#general-feedback-discussion
1 messages · Page 186 of 1
check vod from last night im posting it now
Yeah sure, but the point was that if we're talking about the power of a playable, then how well it can kill juvies isn't really that relevant, because most juvies die if you look at them the wrong way, more or less.
True. But man wants to nerf one of the least played carnis in the game 🤣
least played? bro youre delusional
If herreras do regularily drop carnos, then it might be an issue potentially
But do they do that, or was this an exception
First ive heard of it
Am i? What else is played less? Deff not carno. Def not cera. DEF not dilo. Def not.omni. not troodons so what
i played herrera once and dropped a fg carno, 2 fg pachys, a couple of omni, and we took out a teno.
Vids or it didnt happen
troodons are massively underplayed compared to them
HAAAAAAA
its in my twitch vods somewhere. feel free to check them out but theres too many for me to pinpoint when it happened
they had a 16 pack of trooeys last night at south plains
and that is much rarer than seeing herrera groups
U have vods and played bad enough to die to herras while drinking and say its cuz herra op and not cuz u miscalculated your water state?
a large troodon group is going to be people in a vc most of the time, with maybe a couple randoms here and there
Well, pachies make sense, as does omni. Teno is a bit more impressive, as is carno. But if you did it with multiple drops, then well, I'd have to wonder how that teno and carno behaved.
herreras are going to be grouping with randoms most of the time, with the exception of canis
Facts
Herra is finally in a good spot stop trying to ruin it cuz u died to it. So annoying
check my vod buddy i didnt die last night
but 5 pounces shouldnt of had my friend hearing heartbeat from full health
We gonna nerf rex cuz ppl will die to it? Or carno? Shld we take away carno charge because it has a janky hitbox and 1 shots ppl?
No
Stop standing still and dying to sucking.
its like talking to a brick wall here guys im out
If you read general i had a whole convo last night stating on why we shld buff carno. Go eat a brick and lose that ego
carno doesnt need a buff LOL. its stupidly strong if you know how to use it
Ppl like you are why the dinos become so unbalanced. Your idiocy got you killed so u want something nerfed
again refusing to look at the vod to see we survived.
Im out u got voted down anyway
Carno could use some potential help, yes, and maybe a better charge (knockdown aspect) and some adjustements to bleed multipliers would be nice. But I don't think carno dies to herrera because it's weak or herrera is strong. It really does seem like the player just didn't react in time.
do you need me to dm you the link?
nah you knock down fg teno with head ram. just got to have aim
Skill issue like i said and man refuses to admit he messed up. Dueces🤣🤣🤣🤣🤣
Yes, but you have to run for far too long for it, so you only really do that if the teno is kind of afk
go back to rainbow seige my friend XD
Unless they did ramp up the run time for the knockdown to activate on hordetest?
not at all. tap rams are where the gameplay is
Taps do not do knockdown, unless they changed it
nah we wrecked tenos last night that way. a 3 pack
Unless you're pulling a certain trick which, well, I believe would fall under a bug or exploiting, last I heard
Right, three carnos vs a teno?
its not an exploit to tap M2
its actively designed that way
or you use a massive amount of stam
It is if you're pulling a tap ram knockdown unless that was changed
a ram doesnt get charged like a cera bite or a pachy bonk. you want to use as little stam as possible when you go to ram
But last I checked, you had to run for 5+ seconds for the knockdown to work, unless it was changed
Right, so maybe it's been changed on hordetest again then
nah you can ram from a standstill now, you dont need the 2-3 steps to get to ram anymore
that was in spiro
No, you're confusing the charge with the knockdown effect
they get knocked down based on where you hit them
On live, at least a while back, possibly still, you can tap ram, but the knockdown is not applied unless you run for x seconds
if you tail ram something it wont get knocked. if it is large you need to hit it in the head
its not about the time spent ramming, but where the ram lands on the victim
Then it's been changed
Because it was about the time spent running in the charge anim
its always been that way
No, no it hasn't
Maybe it's always been that way on hordetesting, but then that would be a change from live
i was a carno main on spiro, and have a crazy amount of hours. but ill agree to disagree here
It's not a matter of opinion, it was literally tested and part of the patch notes at that unless I'm entirely mistaken, but sure
But you could always knock things down no matter where you hit things on spiro, so that apparently changed too
i think youre confusing the need to initially run to begin a ram
Not at all
herrera is fine where it is. if you're getting pounced multiple times, thats a you problem. herrera needs its high damage attacks due to it being an ambush hunter, with a high chance of death at any mistake
Carnos ram works instantly once at full sprint the locational damage is the same regardless so if you use ram and .5 sec later you ram someone you do the same amount of damage if you use ram and 5 sec later you ram someone, at least from what I can tell
Not all "knockdown" areas are 100% either you can ram someone in the head and I believe it's like a pachy breaking a bone it's a roll of the die if you get knocked down or not, probably more into it but I know for sure you don't always get knocked down
depends on the size of the carno and the target. if a 1200kg carno rams a fg (1600kg) teno in the face it will not knock them down, it will do a small stun. If a fg carno (1800kg) rams a fg teno in the head it will flatten them down to the ground.
@radiant comet ive been told that migration zones have been bugged (from a QA member) and move faster than they are supposed to. super frustrating to walk halfway to the zone as a stego just to have to turn around
@next jewel Same happen to me an hour ago. Me as Dilo fight slow and calmly a young Carno. I always stay 10 meters away when he’s trying to ram me. …. What happened ? Carno hit and kill me oneshot from 10 meters without touching me.
Check the pinned messages in #evrima-na
It’s so consistent it’s basically a feature at this point:\
People can say it’s not a PvP game all they want, and they’d be right in saying that. But PvP is a core mechanic. How else are carnivores supposed to feed themselves, and how are herbivores supposed to defend themselves?
Sure there’s running away for herbivores but you can’t exactly run away from starvation as a carnivore.
It’s such a blatant issue that it’s hard to ignore, even in the future when we have other things to do. Excessive latency will still be this game’s singe biggest drawback. Because in a “hardcore” game there’s gonna be violence
The same damage, yes. But do you knockdown someone? Because from what I know, the knockdown adds damage, or well, something like that. Meaning that if you only do the tap ram with no knockdown, you do less damage than if you ran long enough to get the knockdown. Unless you now can get knockdown immediately (and assuming that is changed, not a "trick" somehow). Pachy bonebreak is not RNG btw, there's no roll of the die, and I don't think it ever was for knockdown either. However, cera and teno have stability in some circumstances, which could affect if you get a knockdown or not.
the ram is pretty much a nobrainer still :/
couriosity is that it stops charge bites even with no knockdown.. if its not able to throw me off .. why i am not able to end my bite that gets just undone midbite XD
thats pretty frustrating sometimes tbh 😄
5m(or whatever that shorty is) sprint ram canceling a bite feels like a no brain skill (if allowed to say so) at least it should make a trade of the bite/kick/tailslam/whatever action to the charge. i know opinions are always subjective but thats mine at least 😄
should be a bit more ( not that much) as far as i experienced but.. well the knockdown adds at least a followup altbite for free(which is fine as punnishment for getting charged) but canceling all stuff from a dino long sprint is ... not cool to say it like that 😄
This, all this, I'm tired of people screeching for unnecessary nerfs just to ruin a class completely.
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why did you post a 50 minute youtube video about crocs
Buff deino ?
deino isn't even a croc its a gator lmao
lil gator boy
You do realise that realism doesnt matter when it comes to balancing a game that doesnt aim to be accurate?
I just posted a video sit down dude lol
For what purpose?
Why not? Education forbidden? Watch it you might be surprised, or don’t? Don’t be toxic though it’s supposed to be a community
I didn’t know gators climbed trees did you?
Only species of crocodilians that do
You posted in a channel where game design and balance is discussed, so I assumed that you posted it because of that purpose
I did
What’s the difference between croc and gator?
Well maybe an idea will inspire, still don’t rag because I posted a video tf dude what’s your problem
The main difference is in how they see you
A crocodile sees you in a while
An alligator sees you later
wrong
a huge chunk of crocodilians climb trees
i know because ive seen it myself
my man's just kinda spitting random numbers
also the fact that he accounted for two animals we know nothing about, but not the animals we already had (like stego) is exceptionally funny
It would be nonsense to have a bite force below 1000, otherwise there would be no power to kill herbivores.
^
there's nothing fair about that anyways
stego's attack locks you in place, takes 5% of your stam and has a very long animation. Rex bite does none of these things, and apparently does as much damage
Alt attack will be added to stego and also its hit speed will be faster than rex
based on literally what evidence lol
stego literally has to charge up its attack with its rework lol
also rex's alt-attack should not do more damage than its bite
I don't think it will hit any faster.
its a stunning headswing, no way it does more damage than the actual bite
It should not become a game where herbivores have the upper hand by traveling alone.
It's a stun and knockdown ability if we're being real. It should be a setup tool for the pin so I wouldn't make it anything over 800n
What? They should
It should not become a game where carnivores have the upper hand by traveling alone.
I'd put it at 500 tbh, given that it's a headswing from an animal not built for headswings like pachy is
What all would a rex be able to bite and carry on ervima do we think?
But it being able to stun a giga def makes up for any damage lost
rex is a solitary predator
Teno maybe
Stego is a solitary herbivore, what's your point
not to kill it in one bite but I could see it killing it and carrying it
(herd stego doesn't work, it's been proven that this animal is the worst at grouping in the entire game)
İt's possible
rex can pack
^
But bite force should be better
idk why we're acting like rex players will only be solo
im not saying it shouldn't have a good biteforce, but it also doesn't need to be doing more than 1000 damage per bite
because its a stamless, moving free attack
Maybe 1000 and 1200
and ideally, the devs want players to utilise crush more than bite
1000 for bite
500 for alt-bite (with stuns/knockdowns because it's a headswing)
Special ability does DoT as long as it holds onto the prey
But alt attack should be 1200
No, because its alt attack isn't a bite, it's a stun
Not the same with normal attack
So there's no reason it should do more with its alt if it physically is not biting
and probably a knockdown for the vast majority of the roster lol
The bite should obviously do the most damage when we're talking about T Rex
like I could see a rex knocking over an allo and then pinning it
If the alt attack is a huge bite hit, I think it should be what I say.
It isn't a bite
I mean the pin / grab should be the main damage dealer imo. Bite should be secondary
^
Crush will likely just be a slow and painful death. You get grabbed, and as long as rex holds on, you die slowly
Which means, just like legacy, rex's worst matchup is against literally anything in a group
Because it can only grab one thing at a time
What do you think about prki weight and speed?
It's too fast imho (or stego is too slow, probably both)
But stego has short legs so i think it's possible
I have been summoned
i just want stego to survive, idc how short its legs are
honestly, it's hard to see but... are rex's legs that much longer?
In 1v1, stego's probability of survival should be lower than that of a good rex player.
which is why stego should then be able to escape it
but their back legs are almost the same
I think stego will get a alt attack of almost 1500, so if he hits Rex in the head, I think it will win it easily.
ONE of these things need to happen
A: Stego can outpace rex, be it through raw speed, superior stam/trot, etc.
B: Stego can outfight rex, be it through buffs to weight/health, buffs to damage or so on
C: Stego has a unique mechanic that acts as a way to escape a rex without needing to be faster/stronger (disabling the rex, for instance, so that it can escape while the rex is incapacitated)
Unlikely, given that you've given rex around the same damage, but with more health, speed and so on
Give stego fracture
Well, not fracture but being able to shred a muscle for instance
vomit sickness
Not as hard to heal as a fracture, less brutal than a fracture, etc
The hitting power of the bites can be reduced, but I think it can continue hitting quickly after a heavy attack
personally think that stego, trike, anky & shant should have a good advantage over rex
Personally think that rex should be mainly going after stuff like para, maia, allo & theri than any of the larger animals
and obviously younger stegos and trikes
basically my thoughts too, except stego IS technically smaller than para lol (something i think should be changed)
I don't think there will be many winners in these wars because both sides will be seriously injured, so I think the other side should be superior in the slightest mistake.
i think defender's advantage should always be in play
I don't think this should have much of an advantage in Rexe 1v1.
If it doesn't, it's literally unplayable
Herbivores need a herd against Rex
This is not like Carno vs tenonto matchup because Rex is a king of the predators.

If Rex comes under 1000 hit power, Shant and Cama will be unkillable, if Rex is 800, Giga will be 600, I don't want to think about that.
shant and cama are not for rex, they're for giga
I could see a rex duo taking on a shant but Cama should generally be untouchable to them
gigas are the ones who hunt those massive herbis, not rex
İf 600 bite damage this is not possible
special ability
who said 600?
I said according to Rex bites
Pounce gives omni's the ability to hunt stegos even though their bite is 65n
^
They use bleeding.Giga can use his bleed ability but Rex only crushes with powerful bites.
So Rex needs a good bite force
Rex has a pin and grab. Idk why you're ignoring that
yes
YES
YES
Eat grass and die
Rex must be too strong, not enough
...
I can't tell if that's a joke
Actually it's not even eat grass at this point, stego is just gonna be collateral damage
It's just gonna be "see rex and die"
Considering that this will be the strongest jaw in the game, Rex's basic bite force should be extremely good because the wider the range we keep, the more we can add other predators like giga more fairly.
Everything should be fair, including rex
Having good biteforce doesn't mean it's excluded from being balanced
It's so weird how people can't imagine rex and balanced not being mutually exclusive
But it’s like the biggest dinosaur (do NOT say otherwise) and like it’s the main character of Jurassic park (the humans are side points) so it should be like the biggest and besterest
Gigaspinus is bigger
I think that rex should take no damage from any herbivores because they’ll be too scared to fight it
What if, when rex roars, every dinosaur that can hear it is paralyzed for 30 seconds out of terror ?
What if we also made it so the roar also makes you deal a bunch more damage
Just so it gets to kill sauropods
1200 dmg still too low,that is why I disagree
If it only have 1200 bite force,it can't be rex.
But consider about it's a video game I think we will accept 1200.
group numbers mean nothing in terms of viability
Stego have better stm than rex
based on literally what evidence lol
we don't have rex yet
and stego has one of the least stam efficient attacks in the game
Stego has by far the worst stamina economy in the game ngl
Beaten only by land deino
90 seconds runtime, not anything impressive
I think developers are going to make Tyrannosaurus a fast but low stm predator.
Cause if you revpew their live you will find Rex have 38.24km/h
So Rex can't have good stm
Maybe 40s run?
Which is far too fast, and means stego def needs either a speed buff/stam buff/both before rex releases
Maybe rex's suppress ability won't consume many stm of their prey,but uses up a lot of its own stm
So they can't continue chase
I also think it's too fast, but you know, developer seems don't like to change things they've already decided,at least before Rex release they won't.
they do that a lot
Maybe
I just think it makes sense if rex has a good speed but not a lot of stamina.
Otherwise they'll never catch prey,only can be a scavenger
I mean, most of the current roster should be significantly faster than it and able to escape it
Yeah, and I'm hoping that some animals that aren't as fast as rex will be able to get away from rex by spotting him early
But if they're not alert enough, rex need chance to kill them
i mean, if they aren't paying attention. they'll likely die regardless
@tawny comet Thats ingame, if you go into chat with "Enter" while having the menu up, you can hover over the little bar along the bottem and it will show your approximate age
It only says Error
Thats odd? im not sure whats wrong
@radiant nest great suggestion. only issue I can see with it is smaller playables like troodon where compies (or other small things) are important to their diet
Was just about to say the same
Yeah I thought about that as well, but I realized that carnivores should primarily be hunting rather than scavenging
So troodon, which is suited quite well to punching up, would hunt larger things still
instead of it just being dependent on corpse size, I think it being dependent on corpse size compared to playable size is better (a ratio ig?)
and I’m all for smaller carnivores scavenging. larger carnivores like allo shouldn’t be scavenging as easily (unless there are a lot of large corpses I suppose lol)
That could be a good idea, though I think a better idea would be some sort of modifier, so that things like ceras (which are intended to have an amazing sense of smell and to scavenge constantly) would have a uniquely good sense of smell for their size. I’m not too fussed on the specifics of how it works though, my suggestion is primarily just to get the concept out there
Maybe a mutation that lets you identify the corpse type just by scent?
It would at least be nice to be able to smell if a corpse is your own species, it’s so annoying to go to a corpse you smelled and it turns out you can’t eat it because it’s your own species
wydm
Idk how to word that any more clearly
Agreed
They probably mean what species the corpse is
I dunno why you can't scent living species. Okay maybe scenting other dinos is OP, sure. Unrealistic, but sure. But like boar? Goats? I was looking for a chicken somewhere in the tall grass in a relatively small area FOR 2 HOURS. Never found it. It had to have passed 5 feet from me at some point. Annoying and dumb.
People actually downvoting a bug because they haven't learned where to drink safe water. #general-feedback message
I've genuinely only been grabbed by a single deino this past year.
indeed
I don't love deino either but it's so clearly a bug
https://discordapp.com/channels/401464048610312193/401481371249541120/1234633220134539345 simply add a ragdoll effect for when you start falling so your dinosaur can tumble down the sides of mountains in a more comedic way
@rough wind
thats what i was thinking as well
not sure how well ragdoll would work in this game though
cause tbf, that hill was incredibly steep but the sliding just looks odd
wasnt even that steep especially not for something like teno with hooves
#general-feedback message
It is concerning how many people disagree with this
just looked closer at teno
apparently it doesnt have hooves
why would it
which is weird because i remember it having hooves
it is not horse
other things can have hooves
Hooves
ok back on topic
realistically you would roll and survive with a couple bruises
maybe a leg break if you landed badly
but definitely not fatal
that teno in your video would absolutely have a broken back if it fell that far
it slid it never fell
rolled and tumbled that far*
which would not be fatal
you have a 1 ton animal tumbling down the side of a hill
something is getting broken (not to mention you got some air time at the end)
tony hawk would be proud
that air at the end is definitely just a bug
im not saying that i should have surived with no injurys but that should not be fatal
The hubris of someone who thinks the slingshot fall physics is okay based on it being a 1 ton animal loooooool
cry
i dont understand what needs to be fixed about literally WALKING off a cliff and then dying from walking off a cliff
don't walk off cliffs? what needs to be fixed
not even close to a cliff
well lookin at the fact a 1.6 tons animal falls a height like that.. you would die may a few day later after suffering from consecuences 😄
in that case sure feel free to survive and suffer around wiht a broken spine and serveral other fractures leading you to a living decay there 😄
i remember gateway from stresstest.. and that was waaaay worse now on we got a good spot tho.
Big animals in modern time also kinda die or be left to die by falling some inches that weight sometimes.. beside factures taht wont really heal.. you cant imagine how many animals suffer and die a painful sad death because of a broken limb.. or even an infect .. just sayin 😄
i died purely because the game decided i should bounce into the air for no reason
you slid off a mountain. that lead to fall dmg apply. you died.
i get ya point of that slide to death.
but still somewhat okay to me. who would risk that after all ..
fall damage was applied it broke my leg
then the game bounced me into the air again and killed me
im completely fine with the first damage but the bounce should not exist
i know its rough sometimes and everyone got a "why did i die" moment.
well its no a everytime i slid somewhere thing..but that bounce you got makes kinda sense since you still got momentum that travels ya further, and the road also got a bit lower ground. that bounce killing you .. meh argueble.. but te bounce itself kinda makes sense. if you push something down a really high ramp like +45° it will actually bounce a bit and carries the forward momentum. so physical speakin ther is some sense in it. If that would actually applie in this case with that body.. im not that far physician 😄
Was that clip on hordetest? On hordetest they seem to have tweaked fall damage, I don't get injured nearly as often
its on hordetest
huh
also true. on horde broke stuff mostly to pachys 😄
really like how it is there :;D
Yeah the fall damage part was fine but the bounce for no reason was just dumb
its concerning how many people think that should have happened to your teno lol
dondi has already spoken about fixing the velocity from falling off of cliffs and ledges, I believe
hopefully
Cliff? That's a hill
its a cliff
nuh uh
Easy solution. Just play Herrera. Problem solved.
Herrera is the Tony hawk of the Triassic
Cliff on a hill perhaps
https://discordapp.com/channels/401464048610312193/401481371249541120/1234717767727583272
I don't think big invertebrates would fit this game as playables but I think it would be a cool idea to use big invertebrates as non playable ai. Would make the jungle feel a bit more primordial
The Rubberbanding is still there on every server for me, pvp is not an option at the moment because you get bite from 10 meters away.
How is it for you?
Please do something about all the "Safe Spots" I am a Deino Main I have many many hours as Deino and I am sure other Deino players can agree. Safe drinking spots are the most annoying thing on earth. I agree there should be some safe drinking spots but not EVERYWHERE. Every river, Pond, Lake or any body of water always seems to have a safe spots and everyone who has a brain will use those spots. I have been to every water source in the game as a Deino and everytime I struggle for food because everyone is using these "Safe Spots". It is Dumb and it takes away from the roll play aspect. Dino's should be scared to drink water that the whole point but at this point in the game no one is scared to drink water unless they are in the middle of no where or don't know of the "Safe Spots".
Rant over sorry. Point is make less "Safe Spots" no need to get rid of all of them but there doesnt need to be a safe spots every 50 Metres.
A spider large enough to kill troodons sounds insane
And obviously I'm talking like... caught in web type of killing, not venom lol
Webbing just sounds incredibly annoying
And we already have an extremely large amount of dinos planned to be added
I wouldn't mind cobwebs. Like just weak webs you can walk through to break. But nothing to catch you or anything, that would be stupid
But would be nice for ambiance
Ambient cobwebs could be cool
Not really sold on the spider idea
But as decoration and environmental hazard they would be nice
I feel like mono does the "trapper" archetype better
Far less annoying and invasive, while still encouraging mono to do it
I think spiders would be okay as like... a particle affect just to add some movement to the environment, but idk as AI, especially not AI that can actually kill dinos LOL
Imagine dying to a fekin spider, I would be so upset LMAO
If ye really wanted something like... being able to get infected bites or something, I feel like snakes would be a better thing to use. But even then would still be really annoying
It's a tough one. Cause on one hand, as you mentioned, safe drinking spots basically invalidate deino. On the other hand, deino is an instant trump card against the entire roster minus stego, with no counter bar just drinking somewhere they can't reach. Definitely leads to trouble for Deinos getting found, but the alternative is deino being 1/3 of the server because everyone is forced into a drink encounter every 30 minutes. Really deino needs better counterplay so that players can not drink at safe spots and not risk wasting hours of growing to a 1 tap
You make a very good point! I think that is a better way to do it! maybe adding a new way for Dino's to escape the Deino grip? or how would you think of doing it?
@queen ember Unlike carnivores herbivores need to migrate to maintain their diets, if they don't get get some pretty big debuffs. Some migrations are very far from one another and grazing is how you prevent starving between those.
An herbivore eating only grass isn't going to be as much of an issue as a healthy one, so a camping teno whose only been eating grass is easy food.
True, also dehydration still exists
It's not some weird massive buff for herbivores like it seems.
all i think of is stegos at north east plains hotspot standing there for hours to try to kill the croc in the pond
Stegs can't chase you down, and eating only grass they do like 50% less DMG.
It's still alot but you can just walk away from the steg
True, but this also fix's the issue of not being able to fix diets for overeating too much, Herbivores should be highly encouraged to get their move on to Migration zones rather than sitting and eventually deciding to start moving and just graze for 30 minutes on the way.
At the very least it helps keep them in their zones rathert than moving out and grazing until they need diets again
You would be surprised how many people graze over eat normal food
I take it you're not an herbivore main, you can move right away as the migration leaves and run out of food.
They're not exactly close a lot of the time and sometimes they just break and you need to move right away once you get there.
You CAN, but if I can just graze there is no sense of urgency to get there
i was saying that because I was the croc in that situation lol. I wanted to log off for the day but they camped me for hours
Losing your diets is a big issue and does press a sense of urgency.
A good herbivore player isn't going to deal with 50% less DMG
I think if a way is going to be worked out to fix diets it doesn't need to ruin something that already plays a role.
I agree. But malnutrition takes a fairly long time to set in
When you're traveling from migration to migration it really doesn't.
That'd be like saying that carnivores shouldn't gain any hunger % for meat that isn't on their diet. You could sustain off of anything and lose diets but why would you?
Hard to tell when You can simply graze. meaning you will never deal with malnutrition
No it really isn't. Carnivores don't have a infinite food source right at their finger tips to afk grow forever
Not really going to grow off of only grass.
Not many people might but that doesn't mean they can't
Carnivores can literally just sit in hotspots currently and sustain off of AI and receive diets from it.
Herbivores have to move to maintain their diets.
Ai is another issue entirely I agree that needs fixing
Agreed to be fixed or not, carnivores have a much easier time AFK growing than herbivores diet wise.
Grazing is another that is literally just there to remind the player that starvation is not something you need to worry about
AI drops in front of players more often than not.
Yes and that is a carnivore issue. The same thing is said about Herbivores. It is the exact same issue
Even though it don't provide nutrients the issue is still that you can live forever without the fear of starvation
That's not good
Again currently carnivores can also just live forever without the fear of starvation via AI.
The sheer amount of times as carno I've had deer spawn infront of me is absurd.
Tell me. would the issue be solved if adult Carnivores gained no nutrients from ai?
Sure, I'd be fine with that. I don't like AI sustaining adult carnivores with the exception of really ptera anyhow.
But they currently can
They don't gain nutrients but they can still just live forever without the fear of starving
The issue has never been that they can eat them. It's how easy and effortless it is to not starve because its literally dropped infront of you
The exact same thing applies to grazing
Right now though, with AI that's not how it works. Carnivores can and do gain nutrients via food that genuinely spawns ontop of them.
I don't really care to argue about something that isn't an issue, carnivores get free diet and don't have to move anywhere.
Yes and this is bad. Removing nutrients from ai doesnt solve it either because the problem remains that they don't starve
I don't think there's an issue to begin with with grazing, it serves a purpose. If herbivores didn't need to move every hour to 2 to keep diets or food than sure.
As a player I do not need to go out looking for food. If I had to travel around to constantly eat ai, sure thats fine. But I don't. I sit in one spot forever
A lot of carnivores do just sit in one spot
It's why East was such an issue and still is.
Just have AI spawn more all over the map evenly where they make sense and have nearby players be a less contributing factor.
Carnivores don't need to do anything, you can just sit in one spot and that's completely fine.
Yes. and removing nutrients from ai makes it no different from grazing as it still means the player does not starve. regardless of being a herbivore or carnivore. It is right at your fingertips and never runs out
We're not going to agree, I think we just need to agree to disagree.
I think grazing is fine and serves a purpose via migrations existing.
👍
im so damn sick of losing animals to stegos from 50 ft away these hitboxes need fixed or remove the dino period
surface and log out
Weeks ago
stego is going to be moved to unofficials soonish
rip
good. fix it no reason i shld die from a tail swing while im in front of its head by 10 ft
sick of it
dw man happens to all of us
i have died to such things so many times i can't even count it
and yeah your frustration is completely justified, i am also sick of that
in fact i hate engaging stegos for that reason and first do lag checks to see if he's laggy or not
The hitbox is pretty tight, things like d-sync will get you however. The same way omnis pounce at you from miles away or how tenos hit you with their tails from a distance; it's not the playable.
it's also a hitbox issue sometimes
for example when tenos kick raptors off them (literally) it's not desync, it's a hitbox issue
I think that's more so just an issue with pounce right now
not sure if this is intended but ceratos/dilos can climb tall rocks that only jumpers* are supposed to reach by turning their heads left and right over and over again.....
Huh, wouldn't have ever guessed.
@limber hull Why do you downvote almost everything
i dont
Yeah you do
i downvote stuff i disagree with. the only reason i downvoted yours is because that's literally not how genetics work (also programming it would be a functional nightmare)
there is no greater conspiracy lol
Im not talking just mine
Its only you and the AI
and?
again, and?
I have never seen you give something an upvote
then you aren't looking lol
its not like i havent upvoted stuff before and after that post lol
Give me an image of what you upvoted
why
literally why does it matter? its virtual nothing reactions
Im just curious
if you care that much, you can literally look for yourself
I think my most recent feedback if you feel it so necessary to check
You were the one telling me you upvoted stuff
I just want to see what you did upvote
How long ago
why tf does it matter dude
this has got to be the most hilarious interaction I’ve seen
FINE
Can we not
If it will get you off my back over the biggest nothing
Yes sir
Can this end now
god damn there is no pleasing you, i upvoted it ages ago
i cant be bothered, this is absurd
Can be how genetics work if it’s the right type of gene, though the most applicable case is hair and eyes, a person with red hair and a person with blonde hair can have a child that’s a mix of both (such as I)
But yeah. That would be a programming nightmare.
I think it’s called incomplete dominant genes but I’m no biologist
youre just a negative nancy bro.......
stuck NA1 schmeatbawlzzz
@tame remnant That's how a lot of games do it
And that won't happen unless the body you're trying to eat IS on a cliff, in a stuck spot or in deep water
My point is you could probably move the body yourself away from said cliff or stuck spot but if it moves your character automatically that could be a problem. I think increasing the range would be just perfect
i personally think i'd rather the dino move to the corpse than eat from the air
I'm not sure you understood what Filipe meant in the devblog
The interaction spot likely won't change
The interactable range will
its very unlikely you'll ever have a situation where what you described would ever happen
Yeah, that's what I was worried about when I read the beginning of the post, then I read "the dino will move automatically" and I was relieved
That's actually a feature I hoped would be added for a long time
Agreed
That can be interpreted in multiple ways without clarification. It says where the server believes the corpse is, not where the range is. So I took that as the game moving your character automatically directly over the body
I see what you mean though
I interpreted it as "we're gonna do it like every 3rd person game does"
<@&933486433342222376>
@cunning tapir 9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
How dare you not upvote people's absurd suggestions 😡
its not even that, it's just the fact that someone cares enough to make a deal as if I'm some kinda villain for being not overly onboard with every piece of feedback
some people just can't take feedback... on their feedback 
bro was just mad that their feedback was downvoted
Those are...well...very put together points. Though i dont hate mixpaking i only dislike it when it becomes an overall power trip affecting everyone on theserver.
It wasnt much of a polished thought but an idea....seems ill have to brood some more over things.
But i do thank you for the feedback, i appreciate it ❤️
@urban flax someone liked your list
The opposite would have been surprising
Imay not be the best when it comes to feedbajc for a game, do please take with a cup of salt over what i say 😅
Even if dino stress WOULD be remotely an idea, the amount of prigramming nad loopholes..augh
the loopholes would be horrible on a stress system
it'd be so complicated lol
Ah well, yknow what they say, you break a few eggs. Cracked this one for omlet
@hot crypt i dont recommend posting the back plates thing again
mods probably will get you for that
#general-feedback message pretty sure dilo is so op that you need a way to survive
Rear is definetly more preferable, but the side is much easier to land.
I learned the hard way pouncing a carno on the side is a death sentence
If it times the alt bite right then yeah, pretty hard to hit tho
It seemed pretty easy honestly
Because anyway everyone knows the Troodon isn't going to stay on for long
Glad they added back rear pouncing
I never realized but pouncers had it rough on Evrima
@obsidian mural That is still a thing I think, on hordetest its F + RMB
idk why they would change it cs i was on normal evirma
and ive asked like 10 herras and none new
knew
F+LMB plays the f call now
oh okay
i kinda wanted a change in the game but to a small scale
that females are smaller or larger than males
For herrera's dewlap. It's F+RMB in hordetesting
OH i thought you meant normal f call
just by maybe like 50kg
you can always hold on for a bit so they instinctively alt and you jump off after
how do u knock off a pouncer
you can buck til they run out of stam, jump in water, or scrape them off on a rock/tree
how do u buck?
hold E
ah k cs im more used to legacy
half the time im just sitting there while the sit on me
yeah thats how you die very quickly lol, evrima has a very steep learning curve
all carnivores can, and omnivores can pick up small things and swallow them
k ty
np
i realy wish they remove the arrow that shows where you land when u hold f cs it dosnt allow me to get screenshots
@kindred flume not where you ask but no, i believe it’s unreal engine 5
I agree that NV right now is too advantageous during the day and makes shadows meaningless, but I disagree with only allowing it to be activated at night. Aside from potential issues such as "what if I'm in a cave, or in a shadowy trench, or it's raining, etc." and likely bugs that'd come with determining when it comes on or not, I would much rather NV's appearance just be redone a bit to both not make certain colors EXPLODE even in day and respect shadows more.
Something like this doesn't tell me NV needs to be disabled in the day, it tells me that there's a pretty glaring (literally) problem with how NV looks 
and it's a shame because in the past, it was essentially unnoticeable in the day and looked amazing at night
🤷
If it is anti gamma, it's a pretty pointless feature
Kind of sucks that anti gamma exists yet gamma is still really strong. At that point you may as well remove it. Makes the game look worse
Kind of wish we could play at night without NV as well. Mainly on a full moon
Fair, tbh. I kind of wish it worked to only light up excessively dark areas if used in broad daylight though and not act as a flashlight that reveals anything/everything trying to hide. My troodon skin perfectly matches the highlands vegetation but the instant someone turns nv on, it's like I become a glowstick.
Just in general I feel like nv in broad daylight 100% should not turn everything black/white. It respects colored lighting at night (human facilities, moonlight), so why not sunlight?
No joke I'd love a community server only option to just... Remove nv entirely and brighten nights up again like how they were pre-nv. Even if I had to deal with gamma exploiters I'd rather have pretty nights with blue tones over oops! all greyscale!
- something like that wouldn't affect Officials in any way. I just don't know how difficult it'd be to implement as it'd more or less be a shader swap.
It doesn't help too that sometimes the lighting is still incredibly wonky, like being able to see this stego in almost perfect clarity while everything around it is void-black.
Or the ground... Looking like this for whatever reason as if lights are bouncing all over the place + my skin sticking out like a sore thumb while everything else around me is dark.
I like the idea of NV. I do not like anti gamma. Feel like it can exist in a better form. They should however prioritise visuals over gameplay.
#general-feedback message
ai dinos are aready planned and we saw them in earlier versions of evrima
when they will return is only speculation especially right now as ai is having performance trouble
god i wish they'd not return lol
maybe as a server option would be best but i personally think they were fun
i can't believe anyone had fun with the homing missile carno with instant turn radius that could see you through bushes and had no maximum stamina
i was thinking more the tenos
I hate the idea of AI dinosaurs unless they're very special cases i.e big sauropods for visual flair, non-playable dinosaurs, etc.
Playing teno and running toward calls only to find a stupid AI teno shoving its head into the wall was a terrible experience. Being chased and attacked as a carnivore by said AI tenos with infinite stam sucked.
they did mention large dinos would be ai only on officials
that was a while ago though so im sure what the plan now is
i know they wont be enabled but im not sure about the ai idea
Of course they had fun, it was OP and that's what power fantasy apex mains want
The tenos were free food, nothing more, equally bad as the AI carno
Teno ai fed so many of the carno packs I was in lol
Teno ai will never be able to deal with carno
It's straight up fodder
^
I cannot IMAGINE rex being difficult with this walking lunchbox spawning in herds and then calling out to be as easy to find as possible
Fr only juvie Ai should exist, like small AI to feed babies and small carnies. Otherwise if you wanna play carnivore you should play the part, not grow fat and lazy on glitchy AI
I still think that the current modern animal AI is peak AI
I hope deer ai gets a speed buff when insects, rats and other smaller ai is added
They should be fast
- Easily immediately determined as AI both visually and audibly
- Good for small creatures and growing creatures, meaning that the food chain progresses naturally upwards, with AI being the cornerstone for the smalls that feed the mids that feed the larges that feed the apexes
- Have unique behaviours that can afford to be clunky/limited because they aren't attempting to mimic player behaviour/skill
- Can design specifically as AI and nothing else
I was fine with deer being fast, it was the weird break-neck turns that got me.
Me chasing the deer as it breaks its neck to stare at me as I struggle to catch it, it’s laughing
The problem isn't their speed imo, it is the erratic swerving and the fact they don't have inertia
I don't think AI Dinos should be a thing. At least, not playables. There would be almost no way to tell if you're seeing a player or an AI, and now we know "If Dino, then it's a player"
And I overall like seeing modern animals on the game. (except the boar. Screw that pig)
Personally, big fan of the boar
I like its malicious energy, very accurate to boars
I do personally much prefer the ability to determine AI and player (and also not have AI provide as much a reward for hunting as a player does)
on officials apexs will be disabled so if they do become ai then there will be no issue distinguishing them
I think its a bad idea for apexs to be ai just because I dont think they would function very well especially on full servers with lots of lag
if they do ever perfect the ai mechanics then I would love to see them as ai but its gonna be a long time before we see that
I don't like apex AI, but for different reasons
I think the prospect of adding an 8+ ton walking meatbag which players can learn to cheese to death will destroy the majesty of apexes
thats what i mean by perfecting the ai mechanics
its just not feasible right now and players will always try to find a way to break it
True. I just dislike them because they have an universal sight radius when they attack you on sight (especially harmful when I'm playing Troodon, like I posted on the feedback. Troodon's entire advantage is being so small it almost can't be seen. An AI pig seeing you from 50 meters away while you are crouched into grass is unfair)
Especially considering the other AI can't see you at all
Problem with that
More complex you make your AI, worse server performance gets
That too
They are working on optimizing ai right now though but maybe apexs could be a super rare occurence to compensate for performance
👆 Which is where dynamic AI density comes in handy 😏
Or just not adding dino AI
Problem remains having any sort of AI at scale to dirty fix patchy player density around the map has a big performance toll
There's path finding involved and basic behviours
#general-feedback message
This deserves to be a copypasta
is he playing on Spiro lol, because he specifically mentioned centre
"the game has an apex herbi but no apex carni"
the deino in question
@primal vault idk what to tell you but the swamps of isla spiro are long gone
because isla spiro is long gone
also wdym "only two carnis in semi-aquatic niche"
- Austro
- Bary
- Sucho
- Deino
- Spino
My fault I’m tweakin gateway
Sucho deino and spino are also muy large and realistically can’t catch most small things reliably
And a giant salamander would be fun
I mean, yea, but deino kinda covers that basis already
I'm not sure how a deino clone would "add more variety" to the aquatic roster
Even if it's smaller
Because then it's just a juvie deino that looks like an idiot
Is there some reason behind it that devs seem to enjoy bad weather and not beeing able to see sht so much?? Experiencing right now a almost 40 ingame hour storm with almost 50 ingame hour of darkness...... Like for real?? 😦
Edit: Strom just ended but now its dark again 🥲 🥲
logging off atm,.. sick of it
Maybe the first 3 don't count, because they are still too terrestrial?
fixed in hordetesting
@boreal briar i think they changed it on Hordetest Servers you will find less there at the moment. Maybe devs try around to find a better solution 🙂
Oh yeah? That's good. I'm purposely staying away from East Plains in the hordetest.
yea i think its still a hotspot but some days not so maybe it changed a bit
#general-feedback message, just remove goat and deer from there entirely. afterall there are turtles that provide lipids, and another fix is removing east spawn from half the carnivores spawn
it can LITERALLY do like a 350 damage bite for zero stamina tf you mean it needs a higher biteforce
also "stronger than allo bite" is absurd lol
its true tho
okay but here's the thing
realisticly speaking
it can already do a bite stronger than allo
note how the charge bite grants an insanely high bite damage
you already got it
which could "easily" be dodgeable if good at the game
so?
it would still not achieve its underdog playstyle
a carno mopst of the tiome wins against it
and its barely bigger
it... doesn't though. And it's half a ton bigger
visual size doesn't really matter in game balance
how tf would a low tier hunter fight and win against a predetor/scavanger designed for underdog combat
i am not talking doubling iots biteforce, just increassing it a small amount
by catching them in a sub-ideal position, like in the middle of plains with no nearby treeline, water or corpse?
it's perfectly fine as-is though
that's more indicative of dilo than cera
also a solo cera can ABSOLUTELY beat down a solo teno
well yeah sure
can it run from it?
sure
it's only a tad bit slower, and teno's attacks either stop it in place or require it to be in front of their opponent
do you ever play for an example solo teno, you see a cerato. what do you think. do you think: oh, just a cerato. or: hell nah, gotta run
if the cerato is minding its own business, idc as a teno
its really just, there. and solo teno can def beat it
a teno should not fear a solo cera lol
?
you going against yourself
yeah 2 ceras demolishes one teno
and one cera can do it too
what do you think a cerato would do to an allo
since it was an underdog, realisticly speaking
swim away or run away. Allo is literally double a cera's size
and yet cerato competed with it, a lot
there was barely water in its climate
where it competed with allo
and yet in the concept art we see
- Cerato swimming away to escape allo
- Allo easily pinning cerato to the ground
This isn't realistic cera
We should all know this by now
to show of allos capabileties
ummmmmmm
two dilos killing a cera is a massive skill issue
Yes, allo's capabilities to easily kill a cera
Hence why cera should flee
what about, when near a, lets say another allo body
since its an scavanger
just wanting your thoughts on this
yeah true
Cera would have about as much effective HP as said allo
But likely less raw damage and bleed (and the inability to pin)
i personaly think 2 caratos with another allo body, fighting an allo, would be maybe 50% chance
or 3 ceratos, idk
allo's main weapon is bleed, and cerato has high bleed resistance
not really, dilo has about same agilety, hallucination, not hard to get on a cerato even in daytime. and they are 2 dilos. could just circle it, one baits, one bites.
wot
sire dilo has awful agility
oh holy damn, my suggestion is litteraly going in flames
ABOUT SAME
not even close
saw the feedback post, immediately checked this channel, saw 3 people typing
damn, must be long since i played the isle
ig
but a cera can just charge bite spam them away from him until he reaches a wall or smth
at least that's how i as a cera keep the dilos away from me
i just go full on pitbull on them till i reach a place where i can put my back against a wall
and after that just attack them over and over so they cant recover and form a plan
12 downvotes
yeah i dont think youre getting any upvote 💀
well personaly, hen i play duo dilo and fight solo cera, it dies very fast
bro was searching for a solid 30 minutes
at night i get a bit afraid but pretty much it
if i see one i just go full on pitbull mode and they get so scared they run to the opposite side of the map
that or confront me and die in 10 seconds
dilos only real weaknes is its health
well yeah, but its fast
completely agreed it's fast as heck

Dilo has the worst agility of any creature its size. Cerato's agility far outshines it
cerato agility is pretty close to raptor agility
that's why now in hordetesting since cerato doesnt slide when it charge bites, ceras are out of bounds for raptors
makes sence for an animal almost the size as a sub cera, while only having packing a 700 kg body, and slim af
it is practically a guaranteed death sentence
I think deino, carno and MAYBE stego are the only creautes with worse agilities than dilo
stego does have worse agility
so yeah it's only those 3
stego agilety doesent matter when its taill does that much dmg
eh
i beg to differ
mfer is a skyscraper than cant even turn
raptors shred it to pieces
i still stand by raw damage not being nearly all that matters in balance
and in the case of stego, it REALLY needs to turn fast, because its swings when aiming in front or behind it are PATHETICALLY slow
its side swings are slow, but not as slow
ofc you say that, arent you a pro raptor player or something
pro raptor or not, it's facts
well it is a fact
i dont play raptor, and when i do, i get shreded by IT
raptors obliterate stego
i may be a pro raptor player, however raptor is still the best stego hunter there is
you outright cannot buck as stego if you want to continue fighting, which is the antithesis of how you should be playing
allo: (probably, i dont know)
maybe it will, however it's not out yet
i seriously feel bad for stegos rn
you shouldnt
instead of targeting them for their crimes against humanity i only kill the required ones
i know i shouldnt, but i cant change that
i still hate em but it's in such a bad position rn
13 downvotes
just imagine having 4 raptors on you and you cant even buck em off
otherwise you waste stamina waste swings and upon reaching below 25% you're officially dead
buck doesent even buck, it just drains stam
raptors can cancel log off and sitting down soooo yeah
youre literally at the mercy of the raptors 😭
hot take (raptor pro dont get offended): if raptor pounces any dino, and said dino bucks. after 3-5 seconds while bucking, if raptor is still on. it just falls right of, giving said dino a chance to kill it, but it shoudl aslo rather drain less stam from the raptor. right now, it just feels like a waste of stam, due to how much stam it drains from said dino
i dont get offended by anything dw about it
absolutely bro i completely agree with this
bucking is a joke right now
litteraly
it is a literal frickin joke rn
(i stole someone elses suggestion from yesterday)
okay wasting stamina is logical but not that much smh
and also keep in mind that raptor's pounce stam consumption is low as hell
which im glad for but also helps you abuse the heck out of stegos
a stego bucking a raptor off (completely) literally dies after that
hes got like what 20% stamina left?
it's an absolute joke
and bucking drains more stam the more are on it, so it basicly dies trying to defend itself, which defeats the purpouse of it
what i would do is make it so it consumes way less stamina (for the pounced not the pouncer), kicks the raptor/troodon out without stun (i feel it'd be super op if it stun you like it does rn) but raptor gets a bleed buff in return
you absolutely should, because they are by far the most weak "OP" animal in the game
keep in mind a stun rn is 5-6 seconds long for raptors
hell naw
which is pretty damn long
hell ya
they have an insanely long list of weaknesses not shared by any other "combat" dinosaur
like?
if i were a stego and heard raptors 1 calling i would literally log off
there is no point in even trying
it could just wall camp/camp the shore, because GAME
the game is unironicly stupid
even then you're pretty much dead
if it's a wall you're good
deino cant lunge that garbage
but if it's a lake/river say goodbye you aint getting out of there
even with a wall you can kill the stego so
The stego will still need food and water, so youll still die, itll just take a while
if you are good at the game, unlike me
Meanwhile the omnis can take turns eating and drinking
literally
it could graze, and if by water. drink, afterall. it probably got some deino buddies
because thats how stego mains play
a boar gives you 2 full hexes of 3 dot and like 70% food
unironicly
Then I bring in my stego buddies💀
pounce when he grazes
eating doesent have animation lock anymore
the milisecond he gets out of there im already obliterating
backpack
what
it has camera lock so he wont see you coming
backpack is when you pounce someone from behind
you are quite literally a backpack
- Extremely vulnerable head hitbox (2x damage rather than 1.5x)
- Unlike deino, it has ZERO bleed resist
- No alt-attack. At all. Meaning once it's out of stam, it's screwed
- Incredibly stam reliant, each swing takes 5% stamina, much higher than pretty much any other attack besides the egregiously overpriced carno charge
- CANNOT REGEN STAM, WHICH IT NEEDS TO ATTACK, AT ALL WITHOUT SITTING, AFTER IT GOES BELOW 25% STAM
- Buck costs an INSANE amount per tick, meaning it is literally NEVER worth it to attack
- Longest attack cooldowns/windups in the GAME
- Cannot use any powerful attack while moving
- Attacks to the front and back take MUCH longer, meaning you NEED opponents to be to your side to not whiff most of the time
- Worst swim speed in the entire game
- Cannot initiate a swing while sprinting
gets obliterated by tail
Its only upside is "oh it does a lot of damage" but, in reality, it's like a crappy dark souls boss
no sir he cant see you coming
It has a single, high damaging attack that OBLITERATES you, but once you learn that one attack, you can dodge it and easily counterattack in the massive downtime
also cant sit down if attacked by raptors
you literally can CANCEL that thing
which makes sense but bro stego is completely obliterated right now
i think we all know
Stegosaurus is like a dark souls boss, but minus the plethora of unique attacks that actually make a dark souls boss hard
It just does a lot of damage and that's it really
it was just the fact that you said "cancel it"
ohhh
didnt get the joke damn it
which gets changed soon
Thank God for that lol
good
i know stegos are war criminals and stuff but... man
it's just sad to see them drop like flies
its curent tail swing will be an alt atatck, apperantly
The upcoming stego changes are much needed to make the animal not feel like a clunky mess
yes
If it's treated like how every other alt attack is treated, there might be hope for it yet
agaisnt pro raptors yeah, not against a pack of raptors with the same raptor skill as me
it would be the opposite
ive found east plains casual raptor packs taking out a stego
and we all know how BAD those players are
I class stego as I class dryo and hypsi (except I find dryo's combat far more fun and engaging than stego lmao)
when they are 7 or somethin
cant even bite
An unfinished, weak-ass herbivore
yea it was a full pack
Except dryo I actually feel less garbage
dryo is better than stego
And hypsi tbh
what is a stego even doing at east plains though???
imo nothing is worse than stego rn
that is actually a great question
Unironically? Yes. From a combat perspective, dryo is underrated as hell
yeah im aware dat's what im sayin
the only dino that imo is on the ground and buried is deino
18 downvotes
in a coffin nailed 2 meters underground
deino is just a memory at this point
i literally always drink at the rivers there is no risk
there are no deinos in this game anymore
they should remove about half the safe drinking spots, makes deino more fun, and you would also think twice before drinking
spiro: deino invasion
gateway: literally none
imo they should give way more nutrient gain to deino and maek its hunger drain even slower
rn it's 90 minutes but for some stupid reason it aint enough
either go to east plains and get killed or go to highlands and also get killed
that is deino gameplay rn
survival of the fittest moment
removing "half the safe drinking spots" is what made the deinopocalypse in spiro
no thanks
which i think the game should be based on
completley
but it's just sad if the dino is unable to exist
in spiro, devs were oddly obsessed with eradicating anywhere that wasn't deep water
they introduced it way to early
survival of the fittest? yes of course, however tf is a 20% deino gonna do against a fg 😭
swim
the better plan is to ADD A CREATURE DESIGNED TO EXIST NEAR SHALLOW WATER, TO JUXTAPOSE DEINO
LITERALLY SUCHOMIMUS
hide in those logs underwater
we could say "shouldn't have gone there" but there is no other place to go to 💀
too slow
oxygen moment
also you can still be nibbled in most of em soooo....
same goes for the fg deino, i think smaller the deino. the bether its oxygen is underwater
wait is that actually a thing
just hide in the tall seeweed, gotten away like that all the time before
because nv underwtaer is good, but bad
they should keep the quality of the nv like how it is, but make its general lenght longer
i got a question for yall
be honest would you like to have spiro plains in gateway instead of the pseudo plains we have
like yknow actual plains
east plains is not plains you die to fall damage everywhere
and same for ne plains
yes, but still needs some tweaking
only south plains are actual plains
fr
yeah ofc no doubt but it was just curiosity
but spiro plains are so goddamn hilly
Spiro plains are pseudo plains lol
no, its not a typo
well plains are usually like that irl so
compare em to east plains and ne plains
NE is literally infinitely better at being "plains" than centre Spiro lol
the path was actualy engraved into the soil after usage, so it makes some sense
its more like a platau
Centre Spiro is a godless abomination of hills
well ne plains ig could be said to be plains now in hordetesting but mehhhhhhhhhhhhhhhhh
not talking about center btw
It has always been plains
idk how plains have a big ass lake in the middle of it and hills everywhere
but very boring
if it was only some terrain variation then alr that's plains
its more like an oasis
but you can't call smth plains when it's got a big ass lake that makes it just not plains
nailed it
imo gateway has way too many mountains
its like a bad hybrid between a plains/platau and a oasis
its not plains, but kinda an oasis, but barely has those charecteristsics
play V3 lol
fr
which is just boring
few more actual, legitimate plains
some of the gateway forests imo should just go away
flatten the terrain a bit
we use the eyes to hunt but we cant even see if it's a big ass forest
the forests need smore tweaking, but not like that
no wonder ppl stack up at east plains, it's a "kinda" plains, has water n food
ppl just go to where you can properly fight and find activity 🤷♂️
aint finding that in a massive forest
imo, the map need to be more dense with plants, makes it look more overgrown. making it like the lore
but smaller things should always have 50% opacity on plants etc
so it wont be a problem
you can easily see in the forests
btw
too many rocks too many plants imo
19 downvotes
too many hills too many cliffs etc etc etc
how
LOL
well yeah some places
idk man i just dont find it really enjoyable to go around the map like that
some proper open space would be cool
ne plains is proper open space ofc, but dat big ass lake with river... meh
is it bcause raptors falls when dino scrapes its side against something
no it's cause i like to see
not even talking from a raptor perspective
raptor vision cant be that low
just from a player perspective
im just saying that if im forced to move around big forests all the time it really gets just meh
cause im NOT going to south plains
why not, betehr then east
in terms of quality
im not gonna go to either place
both are hellholes
im ballin at highlands and around the map
im usually around highlands rn
same
but i think they nailed almost every part of west
with raptor places i mean rocks and caves
average raptor sitting on rock:
its so annoying imo
lolz
it's a good spot to be on lmao
you safe so 🤷♂️
wat dino do u main sir out of curiosity
stam goes to 20, sits on rock, continues to solo a carno, not balanced
dilo
it needs a place to be safe at cause it's not safe on the ground
OH GET AWAY FROM ME YOU DEVIL jkjk
no worries
let me list the amount of things that 1 tap it
but i will main acro, once its out
stego, uhhh, uhhh. hmmm
nothing else
teno stego herrera carno cera pachy dilo (kinda) deino
hell nawwwfbvhbdgbd sbhnaeb
with dilo i mean insta envenomation basically
teno takes it to red
good luck finding it 😭
u bilnd and cant see north south etc
i will main acro, am i goated
even with a lot of map knowledge you miss it most of the times 😭
yessir
real
miss what?
the rocc
because of fear? (i forgot the right word for it)
nope because of your inability to see and guide yourself
fence:
cant see it either sob
being faster, or bether agilety, depending on what is chasing you