#general-feedback-discussion
1 messages · Page 313 of 1
wait do teno kicks still stagger cera?
wanted to fight one but couldn’t find it sadly
When full charge no
it does. I just couldn't be bothered listing which abilities can't stagger/knock
trust the guy who actually played it
😭
TRUE LOL
lmao
AHAHAHAHAHAHAH
I was on a body buff with charge bite and the teno still staggered me with tail slam
well with working kicks i can still kick cera ass i guess, i’ll figure something out…
I wasn't fg though. 1.2t~
No point
hm why?
Depends where you land it tbf
So what does stability work?Trike which slightly lighter than me can't Stagger me.
When I full charge
1t Trike should Stagger cerato,but it didn't when cerato full charge.
Kouga vid?
Not sure what's up with trike. 
Maybe they...nerfed Trike?
not really
it's still a great hunter and brawler
you can just cancel your bite to keep running before the speed reduction appears and just immediately go back to max damage charge in an instant
and stability buff means teno tail slam is useless against ceras now, which would be fine if they moved slower always as they charge bite
So if teno still Stagger and knockdown cerato,could anyone tell me how 1.25x stability work?
They say tail slam still work.
basically when you hold rmb as cera in HT the game registers you as if you had 25% more weight, meaning that you are outside the knockdown range for teno
affects all cc moves
more likely trike is just bad atm lol
it doesn't knockdown unless they are not charge biting
ceras can just rmb hold on reaction and prevent a knockdown if needed
and they have higher dps now
so yeah, the idea is good but it's kind of a mess
you can't get knocked down by tenos or maias anymore
also 1 ton carnos can't charge you I think
and then 1.3t dibbles cant knockdown and 700 ones dont stun
it's crazy, and it applies instantly with rmb, unlike the speed nerf, which is dumb
#general-feedback message the bonus is fine imho, the speed reduction just needs to happen sooner (when it starts charging preferably)
agreed
i think going after the stability is just hitting the wrong thing
i agree
if the speed reduction is instant then i’m fine with changes
i mean either that removed or something else changed, can’t keep everything..
i was honestly excited to try the new cerato, only for the changes to be an indirect buff lol
Yes, this can be good too. The changes are in the right direction, but the devs made the nerfs very weak as opposed to the buffs which are "good"
yo…
@narrow nova You mean give it a defense buff around bodies, immunity to bleed, a charged bite and the ability to make its opponents puke ?
no, I mean hold RMB change. cost stamina, stability, maybe can prevent rex pin.
why not buff stego,if you think it's a buff
stability buff not that bad an idea, but stego already costs more than enough stamina with powerswing
maybe let attake cost less and add stamina cost over time.i also think 15% and 10% cost is kinda huge.
You can release RMB at any time. it's up to you. and that stamina cost is as less as cerato.
What????
Preventing the pin from a rex? 
If you think the changes in Cerato have made it stronger, why not let Stego also have it.Or do you actually just want Stego to have advantages and avoid nerf
that is what many player ask for several weaks ago
Or why not quit any weird maneuver and refine the balance changes on cera
let stego have ability to fight rex
Oh you were talking about stego
Sorry I thought you meant CERA and that sounded absurd
Either way I highly doubt stego is getting pinned by rex
that's almost no doubt,Dondi said stego better run from rex , because rex can knock it down.
so maybe give it some stability?
“It better run” but it is slower
yep
And stego kills rex in the same amount of bites rex would kill stego
so you can avoid it by do some change to stego like cerato
I guess rex could stun it with a headbutt, but eh
We will see when rex comes out
I might grow a stego exclusively to fight rexes
how heavy do you think Para is
Judging the model we’ve been shown
rex can pin para
Around 6 full grown
You can also hard code para to be more pinnable
Or the opposite
And make stego innately resistant to pins
Galli can be pinned by lighter Omnis, so why not the other way around for stego
I think my idea is better, it makes the game more vivid, rather than simply stopping you from doing it
But it’s just ridiculous to think that stego after 5 hours growing it’s gonna get all its agency taken away by one button press
What idea? Letting rex pin stego?
no,let stego hold RMB to prevent pin.
Nah
Just don’t let it be pinned in the first place
Rex doesn’t even need that. It has more than enough damage and can get the advantage with an ambush
kinda whimsical
Oh? Is it whimsical to expect the ambush predator to sneak up on someone to get the edge?
And especially when that someone is an adult stegosaurus
let's see after rex release.I don't want to discuss if stego can be pin anymore.
Logically impossible
any way ,you know how long a trike grow in hordtesting now?
But yeah we will see. I wanna try the stego POV if the ping isn’t abysmal
rex shouldnt be able to pin stego in a 1v1 but if rex gets the ambush it should be able to kill stego with the pin
Yes, I was one of the pioneers in fact lol
Around 16 hours 100% diet
What do you mean killing it with the pin? How do you determine it was an ambush? Better to just not let it, crush is gonna do a lot of damage anyway
i dont see it's impossible for a 15 hours creature can pin a 5 hour creature.
Its not a rule of three. Trike isn’t 4 times stronger than dibble
and you can find a team mate.
how do you determine it was an ambush? it caught it offguard with the murder sprint when they were both really close
And also it is completely unfair and stupid if a Rex could just run up to a stego and pin it just like an omni can pin a herra
if you have a team mate your mate can kill rex when rex pin you
"herd up" argument detected
if you got caught by a rex you honestly deserve to die they are slow and very big so youd be extremely dumb to not notice it before then
Okay, so what if I just got the ambush murder sprint in the middle of the fight and pin it
It cannot be something the game can determine
In the presence of rex, it is not awkward for Stego to team up for defense。
dude i dont know thats for the devs to decide all the balancing
It is
Stego is the worst candidate for being a herd animal in this game
Even then, an animal that requires a herd to survive a certain encounter is, in this game, by definition unviable
Yeah and I could buy the isle and get tyrannotitan, but we gotta adhere to what we have. The game is NOT balanced around grouping nor it should ever be used as an argument for viability
It’s like saying legacy taco is viable and good because you can have two theris babysitting you
Hell nah, grouping is a terrible argument for balance
So you just like…concede that you cannot really let the game arbitrarily design what was or wasn’t an ambush catching the prey off guard?
brother rex is faster that's not happening
i dont recall them saying anything like that lol
Devs didn’t say that rex could pin an apex that is slower
Whatever, we'll find out when Rex comes out
all im saying is that all you need to do is ideas, and then let the devs figure out the rest when they take it into consideration
and devs also said stego have good ability against giga, due to giga dont have good stun ability.
@bronze niche in fact, we very much have what you just said! Now that I recall
If a rex actually tries to sneak up and without the need of pinning gets a hit on a stego with an ambush, you literally are going to be able to do over half of its health bar
Crush was datamined to do 2800 damage. And while that is subject to change, even something like 2500 would mean that on a body shot by surprise, stego loses almost half of its health, and with a headshot it is left at the brink of death with a single well placed crush
So it doesn’t need pinning
It can just be a good player to end things quickly
maybe not ,but how could a rex kill a stego harder than a dibble kill a stego.
a stego could be at half health with a deino biting it and it would still clap it because of the power swing
Except that deino cannot do 5600 damage with ONE blow
And deino head is fairly easy to hit and it cannot disengage easily
A stego better run from a rex, that's true.
No
Is it embarrassing to find a teammate to help you deal with Rex?
it's slower than rex so how is it doing that
It better be aware, it cannot run, but then stego can potentially kill a rex in like 3-4 seconds
and if it can't? it just say's "guess i'll die" or?
yes, absolutely, because that's what pachy needs to do and pachy is awful
pachy is the exact shining example of why "herd up" doesn't work
rex wont have enough stm.
“Just group up bro”
Literally everyone else doesn’t need a group except for pachy and guess what
Pachy is ass, and stego would be as well if it just risks death when existing near a rex
people don't like to play animals that are garbage and pray they find a friend, they'll just play an animal that's good solo and be fine with or without friends
Neither will you to fight as you get walked down
it doesn't NEED stamina if it can just catch and kill the stego in one go
Unless you're deaf, you'll regret it when it comes to you
that'll happen regardless of if stego can fight it or not
there are always something is ass, it could be stego when rex come out. if you want fight rex, play trike.
Or if I want to play stego, then it shouldn’t get helplessly pinned by a rex with minimal effort
Is there voice messages here or nah?
Wait no there aren’t, sad
so what do i do if i wanna play stego and not die to something that's bigger, stronger and faster than me
Have you ever considered the situation where exhausted Rex encounters Stego? Does Rex deserve to die?
I will have to do it this way “just don’t play stego bro”🤤
Yes
fun
yes
if it literally wastes all of its stam and gets into that position, it deserves to die
why did it waste all of its stam into a stego lol
Maybe he shouldn’t have wasted his stamina
Not fun but it is HIS fault
Meanwhile what you are advocating for is to invalidate a playable whenever it exists anywhere close to a rex
Which is so much different
that make rex like ass.
Yes, because this applies to most reasonable encounters, and sometimes a few less reasonable ones as well
What are you gonna blame the stego for? Not being nested by others? Not playing with friends that have a pc to run the game? picking stego in the character menu?? You blame them for any of that?
“Just play trike bro”
Dying when you encounter an enemy while out of stam isn't exclusive to rex
No, it makes rex like an apex predator that is terrifying in the right hands, and that only people who have the right hands should play it effectively
if "wasting all your stam and dying because of it" make an animal ass, i guess
omni, troodon, dilo, herrera, pachy, dibble, ptera, deino, trike, beipi, galli, teno are all ass
my god every animal in the game sucks basically
I understand, you just want Rex not to threaten anything, those who can catch up cannot be killed, and those who can be killed cannot be caught up
Every playable save for deino and maybe herra and beipi
not at all what we're saying but sure
what?
No, we're saying stego should be able to somehow survive a rex attack
We never said we want rex to be useless
We only want stego to not be useless solo just like no other playable should be
rex should be strong sure but it shouldn't invalidate an entire creature for just existing
And rex is still a killing machine regardless
it always baffles me that EVERY animal has an answer to another animal, but when you suggest stego has an answer to rex, that means you want rex to be useless garbage that can't kill anything
It's a stego, thus it must be punished
you don’t understand, it’s rex, it MUST be unbeatable, because it’s REX ITS REXX!!!
if a rex catches you, you are dead. No two ways about it. The survival strategy for most creatures is "don't get caught"
Stego is an exception because that doesn't apply, it's too slow to escape, so it needs something else
This is how you’re sounding, but I will extrapolate it to the legacy Allo vs Cera matchup and imagine that you just told me that you want cera to escape allo or even stand a chance fighting since they weren’t that different size wise
“I understand, you just want Allo not to threaten cera, you can’t catch up to it if it is faster or has more stamina or you can’t fight if it become a slightly better brawler with actual bleed resistance”
honestly? kinda hope rex has zero bleed resist. a weakness to bleed could lead to interesting matchups between animals like theri, stego and giga
i agree
it should in fact have bleed weakness
both trike and stego are bleeders and it would be lame to give rex bleed resistance
nah, this is where we disagree
bleed weakness was lame as hell on carno
it'd be lame as hell here
And as I said above…
Why even make Rex capable of pinning stego???? It’s just a fancier way of doing the exact same thing it would do normally with a good ambush (which is warranted)
2800 crush to the head of the stego, it has 400 health left, even a BM headbutt will do. GG
carno was also runner, i doubt rex would need to run as much
and bleed weakness shouldn’t necessarily be super strong
i just don't like it. 0 bleed res is enough for me
it just makes certain matchups unbearably unfun
crush only work on small animal it can lift.
how much bleed does stego do compared to its damage?
And well, let’s not talk about 2 damn rexes going for a stego
One headbutts, the other crushes and does half of the health. Fun
that's... objectively untrue
i hope so.
Literally untrue. They said it in the devblog. It has three variants: teething something small against the floor, pinning a medium sized creature, and then doing plain damage to something large
Otherwise what would be the point of this animation?
Or like
yep but it cant crush a dibble.because rex cant lift it.
it's LITERALLY using its crush ability on the dibble
what you think is pin and what is crush
i mean 2800 damage is crush.
Also this bite. Yeah it sure it grabbing something smaller (SHORTER FORCIBLY) than itself
I can’t find the gif on tenor, but there’s one
Where the rex dashes forward and grabs something at its same height
Crush hurts everything
ok i will say 2800 damage is thrash on the ground part.
Crush is the name of the ability. And pinning is one of its applications
so is deino grab also crush? they are kinde same.
no lol
crush is rex's ability, like how pounce is raptor's
so what about pin, i saw many people use it in many dino's ability
i think if you cant move you are pinned.
crush can pin things, yes
Pin is the act of pinning something down
Which is something a few creatures can do
Not necessarily an ability, but rather an application from one
#general-feedback message
30km/hr seems a lil slow for a para ngl
like maia is out here able to run faster than omniraptor
I have stuck to the science but you can do it little bit faster
my main aim was to suggest the auricle as an advantage, how fast it can run is still open to debate
i'd say MAYBE 35km/hr? Enough for a dibble to not be instant para murder
Given how easily dibble can kill a stego though, I'm not sure
although idk, if a dibble remains facing the para, surely it can win by shielding itself with its face, the same it does with stego
Yeah thats true, I add some sentences on my Idea, that Speed can be changed for balancing and more fairness ingame
its a point where we can deiscuss about it but yeah Para should be a fast Dino
it should be fast compared to everything else its size
30km/hr is only a little bit faster than stego, it just doesn't really feel... Fast for its size
yeah thats true maybe minimum so fast like maia
and I hope good colors for Para, not like maia where have to less colors in my opinion
#general-feedback message @maiden anvil the para haters have fallen!
bro think this PoT
@lyric pollen if you can’t kill something in 60 seconds of sustained damage, then it is likely something you shouldn’t be trying to kill at all
Awake or sleeping
@lyric pollen And where would you draw the line for the damage, should a few troodons be able to kill a trike that is trying to log? Or should it be higher requirements? If so, at some point it's not needed anyway.
@normal shuttle I just see now that you do a sugsestion with a para for example xD What a coincidence that I am also submitting a proposal about Para today
xD
There are Parahaters? Who hates Paras?!
Mid players
Bad carnivore mains
carnivor main love more herbivores.
Not when they are good at not being eaten
I am surprised that no Cera player has complained to me yet #general-feedback message
xD
true
classic
Hunting for prey that does not belong to the same level is inevitable, as there are no carnivores of the same level. Therefore, small carnivores will always try to hunt large herbivores, while herbivores that do not play well will be killed by skilled carnivores
there are always some cerato try to fight stego. and some stego eventually will die , it's normal. cerato die more. skilled stego almost never die from cerato and deino.
This is already the status quo, so I usually don't understand why some people complain about the current balance.In situations where the skill are similar, it is certainly impossible for Cerato to kill Stego, and very hard for cerato to defeat Teno.
Giant elder para gang
#general-feedback message
probably the best comparison ive seen for trikes posture lmao
I entirely agree with trike posture being wrong. But sadly i asked kissen about it and she said that the trike posture wont be changed because making it lower by default causes issues with the sparring... which i felt like it was a pretty weird answer because diablo have its head lowered by default and doesn't seems to have any issues regarding sparring. Plus even worse, trike sparring posture lowers its head when you enable sparring...
How is the trike posture wrong?
How is Omni eye bad? It's the same thing as Legacy
Ppl complain abt trike not being accurate in game where dinosaurs are not accurate
Lol facts
What are they even basing wrong posturing off of?
Idk neck being a bit to upwards
Brother in christ the isle is having one of the best trike designs, look at og JP trike that mf is ugly as hell
Plus if they know lore he would know that those aren't even pure dinosaurs and are monsters created by Apollo
it was better on legacy
its not only about it being accurate but its also awfull
standing like a horse, the right position (on bottom) have its head lower
T.deinocanthoceratolophodontus-raptor rex
its not a model issue, its an animation issue
sometimes i look back at other devblogs and i see kentrosaurus' movement animations and i cringe
lol, the grass trampling definitely needs some adjustments
i dont think smaller creatures even need to trample grass
it should take a certain footprint size to start to affect the grass around you
never said it was one, but the model (here on the skin creator) use an animation that makes his skeleton standing the way it is on the img
#general-feedback message i can understand the stego part, but what carno has to do with rex
the guy in one of the clips had nearly 300 ping, the other one was a visual bug lol
lol
carno eats baby rex
young rex (should) be frail as hell
nothing like the 2 ton 22% trike we have now
i do agree that growth should be a little less linear
instead of going from 0 to 100 growth at a steady rate, ending up with a 2 ton 22%, there should be growth "stages" for your stats to meet at certain points
@jade spruce I'm sorry, but you have to get gud there
they are players like those that would normally eat you
and there's already a debuff to unnatural carnivore cannibals
whereas cera and deino MUST do so
and you gotta learn to manage your stam now
@vernal ermine what part of hidden coordination isn't getting through
hidden coordination? wdym
what is the point of the display apart from being cosmetic?
the entire point of the dewlap is so that you can signal a pounce without making a sound
its an ambush predator
F+RMB is to signal a pounce?
mfw i use the dewlap but i give out my position
hahaha well shiet i didn't know
of course discords and other forms of chatting render it sort of useless
however when working with randoms, it can be useful
how often do you see it actually used with that intention though
whenever I play herrera in a group
im lowkey kind of a jerk when playing herrera, ill cannibalize anyone who jeopardizes my ability to make a proper ambush
so my kids learn quick to coordinate or leave
so most of the time i end up playing solo just to give myself the best opportunity for a pounce
i hate it when im tryna set up an ambush and some mf starts speaking about "when's rex coming out" in chat
I just be eating people who talk to much
cannibal mut on herrera is fire
i knew it
well herrera is also like semi cannibalistic by default?
noooo
you can eat a decent amount of your own species before having any side effects
but do you ever meet people who actually use F+RMB to coordinate
yes
usually canyon herreras
they cant risk being spotted due to low mobility, the dark area with lack of things to block LOS makes it prime use
they actually use it?
well damn i guess i haven't encountered herras with braincells yet
i prefer to weed out the weak when it comes to herrera
the dewlap can also be useful to prevent friendly fire
lets say you are walking on the ground and someone cant tell what you are
if you flash the neon dewlap, herreras know not to jump (if they wanna be friends that is lol)
neither troodon or dilo are dots
you'd just be removing one of herreras diet options to give it options in diets where it already has some of the easiest prey
if we wanna talk about animals with an underwhelming diet, carno is right there 
also, how does herra have any diet problems?? It probably has the best diet list out of all the carnivores imo
so much AI and well rounded with the playables that are perfectly achievable
fish on dots, frogs on S, turtle/goat on lines
most of the animals on your diet are one shotted by you as well
fish and boar on carbs, frog AND chicken on protein, turtle and goat in lipids
and then pachy and teno, omni on protein, galli and dryo on lipids
it's so free
unlike carno with dibble and maia taking up space
or cera with dryo for some reason instead of maia
they did this with diablo when it dropped as well
they added it to carnos diet, and didnt add it to ceras till a bit after
lol
they forgot disney carno was gone
it died with spiro
@vernal ermine titanoboa is dead...I killed it
wym
Boa just doesn't seem viable
titanoboa was scrapped like a few years ago from ti
Its way of playstyle fits a singleplayergame, more so than the isle
likely axed
we know
it has been said a lot before your arrival
Hahahaha cornball
@sharp sentinel how powerful do you think elders should be compared to adults?
Does anyone have a fix for Isles auto setting the resolution way to high for the game? No amount of Manuel setting fixes the issue, it keeps launching at way to high resolution and crashing my game
Does anyone else notice the bug we’re if you get stunned or knocked the animation will play fine and then ur Dino will stand there for another second or two esp on things like Carno and Omni
Do you have your NVIDIA app installed?
Let it check for any new drivers
yeah it's a bug. Happens to stegos too
I hope they can fix that
I do and all drivers are updated, first thing i went and did. This happened like almost 2 years ago, someone had to send me a full folder to add to my isles folder to get it fixed, I just can't seek to find where I put that folder 😭
#general-feedback message
A missunderstod genius
@vernal ermine i think the elder shouldent be insanly strong compared to the adult, but it should have mabye a 1.25x dmg multiplier or smth. It will hopefully be overall stronger and bigger, similiar to the omni rn (Except w/ the model of course)
When the game's menu launches it is too high resolution and causes a crash before you load into any servers? Am I understanding correctly?
@deft canyon Some unofficials have global enabled
im talking officals
Yes! It's so high that my monitor goes crazy and won't even load anything, I just get black screen with music in the background and I can't even close the game.
I have auto set it to much lower but when I launch it it just overrides my settings
Are you using Steam's launch options?
You could try looking for your Saved folder in %LocalAppData%. I don't remember if the game settings are saved there, but I know the keybinds are. You may be able to manually edit the file to change the settings. Or you could delete the folder and that would force the game to return to default settings
We had global on officials for like a week before they had to be closed down due to insane toxicity 💀
We just cant have nice things
sounds like american issues
I have lunches both through steam and NVIDIA app and changed the settings in both but it reverts on launch
I'll give that a shot!
Dinos should be saved server side, so don't worry you won't lose any dinos by deleting that folder. You will need to redo keybinds and settings though
Sounds like pvp issues to me. All it takes is one person upset because they were killed unfairly by a mega pack to start a flame war
"Guys theres a deino in the west rail pond, dont drink there!"
this game is based upon growing for several hours
gamers are bound to get salty and vocal when they get killed hahaha
actually none of that happened, thank you for your privilege assumption, however i think it would be better for the community to be able to talk with their diets
You're literally the one who assumed it was "American issues". In every server based pvp game I've ever played, global gets toxic when people are upset they lost. That's not an assumption, just my experience
And I'm not saying that you have pvp issues, I'm saying a toxic global chat is a common issue on games with pvp
You got logs of that? because i legit only posted like twice in this server so its cute you like to assume. All my suggestion is that we allow same diets to talk local, its not game breaking or nothing, it has no alternative motives, but if you wanna be what you are about it and feel important, thats on you
I think you need to cool off
I literally replied to the post where you said that? I'm confused
I don't know what you think I'm assuming... It is a suggestion feedback channel though, so yeah I will talk about how I think globals on official servers is a bad idea because every time I've seen a pvp game do that it's turned into a toxic trash fire
Same diets?
Like if you have good diets, you get to talk global? I don't understand the suggestion
Carnivores talking to all other carnivores, and herbivores talking to all other herbivores, etc
hell naw
also take a look at off topic, winery
I feel like all herbies should be able to talk local and all carnis can talk local
no also in europe
Sounds like it should be changed then
What is the positive outcome?
nah bro imagine wanting to type to your packmates and every other carni can hear you
If you're a herbie and come up on others you can communicate and join the group, same for carnis
it is also very VERY herbi sided since they dont need to kill to survive
nononono dont worry my friend, for that you will have /whisper 🤯
''hey stego, a omni group is targeting me, could you help me''
what is the positive outcome of that though
No different than now at that point
how so?
You can talk to your own like what in what i said didn't you understand as an outcome ?
Everyone can hear you didn't you play?
not in chat?
Your dino makes sounds
Marjon means that they can't read your texts
BRO THATS SO NOT THE SAME
seeing the message and hearing a communication sound is not even comparable
Local had a larger range.
Or is
Well.you play how you like, I made a suggestion, you being the 1% doesn't matter to me
being able to see ''guys lets gang up on this carno'' and an omni chat call is fundamentally different
I'm just saying that your point makes no sense and that it would be a negative addition because of that
It does you just fail to see it because you only view from an advantage viewpoint
I gave it multiple times
And I told you that there is a difference
And I told you
an omniraptor and carno are not the same kind. why would they be able to communicate?
How do birds and squirrels communicate to know each other isn't a threat?
They don't communicate
They can hear you but can't understand you. If you type into chat "hey I want to kill this allo, I'm hungry" the allo can't understand. They know your Omni pack is nearby but not what you're planning. Whereas if everyone in your faction can understand, now the allo knows you're going to target them. That's a huge difference.
It's an understanding but being this is a game it should local diet chat
I'm sorry but that would be an awful experience on officials
Body language, noises, there's no talking like an ingame chat
istg man
Wo deinos talking in chat to lure others to death doesn't count?
Its only there to bring joy into this chat 😄
Can't take actual nature and a game 100%
And no, it's... not a good idea. Global chat gets messy, local for everyone would also get messy, and quite frankly, carnis and herbis shouldn't be mixing in the first place
Then ban people.
Correct, but in this case, you can use ingame calls and body language to communicate quite well already
I never said carnis and herbis should.be mixing
@deft canyon why don't you play on a communityserver with that feature
What do you mean by "lure to death"? Like they say "food over here"? Or what?
We already ban people for egregious behavior like slurs, racism, etc. Not only would that situation get worse, the gameplay as a whole would get worse
Right, so just add a bunch of moderation, for why exactly? Why do all carnis and or herbis need to talk to each other in chat?
Players say friendly then kill
It's official, they don't moderate anyways
Well no, but they will, because now they can talk and plan really well
A moderator just said they do like 2 messages above 😭
That happens already with simple calls/emotes. I don't see being to type "oh I'm friendly" into chat and then double crossing adding a lot to the gameplay that doing a friendly call and then double crossing doesn't already achieve?
Plus, idk how it was on the isle legacy, but in similar games I've played, players that are interested in double crossing you usually don't talk at all so you can't see their name tag in chat and ID the player
i never understood those players
Which is another problem, because then if you want to be competitive in a group then you either have to have a separate group chat, or have a discord call, which causes communication to go external to the game altogether and disadvantages anyone who is unable or unwilling to join a call and talk
I get it, somewhat. Not the betrayal aspect, but sometimes if you kill a player they will note down your name and target or blacklist you. Which isn't fair, especially if you're just playing the way the dino is meant to be played (deino/cera, the cannibals in general)
having a chat that all carnivores can use to communicate to each other and vice versa for herbivores would just be outright horrible
it would ruin the game’s survival horror tone, wouldn’t make sense for random different species to communicate, would result in disgusting language, and would ruin gameplay
I dislike it more when you canni a species that isn't canni to begin with / don't have the mutation/skin to ID
i think the first generation of humans should basically be a skinwalker and be able to disguise itself as a human
we had global chat for 3 days before it got taken down specifically because of how vile and horrible it was
^ global is usually awful in pvp games
did it really get that bad? i was there for it but i didn't rlly pay attention to chat
punchpacket himself personally requested to remove the global chat from how bad it was
I imagine it was a LOT to police. There's already not many admins online for official servers compared to the number of players
I witnessed people telling others to do horrible things to themselves because they lost their adult deino so yeah :/
And that was like on day 1 too lol
Sounds comparable to other games with global 😅
Like, there would have to be at least 1 admin watching the chats at ALL TIMES
The current volunteers are already struggling with the hacker reports and other regular issues as well
and that's why it's disabled 😄
even if you could talk to other carnis, you'd still get massive flame
i think this game's community is one of the less toxic ones tho in global
HA
Oh poor innocent child 😭
global disabled day one when it was enabled on officials 
I wish
like i don't think it comes anywhere as close as rust or say call of duty
gamers cannot be trusted to have manners, let alone decency.
Okay fair point 💀
Rust is not for the weak
I don't think global chat has ever worked out in any game
that's the equivalent of saying ''telling you I will come for you'' is not bad cuse its not ''telling someone to do unspeakable things to themselves''
for obvious reasons, this is the most censored I can make that 
just because A is worse, doesnt mean B isnt bad
i'm not saying the isle's isn't bad, i'm just saying it's way more tame than other games
Eh. It's not even that bad chat wise. Proximity sure. But wait till Isle gets proximity chat
at that point, just disable as much communication as posible
rust genuinely, and without sarcasm, changes people
the day that happens I leave.
gg was a good run
Prox chat will only be for humans no?
I mean avoid gen 2 gaming or disable voice chat
see ya never
i refuse to believe that, i think prox will be fun
Yeah only humans
afaik yea
And for dinosaurs it'd sound like static from what I remember
giving it to dinos would be unnecessary
yeah sorry, as a minority, I remain highly skeptical of any voicechat option
Just don't play as a human then (I sure as hell am not)
just disable it and don't use it
it's not like every human will use prox, it might be pretty normal to come across people who just use local
and then I get killed for not using it 
Voice chat will be so fun lmao. Can't wait
Oh yeah that's definitely going to happen
Hearing your friend get dragged off screaming would make me lmao
only reason I would enable tbh xD
word?
If it's anything like R.E.P.O XDDD
"what is that sound?"
famous last words
"Did you guys hear th-"
crunching noises
@subtle garden would that be the second the eggs hatch or when the newborns reach a certain stage? Cuse I'd see people nest and kill them immediately for mutations
Hahahahahaha i cant wait
It'll be both brutal and funny xD
If you had to guess, when do you think humans release
my guess is either '26 or '27
Eugh I'll be 26/27 by then 
Those are some good ways to balance it. I'd say if one baby was born than it was a success.
When you take away the ability to choose spawn points and die to the same cannibal in the same lake five times in a row, knowing damn well he's full and has other bodies around, something has to give. Also they don't HAVE to cannibalize, there are multiple options for that particular nutritional value. Perhaps they need to be more skilled than just being a spawn camper.. then they wouldnt be as defecient in that vitamin as they are in braincells. The stamina is absolute hot garbage, though. You can defend Dondi's hatred of fun all you want, but putting in a migration mechanic while having a system that makes it near impossible to cover enough ground before the zone moves is the most counterproductive, and halfassed means of making the game "harder to survive".
the most islecord thing ive ever seen
blatent misinformation literally just a few messages below what actually happens
blatant misinformation goes crazy
how would you rework stam?
By getting rid of the incremental limitations for regeneration based off of stamina level, and balance it better with food and water loss. Maybe if they really want to force us to sit still while we starve looking for food, add an over-exertion system once you reach your stamina limit. Make it something that can be easily avoided instead of what feels like a punishment for trying to quickly find food before you die.
I actually like the stamina system; however, one thing that could greatly improve it is to make visible where the thresholds are in some way. I think the problem you're mentioning is actually a migration zone/patrol zone issue - they're kinda messed up right now 😭 there's a reason migration zones aren't super popular. Migration zones need to be close enough to each other that they're actually achievable if you don't make it to the first before it switches
Like, honestly I think the new stamina system could have worked with Spiro style plants grow in specific biomes and you need to walk to said region to get them.
It's the migration spawner and general migration mechanics being wonky that doesn't play well with the stamina mechanics
The map is also a big part of the problem.. Its not a very forgiving terrain to traverse in many spots
Spiro was honestly better, but its gone now ):
Agreed. I kinda wish they had run a "smooth" tool over most of the height map (neglecting cliff areas) before putting assets on it
I think there are some ways that gateway is better for gameplay; spiro did have issues. But traversal was much easier in spiro for sure
I like the concept of gateway and the verticality of the map for flyers and exploration, but Spiro had a better flow for movment around the map.. and less 10 mile detours for Deinos to avoid a 500ft waterfall from spawn river lol
I think that last one is intentional to make deino be vulnerable part of the time when relocating (aside from other Crocs)
i dont think funneling everyone into center is better flow of movement lol
#general-feedback message @signal lava I don’t think that would solve the issue enough to warrant the change. It would also just make deinos drag you to the bottom of the water, release you, bite you to death and if you get close to escaping, repeat the cycle. Not only that, it would make deino even less of a threat to weight classes it barely threatens already. AND it just needs to be at the right place at the right time. If a stego is swimming and happens to be caught by a deino, that’s just well played by the deino or poorly played by the stego.
And deino is currently struggling with finding any prey (that isn’t itself) to sustain itself unless you’re in sp or highlands. And no one swims in highlands so it wouldnt matter for those classes anyway
im still baffled that people still go to SP as deino
like literally everyone knows youre in there
it is more unexpected to not be grabbed when drinking at SP than it is TO be grabbed
I’m thinking more on the lines of Deino’s that walk into small ponds (practically puddles) that… frankly they shouldn’t belong, let’s be fr. Not to mention, I think it would be good for some players who spend 4+ hours growing a dinosaur just to be killed by a Deino in a kind of BS spot trying to drink in the very little safe spots to drink to begin with, the only truly safe spots I can think of is the waterfall at SP behind the rock and the shallow part in water access. It’ll give some players a chance to fight; also, by it draining deinos stam, he wouldn’t be able to go and fight back, he’d be out of stam if he lets go.
Not every deino knows how to grab at the safe drinking spot there
And they rather have guaranteed action than pray something comes along
So that gives the player a window to swim out, which given Deino takes a while to get a bit of stam back, would hypothetically give the player enough time to swim away (if there isn’t multiple Deino’s).
Ikr lmao
And the deino grew almost 7 hours for it.
an RNG ability deciding if i live or not would actually suck
it already sucks for raptor pounce
i dont think we should punish deino for expressly doing what it is meant to do
I’m saying it’s a slim chance
its like when herrera got stunned every time it fell
There’s no reason for a drink to grab a player who spent equal amount of time and it be end all be all
Both spent a lot of time
Yeah but again said slim chance would only apply to dinos that are already close to not getting grabbed
Like dibble
it can not grab a single animal in game that takes an equal amount of time to grow (unless youre a swimming stego)
and even then stego grows slightly faster than deino
Also describe a BS spot
If he grabs an Utah, yeah bro should die. If he grabs a Dino that’s over 2000kg imo, they should have the slim chance to fight back, similar to bucking
But the difference between this and bucking is that there is 0 way for the deino to get you otherwise
There’s very tiny ponds such as west rail where deinos walk super far to get into, where realistically they should be safe spots to drink given the major river systems have deinos, such as north and water access. The few small ponds there is should be safe imo
thats already somewhat planned though, retaliation damage is going to be a thing for deino lunge at some point
I don’t think you’re listening to what I’m saying and I’m going to end this here. Have a good night
frankly there shouldnt be any 100% safe spot to drink
Ohhh okay!
I literally went in on your argument, how am I not listening?
(its worth noting that some animals will have it, some wont. there are just some animals that cant do much against something like that)
Yeah I figured
i imagine diablo will be one of the ones that goes "well im meeting ariel now"
My only point being is there should be a thrash, it’s not guaranteed for the player to get released, just a slim chance (like stated before) that may get the player a brief window to get out and maybe live
just a fat potato being grabbed by an 8 ton grill tong
"Spiro" and "flow of movement" don't really belong in the same sentence
Having entire swaths of useless, inhospitable land and literally like 2 hotspots meant the "flow of movement" was literally back and forth between point A or B, or literally just not moving from said hotspots because why bother
I don’t think it’s a 100% solution, I think it may help some players who spend equal amounts of time growing as Deino and not get dragged under, obv some Dino’s are already over a weight where they can’t get grabbed at all (like FG stego) but I think some dinosaurs over a certain weight should be able to thrash
There’s already an animation pretty much, just make it an ability
nothing that spends the same amount of time growing will be getting grabbed by deino though
Which again, would give a SLIM chance of getting away
^
More dinosaurs will be added, not just the current roster
stego is the absolute max it can grab and it takes marginally less time to grow (even moreso if you minmax diets since herbivores)
anything that takes longer will almost 100% be larger than stego
That’s true yeah, but I’m not leaving it to just growth time. I was just responding to what someone else said. I think it makes the game more enjoyable anyways if you’re not constantly worried to be dragged under by a Deino, I think for larger dinosaurs it would make more sense to have a thrash
I mean it’s more realistic anyways, in RL not all crocs get their kills (yk?)
but thats the point of deino
to instill fear into everyone who drinks water
thats half the reason deinos are a joke right now because of niche drinking areas where deino cant grab you
Same as herra making you afraid of popular trees….
Yeah but I think there’s a certain point for gameplay sake and the enjoyability for all players. And that’s true, yes “popular” trees; a player shouldn’t be afraid of ALL water sources
i mean... they should
otherwise players just move the hotspot to the safe water source lol
Which is why too I personally think the addition to shallow puddles will be good once that’s added to the main branch
Deino’s would likely fallow, there’s no way to fix that, and I’m not saying to fix that
That…would literally add to the problem tho wouldn’t it
but if its a safe water source then how will the deino a) get there and b) hunt there
Like I’m pretty sure it’s planned but also the other way around
if everyone knows that THIS water source can not have deinos in it, they all just clump there to drink
Yeah and deinos MUST move to popular spots or die. WHich sucks when you’re waterlocked
Deino walks across land all the time already, that’s not a revelation haha, everyone has seen it. Deino’s go in small ponds all the time, take west rail for example. That’s not even the point of my suggestion though, and not necessarily. I know of small ponds (like basically puddles) that Deino’s actually can’t live in the corners of the map and they’re not hot spots
they cant live there because no one goes there, not because they cant get there
The hot spots will probably always remain the same (likely fluctuate slightly given the map changes). I do like the idea of the puddles being added which is in hordetest
Yeah that’s true
I don’t think so, puddles up to the players shins which is in the new hordetest map can’t house a Deino haha
I play mostly in rivers cuse I don’t like the pond gameplay. River areas are very very dead
Partly due to patrol zones but meh
I’ve seen people there (myself included), I mean realistically they could. My point is, despite it being safe technically, players don’t make it a hotspot
Yeah yeah I get that
When I play Deino I prefer the rivers too, usually water access, but I usually grow in north then hop to water once I’m a bit bigger
How is a deino supposed to get food when they all go to the puddles
wait puddles+reabsorption would go crazy
Anyways my original point though was just I think players should just have a thrash to get away from Deino that has a very slim chance of even working- just so players maybe have a chance of living- and I don’t mean all players, just ones over a certain weight that’s all
Maybe?? I’m honestly not sure, but in the new hordetest map that’s what they have, large puddles and the addition of puddles scattered around the map
So idk personally how that would go once in the public branch
We’ll see. Deino getting a kit rework helps for in the future I guess
And they’re like shin deep on carno so I couldn’t see a deino realistically living in it personally but I mean I suppose it could technically be possible, that’d go crazy
Naaaaah if you get caught by a fg deino in carno shin deep water you DESERVE to die honestly 
Plus with the addition of like 20+ other Dino’s on the lineup I think it could be a cool ability idk
I mean at that point yeah 💀
“Yo that water is sticking out a lot. I’m sure it’s fine tho”
Bruh if you don’t see a Deino in shin deep water a mile away idk guess you’re cooked 😭😭💀💀 it’ll be for sure interesting once it’s added to public branch
@supple pine there will be more colors
I think the suggestion has a lot of potential though, since it would also cause some deino players to be a bit more strategic with what they do after they lunge (such as planning where they drag the player to once under water).
The idea is dinosaurs who weigh maybe 2kg+ (until the weight cut off at 4kg when deino can’t grab it) can thrash. If they use this thrash ability the deino’s stam may drain a bit more quickly (doesn’t have to be by a huge amount, but something a little noticeable at least). As a result the deino may have to go more in the middle of the river or lake, so if they do let go/the dinosaur “escapes” by thrashing, the dinosaur is still likely dead.
As a result just because there’s the ability to thrash it doesn’t mean deino will be without food or will struggle further, the chance to escape is still especially slim, on top of the fact that it can continue to bite the player it dragged under once it lets go (even if it has no stam).
This ability may just make it a bit more enjoyable for players who potentially spend (for example) 3 hours growing certain dinosaurs, since there’s a chance they can escape (albeit slim) rather than a guaranteed death (some dinosaurs will not have the trash ability because they don’t meet the threshold, such as utah, dilo, carno, and cera- so deino will still have a large variety of prey it can go after, especially with newer playables as the roster is further expanded). It just makes sense for some dinosaurs who may be just under the “ungrabable” threshold (which i think is 4kg, although i could be wrong) currently in game to provide a bit more of a challenge to deino, or have some way to get away given what they weigh.
Yeah, plus if say a player does by that small slim chance get away- I believe that makes it more rewarding for them as well to be able to actually get away.
I think an important thing to remember is the current roster is not the end all be all- there’s literally so many more dinosaurs to be added and I think giving some the chance to get away could be both rewarding for the player (again, by the SLIM chance that they do) and also more challenging and thought provoking for the Deino rather than just a lunge, rinse and repeat- they still have to fight for their food (albeit they most likely will still get the prey), just there’s that tiny chance the individual thrashing might get away, it makes the game more enjoyable for all players and imo, more realistic too;
Crocodiles/alligators dont always get their prey, I mean National Geographic has shown the zebra getting away; I think it would be cool for something like that to be added, more rewarding and more thought provoking (strategy wise) for everyone around. It shouldn’t just be an “end-all, be-all” for some of the larger dinosaurs, and again, most of the current dinosaurs (and more to be added) would still be under that 4500 weight anyways, so with the TINY chance they can maybe escape if a Deino slips up or doesn’t have enough stam; that’s more rewarding for the player to get away (again, a SLIM chance given how awesome and powerful Deino is), and more rewarding on Deino’s end to, to get a successful hunt it worked hard for. 🤷♀️
So for a small handful of dinosaurs that are 2000kg+ (and below 4500kg), it would be nice for them to have an ability where they can MAYBE get away, by a thrash ability. I mean realistically animals don’t just give in and die IRL, if you want a realistic gameplay then that’s more realistic imo; at the end of the day though I think it would just be better gameplay wise, and rewarding for both the prey and predator in that scenario.
@sudden tapir a contender
It also makes the game a bit more interesting and complex in a sense, which some players may find further engaging.
Yeah I agree, given imo rn Deino has very little strat to it and tbh, given I’ve grown Deino, the gameplay gets super boring- at least by making the hunting a bit more challenging it’s more engaging in that sense, but tbh it isn’t even really “challenging”, it’s a slim chance and if it’s a good Deino player than you’re getting that meal regardless, if your prey gets away even after dragging them out and causing damage; well then the player really deserved to live then lol. The chance the player could possibly get away is already so low and it’s only for certain dinosaurs (again reminder there’s going to be SO MANY MORE dinosaurs added), it’s just negligible. In the end, Deino’s have a bit more thought behind those reptile eyes (lol), and players have a tiny chance of living, and if they do, it’s well deserved
Engagement is really what’s the point, and I think it’ll contribute well to the gameplay 
Doesn't this entire deino change just make the already inconsistent hunts of deino even less consistent and basically makes most hunts a game of chance to if you even manage to succeed the hunt?
It does get boring unless you’re in more populated zones, especially given the growth time it takes. But yeah if a player can survive all that then their survival is well deserved by that point
I think you’re missing the point where’s a few select dinosaurs and it’s a slim chance of them even getting away
"select few"
all of them above 2 tons is a LOT, and the main ones deino will WANT to be hunting to actually sustain itself
If they even DO get away, which is likely a less than 10% chance they even do, they honestly deserve that second chance of life
Deino already massacred everything
Let’s be fr, the SLIM chance of a Dino getting away isn’t changing a whole lot
i mean, you're right, but it's also by far the most avoidable predator in the entire game
Yes and no, everyone needs to drink
drink where the deino ain't gonna get ya and you're safe by all metrics
I do agree though that yes it is pretty avoidable but in the end everyone needs to drink, and unfortunately deino is in practically every body of water
Deino’s walk into small ponds all the time, take west rail for reference
and every body of water tends to have ways around the deinos
Not really, most consistent way is shallow water which the only shallow water I can think of is in water access in the pond. Only other way is behind logs/rocks which not all body’s of water do and it’s still not guaranteed
Yeah I agree
idk, deino is already not in a great spot. it has no agency to choose its hunts, it HAS to go for whatever it gets the opportunity to go for, so having it also be wildly inconsistent if it succeeds that hunt just feels like a real kick in the ass
Some places don’t have safe spots though, like highlands body of water (as far as I’m aware anyway). The strat there is just drink in the lesser populated area and hope one isn’t in the right place at that time
highlands does
Where? Never seen highlands have a safe spot lmao, ive seen so many die there
I’ve seen Dino’s sit with 7+ bodies just chilling with them. It’s about being good honestly, it’s a big dinosaur, if you’re not good then that’s the price to pay unfortunately, and it’ll continue as more and more dinosaurs are added, however in that case Deino will also get more selection for its food. Deino isn’t helpless by any means rn, and by having a SLIM chance a large dinosaur could MAYBE get away, it’s more engaging
yea but like... it's also not solving much of anything, because it's exceptionally unengaging counterplay for the deino
you just flipped the coin over, but it's still the same coin
It’s also about spawning in actually good spots, I mean some spots are just dead like East Lake (at least in servers I play in)
It makes it so players who aren’t Deino might have a chance of saving a Dino they spent hours growing. And again, that chance is super super slim if they even do. If a Deino loses that kill, well then it’s deserved at that point, given the such slim chance it would even be that they do
but that makes it the most unsatisfying form of counterplay
one of you is getting screwed by sheer chance
There isn’t any counter play at all for Deino rn lol
and losing to chance is REALLY unfun
Not really
It’s skill, if Deino can’t secure its hunt like any other dinosaur then that’s oh well
Any hunt is a game of chance in that case
well... there is
drink from the safe spots/shallows, avoid deino hotspots, equip water-generating/retaining mutations, look out for fish in bodies of water because that often indicates deino presence, use smell to see if the water contains corpses
It makes it more engaging rather than just sitting there, lunging (getting prey), rinse and repeat. If it gets a large prey (again which isn’t a whole lot of dinosaurs), they should have the SLIGHT ability to get away. That still leaves like 60-70% of the roster that Deino can still take and they can’t get away, not every dinosaur would have that ability and more will continually be added to the game
You could also argue that the deino being in the right place you’re in is “chance” in a sense (since sometimes deinos can be in really unusual places), and that in of itself is really unfun for players who spent hours with a dinosaur just to get snatched and lose it in an instance. It shouldn’t apply to all dinosaurs, just some of the heftier ones to give them something like “well at least i had some chance” mentality
Fish spawn with non-Deino animals too, like beipi and ptera; in ponds it’ll also spawn for any other old dinosaur if you’re sitting by for long enough (I’ve seen it happen as Cera). Deino can walk across land to any water source it wants to, and hot spots will always be hot spots because that’s where players gather, that’ll never change
sure, but deino ALSO relies on that "chance" encounter to get its next meal and ward off starvation. It goes both ways. Both of you are already being influenced by chance for the animal you spent hours growing
SP will always be the most populated along with Highlands and water access, that’s inevitable. It’s just more rewarding and engaging for those who worked hard for their dinosaur, and they should be given the slim chance of saving them. They probably won’t, it’s Deino of course, but it’s hella rewarding if they do
Again, Deino isn’t some helpless dinosaur, it’s honestly super powerful. Especially in places like SP where I’ve seen dozens of them lining the shores chilling with dozens of bodies- and those bodies are usually utahs, ceras, carnos, etc anyways which would be under that weight threshold. And again, more dinosaurs are to be added to the game
Like you gotta understand deino is trying to save itself too in many cases. People have grown wise to the places to drink to avoid ever dying to a deino. I know people who have gone months without ever dying to a deino despite playing multiple times a week.
Deino suffers the exact same issue, it has spent hours growing a creature, just to lose it to bad luck because no one drank at their spot
Ik the devs haven’t really touched up on this subject very often but will server owners be able to change playables stats
That’s… incredibly unlikely tbh, Deino walks on land, it can move. If you’re sitting at an unpopular spot for that long, then shame on you; move your player to where people are. SP will always be populated, along with other places, and those places won’t ever NOT have Deino presence either; Deino 99% of the time will get its kill
If the 1% is life or death, then that’s just how the game is
Yes that’s true, however, there still should be something in place for larger dinosaurs to pose more of a challenge before officially dying to it. It doesn’t make sense for a dinosaur who’s almost at the “ungrabable” threshold to not have some (small) chance to escape. In my opinion there should be a range where you can’t escape, then the slim chance you can, to then essentially being untouchable by deino.
Everyone dies, but it gives those very tiny slim amount of players a chance to maybe live; it’s deserved in that case, like any other dinosaur living when they’re hunted and they came out alive in the end; it’s extremely rewarding. Deino already takes down pretty much everything but FG stego, I think letting a select few dinosaurs have a chance of thrashing (which animations for those exist on most dinosaurs anyways already) would be a good inclusion. TBH, those dinosaurs likely wouldn’t even be common for Deino to get anyways, since it doesn’t have to be say 2000kg, it could just be dinosaur specific or whatever, which could also be incredibly interesting.
Tldr; I think more than just sitting and grabbing someone and that’s end all be all should be added, engaging gameplay for both parties is needed when encountering Deino
Yeah I think that’s a good way of wording it
Hm that could be interesting, I’m not sure if that will be a thing, I think that could be interesting for sandbox modes though
I never get the minority of players' problem with deino's lunge
i completely understand it, it makes perfect sense
it's just pretty evident it's a matter of how much experience you have WITH deino, as and against
because deino is literally at this point just a quiz on how well do you know the map and the playables
Yeah tbh
it's less an animal and more an environmental hazard
Deino's lunge gives constant uneasiness surrounding watersources, it adds to the immerse of the game
Just like how quetz will add a deino-effect from above
which inherently is the core issue with deino
deino is literally just not really on the same level as other playables
it lacks the same level of agency
a quetz isn't a fair comparison because wherever you are, a quetz CAN hunt you
deino's hunting grounds consist of in water or directly next to water and nowhere else
It is limited to a solid ~20% of the map, if that
and it relies on everything coming to it because if it messes up it is NEVER seeing that prey again
Yeah that’s true, although of course the map is changing with new watering holes and lakes/ponds/puddles, so I guess that’ll bring its own new challenges when it comes to Deino, and I think that’s what adds to the challenge of playing Deino, I think Deino should be a hard dinosaur to play/grow AND actually live against if it attacks you, if Deino doesn’t have a (very very tiny) bit of challenge then it’s just an eating/killing machine; which it is yes and I agree that it makes sense, I mean it’s Deino, but at the same time like Rigel put it, there should be that tiny bit of wiggle room where someone MIGHT be able to get away; thinking about it realistically given how Deino players usually play, the likelihood of that prey actually getting away is extremely slim, given how powerful the thing is. It just doesn’t make sense for it to be “okay you die if I lunge” and “ok you don’t die if I lunge”, there should be a “okay you MIGHT die if I lunge”
Like a gradient
Deino currently causes a butterfly effect that is responsible for people being wary around watersources.
Quetz will have a similar butterfly effect from above
These two effects are sooooo good for the game. They're part of what keep you immersed
They did mention deino is getting reworked some time in the future, wonder in what way
The butterflyeffect caused by deino, is only there due to the lunge being as powerful as it is
ideally making it actually have agency lmao
Oh did they? I wasn’t aware that they did, that’s interesting. Quetz will be a good addition and I wonder how its mechanics will work
Yes
Yeah quetz is going to have a type of deino effect
Yeah it would, I agree. I wonder how the devs plan to make “safe areas” from quetz. I mean it wouldn’t be able to dive into the forests (hypothetically anyways), so there’s that, maybe more caves and small nooks will be added for smaller dinosaurs to hide, since there’s always balance as well to be held
Quetz will be a good addition when it’s added, along with the other dinosaurs in the roster, such as the various sauropods
also the fact that mid tiers will body quetz if they catch it offguard
Very true yeah
quetz will definitely be a picky hunter
For sure
i also wonder if they'll make it emit sound when flying
They’re adding thermals to the game so I wonder if it’s a glider mainly, idk
as it approaches you, you hear some "whoosh" or whatever
Oh that would be cool, like the wings beating
yeah would prolly make it more fair
Yeah probably
they're going to make ptera depend more on those so i wouldn't be surprised if quetz depends on them too
Oh so they are making ptera depend on those more? I haven’t read too much on that whole change. That’ll be interesting
they're going to
- rework ptera's flight system, making it more dynamic & skillbased
- give ptera more capabilities on ground
Oh that’s cool
whether or not they're going to make ptera's flight more trash is a conspiracy theory, i personally believe they will
ptera's flight isn't trash tho lol
I’ve seen the animation clips and I’m slightly worried but I guess we’ll see
yeah good thing we agree on that homie
i just believe they're going to make it less powerful, and use slipstreams/groundwork as an excuse to reduce its current capabilities of flight
Ptera is probably one of my favorites so I’m hoping it won’t be bad 💀💀 similarly with Quetz when that’s eventually added
Yeah that’s fair
i mean, it doesn't really need to be as capable as it is rn tbh
its pretty insane how much it doesn't need to interact with the ground lol
I mean I guess if Quetz and possibly other flying Pterasaurs are added then I mean it isn’t the end of the world
i think quetz is currently the only other planned one
but a third one would be nice
its only quetz, yea
I wonder if they’ll add any other flying/gliding dinosaurs/pterasaurs, that could be cool if we got some gliding raptors (can’t remember their names for the life of me)
a climbing and gliding raptor would be amazing
I think so yes, I now have to google what they’re called bc I can’t remember lmao
it would basically be a herra 2.0 but it would definitely have its own playerbase
if they don't add a third flier, i at least hoooope they make pt a better swimmer
These tiny things, could be insect eaters and small game dinosaurs
Fair enough yeah
considering pt is a fisher
Ohh that would be fun i think, it’d be cool seeing them floating around the trees.
also letting it move a lil bit with its latch
Yes
It would spend its life in the trees for the most part so it would add some life to the forests
would make it such a complete playable
- move w latch
- dive
- more physics-based flight
Fr
what would be your third pterasaur of choice
tropo would be the best choice imho. flying herbivore
YAY!!
My vote is for Dsungaripterix Weii, and I’m gonna push that any chance I get. A smaller mid-sized guy with a beach-niche who could potentially be an omnivore (nuts and seeds with those blunt teeth). 🦷
Gotta Google the one you’re saying tho…
Another one
These people are so cringe
@bitter dove by “half the roster” do you mean half the playables or what
clearly the values in HT are final and meant to buff the creature!!! silly islecord
no but seriously, if you cant handle 3 days of new cerato in a testing server, dont go into the testing server
if you can not construct proper feedback or critisism towards the things they're testing, theres genuinely no reason for you to be there other than "oughh new animal yayy!!!" which is not the point of HT
this is a solid feedback, it lays out its argument well and explains the reasoning behind them alongside making actually good points
"hurrr just remove half the roster and buff cera again" in response to its changes is just trying to be inflammatory for the sake of being inflammatory lol
cerato is so close to being really good imho
I was talking about the paid queue
People who show how despicable they are with one single sentence
oh it highlighted the other one for me
#general-feedback message
Guys new meta mandatory mutation just dropped
dilo players crying right now
I'm pretty sure dilo players are doing fine lmao
nah
Also no other "resistance" mutation has that high a value
well, just drop it to 30%
the jump resistance
just drop it to 30%, i dont make the rules
Still way too high. Also, why have it? Just feels like it exists to screw over Troo and Dilo, rather than, y'know, nerfing dilo
i feel dilo has a bit too OP venom, so its nerf the venom or buff the players
why not just directly nerf dilo
NO! we NEED more mutations that specifically target 1 or 2 animals!!
because it took like 2 years to nerf cera
why would adding the mutation take less time?
wasnt cera considered pretty bad when it dropped lol
carno was 1800 kg
what does that have to do with the price of eggs
waht
exactly
there is no correlation there lol
carno being op was not the reason cera was considered pretty bad
it was just pretty bad lol
idk, i just made a request man, if you want to do a dilo nerf, just do it, ill give my ✅
the only thing it really had going for it was vomit lock
so now you saying cera is bad rn
you objectively can not vomit lock right now
because theres a 20 second cool down on vomitting via cerato
still OP, but not like dilo
you may get an extra bite in, sure, but damage cancels the animation anyway
so rework dilo to actually have to engage with its hunts instead of just giving other playables a mutation that only targets 2 animals lol
i wouldnt say a nerf is needed, moreso just a change of how it goes about its hunts
its just bite 3 times and run
and dilo bites fast af
im not saying to make dilo useless, just a lil nerf, same with cera bactery
ideally this is what i'd do;
- 1 bite on target = 1 charge back after spending it, 5 minute recharge time otherwise
- allow players to actually fight back against the hallucinations as was intended to avoid just dying a slow death to something you can do nothing about
- heavily reduce how severe the symptoms of the venom are during the day, ideally barely doing damage and only moderately blocking vision to ensure it can still be used as a defensive tool
so to actually get the full benefit of the venom, you have to go in and put yourself at risk to keep the hallucinations coming
yeah, thats a good one
it keeps dilo venom a major threat without making it baby mode ez to use, alongside ensuring skilled players can properly defend against the venom via hitting the clones
i think it could use the smallest of speed nerfs as well
@hallow geyser call me crazy, but wouldn’t it be far more intelligent to adjust dilo rather than to keep feeding the combat mutations list?
“Just play the meta bro”
YOURE LATE!!!!
we already pulled him to our side,.,,.,,
no lol
Cerato has never been bad
launch cerato vomit locked everything
I play it, thats why they changed my opinion
Good
thats because people didnt know how to play it
Im a much bigger fan of the idea that dilo venom just doesn’t actually do damage but instead works as a way to make you unsure of your health and leans into the panic factor. As long as clones do dmg for you its gonna be too strong or useless imo
maybe. I remember hunting stegos and carnos and comboing them from 100 to 0 with some friends lol
congrats, tell that to your friends
they know
none of you have heard of sarcasm
Tbh I wouldn’t expect sarcasm in this server 😭
i dont think theres anyone here who hates cerato and its apex complex more than me
every carnivore is dilo now. have fun
"adding depth to lasting combat" in that i just spontaneously get nerfed because i chose to be a herbivore
Lmao
@ornate spade god forbid herbivores and omnivores are any competent and capable, all because their digestive system can process plant matter
you know how to make a horror game not a horror game? By constantly trying to force the player to be scared by telling them that their character is scared. Immediate nuking of immersion, because if you aren't scared, why is your stego trembling like a baby over 2 sub adult troodons
Fair point
its not about that, herbivore should bbe what you play when you wanna mixpack, you see zebra, wilderbeast and gazelle mixpacking IRL you see lions and leopards and hyenas in the same pack ? HELL no
so why is the herbivore being punished
its the carnivores that do 95% of the chasing in a mixpack
they could add a weight requirement to adjust this depending on whats needed
they also benefit the most from a mixpack because meat
why is a stego NOT sccared to lay down with 3 adult ceras and 2 raptors lol
You are kinda out of touch with nature, respectfully
Not only herbivores don’t do that all the time in this game, but also what’s stopping the carnivores from mixpacking too? In fact, herbivores irl have NO symbiotic relationships, unlike carnivores who actually team up quite often
are you afraid of something you can kill in a single hit, and you know can't do remotely the same to you?
Why would it be? It’s like a human being feeling fear because of tortoises
I mean
yes
imma be real that's probably an irrational fear and i dont think stegos have the brainpower to have rational, let alone irrational fears
stego brain reference?
every study science has ever done on any animal has proven them to be far smarter than we otherwise thought
Also, fear is species dependent. Many are hardwired to not feel intimidated by predators and they tend to have weapons to face them
I don’t see how a stegosaurus would be any different from an anteater in this regard
brain size is in no way any indicator of intelligence
thats like saying women are dumber bc their brain is 11% smaller
and every study we have done on a stego has proven them to be God's strongest moron lmao
Real
woah where did this come from
WILD comparison ngl
you cant judge an exitinct animal for intelligence lol
You sort of can
theyre looking at noothing but brain cavity sizes
is my point, and it is in no way an indicator of intelligence
they have 0 clue how densely packed the neurons were
you very much can because their brain is literally the size of a walnut carried in a body the size of a car
Because we have many different living things with brains nowadays
You scan the skull of a dinosaur, find o it the cavity size inside there, and then make some calculations based on neuron density and potential connections
again thats like sayying women are dumber than men bc their brain is smaller
again, i'm not even going NEAR that
because that is an entire conversation i am entirely unwilling to have
theory crafting, again thats my point
there are correlations you can make, but not proof
Except that other thyreophorans didn’t have a difference so extreme, meaning that it is forcibly not very smart even compared to its own
don't try and goad me into making some bizarre sexist argument because stegos are believed to be dumb
woman is not stegosaurus
neurons can only be so dense
You know what large herbivores do when they're scared ? They murder whatever is scaring them
leave it there
you literally are, if the ONLY infoo we have is brain cavity size, and youre judging intelligence off that, your logic is literally smaller skull = dumber
this is such funny message if you read it out of context
depends oon the herbivore
Any large herbivore
you were the one that brought women into the equation??? despite no one even discussing such a thing????
you aint see a gazelle murdering a lioon
"Large herbivore"
i made a comparison, which debunked your logic
Either way,
If a giant anteater can face off a jaguar and not back off, I don’t see why a stegosaurus should feel any fear to 3 omnis or a bunch of ceras. Almost feels like the RAWR CARNIVORES SCARY!!! narrative being pushed
is what i did lol
what about hippo murdering lion?
what is the context behind this 💀
#general-feedback-discussion message
yet you don’t see a hippo running away from a jackal, do you?
You made a comparison which was clearly charged with sexist connotations to make me seem like me calling stego stupid was calling women stupid, which is a really REALLY gross thing to do
this is the first message i saw when i saw the chat
Wave has to beat the allegations
/j
insane lmao
a difference of 11% that ignores body size does not debunk the logic of a 6 ton animal not being intelligent because it's brain was the size of a walnut
Wavepoole is mysigonisticist ?!? 😱
errrmmmm mr grass
youre judging an animals intelligence, based of brain cavity size, and sayying its dumber... women have a smaller brain size THEREFORE if you believe in this logic YOU MUST belive women are dumber, OR you dont believe in your own logic
so which one is it?????????????
is my point lol
You REALLY wanna go down this road lol
What is even going on lol
this is a crazy thing to compare
so are women dumber? or is your first analysis incorrect?
yeah lol
answer what I said
If you think stego is stupid you're sexist
isnt it brain to body mass ratio or something
Hell I'm just gonna back out because I KNOW that a mod is gonna see this and I am not even going to dig deeper
DUDE
WOMEN ALSO HAVE ON AVERAGE SMALLER BODIES, this is a moot point. It is not a valid analogy and it’s nonsense to stick to it 💀 💀 💀
yes
bc science has proven women have more densely packed neurons and therefore are equal in intelligence, we have no way to prove that stegos didnt
Either way, your suggestion is anti herbivore
what women have to do with stegosaurus, this is such wild and unnecessary comparison holy meow
The isle glazers excommunicate you!
Among other things yeah
Brain to body size ratio, neuron density, head height (higher head means better oxygenation and more smarts), overall body energy consumption, amount of brain allocated to perception, cognition, memory and controlling the body
thank you bubulblu 🙂
it doesnt much, its just the most outrageous thing that highlights the stupid logic so thats what i used
could say the same thing about corvids
Because apparently stego should be scared of ceras and omnis
Even though it probably is too dumb to feel any rational fear and it may as well be a herbivore hardwired to not be intimidated
are males of most species
what no
thats actually so stupid a stego should not fear either (ok maybe omnis in a big pack)\
hmm
if it felt no fear it wouldnt have existed
Ok but why should ceras and omnis NOT be scared of a stego ?
It's a pile of stabby death coming their way
fear is a hardwired survival mechanic
is this cause of the fear thing suggestion
Fear of actual threats
which would not work in a game controlled by humans
without it most animals would go extinct, look at the dodo, it went extinct literally because no fear
If it felt fear for something so small, then what’s the point of having a weapon like that on the tail if it’s gonna be sobbing and trembling against an allosaurus? It would just get bodied by something like torvosaurus
this aint real life though...
omnis should be assumed theyre in a pack, if you see one lion do you suddenly think its on its own?
Also no, fear isn’t necessary for survival
See geese, whose lack of fear is their survival strategy

Also it's safe to assume that's stego's reaction to stress would be to swing its tail towards whatever is the cause of said stress
depends
this implies carnivores are incapable of fear
ok but the dinos that hunted it worked around it, it evolved these massive weapons to help protect it bc its predators were ruthless killing machines
They're strong, they don't need to fear
Dodo had to deal with things it wasn’t adapted to. Stegosaurus for sure wouldn’t be terrified because a Marshosaurus suddenly walked by
but IMO fear just wouldnt work, make the player get scared cause big thing or make them pay not just make it a mechanic it would just be a dumb thing since you would see theres a debuff and be like oh somethings near me
one serious bite from a predator means death for the stego. i think this game has made you think that the predator has to bite it 400 times
this game isn't real life
its a game not real life lmao
yeah lets make trike 1 tap everything!
yeah i literally said make the debuff start at 2-3 minutes after theyve been hanging around
lets make rex 1tap everything! lets make a allo 1tap a stego!
so youve likely already seen it
stalking is a thing.
They were no more ruthless killing machines than they are now
I have stalked things for way longer
But if the carnivore hasn't been attacking you for over 3 minutes, how does that make it more scary ?
Predators I mean
i never said it should, im saying in real life. you acted like stego would be indestructible just bc it has a tail spike
Also this
Omni pack running towards me : kalm
Solo omni resting on a rock nearby : panik
like we have said the games not real life...
It very much is for one omni or cera tho. It should be mildly amused by the idea of one of those trying to scare it
you said immediately
an omni pack circling around you for a few minutes would be scary no?
its a game! I dont think anyone would like to grow a stego for 6+ hours just to die to a cerato in 1-2 hits cause it bit its head or something cause thats realism
immediately small stat decreases
and not much people would like that
not suddenly bam 90% less damage
Also the fact that ONLY CARNIVORES inflict fear

I guess that a 20 ton shant running towards you isn’t as frightening as a sub cera
itll take minutes to ramp
you would still see a debuff.
Depends
If I'm a stego, not really
Also since the game can't guess wether omnis are actually circling me or running around like headless chickens like most of them do, most of the time the fear effect would make no sense
it's still a debuff
Or a theri
Troodon is scarier than theri if either is chasing you gang
yeah 0.2% damage debuff is doing what exactly lol?
Eating meat makes you immune to fear
notifying that theres something near you
reduce the damage you deal
Absolutely nothing
Makes me wonder what you would expect such a mechanic to achieve
Having a digestive system made to process plant matter increases the size of your amygdala by 800%
you could make the notification pop up after 10%+ or, adjust the numbers
You just gave me a superhero idea
Peak
its a suggestion, not a fully finished idea lol?
