#general-feedback-discussion
1 messages ¡ Page 209 of 1
and i say this being a legacy player for a long time and also, for being one of the only few maia players
How long you've played it? When did you start playing?
don't waste your time @cyan flame
Going to try and calculate the amount of hits respective side requires, it's weight/weight times the attack, right?
2021 i started playing the Isle, i changed to evrima on 2023
Well, then I can tell you I got way more time than you do
2 years of playing legacy
so u should know what a maia can do
I do, and I know maia loses out if the carno knows what its doing
aight bub, no turn ratio on that thing, light compared to a maia, almost the same damage and i don't think carno gives much of bleed damage
what the hell did u played on legacy? apexes only?
You get about 10 bleed per hit on the maia
It is undeniable that it is extremely easy for a carnotaurus to put pressure on a Maia and kill him. Don't waste your time trying to convince someone who doesn't see the facts.
No, I mained carno for a long while, then played giga during, whenever the time we had fireflies around the little ponds, played dryo for a while too (nested in people), and before para got overly nerfed I played it for quite some time too.
Played a bit of various critters, also "ceratorex" back when that was a thing
Right, but here's the thing, you need 10 hits to kill the carno, the carno needs 19. If the carno trades for 6 of those hits, and you don't get to rest, that is going to A, wear down your health, you're not a ceratorex, and you're not an allo. You will feel that, while the carno, out of range, can heal up. So at some point, you'll end up being either bled out, or facetanked if you've run around too much and thus lost health.
what facts? the fact that i played maia a lot and know what i'm talking? cuz turn it's real on legacy and the amount of carnos i got with that it's the same as players that won't play anything besides apexes
So it's a bit of a longer hunt, but the entire strategy is to trade to stack bleed, and thus prevent you from healing (while losing health due to the bleed), while recovering safely out of reach
Just because the Carnotaurus is faster and has more stamina, it can choose when to retreat safely, while the Maia would not be able to escape.
And 50+ bleed will be noticable
Even if you could heal it off very quickly by resting, but well, it's not going to let you sit there and rest
if he retreats maia can do the same, cuz maia can sustain more damage
besides the advantage of accumulating bleeding
and heal the bleed mid time
Carno can follow maia however, nipping at its tail
If you run, I'll just bite your rear, adding damage and bleed
u disregarding turn completely
And maia is almost as clunky in turn as carno
Not at all, but if you're standing still, you're not running away
what do u think maia is, an AI?
And if you're running, your turn isn't that good
Not at all, I think it's a great playable for messing with utahs and dilos and so on, it's fast, tanky and can be quite vicious
still way better than carno that just can go straight
Walk turn, and even running, carno turn is good enough to stay behind
đđđđđđđđ
I mean, if the carno knows what its doing, its going to win, you might be able to mess it up and make it really close, but the carno has the advantage
Similar to how it goes vs cerato, but less bleed to deal with, and more to chew through
If you can force the facetank, you'll win, but if you can't, the carno will eventually get you
So you're not entirely wrong, shove yourself into a corner and you're good to go
For a legacy carno to lose to a Maia, he has to be a terrible player
At least maia does better than it did in progression at times
Without bleeding, the Carnotaurus can withdraw from combat whenever it wants, while the Maia cannot escape, and will always be suffering from bleeding.
- speed + stam
why do i see so many people down voting the suggestions to bring the "heart" icon back to show ur hp? i feel like this is a good thing to have, u see ur stam, food, and water; why not hp too?
A lot of people donât like when you can be like âokay I can take exactly X more amounts of shots from this kind of Dinoâ because it makes people fight a lot more/stay a lot longer than they should
How do I light a beacon for #general-feedback message
then why was it added to begin with
Maybe just to test, not everything added sticks around after all
I donât know, thereâs lots of things that get added and then taken away as the impacts are then later realized. I donât personally care if the heart stays or go, just saying thatâs a common argument
fair enough
im still confused as to why the devs random buff/nerf some aspects of the game as well in each patch
like in U6 they increased carno's ram hitbox
and in this latest pach they nerfed beipi's surface swim speed
thalassophobia entered the chat #general-feedback message
#general-feedback message Dude Cerato are supposed to be scavengers that find food they can eat which is basically everything, they are terrible hunters and it makes sense why a pack of sub Cera's are out classed by an adult dibble
Also they are adding stronger carnos
7 ceras bro
Yes and
7
Also probably a skill problem
yeah bro he was at wall and took like 40% hp of each cera per hit
not even, ceratos are one of the best punch up predators in the game, highly effective against larger creatures like stego or diablo
took a lot of bites and survived
Adult dibble that has high attack for you as you are sub
oh wait, sub
Ceras are among the few that can actually take on a diablo
there was 40% ones and 70% but it was still 7 vs 1 bro
being sub is the only excuse here because subs are slow as hell
This really just sounds like a thing where the Diablo was just a better player
okay but like
you're sub ceras. 7 dryos vs a carno still isn't going to be a sweep for the dryos LMAO
he was just at the wall
hitting when someone come closer
does not seem like a lot of skill for me
wait so you ran INTO him
That is a good defensive strategy
nop, but we was starving so we needed to try to attack which was almost impossible
It is if you come out of that situation killing most of the ceras and escaping
A warriors gambit
There is your problem
you're cerato. you have the longest scent range in the game. you can eat rotten food.
im not even mad ceras are weak, im mad herbivores can kill more than carnivores which does not make sense
You can eat each other
an adult diablo should not be the go-to option
It does
THAT TOO
there
was
no
food
YOU COULDA JUST
KILLED ONE OF YOUR MEGAPACK MATES LOL
nah
It is a herbivore that main attributes are defending against predators
ceras aren't even weak, they're one of the best carnivores atm, and diablo's biggest threat
Are ceras weak now? Havenât played recently but they used to be S tier I thought
If a anklyo beats up a pack of raptors that makes sense
they still are strong lol
Diablo's have some of the highest damage and bleed damage in Envirma
Thatâs what i figured. Idk what this guy is yapping about
they only lose to dibble, another ceras, stego and pack of herreras, raptors and deino
not even lol
cerato charge bite does more damage than most of diablo's attacks
Well not highest but still quite high
ah, fair
Maybe a skill issue but my pack of 6 ceras killed a pack of 6 dibbles and we only lost a few cuz stegos were helping them
cera bite does 150
An adult Dibble has way more weight than a sub cera meaning you do less damage
that's the legacy numbers.
Cool an adult Dibble has 3250 health and wya more weight
yeah
it has 3000 HP lol
again, legacy numbers
I thought weight=health on evrima which is 3000
the wiki is entirely inaccurate lol
You were going to die if the dibble player was any good and they probably were if they survived
yup
Damage is still calculated based on attacker v defender weight
it is not
that has been gone since, again, legacy
Even an allo might struggle against a dibble if they are good enough
i only know that if herbivores kill more than carnivores, something is wrong
(what's wrong is a skill issue LMAO)
No it isn't
yes it is
Herbivores are supposed to defend against carnis
you lying if you never died to a group of herbs just chilling and killing everything even others herbs
or alone ones too
Only once
just leave
Herbs are pretty chill for me
herbis slow
me walk away
herbis sad
just don't go near them
U are faster than the aggro herbs
defense is not hunting
Herbis don't hunt
they hunt in this game, lone dibbles just killing everything
Oh you are in one of those servers
gangs killing everything, other herbs too ( i died a lot of times for herbs packs )
how diablo is slower than literally everything bar stego and aquatics
official servers
I know
how is diablo hunting anything when everything can just leave
lol stay out of official
Even then aquatics are still fast if near water
diablo is almost the speed of an big cera and a young sub one cant run a dibble
No
its true, i died several times bc dibble was just faster
In envirma they are kinda slow
Tf were you playing as
By that logic, cera is almost the speed of an adult dryo
They're nearly the same number
A juvie stego
makes sense
smal body
smal legs
How the hell is a dibble faster than you useless you ran out of stamina
40% cera
full stam
just tried to escape and he still got me, dibbles are fast
Ok no
no, ceras are slow while young
Did you run into a corner
running at plains
diablos are not fast. ceratos are just slow when juvi or sub
Yeah that
you should not try to hunt literally anything as a sub cera, you scavenge
If you want to play something fast play like galli or raptor
If you just play one thing you don't do well
Literally blaming diablo for your own gameplay mistakes lmao
makes no sense
ceras have big leg and like aerodinamyc body to run while dibble are fat and smal legged
Be adaptive
i was NOT trying to hunt it, just escape, he wanted to hunt me
Not when they're SMALL AND YOUNG LMAO
Were you not part of a 7 cerato pack trying to kill it
People trash on beipi but they are quite good, really fast if in water and usually always have food
BRO 40% IS ALMOST A SUB
IT'S NOT EVEN A SUB
And nothing eats them other than like deino
AND SUBS ARE STILL SLOW COMPARED TO AN ADULT ON CERATO LMAO
Which they can outmaneuver
beipi are cute but i dont like so much ankle bitters
makes sense, adult should be faster than a baby
but not a fat small legged tank vs a scavanger runner bro
Dude if you play as a carni expect everything but other carnis to be hostile unless you prove you are friendly
It's not even a runner
i know bro
You are a juvie or sub cera you are SLOW
dibble should be slower
And cera are really slow for their size
It seems that you, and a 6 cerato pack, angered an adult diablo, then were surprised when it killed you because you made it angry
Literally, leaving it alone and finding food would've been your best option
It is an adult
No it shouldn't lmao.
An adult elephant is faster than a child human
Rhinos exist lmao, and they move faster than lots of young animals, god forbid
im just mad herbs kill everything bro
in real life, carnivores kill more which make sense
this game should be more realistic
thats not even in real life
herbivores kill their predators if the predators don't know to back up, or they get angry
make sense, elephant is big, have big legs and are 3m while human are only 1
bug cera is almsost dibble size
he defending bro
Cerato is less than half diablo's size
yeah bro
zebras, moose, hippos, donkeys, wilderbeest, all of these animals will just clock a carnivore for getting near them. Or just simply existing within the same space
zebras kill other zebras in their herd lmao
Herbis are made to defend from predators
yeah but they NOT hunt the carnivores, they only make them go away
they KILL CARNIVORES lol
and carnivores still kill more than herbs
And he did, by killing you
if the carnivore dont go away
Anklyo can clock a trex
I have watched zebras violently stomp these things to death
Not even
A zebra in a herd saw a cheetah at a distance and sprinted it down
The cheetah was tired, so the zebra kept chasing it, until it got exhausted and died from being trampled over and over
Or they see them as too much of a threat and kill it to be safe
YES
nah bro
you messed with the bull and you got the horns LMAO
Predators usually get clocked by prey that are bigger and stronger than them
A buffalo destroys a pack of wolves
idk why you guys protect dibble so much, it is obviously broken
"I should be able to start a fight with zero consequence and herbs should just let me leave if I no longer want to fight them"
im not protecting dibble, i just think you messed up lol
A herd of alphacas can easily spit in the eyes of predators and kick them to death
broken range
fast for a fatty tank
much weight for speed
a herd
A single one could destroy a wolf if given the chance
A single Diablo over 5x your weight doesnât really care if youâre a carnivore or not
Easily outclassed by a pack of raptors
Or ADULT Ceras
just run to water and u fine and raptors are easy to get
how much? 3 per dibble?
Yes because that makes sense
Predators usually need to be in packs to hunt predators
cannibal creatures need a group to kill a herb?
Because the prey is usually stronger
bear
cheetah
lion
YES
Cheetahs are smaller than most of their prey
crocs
And bears and lions are literally apex predators of course they are stronger than their prey
Hippo
thats what im sayin
we need a terrestrial apex
CERA'S SCAVENGERS
You know they are working on Allo
And other dinos
Excited for Theri to show you that prey are really strong
i was not asking for make cera stronger or dibble weaker, i was asking for a BIG LONE CARNIVORE
Adult Carno
i think allo is gonna be almost like a cera, in strenght
carno is weaker than a cera
The bleed
less dmg and hp
Faster
Does more dmg because charge attack
so a bigger raptor
Yes
charge attack needs to charge and its easy to avoid with a cera, at least for me is easy to avoid
does not looks like a apex at all
It isn't
Yes because cera has really good turn
We will get apexs soon
Theri is consider an apex herbi
i hope we get a big acro
i rlly like acro
He is not an apex
so is stego
Theri stronger
they need to focus on stronger carnivores first, before the apex herbs bc there is herbs stronger than all carnis ( stego )
Ok? Doesn't mean it isn't an apex
Not saying that
Literally all the news on dinos in devlogs have been allo, trex, dibble and austro
austroraptor?
Yes
they said when is it comin?
like year idk
No but allo is probably close and then either trex or austro
Cera isn't a hunter to begin with, you're supposed to scavenge and eat rotting corpses for the most part. Of course 3 adult diablos tore you a new one.
yeah
No they were in a pack of 7 sub ceras and they got owned by a single adult dibble
Rex is closer than allo
Still, cera doesn't have a lot of health to begin with, let alone subs. Cera still isn't a hunter, it's a corpse bully.
I'd rather have allo because the trex might not be implemented to official if it is not balanced
What I am saying
i was not asking to make ceras stronger or dibbles weaker i was asking for a big carnivore faster bc now herbs kill everything
Cera is nearly the same speed as diablo; neither are that fast.
They're both in the 30s.
And subs are slower
Not in dev blogs, streams, or comments, no
Huh
Subs shouldn't have gone after diablos to begin with, from the sound of the post they engaged the diablos.
Yes
This also just sounds like a skill thing where the Dibble player was just better
I'd say that any dino can be good if used by the right player
The exception to this is Troodon because it's Troodon
It also sounds like the case of "my playable has sharp teeth and claws, it's superior" while forgetting that herbivores aren't just walking food for carnivores.
Nah sub ceras can go after diablos lol
They can, but I don't think the average one will do too well. Ceras are far more of an issue to diablo than something like cera just because of their agility.
Yes exactly
they are not walking food but carnivores still need to be able to take them down bc carnivores need meat
if they cant take down, they just starve
Then maybe it's time to pick battles a little more carefully, not every herbivore will be in your range of killing. You'd be better off killing another carnivore like an omni; plus, you're playing a cannibal.
You had food with you, 7 ceras are far above the pack limit, you starved whilst mega-packing when you should have just eaten another cera.
Of course you all starved running with 7 sub ceras.
ceras are scavanger, there was no food to scavange and we just dont wanted to kill selfes, we dont needed each other diet to
scavangers need a bigger dino, a hunter to take down the herbs and get the food so the scavanger can eat the bones or expired pieces
but this game got no bigger hunter so we needed to be the hunters
beggars can't be choosers, if you were actively starving you should've killed a member of your megapack and eaten them
Hunting isn't scavenging; again cera is not a hunter.
An adult pack of ceras can kill a diablo, you picked a bad fight and mega-packed. You should have killed one of the many people in your pack; again playing a cannibal and exceeding the pack limit. You starved because you overpacked with too many mouths and were too stubborn to just kill another cera despite it being well within your means of killing and eating.
The answer was so simple as well. Puke the diablo and force it to go for water. Then get free hits when it tries to leave lol
he was puking but still at the wall
not leaving it
Why didn't you wait them out?????? You would have got them
I don't think any of them were adult based off of what was said previously
They weren't, I was just pointing out that an adult pack can because they're claiming we need bigger carnivores; when the current ones can kill them.
he would just lay down to rest
I don't want to say it's a skill issue but they had food, they're playing a cannibal and still chose to overpack and not cannibalize.
Carno has more damage and more HP. Are you looking at legacy stats again
You do realise that by puking a creature, their water goes down?
Oh absolutely, packs do just as well as a large singular predator if not better sometimes
bc there was a herb
i prefer trying to kill an herb instead of killing a friend
Which means they would have died from thirst if you waited them out
And? Herb doesn't = food.
You're over-packing, the limit is 4 and you had 7, that's alot of mouths to feed if you're not going to cannibalize.
if i waited
i was gonna starve with pack
So eat one of them
Problem solved
Or don't megapack so you don't need to get as much food
Playing a cannibal scavenger then doing neither and blaming the Diablo is so funny
Even in a normal pack of 4, typically as cera once someone starts starving - someone gets eaten. It's a cannibal, if one of you just decided "yeah, I'll start over", it could have easily saved 3 of you from starving to death.
why we talking so much about this if my suggestion was about getting a hunter at the game and not making dibbles weaker or ceras stronger
Weâre getting Rex soon anyways (and trike to go with it iirc, so the big herbis will still be around lol)
the diablo was also low so it could have gone any way. But anyways, we're getting rex soon and allo has been shown to be in development
looks good
The point is that packs of carnis are still able to kill larger herbivores if they are smart about it
You don't need to be an apex to kill a dibble
Guarantee you that trike will just reset the status quo on âbig herbi too strong and killed carnivoreâ though lol
packs
i want a lone hunter
in legacy at least rex and trike was just fine to me
Deino
98% time at water
right click simulator
he does not fight, he just catch the prey and eat it
Okay but neither does acro LMAO
In fact acro, from what we know, literally just does what deino does, minus the water
wht
Right click simulator, poor speed/stam, hits you once and you die. Itâs the same
Acro chokes out its prey in concept art. Itâs another deino
@limber hull Obviously we need rex leg break so herbs can't just run away
People are going to hate trike when it bodies 90% of the roster
i must have confused with another dino
The giant ceratopsion with rail-spikes attached to it's face will be "OP"
It kinda bodies our entire roster lol, and even Rex. Itâs set up for success
If diablo is any indication, trike will thrive
God I hope so
You probably will rely on two rexes/gigas to even take one down
please please please please please please
I feel like giga, if it keeps it's bleed will be pretty nasty
for the love of the replicator dont make trike a glorified stego
Especially given all apexes will be given sparring, so he can keep you in front of him
I can't wait for people to complain that rex can't kill anky immediately
i am going to be so mad if trike is given a 3 second cooldown on its alt attacks because mr. omni (alpha wolf niche) stood next to it and spammed bite
I don't feel like most things will kill anky; however I know Legacy rex easily just straddled the poor thing.
Probably wonât be because unlike stego, it isnât stego
Thus it gets respect and doesnât get random arbitrary nerfs
i would argue stego isnt stego either
its a shell
It's a
I donât even understand what people want from stego. âIt does too much damage.â
Ya. Itâs a stego. That weapon on its tail can kebab the organs of any bozo who wanders in its line of sight
I donât care if youâre a raptor or a Rex, that will hurt
I've again, never died to a stego outside of being another stego or being mixed.
Genuinely wild how ignorable it is
if he is op, just ask to not add it to game
My most recent death literally only happened because it was a mixpack, if the diablo didn't knock me down I was just going to keep walking away from it.
What are you on about
they want a cow
they want something they can mildly challenge so they can then feed easy for hours
Trike should body the roster, it's a trike. It's just as iconic and as intimidating as rex.
I still remember when I first played EVRIMA and I saw stegos wandering the plains and it genuinely was awesome. I loved seeing stego herds just grazing and wandering
Itâs the one animal we know was a genuine and consistent threat to Rex
Fossil records showing it off for sure đŞ
yeah but its a big jump from a diablo to a trike
Yeah, because one is an apex.
Itâs a bigger jump from cera to Rex
Long and horrible is Dondiâs primary depiction of growing then
With the new âstomach grows with youâ mechanic, they will be active, hungry and at constant risk
Can't complain, I don't really want multiple rexes and trikes at once.
I also don't feel like rex or trike should really group past 2, if at all but that's just a personal opinion.
I saw that, I thought though the stomach thing was going to be for everything, yeah?
Ya
So rex will need a lot of meat and trike will need to be a literal lawnmower
idk i just wanted a bigger hunter dont need to be that big
Rex will likely need over a dozen tons of meat to grow lol
rex looks cool but if he gonna be that strong its better dont have it
Bigger "hunters" means we need bigger herbivores.
^
And bigger herbivores bodying "big hunters" will still very much be a thing.
God wait til shant is out and about.
only trike beating rex and only rex beating trike looks not cool
Brachi
Sauropods will be neat for sure
Trike should kill a rex in 1v1, rex should struggle to kill trike.
Carnivore mains really need to understand that not every hunt is supposed to be successful, you should consider what herbivore you're choosing to hunt.
yeah but there needs to be an hunter for each herb
like what can kill a single stego alone or in a pack of 2-3 ?
rare
deino is the stronger dino of the game and he can only hunt if the prey gets close to water
and if the stego dont run after the first hit bc adult deino cant grab adult stego if i remember well
I've killed stegos with cera. Omni can and so can troodon.
alone cera?
Deino players when trike swims after them 
"I should be able to drown it"
No, because I'm not going to fight a stego as a solo cera. You said in a pack of 2-3
so do you think 3 ceras can beat a single stego ?
I don't think, they can.
He can only swing one way, so that's not even true.
And no, only headshots 1-tap cera. It's 2 hits for a kill.
The previous group I killed a stego, everyone got hit at least once before it died.
" almost "
Bait a swing, go in to bite and move before it swings again; repeat.
The "almost" adds nothing to your point.
Like someone pointing out before, if you make it vomit multiple times; it'll start to dehydrate.
if the stego is not good enough
It will move from the rock to drink, or it'll start to take DMG.
you need to do good hits for it to work
and
arent you saying ceras are not supposed to hunt?
A good stego and bad stego both have the same animation time per swing.
And no, any part of the body will cause a bile build-up if you have it.
Yep! They're not meant to be hunters, but currently they can. An experienced cera can, in fact hunt a lot of things.
That will likely change in the near future with the talk of bile being weight based but for now, a good cera can handle itself pretty okay.
so if the stego was experienced like you, you was no chance?
They'd have a better one, less likely to be baited as easy but it'd vomit all the same. I had a pack at the time, it's easy enough to take turns watching to get water while waiting it out.
Stegos just take patience to hunt
Patience a lot of people just don't seem to have
its me, im the people who dont have patience
And if said stego kills me and the 2 others, good on them. I picked a fight where they do in fact, have the upper hand and died because of it.
I miss those 30-45 minute fights in Legacy I won't lie
people just dont have time
Can't post in gen feedback again so I'm saying it here for the moment:
I wish community servers could remove the awful spawnlock on death.
Any kind of "sandbox" style servers suffer because you've got adults patrolling spawn areas killing fresh spawns before they can grow 10x more often than on officials... Leading to some animals getting completely locked out of play for 10 minutes.
Any kind of server that encourages learning pvp that's not specifically a free admin server feels bad right now.
Then don't go after the stego then.
diet
Stegos not the only thing on your shopping list of food.
No food? Log out then, try again later. Or starve and start over in a new place.
its rlly rare to find a dilo and when you find it, it just runs bc its faster
Hopefully it will be something community servers can turn off later.
almost no one use it
Yeah, they're fast but very, very squishy.
That's not true, I saw a pack of dilos yesterday at West Rail and killed one that went after my pachy.
They were camping the sanctuary, dilos are around West Rail, Highlands and SP more often than not.
u lucky
More so they were unlucky
Wish it had been a toggle immediately upon release, tbh. Nobody moves from spawns in pvp style servers, so you just wind up punished for existing even if grows are relatively fast-- because until you fully grow, you're an immediate target to every other animal in the vicinity. It feels so bad and makes trying to practice certain animals or try mutation combos an uphill battle to say the least lol
last time i saw a dilo was 3 days ago with cera
just rlly rare to find pll using
and even rarier to get
It's not rare, you're just not looking in the right places.
And cera isn't going to catch dilo anyhow; cera is very slow.
yeah
the best shot is the slow stego
No, your best shot is to eat corpses.
i look at hot spots, the only place you rlly find pll at this game
Because it's a corpse bully, again; not a hunter.
mz too
if dilo is rare in general and stego is strong, how am i supposed to find corpses of it?
Stegos kill stegos, diablos kill stegos, baby stegos die often traveling to their MZ from swamps; if they didn't die you'd see far more.
Dilo again, is not rare. They're just fast and they don't have a lot of meat to begin with; AI will eat them or other players will before you, more so that's likely what's happening.
You can find young stegos in the swamps, Highlands and Highlands pond.
i never saw adult stegos just killing selfes, diablos only kill baby stegos and baby does not have enought food for a adult
Stegos kill stegos more than any other players.
Diablos can kill adult stegos pretty easy.
Beggers can't be choosers. Stego isn't your only // option.
you just saying " if you are lucky enough you can just find a adult one killing another adult one for no reason and you get the food "
dilo faster, if he run i just dont eat it
I'm not, but I'm saying it happens. I found 3 adolescents stego corpses in the Highlands not long ago because 1 adult was in fact, killing every stego that arrived. Stegos killing stegos isn't a rare occurrence and have been very common since Spiro.
Yep. You're playing something that eats corpses, deciding not to seek out corpses and dying because of it isn't the fault of the game.
I don't struggle with cera, cera is far more laxed in my opinion to play.
You can eat bones for all nutrients, intestines for the same diet as stego, etc
They're really acting like stego and dilo is the 1 // they have
only was a baby
Not to mention I'm pretty sure cera has goat as // too, doesn't it?
you just got RLLY lucky
No, no you don't.
goat gives almost no food
you swallow to get a lot to fill diet
like 20
AI shouldn't give a lot of food, you should be looking for food a lot; otherwise it'd be too easy to sustain yourself on just AI.
and you will lose some diets looking for another goats too
I've never had these issues
i have these everytime i play with cera
Cera is a pretty easy carnivore to maintain given you eat rot, bones, etc.
Your hunger decay to isn't that aggressive.
Plus it's again, a cannibal. Kill one cera and get all your diet from them and the organs they provide. Ceras are in no short supply.
Not killing other ceras means you're in direct competition for food with them.
im not gonna risk myself in another big ceras for some diet, its better just team up
fighting with another cera is like 50/50
im saying diet
Then team up and kill other ceras.
And cera fights are easy, just don't be the one chasing.
stego diet
i just dont want to be an coward team just killing babyes of my on species and all
If you don't want to kill your own species, maybe don't pick a cannibal.
thats the poing
Whenever I play cera, once I'm an adult anything over 60% is food.
point*
And you don't team to kill babies, you duo to kill other lone ceras.
that was what i was asking for at suggestion, a big hunter for me to use
Play carno
i dont like carno, they even weaker
They're not, you're looking at Legacy stats.
Carno has 1800 health, cera has 1600 health. Carno deals more DMG per bite.
its not that easy just find adult ceras
It is, they're in SP a lot.
i play at south plains
still rlly hard to find them
They're around, there's a lot of corpses.
baby ones
This is going in circles, you won't listen to me, nor anyone else whose chimed in. Best of luck to you.
i was just killing some time, chilling whit my stego and talking
it was fun tho
đ
im struggling to find food, theres gotta be a fix because ai just doesn't spawn
Are you on an ai server?
@verbal basin Bit late to the party, and I don't know if anyone told you.
But allo is the next dino being released, it's been teased plenty in the last videos and such. So your wish we'll be fulfilled, in hopefully not too long
It isnât
Maia or Rex is
Allo is likely after them
(And trike)
Are you sure? Why would they have teased him so much then?
To build hype? They teased Rex over six months ago lmao
And have confirmed that Maia, Rex and trike are still the priorities
Odd choice, rex better be first, and added to officials then
The plan is to figure out if they can balance it to add it to officials. If they canât, to unofficials it goes
If they can't, frankly, I'd call that a major L, being at the helm of a dinosaur based game and all
Eh. Balance is balance. If Rex doesnât work in this roster, it is what it is.
I'd say he won't be balanced as the game is, I wouldn't think the roster is expanded enough into the higher tiers
Right now we've had stego for ages (and now diablo), without any real threat from any predator.
Instead of adding allo first, as a same tier predator, they're adding an apex to deal with the non apex herbis?
It has got to be hype they're adding him, no?
Im confused with the apex talk. They saying that they gonna be more powerfull then legacy, and if they cant balance them into the official somethings off. And if stego is an apex as they have said, its the worste apex ever if u compare it to legacy.
Well, it could be one way to figure out if they can deal with the apex, so that might be why
Stego needs a whole plethora of buffs to be Rex-ready
That's just because stego isnt considered an apex and isn't "allowed" to be as powerful as it could be, because that's not their vision for it
That's true
Trike will be far more powerful than stego, and it depends on how they see rex vs trike, but both of them are going to be more powerful than stego and deino in any case. As for acro... god only knows really
Yea, but still kissen said it was an apex. But sometimes, its not technicly an apex she also said
If it can be outran, it must have the means to defend itself
It will be sad if we loose all the apexes, cus they cant balance them.
I don't think that was said about stego, wasn't that acro more so? Or well, perhaps that they think stego is too powerful, and hence why apexes are even harder to balance
Because they really want them to be apexes, and that does not work very well with balance
KissenKitten #TeamFoszor â 06/26/2023 11:37 AM
Pretty sure Acro is going to count as an apex
Yea, maybe she didnt say stego
Rex should be more of an ambush dino, I think that's how he should be balanced, bad stam and somewhat mediocre speed.
Or maybe he should have some variant of the legacy ambush
Acro needs an entire rework lmao. That thing is disgusting
What you mean, thats my fatty guy : P
And itâs one of the worst designed dinos in the game lol
Nah, I actually like it, or well, I like it because it gives me a reason to make acro the carni version of stego (my ideal stego that is)
Itâs kinda just deino though
lol, i just dont see how that thing is even gonna run away from an anky
Except less engaging
Well, if you're only thinking of the chokehold, yes. But that depends on how it's done too
But it is a bit interesting that acro is shown to kill trike, and cama, but thinking stego could be made to fight off a rex or trike is heresy of the highest order
You mean 50% of its total concept art lmao
Well stego is a herbivore
True! Perfect argument right there!
Well, we don't know how the chokehold will work, do we?
From what weâve seen, it doesnât really seem to have any engaging features
We've not really seen much, aside from a concept art though, which we can't tell how it went down from one scene
I was suprise the acro could take a trike aswell, not sure if it was an adult tho
Concept art isn't law though
Im so confused by the balance atm neways, when im seeing stegos dying to a few dibbles.
Dibbles should be good at defending, not attacking against a dino that also should be very good at defending.
Yeah, got killed by cannibal dibbles earlier
It would be nice if the one defending had a big upperhand against attackers versus being the aggressor
That would help with hyper aggressive herbi players
Particularly thinking about diablo's run charge knockdown
Yea, but looks like they going pot balance if u played that. You win by numbers not skill
Yeah
Did you enjoy dibble ?
I did, until I got killed by mixpackers, but that's a different issue
off yea thats hell, know the feeling
Only problem was; that pretty much no predators (except mixpackers and canni dibbles) dared attack me, the carnivore roster is lacking
The carnivore roster is still more varied than the herbi roster lmao
That may be, but currently the strongest carnivore (on land) is cerato, and he isn't really even meant to be much of a hunter
Troodon, omni, carno (is decent), dilo, oh and herrera is lethal at times too. Troodons got buffed in their potency, omnis have grapple, dilo can be a terror at night and so on.
Not sure how you're counting "strongest" but they're not lacking on the carni side
I can only speak for myself, but playing diablo I've never come across any of those in large enough packs to pose any real danger.
Carno is in no way, shape or form capable of hunting an adult diablo, neither is herra (that would have to be a very particular scenario)
But I suppose that would be an issue of too few people playing them
By 'strong' I mean dinos that are stronger as a singular entity, that doesn't have to rely on packing in such a high degree to take down larger prey.
The dinos you mentioned require a lot more people to be playing them to work, something like Allo would be able to accomplish to a similar degree, what the more pack based dinos do, with less people playing them
Dilo is like one of the worst playables atm
Never cared for the new hallucination mechanic for dilo.
Wish they just stuck with something regarding bleed.
Don't like that you have to rely on the hallucination-AI for how well you can fight
#general-feedback message @midnight heath there isnât really a way to fix mixpacking. Just play on community servers
Love how you read the part where I mentioned that there's no fully populated unofficial servers.
I never said fix either, I said discourage.
There is.
Name an NA one please.
There isnât a way to do that without people exploiting it.
I mean, back on the legacy servers (at least for my part), running into mixpackers was pretty rare.
Something must've changed
That's not true, a few things have been brought up that don't require debuffs.
Such as
Hard to exploit and would be super nice.
Brought it up again this month, 2 others have also jumped on the icon idea. #balance-feedback message
Another thing that could discourage mixpacking is if AI don't spawn when there's a certain amount of different dinos in a small space
But again please give me an NA server with said rule that's populated. I'd love to see this invisible servers.
That can still be abused lmfao. They can just create some distance between eachother and then attack when they find something
If that fight takes more than 2 minutes that is
That's not abusing it
That's avoiding, which makes it discouraging
zero
Can't protect your bleeding friend from a distance either
absolutely none
Ye my bad
It dosent do much of a diffrence imo
It would
Again, you can't body-block your friends without being close to them. You can't dogpile without being close.
If you're not watching 24/7 how close you are, which players likely wouldn't means an icon is pretty likely to pop up at some point.
The goal is to add enough things that aren't too intrusive and can't be abused which decreases how often mixpacking occurs
Exactly
You can still do other stuff such as breaking your opponents leg and then letting your stego buddy kill the opponent for example
The sheer amount of dilos, omnis and carnos I saw literally piled ontop of one another today alone is insane.
Again, like the other person said. It's just something to discourage it, there's going to out gaps no doubt.
I see, fair enough
Right now there's nothing to discourage said behavior. Genuinely anything would be a blessing.
You can probably not make it never happen, even on servers with moderation.
But bring it to an acceptable level
It's like hacking, it's going to still happen but making it harder to do so is better than doing nothing at all.
I again, haven't had a PVP related death that didn't involve a mix-pack outside of 4 since this update.
I don't know why it's so popular right now.
A handful of people I've come across almost seem oblivious of the fact that's it's frowned upon.
Maybe just adding it as a popup rule like legacy when you enter the server would make it a little better
Legacy was different, but yeah. I had a friend come from Legacy and not understand why it's frowned on.
Just add a rule, no mixpacking. Im sure noone who plays the isle are toxic or tryhards
It wouldn't resolve the issue, but it couldn't hurt.
Maybe along with other discouragments it could make a tiny dent
Maybe some will even get the impression that it's moderated
#general-feedback message âIt isnât realistic for a species to eat itâs ownâ except all the species such as chimpanzees, hamsters, lions, praying mantises, black widows, tiger sharks, salamanders, ladybugs, polar bears, red squirrels, tigers, hippos, cane toads, jaguars, I will stop listing here, but the simple is all these species and more have had reported examples of cannibalism so I think itâs more unrealistic for a species not to have at least a few members who are cannibals for one reason or another. I donât need to even consider mentioning humans but in case you didnât know, thereâs many reported cases of humans also cannibalizing each other, I could also bring up reported fossil evidence for Allosaurus and other dinosaurs as well, so dinos do it too.
Life uh⌠found a wayâŚ
But saying itâs unrealistic is quite ignorant, I advise looking up something like that, youâll find a lot of scientific papers and info on the topic, and you will also find yourself very very mistaken.
Edit: HOW COULD I! I forgot the most famous example of dinosaur cannibalism with the most irrefutable evidence! Majungasaurus literally known for itâs fossils displaying direct cannibalism!
Always an odd choice to â something directed at more community options. Not sure why giving servers the ability to remove spawn locking would be a bad thing in any capacity.
rather just them work on actually adding the random spawns than adjusting the current very flawed system for unofficials, especially when said system is apparently not long for this world
#general-feedback message, @quasi cypress
If they could increase the player count to such outlandish values without affecting general server performance, they would.
I reckon we'd be lucky if they manage 200
The limit for most servers is 100 because of techincal restrictions, not because they've deemed that's the best population
Thereâs 2 issues with server counts and map size;
If you want players to be dispersed across the map you need a lot of players or a smaller map, you canât have very few players and giant map, it simply doesnât work, and if youâre going to fill the gaps with AI you might as well make the game singleplayer with the ability to allow others to join.
This is why Legacy was good, the map wasnât too big and players could easily find each other regardless of where they were, V3 was big enough as it is, we didnât need a new map that was 50x bigger, itâs simply unnecessary and honestly makes the game very unwelcoming to anyone looking for a multiplayer experience with their friends, which again ruins the point of multiplayer so again might as well be single player with complex AI.
If they want a big map, they need bigger server counts, so why in the world waste all that time making an absurdly massive map?
Do they not play their own game?
Donât answer that, I already know they donât based on poor design decisions.
because even though it is a fact that Cerato is totally broken, people insist on being reluctant about a nerf?
#general-feedback message I mean, I donât have the ability to judge, I canât even try to play carnivores, with exception to the troodon, so I probably shouldnât be voting against this.
But from my experience, I donât notice anything different about them to other dinosaurs.
Hell, I have only ever encountered 1 dilophosaur, still mostly raptors and carnos, now with a few ceratos, and barely anything else have I met.
I might notice the imperfections if the map wasnât so large I never can find any players as a carnivore.
Whatâs the point in nerfing insignificance am I right?
uhhhhhhh
are you sure it's a fact
cause today ive committed cera massacre
as a raptor
you beating a cerato pack doesn't mean anything, with all due respect
but it doesn't change the fact that Cerato is currently the strongest dinosaur in the entire game, a bunch of adult Cerato if they are not bad players is impossible to lose to any other species
uhhhhhhhh
1 dibble can kill 3 ceras
1 carno can kill 2 ceras
and they are slower than anything else, they must be robust and able to fight off most things
otherwise, it's a "oh a carno saw me, guess im dead!"
I can confirm, I usually see ceras getting duked if thereâs anything other than a cera in the area and a fight starts.
cera requires a lot of skill to use
however when you have that skill, yeah you're strong
but again, it needs that strength
Carno is like a frying pan, cera is a face, and they are determined to make direct, swift, and physical contact.
LMAO
ok if you say that cerato requires any skill level there is no reason for there to be any chat anymore here it is literally the easiest of all carnivores
nah it's not
Maybe heâs saying that cause it doesnât starve to death on birth.
or cause he doesn't play cera
growing a cera is a pain in the ass
slow as heck, can be chased down and killed by almost everything
not to mention the difficulty of finding and keeping 8 adult raptors, which is very difficult to get together, with Cerato any idiot can grow and destroy anything in front of him
nope
I play stego mainly, so I canât relate
i play raptor mainly but i like cera and teno as well
If you have 4 - 5 adult raptors, which is a common number (due to the difficulty of finding 8) and you run head-on with 4 Ceratos, you will be destroyed in seconds
2 raptors can kill a cera
and 4 ceras is crazy
it's like finding 16 raptors or 4 carnos, you aint surviving that
So in a 1v1 a heavier creature beats a lighter creature, got it, conversation is done we solved the problem.
yes literally no one talked about 1v1 until now you are just being a dino brain animal
Of course a cera is more powerful than a raptor in a 1v1 fight, a 4v4 gives the ceras the upper hand since theyâre stronger and have the ability to form a strong defensive position.
A heavier creature will obviously beat a lighter creature.
yes if you are 4 cerato adult you won't be able to kill that is the point no one is talking about 1v1 here
Your point was lost the moment you compared them in an equal numbers fight.
4-5 raptors will obviously loose to 4 ceras.
good luck finding 8 adult raptors on the official server
already 4 cerato you turn into a mountain and find 10 cerato instantly
Youâre going to complain that the Trex is too powerful when you try to 1v1 a Trex with a Utahraptor and loose
I'm going to make it easier for you, since you can't understand anything that's written, you gather 8 adult raptors and try to fight against 4 adult Ceratos, that's it, you're going to be wiped out with your group of raptors or you're going to run so that everyone doesn't die.
If Ceratos has a mouse and keyboard connected, that's enough to win the fight because he's literally the strongest and easiest dino in the game
Ok, and? That seems reasonable that a pack of 4 ceratos would have a strong defense and offense, why are you trying to fight a force heavier and stronger than yourself and expecting a survival simulator to replicate a combat game?
why is combat included in the survival simulator?
Because survival has combat? What do you not play survival games?
based on your opinion when rex is launched it should kill any carnivore in 1 - 1.5 hits and that's it. an insta kill machine
no gameplay
The Isle is a Multiplayer Horror Survival, not a FPS PvP game, your trying to compare Jurassic Park from the dinosaurs perspective to Call of Duty.
ok it's like I said, as soon as you launch rex make him do 1 hit on each dino and that's how things should be
Again, your going to complain that Trex is too strong when you try to 1v1 it with a Utahraptor. The game isnât designed like that.
yeah because why tf would you fight 4 ceras
In fact, I don't ever play 1v1, I have a group, so I never complained about 1v1, you're just being stupid.
ok when you launch rex and there are huge groups of 6 rex cleaning the server and making you main stego cry, don't come here and type
that will definetely happen
after all, the rex must give 2 hits to its large adult stego
this is what you deserve
Iâm still not complaining that Carnos are too powerful because theyâre not.
âWhat you deserveâ said the guy who canât play a dino simulator like a dino simulator.
yes carno is literally weak any adult raptor can kill him even in 1v1 he should be buffed just like nerfed cerato
Donât mock me when you donât even know how to play the game as intended.
carno should be buffed yes
but if a raptor kills you in a 1v1, brother
no its survivor horror game
no buffs and nerfs available
Raptor gets trumped by Cerato because Cerato is heavier and stronger, of course in a 4v4, 3v3, any number equal on both sides to an equal 1 to 1 numbers ratio, a Cera is expected to win most of the time.
why are you so mad over this
like just why are you so mad over this
cera doesnt need a nerf
He keeps loosing his raptor because heâs not playing the game right.
I'm not mad this silver is just crazy, I never talked about 1v1 or anything like that and he's blah blah blah blah until now
You made an equal comparison, 4v4, and are calling me crazy, lmao
Of course I came to talk about x he says I'm talking about y, like what's the point
Again Cera beats Raptor, Rock Paper Scissors, Cera is rock, Raptor is Scissors
Let's calm it down and get back on track
its done
Weâre on track, issue is someone doesnât understand weight class in a combat situation.
Then let's stop making assumptions and being unneedly aggressive towards each other.
Take a breather
4 ceras vs 4 raptors, who wins?
Are you asking me?
Yes
look how stupid you are
It comes down to the skill of the person behind each dinosaur.
But in a straight brawl where thereâs no skill and all biting
Who is expected to win
You made the argument, I am merely repeating what you were comparing.
In situations within the game, it never is as straight forward as that, so while on paper maybe it coule be one way, the likely hood it will always come out or in a majority even, is rare and iffy at best
I said that 8 raptor doesn't have the slightest chance against 4 cerato, I never said about 1v1 or equal numbers to distort everything that was said like that
Who are you?
This is a funny way to avoid answering that the heavier and bigger dinosaur wins in a straight fight.
and as it's an online game, most people will always play with the strongest dinosaur, that's why there are so many Cerato and Dilos currently in the game, that's obvious, whether you say it's a survivor horror blah or not
I donât see this unbalanced numbering you complain about.
I just don't believe that all things may be taken into account. Straight bites, probably cera, but maneuverability/bleed, omni
coule
This is a far more helpful answer, because itâs confirming what I said; Cera wins in a up front brute force fight with no skills used.
hush you đڍ
Now in a fight where the ceratosaurs form a formation where they have heads facing outwards giving them a defensive advantage, I would expect 4 raptors to get crushed in a fight almost regardless of skill, otherwise the raptors would never fight them in the first place unless forced into a tough spot or starving.
4 dinosaurs can cover all 4 directions of attack giving them the defensive advantage, ceratosaurs being slow would obviously use this tactic over trying to pursue a raptor and getting split from their group.
Am I reasonable in stating this?
@manic knoll #general-feedback message
I really like this idea. Bacteria could fill up fast to stop people from abusing it.
That is a good idea
Anyways, I believe that in a fight where 4 ceratos can cover all directions of course they will win against even a large number of omnis. But a lone cera will obviously be easier to take out due to its tail being unguarded, this is expected.
So I believe the complaint to be unreasonable due to the comparison of a 4 ceras vs 5 raptors situation.
The same is to be stated with most large dinosaurs vs smaller dinosaurs, 4 stegos will beat even 4 carnos in a fight with good defensive positioning.
Anyways, I believe this has been explained enough to confirm the argument that Dilos and Ceras need nerfing is rather nonsensical and the complaint is more of a matter of positioning and skill.
should 8 omnis be able to take out 4 ceras?
In a skill-less fight no, in a fight containing skill, potentially depending on if the ceras are on the defensive or on the offensive.
I've always felt that it isn't about ratios but animal behavior and situations (IE when would omnis want to take on a pack of 4 ceras as apposed to hunting 1 or 2). I've seen a lot of comments in the past about how people think "fights" should play out. It's not about fights in this game it's about survival tactics. And that means running away at times.
If the ceras on the defensive they naturally have an obvious advantage due to higher bite force and higher health so they will have a slight upper hand, raptors likely wonât win unless they can find gaps and get between them or split them up somehow.
But humans are playing these animals so you have to look at it from a human strategic standpoint, The Art Of War
Cera is designed to be a defensive playable though so I think the advantage is purposeful.
In which case of course a Cera should be able to win in a defensive situation.
16 raptors hahahahaha
how crazy this sounds?
This is true, and I think that's where a disconnect can happen. Evrima is designed around 'survival', not combat. Combat happens but it's not the point of the game design imo.
Indeed
It shows in the map design and the systems so much itâs hard not to notice itâs a hardcore survival horror game.
totally agree, it is their biggest strength
Painfully so, wish the map was smaller
But I already said that 5000 times
yeah, I didn't used to feel that way, but I'm leaning in that direction now...
cera is broken
very crazy
gateway feels small to me,,,,,,,,,,,,,,,
but it's equivalent to finding 4 ceras
nop
Hopefully more changes will shift things toward the entire map being used
not equivalent so far
How to tell me youâre joking without saying youâre joking.
those raptors would be able to pin 8 ceras at the same time and murder them without ever using lmb
yes
sammy is in fact joking
imagine a 16 v 8 between raptors and ceratos and your entire cerato gang just gets pinned
absolute gaming
In the event that they were really bad players yes. That's a lot of coordination
maybe your forgetting how difficult is to sincronize 16 people or even find 16 people who play well with the most difficult mecanics in the game wich is raptors
@tight iron
once again asking for pounce to pin to rely more heavily on stamina/health requirements
2 raptors pinning fg full stam cera is so cringe
I thought that lower stam was needed to pin since the update no?
im talking about power
inflics bleeding and bacteria
2 raptors can pin cera at any health and any stam
im talking about balancing the game sorry
because 2 raptors is barely over 65% of ceratos weight. no stam requirement needed
eeeesh, I thought that was changed before release... 
i know im just giving an equivalent
this also means FG pachy gets pinned by two 30% omnis!
4 ceras is like 16 raptors
i just love the pounce to pin system!!!
if you wanna survive you need a lot
and this isnt the only bad thing about cera
he shouldnt inflicts bleeding
and also dilos shouldnt
have no mecanics
its like playing garen in league of legends
no space to out play an raptor, so they push a bunch of life and bite power to this dino, thats ok, but inflicts bleeding?
uh everything does bleed
and its wrong
no sir
yes
how is it wrong
u have low health as an raptor also lower bleeding bar
Lmao, Joey joined my server and started yelling at me on my server!
if you take 1 hit youre out of battle
because of bleeding
dilos already have poison and ceras have bacteria
raptors only have bleeding
not really
this isnt make any sense
raw damage as well now that pounce to pin is there
pounce to pin gave a very nice buff to raptors
nop
you pouce to pin
and is stuck in animation
another ceras come and kill you
just like that
i mean yeah
easy like that
youre right about that, but you dont pin two ceras yknow
you go after either one or you go after both
exaclty
but cant focus on one and leave the other one without doing anything
then some carnos will come and obliterate the ceras
its a useless mecanics against more than 1 ceras
carnos are actual garbage
and that's with everything not only ceras
yes and no
yes because yes and no because if you're very skilled you can cause unholy amounts of damage
dilos to
even troodons
1 bite and its gone, that ok have more tools
thats the point
why ceras and dilos have so much tools and so much health?
troodons have more tools because they are weak
well right now in a skill-less fight omni 2 omnis take down a cera without any stress
why thats not for the raptor to?
raptors are very well equipped
ye i think this rotten food bacteria should last longer than cerato bacteria so ppl canât just take a bite then wait 30 seconds
an attack that goes upwards, an attack that goes downwards, pounce to pin, normal pounce, etc
no not really
and if you dont drain your stam to the ground u cant inflict a significant bleeding
while the cera bite you 1 time and 25% of your bleedin is gone
yes, basically something to not punish people from eating something right when it goes rotten
the truth is raptor is much harder to play and isnt rewarding
to be frickin honest
yes
but its fun
also that
So whatâs the argument about? Raptor is a faster growth than the cera and carno and is fun to play
I think thatâs fair to the game
its fun until its turn into frustation
fun its about opinion
balancing the game not
my opinion im liking playing as raptor for now
I don't know until when
i think a good balance be remove gatronomic regeneration from the game and remove bleeding from diablos, dilos,ceras
where are hotspots on the map, when me and my friend play we can't ever find anyone or AI really and we eventually die of starvation.
South plains, highlands and sometimes swamp are fairly populated places
South plains seems to be most densely populated down by the first waterfall. It's mostly packs of raptors and no AI though. I just had another Carno starve there.
Yea omnis camp the spot and kos any juvi that spawns there
Why are people against this?
It seems like such a no brainer
I mean other than "nuh uh, we can't do it because we're cool and contrarian"
for me its cuz it can be easily exploited; giving free food to yourself, respawning to help mix packer friends kill said dinosaur, etectec. especially because evrima allows you to choose where to spawn. second is its not hard to hop onto another server to play a different dinosaur. the isle doesnt have quests to grow from, so its only time and waiting. thirdly it feels way less of a survival. whats the point of survival if you "cant die". losing a bit of growth and thatsit, all youd have to do is wait a bit. its even less fair if you dont even have to die; what if a hunt was ongoing, you manage to escape and while a pack of omnis track ur footsteps you logout, grab a different dinosaur and kill em all. i see it as unfair in all aspects. POT at least cant choose where you want to spawn, which makes it more fair.
Good question. Just a couple guesses:
*It might make people feel like it's more of a deathmatch than a survival game.
*Allowing players to swich full grown playables quickly could create some heavy imbalances in populations (some friends all switch to x dinosaur and now there is a mega pack in an area out of nowhere).
*Maybe the code doesn't allow for it in it's current state.
*Even with a debuff, people could relog, wait, and seek revenge like crow said above
*I wouldn't be surprised if the design is meant to be punishing. Frankly many design choices in the isle appear to be specifically curated to fit the tastes of the devs unless the greater community complains about it.
I wouldn't mind it, especially with such large server ques. I can say that it would help with staying in a server that has better better ping.
I didn't say lose a bit of growth, and maybe when your dinosaur dies you lose it in your character menu like BOB. And the other issues could be pretty easily fixed by making a cool down for spawning a dinosaur after leaving. Along with preventing spawning in a new dinosaur near a preexisting one
Also people already see TI as a death match, fighting willy nilly
I think a work around to this being abused would be a huuuuuge spawn timer for the area you were killed in. So if you were killed in SP, you couldn't spawn with one of your dinos in that area or the surrounding area for like 20 minutes
I think this would actually help disperse players on the map too. If you died and couldn't come back to the area you died in for 20 minutes or so, you would log in on a different side of the map. It would force people to have playable all over the map
That's pretty much how it works in POT, I think the timer is 10-15 minutes after you die
This
i was going off of path of titans mechanic, but yea youd need a huge cooldown for that, but thatd ruin the experience for players who genuinly want to enjoy the game. already now when dying people complain a lot for a 10 minute timer. personally i like the idea of having 1 dinosaur, survive or die, so i dont see a need for such mechanic to be implemented 
This works fine if you have multiple servers to go to, ie official, but you're lying if you say you haven't gotten bored playing the same animal waiting to die
thats true, id still stick to a single slot though, as that is also possible with a single slot, rather than having multiple slot dinosaurs. its just not enough of a reason for me to see why it would be needed while it could be achieved with a single slot mechanic.
I can think of 2 primary reasons why it might be beneficial (might):
Map dispersal & variety of playables. People would have different dinos in the hopper for when they died, instead of people playing X dinosaur everytime
People are way more likely to try new animals as well if they don't have to kill their 5 mutation deino just to do it on the same server
very true
Like yeah this isn't needed for official, since those servers all act the same. But on small community servers it lets them thrive
I wouldnât mind it as an option for unofficials where thereâs rules, but for officials itâd be pain because someone would find a way to get revenge with their full mutation rex
Yeah I don't think it fits for officials. But it also wouldn't be the first time officials didn't have features given to community servers. Cough cough rex
for unoficialls i wouldnt mind either, rather keep the officials single slotted though.
Actually thereâs still a chance apexes may go to officials 
not if that rex was on the other side of the island
Iâve seen people go to great lengths when angry.
Yeah, same thing with spawning an animal in the same area as a recently existing one. You can't for 5-10 minutes so people can't use a troodon or galli to spot food for their carni
It's technically already in the game since we can't spawn new animals in near one just died
true, but if it took them 30 minutes to run back to them...
I'm just saying that there are mechanisms that could be put into place to make it work, but I don't think a multislot server is in the big picture, and I think that is because the isle is half game, half art. And art is based on the artists own opinions, not others.
I think having multiple slots would lesson the pain of losing a dino, and the game is a pain simulator. I for one would really like this because I could stay on a server with good ping and not have to shlog through a que to play x dino.
Ping is another good reason in favor
I really wanna hear mr beards opinion since he said no too
for me this sentence kinda is the key to why I don't like it. That 5 mutation deino will die anyway. Unlike PoT and BoB this game's dinosaurs will have an expiration date (in BoB it kinda is the same because they become unsustainable at a certain point). If you give people more than one slot, I fear it might turn into more of a PokĂŠmon type of game where people grow something to adult and then stash it away, to only use it to nest in their friends with cool mutations and then log it off again to preserve it.
I mean they still have expiration dates, whenever the animal is out it is at risk. Not to mention incest debuffs (which I'm pretty sure already exists) would help against people just using their animals as breeding
Plus when you have that maxed out animal you have the same conundrum, play it for a couple hours, get bored, leave the server
Vs being able to play something else for a while
#general-feedback message I have seen absolutely nothing to suggest they are working on Allo rn, when was this announced?
Teased where?
so we know that allo has a substantial amount of work already on it
a dibble and pounce to pin update video
in the end, there was a shadow which was confirmed by dondi to be an allo
They looked like rex
Oh
im mentioning a video released over a month ago
I though you were talking about the Familiar Faces vid since Idk what else it was
ooh makes sense makes sense
are you talking about Usgx-various numbers (b)
It works in POT and BOB, I don't see why it wouldn't work in TI with the proper debuffs
im not familiar with the title
Looked like an allo snout at the end so I think thatâs what you were talking about if it was the camera being destroyed with the glitchy screen
yup
Cool
So they are working on both the Allo and the Rex then
Damn, 2 of the big bois
what I meant was that the "storing a 5 mutation deino" could be used as a way to keep it for longer by not having it die of old age, which it would if you actually played it.
Also the 2 minute damage reduction when logging in could really mess you up, if you happen to spawn next to something.
probably even more things
There is no death of old age in TI afaik
not yet
Like the elder system? That's a choice you can make at a certain point to get older and stronger but slowly die vs continue as normal, just like the gauntlet in bob
But that can also be easily countered by not letting players store their elder dinos, or any playtime in them continuing the counter
This is my understanding of it anyways
as far as I know death is a choice, growing old isn't.
Death isnât a choice, itâs a matter of how long before it arrives by the hand of others or starvation or the next cliff hidden behind a handful of bushes you didnât notice
lol
I was talking about the old age death specifically đ
Also how is the roster system different than just joining a different server when your animal is about to die, and rejoining that server to hatch young? Is that not how it would work as it is currently? The roster system would be a QOL for smaller servers that don't have the means to operate and moderate several different servers
Like this change should only really apply to community servers, and it's the main reason for me suggesting it
The best games are the ones that give the community the most freedom with it, so having a roster system built in for communities to disable/enable would increase server operator freedom heavily, choosing what style of server they'd like
To be fair, I don't mind community servers having multiple slots (many kinda do already as you said), but I am not sure that needs to be implemented by the devs themselves, as they don't seem to want it for their game (namely the official servers). I'm sure as soon as this game gets a devkit and mods that's one of the first things someone's gonna do.
Yeah but it's a matter of which is coming first
@brittle merlin #general-feedback message that would do absolutely nothing for performance and only serve to make the map less interesting
#general-feedback message Not what the feedback tab is for an also it's because official server support isn't available anymore
the network code is terrible, so legacy is no longer supported #general-feedback message @shadow crane
That corpse feedback from earlier might be the best suggestion I've ever seen
Itâs more than just the network code, but youâre right lol
)
@icy lion i wasnt trying to report a bug, my argument was that fixing this bug in particular should be top priority, before worrying about little tweaks or adding new stuff. ig i couldve specified though
#phase-three-requests message Know that this is phase three but just saying that it was playable in legacy and it was pretty good and it has ben confirmed to be coming to Envrima
It was the first dino in the concept stage for Envrima
@slender frost theri is confirmed coming to the game
WWWW
Check out Pack server @icy zenith , in there only albinos kos,kill their own ^^ much more fun playing on than no rules
wat
@tawny pendant itâs going to sound like that, it was revealed on a stream
Indeed, thereâs nothing to do with the performance. I sad that the map is huge for 100, and until we get a better server performance that allow more people, we should get a smaller option.
But I understand why this idea is unappealing.
#general-feedback message carno's turn radius completely depends on how you play. It's not the main problem with the carno, imho, however I would like to see whan Don prepared for us as the rework, even if the current mobility is likely going to change. (Sorry for the quality, I'm lazy to change presets).
And I'm not even good at doing this drift, some people put muuch more effort in this.
@maiden anvil Love this, imo sauropods could even have two alt attacks. One like yours that is good for small threats, and another that appears as a slamming stomp with their forelimbs, to flatten any larger predators.
That's not a bad idea at all
Carno does not need better turn radius for the love of good, what will dilo ever do then lol
It does, its fun having one after you now cus they are so bad. Run into bushes, if your in the open thats on you
Thatâs drifting tho. The turn radius itself is horrible and yah canât chase small game with it
However, itâs turn radius is so bad that itâs not even good at hunting small game, dilo is the only one it has a shot at, it can hardly hunt anything else
and who will play dilo if canro becomes even better at hunting them?
most ppl
Dilos shouldnât be in open fields in the day anyway, even now thatâs a death sentence if there are carnos around. All they have to do is stay close to the jungle, where they can easily outmaneuver them, carnos always struggled in jungles, now matter how good their turn radius was.
Also worth noting dilos are the second fastest carnivores after carno, another important factor
đ carno sees exelent at night
Nv changes could change this whole conversation, who knows
a majority of times ive gotten into a jungle with a carno after me it has caught up
the "best" way to survive carno is to enveomate it, but with dilos hitboxes and desync bites that a risky move too
Dilos hitbox is fine at least in my experience, and desync bites dont sound like a dilo problem. We shouldnât discuss balance when the problem is server issues
But for the record I do think carno shouldnât have amazing nv, just adequate, whatever that means lol
Ignore major problems when balancing? And im talking about carno when it comes to desync bites
I was saying that desync bites arenât a good argument when discussing balance, thatâs a server issue.
uh
what were u playing