#general-feedback-discussion
1 messages · Page 240 of 1
You'd also then run into the issue of attacks like kicks not properly representing the fact that they are using your legs, since the hitbox would stay in place under your animal while your legs lash out to the front/sides/back
Ahh I see
Honestly calling them hitboxes is probably misleading because of that
There's basically nothing special about the victim's hit detection, it's done from the attacker's side where the attack looks for the model
yeah pmuch
if anything's getting added for christmas, it's most likely rex. also, idk why we're apparently entitled to allo lol
I found that really funny, demanding a second new dino be fully ready by the end of this month xD
kinda funny to get a whole brand new dino and rather than enjoy it you just demand another dino be added because apparently this one wasn't good enough
Stuff like that takes time, it's not like the devs can go "aw okay you're right!" and then just magically have a fully programmed and tested dino in less than a month
I love how people think development does not exist and they can pop out a new creature when they want
yea. he refers to it as "drip feeding", but if they could just magically make all the dinos poof into the game in an instant, we'd get all the dinos in the game in an instant
its not some hype building scheme, it's just work taking time
I can't believe they're drip feeding us HT, why not just make it official right off the bat?!
@minor bridge that's not how game development works they can't just pop something in before the end of 2024 it's just not gonna happen especially with the team going on break soon
if any playable somehow releases before the end of the year it'll be rex considering we know it's the most done besides maia which we currently have in our hands now
💀
do you honestly believe that allo is just sitting ready to go or something? .-.
or is this just bait?

@mellow maple instead of all those conditions why not make it a button you click in the server browser after selecting the server
no more concern for body denying or combat shenanigans or free food
I should've thought smarter not harder
wait
@icy lion What if we don't want to wait a queue when we spawn in
SUCKS
WHAAAAAT
C'MONNN, it's just as bad starvation trying to kill me when I spawn in 😭
I might as well just starve to death rather than wait a hypothetical 40+ person queue
i have a peace of flesh in my mouth cant eat or dink help
@mellow maple why not just use /unstuck?
sad
it does have its moments but generally it works more often than not, atleast for me
extremely rare situation though
ive been stuck maybe about 8-9 times since ever playing the isle?
unstuck has worked every time
only once, for a friend, it didnt work
i suspect the failure rate is less than 10%
most of the time it'll work
sometimes i use it to get down terrain that seems weird
i also used it to get inside big dome as beipi once lol
the main issue with kill commands is a lot of players will use it as a way to spam servers with corpses, making the game incredibly laggy and unplayable. but if it were added, i'd like it to be a menu thing, like you hit escape, click the button and it asks if you are sure
but then players can use it as a way to body deny
lets say for instance a diablo was sitting in a spot that made it hard to get attacked, leaving players to stand near it and wait for it to starve. that dibble can than use the button to kill itself and immediately deny carnivores a food source
how do we avoid this?
he also had a counter for that
then we get into more issues. many of the places people get stuck are often near players. do they just slowly starve themselves?
kind of a counter to that?
so players can only use the command every so often, must be isloated and bodies disappear on top of that? why not only have the timer?
just placing a timer, set in place by the server owner, and you solve most of these issues in 1 swoop
bodies don't need to vanish, you don't need to prevent use when not isolated. the only problem here is players that get stuck immediately after respawning from a kill command are forced to starve once more, but can be negligible
Herrera should just regen stam when staying still in water, idk why it looses it, like what even is the purpose of being able to stay still in water when you still loose stam?
it isn’t semi aquatic that’s why
then why does it have a capability to dive
it should just regen stamina when staying still in water, even humans are capable of doing so (in real life)
that dosent make it semi aquatic though. sucho can’t dive, dosent mean that it ain’t semi aquatic
MY EARS AHHH
but it should at least regen stam when staying still in water
?
the rain
yea the rain is way too loud
i made a suggestion where there should be stages of rain instead of just one extremely loud one
it dosent need that imo. it should be able to swallow fish on the surface though
but y know how cool and useful it would be for it to be able to do so? it doesnt change any big stuff to any other playable besides the herrera just being capable of escaping easier into the water
just use trees to escape stuff
Nah. Water isn’t it’s element, it should want to leave after either using it to hunt fish or escape predators
well i mean i just want herrera to be capable to chill on the surface. It doesnt need to be semiaquatic to do so, some non semiaquatic animals do the same
I don’t think any non semi aquatics do that
many people agreed to this, and it doesnt change much, but it would be awesome for herrera to do such
Herrera doesn’t lose stamina while stationary on a tree tho
but it doesnt regain so. I dont really care about the tree regen tho, im more into the water chilling
yea but for some reason slow climbing takes stamina
exactly
Not in my experience
I don’t think it should
not very noticeable
i mean the animal weights 175 kg and is capable of climbing trees, so thats great
what should be austro's thing?
semi aquatic
yea but i aint saying herrera should be semiaquatic, it should be something like an iguana. Capable of climbing and sord of being capable of resting on the water surface and sometimes diving. It shouldnt be very fast in water, but the animations should at least change to the iguana type thing where it moves its tail
If Herrera is effectively a semi aquatic, in the same weight class as austro, plus climbing and the ability to one-tap a majority of the roster, what’s the point of playing austro
^
as i said, herrera shouldnt be semiaquatic, the thing would be cooler if it could rest on water surface. I never said it is supposed to be semiaquatic.
Humans arent semiaquatic, yet are still capable of floating on water surface
yes but it would still make herrera too good in the water
herrera’s climbing ability needs some improvements imo, not it’s swimming
i aint saying herrera should swim better, at least it could not loose stamina when staying still in water if regen is to much...
ye that’s a bit more reasonable
or it could be that it regens extremely slowly, like at the speed of reabsorption water gain
or perhaps slower
whatever, i just dont want herrera to loose stam when staying still in water.
i would like a mutation that reduces the stam cost of swimming
we can dive but we arent semi aquatic
also im late arent i
yes
i met you in norden few days ago i think
btw i aint against it being capable to dive since it eats schooling fish but i just think it should float in water without loosing stam
in that case it would be even more semi aquatic than it is
i dont want that, it has it good enough already with climb
then why is it capable of staying still in water. It isnt like its going to change a ton if it just didnt loose stamina while staying still in water, not like its op
Hows the oxygen and underwater vision for herrera?
whats your point? imo everything should be able to stay still in water
my point is herrera shouldnt loose stamina while staying still in water
well it should, it isnt semi aquatic
then why in the first place is it even made by developers to stay still in the water?
..whats wrong with that?
it would be cool if it just didnt loose stam, thats it, it isnt game changing
it stays still in water and looses stamina. WHY?
developers already made a point that it stays still in water, so why just not make it loose stamina while doing such? I dont care if it aint semiaquatic, many non semiaquatic animals are capable of doing so.
because it isnt meant to be semi aquatic? just because it can stand still in the water doesnt mean that it isnt tiring to do so.
if it was semi aquatic, it wouldve had webbed fingers, more oxygen, better movement in the water and probably not have had the ability to climb
Oxygen is the same as your average land dino, the underwater vision is below average
oxigen
Damn
oxogon
arent you two like the same person?
oxogn
wat
water dragons dont have webbed fingers and swim and float on water surface without getting tired
it’s cool, i think the idea for it is to compete against austro
yea thats neat
i love both tho, austro is cutie patootie
@hardy vine just make it not use as much stam and make the bipedal use lots
@faint tapir what purpose do official servers serve? (Because the unintended result is that they enable unofficial players to complain about lack of rules and mix packers). Kindly remove those people and keep them in unofficial servers or alter their thought processes to understand official servers have no rules, so that they may stop complaining. Eliminating these people is one topic, but at least let's not make it easy for them to complain by design. Please-thank you.
Following up with @agile tree 's suggestion, would love to see some of the old birch forests back from thenyaw, or the tall grass flood plains like in v2! those were such neat areas that i think would fit gateway pretty well
@slate flint You can use coordinates to meet up with people without using a map
still , especially when you think about how almost no one utilizes the enite map and most people only stick to hot spots
I wonder why you don't want the canro to be 1.800 kg.
It made it nearly impossible to balance its inherent strength (weight=hp=cc resistance) with its intended niche (hunting small game and being faster than almost every other animal). I'd consider a weight increase maybe to 1500 but frankly I don't think it needs it
there are no small animals in the game or there is no one playing and everyone is beating carno, cera utah3+ dilos and tenos can't even kill sub mai I think
Omni, dilo, dryo, herrera are all small game
small animal dyro utah galli dilo hypsi bebi pachy these are already very few in the game (except dilo and utahalr pachy is already very rare)
they don't wander around so much in the game, besides, when they eat them, the animal is not very saturated when they eat small animals, the animal is not saturated when they eat small animals, at least they regulate it and they kill utah dilo very easily, 1.300 kg carno almost can't even turn around.
And an 1800kg carno would have even more trouble keeping itself fed
kinda boring to be forced to hunt small game when literally every playable can do that and more
with the new food values brought to us from last hordetest, carno will be an endless void of hunger lol a whole adult dilo already doesn’t fill its stomach from empty
Some animals will have niches that you may not enjoy and that's ok, that's why the devs are creating a variety of animals
teno kill bilriz sub diablo kill bliriz utah dilo mai sub even kill bliraiz 1.800 carno would be much more fun if it is both fun and strong and balanced, the current carno is very boring killing small animals is not that fun actually
what does increasing its weight have to do with its hunger requirements
yes boring and they're very few
more weight = more weight in food to be fed
not really, cera eats more than anything in its weight class for example
if a full adult dilo doesn’t fill carno’s hunger already, imagine what making it 1800kg will do
then don’t alter its hunger requirements only it’s weight
what I'm trying to say is that the small animal hunter has a very long growth period, it is very difficult to turn and not get fed.
I'll tell you something, I believed that canro would be good, but I was disappointed XD
i feel like people need to realise that no-one is forcing them to play every single dino... just play what you enjoy.
buuuuut there does need to be some incentive for people to play more of the smaller animals or else better ai spawning because a small game hunter is def going to struggle if theres no small game. i can see how it would be frustrating for someone who does otherwise like the playstyle of carno
yea but that dosent warrant giving an animal a bad niche
Anyway, I see the guy playing canro in the horde test and normal game and they just walk around, there is no excitement, I think it is very boring, we waste our 2 most powerful dinosaurs (carno cera)
I feel like the small hunter niche is pretty fun
i do think there should also be like, guides/tips that advise people on where they should play a particular animal. sometimes it feels like people want to play a dino in a particular area but that animal is not meant to be in that area. since its not its environment
i dont understand how small game hunter is a bad niche
I’ve played a lot of carno and it was genuinely thrilling hunting dilos and omnis
When was the last time you played?
its just not the niche you like. that doesnt make it bad
Anyway, I'm busy, I'm playing daiblo, if there's something important, can you give me a reply and let me look at it?
a while ago but it’s remained completely unchanged from when I last poured hours into it. it was scarily good in pairs against dilos and Omnis
and maybe the dinosaur that has the niche you like hasnt been released yet - which i can understand is frustrating - but that doesnt mean that one should change the niches of the current dinosaurs to that of a different dinosaur that will come later
it isn’t when most playables can do that.
- herrera
- omni who is arguably the best small game hunter (pin mechanic)
- dilo who is fast and can get smaller things to stage 3 venom in 1 bite
- deino
I’ve also played against good carnos and boy are they terrifying lol
the bad carnos make the playable look bad and man have I also seen some bad carnos
all of those have insane punch up ability (arguably kinda not deino) which is lame for everything to have
I'll play sometime, carno.
yep they can punch up AND down while carno can’t do both
I think carno needs some TLC but it's not a size issue.
carno is outperforming, that’s for sure.
I’d argue carno is better at hunting smaller prey because of its ram ability paired with that speed and decent maneuverability
the size change for it was kinda unnecessary
as ive stated before, i think a big problem is just how quickly hunger drains. any predator is pretty much forced to fight (and win) against any other dino they see lest they starve. it gives no opportunity for a predator to say no to a fight and wait for a better opportunity to come along
New carno can demolish groups of omniraptor but the way grapple works (which I think needs adjusted) is the only thing somewhat preventing it from doing so consistently.
decent maneuverability? it’s ram has poor damadge while omni and dilo can 1 or 2 tap small game
I think adjusting carno's growth time, hunger drain (along with how much it gains via food) and diet would already help it a lot.
using the slide after getting a little distance is a game changer
^
I enjoyed new carno, I just can't justify how long it takes to grow something as small as it is.
yea the grow time is kinda excessive
Not to mention the moment I see two omniraptors that's my time gone more than likely.
2 omnis can no longer instantly pin a carno in the HT
I just can't imagine why it's not right there with cera
grapple got a big nerf
Can they not? What nerfs did it get?
I always thought it was because they only changed the weight and didn’t bother tweaking the growtime
you need 101% of the targets weight in omnis to grapple
uf if most players like the new carno, I'll write a new balance thing for the new carno.
so you need at least 3 adult omnis on a carno in order to pin it
which is far harder to pull off than just 2
3 omni with no other conditions I assume, yeah?
That's way better than the previous 2, coordinating 2 was really easy but 3 is a bit more fair for sure then.
wdym "eh" 😭
3 isn’t exactly fair but not so bad
3 omnis literally weight more than the carno
ye?
The chances of 3 omni catching up to you and all having enough stamina is pretty unlikely I think.
So, 4 for a cera then?
I also kind of feel like the chances of those 3 omnis being competent enough to not pounce each other would be pretty low lol
carno and cera are the same weight
It also pushes them to actually group now, with cannibalism and 2 previously being enough to pin things it helps I'd think with packing up.
totally not me with a group of like 5 newbies and me with an adult omni ready to teach them
...this is going to be painful LOL
if 3 omnis spot you as a solo carno youll probably die anyways, grapple or not
why? carno and cera are both 1.3T
“small game hunter” alright
Carno sucking at what its supposed to do is another can of worms
"Nerf omni because I saw someone kill a carno with only bites!"
Omni is also a large game pack hunter. So bit of a counter v counter there
Wasnt cera 1350?
never was
Huh, so noted then.
@slate flint The maps were made to use the coordinates, not the other way around.. I don't know what they were put there for officially, but map bug reporting is certainly easier if you can post the coordinates to it, I've always assumed it was for that.
@barren zephyr you can change the controls in the settings
you still have to hold down a button
work fine for me dont have any porblems
ok? other people still have issues with it, you're not the only person in the world. what would be so terrible if they switched it to one tap instead of holding down?
people might accidentaly power swing bec they forgot the power swing mode is still on
feel like holding it makes it less accidents
your tail is visibly raised. additionally you could say the same for dibbles spar stance, and yet no one seems to have issues with that
they should maybe give an option to switch between tap or hold like they have for manual Alt attack
that could work too i suppose
I always use them to find my friends. "Drop your cords I'll find you." Is how we meet up usually
@torpid void agreed. Mixpacking carnivores, kosers, killing for sport, herbivores misused for hunting, corpse guarding, food and body denying ect, all are nasty problems that some toxic people do in game.
Agreed that offical servers should reflect the game being a survival game with semi realism with aspects of horror elements and has pvp that occurs in situations like ( hunting situations, personal space provocation, and defending of younglings) ect. Because the game ain't a PVP only game like Primal carnage.
But some of these people like in your feedback, is missing that point and sadly, ruins the game for the rest of us and for the devs
Thank you. However as the game is now is totally playable to do all these you said above. For example do you have a lot of friends that you want to play all together? Perfect hunt as Omniraptors and do your thing. It's perfectly fine. You have one friend that you wanna duo? Sure go play Deino and you are good. But this "mixpacking" & "overpacking" is ridiculous. There is no counter play, there is no more room to play around something like this. You just wait to die and lose your dino progress, just to start again enjoy the game until you cross paths with these kind of players. I mean it doesn't even make sense. The game feels like... let's join a server as "premades" go hide until we are sub-adults + and then go kill everything. That's the game. Basically is just a big arena with food that everyone kills everything, doesn't matter if you are on it's diet either. Doesn't matter if you are both herbivores, omnivores or carnivores it's just PvP all over the place.
That's why some dinos are popular and some aren't. That's why in a 100 slot server you may see 1 Dryo, 1 Hypsie and maybe 2 Beipis. Everyone else is Cera because OP and some are Stegos or Deinos because they want to be different but also strong.
Exactly. I and my friends, are so sad and frustrated by how these toxic people ruin the game.
They can exactly like you say, just go as playables that make sense for the group you've (like the Utah, dilo and deino ect in your example)
And constantly you see, hear, and even experience these toxic people in here, and YouTube videos ect. Is absolutely horrid.
Growing something just seem like a total waste of time when situations like these seem to occour, you buy the game as the survival game it is, but instead get hammered by crazy all over the place pvp, toxic people running all over you, which you indeed have NO chance fighting back against or even surviving.
You're left with feeling off, total not even worth rebooting the game, and many even consider/do refund the game because of these abusers.. totally Sad
Really hope devs comes with some solutions to it ingame, some mechanics. And soft rules into offical servers, to better stable the servers until, perhaps Elders and nesting grounds makes it debut like completely, that will help push players for the normal gameplay loop because playing survival will be more rewarding than the toxic pure-pvp(deathmatch mindset) and Kos, Kill for sport (gross overpack) that's going around rn
Legit with also maia testing right now, people are treating it and making feedback on it like it's a PVP machine, when in fact it's made to RUN away and only defend itself when need.
It's just sad and cringe to see people not getting the facts, that it aint no pure Deathmatch arena game.
Also so many of these same people, that miss the point of the game being a survival game. Seem to keep saying : just stop playing on officals and go to unofficial :
But that isn't fair. For the players, community or the devs.
The offical servers are meant to reflect the game, of the devs. Which is again, a horror element, survival game with bond into semi realism with (pvp elements in right situations. Not CONSTANT).
I think that the Devs have to sit down and talk about it. How they want to see their game form. If they want a pvp arena it's ok, but don't sell it as a survival game. If they want it to be survival - horror, etc they need to make improvements to "Social" behaviour of their players. Some "rules" may fix a lot of issues and keep most of the players database happy (im not delusional i know you cant keep everyone happy). And in the end of they day they don't want to enforce rules out of game or having constantly an admin above your head to tell you "that's wrong, don't do it" then they can work out the game mechanics so this behaviour wont be rewarding or it may be punishing. Anyway i hope the best for the game because im really hooked up and to be honest i was never a fun of survival games but this one oh God i'm like a kid opening a christmas present everytime i play it.
Yeah, indeed.
The isle has been a survival game since the start. It is the goal.
It won't be changed to pured pvp just because some rouge kids keep infiltrating the game all the time.
I agree, they do need to sit down and take a talk about it, and get ingame mechanics that Reward players for playing by survival. (Since rewards always brings out the better in people, contra punishments and further pushes each and one to want to go for the reward in the bigg pull)
I hope we'll see a full isle survival game once more, closer to good old legacy. When the roster now start to flesh out, with playables with unique and their own playstyle and niches. (Hunters, ambushes, long stamina chases, short distance hunters, scavengers, fishers, flyers, grazers ect ect) and nesting gets fleshed out more with elders, with more rewards and benefits that prompt the survival life style of the playavles and ecosystem.
I also made a suggestion earlier about increasing value from foods ect, that way could help players interact more in the survival manner and not feel the impulse to kill everything on sight every single damned time. If you didn't check it out, I link it #general-feedback message
Guys this is awesome and all but rule servers do exist and there are a good few popular ones that prevent mixpacking
I personally don’t want rules/obstructive mechanics impacting my gameplay. I don’t particularly like mixpacking, but I also don’t like suffering debuffs or being yelled at because my deino decided to chill out next to a Maia instead of going for the kill despite being full in fear of punishment
You guys and mr charchar are absolutely right
I was just about to say the same thing. About rule server
Also true. Good point
There are rule servers for that too. those that are oriented towards realism. A fed animal will not attack a herbi. not even deino/crocs/alligators. There are enough documentaries that show that
The problem here is not that a fed animal / dino is not attacking. Is that attacking even if their stomach is full. And it's okay, again.. starvation is part of the game so planning ahead to not starve it's ok. But killing just because is not okay. I said it somewhere in a channel that it's ok to chill or even use some other dino that is not in your diet, to maybe lure someone or help each other. And then part ways.
That "live for the kill-gameplay" will ever exist on no rule server. Maybe you will have a lucky day, or two days without it
but on a no rule server you can't expect to be treated fairly.
when this toxic becomes too much (and the overs you descriped), maybe its a good idea to look after some rule servers.
It can be a long search, but maybe its worth it
Ok, now for example im playing as a pteranodon, all deinos are trying to kill me. They can't and im toying with them. But what they will gain if they kill me. Nothing. I'm too small and not on their diet. See the problem ?
Hey so I’m coming back to the game after a few months, is there still a main hotspot area that most players stick to or is it more free roam now where you randomly just run into players all around the map
@slate flint There are 3 Hot spots maybe 4. Big Lakes / Rivers.
Of couse they gain nothing.
But there are some people out there, who doesn't care.
Some players WANT to kill you. just to "feel stronger than you". Bullying. Its the biggest FUN for them.
Make that sense?
Me for example i love to play low and midtiers= to be hunter and pray at the same time. Best feeling ever "to watch over your own shoulder by hunting someone", love it.
I don't like it to be the "best or one of the best animal" and survive each situation and can kill mostly everyone: booooring
And I also give the Deino a high five, when he catch and drown me. Doesn't matter what i play, even when I play stego while i was swimming.
I'm happy for him. happens rarely enough (my experience)
Sry If my english makes not so much sense lol
But of course: i don't like it the same way like you.
is there one popular mainspot that most players go to
saltlake
highlands and south plains as much as I hate it
with Maia’s introduction, river delta and north east have grown in popularity
was just scrolling through here, saw this.
that's pretty interesting, glad they're making adjustments
I never really experienced grapple being super overpowered but that definitely makes more sense as long as something isn't low stamina
so.. it’s 3 to grapple cera and 4 to grapple the teno?
Yea
i’m glad they’ve made those changes, pinning cera and carno with just 2 omnis is insane
If they’re full stam and health, that is
poor gallis are still cooked tho ahah
Oh my god, please. It seems so much unbalance in this game is caused by the meta choice of mutations, not even the base stats 
It’s hard to make sweeping balance claims when certain dinos are carried by mutation choices
Which shouldn’t be the case. You shouldn’t have to use meta mutations to be viable, the base stats should be doing that. These mutations either need nerfs or changes, or to be removed entirely
@pale venture i agree but i'd also add Congenital Hypoalgesia. That mutation entirely invalidates certain creatures, especially carnotaurus
it's also disgustingly overpowered
i agree, i will edit my feedback
also i don’t understand how it affects carno much, is it because it’s a small game hunter?
yea basically
also entirely screws over pachy because if omni takes it, pachy is counted as "larger" and does far less damage
right, it is overpowered
@full pewter man that monorail in the photos you provided about the grass is something i want to come back with your ideas. good job, i hope the devs could consider your feedback
i miss the monorail
Sincerely hope they do, I’m not even saying gateway currently is all bad, just hoping they take incorporate some aspects the first stress test did well
Especially that monorail it was so cool
i know
i remember being an omni Z walking on it for ages just to receive 2% stamina 
atleast they got rid of that horrible stamina system
Hot take I think the old stam system had some merits, but I digress
Old gateway grass
Graah
and the shadows, look so much better when not pitch black
graaah x2
Facts!
thats just anti-gamma for you
i think they did it for the players to be able to hide better in the bushes
nope, it was to combat gamma exploits
i doubt it’s anti-gamma
but what stops players using gamma now?
so they basically just made the game look worse for everyone?
i think the main reason why people using gamma is game being super unfair towards some playable, mainly herbivores, dark nights are okay, it’s good to be in a disadvantage sometimes, but not the pitch black
I think no matter what we should at least see the player model adequately
but i’m silly, so i made my display even darker than it use to be, so i live in horror. ahah
yeah..
Add diseases? Seperate Species sharing the same territory/ close proximity could catch a disease that weakens them. Forcing fight or flight situations.
More cons than pros
@maiden anvil Apexes should be fighters. They're big and strong for a reason.
If all apexes are fighters, then apex fights need to be interesting in some way.
For apex fights to be interesting, they have to require skill expression so the better player wins and deserves it.
What better mechanic than sparring to give them to achieve that ?
True only troodon and hypsi should be able to have it
no one should
that just makes it a must-pick meta mutation on those two animals
#general-feedback message
I'm saving this post because the screenshot perfectly shows everything wrong with current gateway grass
Alright that’s a fair point. Although it makes me wonder if brawlers like Acro also should have it?
Keep acro out of this conversation please
thank u bubulblu
Why is that??
I have a restraining order on acro
I’m not sure if I follow
acro is an abomination
it's concept art is at least
but it as a dino isn't, just that it's ability has the possibility to be one. it's kind of concerning to have acro possibly choke a cama and a trike to death
wish we knew the requirements for it's ability better though
Then their health shouldnt be an insta-oneshot
And now we’re back at the “troodon low health” discussion we had a few months ago😆
it should be lol idk why this is controversial lol

60 sounds fine yeah, giving it more health just doesn’t make any sense
Alright then, why do you think it doesn’t make sense?
Because every other animal has health that correlates with its size and weight
Which arguably doesn't exactly makes sense either, but at least it's coherent within itself
Fair enough, but can’t you tweak the numbers for the smallest playables a bit? If they are the smallest you can adjust the formula since they are the minimum weight
What's the threshold at which something is considered "small enough" to have its health doubled ?
Doubled?
But I’d have to see the whole roster in order to judge that and that might take a while😅
@golden horizon I think you died to fall damage 
Yeah you can die of fall damage while pouncing on something
But that distance wouldn't even damage me, if i wasn't latched on
I think the distance was longer than it looks, since he also went horizontally.
somehow the fall damage transfered through the maia and on to me, i dont think its intented to work like that
It’s been in the game for a while, I’ve tested it with a few people when it happened during a session where we were playing omni
i think that maia was cheating, it shouldn’t have survived that
Huge upvote on removing those mutations, it really is frustrating having so many cool mutations to play with to customize your build but essentially being disallowed to use any of them if you want any chance of survival, out of being nested I guess and hoping your parents got the meta mutations so you don't have to. If you remove them all, gameplay literally does not change, because two different playables who both have photosynthetic tissue are the same level of speed disparity they would be if neither one had it. The only problem arises when one player who doesn't know the meta or doesn't want to go to the same boring build as everybody else does not get it and the other one does.. they will almost certainly die to the one that did
@viral hare That is a psitaccosaurus and it is an ai dinosaur. It isnt supposed to be there btw
ah thank you
Why did my post in general feeback get deleted ? <@&401466542140817419>
Oops didnt meant to respond to you Flows
Let me take a look
That doesn't really look like feedback or a suggestion, you just shared a video
Oh okay so if i share more views of my distain for that bug, it will stay up then?
If you have a bug report please use #🐞-evrima-bug-reports-🐞 rather than the feedback channels
Acturly nvm, its more of a bug report, and i already did that
Just wanted people to be aware so they dont waste 2 hr on nothing
That's a good idea!
@willow night you must've only bitten the tip of its tail
you only need 11 normal body bites to kill a teno/5 charge bites to the body
solves nothing
p much like petits' anti mega herd system which is absolutely useless
instead of having 20 tenos altogether you have them altogether in groups of 4-5
not to mention the fact that ppl would spawn as juvies (or fgs), infect themselves and the potential prey, send their mixpacking legion and kill an already weakened (insert thing here)
@full pewter I completely agree with you about the grass
But in regards to lighting - have you played the most recent HT? I think the lighting in general is way better there (along with a performance boost) compared to evrima
I have been and I have mostly been referring to that as far as current lighting. Again I do think it’s great for the most part, I just miss the pretty sunsets/sunrises, and I know we’ve had better night skyboxes in the past. NV also kinda plays a part in this, sunrises and sunsets for some reason are darker than midnight and I’d like to see that addressed, also the sharp change in brightness when you look up or down (hurts my eyes). Personally I’m also not that big a fan of the stencil range, but imo I think it should just be separately togglable from exposure
Yes I've noticed there's some weird drastic changes at sunset and sunrise where it suddenly goes red (esp water) rather than slowly transitioning
And yeah nv needs work, it's too dark for everyone right now
Yea even Omni gets really dark at times, that’s when I knew something was wrong
@tired zinc allo isn't in the state to be released anytime soon if anything is being released soon it'll be rex
should be fine if triceratops releases with it as planned.
if ur any carnivore except ( deino) and encounter a pair of maias ur dead no point in running
Only on unofficials
maia can be nerfed if it needs to
which rn it does
hopefully
Or if ur in a pack of like at least 3-4 dilos
other than that u just have no chance in fighting
@tired zinc how about when it's finished, champ? It's not like they're holding out on us, they do the release when it's finished.
i don’t think triceratops is close at all.
it’s sparring seems to be more complicated than dibbles
I've seen 1 cerato take on 2 maia. The cerato died because it got cocky, but it fked both maias up to point they both had to run and heal. If cera smart it run away and it would lose them easy
A lot of times, it's also about skill In the game. If good players meet bad players, the bad players will ofc be in the bad situation, vise versa. Ect
we've gotten like nothing on trike's status so hard to know. a little bit more complicated yeah since it has to be able to spar with rex
@tawny pendant Deino can grab anything weighing 4 tons or less, and maia is less than 4 tons
and its no sense. He can drag almost 4tons dino like a doll. This should be a little bit change.. using more stamina or something. There is no different for deino when he drag 500kg dino or 4tons...
I'm pretty sure it already takes more stamina to drown larger targets than smaller targets
yeee... for sure he feel it...
he could be slower when he carrying someone like maia, thats my opinion. You can vote
@silver star #general-feedback message sub aquatic creature and you mostly get crabs from highlands which there are plenty of crabs
well unless the dino is drinking at the exact spot the deino is laying, you wont be full stam if you need to swim to get there so it kinda does matter
@torpid void I agree with you totally on mixpacking, that's super annoying. It's not intended at all at least other than herbivores with herbivores, and I hope they can find a deterrent for it soon
@unreal ridge I love carno and I believe a 1.5 ton and a bit taller carno would be good. Back to old 1.8 is a bit much.
Why are people against a global chat?
Helps mixpacking and promotes toxicity, and is also super hard to moderate
For the few hours we had global enabled on an official hordetest server on evrima, it was chaos and also got really weird really fast
@neon surge Even Herbs + Herbs is bad in terms of Food especially on the next patch that trees will be eatable. So in terms of Survival you may now have to push other Herbs away from Food ressources. That doesn't mean killing them.
Escording small Herb Dinos to Mz it's okay. They don't eat a lot so it's not so much of a problem.
@hardy vine during a hordetest a few months ago, when global chat was introduced, they allowed it on the official hordetest
it lasted barely 3 days
the chat became so disgusting and toxic that the developers decided its best to just remove it
oh and global chat goes against the whole horror survival vision the devs are going for
global is just a cesspit best kept for unofficial servers, as at least their moderators can more easily moderate one server over the official server admins trying to moderate a dozen in different regions and time zones
100% sounds like the isle and or any other steam game 💀
@graceful thorn that was removed to prevent the grouping of a ton of dinos and even then this still doesn't help
everyone used to group at east cause everyone could spawn there
they fixed it and made it so they couldn't
then everyone started spawning south plains
and for the rest of the players who actually want to travel the map die cause you can't find no one.
Plus it lags super bad
it was removed for way more then 1 reason.
As things currently stand, dinosaurs like cera only have like 2 spawn locations, I'm not saying everyone should be able to pick their spawn, but they should be able to spawn in more than 2 spots.
I still disagree I do agree on the aspect of fixing spawns
if you want my real view on this
I think everyone should just have random spawns tbh
and let everyone figure it out
Everyone spawns at south plains, because north nothing spawns, like towards north jungle I've never seen an AI spawn, and players you do find just jump off cliffs to spawn South Plains. My point is everyone should have a random spawn, anywhere on the map, rather than 2 set locations
thats cause the AI is shi
tbh
this is what im suggesting
I still kinda disagree but I'll up it just because you said random spawns.
As a galli, why am I only allowed to spawn in jungle sector and maybe sometimes in highlands. Same with cera. Why do we only get to spawn either at verdant or south pond lol.
And don't even get me started on spawning at east coast as a croc, man all you can do there is drown yourself or slowly find a cliff to jump off of.
Yeah essentially spawns should be randomized, rather than having 2 locations that you have a 50/50 shot of spawning at. This will require some work on the AI system as well, but it will majorly increase the enjoyability of the growing phase of the game.
me when the tiny fish doesn't feed the colossal 8 ton gator
fr
DAMN it. I posted in feedbak, thinking it was general
Bring back the old East Plains now with the arrival of Maiasaur. We already have a swamp in the game and no one but deinos stays there, and now having a swamp also in East PLAINS no one spawns there
I really hate how devs do stupid things without even thinking about the players
A swamp in east plains completely killed that part of the map
They put a port there, but what's the point of having a port if there isn't a single player who decides to stay there?????
it isn't even a swamp that's in east plains
its literally just a lake
there's no swamp trees, there's no roots sticking out of the ground like swamp
its just a forest with some dirty lake in it lol
Dude, they almost completely removed the flat areas of East, putting trees everywhere and a swamp lake with deino spawn.
right that... does not make it a swamp though
having mossy water == swamp
especially when nothing else in the area is swamp related lol
old east was horrible
its just a big lake
i'd rather them work west access into a proper plains spot rather than revert east plains back to what it was
East was one of my favorite places, it was flat, had a small lake, had spawns of omni, dillo, carno, teno and stego. A part of the map that made it different from the rest
But now, no one even stays there
all it was good for is deathmatching
So they killed a part of the map so that the players would only stay in those corners? Xd
it was pretty much dead anyway
plus NE plains was right next to it
this is true
and NE plains is like, almost objectively a better plains biome than east plains was lol
yeah
they just make bad changes that no one even mentions in the suggestions
If you start reading the suggestions you will see what the players want and that's it.
So they're only allowed to make changes that the players suggest?
apparently
A
Making a change like this, a change that makes no sense at all and without anyone even mentioning it in the suggestions? Xd
Yea, it's their game? They are making the map they want
they said they would be changing it months before
They take player input, of course, but a player saying "no" isn't going to stop them from making the game lmao
it was on a stream if I can recall
Change a part of the map that previously had few players, but now? Now there is no one
Ok? The map's not nearly completed
We can see that with the buildings and all of the west side
if it had few players then im not entirely sure it was doing great before the rework either
They should make changes to the game, but changes that add something, like the new diet
but again, a plains biome thats (almost) objectively better than east plains ever was is a short trip NE from east plains
Sciner Honestly, for every success they get, they make 3 more mistakes.
Like the Maia in the hordtest, he was fine and just needed tweaks to his quadruped mode.
i've been saying this for ages lol, it's like the isle community doesn't understand what happens to a body of stagnant water
lol
Now they've made his turn in bipedal mode even slower and added stamina cost to the stomp
east plains really was one of the least interesting points in the game. i much prefer the newer eastern jungle
It definitely needed a stam cost on the stomp, it's its strongest attack
They mess with what is perfectly good and legal and leave aside what really needs to be messed with.
the turn was good wdym?
Like bad optimization
and legal?
you will never guess what just happened in the new HT patch
Optimization is a constantly ongoing process, and most optimization is done right before the game releases. We're obviously far from that point
I've been getting better fps in the hordetest, but that usually happens on that branch
also they buffed the quadruped turn speed by a significant margin
quad got buffed heavily apparently for fighting, and biped got nerfed for fighting
ehhh... no
quad def did not get buffed for fighting
if anything, it got nerfed for fighting
bruh what? people already complain about the diet system (good but could be better) and now your saying to make it more complex nice
its kick is faster + better turnspeed now
its not a stat buff perse but in terms of ease of defense it should be better (it also has a new attack in quad)
stamina costs on basically evey quad attack except the new RMB, which is basically just a bite
i would like to take credit for pushing the idea of stamina cost on most of its attacks
why tho
this was me (and me alone, my ego is unbreakable!)
I know. And one of the reasons for the poor optimization and constant fps drop is the high amount of trees together for no reason, and some even inside rocks, some flying trees can also be found
its attacks were exceptionally poor without a stamcost LMAO
you are talking to yourself rn
The new lay system is good and helps you grow much faster, you just need to know where to find bots
my thought process behind it was forcing maia to have to choose between fight/flight, which it frankly did not have to do whatsoever without some form of stamina drain on its attacks
bascially maia can run > have decent stamina > get away or
maia run towards enemy > begin fighting > lose major stam in fight > lower its chance of escape the longer it goes through with the fight, effiectively meaning youre giving up the ability to truly escape if you choose to fight something that would require a solid bit of work
what?
i do think things like its biped lmb shouldnt cost stam, and its normal attacks in general. but adding stam cost to stomp + more of its quad attacks was generally the right move imo
id much prefer its fighting stamina take the hit rather than speed
I don't want the devs to do some miraculous optimization, but for the love of god, on a beach my fps is 70+ and inside a forest it drops to 20-40
If they make an optimization patch, this would bring new players.
and when they work on something else it will drop again
just get the actual gameplay to feel solid like the gameplay loop then work on optimization
Oh, so let's leave the game with the bad optimization until the release in 2050 xd
that joke is dead in the water
im talking about getting elders and stuff done
and the UI
It takes 7 months to launch Maia in the hordtest and it will probably stay there for more than 1 month
The game is good, but it needs more passion from the developers to want players. Optimization should be the focus after an update, but instead they abandon the game and focus entirely on dinos in the game.
thats objectively untrue lol
thats what the players want ever heard of people saying NEW DINO WHEN literally rn people are asking for allo when we just got maia
What keeps The Isle evrima alive are the servers and their rentals, but these same servers are being closed due to lack of players.
(the game is having some of the best player count averages in its lifetime)
huh?
in which case i find it hard to believe these servers are being closed
what are you even talking about at this point
Optimization is the focus of any game after such an exorbitant amount of complaints, and with that comes the loss of players due to the delay in updates as well.
The game has been in beta since 2015 with the start of evrima in 2020, I really don't expect much from the developers regarding the official launch of the game, because I know it will take a long time and a lot
Believing that they will get something right is the hardest thing
I understand that for you, game optimization may not be a problem due to your income and purchasing power of your country's currency.
what? bro
i have no idea what that has to do with anything
But other countries also play the game, and in those countries average and good computers are really expensive.
what country do you think we live in?
I'm talking about your statement that the game should only be optimized at launch.
than how the hell does where we live come into play
I said that full blown, game-spanning, intense optimization happens right before launch. I also said that the devs are always working on optimization when and where they can
Those are not mutually exclusive
Most USA players, have other LATAM countries, but the focus of players is more on the USA.
I have never said that
we aint in the US
I'm in the US. My GPU is also 8 years old, and my CPU is 10
So much so that hordtest has the best servers in this country
I'm not dictating any rule that the computers of the residents there are all powerful, obviously there is another one that won't be as powerful.
its also cause those are the servers that are easy to keep up plus its a test you still have servers on evrima whats the point of wasting money on servers no one will be on
But in other countries on the same continent the difference is striking in terms of happiness in having a good computer, like Brazil.
NA= north america you know that right they aint even on the same continent?
I'm talking about the majority
And I need to sleep
wdym the majority I Dont see alot of AU players complaining and they are on the opposite side of the world
what? do you think im some person that feels offended by anything we are just yappin about the game
Have a good night and sweet dreams my fellow frog
It's just a way of saying
u too fellow cat
dilo and omni are better at hunting it, but cera should still have it because it's a scavenger
i think the diet system needs completely redone
it just got completely redone brother
whats wrong with the current diet system 
how many times we gotta redo this system lol
the rework pretty much fixed most issues that people had with it
pretty much fixed the vast majority of its issues lol
do i get only nutrients from stake? or from other meats as well? dinos may have hunted spacific dinos for food but they wasent the only thing giving them nutrients. all dead bodys should give nutrients
and gastroliths also help with diet management
organs
and if you roll up on a body recently killed and no organs. no nutrients
yea sucks to suck
not entirely, animals need varied diets that properly give them what they need
i dont care about a real dino's life tbh
i.e garter snakes that exclusively eat fish will eventually get seizures and die due to a lack of proper nutrition. they need to seek out a varied diet to properly maintain themselves
so herbivores should get nutrients from all edible plants then?
humans can live on a meat and water ONLY diet and life healthly
a 1 ton nerf and a reduction to 44km/hr would be far more brutal than what maia got in this patch btw
ball pythons also have specific prey items that their bodies have developed ways of digesting the most efficiently
sure, mice and rats will do, but African Soft Fur rodents are by far some of the healthiest and most nutrient rich things you can feed them because thats one of if not THE main prey item of them in the wild
yeah that makes sense but somthing like the cera? everything is on its diet
a deino. everything is diet
yea because they're scavs
one is a scavenger and the other is an opportunist too yea
i'd argue deino is also part scav, but yea, opportunist
can eat rot, can eat bones, basically has everything on its diet, deino just is the aquatic cleanup crew
i would like normal bodies to have some more worth, yes. but that problem is no where near as large as it was compared to the previous version of the diet system (imo) atleast, considering you only need 1 diet to reach 100% growth rate now
i like how diets are more active and something to upkeep, rather than something to fill and forget
this is true
true. but getting 300% is almost impossible
the nerfs on this update are also what a lot of people were asking for, more stam on all the attacks, and quad stance finally has a WAY better turn rate then bipedel. Ive been playing the changes for a bit and it feels completely fine for a animal thats supposed to run from most fights.
stomatch fills too quickly
with gastroliths, not so
cera and dilo both just dip there head down dont touch ground then pop back up dont eat anything
not to mention, youre not really meant to be reaching 300% often
unless it was a visual bug
thats... their version of foraging for them for now lol
they use the grabbing animation yea
since they dont have a grazing animation
it does look weird
i wasnt aware just how good quad turn was till i tried it. Feels SO much more manoeuvrable, big fan of it.
I do not like some of the changes, mind you, and I argue maia is still a little on the underpowered side (what in God's holy name is that accel it's so gross), but the turn buff on quad, rest getup anim buff, so on do make it better in some senses
no they didnt grab didnt even get close to ground. it was the same annimation as if you try to eat a glitched corpse. partial head bob down then back up
def feels like maia is supposed to alternate between stances, rather than just always be on biped
yes, that is the animation
they make mia stronger yet? cuz it was a joke last i was on ht
but the proposed "fixes" to the maia are so weird
a nerf of 1 ton and a 44km/hr runspeed? That's WAY worse than what we got in this patch, how can you possibly say this new maia is underpowered, and then suggest THAT
I think the acceleration is fine, its a 3.8 ton animal thats the speed of a raptor, im fine with it having slow accel that way stuff like allo will actually be able to ambush it
that would legit make it the most useless thing
i mean, yea, it did lose its horrible getup time, which would've made it arguably MORE vulnerable to ambush than the accel did lol
my only issue on mia was they could chase ANYTHING down. but they didnt do alot of damage
id be fine with accel staying the same but keeping the lay speed in addition with the other changes
i liked the idea of rexes/allos relying on finding resting herds of maias to get proper ambushes 
yea exactly, and I dont really notice the accel nerf too much when just running around getting diets and stuff, only really notice it in combat
things i want from legacy to come back. the get up speed. so you couldnt lay down whenever you wanted. like mia getting up slow. kinda liked it. its a big animal it shouldnt get up fast like current steggo does. and ambush speed.
oh yea they also made it that quad stance actually turns in place, something it didn't seem to do before... for some reason
and the bleed from legacy too. miss that too
ambush speed should stay dead, buried and burned
ew
god what an awful mechanic
My issue with maia was the fact that it could out speed or out stam everything except Gali and then proceed to stun lock whatever it was after with zero punishment. If the fight started to go badly maia could just peace out
why should it stay dead? its like a short timed sprint
ambush speed is such an oxymoron to itself
and it was great for say dilo allo and so on ambush preditors
if you get an ambush, you shouldn't NEED free speed to prevent your prey from running away, because that means you failed the ambush
it turned fights into "hehe i stay crouch more hehe" and abritrarily messed with balance by magically making the animals far faster than they should have been
also the old bleed was just really unfun idk why you'd prefer that
its also a crutch like wave mentioned yeh
new bleed actually has interesting counterplay
i remember when rex ambush let it run down utahs 
wallowing, moderating movement, food, water and stam, etc
they could always add a cd to it. like if you ambush and land a bite. boom like 2 min cd of NOT being in a fight. meaning no bites have landed in 2 min.
it's also extremely hard to balance things when every carnivore has two sets of top speed values
then that just makes it even more arbitrary and unfun
and in order to compensate for ambush speed, we'd need to buff the speed of every single herbivore
why? mia laready runs faster than everything other than carno and steggo has a tail that one shots everything
because such a mechanic introduces a speed creep which herbivores need to be able to deal with
that guy is a pvp youtuber
I think
is he actually thats super funny if true
they dont? steggo in stance fast af. teno can tail stomp to stun. dib can buck them and so on they have ample ways to deal with it
it doesn't matter what stego does or doesn't have. introducing ambush speed forces speed creep, that's how balance works
you make every carnivore able to go faster, and now we need to give herbivores the same to remain balanced
so steggo should be able to one hit everything. thats balanced. okay
can it run from anything
IT DONT HAVE TOO lol
no idea what that has to do with anything
also yes it is okay and balanced
because it can 1 shot them
nothing messes with a steggo ever. other than other stegos
id hope the 1300kg carnivores dont mess with a stego, thatd be stupid on the carnivores part
deinos, omnis, dibbles, dilo, ceras, troodons
ambush predaters shoul dhave that initial speed to use. thats why they are concidered ambush preditors
just... make them fast???
theyre called ambush predators because they properly set up ambushes and dont rely on a 15 second speedboost as a crutch
deino is an ambush predator and doesn't have ambush speed, because it has a seperate mechanic baked into its kit
herrera is an ambush predator that doesn't need ambush speed
its not a crutch is to start a fight
herrera just falls off a tree why would they need speed
its a crutch to start a fight
for one bite. thats going to make the game so horrid lol
no we wouldnt
either by nerfing the base speed of carnivores, or upping the base speed of herbivores
"oh im too far to properly catch up, my ambush spot is sub optimal. instead of waiting for them to get closer, showing that i can actually set up ambushes, im simply going to crouch and get my speed boost. now it doesnt matter how close they are!"
it would hurt carnivores more trying to accomodate ambush speed
howso?
Or here's a crazy thought not every carnivore would need ambush speed if their speed is good enough to consistently close the distance
again, you have to readjust the basestats of everything to account for the carnivore's higher potential speeds
cant set up ambushes when bushes dont render at a distance you get seen before they get close
^
basically yea that
remove that setting then ill agree with you
no carnivore needs ambush speed atm, they're already all VERY fast
and weak atm
besides, ambush speed has been replaced with other, better "ambush" mechanics
omni can pin prey, preventing them from escape
deino can grab prey, preventing them from escape and allowing them to drown the prey
herrera can land on the prey and do crazy high bleed and damage
dilo's just naturally fast and gets large value off the initial bite thanks to venom
If like 1 or 2 carnivore species had ambush it wouldn't require an overhaul of the herbs and wouldn't disturb the balance too much
they don't need these ambush speeds because they already have the tools that ambush speed provided, but better
i still would rather none have it, but yea basically
if we're gonna have it, give it to a specific carnivore as a unique mechanic
well not every carnivor is ambush preditors so yeah wouldnt be all of them.
dilos also squishy. and omni even more so and omnis do like no damage
they do crazy good bleed and can pin, omnis are fine
hold rmb and youll be fine, especially with 2 of you
lol done it to a steggo and it dropped 10% from 2 omnis.
Like allo it's large enough that ambushes would be alot harder to set up and probably slow enough it won't be able to close the distance before whatever just skedaddles away
honestly, i think pin does all the ambushing allo would ever need. I don't think it needs ambush speed
just give it okay regular speed and pin lol
That's if it can get close enough to do it, I have a theory that the pin will only be accessed through the ambush so people don't just freak out about allo being able to grab em
that wouldn't make much sense tho, because that means you'd need to "ambush" larger herbivores to grapple them
which would make fights weirdly clunky with it
It depends on the exact requirements for the grapple and what it does. I expect the allos grapple and it's pin are similar to omni it possibly
im guessing it will latch onto large playables slowing them down and giving bleed while in pin it just scrapes and bites the target
Yeah that's kinda my thoughts except the pin will probably be that barrage of attacks we saw in that one animation
why did carno weight get reduced?
Balance
Skill issue, it's not the strongest thing but it's definitely not weak af
the only thing it has over a cera is speed now like lol
So the only thing it has is it being meant to be played differently than something else? That's crazy dude
well on a realistic standpoint the carno was believed to weigh more. so i dont think it should be exact on par with a cera
just like a steggo isnt on par with anything else lol
@slim crypt have you tried using /unstuck
On a realistic standpoint it is the correct weight just on the lowest estimates. This game is Sci Fi it's not supposed to be hyper realistic, we have a made up raptor thats just the Jurassic Park version and you are thinking about carno realism
yeah new raptor sucks. and the like 30+ people in my friend group agree. same with on the carno thing
the few in here are the only ones ive ever seen say they are good
Omni is fine so is carno everyone has their opinion
on an official?
true. i believe they are both weak
Lmfao if you think omni is weak you must have no idea how to use it. You would be shocked to find out how many people think omnis pin is op
well last i played them. or rather last i played them regurally was before you could left or right click. it was just right click then. and there values was also way different than they are now
that was spiro i do believe
broke my leg, the game teleported me directly above where I got stuck
Works on any server
Just type it in chat
cuz i love raptor. and they used to be good even solo. now you cant solo with em. stam cost too much and cant pin without 3+ omnis
now i just stick to cera and dilo that can fight solo
So you played it like a year or 2 ago and are thinking it's still that
Weird, it should put you somewhere on the side
Try moving around a bit and looking in a different direction, then type it again
gotta wait 9 minutes now
I only play solo and do just fine
i know of the changes with right and left click. but havent looked into how to properly use em. also just learned within the last week you could move on a target
I appreciate the help
Ah so much to learn young padawan
maybe thats because its a pack hunter
never has been. that's why we have
- genetic abomination omniraptor (not even a real dinosaur)
- venomous fictional troodon
- hallucination-causing dilo
- dropbear herrera
- micro-sized, dolphin diver beipi
- featherless galli
- overweight vomit-inducing scavenger cerato
- scorpion tail stego
- JP rex
- JP3 spino
this troodon? absolutely fictional
the only difference i see is they made the Troodon formosus but shrunk down and made it look like a
Troodontidae
anyway, point is, game is absolutely not realistic, nor does it strive to be so
immersive? yea, absolutely
idk it was. seems its just going further from it
@slim crypt Please use https://discord.com/channels/401464048610312193/783214088456896513 to report map errors like that.
troodon didn't exist btw
few years ago they realized they had made a mistake (iirc) and troodon as we know it doesn't exist anymore, meaning the word troodon now refers to a belief of the past
a belief as in "we thought it existed"
just check it out cause i vaguely remember it
@gloomy thicket Changes was properly insignificant to warrant a patch note, and we rather want them to work on the game, then writing pathnotes for small updates
Maia was nerfed lmao, in more ways than one and got a new attack: there's apparently ptera changes too. Key word being apparently. With patch notes, we'd know.
And once everything moves on to live branch there will properly be a big patchnote like all the other times
But im not sure why they didnt write patch notes im just guessing at this point
We're testing Maia rn. We should be informed of what's changed with it during the testing process is my Luke warm take
in 600 hours of gameplay ive never even once saw a single herrera getting a crab lol
@tired zinc new patch fixed that
What is the new ability?
Sry I meant rmb, it a headbutt and before it didn't do anything
well according to googles first post its still up for debate
hasent been prooven or disprooven
"AI overview" 💀
even the wiki dont discredit it
wikipedia is also not entirely reliable lol
ai, wikipedia...
to be fair nothing is reliable about creatures who lived millions of years ago 😂 we are believing a dude whos telling a story by looking at a piece of bone!
we will know, when we invent the time machine
facts
many models as well that we've made probably ain't accurate at all
we both know damn well that scientists would COMPLETELY mess up the way a hippo looks (this is the skeleton of a hippo)
can't blame em tho
I agree that there is a lot of educated guesswork involved in paleontology, but in fairness we do know a lot of stuff as well.
IF u believe those guys.... but should we? #conspiracyTheories

ive noticed a general shift in the distrust in science lately and every day i grow a little more concerned
I look foward to see what changes and what stays the same over the coming years. Our idea of these animals has changed so much over the years.
10% food is a bit much. Getting 50% food from schooling fishes is a lot but 0.2% is not good either. I'd put it more like 3-5%
because with deino's hunger drain you can rot them without losing the food you'd get in return. Force it to be either a quick snack to survive or a dots fill at the cost of some hunger
the turning thing I agree with, that is awful but I've been told it's unintentional
@half hornet
what does science know
how to do research mostly
Agree
schooling fish should not have any relevance to a deino's lifecycle beyond itty bitty babies
why not? Every other carnivore has multiple options for AI, why not deino
because it's an 8 ton megacarnivore apex
and thus shouldn't be reliant on AI the same way a troodon or omni is
but unlike troodon and omni, it simply can't reach everywhere to look for prey
sure, but also unlike troodon and omni, it has the slowest hunger drain in the game
and yet it is still very realistic that you will starve before you see anything
Make land ai go drink if it doesnt, even if no diet, would be food
You’d have to adjust the programming then
@bold oasis What will take that predator out in turn, aside from its own kind or the stego?
with all these safe drinking spot, mutations that make it so that u don’t have to drink it’s more than fair imo
Yes, last I heard, AI isnt done, so Id hope we get full behaviours, especially if dino AI is still a thing? (well, taco, but the whole playables as well thing)
never said it wasnt
I’m thinking of Rex when I made that. I’m assuming when they come out they will have a harsh time when they are younger and when they are adult they will be incredibly strong. Food will be harder to come by for such a large creature and other Dinosaurs could harm them too. I just don’t think the most OP Dino should be a stego because food is not an issue for them
Never said what wasn’t?
Fair, just thinking if its way better than stego, itll just take its place as the "problem"
ideally, stego will be able to either fight off/kill/escape rex
but devs have implied that will be the case so that's good
I agree which is why I think Rex would be a perfect counter as when more Dino’s come out it will balance it more. Like when Triceratops comes out that’s another counter for Trex and maybe even Ankylosaurus if we are lucky. I really just think that because Stego is a herb and to hunt and kill things isn’t a priority for them to gain food, it creates the problem they have
I also think that they will make Rex have a harsh time when they are younger to make it really hard to be an adult
Helps with balance
stego shouldn't be "countered" by rex. it should have a valid fighting chance against one
Wait, they nerfed the food schooling fish provides for deino?
Funny, my fg Ptera had 36%food in my stomache and I ate ONE single schooling fish and was 100% full on food(red blinking)
well, yea, you're a tiny bird lmao
Sorry I shouldn’t have said counter, but have a larger chance at being able to kill them then anything else we have right now
Problem is the "counter", itd be better if they were "equal", so rex hunts stego and trike, they in turn kill it in hunts to survive, and so on. Otherwise the counter will always need a new counter. And trike would just be a more powerful stego?
id like for stego to stand on its own merit, rather than just being an objectively worse choice than trike LOL
Pteras catch smaller fish than a deino.
I had to eat 5 or 6 to get from empty to 100% bevore the change.
I personally think that Stego shouldn’t be a 50/50 more like a 70/30 in Rex’s favour, that way Stego isn’t a free meal but Rex is clearly the scary one. I think Trike should 100% be 50/50 though
then you'd never see stego again lol
if stego can't escape rex, and is 70/30'd by rex, no one is going to play it
Even beipis needed more than 1 or 2 fish. 4 or 5 atleast
im not sure what that has to do with things tho
You could say the same about every other Carnivore when Rex comes out, or even Allo too. I think people would still play stego as your not a free meal and it makes it so Rex’s will think twice before attacking a stego but I just don’t see why Stegos should be that strong against Rex
yea but see rex can't run down all of those carnivores
because rex is big and slow
stego, however, HAS to fight
it has zero other option besides facing the rex
thus, it should be expected to fight confidently enough that the rex genuinely worries about it
You make a good point but that’s why I think 70/30 is a good idea. Or maybe 80/20? I’m not sure but I feel that 50:50 should be reserved for Trike
Rex VS trike should be 70/30... in trike's favor
Defend with its life
i really want you to tell me how stego survives
except it's at massive disadvantage so expected to lose
Okay hear me out here
so, why, exactly, would i play a stego, knowing full well that my life hinges on if a rex, one of the most popular dinosaurs in the game and of all time, doesn't exist near me
But if its a 70/30 in rex's favour whats the point? might as well play trike instead
^
why play foodbag the dinosaur over a real animal that can actually be expected to survive
people play hypsi. Why play that if you can play something else?
because hypsi can survive literally everything on the roster consistently with its mechanics and stats?
Most people play hypsi to troll, because it has no growth
there is nothing that instantly invalidates it
Rex will be a Dinosaur that will take a long time to grow, not saying Stego isn’t but we can assume Rex will take longer. If we assume that Rex has an advantage that means it’s a good chance Stego could be a meal, but not gurranteed. This means that Rex won’t likely go for Stegosaurus unless they are hungry as Rex could die if they are not careful and will most likely get injured which posses them a huge risk
it has growth
No one plays dryo for example
it taking a long time to grow doesn't justify it
Ah my bad, i havent played it for ages
survive? It gets bit and dies?
And blinding people is fun
unfair+rare =/= fair
every playable will have players. I even see pachy players despite the poor thing being in the dumpster
it also has the speed, agility and stealth to not die
Wrong
It can walk the other way if it hears rex steps
Or if it spots a rex far away in an open area, it can run the other way and the rex won't be able to catch up (cause I predict it'll have big stam drain on its sprint, and will only be slightly faster than stego not significantly)
I dont understand how a stego poses a huge risk to rex if the fight is 40% more in rexes favour
Honestly I don’t mind the idea if Rex vs Stego is 50/50 and Rex and Trike is 70/30 in Trikes favour but I just like the Idea of Stego being a Risky reward for Rex plays but still giving Rex the upper hand as they are the big mighty Carno
Thats true, but shouldnt stego also have a chance against an ambushing rex? Of course the rex should be rewarded for setting up a successful ambush, but stego should have a chance
Maybe 55/45 to rex vs stego, with trike having the 55/45 vs rex
terrain maybe?
works for almost everything else
That would be better because rex would still have an advantage but not such a massive one
True that, it still seems abit unfair though, I think something like a 45/55 chance in rexes favour would be better
Yeah I don’t mind that at all
I don’t want Rex to be able to stupidly just kill Stego but I want the Stego to fear for it’s life and Rex to think about the risk for going for that meal
is that with or without open terrain?
💯
ambush should be a rex win, open terrain, 55 to rex, in terrain, depends on the terrain id say
I’m assuming that Rex will have a lot of health which probably means low regeneration as well making a bigger risk for going for the big herbs
Maybe without, or maybe it would be 60/40 (rexes favour) without terrain and 45/55 with
That would be beautiful
Unless they balance it like old prog rex xD
Yeah lol. I’m just looking at Deino for an example. They have the highest health in the game but it takes forever to regain health
not counting the bs that is gastro x)
Need a server with all the... interesting... mutations disabled!
I’m worried how Mutations will work with Rex because they will just run all the things to overcome their weakness
sounds like the average mutation tbh
Now imagine it like 5 times worse
I dont think I have come across anyone using the party size increase mutation
Rex being able to just heal almost instantly after eating something, faster speeds and bleed resistance
@half hornet the stuff with deino is a bug. it's not intentional from the devs
the fish thing probably isnt. the turn rate probably is
yeah
Literal proof that ppl vote blindly or don't read before voting.
Three posts saying the same thing but one of them gets a negative majority looool
And no I'm not posting this cause it's mine. Could have been anyone else's and the point remains the same
do you really expect a fg deino to actually get anything worth while from schooling fish?
I don't think an 8t gator should be able to survive off of ai alone. It used to be 7% and i thought that was overkill. Then it went to 10 then 20 and wow.
Like maybe add an additional ai for deinos to hunt that is a challenge, but getting free diets and food on something that spawns on you? That doesn't flee or fight back? It's quite literally stationary.
You talk like Deino has lots of food options
literally anything by the water
Uhm, yes I do?
It doesn't have any other reliable food supply
Maybe 20-30 fish should fill it rather than the current number of 334 fish?
I will concede one point though. Playing as a deino will be next to impossible
I totally agree being filled by 6 fish the way it used to be is too much and doesn't make logical sense
But increase it to 20-30 not freaking 334
Fish shouldn’t sustain a croc that size but they can’t rely on anything else for food
what about elite fish or do those not spawn reliably?
Those don’t fill adult crocs enough to sustain them well
Elite fish are only 5% and you'd be lucky to find more than 2 or 3 in an hour.
Anyway I didn't post these screenshots to discuss whether or not the % should be changed. I already made that clear in my feedback.
I posted these to show how blindly ppl vote
iirc it gives them 5% food
what if it was a timezone / region thing tho
what if na players like the change
Why would they like the change?
I know a few servers with a lot of players that like the change tbf. NA mainly
I dont even play deino that much
I'm happy to see less deinos around so I can drink safely more often
But I'm also not stupidly biased to recognize that there's something majorly wrong here and that deinos will literally starve
It's like boars giving 2% to ceras or carnos
I agree with that also. I just don't think schooling fish should give much food
again, it doesn't flee or fight back. It also just spawns on you
Why should that sustain an apex carnivore?
maybe elite fish could just spawn more often instead of a 8 ton gator relying off of small fish to sustain itself?
i agree
Here’s what I think, Deinos can’t rely on getting a lucky land Dino trying to drink for food, which is why I think there should be more Semi Aquatics:)
If you compare the size of schooling fish that a fg croc has caught and elite fish side by side, it is very similar
Doesn't make sense that one gives 5% and the other 0.3%
I have to disagree there, from what I am seen the Eilte fish are much larger
Maybe 2-3% per schooling fish would be a good middle ground
Enough to barely survive but not thrive happily full all the time
So true
I think thats fair enough personally
Clearly we know there’s an issue because I swim in almost every body of water with no fear what’s so ever
☝️
U sure?
the turning is a bug, the fish is purposeful as far as we can tell
and frankly, GOOD
no sorry, you DONT get to sustain a water apex on fish that literally change size when you grab them to fit your model (which means the excuse of "same size as elite fish!" doesnt work here because thats a purely visual oversight)
can you imagine if rex could survive off deer? goat?
yeah dondi said there were no turning changes planned so pretty sure it's unintentional
i will however still 100% say deino is in desperate need of its kit adjustment
which should be really cool, depending on which way you take the info don gave us
lith
Can we pls have Officials with rules
I hope the kit adjustment makes its water combat more fun because that’s honestly the thing that makes it so unfun.
just play unofficials 
those kids playing the isle like battle roayal sucks
I mean, unofficials are an option.
unofficial can went off everytime never come back
what does this mean
Wha
evrima has multiple community servers up and running
today u play tomorrow there is no server anymore
petit pieds, islander, p.a.c.k, zooming islander
they're all still there lol and theyve been there for years
Here if you want a ruled experience, play Petis Pieds. Literally the perfect server for you.
i dont play the isle for years yet
Depends where you go
yeah you may want to look into petit pieds lol
Okay, thank you very much for your help
#general-feedback message @hollow stump how is it op lol
9350 kg
closer to 9 tons than it is to 10
Why do our stomachs get so full so fast? I bit a huge heart 2 times and filled my stomach and received like 20% diet?
One diet hex is equivalent to 100% of your stomach
Perfect diet is 33% in each hex
ahhh ty ty
#general-feedback message
Alternatively, you can only get mutations through hatching and its based on what your parents did
And perhaps to use this to encourage people to nest, perhaps if youve nested in x amount of players, you can then spawn in as a dino with the mutations you unlocked in your previous lifetime?
@sullen pier im sure a decent maia could still take on cera, especially with some of its quad. but in general, yes lol. maia should be running from most things trying to hunt it
just try maia.
@sullen pier yes correct, just run away
It's not a combat dinosaur
If you want a fighter, there are a ton of other options
.
@quartz meteor what you're saying makes no sense at all. You contradict yourself.
Imagine you have a roster that works it's way up from small to big: you literally run into the exact same situation as right now, where a new big dinosaur (Maia) comes in and obviously it's a challenge for the rest of the small roster.
At least right now there's somewhat of a balance cause stego and deino are there.
Imagine everything being small and then trying to introduce large creatures like rex which would dominate everything.
Having a roster that is 'all over the place' is literally the end goal. You should have small and big of everything. It's good that they can make this happen right now midway into development rather than at the end when the roster is complete.
I contradict myself by stating that the roster should work its way from low to high by releasing like Dino’s together? How so. I also highly doubt people feel the game is balanced because Stego and Deino are apart of the roster. The end goal may possibly be to have a mix of everything, but in its current state, the game is far from being in a state to have that kind of gameplay style. I get what you’re aiming for, but that shouldn’t come until we have a bigger roster. I understand eventually every Dino will become obsolete once apex come into play, but that time is not right now. And to say the game is balanced right now because we have Stego and Deino boggles my mind…
The reason we have big and small dinos right now is to ensure every dino does NOT become obsolete once apexes are introduced
First you fill every class available to get an idea of what threats every size class will have to face, then you flesh them out with more playables
We don't need to have every small dino present in the game before adding the first midtier
Especially since many animals require the existence of others of different size categories to work properly
Like omni
The reason the devs are working on apexes right now despite knowing the roster can't effectively handle them (why they're likely to be disabled on officials) is so they can test and flesh out what's effectively the power cap of the game
Better to get that done early on so that massive adjustments don't have to be made later to ensure that rex and trike are as powerful as the devs intend
Not to mention that we have plenty of other small/medium animals directly in the pipeline
I mean if that is the direction they’re going, then anything 3 tons and above should be disabled on officials to be fleshed out. Either way, everyone is entitled to their own opinion.
the reason maia speed is bad isnt because hes so big, its because he was added at a time where there are no other playable carnis to counter it. It was also released by itself so the number of maias on any given server far outweighs the number of other playables, it probably should have been realeased alongside allo.
"No other playable carnies to counter it"
Dilophosaurus can shred Maia in a group.
has to be at night though,
a true counter will be able to reliably kill it
like allo
i really cannot understand why they released it without allo, it brings imbalance to the game
Killed 2 fg maias with a dilo pack at day.
at what time of day?
then i am very surprised, but it is a fact that maia is far too large to be killed by even the largest carnivores in the game.
theres a reason that people are complaining about it
I don't care if you killed to fg maias once, that does not mean that it is imbalanced, there are many possible factors to a fight. But a decent maia player would be wrecking dilos at day. Just because you did it once does not mean anything.
largest doesnt mean they are best at hunting
cera is very bad against maia, carno is somewhat okay but a maia will outstam it
dilo is excellent against it even during day time, there is no way a maia with its current turn radius and slow acceleration can hit a dilo, its only option is to run when facing a dilo pack
and omnis will do decent too if its a large enough pack
it didnt happen 'once
most encounters of a dilo pack against maia will end up with dilos winning easily
omnis absolutely wreck maia now after the nerfs it got
dilo is a little overtuned rn, but a omni pack has to be like ten strong to kill a maia
takes a long time but yeah if you got 4-5 omnis and the maia is alone, it is 100% dead
Ive literally bullied 2 maias in a 1v2 as omni before lol
and killed one of them
you just have to learn how to dodge
ohh, i didnt realize it got nerfs
maias shove is gone, it literally cant touch an omni now lol
oh
no more drifting and stunlocking
im a dumb ass mb
it has to hit with a straight headbutt
and its bipedal speed takes a long time to accelrate
if theres only 1-2 omnis it can still run away early and be safe
but if theres 4-5 they can stack bleed up v quickly and that will limit the distance maia can run before it bleeds out, so its basically good as dead
it needs to herd up against a big omni pack or run very early
so you wont see solo maias fighting omnis like th good old days
what do you mean good ol days lol, like last week when maia was OP?
the whole point of hordetesting is to balance out a playable before release
i think maia is in sweet perfection in terms of balancing right now
no
with that said, dilo is 100% overpowered as well
clones need a major nerf
i mean legacy
oh ok
well legacy was entirely different right? tailriding and biting
i thought clones dont work anymore?
they work a little too well
they spawn on top of you and last an inifinite duration, you cant bite them back first, they will chase you across the map
you get bitten twice, thats it youre dead cause there will be dozens biting you for the next 2min
ahhh, well its hard to make those things balanced
they have even killed heras in trees lol cause they spawn on top
the changes on the maiasaurs aren't that bad. If you alternate the 4-legged mode with the 2-legged one you solve most of the problems.
was getting destroyed by a galli as a 800kg ish maia
switched to quad last second and kicked it in the face. it did not continue fighting me
you can accelerate fast on 4 legs and then move on to two. Similarly you can go on all fours in the middle of a slide to make it quicker
def disagree that the growth rate should be faster. if anything, it should be slower for all dinosaurs
(along with getting more food from each carcass and a slower decrease in hunger time)
stego and deino are already 6 hours. and that should take even longer?
And would like to grow hypsi for like 1 hour?
Nobody would play the little ones anymore if you grow something for over an hour that could be killed by AI
#general-feedback message @sturdy stratus IDK why people are saying maia got a speed nerf when it didn't. it just had more noticable accel, which is good. now you can ambush it. also, it's resting animation speed got buffed majorly
Tbh yes actually i would like that
Personally i would be happy to spend 3hrs growing a hypsi and 3 days growing a croc
i dont see issue in making hypsi take less time, but it currently takes like 30 minutes if you play right lol, not hard at all. beipi has pretty potent power for its size, so i'm fine with its growth. troodon can solo omnis/dilos, so their growth speed is also fine
i dont have anything to say about pteranodon 
I feel like a longer grow time combined with more food and a longer drain would make people value their dinos more so that you dont get people who will kill off their entire pack to kill another player that is out of their league
Its a survival game, thus, i feel aspects that encourage people to flee fights when too injured to continue/survive them should be encouraged
As of now, people are quite happy to fight to the death because the grow times arent that bad (and also if youre playing a carni you are pretty much guaranteed to starve if you dont try to hunt almost every dino you encounter)
Slower to grow + longer until starvation would prob make the overall experience better
Coming from other games with far longer growth times, I guarantee you it would not fix that problem LOL Players wanting "kill cred" is extremely hard to balance around and growth times are not it
there already is a mechanic that encourages people to flee a fight that they might not win. its the stamina mechanic. its why stamina takes so long to recover. used to go from zero to full in like a minute tops, the stamina recovery was nerfed heavily to force players to be more choosey with their fights and i promise it worked even if it doesn't feel like it!
You can get a hypsi almost 50% grown before it runs out of the food it spawns with. That being said, making it take longer to grow when it gets one-shot by most other creatures will make it completely not worth playing
exactly
@tame jetty #general-feedback message okay so how would the venom do damage? just standard DOT?
Venom is already very useful with the smoke screen, which already block so much view for player and ambush possibilities for dilo

might want to give it the incredible bleed damage it had in legacy in that case lol
They could also make it so venom made you see the clones, and also disorientate the prey by making them do fake runs around the smoke screen for extra disorientation and make calls to confuse, take focus of prey while the real dilo makes his moves
yeah im not a big fan of venom just being a distraction lol, kind of takes away the point of being venom