#general-feedback-discussion
1 messages · Page 175 of 1
alr
troodon's venom works like this:
when you pounce someone, it will inject the first stage of venom which doesn't do much damage to dinos that have already grown a little. the prey will have a green aura, and all the troodons in the pack will emit a sound that just means "venom injected successfully". when you pounce the prey again, it will still be green, however it'll go into stage 2 envenomation, which causes more damage. once again, all the troodons will emit the same sound. if you pounce the prey before the sound emits, it will go down 1 stage. upon pouncing it again, it'll turn purple, which is when, after the troodons emit the sound, you can go berserk as each pounce will deal maximum damage which is multiplied each time you pounce the prey, making each pounce deal a little more damage than the previous one without fear of it resetting. each 45 seconds that passes without a pounce, the prey will go down 1 stage until the venom simply goes away
The first two stages deal negligible damage, no matter wether the prey is grown or not
they already deal some damage
The damage you deal is because of pounce's raw damage
Which is fairly high, admittedly
you need 3-4 pounces depending on how much time you let between each one to kill a boar with venom
you need like 30 or 50 to kill it without venom
it's not raw damage
AI animals are immune to venom
you can also pounce a small carno 2 times and let it die slowly or do a 3rd one to finish it off with venom, without venom you can't do anything to it
If it dies slowly it's from bleed
while sitting down
wdym "without venom" ? Troodon rn has unlimited venom
iirc troodon gets it at 38%
so at 37% you need many many many pounces
at 38% you need just a few
yesterday it took me 4 pounces to kill a 60% dilo
yes because starting from the 3rd pounce it deals a lot of damage... but the first two don't deal "venom damage"
Or rather, a negligible amount of it
it would take me like 70 to kill it if i didn't have venom
same thing applies to juvies, it just can't be raw damage, it's impossible
Sitting doesn't stop blood loss
You think troodon's venom does a DoT?
what's a DoT?
Damage over time
pretty sure it does...?
a carno doesn't bleed out this quickly
and if you get pounced you can see yourself lose health a small while after being pounced
Troodon's DOT lasts for like... 5 seconds last I checked
i just want to be able to take a carcass as a herra to the top of the huge trees and not have the body fall through
hm
would make sense
And juvie carnos definitely bleed out that quickly when they're sprinting after being attacked by adult troodons
i don't know man, i've been in that situation and it's alwyas venom what kills me
not bleeding out
ive been both the attacker and the receiver, it takes 3 pounces to kill or be killed, sprinting or not
who even said that? why u spread missinformation? wanna get banned?
lol
How that misinformation
open a dictionary and find out? its the definition of missinformation
damn, some guys in here just always speak like they are the devs themselves, its quite funny when its not pure cringe
Well, carno is designated small game hunter, and teno wouldn't reasonably be considered small game for a carno, so it makes sense that the 1v1 wouldn't really be in favour of carno, especially since teno is quite the fighter, and carno generally don't like getting into fights
A different person tries to explain this to him everyday
again this nonsense of "small game hunter" who from devs ever mentioned this phrase and told you that teno is above that tier, when clearly weight about the same, grow about the same, and teno is even on his DIET?
why u keep telling to yourselves and to others this belief of yours like its the norm?
its clearly just an excuse to reinforce your belief that teno needs to be way stronger
If the weight is about the same, it wouldn't be "small game", that's kind of obvious. And things being on the diet, does not mean hunting adults of the kind, it can mean hunting juvies. And well, there was a description on the trello card way back when at least, so there is that. Of course, there's also how carno in general works, and that hunting tenos have never really been easy, teno has been quite capable of handling carno overall.
Because it is what we have to go by, descriptions, how the playables work, and so on. You, for some reason, seem to think it's a belief when it's more so logical deduction from things.
I'd like to see teno be more semiaquatic and just swim away from carnos really. Basically, use tail, stun carno, keep running. Swim away and watch the carno starve.
But teno would not be a good prey animal for carno in that scenario either, unless it's a smaller one, which fits with carno punching down, rather than same lane or up, at least solo
i dont think carno should hunt bigger dinosaurs
its just laughable, define "small game hunter", define what dinos fall under that category, u cant cause its just assumptions based on your thought.
Small game hunter = hunts things smaller than you. Punch up = hunt things way larger than you. Troodon and omni being examples there. It's not a difficult concept to grasp.
cera dont get hunted by carno though ngl
Basically, carno is, from what it overall seems, and from descriptions, meant to be punch down/smaller game hunter, rather than same lane, much less punching up
They do, but to be fair, cera is also one of the exceptions
yeah
Considering it's the designated corpse bully that is meant to go "this is mine" to most things
It's like how kentro would also be an exception, due to "thorns", if it gets that ability
i think carno should be a cannibal to reduce the population of carnos
But in general, omni/galli/dryo/ovi/dilo and so on would be carno prey
also some random mechanism to debuff people that mixpack, like if you're around a certain player of another species too much
That does not work out as well as you'd think, it' been tried
either way it can also function as a mechanic for troodons and omnis
yes, also small game hunter means just same and lower tiers, its just YOUR assumption that says just lower tiers and not the same as you
Cannibalism only gives you even more food, and allows you to sustain yourself entirely on your own kind
No, not same lane, specifically "punch down", just like punch up is that, meant to go after larger things, not same lane. Omni does struggle vs pachy and even dilo, but is better vs larger things overall
i mean everyone can think of it differently, its just a fluid expression
So it's not an assumption, it's literally "punch down", "punch up" and "same lane", three different things
Dilo is just overall more superior in speed, damage, and ofc has venom compared to omni
Dilo just has bad bleed resistance
Which means omnis can fight them, just like they can hunt pachies. But it's also dangerous for them, because both of them can keep up quite well, meanwhile, omnis can set the pace vs larger and slower things, just like troodon can.
it just sucks and its straight unbalanced with all the nerfs carno got till now, its insane that teno is untouched
its doable but way unbalanced
Teno is fine balance wise could get touched up a tad though
While I agree that carno isn't where it should be, I don't think carno needs to be able to handle teno 1v1 very well, at least not unless teno gets better ways to escape, such as more semiaquatic ability and so on.
make cera faster than teno
Anyway, you got the description btw, so you know, it's not just me and others making things up, there's some basis for the reasoning, no matter how much you might dislike it
will it ever get?
im kinda confused on where sucho will live because theres barely and spots with really shallow water
How should I know? For all I know, balance could change entirely and all
maybe devs told some thought for this
Maybe it won't need it, though I think wader sucho seems to be what people are thinking makes sense, since it's highly unlikely it'll put up a fight vs cheirus, much less spino
Well, not that I know of, at least for now
Though I've no doubt we'll see balance passes again, with the next update maybe, unless it's for something else
i mean i think it should have a lot of shallow water, like some small waterfall area around the mountains
next update is prob next month?
No ETAS
Sucho should NOT be fighting cheirus
They should be buddies
Everything sharing an environment doesn't have to compete
what are yalls thoughts on removing hp from the game so you'll only die from bleeding out
physical trauma would cause internal bleeding, like pachys and fall dmg
Won’t work because then how would non-bleeders kill you?
as there's no more hp of course the damage would have to be changed around bleed aswell
i think it's a neat idea worth exploring, which is more realistic than an arbitrary hp value
dehydrating & starvation would cause your screen to fade to black similar to logging out, and kill you when you lose all vision
So you'd replace the HP bar with... another HP bar
But how is it more fleshed out ?
Yeah
The hp bar already is an internal trauma bar
It's just that starvation and dehydration empty it, although they shouldn't
instead of dropping dead you'd become incapacitated and have to be finished off, maybe if something doesn't finish you off you can spam space bar to have a chance to recover
So if a rex bites the head of your dryo, you're still alive ?
You're just adding call of Duty's downed state
weight can play a part in it, i haven't played call of duty but i think getting downed in this version is a greater death sentence, like i said if your not finished off you can have a chance to not die
a very not great chance
This doesn't really work in a survival game in which the goal is to eat other players or be eaten
The ability to kill other players quickly is essential
And it also removes the punishement from your mistakes if there isn't anyone around to finish you off
If you fall off a cliff for example
I'd agree with that "downed state" if it triggered, for example, when a dino reaches under 10% of its max HP (and in turn increase all dinos HP by 10%)
But all it achieves is giving a bit of extra immersion, nothing fancy
animals can't kill other animals quickly without a significant size advantage
Do you mean irl or in-game ?
Because irl they very much can
irl
And in-game some of them can too
Irl most, if not all predators rely on killing their prey in one blow
Including weasels, which hunt things much larger than themselves
Because real life is a feeble thing that can end in an instant
stfu
all the big cats strangulate, all canids wear down the pray so they can strangulate it, bears just eat things by being bigger than them. the only animals that actually kill in one blow are venomous
even that takes time to kill
No ? A lot of animal aim at their prey's neck to break it/bleed it out
But all of this is unrelated to an in-game downed state that triggers after you've been bitten a few times by a predator and gives you one extra chance at survival for basically no reason
@full pewter always giving good feedback 💪
Eyy ty
Soo Cape buffalo are supposed to flee? Cause if irl animals could get banned like isle players, Cape buffalo would go extinct. Or basically any herbivore bigger than a gazelle in the African savanna (and even gazelles fight from time to time). Not to mention moose, or bison, or llamas, camels, kangaroos, all of which are more than willing to fight back
People often forget that many if not most of the most dangerous animals in the world…. are herbivores
or rabbits
Rabbits fight back
Hard
ok, ok, have a nice day 👍
I've fought against a rabbit once
I won, but barely
Predators built to hunt rabbits make it look easy, people trying to do it with their bare hands will probably get clawed and bitten
Rather fight a rabbit than any rodent, rodent teeth are gnarly
I also fought against a rat once
I lost
Was bary actually on the roadmap or was that just edited on, I genuinely don't know.

@full vessel Spiro is so poorly optimised that it causes download times for updates to be doubled simply by existing. Bringing it back would also bring back that annoying issue
There's a hole you can fall into as a croc on the third waterfall from leaving the lake its annoying af be careful guys
LMAO what
Guh Nuh?!!
This is where people get the Carno small game hunter thing from? It sounds more like colorful language to describe how nothing small can outrun Carno to me.
@wintry whale bro time the Sprint right and you insta kill a utha on the head and make a tento hurt
i can Show you a Clip what i mean
I don't play carno all that often, I just want it to be better at quickly killing things significantly smaller than it, rather than engaging in prolonged pursuit fights with tenos or ceras
that's the least fun way to design it lol
lol its already ok
you have a creature that is capable of keeping up with everything in a chase, and you want it to not do that and instead finish the fight in one go
wait ill send a clip of me
I also want it to have signficantly worse stamina, but I also prefer ambush carno waaay more than pursuit carno
why? i hate the idea of our most speedy creature being nothing but smaller, worse allo
the midtier has enough ambush predators. It literally has ONLY ambush predators, given allo and alberto decided they don't want to be anything unique, so let carno be the exception and actually RUN
I actually want allo to be a pursuit hunter, focusing on bleed and damage on large prey rather than small stuff that won't fill it up as well
Watch Untitled and millions of other The Isle videos on Medal, the largest Game Clip Platform.
look and you say its not strong
I never said it wasn't strong
we know for a fact that's not happening
My thoughts are silly and a danger 
so let carno be the pursuit, it's already an insanely good sprinter
a carno should kill a tento with a sprint or what ?
No, I want it to be worse against large things and simultaneously better at things dilo weight or smaller
you saw that clip rn ?
I'm unsure what the clip is supposed to prove
I do not care to watch it
an carno makes a dilo like orange already wit a good hit
how strong a carno sprint is
not like people sprinting 5 meters away from me and missing
you hit two sub omnis on the head with a charge, they're gonna die. That doesn't make charge good.
Honestly, all I want from charge is it to not cost your entire stambar
you know when you stop early the charge after a hit you wont lose much stam
Most other creatures got a stam reduction to attacks with Gateway because it made no sense to keep Spiro's high values, except carno, who for some reason melts at the same speed, despite WAY longer stam regen
I want the opposite, bug investment with solid return, rather than being able to be reused, but I am tired and it is late, so womp womp for my higher brain function
I think the one and done playstyle works better for herrera, deino or creatures that actively aren't good at pursuing their prey. Carno's base kit gives it the ability to pursue, so why make it also one-and-done, unless you want its entire statpool to just be horrible for basic traversal
Because the best way to make carno an ambusher is to ensure it cannot pursue well, so you have to essentially neuter everything else about its basic traversal stats
just learn hownto use the Sprint and you wont Lose much stam
Fair, having repetitive playstyles would feel very cheap, I just have an image in my head of what I want for carno, and it’s wonky to the point I don’t know what I want
I don’t have an issue with the current carno, I’m just suggesting some potential changes it’s playstyle
Carno's attacks are DESIGNED to be used in a sprint. If they were ambush oriented, they'd be initiated from a crouching/standing state to quickly attack. It is inherently designed to slow down or stop fleeing prey items and finish them off
I think current carno still has far too high a stamdrain
Given how the move is supposed to work
You can't say "you have to charge for 4 seconds to actually do the knockdown" and also "if you charge for 4 seconds you have absolutely no stam"
I think having instacharge back could work with my idea, but yeah, lots of gameplay overlap would be a problem
And all this on top of a cooldown makes carno's charge one of the most bizarrely balanced move in the game
Instacharge is egrigiously unfun, as Gateway launch proved with flying colours
Because we also have carno's acceleration tuned to a pursuit playstyle, accelerating fast to continue a chase
Yeah, my idea would change a lot about carno, and probably not worth it
Neutering the acceleration makes it both worse to ambush as and worse to traverse as
The thing is, the more people try to cram carno into the box of an ambush hunter, the more it is noticable how that doesn't work.
Issue after issue pops up, because carno's base stats kinda defeat the ideals of an ambusher
Allo likely will be getting ambush speed, meaning it's fast for a bit, then slow. Carno is ALWAYS fast, so if it fails the ambush, it's also just a pursuit hunter, so it'll continue. Which makes carno exceptionally unfun to deal with as an ambusher, because unlike other ambushers (herrera and deino), it just doesn't care if it fails
Designing it primarily around pursuit cuts out this problem by just... Letting it do the thing it already does
Without balancing it around another playstyle that can never work given carno's core design philosophy
B-but why can’t my dinosaur with incredibly developed back legs very obviously used for sprinting be an ambusher instead, it would make so much sense because um uh um I said so and I’m right
Replace charge with a sprinting alt-headbutt with small fracture potential and medium damage
Enough to fracture an omni, not a teno
More skilled to use, more interesting, more useful for carno's kit, and ALSO more realistic
Clearly it should be able to stun a stego
After all they are supposed to exist only to feed carnivores and should not be able to fight
what you outfit yourmind
Oh sorry I forgot about that
You're ocmpletely right
Silly you, always forgetting about a herbis true purpose
Another day of me demanding to make Allo a playable like yesterday.
ew legacy
Only legacy ever had the DNA strands on the left
I see, when did legacy carno bite for 350n
anyways carno was better when it was able to turn. ty for reading
I love this paragraph so much
Back when carno was not made to be a small prey pursuit hunter
#general-feedback message @tight iron
wat
Dilo doesn’t need a speed nerf at all that isn’t its problem, its problem is that it can pump out as much damage as it wants with no cooldown.
oh yeah it definetely does
I personally think dilo should be the same speed as omni at day, but faster at night
Won't be a thing for long
the issue with it is that it can catch up to anything that's not a carno while dealing remote damage
right now dilo is the most op dino in this game
it blinds you it literally REMOTELY kills you
it catches up to everything that's not a carno

yeah im aware
terrible news for anything that's not a dilo
ive never seen such a demon as dilo
Probably but I think it being faster than omni is just a way to escape a pack or so in a dangerous situation because dilo is really susceptible to bleed
well about that
dilo needs a very big downside
it has no downsides right now tmk
Yeah which is why it should be the same speed imo. I dislike how confident they are at day though. There is 0 drawback to playing dilo over Omni
its bleed is terrible but good luck getting pounced
buck em off chsae em down kill them
Or run them into anything with collision
you literally outstam and outrun a raptor
you can also blind it and remotely kill it
the raptor has a minute to find a high place to get on
and now cera... poor ceras being obliterated by dilos
(And even that might not matter lol)

soon enough it won't
so dilo will be even more op than it already is
i truly don't even know why the hell dilo is so damn op
i played it a few times and literally killed myself due to boredom
I’ve seen this a lot and it’s kind of the opposite for me, I’ve seen skilled ceratos wipe out dilo packs.
go up to someone at 1000000000mph bite 3 times spam clones
you're right with this one tho
a very skilled cerato can definetely wipe out packs
it's pretty much the only one that can stand its ground against a dilo
Though momentarily I have seen bad ceratos get killed ofc
a carno can definetely deal serious damage but the turn speed is just too ba
i mean see it this way, i understand you don't want your main dino to be nerfed but what about everyone else?
Well I mean I do want it nerfed
dilo is the biggest fun killer i've ever seen, it doesn't even allow for a fight
you can't fight while you're taking 1/5 of your health per clone hit and are blind
But I just don’t agree with the speed nerfing being that drastic it’s the same speed as cerato
why not tho? what else would you believe could be nerfed?
It’s bite (agree to disagree), bite speed, and maybe its speed
i agree bite speed should get tweaked
the cooldown isn't even noticeable
but let me put it this way
dilo doesn't need speed, it can kill you from somewhat far away
and it absolutely needs a nerf right now, it's busted as hell
other day saw a dilo solo a stego cause he ambushed him spam bit its head and just spammed clones till it died
I mean it depends on the hunting style if it’s letting you bleed out sure it could wait from afar but in terms of applying its venom, dilo needs to have consistent bites on its targets before the venom timer runs out. Which is what its speed is necessary for
um no ambush spam bite head spam clones for 5 minutes
it doesn't need consistent bites
dilo is an absolute no skill right now since it has zero downsides
Yeah but 8/10 people will abuse the clones so they don’t get hit
In these scenarios is when you have to be consistent
well crap just like anyone else
u think a cera can bite and stay away for 5 mins?
u think a carno can bite and do the same?
no they must keep engaging whereas a dilo doesn't need that
ambush at 100000mph spam bite head clone till he dies
not everyone has water near himself at all times
Then how do you kill something get a couple of bites back off, and clones can’t do nothing cause your target is near a body of water
i must ask
what else do u expect
do you want everyone to be defenseless?
unless the dilo comes at you in plain sight you're pretty much done for
that or unless you hear it from far away
I mean being consistent helps get a few bites, go in again after a minute or two
dilo has one of the worst agilities for its size
that doesn't mean it's not busted as hell tho
No one said that
it can still blind you and remotely kill you
yes and no
my personal issue with dilo is that the mfer just pops outta nowhere spam bites you and yeah start running you aint getting anywhere
doesnt dilo have 0 resistance for anything
no it has plenty of hp
Speed nerf to cera speed wouldn’t make sense combined with dilos mid agility
but it doesnt have any fracture or bleed resist
also your reaction when you're blind isn't "oh wiat let me fight back" it's "YOOO GET THE HELL OUTTA HERE BOI"
unless somethings changed recently
it being fast as hell doesn't make sense combined with its blinding ability and remotely killing
Yeah it could be slower than omni during the day and faster at night
the fact that it can blind you make you unable to scent and remotely kill you imo is a good enough argument to make it one of the slowest creatures in the game
it should barely catch up to a cea
like same speed or even slower
For me I believe that it being stupid slow would make it insanely vulnerable.
that is the point
It’s probably going to get the bite force and bite speed nerfed anyway so any other drastic nerf would sort of be redundant anyway imo
this thing is mentally insane right now it isn't supposed to be the king of the earth that roams around solo getting rid of entire packs
Yea but to the point where it can't escape ANYTHING and will die before it can even leave their radius.
good
it can blind you already and clones do its job
Once this is done dilo would be in a good spot
guys imagine for a second that raptor got herrera bleed
wouldn't everyone literally riot?
Dawg. What you are suggesting will make EVERY FIGHT AGAINST DILO BE AN INSTA WIN.
not necessarily
i just want it to be vulnerable like everyone else
everyone is vulnerable to something
dilo is only destroyed by herreras
Dilo being susceptible to bleed already puts it in a vulnerable spot, and it can’t take a lot of damage as well
before anyone asks i have not recently died to a stupid situation regarding dilo
thing is you can't bleed it
you literally can't it's too fast
And imo it should be. Instead of breaking its damn ankles, we should rather make it so you have to bite the animal to regenerate your venom uses. Meaning you will have to get back into the fray and risk getting killed.
or blinding being removed as a whole
You can "tank" a pounce if you buck an omni off tbf
its kit right now is comparable to the military against regular police
bro can use its artillery to destroy you
@sacred sable could I ask why you disagreed with my suggestion? Like as a genuine question
while you only have a pistol against it
you can get in your car and get da hecc outta there but bro will get ON A HELICOPTER and chase you down
the only boi that can really get away from a dilo is raptor
I need to say this, you can very much bait a dilo into attacking you.
not saying it's impossible to kill one by the way
Fair enough
if you get a good upper hand you can absolutely win
but its disadvantages are nullified by its power
its disadvantage is bleed, good luck catching up to it tho
even a pachy that has already broken its body and leg should watch the crap out for those bites
It's disadvantage is also it has horrible health.
no it has pretty good health for what it is
ah idk about that
i mean sure it doesn't have great health but for what it has in hand? amazing health
technically a 5 shot for a carno since you're always healing in this game
In my opinion dilo just needs a few adjustments. Just requiring hallucinations be recharged via bites should suffice.
in my opinion it requires a serious nerf
Unpopular opinion but dilos trot sound needs to be lowered its stomping around like it’s cerato or smth
cera has its amazing charge bite but in return it's slow as frickin hell
It really really doesn't. Especially the nerf you were suggesting
oh absolutely not make it louder
And cerato Isn't made to be a hunter.
we need a way to get the hec away from it
strong enough to be one ngl
But it isn't a hunter. It's a scavenger and a bully first. Or should be.
It’s really not that egregious of an animal, like its bite speed needs to be nerfed and maybe have the venom get looked at a little, but honestly it’s not terrible
imo dilo should be a bit slower during the day
carno is very big fast a lot of health but takes bleed pretty badly and has practically no steering + charge consumes too much stamina
New mechanics are going to make it absolutely encouraged to scavenge and bully off corpses
He was saying to make dilo speed near or slower than cerato.
meanwhile dilo doesn't have that much health takes bleed badly takes fractures badly has mid steering but bro can catch up to anything and can remotely kill you + blind you
reminds me of games where ppl put c4 on you and run away at 1000000000mph
good luck surviving that 👍 (dilo rn)
the best venom nerf we can get is reducing the amount of damage its hallucinations do
Ok ok. Have you ever considered: trying to bait out their initial bites?
That and or having bites be a recharge.
absolutely, i do that a lot when im actually aware that they're near me
mmm
baiting them isn't difficult
the issue is that they be crouchin and crouchin towards you
and when you realize they're there it's cause they're going mach frickin 17 towards you to spam the crap outta you
that's absolutely nuts lol
Clearly we need to bring back ambush speed
oh hell naw
What I’ve been saying
someone unironically agreed with you lol
JAYLINK ARE YOU /SRS OR /J
Serious
Honestly, if we want a dilo nerf, make it have less stam, not less speed
Dilo has already got garbage turn radius
the alt bite and the fact that it can ambush you at 700mph:
It should scurry off to the trees if spotted, and run out of stam if pursued
I don't think it should be slower all the time. I think it should be slower during the day, but not by much.
Ok ok. Here is my proposal.
Keep the speed relatively the same, maybe slightly slower during the day since it is a night predominant hunter, not enough to where it just dies if anything with remotely strong attacks see it.
Reduce the damage that venom does, as well as make it so you don't have to trade damage to kill them.
Make it so the hallucinations are recharged via bites.
yup
bite speed nerf too
at this point idc just make it not the most op dino in the game
👍
It is not the most op. That title goes to deino.
deino doesn't go after you on land
it's restricted to water
Bush Deinos
If you couldn't use terrain, then dilo would genuinely be the most cancerous thing The Isle added
that's why dilo is the most op
i mean there's plenty of places where terrain can't be used
Using terrain to your advantage I enjoy.
it already is the most cancerous thing the isle has ever added
that and making herrera able to bleed you out in a minute
nah that's fun
for herreras
herrera is fine imho
nerf a bit its bleed
I mean Herrera kinda makes sense considering it has literally no other options to hunt
.
don't make it like at the start tho
I haven't been dropped on yet, but that's because I'm paranoid
like seriously herrera at release was horrendous
it really needed a buff
but this buff was insane imo
if you wanna nerf herrera, reduce groundspeed, that's it honestly
it's slow anyways so
and it lives on the trees
that would make absolutely no difference
it shouldn't bleed you out unless you do stupid stuff imo
"oh i have been pounced by a herrera, let me run a marathon!"
you deserve to die if you do that
I bled out a Carno and it was the most fun I had in this game. 
however having 15 seconds to sit down and watch as you go down to 2% bleed is not good imo
wasnt good before tho when it did zero frickin bleed
You know what's also cancer? Pin 😔
a buff was absolutely required but uhhhhhhhhhhhhhhhhhhhhhhhh way too much imo
raptor pin?
yes
i mean tbh im kinda biased since i only play raptor
but if raptor didnt have pin i guarantee you that i would never play it
devs only buff dilo and nerf raptor
raptor is pretty much in a terrible state rn compared to others
Pin when someone has a high latency is up there with dilo cancer. It will be especially horrible when allo / rex are added
backcheck being removed is a good thing imo
and the pin in groups thing is also a good thing imo
make it actually smth to be somewhat concerned about not a walking clown
Being sniped from 5m away because the guy playing the omni / allo / rex has 500 ping
what im truly afraid of is the isle being the isle and doing a "wait raptor can actually DEFEND ITSELF, RELIABLY KILL SOMETHING and not die miserably TO A TAIL HIT??? NAHH WE GOTTA NERF THAT" and then doing a "wait people can SURVIVE something that makes you blind, messes up your hearing, makes you unable to scent, is faster than anything but carnos and can REMOTELY KILL YOU??? WHAT??? nahhh we GOTTA make sure a single bite is enough to kill a fully grown stego"
like seriously im seeing extreme bias right here, raptor is miserable right now and is finally getting a buff after it got bonked onto the ground and ppl are gonna ask for a nerf probably or a way to dodge it while dilo is absolutely insane right now with practically no counter and ppl like it
what is it with raptor players and making up hypothetical conspiracy theories where they all want raptors dead
giving the example of raptor cause it's what happened a while ago
it was able to pounce you from all sides which made it able to reliably kill so that got removed
that got removed because facepouncing was absurd
it was by all means a correct change to make
dilo is absurd right now as well and it's getting a buff 🤷♂️
raptor face pouncing was stupid imo
Where its stage 3 went from 5 minutes long to 1 minute long
it was HUGE
to the most busted and insane dino in the entire game
I get what you're talking about. And I want nerfs for it. But I'm not really affected by dilo all too much (I main gallimimus)
im not tryna be like "oooh raptor should be able to 1 tap everything"
im just using the example because it's my main, i control and understand it
i see
its not like raptor hasn't also been by far the most overpowered animal in the game
it also has held that title
once again face pouncing was dumb imo
at least 3 times
but it didn't deserve to be annihilated like that
Dilo is in the spot of: it's manageable if you know what you're doing against it. But it still needs a nerf since a few animals aren't equipped for it.
however back onto dilo
I wouldn't say it got annihilated at all
it really did
What exactly annhialated it?
Was it the facecheck? Because that's when the "raptor sucks" complaints really started piling on
only being able to pounce from the sides, requiring you to land a perfect pounce to a moving target or you get 1 tapped
and ofc practically doubling the growth time of an already terrible playable
i literally stopped pouncing for a while and only hunted using bites
pounce was practically a guaranteed death
so if you can't use the thing that is supposed to make you win and instead rely on 65 bite force and very low health, good luck
honestly, raptor can honestly do insanely well with just bites (because it has really good biteforce and agility combined)
it was able to do great with bites
not when gateway got launched and ppl started lagging everywhere
imagine getting hit at the tail and you suddenly realize that you're on red health
the game was laggier before Gateway what
also another thing that affects it is the fact that theres practically no plains
pounce yourself off a cliff 💀
i was expecting devs to remove its ability to jump im not even kidding
it's not a conspiracy theory it's me thinking they were probably gonna do that
raptor mains on their way to complain when their main dinosaur is unplayable:
the rest of the isle: we do not care
meanwhile dilo being unable to 1 tap anything: must be buffed
Tbh most people don't care because they just don't like Omni
quite literally
They’re getting back the pounce from the rear
im aware
A fair part of that is because of how omni mains have behaved I think, for good and ill
not saying raptor is unplayable rn tho
i felt some pounce improvements
not very insane but werent bad either
and when it gets the pin in a group ability it'll finally be where it has to be
Agreed
in a solid place in the food chain 👍
Docktahs have everyone a bad taste in their mouth for omni/utah
I want to add to this suggestion, #general-feedback message that I also think it would be a great idea to do this for all dinos that have a connection to the water, like beipys and maybe even herras because of how good they are at swimming.
I'm a bit confused on why the healthbar was removed?
I never got to play with it
The heartbeat indicator is alright but I cannot tell how fast I'm healing my wounds
Metagaming or something along the lines of that
buncha people metaing their health
basically all it ended up being was number crunching bull
ig
people would just calculate how many hits till death and run in, even if very wounded
Healing off attacks feels like it takes years because there's no sense of progression with the monitor it just changes color
Unless I'm missing something?
less sense of progression more like
it feels like it's actually doing something
I also don't really understand how locked health works
is that tied to the wounded status?
all damage does a little bit of locked health
basically it just means you can't heal it all while standing, that's it
you gotta rest
ok so every type of damage locks some health it's not a threshold?
pre sure
Is there no indicator on the heartbeat monitor of health? Like how fast it beats or
Just color?
Mhm
ok so basically what I thought
bite force
when you're on orange you begin to lose bite force each hit you take
That's the Wounded status, yea
and uh let's say i am a raptor and i have 40 bite force instead of 65, im practically dead
I mean, it's not just bite force that's impacted
Tf you posting
@odd shell #general-feedback message in a past stream dondi has specifically said that that is not intended and is now being looked at as a priority
praise jesus
@weary elk you're wrong, these islands have gotten attention from the community
from you specifically
Wow, got em!!!!11
i dont think its possible to get to one of those islands, is it?
It does, takes a bit of swimming but you can reach them
It actually doesn't take much swimming if you go from the beach by east plains.
I agree the islands should have some use
At some point when looking at them I wanted to go there but I knew it would be a death sentence are there is no food or water there
The islands have a few mud pits and some rail access thingies you can't go in. Give them some herbi food and water to tide over the curious, I say.
@merry pine #general-feedback message pls be more specific
I think they mean that it takes some time for your health meter to update once you have gone into your creature menu
uh? there is no health meter in menu anymore
the heartbeat
The heartbeat monitor
heartbeat should be the audio when you are drowning
The line
The line that changes color when you take damage
Or rather, that changes color after keeping the character menu open for 3 seconds if you've taken damage
Yes
There is a delay of a few seconds
When your health color is yellow, it shows green for a few seconds
@weary elk I saw your post about islands, so I’m going to drop off this leaked concept of gateway from when before it was released that might show potential future stuff, but is not necessarily indicative of future plans:
It is outdated
I'm fairly certain that all of that is fan-made ideas on top of an old outline of the map
I don’t think so, but there is a chance you’re right, I know others have made concepts over the maps
#general-feedback message
I dont understand the need for this because N already does the ritual
This thing takes a while to update
Please don't beat me up
I absolutely love this picture

ritual and mating call are different things
like imagine how much easier it would be to find a mate if you had a mating call
animals already do this in the wild + its an amazing thing to add to the game
Cant imagine it would be useful especially with the cooldown
In my opinion it just wouldnt be a good mechanic
why wouldnt it be? nesting is almost completely dead and this would increase the chances of people nesting by alot with no downsides
Why so many limitations tho
The reason nesting isnt the most popular thing isnt because players cant find eachother
to avoid people using it to bait in other players just to kill them im guessing
Nesting is an unfinished mechanic and is often overlooked
But that doesn't adress that issue at all
I know that, but it would still help the problem A BIT
Cant see it helping
Since you can still do it with 1-calls anyway
Yeah..
you cant use it near other dinosaurs to help with the mixpacking and kos issue + it has a cooldown so people actually use it for nesting and not just because they think it sounds cool or whatever
atleast thats how I see it
20 minutes is insanely long though imo
1 calling doesnt say ''hey I wanna nest'' the same way a mating call would
But if you can only use it once every 20 minutes people can't use it to find a mate
I agree with that 20 minutes is too much
maybe 5-10?
Also I don't know why it should double-down as a "detect predators in your vicinity" tool
Limit it to only being able to be used while at an age where you can breed+not infertile and maybe keep the "not mixpacking" thing
^
The mating call is no better than a 1 call with issues like kos or mixpacking
If anything its a loud roar that tells others you're alone
I'd even say 1 minute or no cooldown
I really don't see why a CD is inherently necessary
Yes
could also work perfectly fine I just dont want it to be abused for other purposes that just seems kinda silly
Maybe a call will come when nesting is finalized
I just love the idea I dont see how it would be a bad thing being added
I can't react to the most recent suggestions 🐾
@barren zephyr I like tarpits, but I’m not sure on carnivorous plants tbh
Is that so? Didn't know that. I have noticed that right after the rain ended it wasn't long before i was dirty, I don't think I sat down, but I don't remember. I will test this. Thanks.
Fair
https://i.imgur.com/K0gV01l.jpeg
This is exhilarating
They're working on the lighting
Could be used to bait males/females, but I'm pretty sure that happens irl
Peak gameplay, huh?
Another day of me demaning to make Allo a playable like yesterday.
"all these dinos, and you chose to be an allo fan"
Allo in Isle looking wayyy to smooth. Thats why.
@urban bear executioner shouldn't exist, let alone be a design standpoint for other mutations to go off. And having last stand be a learned mutation and not a selected mutation makes it even scarier
people will be throwing themselves off cliffs to get easy damage up perk
I'd 100% farm it cause why not lol?
exactly
I like the idea of last stand
thats true, maybe it should have to be from a player
just don't make it something you can get that way
(or don't make it and executioner at all)
because damage buffs suck, and last stand basically counteracts the entire presence of wounded
I think damage buffs are fine in certian situations but I get your point
If its not a full out damage buff for your life time but rather something situational I think its fine, and if executioner is coming to the game I think it deserves a counter.
if a mutation deserves a "counter", it's already bad
What's that "executioner" mutation ?
Isn’t it like “deal more damage to wounded creatures” or something along those lines?
Disagree, that’s like saying if pounce needs a counter is already bad
if someone is low on health, you do more damage to them. it's bad
You should have the ability to customize your character to other peoples, no reason why some mutations should not have counters
no, because pounce isn't a choice you opt into with raptor. Every raptor pounces
And it has a counter right?
yes? but it's also a universal mechanic you will find on every raptor
There will be other mutations aside from executioner, the way I see that mutation Will help park hunters bring down big prey like stegos and make apex’s less invincible
also this mutation is INSANELY overpowered. Like obnoxiously so
as the fight goes on, you get MORE damage as your opponent becomes wounded and gets LESS damage. You outscale them so hard, they're screwed
with the wounded mechanic, this mutation is instant metababy goto
the ultimate deathmatch perk
Pretty sure they would have to pass a certain health % before executioner activates
like with wounded
What does wounded do?
lowers your damage as you get lower health
Like you get a mutation that makes your own damage Lower?
If damage mutations are definitely going to be in, maybe it would be better if there were mutation "classes"
The whole reason I made my suggestion was because they will probably be in and need counters so they aren’t extremely oppressive
And people have limited slots for every mutation type
For example, you can only have 1 combat mutation
So everyone has one, but it isn't always the same
W idea
Or it depends on the species
Like combat-oriented creatures can have 2
Also reduces healing, stamina regen, bleed regen and you're weaker to bleeding attacks
wounded is a status effect that is already in the game
it is not a mutation
Ok but what do you define as “combat-oriented”
By technicality wouldn’t that just be carnivores
No
That would be, in the current roster, teno, stego, maybe pachy and maybe cera
Brawlers
There was a fracture based mutation where you deal more damage to fractured animals but iirc that was carnivore only
That's uh
Kinda stupid
It is
Yes but all carnivores have to fight to survive, their entire existence revolves around combat and winning said combats, I can understand if you’re going off of movesets but that just puts every other creature against them at a disadvantage simply because they can get more damage
Rex of all things does not need to do more damage lol
rex players stacking like three mutations and somehow dealing over 4000n biteforce lmao
Crushing Blow : Increase impact damage towards fractures
😔
No, some carnivores are ambushers, some like carno and deino rely on hunting prey too small to fight back, some just eat fish
Combat isn't a carnivore-only thing
On the contrary, teno and stego will have to fight every carnivore trying to eat them, as it's their only survival strategy, and their entire bodyplan is designed for that
But anyway the idea of having additional combat slots for brawlers isn't that good
Knockoff : Bucking drains more of the attackers stamina
I like this
but is it as stupid as the one that makes you do more damage to bleeding creatures
Bloodcrazed : Do flat X% extra damage on bleeding target
flat 20% more damage if you bleed. The status effect you get on every carni bite besides ptera
i wonder if it'll be meta
its a mystery
Perchance
there's a TON of good mutations dragged down by some of the worst "do more damage" type garbo I have ever seen
Dondi's "you can see ultraviolet light and thus can literally see gen 2 NV" is SO much cooler than any of these combat things
I'd make it more specific
Bucking under 0.5 second after being pounced instantly drains 50 stamina from the attacker
So it's a reflex thing
huh
no like explain the statement a bit more i didnt get it
This is what mutations should be
Things that alter how you play not just a perk system to min max your dinosaur
night vision goggles make UV light, that is undetectable to most creatures, but the NV allows you to see that wavelength. If a creature can see that UV light, they can track it to its source (NV goggles) and hunt the source
exactly
unique niches that change how you interact, rather than "I WISH THAT THE DEATHMATCH HAD MORE WAYS TO BE MORE OF A DEATHMATCH"
Adding deathmatch perks to counter deathmatch perks is the height of this lol
Damage perks are so uninteresting and lazy but they also make every other perk a much worse choice if you actually want to survive
So not only does it actively discourage picking unique mutations but it also means that people who do pick them are almost always going to be at a disadvantage in a fight
essentially, yes
Those mutations would be pretty nutty on Carno. Especially executioner
Day walker Carno with executioner and cannibalism mutations. I'm missing 1 slot but who knows what the other option would be
the fact that we see a meta so early that we already have "counter mutations" is concerning lol

Pretty sure they said they tuned some of them down at least
iirc they'd remove problematic ones as well
I imagine any level of balance testing will immediately establish what the meta is
They can easily record the most picked
Feel like it’ll just be any flat stat increases
Ideally we just avoid those lol
I will be, I want to take interesting things not just 10% more stamina or something lame like that
Is this something the community really wants?
those arent the most up to date images
That version isnt coming to the game
@limber hull equilibrium
There must be balance in the votes
For anything you support I oppose
dw about this one aint coming
@maiden anvil splendid animation
Thank you
@gloomy reef #general-feedback message
Problem is meteor showers/waves cause unwanted frame rate issues/ping issues, and I am pretty sure the devs don't want that, its the main reason stuff like it isn't added afaik.
there's a reason we don't have random lightning strikes killing us like BoB
they would not make a meteor shower
level 1 can just be images
like the grass
its not actualmodel its just images
these meteors wont ever hit populated spaces “NorthEast, East plains ect” (they normally hit around the left side of the map and will cause death if under the impact zone)
also wtf is this. Why would you have even more reason to hide in the already overpopulated zones
why would they hit populated areas 😭
i dont wanna be roaming around as a stego and then i get hit by a level 4 meteor
then don't add a level 4 meteor
if they can kill people, it's bad
no..
the game does NOT need a random spontaneous death event they can't dodge
you wanna know how you get people to leave the game? Adding that
Yall just dont want a another way to die
I want to be able to exist out of east plains
brodie
You are ENSURING that no one ever leaves again
Which I think is silly
I want to exist outside of the hotspots
I don't want the game to literally enforce hotspots at risk of METEOR STRIKE
i dont servers aint big enough for that yet
That's literally the opposite of solving the hotspot issue
wha bro i fr said it wont hit hotspots
is u good? Like fr
exactly
the issue is it won't hit hotspots
Yea..
Ok riddle me this what is there to do in the isle currently
Thats fun to do
don't know what that has to do with meteorites
combat thats the answer
no
now hotspots are fr combat zones if u want to fight
And this aint enforcing hotspots
Just because theres a 1 in a 2000 chance of a mid sized meteor hitting far away from people doesnt mean people will leave
exploration is one, but that's punished by meteorite/tsunami, do not DARE try to explore
you can ONLY have fun via combat, otherwise you're playing wrong
hit them with meteorites
Yea aint sure this guy read what i said.
hey mr rat whats a chance?
i think meteors are dumb either way, but I'd rather them just nuke the hotspot than the other way around
explain what a chance is to me
now apply it to what u said
Most people dont want to explore maybe as a tera yes but not as there fully grown cera or carno, pachy stego or teno
U aint gnna go swim in the ocean just to die by a tsunami
Chance is a random event. Now my question. Is dying to chance fun? Is losing hours of your time to a random chance encounter fun?
Do you want to have your time wasted becasue you didn't stay within the hotspot combat zones (because you don't like combat) and got nuked by pure chance from a meteor? That's the real question of the hour
Survial game left the chat, reading what left the chat.
The biggest meteor will only kill u if u are FR UNDER IT
Name a survival game that has a mechanic that instantly kills you due to chance.
aint no nike
bro forgot u can still instantly die from a game mechanic
What survival game?
Has a mechanic like that
The isle
let me cook
How so? What randomly kills you due to chance
fall damage water
stego wipping utah and anything below it
fall damage = look at the cliff
water = lol what are you not managing your stam
stego = you can outrun it and simply not engage, that ain't chance
none of those are chance
most cliffs have bushes if u belive it or not
Aint sure a utah can out stam a 8 ton deino
stego some people just want to fight belive it or not
deino ain't chance
not everyone wants to go explore the map
and you can run away from that stego. That ain't a chance issue. That's a skill issue
it is theres a chance theres a deino in the water theres a chance u might die
not if u have lots of ping cough cough the isle
high ping or not, omni is much faster. You ain't dying to a stego unless you wanted to fight or you ain't paying attention
Bro stego is a one shot i am saying if a utah pack is trying to kill a stego chances are 1 of u is getting one shot
thats not chance
theres a really cool mechanic in this game called hunger
find something else to eat, AI literally spawns on you now
idk whats wrong with ur gameplay but i aint growing a dino purley to eat ai and travel the map to find cool spots to take photos when u can fr do that irl and not in a survival horror game where the main mechanic is to fr fight
the main mechanic is not fighting, the game is not built around fighting
it is buckoroo
that mindset is something the devs are avoiding, idk what to tell you man
deathmatch ain't in their vision
ik but the main mechanic is still to fight
the main playstyle that everyone has prob bought the isle for
not true
why did u buy the isle
survival/horror play as a dino game
nah rlly but what did u want to do when u growed ur dino?
survive
or what did u do
this guy i am speaking about mechanics
U obviously didnt survive if u didnt fight
i wasnt playing this game to engage in the central deathmatch
pretty sure what he's trying to ask you wave is how you were surviving
if u hunt what are u doing?
hunt ai hunt players what are u doing
what mechanic are u using?
i'm not throwing myself into hotspots to constantly fight other players, that's the difference. I fail to see how "occasionally fighting" means that it's ALL YOU CAN DO EVER AND THAT'S IT
only fun thing to do
Untrue
I scavenged food, hid from predators, found cool nooks and crannies to nest in or just set up at, interacted with players
running around like a headless goose hoping i dont run into a player is boring
this is almost entirely just objectively you speaking as if you speak for all
I mean
Half the roster is encouraged to PvP by proxy of diets being managed best by player interaction
i literally do not care that much about fighting and have never had it by my top priority
no i am asking it for immersion
thank you
and that's fine, but there's a difference between "fighting when you need to" and "I stay in east plains to kill as many people as possible"
bud listen for once
you first
whats the main mechanic people use
tell me, not you the people.
whats the main reason people buy this game
to survive
survival horror. It's not listed as a deathmatch on the steam page or in any of the marketing
people are buying the survival horror game for the survival horror experience, shocker
The main reason people buy the isle is because they want to immerse themselves in a realistic survival horror experience
How do u eat cas i know dam well if ur a carni u aint eating grass purley cas “I dont wanna fight”
hiding, hunting, migrating, eating AI, scavenging, competing, socialising and fighting
but let's focus on one of those only to prove an arbitrary point
😭
Most of those requires fighting :0
I'm pretty sure the reason why east plains is a Hotspot due to PvP is because of player biases
Everyone wants to play carnivore because they want to play their favorites, naturally biased to carnivores. Due to the constant surging carnivore popopulation, everyone needs to hunt. Because everyone needs to hunt, they corral themselves into East plains, the most open spot on Gateway besides maybe the highlands. And this cycle continues because now that everyone is corralled in E-Plains, that's where everyone required to hunt is and thus where everyone is encouraged to stay
If that makes sense
no they literally do not
hunting eating ai
Being able to fight, and fighting being fun at that, does not mean you should want to get into a fight, or that it should be good to do so
you fight to hide? you fight to socialise? you fight to scavenge (the thing you do to avoid fighting)?
and fighting? Woooah
A game about survival should not reward fighting, though I am not sure what this has to do with RNG in the game (which is a terrible idea)
i actually have no idea what this has to do with meteors lol
...isn't that kinda counterintuitive to the entire carnivore half of the roster though? Or at least, all of those above 1000 kilograms that is
My bad bro next time ima not fight for food great idea
that's literally viable
lets ruin this game more to be a pacifist game guys
i have played a cerato to full adult and never gotten in a single fight
No, it's not at all. Fighting out of neccessity should be a thing, but it should be a "I would really love it if I didnt have to, but I have no choice"
fighting is not necessary. It is a pure choice
the main choice believe it or not
I mean, if you have the choice between a long hunt/fight, a quick kill of a wounded/weakened target, or a scavenging opportinity, the latter one is prio 1, then the middle one, and only if you have no better choice, should you go for the full hunt/fight
Screw the meteors, talking abt the fundamentals of the game is way more interesting
And unfortunately, the constant fighting mindset is going to be punished with future updates, especially with elders and mutations, which will punish carelessness with less benefits than someone who carefully manages their survival, rather than bumrushing into the hotspot for an adrenaline rush
if i am starving and there aint no ai around i am gnna fight anything i see purley to live, not what are u doing
" only if you have no better choice, should you go for the full hunt/fight "
I mean, that's a very fair and valid point. Unfortunately, half the roster is forced to constantly be active in a combat cycle to manage deitary and starvation needs, constantly fighting out of necessity, no?
Yes, that is what I said too. I merely pointed out that a survival mindset means you don't want to get into a fight, not that you never have to, but that you're looking for better options
That's literally why they reduced the hunger and thirst rate in a recent patch
Correct, but even so there are variations of it, see the whole choosing targets, scavenging, and so on
that doesnt punish fighting bud that fr just punishes carlessness while fighting if ur not carless it doesnt punish u
My entire point is that you should always look for "how do I get what I need (food/water) with as little risk as possible"
and i swear i am talking about this update? Not an update that will prob come out in 2 years
Rather than "I want to fight for my food". No, you want food, not the fight. If the thing you need dead happens to fall off a cliff because you jump scared it, then all the better, free kill for you
But you're punished with objectively worse stats if you choose. You're tunneled into getting a perfect diet for the best stats, otherwise you just lose mirror matches and fights involving the other benefits to diets
And your meteor idea is coming out lickity split I suppose?
i want the food and the fight
My issue is less hunger and a hell of a lot more on diets
No, that's if you choose to eat bad food. You can get diets even from scavenging, or killing an easier target, and so on
Nothing stops you from getting diet from the stego that fell down the cliff in the night, right?
You don't need to kill it, you just need it dead, and that is my point
And if you want the fight, then well, you can do so, but it should be detrimental overall to you if you choose that over survival needs
no it was purley an idea for immersion not for some random guy to get pressed by it because he said “i want to explore as my dino and i dont want a meteor that has a insanly low chance of spawning let alone hitting you hit you
Why do you think an RNG event that can kill you, like lightning in BoB, is a good idea?
the lower the chance, the less fun it is to die to it.
i fr want to have fun when playing the isle not to survive and be scared of loosing my dino half the time
No but if you try and do anything other than perfect diet you're just worse
You can't specialize, you're forced into doing what's best.
What if that Stegosaurus that died off a cliff in the night has already been eaten from? What if you never find it to begin with because you're playing an animal not intended to be in hilly regions to begin with? What if there are already other animals on the corpse?
if ur right under the meteor
it will instantly kill u
and that isn't fun, and it sucks
If that Stegosaurus' contents do not contain what you require then it is of no use to you
ya i find myself skipping the scavenger process quite a bit and prefer to risk my life for a self killed FULL meal, i dont think thats careless gameplay if ik confident i can win the fight
maybe if yall read what i said instead of mindlessly disliking it and then crying about it in the feedback discussion channel maybe you would have an actual idea of what i want added.
Right, so you don't want to play a survival game, that's fine. But the Isle is meant to be a survival game, so yeah... If you don't find survival fun, then maybe this isn't the game for you
i read it to full. i still don't like it
Scavenging cannot guarantee your success on a dietary level due to it having an at least mild level of chance
The main way to survive is to hunt bud
i aint gnna be scared just cas i dont want to fight
What if Stegosaurus isn't on your diet?
What if that Stegosaurus isn't there?
There's too many factors to say "just scavenger don't hunt" when the carnivore playstyle actively facilitates active gameplay
anything that includes "randomly getting killed by a meteorite" is a hard no. I don't care how unlucky you have to be, it's still killing you entirely because you were unlucky, not because you were bad at the game or survival
it isnt lol
….
i have survived easily on every carnivore without a single fight. Not necessary
this guy
In fact, attempting to facilitate a relaxed gameplay style for carnivores runs contradictory to how carnivores play just as a whole
People play carnivores for activity and because 99% of people like the OC raptor or the fat crocodile, not because they want to survive
main way to live is to hunt ai or to kill other players
Most people are not pasifists
that's only if you're a carnivore, and even then, scavenging exists
Which runs completely contradictory to the intended gameplay style of every carnivore in the game, except for Ceratosaurus and Deinosuchus
i'm not a pacifist either, I just think this obsession you have with fighting is bizarre. It is not the entire crux of the game
scavenging does exist but it aint the main way to get food
Well yes, but that's a diet issue, I have not at any point argued diet as it works is perfect (the diet lists are stupid, let carnis hunt what they can instead). I am merely talking about options that gives the same result. If you have the option to scavenge from a stego that fell down the cliff, killing a stego that is almost dead already due to the fall or having been attacked by others, or killing a fully healthy stego ready for battle, it should be obvious which of those are the best for your continued survival, given they all give you what you need.
Obviously the factors you added changes things, but that goes for everything. The point is that you should always look for the least dangerous, best option to get what you need. Nothing more or less. That is what survival is, how you approach a survival game. If you got three dead stegos, one is claimed by a trio of ceras, one by a group of omnis, and one by a lone carno, you pick the one that gives you the least resistance, not the one that will put up the greatest fight. And if you can scare off one of them without a fight at all, even better.
ur scavenging off a body someone before u hunted
And how is this a good idea to you?
this guy bro, Carnis irl hunt whatever the can
lions if they see a herd and they have a big pride and there hungry guess what buckaroo
there hunting one of the herd members
not because one of the lionessness are passivises snd they want to scavenge
Yes, I dislike the diet list, I think carnis should hunt what they're designed to, rather than going by a list
I completely and utterly agree with this statement, however what I'm saying in return is that scavenging has so many factors which can change in an instant that it is unreliable for anything that isn't immediately designed for it
Also thank you for agreeing that diets are bad
But you're entirely missing the point I'm arguing
Diets make me want to shave my forehead with a brick
Thats stupid
We're kind of arguing different things. I'm not disagreeing that scavenging may not be viable, or that there are circumstances and all. I am arguing that you should always look for the least dangerous option.
if ur in an ego system
if a lion herd can find an elephant that spontaneously died, they're going to eat it over hunting a water buffalo, because the water buffalo will kick their ass
Because your main goal is to survive, not to fight
I am not saying you don't need to fight, I am saying the mindset should be "how can I get what I need with the least risk and the greatest reward", and not "I want to fight, fight fun"
Whats the main thing a pride of lions do for food HUNT
Actually no they sleep more than they're even active
You're more often liable to need to hunt than to be able to scavenge, and thus, finding a free kill should be a happy moment, rather than a "aw, now I don't get a fight"
They sleep for food?
How so?
No, they're not constantly hunting for food
I saw the word free in that sentence in place of where food is
My bad ig
Free like free time
That was my bad i am on my ipad rn and its hard to type
Like, no one is arguing carnis in the game don't need to hunt, or fight. Rather that if your main game goal is to get into fights, you're playing it "wrong"
hunting is not the same as fighting for me. Hunting is done out of necessity. Fighting is done because you can.
This is what I don't like about The Isle's obsession with "fighting". They go to east plains, eat mainly AI, and then leave the rest of the corpses to rot because they filled on AI. Go to East Plains and tell me how many people actually finish the food from their hunt, rather than living on AI and only using kills for a quick nutrient boost before moving onto their next victim.
legit sniff the air in east plains. There's dozens of unfinished corpses lying around, rotting
whats any of this have to do with the game randomly choosing a random player to kill for no mistake of the player?
they are not fighting to survive, they are fighting because they want to. That is the kind of "unnecessary risk" I'm talking about when referencing fighting
i love fighting and hunting in this game but i never want to lose a dino to a meteor....
Great question! I have absolutely no idea
It's conversation evolution
@evolution deniers when I tell them to have a conversation
Nothing, two different convos. RNG is questionable at best in a game like this, and shouldn't be a thing.
I said it was silly that you wouldn't be hit if you were in East Plains, because that would only encourage hotspots even more, and then we somehow went down the path of "everything fights therefor hotspots should be protected so more fighting can take place uninterrupted by my unfun meteor mechanic"
Wouldn't it, if anything, make sense if the meteor dropped on the hotspots, thus cleaning them out
You don't want to die, spread out, go off on your own adventures and all that
Questionable is the limit for RNG? Try absolutely horrendous, god forbid what lie below that tier
Hence why I said "at best" xD I am not at all in favour of any RNG moments in the game
Sure do love playing BoB and getting sent to the character selection screen because I didn't play an aquatic or Apatosaurus and got hit by Zeus' thunderbolt
"Meteor Proof" Mutation for The Isle is clearly the solution
Reduces incoming meteor damage
Aye aye all I'm saying us that questionable ain't the "at best" point
If it's questionable that means it's bearable and death-RNG is unbearable at minimum
Fair enough!
Nah just make meteors one-shot everything but apexes which facilitates the usage of apexes even more (looking at BoB again)
:)
Better idea: delete east plains.
pre sure thats legit planned lol
Speaking of apexes, I wonder if trike and rex are going to be more powerful in a fair way or more powerful in an uber god OC-fest way
Trike is probably the lesser of the two evils here but it's worth the thought for it too
Because if it's slower than stego that'd be like
Kinda strange especially consideringnthe presumably eight and a half tonne animal is galloping
thats prob the main reason for no rex, its not balanced
I'm hoping Trike stomps Rex lol
Apparently they're 50/50
ew
looking bad already for Trike lol
unless Trike is faster than Rex which is
uh
silly
i thought it was diabloceratops not trike and rex never coming...
ya... not still lol
unofficial will always be unbalanced zoo... not even worth bring balance into it
what?
As a Blazing trike fan
I bloody hope so
as a stable ecosystem fan, I hope so
Will it happen?
Probably not
Should it happen?
yes
I don't care about Trike that much, I just want Rex to have to think about engaging a Trike
given that rex has the speed advantage, it controls if the engagement happens in the first place
Trike is irl the objectively strongest non-sauropid dinosaur (I rlly hate to use an irl example but A: this is my boy B: they should stay at least kinda true to real animals somewhat)
I hope that power is represented well
Yeah
it literally ADAPTED around rex. It is SCIENTIFICALLY the best built to kick Rex's overevolved ass
shantungosaurus
Is not the strongest. Triceratops bests that monster even with the huge size disparity
Trike takes everything besides size and strength, and speed. Everything is in the Triceratops' favor