#general-feedback-discussion
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yea ofc trike is heavier, it should be, but that doesn't mean stego shouldn't be weighted up alongside a model increase
i don't think stego should be heavier than TRIKE lol
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Wasn't our Stego made after that one skeleton they found, Sophie? I remember it being almost complete but just a youngadult.
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that's not a problem either. Trike is heavier and faster than stego so I doubt it's getting much slower
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Because rex and trike kind of necessitate it atm
Current stego is 3.5 tons smaller than trike and 2km/hr slower lol
Not to mention the headshot thing and trike's ability to be more aggressive with front-facing horns
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Yea so do both.
Make stego actually big and make it heaveir too. Prepares it for trike and makes it look less silly
is the first one the actual size difference?
or you just guessing
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the trike is giant..
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Deino players can cope lol
yeah lol
They aren’t at immediate risk of Rex and trike
i really want bigger stego
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@stone river lol
just get confirmation brudha
no reason to make it feedback. They said they wanna fix performance first
#general-feedback message it creates inconsistency, but i still like the idea tbh
@west agate isnt stego already that size?
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Skill issue
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No
I think stego is fine in terms of size and making it bigger would be too bad for it
Since I could no longer ambush people as easily
???????
Yeah I ambush people as stego
Its hilarious. Slow walk and using bushes as cover before rushing in
I’ve killed deinos in shores like that, also for a carno once
stego shouldn't be slower than trike imo
maybe their speeds can switch places
I kinda like the idea of trike being capable of reaching high speeds
But stego sure needs something to compensate
idk
i'd prefer beefier stego and then maybe talk about its speed
yes, either beefier stego or faster
bc trike just being better than stego in every way, I already feel a lot of "bro this fg trike killed my stego for no reason" moments
Ignoring ceratopsian shields with the tail swing so they get instantly cc’ed if they try to charge a steg 
ew
Which isn't realistic tbh lol
I know
Normally the best way to damage armor is bludgeoning
But steg damage makes my dopamine go high
I'm not sure what could be given to stego to make it into an actually good playable however, I've never really thought about it
Jokes aside, stego needs something to survive trike
You can't just up its damage infinitely and call it a day
It needs actual mechanics
I would prefer innately good health and maybe some good anti tank abilities or numbers
Biggest problem are gonna be the real apexes
True
to be fair, it seems like stego's identity is literally now "does the highest amount of raw burst damage in the entire game" which honestly kinda is an identity
I think stego's "immovable object" identity has to go, as there are other playables that will do it better (trike, anky, shant, sauropods)
Being a fairly mobile herbivore apex would probably be a good start
i think the identity of "living nuke" works pretty well imho
Maybe, since its anatomy is less horizontally flat than anky and its main weapon is a flexible tail…What about it the ability to fight back while knocked over or pinned? That already would make it very resistant to stuff like rex trying to pin or cc it anywhere but from the head, and would also be able to deal with trikes and such trying to topple it down
even trike does less burst damage than stego
That would justify it having no armor and an extra vulnerability
So if a rex tries to pin it from the side it can still swing its tail
It's a bit shallow
apexes don't tend to have very deep identities tbh
Turning it into the apex herbivore glass cannon >>>
Also there has to be a hard limit on how much damage something can make without making apex fights a stupid oneshot fest
And stego is already at that limit
Increase its damage further and stegos can literally 2-shot each other
make it tankier easy solution
they already can
I don't think power swing is 3000 raw damage
Problem is, everyone else is a tank in the apex herbivore roster
Anky is THE tank, cama must be out of necessity, trike has always been known as a good walking phalanx and then Shant is because of its sheer magnitude
Headshots
neither do i
Wait
I miscalculated
Damn stegos can already 2-shot each other
And it's a problem
Give stego a drift and good speed or stam 
@weary kiln I don’t really see the point in gutting ceras ability to fight and move when every playable predator of meaningful size is faster then cera and can easily avoid attacks. I also think cera will need a new kit soon due to it being supplanted by both Rex and allo as better corpse bullies. Ceras kit really isn’t something that can be sustained once bigger predators are in.
6.5T stego when
7T
someone suggested 7.5 and i think that's pretty good
I hope kentro can swing its tail while moving like stego in legacy. So I can bleed things out while running

If it can't I'm honestly worried for its viability
Actually true
Imagine getting baited once and getting a cera charged bite in 😭
But on the other hand imagine kentro groups griefing dibbles and maias (I will do that)
why would diablo be griefed ? Wouldn't it just beat you out lol
and maia can run at least
Many dibbles are bad and just try to alt attack all the time or you can tail ride them while they are in sparring stance.
Would be hilarious to see a kentro pack as the new kos tenos
And a lot of Maias are sitting ducks in combat
Why wouldn’t it be?
It’s like a third of dibble’s size
Actually smaller than isle teno I believe
That would suck
39kmh kentro trust
43-44 kph pachy and 41 kph kentro 🙏 
nope. teno is already confirmed the fastest quadrped
kentro is almost certainly slower
BOOOOOOOO
bipedal kentro
which makes sense given the thing is a giant porcupine essentially

doesnt need to run that badly
So it’s gonna have the damage to compensate the mobility and fend off tenos too?
i mean... it's covered in spikes so yea i'd assume
even if the teno did start to attack, the kentro has passive defense on top of active defense
I wonder what unique trait it will have
(Besides being able to swing while moving please please please please please please please please please)
give kentro cc resistance. Similar to Teno when it's slamming and kicking
the giant spikes?
Well I say cc resistance but well its something else
like are we just forgetting the giant spikes lol
Of course, but I wonder how they will work. Contact damage perhaps? Or like “ricocheting” some damage if hit in the tail or shoulder?
42.5kmh pachy
Fair enough
1.2T kentro
1.3t kentro.
eh
800kg kentro
Why kentro needs to be that fast? It got quite sharp spikes on half of its body
It would be able to protect itself
Griefing purposes

What is cc?
crowd control. Staggers & knockdowns
Yeah
I think Kentro at around 1.4t with immunity to staggers/knockdowns (unless on the head hehe) would be fine. Doesn't need to be really fast either.
38-40 would be fine
I think it should have such resist only when getting attacked from spiky sides of it's body. Probably it should have counter damage to any attack coming from spiky areas
Yea add more dinos to evermia
Well actually, it should probs be ragdolled by things around diablo size
Why kentro should be the one getting cc resistance
Cama and anky would need it much more and having too many would feel redundant.
Just make kentro gud at defense
So the harder hit/bites it gets - the more punish damage agressor takes
Literal Bob saichania, good
I think it would be fine for kentro to have it. Well whatever it gets, I'll be fine with as long as its decently quick and can move and attack
BoB saichania have it as active ability. In the isle for Kentro I prefer it to be passive but depending on direction of damage
Yeah
It will be faster than stego anyway probably
I'd hope so lol
I need it to swing while running
#general-feedback message Make a bug report with video/screenshot evidence, venting here won't do anything
#general-feedback message Maia is perfect rn, it can fight what it can't run away from ,and run away from things it can't fight. It can already knockdown other smaller dinos #general-feedback message
#general-feedback message agreed @gleaming silo
#general-feedback message @full pewter to be honest, i like the nose look of trike hqha
#general-feedback message Tarrifs ?
@wooden agate
It’d be cool to see if get color, and again have it apply to a courting animation yea. But not the idle, I’m confident that’s not intended
Thorns enchantment the dinosaur
@limber hull @thorn field #general-feedback message I unironically wanna hear your opinions on why you disagree with Day time being so dark- I'm actually curious on why you think oppositely so (Hope it doesn't sound vindictive, I'm actually just curious on why the disagreement)
Night time is whatever quite frankly with darkness, as long as the animals that use it (let it be nightime hunting, or just in general being better animals at night) are able to use it effectively- it doesn't bother me all that much, if anything it could be annoying during morning and afternoon, but I'm moreso centered on daytime
#general-feedback message
@raw hedge
P sure it came from a youtuber named @winged sedge
YES
-# also hi Kingfisher you're p cool love the vids 👋
lol, But we need more discussion like that on this game, not the usual "Herbis eat grass and die", and Carnivores should win every fight!" that we hear lol
Cause I play this game to hang out and chill mostly, but its so boring unless you go murder hobo half the time
def agree, ecosystem additions that aren't just basic "Food Chain" additions would be great. The ideas of an ecosystem that revolves around itself is really fun and cool to think about if it works
@waxen crane The only change that Dillo needs in the clones is to make the clones like they were before, where you can bite them before they attack you instead of you biting the clone and it biting you back.
And also make the clones be destroyed by attacks like bites and not just alt attacks.
agreed
its not gutting Cerato's ability to fight however. youre still given tools to be extremely defensive, you just can no longer go out of your way to use your most powerful attack as a hunting tactic rather than what it should primairly be used for
I think the cera body down buff will be the main savior as well as bile. Imagine making a starving allo puke after chasing you forever lol
Can someone explain to me why people feel things need to be nerfed because they can’t win an encounter that they were clearly out numbered?
Do people forget that you don’t have to fight a huge pack of herbies and can move on and fight something you know you can win?
I main carnivores and not once did i attack a full pack of dibbles, lose, then complain about how we need to reduce the pack size. I just move on and find a fight I know I can win or have a better chance of winning.
I’d rather a cooldown on charge bite like 2-3 seconds then becoming immobile especially with allo coming
That would be nice for sure and I’ve been noticing that sepsis seems to work better than I last played
allo is going to destroy cerato with or without the things ive suggested. cerato may be ever so slightly faster but with the ambush and pin/grapple, it isnt looking good. ceratos best bet is to run from an allo in most situations unless preforming its job and trying to take bodies from solo allos or allo pairs if they're uber skilled ceras.
welcome to the isle discord
hell id even be willing to give cerato the slightest of speed buffs if what i suggest was introduced because i am slightly worried for its survivability against allo and such
(which in turn means i would also buff teno speed ever so slightly)
Allo will likely be significantly less mobile as cera so you could easily use your superior agility to evade an ambush. Making ceras biggest damage dealer be stationary or limited to a trot defeats the purpose of agility a cooldown on it so it’s not spammable is more than enough
the purpose of agility is usually to avoid being hit and getting away unharmed lol
You turn into it and can apply sepsis before the allo can react is what I’m saying then you run
except its heavily nerfed on animals larger than you
so you'd need several bites
and allo is alot larger than Cerato
Allo isn’t bigger than dibble so the same amount of bites or fewer should do
But regardless cera with a cooldown on charge bite is really all I see being needed
So it can’t spam double damage @wooden agate
I dont know about that. It still would be a free win/passive income on damage. Its just the suggestion i made, requires you to actually interact to gain a benefit, instead of sitting away and laughing till they die.
Maybe curb the damage a bit too dilos clones suck and are free damage with little risk once you’ve got them
with the clones being easily destroyed this will force the dillo to be more aggressive
#general-feedback message people forcing me to downvote something when they mix good takes with terrible ones 💔
#general-feedback message yeah, a boar dropping eggs makes perfect sense
Also, @rough abyss maybe consider not playing with randoms if you want to take down something big. Part of the reason behind friendly fire with pounces is balancing to make it so that Omnis need some coordination and skill to pin down something rather than them for +30 seconds while their victim is completely unable to fight back. Isle randoms are gonna be garbo in one way or another, so you’re better off finding good people to play with or at least mildly aware
If devs are still working on any kind of VR implementation, I'll be very interested to be a playtester. I have Quest Pro
@covert tiger insane how you already got more downvotes than upvotes. This community is absolutely clueless
I agree with most takes
But I really don’t know what to think about the omni bite speed
Why would omni need that
I dont think so, the dilo when its hallucinations could get killed, it just kept staying back and didnt try. The majority of players i fought during that time just stood back
Dilo venom is so flawed in design
hm, no.
That’s what happens when you mix 3000 points together.
would it help, if every (active) clone that hits reduces the envenomation time? That could force Dilos to reapply the venom on larger targets (a Herra still just dies, but...it's a Herra). Just a random thought I had, not sure if that'd do anything.
If it returns to how it used to be, the victim will have a better chance of survival if the dillo is not aggressive, because with just one bite you could destroy the clones.
Nah the design is just bad as it is. Requires minimal interaction from dilos
Would rather have the clones turn into damage multipliers if you cannot hit them in time so that it is forced to actually do stuff because dilos just refuse to do anything and spam from far, and all it takes to reach purple at times is one bite at night
ye, I do play Dilo every now and then and it's...weird to play...sure, playing a powerful animal always feels good, but...not like that. Is why I thought that just having to at least go in to reapply the venom after using those 3 clones you have, because the thing went back to green as it got hit, might be at least....something...
I used to play legacy dilo
At first I was excited about the return but they actually managed to kill all interest I had in it with the current venom
Only a complete rework can save it now
Dilo is just a mind numbing, buggy, no skill spam fest
I pretty much never actually use the venom. But then again I tend to scavenge using it’s high speed and adept vision.
why💀
it’s basically free damage
Yep
There's a cult following on this discord
It’s so bad with how uninteractive it is by design
I would rather have anything but the clones dealing actual damage
exactly
In fact
clones should distract so dilo can get more bites, not do all the work for the dilo
I have an idea for dilo venom that might not be added if I put it in feedback since almost nothing there is added, but I could give it a shot
It doesn’t build character if it’s free
But on a serious note it’s because you see almost nothing on your side which makes it quite boring. You basically sniff their color and that’s all you can do. Annoying ability for the playable to be balanced around.
It's tiny, super agile
Try biting with Omni a few times - it doesn't fit. Like practically you will notice there is an input delay where your dino cant do anything after pressing lmb.
It can pounce and recover from it's pounce faster than it can bite.
Larger dinos can bite much more frequently.
Feels like Maia level of clunky which isn't fitting for a tiny dino
yeah lol
I can use this for anything.
Why does any dino need bite speed?
Why does dilo need a bite speed which is 3x faster than omnis?
Why does any other dinosaur need a bite speed which is 2x faster than omnis?
I am not exaggerating. These are real numbers. Dilo does 8-9 bites in the time Omni does 3. Carno and cera do 5-6 during the same time.
It's nonsensical
Fighting omnis is so funny because they get super confident, run into your face, and get split in half by dilos like I am operating a chainsaw
I am talking about game design and how it fits with its kits. Those are the most compelling arguments for me rather than “it makes sense”
I can get it with dilo because it’s ability relies on biting and taking advantage of that initial ambush, to stack the venom, while cera needs high dps for its size. But omni won’t be trading with anything and you’re better off with hit and run or pouncing.
It’s not that impactful for anything but biting a pinned or grappled target.
I said it in the past. I wouldn’t mind something like a slight buff to put it somewhat closer to carno, but I would see it weird if someone asked for omni to bite like herra or dilo since it would be a change that provides little to no utility because omni does not really need fast biting for ambushes and solo omnis don’t have cc to make a fast bite speed shine
You’re better off hitting and outmaneuvering it when not pouncing something you cannot trade with, and bite speed there is irrelevant
But that's the entire point.
The reason Omni doesn't use lmb is BECAUSE it's so slow.
It needs to be sped up so that it actually uses it. Omni deserves a basic attack just like any other dino which does not cost stamina.
You're basically eliminating omnis ability to use lmb at all with that super slow bite speed.
It has to solely rely on pounce to do anything.
Omni is better off avoiding something it can't trade with? That's the exact thing I'm trying to change. It has no choice at the moment. Bite speed should be relevant rather than remaining something with no utility.
Give it utility by speeding it up. Make it relevant.
Cause its relevant for every single other dinosaur.
That is NOT the point. You just made that up
You literally cannot trade with anything that you cannot pin down. It is as you have said a frail animal it shows because even with quicker bite speed it would get slammed by a pachy or a dilo if it tried to trade without pouncing instead of using its godlike agility and turning
And then, with those you can trade with, you can pin them down anyway, so why bother to facetank?
And you know what tactic you have to use if you don’t wanna pounce and something wins the trade?
Right, hit and run
Which is something where bite speed barely matters since greed will be punished harshly
I don't wish to continue this discussion anymore as you have failed to understand my points.
I respect your opinion, but I'm ending this convo for now.
Just look at omni soloing anything without pounce. Even with a quicker bite it wouldn’t have time to do more than one bite in most circumstances, maybe two with a especially slow playable if bit like a carno or a herrera without risking damage

“Just make it relevant bro, even though it doesn’t compliment its kit at all and that point of yours has never been addressed”
@night obsidian I'm guessing ppl don't want a 'heres an icon to follow for food' type of gameplay
It's hard to balance
Animals can't usually scent other live animals too well (look at predators stalking their prey for so long without being detected)
Would interfere with small tiers hiding, for example
With that said, I voted yes cause the idea of smelling a radius is still good, but I don't think we will ever get it because of how much it would clutter the interface. Imagine smelling dozens of things all around you. Even you yourself wouldn't like it if you look at it from a practical standpoint. Would make it difficult to get to what you actually want
The only time I'd be ok with scenting live players is if they're actively AFK or similar, and even that can get into weird territory
I'd rather have our tracking systems overhauled and improved instead
Yeah scenting is just some thing that would be really hard to implement in a way that is accurate, fun, and somewhat balanced, even though it would be neat
@silent karma#general-feedback message have u tried turning off the music slider? I did and I get no combat music
Yeah, but then I also get absolutely no music
oh you mean combat music seperately
Yes
yeah I think that'd be cool
Exactly, I really like the isle soundtrack
I hope that they someday release an OST of the game on Spotify or other music streaming platforms
I mean I’m pretty sure that’s basically it’s mechanic (though more so scenting it’s own snot, and thereby players it gets on)
#general-feedback message Ptera sure, Troo absolutely not
Giving Troo the ability to eat rotten flesh is ridiculous and goes against its niche
Its not a scavenger, its a big game pack hunter
can anyone help me fix my server issue? game worked for about 3 days and now no matter what i do i cannot find a server. i havent changed my wifi or anything else since it was working.
@vital laurel couldn't streamers just pause their stream while they do friend codes?
they could, yes
then whats the point?
so they dont have to
oh
I absolutely eat a sandwich to heal a papercut.
But yeah, that eating to heal mutation is ridiculous
Troodon seems built to be an ideal cera bullying target I’m gonna be honest
Who said this game is realistic? We have mutants for crying out loud
and not to mention the genetically engineered "dinosaurs"
god I hate stat tracker suggestions that focus on how many kills you had
Honestly gotta agree about the ht feedback part. Especially annoying when people don’t specify ht in the post but it comes up in discussion
Stat trackers are just going turn the game into a pure pvp, lol
(MB, forgot to turn off ping)
ballin
#general-feedback message All servers restart every 8 hours so just work out what time that is and adjust to your time zone... it's not difficult?
I wouldn't mind being able to see at least how many in-game days/hours I survived but other than that, yeah.
It needs a major nerf (1% or 2% not 5% especially considering how much food can be available (plus Cera getting buffs by corpses they vomit on + a health battery....) And don't get me started on the water recovery mutations. Done that already. AS Deino I can get injured then go find small fish (20-25% HP per school)
or make it just give ashort duration boost to health recovery so it isn't so abusable.
#general-feedback message make the mutation reminder flash forever until it's chosen instead of turning off if you view the mutation screen.
You can also just checked the pinned messages on the discord in the official server channels
See, how would anyone know that without being told?
That’s 90% of the isle. Better fall in love with the search engine of your choice/latch onto a vet.
Or be like me and have played back in legacy not knowing about the ambush speed mechanic for awhile
Spawned as a dieno in swamp and I started stuck in a tree, and /unstuck doesn't work "cannot unstuck due to movement conditions"
on HT? same, you can still get the diets if you eat tho
Yes, thank you!! ^.^
np!
I understand. Thanks for clearing up 🙂
@remote leaf yes this works with Dieno very helpful when spawning in swamp and looking at the zero fish that spawn there
im not sure if this is the right place for this. but i just wanted to say that i feel like some of the game mechanics are actively working against each other making the game not as fun. ai spawns being what they are, making you have to burn youre stamina to find the scarce ai before you starve. then once you find it you have to regen all your stamina. not too mention the map is so big but they still have the nerfed stam regen. and to top it all off, when you eventually starve/dehydrate. reset to 0% I feel like the game doesnt respect the players time
the map is way to big for the 100 player official cap and the way ai currently fuctions
the amount of just absolute nothing on the map it actually feels far more desolate than a fallout game and thats impressive
thats another point, i may not have the urge to want to sprint everywhere if the ai was more spread out or there was, you know, stuff to do between point A and point B. in between the rare instances im not starving, theres just a whole lot of nothing.
The game will not hand hold you nor "give" you anything
Every single thing needs to be learned, worked for and earned
It's a brutal learning curve at the start
i dont think the ai is a learning curve, i'll give the stamina thing may just be a personal preference. but the empty world is just that
See theres a difference between a learning curve and an incomplete product
Stay with me here...East....plains....is a gator spawn
aren't the new waterfalls a connection between delta and the east plains river?
Yes it is an incomplete product that is currently developing. Why are you placing expectations of a fully complete polished product?
Also, yes there absolutely is a learning curve, both with ai and everything else. For example, your points don't really apply to anybody beyond 50-100hrs (I'm choosing an arbitrary number here) because they will know the map, the basic mechanics, how to not starve, where to find ai, how to manage stamina, etc
small fish definitely spawn in swamp
You also decided to choose the most difficult dino to play when you haven't learned the game yet
I recommend an easier dino to learn first
Again, game will not serve anything to you on a platter
see heres where were missing the big point
its not a learning curve its the game genuinely not working properly
lets say it is a learning curve, 50 hours shouldnt be required to learn the game
You can believe that all you like
You are not the first to blame the game
It's a normal response - nobody likes to believe they aren't good enough and need to spend more time learning
is the learning curve me learning how to program fish into the swamps
because thats what it sounds like
should i wait another 10 years for fish
There's a difference between "i can't find fish cause I haven't learned how to survive yet and I don't know the basic mechanics" and "game isn't programmed to have fish in it"
is there perhaps a person with a functioning frontal lobe around
real classy
now we will take you even less seriously
the devs are aware of fish spawns. they're already better on the hordetest from what i've seen
how many hours do you have?
I don't think anyone said there wasn't
Eh, like I said, 50 is an arbitrary number.
Starvation and death are part of the game
Even the most experienced players die all the time
Game is all about life cycles
No no its a learning curve not a spawn issue
i think this is my biggest point. im sorry if i was sounding aggressive or anything, genuinely here to voice my feedback.
I think the map is too big, not enough players per server, ai being really scarce, and the stamina system isnt conducive for a larger map
ai at the moment isn't scarce, it just has to spawn in
It's true the devs have made it a bit easier to find fish in certain swamp areas in the hordetest
But by no means was it ever hard before
AI is literally everywhere you can basically fullgrow anything bar a deino on it
i think this fella might just be a spastic
maybe im just unlucky or something then, or i dont know the map well enough. but i was in a pack of ceras and we were deperately trying to find food for a solid 30 minutes
stop it
thats the second time youve spoke with nothing useful
a pack of ceras should struggle to find food, it should be difficult to sustain high numbers
Little block button locate it and slap that bad boy if youre easily upset youll be okay
ok
I've seen fish spawn in the swamps multiple times with beipi, you're just unlucky. get over it.
Map big and not enough server slots are for sure true
We've been requesting that since forever
Ai however is super abundant, like way more than 100 players need
I recommend googling Vulnona map (select gateway at the top), tracking where you've found ai and remembering your favorite growing spots. It helps a lot.
Also, yeah as the other guy said, a pack of ceras needs to start killing players to survive. Can't live off ai for free anymore as you grow in size and numbers
i agree, that was a bad example. im just a bit frustrated is all. When im solo though it IS a struggle to find food for me, again, could just be a me thing. just giving my 2 cents
Yes small pools of fish CAN spawn in certain areas theres a whole area south of the swamp thats also swamp where nothing at all spawns and even in the actual swamp spawn its a rare occurance
its a pretty simple concept
Sometimes I wonder why I waste my breath on new players with the worst pathetic unskilled attitudes
Get blocked
When you play ceras your fellow is food. Same with deino
damn dude, while i may not agree with esbi on everything, no need to be rude
Youre struggling on land
I can't recall how many times I died back when i started playing
Wouldn't be a survival if surviving wasn't a struggle or a challenge
At some point you appreciate the beauty of it
Becomes very rewarding once you learn and master how to survive
@north quiver This is not a desync issue. People love to blame "lag" but the truth is the hitboxes for Dibble, Carno and Stego are ridiculous. I have tested this on several servers and they are all the same.
Then it becomes even more beautiful when you start nesting and parenting, teaching others to survive, showing your battle scars
It's all a cycle
I really do love the game, i truly do. and I can get used to a lot of things. and I've nested and been a parent many times with omni and tennos, and now that group of ceras i have. i think it boils down to big map, low stam, not enough players. everything else is just a symptom of that
This is true
You can test with 2 players standing still with excellent ping
Those 3 have insane hitboxes on their attack
The dsync issue is mainly for pouncers like Omni and troodon
@tepid rune what?
Even stam can be managed
Keep it above 60% and it'll regen when trotting, you won't have to continuously rest
Too much stam would cause balance issues in combat
have stam work the way it is in combat. then after combat, lets say a minute. it starts regenning faster when sitting?
Altho maybe they could make it easier for exploration I agree
Like out of combat stam regens faster
that way you can sprint freely, sit to recover. (risking getting caught with you "pants down") but at least youre not sitting for what feels like 10 minutes
At the moment though, this is the best way
Sprinting continuously and depleting your stam creates an annoying cycle of sitting repeatedly
im not even saying to 0% maybe lower the threshold to 40% for walking then you have to sit at 20%. but if youre not in combat it should be increased. maybe by like 1.5%
1.5% regen speed that is
Yeah that would be a good QoL change
i want to keep the essence of what the game is, but also give the players the incentive to go explore more. We got this huge map, I want to play in it. but at the moment, it does kinda feel like a walking sim at times
anyways, like i said, just giving my honest feedback. I appreciate your time and the discussion. Have a good one 🙂
Explore the map! But leaving my cuddle cave in west rail access is scary. I could fall through the void when a human structure lacks internals!
Struggling to kill sea turtles 
#general-feedback message @limber hull oingo boingo watcher mayhaps ?
#general-feedback message bro doesn't read the announcements channel.
No one does lol
Most people who post feedback don't even read the post above theirs
Or the rules
popped up in my feed and reminded me how much i hated it
Stego pin is already myth, seen once in a generation, and you want to eradicate such efforts of teamwork?! Clipping be damned, don’t remove the pounce spot, make raptor rip the plate off stego!
Plateless stegos are now on the menu
lol no. You can still pin a stego with 4 raptors anyway lol
So entirely unnecessary to just screw over stego with whatever you’re on about lol
Well, I’ll save the screwing stego over to trike, never seen 4 fg raptors pin stego, unless someone was lying about their size
watch oingo boingo's most recent video
Only seen it drop when all slots are full
Thank you YouTube recommendation bot 
right at this time stamp
a 4 omni stego pin
it happens
Damn dude I’m never playing with randoms again, Kos all raptors saying their fg
with things like those it’s a mix between hitbox and desync. if it was only hitbox it’d be a lot more consistent and things like cera wouldn’t be hitting my galli 6+ feet away lol
@jade musk read my name
Never suggest that dumpster fire again

I am not just a blind hater, I just hate the idea of how popular that thing is when titanoboa is
OBJECTIVELY
Bad for the isle and it wouldn’t work
titanus the boa
It’s so bad
Even as a tree apex it would be GARBAGE
Not only hard to make, but just flat out inferior to everything and it would either become current deino but worse or simply some progression taco tier garbage
titanoboa is awesome idk man
we don't need it
i know but it's still cool
we dont need whatever the tissoplastic reaper is but it's sick as hell so i want it
i think if anyone were to make a snake, and make it well, it'd be The Isle
It would suck as a playable
Snake Pass in The Isle
SNAKE
PASS
titanoboa gaming
Give it the exact same face as that snake
yea
idk no one can convince me titaoboa isn't awesome i wanna be an arboreal/aquatic fusion while trying to figure out how to navigate the world as a literal snake
would be a cool predator for herrera’s
swallowing them whole would be a crazy sight lol
Right?
IDK what'd be scarier as a herrera, seeing a giant snake climb towards you or seeing a giant eyeless human climb towards you
both are possible options
Awesome to have your prey jump out or to another tree as soon as they detect or hear you
Or getting gored by a dibble as soon as you for a drink
Or mauled by deinos 
still intense, you know that you aren’t 100% safe in the trees
also snake locomotion would be so cool
To be fair, generation 1 humans will also do that, but yea
If anything boa would get destroyed by herra groups and gen 1
doubt depending on how big it’ll be
yes but it being a giant snake will hit different u feel me
Unless it has tools to deal with them
Titanoboa, slower than a carno or cera while being about the same weight if not a bit closer to teno
Yea I feel you for sure
TBF if it's like a ton+ snake it'd be pretty hard for a herrera to kill
It would for sure climb faster, so a group of herras with the height advantage would be a big no
And even then, as I said, they could jump to another tree and deny the meal to the snake
herreras are usually solo tbf
I mean...
Depends how far the snake can stretch its snake body out
titanoboa would simply be a waste of development time
catch it by suprise, the amount of foliage in the trees would be a massive advantage
if it's fun then it's not
No way you’re animating a 1.5-2 ton snake stretching more than a few meters just to match a herra jumping to a tree 15 meters away
it won't be
sounding like those magy haters rn ngl
SNAKE LOCOMOTION WHAT THE HELL
Nah hear me in this one. Titanoboa would be so bad. As if magy hate was true
it could work
You lack an argument to back that up
magy will be able to run from what it can't fight and fight what it can't run from
titanoboa won't!
simple
It won't because...?
At this point trike will be unviable because it dies to 20 omnis with no way to run away or fight back
i will not sit here and see the new age of magy slander be placed upon the awesomesauce snake
god just because I think a fat and rotund snake will be unviable doesn't mean I think a sauropod that is actually capable of fighting will be
BoB can make a snake and it's like the funniest thing in that game
It just makes your opinion incoherent
they're clearly different, wilful ignorance
Pygmy sauropod = viable
Giant snake = not viable for no reason
giant snake unviable on credit of being giant snake
as if it wouldn't have tools like climbing or swimming, which have proven exceptional as ways to escape
What difference do they have that makes titanoboa impossible to make viable and interesting ?
like a titanoboa in the swamp would be absolutely fine
maybe I don't want a "viable" snake have you considered that
maybe I don't want BoB jumping snake gameplay
it doesn't need to be able to do that to work tho
So titanoboa won't be viable because you don't want it to be
just needs to be able to extend its body to reach higher places
You just hate it for the sake of it
for the snake of it
and get pounced on by a herrera which will be far faster and more manoeuvrable than it
If you weren't a master of the keyblade I'd kill you
I hope it falls directly into my big snake mouth
I'm really sorry but titanoboa just sucks 
It's cool idk why the most unique possible playable we could ever get is so hated
because it'd be unviable if not stupid and stupid if viable
Clearly tarbosaurus is better and more interesting
based on what
if it can climb and swim fast that's literally all it needs
I know I usually say this as a joke but
source ???
450kg omni gets a stam-heavy scramble climb ability
EVERY HERRERA WOULD BE MURDERED BY OMNIS AND BE ENTIRELY UNIABLE WE CAN'T DO THIS
1000+kg snake can full on climb up trees
Herrera would immediately fodderise it by being a better climber and just pouncing on it lol what's the point
The duality of man
-
If you want to make a constrictor, then it cannot really hunt anything but isolated targets because players won’t run away and panic when their teammate is pinned down
-
If you want it to swim and be like a deino, deino obliterates it
-
Too slow in land to not get steamrolled by nearly all mid tiers and above, and they will not hesitate to do so because they are players
-
Risk of being redundant as a megalania or deino clone if you plan on making it anything but a “tree apex”
-
If you want to make it a good climber, then it lacks the jumping and maneuverability literally all climbers have (too dumb to assume gen 0/1 and hypsi won’t have it) which sabotages the snake’s entire plan
-
Very hard to make and develop, and also to allow it to work properly with things like omni and troodon pounce
-
If you want to make it a good defender against things of its size or maybe a but more it could work with a defensive stance but only really in a one on one, as a very slow moving defensive stance or even a static one would make it extremely vulnerable to groups or just very movible targets, while also lacking slides because it’s a damn snake
Magy is likely gonna have its issues, but it is far more viable than this thing in a game like the isle if you want to make it look grounded, and is also easier to make so that the loss at the possibility of something being irremediably trash is significantly lesser
did we not end up agreeing with each other on omni scramble??
also
yes, herrera WOULD immediately fodderise it by being a better climber
thank god here we go, finally a reasonable take
Also the idea of a giant snake not being venomous or a constrictor and instead bludgeoning/mauling its opponents sounds so

SNAKE SLAM
RAAAAGH
- I don't want to make it a constrictor
- Same goes for every semi-aquatic then ? Remove every semi-aquatic except deino from the game
- That's why it can climb
- I wasn't aware megalania and deino were good tree-climbers, not that megalania was an ambush hunter
- It really doesn't need to be able to jump, that's what being a snake is for
- Yes. Doesn't make it a bad playable.
- That's why it can climb
also why would it need to jump if it can extend its big long snake body from one branch to another
there are so much more interesting playable ideas that are viable that haven't been explored
a herbivorous pterosaur
a smaller mid tier crocodilian
a semi aquatic omnivorous clean up crew (andrewsarchus)
and yet you focus on the dumb snake
that would be stupid and super buggy
all of those aren't nearly as unique as the snake
Because all of its tree “prey” can jump to another tree 40 feet away. Not having a jump (since having one would look so stupid and Bob like) would make it very inefficient at hunting unless we were talking about clueless players (which won’t be the case if things like megalania and other dangerous climbers show up, like how most players began being wary of water after deino released) or the trees somehow get good places to hide or camouflage while climbing up
I don't want monkey swinging titanoboa
Here's one of the multiple possible ways titanoboa could be done in my opinion :
2 tons, about 30 km/h on land, much faster in the water
Slow, but decently damaging bite
Can climb most surfaces without pressing a button, it just can (ala snake pass if that's possible)
Special ability to "curl up" in a defensive position, can do it on the ground or in trees. In that position, titanoboa can't move, but its entire body gets a 25% damage resistance, except for its head, which is held high and hard to reach
In this position, titanoboa can lunge forward and grab targets. Anything under 50% of its weight gets swallowed whole and eaten. Lunge has priority over most other attacks.
It still has room for many other mechanics if that's not enough
that's why u ambush it with your very quiet snake body
big bonus of being a snake: quiet
no footsteps cause no foots
they never expect it
and to top it all off you give it a pseudo-pin mechanic
just
mwah
awesome

It's not a pseudo-pin lol
so a dilo just dies if it gets hit on the tail by titanoboa
cool
It's an ambusher tool
Like with any other ambusher in this game
ambusher tool
titanoboa can't move
what
Or you can limit it to only be able to swallow things on a head or body hit
Not like it matters
it is an ambusher move it's not like titanoboa is catching anything in a chase lol
it's a big-ass snake
Compare it to herrera or deino, which are both working ambushers with limited movement capabilities
is herrera's movement completely halted while ambushing stuff? is deino's movement completely halted while ambushing stuff?

i mean
allo's and omni's are?
Herrera yes, you just wait in the trees until a prey comes around
Deino a bit less limited, but you still need the prey to approach your water hiding spot, you're not chasing it on land
completely
halted
Yes
You're also not forced to like, hold it for your entire life
It's like dibble sparring stance
You can switch it on and off as needed
what if it just swallowed the herrera alive with its big snake mouth
that'd be funny
why are you doing this
snake
snake
-
Thing with all other semi aquatics save for deino is that they either are very competent in land and can simply thrive without swimming much there like bary and sucho, they can fight Deino like spino or potentially cheirus, or their gameplay doesn’t require them to hunt other players or elite fish to survive reliably (austro and beipi fall in this category). Titanoboa would runs the risk of getting almond the same niche as Deino and being outcompeted by a larger, better swimmer.
-
You’re gonna have to come down at some point such as when drinking or getting some carcass, and herra/hypsi have it much easier to escape if things turn ugly compared to a giant 2 ton noodle
-
I mean that if you make boa anything but a good climber, then it will be a clone of either one or the other.
-
So what if its prey can just immediately escape safely with one jump after seeing the bus long snake approaching?
-
I agree long or hard development doesn’t make something not worth doing, but in conjunction with this?
-
Again, not always you’re gonna be there
🐍
Herra is not limited in the slightest
creature with the most movement options in the game besides ptera
the humble rmb
It's limited to trees, just like titanoboa
The difference is that herreras needs to stand very high so it can deal decent damage, titanoboa needs to be fairly low so it can reach its prey
Eyes are a common organ amongst players, and in the deep jungle where the boa could sneak up from the branches it is gonna need to know where the prey is too. You get what in saying?
im not sure why the argument of "other arboreal things are more mobile than it" is even a problem here?
yea, that's how most of this game works. bigger = slower so smaller can get away, which is why bigger tends to need to ambush to catch smaller
also titanoboa would be very quiet so big plus for ambush
Herra can run on the ground or swim just fine. If anything, herras have a much higher success rate hunting when they roam on the ground and only go up when chased by something or setting up an ambush
And uh, titanoboa can do that too
Because the trees have much more restrictive movement.
If there’s a big tree like those giant ones we have rn, they would see the snake coming from a mile away.
That could be true
However
Stego ambush
then that sucks for the snake. if the herrera DOESN'T see it, it won't hear it (because it's a quiet-ass snake) and will be turned into snake food
At stego speed at best while also being so much longer and larger, thus being easier to spot 
why are we wasting our time on titanoboaaaaaa
larger ?
Titanoboa larger than stego ???
Show me a picture I want to know how
We need to crusade against the titanoboa fanboys. Even if we gotta fight our own
Sorry, meant much larger than a herra
because it's cool
like i'mma be honest titanoboa hate to me is effectively the same as magy hate
it's a snake
It can literally hide in grass better than an omni could
How??
but a different paint
reasonably sized sauropod that looks decently fast
vs
fat slow snake
I wonder which one is more viable guys
Ngl, the idea of teno being the fastest quadruped makes me just a little worried about magy
People deciding "this can't work" without even considering the options that would make it able to work, and instead only finding ways and arguments to disregard them because they don't like the thing, out of personal preference
has that been confirmed?
the fat slow snake that can also dive and climb lol
This is exactly what I'm talking about
also this is LITERALLY the same kind of argument as magy hate
to make magy viable you just have to make it faster than allo and capable of beating a cera in a 1v1
to make titanoboa viable you have to do SO MUCH MORE, its just not worth it and makes it look bad
"it won't survive because i've decided it won't survive"
not really? if it can swim good and climb good it's pretty much set for life
the humble deinosuchus and humble herrerasaurus:
You guys decide to straight up ignore anything interesting regarding the playable and instead go out of your way to find ways to prove that IT CANNOT WORK AT ALL NO MATTER WHAT YOU DO using increasingly specific situations and scenarios and no ever acknowledging any positive related to it
by that logic all aquatics are to be unviable because deino swim faster
difference is, most semis are actually going to be competent on land
and titanoboa competent in trees
nope
it's a different flavour but same energy
tf you mean nope
you can't just go "nope" as if that makes it suddenly less of a snake
it simply won't
no beasts of bermuda palaeophis jump, no viability
ok I'll brb I'll return to argue about the stupid snake in... a few minutes
why would it ever need that jump lol
In fact, half of that entire argument is moot
Who cares if it's better than deino, or than megalania, or than herrera ?
All that matters is if it's fun, and not too oppressive to other playables
the logical extreme of "it NEEDS palaeophis jump for some reason otherwise useless" is such a logical fallacy only made to triple down on a point
Not everything has to be a top dog
^
people are stuck on it being 100% viable all the time but people would play it for the sheer fun of being a snake
and the giant snake would absolutely add some unique interactions and horror to the game
gen 2 playing only to hear a colossal snake hissing as it slithers down a nearby tree? sick as
Dryo and hypsi in their current state are both much less viable than that hypothetical titanoboa
However people still play them, albeit rarely
And giving climbing to hypsi would make it infinitely more fun, despite still being unviable because "if it can't climb as well as herrera it's gonna be unviable"
as long as it has arboreal viability, aquatic viability and a consistent hunting method, it has tools to escape literally 90% of the roster
I think gen 2 not hearing anything and then Craig is gone, and then you look up and that vine has a craig-shaped bulge is infinitely more scary
exactly. hypsi is TECHNICALLY viable now, despite being slow, incapable of climbing and having the jump stam to make someone weep
exactly right?
Let's go make The Isle 2 together
i want what is effectively the basilisk to roam the island and devour things whole
being stuck on how viable or unviable it is is how we get the magy discussion
titanoboa would be fun is the long and short of it
bob did paleosnake pretty good but bob is bob bru
Stop bringing up magy
Magy is not relevant
pretty good parallel tho
Unviable playable is viable because viable playable is viable!!
Define unviable in this case and justify what falls under this category and why
you saying it needs BoB jump for some weird reason also doesn't make it so
Herrera in tree
Massive titanoboa approaches
Since it's laughable to assume it could camouflage, the Herrera obviously sees the massive snake approaching
Jumps to another tree
Hunt over
cool a lot of hunts work like that
Eat something else then
^
"TITANOBOA CAN FAIL A HUNT"
I should hope so!
If there was a predator who COULDN'T fail a hunt now THAT'D be concerning
Galli in plains
Massive rex approahces
Since it's laughable to assume it could camouflage, the Galli obviously sees the massive rex approaching
Runs away
Hunt over
Therefore : rex is unviable
...ambush something on land? Not happening because you want it to stay completely still while ambushing. Ambushing something in water? Come on. Do I need to explain? Really?
Why is it not happening
why would it not be able to do either
on land it's low enough to blend into grass and bushes
in water well
deinosuchus works

That's exactly how I said
You refuse to acknowledge any argument in favor of it, even simple common sense, concentrating all of your brain power into proving it cannot be viable
Looks like you need to explain then, why titanoboa can' tdo something herrera and deino can both do with a similar ability
the concept that it wouldn't work because you said it doesn't work doesn't work for me
there is no concrete evidence that once-and-for-all concretely states that titanoboa wouldn't work
Neither does the concept that it will work because it has climbing and swimming
I guess we're even
it being low to the ground, quiet, and able to move in land, tree and water would make it extremely multi-facated. It's not a matter of how fast it is, it's a matter of how well it can ambush, and it has so many varying angles of possible attack
from water to land, from tree to land, from tree to water, from land to water
From land to tree
megalania likely won't be fast but it will also likely have stuff to do with swimming and burrows to compensate
if megalania works, titanoboa should by all the same metrics
😔

well see i actually gave examples of how it could work, you've just said that "it's slow" (which we've given an example of how that doesn't matter because it has a plethora of escape options), "it's can't jump" (which it doesn't need to because it is not purely arboreal and has a plethora of unique hunting options and angles), so on
like you're allowed to hate it sure but saying it will never work is provably untrue
Still don't work for me idk what to say lol
sure, you're allowed to dislike it
i just will never subscribe to the defeatist ideology of "will never work"
that is the antithesis of creative thinking and game design
it was one of my greatest weaknesses when i first started out as a game designer, but i later discovered that it's better to try and see if something CAN work rather than deciding it CAN'T
yes, i dislike carchar, and i say "it wouldn't work", but that's because of its lack of creative potential, not a lack of viability. I believe everything on the roster can work with enough creative thought put into it
Without a great amount of creativity, this game wouldn't even exist
low-effort bait
Unironically
Anyways, maybe this is more like balance feedback, but I gotta draw my idea for a dilo venom rework
sure, but then the titanoboa climbs a tree or dives and now it's safe :)
Working more as some sort of damage multiplier/stacker with the clones instead of them doing actual damage and also adding a “wither effect” to your health and blood so you can’t tell
Magy can use a ballistic missile
@limber hull and @urban flax you guys are goated those are exactly the ideas I was thinking when I wrote the suggestion the ambush clips alone would be worth it on a unsuspecting deino thinking he is king of the water only to be tangled up and suffocated in the one thing he thought he ruled or some poor sole cruising through the jungle thinking he's alone only to get snapped up by what he thought was just a log in the tall grass 🤌🤌
pretty small deino to get killed by a titanoboa
ye
don't exactly think it would've thought it was the king of the water at that size
😔
#general-feedback message
I'd agree if it wasn't for the long unlatch countdown
I think the fact u guys argued about it for around 2hrs means something is there and also thanks it's good to see/feel like my suggestion didn't fall on deaf ears regardless of outcome
#general-feedback message the stun and recovery should be much shorter than it currently is but ye
Just to make things clear, I'm not really in favor in Titanoboa to be added. Not in the foreseeable future that is
But I hate it when people disregard every upside of an actually interesting suggestion just because they don't like it
It's not like we already have anything like titanoboa in the roster
I get that and I agree it definitely would take sometime but I also thinks it adds a little different flavor to the roster
#general-feedback message for smaller things like troodon allowing them to not be knocked off by bushes and other smaller obstacles would be a good change, while keeping the knock down for foliage on omnis. i think this would balance it well as omni has grapple and can punch up way more than say a troodon could. this also gives more incentive to play as troodon as you would have a easier time hunting in jungles, which is mainly what its showed off to be good at doing
It does
It's definitely not the same thing as asking for tarbo or yutyrannus
- they need to fix the knockdown duration of omnis pounce, it literally stays still in its idle animation unable to do anything for another 2 seconds after the recovery animation is complete, which makes no sense and makes it seem like a bug which most players don’t even notice anymore
#general-feedback message @topaz kestrel I think ambient sounds in the editor would be nice, a few roars and chirps + trees rustling, But agreed defo shouldn't be too loud
@spiral tiger care to list any of those useless features?
Last two sentences are put extremely funny together. They literally contradict.
PoT player spotted
screw features that actually make the game fun add a new dino
Real
Just add new dinos, doesn’t matter that they’re the exact same or have nothing unique attached to them
Screw trike and rex sparring or herra climbing, just give us the model with the animations and stats

PoT is like a football field sized kiddie pool
it looks big from the outside but once you get in you realise how shallow it really is
also there's a lot of hotspots
am i wrong
i want you to correct me on anything i've said so far
because frankly i'm quite impressed with how clever that was and i'm riding the high of it
I don’t know about the last line
Because I don’t play it currently, but the second and first seem very adequate
To be fair, I think the game encourages hot spots by design - dinos don't reset to baby to disincentivize dying, and 2-3 areas have way more food, water, and resources for quests than others. It seems intentional for the style of game they're aiming for
The isle on the other hand, is trying to avoid permanent hot spots
@unreal ridge sounds like such a fun and engaging game when you cannot engage with other apexes at all because even the tiniest bit of lag or some low effort ambush will end with your 8-10 hours gone in an instant after one button press
Herrerasaurus' dewlap

idk how i feel about PoT on a deeper level. First impression was horrible, uninstalled and try again a year later then repeat the process
havent played BoB in a while but last time a played i left because the community felt hella toxic. Really liked the game tho. Love the approach they have
The fact that this got negative votes is probably the best proof of how ridiculous the anti raptor cult bias is in this discord
I just dont want growth times to get shortened
Like 30 min for a troodon at +100%? Really?
(if discord is linking me to the wrong measage my bad, im on mobile and it sucks at this)
Eh okay the troodon part is overkill
But the other 2 make perfect sense given their relative size to other things
Is the anti raptor bias in the room with us right now?
It is always lurking in the corner
@bitter depot git gud. Ptera stamina in flight is goated, it just needs some game knowledge and skill to be handled properly and cross half of the map in a few minutes while losing 20% at best
Omni needs bug fixes and little else 😭
Let it go bruv, accept the cosmic truth
neverrrr
Plus the new wind currents
You know, I don't even play Omni that much?
I just hate something tiny and weak be targeted by bias that's all
Well, I used to, I have like 100+ hrs on it, but not that much anymore
Omniraptor players when they are not granted every privilege and are still a solid pick for survival without accounting for lag or bugs

And the rework to make it more terrestrial

why do people want omni buffs? it’s in a good spot right now, if we ignore the desync
the biggest omni problem is not the playable itself, but its playerbase
Can someone TLDR me if humans are still planned ? Returning player here
they are
they are
lol
Look around
wrong place for that
Oh sorry, i'm new to the game
Omni has big problems like getting stuck on a pounce, animations being bugged inside pounced targets, getting stuck on object after jumping off a pounce, attack speed slower than carno's and etc.
yeah, just a bug, not balance issue
Were could i ask it?
Those bugs has been in the game for ages, which makes omni ultra weak, and not to mention you get punished for having bad teammates
Where*
yes, that’s what i mean by saying that omnis worst enemy is its own playerbase
I've made bug report for gettings stuck on pounced targets months ago, but still hasn't been fixed
There are server chat channels #evrima-na for example
there’s huge difference between coordinated pack and just randoms
Thanks! Sorry for the mistake
It would be much better to play if they made it so you couldn't pounce your own teammates
imo no. just be more coordinated, that’s all i can say
atleast then it would encourge you to teamup with randoms
it’s not just omni problem, tenos kick each other a lot during the fights, you just need to be more careful
just canceling pin animation faster will fix the issue tbf
1 teno kick doesn't kill the other, but an omni pounce can kill the other omni
but you force pin for like 1-2 seconds for some reason
depends what you’re fighting
u can't control the other persons character, so how would that help ?
teno is small too compared to stego for example, friendly fire is common issue, it’s not omni exclusive
Everything can kill you if you get pounce by your own teammate, teno, maia, stego, carno, dilo, cera
if your teammate pinned you it can cancel the pin animation faster
that’s why omnis should be able to cancel pin animation faster, problem solved
removing ability to pin your teammates completely is questionable
How? I cant cancel my own teammates pin
well it’s up to your teammate to do that
Exactly, how would I canni my stupid teammates otherwise
Exactly, I shouldnt be punished for my teammates mistakes
👹👹👹
(canni omni is the best omni, because funny oneshot mechanic)
I should only be punished for my own mistakes
it’s literally the same when you’re any other dino, if my teno teammate kicked me how’s that my fault?
It makes it so you only go solo omni, which they aren't designed for
It's not your fault, but it doesnt kill you
I never said it was your fault lol
what if i’m fighting something bigger
Like a deino ?
what if i’m fighting stego and my teammate just kicked me, it does stun
Why would you fight a stego ?
i’m just saying, its not omni exclusive issue, its the same for everyone
no reason, it’s just an example
THose are not comparriable, herbis dont have to hunt other herbis, but carnis has to hunt to survive
doesn’t matter, it was just an example
It was a bad one
any dino can friendly fire
not at all, literally the same problem
other teno kicked me, im locked in animation and im getting killed, same with omni pinning another one, locking in animation and getting killed
I am moving the topic from balancing for Herbie boring gameplay with another suggestion. Wolves and Big Cats AI that will attack herbivores/omnivores.
- You will hear them to spawn so its rare that you cant navigate around them or that you will surprisingly die from these AI.
-They will be more attracted/aggroed to bigger herbies so juvies will be less likely to be in trouble from them - They will be made so stronger herbies can easily kill them and faster herbies can easily outrun away.
- Goal: make herbie play a bit more exciting and alerted, also giving carnivores an extra tool to use for ambushing herbies.
- Stronger herbies will easily kill them but will still get a bit damaged and have a bit of bleed.
-Wolves would spawn in packs that splits off attacking the same target, they would take turns charging at the herbie if it stops fleeing - Big cats will try to pounce on the target similar to a raptor after which if it doesnt kill it (which it will almost never happen) will get stunned giving the herbie a big chance to run away or kill the cat. If it misses the pounce it also gets stunned.
- It should be somehow made so this AI wont affect younger vulnerable herbies
You're not locked in an animation, you are stunned for a sec, but when you get pounced by another omni, you will get locked in animation unless your teammate releases you, I shouldnt be having to explain this
that second is enough to get killed or take damage, same issue.
if you get pinned by another omni it’s not always 100% death too lol
You're being very disingenuous if you compare teno kick with omni pounce they are completley diffrent mechanics, i cant help you if you don't understand this
lmao, you’re taking this way too personal and getting aggressive
literally the same issue, you’re getting animation locked with friendly fire, it’s not omni exclusive
just be careful and you won’t get pinned, get better, that’s my only advice
when will you realize that some things cannot be compared
you’re just a silly cat flows
The problem isn't that omnis can pounce each other on accident, the problem is pounce is so buggy.
The problem is omni 
LOL
That's ridiculous
Ridiculously fun yeah
Imagine dying to a wolf pack as anything bigger than a dryo
A wull-grown wild wolf is 40 kg
Tenos would be flat out invulnerable
Let alone a PLAYER CONTROLLED teno
Imagine a dibble or a stego
The thrill of playing a prey animal comes from outsmarting other players and/or beating them in a fight, not murdering hordes of AI wolves
True
It’s far more thrilling and interesting to be chased by unpredictable players and having to fight them off or flee from them
so basically just adding saber tooth tigers
And it’s total bs that herbis can get away from everything that gives them trouble and are stronger than those faster than them
Like, you know
Dilo packs? Omnis? Competent carnos? Cera ambushing? Hello???
Also absurd and arbitrary that they wouldn’t attack younger specimens when that is literally how big cats and wolves work
I have to get out of my to put myself in those situation, its definately not bs
Yeah let’s just target the adult Pachy instead of a fresh spawn dibble
they work however theyre programmed to
Haven’t you considered that perhaps your single teno experience might have been very very far from being impartial and an objective representative of how the herbivore gameplay loop goes?
What is the point of them anyway ?
Turn herbivore life from boring to boring AND annoying ?
its not a single experience and its not about tenos, you're hooking yourself up on singular arguments
^ also this
The remedy is worse than the disease
the very nasty and evil threatening plant bush
Like man, tenos ARE food for many things. They are just very good and well balanced, easily the most well rounded playable at the moment alongside cera without being an omnipresent powerhouse
117 in queue cause the new nvidea drivers black screened my pc 
They are food for non clueless omni packs , dilo packs at night who know what they’re doing, ceras who get to ambush or in a sizable group, carnos with braincells, deinos, maybe even some large troodon pack…
no theyre not lol
All of those have the clear potential to kill a tenontosaurus
Yes they are?
Oh, excuse me then, didn’t know that a teno could survive
getting dragged to the water by a deino
Or getting the venom from 3-4 dilos
Or getting grappled to the ground by several omnis while others bite its head
Or more than 4 charged bites in the head from a cera
Or a pair of competent carnos who don’t walk into your rear
Yeah no teno ignores game stats and straight up survives all of that
tbf one dilo is enough….
-# i hate diloszzz…
:')
dilos die so fast, i cant believe anyone is having troubles vs them
Mfw their clones start working and a single bite can deal like +1k damage without them ever engaging again
yeah lol
Or when you survice one and get away just for the venom to literally kill you randomly without a clone biting you
Yeah man if you die to dilos you’re bad
Truly not out of touch what you’re saying
Every dilo i've packed with aggrees that we should not engage vs adult tenos and every dilo that tried to kill me as a teno died. 2 tenos can take down 3-4 dilos easily
dilo is just face tank and m2 till prey is dead
because clones are not working right now
not in evrima
Why are you telling me this lmao Titanboa keeps bringing things up that have nothing to to with what im saying
one bite from the dilo during nighttime is enough to kill the teno or anything smaller, just bite once and let the clones do the work, it’s simple
diverting the topic so far
wasn’t topic dilo related tho?
nothing about it lmao it was about predating AI
Yet it has relation to the same topic of allegedly trying to make herbivore gameplay more interesting
Yesss
And well, if we wanna be strict and stick to the topic of the idea you proposed here, why? Herbivores already have 60-70% of the server’s population as things that can eat them. Only problem with them right now is that we have no dedicated big game hunter that is bigger than omni
Even stegos and dibble herds will have something to worry about constantly when there’s sub rexes running around
And wolves would absolutely not solve that lol
well the thing is that 70% is not trying to eat them
oh lol, i didn’t read the messages above i guess
most adult herbies just suicide
Exactly too. They would only threaten stuff like pachies at most without making them totally absurd without redemption
Most stegos sure, and some dibbles and tenos too when there’s no carnivores nearby
But so many herbivores die of predation or getting killed by other herbivores
Gallis, ducks and every other preyish species just suicides on adulthood
they almost never die to predation
They get bored, kill themselves and make a carni
AI would probably encourage carni's to attack herbies more if that AI somewhat helps them get successful hunts
Could you give me the numbers or are you just making up the assumption instead of taking some logical explanation for it that is totally defensible?
For example, I could agree with stegos because there’s nearly nothing that can kill them other than cannis or cera groups when they’re absolutely terrible at the game
There’s no other way, they just die on their own to swap dinos since they get no interaction
I am not making assumptions its an universal experience in the game
But tenos? Maias? Dibbles even? Dryos?
Back it up then
It should be easy if it something everyone has experienced
Come on, gimme the numbers as a person who has only jumped off cliffs when adult as stego and dibble
Surveys? Anything works
What do you mean back it up lmao join the community. I aint making a survey just for you

Assuming something is obvious and universal and then telling people to look at the community as if it was obvious to not bring up sources
Even though no one in this chat other than you would agree
people aggreed on the suicide thing previous time we talked about it
@woeful latch hey chee, do you think most herbivores and omnivores just off themselves because their life is boring?
@urban flax what are your thoughts too? You think jumping off a cliff or drowning makes up for most of the deaths of those two factions?
Where?
and even then it’s laughable that you are considering something universal because a handful of people agreed with you in something in a discord chat
Its always the herbie bloodlust that kicks in and a herbie starts to go aggressively against carnies until it dies
The only thing that prevents the bloodlust for now is the nesting option but provided you have another one of your species online AND it's of the opposite sex and adult is a fat chance
By that rule of three, I guess I am extremely pretty and crazy smart because my close family tells me so 
Stephen Hawking brain but Leonardo DiCaprio cover
bro went mental
Lol
no
ohhh herbivores life is everything but boring, considering there’s like 3 or 4 times the amount of carnivores on the map compared to herbivores, i think it’s just stego that is rather boring since almost no one wants to mess with you
I am just exposing the ridicule of that argument. I know it’s just a game after all in fact it’s just discord
Doesn’t make the argument any less flawed
Fr they’re always after you. It happened since update 0 and still happens, they are chased for all of eternity
it’s 2:1 amount of carnivores even on petits, the server with no overpacks and meta mutations, on officials it’s… honestly scary how small the herbivore population is.
if you really got bored just go to the SP or HL and have some fun fighting mixpackers and cera hordes
but i do not recommend that, solo herbivore on officials is a hardcore experience lmao
they hunt each other mostly, not herbies
they hunt everything they see
eh not really
they dont wanna lose their dino so they go for easier kills which is usually other carnis
hm, no, ceras are majority and they’re the slowest one, so the only thing they can hunt are the herbivores or other ceras
and they just overpack and run around the map killing things
Ceras are mostly in the highlands lakes trying to camp diablos tbh
so real
i see them everywhere, there’s HUGE packs at the north east lake
I was in a massive pack of raptors and we chose to hunt down 2 carnos and later a cera rather than a teno with 2 gallis, cuz of course we will, it's safer and more reliable hunt. I was a teno that was just sitting and i had carnos and ceras duking out with each other instead of going for me because going for me makes no sense. It's rarely a logical sense for carnivores to hunt down herbies and the herbie player base is dying out more and more cuz of boredome.
Excuse me that I'm trying to find ways to make the game better lmao
happens
also SP
i basically camp north east at this point, i kill all the ceras i can find.
doing the Lord's work
real🔥
it’s less of a hotspot so the max amount of ceras i found there was 6-7, but its usually 2-3 which is doable
I stopped going to highlands lake for water and grow my diablos in the waterless part and walk all the way to the river for water lmao
oh..
tbf i never go to the highlands, i hate that place, can’t wait for highlands rework
real
highlands and swamps are very weird
swamps are just so empty..
Favorite spot to grow herbies for that reason lmao, not even crocs are there cuz if they stay there they just starve
lmao fair
I prefer northern jungle ngl
I just like the layout of water access overall
And also you got two ponds one of which never has deinos
Oh, nobody liked my suggestion about the carnotaurus diet
Replacing herra (such a free kill for carno) with cerato is a bizarre choice to say the least
And why not just add dilo without removing dryo which is also viable prey?
Carnivore diets have a fixed number of foods that may differ from herbivores.
Don’t get it
There is a maximum number of each dino/bot that can be in the diet
There are usually 4 dinos/bot per diet. 4 lipids, 4 carbs etc.
Really? That’s a bit dumb ngl
If anything I would just take away Diablo or even Maia if you wanna put dilo
Dillo not is S
And honestly cera is such a bizarre choice when herras are such easy pickings
Replace it with maia then
Maia is lipids
Although to be honest I think that diet system has to go
We’re better off with some changes or a small rework
It's not necessary, 3 carno can hunt 1 Maia alone
Because getting diets from meat of certain species is gonna be miserable with many playables
And 1 carno can hunt 1 dilo
Its gonna suck so much when there’s 50-60 playables in your selection screen and half of those aren’t around or there’s like 2 of them in the whole server
That’s just dumb and I hope diets get some much needed changes
Dryo doesn't give enough food for the carno, replacing it will literally only help. Same with herrera
Cera in carno diet is so
regardless
Nah, that would help clean up the plague that cerato is from the servers
I just think the diet system is bad ngl
Maybe that’s also why I have a hard time accepting tweaks to the current system
I would rather upvote a rework for it
Ceras will fade as soon as rex shows up even if you don’t touch cera balance wise
Their population is gonna dip
Well, it would be nice if they could just add instead of replacing the diet, but the devs don't want that since they swapped dillo for maia.
Imagine something having Beipi in its diet in the final game lmao
Good like finding a semi that isn't Bary, Spino, Deino, or sucho
Yeah hence why I would like changes to that. It just won’t work otherwise and everything will run around with a 50% boost at best unless they’re cannibals/pred of a very common species
Even in the current game, if you have Hypsi on your diet that's just an automatic loss of one diet option
Good luck finding Hypsis consistently
Like finding a Hypsi on my Herrera, let alone killing one, is so hard
Real
I think there’s many ways to go to fix this without the need of intensive development work though
#general-feedback message @brittle kiln why only omnieraptors ? 😆
For example what about making organs give so much more nutrients regardless of the animal or the size it has? As in not making it proportional to the food it gives
While also meat providing more food so both are necessary
That would be relatively easy to do while also being an effective bandaid
So for example the organs of a dryo can give something like a 70-80% perfect diet to a carno
But very little food compared to the meat so both need to be eaten and corpses aren’t left there rotting after all their valuable resources have been taken
And remove them/decrease their value from carnis 
yes lol
Make no sense for a small game hunter to have small game removed
The only diet change which is needed is adding dilo back as lines
#general-feedback message why would anyone downvote this
because it'd only create even more META
people wouldn't use mutations until they need them
I mean catching a beipi for food is already basically pointless. Even if you snag it you get about 3 bites
Okay, I didn't even think of people would be doing this. Fair point.
@spice orbit #general-feedback message Also you should add to your scroll bar suggestion too- that the chat shouldnt REFRESH automaticlly each time something is said if you're scrolling upwards (regarding of using the scroller on the side or not)
can anyone help with the zoomed in title screen on the evrima update
thats what I meant, I rephrased it now
awesom
#isle-fan-art message
would love to see The Isle cooperating with talented fella like this, think smth like this would go wild on merch. Make community polls with designs by community, release them limited and share part of the profit with the designer. I think this would be an awesome act, makin everyone very happy
I see so much unused potential
#general-feedback message but... saltwater makes you vomit...
if austro isn't as played at least as frequently as pachy (after the hype is gone) then I think the devs have done something wrong
I think thats evrimas strength, every species to have a special ability makin it fun not regarding its size. I mean at the moment the smallest like hypsi, dryo, beipi cant unfold their full potential, climbs missing, burrows missing, aqualife missing. But I think players will always have fun hopping on a more chill playstyle and faster grow after loosing a 10 hour rex grow or so. Damn Im so hyped about austro, I frickin love the concept
pleasedon'thavepouncepleasedon'thavepouncepleasedon'thavepounce
hmmmm it must mean " please let it have pounce"
ARG
I'm hoping its not gonna have a pounce identical to omni and troodon
complete with pin to boot
There's currently no indication it will, but I'm paranoid because it is a raptor and it does have a sickle claw
austroraptor??
a ground-to-water fishing pounce would be rad though
I cant imagine those skinny arms pinning anything down tbh, dont worry
beipi is the only playable with full oceanic capability, since with salt-reabsorb it can live off crabs in the sea foreever
I imagine that coastal regions will get updates
otherwise protoceratops will have no customers
besides that its just very boring to live like that at the moment, cause there are no other playables except deinos habiting that biomes, ocean biome will probably come very late aswell
yall saw that ocean concept drawings?
Yep, it gets reposted a lot. I have an inkling that people are pretty excited for it but who knows
I'm not sure
and the quality is dropping with every repost lol
#general-feedback message what do u mean by “patch it” lmao
gosh i love dilos
interesting. some of the ai options seem a tad large. But the sea looks alot more interesting than "sand hole"
yee, now start imagine those colorful coralriffs and seetang
yeah, could be quite fun, especialy for smaller playables.
We're not sure if you'll be forced to die on default settings, but death will be rewarded
rather die than be old and frail
Actually
From what we know elders are gonna be stronger at least for most of the elder bracket
It’s a literal weight and health increase
Likely accompanied with damage too
I think I recall TS1 saying that for example rex was gonna hit 11 tons or at least that’s what the placeholder files said

