#general-feedback-discussion

1 messages · Page 95 of 1

violet vessel
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Yes. We should give herbivores more stuff to do

urban flax
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"Doesn't fit the style of The Isle"

limber hull
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You can't have a herbi strain starve fast because it has a plethora of plants to access, you can't have a herbi strain heal slowly because it relies on health as the defender.

The only option is tisso, but if you wanted a smaller, stealthier herbivore, why not play a smaller, stealthier herbivore from the get go, rather than spending hours grinding for that

limber hull
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Have you seen THE TREE

wispy jackal
urban flax
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the tree

wispy jackal
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God yes

limber hull
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There is a spino for scale with that tree btw

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Look at the bottom left of the tree and you can see the lil thing

violet vessel
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That's cool

wispy jackal
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What if when herbi strains died they became the mutant plants

limber hull
#

more pictures

wispy jackal
urban flax
limber hull
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The tree itself is clearly designed in a Giger-esque bio-mechanical style, which makes it appear more animal-like, so why not do the inverse and make the animals able to take on a similar appearance

violet vessel
clever lion
limber hull
#

no clue lol, maybe

violet vessel
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Are these going into the bio domes in gateway? That would be badass

tropic forge
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Why no like Para idea;

limber hull
# tropic forge Why no like Para idea;

the hollow skull hadrosaur headbutting things doesn't really work for me

also giving it insane stamina and higher speed than the midtiers, while its also far larger than all the midtiers is a recipe for disaster

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if it has a ton of stamina, slow acceleration doesn't stop it from running down midtiers, it's not going to be catching the midtiers in an ambush

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it'll be using endurance to catch them

static brook
#

repair charge carno please XD

tropic forge
limber hull
tropic forge
limber hull
#

I mean, every herbivore has a bite attack (including tenonto, who actually has a kit very similar to the one you're proposing)

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Also we are likely getting sonic-based attacks for para, where it uses its calls as a defensive mechanism

pearl yoke
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i'm definitely all for the cerato changes. this is the perfect way to put it on the defensive without simply increasing its raw power. things shouldnt be scared of dying to the cerato, but dying because of the cerato's disease

lunar mist
tropic forge
#

@jade brook liking night time is so unpopular you don't even get to have the ai like

woven helm
#

Whens gateway coming for the map?

tepid river
barren zephyr
tepid river
#

The bot seems to be having some issues lately, I'll add the reactions manually and let higher ups know

barren zephyr
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bot is on vacation

tepid river
#

Hm
I can't put the reaction on there myself it looks like, still letting them know though

valid brook
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Krow i dont think your test worked

pearl yoke
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i agree with chiiri's suggestion, cant say it wouldnt be cool to be able to have different color ui sections

barren zephyr
strange quiver
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The feedback cooldown should absolutely NOT be 6 hours with the bot not doing its job. Needing to wait half the day to repost feedback only to again get skipped over by dyno a second or third time is getting ridiculous.

urban flax
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Haha get Dyno'ed

modern prism
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Why was ambush removed from evrima carnivores?

next arrow
modern prism
lunar mist
urban flax
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It looked dumb and played dumb

amber cosmos
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i mean to be fair i kinda view it like a track running getting set before running as hard as they can

urban flax
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Yes but dinos aren't track runners
And the reason track runners do that is to maximize their acceleration, not to run faster for X seconds

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I wouldn't mind allo getting an ambush ability, if it was one that allowed it to instantly start running at max speed, rather than a flat speed bonus to reward you for pressing the crouch button

barren zephyr
amber cosmos
urban flax
# amber cosmos true but animals do a similiar thing, take cats for example, before they pounce ...

I wouldn't call it a "similar" thing... yeah animals often have specific behaviors before doing a certain action.
The way I would like Allo's ambush to work would be to have its right-click be a grapple attack where it rushes forward for a few meters
If it hits something, it grapples it and deals damage/stuns it/yeets it into space/whatever
If it hits nothing it can keep running at full speed

amber cosmos
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eh i dunno about replacing the ambush thing with an attack i think it should just get a bite and claw attack as its left click and alt left click and for right click should get the pin ability its shown to have where instead of leaping like an omni it runs forward with its arms spread and grabs something similar to a carno ram but a grab instead of a ram. i think the ambush should work similiar to legacy but have a animation showing your creature preparing and posturing not just crouching by holding down the ctrl key for crouch

urban flax
amber cosmos
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or did i say that in another post somewhere and forget to put it in here lol

urban flax
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So that's exactly the same thing as what I said but with an extra step ?

amber cosmos
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im having 3 convos at once let me re read what i said lol

amber cosmos
urban flax
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It's adding an extra effect to it

amber cosmos
urban flax
amber cosmos
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i dunno id just rather it be a sprint function where it accelerates fast and it uses the mouse keys for attacks id rather it not be tied to an attack cause that means if your just moving around you cant use it to stay silent as alot of attacks make noise

urban flax
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Well yeah the idea is not that you use your ambush tool to run around
You use it to jump on prey

amber cosmos
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yes but an ambush also shouldn't make noise it defeats the whole purpose

urban flax
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Even with your idea, it changes basically nothing since it only takes effect if you run... and running makes noise

amber cosmos
urban flax
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The only noise this idea makes is when you get out of your bush to attack prey
At that point no amount of noise the allo makes matters

amber cosmos
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a real ambush they wont hear or see you until your wrapped around there neck but just for the sake of debate why do you feel like the pin attack and the ambush should be together? thats basically just carno 2.0 at that point but slower

urban flax
amber cosmos
urban flax
amber cosmos
urban flax
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Tell me how a plains hunter
Who needs wind-up for its charge
Who is loud af
Who is supposed to kill small prey by being faster than it
Is an ambusher

amber cosmos
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its an ambusher because they made it one in the concept i dont make the rules lol

urban flax
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what ?

amber cosmos
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its got crap stam with a high top speed and a high dmg ram its designed for ambushing its just not properly balanced

urban flax
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It's very badly designed for ambushing

amber cosmos
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i agree doesnt change the fact its an ambusher

urban flax
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Carno has a kit that is split between being a plains pursuit hunter and an ambusher and ends up failing at both

urban flax
amber cosmos
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i agree

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niether should allo but it is

urban flax
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Every carnivore being an ambusher gets old

modern prism
modern prism
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That's what the ambush ability is

urban flax
modern prism
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It's also a video game

urban flax
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I like videogames that make sense and don't break their own rules with a stupid mechanic

amber cosmos
modern prism
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I personally loved the ambush ability

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That faster initial speed boost was awesome and getting caught off guard without it made it interesting

urban flax
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It was one of the things that made legacy absolutely terrible

urban flax
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Besides, it was an unfair and unneeded advantage for carnivores

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Who were already heavily favored in the game

modern prism
urban flax
amber cosmos
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cough Maia cough

urban flax
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So "herbivores" means "galli and maia" ?

modern prism
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Pachy Maia Para? All were faster than most mid and high tier carnivores

amber cosmos
urban flax
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Pachy was slow af

modern prism
urban flax
modern prism
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Pachy had 40.1

amber cosmos
modern prism
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Their ambushes didn't even compare to galli lol

urban flax
modern prism
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Rex Stam lasted forever right lol

amber cosmos
modern prism
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If rex didn't have ambush it would never catch anything lol

urban flax
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It would have needed to actually pull off ambushes

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Like people do in evrima

modern prism
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Hench the ambush ability lol

urban flax
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No, hence the proof ambush ability is unneeded

amber cosmos
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same for legacy to be honest

modern prism
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Ambush would make the game more enjoyable 100%

urban flax
amber cosmos
urban flax
amber cosmos
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we also dont have any fast herbies except galli in so

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unless you count the speed hacking pachys

urban flax
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Dryo is supposed to be pretty fast
Teno too
Hypsi is slow but should be fast (or climb)

amber cosmos
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dryo is dryo dude i dont know what to tell you about that lol and teno has decent speed but its stam is poo

urban flax
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But carnivores are often just faster
If there was to be an ambush mechanic added, they'd need to be all slowed down to compensate

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Which makes it so you CAN'T pull off ambushes properly if you didn't crouch for 10 seconds before attacking

amber cosmos
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were not adding it to everything were talking about allo quit tripping lol

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allo is literally going to be slower then teno most likely without ambush

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and if its not then devs dont know how to balance lol

urban flax
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So it should have an ability to be faster to make sure tenos can't escape even if they spot it ?

amber cosmos
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like literally 5 secs

urban flax
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5 seconds is way too long

modern prism
amber cosmos
modern prism
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The devs will decide the duration

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Accide

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Accident

amber cosmos
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and 5 secs isnt that long if things already know its there they should already be running away meaning they have the upper hand

urban flax
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In order to be balanced, ambush speed has to compensate for low speed... so why even have the low speed in the first place ?
It makes it so you need to balance an animal around 2 different top speeds

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And seeing how important speed is in this game it's probably not gonna end well

cyan flame
# modern prism Ambush would make the game more enjoyable 100%

No, no it really wouldn't... Ambush as it was in legacy was just silly and looked all kinds of bad. On top of that, it was more so used in actual fights, than proper ambushes. And you certainly do not need a speed boost to ambush things properly, so it's not needed in the first place.

amber cosmos
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i will say i think herbies should get the op of ambush where when something is chasing them maybe they get a boost to mobility or something for a short period but thats a diff topic

urban flax
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If top speed should be affected by mechanics imo, it should be tied to stamina
High stamina=run faster
Low stamina=run slower
There you have it, both ambush speed for carnivores and a way for herbis to avoid it

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And the icing on the cake, it even makes sense

cyan flame
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Besides, you could just adjust accel if you wanted something to be better at ambush, as well as give it an attack that doesn't require any form of windup. There you go, ambusher without a silly "crouch for x time to get speed boost" ability.

amber cosmos
modern prism
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Ambush used more stamina

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Higher stamina = faster
Lower stamina = slower is a terrible take on it

urban flax
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Why ?

cyan flame
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Don't forget you need to adjust any such ability so it's only useful in ambushes, and not outside of them. Which, I guess it could be done, but it seems like unneccesary work.

modern prism
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That is harder to balance because now it's based on stamina % instead of a set Duration

amber cosmos
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yall making this way too complicated were not even talking about allo anymore and i dont think other things should get ambush lol

urban flax
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It makes it so tiring prey has an actual use before they get at 0% stam
And it makes keeping high stamina important and rewarding for survival

cyan flame
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I don't think any critter should have legacy style ambush. It was just bad all around.

modern prism
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Also Ambush ability has a set Duration and requires a crouch timer to even activate

urban flax
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And somehow that's what makes it good ?

modern prism
proud coral
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What's the problem with ambushing just being ambushing, why does it have to be a mechanic.

modern prism
#

How is it clunky

amber cosmos
# cyan flame I don't think any critter should have legacy style ambush. It was just bad all a...

im not arguing for legacy ambush im arguing that it should be a chargeable ability to sprint for Allo by holding down Ctrl with a max time of 5 secs and as its charging you have animations going on showing your dino preparing its body for the quick acceleration as in with poster and stretching as it moves closer so your not just sitting there waiting for the arrows to pop up on your stam lol

modern prism
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Almosy Every ability in any game has a ser Duration and time setup to use

urban flax
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Hmmm, idk
Something sounds off with the concept of needing to sit for a certain time beofre actually being able to ambush
Instead of, y'know... jumping in when the opportuniy presents itself

modern prism
#

Does PoT have ambush?

amber cosmos
urban flax
modern prism
amber cosmos
cyan flame
urban flax
modern prism
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Yeah sounds great lol

cyan flame
modern prism
#

More thought than just holding w and sprint

amber cosmos
modern prism
#

Im fine with a longer prep time

urban flax
cyan flame
urban flax
cyan flame
#

Sure, if you add a sufficient timer, it'd probably not work out unless you do have the time to sit there in place, so that might work

modern prism
#

Some dinos needed their ambush to catch certain dinos

urban flax
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Because legacy was that bad

cyan flame
urban flax
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And also many people don't know what actually pulling off an ambush means

proud coral
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That should go to show why it's a bad mechanic then. It's a crutch.

If you set up an ACTUAL ambush, you wouldn't need to rely on a cheap speed boost

cyan flame
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I've ambushed things with old prog rex, I can assure you, that was not a master of speed at all, it was endurance built :p

amber cosmos
cyan flame
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Successfully ambushing gigas that were faster in every aspect compared to the rex

modern prism
#

I still think having ambush on certain dinos would go for a better gameplay experience

cyan flame
# amber cosmos well the point of the added time is to make yourself vulnerable, maybe also make...

Possible. I think you have a good base at least, and I don't mind the idea itself (well, I do, but only in so far as I don't think a speed boost is needed for a proper ambush at all), it's just the whole being able to use the ability for other purposes, escape, or just speed boost during fighting, that concerns me. Similar to how omnis could, and probably can again now, use pounce as a mobility tool (though opinions differ on if that should be a thing or not to be fair).

proud coral
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I'd say having the game hold their hand instead of them setting up a proper ambush would be worse TI_Gasp There'd be no sense of being clever or feeling satisfied because the game practically did it for you.

amber cosmos
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IE 5 secs

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reason for this btw is cause if allo is successful it will apply sufficent bleed i hope to kill its prey if it runs after the stam wheres off and if they prey animal fights back Allo is somewhat slow to accelerate as its commited and exhausted itself but it can still fight back

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@cyan flame help me brainstorm, 20 sec charge time, while holding the charge you can only move in the crouched pos, during the charge time your in a animation where Allo prepares its body, the actual ambush lasts 5 secs, when the time ends allos acceleration and top speed temporarily drop for about 10 secs and the ambush uses a full 3rd of its max stam does that sound balanced or nah?

cyan flame
vocal pumice
#

is the boar AI supposed to kill the other AI`s?

amber cosmos
vocal pumice
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cuz it IS lol

amber cosmos
#

bruh boar are crazy lol

vocal pumice
#

absolute wildcards

tropic forge
amber cosmos
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i wasted a 6hr cooldown to give you a red X

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thats how much i hate it

tropic forge
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cause you dump dump

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you like sitting in bushes thats why i bet you sit in the bushes in your local park too ngl

outer yacht
tropic forge
outer yacht
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Interactive activities around the map with some kind of buff attached would encourage exactly that

tropic forge
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though there might be better ways too

amber cosmos
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Growing by picking flowers as a rex speaks for itself this isn't a mmo either we don't need quests

outer yacht
#

You didn’t even read what either of us said

outer yacht
#

You clearly didn’t read the suggestion either

amber cosmos
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Yes I did

tropic forge
outer yacht
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Just because Fort said the word ‘quests’ doesn’t mean his suggestion was “put picking flower quests in the game to grow”

amber cosmos
# outer yacht Lmao, sure

While i hate quests in the way PoT does them
I think minor interactions and quests that are entirely optional but give you a small growth boost, like 2-3 % for larger dinos and a bit more for smaller ones would be a great adition since it would give a good incentive to players to stop afking when they get a perfect diet but instead run arround do some fun things if they want to and be rewarded for them.
Things such as finding a pack mate, eatting a certain plant once or sparring for dinos like dibble!
I think these things would help make the servers feel a bit more alive without forcing players in a specific way to play, plus to give an alternative to having a +50% diet but instead a diet with the buff you prefer even when growing.

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Read the very last sentence of first paragraph

tropic forge
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yeah cause perhaps diets for juvies shouldnt have a clear best in the +50% but perhaps the 30+ with buffs should be usefull too

amber cosmos
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Also migration already will solve the Bush grow issue

outer yacht
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So you got really hung up on one of the proposed “quests”.

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How exactly?

tropic forge
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i dont know how migration will work or if it will even be forced so i cant say anything about it, hopefully its useful but idk

amber cosmos
tropic forge
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i dont think that will be much of an issue for juvies, mainly for adults and packs of adults

outer yacht
#

How do you think the migration system is going to work? Because I don’t think it’ll stop people from moving 100 feet and finding a new bush

amber cosmos
tropic forge
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i dont believe so, even in center on full maps its pretty chill, though that might change in gateway but its extremly easy to move arround without anyone spotting you even as a juvie

outer yacht
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And that will mean everyone magically finds every bush camper?

Migration isn’t an incentive to play the game, it just means you’ll be doing a little more moving before sitting in your next bush.

What the isle needs is a fun reason to actually get out of the bush

amber cosmos
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I also believe herb game play will switch from being a solo adventure to a group endeavor so people don't get picked off

tropic forge
amber cosmos
tropic forge
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if gateway foliage is similar to spiro you wont ever have to worry about carnies unless you intentionally go out in the open

outer yacht
#

I think you’re thinking migration is going to do a whole lot more than it will. Herbis already migrate around to get their diets and we have the worst hotspot problem

amber cosmos
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this also means every carni that needs that particular diet will move to where those animals are to get said diet

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aka i think it will have alot more people around then even the current center situation

outer yacht
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But how does that help with bush campers who don’t care about diet?

tropic forge
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any idea of how herbis or carnies will know the diet areas?

amber cosmos
amber cosmos
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basically the herbies will have a scent thing and carnies will have to follow them

tropic forge
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sounds cool, but if you have enough time for things such as nesting then it wont really effect people who sit in bushes

amber cosmos
tropic forge
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yeah but if you are sitting in a bush you arent really effected by carnies, the nesting part is the good part

outer yacht
amber cosmos
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for one when it comes out as a carnivore player primarly myself ill be waiting for people to run off to bushes to afk then kill them rather then mess with the masses

amber cosmos
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its alot of hills and mountains as well as open plains with a few heavily forested areas on the whole map

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let me see if i can find a vid for you really fast

tropic forge
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spiro as a map might help

amber cosmos
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check out that guide really fast it covers the whole map, granted some of it might have changed as this is from months ago

outer yacht
# amber cosmos no not at all

Alright well I see your point and hold out hope.

But I still think the isle needs more things to do after you’ve filled up on your diet. Eat, walk, die isn’t a gameplay loop.

amber cosmos
tropic forge
#

damn gateway looks amazing, though highlands are better than the rest of the map combined

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still i think minor side quests would be very fun to include

amber cosmos
tropic forge
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eh im not so sure
cause with the ammount of players , unless everyone is in the same area its still easy to remain hidden

amber cosmos
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Eh owell I tried

fierce smelt
#

@viscid marsh giga is already coming to the game titanaboa hm TI_HypsiShrug

midnight stirrup
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titanoboa is cancelled

viscid marsh
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The snake would be cool imo

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Whaaaaaaa

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That would be so cool!

midnight stirrup
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itd be near impossible to implement and theyve stated before that theyre not adding it

viscid marsh
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I don't keep up with dev logs or anything, I just started playing a couple weeks ago and haven't delved into anything much.

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But that's good info, thanks

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Did they say anything about the Quetzalcoatl

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Or however it's spelled

lucid robin
modern prism
#

Are calls/audio still bugged in evrima? I believe carno calls could be heard across the map, is that fixed?

vapid minnow
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<@&933486433342222376> is there a way for someone to fix the dyno bot not automatically putting the check and cross reactions on the feedback posts? I'm not exactly sure who to ping for the issue 😭😭

valid brook
vapid minnow
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cool cool

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tyvm ❤️❤️❤️

valid brook
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yups ^.^

wispy jackal
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Cant react with anything for the suggestion on grooming wounds to help bleed but thats a fantastic idea, encourages groups and also gives you a way to actively help your friends and also just more interaction between players aside from combat

acoustic spruce
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@lucid robin I depend on other groups having accidental friendly fire when fighting to ensure my victory. Sometimes it’s part of my strategy when fighting and putting myself in a way that will cause people to hit each other my accident trying to get me. Especially when I’m outclassed by weight

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I understand where you’re coming from but personally I don’t think it should be reduced

thick panther
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3rd time trying to grow my Carnotaurus! Or you get killed by toxic Carno players or you starve because no wild animals spawn.... just a joke... after 7 years of development, this is just frustrating guys...

dapper mountain
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@midnight heath i like the idea but not every creature should be able to do it, it works for utah, troodon, maybe galli and teno

cyan flame
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@livid hull You honestly think a cerato, a smaller animal than teno and carno, should survive more than one hit from a stego, a borderline apex animal? On top of that, cera is only oneshot on the head, same as carno and teno is. It can survive a single body hit, which is more than it should, and on top of that it can survive a headshot with full body buff.

livid hull
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uhm yes it definitely should and one body hit is not too much, sure it would inflict some nasty damage but not one-shot?

sudden arrow
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It’s only one shot to the face

livid hull
desert arch
#

Ah yes, because any creature would survive a meter long thagomizer going through their chest.TI_DiloSip

cyan flame
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Yeah, it's a rather "small" critter, being up against a large and well equipped target. I don't imagine a cerato should survive a trike or rex attack either, or a deino lunge.

cyan flame
livid hull
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i dont think deinosuchus is unbalanced because crocodiles are naturally extremely dangerous, have insanely strong bite force and if they weigh 3-5 tons, there arent many other dinosaurs that would stand a chance against them, but seriously a stegosaurus killing a 2 ton ceratosaurus in one hit? no chance

livid hull
hollow rapids
livid hull
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there are recordings of larger than 1.3 so

hollow rapids
hollow rapids
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But that's not even the point

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It's 1.3tons in evrima, not 2 so that's what we work with

limber hull
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cerato is oversized in EVRIMA, yea

Also, stegosaurus one tapping cerato to the skull makes tons of sense

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It's a stegosaurus, with one of the most lethal weapons any animal has ever wielded

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A little cerato won't be living that

limber hull
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In real life they weren't even a ton

hollow rapids
livid hull
hollow rapids
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Also in real life even a rex could get one shot by a stego tail if it was hit square one, what would happen realistically isn't a good argument

limber hull
livid hull
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nope

limber hull
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all a stego is built to do is plunge a spike so far into your abdomen that you'll never be able to use any organ it hits ever again

amber cosmos
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Radjur your coping hard

hollow rapids
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Do you know that mass is considered when calculating force? Guess how much mass is behind the stego tail

limber hull
#

a cerato surviving a body hit from a stego is generous enough

amber cosmos
#

We have allosaurus bones with punctures from stegos meaning they are sharp enough

limber hull
#

the fact it requires a headshot to kill one is testament to how much stego has been nerfed from real life

cyan flame
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@livid hullDoesn't really matter irl, it's a game. Cera in this game is not really a large animal, and if something like stego has to contend with rex and trike in fighting capability, it's hardly unreasonable that it can deliver as lethal blows to things ceras size as those two would. Or do you imagine cera would live if rex chomped down on it, or if trike gored it?

limber hull
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the fact that people can't accept a herbivore being able to defend itself is as funny as it is sad

barren zephyr
limber hull
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of which it has both

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when it comes to swinging that tail

hollow rapids
barren zephyr
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Idk, I can't imagine that tail being fast enough to be super danger warning hazard

livid hull
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i still dont agree with that its balanced. 8 ceratosaures should not have a problem bringing down a single stego even if adult. but you cant even get close to it because by the time it would be down it would also have one shotted 5 of them

barren zephyr
hollow rapids
hollow rapids
barren zephyr
limber hull
barren zephyr
hollow rapids
limber hull
#

then you're just... being wrong for the sake of winning an Isle argument?

barren zephyr
limber hull
#

why

cyan flame
# livid hull i still dont agree with that its balanced. 8 ceratosaures should not have a prob...

Ceras shouldnt come in those numbers in the first place. And sure, with enough ceras you can just swarm and attrition down a stego, but I don't believe that's how it's supposed to happen in the game in the first place. And well yes, it's fine that it can kill a good few of them, cera isn't really a punch up critter anyway. So of course a bunch of them should die, just like they would if they jumped a trike or rex or even a deino (on land) most likely.

hollow rapids
barren zephyr
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force has almost nothing to do with speed

barren zephyr
vital laurel
hollow rapids
limber hull
hollow rapids
livid hull
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well its only the swinging part of the tail thats gonna apply force

hollow rapids
barren zephyr
#

let me cook dinner first

hollow rapids
#

You ain't cooking anything

livid hull
#

which means that the other part of the dino which isnt actively in the movement wont add to the mass thats causing the force

barren zephyr
hollow rapids
#

Figured

cyan flame
barren zephyr
#

stego tail damage depends on the mass of the tail, the mass of the victim and their respective velocities (and directions), it's easier to just give it flat damage in the game

hollow rapids
cyan flame
livid hull
cyan flame
#

Just like any of the other large/apex critters. Since no one wants to see packs of rexes I'm pretty sure :p

limber hull
#

stegos also just goddamn suck at being herd animals lol

livid hull
#

its the moving part that matters

hollow rapids
hollow rapids
limber hull
#

idk why stegos are encouraged to herd up when they suck so bad at it

hollow rapids
#

By their own parents

limber hull
#

big clumsy attack that is much better at killing their own children than the animal they want dead

barren zephyr
limber hull
#

i dont quite see the correlation

#

how does encouraging an animal bad at herding to herd make it more fair to others?

hollow rapids
#

Free food

barren zephyr
#

cuz they hit eachother with aoe and die

limber hull
#

yea but 5 adult stegos won't really care

#

also any smart stego group will know how to play around it

#

wouldn't it be better to just reduce the group size, reducing these big herds in the first place?

livid hull
#

if the stegosaurus is gonna keep its damage intact, then atleast nerf the rate at which it can swing and the turn rate, because if you come at it from the front it can jsut turn around in like no time

limber hull
#

its swing is really slow compared to most other animals

livid hull
#

it really isnt

limber hull
#

if anything, it's getting buffed soon, because of the introductions of rex and trike

livid hull
#

its too fast when you consider the damage it does

barren zephyr
#

I would reduce the damage a bit and just make it more tanky, like it's supposed to be

limber hull
livid hull
limber hull
#

same with rex and trike

cyan flame
# hollow rapids Fair, though I do feel like herbis having bigger packs makes sense. Since they c...

True enough, but if we go with the idea that let's say, rex comes in pairs at most, I don't want their prey to come in such numbers they can't properly hunt it. Also because it tends to lean towards "just herd up" as a defense, which has it's own issues. So I'd rather limit large and powerful herbis too, and let the smaller ones be the more herding animals. After all, large animals would require a lot to sustain, so it makes sense they come in less numbers.

barren zephyr
#

It wouldn't be a menace if it was just tanky, rn it can bully others with god tier damage while having massive hp pool

livid hull
#

i guess having larger animals could be okay

limber hull
#

stego by all accounts is underpowered for the future roster. It lacks any meaningful attack to deal with any creature that isn't mid-tier

cyan flame
# livid hull if the stegosaurus is gonna keep its damage intact, then atleast nerf the rate a...

The only speedy attack is the very specific side jab angle, that can be played around. The other jabs are quite slow. On top of that, it doesn't really have that good turn, and there's no reason to think any of the other large critters will have any worse. It should be interesting to see how it goes with trike and rex, since they are said to be even more powerful than stego and deino.

barren zephyr
limber hull
#

i know you're referring to stego, but that's a special case where it literally has no real predators (besides spino) and is FAR too good at killing small things

desert arch
#

Not even a rex would survive a stego thagomizer going through its chest.

#

Also ceratos have absolutely 0 reason to even mess with an adult stego...

limber hull
barren zephyr
#

if u mess with someone 5 times your size expect to get smacked

desert arch
#

True, Im so incredibly naive to think otherwiseTI_Troll

barren zephyr
#

rapter would have around 30% chance to get impaled if that

desert arch
#

Thats true, but it doesnt need to get impaled to do significant amounts of damage

barren zephyr
#

smaller targets also take less damage from the hit itself

#

it would be more like a push agains light weight creatures

desert arch
#

So chance based damage?TI_GarboSquint

barren zephyr
#

But I don't see them making it deal damage based on targets weight

desert arch
#

Troodon would be op against it then

#

Omni too

barren zephyr
#

irl troodon would prolly never die to it yeah

#

but that would suck in game

desert arch
#

Yep

barren zephyr
#

so maybe givie t fracture mechanic for small things

#

or just leave it be

limber hull
#

what

#

why would it fracture small things

#

realistically it'd just shish-kebab them

#

why should smalls even be walking away from a stego alive?

barren zephyr
#

feel free to read the short conversation, it's over by now

desert arch
#

That would just make it fodder

amber cosmos
#

got to be honest stego should just outright kill small stuff it killed allos in rl

amber cosmos
#

💀

limber hull
#

that's such ridiculously obvious bait lmao

hollow rapids
#

But if the tip hit it straight on it's still getting turned into a kebab

amber cosmos
#

i like to think a stego fart could kill a troodon as troodon never existed TI_Troll

barren zephyr
#

not enough velocity on that swing

barren zephyr
#

it's like an aggressive push not a punch or kick

barren zephyr
weak widget
#

Hey guys has anyone stumbled upon a loud bubbling sound of water/ bubbles that sounds like is comming from underground in game?

weak widget
#

Yeah! What is that?

desert arch
#

Underground

weak widget
barren zephyr
desert arch
#

Nope, even if u get to it its just a solid with a different texture

#

Like wood, rock etc.

weak widget
#

It was so@loud I was like 👀👀👀 am I about to die

hollow rapids
urban flax
#

Stego's tail jab animation isn't how it would realistically use it
Irl the movement would be much faster, and if something doesn't get impaled, then it would get yeeted into space

full pewter
#

@wheat epoch I just change my key binds for that

lucid robin
faint folio
#

@vagrant cave check out their most recent dev blog, they have a roadmap in it that includes the next 6 playables they're adding: dilophosaurus, diabloceratops, herrerasaurus, tyrannosaurus rex, triceratops, and oviraptor if I remember right. Though trike and rex and stego are apparently going to be temporarily limited to unofficial servers. They also claim that dinos should be coming out faster now, and I believe it-- 4 dinos got released with this last update

wheat epoch
full pewter
hazy hearth
#

I looked at the road map, no dev update for the smell system? Isn't smell actually really important for dinos? Like the whole thing about T rex being a scavenger is that it has a really good nose.

hollow rapids
#

Size doesn't really help with scavenging, weird how they came up with that idea

opaque inlet
#

Maybe T-rex can steal kills from other carnivores? I know a lot of animals do that in nature, I could be wrong but I think when they live off of stealing another's work it's a 'kleptoparasite'

#

From what I know - and y'know again I could be wrong - Many kleptoparasites are larger and stronger than the species they steal from, but somehow not as well equipped to hunt or get the food themselves. I think I saw that with artic skuas and puffins, where the puffins can swim underwater and carry many fish at once... And the skua can't... But the skua is bigger and meaner and better at flight so it like, steals the puffin's fish out of it's mouth mid-air while it's trying to bring them back to it's babies.

#

Maybe the Rex is gonna bully others away from their food as well as scavenge?

limber hull
hollow rapids
#

Which every predator does when opportunity presents itself

opaque inlet
#

I don't think I agree it's as simple as 'any' big carnivore doing this, particularly when different big carnivores face each other in nature. While any animal can steal, some animals definitely steal more than others. Seagulls and male lions come to mind.
Some may even have adaptations to help with it, or adaptations that make it a better option for them. It is not scavenging no, when an animal does this consistently it's called kleptoparasitism.

limber hull
#

yea but like... you aren't stopping a rex if you're a carno, nor are you stopping a spino

#

rex also has several in-game elements that would make it a decent hunter, like an insanely good trot speed and apparent very good tracking

opaque inlet
#

Indeed. Balancing wise it would be hard, and so perhaps it wouldn't have a place in a video game balance situation. That is a very fair assessement.

In our world today, the puffin does not stop the skua, and the cheetah backs down and lets the lion have it. Cheetahs have a higher hunt success rate than many animals - They had to, most of what they bring down is stolen.

hollow rapids
#

Yeah, kill stealing already happens currently with Deino walking onto land and dragging the body into water

opaque inlet
#

Unfortunately yes...

hollow rapids
#

It's gonna be basically that, but worse

opaque inlet
#

I've realised, we can't have perfect balance and realism together.

#

Because at the end of the day, humans do things animals don't.

limber hull
#

also realistically rex was not a scavenger

hollow rapids
#

Yeah, we established that

limber hull
#

that was a study made by some dude who hated rex, it was disproven a while ago

opaque inlet
#

I don't know much about dinosaurs to be honest, I'm more of a modern animal nerd, so either way I wouldn't know

hollow rapids
#

Well, they're animals

#

Shouldn't be too different

opaque inlet
#

I mean to say, I don't read papers on dinosaurs very much ^^'

hollow rapids
#

Fair

opaque inlet
#

But that I read a lot on modern animals and ecosystems

#

I can tell you about kleptoparasitic animals, and cheetah hunt success rate, but I have no idea what modern science currently thinks about rexes, well too much. I've recently been interested a bit in dinos.

hollow rapids
#

Wild dogs are even a better example, since they aren't as much of pushovers as cheetahs thanks to their large packs

#

They have more than 90% hunt success rate

#

African wild dogs of course, in other areas of the world wild dogs don't have as much competition
Africa really is the hard mode

opaque inlet
#

As, like you said, they ARE animals.

Wild dogs are also a hunting-based animal like the cheetah yeah. They are more obvious and less stealthy too.

Sometimes groups are more pushover because of, well, for lack of better word, affection. 'Is this kill worth my sister possibly dying? I'd rather my sister, my mate and my son be alive. Hey guys, let's get out of here.'
Lions are very interesting, particularly male lions. They barge into groups in a way other cats do not. I think evolution pressured them to have a 'I'm taking you down with me' attitude, because animals who love their families would rather their family member live and the lion live, than the lion die and their family member (or more) also dying.

OH I love talking about africa being hard mode but I might need to move to 'off topic' to tell you about ecosystems

#

I will talk about it in off topic discussion a bit

hollow rapids
#

Fair, unfortunately I don't have much time for discussions because it's late. But it's definitely a fun topic

narrow field
# opaque inlet Because at the end of the day, humans do things animals don't.

i dont think the devs realize this lol. with games you sometimes have to sacrifice realism for the sake of creating game mechanics/enviroments that players will actually enjoy. just because something has to happen a certain way irl doesnt mean it has to happen that way in game, because at the end of the day it would suck to experience it XD

opaque inlet
# narrow field i dont think the devs realize this lol. with games you sometimes *have* to sacri...

Yeah, I agree with this.
I mean, in some cases an animal's strategy is literally 'have a lot of babies because we die a lot.' And, you can simulate this with fast grow-up speed so it feels like a quick respawn speed but then... What is the goal to your survival?

In nature, many creature's goals is to produce offspring. But for a weak creature who dies a lot and might be so weak that power in groups won't make it kill any bigger animal, for a human player, respawning quickly may not make it worth the constant dying.

Maybe if there was a baby-having leaderboard so you could compete for the highest number of babies in a single life... Get people competing in more ways than just killing each other, maybe? Then that little baby-having fast-growing fast-dying critter might have at least a little more interesting, but to be honest I JUST now thought of this idea and I might think of some reason why it's a BAD idea later

fair quiver
#

Hi im new, i really like the game! and would love to play as a snake race, i hope you would considere a snake that you can play as!

great game so far

proud coral
#

Titanoboa was considered for a while, but ultimately was scrapped due to the sheer nightmare it would be to not only make a playable snake work and look well in a multiplayer game, but it's also a constrictor TI_monkaS Which just further makes the problem worse TI_HypsiPleadTI_HypsiPleadTI_HypsiPlead Maybe in a mod one day though c:

opaque inlet
#

But, speaking of Deinos from earlier, I have noticed - There is too many of those. The land feels empty because of how many there are. 😦 I went deino and spawned center and asked the deinos, 'so, why do you all like to play deino?' They told me, 'because deino doesn't die.' I told them, 'is it just me, or is there a lot of deinos?' And they said 'yeah, there's too many. it's annoying to join a server with nothing but deinos.'

But hey, they didn't kill me, for whatever reason.
While in nature cannibalism is common in many animals, and certainly many deinos have killed me as deino, I've run into, about 40-50% of them who are really nice to other deinos and fed me as a hatchling.
Humans will be humans, deino might be on the diet but some choose to spare other deinos.

And yet the same ones don't like being around too many others...
And... It's really hard to 'hunt' a deino as another carnivore. Even on land, large ones are a lot to tackle, and I've never found any too far from water that I could easily kill them...

This might be realistic, but it means 40%+ of the server can hardly be touched by any other than their own kind. Additionally they can afk grow by eating fish, which is exactly how I've gotten most of my deinos to adulthood - Same as I would with an herbi. I also think being able to afk-grow is probably a bad thing, balance wise.

It might be realistic that hunting an enormous prehistoric crocodile wouldn't be easy, but gameplay wise, it's created an interesting (and unrealistic) result: The land is empty, and the water, is full of deinos. Some deinos will hunt each other, indeed, and others will be bored, waiting for animals to drink, and never seeing or rarely seeing any drink.

But if we add something that eats the crocs, I think we'll get the same 'too many people playing one creature' issue switch over to the next biggest thing...

My thought, has been to add a rock-paper-scissors system.

#

Also my typing as been in giant chunks because of 'slow mode is enabled' sorry!

#

I think if we had a rock-paper-scissors system, if you get TOO many rocks, SOMEONE is going to take advantage of it and go Paper. And likewise for paper or scissors.

It would not be realistic, as in real life ecosystems I don't think they really work in rock-paper-scissors...

limber hull
#

issue is that deino is a cannibal, so it's completely self-sustainabile in higher numbers

#

cannibalism tends to permit overpopulation, rather than dwindle it ironically

#

the ability to feed and nourish 3 deinos outweighs the death of one deino

opaque inlet
#

Only some human players choose not to cannibalize, and - let's say I want to play something that isn't deino - I am mostly scavenging, live prey is very hard to find. When I do find it it's mostly a bunch of babies all spawning center.

I would agree if humans were not unpredictable, some of them choosing to chat and socialize rather than eat each other.

#

They can get away with that because there's more than enough fish for them to eat to escape starvation with.

#

Maybe if we made deino hunger timer longer (so that it CAN live without fish) and then take away it's ability to eat fish, it would turn up the pressure on cannibalism more?

limber hull
#

turning up the pressure on cannibalism doesn't really do much

#

what needs to be done is basically just getting Gateway

#

our current water sources do not encourage competition/territorialism between deinos, nor does it create areas that deinos can't prosper from

#

you need a map that actually punishes deinos, rather than allowing them to all pile into centre and sustain themselves

opaque inlet
#

It would force more cannibalism.

But even if you do cannibalize, it doesn't stop the dead player from picking deino again, and the game becomes 'giant crocodile simulator,' rather than dino game. I suppose this is fine and all if you want a game of nothing but deinos, but when even the deinos say they wish there was less deinos and more of the other animals, I feel like something's not right.

So I do agree that increasing cannibalism doesn't help, seeing as it won't necessarily make anyone stop playing deino.

#

How would a map punish them?

limber hull
#

deino is by far the most map-reliant animal in the entire game

#

its entire gameplay relies on water being a certain depth and certain level of accessibility

opaque inlet
#

You mean like... More shallow water they are forced to fight for their lives in?

#

That'd be neat, put them out of their comfort zone a little

#

Real life crocs gotta deal with drought drying up their rivers or rains increasing them massively

#

I think I saw somewhere they thought of adding water levels that changed, that seemed really neat

limber hull
#

on Spiro, essentially all bodies of water are connected via a single massive river system, as well as exceptionally murky

on Gateway, we have variety in water types. Lakes, rivers, shallows, swamps, along with shallows and oceans

#

we also have a planned weather system with droughts as a potential option

opaque inlet
#

I noticed that from watching some videos from Legacy, it's really different in how it's water is set up.

limber hull
#

I mean, Legacy's water is also terrible for deino

opaque inlet
#

But, even if we find out how to fix the dieno over population right now,

#

How will we fix what over-populates next?

limber hull
#

i mean, nothing can possibly overpopulate as much as deino can

#

deino is literally one of, if not the easiest animals to play in the game

opaque inlet
#

I've noticed this...

#

But, you never know

#

People will look for whatever is fun, and a lot of deinos tell me deino is fun

fair quiver
limber hull
opaque inlet
#

I wouldn't want deino to stop being fun for them. Maybe a rock-paper-scissors would make things unfun, but, I know other games where it's fun and works out. I think that it would be a good way to make sure no matter what you played, you always had something you needed to look out for, and always something to fear.

If you make an animal that fears nothing but cannibals of it's own kind, most people will try to play that thing, I'd think - EXCEPT if it's so slow that it's life is boring, like Stego right now.

narrow field
#

deino would be my favorite dino to play if it werent for the rampant cannabalism. which, most players have to canni to survive, and i understand and dont spite them for it, but it sucks to have to kill other deinos to live when its way more fun being able to snatch other dinos from the shore

opaque inlet
#

I'm excited for megalania, and sad that there won't be a giant snake XD

limber hull
fair quiver
#

that is so sick!! do we know when it will come out? 😄

opaque inlet
limber hull
opaque inlet
#

I think it'd be cool if we had something to punish being afk too, or something to counter afk growing...

#

Aside of kicking you for being afk, probably

narrow field
opaque inlet
#

I talked to some canni deinos once that couldn't find me because my skin blended in with the mud.
They said they killed for fun and to hear people whine about it.

narrow field
#

yeah, theres also that lol

opaque inlet
#

I have survived as deino so long on fish alone, I imagine that must be why they kill each other - boredom and the fun of killing

#

But isn't deino cannibalism fights mostly just face-tanking each other?

fair quiver
limber hull
#

i mean, again, it's literally beyond easy to survive as one, so people just get to adult and do that

narrow field
#

its def possible to survive on fish, but thats if there arent other deinos also trying to survive off of fish

opaque inlet
limber hull
#

deino kinda suffers from success in that nothing can kill it if it doesn't want to die besides itself, and the current map kinda just sucks

opaque inlet
#

Go to the south waterfalls, or head north towards the ocean, or swim towards swamp, you'll see a lot of elite fish. Those aren't deino hotspots though.

narrow field
opaque inlet
#

True, but you won't starve.

narrow field
#

the hotspots are hotspots for a reason, thats where all the food is

narrow field
opaque inlet
#

But... There's elite fish, enough to live off of forevere, outside too. That's a food source. It's just BORING - Yes boring

#

There's FOOD but it's BORING

#

Boring like herbivore afk growing in the corner of a map somewhere

narrow field
#

the big draw of deino for me personally is the ambush hunt style, and also the fact that im playing as a massive croc, and so just sitting alone somewhere with no other purpose is boring, as you said

#

its the interactions with other players that make the game fun

opaque inlet
#

These are great draws, and something I never want to change for deino

#

But we cannot ambush anyone if everyone is deino- well scratch that, I made a deino skin intended to blend with mud to see if I can ambush deinos - But I don't know if it works yet and it's not the same as dragging a drinking dino down

narrow field
#

XD

#

the deino pop just needs a reason to spread out through the water more, i think, and to do that you need to encourage the rest of the dino pop to spread out more

opaque inlet
#

If less people play deino, it benefits deino too, because then deino can finally attack drinking people more.

narrow field
#

exactlyy

opaque inlet
#

Do people REALLY drink at the center? I've seen nothing but adult stegos do that, and baby dinos who are fresh spawns and therefore don't appear to care if they die.

narrow field
#

you dont have to drink at center to die at center

#

there's frequent river crossings, and so many dead bodies its easy to walk in land a short ways to find some food

opaque inlet
#

I did notice that people cross there, but, I've only seen babies and adult stegos cross...

narrow field
#

there's also desperate dinos who absolutely need water, and that shallow drinking spot

opaque inlet
#

Do like, big carnos cross or something?

#

I haven't seen it, not there.

#

I've had better luck out in the middle of nowhere- and I do that because I know, when I don't play deino, I love drinking in the middle of nowhere and coming back to the middle for action.

narrow field
#

i cross the river frequently as any dino im playing as, either for a shortcut or in pursuit of prey. and desperate prey often cross the river in hopes that their predators get grabbed or they can defend themselves against water better

opaque inlet
#

I go the long way for a safe drink and I go the long way for a safe crossing. So definitely a difference in how we're going about it I guess.

#

I have crossed center waterways as a baby though or any time I just don't care about death

limber hull
#

considering water sources are becoming more varied and isolated

#

like there's giant lakes unconnected to the primary riverways

narrow field
#

right, yet another reason to anticipate gateway :)

limber hull
#

i mean, tbh, most deinos will probably hate Gateway because it's far less catered to them

narrow field
#

honestly, as someone who adores underwater enviroments, as long as i dont have to fear cannabalism at any second ill be happy XD

opaque inlet
#

But anyway, I guess to say, I would love to see deino have a more challenges/Something to fear, as right now deinos of all ages are untouchable to the land population if they stay in the water...

I still think rock paper scissors would be good, since it would encourage people to diversify what species they pick to play as, without officially setting a limit on how many of a dino can be in the world.

I mean, anything you do to challenge a dino's playstyle, someone is gonna dislike it

limber hull
#

you really can't add anything besides spino to challenge deinos

opaque inlet
#

I was thinking about that

narrow field
#

also, it isnt too bad to have deino nearly unchallengable, because other dinos are safe from them as long as the dinos stay out of the water. deinos arent like stego, roaming wherever they please, killing whatever they want, and being nearly unkillable lol

limber hull
#

deinos are far worse than stego

opaque inlet
#

What if you added something venomous? That was also aquatic.

Stego is like deino, it's slow, stay away from it. Deino sits in the water, YOU NEED WATER to live.

limber hull
#

deinos are more unkillable than stego by a landslide, and far harder to avoid

opaque inlet
#

You can avoid stego more than deino, and deino can run away if it doesn't want to die...

narrow field
#

there's shallow water spots, and like you said before, deinos all basically live in 2-3 hotspots, so as long as you dont drink there youre fine

opaque inlet
#

I've been caught by crocs out in the middle of nowhere

#

And playing deino in the middle of nowhere I've caught people

limber hull
#

stegos are slow, loud and lumbering, dying to one is exceptionally hard because Shift+W hard counters them

Deino has more health than stego, more bleed resist, more bite force, can do effectively over 2x stego's max damage, complete stealth, the ability to dive, so on

opaque inlet
#

There ARE people outside of center and outside of the hotspots

#

I love playing outside of the hotspots myself, partly because the hotspots make me lag badly. ^^'

#

But I've had some really interesting encounters out in the middle of nowhere.

narrow field
opaque inlet
#

It's 8,000 I think and stego is 4,000 right?

limber hull
narrow field
#

interesting!

opaque inlet
#

Oh I'm entirely wrong on thsoe numbers

narrow field
#

why dont stegos die to deinos more then?

rare fractal
#

Ehh

narrow field
#

its so common to see a bunch of dead deinos with one single stego being the one to end em

rare fractal
#

I wouldn't say 2 good deinos....just 2 deinos that know how lmb works

limber hull
#

See, deinos are of the belief that being big carnivore means the herbivore should die.

So they assride the giant spiked tail animal and get beaten to death

rare fractal
#

It takes 1 amazing deino, then after that it just requires any 2

opaque inlet
#

Well, when I play stego, I drink in the middle of nowhere, cross very shallow spots, and I drink sideways so I can turn around fast if a deino bites my face... And then I run away because I don't wanna fight them, they'll just run away when they're low.

limber hull
#

Deinos really don't plan for much tbh, they kinda just... expect to win

rare fractal
opaque inlet
proud coral
#

Another thing to remember with Deino is that it being so friggn' easy to grow and sustain means that many players who normally shouldn't obtain an adult Deino....do :C

limber hull
#

basically, yea

proud coral
#

So good Deinos tend to be a rarity

opaque inlet
#

Agreed

limber hull
#

so any little timmy can play this animal and generally plays it as a water rex

rare fractal
narrow field
#

right lol

narrow field
#

not saying that deino should be able to kill stego, but the fact that nothing else can really kill stego then its like, why is it there then XD

limber hull
#

which is funny because Anthomnia literally exposed how absolutely busted this animal was by never going into water as it, slowing down its thirst rate for the sake of the test. At 34% grown, it could 2v1 adult carnos

limber hull
#

Omnis, troodons, ceras, other stegos, tenonto

proud coral
#

Tenonto?

narrow field
limber hull
gentle flint
#

Pretty sure I’ve seen tenos kill more stegos than anything else lately lmao

narrow field
#

tenno fr? i wanna hear this :0

opaque inlet
#

Stegos' slow speed means if you've got skills and speedly lil' legs you can wear it down... It's really risky though, one mis step and it could be over if the stego doesn't miss.

limber hull
opaque inlet
#

Teno can keep his face away from stego's tail while still hitting stego's head, right?

proud coral
narrow field
#

i really, really wanna try tenno vs stego now XD

limber hull
#

I still stand by stego being honestly kinda pathetically weak in the grand scheme of things and only seeing powerful when placed against this roster

#

It has so many arbitrary downsides and weaknesses for no goddamn reason

proud coral
#

It's like a Jenga Tower in a room of ants. Like, yeah they aren't gonna push it over, but once people arrive, PFF.

Or something.

limber hull
#

The moment a single land apex coexists with it, it's literally worthless

narrow field
#

its only "apex" rn cause it happens to be the biggest thing ingame atm lol

limber hull
#

It needs MASSIVE buffs if it is to coexist with rex

opaque inlet
#

I feel like stego is really powerful because, if your attacker makes a mistake he DIES, if you make a mistake you don't die yet/You are a bit less punished for your mistake than your attacker, though if your attacker never makes a mistake you will die since you can't run away... It's basically like... depends on who you are fighting

narrow field
#

was the stego intended to be an apex on par with rex tho?

limber hull
limber hull
#

because if a stego can't fight a rex, it has to run from a rex, and we know it can't do that

narrow field
limber hull
#

rex can and will catch up

narrow field
#

thats how it was in legacy as well, midtier

proud coral
#

It was never properly balanced there though also tiers need to die

opaque inlet
proud coral
stone hatch
#

Teno can use its tail as a sniper onto stegos head its actually kind of wild

limber hull
#

herbi v herbi usually goes pretty untested and ends up with some pretty one-sided and unfair encounters, like teno v pachy in U6

normal lotus
#

@brittle kiln I mean you can kinda already know since the one facing up is north and the one facing down is south. The in between parts are east and west

barren zephyr
fleet berry
#

that dont look right lmao

limber hull
#

hes hungry

fleet berry
vernal igloo
#

Eu realmente quero saber, por que vocês não gostoram dessa IDEIA/SUGESTÃO de construção humana?

(Obs: não estou pedindo para os devs fazerem aquela construção humana, é só uma IDEIA, para eles terem alguma referência e ajudar na criatividade deles, não estou chamando os devs de sem criatividade, só estou dizendo que nossa comunidade na ilha, ajudou muito a inspirar coisas que poderiam vir para o jogo).

/I really want to know, why didn't you like this human construction IDEA/SUGGESTION?

(Note: I'm not asking the devs to do that human construction, it's just an IDEA, for them to have some reference and help with their creativity, I'm not calling the devs uncreative, I'm just saying that our community on the isle, had helps a lot to inspire things that could come to the game).\

sullen token
#

It's nice that people suggest ideas but probably because the isle map is so inspired by Jurassic Park that it wouldn't make a lot of sense to have living areas like that in the middle of bunch of dinosaurs or something. I kinda like it, if they add humans in future and some future map maybe has some sort of modern living space area like that where daring dinos could access. TI_Dilothink

#

Would be crazy if some defenseless human players were hiding in some wooden structure and you could destroy some walls or parts of it in some neat ways with dinos that are able to do so. Omni clever girls being able to open doors or something.

sick crescent
#

Gen 2s aren't going to be in wooden structures most likely

vernal igloo
limber hull
#

@thorn crater i'd argue stamina buffs simply should not be a thing

#

they're too oppressive as it stands, switching their slot doesn't mitigate that

thorn crater
#

I do agree that they should be removed all together but I feel like that won't happen
if they do thats good but if not, moving them to a more difficult to gather and maintain diet could help alleviate the problem

#

gateway with its plant spawns + changes to other diets to make them more worth investing into would also help

barren zephyr
#

Give me one reason they shouldn’t add more color variation to Dino’s. I want genuine arguments for why some Dino’s like teno are hard locked behind like 6 different colors and that’s it. Why can’t I have more? It wouldn’t even be hard to implement

icy lion
#

Unofficials can have that

#

iirc it's already planned for them

ebon coyote
midnight stirrup
weak dune
#

@midnight stirrup I think you missed this part of my post 😆

"but only in a few key bottleneck areas that would encourage interactions between other climbing small tiers and herrera, allowing them to stake out crossings and wait for other dinos to use them and then hunt them."

barren zephyr
fleet hound
#

That guys request was dumb anyway, requests for server stability, optimizations etc etc... like of course people want that, and it's consistently being addressed.. he padded his likes with non-partisan info, so as to get others on board with reducing nighttime. Personally I think nighttime is just fine, and they should stop messing with it.

full pewter
#

Nighttime is a bit too long now imo, the full day should be 60% day and 40% night

midnight stirrup
#

Nighttime is objectively bad right now it’s the one thing everyone agrees on

zinc stream
#

Fix the pounce bug it's ruining two playables. Multi Dollar Company

full pewter
#

I’m betting it’s just long just cause it’s troodons first time on the scene, they could easily change it

barren zephyr
#

night is fine, feel free toadd more time to day, don't take time away from nights

#

no point in having nights in the game if you can afk in a bush and get a cup of tea

#

and be back by morning

livid hull
#

why did people downvote my suggestion about infection system, what the actual f

#

it would add such a great depth to the game and would be someone everyone needed to take into consideration when playing

barren zephyr
desert arch
livid hull
#

lol i didnt even mean permanent

livid hull
barren zephyr
#

they want this game to be cod or something where u permafight, some want to make it a dino themed chatroom aswell

desert arch
#

the more you leave your wounds unattended the worse it gets

#

This could finally add a use to mud

barren zephyr
desert arch
#

Twisting my words 🙂

livid hull
desert arch
barren zephyr
livid hull
#

and obviously if you have very big wounds and several of them open they have a much higher chance of getting infected as you are exposing more of your body to the danger

barren zephyr
#

so every wound adds % based on the creatureattacking, resting decreases the % amount

weak dune
livid hull
# desert arch No one likes when the game goes "now you die cuz I said so"

did you even read what I said? I meant that even getting an initial infection could be chance based, which would make sense because when you get a small cut or bruise on your body its mostly able to handle it and fight off the infection, however if you do get infection it will gradually get worse if left untreated

barren zephyr
#

even small cuts strain the immune system a tiny amount, stack them up and a slightly larger wound is more likely to get infected

livid hull
barren zephyr
#

but tb there isn't a single creature in the game who can't inflict deeper wounds, even baby rapter bite is nasty

livid hull
barren zephyr
livid hull
#

the only thing that it would lead to is like "oh no, i gotta look over this wound"

weak dune
#

Honestly, I'm not against some sort of disease/infection system, but the way that you suggest it works seems like it would just make life for small tiers all that harder and more oppressive than they already have it

barren zephyr
#

it's not unfair, it's unfun. Same situation with outcome based on luck is a great way to ruin a day

livid hull
#

i mean it wont be that bad just dont run around for long periods if you have an ongoing infection

livid hull
weak dune
#

If its based on severity of wounds, one omni biting a hypsi or dryo on the ass and taking like 80% of their HP would just make the game harder and less fun for the hypsi/dryo player. Or a carno tail-riding an omni for a while, omni gets away, its still screwed because it has lots of bites etc

barren zephyr
#

I said make attacks apply infection points, if meter gets full u die, rest to make it go down

rare fractal
#

What's the point of this system

livid hull
barren zephyr
#

if u wanna spicy it up make certsin milestones give stam/hunger/hp debuffs

rare fractal
#

This genuinely just sounds like vomit

livid hull
#

go play cod or something if you are against realism

rare fractal
barren zephyr
#

you can't sacrifice gameplay for realism

#

it's a game brudda

livid hull
#

it wouldnt really sacrifice it

desert arch
barren zephyr
desert arch
#

True, but it sucks the most in survival

rare fractal
barren zephyr
#

rng takes skill out of the game

livid hull
desert arch
#

juvi omni killing a rexTI_Troll

livid hull
desert arch
#

hopefully weather brings some sort of debuff if u stay in the wrong condicions

livid hull
weak dune
weak dune
#

I don't think there's any omni packs out there that are killing adult stego through its HP unless something else got to the stego first

urban flax
#

If infections kill faster than bleed then it's not infections, it's malaria

rare fractal
#

Like 10 minutes max usually

#

Also it's supposed to take a really long time

rare fractal
desert arch
weak dune
livid hull
rare fractal
#

It seriously just sounds like a nuisance system

#

To make combat recovery slightly more annoying

#

Despite the frequency of engagements in this game regardless of whether you're looking for them

barren zephyr
rare fractal
weak dune
#

If you're going to add an rng disease system, I think it has to be done in a way that actually affects the gameplay of the player base beyond just "rng says you die now", and it would have to be added in an intuitive manner that doesn't take away from the game but adds something to it. Beyond just adding disease to add disease

barren zephyr
rare fractal
#

How so

#

Or rather why is it too easy

livid hull
#

but someone suggested dino dismemberment and it got several upvotes, can someone explain why that wouldnt be an annoying "recovery" thing? (although i think it sounds like a cool idea)

barren zephyr
weak dune
#

Personally I think it would be better tied to something like maybe an adrenaline/stress type system that kicks in only in certain circumstances, like if you're in active combat and taking a lot of damage or something. Once you get beyond a certain threshold of "stress" and stay there for an extended period of time, then you'd have a chance for your wounds to develop infections.

But getting the balance right on that sort of system would be tricky, because you need to allow enough ramp-up time that a dino can hunt/defend itself without screwing itself over, but it could potentially be a way to mitigate the problem of KOS/KFS players who just throw themselves into needless fights all the time, like aggro stegos and tenos, or carnis that kill players just to kill them even when they literally have a mountain of corpses to survive off of

rare fractal
#

Just make dinos more valuable

#

Through perks or otherwise, to discourage constant fighting

barren zephyr
#

I'd give it 10-20% increase in regen time

#

maybe make you think twice before you attack someone your own size

rare fractal
#

Why tho

#

I still don't get why you think it's too easy or what problem it generates

#

Just make your life more valuable rather than forcing more downtime

weak dune
#

Have to agree with Fluff on that one. We don't really need the in-game systems to promote more bush sitting simulator

barren zephyr
#

rn u can 1v1 someone and regen to full too fast, it enables plahers to play really agressive, fighting back in a disadvantage is basically useless

#

mostly a problem with larger creatures with longer grow times

#

you grow up, get ambushed and any damage you inflict before you die is healed before you can spawn back in

rare fractal
#

Also this system quite literally encourages less gameplay

#

Why is that needed

barren zephyr
weak dune
# barren zephyr mostly a problem with larger creatures with longer grow times

Honestly that's mostly a problem with larger dinos not having a good method of counter-play against members of its own species/weight classes. Like adult deino vs adult deino, whoever gets in the first bite wins almost every time, and the deino who gets hit first has no real way to escape and no chance of inflicting enough damage to win

rare fractal
rare fractal
barren zephyr
weak dune
#

If you have two deinos standing still biting each other, whoever bites first wins. Every time lol

#

The only way that isn't true is if one is standing still doing body/tail shots and the other is doing head shots, which is not likely

barren zephyr
#

still, I'd give locked health a slight buff and see how it plays out, wouldn't hurt to try adjusting nubers, can always revert those changes

jovial hazel
#

They did increase locked health.

barren zephyr
#

Hitboxes are wonky af

weak dune
#

Then either you were hitting different areas or he didn't have full health when he attacked you

barren zephyr
barren zephyr
weak dune
#

Again... hitting different areas/hitboxes

barren zephyr
#

how many times have I seen dinos get hit from 20m away, creatures eating stuff from accross the map

barren zephyr
weak dune
#

Right but I'm talking about what the game registers as the area you hit. If it registers you as hitting them in the head and them as hitting you in the body, you won because of where the game registered your hits

barren zephyr
#

ok, gn brudda

cyan flame
#

@azure ruin There's no punishment on missed pounces at all anymore?

azure ruin
cyan flame
azure ruin
rare fractal
#

Yes that pins you

limber hull
#

yea those interactions can be very... odd

delicate thorn
#

I think deinos should be removed because we cant cross they have all food and they grab us all times as somes dinos we can do nothing than wait the dead

#

All thise times passed to grown to die without being able to defend

cyan flame
barren zephyr
rare fractal
#

We could potentially handwave every balancing discrepancy that way

#

Just avoid everything in the game that ruins the experience

#

Instead of just fixing it

#

Why notice the flaws when you could just not

barren zephyr
#

deino isn't broken, it's just huge

#

it's not ok to put deino in handcuffs just because it's so big

#

I am pretty sure you could suplex someone 4x smaller than yourself with ease

limber hull
#

it is broken and huge lol

rare fractal
#

Lunge is like

#

A fundamentally contradictory ability in this game with how it works as it does

#

In a survival game, deino acts as the antithesis of the purpose of you playing

#

It’s not something that gets outplayed, it’s something that you become fortunate to never engage with

#

Because if you do your efforts mean literally nothing

#

Which just spits in the face of attempting to survive, why try when you’ll randomly be undermined regardless of counterplay

urban flax
#

Lunge is the worst mechanic in the game in terms of gameplay/function

#

It's on the same level as vomitlock but that one wasn't intended so...

worn urchin
#

Solution: for static deino body's
what ive noticed is that deinos when untought they all lay in a straight line. while when u walk and turn for example the body curves nicely,
What iff: U dont toutch the dino in a turn that i remains a bit curved so u see more normal laying dino's at the river banks

mystic hare
#

@limber hull why are you against something that would help prevent mixpacking of herbies and carnies?

limber hull
#

it will encourage trolling, abuse and senseless killing

#

but mainly trolling and exploiting

mystic hare
limber hull
#

its basically the issue with all of these suggestions

#

people can and will find ways to make them cause more problems then they solve

mystic hare
#

but how would one prevent mixpacking withouth opening doors for trolls

limber hull
#

migrations help, by forcefully seperating animals via differing migration paths

mystic hare
#

its trolling enough that people mixpacki if someone stays near you you could just attack them

#

true tottally forgot they are planning to add that

#

🙂

urban flax
delicate thorn
vernal igloo
#

@valid brook sorry, I got confused with the other one, really sorry

valid brook
#

no problem

vernal igloo
#

I think most of you didn't like my suggestion, to have an underground human facility, which would be the main base, where they did the dinosaurs and their experiments in this place.

cedar frigate
#

Anyone else wish they upgraded the servers. Like steam charts said this game peaked 3 years ago, I don't want to see this game die in development. But I also wanted my dad to come back

#

Like how can they work on adding humans, even more dinos when the servers are for the best part un-playable

#

It's like an art museum that I lag through

#

Thoughts?

desert arch
desert arch
#

Im no expert, but I doubt they can do much about it

#

Some servers lagging like hell isnt a new issue either, if they could they would have fixed it by now

cedar frigate
#

Why do you even say anything

#

Why are defending crap

#

It's just excuses

#

And you as a bad customer allow it

#

Your the problem

barren zephyr
cedar frigate
#

Peaked 3 years ago

desert arch
#

Then 6.5's release got close

#

Still, game is far from dead

desert arch
barren zephyr
#

I am expert in every topic

desert arch
cedar frigate
#

No I'm a customer complaining, it's not my job to have the answer

#

It's why I'm not a dev

#

It's why I'm the Gamer

cedar frigate
barren zephyr
desert arch
#

How could they fix something which they have no control over....

#

Best they can do is contact epic games

#

And this game isnt the only one suffering because of their servers

cedar frigate
#

With customers like you why even waste the money and try, no need

desert arch
#

All epic games servers have some sort of issue

cedar frigate
#

15 years of dev

#

15

barren zephyr
#

all they could do is try other server hosts but that would be an extra cost and take time away from other stuff

desert arch
cedar frigate
#

Sry 10

limber hull
cedar frigate
#

Customers that blindly defend games

desert arch
#

"Devs incompetent"

lunar mist
#

Bro thinks his complaining really affects something

cedar frigate
#

Were rite here arnt we

#

You messagesing me

desert arch
limber hull
cedar frigate
desert arch
cedar frigate
#

And I said your the problem defending devs like this

#

I'm not worried about mine

limber hull
#

because no one is allowed to defend or like things

desert arch
cedar frigate
#

Then it's not your fight

desert arch
#

Its not theirs

limber hull
#

you dont even have any proof that its the devs that cause these server issues

cedar frigate
#

It's thier game

desert arch
cedar frigate
#

Well see, see I want this game to be top of charts and not die

limber hull
#

and it's very unlikely to

desert arch
#

its far from dead lol

cedar frigate
#

It's why I don't accept this crap

limber hull
#

considering the recent peak players, and the massively expanding amount of content on the game

cedar frigate
#

Yea and how much time do you think it's got

desert arch
cedar frigate
#

Peak was 3 years ago

limber hull
#

servers remain still more alive than they ever were in U6, interest is at a much greater high

cedar frigate
limber hull
#

what

#

what are you on about lol

desert arch
#

They already contacted them about it

#

Theres nothing else left to do

cedar frigate
#

Not with forging customers like you

desert arch
limber hull
#

"you like the people who made the thing you enjoyed, clearly you are wrong"

cedar frigate
#

Almost

desert arch
limber hull
#

awesome argument lol

cedar frigate
#

*forgiving

desert arch
#

how do I even have any relation to epic games not fixing their servers?

limber hull
#

forgiving them for... what? what insurmountable evil did they perform that makes them require forgiveness?

lunar mist
#

Yep whining in discord is surely going to make the game better

desert arch
#

Should I be the one fixing them???

cedar frigate
#

I dont know what you would do, so again why are you trying to fight me about the server being crap

desert arch
limber hull
cedar frigate
#

It doesn't matter if it was the most constructive or disruptive, The community still treats criticism of the servers or the environment the same.

desert arch
cedar frigate
desert arch
#

They literally cant do anything about it

cedar frigate
desert arch
#

They did everything in their power

limber hull
#

people can play though

cedar frigate
#

Well

desert arch
#

what else do you want

lunar mist
#

I can play btw

cedar frigate
#

I hope they get it

#

Thank you!!

desert arch
#

inproper timing :p

cedar frigate
#

No your fighting a fight that does not even affect you

#

It's funny

#

If you can play then perfect

#

Lucky you

desert arch
#

Hope you can adopt this tactic as well

cedar frigate
#

You know there's alot of us that bought this game that just want to play it

desert arch
#

you too

cedar frigate
#

Yea I'll let you know the moment I can play again

desert arch
#

I recommend to stay away from eu6-7 and na6-7

#

iirc only those server are corrupted

cedar frigate
#

Just cause I wanna play the game I have to battle my way past all the FANS

desert arch
#

ok what

#

just... go on a different server

cedar frigate
#

In listening

desert arch
lunar mist
#

So are you sure that if you would spam "fix servers" in all chats and nobody would answer servers gonna be fixed or what?

desert arch
#

only those server are broken

desert arch
#

Let the poor man relax

cedar frigate
desert arch
#

?

cedar frigate
#

Servers 6-7 on eu and na broken
Ant other things we need to keep in mind at the server selection screen

#

How do we que?

#

Cause everything I que it drops at 1 so I try not to que

desert arch
#

que happens automatically when you try to connect to a server that is full

cedar frigate
#

But you see how all this is a broken, even if therea a "work around"

desert arch
#

if someone needs an explanation how to que... then may the isle gods have mercy on that person

cedar frigate
#

Severs 6-7 on eu and na and broken que is not broken?

desert arch
#

it has a chance to throw you out if youre tabbed out while connecting

cedar frigate
#

See I tried to meet you in the middle

desert arch
#

thats the only bug I know of