#general-feedback-discussion

1 messages · Page 148 of 1

cyan flame
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Sure, it's minor things, but I do feel like it's easier in PoT at times to make a more "coherent" skin if that makes sense to you

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But yes, Isle has better quality, I was talking mostly about the color options

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Pretty much. I dislike the "rpg" style of abilities and attacks, the quest system and so on, lots of bad things too

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I just disagree when someone goes "everything in that game is bad" which tends to be a somewhat common sentiment at times, from both sides

blissful wren
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I just think the positives of pot are outweighed so heavily by the negatives that “pot is ass” is still a correct statement

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The community is also… weird

still sapphire
cyan flame
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Eh, fair enough I guess, I find the game perfectly acceptable to play and have fun in, but I've also played legacy and prog from the beginning here, so I don't really mind those parts as much. If I did, I wouldn't have the amount of hours in this game that I do xD

lyric spoke
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"The Idle" HAHA. Haven't heard that one before, I'm gonna start using that.

still sapphire
lyric spoke
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I mean the gateway release stamina was pretty intolerable and amounted to being bored to tears with walking or subjected to watch youtube waiting in a bush for stamina to fill. Not to mention the whole sanctuary thing really just encouraging afk bush gameplay as herbivore.

This update has definitely made it less hair-pulling to me though with some small tweaks, at the cost of other basic needs like intelligent spawns for AI.

still sapphire
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Yeah, never had those issues

limber hull
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the AI spawns are supposed to be "more intelligent", but I frankly can't imagine how they didn't see the glaring issue the MOMENT they thought "AI should spawn near players" when you also consider
A: Everyone is playing the new carnivores so the hotspot deathmatch thing is doubling down
B: All the AI spawns near players, so everyone HAS to go to the hotspot or die

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Hell, even if dibble was added instead, the AI spawning is still bizarre

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Because it acts to detriment exploration

still sapphire
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Do we know exactly how Ai spawns work? I mean there are decent ideas and theories but no one has actually "cracked the code" yet correct?

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Also since the Ai is an absolute mess right now we can't go by the recent update/patches

limber hull
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We do know, it literally spawns near players

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The herrera/dilo patch made it that way

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Schooling fish too, which has been a heavy blow to ptera and beipi players

still sapphire
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But if they spawn near players, they shouldn't be having an issue.

Unless a certain amount of players need to be around?

slender wraith
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the devs thought they broke the code when they came up with that one

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turns out they only broke the game

limber hull
still sapphire
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So, carnivores can now avoid migrations more then ever....

limber hull
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More than that, they're encouraged to

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Because the hotspot spawnzones spawn juvis and thus, more AI

slender wraith
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yep first day i decided to grow a herra..........starved to death first time in a long long time with over 1k hours the last time i starved to death was in legacy lol

limber hull
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East plains is almost always chock full of deer, boars, goats, fish, etc

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This idea is good, but they should've had AI spawn in proximity to a migration zone, not players

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it gives clearcut and defined locales for populations, while allowing AI to spread out amongst the several migration zones

still sapphire
limber hull
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It's honestly the best fix they can have. It weakens the hotspot mindset and encourages both species to move to migrations

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because carnis don't go there because no food, and herbis don't go there because it's so boring

still sapphire
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It's so close to being perfect

limber hull
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I mean, it's so close and so far

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It manages to have the potential to be the best solution, while also being the worst solution

slender wraith
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you know. i understand its the holidays so they took a break but its kind of a bad idea to release a big update and then disappear they shoulda released gateway and the new dinos all the very first day of the year or something cuz now everyone is complaining about the new changes and theres no one to fix it

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specially the stam issue it feels like they gave us the keys to a ferrai for the past few years and you had all the fun and now they took the keys back and gave us a 1999 honda civic and said- so you can enjoy the world at a slower pace lmao weird anology but makes sense

still sapphire
# limber hull It manages to have the potential to be the best solution, while also being the w...

How could it be the worst?

How I see it is like this.

  1. Limit the ai spawning to migration zones and sanctuaries

  2. Now both herbivores and carnivores benefit from going to sanctuaries and migration zones

  3. As it stands most juvies can get to the nearest migration zone or sanctuary with relative ease.

  4. Now they can work on tweaking migration zones by maybe adding timers and more areas

What downsides could happen?

limber hull
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No, as it is, it is the worst

still sapphire
slender wraith
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so 95% of the community

still sapphire
keen temple
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I want AI to spawn everywhere, not just in migration and sanctuaries, otherwise what reason do people have to explore anywhere else in the map

limber hull
still sapphire
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It's only the literal vocal minority complaining about stamina ,hunger, etc.

But right now the game is a mess. I am talking about pre update, like a week or so ago

slender wraith
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well like a lot of the player base i work and can only dedicate a few hours a day to the game and if 3/4 of that i have to spend it (forced) to spend it resting thats a problem

still sapphire
limber hull
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Being able to condense AI spawns to provide carnivores with food while requiring them to engage with the game's systems basically fixes a majority of the issues with the game

slender wraith
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skill issue? so flying as ptera trying to go perch on a tree wasting 1/4 of your stamina and having to wait 40 seconds isnt a problem.....

still sapphire
limber hull
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i mean... ptera doesn't need to do that. it can fly for ages

slender wraith
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lol no way this dude thinks this is ok

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the problem isnt the drain the problem is the wait time dude

still sapphire
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I have plenty of stamina

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It takes me nearly 30min to run out of stamina with ptera

slender wraith
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lmao

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if that aint the biggest cap

still sapphire
idle violet
still sapphire
slender wraith
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yeah coping is real

lyric spoke
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Using a discussion board to call people bad at the game for an opinion lmao

idle violet
still sapphire
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You guys are a riot

still sapphire
slender wraith
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best part is im talking about waiting time for stam to go back up idk what that has to do with skill issue lmao

still sapphire
slender wraith
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theres no excuse homeboy thats a fact

still sapphire
still sapphire
slender wraith
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lmao you gotta be below the age of 15

idle violet
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You being weird Ngl

lyric spoke
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Damn this is going south quicker than even I expected

still sapphire
slender wraith
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dude is gaslighting for no reason its the day after christmas buddy what you didnt get your presents ?

still sapphire
idle violet
still sapphire
slender wraith
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yikes

still sapphire
idle violet
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🤔

still sapphire
idle violet
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bro is slow 💀

still sapphire
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I broke them....pitty...was fun while it lasted

past notch
still sapphire
limber hull
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with the addition of thermals, ptera will be fine, because thermals act as a stamless way of getting height

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just glide over the rising air and go up, no stam required

still sapphire
normal lotus
still sapphire
# normal lotus Mhm. Also a strategy if you see no schooling fish, look for corpses and pick off...

Yup! It's a good strategy for most juvies or dinos that can get a decent hunger gain from small game.

Like I stated way back, the refusal to eat anything not on a diet that some of the playerbase has is mind blowing. You only need 1 diet and yeah, having a 3 diet is better. But not THAT much better unless you want that juicy 50% Growth. The rest are just percent increases of 10-15% unless you stick with 1 diet to get 3 of them which is very hard to do/sustain without making the game feel very tedious.

In general focusing so hard on the diet makes the game very unfun. If you just work to keep at least 1 diet active the game becomes a lot easier to manage. As long as I have 1 diet if my hunger is low I'll eat anything save for cannibalism or rot unless they can.

I don't even actively go for certain ones either. As I said they are all percent based so the higher the base values the Dino has the bigger those effect. Which in most cases the dinos have pretty low stats save for troodons insane NV Range or ceratos absolutely bonkers scent range. If you get 2 to 3 diets on those to boost NV or scent that 10-15% Iis increasing those substantially compared to every other Dino!

So unless it's a Troodon, Cerro, Bepi, galli, things that have already pretty high base values for stamina, NV, or scent. I completely don't care what diets I get since they make minimal effects.

normal lotus
still sapphire
lapis swallow
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@mystic oar its called Diets, not diats

normal lotus
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Oh btw I enjoy how much gallimimus can run

mystic oar
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Gramma police is here too nice. English isnt my main language or anything so i gues iam good enough tho

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But thanks for your concirne

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or however its written

normal lotus
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Concern* not to be a grammar police btw, just wanted to let ya knoe

mystic oar
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❤️

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Fair enough ;D

lapis swallow
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mystic oar
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But for real: How so many people are so bitchy and bully about gramma online - Like ever thought about the fact english isnt even my language? How good is your gramma in my mother tongue? Think about it. Love y all - CU

normal lotus
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So it makes it a hell of a lot easier to understand.

mystic oar
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Learn my language than, than we are good tho 😄

normal lotus
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Rather than people making a huge run off sentence, that i can't read for the life of me.

mystic oar
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As I said: You dont speak my language? No? I have to speak yours? ok... but excuse me than not getting everything right on the point

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Even tho I get what y mean but still

lapis swallow
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sorry, it just irritated me

normal lotus
mystic oar
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Mi madre viene de España. Und mein Vater kommt aus Deutschland. So choose between those ;D

lapis swallow
mystic oar
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Es geht nicht darum, wer welche Sprachen sprechen kann, sondern um jene die ständig meinen andere Leute auf einem Level korrigieren zu müssen, das außerhalb einer Jobbewerbung unnötig ist. I think we have it 😉 Am finally joining so see you around EU 4

stone hatch
vagrant jungle
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This dilo poison is way too much

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even little babies can blind a full grown adult for ages

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in the battle fog of war is fine as soon as the battle ends or the DILO DIES it should go away

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cant smell cant orientate

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way too OP !

vital laurel
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@full pewter why Styracosaurus right after dibble and trike?

full pewter
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I wanted allo so that Maia has a contender to fight with, Styraco also helps

full pewter
vital laurel
full pewter
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We shouldn’t just push them to the side and forget about them like it’s inevitable

vital laurel
# full pewter Styraco is gonna come eventually anyway, we should already be thinking how to di...

yeah but it would still be kind of boring having 2 such similar animals come so close to each other, anky id replace too i dont feel like we need another 4 legged and tanky apex/sudo apex herbi maybe theri instead, but for styraco, if any bigger ceratopsian it should be pachyrino as its a bit different at least otherwise like corty, magy, or plateo even though corty might be a bit to similar to para.

vagrant jungle
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Permafog bug

vital laurel
vagrant jungle
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when I relog this is gone it isnt normal fog

full pewter
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Right now the sooner the devs finish the major mechanics, the faster we can get the rest of the playables

vital laurel
full pewter
full pewter
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Minmi imo is tougher than we think, I think it’s somewhat of a combo of anky and spino, as it’ll have the armor of anky, and it walks underwater instead of swimming like spino

vital laurel
vital laurel
full pewter
vital laurel
full pewter
vital laurel
full pewter
full pewter
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Crocodiles literally have the same kind of armor ankylosaurs have, ankylosaurs just go a little further

vital laurel
full pewter
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I’m honestly worried spino will just kill off all the Deinos, Deinos can’t escape rivers

vital laurel
full pewter
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Trex is just gonna be a worse version of untouchable Deinos

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Just another dino you can’t get close to, but they can chase you better

stone hatch
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💯

full pewter
# stone hatch Magy since its faster than allo

Honestly tho do we even know what they mean by that? Allo apparently will have a normal run speed and an ambush speed. Which one is Magy faster than? The devs also said they wanna work on bigger sauropods before Magy, better basis

stone hatch
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Lol im joking the idea of magy ever being faster than allo is wild

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In any circumstances ever

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Im not a magy hater tho i think it can work

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Evrima time and time again has made dinos that cant run from and cant 1v1 predators viable

full pewter
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If allo is anything like legacy than it’ll have a pretty average to slow run speed but crazy fast ambush. I’d be ok with Magy being faster than its normal run

stone hatch
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Omni vs carno, cera vs carno, troo vs carno, omni vs dilo

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They can make magy work

full pewter
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I do also think Magy can work, I’m probably among the few open to it being poisonous, like a tree frog

stone hatch
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I would say just make it incapable of being eaten by its hardest counters maybe but that seems a bit lame

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First idea off the top of my head

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They should upsize it to 2,500 kg imo tho

full pewter
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Still upsized but not 2500

stone hatch
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i was told 2200 was the high end in nature

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idk but yeah as long as its heavier than caro

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carno

limber hull
limber hull
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especially considering its main matchup is cerato

stone hatch
normal lotus
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@rare gull unfortunately they are on break rn.

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@oblique fable ngl I do have some ideas to aid with how stamina is, without necessarily getting rid of their ideas for stamina being something you need to maintain.

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Notably it should regen faster based off of how high your stamina percent is.

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Like you'd probably regen for 70% stamina in about 15 seconds if not less due to the ramp up.

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But if you have literally ran yourself until no stamina, the much longer wait times are a lot more ideal, as it punishes you for not managing your stamina.

oblique fable
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Man- all I want is to stop dying so sadly cause there's absolutely nothing around me nor close enough to eat

limber hull
# stone hatch thats wild

I mean, it’s not supposed to be big. I’d imagine it has a unique defence that allo gets effected by but cera doesn’t (hopefully “sceptic skin”, which causes animals that bite it to puke, meaning cera can take advantage of its immunity to vomit effects)

normal lotus
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That and also fixing the Ai is definitely a good idea. There's many issues with the old one.

oblique fable
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I'm tired of just needing to eat other Herras or stuff not of my diet, cause that's all there is- just struggling and waiting till something appears that could even be a slim chance of redemption.

normal lotus
oblique fable
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It's not a matter of just "skill" either, cause I haven't had a slight ounce of issue of starvation since my first couple days playing this game- I'm well over 400 hours

normal lotus
oblique fable
limber hull
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Does kinda seem like a “herbi issue”, likely stemming from the massive discrepancy between carnivore choices vs herbi choices, plus the fact that 3 out of our 5 herbis are mechanically incomplete, and another (pachy) is extremely clunky to play

oblique fable
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I just want to enjoy the game, not want to be suffering here- just begging for food to pass me by cause I can't run too it nor even hunt it cause my stam is so low

normal lotus
limber hull
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Teno is actually feature complete and semi-viable. If it weren’t for the nuts stam drain on its attacks, maybe people would play it

normal lotus
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I believe it's more the effort of not spamming tail kicks and slams willy nilly

limber hull
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It has its stam cost on tailslam and kick reverted to Spiro values, combined with the new stam system, that is nuts

normal lotus
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At the very least teno can use its alts when out of stamina

limber hull
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The high stam cost makes it bad against groups, and very specifically, dilo. Which is bad when everyone is playing dilo

normal lotus
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Until then, well imma be vibing on galli. Gateway didn't affect it at all.

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Bar some weirdness

limber hull
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It actually benefitted it

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The new stam changes made it the resident marathon sprinter.

normal lotus
normal lotus
limber hull
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If a galli spots you before you can ambush it, you are never catching it

normal lotus
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If only more people actually preferred to vibe as a galli and run away from animals, it's surprisingly more engaging to get chased.

limber hull
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It’s really cool, I like the long rest times on it because it’s sprint time is so insanely long, and it means herds of them will rest in groups and then migrate

normal lotus
normal lotus
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An on the move galli flock is probably the loudest thing in the game, bar when you are a baby and accidentally 1 call in the middle of the night in the jungle.

safe hearth
boreal briar
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@rare gull They all on christmas break dude

upbeat sigil
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There are people disliking positive feedback 😂 prolly dilo main

limber hull
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LMAO the dislike was instant

upbeat sigil
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Actually

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made me laugh

limber hull
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I think it's because you aren't going out of your way to hate the game

upbeat sigil
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LMAO

limber hull
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You needed to work on your negativity

upbeat sigil
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I could see that. There's plenty I don't like much about the game but I've enjoyed Herra a lot

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I loved legacy Herra, but this Herra is so much better

limber hull
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I adore this herrera, yea

upbeat sigil
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And I love the dewlap flash lol that is such a neat feature to me.

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Only qualms I have with it so far is underwater visibility and the skin colors are lackluster but no biggie

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I do like the tracking idea. I'm not sure if I'm remembering something that never happened but I feel like there was a time ai could be tracked???

limber hull
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@left ridge i disagree with AI being a more reliable food source. Food drain should be slower, however, and AI should spawn not exclusively at hotspots. I believe starvation should always be a threat for larger carnivores, but smaller carnis like omnis should be able to at least sustain themselves off AI

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And in general, things should not starve so fast

left ridge
# limber hull <@1047090590673805332> i disagree with AI being a more reliable food source. Foo...

Oh yeah 100% I don’t think a rex should be able to be fine on just boar but having it be much more reliable for the smaller Dino’s, and mid tiers makes much more sense.

I think it would be neat if depending on the amount of effort a animal would have to put into the hunt = how worth it the hunt even is.

Weighing in the risk + reward of a hunt should still be accounted for but currently even then too sometimes you still cannot find AI to eat.

I think having AI consistency would be better off since currently if you can’t find players you are doomed. AI gives you hardly anything and it’s so hard to find.

The state of AI currently could almost be bearable if starvation becomes a much slower problem since I 100% agree it needs to stay a threat we don’t have much time to still set up good hunts with a group, or to even get to a migration zone.

Actually now that I’m thinking of it, maybe AI amounts could be increased as you get closer to migration zones/if you follow some of the trails, this would reward players who do follow the guide of migration zones.

Even then though too I still think players having AI as a more reliable food option would be beneficial as most players would rather fight other players > AI in most cases still.

AI is not as fun to fight/hunt as actual players so it being increased and made more useful wouldn’t be a massive con to the games current state.

Also it would make the jungles feel more lively.

(Also AI should be prime material to younger/smaller carnis since until you’re able to find a group or be big enough to hunt better food it’s all you can get if nothing is around to scavenge

limber hull
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so if you can't find players, you can't find AI either lol

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also I don't think "preferring to fight" should be a factor

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There should be a need for food competition and trying to avoid starvation

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I don't think AI should be to the point that people avoid it because it's boring. People should genuinely fear starvation as an outcome

strange quiver
# limber hull I don't think AI should be to the point that people avoid it because it's boring...

The biggest problem is kneecapping the AI effectively kneecaps smaller playables that can't reliably hunt.

Personally, I'd love it if AI gave less food but were far more abundant; make it so anything bigger physically cannot keep themselves fed on AI alone, ESPECIALLY in groups, but as it stands atm the lack of AI only really hurts people who want to play smaller or less popular carnivores.

I want to see frog AI all over water sources. I want to see an abundance of fish. I want to see rabbits, chickens, crabs, and goats just everywhere.

I do not want to see big AI like teno. I don't want boar to be freebie food, and I definitely don't want to see something like carno/cera able to skirt by solely on AI food.

left ridge
# limber hull the issue with AI is that it spawns NEAR players

When you are travelling between zones it’s hard to find players, when I have done that I saw a 30% growth teno and a cera once and hardly anything else on the way most of the time, with the current state of stam it’s hard to just run to the soon to be populated migration zone, as you need to either trot there or to sprint there and regen stam by sitting or by walking, then even when I have been with players I don’t always find AI anyways. Yes it’s more common but even then too being trapped out in the middle of nowhere is a death sentence at times, and even when you get to a zone you can’t even always find the possible herbis that could be there too.

I understand what you are saying though but I still feel like it’s a problem.

limber hull
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It's why lesser explored locales feel dead, because they are

strange quiver
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More small AI all over the place though would make the game feel much more alive. Make the "bigger" herding AI like deer/boar only be found in migration zones to make players have to compete for resources.

I don't think anyone would complain seeing more rabbits out in the field or frogs around rivers, especially since they barely feed adult animals unless they're herrera sized or smaller TI_HypsiShrug

limber hull
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That's fair, I do agree with that

strange quiver
limber hull
strange quiver
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I firmly believe AI should NOT spawn around players, but even when I've caught sight of people loitering outside of northeast/east plains... The AI is nowhere to be found. I miss when I could go to the swamp and actually find frogs/fish.

left ridge
# limber hull also I don't think "preferring to fight" should be a factor

I disagree again too.
We need to look at player behaviour and preferences too and dictating the functionality of the current gameplay elements.
Which we all know the devs don’t listen much anyways but still.

Players play the isle because they want to play a pretty Dino game that you can fight other players in.
We don’t come here to hunt AI constantly. We want to find other players but loosing a FG carni to starvation when we can’t find players in a migration zone isn’t rewarding us for even following the behaviours the game is trying to encourage too.

AI should let us have a safety net and we should be able to rely on it when needed.
But currently the game doesn’t understand when needed is or how to give players enough time to get the food needed to both grow your dinosaur and to survive long enough to do what the game is asking us to do.

left ridge
limber hull
left ridge
strange quiver
# limber hull I actually think what you've just said is really clever. Small AI (crabs, frogs,...

Ahh, ty! I think it'd be the most happy medium because fresh spawns wouldn't be totally dead on arrival and adults would still be primarily hunting other players, or fighting each other for AI herds in migration zones.

Plus I feel a common complaint about the isle is "why is the world so visually dead", so actually seeing small critters all over in the world would help make it feel like... Well, a world, not an empty virtual map.

limber hull
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And I completely agree that teno AI is bad, as is all of these dino AIs (besides compy and pteros)

strange quiver
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I think I've only even seen a rabbit like... Twice since gateway dropped, same goes for chickens... And let me tell you right now how horrendously unfun it was to chase an infinite stam chicken with perfectly impossible jukes through dense underbrush as a starving juvie herrera LMAO

limber hull
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i love compy and ptero

strange quiver
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I'm also still heavily of the opinon that compy/ptera should be on more diets TI_HypsiShrug Herrera can get nutrients from pteranodon but not pterodactylus which feels silly. They barely provide food anyway so let em be a worthwhile snack for smaller animals or juvies instead of a waste of AI space.

limber hull
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Compy is on troodons, ptero is on pteras, both make sense, but it is rather limited yea

strange quiver
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I also still personally think beehives should be something juvie carnivores could eat from to make sanctuaries something worthwhile to go to for em. I never see herbies at them any time I visit them and they always just lead to a waste of time/starvation.

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Even if you could only eat from one and then get chased out permanently by bees or something, it'd still be nice to get that same benefit without actively relying on herbivores to be there vs just wandering to their migration zones.

left ridge
# limber hull The insentive of fighting a player should be the size of the meal and the organs...

Games are meant to be fun. If hunting AI is less fun players won’t hunt AI unless they are bored, hungry/desperate, or can’t find other players.

I want to hunt players. Most of us want to hunt players. But when there are no players to be hunted we need to make do with the next best thing which should be AI. But when AI isn’t around either then we are forced to starve.

The current dilemma is the difference between wanting to kill players and being able to kill players is different.

I’m sorry I’m trying to understand your perspective but I still don’t see why altering AI would be such a big problem?

limber hull
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Because from what I'm hearing, you want AI to be a consistent source of food for all carnivores, and the only reason anyone wouldn't hunt it is because it's less fun

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Which means if someone wanted to AFK grow, they'd merely have to put up with the boredom, but otherwise be completely fed and tended to

left ridge
strange quiver
# left ridge Games are meant to be fun. If hunting AI is less fun players won’t hunt AI unles...

Still a problem that'd be solved if you had an overabundance of tiny AI everywhere that'd be a waste of time and resources for bigger animals to eat, and restrict the "big ticket" AI like deer and boar to migration zones. Sure, you COULD technically keep your adult dilo or whatever alive by scrounging for frogs, but it'd be a losing battle/steady waste of nutrients when you could instead migrate and go for something bigger.

strange quiver
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If small AI were everywhere and, past a certain size threshold for bigger carnivores, had diminishing nutrient returns but could still fill hunger... You'd eventually be filling up on junk food and losing your nutrients until you actually went to hunt something proper.

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You're not FORCED to go migrate but your animal will still be weaker and not in tip-top shape if you're determined to skirt around em. Still survivable, but you won't be thriving.

limber hull
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I mean, there's probably no world where a deino is surviving on frogs, no matter how abundant

left ridge
# limber hull 100% agreed

I’ve actually had the chance to find more AI as a herbi than carni

Tbh currently AI is weird, I’m glad to see some alterations happening but in hoping to have better luck in the next carni session I play and hopefully I can get back to this convo with hopefully some new perspective too but ty for discussing with me y’all I see yalls points and you make some good ones too but I’ll think them over more and I’ll imagine the ways those implementations you both have suggested would affect the gameplay but I do love the idea of smaller ai being more common

strange quiver
limber hull
left ridge
strange quiver
#

Also, this same exact thing would also skew the player ecosystem over time. People who prefer easier growth and being able to gorge on AI fit for them (troodon, herrera, ptera, etc) over muscling their way into migration zones to fight for resources would naturally gravitate toward the smaller guys since they'd be more able to keep them alive. It'd curb the overpopulation of Oops! All Big Animals! without actually putting any restrictions on spawning.

left ridge
strange quiver
#

Because unlike a group of omnis, a group of herrera would be able to stay decently fed picking at the water for fish, frogs, crabs, and so on. Omnis would have to actually work for their meals as they get older because those tiny prey items wouldn't sate them past adol.

left ridge
limber hull
strange quiver
#

Another thing an abundance of small AI would help encourage is nesting.

Right now, nesting as ANY carnivore (sans deino because deino literally has it so easy lmao) is nightmarish because it's hard to keep your young fed properly.

If small AI were abundant, the stress would be almost immediately off the parents once their hatchlings hit juvie stage because they could feed on small AI until they're bigger. As it stands right now, you're scrambling non-stop to feed yourself, your smaller hatchlings, AND the player you can no longer vom-feed anymore whose stomach just hit red TI_Succ

strange quiver
left ridge
# limber hull Which means if someone wanted to AFK grow, they'd merely have to put up with the...

I understand the point you’re making with that but AFK growing still happens regardless. The problem wouldn’t be worsened or fixed with the change of AI either. If anything the fact that if you do leave hotspots it can lead to you starving anyways. Having AI would only encourage more movement around the map as it could act as a safety net for you to eat while exploring or while travelling.

Using hunger as a means to get players to not AFK grow doesn’t change the fact that the reason players do it is because while you are at that point of growth it’s boring to play the game.

Dangling 50%+ growth over our juvis noses only works for a short while and having AI for juvis to hunt on their own would if anything make us more active I believe but I dunno that’s just an idea I have.

But even then too I dunno I still think some more tweeking on AI would be good and stuff.

left ridge
left ridge
strange quiver
limber hull
#

okay, basically, my point is, i think AI should exist to feed solo smalls, tide over midtiers, and just do nothing for apexes (unless said apex is a designated fisher like deino, spino or cherius)

in other words, I dislike the idea of AI acting as a backbone of food for all creatures, and I think many creatures should feel necessitated to hunt other players

left ridge
strange quiver
# limber hull okay, basically, my point is, i think AI should exist to feed solo smalls, tide ...

I agree with this to an extent, for sure. My overall feelings are more akin to "if the animal is too niche to reliably hunt, especially on its own, it should be able to live on AI so it doesn't feel miserable."

Case in point being solo troodon, ptera, herrera.

I'd absolutely LOVE to hunt players as any of these but the situations in which I'm able are so few and far between that if that's all I relied on, I'd never grow any of these.

#

ESPECIALLY when you factor in things like troo not getting venom until 80% or herrera relying on baiting under trees and hoping something hungry stumbles upon it before its own quick hunger drain wins out first.

left ridge
left ridge
left ridge
strange quiver
#

AI should be the backbone of diets for small animals with the occasional juvie/adol/adult even, being a "big ticket item" for them.

Players should be the backbone of diets for big animals, with the occasional small AI being nothing more than a bit of junk food keeping starvation at bay between migration zones.

If the game functioned a bit more like that, it'd make both camps happy and allow for different survival experiences. Small animals should be a bit more PVE and big animals should be more PVP oriented.

#

Anyway I'm off for now, hopefully we see AI better implemented at some point in the future.

left ridge
left ridge
# limber hull okay, basically, my point is, i think AI should exist to feed solo smalls, tide ...

Oh yeah I see what you’re saying. Yeah I agree with that. I think in general risk and reward would be great and if the food drain was fixed then starvation between going between migration zone to migration zone wouldn’t be a issue.

I see what you’re saying now my bad we agree with that
But I think if a whole boar gave a bit more food to mid tiers that would make sense.

Honestly if anything can combat the current starvation especially for juvis or tiny Dino’s that would be ideal

left ridge
left ridge
left ridge
left ridge
leaden prism
#

@limber hull why :(

limber hull
#

looks silly

leaden prism
#

It's what its known for doing

limber hull
#

in JP, sure, but this ain't JP

#

dilo has its own unique look in this game

leaden prism
#

in JP????

limber hull
#

its a JP thing

leaden prism
#

🫠

limber hull
#

dilo irl has zero frills

leaden prism
#

meh

#

can't fault accuracy but it'd be a nice nod

shut spindle
#

I'm surprised to see the topic of global chat so devisive. Would it not be a benefit to have it at least be an option for unofficial servers? To me it seems like an easy and obvious choice to do that and leave it off for officials. Am I missing something here?

#general-feedback message

cosmic thorn
tidal night
tidal night
limber hull
#

take for instance, rex, spino and omniraptor

one of these animals aren't even real, and all have been JP-ified to the extreme

tidal night
limber hull
#

they go for a more "realistic sci-fi" approach, where they try to make things look natural, even if they're outlandish

#

even strains follow this philosophy

tidal night
#

those strains looked really cool too

#

I think hypo giga was my fav. that or hypo carno

limber hull
#

hyper giga is very cool, yea

old spindle
#

Would it be too much you think for Herrera to give head fractures to some animals if jumping from a significant height and hitting its head

limber hull
#

@acoustic sun the hallucination is a visual representation of the venom attacking your system

acoustic sun
#

ah interesting, i feel they couldve gone about it better rather making it appear the dilos actually damage you, a green icon of poison would help, tbh it confused me why it was even a thing lol

#

but im glad to know they kinda thought it out w the venom attaccking you

steady zinc
#

@wintry solar have you tried lowering effects? I got from average 30 fps to 50-60. I put it all the way to low, but medium should be enough

wintry solar
steady zinc
#

ok, you mentioned that there were no changes in performance on your end

wintry solar
#

well, yes, because performance was already good lol

steady zinc
#

ok, thought it was the other way around

wintry solar
#

thanks for clarifying!

steady zinc
#

well youre right then

wintry solar
#

it's like the sun and moon travel across the sky in jerks now :/

steady zinc
#

ah i see what you mean

cursive spruce
#

yo, does anyone else feel like the deino should be able to spawn at more places than just those 2 lakes? maybe swamps and perhaps the highland lake although thats pretty cut off so idk.

crimson glacier
cursive spruce
gloomy thicket
#

quality gameplay lol

#

do I move for more than a few seconds so I can hopefully find food or do I sit to regain stam for 3 minutes and die doing so?

#

choices, choices. Fix your game, no one likes it rn

undone iris
#

Wtf is the deino spawned so far away from water they cant even sniff it out and wont see it in the dark, therefore highly likely to run the wrong way, down hill? Just spawn us in or near water!

normal lotus
dapper heart
tardy rover
oblique fable
#

(mostly asking cause I'm a bit confused, I'm not around here all that often lol)

#

btw- I 100% agree we need more Herbis

limber hull
#

alongside trex and trike

oblique fable
#

Wait whaaat?

limber hull
#

because it's getting a plethora of buffs to be able to survive against foes such as trex and trike

oblique fable
#

are they ever going to bring those guys into Official? I always wondered- cause I have heard about the locking of both Trike and Rex

limber hull
#

absolutely no clue

oblique fable
#

I've heard there might be AI

limber hull
#

i can't imagine why they wouldn't with a more complete roster that can actually allow the animals to sustainably exist, but with our current roster, no

oblique fable
#

Oh of course yeah 😂

limber hull
oblique fable
#

Further down the road 100% should be playable with the better roster

limber hull
#

i mean, they will be

#

just not on officials

oblique fable
#

Like- every person you kill, you've eaten, you are seeing in real time, is a, and will always be- a Human being.

midnight heath
#

It just feels like a teenage edge fest with the carnivores too often, I don't want to have to play a carnivore to have fun but more often than not the carnivores are more engaging and forgiving than the herbis.

#

People longing for allo even though I can't imagine such a thing being in game right now or any time soon.

limber hull
#

i mean, besides rex and trike, maia is next on the list

oblique fable
#

As of recently- I feel like Herbi is more fun, considering how low AI seemingly are, and the absurdness of Migration zones

midnight heath
#

I don't get maia either though, I'm all for it but the thing is huge

#

People will cry about it the same way they cried about steg

limber hull
#

yea but like
A: Cope
B: Maia is nowhere near as big as stego and will be our first "true" midtier

#

Its probably one of the best choices for first midtier too because it's not offensively geared

midnight heath
#

I thought Maia was bigger or the same size?

oblique fable
#

yeah I though so too?

midnight heath
#

I mean if it's not I retract my statement

limber hull
#

That would be para

#

Maia is like, allo sized

midnight heath
#

I just feel like we need a few more creatures in the same weight classes before moving forward down the line but then again I want theri which is a ways away and goes against my previous statement.

oblique fable
#

100% agreed, and with how it works- it incentivizes hotspots, which is something it actively was supposed to prevent

midnight heath
#

Deino will be fun too I'm sure

oblique fable
limber hull
#

@verbal acorn my brother in christ. They're on Christmas break lmao

midnight heath
oblique fable
#

ikrrrr?

midnight heath
#

I'm really hoping that bush tail pushes through like in the concept

limber hull
midnight heath
#

East Plains

oblique fable
#

I'm fine with the bush tail, and frankly- all I care about is that it isn't a featherless crapbag like how it was in JW:D

midnight heath
#

looked like a giant plucked chicken

oblique fable
oblique fable
oblique fable
limber hull
#

I honestly reckon you can fix a majority of the migration zone issue by just having it that species can have 2 at a time

midnight heath
#

I haven't seen the new diets for all the herbis just yet

#

But I'm really not a fan of steg going from highlands to swamps, it's a long, long walk for such a big herbi

oblique fable
#

I just wished Migration zones weren't separated by zones, as from personal experience, for some reason- I've seen Migration change almost instantly the moment I follow the location, and then going through certain areas it changes and etc, etc

midnight heath
#

I'm fine with the journey but it makes the 15 minutes of walking repetitive.

oblique fable
#

Agreed

limber hull
#

one thing i have noticed this patch is migration zones for tenonto and pachy have been FAR more varied and I've explored so much more now

verbal acorn
midnight heath
#

I've seen I think 2 new zones for steg, was teno's moved from highlands?

limber hull
midnight heath
#

I'd love a plains bit, I could actually see players which would be sick.

#

I only ever saw babies/omnis in swamp and at Highlands while there was a good bit of folks it got tiring.

limber hull
#

i think all herbis should touch at least 5 unique locales with their migrations. They don't need to be the same zones all the time, but they should be around

oblique fable
#

Stam currently is all sorts of messed up- either it's useful or a extreme hindrance

midnight heath
#

Having more spots would be nice, especially with other species bumping into one another - I know they didn't want packs of pachys/stegs and such but they've fixed that issue already because of where the diets are.

#

Occasional shoulder brushing would be neat

oblique fable
#

I see that as perfectly fine, especially since that combo is horrendous 💀

midnight heath
#

They'd have to split so I think it's fine

#

All I see now are tenos/stegs on occasion but never really any other herbis

#

Maybe a gali here and there

limber hull
#

i reckon they should have a rare opportunity to meet up at plains before stegos return to highlands or swamps

midnight heath
#

It would be neat, more player interactions is what I want.

#

I'm excited for dibble to at least be fairly mobile

#

Speedy little balls of horns

limber hull
#

certain species should basically never encounter, but having some often coexisting (dryo and stego seem to be often very close), while others barely meet would be cool

midnight heath
#

That would be realistic and make sense, I just want a little bit more is all but the plains thing is honestly the best bet.

#

I only ever hear dryo in Riverdealta so I'll only hear them while I'm at swamps but never see em.

#

I know on teno I saw one while migrating.

lyric spoke
#

@lusty silo that's already a thing, if I read you correctly

lusty silo
#

👍

#

starvation sim

limber hull
#

@prisma ermine kapro is basically deino + bary but worse than both lmao

prisma ermine
#

a croc that can jump and prolly run fast

limber hull
#

completely unnecessary and unviable tho

#

like legit just add bary

#

same size class except bary is stronger and probably also faster

prisma ermine
#

I've seen bary on the main menu and havent heard much about it, are they going to add it with diablo

prisma ermine
#

are they gonna add diablo next surely

#

I need to play as that

limber hull
full pewter
urban flax
limber hull
#

i forget this sometimes

pure quiver
#

Before the new map I noticed that the AI runs out. Like, they dont respawn for new players. And you just end up attacking other spawned juvis or just getting swallowed by subadults after they realise there's no food left.

#

Also I think now that the performance is improved with Unreal's Nanite I think Scent could use a re-work: If the trail of clouds is too much maybe a little ribbon of smell in the direction of the prey could be good, like in Red Dead Redemption 2. It's better than trying to find tiny footprints in a densely foliaged area with a "Direction Cone" that doesnt help in the slightest. That might work for human scenting because they're super slow, but not for CARNOTAURUS or any other dinosaur, tbh.

#

Also, with these new adjustments I think we need a smaller map. Like the text level, lol

pure quiver
#

I just have so many gripes about the game in its current state:
If you cant find anyone to interact with for more than 2 minutes on a full or 95% full server then the map is too big or everyone is too slow. Which unfortunately its BOTH right now.
And if you cant find AI to hunt in 5-8 minutes then there's not enough food for Carnivores.

Migration makes you travel too much for the amount of stamina drain and decreased walking speeds.
AI (if it spawns at all) seems to run out by the time the server reaches capacity, and never respawns.
There's no tutorial mode for new players to learn all the mechanics and they replaced hints with external media, like it's a secret strategy for a fighting game.
But at least the scent system on the compass is colour blind friendly.
the game looks too good to have this many problems.

limber hull
#

@lyric pollen i cannot fathom how that would make fights more engaging lol

lyric pollen
#

deino is just a face tank battle rn

limber hull
#

okay but a stunlock battle isn't much better lol

lyric pollen
#

if u let them grapple each other and give them more moblity with their fights then it would be more fun

#

cant u buck off a grapple?

limber hull
#

no

#

the only thing you can buck in the game is pounce, and that's if it isn't a pin

lyric pollen
#

oh

#

nvm, i thought grapple was gonna be differant

limber hull
#

i doubt they'd give bucking to rex's grapple anyways tbh

hearty fox
#

@midnight heath wait stego is gonna be removed?

limber hull
midnight heath
#

A tragedy really

limber hull
#

especially since deino remains

opaque inlet
#

Deino though, I've only killed deino AS deino.

#

I got close to killing one once but they always get to the darn water first- Well, there was one time I found a baby out of the water eating something but that was a freshspawn, and only once, and even then it seems to do more damage than it should.

limber hull
opaque inlet
#

Someone told me once that the creators favored carnivores over herbivores, and I think I believe it because of how balancing looks. Maybe they were disgusted by the body-camping and other forms of 'herbivore disrespect' and want that not to be possible?

limber hull
#

i mean, when 3 out of your 5 herbis are still incomplete while you're out here with 7 playable carnivores which are all far more feature complete its not particularly hard to see the carnivore preference

opaque inlet
#

It does make me a bit sad. I understand carnivores are cool, but as someone who loves animals and works at a big aquarium where animals are my love, my life, and my career, there are plenty of herbivores just as cool as carnivores that currently exist. Why wouldn't the extinct ones have equally coolness too?

#

I suppose it has to do with reputation. Only certain herbivores are seen as powerful, such as rhinos. Zebra and deer, while not nearly as weak, are not easy food for the predators that hunt them, but are percieved to be weak 'easy snacks' by media and I suppose that flavors how people would design a game too.

#

At any rate though it makes herbivores not as fun to play and now they're actually removing one, the only one who was kinda risky to fight against.

#

Maybe good tenos but you can outrun the teno after he tailslams you once

#

But the stego, you could die for trying.

#

In actual ecosystems to this day, usually the biggest and strongest creatures are herbivores. And y'know, the biggest dinos to ever live were herbivores too. I am sure there's a similar pattern there.

limber hull
#

hypsi and dryo lack their two main mechanics (specifically the ones that increase their PvE elements like burrowing and climbing)
stego is literally a clunky and slow RMB spam fest
pachy is one of the most clunky animals to control in the game, from its terrible trot to its obnoxiously long animations to its inability to transition between animations smoothly like everyone else
teno takes up way too much stam now

opaque inlet
#

Yeah, unfortunately, not to mention there's hardly any herbivores.

#

I do think, we can't replicate a perfect ecosystem due to humans being humans rather than animals.

limber hull
#

i mean, herbivores had higher populations back when they felt, y'know, good and self-sufficient

#

when you have carnivores that so vastly outclass the herbis, it's clear why the herbis are solem picked

opaque inlet
#

Like, rhinos and hippos can move pretty darn fast and are quite dangerous, and if you gave them their FULL POWER in a game they'd use to to pvp everyone to death and everyone would go hippo-rhino to stand a chance and not die to one and also because 'it's op.'

But instead it's the other way around, carno/dilo/omni/deino all take their turns in the 'op spot light' as balancing changes occur and seem to be left in the spotlight of op-ness too long.

limber hull
#

dryo and hypsi have little to no draw to their playstyles due to their lack of core mechanics
stego only is enjoyable for people who can appreciate a slower playstyle and a lack of anyone actually wanting to mess with you because stego punishes carelessness heavily (and its kit is super limited and honestly unfun to fight with due to a lack of skill expression)
pachy is literally uncomfortable to play. Its combat encounters are often decided by "will my controls agree with me or not"
teno costs WAY too much stam atm but is overall by far the most fun herbi, followed closely by dryo who can now kick and tailwhip herreras to death which is unironically super fun

strange quiver
# limber hull when you have carnivores that so vastly outclass the herbis, it's clear why the ...

Biggest problem is we have a LOT of carnivores that are either good at hunting big game or can punch up really well. Even on legacy I'd rarely see things like pachy running around, most herbs you'd see "out in the wild" were diablo, maia, trike, the occasional stego, theri...

Aka the ones people perceive as "cool" because they can throw their weight around and do damage. Nobody ever wants to play small stuff, doubly so if it eats grass apparently.

opaque inlet
#

OH dryo does THAT now???

#

That's cool

limber hull
#

yea its awesome

#

dryo also has an ABSURD damage output for its size

#

herreras best be careful if thinking they can 1v1 a dryo on the ground

#

no joke dryo in a defensive stance WILL mess up smaller creatures

strange quiver
limber hull
#

oh for real, these attacks are PERFECT in a burrow

#

it will be scary for creatures to enter a dryo burrow, since if you're small enough to get in, you're likely small enough to get messed up by the dryo itself

#

will make it a very safe location for the dryo

opaque inlet
#

When I came to this game, I knew very little about it or it's PVP, I saw some comics or something about funny stuff happening in the game back in 2017 or something long ago like that.

I came to this game interested in it's PVP though and knowing that others would kill for fun, and some of my biggest interest was to take a creature people don't play as much for the coolness factor, and get good at it pvp-wise. And also to act the same no matter what I played, regardless of the stereotype surrounding my picked creature.

But I didn't expect some creatures to be fundamentally worse than others, and I don't like feeling kinda restricted 'softly' by the animal's lack of viability or 'hard' by it being removed like Stego.

strange quiver
#

I know a while back I suggested dryo should get a pseudo "sparring stance" like dibble will be getting that'd let it dodge backwards and forwards-- like, go in for an attack, dodge back, jump forward and go in again, like how meerkats mob snakes to death especially since it's getting the burrow niche.

It getting a mini galli kick wasn't QUITE what I had in mind but I'll definitely take it. If burrowing is as fun as climbing is I might actually start playing dryo in evrima.

opaque inlet
limber hull
#

tbh dryo is VERY close to being perfect. I'd actually say, with burrows, it'd go from a "meh" herbi to a VERY fun one

#

Because it has the ability to create an environment where it can use its cool combat to actually fight

opaque inlet
#

It can create it's own space for 'smalls only,' that's fun

limber hull
#

Because only animals within its weight class can even engage it in a burrow, so now you have a situation where dryo isn't merely a "runaway herbi"

strange quiver
#

On a side note man I despise AI right now and I really hope that's on the top priority for a patch. Water access is so dead, and the fact that I have to sit here and hope more deinos spawn in just so fish actually stay in the lake is so incredibly backwards

opaque inlet
#

Will the burrows stay after the dyro logs out or dies? That way someone else than a dry can use it as a home, like how other animals take over burrows too

#

Ai, yeah...

#

I don't like that it spawns near people now, because a solo on the other side of the map doesn't get any ai spawns really

#

You need a group before the game gives you something.

#

The problem with the food is like-

strange quiver
#

The fact that this is a welcome sight rn when it really shouldn't be, LOL

strange quiver
#

Also herrera can't get schooling fish on its diet soon enough. iirc one of the devs said the next build has em on there, wish it got shipped out before break but alas

opaque inlet
#

I guess, I basically feel like, I want hunting players to be essential for carnivores, but finding players consistently is too hard. In real life, carnivores can actually smell their prey. In this game, I have hidden my baby stego in a bush RIGHT under a carno's nose and he has no clue and he never found out.

People can hide and afk-grow in bushes all they like and unless you go around biting every bush you'll never know, and so sometimes even 'center' on spiro or hotspots on Gateway look 'empty'... Prey hiding in bushes so it's not seen, predators hiding in bushes so they can ambush.

But because they are both hiding they never meet each other.
You can be the most skilled player in the world playing carnivore but if you can't FIND anyone to chase or fight you'll starve to death.

And then, as a baby stego I can tell you, afk growing hidding in a bush? It's BORING. It's not engaging or fun for either side. Hiding is accomplished by staying still in a bush. Very boring.

But, if we make it so that hidding isn't possible, we would need to make it so that it's not essential. Currently, it is essential, so I don't blame anyone for hiding.

boreal vessel
#

Why is the murky river water more clear than the lake water? How do I fix it so that I dont see fog under the water lol

opaque inlet
#

For big things like teno, they need to be able to defend themselves.

Y'know, baby komodo dragons can climb trees, but adults can't. That's how the babys don't get eaten too much. I'd like to see something like this for... Something. None of our current carnivores other then Herra are actually suited to this. But I think it would be cool if there were something that could climb as a baby to stay away from adults, but once it got too big it wouldn't be able to climb anymore. (Maybe at that stage it would run just slightly faster than the adult though)

opaque inlet
opaque inlet
limber hull
opaque inlet
#

Ohhh, that makes sense.

#

I was also thinking, what if you have to sniff for a VERY long time to smell players or something... Like, 5-10 minutes in a 'standing still' sniffing animation, perhaps? Because breaking line of sight mid-combat to charge out or make your next move is an important mechanic too.

#

But this way if you are at one end of the map and can't find a single soul you can sniff where all the players are and go that way...

#

5-10 minutes is probably too long,

#

But something so that you don't do it mid-combat very easily

dusk patio
#

i spawned in a rock and cant get out

opaque inlet
#

You can try contacting an admin on one of the branches labled 'evrima-na' or 'evrima-eu' but they might not help you in time... I forget the thing you have to type to get them to help you

dusk patio
icy lion
opaque inlet
#

How do you do the tail whip as Dryo? I figured out the kick and bite

#

FIGURED IT OUT

#

Gotta look behind you

#

But you can't do it while running, fair it would put the animal off balance

lapis swallow
#

@zinc snow do you really want the devs to change the map to cater to one playable. that did not work out very well on spiro...

zinc snow
lapis swallow
#

plains, normal forest. the highlands

zinc snow
#

the forests are more jungle than forest

lapis swallow
#

But there are biomes where rex will thrive in, It dont need more

normal lotus
zinc snow
#

just saying when migrations occuring the rex is almost exclusivley going to have to follow roads

normal lotus
zinc snow
#

cliffs and hills are an issue

lapis swallow
zinc snow
#

i die on small creatures cause i yeet of a hill that shouldnt have yeeted me lol

normal lotus
normal lotus
#

From what I see if a rex can't find a way, it'll make a way. Whether it be swimming across a river daring a deino to do something about it. Or crashing through a forest to get where it needs to go.

limber hull
#

tbh if you're dying a great amount as rex to the environment, rex probably ain't gonna be for you

normal lotus
crimson glacier
crimson glacier
junior kite
#

@urban bear I would work or be flexible with water sanctuary's. I mean they have them on land, now we need them for water too. I kinda wanted to make it interesting in the discussion in where they also attack land players who cross in a wrong section of the river ect. But you can sniff the air before you cross to know if it is safe or not.

urban bear
junior kite
# urban bear I think them biting people while they cross would be fine in certian areas but i...

You prove a point, the thing I like about the idea is that it gives for a flexible water community to developed. Because lets be honest, we got plenty of that on land. I'm still waiting on that sucho to be released and also wouldn't mind seeing some SEA monster AI. And I mean huge AI like the megalodon hunting down players. Another potential for this is that we should have leaches for people on land to attach themselves to players on land.

urban bear
junior kite
#

I think another thing they might consider in this, is perhaps human inhabitant docks or some sort including boats for the humans to travel in. Now that would be cool to see.

urban bear
junior kite
#

TI_DeinoMischief 👍 Dieno Rose Approves this message.

oblique wigeon
#

There may be a Beipi bug currently? Tried to sniff for crabs while latched to the bottom about 20x at various locations and the bubble icon never appeared, no schooling fish so I starved.

lucid robin
rare wasp
#

man this ai spawn is ass i cant find any players nor ai as herrera and my hunger drain is depressing love the dino so far tho

minor field
#

@static pine it’s not the maps fault but it is the terrible ai spawning system to blame so once they fix that it should be less painful to grow

#

Once they get a better system for ai working, hotspots will form more naturally and people will find eachother again

rare wasp
minor field
#

(This is totally not copium)

minor field
still latch
#

Server crashing man , i juss wanna play

cobalt galleon
#

DUDE.. NEWEST SUGGESTION IS SO REAL!!

#

I’m so tired of these NEWGENS!

#

Can’t have our OG map 😡😡😡

lapis swallow
#

I dont know if this suggestion is satire or not

cobalt galleon
#

It is dw

lapis swallow
lucid robin
limber hull
#

@buoyant berry the reason the AI spawns like that is due to a new spawning system that means AI now only spawns near players and nowhere else

#

so areas of high player population also have high AI

#

meaning you can't leave hotspots or you will 100% starve

buoyant berry
#

💀 i knew it. Spiro center flashbacks...

limber hull
#

its probably the worst system they could've possibly made for AI spawning lol

buoyant berry
limber hull
#

@full pewter you explained why AI only spawns there in your very post

#

the reason AI spawns there is because it's a hotspot, which makes it the only place AI spawns, which makes it a hotspot

full pewter
static niche
limber hull
#

AI only spawns near players now

static niche
limber hull
#

unless you're near a large quantity of players, your chance of seeing AI is slim

static niche
#

might aswell give us back the legacy ai system lmao.

limber hull
#

i mean... that's effectively what this is

#

and it's evidently not a good system

full pewter
#

I’ve hardly went anywhere but the northeast lake for the past while, are other hot spots forming?

limber hull
#

why would they? there's no AI

#

you can't form a new hotspot unless everyone moves in tandem

#

because AI, again, only spawns near players

#

see the issue we have here

full pewter
#

Yup, honestly one of the many things turning me away from the game at the moment. Rn it’s mostly bugs and server performance. The food bug where it gets stuck in the mouth is back (brilliant), sometimes people can’t sit, and holy moly the constant and consistent rubber banding

limber hull
#

@rough hemlock oh yea fish also apply to this new AI spawning rule so unless you're at a hotspot you'll barely ever see any

limber hull
#

so cool

rough hemlock
#

they should just revert the ai spawns to the old system until the new system is functional

limber hull
#

they shouldn't add the new system

#

the issue is the new system is 100% functional

#

that's the problem with it, it does exactly what it was designed to do

#

spawn AI near players and nowhere else

#

the new AI system is just bad on so many levels

  • encourages hotspots
  • discourages exploration
  • discourages interaction with migrations
  • feeds megapacks far more effectively than solos
  • punishes AI-dependent creatures (namely ptera, beipi and troodon)
rough hemlock
limber hull
#

how to actually rework the new system and make it be good

change it from "spawn near players" to "spawn near active migration zones" and boom done you fixed it

stable blaze
#

AI only spawning when a player is near sounds fair, but the way they did it where each player seems to stack how many spawn in the area has definitely messed it up, I feel like them only spawning near players would save on server resources, but doing it the way they did it in the recent update is... well, I've seen the images of them all clustered in a hotspot area. It's not great.

limber hull
stable blaze
#

A game I play does it fairly well, but I suppose I didn't explain it great.

limber hull
#

throwing food at idle carnivores isn't great

stable blaze
#

Ah, yeah

limber hull
#

this is why i want the same idea but applied to migrations, not players

stable blaze
#

To be fair the game I was thinking of has a way to track said prey, the AI in that spawns very far out

stable blaze
#

I do think spawning the AI in migration zones would be a good band-aid solution, but I also think having a way to track them down would be more engaging than the whole 'marco polo but polo hardly responds' game carnis end up playing, if they get lucky in the first place

past notch
stable blaze
#

For sure! That I can handle, I can see why people wouldn't want to be tracked down, but giving carnivore players something to track and snack would be fun, might distract them a bit from the total deathmatch temporarily too

fathom moth
#

any tips for hitting with bites as troodon? I keep getting in fights and my bites seem like they should be hitting but they dont seem to be

faint lagoon
#

My review of the game

As a beginner, the game looks breathtaking
Atmosphere good, Graphics is good, You really feel like you have to survive.
You die the first few times, And you become smarter.
But at the same time you also become smarter.
When you realize not much is being done about the game.
I ran as Stego for half an eternity, And had to realize that this stamina problem is really bad.
And I died of hunger, Because you have to take a break every 2 seconds.
Many would like to go back to the old system when it comes to stamina etc.
By the way, when you're fighting for survival, You can always keep in mind that there are a lot of Cannis running around.
In addition, hackers also play with wallhack and speedhack.
Or the problem when you get stuck in a rock and can't get out
Crocs can have a maximum of 2 party members
Stego, on the other hand, comes with 5 players in a group.
You can increase the Cera up to 50% Growth, And then you still die after 5 hits from a Dylo
The game displays show me 120 FPS, But sometimes the sound sounds catastrophic.
And I wasn't the only one, That showed me that it wasn't my fault.
The world famous server list, Which consists entirely of mistakes
So much so that it closes the game for you, or Wait in line for 45 minutes and still get kicked out of the game.
So you donate a few hours of time, for nothing in the end.
It is like it is, everyone wants a T-Rex,Spino, but get herreras.
Maybe the Compy will come next, That's what we're waiting for most.

limber hull
#

I wanted herrera infinitely more than rex lol

faint lagoon
limber hull
#

i'd actually probably like that more than rex too tbh, but that's already in as AI

faint lagoon
limber hull
#

i mean, they're adding rex soon, but only to unofficials (and potentially an AI)

zealous violet
#

Herras head turning so slow is kinda weirding me out in a not so good way. Not like a aha, spooky way but a mechanics broken kind of way.

safe hearth
#

The idea of ​​migration zones is all well and good. I just don't like that you HAVE TO GO THERE so you can get something to eat.

They can distribute AI and plants individually everywhere.
but in a migration zone there is the most.
so the player has a choice= more freedom.
Migration zones are just as they are now
battle royal zones.
I do not like it.

I also don't like the fact that the AI ​​spawns around you, similar to Lagecy
BUT I can eat them wherever I like and I like that.

low vapor
#

I hope that makes sense.

limber hull
#

@hexed timber herrera is literally already extremely squishy, why would you want to make it actively even more screwed by anything getting even a slight ambush on it

#

like legit i dont see why herrera should be punished so heavily for relying on its primary escape tactic

urban flax
#

Also uh
What about when 2 herreras fight ?
Is it first to bite wins ?

limber hull
hexed timber
#

depends how you use it i guess

limber hull
#

move away from a tree and it cant do nothing lol

#

a dryo can kill it in ground combat lmao, and easily too

hexed timber
#

yeah well if ur at east plains and can only drink at the little lake + find out they added kazillion trees to the "plains" , then idk how to stay away from those trees

#

ngl i just bait them and kill them, cuz their biggest mistake is thinking i didnt notice their overtuned audio in trees (can hear them scratching from a mile away)

limber hull
#

yea so whats the problem lol

hexed timber
#

but i also have moments that im like bruh, i jumped so high and even landed my upwards hit barely

#

while it could climb higher

#

its not like there will be a raptor waiting at every tree, so its not a big deal if thats a thing

#

hell, they almost went extinct when dilo arrived

limber hull
#

it really kinda screws over herrera tho for no reason

#

like tree climbing is their primary form of getting away

hexed timber
#

yeh well, climb faster

#

use stam

#

no way il make it

#

im talking about the cases where im DEAD behind a herra , and it climbs while taking hits but not dying (prolly 1 hp moments too)

#

not the i run from africa moments, they are wayy too fast to even attempt that 😂

limber hull
#

okay but that's fair because it barely escaped

#

why punish it for that

hexed timber
#

also pouncing a climbing herra doesnt even seem to pin them

#

cuz it shoulda died, if im on it so strongly that i can bite it , and it just climbs at my feet and barely makes that xD

#

so a body hit on climb would be nice counterplay

limber hull
#

thats like saying a carno should stop sprinting if you bite it

hexed timber
#

because you see them as a vulnerable dino

#

why? does a carno run on a vertical surface?

#

👀

limber hull
#

okay, should a ptera or quetz just be immediately grounded when a troodon nips it in the back?

hexed timber
#

no way they can hold on to a tree if being hit by a big creature (omni is big to them)

#

yes, if the troodon jumps from a cloud and hits it

#

i actually would pay to see that

#

added weight

#

to a flyer with thin bones etc

limber hull
#

like, the movement abilities being terrible getaway tools just kinda discourages you from using them lol

hexed timber
#

im sure there is a weight limit to what they can carry and stay airborn

limber hull
#

herrera runs quite fast, why would i bother climbing if running is honestly safer

#

because climbing can get me utterly screwed over

hexed timber
#

no herra is slow

limber hull
limber hull
hexed timber
#

idk diff situation, flying =/= climbing

#

Herra is?? did they buff it? last time i checked i was complaining how slow i was and how it took forever to get to somewhere, tho i loved the fact i could cliff jump and scale mountains in a straight line xD

#

apperently u take fall dmg if u jump rlllllyyy high, so that was a learning moment

#

bassicly, i played it and honestly, first thing i felt was "i am untouchable if i play it right", and i never felt at risk at all. Only anxious while drinking or eating, dispite this is something i normally do casually on other playables so that was a nice psychological effect

#

probably the port pidgeon effect

hexed timber
#

doesnt it have like 30-40km/h ?

limber hull
#

45

#

has been 45 since the start

prime prairie
#

is it normal? i cant rest so i cannot savelogg, so i loggout and want go back in, i connect back in, my full grown croc is gone. im on menu. im joining back in 3 times nothing changed, it was 1 min and my buddies were on my croc protecting it while i wanted to loggout to go back in and savelogg then. is this normal? to lose it to a freakin bug? i got it on cam lol

white vapor
#

dilo is very appealing what's the point of him creating a clone that kills you, I thought it was the isle and not Naruto, besides it's doing a lot of damage and being very fast

opaque inlet
#

We're hoping it gets fixed soon.

#

I'm hoping it doesn't get nerfed into the ground when they do

#

Somehow things either get overbuffed or over nerfed 8(

cyan flame
#

@hexed timber Dilo being overtuned and having funny shadow clones doing all of its work, does not excuse omnis having a mindlessly easy pounce to use for the power it has. Omni has needed some form of skill expression and planning ever since the beginning, or well, pounce has needed it at the least. And sure, some of your examples work, but at the same time not, deino is more limited in where it can attack from (though lunge too could do with more to it, it's almost as bad as pounce has been, in some ways worse due to deino being able to go invisible under water). Dilo is clearly not finished, herreras pounce is far more situational, much less powerful, and can be dodged by just taking a few steps even while the herrera is "pouncing" since the fall takes a moment or two if you're doing it from a sufficient height.

limber hull
#

@hexed timber literally every creature has conditions to their ability

hexed timber
limber hull
#

herrera can't use it's without a tree

deino can't grab things greater than 4 tons

cerato has to charge to full to get complete damage

carno needs a running start to fully utilise its charge

#

there's more but there's a few examples

hexed timber
#

and omni had to hit a moving target

#

now it has to hit a moving target, on bad servers tons of desync , its like you cant rlly hit em anymore, and if you say otherwise then u havent tried playing raptor

#

who am i kidding, everyone is dilo

limber hull
#

omni's ability was far too easy in prior updates, omnis got used to the fact that locational pouncing got removed

back in the older EVRIMA days, facepouncing would put you in a 5+ second long stunlock animation. Now you just bounce off, do damage and run away

#

what we have now is far more forgiving

hexed timber
#

yes but explain why i dont get a pounce if i attack from behind a cera?

limber hull
#

because what exactly are you latching onto

hexed timber
#

the cera's flank duh, a simple transition

#

but from the back

#

it has a tail, so if that had any form of collision i wouldnt be able to go up its but and i could actually stand next to its tail and start my pounce

#

but due to bad collisions we can run in there, least they can do is make us go on the flank closest to us. and make the dead on from the back hitbox smaller like way way smaller

#

so that it has a backcheck on a center point , but either way to either side should give a flank

cyan flame
hexed timber
#

i mean to go back to your example, that is limits

#

omni can pounce a stego

cyan flame
hexed timber
#

that should transition to a flank

#

front is fair, sure stop me , maul me to death for being a idiot

#

but back is , bs

cyan flame
# hexed timber start of the tail

If you're hitting from the side, it should work, I agree. But if you're hitting right from behind, even if you are "up the rear" it shouldn't, you're still pouncing from directly behind

hexed timber
#

it doesnt

#

its janky af, and you fly over things, trough things all but land

#

even pinning a spawned stego , i stone skipped over it

#

💀 "skill check"

#

i dont wanna brag but if i can hit a target from the top of a bloody mountain i'd argue i can def hit a pounce so im not talking from a skill issue perspective

feral solstice
#

Oh you can hit someone from the top of a mountain?
Damn you must be so impressed to do this in a controlled environment

hexed timber
#

a what

#

k ignoring that dude, bassicly what im tryna say is, pounce is broken atm, and if u dont believe me go grow a raptor and try to use it

cyan flame
#

@hexed timberTo be fair, first iteration, I doubt it's polished

#

So I think it's reasonable if it's a bit jank, not like pounce hasn't been a mess most of the time anyway

hexed timber
#

i hope so cause this is actually annoying, just as i made the transition from legacy 😴

cyan flame
#

But the concept is good, having omnis rely more on ambush, group tactics, and planning is good

hexed timber
#

was starting to get a feel for it

#

yes but if u spot someone and ambush them 9/10 times u gonna end up behind them

#

so that dead center thing i ment and being more generous if ur close to a flank

cyan flame
#

Maybe, but that's an adjustment to make to be honest

#

If you can ambush, you can most likely position flank instead of rear

#

Though I do think that if the target can be pinned, it should ignore the "locational" like this, though it should keep the retaliation if you pin something that can fight back from the front

#

That would help with ambushes for solo players, and if you can't pin it, ypu probably want a partner in the first place

hexed timber
#

still, thats the only pounce ul get cuz trees cliffs walls plants every uncle with a collission and then the front/back checks making u drop next to it

cyan flame
#

Maybe we ought to trade a bit of the terrain use for this, making it so you only get knocked off from terrain if the target is running with you on, maybe even for a runup like carno currently has

hexed timber
#

and even if u feel u got it and do a perfect one , whoop , fly trough the body XD

#

pounce is close to unviable, and rarely actually good

cyan flame
#

Because I'd much rather have this, and better ability to counter and react to pounce, than just hug tree and be invincible

#

Pounce has always been lethal when it works to be fair

hexed timber
#

yes but its unfair that when a good player gets it done that it gets judged on their performance when the mayority dies like a fly on a windshield to anything bigger then them

#

and that is even worse now, the population is reflecting it, no matter what update, there was raptors

#

and now u dont even see them anymore, they are rare

cyan flame
#

Also currently, we got herrera and dilo

limber hull
cyan flame
#

It's holidays, and we got weird AI so why would you not just mess around with them in the hotspots right now

hexed timber
#

if someone performs rlly good on a dino it should not be nerfed because 1 person can use it like that

cyan flame
#

I... don't think we can judge current ecosystem fairly

cyan flame
#

You can't balance based on "average player", because then you will get imbalances when you get good players

hexed timber
#

but even those good players die when they make a mistake or fail to dodge a attack well timed by the other dino?

#

this might sting but

#

only bad players die to raptors, unless overwelmed by sheer numbers

cyan flame
#

Should we let teno for example have three times the amount of attack stamina because majority of players are bad and easily baited?

hexed timber
#

and only good players die to good raptors or a huge pack

cyan flame
hexed timber
#

they do

cyan flame
#

Then they weren't good

hexed timber
#

everyone makes mistakes nobody is flawless like that

cyan flame
#

Also considering how op omni has been, you didn't need to be good to get things done, at all, you needed to be barely average

limber hull
#

i've played omni this update, it is absolutely not bad, dilo is just in a state where it's not worth playing raptor over it

hexed timber
#

that was because BUCKING was broken tho

#

lets be real

cyan flame
#

No, that was far from the only issue

hexed timber
#

it was litterally the issue

#

40 sec pounces

cyan flame
#

Magnetic pounce, excessive bleed, and so on

limber hull
#

face magnet pounce was also part of the issue

hexed timber
#

well like i said the front check makes sense

#

the back one is what is messing with me cuz its like every dino's is beyonce at the backside with thin flanks

cyan flame
#

So does the rear honestly, there's little there to hang on to, and you have the flanks. Just... aim properly

limber hull
#

the flanks aren't tiny either

cyan flame
#

Maybe it's because of the hitbox being weird, you can for some reason run through tails, but you are still, at least in theory, hitting the tip of the targets tail

hexed timber
#

they super tiny imo

cyan flame
#

That's not something you're hanging on to, you're literally jumping into the tail

hexed timber
#

a part of the hip to the start of tail

#

should be considered edge of flank

#

not a airport

limber hull
#

@still sinew what the hell are you talking about with "lore" lol

hexed timber
#

then if u hit behind that, fair u missed

#

but moving targets etc desync, more generous hitbox required on the flanks

cyan flame
#

Maybe a bit of an "angle" to the front and back would help

#

But pouncing from straight behind/front should not work

#

Basically, a "shoulder/hip" check, sort of, if that makes sense?

hexed timber
#

like what you say is true, i just have to get used to it and attack at a angle instead, fair. But i want a bigger flank, and i still dont get why i cant pin small things and fly over them so hard

#

(while i am bodyblocking them btw)

#

am i allowed to show clips in here? like tiny ones

#

or will some yellow name come after me

cyan flame
#

I don't think wanting a bigger/more generous flank is bad (as long as it does make sense), and pin should just work anyway

#

With the added "locational" for retaliation there, but that might require more anims for omni at least

#

And I have no idea on clip rules, sorry

hexed timber
#

like, im not asking for much right, i just want to enjoy my raptor and get a reward in form of a connecting pounce when i did the right thing, fluid usage, so i can use it quickly aswell with some aiming. They also removed pounce from the TOP for some reason wich i believe should never be removed because u can slide off the top a dino to a flank

still sinew
limber hull
#

no i just dont know what you mean what lore are you talking about

hexed timber
#

now its like that (cut out a fragment)

still sinew
#

take your pick

latent olive
#

does "bug" work

hexed timber
#

Also this one

cyan flame
hexed timber
cyan flame
#

No idea on the "pounce from top" but I mean, that's herreras thing. You got your fancy jump/kick kangaroo attack, use that!

hexed timber
#

because u can pounce from the top? dropping down on something from a roof etc?

#

also, i noticed its always you 2 i end up chatting with, sup with that 😛

cyan flame
#

Second one, also looks fine I think. You missed the first because the dilo moved it's head, but when it was looking sideways for the second pounce, it worked. However I do agree that pin (since it was one) shouldn't take locational into account like that, because if you're heavy enough to pin, the thing you're jumping is going down.

hexed timber
#

i got tons of footage on pounce failing for no good reason, guess il have to turn that into a video then

cyan flame
hexed timber
#

maybe that will warrant a buff

#

good idea ty

cyan flame
hexed timber
#

i just wish they had waited till after xmas and not dump this on us in current state

#

kinda sad that i want xmas to just pass so i can play normal again , aswell as its sad that this game can have that effect on me, i might have touch grass issues honestly lmao.

#

anyway good talk, im gonna sleep, happy newyear tomorrow cheers

#

also gonna dump this in here since a friend of mine send it to me and i think it truly hits accurately (aside from the stego comment)

limber hull
#

i was waiting to see how needlessly angry they'd get at stegos

#

they didn't disappoint

#

also the raptor comment is so goddamn funny because raptor absolutely is still playable

#

like insulting every single playable choice besides raptor is such a raptor player thing to do

cyan flame
# hexed timber also gonna dump this in here since a friend of mine send it to me and i think it...

Raptors (both types) want their main mechanic to be safe, overpowered, and impossible to deal with (omni has always been playable, as has troodon, even when their mechanics have been broken, they're not helpless without pounce). When the target do not use terrain, tries to fight them and dies, they cry "skill issue, stupid". When the target do use terrain and negates them, they cry "abuse, coward". (Also pachies just want their playable to slightly better than a dryo in general.)

limber hull
#

troodon is a lil undertuned imho due to the pounce changes, but i assume venom finalisation might help with that

hidden mist
#

Wait, didn't they want to add smth like a claw attack if a pounce lands onto the head? All I hear now is that omnis just get knocked down if they do it

limber hull
#

they don't get knocked down, they do a claw attack

hidden mist
#

Weird. Then I don't understand why people say that they fall lol...

olive hollow
#

have they mentioned the AI being reduced at all, cuz I've starved four times as a ptera going up and down rivers no fish...

#

there are no crabs, no turtles

#

i can deal with hunting as a ptera but starving cuz the environment is barren is sucky

#

something needs to be tweaked a bit there I think

limber hull
#

the AI wasn't reduced

#

the spawning system was changed

#

meaning AI is no longer spread out across the map, it is exclusively found near players and thus, hotspots

lusty silo
#

@limber hull you dont want them to fix things quickly?

limber hull
#

they're on break

lusty silo
#

from breaking their game lol

#

on break 90% of the year it seems

limber hull
#

the ability for the community to get mad at the dev team for not working over the christmas break is impressive

lusty silo
#

talking in general

limber hull
#

well you'd be inaccurate then lol

lusty silo
limber hull
#

thats not how that works no

lusty silo
#

we have been stuck with rubberbanding issues for months since gateway released

limber hull
#

i haven't experienced rubber banding at all until the latest patch

lusty silo
limber hull
#

sucks to be them i guess

lusty silo
#

cool dude you are brushing issues for others aside

limber hull
#

im just saying that they shouldn't interrupt their holiday

i'd like a hotfix, but once they're actually back from holiday

lusty silo
#

Like I said talking in general not just over the holidays

#

Updated the comment for you 😉

limber hull
#

@warped nacelle they do not need money and have rejected any form of micro transaction or early access DLC

#

They have said they will never increase the price and never add any form of DLC before they believe the game is complete

warped nacelle
#

I do not understand why they cheap out on servers then. Makes the game unplayable.

#

They could be making sooo much more money and in return give us a functional game. I think its clear they could use help on alot of things right now. Having a but load of money would allow them to hire skilled developers to fix these issues. Just like every other popular game.

limber hull
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They don't cheap out, nor are they in it for the money

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Also, they're currently still hiring devs

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Money doesn't generate new employees, they actually have to come to you

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this is their official stance on microtransactions for skins

urban flax
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They're not hiring animators anymore :(

warped nacelle
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They are cheaping out cause the servers are crap. Money allows them to afford better talent. There is no shortage of talent in programming. If they are having issues finding developers its because they are not trying. They need to be more proactive, or find someone that will. They are 100% in it for the money cause if they were in it too make a good game they would do the things I suggest so they could afford to make the game and not take 10 years for a very simple but horrendously buggy game.

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Not to mention there base level anti cheat. Money would get us better ant-cheat, servers, and development.

limber hull
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they can afford to make the game, they've said dozens of times that money is not an issue

urban flax
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If only it was this simple
Got a problem ? Throw money at it until the problem solves itself

limber hull
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the game will be bug free with enough money

warped nacelle
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This game is simple compare too others. Compare this game to rust and what they were able to do in 10 years... But then again they do have a massive development team now because of there micro transactions that afforded that massive team.

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Yes throwing money at development does speed things up?

urban bear
limber hull
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^

warped nacelle
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yes it is. Its a model with hit boxes and animations

limber hull
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it's not like there's a ton of things they can pull from like Rust can with its FPS survival mechanics

urban flax
limber hull
urban bear
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Rust did not try to create and balance a self sustaining eco system that is balanced properly with every dinosaur (Not Human) Having a special ability they can preform

warped nacelle
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rust has permanent base building, dozens of weapons explosives hellicopters, ai events, ai that work...

limber hull
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dozens of weapons are much easier to make than dinos

urban bear
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Rust followed a blueprint that hundreds of other games have done, difference is they made it PVP which is what set them apart

warped nacelle
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rust was original af

urban bear
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Rust tweaked an already existing forumla for a game and made it better

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Human find food, build done die find gun

limber hull
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developers working on Rust likely had experience with other games in a similar genre. Making a playable dinosaur is a LOT harder than a playable human

urban bear
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it follows the footprint minecraft created as many other games have

warped nacelle
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its 100 times more complex than simple dinosaurs attackign and dying

urban bear
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No its fully not

limber hull
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Legit just don't understand game dev at all

urban flax
limber hull
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Beipi has over 200 unique animations, that's EXTREMELY tough to do

warped nacelle
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have u ever been on the unreal engine asset store

limber hull
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LMAO

urban bear
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I have done QA testing for Games like Arma 3 which are also much more complex and in depth then Rust, rust is nothing crazy compared to lots of games. Its just a good game lol

limber hull
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There's nothing on the UE asset store that can make this game easier

warped nacelle
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this is why u need a big development team lmfao

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no but there are 1000 of assets like ur describing

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I can link some

limber hull
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Sure, but none are useful to our devs

urban bear
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And they need to have the Rigs the isle wants and be able to be set up with everything the game requires

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The devs could not go buy Herrerasaurus 001 off the store and make it do what it does in game at the same level it does

warped nacelle
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every game is like that lmfao

urban flax
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Wait I'm lost, they have Beipi models on the UE asset store ?

limber hull
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Herrera alone was something the devs had absolutely zero reference for and had to make off scratch

urban bear
limber hull
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They've gone on record saying Herrera was exceptionally tough because there's nothing you can pull inspiration from when trying to make a climber dropbear therapod carnivore

urban bear
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The Isle is the star citizen of this Genera, what you are saying is like saying star citizen is just ships a sky box and hitboxes

urban bear
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💀

limber hull
warped nacelle
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this is an atrist u can watch him reg and animate these dinos in 8 hours

urban bear
warped nacelle
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and model*

urban bear
limber hull
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What exactly does that prove?

warped nacelle
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yes

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they are so what? Im saying its nothing special lmfao

limber hull
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Modelling isn't the hard part at all

urban bear
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The hard part is actually making everything work

limber hull
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I legit cannot fathom how someone can completely misunderstand the process of game development

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Do you just think you can buy your way to a finished game?

warped nacelle
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yes

limber hull
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Then you'd be entirely wrong

warped nacelle
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lmfao how

urban bear
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Having several different species of dinosaurs run around a simulated eco system is the hard part about making this game, its not like making a human survival game

limber hull
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Many flops in the gaming industry have had MILLIONS of dollars behind them, hundreds of employees, and zero players

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Amazon Games has yet to produce a game that lasts longer than a year

urban bear
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Even heavily funded AAA games like For honor never made it, as well as several others. Money doesn't=finished great game

warped nacelle
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that is true but it dose afford servers that work

limber hull
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Okay but the game is still dead because it is inherently not the money that makes things happen

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All Amazon has to show are empty servers that run well

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They can run perfectly but who cares if no one is on them

warped nacelle
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you need money tooo make a good game. Having money dosnet insure a good game

limber hull
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They have money

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So there's step 1 done

warped nacelle
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so get better servers and hire developers that know how to fix simple bugs

urban bear
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They have said multiple times its not a problem, the game where its at right now would not exist if they did not have money

warped nacelle
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like every other game at this stage

urban bear
limber hull
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they do know how to fix simple bugs lmao

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if they're easy to fix, they'd be fixed. Most of the bugs you see aren't the simple ones

urban flax
urban bear
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When you are constantly adding to and changing a code base bugs will emerge and remerge, Every game in active development has bugs this is not just an Isle issue

urban flax
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You don't need money to make a good game

warped nacelle
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there are outliers of course indie games

urban bear
warped nacelle
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unturned or whateverr

limber hull
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The Isle is indie

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lmao

urban bear
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Indie games generally speaking no matter how heavily funded will be buggy because they are actively being developed

Just like rust was buggy while it was in development

urban flax
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Unturned is probably one of the worst examples you could have given xD

limber hull
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It's so indie that the studio that makes it is still private

warped nacelle
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indie means small development and low funding

limber hull
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no it doesn't what

urban bear
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What lmao

limber hull
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indie is short for "independent developer"

warped nacelle
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An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher

limber hull
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meaning a company or studio that is not public

limber hull
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It has zero publisher

warped nacelle
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what do you mean not public?

urban bear
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Key word is typically The Isle started out with low funding but made lots of money through its life. It uses this money to add to the game and pay its developers

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The Isle started as any Indie game would

limber hull
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It's still indie

urban bear
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Well yeah

limber hull
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Because it's owned entirely independently

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No shareholders or publishers

urban flax
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Technically Ubisoft is an indie game studio because they do everything themselves

limber hull
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Don't they have shareholders?

warped nacelle
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are you on the development team mr. troodon? 84,646 messages in this discord is quite a lot.

limber hull
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nope

urban flax
limber hull
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i just get bored easily

urban bear
limber hull
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i think they've published for other devs too, which def means they are no longer indie

urban bear
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At this point I'm shocked they have shareholders

urban flax
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But well
My point was that indie is quite a broad word
It's better to look at the amount of developers

orchid river
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yo is mix packing allowed

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like pachy dilo and cera in one group

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im on NA4 northeast plains and there a 2 cera a pachy and dilo grouped together teaming on me

urban bear
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if you're on official sadly there is no rules against it

orchid river
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dang

limber hull
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Mix packing is frowned upon but nothing is stopping you on officials

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You will smell bad if you do it tho