#general-feedback-discussion
1 messages · Page 106 of 1
for real tho
@maiden anvil I do like the idea. Maybe combine this with also lowering the actual pick up grab and drown. So it adds difficulty and not the absurd idea of picking up something like a pachyrhinosaurus or something of the like.
@ocean coral Choppers yes. Tanks? Not so much
Sad thing how most other people didn’t like it. I mean… why shouldn’t deino be able to lunge mid - large prey?
Mostly because it could cause some issues. Perhaps up to about 6 tons maximum, at least at its current size, can grab and initiate the minigame and or battle of stamina
Sure
@gleaming silo I think a stress debuff could work, but it needs to be weight based, so you don’t get a situation of a hypsy or ptera hovering over a carno and giving it debuffs while the carno struggles to get rid of them
hm true
but i really want humans to have a counter to bigger apexes
we dont need a tank for that
also the chopper we're getting is a harmless transport chopper
I don’t want humans to be able to end apexes that easily, apexes take forever to grow and the thought of a few bullets just ending them spooks me
also tanks and military copters don't fit
Human gameplay should be about survival, not dinosaur hunting
there is zero reason to have attack helicopters or tanks
the way you counter bigger apexes is by moving deep into your base, because the apexes can't fit through those doorways
a tank is just ridiculous
Thank you👆
apexes should be terrifying, not a joke to obliterate with an absurdly overtuned vehicle that has no place on the island
not that easily SOMETHING to help them fight back against apexes
that actually does something
they don't need to kill apexes tho, and it's absurd to give them anything that does
Guns is your answer, a tank would wallop even a sauropod, it’s just too much is what I’m saying
can you imagine how intensely unfun it'd be to lose your 7+ hour rex to a single shot from a goddamn tank you have no chance of doing anything against?
not only does a tank not belong anywhere on a 95% forested island which is primarily for scientific research
how about a fighter jett
it disrupts any sense of balance and turns humans into a boring "kill every animal and make the game insufferable"
are you trolling lol
im not
i literally do not believe you
Why are we talking about military vehicles on a medical scientific facility ?
^
Fighter jets are 100% useless outside of war scenarios
So unless dinos have their own air force I don't see a point in them
i mean quetz can easily kill em no?
no XD
Humans shouldn’t be this strong, this isn’t primal carnage
lol
A quetz dies to a few bullets
A fighter jet is 500% overkill against one
not at all lol
You think a quetz can catch up to a fighter jet that can breach the sound barrier?
The only thing fighter jets are useful at is shooting down other fighter jets
Fighter jets are also bigger than you might know
again, why would a RESEARCH FACILITY need military vehicles
also WHY would they need military vehicles
it's a medicinal company, not a goddamn military complex
same reason the umbrella corporation having a strike force
soo humans are just gonna run from almost every dino ingame/
this isnt umbrella
yes, essentially, that's the idea
Yes that’s the point
it's a horror experience, not a hunting experience
Because the scenario is absurd ?
Humans have no grow time, you spawn in and have to gather weapons, stay alive, and do whatever the devs plan for humans to do in the facilities
pretty much also it's cool
it's not cool for the recieving end
In this island the dinos should overall be the stronger force imo
"It's cool" isn't enough to justify something that actively makes every thing lore-related more stupid and detracts from the experience of players
its meant to be a horror game. there's no horror in rocking up with a small militia and nuking a rex to kingdom come
It's also possible to have heavy-duty vehicles that do not detract from the immersion
Like some armored transport for field observation for example
an offroad jeep is 100% cooler than a tank or a fighter jet for this game
yes i agree
so if there is no tanks how about rpgs?
but like 4 ammo each so it wouldnt be that brokeb
4 ammo on an RPG is insanely broken
ok then 2
an RPG at all is insanely broken
again, what's with the obsession for insanely high-powered military equipment on a research island
there should be zero reason for it
what my point is that humans are too slow to run and too weak to fight
they're a horror experience. they use stealth, planning and the human bases scattered around the map to survive
there are literally plans to make it that firing a gun will attract everything nearby due to the sound, muzzle flash and smell of the gunpowder
is there gonna be any source of traps?
you are not encouraged to fight, you are encouraged to play carefully
no clue, ideally not. Again, Generation 2 has zero motivation or insentive to kill the dinosaurs besides a desperate attempt at self-defence
you will likely be using electrified fences or secured doors to keep dinosaurs away, not massive firearms
traps would be cool though
i dont get whats the diffrence between the 2
Generation 1 are the "tribals". Nine foot tall mutated orc men with primative technology and an insatiable bloodlust
Generation 2 are modern day humans who use modern tech to survive
more focused on hunting, yes
because they can actually eat the dinosaurs
generation 2 can't
i would stop playing lol
no point growing any animal when it can be erased by rocket powered death
no counterplay, no chance to stop it, just death
In the Jurassic Park novel they used RPGs against raptors so it would make sense
obviously
Jurassic Park = The Isle
like in Jurassic World: Evolution 2, 2 velos can kill an anky so they should do that in The Isle
that would be fun i think
yes
@daring dagger have the fastest herbivore on the slowest carnivores diet?
@daring talon upvote for the use of "the funny gyrocopter" in any context
but in all seriousness, hell yea, all those vehicles are perfect
- side eyes Deino and Rex *
Just deino
Rex isn't invisible afaik
Fair, but I worry about apex implementation in general
As long as they abide by the same rules as everything else and are not overtuned it should be fine
I feel like a group of mid tiers should still have a chance at killing an apex, and based on what I've seen with Legacy (and Deino in Evrima), that isn't what has happened so far
Depends on what mid-tier and what apex
Some are better suited to be killing apexes
Also Omnis and troodons can currently kill stegos (although they shouldn't really)
Rex who doesn't have as good flank defense might end up fodder to them
I feel Omnis are fine killing Stegos due to bleed, if theyre careful, but Omni is really strong right now and they are punished much less than they should be. Troodon I totally agree with tho
What I mean is that stego should theoretically be the best suited animal to dealing withpacks
Because of the tail spears and flank defense
Fair. Problem is its laterally compressed for an animal so big, so its a walking billboard which means lots of room for raptors to pounce.
It isn't really
Isle stego is decently chunky, and irl one is even more... literally a box with legs
The problem is not about the room they have for pouncing
It's the fact that if stego had realistic motion on its tail, pouncing it would be a death sentence
Oh for sure, but its current animation is... Uh. Not very good imo
Not to mention it looks silly
@torn bramble if the penalty for growing my apex safely to adult stuffed in a bush and not being eaten is that I have to trot for 5 minutes, I'd do it in a heartbeat
Because the thing is, if you're 2 hours into for example a rex grow, and any other player sees you, you are dead and you just wasted 2 hours
That's why AFK is such a popular strategy. Anything that less of a punishment than wasting the time it took to grow is not going to deter people from picking that strategy
We'll have to see, though- the new map with it's juvi sanctuaries might change the risk/reward equation enough to motivate more active players
u don't have to trot for 5 minutes, the max time is 2 minutes
and I meant irl time, no in game time
I edited now, it should be more clear with the edit, English is not my first language, sorry
@limber hull Been thinking diet buffs should get a change as well, and I 100% agree with your choices. Best suggestion ive seen in a while
I know what you mean, your English is quite good. 😊 but even if you extend the max time to 5 minutes of trotting, I don't think it will work. 5 minutes of time wasted removing a debuff does not compare to 2 hours of time wasted if my grow dies before it hits adult
If your suggestion is a stick (punishment for doing undesirable behavior), then the devs are implementing a carrot (reducing risk when doing the desired behavior) by implementing juvi sanctuaries
I don't think the punishment you suggest is severe enough to cause players to change their afk behavior when that behavior is maximum reward/minimum risk
If you afk in a quiet part of the map, you're unlikely to see another player even every 15 minutes, so a 2 minute penalty is not really a penalty at all
@drifting mantle Good news
Humans are planned to have voice chat
Ayooooooooo that'll be sick
Yeah
@barren zephyr may i ask why dont you like my sugestion? #general-feedback message
its a concept. im not a profesinol. ofc i want it to look way better and change things but this was made in paint 3d in 3 mintues to get my point acrose
@barren zephyryou are able to make a nest in the game and nest players in
there is a courting animation aswell
u want dino sex?
It's weird though.
its un-needed
do keep in mind that there are people under the age of 18 playing this game. and even people over that, dont want to see it
Unneeded and overall just...uncomfortable
Precisely
if we going for true "Natural" then players shouldnt be able to play anymore after dying
It is NSFW and overall just uncomfortable.
Remember there are non +18 players
Ok he's a troll
The "do you want to nest with me" question from randoms would be even weirder then
they ain’t no fun fr
True
That was his younger brother, he got on his computer
sure buddy
allright. lets stop the insulting people.
@random fog least biased suggestion
good idea
Buffing cera to 55 speed is insanity
Dicksonostous must be a herb main
This guy is on to something
the idea is fine since the isle is supposed to be 16+ (i think) its just that the players are bad so it wouldnt work with the players imo
real
Bro, you are suggestion to buff its speed by like 40%. Also the deino stam buff is weird too, why does it need that?
it has no age rating
They are slow on land
They are supposed to be like that
brother there a giant crocidile what do u want from them
If you want to be fast on land, go play carno
i know, but when you look at the gore, and the horror aspect the isle could easily be a 16+ game
All right guys maybe i was wrong but dino breeding is the new topic that would be lit like the real life
it'd probably fall under T for T pretty well.
didn’t dondi want an M rating for the game
I dont wanna any dinosaur willys in this game
i think they were talking about actual nudity on the humans a long time ago, but that might have changed
(they= the devs)
👀 it would give you the actual dino experience that’s what we are missing in the game
This was one of the weirdest sentences I have ever typed out
I dont care about that type of realism, I dont want that type of realism
What are you here for then i put my dino suit on and hop on the isle and i even eat raw meat to make it feel real and i make dino calls with my vocal cords
You feel me or what
I am not here to see dinosaurs loving eachother
Maybe stop giving these trolls the time of day so they’ll shut up? 
when it comes to this wierd topic of dinosaur mating, we need to understand that we basically dont know anything about it
This guy gets it see when need more people like this in isle
buy that one prototype vr headset that kills you when you die in game, thats good realism
it has explosives i think they work, and if they dont you can just have a friend to do it for you, no need for testing
i guess, but you can also get a friend to do it for you (kill you when you die in game) way cheaper
Have better ideas so you don’t get ratioed.
@brittle kiln we will get migration, its gonna be because of diet plants for herbivores changing location from time to time
@brittle kiln thats already planned and in the game
@jovial hazel you should report that in #🐞-evrima-bug-reports-🐞
@old shuttle
@random fog Cerato is supposed to be slow and somewhat weak compared to other creatures it's size. Not to mention deinos, which are supposed to be in water most of the time, and you want it's stamina to be increased by 70%? It's not supposed to be running around on land. Btw 55 km/h cerato is faster than everything in the game other than a galli.
Hi
im ready
#🔧-evrima-troubleshooting-🔧 let's move there
I know but dry or flood seasons would be pretty cool 
Look dude if your a stego main just say so
I never play stego. xD
I usually play a troodon or cerato mostly.
As a cera man you know the struggle then
Yes, but it would make the game extremely unbalanced if ceratos were that fast.
Cera would be the most balanced dino in the game if they made it 55 speed
So that it can kill every single creature in the game currently other than stegos and crocs? It would almost match carno's speed and with how much stamina it has carnos wouldn't stand a chance, along with everything else.
Your looking to much into it
55 cera speed carno and cera are on the same level raptors well raptors they will need to hide teno and patchy can hold there own
Raptors are 40 something. Above 45 km/h, but not 50.
Raptors will need to juke
Something that's faster, AND has the same amount of stamina? It's bad enough with carnos that have horrible stamina. Cerato isn't even supposed to be fast.
Considering it is already potentially too fast/have too much stamina, I sincerely doubt that'd be balanced at all. Especially if it's not meant to be a good hunter in the first place.
So, you just that the penaltie should be more harsh?
I mean, It could be
I just threw the idea you know? That's why i said it was for the devs
My idea was to move then from the bush, cause maybe if they get punish by other player trying to get rid of the debuff they would learn that is not worth it, is quite a complex thing honestly
I just want people to actually survive, and not have 80 people hidding esiting to be adult and and then do desthmatch in center, That's no survival in my opinion. Maybe sanctuaries and gateway would help tho, let's see what the devs have prepared for us
Personally think Allo would be a mistake without an 'equal' or something outright stronger. It needs Alberto or Para. Possibly even theri tier creatures
Rex gives me conflicting feelings because from my understanding its just gonna be a land deino and yea that sounds fun but something like allo and alberto being added close to eachother feels natural
Honestly adding apexes this early is weird to me but im not a game designer
@torn bramble you know if they add allo to keep the cerato pop down most the ceratos will just go to allo right?
Then we have an allo pop problem
carnotaurus already maintains cerato populations
the only thing cerato is good at killing atm is cerato
also, like bird said, allo needs an equal to exist atm
something like alberto, styraco, so on
not a fan of implying that para is remotely close to equal to an allo, because I feel that massively downgrades para, but the point stands
Nah I meant it's outright stronger
Allo being on top of the food chain is problematic. Just like having Alberto being the top. Genuinely might be the 2 worst picks
Since nothing can hunt groups of them, but groups of them can pretty much hunt everything
yea 100%
allo will simply take the dominant spot carno used to take, except without tenonto to act as a foil
maia is coming soon according to the roadmap, but it's not built to tussle with its own size or above, so it doesn't really work for the allo moderation (despite being around the same size as allo)
or its irl counter stego lol
stego isn't a counter to anything except bad deinos
any competent allo will run from stego with ease and never be threatened
also thank u for ur kind words, apparently lots of people liked it so I'm glad
except for that one guy who hates me for some reason but that guy hates me for some reason
Looking at reactions that one guy who hates you is actually 3 people
You have many enemies
no its one guy, two of those guys don't hate me i dont think
Well if they don't hate you, why did they downvote a perfectly good suggestion ?
Checkmate
@ruby iris The devs originally had titanoboa as an option, but now that’s scrapped, doubt a simple anaconda will do any better. Also there are tons of semi aquatics planned, some of which are even stronger than deino. Including austro, bary, sucho, cheirus, and spino
u forgot minmi
That too Yus
You could also somewhat count megalania, tho I’m betting it’s just gonna be a fast swimmer like cerato
I’d hope allos could at least take on stegos more competently than most mid tiers, just cause this was a real predator prey relationship
Oh yeah, the spino will be op
Very likely to happen
All creatures that "pounce" will have the ability to use their weight to pin larger creatures
I’d still hope deino can take it on, being basically a water rex, it should definitely have a stronger bite force, while spino relies more on claws
It's weight dependent of course. Although who knows what other factors are needed to pin a creature. Maybe exhausting them?
I always thought it’d be like Omnis pounce, but now that you mention and seeing the streams
Yeah allo is very similar to troodon and Omni in terms of mechanics
(pin / pounce)
i mean, personally, i think stego has it bad enough and hope if stego is to be threatened by allos, it actually can put up a fight, because i genuinely believe current stego is rather underwhelming
Definitely should. I hope that charged tail attack thing can one shot allo to the head lol
Did they ever detail how “bringing down” prey would work? Like I saw that Omni has an animation like it’s pounce, but it’s biting and clawing the prey while still standing on the ground
pin?
Whatever it’s called
From the Omni side of things, a certain amount of omni's are needed. So a weight for it to work just going off what Filipe was saying.
i feel like allo is likely going to be a burst of speed "ambush" animation that will pin/latch onto anything it hits
I'm assuming you can't just pin a healthy creature
that is much larger than you
You likely need to exhaust them
I just think allos would perform just like bigger Omnis, so allos would be more capable of bleeding them out, tho stegos could still one shot them on the head, I still think stegos should be strong enough to fend off Rexes
Stego's basic attack shouldn't one shot allo to the head. I feel like that's too much personally. Maybe its additional attack can (should)
You are right, but I'ma play both personally (Cerato and Allo) and if Allo becomes a problem, Alberto should come up, and if Alberto becomes a problem, and Apex should show up, is the circle of life. Besides, Ceras and Allos are ribals since legacy.
i mean, i also feel that omni should get slaughtered by stego but that's a dif story
i do think that maia is the best candidate for the first "true mid-tier" animal
Yea the charged tail attack sure like you said
maia isn't going to cause massive swings in the ecosystem
it's a very good starter for introducing that size tier
I can somewhat agree. If it was on Spiro, it would be a different story lol
Maia is literally the same weight as allo, so yea
yea, except maia won't be causing huge problems thanks to offensive ability
Just basing off these charts I’d call it a true mid
Maias whole game plan is trample / running into things in terms of defence
allo is good in the context of helping do something about carno, since carno has no true thing to fear (hence why it appears so oppressive, despite being arguably one of the weakest animals in the game rn)
If it’s anything like legacy, it’s tanky but fast, with low dps
issue with allo is you need a much larger mid-roster to actually coexist with allo to moderate it
it's the ultimate generalist carnivore, it can't be allowed to be dominant
Only problem is many of the other true mid herbis have no info on them, when was the last time we heard from plateo or styraco?
I do hope maias stance change is useful
Biped mode - Greater stamina cost and reduced turn rate in favour of speed.
Quad mode - Lower speed in favour of stamina cost and increased turn rate
Seriously how the heck will plateo work?
I stand by wader plateo that does a kangaroo and drowns attackers lol
You are right
Having unique attacks for each stance could make combat for hadrosaurs so interesting and skill orientated
Yeah that as well
Assuming they keep it a biped
I just don't like the idea of limiting maias speed when it can be interesting for it to change stance
Like players don't want it as fast or faster than Omni, but that can simply be changed depending on stance. It would turn a lot worse as well
I just can’t confirm if this is the actual model
I can get behind it being as fast as Omnis on a biped stance, but it should have a bad turn radius on that stance so they don’t obliterate Omnis
100% agreed
Also it burns their stamina a decent bit more compared to quad, which should imo be around current teno speed
Idk I think bipedal running should drain less stam that quad running
Fair
As long as it turns a lot worse
I think Maias should have a kick attack like in shants concept, so they have something actually strong enough to handle Omnis offensively
They otherwise shouldn’t hit as hard as teno
Yeah. If they stand their ground, they should still be able to defend themselves
But it shouldn't be impressive
Teno should be more offensive while Maia is a tank
Like Teno tier for a creature that's allo sized
When it comes to allos they should just use their side ram and escape
Honestly, a maia that decides to be defensive against allo and larger should be dead
Wouldn’t be surprised if the side ram behaved like carnos charge but diagonally, possibly with a big punishment for missing like stumbling or falling
I kind of want maia to grow as quickly as Carno. Maybe a bit longer for now
Agreed Maia probably shouldn’t be fighting stuff it’s size considering it’s gameplay
Oh when they're in motion?
100%
If they're just standing there, then gg lol
Or at least that's what should happen
Like if one’s about to get them from the side them side ram, it could even allow them to “bounce off” in the other direction
Maybe even speed boost?? Who knows
Now it’s just over complicating
As far as these Dino’s it should be Cory that should actually fight allo, then again tho I don’t think we should have Cory at all, should be iguanodon instead
i like cory its a vibe
It’s cute won’t lie, but still just filler imo, can’t see it being any different than a smaller para
Iguanodon just has more potential
Cory is pretty cool. I hope it actually gives para more of a chance to standout lol
I still don’t see Cory as a fight for allo
Like it’s a lot closer but it’s still outsized
Cory is bigger than allo, at least according to the chart
yea but apparently para won't be going "toe to toe with a predator of that size", so idk what that means for cory lol
sorry, low blow
Idk in the concept it shows para running from an allo pack, in a 1v1 I’d bet a para would almost certainly win
Maybe even 1v2
ideally a para can beat 2 allos to death
Para is more than double the weight
Agreed
Id want it to have a strong kick attack at least
the only thing i dont want is for it to get a headbutt
The the quad stance should be the combat stance, while biped is the fleeing stance
why did it have a headbutt in legacy it literally has a hollow skull
Like carno style?
I think that was just the devs doing their best when they already had a combat system consisting of only bites
Can we also acknowledge how strong herds are gonna be with paras? Using them to stun carnis with their roar while others demolish
im hoping the call attack actually does things
Like damage?
Probs will just be a stun
i want it to be LOUD as all goddamn hell
That’d be cool actually
i want a para herd to be one of the easiest things to find on the island, but exceptionally hard to kill
its a para, 95% of its mechanics should be call based
With how tanky it is, anything smaller than it will struggle, it’s heavier than freakin Acro
What is that?
Supposed to be plateosaurus
Sure hope not tho, I like bipedal plateo
Oh, I didn't knew that dinosaur till now
.
Here, the roster to our knowledge, could include more
@plush pecan oviraptor is planned, and even on the roadmap as a soon-to-come dino
it's an omnivore and it does indeed steal eggs
@plush pecan
Yeah which is what I meant *
Allo is outsized
Like Cory should have an edge in combat
Ah gotcha
Still think Cory should be removed, one of the more unnecessary additions, iguanodon ftw
Like if anyone has ideas for Cory I’m all ears
I have an idea for Cory
Scrap it
Lol
What is the problem with cory?
It’s just an unecessary addition, we already have para and Maia
Also can’t think of anything to make it unique
Other than a smaller para
True, we dont need a hadrosaur/iguanodontid for every singular tier
I think Cory should be replaced with iguanodon, we should still have another herbi slot in its tier
We should also scrap charchar and diplo
Even the devs said charchar is just an African giga
I hope that those are gonna be very late then
@fleet island I disagree with nested in dinos having better stats and large AI like elks, bears and orcas
@fleet island "wolves, big cats, bears, elk, bisons"
none of these animals make any sense within the given ecosystem. Big cats would be outcompeted, everything else is ill-suited for a tropics environment
except maned wolves
nested dinos WILL have access to more mutations though
and maned wolves would still be outcompeted by any other pred on this island lol
thing is with the current AI is that they're all rapid breeders and highly adaptable to all ecosystems
they're very good at quickly being invasive species due to how adaptable and difficult to remove they actually are
That's why they're omnivorous
They'd be perfect scavengers
Have you heard about potential snow?
I want snowleapards and bisons
also camels on the sandy areas while at it
@remote star What do you mean? That's how it currently works
wait what? Oh, then it seems, I've just never spawned in eggs from other players. Thats why I though one only spawn in eggs via invitation
People can make their eggs public, then you'll see them by pressing Eggs before you select which diet of dino to see
It's right under the Omnivore button and it turns green when there's public nests
oh ok, great. Thanks for the enlightenment😊
@random fog Why?
To control gator population
Are you trolling again?
Serious suggestions only, you know this.
this is the same guy who asked for 55km/hr cera lol
I'm aware
@modest wind can i ask what dont u like about my suggestion? #general-feedback message
Oh I meant to remove that
@barren zephyrcan i ask what dont u like about my suggestion?
#general-feedback message
he didnt like mine either :(
he down votes everyones post
i almost had another perfect post like this one #general-feedback message
nvm someone downvoted that one too
@plucky rose i know i just told you in the evrima chats, but for anyone else, #announcements
Thank you
@barren zephyr #general-feedback message
@maiden anvil at no point was cera ever said to be a "tank"
this came from the community
There’s a whole video on youtube explaining that it was suppose to be a “tank” but it isn’t now
okay but have the devs ever said that lol
a youtube vid is well and good
but it's never been stated as a "tank"
also, it really doesn't need MORE durability buffs
@limber hull thank you for ruining my day. Bye
Can someone explain why people want people are against adding so many species of the same family
Like the 6 ceratopsians planned
There's no need for that
Is it just because people want there favorite dinos in the game?
You do a good job lol
funny
?
They all got different niches
Even Ava and proto
Out of 50 creatures slated for the game only 6 are ceratopsians. Not an issue to me. It's like complaining that we have too many theropods.
@wraith folio that is already planned
Which of them?
ceratopsian
They did call it durable, not sure if that necessarily means tanky though.
and durable it is
How is there so many hackers on a game w anti cheat¿
its a constant battle when it comes to anticheat V cheaters. As its been explained, an anti cheat is a wide net. it catches the most common cheats. But hackers update their cheats often, which means that net will no longer catch them.
@barren zephyr I think tropeognathus would be a good new flyer, it's about the same size as pteranodon!
Not sure how it's niche though would differ from what we have currently unfortunately
I thought about dimorphodon too a bit back and I still think they'd be a great addition to the list but they're just too small to put up a good fight with pteranodon.
With things like the herrera and hypsi one day being able to climb, adding dimorphodon into the trees and such would be really neat though with it's small size
@plush pecan they will make ovi able to steal eggs
@wraith folio I think the permanent scars is already planned.
@barren zephyr Tupandactylus as a new flyer? Possibly even a herbivore. 🌿
Yo devs, many servers aren't allowing mods because the TOL hasnt been changed, but yall have said that its allowed. If any of yall could ever change the TOL to allow mods that would be awesome. Maybe keep them to where you allow mods but aren't responisble to copy right claims that happen do to the mods.
i think they don't add mods because the game it's in process of creation
maybe in a few years they allow it 🙂
@hushed pollen the fatal error doesn't happen very often. That doesn't make it less devastating, but it does mean that only very special circumstances trigger it, and that means it is hard for the devs to pin down what causes the fatal error and fix it. If you know of a way to reliably trigger it, bug report it to the devs as that gives them a clue for where to look
Alright, haven't kept up with the isle updates so ill take your word and hope!
@ornate spade Quetz is planned, but it's the only other flyer
Unless the devs pull one out of a hat but as of now, quetz and ptera are the only 2 coming to the game
sounds awesome
i feel like oone more mid ranged should also be added and leave it at 3
eu3?
Pteradactylus 

This or a tapejara would be cool. 😁
yeah thats what i was thinking
@glacial tulip a toggle would give players an unfair advantage or disadvantage depending on their choices
Like how
current NV permits for camo skins to basically go entirely undetected, but the old NV shows colour so it's harder to do that stuff
at the same time, current NV gives a MUCH brighter view, making it much easier to see everything extremely clearly
Yeah that makes sense, I was trying to make a suggestion that would make both sides happy but-
tbh, the current NV is just exceptionally ugly so I just hope it dies lol
Maybe the devs can find a good in between for the nv finalization
why would we need an in-between? the exceptionally over-done brightness is just bad, the old NV was by far the best iteration
Yeah it was very good, tbh idk why they changed it in the first place
A more 'realistic' NV would be nice but nothing too extreme since it would kinda suck for some people to basically be 99% blind as some playables. Both the distance and brightness you can see should probably vary
#general-feedback message what do you mean by Macro key ?
the macro didn't work correctly ?
I think devs dissabled macro keys as alt attacks where faster than spaming alt attacks normally
Oh ok well they right but it work a little more fast for me but it's fine
But i don't spam it
I say, if ppl want use macro in alt attack they should lost more stamina if they spam it.
Anyone using a RX 6800 XT or something similar? Anyways, Nightvision as a beipi isn't as good as my wifes Nvida computer. Just wondering if anyone has this problem or did, if so can you advise me on how to see get objects to highlight as well as her computer. Thank you.
@midnight heath Wanna know something funny ? It's intended
That's genuinely very hard to believe given it's a semi-aquatic, if that's true what an awful idea to put something well-adapted in the water at a disadvantage in the water.
Beipi is supposed to get out of water during the night
But yeah, the nightvision is beyond awful
idk i have a decent time with the NV
@midnight heath read this.
In theory I think this really cool but in reality night lasts far longer than it takes to get full on food/diet, that and to traverse quickly the beipiaosaurus is only really efficient in the water.
@latent olive #general-feedback message
I’d reccomend changing that to weight instead, since what if you’re attempting to hunt a dryo or hypsi? Or something relatively smaller?
REEEEEEEEEEEEEE
i mean, in that situation, AI dilos running at you won't matter regardless
like, honestly, it really wouldn't matter
And yet AI dilos running away from you would matter all the less
suppose you attack a juvenile dinosaur, something still relatively your size perhaps? Then it would matter all the same as it would if you were adult.
making it weight based and growth based at the same time would be ridiculous
the alternative is doing the same as a Troodon and making no venom at all till you're grown enough
At the same time? No
I meant just weight, since it’s the better alternative
so if a bite a stego as an adult dilo, it'll see a bunch of dilos running away from it
Not unless you reach the threshold similar to how troodon is
so it is growth-based
I don’t know exactly that the threshold would be but at a certain weight you can just use the ability indiscriminately
that’s not what I said, but it could work at a certain growth threshold
And before that time it could just be weight based
Ex: before you reach 50% growth your venom only works on certain creatures depending on if they weigh. Past 50% it works on all.
I really like how people want temporary fixes to issues rather than trying to tackle the issue at its core
“Add this ai to this carnivore’s diet”
“Buff this carnivore’s hunger drain, it starves too fast”
“Players too hard to find, add more ai”
“I never see people playing this herbivore on my diet, so add ai of it so we can actually eat it”
literally all these issues can be helped by tackling the deino overpopulation problem. I strongly believe that’s one of the major reasons servers don’t feel alive. (50-60 players playing lil dienos out of a 100 player server doesn’t really sound like it’s going to be teaming with life)
another way to help all of these issues would be making herbivores actually fun and viable to play as. the carnivore to herbivore ratio on servers has always been painful to me
most herbivores are just painful to play as with the current ratios and chances of finding other people that are your same species. the game just feels like a carnivore death match right now
yesterday when I was playing dryo, I saw a carno pack of 5-6 going around destroying everything. yeah, I strongly don’t think they need a hunger buff with how powerful they currently are in numbers 
herbivores need a lot more love, and deino needs to be repeatedly whacked with that difficulty stick mercilessly and hopefully soon
In this update the only herbivores I see are stegos
Sometimes I've heard hypsis
The rest are extinct
it’s just so painfully sad. I was enjoying dryo up until I was assassinated by a silent carno. not even a single stomp was heard. it rubbed in such a wrong way I don’t even want to play dryo anymore until something’s changed lmao
wait we're not allowed to bump messages? I didn't see any rule saying you couldn't and i've seen people done it plenty before
this is a bigger version of the emoji
@glacial kestrel we're always looking for more admins, anyone is welcome to apply. the application is under #rules-and-info
@verbal vessel I like pachy how it is now. It's better for defense than it is killing now. When it had it's stun it could kill carnos much easier but now if a carno attacks you can break it's leg and run, even if it does hit you a few times, he won't be able to chase you so you can escape. Enough pachys can kill a carno, but now it's not as easy.
@void crow Only a good player on pachy could kill Carno before, he still needed a lot of hits and pachy doesn't have good stamina. You can break his leg but you need luck for that.. and anyway if the player in Carno have brain you get at least 1 hit back.
I think Pachy is just a walking 2 hour waste of time waiting for someone to kill him because he won't fight back, he used to be fun, now he's boring
Yep its bad trade one hit from pachy against 2 hits from carno
@verbal vessel yeah let’s just allow patchy to 1v1 everything in the game again besides stego and deino by giving it stun back
But i do agree patchy needs something but not stun
i would agree to Allow it to stun unless it hits a fractured area giving a total of 3 stuns per creature (head body and legs) it would be best compromise
Teno can stun, Carno can stun, but each one is different, each dinosaur has its own special ability. But Pachy is a character that you can't change, as you can see, you won't do anything against anyone now, he is simply useless and a waste of time. now you can't defend and you can't even attack because you get hit every time.
Pachy has no stamina, no speed, and no HP at all. Stun was his only advantage to save himself or kill someone along with the fractures. But that doesn't change the fact that he should now be without a stun because he won't do anything and everything will easily kill him
Teno is also a ton bigger than the patchy and takes longer to grow
If they do bring stun back for patchy there needs to be a nerf to it
As time goes on I’m more frequently reminded that people don’t understand how powerful fractures are
Teno is bigger, but this is one of the Pachy strengths, that's what I'm trying to explain all the time. Now it's useless, boring because everything kills you, you can't defend yourself, you can't run away and you can't even get extra hits to save because you have no HP.
like Carno, I met a lot of Pachys who didn't do anything, not even stuns or fractures helped them. You still needed to be a good player to do something
you really dont understand how strong old pachy was
stuns + fractures is a sickeningly brutal combo
But patchys before the nerf were giving carnos a run for there money any max patchy group dominated the server im saying they need a buff but it’s old self would not be good
it literally could kill tenonto solo with exceptional ease, carnos could at least run from them
it was insanely broken
fractures are strong, but what good is Pachy now? hoping to break someone's leg to escape and not get hit on the head for three quarters of HP? and what if there are more? now you can only hope that you don't lose your 2 hours of time, hope that you don't meet anyone, then what kind of gameplay is this?
Yeah it was stupid patchys would just go to center and NW and run the sever and don’t get me started on patchy mixpackers
if pachy could stun as it could in U6, every cera is dead
Lol Pachy is the only animal in the game that takes reduced headshot damage, if you’re taking 3 quarters of your hp in a single hit you’re fighting something you shouldn’t
Also a leg fracture on a fully charged ram is a borderline guarantee
There’s no chance based RNG with fracture
As fracture damage is a numerical quotient
Hope that you don’t lose your 2 hour grow time every dino should be sacred to lose there grow time before the nerf you didn’t really have to worry about that did you?
Each body part has its own fracture health
Damaging it with a fracturing attack damaged that hidden FHP
Like Pachy is survivable
Patchy is no where near what ommi was in update 6
Ideally combat god Pachy remains out of the game cuz that was BAD
Because Omni is the most overpowered it’s ever been since launch
A useless playable would be raptor in update 6

it was really well balanced, yea
the issue was U6's roster was anything but balanced
Where carnos would kill any raptor it saw?
and that's because raptor was bad, and not because carno literally had a sniper rifle charge
If you’re a solo Omni and a Carno sees you in the open I’m not sure why surviving would be that much of an option to begin with
Carno had its problems
But….the expectation that Carno isn’t SUPPOSED to be vastly superior to you in the only context it’s effective then….
Idk what to tell ya
My proof is raptor update 6 was useless when nobody was playing it we went from like 30 40 raptors a sever to maybe 10 😂
because carno and deino were infinitely stronger
That’s poor evidence, also where’s the data
Plus Omni was still more played than teno and Pachy
it's not a "raptor bad" situation, it's a "there are options that are far greater than a well-balanced animal"
Back when Pachy was still broken
Back when Pachy could figure 8 half the roster to death safely
Omni was still more played
teno and omni were both well balanced back then, teno didn't get touched because the strong animals (pachy, carno, deino) obliterated it, and most of the roster were playing those animals
I said raptor was useless in update 6 now that it was buffed or nerfed which carno and deino made it useless
raptor wasn't useless though, it had matchups that were good for it
It still wasn’t that’s just incorrect
U6 raptor was far more viable than current pachy
agree
i never understood this "raptor was useless" thing
like, it took skill to play and was still strong, the only downside was it was surrounded by infinitely stronger animals
and a combination of needing skill and being outclassed made omni players very mad
like why play the skilled, powerful animal when you can play less skilled, more powerful animals?
A few days ago I was a ceratosaurus, either a cerato or a carno, and two pachys attacked me. They couldn't kill me but they did some damage and broke my legs and I think gave me a body fracture. They can defend themselves, but they're not AS good at killing anymore.
Patchy players are mad they can no longer fight everything without worrying about dying but patchy can easily survive it’s just PVP is the problem with carno and teno
Yep, and sadly nobody wants to survive, they want to kill.
#general-feedback message why would you want carno to be buffed in carno vs teno situations. teno can’t choose what fights it wants to run away from so it’s forced to fight if a carno decides it wants the smoke
Because those people that want the buff are carno mains. Lol
I mean there’s certainly no shortage of them. you’re more likely to see a carno than you are to see any herbivore other than stego lmao
So they don't play dinosaurs for fun, they just play it to be strong, how boring
(which is why their hunger doesn’t need any buffs rn, or else you’re going to see their numbers skyrocket)
their hunger could be buffed if they weren't also weirdly good at killing stuff like cera and teno
100%
I want Carno that can turn better with a 200n bite, but we’re likely getting instant acceleration charge spam Carno 
Doesn’t really stop how unfun it is to use that ability while also being unfun to play against. Well if you’re a teno and cera. A lot of carnos issues would be solved if that ability was tuned down a lot. Since you need to gut it elsewhere to make up for that ability. Would also make it so teno can actually face off more comfortably against Carno. Same for cera. Bad players wouldn’t be all that scary anymore with Carno which is what I want. So a good teno could face off against multiple bad carnos
I agree with this so much. since ram doesn’t show any signs of getting nerfed, I’ve just been wanting it entirely removed since it’s going to get such godly acceleration. in the slim chance they actually nerf it, I want both a damage reduction and for it to not do knockdowns and/or stuns against anything above half its weight
I’d remove the knockdown on things over 1t and nerf the damage to 200n. Also Wave’s idea of it having dryos dodge cool-down but for charge. Possibly give it the ability to charge twice with a 20-30 second cool-down so it’s not useful to spam in quick fights. Giving the prey time to escape.
Which would then allow you to buff Carno in other areas. Like it’s running turn and increasing the biteforce to 200n. Allowing good players to do some neat plays. Would bring the fun back up for Carno without it being anywhere as cancerous as right now
yea, knocking down things should be reserved for animals 50% of your weight. 451kg carnos knocking down omnis will always be dumb
I think they really need to fix the night time, its already dark at afternoon
I think it should be 230 or 240 but I agree on the knockdown thing
Yeah it's pretty goofy
230 - 240 is barely a nerf. Imo, if it gets to 200 with a 200n bite, it's capable of still hunting Cera & Teno. However they'll have more of a chance to reply
Well I guess since it's losing the knockdowns it could still work?
I just think 200 is to low considering how much stamina the ability takes up
Yea
I still think it should be over 200 even if only barely, I could settle for 210 - 220
I'd be happy with a 250 damage at most
Alongside only knocking down animals less than 50% the size of the carno
Tbf, 200n bite with a better turn. It's losing stuff while gaining stuff. Well the way I would want it. So it's much better at small game hunting, but it's not fighting waves of tenos like it can now
I really dunno, as long as they’re getting rid of the accel and keep the charge worth using then I’m happy
A good Carno can delete a few tenos pretty easily and it's kind of sad
I don’t think the better turn makes a lot of sense, I liked the older one where you gained speed
I think good turn on charge just ends up with them spamming it until they run out of stam
Honestly carno balance is such a touchy subject I kinda want to avoid it
the reason why carno charge is so spammable is because it's a literal nuke
I don't want spam personally. Which is why I wanted the cooldown on charge. Similar to Dryo's.
So yeah you can ambush something with the new acceleration, but I want Carno outside of the charge to still be a competent small game hunter
I hate that it's useless at hunting outside of it
it does 350 damage, as much as a cera bite, except without the chargeup, loud noise notification or timing and it does knockdowns and is faster
like... that's insanity. It's basically the second strongest attack in the game, beaten only by deino lunge
Yeah, that is to much
Like try hunting any small game without charge and see how you do
the charge IS carno now
I think if they gave it a unique alt attack people might use it
it's gotten to the point that because carno has been nerfed in every base stat, but its charge remains as strong as ever, the animal is nothing more than the charge. Every other element is either mediocre or outright garbage
other animals have far more complex combat strats. Hell, even deinosuchus is more than just its lunge when it comes to combat against some creatures, but carno is literally JUST the charge
Making it extremely unfun for a large group
there is not a single base stat besides speed that carno is particularly good at
it's literally just running fast and hitting RMB
Which is my biggest issue. There is no complexity. It's too simple to play. Just charge and you'll beat most players. Add more Carno's and you'll be fine.
worst part is, it's not even good at hunting small game
because the small game are better at dodging its nuke of a charge
so therefor it's worse against them
the entire gameplan against carno is "dodge the charge" and that's literally it
I loved it when Carno wasn't all about charge, so a trio of bad Carno players would die to a solo good teno
Obviously skill issue on their part, but I was chased by 4 - 5 adult carnos in the plains and they struggled to get me (as Omni). I would have never tried that in any other update
it doesn't matter HOW you dodge the charge, as long as you dodge it. That's all there is to carno, there is zero remaining depth beyond that
you can use a river, a forest, your agility, baiting, literally anything, but all you are doing is dodging the charge. That's carno's entire counterplay
exactly lol
the entire animal is now "build a megapack and nuke anything that doesn't know how to deal with you, or can't"
NEVER play it solo because you will be destroyed
@verbal vessel i think they removed pachys stun on anything higher than its weightclass specifically cause it went from being a small tier like omni to a mid tier destroying carnos. Its supposed to be a runner that can defend against smaller species and escape from stronger species. it can do the latter but atm its at a severe disadvantage against omni. a way to fix it was giving it back its update6 movement and attacks. just without stunning anything above its weightclass
Why are my things in feedback getting deleted fix the oranges I just wanna have stam as a pachy
If you come across bugs you'll want to use #🐞-evrima-bug-reports-🐞 and not #general-feedback
@carmine forge they will bring back the old acceleration of carno, so don't worry about being stunt 😄
i think i prefer carno accel back before they make it more strong
the accel is literally what caused a ton of its issues earlier
the main problem was, and still is, the fact the charge is one of the most overpowered attacks in the game bar-lunge
that's where enters teno
unless they're actually finally nerfing charge, i hate the accel buff
that's why people is asking for teno to stunt carno charge, i already requested too
they should nerf it
carno needed stuff like stamina, trot-speed, biteforce damage back to 200, and a hefty nerf to the charge damage
the accel shouldn't have been the priority
if acceleration is coming back charge must be nerfed
there's different points of view
on mine i would say carno needed that accel back but charge gotta be nerfed
the accel buff just encourages ambush carno, which is a horrible design philosiphy for it
if they don't do it carno mains will just charge,run,turn and charge again
with an improved accel, that's MUCH easier though
so nerf carno charge could be a solution (for me)
which is a part of my problem
so
you need max speed to activate charge. with a higher accel, you can reach max speed faster and by covering less ground, meaning you can charge after a charge MUCH more effectively
it already wastes an obnoxious amount of stamina
adding more is just an absurd level of bandage fixing
carno shouldn't be melting through stam that fast regardless
now u defending it?
it already exhausts WAY too quickly
no, i just think that the stam nerf was the worst way they could've nerfed it
the knockdown and damage are far more impactful and frustrating
what dino do you play? just for know
the stam just acts as an unnecessary annoyance that makes it carno has barely any stamina and just sucks to play
troodon, mainly
most of dinos can dodge ram
i know
and troodon does
i rarely ever die to carnos
if you get hit on tail you will get some like 2% dmg
but i don't base my balance opinions on my fave dinos
.
cera and teno very much struggle to
not really
as a cera main, i can tell you it's easy dodge a ram getting as much 2% dmg
that's a terrible carno
also lot of people is aleady asking for teno to bring stunt
what?
XD
mate, i don't just play troodon, i play every animal, and i'm not particularly bad at any of them
carno is really bad atm, it only works well against cera really
the charge is balanced in a way where it's best used against larger animals, not smaller animals
fight as carno against a good cera and you will die or get so low hp
smaller animals are too quick and agile to hit with a charge, whereas the amount of damage and stun that the charge does makes it great for taking huge chunks of health out of a teno or cerato
it's a really bad design for the "small game hunter"
depending what baby dino yes
Confused on what this means
make teno stunts carno charge
Ahhh
x)
Yeah that should be back
i think small dinos shouldnt body block big dinos
and i think big dinos should collide and have a proper animation for body blocking, not just dino halting on the spot.
It's really easy to dodge carno charge bro...
i'm very aware
As a cerato
Not only as little things
Bc there turn speed is so slow
And after dodging 2 they have to give up because there out of stamina
Which is why solo carno is garbage
what
i already told you, it's easy to dodge ram
u said it
what?
u said "it must be a very bad carno if you dodge his rams"
the issue is the moment you have more than one carno, larger animals literally cannot dodge
hence why solo carno is garbage
well
it's supposed if it's more than 1 it will be more diificult
that's the point
then why groups of 3?
because it's... the second lowest pack size in the game lol
hence being a poor pack predator
that only serves to prove my point lol
that doesn't means it makes easier hunt carnos
and if you play offical servers who there are no pack limits
normally you will easily find more carnos
who will team with you
so there's not a pack limit
then it's not a poor pack predator
It's MEANT to be one
But it's the complete opposite
It's a terrible solo animal and an extremely oppressive pack predator
Hence the problem with it, it is literally the antithesis of everything it's meant to hbe
this is a game who wasn't done to simulate reality
i'm not talking about reality lol
you said it
ok, then if you are not talking about reality you shouldn't be arguing in this conversation
because you won't care about it
what??
.
that means reality
you said you were not talking about reality, there u literally mentioned it
then what u mean with this?
reality has nothing to do with anything
if you are only talking about devs intentions what does that means?
i mean the current version of carno is nothing like what the animal's planned role within The Isle was intended to be
you can't do anything about.
people decided to play like this, it's literally the same with other playables
herbis weren't designed to be aggresive, but people plays it like that
it's not a reason of balance it, people will keep finding another ways to play it like that
you really aren't grasping what i'm saying
explain better then
Carno designed wrong. Carno players not doing what carno should do because carno doing best what it should not do
Because carno designed wrong
Using more understandable example, if devs add an assassin character in a moba and give it super high health and low damage people are not gonna play it as an assassin but as a tank.
It's a design flaw, just like ambush-hunter pack-oriented carno.
thank u
oh
if u meant that yes
i'm not english so i missunderstood :v
if I understand you both correctly, then the same is also the case with pachy.
his stun wasn't the problem but how people used it.
he should break the hunter's bones and then run away.
and don't beat the player to death.
but people play the Isle as a deathmatch game.
The bonebreak itself, as a mechanic, could also be made stronger, like legacy - just loud thinking- is not my wish.
Carno and Utah were fast enough with Bonebreak to catch up with you as Pachy (don't know like it is now)
the stun kinda was the problem though
because it enabled pachy to play in a way it should not have
which is a one-cycling big game hunter
i have more ideas but once nitro kicked in i knew i went too far lmao
i really like pve elements. im tired of pvp
i mean i like pvp but like
you sit and grow for hours just to enjoy the pvp
and then die in like 5 mins hahah
but everywhere on the map is so. boring?? its just the same trees and bushes you get lost in and the same grass you can't see over and theres nobody around

i sure hope
i havent seen practically anything abt gateway
i just know its a new map whoops
gateway has migrations to start
how are they doing the migrations / is there a link to it?
Yes I understand what you mean.
But the mistake that makes this decision is the person on the computer and not the dinosaur.
I really don't want the Pachy the way it was in Lagecy.
I like the stun, it's also supposed to cause a bonebreak.
but his stun damage can be 5 as far as I'm concerned. The stamina cost can be 25 stamina with tiny regeneration = more than 4 attacks are not possible.
if a Carno attacks 4 Pachys , it takes 80 damage and survives.
Just loud thinkink, i would be ok with that
damn
Can't wait
Like the concept very much
more complex than that
@cedar drum If the herrerasaurus can't nest in trees it'll probably just nest at the bottom and then climb up.
yeah... but thats kinda lame

It sounds fun to nest in trees, but I feel like the fools are going to jump out of the tree and kill themselves haha, unless it is a tree with enough space
thats the fun part
I mean, I'd rather hypsi nest in trees before herrera
@inland vigil yep, I totally love your idea on how to make the environment more interesting. I think wild fires would be a great feature and even make some places unplayable
ive seen fires in other games n theyre really neat to watch
If herrera can nest in trees, maybe ptera can too
although as the stranger above mentions, it makes more sense that the hypsi (which is much smaller) can do that
For now, the idea is somewhat left out due to the model of the trees, if they model much larger trees and with more space, perhaps that will be possible, but for now they have not shown something like that🦤
the point is that hypsi literally has a nest directly inspired by modern day arboreal weaver nests, so it should absolutely nest in trees
I hope that with the implementation of the Herrera scale they will also make Hypsi climb the trees and be able to make those nests in the trees👍
hypsi is apparently meant to be arboreal so
As Naruto would say, if they don't do it, I'll kill myself.
why would he say that
im going to quote this forever now
i have a question, do you really think that the cerato is balanced?
seeing that its mechanics affect the balance of the other dinos
i dont think cera is super balanced, but i certainly don't think this is the way to balance it
#general-feedback message
making cera FASTER is a bad idea
also a hard cooldown for the charge bite would suck
hard cooldowns suck in general
XD
Yep

Also it could helpful sometimes imagine if your pc crashed in the middle plains
Being an Ai would allow your dinosaur to run from danger
Or, more likely, it would have it run into danger and die a stupid death...
I would rather players be punished for combat logging rather then their dinosaur running away
I mean its a win/lose situation that happened because you didn’t safe log
Heroes of the Storm had a system where if you disconnected, you were replaced by an AI
And having played this game a lot, it's the worst feeling ever, especially when said AI picks all the wrong perks while you're desperately trying to reconnect

(not to mention AI was so bad it mostly just suicided at the first occasion, while if it just stood still it would simply have died once and then stayed at spawn, not causing harm to anyone)
Why tf should cera be a glass cannon? Isent it supposed to be a brawler/tank and troodon the glass cannon
@patent bramble I wouldnt make Cera quicker. Imo it is already too quick - Make it Slower but able to stand its ground while beeing a bully around gore. Take Bacteria away from fresh bodies (I tried Cera a couple of times and it was constantly full, didnt matter what I ate), gain more nutrience from gore and cracking bones.
yeah, Ceras are weaker than they should be, they are feeble even when adults take skill to win fights they are slow weak and only do well with experienced players in a group of experienced players, but yes please turn of their auto chuffing, its the worst design put into the game its terrible. Game breaking at times to be honest.
its definetly not to quick the only thing you can catch is a baby raptor
Then I must have run 90% into cheaters because somehow they always outrun me, even on fullspeed Trodoon.
well you should neevr be running in a straight line as a trooedon
but yes the only thing i notice i can out run in a straight line is a baby raptor
I- .... Know that but thanks xD They still get me, always. But like I say, hackers everywhere
lol trooedons are fast
@patent bramble to add onto your Glasscanon Cera idea, I'd say it would be nice to YES, give the charged bite a cooldown, but also give it a windup, where Cerato more dynamicly opens it's jaws as opposed to the instant chomp, only used for a higher damage output. This could have good Cera players utilise it's bite much more strategicly, more of the proposed "try me and get a piece of this"
outside of that, I agree with every point in your suggestion🤝
it does have a charge lol
@night obsidian That's a big problem I have with this game. Basically every animal has the sound profile of something significantly smaller than itself. Utahs are around the size of a grizzly bear, but make sounds akin to something the size of a dog.
It makes animals that in real life would be towering and imposing (like Utah) feel small
Not only that, we know from modern day birds, that animals can make a ridiculously high amount of different kind of sounds, and yet in the isle they just all roar, expect for utah/onmi, he barks just the same as in every movie. I think if we didnt had modern crocodiles to proof that they dont roar we would probably also have roaring crocs in the game and movies. Yea i really hope they reconsider the way they design sounds.
https://youtu.be/dvK-DujvpSY?si=_iuMCnirPNv6j9Xk just look at this. This bird is as big as my hands and yet his sounds are loud enough to call though a whole island
A bird found in the Amazon has shattered the record for the loudest call, reaching the same volume as a pneumatic drill. The white bellbird, which lives in the mountains of the north-eastern Amazon, was recorded at 125 decibels (dB), three times louder than the next bird in the pecking order, the screaming piha
Subscribe to Guardian News on YouT...
Unfortunately the suggestion will never officially happen. We just have to hope that when/if modding comes back to the game players will replace the sounds themselves
good point, we have modding as last hope too
any fixes for game just suddenly stops as in freezes and crashes
What does "weather" on the roadmap entail?
fix buggs bro i got killed out of no where and i was stego full grown about to never play this game agian
chair
@acoustic spruce I usually don’t wanna jump to accuracy. But this is physically unfeasable for pterosaurs and considering the in game pteras design is pretty accurate for a pterosaur (minus feathers), I don’t see this happening. Falcons “knockout” is executed as they clamp their feet into a fist, and using their speed they literally punch their prey. Pterosaur feet, including ptera in game, are plantigrade (walking on their heels, uncannily like humans), and have no opposing toes. Meaning their feet are unable to grasp or make a fist, not that their legs are particularly strong or mobile in the first place. In short, pterosaur feet are meant for basically one thing, walking
(also ptera has no need for such an attack from a gameplay standpoint)
Agreed
Sometimes I do try to ram other pteras from below tho, doesn’t damage them just makes them stumble, just a troll move lol
whydoeseveryonehatethechair
Cuzidontseehowitwouldwork
For humans, maybe but dinos on chairs?!
theyliterallyjustaddachairtotheinsideofahumanarea
anddinosaurscanjumponandsitonthem
itsnotthathardtounderstand
Oh alrighty
Itisimdumb
Krow is there a reason you voted "No" on my W and E indicators?
just curious :)
tbh any "no" votes
I voted no because I'm evil
:(
When u smell im assuming its ur creature detecting magnetic poles
good reason
and it'll b weird to see a W and an E in that UI
I think you can
@edgy harbor im just curious!!!!

I lied
You're gonna get banned
im assuming they're going for a more natural looking direction UI than have some letters on ur screen
😔 but birds have an insane ability to tell direction
thats like one of their gimmicks
sure they cant tell the letters, but im a person and this is a video game
If we are to keep the compass "natural", I was thinking maybe waves could emerge from East and merge at West
Not sure if that'd help tho
🤷♂️
ya maybe sum like that
I think, if anything, E and W should be accessibility features bc I seem to be one of a few people who struggle with telling right from left
the UI is also bound to change a bunch anyway
🤞 W and E on compass pls
personally i see the tiny difference where the waves meet in the west east directions
but thats just me
lol i can see the difference between n or s but not e or w
eagle eyes👀
number of times I’ve run the wrong way thinking I knew my right and left :’)
@tardy vale "Friendly fire" is always active, even if you're in a group with someone else.
You have to be careful when fighting with your group members around.
ah ok, i was bitten by 1 in a group who was just causing disruption for no reason and didn't know if this was a thing.
There is a 10% damage reduction between group members though
ok got you, thanks
i do like the idea of less damage to friendly dino in same group @tardy vale ,
but i guess people dont want it
because too many imposters 
Because it makes groups too strong by negating the potential to exploit your opponents' mistakes
in real life, animals wont make such mistakes. this is unnatural
Raptor complain they can't pounce on the back of their friend who is pouncing a stego and automatically be teleported on the stego's side, but that's a big misplay on their part and should be punished, not rewarded
yeah i mean it would be handy, when fighting something else in a group and biting one of your members by mistake
In real life animals claws don't phase through each other. Just be smart and stop biting your friends
just make this game smart enough instead
It isn't really the game's fault if you keep hitting your packmates by mistake...
Not by mistake, but the lag the ingame mechanics and 100 other reasons
If lag is the problem, then it's lag that should be fixed instead, right ?
and what about the other game mechanics ?
What game mechanics force you to attack your packmates ?
alot of things, you just cant see anything in the game day or night.
Maybe you should turn your monitor on then because I can see just fine
Hi all I'm new here. Thought I'd voice my unwanted opinion. Being able to not hit teams mates would be good but dinos don't really know how to not bite something yummy friend or fo
The problem is rather wether the player knows how to not bite something yummy
Was trying not to point fingers 😂😂
There's already a damage reduction that is sufficient imo to simulate the dino realizing it bit something it shouldn't have, and releasing before causing full damage
Maybe it could be upped to 20% but a 20% damage reduction in that kind of game is significant, it can lead to balance issues
Not being able to see in the dark is normal.
I see very clearly even on my potato
Kinda irrelevant but yes of course
I'd leave it just don't hit your team mates plus if your raptors and attacking 1 if it's small don't need loads to take it on and if its big the should have enough room to attack.
Survival of the fittest
If you are incompetent and bite your teammate, you should get punished for it
All I'm saying is if I need to eat imma gunna eat
isent a game supposed to be challenging? If there is food everywhere and you will near never starve whats the fun and accomplishment in getting full grown and having to fight to get to full grown which should be challenge. So spamming food soruces is a very dumb idea
Wait. There's survival in my dino rp game?
yea i agree. so make it 200% damage
how do you add people to your group ??
wdym players button doesn't work
that's an admin tool
@cinder kayak You have to hold E until the anination completely finishes, spamming wont work.
ya i know.
I wouldn't of reported it, unless I was sure there was problems lol
I can go into detail if you like?
Never had issues with it myself.🤷♂️
Make a report in #🐞-evrima-bug-reports-🐞
ya, we would hold "E" it would do the animation, then stop and they didn't have food.
We would have to spam over and over until they finally got food.
Did any of you have the food bug?
we just couldn't keep up with the inefficiencies. Okay report it in the bug area? I think today, I'll find her again so we can repeat the problems and I'll record it.
👍
No, no food bug.
Interesting, may be a new bug with the recent patch
We've nested as beip before with no problem. Could of been the recent patches, I didn't think of that.
I will test later today to see if I can reproduce the same results.
@humble pollen #general-feedback message optimizations something thats always happening, sure may not seem like it sometimes but thats how it is when the games still working on finishing large mechanics that are important to the games base code
Optimization is okay-ish now
I think most of the remaining problems with it come from Spiro (the source of all evil in the world)
that too the sooner we purge spiro the better
@acoustic spruce Peregrine falcons can only make the dive attack in midair on flying prey (pigeons), because they won't be able to survive a crash with that high speed. Hierofalcons like the gyr or saker falcons are able to catch rodents on ground with high speed horizontal attacks. Hierofalcons use their long tail as a third wing for ground close flights, also their wings are a tiny bid broader than those of peregrine falcon. I think a pteranodon might be able to catch insects in midair in horizontal flight but a dive attack like a peregrine falcon would kill it. Special attacks like this air attack is the signature of a food specialist (peresgrines = bird lovers). Pteranodons are recommended to be food opportunists. Pteranodons body isn't made for those maneuvers.
@vestal pond Those were probably hacking deinos.
or just juvie crocs, they are u godly fast
Need an egg channel
@night obsidian the devs said that eventually we will get a proper feathered Utahraptor as a separate playable from Omniraptor
@junior kite they literally nerfed tenonto's tailslam in U6.5
also cera is 300kg smaller than a teno, it's not at all larger
cerato is 1300kg, teno is 1600kg
It outweights the tento by like 1000 pounds. This is what I am going by based on Isle Wiki
that's legacy
cerato was grossly oversized in legacy
in EVRIMA, it's 1300kg
don't use the wiki for reliable or accurate info, it doesn't have it
Alright, I see your point on the weight factor then. But even so now, them stun locking a player in where they cannot move seems beyond ridiculous to me. The stun lock is like for 3 seconds in where the players is or could be hit multiple times and even killed during that time.
Carno & Omni don't struggle to hunt teno though. Neither does Cera
Cera has its own stuns and so does carno
Tail slam used to do 250n of damage, now it does 150n
Also it's a very easy attack to bait, with a good window to attack
Another nerfing system that needs to happen is on that stego the hit box range on that sucker is rediculous, like they can stand in water for example with their butt sticking half way into the river and be able to cause a full damage. Where in the animal kingdom can a animal have the ability to use it full stam much less bite force in reality? If I were to be standing in water, and for example punch someone, the hit will not be nearly as strong, because the water would slow down my body. This should be the same for stegos. But back to the tento discussion. The tech just nurfed the cerato vomit lock which I am not arguing that it didn't need to happen. But now the devs need to do the same for all the animals on the isle in where players have abused this.
teno's tailslam is honestly super sad considering they nerfed the hell out of it, but carno's charge remains unchanged
If they are going to nurf a dryo for example the most harmless animal in the game in where it can only pounce twice in like every 15 seconds? Then something can be done about these larger animals in where it fair for the entire player base.
pretty sure at one point they had near-equal damage, now teno's slam is a pathetic comparison, not even doing half of the vastly superior charge
Believe me, I am still aruging for that to be fixed too. It is not realistic for a dang carno to be able to go into a full on steam lo commotive charge in 3 seconds of walking. They need to have the same implications like they do on the dryo.
my problem isn't how fast carno's charge is, I just want it to do less damage
it's an absurdly overpowered attack that basically has become the entirety of carno's identity
a terrible creature carried by a broken ability

i don't agree teno needs any nerfs at this juncture, poor thing keeps getting nerf after nerf after nerf, despite always being either completely balanced or slightly below average
its only advantage is its versatility, which is becoming less reliable when more creatures become as versatile as it, or just powerscale it till versatility can't cut it
in U6, it was literally either demolished by members of the roster (carno, deino, pachy), had a fair and even fight with them (omni), or wasn't going to interact with them regardless (dryo, hypsi)
yet it still got a nerf, while omni got tons of buffs
@boreal swift what gpu are u using
Personally, I want rex to be difficult to sustain as an adult too
#general-feedback message
i just find cannibalism way too easy
rex would be easier to sustain if other rexes aren’t hunting it then if rexes are eating eachother. there will already be a low amount of adult rexes so adult cannibalism will actually work
@vestal pond the isle is not ment to be played in one sitting
I know, but with the current build. You're not gonna attract a lot of players if they have to walk 2 hours with the risk of never seeing phase 3 of a dinosaur. Even in a sitting of 2 hours.
It's not logical.
#general-feedback message they will never give an ETA
Anyway. I don't like to advocate these kinds of practices but having an account with being able to pick your previously played Dino regardless of server is better than the setup right now.
With the idea I mentioned the developers could also provide additional saveslots for a small transaction.
In that case we wouldn't be only taking, but also giving a little bit.
I totally respect being killed for this by all players for this suggestion but there has to be some give and take.
saveslots will allow for revenge killing to an unprecedented degree
I think that would be mitigated just by the risk of getting yourself killed.
And you can still have a cool down timer for exiting and re-entering a server with a different saveslot. There's fixes for revenge killings.
you'd need a 6 hour cooldown on slot swapping at least to make it fair
Naah, someone that killed you could be gone within 10 minutes. Or at least have moved enough to not get revenge killed.
