#general-feedback-discussion
1 messages · Page 619 of 1
humans will die if they are not organized
Once the full roster of dinos is out and we have Rexes and Gigas and allos again, we need reasons for people to keep playing the lower tiers and not just the most powerful
I mean, Bei, Hypsi, and Minmi.
i guess that surviving as apex will be extremely difficult
But yeah the smaller carnivores might need help.
Small ai that isn't available for full grown dinos but for young ones. Butterflies that juvies can chase for fun, ai that is interact able
probably
long growth times and tons of bests that want to eat you
and you won't afk grow anymore, you'll need to move, eat, wander
dondi said that if you start afk growing, when you do nothing for an exstended period of time your growth will become X3 longer
No one in Nycta really plays patchy, or anything small. It's all shants, theris, trikes, ankys. Rexes, Gigas, Allos, Carnos.
That's good
meh, nycta
It's a big server with some basic rules. At least we see ava players, Austro players, and sometimes small things. But once the big guys come out, there's gotta be reasons to play small ones other than "big guys take forever to grow"
Even then, no one fucks with the big herbis much
well dondi said a pachy could charge and break a rexes leg if it wishes
not a fan of that
also having trike be balanced is gonna be amazing now u wont have apexes tryna face tank trike
Hypsi getting into trees would be amazing. Abilities to have herbis escape and hide and not rely fully on fighting
Patchy breaking Carno legs would be good
face tanking trike in legacy irked me so much
Or anything it's size
I'd make hypsi burrow
it really doesn't seem like the sort of animal that can climb
If trees actually became climbable, hypsi in the trees would be awesome. Or the ability to lay completely flat on the ground
I mean sure, it can jump high, but it's skeletal morphology shows a terrestrial animal
but this is a game and when spino looks like a movie monster then i think hypsi being in trees is fine
Pathways that give herbis actual camo if they sit still at a cost of hunger for escaping things, making Carnis use scent tracking more than visuals
Real life doenst matter when we have modern humans with dinos from all different eras and strains
Well the spino looks like a movie monster, because the model is from 2019 and follows the JP3 superpredator reconstruction trope
yes so y not allow hypsi to be in trees lol
its not that the map is to small as much as its that half of the map is basically unplayable.
The map in general kind of sucks lol, but thats bc it was really rushed
if they were going for realism they woulda made stegosaurus stenops weigh in at about 5.5 to 6 tons
agreed, basically no water or food
Okay, The map is a decent size yet, but having all the water in the middle forces all the players to the center, which makes it seem cramped
Imo it looks like a bird squirrel
Doesn't look too capable of climbing, though it could try
It's arms feel too small to climb
Not a lot of claw there to hang onto the tree efficiently
just compare that to an animal that does climb (like a squirrel, or maybe a dromaeosaur)
many of the smaller types probably could have gone up trees
the feet of the hypsi are big and have blunt claws, and the fingers are small and not very good at gripping
again as im saying I get that the realism side hypsi wouldnt climb. But this game is fantasy so realism doesnt matter too much in context
It's anatomy, in-game, which matters as well
go tell the devs then
Well they probably won't fucking listen
ik
I AM AWARE
that the skeletons of most of the animals are modified
i wonder if they look at suggestions
But even the Hypsi's somewhat modified body isn't great at scaling up a vertical tall tree
they could make it like not climb and just jump high
hypsi jumps on the tree, doesnt grip on it in game
its jumping but they call it climbing
well thats tru hypsi doesnt actually climb
Well why not call it jumping or leaping instead of climbing
I mean thats just what players are calling it, feel free to do so
@knotty zodiac The map itself might not be too small, but the playable, viable area is, as well as what is interesting. Most of what you pointed out is just "empty" land. They cut out at least 2-3 other areas people went to, for a bunch of land that you just can't really go to, much less stay in because of lack of water and food (yes, you can graze as herbi, no that doesn't count as food). A bit of that area is also most likely terrain most things can't get into, especially around the BP. I have been roaming a bit on my stego out towars the boundaries and there's just no point going there at all. So, I'd really rather they restore the map, and give us more areas to be in. It's not as if you couldn't find people before, you had people down at the south swamps, sometimes in between, and then of course at main and the pond nearby. So it shouldn't really be an issue, especially not since both utah and carno are fast and can travel really well. Even tenno and dryo can, if they want to move from one area to the other.
agreed!
i think while maybe the map is too small i agree that the problem is that there is no uniqueness to the actual map. but they said there gonna add some human buildings in the hotfix coming
hopefully that adds something
It's less the size and more which areas they cut to me, but if it's between keeping this, or getting the old map back, I'd rather we just have all of it. People will still find each other well enough I'm sure.
agreed
@/[UWS-A] -Viper- instead of staying still possibly holding left click and charging up your bite would be a better alternative since nothing is going to let you stand still and bite them
may statment was mearly to say the Map is not Small, even whilst other parts of its original size are no Cut off, what was failed on being done is to make the other area's that are in the Red lines more Accessible in geting to them, as well as Water Sources to go and stay in thoes area's let alone spawn thier maybe and or Hunt thier. With this being resolved by doing so would make the current Map size Viable, that is what im trying to say and geting at! which realisticly should be of little problem to do in changing a few things, without having to open up the entire South/Southeast of the Map again..
I hope that they don't just add buildings, more so actual terrain difference and in general more beauty and uniqueness to the actual map.
You're right on that one Vhar, if the "empty" areas got rivers, ponds, and fields of bushes, you'd see them used, but as they don't, they should have kept the old map since it had more areas to be in. But then we have to figure out if modding the current map, or restoring it, is the easiest thing to do.
But when people say the map is too small, they don't mean the absolute size, they mean the playable area and what points of interests there are and all that.
I don't know, might be easier to just plop some rivers/ponds and food in there, but some of that area is probably also not friendly because of the terrain, so even then.
Yes thats something they have to decide whats more time efficiant and or realistic in doing 😉
i can perfectly understand both sides of the argument for cutting and thoes are are missing the more accesible area's to be in..
yes, that in theory was my general thaught and should be easily done..
Possibly, I have no idea how hard it is, vs just opening the map again. But it's not just food/water, it's the terrain and interesting spots. "Pocket" was a cool place, the other swamps were more interesting than "Main", is, they had ittle islets in some area, or in the case of the smaller one, an entire island in the middle to visit, and so on.
So it's not only "add some water/food" and we're good. You want to provide the area with something that makes it interesting and fun to be in too, and offers something, not just more plains/jungles with green and more green :p
oh they could just re-open it again id imagen, alot of the stuff is still thier if not all of it, it was about geting players to engage one another more frequantly then was the case id imagen, amongst also making performance of the Client and Server better
i say add a savannah like a yellowish one they did awhile ago
would be nice and could have different colors
Well, performance is.. well, not good for me at least, but thats prob for other reasons. :p
yea performance is lacking rn
And yeah, but you had encounters earlier on, the map wasn't really too big, since like you've shown, big areas were still unused cause of these issues.
you'd have Beach/tropical Biom, as well and Moutainous/Hilly as well as Forested and Swampy Biomes
their hiring a map designer so hopefully the map gets better soon
So you'd only really have the southern swamps + the roads/rivers down to them as an added area, and a bit out east (I think), because again ,few people go out there. And you could have cut it a bit more, I'd be for a compromise, rather than opening the entire map up. But if we have the choice between keeping current and opening, then I'll still choose opening.
yea but it be a good temporary Fix until then
But yeah, main issue is we have areas that are just.. nothing there
So you're not wrong Vhar, if they added more to those areas, we'd be good. I'm tired of being at "main" swamp all the time :p
thatway they dont have to open large part of the map again that could infringe on performance genenraly due to pop size... and keep current redacted size but with added playability due to minor revamp to area's that are currently not being used due to these missing things wich should impact performance unlike the latter
Yeah, if you can convince them to do that, I'm fine with that solution too, but since they lack a mapper, I don't know if it's doable
I just miss south swamp, it had little islets, I imagine those would have been a good spot for tenno herds, especially against carnos
maybe this and the other will get Read and they will think about this option and discuss it and then make a decision
You're less liable to shitstomp the tennos if you have to swim to their islets, and they'll just wait and greet you with a tail to the face xD
@devout sun i think for gigas special attack , i like your idea but i think i can add onto it
when a giga grabs a medium to large animal it uses its hands and pushes it over OR grabs the side and grabs the neck and then it shakes side to side with A and D
I did want to encorporate the arms a bit @unreal ridge, perhaps when hitting something smaller than you that is too big to grab, you stun it for a sec, and you use your arms to maul it for a couple seconds.
wouldn't like this shaking giga ability work more for a rex?
Viper just gunna repost my feedback incase you didnt see it
@/[UWS-A] -Viper- instead of staying still possibly holding left click and charging up your bite would be a better alternative since nothing is going to let you stand still and bite them ^^
Maybe Turkey
Lion, rex was all about the chomp
It wouldn't shake it's head to inflict damage
It would simply pulverized everything between it's jaws
yea ig that makes sense
wait what if giga grabbed small things and instead of tearing with A and D , it slammed it on the ground with W and S , W brings your head up with the small prey item , and S slams it down , this could break the bones of small animals so if you get caught by a giga , you done for as you made the mistake of getting close to it
that definitley seems likes a rex thing imo
Slamming is more of blunt damage, slashing as in giga's bleed
^
actually that idea is pretty good for rex
Maybe, wouldn't want then to be so similar I don't think
The goal is to use it's serrated teeth to deal massive damage
Rex would probably have a lock jaw feature so it could bite down longer and harder 🤔
up and down is more chomp damage than slash damage
Turkey I might actually suggest that xD
😎
gonna switch gears for second and talk about deino vs stego
Rex can hold down left click as it grabs something to continue doing damage
for a short time
crushing more bones
pretty much deleting everything that falls between top and bottom jaw
Was thinking stego can almost 1 shot deino in the head aka 2 shots deino in head; 3-4 body shots and like 6-7 tail shots
Possible draw back could be the longer you bite the more stress it puts on rex's skull/jaws
i think 3 inch spikes in the skull is a 2 shot
yes stegos head looks like a piece of corn
and leaping out of the water with such speed, and such mass
would knock a stego right over
Maybe
deino's size might even give it the strength to drag a stego around
eh idk about knocking it over
the same way irl crocs drag things like buffalo
deino is probably going to get an upsize
deino will be apex easily
when ptera and deino are added
deino will have more health and damage than anything in the game at that time
and it's speed underwater would be unmatched
well from a game mechanic u make it sound like deino is some ultimate killing machine
which is extremely unbalanced
Damn right it is xD
Check cera's concept art, the deino might be a sub(←not sure) but it still shows it as killable
while you seem to be in the same department that gives rex an extra 20 kph speed so it can be totally unrealistically fast
lmao u cant put a dino thats faster then the stego and make it able to kill it with ease as well
deino land speed is gonna be just sad
theres gotta be a balance here
it CRAWLS darnit xD
Faster in the water
^
dieno gonna have like, utah trot speed as it's sprint
and some pretty high stamina loss for sprinting on land I assume
on land its slow obviously
deino should and will control the water
if you get close and your not paying attention
ya dead
Check the video from dino nerds, somehow deino is actually terribly fast ( probably going to get a speed nerf
well crocs run quite fast actually
its almost as fast as utah ( not too close to utahs speed, but it still runs really fast
knocking a stego over seems unlikely just because creatures that are heavy and are on 4 legs have a lower center of gravity making it harder for them to fall
ones IRL with legs that are tiny compared to deino run at the same speed as humans
if deino had the same locomotion, like the bear run sorta thing
it would be quite fast
POT flashbacks lol
then deino will simply grab the legs and pull it under
This saltwater crocodile in Australia swims terrifyingly fast! You can just feel its power, weight and intent of this murdering machine.
Let's be honest, swimming in these waters seems like the scariest thing imaginable! Crocodiles are beautiful in their own way, but also finely tuned survival machines. Let's respect them and their speed!
Deino + swimming speed + drowning stego = 😎
a lot of things should die in the water to a deino
scarily fast
Everything* should die in the water to a deino
Im gunna head off now goodbyes, have a good day/night
👋
👋
no spino would probably win
most likely
it would be slower yes but almost 2 times bigger
remember that deino still has the brawns against spino
and bite force
way more bite force
xD
you may not swim without a license
- deino
honestly deino and spino in the water is quite the even fight
deino lands a good grab on the spino's head and rolls
spino is dead in a minute
spino can use it's arms to gain the advantage
or spino could give it a nice slap lol
deino runs away and retreats
since it swims faster
spino is going to be like a hippo too
too dense to swim, so it will walk on the floor of the pond river ocean ect.
so with the drag of the water, it will be slower than deino's probably 30-40 kph swim speed
more muscle and tail than smaller crocs, pretty much the same speed-size ratio
deino is gonna be a powerhouse
and fighting one in the water is suicide
3-4 body shots from a stego seems like dead
id say 2 shot in the head for stego
1 shot for deino cuz stegos head is small
crocodiles have scutlings ik
on deino that stuff's gonna be an inch thicc
alligators, and other creatures like that have scutlings
but in game we dont know of any armor mechanic for deino just yet
would be cool to add tho
indeed
realistically, a stego's poke is probably strong enough to pierce it
minimal damage however
headshots are probably the only good option for stego
what if instead of a bite stego had a "elbow " thing where like it swings to the side quickly and will knock over anything in the way such as carnotaurus
better than it's super weak bite
but we need something that doesnt cost stamina
a shoulder bash is gonna cost stamina xD
basically in game it should act like this: deino if able to tank stego shots and still kill stego is broken
if a stego is facing a deino
deino bites stego's head clean off before stego can react
deino tries to attack stego from behind
stego hits it 3 times, deino is half dead
its not 1 lb lmao its 6 tons
stego is being dragged into water
what if stego had a passive attack , like a charge , whenever stego is running anything in it's path can get trampled UNLESS its a young stegosaurus
ok ur being super unrealistic
I like that actually
it would have to me smol things though
utah and below
well im pretty sure trample is an intended feature for all dinos
well carnotaurus would also get affected because like if the stego steps on the carno's toes and pushes it over , the carno is gonna get crushed
this also includes things that are sleeping/resting
they had 2 brains but were still pretty stupid lol
I do believe they didn't hold the brain power to discern species
and may have perceived other stegos as threats and stabbed them
I can't lead you to where I heard that so do not assume it is fact
@inner hound those are called cenotes
if this doesnt make it im stealing the devs kneecaps
Anyway, I got stuff to do, so tommy I will probably take your feedback on my suggestion and add it as a new one at some point, and change my Google slides Xbox gamebar recorded online gif converted animation to fit that.
instead of like trample what if stego had a defensive position for its secondary attack , holding down RMB would make stego arch its back and tail up and it would move slowly but turn very fast and whenever it let go , in any direction the tail would swing , but it only uses stamina when the tail swings
cya guys, thanks for the input and the nice conversation 
oh wait i just came up with a good idea
kk cya
cheers
👋
what if stego had a charge attack
where you could only turn in place but it would basically do some extra dmg and be faster but it takes some time to charge and uses up a good amount of stamina
I read that and went "charge attack? Like.. run at things?" and was so confused for a moment :p
oh oop
declaimer: fake idea
Stegosaurus gets on 2 legs , puts its front legs on the neck of the enemy and then ... NECK SNAP
idk why you had to downvote me, when we had the same idea tho lol
Nooo I didnt downvote the water filled sinkwhole one, i downvoted the other one
stegosaurus with the ability to punt small dinosaurs
This one
Cause I don’t like the idea of a sinkhole that big, it would be so damn frustrating to get out from
That’s mi perspective. It reminds me of the canyon on V3
I would love caves and that kinda stuff tho, but not that specific type of massive sinkhole.
Iirc you couldn't get out of the giant hole on the old map as well, you just die. It's not for interactive, but more aesthetic purposes
it would be a cool place for pteranodon to live
make a nest down there somewhere
nobody could get ye besides other pteranodons
Imo everything in game should have a purpose and function. Not only for aesthetics cause then you end up with Magy xddd
True, but if the devs decide to re-add the old sinkhole the same way, as just a giant death pit, then it would be nice if it at least looked nice
Cenotes could also work for that. So I’m up for small sinkholes but not the ones on the first post that are massive
bUt mAgY thO
A map suggestion channel would be very nice 
yeah i'd love to see that
Just realized how much the spino looks like the JP spino, ew
i think rex is good as is. like why do rex need to be the same aesthetic as spino for ? its a different animal... a different species... with different characteristics....i think he's ok as is imo
current rex is way too skinny
no bulk
jaws not even big enough to fit a utah in its mouth
same
the trexes bulky jaws is what made it a strong predator
the isles rex completely removes that aspect
Rex looks very skinny, yeah
really are u saying rex won't be able to pick up a utah ? not making sense to me. and that sue model is ugly imo
I'd prefer a very bulky, rex with more muscle
a real one yes, the isles one, no
Most scientifically accurate rex right there, I believe
ye
they dont need to be accurate but jp rip off dinos are just ugly
like the pc rex looks amazing bc it has originality and keeps the bulk that the trex had
Mhm
They really didn't need to do that with Utahraptor, especially
spinos -sweating
The real spino looks very bizarre
spino looks cool but too much like the jp spino
really ? is he really saying rex wont be able to pick up a utah and carno can literally drag one. yeah I still dont agree. its the isle. not real life.
Still, what do you expect from a semi-aquatic dinosaur
skinny jaw rex doesnt work
Yeah
well spino being bigger then rex is fine but rexes jaw should be more bulky and the whole creature should just be more bulky not bigger but bulky
Rex jaws need bulk to power that bite.
too you. in this game, it can
the isle is the only non jp game that kept that ugly ass design
even arks rex looks better
So Utahraptor's skeleton, as of our current understanding
Looks a lot less ugly if you put feathers on it.
the utahraptor in game is a carbon copy of the velo from jp
Velo more like Deinonychus
ark rex....looks better 😐 ...
Naw ark rex looks ugly
exactly
TI's rex looks cool, but it's lean body is outdated by around a decade or so
very few of them have a original design
Saurian's rex is probably the most accurate depiction of a Tyrannosaurus in a video game.
While also being fairly reserved
Ngl
literally the same hue
I wouldnt exactly WANT a scientifically accurate spino in the isle, but at least something that doesnt look like the ugly jp one
jp designs are horrendous in my opinion
it was cool when it first came out bc it was original
and now everyone is copying it
therefore it is not cool anymore
JP's and JW's designs get sickening
Walking with Dinosaurs (the miniseries) does have some more innacurate designs (such as that short tailed rex), but they're also pretty damn iconic and distinct
i mean if youre looking for complete realism than saurian and pk is there for a reason. this game wasn't meant to be completely paleoaccurate. ( spino, utah, anky) and tbh I wouldn't want complete paleo accuracy anyways.
Yes.
at least have originality
I am aware of this. But having dinosaurs which look like wannabes for mainstream film depictions of dinosaurs isn't very original.
it doesnt have to be realistic, but copying the same thing everyone else copies just ruins the creature entirely
also new anky is 🤮
I mean why make the raptors scaly, when you can at least give them a coat of downy feathers
the feathered utah concept by doctor nova is amazing
and it doesnt look goofy
it looks original and badass
Wait I haven't seen it
whos the animator and designer for the isle
yo wth that looks way better lol
giga kick
Btw why use JP stock sound effects for Utahraptor
It's not JP stock sound effects, but it sure ain't original
If it were JP stock sounds, the game would've been copyright strike ages ago.
Universal would've had a good time.
They just replicated the sounds
i have no idea how they didnt get striked
like
if that raspy breath wasnt there the isle wouldve been canceled before it even started
Just a few small details make it evade copyright. Wow.
I don't really get it either. If I drew something that was recognizable as Iron Man and tried to sell it as my own, I'd get shut down pretty quick. Even though The Isle devs created their own sounds for utah, a lot of people recognize them as the JP raptor calls with slight variations.
they made it but also didnt make it
they completely ruined the utah i will agree on that
I liked the ones from legacy more than evrima, although they weren't my favorite either in legacy
something unique like the acro roar is better
yes
ive never heard anything like the acro roar before
the giga roars from legacy were amazing too
It would be amazing if the devs made it so that the hipsi can jump from tree to tree and it easier to get into trees.
The Isle Utah is just too naked. Like, it doesn't even have scales, it's just wrinkly skin
I agree dragon
Skin wrapped and smooth...
Reminds me of that one cat species
The main thing I'm worried about for the Rex is it's animations. If they base it off of a damn emu and give it no characteristics I'm leaving
The new animations are...janky and wobbly. I don't like how much it rears up its head when running. Legacy animations made it look fast.
We were shown new rex anims, but that was a while ago and probably a WIP, so they've hopefully changed
basing every theropod off of an emu is going to ruin the game
the emu doesnt relate to all theropods that have ever existed
only therapod that should be based off an emu is Galli
(and give Galli feathers ;-;)
We must go full emu.
I'm not sure if I enjoy three sounds coming out of one animal all at once. It seems like a cacophony of sounds...
evrima in a shell nut
Giga roars will probably be amazing. Dinosauriac said they were his favorite calls to make and his magnum opus.
Thank god
didnt dinosauric leave
He did, yes. He made all the calls before he left.
@ashen meadow Stego and Carno's adult calls are bugged. They use their subadult calls.
Punch confirmed vocals are really buggy at the moment
You can go in #401470471750811669 and listen to the actual adult calls
oh ok
Is that related to #general-feedback in any way?
Put that in #401470471750811669 next time, @barren zephyr.
Dinosauriac was mentioned.
Why not delete this whole conversation, since it doesn't directly relate to any suggestions made?
Because Administrative messages need to be kept behind as testament to what happened to help keep it from happening again.
No, I mean the conversation above
Looks related to calls to me.
What just happened?
We are discussing dinosaur calls. That sounds feedback-related to me.
God, I miss that BWOOOOOOOOOAAARRRRRpurr.
That deep Bwoo sound is so good. Carno always had one of the most recognisable calls in legacy
Sounded like something between an alligator, a lion, and an angry bull from hell.
Isn't carno just a reptilian bull from hell though?
yes
Carno is that one kid playing the tuba in the orchestra
I have yo say they're one of the most iconic calls of The Isle, along with Rex's old broadcast.
Dilo too, their calls really send chills down your spine
I remember being a little itty bitty baby rex on one of my first times playing The Isle. A full grown Carno ran right over me going BWOOAAAAAAHOOOAAAAARRRR and I about fell over my chair.
Anyone notice how there is more of an airy boom in Carno's new 3 call? I love it.
Anybody remember Rex's old broadcast?
I don't think I had the Isle back then, but could you post a video or sound bite of it? A lot of people are saying that it's really good and I'm curious
Mmmm, now those are sum spicy calls 
Now we get the dumb hhhhREEEEERRRRR
All calls in legacy were so distinguishable, and unique
Yeah evrima calls need work 
Way too quiet and lack any power behind them whatsoever
Neat sounds tho
Carno and Stego calls are bugged severely; they use their sub calls.
Oh fr?
Yeah
Have you ever noticed there are intermittent sounds of subadults in the broadcast? Kind of incomplete gusts of power and squeaky frog noises?
Dang, also teno call is super cool yet barely audible unless ur far away
Yeah I have noticed
Stego's danger call seems more friendly than the 2 call. Are those Evrima sounds?
Legacy it sounds like
Nope, Evrima.
Yes, I am sure. Stego's old four call was a straight up donkey bray with nothing else added to it.
And the 3 call was a cough
The 4 call isnt legacy but 1 definitely is
It's legacy revamped with more side rumble vocals and air.
the 1 call isnt legacy, legacy 1 call was straight up loud sneeze, this is all breathing
but I hate that its hard to tell the difference between some of the carno calls and stego calls in evrima rn
Most Evrima calls are super weird, lots of breathing and raspiness like the ptera 1 call in isle phase 2, and some others in game
ptera call is actually pretty normal, it's similar to a penguin's
Also, I wish stego had its snort. Was a unique threaten
yeah i do wish stegos threaten was more clear sounding if you held the button.
stegos 3 call almost sounds like a 4
it doesnt sound threatning tbh, the animation is cool just the sound
actually a lot of sounds r underwhelming
yeah stegos 2 call does not sound friendly and its 3 call just sounds grumbly.
hope kentros rattles its spikes when it 3 calls.
carnos 2 and 3 call are basically just legacy juvi sounds.
i swear if they buff carno in the up coming hotfix lol
wait what
carno needs its hunger drain reduced so it can eat less and it needs its turn radius increased.
Yes. It was explained very recently.
Carno and stego both use their sub-adult calls instead of their adult calls. Their adult calls have since been posted by others.
Sometimes the scent bubbles move so fast it's impossible to tell if they're coming or going, and when there are a lot and your fps dies, it just looks like there's a blanket of them appearing in a 90 degree swath in front of you.
carno is apparently getting more work with update 3 because its movment is getting a rework.
thank god
yeah scent is bugged because the map was condensed a lot.
its oversized, turns on a dime, and goes 0-100 real quick
carnos rly shouldnt be able to juke stegos lol
utahs and dilos n stuff like that should be able to
the radius was never changed and there were more food patches added with more scent from water making it a lot more cluttered.
Carno invalidating most of the roster is a bigger deal than it juking stego
i heard a tenonto yesterday but it was killed.
F in the chat for that tenonto
yeah thats why you stay silent when your alone.
only way i survived as my stego was that i was silent for the first 2 hours and the second i answered another stego a carno came running toward where i was. good thing i was hiding too well.
lmao and im in the game just constantly 1 calling as a stego
full grown stegos only have to worry about carno packs.
or maxed utah packs that dont exist.
2-4 utahs, doesn't exist? :p
ive heard 3 utahs in 3 days. all were murdered by carnos.
Huh, I've seen a fair few lately, as well as tennos and even the odd dryo actually
Though for now they seem more happy to cull the carnos
once the hotfix comes hopefully theres other creatures apart from carnos all day
Pteranodon smacking into a carno would end like a bird smacking into a glass window
Not well for the pteranodon
Gotta consider how lightweight ptera really is, he shouldnt even be trying to nip at carno
I’m hoping a change in carnos acceleration and de acceleration stuff might help the smaller parts of the roster avoid it
Don’t know what to do about tenonto though apart from maybe a buff or something?
i think those were unfinished jungles, without the underbrush, not what "we were promised". except for the third one, which is the shrubland jungle, an intermediary biome between the jungle and plains, which we WERE promised and i would very much like to see
Or at least an explanation why we don't have them in Evrima?
the images are from the unfinished map spero, evrima uses spiro
unfinished or not it was better
Like you can tell me jungles are super dense and it's real and blablabla, in term of gameplay it's not fun
You don't see anything, you don't see where you're going, you can't hunt anything going into the forest
mhm-- you can notice in the 1st, 2nd and 4th pics the foliage is lacking certain plants that we all know and love-- this wasnt advertised as the final product-- but that being said, some variation in the beautiful jungles' density would be appreciated. jungles in Evrima right now are basically used as cover for juveniles and hunting grounds for carnivores of all shapes and sizes, so it makes sense that they'd come first and foremost.
it's ok to have a few dense areas, but not everywhere
without the underbrush
uuuuuuuuhhhh what's that then?
looks pretty damn done to me
how condescending can you be?
Personally my point isn't that the jungles we have right now are ugly, they're good looking
Just not fun to play in
imo there should be variety
some parts should be dense and others should be like those screenshots
ya
I've never died once being hunted and I'm probably not alone, it's just that forests are almost some kind of shield at this point
dense for smalls to hide in and sparse for bigs to hunt in
normal jungle and deep jungle, which can be as dense.
but it needs to fade better
I just hope they understand that for the gameplay of the game, for the hunting part and the global enjoyment of roaming around the map
Yeah jungles would be a million times better if there were just open bits of it as well as the dense parts like what’s currently in
it's not good
Legit the only reason I use forests is so I can wear my harry potter invisibility cloak, other than that I just avoid them the most I can
the jungle is way too dark and you literally cant hunt
^
i only like jungles now because it lets me escape from predators if i need to, but it is pretty unfun to have your prey run into some bushes and all of a sudden disappear
yep
Anyone find the hypsi hitbox for tree climbing rly annoying?
it's not really supposed to climb trees so that's to be expected
Spiro was rushed. It was already confirmed in a devlog
they also have no map dev
well, not a dedicated one like they're planning on hiring anyway
Yeah at the end of the day it's not just about complaining
it's a feedback
Some ppl don't enjoy these dense forests everywhere
If it can help the new map maker, that's nice
thats partly because its not flapping thema nd theres no air currents to lift them.
Yea but even birds that just glide had that dip
And I know that pteras aren’t birds but the way the air acted on their wings would’ve been similar
Locomotion analysis of an upcoming biological asset.
Buy now: http://findtheisle.com/steam
#Theisle #Pteranodon
its mostly the angle
Yea I agree
it looks like a t pose because its from above in a still image.
But I still feel like the dip should be more pronounced
In the animation it sorta looks like it’s leaning on its wings
If the wings were dipped downward it would look more like the wings are carrying the animal
Like this
it would look better with the wing tips more upturned or downturrned.
Yea exactly
but its not a change i see them making or if they do it could end up like carnos run animation.
Idk to me it just seems off
An animal with wings would’ve been strong and be able to hold those wings down during a glide. The ptera in the animation looks like it’s not using its wings and more just letting the wind push them upward
I think the devs should wait until later before they add Deinosuchus. There's nothing in the current line up that can kill it rly
its being added because it relies on fish to grow and its the first animal that can use aquatic locomotion. its also water locked because its thirst will drain very fast on land.
I think that if a deinosuchus gets caught on land, it's dead
But nothing can go into the water with it and win
@frail light Deino is water locked
Yeah but like if it stays in the water nothing can kill it
That's the balance for deino. In the water, not even a rex could kill it. But on land, three utahs could.
Its invulnerability is situational
Even if it is water locked its still going to be super OP
Remember it's gonna have a super long growth time as well, and that for most of that it's gonna eat fish
Also, swimming will use stam, which it will have to regen for some time
On the shore
Whether its OP or not, its sub-stages and such still exist, which you can hunt
Where it can get got
The adult stage is likely gonna be the OP one
But also, deinosuchus are liable to be highly cannibalistic
it will have to come to shore to bask anyway which is a time its vulnerable.
On a lot of servers you can just buy a grow
That's not legal, if they use real money
those arent official and arent being balanced for.
Like, literally in the TOS
still not official.
But can you really stop that
If it ain't official, than it's not really their problem
Idk i just feel like other creatures should be added first
give some examples of other aquatic animals that can be added and have full aquatic locomotion.
I didnt say aquatic
but i did.
its the first mostly aquatic predator and its a testbed for aquatic locomotion.
Arent Sucho and Spino going to be semi aquatic
Deino will be very balanced actually. If you come near the Water and wont be careful, you get eaten. You can always choose to go to a spot that probably doesnt contain Deinos
I mean every water source is going to have Deinos because as soon as it gets released everyone will be playing as it lol
So basically if you die its your fault
much of the swamps waters are flat, you can see deinos coming. Also i dont think many Deinos will be in rivers, rather at popular swamp spots
Hmm
I feel like the deinos will mostly be where the fish are
And then here or there there'll be a big one to watch out for
And of course, at the start everyone will play it, itll get better again tho
it depends on where you drink. drinking in the shallows is a lot safer and you can spot things easier.
Will Pteras be living off fish as well?
Yes
yeah ptera is a piscavore/scavenger.
^^
I think Deino is a pretty good choice
the largest animal it could eat would be compy or maybe homalo if it wanted to be fat.
I think that deino, ptera, and fish all need to come in together, and since those have been the promised new dinos for so long, they need to come in sooner rather than later.
spino and sucho arent water locked.
no i mean do they eat fish mostly
theyre coming in the next update together soo
they do
sucho will spino will probably be a mix. opportunistic feeding is a thing.
Is the next update, three or four?
Yeah that's what I'm saying. They need to be in this next update, rather than later like some were suggesting
three.
yeah later wouldnt make sense
What dinos are coming in update four?
pachy and perk system
also deino and ptera have animations already and were worked on/teased a lot.
so only one dino, to break bones
Update 5?
Cera, magy, diet system
also gore finally lol
Yeah the roadmap updates has the trello so everyone can reference this
But in the meantime, I agree with the majority of you that deinosuchus and ptera should NOT be released later, but rather on schedule as planned
I also cant wait for semi aquatic animals anyways
I feel assured that there will be plenty of times we'll be able to kill deinosuchus when it's on land and plenty of times it can kill us in the water.
Deino is probs the most balaced of all Dinos rn lol
Is there a scheduled release date for the updates or nah
If you die to a Deino its mostly your fault
We'll know when it's close, though
Is Mosasaurus still getting added?
the update 3 is probs coming around january/february
It's not being worked on rn, still up in the air pending deinosuchus in pub branch findings
Mosasaurus would be amazing
That's why we need deinosuchus ingame, to test for further aquatics
if mosa would come it would be in the far future
since they still have to add around 40 creatures rn
How large is Deino going to be?
big
10.5 meters?
At top size, comparable to rex
yeah rex sized in lenght, not as tall tho of course
but that's supposed to take AAAAGES
Irl it was 10.5 meters or 35 feet
I believe it was said it'll be scaled up
Oh
to compete with sucho/bary etc
Its rl size is bigger than Barry
I believe they wanted the biggest thing for it to prey on was an adult diablo, iirc
the biggest thing that isnt able to fight back*
Ah, yes, thank you
Yeah it looks about 10.5 meters
I had forgotten that
i was scared when i thought diablo will be the biggest thing xD
yeah theyre adding apexes like rex and spino later
theyre adding the smols first
and go bigger n' bigger
Deinos arent smol
yeah the ones that can hunt on land :d
Allo is slightly bigger than Carno
Yup, they really wanted to flesh out the mid-tiers before adding the big names like rex and trike so that people would gain an appreciation for the mid-tiers, and so that the mid tiers could be well-balanced
allo might come soon since its the natural enemy of stegos
im very happy about that tbh
Me, too
Mid-tiers in legacy just felt like cannon fodder
Though I did see a dryo defeat a Hyper rex in single combat, tho
im hoping for another semi-aquatic update for update 9, like bary and beibi/austro
what
A reference to a stream moment
oh
Also they took sucho from the roadmap, i guess theyre making it a semi-apex since its acro sized
indeed
Cama is way too small as well
i hope they shrink it down, i also hope the new model gets a neck lol
Are they actually fixing it in Legacy?
Could you show me
Very nice
thats a thicc acro
@hollow mirage I say no because it takes time for people to aim. since they need to hold down RMB to toggle the spit, if they drained more hunger while aiming it would be just awful.
alright
Possibly holding right mouse could toggle vomit action and then holding left would would allow you to spit the amount you want or still no 🤔 😂
maybe
Babiesss
bab
Is this showing off the new jungle tree LOT/LOD (idk what one it is) I noticed that the jungle trees in the back dont look like ass! or is this just in the UE set to max distance
but it cant be max distance cause those birch trees have the LOT/LOD/billboard
@jaunty plover supposed to respond here not in the feedback channel
Are u a karen
no they are just right 
probably just lighting
Utah isn't really meant to be able to catch up to carno, nor stand a good chance against it. Maybe if you play smart but otherwise no.
Carno is a torpedo, making the Utah faster ruins the point of making Carno fast.
carno just needs worse turning
Yeah
even zig zagging in the thick brush i had to jump hypsi across the river to get them off my tail
Carnivore hunger drain should be decreased
As I've said before, carnivores in real life don't even need to make kills every day.
🤔 ^
Falling.
If Carno turns to hard in a charge, or maybe even regular running, it should fall, which would probably be like a 2-3 second stun.
I mean a pack of wolves can subsist of a single carcass for a couple of days before needing to hunt again.
Hunger drain needs to hit a sweet spot that'll allow both higher and lower food drains to be considerable factors for a creatures life style.
^ is agree
this is what they said aa
confoosed
hunger drain n stuff
penlized for moving quickly
yeah but i think i bugged out, i was full carno on everything, a utah pounced me, then a second on same spot, so the first one fell of after 2 sec. but then within 10 sec. i was dead, i couldnt shake the utah no matter what and my screen turned black and red so fast.. from one utah, while the day before i was a sub carno and got pounced, it did almost no damage...
@sinful swift the reason they dont do that is because of the problem that they would have to fit an extra animation for every few growth%, since a juvi utah with the animation for an adult utah would float since its smaller
Ah yes, work on 2 things instead of one when your development is already slow
Not to mention that legacy is un workable
The Code the is so shit that when you fix 1 thing, 4 things break randomly
as far as i know Legacy wasnt like that until recently. it was very playable and alot of ppl are still playing it. It should be improved as well
instead of making it worse
Legacy being un workable is literally the reason envrima even exists
No one would release what you could basically say its a second Game(envrima) for free if they could work with what they already have (legacy)
@sinful swift Can confirm I am able to smell things with food in my mouth irl 🤣
Does all dinos have a problems with stamina regen?
I feel that Ai need to be detectable through scent up to a point. That of long range scent to gain a bearing, and then it fades as you get close, so that you have to properly search. Right now, it feels like walking around blind hoping to see a obscure glowing patch.
Legacy is workable as well. And as i said improve it aa lil bit. U can make Evrima the main branch but let Legacy as an alternative to it. Dont need to change the codes just add some improvements. And if Legacy was unworkable how come it even exist and how come alot of ppl are still playing it despite being nerfed by the last "updates" ? Dont want to be seen as rude but thats the simple truth
Thats simple truth if you ignore everything surrounding legacy's development
They could work on legacy with the original programmer
But as soon as he left the team his shitty code was not understandable by any other coder
well build a bridge and get the coder back or get some outstanding coders mate 😛
The last legacy hotfix is a very good example, they literally only tried to fix dryo crashibg servers and hacking issues, yet the Fog and ilumination got fucked even if they are totally unrelated
You dont work with a broken base, you make a new one
so when u have a house that needs some repairs u just demolish it and build a new one ? 😛
It doesnt need some repairs
u know what i mean 🙂
The foundation is rotten
nope its not. its been playable otherwise why it would be released in the first place
And unless you have a death wish you dont live on a House bult on a rotten foundation
I think i Will just shut, is imposible talking with someone who only reads the first half of your comments
u do not build a game on a rotten foundation and release it like that.
@dapper forge lets take it here
y e s
@dapper forge You are suggesting that the utah should keep its low stam regen, which makes them a lot more unviable against carnos
And utah is not supposed to be a cheetah, it's supposed to have good stamina and rely on its maneuverability to bait out and attack foes
Yeah it sacrifices weigh and damage for high mobility and agility. reducing its stam regen significantly reduces its mobility.
@night sand Utah AI isn't done yet, thats why its not in game. Dev streams are them actively working on it, so utah will probably react to more things when its completed
ye k, im thinking that should be fixed is all
Its currently being fixed, is what I'm saying
Agree Stego was added way too early, but now that its in It shouldnt be deleted
unless you want raging kids everywhere
@pulsar crystal wrong channel, but the new branch comes with the Isle
Both legacy and evrima
Okay so if I buy the game I’ll get both?
Yes
Okay thank you
yes, you need to opt into the evrima branch by right clicking the name on your steam library
Check #pinned-troubleshooting for instructions on how to change branches
Oh okay thank you
@thorny crag about your screenshot, it's called Sub adult stage. You now, Hatchling, Juvenile, Sub adult and Adult.
@serene pagoda are you using fast get up thats supposed to use stamina
Maybe? I was tapping the rest key again to get up. Might be my b though, I'll check again later
but why show 2 adults?
adult next to adult like a shadow lol
I know what sub adult is btw, look closely and you may see what i mean
Couldn't be gender related as you progress through the two during your growth, the shapes might be wrong for the sub adult, but nonetheless it's what it represent ^^
oooh I think i get it
ye maybe make it a biiit smaller but I get it now - could be sub
smaller one is juvie and the last one hatch
Stam regens a bit faster and somehow no there is no penalty? What a extremistic way of looking at things
are people blind to this channel?
P much
Yes stamina is a penalty to running across the map, but the regen time shouldn't be as long as 5 minutes. Takes the fun out of the game lmfao
@dapper forge you're mainly getting ❌ because you're having a convo in that section, when the convo is suppose to be here.
Keeps things less cluttered
Has anyone thought about the future of the game
@dapper forge dude shut, that's not the channel to discuss feedback, there is a fucking reason this channel is named #general-feedback-discussion
Okay
The argument that if someone wants to run around they should go play a different game is also absolutely atrocious. It also works both ways - if you want to sit in a bush without moving around you can just play a different game. The best thing about Evrima was that it was less of an afk simulator than the legacy. It was action packed and something was happening in it all the time. Now it's turned into a bush simulator where you pretend to be a part of the landscape while you regenerate stamina for lengthy period of time. It's just bad, if anything the stamina drain while running could perhaps be increased so that people run out of stamina faster but still regenerate it back up quickly. With the current regeneration rates the game is just dull and boring.
Every fucking thing you do wastes stamina
young carnivores need to literally sprint all the time, to find food, then the food is claimed by something bigger that will KOS you, so you have to sprint again to find another food source rince and repeat, and boom, your out of stam each times, you need to sit for longer than it took you to empty your stam, and starve to death. Herbies have it a little easier with the graze preventing the starvation between food spots.
But currently, the painfully slow stam regen, and the rest of the game, are on opposite sides. a balance need to be found
that seems more like a problem that the gore update is not out yet not the stamina bars fault
or diet update whatever its called
I mean, yeah, but until then, players need to be able to do stuff, and not play starvation simulator because of a setting that got adjusted regarding content that is not there yet and not ready to happen before few months.
If someone offered me 100 bucks for trotting across the map in Evrima I would inform them where they can stick that money.
In other words: it's definitely stamina's fault. The map is bland, the vast majority of it is uninhabited and I'd gladly see it gone. If I get a spawn in some of the points I will either sprint or suicide on the spot because it's just a waste of time. With the current stamina regeneration unaliving is the only choice pretty much which is an issue if you're in an area where you have no access to things that could allow you to kill yourself.
Bro, 100 bucks is a 100 bucks.
I'll fuckin take that money
I honestly couldn't be bothered with trotting across the map even for that money - make that 300 and I will think about it though
I will gladly pay part of a bill by just walking across a big map
after a little playtime i think resting should be way better but i still like how everything is trotting everywhere instead of running
so i hope they keep slower stam regen in some way
I think that people would be running around a lot less too if the hunger drain and capacity wasn't this shit, at least for carnivores
After about 5 minutes after spawning in, you've already lost, like, 20-30% hunger or so. You're basically forced to run around to find food or otherwise starve
are people just literally ignoring this channel!?!?!?!?!?!
the main thing about that is that as your food decrease, its capacity increase in the same time, therefore the decrease seems way higher than what it actually is, but obviously, the decrease itself is quite fast
@tall silo @misty tundra Yo, this chat is meant for chit chat and responses, not the normal feedback channel. Respond to each others here not there.
sweet
I swear people are just incapable of reading rules lol
It's been particularly bad today. So idk. As long as they learn and dont do it again then I don't care too much.
why do people wand massive bio change
bio change?
@subtle garden bro just be a cannibal carno that fixes the problem haha
The majority of general feedback is just about stam regen lmao
@paper oriole rules are gay
@ebon crypt carnis run around every where to kill something regardless. They need to make the thirst drain lower or food drop faster the more running around they do imo
@covert pelican , Ha you're right silly me. Time to be one of the many.
Meaning this more as a joke but would be interesting though. Wouldn't it be cool if that flying bat dino thing was able to like crap on dinos while flying through the air. Then the dinos on the ground get blinded from it.
Sounds like you played that old 3d flash game "fly like a bird", where you get points by stealing food and pooping on businesspeople and churchgoers and cars and shit
not even blinded, just forced to run around with ptera poop on their face
play and social fighting are both already planned for the game, @dark steppe
cool thank you for the information @ashen wasp
yeye!!
@subtle garden the only reason night is darker for you is because of the server you are playing on. server admins can modify night darkness, it's entirely customized.
Is it just me or is it physically impossible to survive as a hypsi
i dont think so its so small it can hide in an open field
Yea sure, but if its spotted its instant death for the most part
its not fast enough to run from a carno which is the hot carni rn and it is very easy to track
It cant even fight a juvi, the spit doesn't offer it any real advantage unless its in a herd of stegos and even then.
not sure it should be aable to 1v1 things but carno shouldnt be able to catch it based on turning
spit i havent used enough in combat to tell if its good enough
@lofty shard Admins have a player list already
@dense wagon Good to know thanks for the info!
@lofty shard if you shift+tab and click "see all players" you can see a list of all players on the server and in recent games
Yeah I meant like the tabs so we can know who rule broke
I disagree with ptera eating fruits, but troodon would be cool
I didn’t know we could do that though so awesome
it's def helpful in the meantime
I would think it would be the other way around, inch resting
ptera seems like it would be the better option tbh, its face looks like its made for fruit to me
ptera irl was pretty much guaranteed a fisher lad, troodon has a lot of evidence of having been partially omnivorous
oh, I know that pteranodon was piscivorous, but I mean also on the side. pterosaurs eating fruit is a bit of a paleoart meme
what about troodon being omnivorous? this is my first time hearing about this
The pterosaurs that eat fruit tend to be the tupandactyluses or tapejaras
mhm, I've also seen a lot of bigger pterodactyloid pterosaurs like azhdarchids eating them
There were specific species of pterosaurs that were more inland and likely ate some plants. I'm not sure fruit had really evolved yet by ptera's time, but it was likely the same niche of an albatross.
One of the only pterosaurs that were coastal fishers, a lot of the others got moved to be further inland
The two species that irl troodon got split into are both suspected omnivores, iirc
They have funky teeth for theropods, and an iguanua-like jaw in some areas
oh that is strange
So I'd be much happier with a frugivore troodon than a frugivore ptera. Ptera should stick to fish, but troodon should be an omni that leans so heavily to carni that it can only actually eat fruit
Imagine fat cunts like Spino, Giga, Rex and Brachi jumping lol
Not everything should have a jump
a tiny jump
they should have. a very tiny one
nothing significant. but it feels lopsided if only a few have them
Ehhh not really
mostly I'm thinking of carnotaurus, it looks to be perfectly capable of jumping
Lmao stego jumping would be funny
Idk how to describe this but...
growing a utah has been hell
And I dunno how to describe a way for a literal hatchie to spawn with parents
instead of on their own
in the forest.
I agree that there should be more puddles/little streams, especially near the ocean. There is so many awesome locations near the ocean like Pirate's hideout but there is zero incentive to visit/hang out there. It is out of the way & the trip isn't worth dieing of thirst over. Just a thought.
Rexes, gigas, suchos, spinos, cama, brac, trike, dibble, stegos, and many more should NOT be able to jump
maybe raise their legs high enough to get over terrain sure, but jumping? haha no
you had the right idea though 😛
it just doesn't make sense looking at a Carno's long, powerful legs, and he's somehow unable to lift them up a little to climb a small rock.
confuse, utah is faster than carno now?
ive been looking and i havent seen anything mentioning a resolve on the stam regen issue.. is there any word on when that will get fixed i was just getting into evrima making the switch from leagcy and then..... big sad rn.
Yeah. They released it around 5 am est last night, but honestly, it just kinda ruined the update. I'm just hoping they either fix the hotfix or get rid of it entirely.
Does any one else think carnos alt turn is a bit too fast
I evrima
I feel like it’s able to slide around too quickly
yes, carno can drift turn too quickly
I don't thing carnos drift is too quick. On the contrary, I believe it's just nice as it should be. I feel the weight of the creature and it doesn't feel dull or smth to me imho
it isn't about feeling dull or looking bad, it's about balance
@barren zephyr, I wouldn't alter the feathers on the elder necessarily, other than making them larger.
And how would you exactly incorporate the long feathers onto the tail?
And why?
i mean it was just a suggestion :/
With an elder I'd just make it grow larger feathers, which will eventually shed off as it dies of old age.
Speaking about shedding feathers, all feathered dinosaurs could have it at some point in their lives as transitioning from infants to adults
ima just delete it because i dont like it that much :p
@simple prairie Mate from what I have seen Utah runs faster than Carno, alongside what people have told me. Don't need to be a dick about it lol.
@drifting oxide There was an AI dryo sniffing super loudly and walking while I played carno today and it scared me half to death thinking someone was trying to track my baby carno. I'm not sure why it sounds so loud though since it was a ways off until it eventually walked into my view. I had no idea AI even made sniffing sounds...
i think theyve already added locational bleed
@simple prairie Please keep comments about general feedback in #general-feedback-discussion
@jovial sleet You too, please keep any comments about #general-feedback in #general-feedback-discussion
@patent pelican And you as well. That seems irrelevant and not actual feedback. Keep #general-feedback as it should be, with actual feedback.
Yep
I have some ideas about The Isle. Hope they will be intersting for you)
- Diseases, 2) Mechanics of retention and break out, 3) Forest fires, 4) Dynamic growth of grass and trees, 5) Improved smell system, 6) A complete habitat - trees, 7) Ecosystem from AI, 8) Variety of habitats
something like that)))
does any1 know whats going on with replays? can access the footage but it says no players found so i cant get their name or steam id
might just be me but carno feels pretty good now like it feels like it has some weight to it.
It feels good when you're the carno, for everyone else. Not so much.
@jovial sleet You too, please keep any comments about #general-feedback in #general-feedback-discussion
@edgy harbor I'm confused, I wasn't allowed to laugh at the comment that was above me ?
You're allowed to do that, but that should be done in here. Unless your message had some other feedback or expanded on the previous comment
I have mixed feelings of the range the F call gives. U hear it too far away when the low sounds it makes should only be heard a few meters away
Maybe the more ppl of same specie u are in one spot the louder the F call goes? Just like big herds irl does.
Thoughts?
they got rid of a giant utah bug? bruh
they should've kept it in. it's the only way to make utah viable 
Except now it’s hit box for stego swipe is bigger 
I remember seeing this mechanic on streams a year ago
Isn't it already implemented?
Where lol
I just saw an entire pack of utahs get wiped by a carno that was biting them through the bottom of the rock
But is it like legacy?
Y’know, entire human building walls
Biting through them
It's on evrima
@barren zephyr sometimes bugs go unseen in QA. Plus QA is another branch and from talking with a member, they said even uploading a patch into the public when it's used to the QA branch can break things, things that weren't meant to break.
Ah I understand, I was wondering if they had a different build or not. Thank you for informing me
No problem
hovering? dont know bout that one chief
@wintry cipher
See, my major gripe with the old bleed is you’re restricted to doing nothing but sitting around for god knows how long, depending on what bit you.
I.e. you’re an apex and a Giga bit a couple times? Well rip you, sit idle for what feels like an hour.
Damn, I was just reporting some animation issues and everyone began to jump me with negative emojis. Not my fault people aren't perceptive enough.
Yeah I think its just a matter of maybe making mud a little more available in less predictable spots
its a great concept
just rn its a bit too predictable
True, yeah. If they don’t track your blood, just go to the nearest water source and you’re probably a sitting duck
I can imagine tolling around in mud and then rolling around in leaves to cover yourself up in leaves to camouflage yourself
@devout sleet That's already confirmed
Great, because right now it's impossible to enjoy the game unless you're part of one of the big groups going around making everyone else miserable
@lime gulch
some proximity voice chat for humans would be sick as hell.
but also radios or smth
i wish peoples dinosaur made noise when people used a mic
Oh radios and walkie-talkies would be cool also. That way it can also reach longer distances than just voice proximity
Regarding my suggestion on a new way to feed hatchlings/juvis whats wrong with it?
I saw some reactions so im curious
Some people just don't like to see animals vomiting into each other's mouths, even if it happens in nature sometimes. Also that would mean that the hatchlings can't eat unless the parent is there
Where did my suggestion go?
It's just kinda gone, I swear I had it in the General Feedback channel.
As far as I'm concerned it wasn't anything bad.
Which suggestion, Yeager?

