#general-feedback-discussion

1 messages · Page 108 of 1

raw hedge
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They can be fun, but self reliant no. almost all the heris are pack animals for a reason

limber hull
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a galli benefits from a group, but it never needs one, it is entirely capable of living independently

limber hull
formal atlas
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This game is literally attempting to create an artificial ecosystem.

limber hull
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and they should be

raw hedge
neat zinc
limber hull
neat zinc
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Such a thing doesnt need to be 1 to 1

formal atlas
raw hedge
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If everything is better in a pack, then why not?
Cause a solo pachy gets caught by a pack that's not self reliant. That's easy food

neat zinc
raw hedge
limber hull
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you realise that "making herbivores realistically reliant on groups" will translate to "why would i play the herbivore when the carnivore doesn't rely on finding a ton of likeminded players to even exist"

it's a player's choice of how they want to invest their time. No one wants to play as the animal that cannot exist without hoping to god someone else wants to play the same animal when there are many other options that can actually survive without relying on others

raw hedge
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The ability to run should be more important than the ability to fight.

limber hull
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by making stegos rely on herds, you are ironically ensuring you will never see a stego herd

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no one will log on as a solo stego and risk instant death

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because it is a 5 hour+ time investment wasted by the first rex that decides you to be food

neat zinc
formal atlas
raw hedge
limber hull
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"real life is the most balanced thing ever"

dude it created the goddamn sloth, the animal that kills itself because it eats nothing but useless leaves and its stomach swells up and explodes

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that's just so untrue it's funny

neat zinc
raw hedge
raw hedge
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Things that can't survive just die. that's "fair"

formal atlas
limber hull
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real life created US. HUMANS. We literally show how insanely overpowered we can be by moulding our environment into whatever WE want. We can wipe any creature we want into extinction by willing it so. We can change creatures to fit our own image and serve us.

That isn't balanced, we are far above the rest, the only thing stopping us from turning this world into lifeless rubble is our own sense of pity and morality

raw hedge
limber hull
raw hedge
neat zinc
raw hedge
limber hull
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well, actually, i'm past it, i'm going to goddamn bed lol

neat zinc
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Have a good one Gen 2 lol

raw hedge
neat zinc
raw hedge
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Gn homie!

raw hedge
# neat zinc Yes, exactly

Solo vs group play should have benifits etc depending on dino. The problem is, everything needs to be "fair " in a game to warrant equal player base

neat zinc
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Group plays benefits should be far more catered to combat for the most part.
Some cases like Maia, being in a group for a nesting buff are largly irrelivant to the biggest benefit of group play

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Solo play has the benefit of a single character to oversee, feed and water.
It lets you worry about only yourself

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Largely being solo is the best way to survive any scenario except combat

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From my experience anyway

raw hedge
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I've died more when in groups personally, but I could also be a bad pack member. Some players may be better solo

formal atlas
raw hedge
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It'll be great, but I hope they expand the map more first, add more food etc

formal atlas
# limber hull raptors don't NEED groups. You can run from a threat without needing friends to ...

Ease is a little over stating it. You have to pick and choose your fights very easily. (I’m assuming you’re not including AI) carnos bleed a little easy, but that should be fix and even with that it’s still an uphill battle. You’re not quite a glass cannon. But it’s close. And as much as I LOVE Omni. It should be hard, if not very hard solo. I know so much of this game depends on a very active player count and groups but if you’re gonna do it, do it right. Animals like Rex should only group to two, and should fiercely have to defend from their own kind. They might have to be canni, but pack animals should need packs, and solitary animals should be solitary.

north quiver
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rex should absolutely not be a canni

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they shouldn’t be able to even get away with eating organs. it should be like an omni eating another omni. no nutrients. only pain and suffering

formal atlas
# raw hedge WE ar epast the solo or not thing I think. each dino needs to be fun in it's own...

Being fun and being able to fight anything else in the game aren’t the same thing. You’re right. Each playable HAS to be fun. Otherwise people won’t play it. But the food chain still exists. Every animal has a role to fill. That might mean making AI herbivores for guaranteed group protection and food. I’m not claiming to have all the answers by any means. I’m just trying to suggest things that I think will make the game fun, keep it realistic, and keep it immersive for the people like me who play as a dinosaur in a prehistoric world

formal atlas
# north quiver they shouldn’t be able to even get away with eating organs. it should be like an...

It’s something I’ve gone back and forth on myself. Cause deinos are canni and there’s a billion of them. Take that away and the population would plummet. But if you’re putting in something with no natural predators because it’s the top of the top, then you gotta balance it somehow. And I’d rather have to kill each other for resources then be slow, weak, have a large turn radius, or whatever lazy tuning design people have come up with.

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Maybe it’ll be a mix. Non canni but still have to kill each other for resources. But I also don’t want to it have a five minute starving time either.

north quiver
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the hunger drain can be debated, but there’s no doubt rex should require an ungodly amount of food to prevent large populations from forming

formal atlas
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I’ve also thought about a territory system. Like if there’s too many Rex’s close they get a debuff. Only way to keep it off is thin ourselves out. And that could be applied to all solitary playables.

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Cause that would also make spreading out a thing too. That way there’s less of a new “center” on gateway.

north quiver
formal atlas
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As a matter of fact. Now that I’m thinking about it. You could apply it to all animals. It could prevent mix packing, and mega packs. But the debuff wouldn’t apply to you if they’re in your group. Then that fourth carno would be forced to leave or die. And you also couldn’t have 10 stegos around either

north quiver
formal atlas
north quiver
formal atlas
north quiver
formal atlas
north quiver
north quiver
formal atlas
# north quiver which is good. rex will be *powerful.* I want it to *suffer* with starvation. wa...

And there slips your motivation, you want Rex to suffer. I know the prospect of an all powerful thing has people shaking in their boots. But it’s the way that animal was, you should be scared. They need a clever way to balance it so it isn’t the majority of the players at any given time. But do it RIGHT. Like I said. Implement a territory system, do something that gives credit to the greatest predator that ever lived, while also keeping them in check. The hunger bars are already fast. Crocs can go months without eating and it’s been reported almost a year on a single meal. The hungry drain is already a crutch for balance. See if there’s another way. A super clever design first before you go the cheap route. Nature already has the answer, the world is full of ecosystems. The territory thing could have real promise, but there’s gotta be a smart way to do it.

north quiver
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again, if you need a territory system with debuffs to help with overpopulation of a playable, then something is very wrong and needs to be changed

formal atlas
north quiver
formal atlas
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Nature works like that all the time, tigers, wolves, bears, even cows and donkeys have territories.

north quiver
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never really been on the “but in irl this” and “irl that” train for games that aren’t really meant to be accurate

formal atlas
north quiver
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yeah but they don’t exactly get.. debuffed lol..

formal atlas
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The debuff is the game. Real animals are driven by instinct, you gotta find a way to make people do that. And since you can’t give them instinct. You gotta do something.

north quiver
formal atlas
north quiver
raw hedge
slender vigil
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personally i think a full grown 100% croc should either get a dmg buff, or a stamina buff. I feel more nerfed at full adult than the entire time growing.. mid size gators shouldnt be able to team up on me so easily .
And would like to see a new atk animation option when grabbing something like a steggo at full adult.. trying to grab by the side and drag under seems rediculas on something that big.. BUT i still should be able to grab it by the face and try to pull it down.. creating a tug of war between weight and stamina.

raw hedge
formal atlas
raw hedge
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So making things hungrier won't balance the player base.

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I would almost say, make the dino you play on a server random

formal atlas
raw hedge
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Then the game can balance heris and carnis better

slender vigil
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@raw hedge Even modern Gators can one shot anything smaller than them. or rip them apart.. mid size gators I chomp and chomp and they tank it . Allowing for too much trolling

north quiver
raw hedge
formal atlas
raw hedge
raw hedge
slender vigil
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@raw hedge point of it being more that .. theirs no real benifit to the time investment of growing full size.. when small - med gets way more play style options . At 100% you lose all your speed, stamina, agility. With no real benifits

raw hedge
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Cause yes,, ish happens, but it'll also force balance roles. I only bring it up because I think its a better solution than just making things hungry

raw hedge
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Deino is strong, that's why there are too many

formal atlas
raw hedge
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I think that a dino cap per speices could be a good test.

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Limit the starving cannibals, and limit the likelihood of herbi insta dying

slender vigil
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@raw hedge well .. technically you can eat ALMOST anything dumb enough to come to the water. but lose out on anything inland you could access when small.. but in reality .. those babies you can eat dont really do much for you.. the idea is your suppose to eat full grown prey.. which seems to be few and far between .. as a full adult i eat more fish now to survive starvation than i did my entire growth time.

raw hedge
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Might be a good balance test.

raw hedge
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in nature, populations balance themselves, but we cant in a game cause carnis are too prevalent and fun

slender vigil
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@raw hedgeat 100% i would almost feel motivated to go full cannibals'.. to help reduce compitition.. BUT.. a duo of mid size will mess you up quick

north quiver
raw hedge
slender vigil
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i feel a full grown adult should be avoided at all cost by the smaller ones

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that would create teritory , and more careful play styles

raw hedge
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There isn't enough territory for the number of crocs in game

slender vigil
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yea ... of course .. by other large adults.. not little meals in groups

raw hedge
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So it won't matter

neat zinc
slender vigil
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@neat zinc i would be happy with just a dmg buff vs other gators only gained when 100% is reached

neat zinc
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I reckon thats a little too simple

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I also think its a bit unfair, being bigger shouldnt be a win condition for the most part

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It should only help

slender vigil
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only thing i really gain at 100% is to now become a target for everything else

formal atlas
# raw hedge I think that a dino cap per speices could be a good test.

I thought about that but then it favors the people who no life the game. Busy people who want to play the popular playables wouldn’t be able to and even as someone who can no life it, the answer being a skill issues (if you can survive/kill me in a fight) is much more fair than “I can try and get that slot for 8 hours straight and you can’t”

formal atlas
slender vigil
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lol last night for example i got jumped by a half dozen little baby gators.. i ended up killing them all.. but they did a disapointing amount of dmg to me.. when they really shouldnt have even been able to get through my skin

formal atlas
raw hedge
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Like it should be "hard to catch" , not hard to kill per se

neat zinc
slender vigil
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main thing Herbs need .. is a ingame map showing food zones.. not knowing where to go is a huge turn off to a new player

raw hedge
neat zinc
normal lotus
formal atlas
raw hedge
slender vigil
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@raw hedgei tried and failed a few times to play a herb,.. had no clue where to find food . until i found a another friendly player to escort me around the map... and while that was nice.. it shouldnt be required . turns off new players entirely .. way too confusing

normal lotus
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I honestly prefer there being no map.

formal atlas
icy lion
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Apparently there'll be compass indicators for migrations, so that should help herbivores a lot

neat zinc
raw hedge
normal lotus
raw hedge
slender vigil
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Nesting system fails from the start.. nothing on man menu explains anything .. as a new player i didnt even know that was a option until about 20 hours in

formal atlas
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But it would also help it having all three diets was the most beneficial thing you could do. Just having the 50% growth does nothing for someone who’s already grown so it encourages staying close to own food source.

icy lion
formal atlas
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Especially stamina food, that’s a real problem for everyone

raw hedge
raw hedge
icy lion
formal atlas
neat zinc
icy lion
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Though that's semantics at the end of the day

normal lotus
raw hedge
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So I think it'll be a cool idea to see implemented

slender vigil
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@raw hedge i would be happy with a basic description of each dino.. what they do and atks ,.. i had to go to youtube to figure out way too much

raw hedge
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(Via elder/ senior)

normal lotus
raw hedge
normal lotus
raw hedge
raw hedge
raw hedge
formal atlas
raw hedge
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I'm thinking of doing a basic tutorial down the road once I get a bit better

normal lotus
slender vigil
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@raw hedge I still dont know how to play/use most species ..

raw hedge
icy lion
raw hedge
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need notepad and pen cause I info dump lmao

normal lotus
slender vigil
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@raw hedgei'm learning as i go.. but it seems to be a failed system when i can for example .. reach near adult size gator before learning i can death roll to get guts out

raw hedge
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Like I said, there are so many mechanics you can't make a general tutorial

slender vigil
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or that my bite does toxic debuff damage to a target

raw hedge
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Each dino plays different, basic mechanics ie diet are the same

icy lion
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In-game tutorials have been discussed by the devs, but in the meantime, the update trailers and the few tutorial videos on the official Youtube are pretty nice

barren jewel
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People saying "FIX THE GAME" in feedback, you're not helping. The game is still IN DEVELOPMENT and the very early stages of it. Do you want a good game? Or rushed through buggy even worse pile of crap?

raw hedge
raw hedge
normal lotus
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@delicate spindle my man chill, they're working on stuff.

raw hedge
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Not everyone has been complaining here tbh

urban flax
raw hedge
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Where are yall coming from XD
Who said player base lol

raw hedge
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My B, was just whiplashed by convo XD

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Can we market this as dark souls but dinos?

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Should I put that in the General feedback channel XD

urban flax
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No because it isn't

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I fail to see what this game has in common with dark souls

raw hedge
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Death is a feature

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Expect to die lmao. Not a bad thing, it is survival lol

urban flax
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Then might as well label it as Super Mario but dinos

lapis swallow
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minecraft is dark souls too, then

raw hedge
raw hedge
formal atlas
icy lion
void crow
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@valid meteor You do know that troodons can kill stegos, right? And that hypsies can't kill dryos?

If all troodons spawned as adult, they could easily kill carnos, stegos, tenos, etc. If you get a good pack you can kill those, and if you spawn as adult there will probably be more troodons. Hypsies can't kill anything if they tried, even if the creature went AFK because they would just starve before they die to the hypsi.

valid meteor
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I do realize that. The main reason I say have troodon spawn as adult, at least for now, is because playing as baby troodon in grass is absolute suffering. I also say it because of how insanely easy troodon dies.

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I understand that you should be rewarded for skill, but it’s incredibly hard to gain that skill when you’re dying almost every time you make even a small mistake.

void crow
# valid meteor I do realize that. The main reason I say have troodon spawn as adult, at least f...

True, but what would you do as a baby troodon anyway? You don't get venom until 65%, and you're damage is so low you won't do anything to anything you attack. Every time I spawn as a troodon I go for food then sit in a bush until pre-adult, because they grow so fast they don't need food before that. At least this way troodons won't keep coming back after they die to kill the creature that killed them.

valid meteor
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Yeah that’s fair I guess. Tbh it’s just annoying seeing grass all the time as troodon. :/ I hope it’s fixed in gateway.

valid meteor
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Lol

barren jewel
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@valid meteor troodons have one of the fastest grow times in the game what are you on about??

valid meteor
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Have you ever played baby troodon? I don’t care how fast their grow times are, I’d rather not suffer through that every time I lag and die fifty feet away from a cera’s face.

barren jewel
valid meteor
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No, I just don’t wanna play grass simulator.

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I wanna play dinosaurs screaming and fighting simulator.

urban flax
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Troodon spawning full-grown would be insanely OP

barren jewel
barren jewel
valid meteor
barren jewel
urban flax
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If you know what the issue is, why do you suggest something that would greatly imbalance the game and remove a part of the gameplay instead of suggesting something to fix said problem ?

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Like making vegetation fade when it was between your dino and the camera, like it used to do

limber hull
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i play baby troodon all the time, it's so quick to grow it really doesn't matter

also i happen to enjoy being an ant

fiery swan
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@midnight heath the idea of being able to drink as a PT while flying over the water is an awesome idea!

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U die so easily trying to take a sip

midnight heath
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I thought so! Given you can just peck to catch fish rather than skimming, skimming instead being used to get water and still being risky just seemed fitting!

fiery swan
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Similar to crocs being able able to just bite the school or fish?

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Yeah the skimming drinking sounds very good..

midnight heath
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Yep! For the longest time I wasn't aware that pecking at jumping schools of fish did anything and to my surprise it's just an alternative way to fish! Skimming is far more risky and takes a little more work so switching it up would be quite neat!

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Also on your "spawn more AI" I agree! I'm not sure why so many folks seem to feel the other way but as someone who enjoys carno there really isn't that much AI, especially for FG carnivores.

fiery swan
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Especially Carno.

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It's so easy to starve . I traveld half the map at ai hotspots with an empty stomach and nothing spawned.

limber hull
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i don't feel there should be more AI, the game spawns a good amount, the map needs to be better so that the AI won't exist off in some desolate corner

fiery swan
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Shouldn't they spawn in ur area?

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So you can actually find them

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Like legacys avis and such

limber hull
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god no

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they should absolutely not do that

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that was literally why apex carnivores were SO easy to grow

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the game literally just fed you free food so you never had to try

fiery swan
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So you rather starve cuz there is no players nearby

limber hull
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yes

fiery swan
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Or die to sth bigger

limber hull
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100%

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it's a survival game

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starvation should be a legitimate threat

midnight heath
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Honestly it's the corners of the map that I see the least amount of AI

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I've died at the edges of the map because there's just seemingly no AI

limber hull
fiery swan
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You can starve anywhere and find maybe 1 thing and that's it

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Not enough in my opinion

limber hull
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i literally haven't starved in so long, idk where this constant need for more food comes from

midnight heath
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If falling to your death wasn't such an issue currently because of dense foliage I would venture more into the forests.

limber hull
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Essentially, Spiro locks away a bunch of AI because it's in massively unreachable areas

midnight heath
fiery swan
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Welp. I'm sad I haven't seen any ai in days. That's all

urban flax
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AI spawns plentu enough, it just never despawns

limber hull
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man i see boar all the damn time so idk where the hell all the boars are for you lol

fiery swan
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Cuz I starve easily unless I 1v1 sth huge

urban flax
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So if a carnivore scares an AI away and they stick themselves in an unreachable place, they're gonna stay there until next server restart

fiery swan
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Aw man

midnight heath
# limber hull Spiro bad

The common areas where there are boar and deer have other carnivores, competition though will be competition I guess. Also yes, Spiro bad.

limber hull
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the difference is that these other spots lack either water or herbi food

midnight heath
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Exactly

limber hull
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so no one goes there, and no one ever interacts with the AI

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because, again, Spiro is a horrid map

midnight heath
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Again another issue maybe Gateway will fix

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I never understood poor map design until I got into this game, granted other genres I play map design isn't as much of an issue as it is in this.

limber hull
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On Gateway you can actually explore the entire map top to bottom, so... yea

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Gateway was so much fun in my experience

fiery swan
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Even legacys map had water in the middle of nowhere

midnight heath
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I've only watched whatever I can find, I think the spawns are neat and how some are exclusive to certain species.

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I hope that does stay that way

limber hull
midnight heath
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Exactly because right now it's a bit of an issue, also migration helping with people not sticking in specific areas for the most part is appealing.

limber hull
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yea, 100%

also any actual loop for herbis is well appreciated

raw hedge
limber hull
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EVRIMA map, upcoming

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It's the big new update coming I believe in next major update

raw hedge
limber hull
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next update is the closest we got

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i believe it's top priority tho

raw hedge
limber hull
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unlike spiro, all elements of it are explorable, there's no sudden barriers

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it has a far greater variety of biomes, and makes the biomes feel more engaging to intercat with. Plains are flat and open, forests aren't so dense and cliffy it's impossible to move around

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it has a plethora of areas for juvis and smalls to hide within to avoid larger animals

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there are fun little "sub islands" off the coast that you can move to. IDK if they'll be utilised in the final product, but it's a blast to explore beyond the limits of the main island

raw hedge
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Is it going to be an extension of Spiro? Or a new map entirely?

limber hull
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human structures play a FAR greater part, being more frequent and defining map geometry and chokepoints through bridges, walls and gates

limber hull
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spiro is even rumoured to be put on the backburner and essentially removed to free up download space for players

ivory sandal
raw hedge
# limber hull entirely new

I feel like the current map has potential, if it gets a tad flattened out. Less cliffs and hills.
The only real problem is the vegetation in the forest I think. And lack of safe crossings/water.
If that happens when more Dino’s are added to the roster I think it could be reworked.

limber hull
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i forgot to mention, Gateway overhauls regional spawning, meaning each animal has a selection of spawnpoints fitting for their animal. For instance, a tenonto can spawn in swamps, but not carno

limber hull
raw hedge
limber hull
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gateway is nothing like legacy, heads up

raw hedge
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Imma try to find a post of it

raw hedge
normal lotus
limber hull
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i would also like to point out that thanks to Gateway, I am the FIRST EVER Isle player to ever die on the toilet

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My hypsi died on a toilet

limber hull
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I was the first ever person to die in that situation

normal lotus
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Hello quark u typing up a storm

fathom tulip
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@humble pollen While yes it's an issue, it's a hard one for devs themselves to stop. A group of 10 large deinos requires a ton of food. The only way it's a sustainable group is if nitwit players try to challenge them. The amount of people I've seen thoughtlessly run in for bites on a deinos tail as it's walking back to the water, only to be alt bit and die is ridiculous. I honestly see massive Deino groups as a playerbase wide skill/decision making issue

north quiver
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(temporarily remove elite fish too and don’t allow deino to catch the small school fish if you want to whack them even more into the pit of misery)

proven thunder
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@midnight heath teno is one of he strongest 1v1 dinos minus the deino and stego

limber hull
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it's been nerfed for many patches now

proven thunder
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A full grown teno can 1v1 any carnivore besides the deino hands down zero issues

midnight heath
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I'm not sure what deinos or tenos you're seeing

proven thunder
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tail slam negates carnotaurus charge, and once stunned two kicks to the head and an alt attack hes close to dead if not dead

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Cera's, whats there to worry about with ceras

limber hull
midnight heath
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Deino has the highest health out of any creature currently, to put into perspective; steg's tail does 1000N and it takes roughly 4-5 hits to a deinos head to kill it. Tenos tailslam FG does 360N DMG.

proven thunder
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If you time the tail slam properly a carno will not be able to charge through the tail slam

proven thunder
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effectively

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i should note that obviously there are anomalies

midnight heath
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I read your response wrong, my apologies.

Teno isn't really the brawler it used to be

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I've seen groups of carnos tear apart groups of tenos as of late

limber hull
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teno has been far too nerfed tbh

proven thunder
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No and I agree to that, but on official servers once the stego is(if) removed tenos will be the strongest herbivore capable of 1v1ing something in current standards.

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Obviously its unknown with potential updates coming regarding carno speed, etc.

midnight heath
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I'm just saying, old teno isn't new teno. Even if it can hold it's own, even if just barely that's one herbivore (again excluding steg) out of the entire roaster that might be able to fend for itself for a 1v1.

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Pachy used to be able to actually be somewhat scary and now it's just... squishy

limber hull
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old teno used to hold itself competently against groups of carnos, it felt powerful but still fair. Now it just feels lame

limber hull
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there's no excusing old pachy really

proven thunder
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pachy's are the new dryo, pointless, which doesnt exactly make sense because if you get your leg broken you be hurting

midnight heath
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I don't think old pachy is what we need per se but new pachy isn't good either

limber hull
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i actually like dryo more than pachy atm lol

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but, tbh, dryo is my fave herbi atm

proven thunder
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Just depends on what the over all end game expectation from developers are regarding pack sizes. 4 Pachys can kill 1 carno

midnight heath
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I had a good sized pack of pachys the other day, roughly 8 maybe and two carnos and a cera steamrolled us. Granted the carnos rammed into at least 2 of us and we were non the wiser because the footsteps just didn't make any noise.

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A carno ram to a pachy puts you at like 20% health, another bite or 2 and you're done.

limber hull
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cera has fracture resist, because of course it does lol

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and carno ram is stupid in general

midnight heath
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I know I've broken a ceras leg before but I don't think it was FG, I don't think a pachy can break a carnos legs currently (?) At least we couldn't

proven thunder
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oh the good ol days with pachy stun

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you can

limber hull
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pachy stun doesn't need a comeback

midnight heath
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Then we've had awful luck.

limber hull
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god that was insufferable

limber hull
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it isn't chance-based

midnight heath
#

What part do you have to hit? I'm not sure how all 8 of us didn't hit anything vital.

proven thunder
#

if it was viable best thing to do initially is head butt their ehad

limber hull
#

legs, body and head all have unique fracture points

proven thunder
#

head

#

but its not viable

midnight heath
#

Could running all S make that harder?

#

Because I was convinced that we just couldn't, I've broken omnis, the cera but never a carno

limber hull
midnight heath
#

Well I'd say I need to practice more then, but pachy takes a weird chunk of time to grow just to possibly die fairly fast.

limber hull
#

yea, because it lacks a lot of options that other animals have

proven thunder
#

find an unofficial free grow server

#

less time punishing

midnight heath
#

You have a point

frosty willow
limber hull
frosty willow
#

i didnt

limber hull
#

cera has fracture resist, bleed resist, damage resist while eating and damage resist while near a corpse

#

4 different kinds of resistances

frosty willow
#

so pachy is pretty much defenseless against cerato unless it finds a rock, badass

limber hull
#

yea essentially lol

#

again, herbis are in a terrible spot this patch

void crow
urban flax
#

@daring talon Compy is already small enough, a hypoendocrin compy would be impossible to see

daring talon
urban flax
daring talon
#

why tf would it be smaller

#

all the other hypos are bigger

#

hypo utah is like carno sized hypo rex is a behemoth

urban flax
#

There is no hypo creature

daring talon
#

tf is it called now then

urban flax
#

Hypo means less
Hypoendocrin means less growth hormones
Therefore smaller and weaker

daring talon
#

cuz it WAS hypos

urban flax
#

It never was

daring talon
#

fr

urban flax
#

You're thinking of hypers

daring talon
#

fine
hyper compy
word game playing cdhasuichdsuyagcuydiaksghcbkalsuy

urban flax
#

NOW hyper compy is something we could see
Useless, but whatever

daring talon
#

hyper compy (:

ivory sandal
#

Hyper compy

summer thistle
#

Probably edit your message for hyper than

viral thistle
#

thats the plan wasnt it

#

yet herbivores are what most carnivores would pick too fight outside of massive herds you get the same thing as carnis you just cant eat them.

#

most carnivores get picked because they look cool are badass and most of the time faster

crude girder
#

important distinction because fracture/bleed resist are a uniform "reduce incoming damage by X amount"

#

Cerato is not uniformly stronger than other animals relative to fracture damage, it would be if it had fracture resist

#

Its head is more resistant to fracture than its body or legs are when compared to a Carnotaurus or Omniraptor of equal size

#

Also "damage resist while eating" is a bit misleading

#

it doesn't reduce incoming damage, it is a threshold based immunity

#

you either deal normal damage, or no damage, you don't deal reduced damage to an eating Cerato

crude girder
#

Cerato ignores hits that deal less than a certain % of its health

#

so a Troodon bite doesn't deal any damage, but a Stego tail swing always deals full amount

limber hull
full pewter
#

@ocean coral While I agree, like we should get allo alongside it, we still don’t know how it’ll play out. We don’t know if it’ll be anything like legacy Maia, but assuming it is, it’ll be fast and tanky with low dps. Because of this I do think carno packs can take them on with a barrage of bites even if they can’t use their charge. Then there’s also it’s ram which I’m assuming will function like carnos charge but sideways, hopefully that gets decent punishment so they’re not just bullying ceratos with it

#

My thinking why they are adding Maia now is one, that it’s just barely on the bigger end compared to the current mid tiers so they can finally start adding larger ones. And two, that it’ll have stance switching, switching from quadrupedal and bipedal stances that’ll both have unique mobility and attacks, which will help speed up development on other playables like para and shant

ocean coral
#

I really don’t enjoy how solo players like me getting absolutely destroyed by maias and nothing we can do about it

ocean coral
full pewter
#

You mean tenos?

ocean coral
#

nope I’m talking about when the release

#

no other mid tier than sub rex could kill it

#

maybe carno packs

#

but never solo

full pewter
ocean coral
#

carno barely faster than it

#

and Maia can just catch up to it since carnos stam is trash rn

full pewter
#

Maia on a bipedal stance should be quick but poor mobility for sure

ocean coral
full pewter
#

How’s the Maia gonna kill it though? Assuming it’s got low dps. I’m assuming it won’t be adequately killing anything bigger than cerato

#

My guess it the quad stance will have actual good damaging moves, at the cost of speed. While on biped it’s only got the ram, and idk how hard that’ll hit

#

Point is in this case Maia only has its ram, which would be hard to use offensively against something faster than it

ocean coral
#

pretty sure Maia will weigh 2 tons since carno can’t charge at it it could probably just face tank with its high health

full pewter
#

Maia will likely be the same weight as allo

ocean coral
#

my point is the current evrima roster can’t compete with it

#

allo and sub rex

#

only 2 mid tiers that could catch and kill a Maia

full pewter
#

I think Maia could be decently avoidable if done right. Here’s my thinking

ocean coral
#

don’t get me wrong I think Maia is well balanced in my opinion

full pewter
#

Maia would only have good attacks on quad stance which is slower, so other Dino’s can at least evade it. Biped stance has poor mobility but great speed, so smaller Dino’s have to just dodge it’s side ram, which should have a punishment like falling over if it misses

ocean coral
#

Just don’t enjoy it killing other mid tiers and quite literally destroying them

#

and Maia is really tanky

full pewter
#

These guys

#

So in this case all they need to be is capable of evading the larger mid tiers

ocean coral
#

yea

full pewter
#

Whether it’s through speed or agility

ocean coral
#

just hope another mid tier gets added

#

a carnivore that could actually fight back

full pewter
#

Allo is the only carnivore that’ll be a totally even matchup, I doubt Maia will handle Alberto though, and like I said I think carno packs can take them on

ocean coral
#

yea just saw the evrima roster and all tho Maia is heavier than Alberto and allo I really think it would put up a better fight than the current mid tiers

full pewter
#

Definitely should, I’d hope it has a good arsenal on quad stance

limber hull
ocean coral
limber hull
#

who cares what tier omni is, it'll be great at killing maia as long as maia can bleed

#

it existing means any animal has a threat, as long as that animal isn't fully aquatic or constantly flying

#

Adding a carnivore of maia's size with maia is a horrible idea, because NOTHING will be able to deal with it

#

Maia lacks power, it's built around speed and tankiness

#

Any mid-tier carnivore would kick a maia's ass in a direct 1v1 situation

#

maia will not be able to moderate the mid-tier at all

barren crater
#

That's true

#

Thing with maia is, just like how Omni can group up, they can also group up. I doubt Omni OR troodon does well against maia groups. Not even max groups. Just 2 - 3 is enough to likely counter them.

So Maia will likely be oppressive, but it won't be any worse than Carno & Cera is right now on Spiro.

#

As long as the other herbis and carnis can shift + w away, it's fine

limber hull
#

sure, but deino can always moderate it because, y'know, deino

#

because it's staying in officials

barren crater
#

Possibly. I'd have to see Gateway Deino gameplay

limber hull
#

IDK man, I feel that adding allo will be far worse

barren crater
#

It would 100%

limber hull
#

Because maia is held back by its lower power

barren crater
#

I'm fine with Maia. What else can you even add?

limber hull
#

Exactly

#

It's the perfect way to start the mid-tier introduction

#

A low power, high speed herbivore that engages well with nesting and so on

barren crater
#

It can also be limited

#

Like its speed should be held back by poor agility in biped mode

limber hull
#

Yea

barren crater
#

Like current Carno

limber hull
#

I want allo to be saved for when we give it immediate competition, like allo and alberto at the same time

#

And also one powerful mid-tier herbivore, like styraco

barren crater
#

Agreed. I'd honestly add allo, alberto and para in one update though ngl

limber hull
#

Very fair

barren crater
#

Para as the clear 'apex'

#

of officials

limber hull
#

Para would be like maia, a tier above the rest, but held back by low power

barren crater
#

Yep.

limber hull
#

(and if they do it well, it'd have a fun call mechanic like galli, making it engaging and easy to find)

#

i do believe para 100% needs a call buff like galli

#

its defined by its audio

barren crater
#

A call buff like what though. Speed?

limber hull
#

and frankly, having an animal like that also be one of the loudest on the island would make it engaging for both carnis to hunt and easy for herbis to group up with

#

I wouldn't say speed. Potentially something else, like stamina boosts

barren crater
#

Yeah a time where it doesn't drain any stamina?

limber hull
#

Something like that

#

Or increases their regen

barren crater
#

i like the idea tbh. Hadrosaurs being loud is pretty much common in media lol

#

Just something you assign to them

limber hull
#

It also helps encourage them to be "herding herbivores" in a way that actually feels cool and befitting

#

I love the idea of paras being almost the noisy neighbours of The Isle, never shutting up lol

barren crater
#

I remember a cool idea where hadrosaurs could see nameplates from a lot further away than now and even be able to call to show their nameplates from across the map

limber hull
#

That'd be cool

I wanted a thing for para where it can make a short "song" for its 1 call, able to have unique notes and pitches to make its call unique, yet still evidently para

barren crater
#

Like maybe an additional call for grouping

barren crater
midnight heath
#

I don't think people understand how important night is, the more I slow grow some creatures I realize just how vunerable you are during the day. Playables render from a pretty long ways away and it's very easy to get spotted while you're trying to get a drink or diet.

I just think night-time needs to look more appealing, the monochrome black/white isn't pleasing to the eye and you can't see your pretty skin but if it just had a little more color with some tweaks I think it'd be golden.

midnight heath
#

@maiden anvil I like your second idea for parasaurolophus! A melodic vibe to it's calls would be very pretty, especially with pitch differences between ages.

Unfortunately with the "sonic scream" I feel like that would be another pachy stun, players would abuse something that disorients others fairly fast just like they have in the past. Cool in theory but the execution wouldn't be ideal in my opinion.

#

Honestly if it stunted your audio for a brief bit that might work, similar to when something loud goes off and there's that familiar ringing. Having a lack of audio queues in a fight could actually be really effective.

urban flax
#

A defensive ability has to be useful

#

If it just distorts audio it's good for nothing
Except, ironically, some trolling

midnight heath
#

In the absent of audio queues this is exceptionally helpful for a herbivore actually! If they have young or an injured group member that can give them ample time to run off without their footsteps being heard! That and say an oncoming attacker just out of view wouldn't make a peep!

If a lack of audio wasn't an issue at all people wouldn't complain about not being able to hear carnos running towards them.

urban flax
#

But what good is it when you are the one in danger ?

#

Who cares about not hearing when you can see the para running away ?

#

Para isn't an ambusher, nor is it good at hiding because of its size

#

An allo won't stop biting you just because it temporarly cannot hear itself biting

midnight heath
#

You have a great point, that wouldn't be very helpful

limber hull
#

@daring talon deino isn't being taken off officials, apparently

#

stego is, deino isn't

daring talon
#

then
what is gonna stop deinos from literally doing whatever they want

limber hull
#

lmao idk

daring talon
#

its such a hilariously busted animal and they're removing the one thing that can kill it

limber hull
#

from what i've heard, Dondi intends to make it MUCH harder to grow, and Gateway won't be as forgiving as Spiro

daring talon
#

you cant kill it as troodon or utah because you get hit off its side while pouncing

limber hull
#

but I am on the same page of Deino not needing to stick around if stego isn't

daring talon
#

obviously cant kill it as carno
cerato gets grabbed or bit twice

#

like if you want something in the water make a midtier semi aquatic you dont have any other apexes

limber hull
daring talon
#

oh boy i cannot wait for immortal deinosuchus

limber hull
#

it's already immortal

#

the only thing killing it is itself. If it dies to a stego, it more than likely ran headfirst into one and died

daring talon
#

hear me out
maybe deino
should be dying to packs of utahs, carnos, etc on land

limber hull
#

i don't really agree with that

daring talon
#

or at the very least be unable to wipe them as a solo deino miles from water

daring talon
limber hull
#

deino just really needs something to kick it to death

daring talon
#

not like a die with 0 effort on the other guys part to 2 utahs

limber hull
#

nah, even 7 omnis shouldn't be a thing to hunt deinos. It's got bleed res and insanely high blood pool

daring talon
#

yeah
so it shouldnt

limber hull
#

frankly, omni should always ignore it

daring talon
#

the goofygator either needs a nerf so it stops being better cerato
or
there needs to be an apex that makes it poop itself at the thought of going too far inland

limber hull
#

i'm honestly more on team "get deino out of officials" than "make deino die to omni for some reason"

daring talon
#

i could also see adding a pseudo apex or very big midtier like allo working

#

would 3 allos fighting a deino on land make sense

limber hull
#

not really, since again, bleed predators

daring talon
#

ok then nerf its bleed resist?

#

why is it so high anyways

limber hull
#

crocidilian moment

daring talon
#

i mean i get that but balancewise why is it so high

#

to the point where it LITERALLY CAN NEVER DIE no matter how bad you are at it
unless you chose to fight stegos or other deinos

limber hull
#

its a croc TI_HypsiShrug

i honestly am against the idea of nerfing its bleed res, because i heavily dislike nerfing a creature so omni can hunt even more stuff

#

i legit would just rather deino either get launched to unofficials or something else is done to moderate it

#

because omnis killing deinos would just be stupid imho

daring talon
#

omniraptor players explaining that carno shouldnt be able to fight stego in a group of four but then turning around and explaining that yes they, a small tier, should totally be able to solo a rex

limber hull
#

yea i kinda hate omni players, and i used to be an omni main before troo existed

daring talon
#

at the very least id like to see 4-6 ceratos kill a solo deino (WITH TIME, EFFORT, AND SKILL ON THE CERATOS PART) that goes too far inland

#

because chances are the ceratos have a corpse of something and the deino wants it

limber hull
#

ehh, again, idk

#

deino kinda also resists cerato

#

since it can't puke, at all

daring talon
#

i get that
however
6 ceratos
vs a semi aquatic that is nowhere near water
trying to steal the corpse
from the creature designed around stealing and keeping corpses from other creatures

#

and i find it absolutely silly that a semi aquatic gets to ignore what it is and go bully entire packs of brawler corpse bully midtiers ALONE and miles from any water

midnight heath
#

Someone already mentioned it but I 100% agree that deinos "grab" needs to be messed with, tiny gators can grab things twice their size because of how the weight system works for them, that and there's really not anything you can do if you get grabbed even if they let go, normally by the time you float back up to the surface they have enough stamina to finish you off.

#

I've been grabbed on land (deino in the brush sorta deal) and they've still had enough stamina to carry me to the water and drown me.

barren crater
#

It doesn’t have the stamina to kill that many allos

#

Well if they’re at the larger end of the estimates

daring talon
#

deino is like if they gave bob mosa legs
it is very not fun to play against

burnt bone
#

@fringe needle I'm pretty sure deinos can be pinned when they are fresh spawn, they spawn a bit over 100kg. Unless theres some bug/feature that I'm unaware of that makes them unpinnable, they should be pinnable while under 450kg. Its just that they very quickly grow to 450kg and can no longer be pinned.

Also I got no clue why omni has deino on its diet, its in the top 3 worst dinos for it to hunt that will ever be in game, and is probably the worst thing to hunt currently.

gentle flint
#

@hoary elm Although I agree that the colors should come back, at least most of them, people definitely CAN and WILL always complain about the color variety, which is why they removed a lot of the colors to begin with

hoary elm
gentle flint
#

I think personally, this was never confirmed, but I believe that the colors were removed to get rid of a lot of the albino/hypermelanistic options for “realism” purposes because everyone would always complain about there being all white/black Dino’s around the map.

#

A lot of people would always complain that they needed a more narrowed down palette because.. I dunno they hate looking at people. Which I don’t understand why you wouldn’t just kill someone if you don’t like them, especially since this game has that option 🤷‍♂️

#

The devs said it was because you could get those colors by playing with brightness/saturation but I can confirm for quite a few colors that’s just outright false

lyric pollen
#

@barren zephyr "the male gets to eat first" that is rp stuff not an actual mechanic

hoary elm
slender vigil
#

@gentle flint as a rule of thumb.. i eat all the solid white/black gators i see.. they almost always tend to be cannis once they get big enough ... was the same way in Red Dead Redemption2. Chinese PvPers always dressed in solid white to stand out

vital laurel
#

oh god that sounds bad

ivory sandal
vital laurel
gentle flint
lyric pollen
lyric pollen
#

#general-feedback message this guy gets it social ranks would be cool cuz of sparring and stuff but the buffs that andy gave were NOT good

vital laurel
#

aint no way im going to wait for some internet werido who is the "alpha" to eat before i can eat lamo

ivory sandal
gentle flint
slender vigil
#

@gentle flintyea they shouldnt remove it from the options at all.... i mean we have no clue what colors dinos really had.. an argument could be made for even more color options , brighter , flashier colors.. as you can see in some lizards and frogs

ivory sandal
# ivory sandal God even thinking about the concept is so bad... I geuss it would just.... disa...

The best way to do social orders is already in-game anyways. Gallimimus group leaders appearently supply speed benefits passively to group members who gave a worse diet than the leader afaik

So I just don't get the point on asking for disabling eating as a mechanic

That just leads to no one playing together anymore and thus a solid 90% of the fun anyone who plays animals below 1000 kilograms get from this game is gone

hoary elm
slender vigil
#

@hoary elm i would just like more of an option to change my skin pattern from my hatchling camo , to more flashy adult

void crow
#

@barren zephyr I believe there are going to be mutations in the future, so the majority of the pack would probably not challenge them, so it adds some hierarchy. Then the strongest can beat up anyone who challenges them. 💪

If there weren't mutations though, people obviously wouldn't go along with this and would just kill the leader, but with the mutations the biggest will probably be the leader. If the males or females were bigger though, then everyone would just go to whichever is bigger, so you might get a male or female leader.

fathom tulip
# void crow <@456226577798135808> I believe there are going to be mutations in the future, s...

Since humans are the ones controlling the animals there's hardly ever any infighting for dominance, since it's not really something we do as much. Stronger mutated animals would more likely be allocated for fighting/hunting rather than dominance/leadership. Also the fact that it's a game would make anyone who's trying to act too dominant seem kinda cringe and most players would either wonder off or start a different group without them. Happens now even without mutations

void crow
fathom tulip
limber hull
#

lmao

limber hull
#

he died with his beliefs intact, I'll give him that much

urban flax
#

@barren zephyr There is no 7.0 update

barren zephyr
barren jewel
#

@quiet horizon average croc player be like lmaoo

quiet horizon
#

you do not know balence my friend

urban flax
#

Stego doesn't need a nerf

quiet horizon
#

really

#

then why are two stegos sitting here fighting 6 adult crocs

#

they killed 10 adult crocs

#

while all being bit at the same time

#

explain bro

urban flax
#

Because they know the crocs are bad enough to manage to lose that fight despite having every stat advantage

quiet horizon
#

show me your logic

#

how are crocs bad

#

idk im not even arguing as someone who plays fps i know what needs nerfs that mf stego gotta be nerfed

urban flax
#

My logic is that stego has 6k health and its highest damaging attack deals 1200 damage. Deino has 8k health and its main attack deals 500 damage.
If 10 deinos manage to lose against 2 stegos, they're unbelievably bad

quiet horizon
#

really so come in here and kill them then

#

i bit stego 4 times

#

as a full grown

#

in the head

#

and he ate them

#

either these stegos are hacking or

#

im just terrible at the game

#

and every croc on na3 is terrible at the game

urban flax
#

I don't know about you specifically, but most deino players are terrible at the game, yes

quiet horizon
#

im sitting here like mind blown

urban flax
#

There's also a possibility the stegos were hacking, although most hacks are speed hacks, and I'm not sure invulnerability or extra health hacks exist

quiet horizon
#

they never laid down after i bit them twice

barren jewel
quiet horizon
#

im not saying crocs are balenced either

#

im simply saying these 2 stego in front of me rn have ate like 10 head shots

#

and haven't even healed or laid down

urban flax
#

Stego is the only animal to take 2x damage on its head

quiet horizon
#

idk im faily new this is wild

#

there sitting in the middle of the water

#

just apexing everything

barren jewel
#

ive never played stego or deino cuz theyre slow boring and cheesy try out cerato or carno and learn some skill

quiet horizon
#

these stegos are built diffy then

urban flax
#

I get your anger, game can feel weird at times
But believe me, stego itself isn't the most problematic creature

quiet horizon
#

i was a full grown carno earlier

#

guess what killed me

#

a stego

urban flax
#

It's normal to die to a stego as a carno, no surprise there

#

They're in a completely different league, and carno isn't meant to punch up above its own weight

quiet horizon
barren jewel
quiet horizon
#

not when im getting attaced by raptors with the stego kleft

#

they were cross packed i got unlucky

urban flax
#

It really sucks then

barren jewel
#

so what happened im assuming is you werent perserving your stam when fighting the raptors so you couldnt run from the stego. am i wrong

quiet horizon
#

they just hawked me down

#

im new bro im nowhere near good at the game yet just confused on why two stego can dominate the water will full grown crocs

urban flax
barren jewel
#

right but if you used stam correctly you could have ran far from the stegos long enough that you can regain your stam and do it again when they come back, fighting raptors can be tough tho the trick is to find a tree and stay next to it. if they pounce you you can use the tree to get them off. then when the stegos come back go find a diffrent tree

urban flax
#

The creatures that can best kill stegos are omniraptors, troodons and ceras

#

And other stegos obviously

quiet horizon
#

thank yall for the info

barren jewel
quiet horizon
#

they have slaughterd this whole server lol

quiet horizon
#

id like to see more balance come

#

or something

#

so far stego and crocs are like the only ones i can see getting a small nerf

barren jewel
#

it will come in the form of other dinosaurs being added. trust me when the spino comes out the croc is just gonna be another meal

urban flax
#

Apparently stego will be removed from official servers in preparation for the apexes (trike and rex) that are coming, and deino will be made much harder to grow, and receive a "kit adjustment"

quiet horizon
#

and a lil bit of raptor and cera

urban flax
urban flax
# quiet horizon i dnt even wanna play croc but its the only thing I learned so far

Current balance goes that way :
Ptera is immortal, as it always was, but can't do much
Deino is OP but dies to stego
Stego is kinda boring but it's the only thing that can kill deino
Cera is a very powerful all-rounder
Carno is in a very weird spot, bad at everything it's supposed to do but it can kill ceras
Omni is good
Troodon is incredibly powerful but needs a coordinated pack
Galli is very good, not much of a killer but very easy to survive with
Beipi is meh because of the map being bad
Teno, pachy, dryo and hypsi are extinct

quiet horizon
#

damn

#

what else is getting added bubul

urban flax
#

Herrera, diablo and dilo are next in line
Among these three herrera is probably the first one that will be coming

#

The full roster will have 57 playables

quiet horizon
#

holy moly

#

when is this coming 57 is alot

#

that would be dope

urban flax
#

They'll be coming over the next updates, but that will probably take a few years

quiet horizon
#

they can do alot with the game

urban flax
#

Especially considering there's also gonna be 2 factions of humans (or rather humanoids) and strains (mutated creatures)

quiet horizon
#

i figured if they had more of a budget stuff would prolly be moving faster

urban flax
#

Though once the game is complete, devs have suggested they may consider an aquatic DLC featuring a special map and aquatic creatures

quiet horizon
#

yeah figured they could do something that way

#

wonder why the production has been so slow on this game tho

#

it could be huge

urban flax
quiet horizon
#

i came from acecu

urban flax
#

They're also still working on the foundation of the game in terms of mechanics, which take a lot of time to be done right
We can expect updates to come out faster once all of those are done

quiet horizon
#

he played it live in front of lots of people

#

yeah rushing it just brings more bugs and fixed

urban flax
#

Rushing the game is basically the reason legacy has been abandoned

slender vigil
#

gators kinda do feel nerfed at adult compared to all the smaller stages . 02,stamina,water,food all feel like they run out faster, I can understand the speed reduction , and higher food requirements. But i really dont like feeling weaker as i get larger. ..
Damage output doesnt really matter since its so rare to find adult prey to take down except steggos it seems. And i've learned my lesson trying to deal with those things

urban flax
slender vigil
#

yea it seems like it should be flipped around if anything

#

and i havent searched the cheat sites yet. but i am starting to think fast regen or god mode is a option

north quiver
#

speed hacking is definitely an option

#

don’t hack though. no one likes hacking on the silly dino game

formal atlas
#

Gators and stegos are powerful because they’re different tiers of Dino. Deino is an apex. It’s meant to be strong. That’s what apex means. As the game finishes and gets flushed out more apex predators will be added but please stop asking to nerf things without seeing the bigger picture. Nerfing them now means they’d have to rebalance later and that’s literally double working themselves.

proud coral
#

Been said a couple times by devs that Deino and Stego, at least right now, are not considered apexes. At the same time, tiers are mostly made up by players and shouldn't be treated as some all-defining factor.

plush pecan
#

Also not to mention stegos were also probably very strong also in the past when dinos were still alive and the reason stegos shouldnt be nerfed is so it can be a good challenge for carnis

fathom tulip
#

@desert sleet People would just use the /kill to be petty and deny carnivores food if it made them non edible. I don't get why you'd make them non edible? If people want to sacrifice a dino to feed their friends they don't need a kill command, they can just walk up and bite them

desert sleet
#

I wouldn't care what was decided, but standing in a hole for over an hour is a game killer.

fathom tulip
#

I mean you can contact a mod, go to a different server, or just have a kill button that still leaves you edible. Making you inedible just adds an unnecessary problem

#

People have already made that suggestion but better: press esc to enter the menu, a 60 second cooldown starts (sort of like safelogging), and then you get the option to suicide and respawn once the timer is up

desert sleet
#

I mean, games coming up on 10 years old, surprised we're still discussing this suggestion at this point.

limber hull
#

@modest pewter press F10

#

it'll turn off those hud elements

modest pewter
limber hull
#

all good

limber hull
#

@inland vigil having envenomated visible through bushes would make Troodon FAR more fun to play, I entirely agree

#

it would also vastly help with pack tactics and keeping the group focused

inland vigil
#

Yeah lack of constant grass and seeing the cool venom effect would make them a lot more fun to play

#

It's just as they are now everyone ends up dying because you're basically fighting blind

hearty jewel
#

Troodon should be WAY more threatening than it is right now :<

limber hull
#

i wouldn't call troodon non-threatening

#

playing it, it's def not something to brush off, it's arguably one of the strongest punch-up creatures in the game

#

the issue is actually maintaining that endurance hunt, which is hard when your prey often disappears in the middle of a fight

hearty jewel
#

Absolutely

limber hull
#

like, combat-wise, i'd say troodon is good, if not VERY strong

#

its issues arise from other factors, like the game's extremely low emphasis on tracking

#

it's far too hard to keep track of your target

hearty jewel
#

I think that the LMB Bite should give off venom too, but that's just me

urban flax
#

It would also prevent harassing a target who is not fully envenomated yet with bites

limber hull
#

I think venom bite should be a thing, but it should be weight-based

#

You know how hard it is to envenomate a moving, small target with troodon’s pounce?

#

The pounce has so much momentum, you often straight up can’t hit targets with it

final scaffold
#

can anyone tell me why i logged out in a bush with ppl protecting me and when i log back in im dead?

#

and it was same server

urban flax
limber hull
#

@fringe needle generation 1 (or tribals, whatever you wanna call them) are specifically adapted to be good climbers if that helps

#

they literally have limbs and appendages designed for climbing

midnight stirrup
#

@scenic delta #general-feedback message

I would reccomend not putting multiple suggestions into one, now the checkmark and X become useless since we can’t agree with absolutely everything and disagree with absolutely everything

scenic delta
#

should i remove the post?

midnight stirrup
#

No, but for future reference compiling a bunch of suggestions into one is usually a bad idea, since nobody can upvote or downvote your suggestion at that rate

midnight heath
# scenic delta should i remove the post?

I genuinely only downvoted because of the nerfing carno hunger drain, I agree with a lot of the points but the one I didn't agree with is a pretty big one. I assume that's where a lot of the downvotes are stemming from.

limber hull
#

@gleaming silo gateway is a bigger playable area than Spiro

north quiver
#

I for one don’t like the thought of carno’s hunger being buffed right now. until it gets changed to where it’s a crappy medium game hunter and a good small game hunter, I’ll never want a hunger buff. if it does get changed into being just that, then I’ll 10/10 support a buff to hunger. ram is just too powerful right now, so 2-3 carnos with the slightest coordination obliterate basically everything that aren’t deinos and stegos

limber hull
#

i think it needs a stomach size reduction, not a hunger buff

north quiver
#

like

#

it requires less food to fill up?

limber hull
#

yea

#

so the opposite of what cerato has

north quiver
#

I can get behind that when that ram gets taken care of (if that ever happens lmao)

lyric pollen
#

@mild topaz the game may not be that optimized but 1060 is almost 8 years old

icy lion
#

@proven prawn Sorry your post got ignored by the bot, but that's planned for every species

prime prairie
#

what yall think abt the bleed of pachy? its good idea that they have not much bleed, but isnt it lil bit to weak with this bleed? what yall think?

midnight heath
#

I just think pachy in general is pretty weak now

#

According to the wiki

limber hull
#

that's for legacy lol

never use the wiki for any viable information

midnight heath
#

It has a Legacy and Ervima section

limber hull
#

pachy does not have pathetic bleed resist at all

#

it has better bleed resist than omni, troodon, carno, stego, teno, dryo, hypsi, ptera, galli

#

because it has bleed resist

midnight heath
#

So is it just a low blood pool then?

limber hull
#

the other animals i listed do not

midnight heath
#

Because I've bled out twice as pachy fighting Omnis

limber hull
#

it has proportionally as much blood as 500kg will allocate

#

which is 500

midnight heath
#

500 is what someone mentioned via Reddit

#

so I wasn't sure

limber hull
#

like how an omni has 450kg, so it has 450 blood

limber hull
midnight heath
#

I'm not sure what all with bleed tends to attack omnis though galis aside really

#

Not anything it can't run or jump onto something from that is

limber hull
#

omni's bleed is nuts. Even ceras will be going down quickly with enough omnis

#

and ceras have very good bleed res

midnight heath
#

Ah so they just have insane bleed then

limber hull
#

yea basically

midnight heath
#

I know I bled out as a carno not long ago to 4 omnis

#

I just let them kill me at that rate, I was going to bleed out regardless.

fiery swan
#

The thing with the nutrients is annoying yeah, accidentally filling up another slot a bit or more, but that has sense since u make nutrition combos even with the same nutrient more than once

#

There should be a nutrition score somewhere u can look at, while idk where it is or an updated version

prime prairie
midnight heath
#

I'm pretty positive gallis does okay bleed, I've nearly been kicked to death by two as a sub cera

full pewter
#

@barren zephyr That ravine is just one of the many “unfortunate” aspects of isla spiro, our current map. Gateway, which is a new map coming soon (hopefully) should fix most of this. Should at least make them more visible

#

The ravine in spiro is something everyone will fall into at some point, myself included. Once you get a feel where it runs it becomes less of a big deal

midnight heath
#

The folige that surronds it isn't very common, you learn to avoid those bushes

full pewter
midnight heath
#

There's a few riverways with them but they're very rare, that ravine is basically the only common place you'd see them

pale storm
#

Also, I want to take back what I said about troodon. I was very incorrect about most of my statements. I got on last night and did a few tests, recorded some things, and ended some juvies for the sake of science.

Scavenging is definitely viable, and it appears they fixed the intolerance issue I was describing with bodies. It takes a reasonable amount of time for a body to become completely inedible to a troodon, same as anything that isn't deino or cera, so that's nice.

#

Now I have no idea if there have been any venom tweaks, but I have to say, I nearly killed a carno by myself, so maybe it isn't as weak as I previously thought. It's hard to tell, but I'm quite happy with troodon.

pale storm
#

For the only dino that has bone-break abilities right now, you'd think that most people would avoid them, but half the time I see people make a bee-line for groups of them, outjuke them with the bonk stall that they have, bite their tails and kill them in less than a minute.

#

And having full fractures doesn't deter hardly anyone either. I have seen my opponents, and many others, shrug off having every bone in their body broken and still go after me and successfully kill somebody. For as punishing as the combat can be, bone break doesn't seem punishing enough, at least with Pachy.

#

Imagine if you could get an infection while having bone break? What if the more time you sustain a fracture, the more time it takes to heal? Real life fractures make the bones more brittle and more susceptible to injury. There is NO incentive to not attack pachies and there is very little risk unless the pachies have tenos or stegos on their side.

#

Or at the very least, give pachy its health back. It was fine as it was with the original or slightly tweaked health pool.

#

Back when it was first released, minus how busted its attack really was, its health was just right. You could endure about 6 hits from a full-grown carno, and a little less if you got hit on your weak spot. Now it's like 4 or 3, which is pretty bad, coupled with the fact that their attack sucks.

#

That, of course, we also have to look at what kind of animal Pachy is supposed to be. To me, it seems like a lap dog to other herbies. Pachies stick together in large groups amomgst groups of themselves or typically mixpack, deterring other predators from preying on them. Alone or in pairs, they can preyed on by larger groups, but as a large group, they shouldn't be messed with. This isn't the case.

#

Pachies get annihilated in their own nesting grounds with diet foods unless they have a body guard, which even then, there's no guarantee that you're going to survive should they kill your teno gaurd or outjuke and take you out faster than the stego can react.

#

So Pachy is essentially situational prey. Prime if it is alone, and near impermeable in a group.

#

Pachies can't run fast enough to escape either a Carno or cerato, so naturally, their only option is to fight.

rare fractal
#

Pachy can outrun a Cerato

pale storm
#

So, tweak their hp, tweak their attack, do something. They need a fix. Make it so you have a chance to survive and defend yourself as a pachy and more people will start playing pachy and increase the food pool.

rare fractal
#

They’re both faster and have more stamina

pale storm
#

Lemme check the stats, if they're correct or not.

#

Cera is a point faster than Pachy.

rare fractal
#

Cerato has never been faster than Pachy

#

Are you using the wiki?

pale storm
#

Adult pachy is 40.1 km/h, Cera is 40,2 km/h

#

Yeah

rare fractal
#

Wiki has been outdated for years

#

It’s not maintained anymore

pale storm
#

Then how come someone is adding Envirma data?

rare fractal
#

Because at one point it was maintained with Evrima data

#

It isn’t anymore

#

Pachys current run speed is 41~, tenos is 40.5, Cerato is slightly slower than teno

pale storm
#

So slightly faster

#

What about stamina?

rare fractal
#

I can’t remember the exact numbers I just know it’s at least a 20 second difference between the two

#

Because those numbers aren’t in their stat sheets or recorded anywhere and I can’t remember data from tests a few months ago we did

pale storm
#

Ah

#

That also answers one of my questions, nice.

rare fractal
#

I do know definitively that Pachy can get much further than a Cerato when sprinting in a straight line tho

pale storm
#

So as it functions currently, Pachy is more of a flight than fight creature. Decent stam, can pretty much outrun a cera and make it to higher ground. Hit and running might be the way I go then.

cyan flame
#

Keep in mind the potential changes based on diet for run time

pale storm
#

I won't lie, I miss the days of being able to terrify a pack of carnos with just a few pachies.

rare fractal
#

I don’t

cyan flame
#

But pachy should at least be faster, so into the forest, crouch and sneak away is the option

rare fractal
#

Pachy was the most powerful animal in the game when that was possible

pale storm
vital laurel
pale storm
#

I am so ready for dilo

#

Who else is

lucid robin
#

bumps casually

lucid robin
#

also i wish they wouldnt delete it, so that u could at least replace it with a real suggestion and not have to wait 6 hours

valid brook
lucid robin
#

the old suggestions do get pretty forgotten / ignored after a while, though. i feel like no suggestions posted in #general-feedback ever really go anywhere. they just get posted, voted on, buried in other suggestions, forgotten, repeat.

anyhow.. getting a bit offtopic here.

valid brook
#

The devs do look through them fairly often, and do take note one the ones they find interesting, but do keep in mind that if the devs do like it, it doesnt mean it will be added next update, rather maybe further down the line instead

barren crater
#

And pachy was given a bleed res bump in update 6 as well TI_Trollge

limber hull
#

again, carnivores are nuts this update, herbis just have to cope

i'm pretty sure pachy can't even knockdown omni with an uncharged ram anymore, which is just SAD

full pewter
#

@obtuse fractal To answer one of your points, gateway will have hollow logs juvis can hide in

limber hull
#

@full pewter how does it "only have standard bite" while also having a side ram lol

far less attacks, only standard bite
side ram, functions like carnos charge but at an angle, but only lasts a few seconds before the Maia stumbles and falls, leaving it open to attack

full pewter
limber hull
#

also an attack that makes maia stumble and fall sounds... really bad

#

like, literal suicide levels of "why would you use this"

full pewter
#

It’s to prevent Maias from running around and side ramming the heck out of slower Dino’s like cerato and teno, assuming it remains speedy like legacy

#

Carnos doing it with their charge is enough, it’s to encourage side ram to be used more defensively, like if an allo or Alberto gains on you from the side with ambush speed or something

limber hull
#

i mean, like ram, just walk out of the way lol

#

if maia lacks agility, you just move away from its direct path

full pewter
#

Plus it also realistically makes sense, if you make a sharp turn from the side and miss you stumble and fall, doesn’t mean you take damage

rare fractal
#

Realism being the justification for an ability usage concequence in this game is quite funny to me

full pewter
#

So what I’m getting at is that quad stance is for fighting and biped is for evasion on Maias part, smaller tiers can evade the quad stance if they want, and dodge the biped stance, biped stance is what I wanted to be balanced most

rare fractal
#

What’s the primary context side ram as an ability would be used

full pewter
rare fractal
#

Because it sounds like it’d be to get something off of you before gaining distance

#

Adding a stumble on use sorta just, prevents that from occurring

#

Unless we’re expecting maia to have decent 1v1s with allo and Alberto

#

In which case a side ram that staggers you would severely limit its viability

full pewter
#

That’s why I came up with the quad stance moveset, that’s the one with actual fighting prowess, especially it’s back kick

rare fractal
#

Why would it’s side ram knock it over from a combative POV

#

What’s the point of adding that weakness

#

There’s already going to be animation frames where the maia will be locked into the action

full pewter
#

Im saying the Maia should fall over if it misses, if it lands it then it could bounce off and continue running

rare fractal
#

Which if you’re not getting hit should be more than enough an opening

limber hull
#

wait, hold on, if you're in the stance for the purpose of GETTING AWAY from a predator, wouldn't you falling over and losing all momentum entirely obliterate that

rare fractal
#

Why are you even trying to attack an animal you’re attempting to evade at that point

full pewter
rare fractal
#

There’s also a matter of collision physics just stopping you anyway

limber hull
#

yea but like, why do it instead of just moving'

full pewter
full pewter
#

Or when it could be useful I mean

obtuse fractal
full pewter
#

The situation I’m trying to solve, is how can we prevent a situation where Maias are just running around side ramming the heck out of everything, we already get this with carnos, but giant unstoppable speedy Maias would be crazy

limber hull
#

not giving them 350 ram damage would be a start

rare fractal
# full pewter I’ve tried to establish it as a defensive move

The issue I’m seeing with that is that if Maia had a defensive attack that attacks in a direction it can’t sprint in, then it’s stationary, if something is fast enough to match your speed as you run to necessitate the use of that ability it’s also probably far smaller than you are, in both cases it doesn’t really help it in combative matchups it’d need to defend itself in cuz ideally maia is using speed to save itself from targets too big to defend from.

Like as a hypothetical, if an allo or Alberto is positioning to fight you, is running away not a good option? Ram would only be a usable ability if the target can match or exceed your speed as nothing would be capable of positioning beside you as you run unless that’s the case.

It seems to me that maia being slower than either Alberto or allo would be…..profoundly unlikely. And if they are they can just bite behind you.
So it sounds like the ability is best used when relatively stationary, forced onto your back foot or when guarding something like a nest….in that case it sounds incredibly counterproductive to have an attack that targets your flanks as an animal that needs to leverage its speed to be played optimally, to compensate for it not being a tank. The predators can just target your head or tail, and if they bait a single attack out you basically just die.

Seems poorly optimized and n concept for something in Maias size range and opponents

limber hull
#

like, carno is only dominant because its ram is designed to nuke whatever it hits out of existence

rare fractal
#

Yeah everything Carno can hit with ram borderline dies if it’s able to hit

limber hull
#

one of the highest damages of any attack in the game (beaten by deino bite and stego swing), knockdowns and scales with headshots

there's a reason carno feels dominant

rare fractal
#

You’re going to stack a 350 damage burst with 2 additional bites at least

#

All of them can gain headshot multipliers

limber hull
#

even though carno has HORRID stats and should, by all accounts, be literally the worst animal in the game

#

it is carried by the fact it has a literal warhead of an attack

#

if maia has an actually sensible amount of damage, it's not going to replicate carno's dominance

rare fractal
#

So you’re looking at a standard maximum of 1,050 if you’re just accounting for the general 1.5x headshot multiplier

full pewter
limber hull
#

we still don't know if that's actually what allo is getting

rare fractal
limber hull
#

so accounting for ambush speed before we actually have any solid proof its getting ambush speed is silly imho

rare fractal
#

If an allo isn’t outputting enough damage to get maia below half Hp in that short amount of time it can probably just keep running

rare fractal
#

Maia has a ton of health to shave through before it’s going down

limber hull
#

2800 is nothing to scoff at

#

maia isn't going to die so easily with its combination of endurance and speed

rare fractal
#

If allo can do enough meaningful damage in that short amount of time we’d have bigger problems

#

Like allo borderline oneshot comboing eachother to death

full pewter
rare fractal
#

Allo pinning a maia is cursed as hell

limber hull
#

if an allo can pin a maia

full pewter
limber hull
#

okay but an allo can't leap upon its prey

#

like omni has the ability to jump onto the prey and pin them to the ground

#

allo would struggle more

rare fractal
full pewter
limber hull
#

if allo can pin maia, i legit already think maia is trash tier

#

there's no way it's viable in that situation

rare fractal
#

Hands down unviable

full pewter
limber hull
#

by pinning maia, you remove its ability to move, its primary defense tool, and then its just kinda dead

full pewter
rare fractal
limber hull
full pewter
limber hull
#

exactly

rare fractal
#

It’s also just…..giga levels of cringe for allo to pin maia

limber hull
#

mainly that, yea

rare fractal
#

Like depths of just pure “ew” I can’t even describe

full pewter
#

If we need to solve this then we need to think how pinning works,

limber hull
#

or we can just not let allo pin maia

#

like that just should not be a thing

rare fractal
#

I don’t want allo pinning maia for the same reason I don’t want charge knocking down teno

limber hull
#

omni is using its ENTIRE bodyweight to pin, allo can't really climb on top of its prey, so it would struggle more

rare fractal
#

It makes their combat absurdly dull and lame, and makes group tactics overpowered as hell

full pewter
limber hull
#

you don't, it's a different situation

#

they aren't doing the same thing

#

so it should not be treated as if they are

full pewter
#

Allo is looking like it’ll have some kinda lunge or pounce that’ll behave like Omnis

#

Where it hangs on the side of bigger ones and pins smaller ones

limber hull
#

an allo isn't pouncing its entire bodyweight onto a maia and slamming it to the ground, it's more than likely trying to grab, push and so on to even get them into a pinned position, which is much harder than throwing your entire weight at the target

rare fractal
#

Pin is trash in its current state

full pewter
rare fractal
#

Like logistics aside it’s a lame ass interaction

rare fractal
full pewter
#

Disagree but have your opinion

rare fractal
#

Pin unironically necessitates that every animal smaller than Omni has a hard counter to it

#

Just because of how pin works

rare fractal
#

It’s effectively a 400 dmg attack that requires about as much positioning and skill as landing a normal bite

limber hull
#

i mean, irregardless, allo just should not be pinning maia, it's not something that makes sense

the differences in how the animal attacks and behaves would mean that in the case of an allo trying to pin a maia, it'd have to literally somehow push it all the way over, get on top of it and then pin it to the ground

full pewter
limber hull
#

neither does pounce anymore :P

rare fractal
limber hull
#

they LITERALLY removed the punishments

rare fractal
#

It’s actually one of the highest value attacks in the game exactly because of that

full pewter
full pewter
limber hull
#

rather than rethink how to do pinning, just avoid the concept of maia being pinned by allo altogether

rare fractal
#

Or we can just nerf the skill floor of the game to rock bottom

full pewter
#

Maia is too short for that

limber hull
#

i can see that

rare fractal
#

Maia is about as tall as allo is

limber hull
#

i dont see how its unreasonable for maia to be held onto

full pewter
full pewter
limber hull
#

they're like the same height at the hip what

#

one's just angled upwards and the other is quadrupedal

full pewter
#

Yea but allo won’t be off the ground

#

There would have to be a whole new animation

rare fractal
#

Ok

#

There would have to be more anima to one made for maia pin

limber hull
#

in the situation where allo can pin maia, i LITERALLY do not see a reason to ever play maia because it will be obliterated by allo and serve as nothing more than food

rare fractal
#

I think we’re just forgetting about one very important thing

full pewter
rare fractal
#

Why do we want maia to get effectively one tapped by an animal it’s own size

full pewter
limber hull
#

maia is pretty much confirmed to be lacking in the damage depart,ent

#

just trot away

rare fractal
#

Also….again…..why

limber hull
#

if you are standing there and getting kicked repeatedly, that's on you

rare fractal
#

I still don’t get why anyone wants this to happen

limber hull
#

exactly

full pewter
limber hull
#

allo pinning carno and below? Sure

Maia though? Why?

full pewter
#

Something else?

rare fractal
#

It’s like arguing about how to make a version of rex with a 10000dmg primary bite attack work

limber hull
rare fractal
limber hull
#

and even then, rex is also probably getting its own grapple bite pin thing

rare fractal
#

“Apexes are supposed to be challenging”

full pewter
#

In the stream they even said it won’t even have a normal bite anymore, which I thought was silly

limber hull
#

which apparently can grab paras, which are probably one of the largeest non-apexes in the game

full pewter
rare fractal
#

Pinning other apexes as well

#

Watch the dondi stream if you think I’m memeing