things just as much/little, depending on what you do with your server. Hell, I've played on server where they changed fall resistance. Imagine my surprise when I tried it live and died :p
But having server owners deciding to put 10x growth times isn't much better
If it breaks the game and their server becomes unplayable - people will just leave and go to one that has normal growth times.
I did think the dryo was a bit more bouncy than normal xD
yeah i kno
i dont mean that much longer
i mean like an hour or so
If we're going to have customization, we might as well allow it full range both ways
which is exactly why u shouldnt be able to change growth at all
So you're saying it taking a week to grow a rex would be bad? :p
in the same way that it would be bad if it took 3 hours

