#general-feedback-discussion

1 messages · Page 246 of 1

sudden shell
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the only success ive had in fleeing using water as herrera was by sitting still in highlands lake because herrera loses stam really slowly when just sitting in water

eager socket
sudden shell
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your stam should last you long enough to wait out people's hunger enough to make them nervous about staying

sudden shell
sudden shell
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i caught a pt out of flight once too

eager socket
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Absolute chad

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I’ve had a Herrera try

sudden shell
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let me see if i can find the clip of it

eager socket
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Bruh leave it to Herreras to make kill comps

sudden shell
sudden shell
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thats verbatim what another herrera that saw said

eager socket
sudden shell
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oh you think thats bad then

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ill put it in off topic

eager socket
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@vivid hollow wdym

vivid hollow
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maia - 27%

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for gestating

eager socket
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I mean like… it shows kinda?

sudden shell
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i like the idea

eager socket
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I’m just not understanding

icy lion
# vivid hollow for gestating

You can gestate them long before you ever find a partner, though, you could be waiting on someone who doesn't nest for hours

vivid hollow
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nah only would show if the eggs are placed in nest and actively gestating. if im not wrong, you can gestate in the belly but once you set them down theres about a 2-5 min wait before they are ready to be accepted? thats what im talking about

vivid hollow
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yea i guess

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but maybe it would give more people chances to get an egg and even faster hatching/hatching at the same time so babies grow about the same

vivid hollow
eager socket
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Not much but I’m not massive on the nesting system either

eager socket
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@waxen crane dilo has amazing night vision and ya certain parts of the map can be bad but that’s a bug not a actual issue with the Dino

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Plus your bb so it’ll be a wee weaker than normal

woven bane
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upvoting your own feedbackTI_LUL

eager socket
sudden shell
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every time i see the dilo laugh emote i hear JJJ laughing at peter parker in the back of my mind

sudden shell
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its not loud, its just a hint of his laugh floating through my thoughts when i see it

woeful latch
waxen crane
eager socket
# waxen crane Oh alright

Don’t worry there are a lot of dark patches and based on that photo I know exactly where you are that area tends to be far darker than normal and makes it hard to see

woeful latch
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highlands?

waxen crane
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Hmm that oughta explain it, but the game gets so dark right now like its not fun

eager socket
eager socket
waxen crane
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No that was highlands

eager socket
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Was it?

waxen crane
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yeah, thats the lake in the screenshot

eager socket
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Ok got is

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Your just off to the right of the shallows

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Now that’s embarrassing TI_Wheeze

waxen crane
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How so?

eager socket
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Was so confident I knew where you where

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Me irl after that one

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Still same thing darker than normal areas

eager socket
waxen crane
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But it is annoying that when you SLIGHTLY look up whilst using NV it gets darker. DRAMATICALLY

eager socket
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But anyways ngl I though you where by the dam near north area cuz the coast looks a lot like that and the side is cut off

merry ore
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They never mentioned it because it's a relatively new technology, anyway it's better to know through a developer response what they think of my suggestion.
(If they see my suggestion in the first place lol)

woeful latch
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playing as a galli rn, nv is fire

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it’s just a black screen xd

hybrid stratus
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How does biteforce to damage work? Like is 1 biteforce = 1 damage?

vital laurel
woeful latch
eager socket
woeful latch
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does anybody know when the dilo gets its venom? like exact %?

merry ore
zealous fern
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They usually don't scale up because game engines and networking start to fall apart regardless of server strength. Price usually isn't that much different.

Server Meshing seems like something that would have to planned out pretty far in advance.

desert arch
merry ore
vital laurel
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How would multiple servers cut down costs or anything like that compared to one strong server?

vital laurel
merry ore
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As far as I know, a large server is more expensive and usually has a lot more problems, I remember someone saying about a server that had 400/600 slots and it only lasted 1 day because it suffered from crashes etc.

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Maybe 200 players is not bad, but the developers themselves should answer about this, we have already had servers with 150 in HT, but not more than that.

vital laurel
woeful latch
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i’m 250 scavenging🥹🔥

desert arch
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@native trail herbivores cant track footprints

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Not even omnivores can

agile stirrup
# merry ore Maybe 200 players is not bad, but the developers themselves should answer about ...

Unofficials hit 200 and more and run “fine” for isle standards.

I agree with everyone else on this one, it would be easier and more efficient to just up the player count tbh and optimize the game where it’s at already.

If the isle was running optimally most of the people who play who actually have decent computers and specs wouldn’t experience the issues that are so prevalent in the game probably.

normal shuttle
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how dare the herbivores try to kill carnivores instead of running away from them, thus ensuring their prosperity and that of their young

native trail
normal shuttle
midnight heath
native trail
desert arch
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Also how did you get ran down, w+shift and they cant do anything

woven bane
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tbf they can use the blood to kinda track

desert arch
midnight heath
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Not really, it's not anything like how carnivores get it.

They just see fresh blood spots

desert arch
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They wont know where the trail is leading

midnight heath
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I think they should be able to see blood, it's blood

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Makes no sense for them not to see it

normal shuttle
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even then I wouldn't mind herbivores smelling footprints since that could help their survival too

woven bane
desert arch
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I mean yeah, but at that point youre just done anyway no? Lol

normal shuttle
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carni's fault

midnight heath
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I was about to say, if you're bleeding that bad and sit in a bush around other players that's gg.

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It's like if you get run down by a slower herbivore and killed because you didn't manage your stamina, kind of on you.

native trail
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this was my path after being spotted . I run out stam but they were way far behind . not bleeding

normal shuttle
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hmmm

native trail
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there isn't freaking way they cant track me

normal shuttle
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how far were they really? was it daytime? Maybe they could see you moving and guess the location?

midnight heath
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Different diablos? There's more than 2 on the server and Delta gets them sometimes.

vital laurel
normal shuttle
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there's also the chance those were cheaters but that's the last resource

midnight heath
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Cheaters have been more common as of late

native trail
midnight heath
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Well that all aside, your feedback has nothing to do with that situation it seems

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They didn't track you via footprints or blood.

native trail
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yeah apologize , i will take it down . I dont want to believe those were cheater just Im really surprise of how well they track me .

midnight heath
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I wouldn't put it past cheating but who knows, I tend to keep replays on for that.

vital laurel
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Herbis can’t track footsteps lol, they can only smell blood

midnight heath
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Yeah, meant they can't really track blood either. They see it, but can't tell direction for it.

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Blood is one of the few ways I've learned that herd members have been attacked recently, it's a useful thing.

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Squirrel hypsi is an idea I hope for, Cletuzz

normal shuttle
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even then I'd advocate for herbis being able to see footprints so you can know for example if there's a predator nearby

midnight heath
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I want the funky tail flick squirrels do but for hypsi, it'd be silly.

normal shuttle
# midnight heath Squirrel hypsi is an idea I hope for, Cletuzz

yeah, one of my bigger gripes (not much to say since I love herra) with herra is how slow it is unless it moves upward. So I think it would be refreshing to have something maybe with a shorter jump but very mobile in all directions climbing or even able to be upside down as it climbs

midnight heath
normal shuttle
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also to escape herra in the trees obv

normal shuttle
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everyone else in its weight class (even though it is the lightest) has any sort of combat kit. Homalo, Troodon, Minmi...While the whole hypsi thing is escaping

woven bane
midnight heath
woven bane
midnight heath
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Hypsi is smaller and far more nimble than herrera

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And will likely be preyed on by herrera, if it's not faster it's not going to have a great time since it can't defend itself either.

woven bane
midnight heath
white elm
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Hypsi also can't attack things from the trees, there is no benefit to making it slower than Herrera

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It's not like Herrera struggles for food

woven bane
midnight heath
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Calling something nimble would pose that it's fast and agile.

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Herrera isn't really nimble, it body flops onto things to kill them and climbs pretty slow.

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Herrera's most agile movement is on the ground

woven bane
normal shuttle
midnight heath
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Last thing it needs is a boost in speed whilst climbing.

woven bane
midnight heath
woven bane
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it does, you move at 3 kmh while climbing side ways

midnight heath
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It's an ambush predator, you don't move much.

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You pick a spot facing where players will be and that's perfectly fine.

woven bane
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it’s also arboreal and should be fun to use in trees

midnight heath
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I think it is, a lot of people do. There's a reason so many still play it.

woven bane
midnight heath
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If it felt like absolute dog water, no one would play it and you wouldn't see +8 of them at a time.

normal shuttle
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herra is like the third most played land carni

woven bane
normal shuttle
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also fun because you have parkour jumping and you don't need sideways movement for anything

midnight heath
woven bane
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me when the arboreal creature dosent suck in trees:

midnight heath
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"Lying in wait" doesn't mean move spot to spot

woven bane
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anyways i don’t think it being strong means that it’s climbing should be bad

midnight heath
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I don't know what to tell you, I showed you the actual definition of "ambush"

normal shuttle
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deino stalking in question: sprinting in a straight line while walking on the bottom completely undetected without any effort TI_Troll

midnight heath
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I can't wait for more aquatic life, deino will be far more enjoyable for sure.

woven bane
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different types of it

midnight heath
normal shuttle
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When hunting they sure aren’t that mobile

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Until it’s time to chase

midnight heath
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A little chase and then it's dead

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Herrera isn't a ground dweller either, it's a weird thing to try and relate to herrera's ambushing.

woven bane
midnight heath
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I'm pretty sure we've had a debate about this very thing because someone tried running down prey as herrera.

midnight heath
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Ah, don't think it was you. My apologies, I basically had the same conversation with someone named "Jxmper"

woven bane
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oh alright i’m not advocating for it to hunt stuff down on ground just saying that its climbing could use some improvements to make it feel better

midnight heath
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God it was a while ago too, back in 4/15/2024.

I think herrera needs maybe a little better stamina regen if anything.

normal shuttle
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Wouldn’t mind that too much.

BUT HYPSI SHOULD BE THE FASTEST IN VERTICAL SURFACES TI_LetsGo TI_LetsGo TI_LetsGo TI_LetsGo

midnight heath
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Hence the déjà vu

midnight heath
midnight heath
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Yeah that, that

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I couldn't find a GIF of it, thank God you did.

merry ore
sudden shell
twilit snow
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@dawn hound They actually have style guides already.

We actually have a whole team of animators now, as well, I think like 6-8

As for modeling I don't know

dawn hound
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the game will also perhaps because of that gain bigger audience

twilit snow
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I don't think we need more modelers, the game basically has all the models it needs right now.

But programmers I agree with 100%, more programmers would be huge. But coming across a trustworthy and good programmr that also WANTS to work for a game that's been in active development for nearly 10 years now, is definitely harder

dawn hound
woven bane
eager socket
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@neat pawn brother that is tiny tier not small

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Small is every other carnivore (minus deino)

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Tiny is the 100kg and lighter gang

vital laurel
merry ore
zealous fern
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Dead zones are dead because of a lack of resources for the most part. You'll only make it 3x more populated than it is now which is barely at all

merry ore
zealous fern
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I agree the map is big. But adding more players will only make hot spots more crowded. To spread the player population out, even if you could have 500 players on the map, you'd need to add more resources and distributed hot spots like ponds, creeks, and food

ornate dock
zealous fern
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I think a meshed server system would be awesome but it's not really feasible for a game at this stage in development.

merry ore
vital laurel
vital laurel
zealous fern
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Not to mention water. A dibble functionally can't make it too far on a full tank of gas

merry ore
vital laurel
merry ore
normal shuttle
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God maia defenders are so annoying

(It is my favorite herbivore atm and it will likely remain that way)

sudden tapir
merry ore
vital laurel
vital laurel
merry ore
zealous fern
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I think the issue here is the map is just too big and you think that a feasible solution is for the devs to rewrite half the engine

zealous fern
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But even as large as the map is you can pretty much always find action around south plains. I don't go over there much but I've heard swamp has a fair amount going on

vital laurel
zealous fern
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Yeah but honestly why bother when you could make the map 25% smaller and get 150 people on there.

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If the engine will support it as large as possible would be great, though

vital laurel
lilac bolt
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also improvements to how migrations work and how it spreads out players could help

merry ore
ornate dock
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i mean the map is so gorgeous though i want to enjoy its varied and interesting locations

zealous fern
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I don't know if it's necessary to actually shrink the map as a whole for performance, but I think it would be fine for the resources to be focused on the kind of west rail south plains swamp band

merry ore
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It is possible to create different locations on a smaller scale...

ornate dock
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i think the part of the map being too big for 100 players is an issue because we only get to play in a few areas, so reducing the map to those areas wouldnt solve the issues (im exaggerating a little)

vital laurel
zealous fern
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Don't only some of the plants spawn at once for performance reasons

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I think having plants all over the map all the time would put a strain on it

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You have a few competing issues in terms of size and resource distribution, i suppose. Even a smaller map would feel too big if herbivores could go to any inch of it and survive forever

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But too few hotspots and you make it too densely populated in just a few small areas

ornate dock
merry ore
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I have an idea that doesn't involve increasing the player population and that could help the game so you can explore different parts of the map.

AI Dinosaurs
Most of them are herbivores, the developers could work on an AI based on survival of the fittest, leaving AIs suitable for survival in the game.
A player could use an AI of their species to reproduce and have a nest.

agile stirrup
ornate dock
vital laurel
merry ore
zealous fern
merry ore
zealous fern
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I'd like for AI to be an option for small carnivores (with a boar being a decent prize) but force full grown carnivores to go after players

agile stirrup
zealous fern
ornate dock
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i think both pz and mz are very wonky right now and could use some calibrating

zealous fern
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I have only played herbivores for a few hours recently but I was able to find food at them. I did notice a friend and I had different patrol zones

merry ore
stark anvil
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Im pretty new but am experienced in tracking animals irl and was curious if there were plans to implement droppings, I could see such a system actually adding a good foundation to flesh out other features like spreading seeds from herbivores and giving intermittent elements for tracking, it's not just for funny dino poop haha but it's a major part of real ecosystems?

zealous fern
agile stirrup
merry ore
green niche
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most of them die before reaching adulthood. the wild is a harsh place

stark anvil
green niche
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also lions will roam a good few km every day. they dont wait in one spot

agile stirrup
stark anvil
zealous fern
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Can you post pictures in here?

merry ore
zealous fern
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I have a chart of lion mortality

zealous fern
gloomy tendon
# agile stirrup im ngl the tracking rn kinda sucks and isnt intuitive as it was in the past. in ...

It is very difficult to track someone purely based off their footsteps now, though I think, and I may be wrong, the current system is trying to lean toward a more realistic and less near or 100% accurate ability to find someone whose carelessly sprinting around. I think a lot more players engage with other's by pure chance of running into them rather than stalking around in the woods like I used to in Legacy.

stark anvil
gloomy tendon
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I remember being able to find someone almost every time I saw their yellow footprints in Legacy, so I understand the change tbh.

stark anvil
gloomy tendon
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I have over 3k hours in legacy and yeah, the OG system was very op.

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I don't 100% agree with the current system now though. When you're in jungle or anywhere that's heavily covered with green it's so hard to follow.

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You almost always have to rely on sound and sight, and most commonly the former of the two in order to track and kill someone.

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But I think it's fine for now. It's not like a high priority thing so it can always be tweaked later down the line.

stark anvil
gloomy tendon
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I tried Hypsi for awhile because it was one of the new and unique additions and I was so disappointed 😭

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I think it needs a buff.

stark anvil
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It needs to play in the trees!

gloomy tendon
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I thought it could climb when I first started actually

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Very disappointed by that

stark anvil
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Was tree Hypsi so op they took it out?

sudden shell
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no, it has just yet to be added

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its been planned for a while

stark anvil
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Isn't there a tree climbing carnivore?

sudden shell
#

herrerasaurus, my main

dusky swift
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The only

sudden shell
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its a tree rat and i love it

stark anvil
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Is it's climbing bugged, seems weird they wouldn't just turn it on then unless there is a coding issue I don't understand

dusky swift
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hope hypsi climbs like a squirrel when he can finally climb

gloomy tendon
#

Herrera is actually so much fun

sudden shell
gloomy tendon
#

It's the most perfected carnivore imo.

sudden shell
gloomy tendon
#

Right?

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I gave up Omni for Herrera because Omni is just.. Phew

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It needs some TLC 😭

stark anvil
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Maybe it needs a special animation rigging?

dusky swift
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TLC ?

sudden shell
#

i started maining herrera because i was just impressed with the fact that the devs managed to make a climbing system on par with Ancestors: THO

gloomy tendon
#

Hypsi is low on the priority list as it seems that they're focusing on bringing in more classic playables like trex and trike

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Which is a shame because the bugs are rampant.

stark anvil
gloomy tendon
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Herrera really doesn't take that long to grow if I launch myself from a tree and it doesn't register as a leap and I break my ankles and die 😭

dusky swift
sudden shell
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i find it funny that most of the climbing bugs are due to the tree hitboxes and not the climbing itself

gloomy tendon
#

I honestly wish they'd release Trex and Trike then cut themselves off from new playables until they refine some mechanics and do some bug sweeps.

stark anvil
gloomy tendon
#

No apexes currently

sudden shell
ornate dock
gloomy tendon
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Fair. But imo it's so useless right now

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It's so hard to grow. I tried for a week straight and kept starving or getting cannibalized by people who managed to make it past juvi

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I remember playing it way long ago and it feeling less like an obsolete creature. Though, that could be more of a personal exp than a global one.

ornate dock
gloomy tendon
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True. But even in Legacy the apex challenge was not nearly that high of a thing to conquer.

stark anvil
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Hypsi is all about being the mouse in the game of Carno & Mouse and seeing how many times you can escape deaths littleral jaws

dusky swift
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I think croc is more of a semi apax

gloomy tendon
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I won't compare these two branches too much because they're very different, but I feel like the struggle to survive as a deino is less of a skill ceiling thing and more of a luck thing.

dusky swift
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@sudden shell ya, but it is lockt to the water

sudden shell
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its still an apex

gloomy tendon
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So it would be nice to see them revisit it by going through the feedback about deino and maybe applying some of those concepts. I shouldn't scroll through feedback and see rampant deino posts every day and especially about the same thing. Feels like they've abandoned Deino for the time being in order to work on trike/trex.

icy lion
dusky swift
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Im honesty more aftait of stegos than crocs

gloomy tendon
icy lion
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In fact, work being done on deino is how the underwater turn rate was mistakenly slowed

gloomy tendon
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Ohh.

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That's actually perfect. I often felt like there wasn't enough communication but I guess I wasn't looking in the right area lol

sudden shell
icy lion
gloomy tendon
icy lion
gloomy tendon
#

That's cool. Do they share info often there?

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I might have to keep an eye on the channel from now on.

stark anvil
#

Any plan to add more servers? The queue times to get in any game make me think they need to boot players after being in the respawn menu to long

zealous violet
white elm
zealous violet
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I cant even... Ive been playing for the last few hours and have done nothing but run to migration zones. I get to a migration, lay down to regain stam and the second I get stam i stand, sniff and find that the migration zone has moved. Are you kidding me rn... Not only that but everything I eat is gone in 2 bites.

agile stirrup
#

#general-feedback message

im sorry but none of these are remotely viable attacks 😭 nor do they allow fair gameplay competition

zealous violet
icy lion
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@summer olive Already in progress

summer olive
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and what exacly do you mean by ´´progress´´ ? Any concrete information on what is being worked on?

icy lion
summer olive
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any channel?

icy lion
summer olive
icy lion
# summer olive okay, any concrete information?

Beipi's breach height is still slated for an increase as an adult, dryo is still planned to get burrowing, hypsi is still planned to get climbing, ptera's ground capabilities are being reworked and expanded as well as getting thermals for flight, deino is getting a ton of adjustments for its gameplay, etc

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All the old animals are planned to get polish to bring them up to par

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Not including new abilities like I mentioned for dryo and hypsi

sudden shell
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from what kissen said, even herrera is getting something new

icy lion
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Half of what you mentioned is a bug affecting more than ptera and the other half is fixed by flying better

summer olive
icy lion
summer olive
# icy lion ?

you said not including the new abilities for dryo and hypsi

summer olive
sudden shell
summer olive
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and pteras only reliable foodsource is fish. I mean they did mess up ai spawns once again

icy lion
summer olive
icy lion
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All gameplay is planned to get improvements and expansions

summer olive
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my question is

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that has always been planned.

icy lion
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Of course

sudden shell
summer olive
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will it happen before they push out even more unfinished stuff or are they working on it right now so we might see some game improvements before new dinosaurs?

summer olive
midnight heath
#

They only added a new diet system, a new dinosaur that gave a lot of carnivores a new diet food, more salt rocks around the map and a way to increase hunger drain, along with balance changes all as of late.

sudden shell
summer olive
icy lion
summer olive
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Well I hope theyll rework herras swimming animation

midnight heath
summer olive
#

because its supposed to be somewhat semi aquatic (diet reasons) but looks like a drowning rat when swimming. even troodon looks more adapted to the water haha

sudden shell
white elm
summer olive
chilly ermine
#

@mortal parrot I'm surprised you only mentioned removing the fog in your suggestion and not replacing it with something else more unique.

summer olive
summer olive
mortal parrot
white elm
summer olive
#

also its drowns as fast as a hypsi which kinda misses the point in it having diets like frogs, fish and beipis which are (mostly) underwater

latent olive
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@dawn hound the devs aren’t updating the store page or swapping evrima to main branch until they feel it surpasses legacy in content

also, the devs are actively hiring new staff, and kissen has talked about them having guides for new staff members to use when working

summer olive
sudden shell
latent olive
#

I’d prefer something other than just bleeding, because that makes it look like it just deals bleed damage on attack

summer olive
icy lion
white elm
sudden shell
#

its sort of a semi-semiaquatic

icy lion
white elm
midnight heath
summer olive
latent olive
summer olive
midnight heath
#

They absolutely have gained new players, have you seen the queue times?

summer olive
summer olive
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it would be less confusing and more inviting

midnight heath
white elm
#

It seems as if the PoT and Isle youtubers are switching around. Yellowtones is doing Isle stuff, and OwlTime just released a PoT video

summer olive
midnight heath
#

Oh and Hypsi, that's lines. Good luck

summer olive
# white elm It seems as if the PoT and Isle youtubers are switching around. Yellowtones is d...

I dont know why PoT is even so popular rn. When it was new and fresh some animations looked weird but I was sure theyd work on it as it had very pormising mechanics and graphics. But it just kinda evolved into something simmilar like dino sim on roblox... the controlls feel weird, the animations are really really bad mostly and idk I feel like there 0 effort being put in the game to increase its quality.

midnight heath
#

Carno, Deino, Omni, and Diablo are all S and very common.

summer olive
#

Tacos?

midnight heath
#

I didn't count AI, since it's not consistent.

summer olive
midnight heath
summer olive
midnight heath
#

As opposed to things you don't find, are too small and is stego; S is far easier to come by.

summer olive
summer olive
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or anything on land as a solo

summer olive
midnight heath
#

My carno killed 4 omnis in one fight via spam charge, it's not exactly that hard, especially with how awful pounce is right now.

summer olive
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idk bout pounce I dont play omni because I hate the animal in general

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Its just a weird jp raptor rip off that feels arkward to mention to me

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and the calls are super annoying

midnight heath
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Ideally don't make reference then if you don't have much experience with the playable, that's how I feel at least.

I agree but hey, what can you do?

summer olive
#

especially when you have a pack of 10 running around and spamcalling

midnight heath
#

Yes but you commented on Omni, I assure you it's not that hard with Carno; even now that they've changed grapple.

summer olive
#

but after it got nerfed the turn was so extremly bad that you´d get @ssridden by omnis. or bled out for instance

midnight heath
#

I haven't had that issue I guess, not since Carno's rework.

summer olive
#

Gonna need to try it out I guess.

#

I dont know im just not a big fan of pvp in general. I dont like survival games feeling like a deathmatch

#

thats why I mostly referr to playing ptera and other small creatures because those feel like survival and less like a 24/7 deathmatch

#

especially on officials its kinda not really possible to play in a survival like style as something as a carno because of the mega packs/mixpacks etc. you either gotta be really super skilled at fighting (Which I am not even tho with +2k hours) or mixpack yourself (which I hate to do) or just play as something that isnt forced to choose from the first 2 options.

#

now that pteras mostly unplayable cuz of the messed up ai spawns, the broken nesting and the horrific stamina regen, I really dont find the game enjoyable.

midnight heath
#

PVP is apart of the game, if you're not well versed with it, it is ideal maybe to play playables less reliant on it for sure.

I think it's important to be experienced with a playable before commenting on it, it's why I'm always baffled to see people give feedback about things that just don't exist and if they'd just play that playable; they'd know.

Officials are rough but not impossible, megapacks/mixpacks (most of the time) tend to be in heavily populated areas of the map, avoid those and you're likely to not see them but I agree it's hard and a problem.

I enjoy Ptera, I think the cling to regen really helped it and with air vents on the horizon it'll be even better. I do think young Ptera needs a little better stamina however.

mortal parrot
quick talon
#

Anyone knows any good ways to optimize the game? I have an rtx 4060, 16gb ddr5 and a 5 GHZ 12th gen processor and the game still cannot go past 90 fps with everything set on low and with NVIDIA DLSS Ultraperformance mode. The shadows look awful with this setting and the 3d resolution si reduced, making dines that are far away hard to distinguish from rocks or bushes.

#

If I disable it, leave everything on low and up the 3D Resolution to 100, I get no more than 25-30 fps

sage plover
#

what resolution monitor do you have? because if its anything above 1080p with a 4060 would stuggle

quick talon
#

1440p but I don't think that should be the issue

#

I will switch the monitor to see if it makes any difference

junior nymph
#

@cursive garnet its a anti cheat function to where you are moving faster than what your dino is you get kicked it helps with speedhackers

cursive garnet
junior nymph
cursive garnet
#

Yes. Letting them know there's a problem is still important.

covert tiger
#

@cursive garnet i never experienced it when jumping off cliffs

cursive garnet
#

Good, it's incredibly frustrating. It's caused me to lose 2 fg carnos and a tenoto.

#

Each time it's happened, I was specifically attempting to dive into water to escape something.

stark anvil
#

Wait does the game not force you out of an official server if you afk in the respawn menu? I can imagine theres more than a few slots taken by people who don't want to wait in queue by just staying logged into the server, have they been made aware of this?

#

Helldivers 2 had the same problem for it's first month

woven bane
dusky swift
#

I think the corpse buff should be completely removed

#

Cera is supposed to eat rotting flesh and make meat rot faster, he doesn't need to steal corpses

junior nymph
#

and scavenger

dusky swift
#

why should he?
It already has access to more food than other carnivores

#

He is the only land predator that hardly has any food problems

woven bane
#

i knew cera was hated but man

dusky swift
#

If he wants prey from someone he should fight in an even fight

woven bane
#

should we remove dilos night buff while we’re at it

#

me when my corpse bully is a corpse bully:

limber hull
#

there's a difference between hating cera and misunderstanding it. The corpse buff is essential for it to work as what it's supposed to do

woven bane
#

cera needs a whole rework

#

a massive one

dusky swift
#

He already has bacteria bites as defense, as well as tons of resistance

limber hull
#

said resistances come from the corpses most of the time

#

dont nerf its defensive abilities, that's literally all it should be doing as a playable

dusky swift
#

He has a lot even without the buff

limber hull
#

if you wanna nerf cerato in a way that actually is consistent with the animal's identity, hit its offensive power

#

its agility, resistances and body buff are essential for it to actually do what it was intended to do

latent olive
white elm
latent olive
white elm
#

Right

#

Then I don't see any issues with it being slower

woeful latch
#

that whole conversation made me think about something.

so if we imagine that cerato is a corpse bully, so why is it THAT strong even without the body?
why it does so much damage and has bleed resistance without the body nearby?

but if it’s that strong without the body is it even fair to give it body buff since other carnivores having hard time fighting it anyway, let alone with the body buff.

so if it’s such a good brawler maybe we should remove all its scavenger body bully things?

or maybe we should remove its other buffs to make it more of a scavenger it should be? or maybe it would be fair to make it only strong near tho bodies to justify its 50% damage resistance?

what do you think?

woeful latch
#

kissen confirmed this few days ago, so maybe we’ll see some reworks and stuff in the near future

quick talon
#

@urban flax Sup, what do you think is wrong with the suggestion?

#

Just curious to what others are thinking and why they agree or disagree, if you will.

urban flax
# quick talon <@271991689072214016> Sup, what do you think is wrong with the suggestion?

Raptor isn't really a nocturnal hunter, not as much as dilo is
Dilo being a bleeder on top of having its venom would make it insufferable to deal with
The wiki isn't a good thing to base anything off, there is no reason to make dilo lighter than it is, especially not in its matchup against omniraptor
Of course dilo wins in a facetank against raptor, raptor isn't supposed to be using its bite as its main attack tool, that's why it can pounce

quick talon
#

So the devs aren't planning on going on a more realistic approach?
And how does dilo winning in a facetank against raptor seem balanced? They already have clones and if they play it safe at first and get a bite or two, they can just continuously bite at the raptor without any consequence + the damage from the clones and with the raptor having no way to escape since it's apparently, slower than the Dilo.

eager socket
#

^ + pack hunter it’s meant to hunt in groups so having it be 2 to pin a dilo which is abit bigger makes sense

eager socket
#

For one dilo can’t jump it’s less agile and only has its bites and venom vs omni bite and pounce

#

Now I could agree to a speed buff to omni so it’s faster than dilo but changing dilo in its current state won’t help omni be better

urban flax
eager socket
#

Omni is underpowered rn due to bugs primarily

eager socket
urban flax
quick talon
#

I'm just saying that it doesn't seem fair for Dilos to be that tanky compared to Omnis, they have way better offensive abilities overall

eager socket
urban flax
eager socket
quick talon
#

You can't really catch or run away from Dilos

#

And id's say that's not unfair

urban flax
eager socket
#

You can 100% run away

#

Very easy to out manoeuvre

#

The issue is omni speed I will agree for a lighter Dino that’s supposed to specialize in endurance and agility it’s kinda slow and has the painfully fast stam drain

#

It and Utah are basically the same thing - feathers

urban flax
#

From what we know it's gonna be a brawler, not an omni clone

quick talon
#

are you actually?

urban flax
#

What's wrong with what I said ?

quick talon
#

Well, they didn't giver it feathers

urban flax
#

They did not give feathers to omni because it's not an utahraptor

quick talon
#

But the Omniraptor is actually based off the Utahraptor

urban flax
#

It is
But it's a fictional species
Utahraptor is planned as a different playable

#

And omni is kinda nothing like what a real utahraptor would look and behave like

quick talon
#

Well...then wouldn't they have to change Omni's base stats? It has very similar weight and size to the Utah

#

Or maybe it's just me idk

urban flax
quick talon
#

Omni's filled with lead?

urban flax
#

The highest believable estimate for Utah sits at around 750 kg

urban flax
quick talon
#

Yup

quick talon
urban flax
#

The only reason omni ever weighed 500 kg is because they wanted it to be utahraptor, despite it not having either the size or the build for it

quick talon
#

And you say filled with lead

#

It's made out of sponge

urban flax
quick talon
#

And has plastic teeth

urban flax
#

what

quick talon
#

Maybe I'm tweaking, but I swear an adult Dilo is smaller then an adult Omni in-game

#

But if Omniraptor is supposed to be smaller, not comparable to the Utah, then all it needs is a little stamina buff and a working pounce and it should be all good.

eager socket
#

They are shorter cuz of how they stand but dilo are far longer

tame jetty
#

Agreed @rich plinth we need counter to deino grab, no more free kills

rich plinth
#

granted this will just be extra upsetting when i play for 1,5 hour as a deino and find nobody to eat
then the first person i see dodges my ass and skips off into the sunset :')

#

but its like the most basic thing to do when u get jumped in the water, animals do it all the time so if its possible i think it should be implemented

calm obsidian
#

At the very least, the smaller and more agile dinosaurs like hypsi and troodon would realistically be able to pull it off. It might be a bit more difficult to make stego move quickly like that in game

woven bane
eager socket
#

@rich plinth I don’t think every Dino having dodge is fair but if they can jump I don’t see why they couldn’t have it where “if deino front dodge back” for them

spare charm
eager socket
#

@timid junco all for threads under them but threads for how many suggestions are made would be INSANELY MESSY

coarse spruce
#

#general-feedback message
being vigilant isn't having every creature use a dryo-dodge just before the croc gets you. That's just a get out of jail free card, every creature can stop drinking on the spot, unlike with eating. There's no animation lock, so even the most sleep deprived diabloceratops can deny a kill

limber hull
eager socket
limber hull
#

of course

radiant nest
#

nibble

limber hull
#

when i look at deino, i think that it needs to have a harder time getting food

limber hull
#

clearly that's the route we need to take for deino balance

eager socket
#

@karmic echo that’s not how it works

#

If your small enough to get insta stunned it’s cuz your small af

#

It costs stam over time

#

And most things FG aren’t getting insta stunned

woven bane
#

#general-feedback message @quick talon raptors don’t have a bigger model, dilos weight is fine. no need to nerf it so that raptors can have an easier time against them lol

eager socket
#

And tbh the buff is mainly fixing pounces to not be so buggy

woven bane
#

idk about buffs it definitely needs some QOL though

woeful latch
#

last thing omni needs is a buff

eager socket
simple prairie
#

its the main part of omni's kit but its buggy af

eager socket
simple prairie
#

i think once we get bigger dinos it might feel a bit better, hit boxes are just a bit awkward

#

its just that omni might be quite weak against bigger dinos

eager socket
simple prairie
#

oh i see i see

eager socket
#

Omni pounce used to be fine and they where highly played and something to be feared as a good group could pin even stegos now it’s just a lot of weird teleporting and hitboxes that got it all messed up

simple prairie
#

any idea what might of caused it?

#

i wish i played back when they were good, raptors have always had such a fun gameplay concept to me

eager socket
simple prairie
#

i see

eager socket
#

Over all a QoL update to fix omni pounce would sky rocket its playability and return it to its place as something to be fears in numbers

coarse spruce
empty anchor
#

For suggested additions to overall gameplay should I make a separate message for each suggestion or one bulk message?
Because it looks like people vote so I feel like I should separate them but dont wanna spam/bury other peoples feedback

coarse spruce
#

Troodon does this right, the centre pivot of the camera sits a good distance above the dinosaur's torso. Not the case with hypsi

woeful latch
#

maybe you did change the camera angle accidentally?

#

i think “c” is a hotkey for that

coarse spruce
#

V

#

And no, I double checked just in case

woeful latch
woeful latch
tame jetty
# rich plinth but its like the most basic thing to do when u get jumped in the water, animals ...

Yeah. A player that WATCH the water its drinking. And React in time to click the key to dodge, should be rewarded for it.

There's still plenty of players that don't pay attention to water or 'believe its safe' and don't React in time.

But the ones reacting in time currently. Also struggle with having their dinosaur MOVE out of the way in time, so a dodge mechanic would be very nice so you rewarded for seeing and reacting in time

woeful latch
#

i’m glad the devs will never listen to you.

rich plinth
#

its just an idea

eager socket
#

@empty anchor there is a elder system planned for something similar but based on how PvP works in the isle endless growing will destroy balancing

empty anchor
eager socket
#

Plus like grow speeds are way slower on here

eager socket
empty anchor
#

If thats planned alr then thats good

eager socket
empty anchor
eager socket
#

A 8 ton allo would be insanely op

woeful latch
eager socket
woeful latch
#

called shant

empty anchor
# woeful latch too op

You actually think 0.1% or even 0.01% stat buffs and tiny slowed growing after elder is too OP?
Real creatures dont peak at full maturity and its not exactly easy to survive that long and I feel someone should be rewarded slightly for it.

#

We are talking single digit increases for hours of gameplay

icy lion
#

And even those will wither into frail elders, since that's the experience the game is going for

eager socket
#

The isle never been a infinite grow PvP game

empty anchor
#

Right so the goal is hyper realism with expected lifecycles not actually just to survive as long as possible etc?

eager socket
#

Survival yes but balanced that has limits

#

Ya of course there will be rewards for long life

#

Let’s just say there are scarier things than a FG Rex that one can seek to grasp

empty anchor
#

Like what lol, its one of the most common complaints I see from people who quit the game is that theres absolutely nothing to progress to once you mature rlly

eager socket
#

Snowy knows more than me

icy lion
#

Successfully dying of age is planned to increase the strength of your mutations from what we've heard thus far

#

The devs have also mentioned the idea of cosmetic unlocks in the past, but it hasn't been brought up recently so consider that to be on a shelf

empty anchor
#

Planned dying does suck a little bit to me personally, games Ive played before had elder caps witho no progression but people would still farm days as a point of pride/flex and having that sort of investment made the threat of dying more personal. But like you say I get thats the direction youre going in and at least theres a reward for it so I could live with that.

tame jetty
#

#general-feedback message @empty anchor i dont mind the creatures getting bigger cosmeticly, but without stats.
Being big ect is really fun, and it would look cool and be something to try survive longer for. But it would've to be without the stats change ^^

eager socket
empty anchor
empty anchor
eager socket
#

Ya the difference is both beasts and path are more like Dino PvP games than survival tbh

#

They play a lot different than the isle so infinite growing works a lot better with they’re style

#

Plus everything is over all bigger in both games

empty anchor
#

I see theres A LOT of pushback around any sort of stat buffs, I thought people were a lot more casual about the pvp balance in this game 😂 theres hardly an in depth combat system...but thats just me, Im coming from a different background of games clearly

eager socket
#

Split between average players and PvP sweats

empty anchor
#

Some of my other suggestions might go down a bit smoother, I just found this rlly cool from Bermuda and I like the idea of a Rex whos been around for an ingame year looking older and more developed than a freshly matured rex, I figured very very small size and stat growth was fair, I dont know why people keep bringing up weight? Are health and attack determined by weight in the game? I see lots of people asking for nerfs/buffs to attack and health separately so I dont see how that became a point, and like you say @eager socket "it wont be a short life" I was thinking very Isle balanced growth so it would be like 30-60-120 hours of gameplay to see noticable changes, I rlly dont see how thats unbalanced, it shouldnt be enough to win a 2v1 but a 1v1? Whats wrong with that, you wouldnt fight an elder as juve rex so its not unbalanced in my mind? Idk

empty anchor
eager socket
icy lion
#

Weight also determines what you can CC and what can CC you

eager socket
empty anchor
#

Gotcha, but people were throwing out some crazy weight numbers which is simply not what I said? I specifically said tiny increases like 0.01% or even single digit increases over the course of like an ingame week

eager socket
empty anchor
eager socket
#

Every little weight especially with those that have CC ability’s

empty anchor
#

I think people are massively exaggerating what I said in their idea

empty anchor
eager socket
#

Think of something like deino

#

If a deino is smart bro could get to a point where even the smaller apex’s are susceptible to deino drag

#

That would be hell

#

Imagine spending 6+ hours to grow a 6+ ton for some deino that’s been alive for over 100 hours to yoink you

#

And mind you a deino can live a extremely long life if they want too

empty anchor
#

Like I said, in my ideal world how I envisioned it, it wouldnt affect things in that way
Its entirely possible to do but I understand it might be annoying to implement and Snowy hinted theres smthn planned for elder progression already which is alright Ig

eager socket
#

As soon as your FG anything less than another deino or group isn’t touching you

eager socket
#

If this was legacy maybe it could work

empty anchor
#

But also Im getting conflicting messaging here
"We want it to be hyper realistic survival not purely PvP like the other games focus on"
"You cant change that it would unbalance PvP everyone needs to be exactly the same 1-10% bonus health is game breaking!"

eager socket
#

Especially when talking about something like Dino’s which vary is weight and style drastically

empty anchor
#

Yeah I know but Im saying Im getting responses that are both extremes.
"This is mega ultra realistic survival game!"
"This is mega balanced PvP focused game!"

eager socket
#

But in that same ball park all apex’s should have some way to combat each-other as they have similar but unique weight and power

#

And if one is super op it will clearly dominate the apex market

#

So to make sure other playable can be enjoyed they must be able to stand their ground against others in they’re punching weight

empty anchor
#

I dont think what I suggested is unbalanced at all and its definitely realistic and more rewarding for players, I think a majority of the casual playerbase might agree but if its not well recieved oh well, maybe my other suggestions will go down better this was the only thing affecting stats in any way and I fully intended it to require 20-60-100 hours for anything even remotely noticable. And even at the very max to be like 10% at best.

eager socket
#

The problem is it wouldn’t be worth it then so you either full send it or no send it on a system like that

#

And sense they already had a unique idea that hasn’t been done yet for elder system by change base now

empty anchor
#

Thats not a problem, its not about it being "worth it" for pvp, it was about having ANY sort of progression beyond elder yknow, growing slightly bigger and being slightly stronger than freshly grown rex for example, thats cool to me and very realistic and not unbalanced idk

eager socket
#

They wouldn’t care for the system imo

eager socket
#

You’d grow slightly bigger and slightly stronger plus would look different

#

For example Herrera weighs 100kg and got like 35 bite force

#

A elder might weigh 150 and have 45 making it a good bit stronger than a FG fresh adult

#

That’s kinda the idea I’ve gathered they are going for

eager socket
#

Now
Mind you to get that elder stage you have to maintain a good diet will a adult

icy lion
#

But yea

eager socket
icy lion
#

Becoming a prime elder isn't a guarantee

empty anchor
#

Eh I guess, it was probably my most minor suggestion, I was thinking of different ways to add any sort of progression and increase player angagement with each other etc etc, I just saw that in Bermuda today and thought it was a rlly neat idea that I hadnt seen before, the idea of having multiple matured dinos be slightly different sizes still or a really old dino being just a bit more capable.

Nothing else Im gonna suggest involves stats but arguably could affect PvP and survival more, theyd be much bigger updates.

icy lion
#

We're not sure what the requirements are, but I can assume that diets and maybe travelling will be part of it

eager socket
empty anchor
#

Okay thats good, thats one thing I was gonna suggest that I know not to now:

-Abilities + Small stat buffs as you grow or reach milestones like 10, 30, 50 kills or 100 miles travelled etc and they could make it so that you dont stop gaining progression at elder

My notes were more geared to universal games, Bermuda, PoT etc

eager socket
icy lion
empty anchor
#

Yeah I like all of that, sounds like its pretty much planned just worded differently

#

I think I offended people immediately by mentioning Bermuda and their 50x kaiju level growth and additional stats

eager socket
#

Yeah, comparing the isle to the PvP focused super grow games does not bode well

empty anchor
#

Yeah I thought it might but hoped Id explained it properly for people to understand what I meant, I really did mean like almost purely aesthetic and requiring lots of effort to get any real benefit that could befelt, Isle type balancing but the ideas for life cycle and Prime Edler's sound pretty solid alr

eager socket
empty anchor
#

I did look at the devlog on steam before I joined to suggest things and nothing like that was listed so didnt know it was in works / being considered

eager socket
#

Currently focus is output and survival systems to diversify gameplay loop

#

Make everything its own master kinda deal

#

That’s why people have animosity towards my bb Alberto cuz they say it’ll be a bigger allo and that’s it which is true heresy if you ask me

icy lion
#

Elders are in development

eager socket
icy lion
eager socket
#

Man I’m just waiting for some bigger carnis to drop

#

Me and teno players need to have words

empty anchor
empty anchor
eager socket
empty anchor
#

Actually just did a quick search and some of them were already suggested and got mass upvoted

eager socket
#

All I know is I shall sell my soul to the isle once Alberto drops

#

Awful, op or balanced Alberto is my bbg

#

(I’m from Alberta and it was the first skeleton I ever saw so I must now become one with it)

woeful latch
woeful latch
#

or you just guessing

icy lion
woeful latch
#

oh

#

i thought you were talking about elder

eager socket
#

It’s cuz my brain is small and I don’t memorize all the weights exactly

#

Whole numbers are easy enough

icy lion
#

I usually can't remember the speeds

#

But weights I've got down

eager socket
#

I don’t know the numbers of anything off the top of my head unless I’ve Litterally just grown one

empty anchor
# empty anchor Actually just did a quick search and some of them were already suggested and got...

Basically I was gonna suggest:

-Weather systems (floods that threaten to drown eggs and allow semiaquatics to push further inland, droughts that kill vegetation, forest fires started by lightning strikes maybe even so it would all encourage migrations and stop people staying at one goddamn lake 24/7)

-Season systems (Mainly winter and non winter to start with to change up the regions people move to, like going to lower more sheltered ground or forests where its a bit warmer and might have a bit more food for herbis)

-Territory systems (OG Wolf Quest had a system where you marked the territory around your nest and AI and players who walked in would alert you via smell and youd have to fight themn off to keep your land, would encourage more player engagement, giving both herbis and carnis more reasons to engage socially or pvp wise)

-Fleshing out the nesting system fully and letting smaller dinos steal eggs so theyre more survivable and not pure scavengers and could also allow AI to breed but cap their numbers and have their lifecycle be faster maybe
#

I checked and most of them were already suggested so Ill just leave em here

#

People voted very favourably already so Im sure devs are considering/aware

eager socket
icy lion
#

Weather and temperature are planned, the devs are considering droughts that effect plant spawns etc. Egg stealing is currently in the game

#

You can steal eggs out of corpses if the dino was gestating them!

eager socket
#

^

#

oviraptor finna go hard

#

Especially with nesting grounds

icy lion
#

Forest fires aren't planned currently due to performance concerns

eager socket
#

Fair

#

Very graphically intensive

empty anchor
# eager socket I mean when more things drop and they inevitably change the map to accommodate a...

You say that but it would still be 10x cooler for it to be an actual system so you have something to do, already The Isle has had issues where people just dont really act that way unless theyre full roleplaying because hanging around the big lakes is just optimal and if thats where the meat is carnis also have to go there so theres hotspots and almost nobody anywhere else, having actual territory systems is just a bit more fullproof yknow

eager socket
empty anchor
empty anchor
eager socket
icy lion
eager socket
#

Like floods where delta has no visible island or dam lake comes up to the paths kinda energy

empty anchor
eager socket
#

Doesn’t block of mass portions of the map but creates more access for semi aquatics

empty anchor
#

And it would work super well with the prime elder stuff, making you move around more

icy lion
#

Yea the devs want a lot more of that too but we haven't heard anything super specific (that stuff tends to stay close to the chest until they're absolutely certain they want to add it)

#

EG Patrol Zones are planned to have more than just food spawns, making them an actual patrol for you to go check something out

empty anchor
#

Nice, that all sounds amazing then, I assume it could take a long time knowing this games history

#

But Im sure itll be so well polished when it is added

icy lion
#

Yea, just depends on where priorities have to lie in the interim

eager socket
#

I think biggest concern is probably getting out all the playables

#

The process has been rather slow

icy lion
#

I don't think they plan on releasing them all pre-1.0

eager socket
#

But they also are making entirely new systems for half of them

icy lion
#

Just the ones that allow for fundamental mechanics and good starting pieces for futher playables

eager socket
icy lion
#

(cama for other sauropods, maia for other hadrosaurs, diablo for other ceratopsians)

empty anchor
eager socket
icy lion
eager socket
#

So we’ll probably see allo and Rex

eager socket
empty anchor
#

Mechanics like that do add so much to the immersion and enjoyment/feel of the different dinos
Like being able to bury vs pounce and latch on or a different hunting style like little venomous nibbles lol

eager socket
empty anchor
#

When its purely just sprint and bite it boils down to "Why play anything other than rex?"

icy lion
#

Everything else is up in the air

eager socket
empty anchor
#

Utah empire lol

eager socket
#

You could out stamina anything

empty anchor
#

Adding that back, there should be a stamina limit or way to shake them off for balance

eager socket
#

130 bites to kill Rex? Easy.

#

Legacy was all about knowing if you can press a and d faster than your opponent

#

Some Dino’s litterally couldn’t fight others cuz they’d lose the tail ride

#

Etc giga V Rex was a massive gamble cuz if Rex leg broke it’s all over

empty anchor
#

lol thats what I remember for PvP it was never mega in depth so seeing tryhard Isle pvp responses shocked me

eager socket
#

Let’s just put it this way in legacy. I both knew how to throw my bike an extra 10 feet in front of me and how to bite twice when running through someone.

empty anchor
icy lion
#

And pouncing costs stam for the raptors

empty anchor
eager socket
#

I appreciate the fact that bleed isn’t damage tic anymore

#

It’s a whole thing

#

To be honest, I just appreciate it because if you get a group of committed pterradons you can bleed anything to death

icy lion
#

Ptera doesn't deal bleed?

eager socket
#

I swear it does

icy lion
#

Nope

eager socket
#

I did at one point

empty anchor
#

Yeah, a lot of stuff Ive played before is like really high potential and tonnes of awesome creatures, but the combat, day to day life etc is mega surface level. Like just run around and left click for flat damage. Its not BAD but its not GOOD either and always felt mega gamified, like a raptor in most games never stood a chance against anything bigger which just felt bad. Everyone would just play biggest for stats

eager socket
#

I know it did when envirma dropped

#

I swear I remember bleeding bb land crocs to death

empty anchor
#

Btw is there anything planned for like torpor?
Like ARK has troodons and their venom knocked things unconscious, in Isle I imagine itd be more like stamina drain or increasing stamina costs?

#

Little stuff like that giving smaller stuff little advantages is nice

icy lion
#

Not that we've heard, no

empty anchor
#

Ah well
I just love the idea of troodon packs, eyes glowing in the night little demonic ankle biters

#

They would be actually terrifying irl

eager socket
#

(Maia with healing perks out heals the damage it’s crazy)

stark anvil
#

As much as I would love to see my Hypsi back in the trees it turns out the real life version was mistaken for an arboreal dinosaur. Apparently they allowed the feet bones wrong and discovered later that it was built for high speed running.... So it might.
Just be by accident but the devs are actually correct

icy lion
#

Hypsi is planned to climb

eager socket
#

@untold lava you gotta fall pretty dam far to take anything real damage

#

Maybe don’t try pouncing on hill sides?

eager socket
untold lava
stark anvil
#

I r l it was a speed demon not a tree demon

eager socket
#

Etc don’t pounce on cliffs if your not 100 confident it will hit

untold lava
eager socket
#

Maybe you fell further than you realize

icy lion
#

@cosmic gorge The steam page will be updated when evrima becomes the main branch

zealous violet
#

#general-feedback message
Ngl, I think its cuz the servers cant handle many more people and if they update the trailer and whatnot, thatll bring more people in and cause things to crash.

icy lion
#

@proper rune They're bugged, the devs are looking into it

eager socket
eager socket
stark anvil
#

In other Random Hypsi facts they have hands with five fingers including one opposable thumb to clutch their little game controllers

#

So better controller bindings would be welcome

stark anvil
#

Also Hypsi is Theorized to have had very good Night vision due to the size of its eyes ..unlike the creature that's almost blind when a humming birds shadow falls over it

icy lion
#

@foggy shale Please don't use the feedback channels to ask questions, and no, they can't

foggy shale
#

ok, sorry

cosmic gorge
icy lion
covert tiger
#

@gentle roost if it's showing up as nutrients then it's safe to eat
Unless it's organs, those go bad v quickly

#

In fact sniffing and checking if it shows a rotten meat sign or nutrient sign is one way to tell whether something is truly rotten or not

gentle roost
#

well i just ate from a carno carcass that showed up as an s diet and it made me vomit so im not sure how true that is

covert tiger
#

Was it an organ? Were there multiple pieces on the ground?

gentle roost
#

straight from the body

covert tiger
#

Could have been a v bad coincidence where it became rotten in between you sniffing it and actually eating it
Has happened to me once or twice

white elm
#

Omni doesn't need it at all

#

In fact that change would make Omni pretty much off limits for Herrera... when Omni is ON ITS DIET

limber hull
#

in the concept art, omni is shown clambering up trees to escape carnos

pastel barn
#

It encourages omni to actually predate herrera, and gives herras less of a safety net in trees
Herras have no threats in trees (which I know is mostly temporary until we get more climbers), but it shouldn't be the case
What I'm suggesting is only to allow it to climb short distances, to help hunts not end the moment a herra gets in a tree
Omni climb wouldn't stop a herra from jumping on omni (The main way herra hunts, herra doesnt run omnis down on the ground unless its already jumped on one)
Also, it feels unrealistic that omni can't already climb very short distances, considering the things its hands do when it pounces and generally goes about its life

limber hull
#

so it climbing really isnt off the table

white elm
#

It already has enough food sources

pastel barn
white elm
#

Again it seems like this suggestion exists only to make Omni impossible for Herrera to hunt

limber hull
#

how does it make omni impossible tho

#

like genuinely i dont see how that causes that to be the case

pastel barn
#

If a herrera fails its jump on an omni its already most likely dead

primal falcon
#

herrera would still be able to hunt omni, given it can jump on them

limber hull
#

an ambush is still an ambush, regardless of if an omni can or cant climb

white elm
#

I just don't see why Omni needs a buff rn

#

Having a point blank one shot ability on the ground AND being faster than Herrera is enough to make it a risky hunt

#

It doesn't also need to kill it in its domain

primal falcon
#

it should be all or nothing

woeful latch
#

wait what’s the problem with omni being able to climb?

limber hull
#

herrera can jump from one tree to another and the climbing omni has now just wasted a ton of stam for nothing, while the herrera is perfectly fine

white elm
pastel barn
limber hull
#

i honestly think omni hunting herrera would be pretty much the least useful part of it climbing

woeful latch
primal falcon
#

this wouldnt just see application in herrera hunting anyway, it could theoretically be used for an escape

limber hull
#

in fact, i'd be surprised if omni climb basically did much of anything to a competent herrera

pastel barn
#

It also further pushes Omni in being a generalist

limber hull
#

i'd argue omni climb would be far better for escaping certain threats or finding certain spaces to rest safely if injured

woeful latch
#

and omni is too big it won’t be able to get to the places herrera can get

it also won’t be able to climb other surfaces

and it won’t be able to jump from tree to tree like herrera does

limber hull
#

a super specialised climber like herrera would easily evade an omni, which compratively is clumsy, slow and inefficient while climbing

white elm
pastel barn
#

I was suggesting a quick burst up a tree for a short distance (draining alot of stamina), but it being slow would be fine aswell, I think

#

really just some sort of short distance climb for omni

primal falcon
#

a quick but clumsy and costly burst seems reasonable

limber hull
#

i think that befits it, especially with the concept art

white elm
#

Is Herrera on Omni's diet?

primal falcon
#

yes, i believe so

#

but i may be mistaken

pastel barn
limber hull
white elm
#

I just feel like pin is far too punishing of a mechanic for Omni to need this

limber hull
#

how is it going to pin while climbing

#

i honestly still dont see this ability as basically remotely useful in a hunt lmao

#

primarily better for finding a spot to heal, rest or escape

#

besides punishing overly cocky herreras, it dont got much going for it, and even then, that's on the herrera for that

#

not to mention adding more versatility to our small roster is always appreciated

#

because like

what does omni do that allo won't lmao

#

jump, i guess

pastel barn
limber hull
#

versatility of extra movement is nothing to be scoffed at

white elm
#

If Herrera misses it either

gets run down and pinned because omni is faster than it
gets to a tree, jumps, and then dies because omni can jump as well
gets to a tree, climbs, gets bit by the omni because it can climb as well and then gets pinned

limber hull
#

okay then either

A: Don't miss
B: Don't target omnis who already know you're there or are out in the open plains
C: Have a plan of action for if you do miss

Like idk man if the ambush predator gets punished for attacking a creature without having an escape plan, that's on herrera tbh

#

Sure, I can run in a straight line as a dryo while a carno is chasing me but like, that's on me if I die

limber hull
#

If a deino lunges a stego out of the water, then complains about dying to it, lol idk what to say

white elm
#

could be cool I guess

limber hull
#

Remember, an omni cannot use its climb to attack a herrera if the herrera is in its standard position. It's too high up, and even if omni doesn't run out of stamina, what's saving it from the fall it's about to take?

#

A herrera still controls the engagement as long as it remains hidden and patient

white elm
#

alright

#

sounds good, I'll upvote it

sudden shell
lusty seal
#

MieszankaStudencka nest channel idea is very good

woven bane
woven bane
gentle lichen
gentle lichen
normal shuttle
#

Phantom status hits. My worst soulsborne nightmare is back but in the isle…

floral canopy
#

@primal falcon very very wise floodplain suggestion

#

so wise

tame marsh
#

Hello, do the wavy lines on the compass mean anything? I see that they originate from some sections of yellow line sometimes.

sudden shell
#

@woven bane
kissen said that herrera is getting a new type of latch, that might be it

#

im actually really glad you put the video with it because i honestly had no clue how the latch might work but that looks like how i would think it might

sudden shell
#

it makes me wonder what it might be if it isn't that though, got any ideas?

waxen moss
#

@pine bone A dev was working on it when streaming today

sudden shell
#

im watching it

pine bone
waxen moss
limber hull
#

oh god they're actually working on carno AI

#

i wish we could be free from this hell

sudden shell
#

at least no ai servers will get a few more players

sudden shell
#

@autumn bloom the servers are resetting

zealous fern
#

They should get the AI frogs working before releasing AI Carnos

sudden shell
#

there was a flying frog on stream earlier

boreal briar
#

@autumn bloom check the pins in #evrima-na for reset times in your time zone.

zealous fern
#

Oh that'll be good for Pteras

golden horizon
#

@eager socket I think a video would have been much better then you trying to explain what happened

woven bane
fast terrace
#

i dont see a use for this
if youre large enough to shake a tree youre large enough to eat something bigger

woeful latch
#

at least that’s what i think they wanted

#

and imo being able to shake them from small palm trees near the ponds they camp is very good, they will have to switch the tree and meanwhile you can drink some water

#

ofc it should not work if the tree is large enough for you to not be able to shake it

lilac bolt
lilac bolt
woeful latch
#

oh no not the teno ai

#

imo ai dinosaurs in general is a bad idea, it confuses

golden horizon
#

@bold oasis Ive heard they planned something for trex

bold oasis
lilac bolt
#

and anybody should be able tell ai compared to a player should be fine

wooden agate
#

i think the issue comes in how much food they give

woeful latch
woven bane
full pewter
woeful latch
#

what about pachy, anky, teno, apexes?

woven bane
woeful latch
lilac bolt
lilac bolt
woven bane
#

not a fan of dino AI especially carnivores one

full pewter
#

It’s also just a waste of dev time

woeful latch
#

i just don’t like ai dinos in general

lilac bolt
wooden agate
#

i cant wait for ai tenos to have organs and be easy mode for growing large carnivores TI_Trollge

lilac bolt
woven bane
#

just give us small ai in sanctuaries, dino ai should have never been a thing

lilac bolt
woven bane
#

even then its eh

lilac bolt
woven bane
lilac bolt
#

hopefully the devs will learn from stuff that happened in the past to try and avoid it in the future

#

either way im not gonna be real hard on the idea of them being added till they are actually in game i'll get my opinion from that

full pewter
full pewter
eager socket
#

But your right

#

Ngl that stego scared the hell outa us we where bouta walk by and bro appeared from a bush

#

So I didn’t think to start recording

red pier
# lilac bolt pretty sure having stuff like that is to mainly fill the world and make it feel ...

Yeah I'd definitely like to see dino ai. Especially if they behaved more like the actual animals than most players do and arnt too easy to catch. Big herds of ai gallis and other herbis or something would make the world feel a lot more alive. Plus as long as they aren't easy to catch the concept of separating one from the herd and chasing it down sounds like engaging carnivore gameplay imo

hidden mist
#

The problem is, we will probably never see accurately behaving dino AI, because it’s not a single player game (server powers join the topic), and it’s not a AAA-game (not so many resources). Creating a dino AI, that would have at least enough iq for path-finding in such sophisticated terrain is already a pretty big deal, and I doubt that we could have such one (as deer and boars still suffer to simply not bug out on a slope). And again, server powers. When you give them to AI, they are taken from players. So desync, ping and overall performance are going to be pretty poor for everything without artificial intelligence. So basically what I can imagine right now is only a Carno-sized boar, which would chase you till the end of your life in a straight line.

red pier
#

No disagreement about the potential harsh realities of actually trying to accomplish that implementation. It's one of those things that if they can pull off I think could be a really good addition to the game but if done poorly could certainly be problematic

#

That being said they don't need to actually just be functionally players with ai controllers. There are other ways of realizing these things especially around herd movement. That being said a lot easier said than done especially in a context of multiplayer servers like this

hidden mist
#

I wish they just focused more on a small AI implementation, like mice or grasshoppers that we have already seen in some devblogs. They would make juvies’ life so easier without being a can food for practically everyone, and honestly, seeing a bugged insect that forgot how to move due to a lag in pathfinding would probably never disappoint me, as seeing an AI-Teno just standing somewhere there miserably and dying to a Rex.

hidden mist
boreal briar
#

@finite pagoda I think it'd be nice to have the basics for stuff like wallowing, bleeding, night vision etc. It'd be better in a help menu than just tips in the loading screen.

But I feel like Dinos might change a bit too much for them to have info on their attacks. Maybe a blurb about the dinosaur and how they might play? (According to the Dev's opinion) TI_HypsiShrug
Unless it's just like, how to do attacks and alt attacks which would be for all dinosaurs. The info on what the dino is like would be cool for the spawn menu too.

finite pagoda