#general-feedback-discussion
1 messages · Page 643 of 1
Seeing a bigger T-Rex with tusks murder something is just "Yeah, that would do that." but seeing a mutated Stego brutally attack another of it's kind is pretty fucked
The unnatural behaviour just makes it scarier and isn't the isle supposed to be scary?
“The island is designed to kill you” shouldnt just mean half of it
The Isle is currently a reverse horror game with survival elements.
Well, that's how I see it.
Hyper Magy should turn into a cama, that would b pretty funny
Lmao like it would literally just transform into cama ngl that'd be funny shit
"I'm you, but better"
I would have nothing but respect for this game if that happened.
It ain't a tank, it's a fortress that occasionally moves.
That hypo
If it's a hypo, it'd need to constantly need to be on the move to feed
O dam. He lookin like the meanest trilobite
Oof the tisso look even freakier but that must just be me hating needles lmao
Tisso Stego is where it's at.
I'd rather deal with mr warhammer than the pinhead
who you callin' pin head?
Hyper is dirty dan
Genuine question, knife face or the forbidden water melon?
Hellraiser anky all the way
Knife face is freaky but needles just unsettle me lol
I dislike strains, and in general the depiction of dinosaurs as monsters in a survival game where you literally are one.
I mean, I'm not all in on them either but if they're gonna have them why restrict it to only carnis?
I like strains as a concept but i dislike them too since the already more-played faction is the only one getting them
Yes
Strains, humans etc can be disabled by server owners anyway when the time comes for those who want a more realistic play
Also anorexic stego with acid bite is pretty sick
Rogue assassin stego
I'd gladly add strains as AI only
I'd like if the normal dinos were normal, and the strains were the monsters
Mainly for the sake of making them an environmental threat rather than a player controlled one.
and if strains did not effect the creation of a regular design at all.
I think AI strains could work.
It'd remove some of the human stupidity that'd kinda destroy the fear aspect
Maybe the strain plants(if they're still a thing) just kill you and spit out an AI guy
However, I do wanna play buff Cerato
Ai only strains 
@thin stag The diet system will force some animals to live in the swamp. Dondi mentioned in the past that tenonto's main food will be exclusively in the middle of the swamp
Ohh true, I'd say both Teno and Liso could live in the swamps as their niches are different, maybe Teno feeding more on the outskirts of it while Liso feeds in its center
Well tenonto's food is going to be on islands in the swamp. And I don't know how Liso could live in the swamp if Spino is also living there
I mean, how's a Teno supposed to deal with a Deino? Swamp water is super murky
Deinos attacks by surprise, there's no running away if it grabs you
Tenonto can easily outrun deino, so deino's only way of catching a tenono is by catching it off guard
if a teno is caught by a deino that's technically it's fault for letting it's guard down
Then Lisos could see a Spino and simply swim away, plus they're supposed to live in big groups
looks a little fat to outrun a spino
Looks a little fat to swim too. I think it would be walking on the bottom like hippos do
Hippos are really fast once in water
Yeah, but they can't float
spino does the same thing tho
or is going to be
making spinos a massive counter to lisos
I mean, it's not that bad for a creature to have counters, and Liso should only really fear adult spinos, which would be a minority due to the time it takes to grow apexes
But with the size of the swamp, I feel like even a single adult spino would be enough to keep lisos from living there
liso wouldn't be able to do really anything against a spino though, it'd need some sort of defense against one
having 1 bad matchup against an apex shouldn't really undermine 1 creature that otherwise looks interesting and cool
also when taking into account that apex won't be as frequent as in legacy and how big the map is a lico wouldn't probably have a hard time meeting a spino
Safety in groups, and if a Spino is able to drive a whole group of Lisos away, then nothing else is even supposed to live with Spino
while safety in numbers is always helpful, it means it has to rely on other people to play as it which may be a problem for it
I mean, safety in groups is almost exclusively to defend itself from Spino, I see its individual power really good for almost any other situation except being caught out of water by another apex
But then how do you survive on your own at all?
If there's a spino in the swamp, and you're vulnerable on land, then what?
I would normally suggest burrowing but it's wayyyy too big for that
There's lots of places to hide in the swamp, with the water being as deep as it can be there , even a Liso could hide submerged
But.. then a spino would just walk up and grab it. Since spino will walk on the bottom of the water
I mean, Spino would have to deal with other swam creatures too, I don't see Liso having an unfavorable matchup against a Spino making it unplayable.
deino could be a problem too since while the liso is walking at the bottom a deino could just bite it's back, and before you say that spino has the same issue, spino is faster on land so can just go on land to avoid them and it can take the hits too
Liso could tank hits too, it has the bulk. And it has a nasty bite too
And drowning it wouldn't be an easy way to kill one if it's semi aquatic
if it can land the bite, and while bulky idk if it's bulky enough to take the hits from a deino, especially considering the deino's bene upscaled
I guess we'll have to see, but Liso could also be upscaled a lil bit 
to get upscaled enough to not die to a spino it'd become an aquatic trike
I also don't really see the point in Liso. The swamp will already have a nice amount of creatures. It'll have deino, beipi, sucho, bary, austro, spino, and the occasional herbivore who will come to feed
^
a better choice other than liso would honestly be making trike be able to live in water like the skerr buffalo or however it's spelled
What herbivores are going to come to feed with two macro predators? I only really see the occasional Teno there
this guy
Tenonto's are going to need to come there to eat their food. If they don't, they'll have a poor diet and suffer from it
pretty cool idea for lisowicia, the epic animal
and if they add iguanodon it'll prolly be made to do the same thing as teno
Is that the buffalo from Kong: Skull Island?
yes
That's what I don't understand, it's going to get eaten whole by any competent Deino
Not if they can avoid the deinos. There won't always be deinos sitting and waiting
ye, was bringing it as a possible idea for trike
what I said, if a teno is killed by a deino it's the teno's fault for letting it's guard down
I mean, If a spino is enough to control one swamp as you said, I'd say 1~2 deinos are enough to dominate the waters of a swamp too, besides, you really aren't going to see any good deinos players until it's too late, just check #phase-two-archive , and that was just normal water
The pteras there didn't see nor hear the deino approaching
I didn't mean a spino could control the swamp, but it would be hard to stay there long without the spino eventually finding you. Which is why deinos and spinos aren't an issue for Tenonto, cause it can just go there, eat and leave
And again, I don't see why they would spend $7000+ on Liso when there isn't really much of a reason to add it
to avoid that the pteras could've put their camera in the water or just not taken the bait
Yeah in that phase 2 video, it was the pteras fault for not being cautious
^
Half the people who watched the video were expecting there to be a deino in the water
again, if you die to a deino it's your fault for letting your guard down
I mean, Liso could just take the river and go elsewhere
judging by the phase 2 video liso wouldn't be alone in rivers, spinos could follow too
But then that contradicts your suggestion. You said about it living in the swamp
There's more than one swamp, Liso can probably switch between them as it pleases
just like deino and spino, there's nothing stopping them from following too
infact deino would do better in a river because it could look like a log floating, as long as it goes the right way
And that's Ok, Liso can take a Deino, and I don't see Spino being able to outstam a Liso
I think a deino would win considering liso would have limited mobility and have the back as a weak spot
Why would a Liso have limited mobility? Sure, it's slow on land, but it still would have the upper hand there against a Deino
because of, not to fat shame, how fat it is
hippos have limited mobility as well
and liso looks like a prehistoric hippo
Being fat would actually help it, maybe it being too heavy for a Deino to grab consistently, and as long as the Liso sees the Deino, it just goes into land, Deinos aren't really supposed to hunt on land
And a stomp attack for the Liso would also make land combat against Deinos even better for it
or worse considering trike's stomp attack in legacy
Ew legacy
a stomp attack for a liso could be used against it
faked into a stomp and gets it's ass bitten
and yes that would be the liso's fault but not exacly like it could facetank a deino while biting either
Then it's a matchup that entirely depends on ability, and that's good
and in ability deino would win
if the fight started in water chances are the liso would be wounded enough for the deino to finish off on land
if the liso was on land then the deino wouldn't even try until the liso went in water
I like Liso. Upvote.
oh and also judging by the deino being able to grab a stego it could probably grab a liso too
though hopefully this is changed
I'd guess grabbing takes more stam the heavier the target is, and that along Liso being semi aquatic would make grabbing redundant, I'd say pure force is a reliable strategy to kill a Liso, but Liso could also give brute force, maybe breaking bones?
That would make any Deino think twice, bc meat smell would attract other carnivores, and if the Deino has broken bones it can't defend it's catch
breaking bones could help it against deino but it'd still need a defense against spino
I would say it could charge into a spino and break some bones of the spino but I think it'd be too slow for that
If broken bones slow down the target, I'd say a Liso could break Spino's bones then flee
if it could gain the momentum and the strength needed
@elder rivet I'm just going to point out that currently Tyrannosaurus rex is theorised to have hunted that exact way - by walking after things and doing so very fast and just trotting them down to a large extent. You also worry unnecessarily about things like "it will trot down your giga". How do you know Rex will even have the upper hand after both of these theropods are released? Besides all that, you run away from Rex to break the line of sight and then cover your tracks. As Evrima is right now I'd be more worried about this playstyle being underpowered rather than overpowered.
Giga would have to run to escape that trotting rex and would eventually run out of stam and be trotted down, and if giga even gets a trot faster than that then it's going to crumble midtiers to pieces like it did in legacy. And if you had to mask your footprints in order to escape a rex, then midtiers would be eventually catched by rexes with it being just a matter of time
How do you know Giga will have to be running away from Rex in Evrima?
And no, you don't have to trot faster than something to escape it, especially not in Evrima.
Because the current trot would be unmatched by the rex's new trot, which is why i put the "and if giga even gets a trot faster than that"
I don't think you're getting what I'm trying to say - why do you think Giga will HAVE TO be running away from Rex in Evrima? We don't know how the balance between the apexes is going to be like but there's no reason to think Rex is going to be the strongest of the three and hunt the other two actively like it does in the legacy.
well, if you have less standard speed than something and you specialize in trotting, while only being able to kill that thing by getting a jump on it(which you can't do because you're the hunted one) then the only thing you can do is trot away
No, it's not, you just run away, break the line of sight, wallow, covering your tracks and that's the last you've seen of it.
Not if it tracks you down and finds you wallowing because it has a stupid fast trot
The trot might be fast but it's nowhere near fast enough to even approach the speeds at which the animals run in Evrima.
So no, unless you're like running as an Anky it aint catching you like that.
This is not about the midtiers when talking about rex, this is about giga and rex. It is all just like making rex be the endurance one with slow speed and high stamina and making giga be the fast one with low stamina and slow trot
Right - again why do you think Giga will have to be running away from the Rex in that scenario?
Rex currently has the slower trot and less stamina, do you see it running away from Giga?
Because he wouldn't out-trot the rex without just overwhelming midtiers
If it can fight Rex, it doesn’t have to run, does it?
^
The apexes will hopefully have an equal chance of killing one another rather than having one(Rex) actively hunt the other two.
It can't exactly fight rex that well because of the turn in place mechanic. If you get a jump on a rex and get a few bites in before he manages to bite back, then you can empty his blood pool and eventually kill him. If you don't get the jump on it, it will always keep his head pointed at you in a fight and won't give you an opening to attack
Where does that come from? We don’t know how a fight between them will go in evrima
How do you know how the match up between these two is going to be in Evrima?
^
If it wasn't like that then giga would just facetank rex instead of play smart; The rex would not be bled out if you're dead and not able to keep him on the edge of his seat, and therefore would have to avoid bites to bleed him out, but you can't have an opening because he will always have his head pointed at you
That's... how legacy works, fights in Evrima aren't like that at all.
We don’t know anything about how Giga fights in evrima
We don’t know anything about how Giga fights in evrima
Why would fights in evrima not be like that? And we do know that giga will be a bleeder
Because they are far more about who can aim their attacks better and position themselves better during combat. They aren't about "bite this guy/stay on his tail" and so on.
In legacy, it was about positioning as well, and you also will be able to stay on a person's tail for a while since not everything will turn lightning fast like utah does
And way more complex than "bite bite bite"
Tenonto has a giant tail great for combat, and a lot of claws and speed. Stego has also a giant tail for combat that rewards aiming correctly and predicting since it's damage doesn't start as the animation does. Utah needs to pounce creatures and dodge other pounces themselves. Carno has to predict where something is going in order to ram them down.
If it was way more complex than "bite bite bite" then why are carno matchups so awkward and boring since you either run away from something or run after something?
You telling me spamming bite attack and tailriding is more complex?
Also, because one creature isn’t that complex, it means that everything is not complex?
Aren't you the one telling me that(- the tailriding part)? Carno matchups aren't complex, because carno isn't nimble to jump around and pounce on stuff while dodging attacks himself, his attack method is really quick not rewarding actual aiming and precision, which are things the creatures i listed don't have and neither giga has, since giga has a bite and a tail slam/swipe would just look stupid on him
Yes, carno isn’t complex, but still evrima’s fight system is more complex. Now, compare legacy and evrima fights
Yes evrima fights are more complex due to no assriding, but the turn of something like a rex isn't really fast so you could still bite the rex's ass and get off instead of spam biting the tail of it
I don’t think it will be like that. Otherwise, it would be like legacy Rex
I have no idea where you get the idea that the apexes won't be turning fast from. Deinosuchus is pretty much an apex at this point at it turns just fine.
The devs haven't made a single indication about apexes turning slowly in the game. Overall you base your ideas way too much on how the legacy works.
It would look stupid for them to turn like a utah, and while deino turning fast looks stupid(since a small tap makes you launch your head backwards) it isn't far from realistic
There's also the fact that just carno's turn makes you able to get at most one bite in and run away if they make apexes turn fast like that
I don't see why T.rex ought to be turning slower than Carno. Irl it could very likely turn better(tyrannosaurids specifically were among the most maneuverable and agile theropods).
Every animal in the game turns well, if one would turn bad it would just be fodder. Hell even a well turning theropod would be fodder in Evrima right now without some mechanics that would allow it to fight back against Utah packs
I'm talking about our current evrima carno with it's stupid turn, not what a realistic carno would be
Stupid turn ?
Yes, I'm also turning about Evrima Carno. If any theropod is supposed to turn badly in Evrima we can just get right off it before it's even added.
Stego has a kind of bad turn rate but it can more or less handle itself because it has a large AoE attack(and even then they get dumpstered by competent Utahs).
And even then that turn isn't bad by legacy standards.
Rex turning like current carno would just need him to clip his stomach into his legs, rex is chonky and carno's not that much
It wouldn't
You just literally turn your body around in place, you don't have to push your legs into your stomach at all.
the movement our carno does would need a rex to clip it's stomach into the legs
If it weren't to do that it would need to spin around like our teno does which would just look stupid for such a large thing to waste such energy for turning around, when it could just trample whatever's behind it
@wintry pollen mapusaurus would be pretty useless with both giga and acro in the game
Carno doesn't do anything while turning around that would make Rex's legs clip into its body, I have no idea what you're talking about and I'm looking at its turning animation as I'm writing this.
@wintry pollen Maybe as a skin, but its basically giga that gained a few pounds so not as a new animal
What neurodox said
Mapu doesn't even work as a skin, the differences between Mapu and Giga are so small that unless you're really into carcharodontosaurids you won't even be able to tell the two apart.
...and even if you are it will be quite a challenge to recognise them
It does, not only carno is less chunky/skinnier but it also pushes itself to it's limits while doing that meaning a rex would clip it's legs. And there's also the fact that even with that turn nothing's stopping a giga from biting once and leaving
No, it doesn't, it just casually shifts its weight onto one of its legs while turning to the side.
Are you doing the 180º turn or the 90º one
90 of course
then do the 180 degrees one, the animations change depending on which degrees it is
it just lifts the leg in its hip joint next to its body with 180... why would that cause clipping in the Rex?
Because if the rex were to do that, then he would turn fast. But to turn as fast as a carno while doing that then it would clip it's legs into it's body, and still my point is that even while turning that fast you can bite once and run off
Overall you're looking to find problems in places that really don't have them, if there's an issue with clipping for the turning rex then they will adjust the animation. I don't see how that has anything to do with the speed of the animation anyways since it's just the thing that the animal does regardless of its turn rate. If you decreased Carno's turn rate and made it take 2 seconds to do the 180 in place it would still do that exact animation.
No, it wouldn't, whatever the animal does has no effect on how fast it turns, this is just the animation of it that plays while it's turning around.
Why not talk about how a giga would be able to bite a rex once and run off if it's right in the rex's tail even with that turn
Cool, that's a clear hit for the Giga then, gj it hit the Rex without getting hit itself, now continue to do that and you will kill it if you can keep hitting the Rex without it hitting you.
(Although tail is a x0.25 locational damage so you might have to do that quite a lot to actually take someone down)
@wintry pollen Mapusaurus is basically the same thing as Giga/Carchar.
Suppose it's very similar and same family
Also a bit different though
Yeah would be similar play style but I feel like mapusaurus would be more of a pack hunter than even giga
Oh yeah ofc giga packed also
I don't think that's a good idea
Mapu's like acro sized, so that makes him even more redundant
Mapu is really cool, but it would be too similar to Giga.
Mapu being acro sized makes it be like acro but with a different model
Yeah
It would work as a skin for acro but as another playable it wouldn't really make sense
Suppose your right idk it was just a thought that's all
@elder rivet Mapusaurus isn't Acro sized, the largest Mapusaurus found in the bonebed is about the same size as the Giga holotype, it's larger than Acro by close to a tonne.
As for Mapu being added - I disagree with it looking better than Giga. The differences between the two are very subtle, with Mapusaurus having a deeper maxilla yet less robust mandible, and relatively smaller forearms.
If you were to see them one to another Pablo, you'd most likely not recognise them. Mapu doesn't work even as a skin, the only large carcharodontosaur that could work as a skin for Giga is the Carcharodontosaur itself probably because there's some basis to make it look different from Giga(even though the current evidence seems to suggest the two were more similar to one another than previously thought)
Even so, I'd hesitate to advocate for Mapusaurus's inclusion in The Isle-- if only for the reasons that A. We seem to already have a surplus of large carnivores with similar playstyles and effects on their environments, and B. The costs of time and resources may outweigh the benefits of implementing another one without a good reason.
(outside of mods or DLC, both of which are quite far-off in the future. I see no harm in simply focusing on making the playables we already have confirmed work)
Honestly mapu looks cooler than Giga based off of those skeletals. Still redundant tho
The two would be identical to the vast majority of the playerbase. You can't even make Mapu into a skin
I think it looks worse, the rounded head and the smaller forearms look kind dull compared to Giga's anatomy imo
oh, I think it's not so much a deeper chest but simply longer spinous processes, I actually prefer Giga in terms of that as well
yeah, the skull and torso look to be the most notable differences
As for Carch - yes, it's a headswapped Giga because... we only have the head of Carcha
But neither Carcha and Mapu deserve to be a Giga skin. Both at best are headswaps
We don't have postcranial skeleton for C.saharicus
it's literally just the head so the rest of it is pretty much restored based on Giga, of course it's going to look similar because of that
Should go for something more unique
Tyrannotitan 
The thing is that you can make it look different, if you've paid attention to paleoart and how it represtented Carcha across the years it sometimes portrayed it as a more gracile looking animal(very likely based off the subadult specimen that was destroyed in WW2 - at least that's my hypothesis)
While there's a really good chance that the two did look very much alike there's a precedent for making Carcha look different, meanwhile Mapu is pretty much Giga with slightly smaller hands and a bit rounder skull(+ longer spinous processes).
Idk, if you want to make a skin for it that's the best bet
I personally think Acro should be a Giga skin
There’s something we agree on tbh
Carch and Mapu aren’t unique enough to be considered for skins
And honestly new Giga resembles Carch a little bit anyway
I mean I'm not in favour of necessarily making Carcha a Giga skin I just think this animal leaves the most... well feel for maneuvering in terms of design than other derived garcharodontosaurs
Yea it kind of does
It’s not like anyone would be able to tell the difference between our Giga and a Carch
Acro would have made a better skin for Giga than being it’s own unique playable
^
Agreed, you don't have to make mental gymnastics to turn Acro into a skin and this way we'd have an even bigger Acro
Giga looks weird
Right so the thing about Carcha is that until recently it was thought to lack the "horn" on the lacrimal bone which most other carcharodontosaurs have(like the Giga up there) but nowadays we assume that it simply lacked it because it was broken off.
Yea and that's the new interpretation of Carcha
It’s not one to one but honestly our new Giga resembles actual Carcharodontosaurus just as much as it resembles an actual Giga, if not more
And this is what it was thought to look like not long ago
Once Giga is in-game all you have to do is change the name to Carcharodontosaurus in the skin-customiser and you literally have Carch
how different is tyrannotitan from giga and mapu
I mean don't get me wrong, I don't particularly care for having a skin like that, I personally prefer Giganotosaurus to Carcharodontosaurus in terms of aesthetics. It's just that if we're meant to get those closely related animals as skins for the animals already in the game I think Carch is a far better candidate than Mapu(although Acro beats them both but as we all know it is becoming its own playable so there's that)
Not very different, it's older than them, it's the oldest of the South American, large, derived carcharodontosaurs
And just to make it clear Tyrannotitan>all as far as I'm concerned but it's a bit smaller than Giga and Mapu so I wouldn't want it to replace Giga
From a distance you really wouldn’t be able to tell the difference between Mapu, Giga, Carch, Tyrannot anyway
^
If the devs had posted the new Giga model and said “this is a Carcharodontosaurus” would anyone have seriously thought otherwise?
Tyrannotitan:
Tbh I probably would due to the lacrimal crest being too developed but I mean... ugh
It isn't that big of a deal and all those derived carcharodontosaurs are very, very similar to one another
I mean it’s more developed than Giga’s crest as well
To be fair - there very likely was keratinous covering to the bones we have so there's a chance that it was bigger irl(and I'm not a fan of the crest we have on the new Giga either, just to be clear). It's definitely closer to Giga than to Carch
I've been whining about how I prefer the old model for quite some time.
I would definitely whine and complain if they said it was Carcha, probably even more than I did in these circumstances.
Yeah
I totally agree in that I wish Camara had its old size back, both because it felt more powerful and majestic and to further place it in the middle of Magyaro and Brachi, but I can't help but mention that pretty much everything in the game would be a free burger for Hypers
Also, lets not forget that legacy started off as sandbox and apart from the dumpster fire that is its code, it turned out quite nicely
@barren zephyr I have nothing to add but that I think this is a great idea and idk why we have so many negative nelly's in the feedback channel. I think since The Isle's compy is already so similar to Jurassic Park's, there is no reason for them not to be able to do this. I think it would look great and feel great to play. This is probably the only legitimate way of making compy a viable playable considering its size, strength and mobility
I just want Compy to be worth playing
i think the main reason ppl r ❌ing ur suggestion is bc the whole reason that compy pounce would be good is that in large groups u can destroy juvies, which would require a lot of ppl to play as wut is essentially just legacy taco with extra steps
its a good idea
but it doesnt work
I think it's an excellent idea, balanced correctly.
Although I'm not sure I will be playing Compy when we have Troodon
same it is a good idea, it just wouldnt work
not enough ppl would play compy
so there would be no point in having it
apart from compy ai
All it would take is a streamer.
There are plenty of ways to get people together to do a thing.
Thats the point, I made the suggestion because I WANT more people to play Compy. If its just a scavenger than nobody will play Compy.
but if ur gonna have like 20 compy ais per group, then thats gonna be a lot of lag
but its still not enough incentive
Its something. Better than nothing.
tbh i'd love to play with a huge group of compies and dogpile a juvie, but not enough players would do it
true
Again, I made the suggestion to try to attract more people to play as Compy.
like i said, its still not enough incentive
i think its fine but its just utahs pounce but on a smaller creature and since its so small it would require a bunch of people to even function well, id rather just have an ability thats unique and i can effectively use myself
u need a better reason for ppl to play as a compy
tbh
i think a better way of making compy appeal to the community is by allowing it to clean the teeth of larger carnivores.
id play as compy 
Then I dunno, the only other thing I can think of is either a buff you get while in a group (But then its just Ark) or Compy as a support class that can clean parasites off other animals to give them health boosts.
i would too, if i could be the toothbrush of a t rex
welp i gtg
id play as any dino no matter what tbh
Unfortunately not many other people have that energy.
They wanna play as big strong Rex or Trike
So whil eyou have like a 6 Adult Rexes in the server you have only 4 Compy players trolling
ikr
I x-ed that suggestion, Compy should not be designed as a playable animal at all, it should at best be playable on community servers if they feel like letting people play it. The animal is way too small to be worth being a playable. It attacking the next smallest animal on the roster(assuming the latter one doesn't get its size increased which I think it will based on what it was portrayed doing) is the equivalent of a Utah pouncing a Maiasaura.
I guess compys aren't going to be able to overwhelm midtier juvies like carno anymore
Compy is a meme and that suggestion just makes it a Utah but small. May as well just let Utah pounce from the hatchling stage and you have identical gameplay to that compy suggestion
If you don’t want to play as a “boring scavenger” don’t play as the boring scavenger
Compy's playstyle is playing with dead bodies until you get eaten by a bored predator
That is his niche
Or get stepped on
Juvi’s of all carnivores already fulfil the “playing with dead bodies” niche except they have an endgame by being able to grow into an adult
Pretty much lol
Compy flat out is a mistake to make playable
Really just takes up a server slot with no actual use beyond that
I mean if somebody wants to play as what may as well be an insect why not let em. Definitely no point in adding mechanics for it tho
I mean if they want to play as a useless insect they may as well pick any juvi and just suicide when they get bored of it or it gets too large.
Devs shouldn’t be encouraging players to waste server slots just because, especially as ai is being more troublesome to implement than they hoped
I mean yeh people will inevitably fuck about with anything. Valid dinosaurs included. But saying let people play with useless shit just because, is stupid.
“I want to play as one of the fireflies from nightime in legacy because I enjoy it” if I asked for that the devs would rightfully ignore me. They’re useless set pieces that have no business being playable, doesn’t matter how many people want it
Compy would be too small for a proper growth stage, essentially letting itself become a built-in sandbox mode by virtue of spawning as adult right out of the gate. This could provide a low-stakes testing ground for new players to get a feel for the game without the frustration of losing progress. Furthermore, Compsognathus is just. kinda cool?? I don't quite understand the concept of a "wasted" server slot-- the devs and the community seem to be mostly in agreement regarding allowing Compy to be playable-- if no one wants to play as it then no one will, but the animal has its appeal. Regardless, we haven't seen any sort of conceptual piece for Compsognathus yet-- we aren't even sure what secondary abilities it may have that could provide further incentive to pick it up as a character.
Or just play sandbox when sandbox is rereleased?
why not both??
Compy is a little asshole intended to be bullied by larger creatures, but vice versa can happen with a swarm of compies.
Viewing players as a "waste of a server slot" just because they're having fun their way instead of your way seems pretty toxic, dude.
The devs plans seem to suggest the isle official experience is intended to be more PvE than PvP. Horror survival and all that.
Just make it so their damage multiplies instead of adds the more you have
In terms of dot
...nah.. that implies that there exists a number of compies capable of killing a rex.
Like, fifty lol


trample damage would argue otherwise, but go off
It is a waste of a server slot because the dinosaur does not interact with any other playable. It's the equivalent of putting in a playable squid with the current roster we have. It gets to interact with no other animal and takes up a server slot.
The compies were meant to be AI only and hopefully they stay that way.
Honestly as long as the player is
- Enjoying themself
- Not causing harm
- Not AFKing
Then they aren't “wasting a slot”
Evrima server owners can disable compies like current servers disable dryo probably anyway
They will be able to enable them if they like to and that's how it should stay.
Also a player afking is less of a wasted slot than a player playing a compy
Well the player afking isnt even playing the game so not really but that's just opinion lol
unless that afk player is sat on top of the spire as a Pteranodon(which shouldn't be a thing either)
Yea but they can be killed for a reward, a single Compy offers absolutely nothing and it's not worth interacting with
It's just something to be ignored in the game because it is just that much smaller than any other animal.
An afk player may as well just be a gorepile then, at least the conpy can and probably will try to mess with players for some interaction
No, it can't because it's not worth interacting with. What is it going to do exactly? It gives no food whatsoever and poses no threat to anything, it's just something that you might accidentally kill if you step on it.
A reminder that we're talking about an animal 1/10th the size of Velociraptor
In the end it'll be up to server owners if compy is a waste of a slot or not anyway lol
Yes, exactly they will be able to enable it just like anything else
Id rather have a slot taken by an active compy than an afk utah but that's just me
it shouldn't be a playable by default and it shouldn't be catered to as a playable
I'd rather have neither, they are both as worthless but Utah at least might be worth killing and might get back into the game at some point.
Compy is just as worthless the whole time.
a group of compies is a different situation but you'd need a lot of them in a pack to make them any useful and unless the AI is really good for them, allowing the player to group and actively play with the NPC compies then it's just a waste of a playable.
surely not?? I was under the impression that Compsognathus is much closer to Velociraptor's size than that-- I'd wager it'd make a healthy meal for it. I agree that the meta shouldn't be balanced around Compy, but it's a gross over-exaggeration to say that it wouldn't be able to interact with any other animal on the roster. I could see anything from Velociraptor to Troodon to even Beipiaosaurus and Oviraptor preying on Compy and it being worthwhile for them-- honestly, what would the harm of its introduction be, really??
You can’t kill a dryo as a Juvi utah.
3kg compared to 30kg Velociraptor(which is the highest estimate for it)
https://i.imgur.com/3Wnpp7E.png
Red Velo, and that tiny yellow speck on the black box is the compy
Yes, it's just THAT small
See why I'm against making that a playable?
still worth hunting, though.
It would be smaller than the leaves on the floor 
Yes it would be so small you won't even be able to see it in most situations
And no, it shouldn't be worth hunting. Although to be fair we will have to see when update 3 rolls, it's updating the weights of every animal to their real values
Instead of having them increased like 8fold for the smallest animals
honestly id play compy unironically
I mean juvie velos could hunt it lol
I guess?
Compy is made for juvies 
Then again - Velos are supposed to be AI-only as for now unless the devs find some interesting gameplay loop for them(going by the words of Kissen)
Compy is like mcdonalds cheeseburger for juvies
as an ai, compy would be perfect for carnivorous players to eat, which is good and bad depending on how u look at it
on the one hand, now u dont have to rely on ur parents to hunt something big, or try and hunt another player urself, but on the other hand, it could make it too easy to grow an apex (if compies spawn in large groups)
velos could steal juvies from nests
sorta like ovi stealing eggs, but instead ur stealing the living children
Most if not all small preds can steal juvies from nests like velo
You might want to suggest that to the devs not me but I don't think that's justification enough to make them playable.
Tho, a fight of the baby’s in the jungle would be kinda funny
Whoa. That means a baby carno is like 70x bigger than a compy, which means that 20 compys taking on a juvie carno(as someone said, i don't remember their name) is like 20 utahs taking on a brachi without pounce
lmao
No amount of compies are taking on a juvie Carno, like that's just not happening if the game is meant to be based in reality at all
What if the juvie carno is a polite gentleman and sits down so the compies can gnaw on him
yeah aken
compy vs homalo
yea i guess so
No it's not, Herrera is 180kg vs 450-500kg Pachy. Meanwhile Compy is 3kg vs 15kg homalo... a 5time increase in size
So the difference is bigger than even that between these two
O.O
(and this is just the in-game Herrera we're getting, irl it was larger than that, some new research shows it might've been... much larger than that)
Dang my suggestion sparked quite the divided discussion lol
@real pendant what do you mean by "fixdc"?
Tbh. I like the utah raptor model we have now
people are of the opinion that nothing should be done if it doesnt relate to fixing bugs, even if the modellers dont work on them
cool! they are. modellers and artists arent those people!
so whats the issue with the suggestion?
@past tusk talk here dude
fix the damn code!!
the edit I made wasn't meant to be what the remodel will be just as a possible example, I know that we aren't gonna get anything like that utah
i don't mind the model i just want fixed wrists
maybe a slight adjustment to the head
@past tusk @brave rampart
Talk here, not in #general-feedback.
Ye sorry
A modeler is meant to develop models
A programmer is meant to program/bugfix
Also hey Rick. Let's avoid calling people out directly. That's fairly distasteful.
Sure fine
As I was saying
A modeler develops models whilst a programmer, well, programs/bugfixes
So they can multi-task
@past tusk what's up when you play the game, we can discuss
Welll yeah, the devs just don’t work one at a time
wish people would say if why they were disagreeing was because they don't want a new utah model or if it's because they don't like my edit, in which case they didn't read the full suggestion
me too
also I agree i really dislike the jp look for rex and utah
Rex I’m fine with
rex is fine but utah is just too far from a utah
rex is too shrinkwrapped but honestly idc as much about that
utah is just
disgusting
Same, Rex is good to me but Utah feels off
yeah utah is ugly
It’s a damn rat
give this mfer some feathers
Low key wish it was feathered 
or at least a nice model
it's base look should just be feathered
I woulda given mine feathers but I wasn't gonna try to edit that far, would've been too hard
yeah feathers would really be ideal
I haven't seen a good scaly utah model anywhere
not to say that it's impossible, I've just never seen it done right
this was my attempt at giving the edit feathers
Ohh I like it
I really like fred's utah
at least I think this is fred's
either way I think they should go with something like this
Eh
It’s not a Utah raptor, but I really like this model
ight judging that most people are agreeing with ethon's and disagreeing with mine I think it's safe to say that the reason most people are disliking my edit is because they didn't read the whole suggestion
That or some people might not think it matters all to much
that too
well seeing as the utah is sort of the isle's flagship dinosaur I think it needs to look good
I personally have never really had a problem with the model we have rn but if it’s changed I’d be fine with that too so
the isle's utah looks ugly imo, it's mouth even gapes a little open
if it was renamed to nova I wouldn't have a problem with it
but as long as it is utahraptor the model does not fit
I must say some feathers on it do make it look very nice tbh
you can tell rex is rex, the only way you can tell the utah isn't a deinon is by size
the rex is acceptable, not good, but acceptable. Utah is too far
I'd like for rex to have a remodel too but that is much less important
utah having feathers will never happen in evrima lol. Unless dondi changes his mind which probably won't happen...
funny thing to think about, the isle's utah is based on JP's velo, JP's velo is based on deinon, meaning the isle's utah is indirectly based on deinon
then at the very least I'd like for it to be a nice model if they're sticking with scaly
I liked the old scaled rex model tbh
ooh that one is a lot better ngl
honestly all rex models look inferior to saurian's new rex though lol
I think that one just raised my standards a lot
I like this guy's head more than saurian's rex but saurians body is better
Yea that one is just 
lips are important to me lol, but knowing the isle that'll never happen
I don't really mind lips too much since this game isn't going for accuracy but they could atleast not make their dinos have such shrink wrapped faces and make it obvious what dino it is
Idc about accuracy, my priority is looking good and imo lips look significantly better
in most cases accuracy goes hand in hand with looking good but there are plenty of exceptions, for example I think the new spino model looks great
rex doesn't need a full on model, just some model edits to make it look less shrink wrapped and also make it look less buck toothed
personally I'd like a complete overhaul but it's not a huge deal like the utah is
utah is just no
yeah
hold on Imma bold some of my suggestion so people don't miss that part
there hopefully now people don't just look at the edit go "ew" and press X
well, it's islecord, so don't get your hopes up
Honestly I'd really like to be able to enjoy utah, right now evrima utah gameplay is actually super fun, just the model detracts from it so much
same here
I used to play utah all the time but then they changed the animations, didn't okay it as much after that but then they completely removed the old model and changed the calls so I just stopped playing utah completely
I was fine with those animations but something about them looked off to me, not that the old ones were amazing tho
the model is just gross, I'd rather be looking at something pleasing to the eye
which is a shame because I'd like to be able to enjoy utah
I liked the current legacy utah animations when they came out but then I realized the old utah was getting removed and wouldn't have those
the fact that people don't want to play utah simply because it's THAT ugly means the devs should know they did something wrong
idk if evrima utah does this but ik that in legacy if you look at it front on it's mouth isn't closed all the way
and I mean it's not the end of the world, I'm sure there are plenty of people who enjoy the model and want to keep it the same, I suppose if it doesn't change I'll have plenty of other dinos to play, but I think a large number of people agree that the model could be a lot better
I'd rather go as austro than utah but unfortunately austro is broken
Utahs sounds and animations in evrima are so ugly imo
Also I can't stand its wrists
@barren zephyr I only get about 15-20 (though for a millisecond it'll say 90) fps but at the river everyone goes at I get a solid 8
idk if my framerate ever did too good at the swamp but it could atleast reach about 30 at the complete lowest settings at other places
if I get 30 fps with atleast my resolution at 100 and everything else can be low then I'll be happy
you don't have a trash computer like me, if you had my computer like mine you'd think that having the only things at epic settings being textures and 100 resolution and getting 30 fps is amazing
60 fps is the max fps a human can see
did you just call 90 fps only
ik but I mean
nvm I can't explain
the highest solid fps I've ever gotten is prolly 50
anything that increases framerate is good
I wasn't talking about all epic settings when I said my fps
but most of that is a me computer problem and not a framerate problem
no we just hope a developer sees our suggestion
hopefully they do something about fps
the grass would be fps related
I meant by fps anything that'd help fps
without having shit graphics

lemme just see if I can emphasize your suggestion
all the arrows
because no one can disagree with that
remove your reaction on devs too
so I can
there
there aren't any other emojis that look like a dash or space
o
never thought of a minus sign
hopefully the devs do that tho because they do say that performance is their main goal
if it has enough check marks they'll see it
20 prolly aint enough tho
im guessing like 35 minimum? maybe more
@green gorge that wouldnt work, it would make servers super laggy bc theyd have to store all of that info about who the alpha of each grp is
and if ur only alpha until u log out (which would make servers not as laggy) makes the alpha position pointless
it was actually talked about with perks and elders a while back having fights for leaders. in fighting is already planned.
its kind of a stupid idea, bc i guarantee that almost every raptor player in a grp will always be half dead from constantly fighting
They could just not wanna fight for the role lol. And it wasnt my idea anyway i just wrote it lol
thats good though. if they want to be half dead thats their issue.
pachy and homalos concepts have infighting and on the old roadmap homalo pachy diablo and ava were planned to use it for sure.
But the first thing you said made sense. I wonder if theres a way around it
probably not
bc the only way around it that i can think of is making it last until u log out, which would ruin the point of being alpha
couldnt wut
it was talked about as being a stamina battle. non lethal.
thats not the problem tho
Maybe it could work like this. The person that starts the group is the alpha. Then when they log out the second person to enter the group becomes the alpha and so forth. If everyone logs from the group there is no alpha in that grouo anymore and they have to start over
sadly the old roadmap is gone.
u remain part of a grp if u log out (unless u get kicked from it after logging)
welp, i gtg
Getting kicked from the group ehen you log would have to become a thing then
Altight see ya
Social fighting is already a planned mechanic. Players sparring for dominance in a group will take reduced damage from each other temporarily in order to make the interaction a drawn-out spectacle.
@elder rivet it’s already been modelled move on
giga already had a model too but it got a new one
among other things
when there comes a time anky should definitely be fixed
I mean, they remodelled a ton of the roster, if anky releases and it's still that model and more people know about it, it means way more people are going to complain about it, which i believe will eventually make them change the model
So what the devs are just going to throw away the new anky that they only just made just because? Are you living in reality?
The Giga model is over a year old
Probably closer to two
I don’t think they would need to throw it away? Only a few adjustments need to be made
if they can modify utah's model for the worse they can modify anky's model for the better
You don't have to remodel every damn dino in the game, you just touch up the model to make it look better.
They didn’t modify Utah’s model though
Would the devs just throw away giga and hyper giga just because he needed a morph?
i'm assuming hyper giga is already on the block for redo
Yeah you know what you’re right have fun
since we're getting the new smooth boring giga base form
well aside from the new hyper rex
why you sound so rude about the remodel people been discussing and asking for change since it was reveled and they are only asking for slight tweaks
Yeah aside from that
idk why they could listen to herrera model feedback but completely disregard anky
maybe they just hate anky lol
they want anky to be a bad animal
I mean you could argue that, with the entire anky is a bad animal thing
yea i feel like there's some spite going on with anky
I wish they treated every dino equally, it really feels like they don't
bias definitely slips through
For sure
I dont think we should look at anky as an apex but more of a pseudo apex like the sucho
then give it growth times to match that title
then i dont see a prob
anky just needs to be able to shatter shins and walk away, or shatter faces of dumbasses who get their head to close for massive or lfatal damage
Also, shadows don't cause lag. Lag is caused by your connection to the server and the overall server stability (?). Shadows may cause frame drops, but that shouldn't happen if your game is well optimized
was thinking the same when i saw that post lol
People love to confuse lag and frame drops, drives me nuts sometimes
also bad optimization isnt a reason to not add something
its a prob that should be addressed not ignored
If you optimize things well enough there shouldn't be a problem
First thing people think of when shadows are mentioned is frame drops or bad performance.. if you have a low end pc just turn shadows off. Problem fixed.
It all depends on the pc or laptop sometimes turning shadows off won’t help you. Optimisation comes slowly as the games foundation is being created.if you are playing evrima then do keep in mind you are playing a opt in beta of a early alpha stage of the new version of the isle.
@elder rivet that anky fix is not mine. its pretty old.
@thin stag about the liso idea, I would say that it’s not bad , but an aquatic hadrosaur would Do better and there is a much higher chance the dev team would add it in as isle is a dinosaur game , not a reptile game but I would prefer some variations tho
@golden iron I think what you've proposed is a brilliant idea. Tiny dinos already have excellent resistances to fall damage.
Not to mention that it would only be tiny juvis it could carry. And at the end of the day, if the juvi is dropped to its death it has lost, what, 10 mins of growth tops?
I’m really glad this idea is a hit because my first one had like 20 x’s lmao. I don’t even remember what it was about
And honestly I forgot juvies are literally a spawning Dino. I thought people would get mad because “all the juvies would be dying” but I literally forgot everyone just spawns as a juvie lmao
Well, maybe not a hit yet, I’ll have to wait and see what other peeps think
I don't play BoB, but if I did this the only aspect of gameplay I've seen that I find very appealing:
When Banned and Hated! by the - admins - of - The Forgotten Realms! -
But honestly, juvies are not much of a target (unless it’s other juvies) so this would make them a prime hunt for pteras.
And the steam drain would make it so people can’t cheat and carry other players across the map
Juvis are a target for every carnivoure. They're the literal bottom of the foodchain. Juvis die all the time. Which is why I don't see it as a problem for a Ptera to yeet them?
The issue I see with that bob video is they can carry them as far as they want, so that baby literally has no chance of survival. At least with a heavy stam drain, juvies ripped from families can’t go very far and can be rescued
Yeah I'm not saying like it should be exactly like BoB. I'm just saying that stealing people's babies from under them and then dropping them from great heights sound like a lot of fun
baby snatching should def be a thing if not for the ptera then a different flyer down the road maybe?
yeah sounds like it would work better given the pteras size and it gives them another reason/niche to add quetz
@barren zephyr why not both? Quetz can carry much larger prey, while Ptera has to stick to tiny stuff?
im sure it could pick up like raptor babies and maybe carno but stego is i think a bit to big for a ptera
(carno babies-stego babies)
i think also if ptera is given some small knockback if it flyes into small creatures so it could knock them of raptor rock
i read that wrong, ignore
juvies are interesting if you make it interesting. Instead of CHOOSING to sit in a bush, go live in a herd or go make some friends, or bully some bigger carnis if you're like a dryo or hypsi
When achievements are a thing quetz should have one for raiding hatchlings outta nests. I saw that on one of those Dino documentary
Super spoopy
juvies aren't interesting because they're useless
if you want to live to adulthood you pretty much have to hide or afk for a while
juvies can't fight nor run most of the time, going out in the open is suicide
-which is fine, juvies should be defenceless since they're juvies
This is just a really flabbergasting statement. I fail to see how living in a herd makes it "interesting"(aside from potentially getting you killed by making you a far more obvious target so that's I suppose "interesting" in a way, the same way dying is "interesting" in general). Hypsi doesn't have a juvie stage at all so I don't see why you're even mentioning that. Overall both Hypsi and Dryo are meme animals so I fail to see how mentioning them makes the juvie case any better.
Quetzal could fly for miles and miles at high altitudes. It would be cool if there special ability was some type of enhanced binocular vision
@barren zephyr fair points however the diet system is coming soon and it will make growing actually fun. As for some dinos beeing more perked out, they would probably have some drawbacks making you able to get away from them. They balance test all of the new content yknow
dinos will certainly not be like thoose BoB
I know that it can be balanced to be a benefit to this game ofc
I'm arguing that the devs have to be weary with its implementation
Since unintended effects or oversight are very well possible to negatively damage this game
It's more of a warning
ok
i honestly hope perks are more earned rather than just unlocked over time
if you had to work for perks it would finally give players some meaningfull gameplay
They could do a lot with this concept
I'm simply hoping that it encourage players to interact and breath more life into the map
@kindred flare if perks get randomized the whole reason for perks would be destroyed lol
reeeealy hope so
Not the perks per-say, the order in which they need to be picked to get to elder/hyper is what i meant
do we even know anything about that yet tho?
We don't, but they're gameplay altering at least
There's a lot you could fix or break with that kind of mechanic
Not really, it was just a suggestion cause as a guy who cant afford to soend 20 hours on this game a day i dont want to continuously die so some huge behemoth of a creature all the tine
you know tho that perks arent the only way to get to hypo? if you dont eat the right diet (which will probs be very hard) you wont get tho hypo anyways
and getting to hypo is intended to be extremely hard soo
sounds like a good challenge to any experienced player
@golden iron realistically and without looking ridiculous, ptera should only be able to pick up things in the size range of hatchling Utahs and compies.
@solar iron you can simply break up your game sessions over weeks. you don't have to play for hours at a time to grow
@solar iron i think punch once said that the perks will always have a controato the pro, a.e. you get a little more bulky and do a bit more damage on your bite but for that you have a little less stamina
the nature of the game is so that you can simply put it down and pick it back up when you have the time
@echo bridge it should do more damage than a normal tailslam. Just think about it, teno is gonna be swinging that tail around with a whole lot more force. it should do a ton of damage
but other than that ur suggestion is perfect
if you adjust its damage it'd have to cost more stam too
well yeah
but you can just keep it the same as normal tail slam either way
it would definitely cost more staqm
naw its a whole other attack, it should cost more stam, but do more damage
its a lot more force
i'm mainly staying conservative about that because the vocal carno and utah players will whine about a more formidable tenonto since people already think it destroys them
well theyre dumb
bc this is a great idea
and u should embrace it
besides, teno should be more formidable
eh
its kinda pretty okay balance wise already
carno just needs its stam nerf and teno is good damage wise
it should be able to defend itself against carnos better than it already does bc it cant rlly defend against carnos 1v1
and technically flip slam could combo into more normal tail slams
if the flip slam did more damage that'd be pretty strong
and its much more adaptable than current tail slam
which is a decent arguement for it not to have increased damage
thats the point of having an attack with more force\
since currently tail slam 4 shots carno on the head and 5 on the body
and 2 shots utah
i'm saying tail slam is already strong enough
flip slam being stronger isnt necessary
i kno, keep tailslam as it is, this should be a separate attack that does more damage
its basically the same attack with just a quick turn added into it
no its not
not going full glavenus with a handstand
its like if u pull ur sword back behind u (in a striking position) and then stomping forward while slamming ur sword into ur enemy
thats a lot more force
than just striking ur enemy
i'm not going to argue the physics, this is a game where a tiny medium dog sized animal can jump 2 stories high
its just the main concern is balance when it comes to adding a new attack
a stronger but costlier flip tail slam could work
but people would be a lot more tame and acceptive about one that just does the same damage as current tailslam
and i just want the attack in the game
because its so cool visual wise
dude, some attacks are just stronger than others
also i asked in #401464048610312195 and i got this response
#401464048610312195 message
@echo bridge
yeah
its like cama stomp from legacy
it does a stupid amount of raw damage
costs a ton of stam
and u cant move for about 5 seconds afterward
changed it
eh that would be too long
stegos long swing length would be good enough
because its a lot more avoidable
less AoE
current tail slam has like no endlag, pretty much all of tenontos attacks are quick
you could make flip slam tenontos longest lasting attack fairly easily
oh okay
i was gonna say it could just be the regular tailslam but that wouldnt work bc of kick attack
you'd just need a left turning one and a right turning one
yeah
thats why it needs to be an alt attack
y tf do u have tenontosaurus erotica on ur computer?! XD
this looks super inappropriate lmao
iirc they're WIP but it still proves that they did work on it
the visual aspect is probably being the hardest part to settle on for the flip tail slam i think
for why it isn't implemented yet
i think it should slam the tail down super fast
like it raises it up and then goes POW
well its not a raise up, its a flip to put the tail into the air whilst turning
the image i put on the suggestion from the concept art displays the flip slam in a good way
i want it to hit really fast
the bottom render is the wind-up, the top image is during the slam
smthn about the teno in that second pic makes me think of godzilla
its like a scene in the 2014 movie
ooh
oh
wait
so
u hold it?
and then when u release it does the attack?
like hypsi jump?
or the reverse of utah pounce?
the wind up meaning the time before tenonto actually slams
where it pivots its body to put its tail where it needs to slam it
as well as raising its tail up
so it can slam down
ok
@pine cape That I hope comes with update 4 once fractures and all are in , so it breaks it's wings if it clips against a tree at a certain speed or sure death if head on
I just realized something, how would rex trot down other creatures if it wouldn't be able to keep up with a giga that has lower stamina than midtiers and also both slower trot/walk and slower sprint than midtiers?
because this gigas sprint is faster than a good few animals
kinda like how allos sprint got a speed buff to fit an ambush iteration of it
like its trot will be slower than rex, but it sprint would be much faster
so it just keeps pressing shift and can keep away for a long while
especially if its far enough to where a Rex has to smell to track it
Basically giga would be an ambush hunter and rex is an endurance one
yeah
seems like a cool idea
ah yes he can vibe with the deino and also the pelican austro
and Rex's other tool it uses for trotting stuff down is having the best scent out of the normal terrestrial roster in the game
with extra mechanics to make it really good
Wasn't like real life rex this way too
yes
funnily enough, trotter Rex is irl rex
@elder rivet i mean that is a fast trot to suit Trotter Rex, but I'm fine if they do some fine tuning regardless to fix up how it looks
since the sprint doesnt look that much faster than its trot, i think the team is already going down the route i just wrote down
The biggest issue is that if you look at it's sprint earlier in the video, it's just a slowed down version of the sprint
nah sprint has Rex's head lower to the ground
they are different by about as much you can make different speeds look on large creatures, especially for one who's trot and speed difference isnt supposed to be big
i'd rather not get flaily sprint legacy rex anims
not sure if i understand the format for that suggestion
@fervent fable That's not a niche
I am... not keen on the suggestion that Rex can trot down the majority of it's prey, if only because this is a game with human players, and if a rex can trot down prey, and rexes are going to be the (or one of the) tankiest dinos in the game... rexes will decimate servers. They will kill everything they can catch, and if they can catch most things... well RIP those things.
Oh? Idk what a niche is
It's an animal's place in the ecosystem, whether it is an open plains predator, a swamp dweller, a burrower or anything else
for example, iguanodon's niche would be similar to an elk
isn't that bajadasaurus
Lol
imo its easier to compare something's niche to that of a living animal than to just describe the niche
By the way, I don't like suggestions about new playable creatures. We currently have 6 out of dozens of planned playables, there is no reason to suggest any more for now.
i mean its fine if you suggest that the creature be added after all the updates
It doesn’t matter anyways Bc they said they won’t be adding any that aren’t already planned
Why the hell is rex the only thing out of all the new creatures to actually have some weight behind it.
Or Lisowicia 
Last night in Amaroks stream kissenkitten said they were content locked as of right now and won’t be adding any dinos that they haven’t already planned to add
But I doubt that means forever
Like it definitely doesn’t mean forever
Someday... Triassic Hippo will see the light
yeah, i want iggy, but not immediately
How does the layout look now? Or should I just leave it?
i think most of the ppl who ❌ed my suggestion didnt read the part about me not wanting it immediately
better
but u need a reason to add it
hang on
lemme pull up my iggy format
Reason= better then magy
Ok
im also telling u all the info u need to add to ur suggestion
You can't use this reason, it would validate everything
hmmmm... It's a sauropod that fits magy's niche and is also better than magy

And it's around 3 tons and weaponized, clearly capable of taking an allo who is also 3 tons
Ironically as sauropod aren't made for running the bigger they get the faster they are(due to leg length), so amarga not only could take on allo but it would also have more of a chance of outrunning allo
explain y its a good idea
explain its role in the ecosystem
explain unique ability and wut the upsides are
list reasons to not add it
come up with counter arguments to those reasons
list possible stats (grow time, weight, speed, etc.)
come up with 4 attacks and list their damage outputs
describe the attacks
emphasize that nothing about the dino is definite
finally, conclude ur suggestion
this is how i formatted my iguanodon suggestion, and it got 40 check marks
@fervent fable it'd probably a better idea to just repost the suggestion in this format
Oh thank you, I’ll know for future :D
btw it'll take a while to figure all this out
its best if u discuss it with other supporters of ur idea
and to get reasons against the idea, just ask in #401464048610312195
Oki :)
i look forward to ur revised suggestion
Btw thank you, that’s really helpful
And given me many ideas to suggest the creature,
I’ll also look into more of the actual creature too
yw
"Will spino fish accurately ?" Sees inaccurate spino 
lmao
But isn't that spino biting at the water and coming up with a fish actually ?
@true fox that docu is veeery outdated
but since the hope trailer showed Sucho fishing that way i guess we will get spino doing it too
@true fox assuming spino will be given fishing mechanics like that of baryonyx or suchomimus, yes
But there are those ranting it can't do it, even though it actually can
Same jaw structure, same sensory organs
it aint bad
they say "fishing accurately" and then they have an old spino int he picture
in the*
i kno its basically the same spino that we have
but still
its ironic
It is a 2011 documentary, but there still is scientific stuff which holds today
i agree on the fishing part but looking at the spino hurts my eyes
yeah i kno
we have just found out more with the 2014 and 2020 discoveries
its just the spino itself
it turns out it can swim, though not necessarily the best of all swimming semiaquatic tetrapods
I mean there is more waiting
the CGI model doesn't bloody matter that much, the point very much so remains the same
In 2022 we're going to discover that spino was able to hover ominously
watch us find spinosaurus' wings in 2023
Or that it stood upright, was green and used its arms to wrestle down its prey
dont go back to the 90's >->
90's? that was like the 20's
no idea lol dont ask me that. 90's sound best
i think they were still thought to look like that in the 80's tho
yup
early paleontologists were idiots
100 years later we're gonna be saying the same thing when we discover that trike had arms sticking out of its face and not horns
well they didn't have much knowledge, can't blame them
cant wait to see spinosaurus change 15 times more
Actually there weren't dinosaur species
Dinosaur was a single animal that weighted thousands of tons and has millions oh heads and limbs
And a sail on its back
That's Ananta, the giant naga Vishnu is sleeping on
The hindu were right
But we're straying too far away from feedback
that was way too much for the niveau weve normally got here o-o
im all down for more ambience and music with update 4
update 6 adds in the graphical atmosphere, hopefully it does, so its not such mixed so bad it makes evrima feel cartoony
Music 
The point of spinosaurus being the way it is to help make it more viable in an environment full of large and dangerous animals, in or out of the water, an accurate spinosaurus would be decimated by rex, giga, deino, and wouldn’t haven’t anything to defend itself against them. You basically have a large lumbering animal that can’t do anything but swim, eat and die to things faster, stronger and heavier than it.
Increased arm length and muscle size allows heavy, hard hitting slashes to said large predators, while long, muscular legs allow for more efficient maneuverability on land and under water (since it can run under water). The jaw, while lacking, is just stylized to fit the rest of the design, the sail could be larger but other than that the spinosaur our beloved baardo has created for us is a borderline perfect fit into this dangerous environment.
At this point tho I’d be really happy if they just change the tail it shouldn’t affect game play and maybe actually help it
Don’t get me wrong, I want an accurate spino too, it just wouldn’t work in the end, which sucks. We had 3 different concepts of accurate spino but it was changed most likely due to how hard it would be to balance and make viable besides just a slower sucho.
Yeah but this game has done incorrect body portions for awhile in favor of creative freedom or gameplay so if they want to keep bigger legs then let them and if they give it a accurate tail then it’s a 50/50 for both sides
I wouldn’t mind the tail, it would just look kinda odd on our really gritty, rough looking spino
Maybe I’d prob just have to actually see it to make a final thought tho
Which prob won’t happen lol
thing is I didn’t say an accurate spino. I know it won’t work. It’s basically more a reshaping of the tail and put it at least a bit lower to the ground and the sail. Because atm it just feels like it’s a fast runner type of thing.
My “suggestion” comes in line the idea to keep the aesthetic and do “small changes” to the model, instead of a new accurate one
That’s why I mentioned the other guys suggestion, which keeps spino as an endurance fighter, with high traversing capabilities, rather than fast, and a tank.
And this is why I pointed out on Tap’s concept, which is closer to a crocodile and instead of a slim eel like tail, would give him a thick yet large tail
The only reason our spino is viable is because of the exaggerated arms and legs, spinosaurus sail shape isn’t even fully known either, so it’s either, be pathetic, or being a brute.
I wish it did have the concept art tail, it’s a very nice design
I mean, what if the legs were only a 75% of what it is now?
Remember the time Dondi showed it next to the rex? It still towered above
So with a small reduction, I don’t think it would be tooooooo bad
Only changing the arms doesn’t help either, before we move further into this, without the leg support, it would basically fall over trying to swing its arms
I’m not fully sure
I never mentioned the arms tho
In your suggestion you mentioned keeping the arms, neck and head as is but shortening the legs
I think if you tried to find a middle ground, you’d end up with a very odd looking animal, which spino is odd looking but again I’m not sure
Right
It would have to be a very well thought out design, and even then with shorter legs it loses the ability to run even remotely fast
Again, if we got the mix of both of taps designs of an accurate but stylized spino, that would’ve been 
I see your point. But like I mentioned before, a short legged spino is unviable in isle standards, like you mentioned. And for what they want to achieve with it, but a small reduction wouldn’t be extremely hindering, right?
And weight regarding, there comes the bigger tail
I’d say a mix of Tap’s and current isle’s would work better for the game as it is
Balance is great counter for not falling over every time you swing, but again back to being able to run
You’ve got 9 tons intop of decently small legs
And since you can’t compete with apexes...the last thing you need is to be extremely slow compared to them
It’s so frustrating to balance because the real animal is extremely unique, and tap made amazing designs but
What we have is the best we’re going to get in terms of viability
And that’s not mentioning the inevitable over population of deinos that will be around for a long long time
I hate the fact that the isle has no such thing as interspecies interactions that don't end in blood loss. I mean irl sure, some predators try deliberately killing eachothers' offspring (e.g. lions and hyenas), but just there being constant clashes between stuff like deino and spino is annoying.
Tbh i think i would be fine with a bulkied Up long legged spino, if It looked more spinosarid and less carcharodontid
In-game they've adapted to coexist.
But there's the regular player controlled actions at work.
Yeah, these aren’t animals with at least a tiny bit of standards, it’s people who don’t care about you or your feelings
You have to balance things within the same tier, but also, balance things on lower tiers so they don't get absolutely wrecked no matter what by the higher tiers (so they can still have viable populations).
People make games very frustrating
Basically; Make Big Strong thing Slow. Make Small Weak thing Fast / Agile.
But also, don't make Small Weak thing capable of biting the Big Strong thing's butt until the Big Strong thing dies from it.
Haha Utah
Utah is currently capable of taking on things on the tier above it, which is reasonable. Especially since those things can fight back or counteract and get away from it. That being said, Utah still has little risk when trying to use it's pounce, which is how it's so good when a pack actually catches something big and slow.
"Regular size" Utah pack VS a lone Carno, is actually easier for the Carno to survive and escape from than you'd think. The biggest risk you run into, is the Utahs tracking you once you've initially disengaged.
Lone Stego tho? Not much to be done.
I just don't think Utah should be able to (easily) take down a Rex. It'd need overpacking, and the Rex should be able to wreck most of the pack.
The thing is fast but weak is allways better, why? Because slow but strong can allways face a way to Big group of weak animals that ultimately end overpoweribg the Big animal strenght, but a solitary small animal can allways run from Big animals no Matter how Big is the Big animal's group
That's. Kind of how actual animals work though?? Like, balance-wise???? The biggest issue is we humans with our fake virtual animals will be willing to just suicide to take down something big.
Real animals will bail when one or two of even a large pack get killed.
Exactly
BUUUUT, if you make strong things FAST, RIP the little weak things.
Tbh, im such a cowards than whenever some of my group is dead i retreat anyway
Yeah
It should be a constant struggle to play an Apex. Constant. Struggle.
You're a big tank that can wreck most things? Congrats! Now you need to fight to keep your position.
imagine utahs trying to pounce on a rex and the rex snags one by its tail JP style and throws it off before crunching it
(really should be in #balance-feedback-discussion but we always end up here--)
That's something I'm thinking about, too. Like... Honestly? If you make the big slow things agile while standing still, you'll counteract the majority of the issues with the small things trying to buttride to death.
yeah I think that's the edit I made a while ago
I can tell because I accidentally pulled the back out a little too long
Ptera wastes too much stam change my mind
can't change facts
^
like what vice said it needs to waste less stamina so it can do what it does in the concept art, IE being a generalist that can harass small carnis for their catches
SERIOUS agree here. Not only that, but just... the stam regen when stopped was soooo bad, too. These are suppose to be basically scavengers, fishers, and at most annoyances to other dinos -- they're weak AF, they shouldn't really pose any real threat to anything, and they'll have to land to eat and drink anyway so there will be plenty of chance to catch them if you want.
i find ptera most similar to a crow or seagull in the grand scheme of things
fisher and scavenger that bothers small carnivores at most, but can be a predator of very young dinos
ok nvm it isn't mine either, I found my edits and they don't have the extra scutes on the back, here are my edits
and the edit drip posted
BoB's Ptera can actually regen stam when gliding. I can glide forever in BoB -- if Isle just gave their Ptera a little more stam, and made so that only intentional shift-flying to gain altitude / speed resulted in stam loss, it'd balance itself out well I think. Get into the air, glide for the majority of your flight, be able to fly for quite a while, but still need to come down to land to regain stamina.
@noble pine best feedback i heard by far for a while
I’m just tired of it
Deino and ptera have really good animations
But I just know
I just know cerato is gonna be a fucking mess
All i ask for is that he doesn't run like a rat
Allos head is fine imo
But Carno, as a charging animal definitely needs to lower its head
also it stops a little too fast
Fr
its like half a stegos weight and it stops in like less then a second
Turning is way to fast on all dinosaurs except hypsi and dryo
except stego*
yea stegos turn seems fine for its size
stego is clunky because it dosent have a 180 turn animation.
ah
it has to do the 90 twice which is slow.
your better off changing direction
or did they do it intentionally
stegos 180 was planned to be a tripod spin i think.
like a passive damage spin mini attack thing.
if i hear one more person complaining about the lunge and stego again when the devs have already gotten an earful from dozens of other people my heads gonna pop off
its very obviously a new feature they just made, they'll fix it
finally someone mentioned it, was about time. I wanted to mention it but couldnt really find the right words. Welp, lets hope the devs consider overthinking the fact that theyre giving gigantic animals bird-like animations
Thats what we thought last time we uproared about something
And guess what
They didn’t fucking fix it


well, this is something that has to be fixed or it seriously impacts gameplay, so i highly doubt it'll go unchecked
teno is great example i wish animations could be
wow
english just failed me right there
lol
the problem is if we get 5 more dinos that are like that it will very likely not be fixed
I’m not saying you’re wrong, but they’re very prone to ignoring us
hmmm
Carno should be chunkier, as well