#general-feedback-discussion

1 messages · Page 619 of 1

dapper pulsar
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That is the optimal size to maul.

random imp
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humans will die if they are not organized

jovial otter
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Once the full roster of dinos is out and we have Rexes and Gigas and allos again, we need reasons for people to keep playing the lower tiers and not just the most powerful

dapper pulsar
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I mean, Bei, Hypsi, and Minmi.

random imp
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i guess that surviving as apex will be extremely difficult

dapper pulsar
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But yeah the smaller carnivores might need help.

jovial otter
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Small ai that isn't available for full grown dinos but for young ones. Butterflies that juvies can chase for fun, ai that is interact able

random imp
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long growth times and tons of bests that want to eat you

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and you won't afk grow anymore, you'll need to move, eat, wander

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dondi said that if you start afk growing, when you do nothing for an exstended period of time your growth will become X3 longer

jovial otter
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No one in Nycta really plays patchy, or anything small. It's all shants, theris, trikes, ankys. Rexes, Gigas, Allos, Carnos.

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That's good

random imp
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meh, nycta

jovial otter
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It's a big server with some basic rules. At least we see ava players, Austro players, and sometimes small things. But once the big guys come out, there's gotta be reasons to play small ones other than "big guys take forever to grow"

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Even then, no one fucks with the big herbis much

worn pumice
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well dondi said a pachy could charge and break a rexes leg if it wishes

barren zephyr
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not a fan of that

worn pumice
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also having trike be balanced is gonna be amazing now u wont have apexes tryna face tank trike

jovial otter
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Hypsi getting into trees would be amazing. Abilities to have herbis escape and hide and not rely fully on fighting

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Patchy breaking Carno legs would be good

worn pumice
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face tanking trike in legacy irked me so much

jovial otter
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Or anything it's size

barren zephyr
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I'd make hypsi burrow

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it really doesn't seem like the sort of animal that can climb

jovial otter
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If trees actually became climbable, hypsi in the trees would be awesome. Or the ability to lay completely flat on the ground

barren zephyr
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I mean sure, it can jump high, but it's skeletal morphology shows a terrestrial animal

worn pumice
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but this is a game and when spino looks like a movie monster then i think hypsi being in trees is fine

jovial otter
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Pathways that give herbis actual camo if they sit still at a cost of hunger for escaping things, making Carnis use scent tracking more than visuals

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Real life doenst matter when we have modern humans with dinos from all different eras and strains

barren zephyr
worn pumice
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yes so y not allow hypsi to be in trees lol

versed zodiac
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its not that the map is to small as much as its that half of the map is basically unplayable.

barren zephyr
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The map in general kind of sucks lol, but thats bc it was really rushed

worn pumice
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if they were going for realism they woulda made stegosaurus stenops weigh in at about 5.5 to 6 tons

dense wagon
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agreed, basically no water or food

jaunty plover
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Okay, The map is a decent size yet, but having all the water in the middle forces all the players to the center, which makes it seem cramped

barren zephyr
jovial otter
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Imo it looks like a bird squirrel

barren zephyr
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Doesn't look too capable of climbing, though it could try

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It's arms feel too small to climb

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Not a lot of claw there to hang onto the tree efficiently

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just compare that to an animal that does climb (like a squirrel, or maybe a dromaeosaur)

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many of the smaller types probably could have gone up trees

jovial otter
barren zephyr
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the feet of the hypsi are big and have blunt claws, and the fingers are small and not very good at gripping

worn pumice
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again as im saying I get that the realism side hypsi wouldnt climb. But this game is fantasy so realism doesnt matter too much in context

barren zephyr
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It's anatomy, in-game, which matters as well

worn pumice
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go tell the devs then

hushed shadow
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yeah we seen that with acro and whatnot

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...

barren zephyr
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Well they probably won't fucking listen

worn pumice
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ik

barren zephyr
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I AM AWARE

worn pumice
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thats the thing lol

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lmao

barren zephyr
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that the skeletons of most of the animals are modified

worn pumice
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i wonder if they look at suggestions

barren zephyr
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But even the Hypsi's somewhat modified body isn't great at scaling up a vertical tall tree

worn pumice
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they could make it like not climb and just jump high

hollow mirage
barren zephyr
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Jumping does make sense

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But climbing doesn't.

hollow mirage
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its jumping but they call it climbing

worn pumice
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well thats tru hypsi doesnt actually climb

barren zephyr
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Well why not call it jumping or leaping instead of climbing

hollow mirage
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I mean thats just what players are calling it, feel free to do so

cyan flame
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@knotty zodiac The map itself might not be too small, but the playable, viable area is, as well as what is interesting. Most of what you pointed out is just "empty" land. They cut out at least 2-3 other areas people went to, for a bunch of land that you just can't really go to, much less stay in because of lack of water and food (yes, you can graze as herbi, no that doesn't count as food). A bit of that area is also most likely terrain most things can't get into, especially around the BP. I have been roaming a bit on my stego out towars the boundaries and there's just no point going there at all. So, I'd really rather they restore the map, and give us more areas to be in. It's not as if you couldn't find people before, you had people down at the south swamps, sometimes in between, and then of course at main and the pond nearby. So it shouldn't really be an issue, especially not since both utah and carno are fast and can travel really well. Even tenno and dryo can, if they want to move from one area to the other.

worn pumice
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i think while maybe the map is too small i agree that the problem is that there is no uniqueness to the actual map. but they said there gonna add some human buildings in the hotfix coming

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hopefully that adds something

cyan flame
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It's less the size and more which areas they cut to me, but if it's between keeping this, or getting the old map back, I'd rather we just have all of it. People will still find each other well enough I'm sure.

hollow mirage
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@/[UWS-A] -Viper- instead of staying still possibly holding left click and charging up your bite would be a better alternative since nothing is going to let you stand still and bite them

knotty zodiac
# cyan flame <@!163798623707070464> The map itself might not be too small, but the playable, ...

may statment was mearly to say the Map is not Small, even whilst other parts of its original size are no Cut off, what was failed on being done is to make the other area's that are in the Red lines more Accessible in geting to them, as well as Water Sources to go and stay in thoes area's let alone spawn thier maybe and or Hunt thier. With this being resolved by doing so would make the current Map size Viable, that is what im trying to say and geting at! which realisticly should be of little problem to do in changing a few things, without having to open up the entire South/Southeast of the Map again..

barren zephyr
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I hope that they don't just add buildings, more so actual terrain difference and in general more beauty and uniqueness to the actual map.

cyan flame
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You're right on that one Vhar, if the "empty" areas got rivers, ponds, and fields of bushes, you'd see them used, but as they don't, they should have kept the old map since it had more areas to be in. But then we have to figure out if modding the current map, or restoring it, is the easiest thing to do.

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But when people say the map is too small, they don't mean the absolute size, they mean the playable area and what points of interests there are and all that.

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I don't know, might be easier to just plop some rivers/ponds and food in there, but some of that area is probably also not friendly because of the terrain, so even then.

knotty zodiac
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Yes thats something they have to decide whats more time efficiant and or realistic in doing 😉

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i can perfectly understand both sides of the argument for cutting and thoes are are missing the more accesible area's to be in..

knotty zodiac
cyan flame
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Possibly, I have no idea how hard it is, vs just opening the map again. But it's not just food/water, it's the terrain and interesting spots. "Pocket" was a cool place, the other swamps were more interesting than "Main", is, they had ittle islets in some area, or in the case of the smaller one, an entire island in the middle to visit, and so on.

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So it's not only "add some water/food" and we're good. You want to provide the area with something that makes it interesting and fun to be in too, and offers something, not just more plains/jungles with green and more green :p

knotty zodiac
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oh they could just re-open it again id imagen, alot of the stuff is still thier if not all of it, it was about geting players to engage one another more frequantly then was the case id imagen, amongst also making performance of the Client and Server better

worn pumice
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i say add a savannah like a yellowish one they did awhile ago

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would be nice and could have different colors

cyan flame
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Well, performance is.. well, not good for me at least, but thats prob for other reasons. :p

worn pumice
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yea performance is lacking rn

cyan flame
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And yeah, but you had encounters earlier on, the map wasn't really too big, since like you've shown, big areas were still unused cause of these issues.

knotty zodiac
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you'd have Beach/tropical Biom, as well and Moutainous/Hilly as well as Forested and Swampy Biomes

worn pumice
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their hiring a map designer so hopefully the map gets better soon

cyan flame
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So you'd only really have the southern swamps + the roads/rivers down to them as an added area, and a bit out east (I think), because again ,few people go out there. And you could have cut it a bit more, I'd be for a compromise, rather than opening the entire map up. But if we have the choice between keeping current and opening, then I'll still choose opening.

knotty zodiac
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yea but it be a good temporary Fix until then

cyan flame
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But yeah, main issue is we have areas that are just.. nothing there

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So you're not wrong Vhar, if they added more to those areas, we'd be good. I'm tired of being at "main" swamp all the time :p

knotty zodiac
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thatway they dont have to open large part of the map again that could infringe on performance genenraly due to pop size... and keep current redacted size but with added playability due to minor revamp to area's that are currently not being used due to these missing things wich should impact performance unlike the latter

cyan flame
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Yeah, if you can convince them to do that, I'm fine with that solution too, but since they lack a mapper, I don't know if it's doable

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I just miss south swamp, it had little islets, I imagine those would have been a good spot for tenno herds, especially against carnos

knotty zodiac
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maybe this and the other will get Read and they will think about this option and discuss it and then make a decision

cyan flame
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You're less liable to shitstomp the tennos if you have to swim to their islets, and they'll just wait and greet you with a tail to the face xD

unreal ridge
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@devout sun i think for gigas special attack , i like your idea but i think i can add onto it

when a giga grabs a medium to large animal it uses its hands and pushes it over OR grabs the side and grabs the neck and then it shakes side to side with A and D

devout sun
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I did want to encorporate the arms a bit @unreal ridge, perhaps when hitting something smaller than you that is too big to grab, you stun it for a sec, and you use your arms to maul it for a couple seconds.

worn pumice
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wouldn't like this shaking giga ability work more for a rex?

hollow mirage
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Viper just gunna repost my feedback incase you didnt see it

@/[UWS-A] -Viper- instead of staying still possibly holding left click and charging up your bite would be a better alternative since nothing is going to let you stand still and bite them ^^

devout sun
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Maybe Turkey

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Lion, rex was all about the chomp

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It wouldn't shake it's head to inflict damage

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It would simply pulverized everything between it's jaws

worn pumice
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yea ig that makes sense

unreal ridge
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wait what if giga grabbed small things and instead of tearing with A and D , it slammed it on the ground with W and S , W brings your head up with the small prey item , and S slams it down , this could break the bones of small animals so if you get caught by a giga , you done for as you made the mistake of getting close to it

worn pumice
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that definitley seems likes a rex thing imo

hollow mirage
devout sun
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^

worn pumice
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actually that idea is pretty good for rex

devout sun
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Maybe, wouldn't want then to be so similar I don't think

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The goal is to use it's serrated teeth to deal massive damage

hollow mirage
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Rex would probably have a lock jaw feature so it could bite down longer and harder 🤔

devout sun
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up and down is more chomp damage than slash damage

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Turkey I might actually suggest that xD

hollow mirage
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😎

worn pumice
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gonna switch gears for second and talk about deino vs stego

devout sun
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Rex can hold down left click as it grabs something to continue doing damage

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for a short time

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crushing more bones

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pretty much deleting everything that falls between top and bottom jaw

worn pumice
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Was thinking stego can almost 1 shot deino in the head aka 2 shots deino in head; 3-4 body shots and like 6-7 tail shots

devout sun
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deino isn't squishy

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belly is really the only part without solid armor

hollow mirage
devout sun
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a stego poke to the head wouldn't feel good but

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it wont kill

worn pumice
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i think 3 inch spikes in the skull is a 2 shot

devout sun
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deino on the other hand

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would crush stego

worn pumice
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yes stegos head looks like a piece of corn

devout sun
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and leaping out of the water with such speed, and such mass

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would knock a stego right over

hollow mirage
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Maybe

devout sun
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deino's size might even give it the strength to drag a stego around

worn pumice
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eh idk about knocking it over

devout sun
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the same way irl crocs drag things like buffalo

hollow mirage
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deino is probably going to get an upsize

devout sun
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deino will be apex easily

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when ptera and deino are added

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deino will have more health and damage than anything in the game at that time

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and it's speed underwater would be unmatched

worn pumice
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well from a game mechanic u make it sound like deino is some ultimate killing machine

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which is extremely unbalanced

devout sun
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Damn right it is xD

hollow mirage
devout sun
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while you seem to be in the same department that gives rex an extra 20 kph speed so it can be totally unrealistically fast

worn pumice
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lmao u cant put a dino thats faster then the stego and make it able to kill it with ease as well

devout sun
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deino land speed is gonna be just sad

worn pumice
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theres gotta be a balance here

devout sun
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it CRAWLS darnit xD

devout sun
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^

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dieno gonna have like, utah trot speed as it's sprint

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and some pretty high stamina loss for sprinting on land I assume

worn pumice
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on land its slow obviously

devout sun
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deino should and will control the water

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if you get close and your not paying attention

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ya dead

hollow mirage
devout sun
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well crocs run quite fast actually

hollow mirage
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its almost as fast as utah ( not too close to utahs speed, but it still runs really fast

worn pumice
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knocking a stego over seems unlikely just because creatures that are heavy and are on 4 legs have a lower center of gravity making it harder for them to fall

devout sun
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ones IRL with legs that are tiny compared to deino run at the same speed as humans

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if deino had the same locomotion, like the bear run sorta thing

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it would be quite fast

worn pumice
devout sun
hollow mirage
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This saltwater crocodile in Australia swims terrifyingly fast! You can just feel its power, weight and intent of this murdering machine.

Let's be honest, swimming in these waters seems like the scariest thing imaginable! Crocodiles are beautiful in their own way, but also finely tuned survival machines. Let's respect them and their speed!

▶ Play video
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Deino + swimming speed + drowning stego = 😎

devout sun
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yeah crocs are hella fast

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like

worn pumice
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a lot of things should die in the water to a deino

devout sun
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scarily fast

devout sun
worn pumice
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trikes rexes, etc should die in water

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no not everything

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spino is an exception

hollow mirage
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Im gunna head off now goodbyes, have a good day/night

devout sun
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spino can put up a good fight

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doggi take care!

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but spino is slower

hollow mirage
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👋

devout sun
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👋

worn pumice
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no spino would probably win

devout sun
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most likely

worn pumice
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it would be slower yes but almost 2 times bigger

devout sun
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remember that deino still has the brawns against spino

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and bite force

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way more bite force

worn pumice
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spino still has laws

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claws*

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laws lol

devout sun
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xD

worn pumice
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I the spino declare this deino unjust

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lol

devout sun
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you may not swim without a license

worn pumice
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  • deino
devout sun
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honestly deino and spino in the water is quite the even fight

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deino lands a good grab on the spino's head and rolls

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spino is dead in a minute

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spino can use it's arms to gain the advantage

worn pumice
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or spino could give it a nice slap lol

devout sun
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deino runs away and retreats

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since it swims faster

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spino is going to be like a hippo too

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too dense to swim, so it will walk on the floor of the pond river ocean ect.

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so with the drag of the water, it will be slower than deino's probably 30-40 kph swim speed

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more muscle and tail than smaller crocs, pretty much the same speed-size ratio

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deino is gonna be a powerhouse

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and fighting one in the water is suicide

worn pumice
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3-4 body shots from a stego seems like dead

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id say 2 shot in the head for stego

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1 shot for deino cuz stegos head is small

devout sun
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armor

worn pumice
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crocodiles have scutlings ik

devout sun
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on deino that stuff's gonna be an inch thicc

worn pumice
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alligators, and other creatures like that have scutlings

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but in game we dont know of any armor mechanic for deino just yet

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would be cool to add tho

devout sun
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indeed

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realistically, a stego's poke is probably strong enough to pierce it

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minimal damage however

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headshots are probably the only good option for stego

unreal ridge
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what if instead of a bite stego had a "elbow " thing where like it swings to the side quickly and will knock over anything in the way such as carnotaurus

devout sun
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better than it's super weak bite

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but we need something that doesnt cost stamina

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a shoulder bash is gonna cost stamina xD

worn pumice
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basically in game it should act like this: deino if able to tank stego shots and still kill stego is broken

devout sun
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if a stego is facing a deino

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deino bites stego's head clean off before stego can react

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deino tries to attack stego from behind

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stego hits it 3 times, deino is half dead

worn pumice
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its not 1 lb lmao its 6 tons

devout sun
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stego is being dragged into water

unreal ridge
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what if stego had a passive attack , like a charge , whenever stego is running anything in it's path can get trampled UNLESS its a young stegosaurus

worn pumice
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ok ur being super unrealistic

devout sun
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it would have to me smol things though

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utah and below

worn pumice
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well im pretty sure trample is an intended feature for all dinos

devout sun
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most likely

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hopefully*

unreal ridge
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well carnotaurus would also get affected because like if the stego steps on the carno's toes and pushes it over , the carno is gonna get crushed

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this also includes things that are sleeping/resting

devout sun
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funny thing is

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stegos IRL were dumb enough to do that accidentally xD

worn pumice
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they had 2 brains but were still pretty stupid lol

devout sun
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I do believe they didn't hold the brain power to discern species

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and may have perceived other stegos as threats and stabbed them

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I can't lead you to where I heard that so do not assume it is fact

barren zephyr
worn pumice
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if this doesnt make it im stealing the devs kneecaps

devout sun
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Anyway, I got stuff to do, so tommy I will probably take your feedback on my suggestion and add it as a new one at some point, and change my Google slides Xbox gamebar recorded online gif converted animation to fit that.

unreal ridge
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instead of like trample what if stego had a defensive position for its secondary attack , holding down RMB would make stego arch its back and tail up and it would move slowly but turn very fast and whenever it let go , in any direction the tail would swing , but it only uses stamina when the tail swings

devout sun
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cya guys, thanks for the input and the nice conversation TI_FeelsGoodMan

worn pumice
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oh wait i just came up with a good idea

unreal ridge
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kk cya

devout sun
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👋

worn pumice
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what if stego had a charge attack

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where you could only turn in place but it would basically do some extra dmg and be faster but it takes some time to charge and uses up a good amount of stamina

cyan flame
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I read that and went "charge attack? Like.. run at things?" and was so confused for a moment :p

unreal ridge
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declaimer: fake idea

Stegosaurus gets on 2 legs , puts its front legs on the neck of the enemy and then ... NECK SNAP

inner hound
barren zephyr
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Nooo I didnt downvote the water filled sinkwhole one, i downvoted the other one

worn pumice
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stego should just walk like a human like cmon

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it should flex its biceps as well

inner hound
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ah i see

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oop

barren zephyr
unreal ridge
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stegosaurus with the ability to punt small dinosaurs

barren zephyr
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This one

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Cause I don’t like the idea of a sinkhole that big, it would be so damn frustrating to get out from

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That’s mi perspective. It reminds me of the canyon on V3

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I would love caves and that kinda stuff tho, but not that specific type of massive sinkhole.

ebon crypt
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Iirc you couldn't get out of the giant hole on the old map as well, you just die. It's not for interactive, but more aesthetic purposes

unreal ridge
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it would be a cool place for pteranodon to live

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make a nest down there somewhere

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nobody could get ye besides other pteranodons

barren zephyr
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Imo everything in game should have a purpose and function. Not only for aesthetics cause then you end up with Magy xddd

ebon crypt
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True, but if the devs decide to re-add the old sinkhole the same way, as just a giant death pit, then it would be nice if it at least looked nice

barren zephyr
worn pumice
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bUt mAgY thO

ashen elm
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A map suggestion channel would be very nice TI_HypsiPlead

valid zephyr
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yeah i'd love to see that

barren zephyr
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Just realized how much the spino looks like the JP spino, ew

jovial sleet
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i think rex is good as is. like why do rex need to be the same aesthetic as spino for ? its a different animal... a different species... with different characteristics....i think he's ok as is imo

ashen meadow
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current rex is way too skinny

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no bulk

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jaws not even big enough to fit a utah in its mouth

barren zephyr
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Looks a lot better imo

ashen meadow
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same

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the trexes bulky jaws is what made it a strong predator

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the isles rex completely removes that aspect

barren zephyr
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Rex looks very skinny, yeah

jovial sleet
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really are u saying rex won't be able to pick up a utah ? not making sense to me. and that sue model is ugly imo

barren zephyr
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I'd prefer a very bulky, rex with more muscle

ashen meadow
barren zephyr
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Most scientifically accurate rex right there, I believe

ashen meadow
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ye

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they dont need to be accurate but jp rip off dinos are just ugly

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like the pc rex looks amazing bc it has originality and keeps the bulk that the trex had

barren zephyr
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They really didn't need to do that with Utahraptor, especially

ashen meadow
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they ruined the utah

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trashed it

worn pumice
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spinos -sweating

barren zephyr
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The real spino looks very bizarre

ashen meadow
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spino looks cool but too much like the jp spino

jovial sleet
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really ? is he really saying rex wont be able to pick up a utah and carno can literally drag one. yeah I still dont agree. its the isle. not real life.

barren zephyr
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Still, what do you expect from a semi-aquatic dinosaur

ashen meadow
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skinny jaw rex doesnt work

barren zephyr
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Yeah

worn pumice
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well spino being bigger then rex is fine but rexes jaw should be more bulky and the whole creature should just be more bulky not bigger but bulky

barren zephyr
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Rex jaws need bulk to power that bite.

jovial sleet
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too you. in this game, it can

ashen meadow
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the isle is the only non jp game that kept that ugly ass design

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even arks rex looks better

barren zephyr
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Looks a lot less ugly if you put feathers on it.

ashen meadow
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the utahraptor in game is a carbon copy of the velo from jp

barren zephyr
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Velo more like Deinonychus

jovial sleet
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ark rex....looks better 😐 ...

barren zephyr
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Naw ark rex looks ugly

jovial sleet
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exactly

ashen meadow
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like how many of these dinos r even unique

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lol

barren zephyr
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TI's rex looks cool, but it's lean body is outdated by around a decade or so

ashen meadow
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very few of them have a original design

barren zephyr
#

Saurian's rex is probably the most accurate depiction of a Tyrannosaurus in a video game.

#

While also being fairly reserved

ashen meadow
#

and the isle brachi is just the jp brachi

#

same color and everything

barren zephyr
#

Ngl

ashen meadow
#

literally the same hue

barren zephyr
#

I wouldnt exactly WANT a scientifically accurate spino in the isle, but at least something that doesnt look like the ugly jp one

ashen meadow
#

yeah

#

same

barren zephyr
#

jp designs are horrendous in my opinion

ashen meadow
#

it was cool when it first came out bc it was original

#

and now everyone is copying it

#

therefore it is not cool anymore

barren zephyr
#

JP's and JW's designs get sickening

#

Walking with Dinosaurs (the miniseries) does have some more innacurate designs (such as that short tailed rex), but they're also pretty damn iconic and distinct

jovial sleet
#

i mean if youre looking for complete realism than saurian and pk is there for a reason. this game wasn't meant to be completely paleoaccurate. ( spino, utah, anky) and tbh I wouldn't want complete paleo accuracy anyways.

barren zephyr
#

Yes.

ashen meadow
#

at least have originality

barren zephyr
#

I am aware of this. But having dinosaurs which look like wannabes for mainstream film depictions of dinosaurs isn't very original.

ashen meadow
#

it doesnt have to be realistic, but copying the same thing everyone else copies just ruins the creature entirely

#

also new anky is 🤮

barren zephyr
#

I mean why make the raptors scaly, when you can at least give them a coat of downy feathers

ashen meadow
#

the feathered utah concept by doctor nova is amazing

#

and it doesnt look goofy

#

it looks original and badass

barren zephyr
#

Wait I haven't seen it

worn pumice
#

whos the animator and designer for the isle

ashen meadow
#

i couldnt find novas one but i found sourdraws’ one

worn pumice
#

yo wth that looks way better lol

ashen meadow
#

oop i mistook miles for nova lol

#

i love it so much

modern stone
#

giga kick

barren zephyr
#

Btw why use JP stock sound effects for Utahraptor

ashen meadow
#

ikr

#

the utah’s calls have always been stock jp velo sounds

mellow maple
#

It's not JP stock sound effects, but it sure ain't original

ashen meadow
#

the first one was literally the jp velo sounds tho

#

no alterations

still raptor
#

If it were JP stock sounds, the game would've been copyright strike ages ago.

#

Universal would've had a good time.

lilac swallow
#

They just replicated the sounds

ashen meadow
#

i have no idea how they didnt get striked

#

if that raspy breath wasnt there the isle wouldve been canceled before it even started

barren zephyr
#

Just a few small details make it evade copyright. Wow.

carmine kernel
#

I don't really get it either. If I drew something that was recognizable as Iron Man and tried to sell it as my own, I'd get shut down pretty quick. Even though The Isle devs created their own sounds for utah, a lot of people recognize them as the JP raptor calls with slight variations.

ashen meadow
#

they made it but also didnt make it

barren zephyr
#

they completely ruined the utah i will agree on that

#

I liked the ones from legacy more than evrima, although they weren't my favorite either in legacy

ashen meadow
#

something unique like the acro roar is better

barren zephyr
#

yes

ashen meadow
#

ive never heard anything like the acro roar before

barren zephyr
#

the giga roars from legacy were amazing too

gritty tapir
#

It would be amazing if the devs made it so that the hipsi can jump from tree to tree and it easier to get into trees.

ashen meadow
#

i hope they keep it

#

the new stego roars are so unique too

ebon crypt
#

The Isle Utah is just too naked. Like, it doesn't even have scales, it's just wrinkly skin

gritty tapir
#

I agree dragon

barren zephyr
#

Skin wrapped and smooth...

#

Reminds me of that one cat species

#

The main thing I'm worried about for the Rex is it's animations. If they base it off of a damn emu and give it no characteristics I'm leaving

ashen meadow
#

same

#

the animations have gotten very bland

#

legacy animations were far better

carmine kernel
#

The new animations are...janky and wobbly. I don't like how much it rears up its head when running. Legacy animations made it look fast.

ebon crypt
#

We were shown new rex anims, but that was a while ago and probably a WIP, so they've hopefully changed

ashen meadow
#

basing every theropod off of an emu is going to ruin the game

#

the emu doesnt relate to all theropods that have ever existed

carmine kernel
#

only therapod that should be based off an emu is Galli

#

(and give Galli feathers ;-;)

#

We must go full emu.

thorny lynx
#

I'm not sure if I enjoy three sounds coming out of one animal all at once. It seems like a cacophony of sounds...

ashen meadow
#

evrima in a shell nut

thorny lynx
barren zephyr
#

Thank god

ashen meadow
#

didnt dinosauric leave

thorny lynx
#

He did, yes. He made all the calls before he left.

ashen meadow
#

oh

#

rip

thorny lynx
#

@ashen meadow Stego and Carno's adult calls are bugged. They use their subadult calls.

#

Punch confirmed vocals are really buggy at the moment

ashen meadow
#

oh ok

severe idol
barren zephyr
#

Dinosauriac was mentioned.

#

Why not delete this whole conversation, since it doesn't directly relate to any suggestions made?

severe idol
#

Because Administrative messages need to be kept behind as testament to what happened to help keep it from happening again.

barren zephyr
#

No, I mean the conversation above

severe idol
#

Looks related to calls to me.

thorny lynx
#

What just happened?

#

We are discussing dinosaur calls. That sounds feedback-related to me.

ashen meadow
ashen meadow
#

ok

#

thx

thorny lynx
#

God, I miss that BWOOOOOOOOOAAARRRRRpurr.

ebon crypt
#

That deep Bwoo sound is so good. Carno always had one of the most recognisable calls in legacy

thorny lynx
#

Sounded like something between an alligator, a lion, and an angry bull from hell.

ebon crypt
#

Isn't carno just a reptilian bull from hell though?

thorny lynx
#

Yeh

#

Exactly. The sounds fit him perfectly.

ashen meadow
#

yes

ebon crypt
#

Carno is that one kid playing the tuba in the orchestra

thorny lynx
#

I have yo say they're one of the most iconic calls of The Isle, along with Rex's old broadcast.

ebon crypt
#

Dilo too, their calls really send chills down your spine

thorny lynx
#

I remember being a little itty bitty baby rex on one of my first times playing The Isle. A full grown Carno ran right over me going BWOOAAAAAAHOOOAAAAARRRR and I about fell over my chair.

#

Anyone notice how there is more of an airy boom in Carno's new 3 call? I love it.

#

Anybody remember Rex's old broadcast?

ebon crypt
#

I don't think I had the Isle back then, but could you post a video or sound bite of it? A lot of people are saying that it's really good and I'm curious

barren zephyr
#

Ah god i iss the old calls in a way

#

miss *

ebon crypt
#

Mmmm, now those are sum spicy calls TI_Perfect

thorny lynx
#

Now we get the dumb hhhhREEEEERRRRR

barren zephyr
#

All calls in legacy were so distinguishable, and unique

civic sparrow
#

Yeah evrima calls need work TI_pue1

#

Way too quiet and lack any power behind them whatsoever

#

Neat sounds tho

thorny lynx
civic sparrow
#

Oh fr?

thorny lynx
#

Yeah

#

Have you ever noticed there are intermittent sounds of subadults in the broadcast? Kind of incomplete gusts of power and squeaky frog noises?

civic sparrow
#

Dang, also teno call is super cool yet barely audible unless ur far away

#

Yeah I have noticed

ebon crypt
#

Stego's danger call seems more friendly than the 2 call. Are those Evrima sounds?

barren zephyr
#

Legacy it sounds like

thorny lynx
#

Nope, Evrima.

real kraken
#

Sure?

#

That sounds alot/is legacy

thorny lynx
#

Yes, I am sure. Stego's old four call was a straight up donkey bray with nothing else added to it.

#

And the 3 call was a cough

real kraken
#

The 4 call isnt legacy but 1 definitely is

thorny lynx
#

It's legacy revamped with more side rumble vocals and air.

glad dirge
#

the 1 call isnt legacy, legacy 1 call was straight up loud sneeze, this is all breathing

#

but I hate that its hard to tell the difference between some of the carno calls and stego calls in evrima rn

barren zephyr
#

Most Evrima calls are super weird, lots of breathing and raspiness like the ptera 1 call in isle phase 2, and some others in game

glad dirge
#

ptera call

#

is

#

weird

white spruce
#

ptera call is actually pretty normal, it's similar to a penguin's

#

Also, I wish stego had its snort. Was a unique threaten

vast wolf
#

yeah i do wish stegos threaten was more clear sounding if you held the button.

worn pumice
#

stegos 3 call almost sounds like a 4

#

it doesnt sound threatning tbh, the animation is cool just the sound

#

actually a lot of sounds r underwhelming

vast wolf
#

yeah stegos 2 call does not sound friendly and its 3 call just sounds grumbly.

worn pumice
#

yea

#

like what is carnos 2 call

#

carnos 3 call is even worse

vast wolf
#

hope kentros rattles its spikes when it 3 calls.

#

carnos 2 and 3 call are basically just legacy juvi sounds.

worn pumice
#

i swear if they buff carno in the up coming hotfix lol

white spruce
#

talking about the adult sounds, btw

#

not the in game subadult sounds

worn pumice
#

wait what

vast wolf
#

carno needs its hunger drain reduced so it can eat less and it needs its turn radius increased.

worn pumice
#

r the sounds glitched in game?

#

is that y they sound like that

white spruce
#

Yes. It was explained very recently.

worn pumice
#

ah

#

ok good to know

white spruce
#

Carno and stego both use their sub-adult calls instead of their adult calls. Their adult calls have since been posted by others.

idle needle
#

Sometimes the scent bubbles move so fast it's impossible to tell if they're coming or going, and when there are a lot and your fps dies, it just looks like there's a blanket of them appearing in a 90 degree swath in front of you.

vast wolf
#

carno is apparently getting more work with update 3 because its movment is getting a rework.

worn pumice
#

thank god

vast wolf
#

yeah scent is bugged because the map was condensed a lot.

worn pumice
#

its oversized, turns on a dime, and goes 0-100 real quick

#

carnos rly shouldnt be able to juke stegos lol

#

utahs and dilos n stuff like that should be able to

vast wolf
#

the radius was never changed and there were more food patches added with more scent from water making it a lot more cluttered.

white spruce
#

Carno invalidating most of the roster is a bigger deal than it juking stego

worn pumice
#

ik thats why its movement is an issue

#

all i see rn is stegos and carnos

vast wolf
#

i heard a tenonto yesterday but it was killed.

worn pumice
#

F in the chat for that tenonto

vast wolf
#

yeah thats why you stay silent when your alone.

#

only way i survived as my stego was that i was silent for the first 2 hours and the second i answered another stego a carno came running toward where i was. good thing i was hiding too well.

worn pumice
#

lmao and im in the game just constantly 1 calling as a stego

vast wolf
#

full grown stegos only have to worry about carno packs.

#

or maxed utah packs that dont exist.

cyan flame
#

2-4 utahs, doesn't exist? :p

worn pumice
#

for me no

#

not even one utah exists

vast wolf
#

ive heard 3 utahs in 3 days. all were murdered by carnos.

cyan flame
#

Huh, I've seen a fair few lately, as well as tennos and even the odd dryo actually

#

Though for now they seem more happy to cull the carnos

worn pumice
#

once the hotfix comes hopefully theres other creatures apart from carnos all day

paper oriole
#

Pteranodon smacking into a carno would end like a bird smacking into a glass window

#

Not well for the pteranodon

#

Gotta consider how lightweight ptera really is, he shouldnt even be trying to nip at carno

cedar pulsar
#

I’m hoping a change in carnos acceleration and de acceleration stuff might help the smaller parts of the roster avoid it

#

Don’t know what to do about tenonto though apart from maybe a buff or something?

ashen wasp
#

i think those were unfinished jungles, without the underbrush, not what "we were promised". except for the third one, which is the shrubland jungle, an intermediary biome between the jungle and plains, which we WERE promised and i would very much like to see

icy lion
#

Or at least an explanation why we don't have them in Evrima?
the images are from the unfinished map spero, evrima uses spiro

rare axle
#

unfinished or not it was better

#

Like you can tell me jungles are super dense and it's real and blablabla, in term of gameplay it's not fun

#

You don't see anything, you don't see where you're going, you can't hunt anything going into the forest

ashen wasp
#

mhm-- you can notice in the 1st, 2nd and 4th pics the foliage is lacking certain plants that we all know and love-- this wasnt advertised as the final product-- but that being said, some variation in the beautiful jungles' density would be appreciated. jungles in Evrima right now are basically used as cover for juveniles and hunting grounds for carnivores of all shapes and sizes, so it makes sense that they'd come first and foremost.

rare axle
#

it's ok to have a few dense areas, but not everywhere

barren zephyr
#

looks pretty damn done to me

inner hound
#

bruhg

#

imagine we have that despair

white spruce
#

how condescending can you be?

rare axle
#

Personally my point isn't that the jungles we have right now are ugly, they're good looking

#

Just not fun to play in

paper geyser
#

imo there should be variety

#

some parts should be dense and others should be like those screenshots

inner hound
#

ya

rare axle
#

I've never died once being hunted and I'm probably not alone, it's just that forests are almost some kind of shield at this point

paper geyser
#

dense for smalls to hide in and sparse for bigs to hunt in

inner hound
#

normal jungle and deep jungle, which can be as dense.
but it needs to fade better

paper geyser
#

agreed

#

hopefully with the new map dev things will be a lot better

rare axle
#

I just hope they understand that for the gameplay of the game, for the hunting part and the global enjoyment of roaming around the map

cedar pulsar
#

Yeah jungles would be a million times better if there were just open bits of it as well as the dense parts like what’s currently in

rare axle
#

it's not good

#

Legit the only reason I use forests is so I can wear my harry potter invisibility cloak, other than that I just avoid them the most I can

nocturne basin
#

the jungle is way too dark and you literally cant hunt

cedar pulsar
#

^

paper geyser
#

i only like jungles now because it lets me escape from predators if i need to, but it is pretty unfun to have your prey run into some bushes and all of a sudden disappear

nocturne basin
#

yep

orchid elbow
#

Anyone find the hypsi hitbox for tree climbing rly annoying?

paper geyser
#

it's not really supposed to climb trees so that's to be expected

rare axle
#

Yeah it's legit using the tree hitboxes at your advantage

#

that's it pokeLAWL

brave rampart
#

Spiro was rushed. It was already confirmed in a devlog

paper geyser
#

they also have no map dev

#

well, not a dedicated one like they're planning on hiring anyway

orchid elbow
#

Ahhh ok

#

I latched on to a tree then immediately bounced off

rare axle
#

Yeah at the end of the day it's not just about complaining

#

it's a feedback

#

Some ppl don't enjoy these dense forests everywhere

#

If it can help the new map maker, that's nice

vast wolf
keen sparrow
#

Ye I saw that

#

But it still looks like it’s wings are straight out to the sides

vast wolf
#

thats partly because its not flapping thema nd theres no air currents to lift them.

keen sparrow
#

Yea but even birds that just glide had that dip

#

And I know that pteras aren’t birds but the way the air acted on their wings would’ve been similar

vast wolf
#

its mostly the angle

keen sparrow
#

Yea I agree

vast wolf
#

it looks like a t pose because its from above in a still image.

keen sparrow
#

But I still feel like the dip should be more pronounced

#

In the animation it sorta looks like it’s leaning on its wings

#

If the wings were dipped downward it would look more like the wings are carrying the animal

#

Like this

vast wolf
#

it would look better with the wing tips more upturned or downturrned.

keen sparrow
#

Yea exactly

vast wolf
#

but its not a change i see them making or if they do it could end up like carnos run animation.

keen sparrow
#

Idk to me it just seems off

#

An animal with wings would’ve been strong and be able to hold those wings down during a glide. The ptera in the animation looks like it’s not using its wings and more just letting the wind push them upward

frail light
#

I think the devs should wait until later before they add Deinosuchus. There's nothing in the current line up that can kill it rly

vast wolf
#

its being added because it relies on fish to grow and its the first animal that can use aquatic locomotion. its also water locked because its thirst will drain very fast on land.

idle needle
#

I think that if a deinosuchus gets caught on land, it's dead

#

But nothing can go into the water with it and win

brave rampart
#

@frail light Deino is water locked

frail light
#

Yeah but like if it stays in the water nothing can kill it

idle needle
#

That's the balance for deino. In the water, not even a rex could kill it. But on land, three utahs could.

#

Its invulnerability is situational

frail light
#

Even if it is water locked its still going to be super OP

idle needle
#

Remember it's gonna have a super long growth time as well, and that for most of that it's gonna eat fish

#

Also, swimming will use stam, which it will have to regen for some time

#

On the shore

brave rampart
#

Whether its OP or not, its sub-stages and such still exist, which you can hunt

idle needle
#

Where it can get got

brave rampart
#

The adult stage is likely gonna be the OP one

idle needle
#

But also, deinosuchus are liable to be highly cannibalistic

vast wolf
#

it will have to come to shore to bask anyway which is a time its vulnerable.

frail light
#

On a lot of servers you can just buy a grow

idle needle
#

That's not legal, if they use real money

vast wolf
idle needle
#

Like, literally in the TOS

frail light
#

Its discord points

#

Not money

vast wolf
brave rampart
#

But can you really stop that

#

If it ain't official, than it's not really their problem

frail light
#

Idk i just feel like other creatures should be added first

vast wolf
frail light
#

I didnt say aquatic

vast wolf
#

but i did.

#

its the first mostly aquatic predator and its a testbed for aquatic locomotion.

frail light
#

Arent Sucho and Spino going to be semi aquatic

edgy hamlet
#

Deino will be very balanced actually. If you come near the Water and wont be careful, you get eaten. You can always choose to go to a spot that probably doesnt contain Deinos

frail light
#

I mean every water source is going to have Deinos because as soon as it gets released everyone will be playing as it lol

edgy hamlet
#

So basically if you die its your fault

edgy hamlet
frail light
#

Hmm

idle needle
#

I feel like the deinos will mostly be where the fish are

#

And then here or there there'll be a big one to watch out for

edgy hamlet
#

And of course, at the start everyone will play it, itll get better again tho

vast wolf
#

it depends on where you drink. drinking in the shallows is a lot safer and you can spot things easier.

frail light
#

Will Pteras be living off fish as well?

idle needle
#

Yes

vast wolf
#

yeah ptera is a piscavore/scavenger.

idle needle
#

^^

edgy hamlet
#

I think Deino is a pretty good choice

frail light
#

Thought so

#

How about Spino and Sucho

vast wolf
#

the largest animal it could eat would be compy or maybe homalo if it wanted to be fat.

idle needle
#

I think that deino, ptera, and fish all need to come in together, and since those have been the promised new dinos for so long, they need to come in sooner rather than later.

vast wolf
#

spino and sucho arent water locked.

frail light
#

no i mean do they eat fish mostly

edgy hamlet
edgy hamlet
vast wolf
#

sucho will spino will probably be a mix. opportunistic feeding is a thing.

frail light
#

Is the next update, three or four?

idle needle
vast wolf
edgy hamlet
#

yeah later wouldnt make sense

frail light
#

What dinos are coming in update four?

edgy hamlet
#

pachy and perk system

vast wolf
#

also deino and ptera have animations already and were worked on/teased a lot.

edgy hamlet
#

so only one dino, to break bones

frail light
#

Update 5?

edgy hamlet
#

Cera, magy, diet system

vast wolf
edgy hamlet
#

also gore finally lol

idle needle
#

Yeah the roadmap updates has the trello so everyone can reference this

#

But in the meantime, I agree with the majority of you that deinosuchus and ptera should NOT be released later, but rather on schedule as planned

edgy hamlet
#

I also cant wait for semi aquatic animals anyways

idle needle
#

I feel assured that there will be plenty of times we'll be able to kill deinosuchus when it's on land and plenty of times it can kill us in the water.

edgy hamlet
#

Deino is probs the most balaced of all Dinos rn lol

frail light
#

Is there a scheduled release date for the updates or nah

idle needle
#

No

#

No ETAs

edgy hamlet
#

If you die to a Deino its mostly your fault

idle needle
#

We'll know when it's close, though

frail light
#

Is Mosasaurus still getting added?

edgy hamlet
#

the update 3 is probs coming around january/february

idle needle
#

It's not being worked on rn, still up in the air pending deinosuchus in pub branch findings

frail light
#

Mosasaurus would be amazing

idle needle
#

That's why we need deinosuchus ingame, to test for further aquatics

edgy hamlet
#

if mosa would come it would be in the far future

#

since they still have to add around 40 creatures rn

frail light
#

How large is Deino going to be?

idle needle
#

big

frail light
#

10.5 meters?

idle needle
#

At top size, comparable to rex

edgy hamlet
#

yeah rex sized in lenght, not as tall tho of course

idle needle
#

but that's supposed to take AAAAGES

frail light
#

Irl it was 10.5 meters or 35 feet

idle needle
#

I believe it was said it'll be scaled up

frail light
#

Oh

idle needle
#

to compete with sucho/bary etc

frail light
#

Its rl size is bigger than Barry

edgy hamlet
#

here you go

#

deino is in there

idle needle
#

I believe they wanted the biggest thing for it to prey on was an adult diablo, iirc

edgy hamlet
#

the biggest thing that isnt able to fight back*

idle needle
#

Ah, yes, thank you

frail light
#

Yeah it looks about 10.5 meters

idle needle
#

I had forgotten that

edgy hamlet
#

i was scared when i thought diablo will be the biggest thing xD

frail light
#

I've noticed T-Rex isnt in any of the planned updates

#

Or my boi the Allo

edgy hamlet
#

yeah theyre adding apexes like rex and spino later

#

theyre adding the smols first

#

and go bigger n' bigger

frail light
#

Deinos arent smol

edgy hamlet
#

yeah the ones that can hunt on land :d

frail light
#

Allo is slightly bigger than Carno

idle needle
#

Yup, they really wanted to flesh out the mid-tiers before adding the big names like rex and trike so that people would gain an appreciation for the mid-tiers, and so that the mid tiers could be well-balanced

edgy hamlet
#

allo might come soon since its the natural enemy of stegos

idle needle
#

Me, too

#

Mid-tiers in legacy just felt like cannon fodder

#

Though I did see a dryo defeat a Hyper rex in single combat, tho

edgy hamlet
#

im hoping for another semi-aquatic update for update 9, like bary and beibi/austro

frail light
#

what

idle needle
frail light
#

oh

edgy hamlet
#

Also they took sucho from the roadmap, i guess theyre making it a semi-apex since its acro sized

frail light
#

Speaking of Acro

#

Its legacy model is way too big

edgy hamlet
#

indeed

frail light
#

Cama is way too small as well

edgy hamlet
#

i hope they shrink it down, i also hope the new model gets a neck lol

frail light
#

Are they actually fixing it in Legacy?

edgy hamlet
#

nah, in evrima tho

#

thats the new one

#

also new albertosaurus looks badass

frail light
#

Could you show me

frail light
#

Very nice

worn pumice
#

thats a thicc acro

dense wagon
#

@hollow mirage I say no because it takes time for people to aim. since they need to hold down RMB to toggle the spit, if they drained more hunger while aiming it would be just awful.

hollow mirage
#

alright

#

Possibly holding right mouse could toggle vomit action and then holding left would would allow you to spit the amount you want or still no 🤔 😂

dense wagon
#

maybe

thorny lynx
#

Babiesss

white spruce
#

bab

thorny lynx
scarlet thicket
#

Is this showing off the new jungle tree LOT/LOD (idk what one it is) I noticed that the jungle trees in the back dont look like ass! or is this just in the UE set to max distance

#

but it cant be max distance cause those birch trees have the LOT/LOD/billboard

paper oriole
#

@jaunty plover supposed to respond here not in the feedback channel

jaunty plover
#

Are u a karen

cedar pulsar
#

no they are just right TI_Troll

mellow sphinx
#

probably just lighting

barren zephyr
#

Utah isn't really meant to be able to catch up to carno, nor stand a good chance against it. Maybe if you play smart but otherwise no.

#

Carno is a torpedo, making the Utah faster ruins the point of making Carno fast.

dense vale
#

carno just needs worse turning

barren zephyr
#

Yeah

dense vale
#

even zig zagging in the thick brush i had to jump hypsi across the river to get them off my tail

barren zephyr
#

Carnivore hunger drain should be decreased

hollow mirage
#

I dont understand what they mean by punished for moving quickly

#

like drifting??

barren zephyr
#

As I've said before, carnivores in real life don't even need to make kills every day.

hollow mirage
#

🤔 ^

dapper pulsar
#

Falling.

#

If Carno turns to hard in a charge, or maybe even regular running, it should fall, which would probably be like a 2-3 second stun.

barren zephyr
# hollow mirage 🤔 ^

I mean a pack of wolves can subsist of a single carcass for a couple of days before needing to hunt again.

dapper pulsar
#

Hunger drain needs to hit a sweet spot that'll allow both higher and lower food drains to be considerable factors for a creatures life style.

barren zephyr
#

hunger drain n stuff

hollow mirage
#

penlized for moving quickly

barren zephyr
edgy hamlet
#

@sinful swift the reason they dont do that is because of the problem that they would have to fit an extra animation for every few growth%, since a juvi utah with the animation for an adult utah would float since its smaller

lilac swallow
#

Ah yes, work on 2 things instead of one when your development is already slow

#

Not to mention that legacy is un workable

#

The Code the is so shit that when you fix 1 thing, 4 things break randomly

worldly arch
#

instead of making it worse

lilac swallow
#

Legacy being un workable is literally the reason envrima even exists

#

No one would release what you could basically say its a second Game(envrima) for free if they could work with what they already have (legacy)

small quarry
#

@sinful swift Can confirm I am able to smell things with food in my mouth irl 🤣

vagrant lagoon
#

Does all dinos have a problems with stamina regen?

plush coyote
#

I feel that Ai need to be detectable through scent up to a point. That of long range scent to gain a bearing, and then it fades as you get close, so that you have to properly search. Right now, it feels like walking around blind hoping to see a obscure glowing patch.

worldly arch
# lilac swallow Legacy being un workable is literally the reason envrima even exists

Legacy is workable as well. And as i said improve it aa lil bit. U can make Evrima the main branch but let Legacy as an alternative to it. Dont need to change the codes just add some improvements. And if Legacy was unworkable how come it even exist and how come alot of ppl are still playing it despite being nerfed by the last "updates" ? Dont want to be seen as rude but thats the simple truth

lilac swallow
#

Thats simple truth if you ignore everything surrounding legacy's development

#

They could work on legacy with the original programmer

#

But as soon as he left the team his shitty code was not understandable by any other coder

worldly arch
#

well build a bridge and get the coder back or get some outstanding coders mate 😛

lilac swallow
#

The last legacy hotfix is a very good example, they literally only tried to fix dryo crashibg servers and hacking issues, yet the Fog and ilumination got fucked even if they are totally unrelated

lilac swallow
worldly arch
#

so when u have a house that needs some repairs u just demolish it and build a new one ? 😛

lilac swallow
#

It doesnt need some repairs

worldly arch
#

u know what i mean 🙂

lilac swallow
#

The foundation is rotten

worldly arch
#

nope its not. its been playable otherwise why it would be released in the first place

lilac swallow
#

And unless you have a death wish you dont live on a House bult on a rotten foundation

#

I think i Will just shut, is imposible talking with someone who only reads the first half of your comments

worldly arch
#

u do not build a game on a rotten foundation and release it like that.

keen vapor
#

@dapper forge lets take it here

hollow mirage
#

y e s

keen vapor
#

@dapper forge You are suggesting that the utah should keep its low stam regen, which makes them a lot more unviable against carnos

ebon crypt
#

And utah is not supposed to be a cheetah, it's supposed to have good stamina and rely on its maneuverability to bait out and attack foes

keen vapor
#

Yeah it sacrifices weigh and damage for high mobility and agility. reducing its stam regen significantly reduces its mobility.

sturdy widget
#

@night sand Utah AI isn't done yet, thats why its not in game. Dev streams are them actively working on it, so utah will probably react to more things when its completed

night sand
#

ye k, im thinking that should be fixed is all

sturdy widget
#

Its currently being fixed, is what I'm saying

lilac swallow
#

Agree Stego was added way too early, but now that its in It shouldnt be deleted

random imp
#

unless you want raging kids everywhere

ebon crypt
#

@pulsar crystal wrong channel, but the new branch comes with the Isle
Both legacy and evrima

pulsar crystal
#

Okay so if I buy the game I’ll get both?

ebon crypt
#

Yes

pulsar crystal
#

Okay thank you

white spruce
#

yes, you need to opt into the evrima branch by right clicking the name on your steam library

ebon crypt
pulsar crystal
#

Oh okay thank you

bold bough
#

@thorny crag about your screenshot, it's called Sub adult stage. You now, Hatchling, Juvenile, Sub adult and Adult.

dense vale
#

@serene pagoda are you using fast get up thats supposed to use stamina

serene pagoda
thorny crag
#

adult next to adult like a shadow lol

#

I know what sub adult is btw, look closely and you may see what i mean

jaunty plover
#

One is female and one is male

#

idk just guessing lol

bold bough
#

Couldn't be gender related as you progress through the two during your growth, the shapes might be wrong for the sub adult, but nonetheless it's what it represent ^^

thorny crag
#

oooh I think i get it

#

ye maybe make it a biiit smaller but I get it now - could be sub

#

smaller one is juvie and the last one hatch

lilac swallow
#

Stam regens a bit faster and somehow no there is no penalty? What a extremistic way of looking at things

safe galleon
#

are people blind to this channel?

toxic mantle
#

P much

barren zephyr
#

Yes stamina is a penalty to running across the map, but the regen time shouldn't be as long as 5 minutes. Takes the fun out of the game lmfao

toxic mantle
#

@dapper forge you're mainly getting ❌ because you're having a convo in that section, when the convo is suppose to be here.

#

Keeps things less cluttered

barren zephyr
#

Has anyone thought about the future of the game

lilac swallow
#

@dapper forge dude shut, that's not the channel to discuss feedback, there is a fucking reason this channel is named #general-feedback-discussion

dapper forge
#

Okay

tepid gate
#

The argument that if someone wants to run around they should go play a different game is also absolutely atrocious. It also works both ways - if you want to sit in a bush without moving around you can just play a different game. The best thing about Evrima was that it was less of an afk simulator than the legacy. It was action packed and something was happening in it all the time. Now it's turned into a bush simulator where you pretend to be a part of the landscape while you regenerate stamina for lengthy period of time. It's just bad, if anything the stamina drain while running could perhaps be increased so that people run out of stamina faster but still regenerate it back up quickly. With the current regeneration rates the game is just dull and boring.

still needle
#

just dont sprint everywhere lol

#

all the dinos have a decent trot speed

lilac swallow
#

Every fucking thing you do wastes stamina

bold bough
#

young carnivores need to literally sprint all the time, to find food, then the food is claimed by something bigger that will KOS you, so you have to sprint again to find another food source rince and repeat, and boom, your out of stam each times, you need to sit for longer than it took you to empty your stam, and starve to death. Herbies have it a little easier with the graze preventing the starvation between food spots.

#

But currently, the painfully slow stam regen, and the rest of the game, are on opposite sides. a balance need to be found

still needle
#

that seems more like a problem that the gore update is not out yet not the stamina bars fault

#

or diet update whatever its called

bold bough
#

I mean, yeah, but until then, players need to be able to do stuff, and not play starvation simulator because of a setting that got adjusted regarding content that is not there yet and not ready to happen before few months.

tepid gate
#

If someone offered me 100 bucks for trotting across the map in Evrima I would inform them where they can stick that money.

#

In other words: it's definitely stamina's fault. The map is bland, the vast majority of it is uninhabited and I'd gladly see it gone. If I get a spawn in some of the points I will either sprint or suicide on the spot because it's just a waste of time. With the current stamina regeneration unaliving is the only choice pretty much which is an issue if you're in an area where you have no access to things that could allow you to kill yourself.

toxic mantle
#

I'll fuckin take that money

tepid gate
#

I honestly couldn't be bothered with trotting across the map even for that money - make that 300 and I will think about it though

toxic mantle
still needle
#

after a little playtime i think resting should be way better but i still like how everything is trotting everywhere instead of running

#

so i hope they keep slower stam regen in some way

ebon crypt
#

I think that people would be running around a lot less too if the hunger drain and capacity wasn't this shit, at least for carnivores

still needle
#

yeah i have heard carnivore hunger drain is a little crazy

#

atleast as juvis

ebon crypt
#

After about 5 minutes after spawning in, you've already lost, like, 20-30% hunger or so. You're basically forced to run around to find food or otherwise starve

toxic mantle
#

are people just literally ignoring this channel!?!?!?!?!?!

bold bough
#

the main thing about that is that as your food decrease, its capacity increase in the same time, therefore the decrease seems way higher than what it actually is, but obviously, the decrease itself is quite fast

toxic mantle
#

@tall silo @misty tundra Yo, this chat is meant for chit chat and responses, not the normal feedback channel. Respond to each others here not there.

tall silo
#

sweet

paper oriole
#

I swear people are just incapable of reading rules lol

toxic mantle
#

It's been particularly bad today. So idk. As long as they learn and dont do it again then I don't care too much.

outer nebula
#

why do people wand massive bio change

plush coyote
#

bio change?

covert pelican
#

@subtle garden bro just be a cannibal carno that fixes the problem haha

fast fjord
#

The majority of general feedback is just about stam regen lmao

covert pelican
#

@paper oriole rules are gay

#

@ebon crypt carnis run around every where to kill something regardless. They need to make the thirst drain lower or food drop faster the more running around they do imo

subtle garden
#

@covert pelican , Ha you're right silly me. Time to be one of the many.

covert pelican
#

Meaning this more as a joke but would be interesting though. Wouldn't it be cool if that flying bat dino thing was able to like crap on dinos while flying through the air. Then the dinos on the ground get blinded from it.

wild stone
#

Sounds like you played that old 3d flash game "fly like a bird", where you get points by stealing food and pooping on businesspeople and churchgoers and cars and shit

crude ingot
#

not even blinded, just forced to run around with ptera poop on their face

ashen wasp
#

play and social fighting are both already planned for the game, @dark steppe

dark steppe
#

cool thank you for the information @ashen wasp

ashen wasp
#

yeye!!

dense wagon
#

@subtle garden the only reason night is darker for you is because of the server you are playing on. server admins can modify night darkness, it's entirely customized.

olive laurel
#

Is it just me or is it physically impossible to survive as a hypsi

dense vale
#

i dont think so its so small it can hide in an open field

olive laurel
#

Yea sure, but if its spotted its instant death for the most part

#

its not fast enough to run from a carno which is the hot carni rn and it is very easy to track

#

It cant even fight a juvi, the spit doesn't offer it any real advantage unless its in a herd of stegos and even then.

dense vale
#

not sure it should be aable to 1v1 things but carno shouldnt be able to catch it based on turning

#

spit i havent used enough in combat to tell if its good enough

digital bone
#

@lofty shard Admins have a player list already

subtle garden
#

@dense wagon Good to know thanks for the info!

barren zephyr
#

@lofty shard if you shift+tab and click "see all players" you can see a list of all players on the server and in recent games

lofty shard
#

Yeah I meant like the tabs so we can know who rule broke

white spruce
#

I disagree with ptera eating fruits, but troodon would be cool

lofty shard
#

I didn’t know we could do that though so awesome

barren zephyr
#

it's def helpful in the meantime

barren zephyr
#

ptera seems like it would be the better option tbh, its face looks like its made for fruit to me

white spruce
#

ptera irl was pretty much guaranteed a fisher lad, troodon has a lot of evidence of having been partially omnivorous

barren zephyr
#

oh, I know that pteranodon was piscivorous, but I mean also on the side. pterosaurs eating fruit is a bit of a paleoart meme

#

what about troodon being omnivorous? this is my first time hearing about this

white spruce
#

The pterosaurs that eat fruit tend to be the tupandactyluses or tapejaras

barren zephyr
#

mhm, I've also seen a lot of bigger pterodactyloid pterosaurs like azhdarchids eating them

white spruce
#

There were specific species of pterosaurs that were more inland and likely ate some plants. I'm not sure fruit had really evolved yet by ptera's time, but it was likely the same niche of an albatross.

#

One of the only pterosaurs that were coastal fishers, a lot of the others got moved to be further inland

#

The two species that irl troodon got split into are both suspected omnivores, iirc

#

They have funky teeth for theropods, and an iguanua-like jaw in some areas

barren zephyr
#

oh that is strange

white spruce
#

So I'd be much happier with a frugivore troodon than a frugivore ptera. Ptera should stick to fish, but troodon should be an omni that leans so heavily to carni that it can only actually eat fruit

paper oriole
#

Imagine fat cunts like Spino, Giga, Rex and Brachi jumping lol

#

Not everything should have a jump

barren zephyr
#

a tiny jump

#

they should have. a very tiny one

#

nothing significant. but it feels lopsided if only a few have them

paper oriole
#

Ehhh not really

barren zephyr
#

mostly I'm thinking of carnotaurus, it looks to be perfectly capable of jumping

fossil nacelle
#

Lmao stego jumping would be funny

paper oriole
#

Jumping anky

#

Cursed

pale crest
#

Idk how to describe this but...

#

growing a utah has been hell

#

And I dunno how to describe a way for a literal hatchie to spawn with parents

#

instead of on their own

#

in the forest.

fervent lodge
#

I agree that there should be more puddles/little streams, especially near the ocean. There is so many awesome locations near the ocean like Pirate's hideout but there is zero incentive to visit/hang out there. It is out of the way & the trip isn't worth dieing of thirst over. Just a thought.

pale crest
#

slowly starving to death...

#

That or "juvis" need to be older?

hollow mirage
#

Rexes, gigas, suchos, spinos, cama, brac, trike, dibble, stegos, and many more should NOT be able to jump

#

maybe raise their legs high enough to get over terrain sure, but jumping? haha no

barren zephyr
#

@carmine kernel that is a better idea

#

jump is the wrong word

carmine kernel
#

you had the right idea though 😛

#

it just doesn't make sense looking at a Carno's long, powerful legs, and he's somehow unable to lift them up a little to climb a small rock.

hollow mirage
jaunty plover
#

Barely

#

Half the time the carno can still kill it

hushed granite
#

ive been looking and i havent seen anything mentioning a resolve on the stam regen issue.. is there any word on when that will get fixed i was just getting into evrima making the switch from leagcy and then..... big sad rn.

jaunty plover
#

Well it was just added in todays hotfix i believe

#

so give em a second

fossil nacelle
#

Wait

#

Today there was a hotfix?

sudden nimbus
#

Yeah. They released it around 5 am est last night, but honestly, it just kinda ruined the update. I'm just hoping they either fix the hotfix or get rid of it entirely.

keen sparrow
#

Does any one else think carnos alt turn is a bit too fast

#

I evrima

#

I feel like it’s able to slide around too quickly

white spruce
#

yes, carno can drift turn too quickly

primal mason
#

I don't thing carnos drift is too quick. On the contrary, I believe it's just nice as it should be. I feel the weight of the creature and it doesn't feel dull or smth to me imho

paper oriole
#

it isn't about feeling dull or looking bad, it's about balance

barren zephyr
#

@barren zephyr, I wouldn't alter the feathers on the elder necessarily, other than making them larger.

#

And how would you exactly incorporate the long feathers onto the tail?

#

And why?

#

i mean it was just a suggestion :/

#

With an elder I'd just make it grow larger feathers, which will eventually shed off as it dies of old age.

#

Speaking about shedding feathers, all feathered dinosaurs could have it at some point in their lives as transitioning from infants to adults

#

ima just delete it because i dont like it that much :p

barren zephyr
#

@simple prairie Mate from what I have seen Utah runs faster than Carno, alongside what people have told me. Don't need to be a dick about it lol.

analog inlet
#

@drifting oxide There was an AI dryo sniffing super loudly and walking while I played carno today and it scared me half to death thinking someone was trying to track my baby carno. I'm not sure why it sounds so loud though since it was a ways off until it eventually walked into my view. I had no idea AI even made sniffing sounds...

lethal silo
#

i think theyve already added locational bleed

edgy harbor
#

@patent pelican And you as well. That seems irrelevant and not actual feedback. Keep #general-feedback as it should be, with actual feedback.

patent pelican
#

Yep

#

I have some ideas about The Isle. Hope they will be intersting for you)

#
  1. Diseases, 2) Mechanics of retention and break out, 3) Forest fires, 4) Dynamic growth of grass and trees, 5) Improved smell system, 6) A complete habitat - trees, 7) Ecosystem from AI, 8) Variety of habitats
#

something like that)))

viscid venture
#

does any1 know whats going on with replays? can access the footage but it says no players found so i cant get their name or steam id

versed zodiac
#

might just be me but carno feels pretty good now like it feels like it has some weight to it.

barren zephyr
#

It feels good when you're the carno, for everyone else. Not so much.

jovial sleet
ebon crypt
#

You're allowed to do that, but that should be done in here. Unless your message had some other feedback or expanded on the previous comment

analog ingot
#

I have mixed feelings of the range the F call gives. U hear it too far away when the low sounds it makes should only be heard a few meters away
Maybe the more ppl of same specie u are in one spot the louder the F call goes? Just like big herds irl does.
Thoughts?

dense wagon
#

they got rid of a giant utah bug? bruh
they should've kept it in. it's the only way to make utah viable TI_Troll

dreamy bison
#

Except now it’s hit box for stego swipe is bigger TI_LUL

nimble thistle
#

Isn't it already implemented?

sick crescent
#

@nimble thistle should be yes

#

@minor basalt already in

minor basalt
#

Where lol

#

I just saw an entire pack of utahs get wiped by a carno that was biting them through the bottom of the rock

sick crescent
#

Y’know, entire human building walls

#

Biting through them

minor basalt
#

It's on evrima

brave rampart
#

@barren zephyr sometimes bugs go unseen in QA. Plus QA is another branch and from talking with a member, they said even uploading a patch into the public when it's used to the QA branch can break things, things that weren't meant to break.

barren zephyr
#

Ah I understand, I was wondering if they had a different build or not. Thank you for informing me

brave rampart
#

No problem

paper geyser
#

hovering? dont know bout that one chief

wooden drift
#

@wintry cipher
See, my major gripe with the old bleed is you’re restricted to doing nothing but sitting around for god knows how long, depending on what bit you.
I.e. you’re an apex and a Giga bit a couple times? Well rip you, sit idle for what feels like an hour.

thorny lynx
#

Damn, I was just reporting some animation issues and everyone began to jump me with negative emojis. Not my fault people aren't perceptive enough.

wintry cipher
#

Yeah I think its just a matter of maybe making mud a little more available in less predictable spots

#

its a great concept

#

just rn its a bit too predictable

wooden drift
#

True, yeah. If they don’t track your blood, just go to the nearest water source and you’re probably a sitting duck

thorny lynx
#

I can imagine tolling around in mud and then rolling around in leaves to cover yourself up in leaves to camouflage yourself

brave rampart
#

@devout sleet That's already confirmed

devout sleet
wooden drift
#

@lime gulch
some proximity voice chat for humans would be sick as hell.

#

but also radios or smth

dense vale
#

i wish peoples dinosaur made noise when people used a mic

lime gulch
#

Oh radios and walkie-talkies would be cool also. That way it can also reach longer distances than just voice proximity

vestal field
#

Regarding my suggestion on a new way to feed hatchlings/juvis whats wrong with it?

#

I saw some reactions so im curious

ebon crypt
barren zephyr
#

Where did my suggestion go?

#

It's just kinda gone, I swear I had it in the General Feedback channel.

#

As far as I'm concerned it wasn't anything bad.

ebon crypt
#

Which suggestion, Yeager?