#general-feedback-discussion
1 messages · Page 76 of 1
I got my stego stuck, and my deino stuck on server na 1 and na 7
both dehydrating and dying
why are the conversations in here never about the latest #general-feedback posts...?
We don’t promote mix packing here
why are mods similar to POT bad
@red marsh I don't agree with everything but I do agree that there are game breaking bugs people are experiencing right now including myself sometimes that have been around for a year or more. None of which are fixed yet and the developers give us no insight to why or if they just don't have the time or something
some bugs have actually been fixed for ages, just not actually given to us for god knows what reason
I'm confused. It feels like we're saying the same thing, but not realizing we're saying the same thing?
Does anyone know why I can't play as human or as the new dinos?
To answer your first question humans are on unofficials only. Your second one is because the new dinosaurs are stress test. The update hasn't released yet
Completely forgot about that Dino and I would agree with that as well. I could put in order from worse to best NV. Worse: Carno, galli, Stego
Bad: Cera, tento, pachy
Good: petra, hypsi, beipi, Omni,
Best: Troodon, Dieno, Dryo
Argument for these. Herd animals graze during the day and bed down at night. Carno is a day time sprinter like a cheetah. Smaller Dino’s would have better NV since day time is usually ruled by bigger Dino’s
@normal lotus and how can I play like human or unofficial server? When I enter one human is not opcional
Are you on evrima or legacy?
Evrima
did you forget about carno lol
and stego
I put them both in the reply under worse
Some unofficial servers have humans others dont
So anyone wish to give some constructive criticism on my idea for the eyeless?
@fossil crypt what you mean with AoE?
area of effect
and why is that stupid?
u can never swarm stego cuz it kills everyone at same time
You know what's even more stupid than stego having AoE on a tail attack ?
Stego not having AoE on a tail attack.
I like the AoE since it’s a swinging motion used to control an area and keep distance.
it's not healthy for the game tho
delusional stego abusers can't play anything else because skill issue
I see where you’re coming from and I understand however you are not meant to swarm a stego for that exact reason.
"delusional stego abusers" is such a hysterical statement to me
You can if you don't run into its tail
then how do u kill it?
Feints and baits
bait dn in your mouth
deino can bite it to death, coordinated omnis can bleed it to death, carno should stay in its goddamn lane and ptera can harrass it for hours
The goal of hunting something 5x your size never was to dogpile it to the point it cannot do anything because it can't kill you fast enough even though you're yeeting yourselves at its tail
holy moly you are so delusional how many players are that good and work together perfectly?
You should require to be that good and work together perfectly to kill something that is two leagues above yours
Agreed
hello are u huh? stego is 2 tons smaller than a deino, it shouldn't be able to 1v5 ever
If a stego soloes 5 deinos, then the deinos have a massive skill issue
Or they're juvies
lmao 5 deinos dying to a stego is a deino competency issue, not a stego issue
Then you look for an easier opponent
a single stego should not be able to hold a river hostage
delusional stego players KEKW
delusional deino players seriously think 5 deinos dont melt stego
i've played enough deino to know 2 deinos is essentially a won fight against a solo stego
if you manage to kill FIVE deinos on one stego, that's just sad
stego just runs away, it deals damage and runs away, wearing deinos down till they die
The deinos can just...leave.
I have seen morbillion deino players who say it's so ez to 1v1 stego but nobody has actually done it
so don't chase the ones that flee, kill the ones that try to stick around and fight, aka, the actual delusional stego players
I don’t think deinos are meant to pursue stegos anyways
Me and 5 other deinos shredded down a stego player 2 days ago.
leave where? can't even get out of river
go INTO the river
Go INTO the river and swim
you SWIM
ye it's possible if stego player has 3fps
swim where? to the edge of the map and starve?
you are special, don't talk to me
🤦♂️
To somewhere...without a stego??
@fossil crypt are you dense?
You can, if the stego grabs him, stunt him for a very short time, the other can bite him, that's how various deinos have done it with my stegos.
THE MF BLOCKED ME
I forgot if stego is even on the diet for deino?
yea people who dont have arguments tend to block people who disagree with them
The guy called me special too
But I'm not a good fighter either, but if one of 3 deinos is at least a little better, a stego shouldn't be a problem unless it's a professional
It is on the diet
Someone ping him
I have never had an issue fighting a stego as a croc. But I also don’t go for them unless it favors me. Deino is a opportunistic hunter
Yea.
Did he block you too?
I’m not seeing his messages anymore but I just thought he may have stopped typing
He probably did as he realized that he lost
I was trying to have a discussion and wasn’t trying to be rude but he became hostile af. I do not understand lol
@shell plume But you could do that with every Dino, because a Carno or Teno also likes to do Bodycamp.
That's a rule thing, and the rule allows it.
Now that it did a stego on you once, toning it down for it is wrong.
Then it would have to be done for everyone.
If in doubt, I can then make the same argument: find other food or another victim, which then also encourages Carnos to fight with other dinosaurs.
Instead of being obsessed with food.
*better try with translator
@normal lotus I like the basic premise of the eyeless suggestion, however, I have a suggestion. Allow eyeless to see normal distance (to render) whether it's day or not. However, have it black and white, like night vision. Most importantly, the eyeless cannot detect players/resources without using echolocation or hearing noise when a dino moves. Eg players will not render unless they make noise or the eyeless use echolocation.
The point is, it shouldn't be frustrating to just move around as eyeless. Players already log out at night because night vision is incredibly frustrating for basic navigation. However, the eyeless should have difficulty actually finding other players without noise
I see
Fundamentally, video games are a visual media, and humans (the players) are visually orientated creatures. Video games need to design around the fact that most information getting presented to the player is visual
Also, I like the eyeless being scary BECAUSE they can navigate in complete darkness way better than dinos or humans can. Not having eyes isn't a problem if you don't need to see.
Then the whole gameplay becomes essentially hide and go seek, where the humans/dinos can hear the eyeless and see it, and the eyeless can have "line of sight" to players and not actually see them, as long as they are quiet
@amber sail least biased croc player
Also, @urban flax. Look, a eat grass and die Suggestion!!!
@amber sail
I’ll love deino but 2 SHOTTING stego is outrageous you must be joking right?
Oh I almost missed it
Thank you very much
I got you
no stego is too over powered it shouldnt take 5 deinos to kill 1 stego
You must be the worst deinos to ever exist
If it takes 5 to kill one stego despite it only taking 2
If 5 deinos cant kill a stego, they have not a skill issue, but a skill disease so severe, it would take a entire hospitals worth of effort to cure it.
But how would you do that ? Give deino 3000 damage on its bite or make stego's headshot multiplier x6 ?
shouldnt even take 2 each dino should be able to be killed 1v1 tro make it fair
A deino can kill a stego 1v1, which is already more than it should since stego is the only thing in the game deino cannot literally oneshot
whatever you guys are obviously stego fan boys so im done here
Apart from other deinos
Typical deino main argument
That was quick
Me when the guy with #EatGrassAndDie gets called a stego fanboy 
Its not even the first time lmao
Yeah I get that often
You have gift for attracting these people
I got called a stego fanboy
Time to make a gigantuan mixpacking pack
I had to choose between having the power of flight, super strength or controlling time, and I chose to attract carnivore-biased people
Best decision of my life
Well free entertaining is something everybody craves these days
Well, you get free comedy shows
Funniest part
Is that I almost exclusively play carnivores myself because I find herbivores boring
(It's a good part due to how misrable the current diet system is for herbis though)
I play only carnis rn bc we got no Ceratopsians or the 2 murder turkeys (I like theropods aight)
If sprinting camera lock gets added I will die
Idea: so I really like the audio feedback troodon gives when it’s time for the next venom stage. But what if it also have a audio response when it successfully pounces too that way players that are paying attention don’t over pounce and mess the timer up? Or would that be too much of a crutch?
I do like the current set up. So it’s not super important
For Silver Sabertooth who said something about changing Dryo’s blinking sideways/dinosaurs blinking sideways in general:
Reptiles, birds and even sharks possess a nictitating membrane (a third eyelid) that they will use to blink. It’s not unnatural or weird.
hard to find food when im about to starve. ive killed one of the only thing near me that is actually killable and when there is only 30 people on the server. now the main reason i pointed out stego is because when you are playing carno you cant do anything against a stego without ridiculously large numbers. they are unmovable when they decide to camp a corpse. the only thing that can take a stego on land is another stego and i highly doubt the odds of a cannibal stego coming along right then would be high
@shell plume
But that's a rule, as a small Omni you can't move a big Carno away either, so these examples can also be given to others. Then you would have to forbidden Bodycamp. It's just part of it, and I've often seen a Carno attack a Stego or force him to stand up.
Most of the time there are other players around who make sure that he moves away, whereupon the carno quickly grabs the food and runs away.
Of course, if you're alone on the server or you're starving with just a few players, that's just bad luck.
then you should try not to get that deep in the first place.
Well, I can understand it to some extent, but I think it's exaggerated to have the stego changed
*Edit : text
@shell plume that would actually probably make a lot of sense since stegosaurus is such a giant animal with such muscle it would need to drink tons of water
I mean a cow can drink more water then a elephant on a day : P
why dont u guys think skimming water should give u small amounts of water?
stego is just a powerhouse on land anyway it basically has no predators because nothing is capable of standing up to its size and damage output its also always the bored stego players that camp. for example earlier i was bullied off a corpse by a full adult stego when i was only a hatchling carno
Being able to fly away from most threats, Ptera needs to have some moments of extended vulnerability. Drinking while skimming is cool, but would mean that Pteras have to land even less. Now while I myself am totally fine with some animals just having a super duper easy time surviving, the problem to me is more so interactions. Ptera needing to land less means there's less risk for Ptera, meaning it can get very very boring when you realize pretty much nothing can touch you. Then there's things meant to hunt you. If you have Ptera on your diet, pff, good luck
Which is made even WORSE when you realize Ptera doesn't even give much! So if you do get one.....it's not even rewarding. 
i have to wait 4 hours to actually post this in general feedback, so in the meantime, opinions? (dont ping me about it tho)
Make pachy stun animals only when applying a new fracture to them. So if the animal doesn't get fractured, no stun, and if the animal gets a body (or any other) fracture when they already had a body fracture, they won't be stunned. This way pachy isn't too OP, but it isn't helpless either, and it can apply a fracture to something like a carno or raptor without getting half of its health bitten out of it.
a stress tester application. the apps arent open though, not rn anyway
k
@viscid sail my dude you somewhat summarized the roadmap
We getting dilo Dibble and Herrera in between U6.5 and U7. And we are getting gateway. Perks and elder with gateway which should also add in replayability
Dinos arent too big a deal imo. And tbh with the lack of news- i assumed the roadmap was dead and they just do what they want at this point lol.
Well it's more rather we know what's coming up
Dilo Herrera and Dibble are all not tied to any update. Allowing them to be worked on while U7 is being worked on
I know these things have been talked about/are in the future but the main point is that I feel like it should be prioritized over more dinos etc.
Dilo Dibble or Herrera can arrive independently.
I mean yea. But they kinda are. As likely U7 will take high priority
What is it with people and going "carno and his ambush predator niche"
Did we all just universally decide that the plains hunter being an ambusher was just what it had to be
also did he just suggest an INCREASE to the carno damage on charge
despite the fact carno's charge is ludicrously overtuned in terms of damage
Charge needs more damage to be a proper ambush tool ofc
Should change "unviable niche" into "ambusher niche"
Accept the majority's opinion
i'd still be the unviable niche
You keep rejecting modernity
i reject stupidity
carno being reliant on a niche that specialises in it being anywhere but where it wants to be is dumb
W
Don't worry, Gateway will eventually release and all these people will start screeching in here again for their decisions
Cmon, one more dmg buff, cmon, one more turn buff, cmon cmon, speed buff ,we can do it, we can make Carno ambush niche viable and also balanced!
Carno is a sprinter and chaser like a cheetah. And biologically the carno could not turn on a dime. It was very stiff because it specialized in running
It also had a weaker bite. Carno should not be going toe to toe with Dino’s it’s size. It’s should be taking out smaller Dino’s
Cera realistically would body a carno I believe
realistically, carno would absolutely body a cera
no way in hell a realistic cera would ever beat a realistic carno
It was able to turn, just not Omni level, and thats where problems lied, that it had fast acceleration, fastest speed and amazing turn
And now it only has the speed
also the only reason carno is so good at going toe-to-toe is the fact its charge is so unapologetically busted
it should barely even do damage imo, just knocking down prey is good enough
Also I still believe Carno should need to catch up to its prey to knock them down, so has to pay attention to when and where it does it rather than now
irl carno didn't have a weaker bite at all
That theory is massively outdated
About as much as Allo axe-bite
I was kinda sad once I found out that the allo axe-bite was not real, it sounded so cool
Just imagine how stupid it would look tho
Oh so carno is actually quite the predator ?
@mint forge 300 ping isn't horrendous tbh. I'm sure 95% of Aussie players experience a consistent ~200 or more on a daily basis because our servers are always dead player wise so use the American ones instead
300 ping is horrendous
I guess it's perspective; if you're not used to it, it probably seems way worse than it is
since I'm in Europe, trying to log on NA server would litteraly be a suicidal attempt. I barely can play with 120 ms, I get rubber-banded every seconds, can't even eat nor grab chunk of meat
If you're getting that many issues with only 100 ping it might be client side rather than server side
I only start getting bad lag when at around 400+, 300 is less than ideal and anything less than that for me plays like normal
Obviously the less the better but y'know
wth
how can u play with 200 ms
anyway, joke aside, avoid EU 6 & 7, they constantly crash and teleport u back 20 min earlier
Used to it I guess; most multiplayer game servers growing up were American. Best we usually get in Australia are Asia servers. Not many games actually have servers based in Australia which is why I'm sad that the Evrima ones are always dead
does it mean that there's not a lot of TI player on Australia ?
Not necessarily. Whenever an update drops the servers come back to life. I think it's just because we see that the servers are dead and so use others (Which in turn creates the problem lol)
Honestly, Triceratops should be a freakin nightmare for Tyrannosaurs. It's one of evolution's greatest success stories and the worst possible creature for a T-rex to face, Ankylosaurus as well.
in fact, a good way to balance Trike v. Rex is to make it so that Trikes need a lot of food, thereby limiting their herd sizes.
It's also a lil odd to ask for animals to be balanced "50/50" or something since that's not at all how it works. Player skill, environment, diet, etc. All play a role in matchups.
@buoyant berry It makes more sense to have Elite Fish on Pteras diet than not, sure it can't catch it that's a very big fish, but it's still a fish
yes but this is a ''game'' reality based but still a game
@elder fox @steady imp why dont you like the idea what could be changed
@calm badge they will add ai dinosaurs eventually
it makes no sense for a preferred food to be something which that dinosaur cannot hunt, especially if that dinosaur isn't a scavenger, like ptera
@lucid robin I love that suggestion
oh! well thanks! :)
wrong chat
May I ask question regarding a possible bug?
Deinosuchus on another server is stuch within a rock formation, how do i shift it?
go to #evrima-na or whatever server you’re on and ping official servers admins with your in game name and server name. check the pins in #evrima-na for more of an explanation
@mint forgeThis wouldnt work because in legacy, attacks dont take stam. Since attacks, at least some, in evrima do take stam, if you do this, it'd just reach a point where you can't defend yourself at all, no matter what.
Its a well thought idea but I personally think designated paths kinda take out the fun in choosing how to migrate even though there are various options
That’s the idea. They want stego to lose to one omni.
herbivore beats meat eater
how dare they
hyped to see how much people mald when trike and rex arrive. people can't cope with stego.
how they going to handle animals twice as powerful and far faster
my bet is they'll love them because big scary apex
rex won't be hated at all
because it's a big carnivore that can contest with stego
people hate stego specifically because it shuts down the big carnivore power fantasy. Rex will be beloved because it can contest with stego
nah looking at legacy, omni mains gonna be fuming if they can't solo it and call it skill
it's why so much of the playbase disabled alt turn. specifically so they could assride big dinos like rex with utahs
i am willing to bet money that even if rex is bigger, stronger and faster than stego, people won't hate it half as much as they hate stego
no, it's also because the game's entire balance relied on alt-turn not existing
because the weight system made heavier animals so oppressive
so you think people will complain about trike but not rex?
i think trike and rex will really not be half as hated as stego
honestly i'm kinda glad that they're apparently thinking of moving stego to unofficials along with rex and trike
currently it's just kind of an invincible statblock clogging up the player slots while nothing can touch it. while also being boring af to play and having no mechanics.
so deino, but more killable
moving it to unofficials will hopefully let it be given actual mechanics
every single issue that applies to stego applies to deino tenfold
1: at least deinos have grab as a mechanic
2: deinos mass cannibol each other
but yeah, i generally hate deino as a playable for so many reasons
stegos also can kill each other, and cannibalism makes them easier to grow as deino
mainly because it's impossable to suggest an aquatic playable without the response being "deino invalidates it"
i dont think there's a single aquatic playable that's properly invalidated by deino
Deino should stay on officials, but as AI
no
It's not even a dinosaur
thats worst of both worlds
If deino was AI it could work and be balanced as a proper environmental hazard
i also don't think deino is 'fun' to play against.
it's just find a patch of water and a dice rolls to see if you go back to respawn screen
have you seen fish AI
And this is exactly why it should be made into AI
You could make it so players have a chance to escape without ruining deino experience
Deino AI would honestly be even less complex than fish AI
Stand underwater and do nothing
When a player comes to drink, get close to it and try to eat it
Done
Beipi is too agile, austro can see it coming, minmi can burrow, sucho/cherry go in shallows, bary is capable on land and water, spino is strong enough to face it, ptera can fly
stego is currently so gimped just to make it even slightly possable to hunt with stuff like carno. the playable doesn't have a single mechanic. moving it to unofficials lets it get changed to not be free fodder to anything larger than it
i just dont agree with making an 8 ton playable into nothing but an AI
i feel thats the worst of both worlds
not only do you die to a deino, but rather than making the deino playable hard to grow, deino is spawned as an adult in some random stream
"Playable" is a big word when talking about deino
every time i've suggested any aquatic in suggestions I just get 50 responses saying "deino makes it invalid"
those people are dumb, you can easily do that
But you'd only die to it if you deserve it because it wouldn't be as invisible, sneaky or OP as current deino (but possibly harder to kill)
people are complaining cera has good swim speed as an option because "deino exists", and refuse to use water as an option ever
meanwhile beip, an animal which probrably wasn't water related at all irl, can be made to escape deino in the water
Also deino being AI would mean you can encounter it anywhere, not only in hotspots
i guess they kinda forgot about tenonto swimming
And that there's never more than one adult deino in one place
deino isn't going to stay the only playable people play, in this update it got 3 massive nerfs, there's a new aquatic playable, and a ton more land options
Yes but that is yet another problem
Once there is a lot of playable less and less people will play deino
Which will turn it into a "troll" playable rather than an actual danger
It's still exceptionally strong
People will forget about deino's existence, be snatched once every 1 000 times and get mad about it
3 major nerfs and it's now on a similar level to most animals
And it still won't fulfill it's role as a scary element in the game
and AI reduces that even further
How so ?
Deino players already play like AI, except that they all gather in the same spot and cry when they can't kill a stego
because it's a dumb AI that thrashes around at nothing, fumbles hunts and dies to like, a random carno
and they should be allowed to do that
Last I heard omni and carno AI didn't die that easily...
People even complain about boars being too strong
yea because AI omni and carno were busted
and a clear example of why deino AI would not work
they'd be even more frustrating
I see the opposite
Deino would have such a simple think tree you could basically make it as OP as you want without harming the player experience
AI had like, infinite stamina, never lost you, followed you from across the planet
And you talk like all of those cannot be fixed
i feel like you fail to realise how tough it would actually be to make a deino AI
AI exists, and work just fine in other games.
Amarok just needs time to get it right in this game
The last iteration I saw of (formerly) utah AI during one of its stream behaved just fine
it needs to know how to grab, drown, when to go on land and when not to, hide
The problem comes when there's a lot of players on the server
last i saw of omni AI it pounced every 2 seconds because it had infinite stam
That's a stat problem, not an AI problem since AIs didn't have stam
But as I said, the amount of stam would change nothing for Deino AI
land deino 2
why
Because it doesn't need to ?
again i fail to see any value in a water-locked AI version of an animal you already hate
its like adding lightning strikes
the game decided you had to die
no player was involved in the death process
Deino could be made into AI so it finally fulfills its role as an environmental hazard instead of an afk simulator that deletes hours of your work
And that's the thing
The AI is designed so you can escape it
so instead of a playable AFK simulator that deletes all your hard work, it's an AI that deletes all your hard work
so how is this scarier?
Like by, for example :
-Deino not being silent and invisible underwater
-Add a chance for players to get out of/avoid grab
that just sounds infinitely less threatening
Because right now the way to counter deino is to drink where you know there are no deinos
chance-based death x2 with no player interaction involved
I didn't say it was chance based
with the addition of the newer animals, i've found deinos both less common and more engaging
beipis react to them, ceras hunt the little ones
The point is
You could survive an encounter with a deino
But only if you are wary enough/have good reflexes/whatever requires your involvement depending on how it's done
i really dont see how AI achieves all this when all of this can exist with playable deino
its not like cera will ever see any value out of its deino diet because all deinos will spawn fullgrown and be designed not to be interacted with
If they can make it so deino becomes actually interesting to engage it as something in its grab range that is not semi-aquatic...
Not designed to "not be interacted with"
Designed so you can survive an interaction with it
if you hate deino that much, don't compromise and have it be AI, just remove the thing.
the AI provides the same experience but without any player element
Also I didn't think you would bring up the argument of diets, it is ridiculous
Diets can change
And they MUST change, no matter what happens do Deino, I thought you knew that
i'd be 2x more frustrated if i were killed by an AI deino
I hate the fact that Deino isn't filling its role in the environment
how
The difference is that if it was AI, it would be your fault for dying to it
then it's just a... don't drink indicator? thats it? how is it remotely scary? you know where it is, it never leaves the water, it's more of an annoyance
As I already mentioned, the only interaction you can have with deino are
-Be beipi and watch them
-Be cera and hunt juvies
-Be stego and laugh at them
-Be ptera and watch them from above
-Die
More than half the roster has 0 meaningful interaction with deino, it's worse than hypsi
i would literally rather deino be removed or unofficial only than AI
Do you never play horror games ? Do you not understand what a "dangerous but escapable" AI is and how scary it can be ?
its not even escapable
you can choose to never engage it
unlike an AI rex, it won't rush you down
it'll just be in water
You can't choose to never drink
i can choose to drink in the place without the super obvious deino
Deino AI could, for example, manifest itself only when you start drinking
Never said it would be super obvious
Or swimming
so its well hidden, but also you can see it and avoid it
it's a punishment for not paying attention, but you can escape it
it's ironically the least engaging thing ever for specifically aquatics
it's still unkillable as ever
I didn't say all of the things I mentioned would be in at the same time either...
You're so blinded by your hate of AIs you refuse to listen to my arguments
no, i just fail to see what value an AI deino has over removing the deino entirely
besides keeping the frustration
Deino was initially added to induce a sentiment of fear when you go drinking
Removing deino entirely would remove that
Making it AI would keep it without having a terribly designed creature that needs awful gameplay in order to be viable
people actually enjoy playing as deino, i have a friend who specifically plays for deino
and it would make it not scary
I think AIs can be pretty scary in horror games
But you don't even want to consider that
i think AI can be quite scary in horror games too, but i would not be afraid of this AI
I know they use a lot of scripts and basically cheat to apply pressure on the player most of the time, but in these games players are also supposed to follow a complex path and unover a story
Here we're just talking about something that puts a threat into the act of drinking water
it's the same situation as playable deino. Find shallow water, never engage, but now with AI
there is no additional value from making it AI
same interactions, but with a more janky frame
There can be small deinos in shallow water
that sounds like a dynamic that allows younger player deinos to avoid adult deinos and have a more unique hunting ground
with gateway, an actually good map
But does nothing to the issue of deino having terrible and non-interactive mechanics
What I'm talking about isn't just taking the exact current deino and making it AI
It's about reworking it entirely to become an AI creature designed to be AI
and then everyone who likes deino loses that playable forever?
I'm not suggesting stego 2.0 but reverse
Yep
And that's why I never posted that in the feedback channel, I know people would hate it since I know many people like playing deino
Actually it should have been AI from the beginning so people wouldn't get used to playing it
but wouldn't that just make spino the next problem animal
Is spino an invisible ambusher with a lunge that you can do nothing against ?
seems like that's in their plans
Hmmmmmmmm yes judging a playable's abilities based on one picture on a concept art...
should i ignore concept art?
You should not take it as a proof of an animal's future abilities and balance
I thought you knew better than that
Because that's not what concept art is for ?
Also that picutre may not even be an ability showcase
yea, it could just be able to ambush without an ability
regardless, it ambushing from the water is planned
Good luck ambushing with that size and sail
like seriously, could you not put the effort of COMPLETELY redesigning deino to be an AI to just... Make it a better playable
If you think there is a way to make deino actually worth engaging as a playable, I'm all ears
it's not engaging as an AI either, so I'd hope they'd make some level of compromise
the concept of a gator doesn't really lend itself to organically engaging counterplay due to the fact that, as a gator, their entire hunting style revolves around limiting options
either you make it fail as a gator in the hopes of making the players less mad, or you compromise by designing an environment more suitable for counterplay and design around the concept of it. Based on what you said, it has done its job well of making people paranoid of the water, to an extremely effective extent, so the issue now rises in the fact that its environment is not well catered to its playstyle
and the fact it is a ridiculously easy to grow/sustain animal
But it's not effective as a gameplay element
You criticized AI being just "don't drink there" but current deino is the exact same thing apart that you need to know the map in order to know where you can drink because there is no other way to avoid deino
but then what of AI deino being stealthy
if you know where it is and when to avoid it, you just avoid it
If they made the water randomly toxic in some places it wouldn't be different
Exactly
if you know where it is and when to avoid it
Things can be visible but hard to notice
okay so it's either
A: The water is toxic and you don't know
B: The water is toxic but it's dyed purple, so now you know it's toxic, but why even have that mechanic if all it does is just mildly restrict what water you can/can't drink from
why not just... not have the toxic water
at least in option A, toxic water is a threat
in option B, you see toxic water, you avoid toxic water
In option B it's not the equivalent of water being toxic since once you've started drinking, there's things you can do in order not to die
so option B is the water is toxic, dyed purple, but you can also drink from it before the toxicity becomes a factor
so like, why have it be toxic
Not "dyed purple" either
Since you know, as I already said, things can be visible but hard to notice
Or, like people suggested many times
Have deino slightly disturb the water when it's moving underwater
Have it make a sound right before it lunges
These are just examples
you could do that to a playable
And that wouldn't ruin deino's viability in your opinion, if prey can detect it before it lunges ?
Because it does in many people who enjoy playing deino's opinion
Could add it that you hold RMB, which charges up the lunge, boosting you forward based on charge, and creating a small bubble effect in the water before it lunges. Playable deino without zero counterplay
you know how pressing Q makes that tiny little ripple effect
Now that is an interesting take
You should have said this from the beginning instead of that "AI can't be scary" bs
People would still hate for not being able to lunge properly tho
make the lunge go really damn fast if charged
It wouldn't fix deinos running up on land and lunging at point blank either tho
nah that's dead as hell
can't sprint while holding onto something post-6.5
(also, i'd have a charge bite on land)
charged lunge and charged bite
So no more lunge on land ?
Charged bite with hefty-ass damage instead
And a loud noise like cerato's
Give it that "deino bite force" without making it an LMB spammer
Charged bite is so funny,if you mean like pot. Its so darn essy to avoid and making sound aswell. When you gonna use it? I get cera cus its fast,but on deino thats so slow
Keeping apexes back
Why should deino keep apex away? On land?
Here's my proposal:
RMB = charged bite/charged lunge
While underwater:
Holding RMB charges up the damage and speed of the lunge. While charging, the deino will emit small "ripples" like how it does when using advanced water sense. Must be charged for at least 1 second before you can use it, maximum damage achieved after 3 seconds of charging. Once released, deino will dart forward, dealing 500-1000 damage and grabbing onto the prey item (if they are light enough)
While on land:
Holding RMB charges up the damage of the charge bite. While charging, the deino will hiss and open its mouth wide. If released early, will do 500 damage, but if charged for up to 2 seconds, will do up to 1000 damage and fractures. No minimum charge required. Does not grab.
Its not a dumb idea, my only concern is that. Wouldt that be hell for sucho,bary, beipi etc?
sucho is in shallows, it can easily outpace the deino in said shallows, it's fine, beipi is more than agile enough to see that coming and evade, bary can easily bolt onto land
hell, if it's that much an issue, the hissing from the charged lunge would be audible underwater, like with beipi's calls
you'd have your ambush intact, but you'd also have more skill expression involved and it'd be a subtle bubbling queue you could mistake for fish
also would provide deino with more tools to face off against big scary apexes
which is what happen in real life. an exhausted herbivore end up letting itself die to its predators because it doesn't have the strenght to fight back
Yes but this is a game
Also I don't think any animal irl is unable to regain a bit of endurance when standing still
Except sharks maybe
yeah, but they should at least nerf its attack rate, it's too damn fast. the windows is so short you almost have to risk taking the first hit if you want to land an attack
also let's not forget we're talking about a 6~8 tones animal
thats why you bait it to attack certain directions then use the opening
Stego is supposed to be able to defend itself from threats
And most of the time said threats consist of 5+ animals
so elephants can't restore stamina while standing still?
So what ?
elephant are just built different 
That is an extremely weak argument
yerr
okay well we've come to an agreement
stego should be allowed to regen stam while standing
yeah, but that attackrate should be nerfed
too damn fast, even when u managed to land a pounce
It's not
its really not that fast
i was in a combat test against stego as omni specifically
it's not that big a deal
maybe it was bc the server had lag, but I found myself waiting for the stego to try a tailswipe to eject just to get myself impaled in mid air by a second one
Good
There's nothing wrong with stego being able to do that regardless
Stego is literally the only animal capable of performing that
stego are litteraly the apexes rn
herbivores are not allowed to be stronger than carnivores
Or have any aspect of their kit be capable of speed
cera being slower than a herbivore makes it entirely unviable make it 2000kg, 250 bite force and fractures to compensate
Yea , as they should. Dont know why stego needs a nerf.
This would maybe work if it also applied to carnis, so I guess if you're fine with everything else also having to regain stam by sitting it might work, especially if you make it far faster for the slower target compared to the faster, so the defender still has a clear advantage. But I'd like to see far more failed carni hunts due to just being out of stam, so we can start there, see how it works and feels, then consider doing the same for the herbis possibly.
You don't have to fight a Stego if you can't, there are enough other enemies. Of course, if nothing else is nearby then that's bad luck.
Well, I don't mind if you increase the water pressure a bit, but your reason is more personal because some players do body camp with you. And that's allowed. So that's what you want to achieve.
I think it's the wrong way because then everyone could start with it.
Carnos, do bodycamp and I as little Carno/Omni can't do anything please make sure they need more water.
Deinos always steal the corpses from the country and I can't do anything about it...etc.
well its different when ur a fresh spawn but when ur an adult carno u still cant do anything against it. yes other dinos do bodycamp but they usually not an issue if u big enough my point is that stego is too big for any land dino to deal with atm. therefore by buffing their water drain it makes it so they cant just camp a body for 10 20 minutes because theyre bored and have nothing else to do
deinos taking bodies is simple to deal with
just move the body further
because they will start to die of dehydration
You can do just as much damage to the Stego, it just takes longer and is even more risky. And most of the time you are not alone.
Anyone
ur right u can damage a stego but it has 6000 hp compared to where a carno has 1800 and dies in 1 shot to the head and 2 to the body
a carno bite on a stego head i think does somewhere around 5-10%
which in comparison means stego can take many headshots where carno would die
im not saying to nerf stegos damage or health but to simply make it so its water drains quicker that way they actually have to move around instead of spending 30 minutes sat on a fresh spawn omni corpse
Yes, as an Omni, it takes me much, much longer to kill a Carno... the same argument.
Then I just look for another goal or just friends / accomplices who help.
Instead of waiting 20 minutes.
Or try to lure him to bait etc. and then quickly steal the corpse and run away.
I don't mind increasing the water a bit, but I think the reason for this is wrong - you can easily do this with any higher animal.
And if you raise it then not like Teno or Deino, just because it's a bigger animal it needs more water. See as an example an elephant or camel which can also hold water for a very long time.
luring to bait often doesnt work because most corpses have to be dragged away which gives the stego an oppurtunity to swing u
Hmm, that depends on the situation. I've seen, before, carnos quickly grab the bodies and run away with them. But then Stego was more distracted by other players.
But that's just bad luck if there's nothing else around or no other player. Then you don't have to look so far down to come up with the food.
i love translator google..
When I translate the text back to German, something completely different comes out of it
Well, I think we can only wait and see if and when something changes or one of the suggestions is adopted.
I wish you a nice weekend.
I meant like actually having be on the diet screen
ah okay
Cause while it gives them diets it's not on the screen
cera doesn't need a bleed res buff too much, its got nuts bleed res, but it did get a defence buff with chuff
I didn't think of something how crazy def and bleed res but definitely one that will actually give Carnos in a 1v1 situation the Cerato wouldn't get destroyed. From what I've seen from content creators cerato's in a 1v1 or 2v1 get bodied
The ping isn't bad because of anything the devs did. It's everyone logging in at once.
yeah
Ye it's a traffic issue, not a code issue
@tough crow I believe the issue on inaccurate server list is just that one bug that just won't die
And as for the queue idk on that one
@zinc canopy having more servers would really worsen the issue as it would occur on those servers too
No, it would cut down the lag because everyone would spread out if more servers would be added
But it would put a strain on the main server itself. Causing issues too
What main server??
My brain might not be working but iirc isn't there a main server that keeps the other ones running? But anyway. The ST is now fully stressing the server limits with people trying to play
I'm pretty sure there isn't
They're also stressing server limits
they didnt hear me out 😔
@gritty lance on GOD how is it unrealistic? do they know what the dinosaurs looked like???
no im not saying it is, thats the only stupid reasoning ive seen people had for why its ok the skin colours were removed
@icy lion my feedback wasnt an insult? unless me calling the smoothbrains who think brightly coloured animals are unrealistic.
but anyways i edited it so i wouldnt offend said smoothbrains, is it good enough or still need me to change it? there is nothing bad in there now
y all i need help
@vernal nova If no one helped you, you can go into settings and change to the old style 🙂
Do you mean the manual Alt attack settings? I mean the Alt bite costing stam and doable during running, but thank you for your input 🙂
Anyone know what I should do when I try to play the test branch and it says “DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line”
We’ve all been content deprived for nearly a year and now here we all are playing server queue simulator for test branch
Hence why I may just play tomorrow.
literally xD
Does anyone else’s computer get like really really hot
only when i use it for cooking
What’s a good temp my gpu should be if I wanted to fry an egg?
bout 2 fiddy
Why does the stress test code not show up on the beta list when I enter it?
What are you entering?
passwordpassword
After you enter that, click the dropdown and select horde-testing
That doesn’t show up strangely enough
@lucid robin my brother thats been a thing since like update 3
"the concept art"
. . .
deino regains water while in the water
unless you mean when deino isnt technically swimming but is still in water

im smart
Please someone correct me if I am wrong regarding my quick-fix to the Que vs Spam-to-join issue I posted.
It’s a simple workaround to one of this game’s most annoying issues. Thanks!
@barren zephyr That's the point of a stress test
What is?
To be laggy
They're testing the servers' limits
Wouldn't they be way over pushing the servers limits, judging by people's reactions? Or am I missing the point. Just don't really see the point in allowing a stress test if its hardly even playable and we can't test anything.
You're testing how laggy the servers are
And that's why they made it public, so thousands of people would try joining at the same time and push the servers at their limits
I see, thank you
Now not even Normal Evrima works. I hoped back to normal Evrima , screen freezes at Dino Selection
Also i just tried to refresh server list , crashed to Dekstop. GG's
@limber hull Why do you give every suggestion an ❌
i dont
You almost
you see whatever you wanna see, i guess
but i pretty much give votes 50/50 dependent on if they're good
I think someone mentioned that the files get mixed up and get corrupted or something.
health and bleed recovery near a carcass are useless in a fight
only useful after a fight
So you think the T Rex should have taken six or seven bites to kill Ceratosaurus near body?
thats a ridiculous sentiment so i'm not even going to humour that
thats not happening
unless rex has a pathetically low biteforce for some strange reason
at most, it'd take 3 bites
Yeah, I didn't make that clear. I'll go back and fix my suggestion
damage resist or not, its still a 1300kg animal
But 80% is too high.Although I think it will be adjusted later
Stego tall only does 240 dmg
I'm not going to argue about the numbers.
But this is still an unrealistic magic ability.Why can creature gain damage resistance just by being near a corpse?
👀Bem vindo! Welcome!👀
PT-BR / ENG
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Game: The Isle Evrima - Update 6.5
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Like and sub ;)
0:37 Cerato with no Buff x Carno
1:24 2 Ceratos with no Buff x Carno
2:45 2 Ceratos with Stego bo...
Maybe it came from this video? I'm not saying their numbers are right, but just a hypothesis on where the 80% idea could have come from
i dont know if those numbers are completely accurate
It doesn't matter, I just think the buff is too crude, unreal, and no cost.
Maybe we can have a better way
so in the announcement it says new patch is out is that just for st
Adrenaline affects pain tolerance
Yeah, but can't save you with a stego tail through head right?
No, but they will use adrenaline on everything. If stego got a 360 spin, they would say "adrenaline". But in the future they will prob add some dinos that push a button and your pack gets a damage reduction for what we know lol
Chicken can run without their heads, for monsters made by a pharmaceutical company with advanced technology? Not that far fetched tbh

i think stego should have attack delay by 0.5 seconds, it's brain is size of a pinnut
I mean, tehre is like nothing to counter a stego exept another stego
Im not sure that relates to attack speed or something, pretty sure there's animals that aren't that well developed on that front that still has really fast striking speeds and so on. In any case, it's a game. Also deinos, omnis, and probably ceratos, possibly even tenos can fight stegos. On top of that, it stands to somewhat reason, considering it's "counterpart" deino is in the same situation, that only something of it's own power reliably counters it.
Also keep in mind the only quick attack angle is very specific, all other attacks are quite slow and leave the stego more or less vunerable. And the quick jab angle is not that hard to figure out and adjust to.
teno can be just 1 or 2 shot by stego, cera teh same, carno is just getting traded off (exept it's avarage carno) omnis maybe by bleed but a stego can just hid between trees
plus deino has less hp and damage than stego, or stego has more hp than deino, i saw a lot of stegos solos deino.
Well, same applies to the deino, so not sure I see an issue there. Deino can oneshot all of them, and just goes into water if it somehow doesn't like what it is up against. So if the issue is that nothing counters a stego bar another stego, then that's fine since deino works the same way.
Deino has 8K health and blood, stego has 6K. Deino also has bleed resist, stego does not.
then deino (being heavier than stego) should be able to drag stegos
It's "only" 2K heavier, it'd have to be twice the weight of stego to lunge it, if thats what you mean, which would mean a 12K deino, which would literally make it immortal to anything but another deino.
and that's the problem that stegos are just a bit weaker rex for the moment, without any counter part.
if it was a meat eater, we would only feel dying twice in hell
?
?
Not sure what you meant there? If it was a carni, then would that be better or worse?
Don't hear me wrong, but stegos need either a nerf or counter part
worse, it can already target everyting as sub adult
the faster water and food drain would be a sollution so close, yet so far from perfection.
Well, it does have a "counterpart" in deino, it just so happens that deino is not really good at hunting or fighting things it cant lunge and drown. But overall, those two are very similar, and shares a lot of the same balance "issues", more so on the deino than stego overall but still.
deino and stego shouldnt be in game in teh first place, more like they should add first sucho and diablo or kentro.
Agreed, it wasn't an ideal decision, looking back on it, hopefully when kentro is ready stego can go to unofficials like rex and trike, and maybe bary or something can replace deino
It's always funny when you don't manage to kill an opponent, you want him to get a disadvantage or be weakened. Then just fight against something else / easier or try it in a team or over time.
As an Omni player, you could sing a song about anyone who feels stronger.
Bro really watched the pesky video and took the joke seriously💀
Carno hitbox too small ... could be a few more meters 🧢
Is it personal? Beucos i don't know wat video are you talking about, you probably main stego and are afraid of getting it nerfed, tere is someting wrong with you if you talk about someting you don't understand wich is also called "give your 3 cents" to something which here is discussion about stego balance, looks like you are terrible feedbacker and you probably feel offended and you should beucos you are one of main reasons why this game needs something more than jokes about pesky's jokes. Yes it may seem like i'm overreactive, but it's you picking over a serious balance discussion in proper channel. Go leave feedback for them to make a room for people like you-drama queens.
Stego is a walking meat bag, it needs to be able to defend itself well. Nerfing its swing by a delay of 0.5 seconds gurantees that raptors, troodons, or even ceras if they are good enough can bait an attack then go in for a guranteed bite/pounce thanks to the extra 0.5 seconds of safety.
The second sentence of me being a stego main was genuinly funny (I am not a stego main). Also, I did not want to offend you. It was just funny to me because there was a joke in one of peskys recent videos (I believe it was the galli one) where it was like: "Lets have a 3 second reaction delay for stego cause it is dumb, lol". I just pointed this out because it was funny to me. I also would have disliked your suggestion otherwise without a comment, but the similarity to this joke just made type this because of the funnys.
I think stego doesn't need to be nerfed that hard. A delay of 0.5 seconds means a stego couldn't defend against ANYTHING faster than a rex. And I mostly play carnivores-- Utah is my favorite, followed by deino and carno.
The thing is, stego is slow enough to move that if you don't want that smoke, they are easy to avoid. I've never been killed as a Utah or carno by a stego unless I picked that fight. And as a deino, walking away from the water far enough that a stego can run up on you is a major skill issue
If so, i am sorry if i talked to a wrong persone. especially in the isle tere is plenty of people starting off from sentence like tis just beucos they find te suggestion dumb. I have lived here for a while.
no worries
the never ending problem about stego and deino is tat tey both need balance, but it's hard beucos of teir gamestyle and ta tey were so early in game.
I was not a stego main either back when I played, but I have always been a player with a deathwish for the sake of learning, and one of those learning opportunties was toying with the pointy parts of a stego as a carno and as a utah. Carno and utah can even sometimes do well against current stego, especially if ping/lag/hitboxes arent bad. But with any sort of nerf to delay swing time, it is immensely bad for the stego. Either stego can defend itself insanely well against mid tiers/small tiers, or it becomes a free meal with delay time changes. Perhaps, at least in my opinion, stego should do reduced dmg/slower hit speed in water, or deino should do increased damage to wet targets(Kind of like sucho in POT).
That's true. But, I don't think nerfing stego is the way to go. Adding more powerful competition would be the ideal solution. As it is, stego's kind of function as a stupidity test... You will not get killed by a stego if you just leave them alone
If stegos are not meant to be hunt by anything, then why are in the game? Just a walking bunker that only hunger can kill.
They were originally meant to be AI, I believe. But well, that didn't work out, but it was otherwise "ready" so well, make it playable. Also if you're looking for a stego main, that'd be me, it's my favourite critter in the game! :D
That's a dev question. I suspect they were added as a kind of counterpart to deino because otherwise deino would be absolutely uncontested. Really, I think both are OP with the current roster. It was a bad decision to add them
deinos are bulying everything near the water, and stegos scare off everything on land, where's te logic devs?
A skilled Utah pack can kill a stego, but most randomly created groups aren't that coordinated
Different would be if every dino was a threat in it's own way, like cera by draining hunger, uta by bleeding,carno... by being broken, and croc by lunge attack. But noone of tese work out (exept carno CUS YEAH TEH ISLE MOMENT)
And if talking about coordination it is really te main factory in the game, not everyone can ave their freinds play with em
Problem would be that there aren't really anything in the game meant to be a threat to a stego, and this is most likely also the reason we're only going to see trike and rex on unofficials, since they won't be balanced for the roster (they'll be apexes proper, which would imply nothing else can threaten them aside from each other). So either you'd have to severely nerf stego, which may be questionable, or buff the others, which is even more questionable, only for all of them to still run into problem when we get the apexes in.
the isle legacy had no problems wit apexes, a juvie utah could kill a grown a$$ rex beucos of lack of any mechanic which caused a$$ riding. Evrima is more realistic, and with that being said te map would need to be bigger and much more interesting for everyspecie, like rex would prefer grasslands with small forests etc. And that beucos rex would ave advantage in open fields with trees to ambush from, and the prey (that would be fight 50/50 wit rex like trike) having most of it's diet on the rex therritory, so taht every playable get's he's own set of gameplay mixed with other playables gamestyles.
Maybe in another 100 years :>
I dont play this game because of high ms ,
when will you fix it , We are looking forward ,
As a suggestion, Do the server capacity 125 to 100 because 125 so lagy.
I can't seem to find any info on the deino sound bug. Seems like EVERY meal i eat after a kill will give me the bug. Is there any solution or fix for this?
@copper condor
I sent a bug report 3-4 days ago, I think you should do it too. I couldn't find any fix besides logging out and back in to server.
How did you do it bc I tried reporting on game and it sent me here
Rid of the underwater night vision that is currently set up in the stress test for the beipi. Make it like the current underwater vision in the main evrima servers.
But they are? Or you mean beipi should be threat to deino etc?
Please a different type of night vision for underwater!
For people with epilepsy, like myself, its really difficult to play with it enabled 😦
You should add that to the feedback channel
Oh gosh I thought I was in it - my bad!
I saw you added,nice: )
🫶
@somber python The ping is only bad because 8,000,000 are trying to cram into servers at once
i understand that :>
@lucid robin pretty sure they're gonna release it sooner than you can fix that problem, so dont worry
good point, the update is almost no doubt coming this week. still, it would be cool to make it to the stress test
no tey are not, exept utah. Everything else is just a routine fighting for stego
yea good, as it should
Nah, the stress test takes waaay too long to get into and when you finally do, you regret everything because of the ping
Trust me, if you cant get it now, be glad you didnt spoil yourself
Just popped into here to check if it was only me rubberbanding like heck and it seems like it isn’t :’> glad it’s not just a me problem at least
The waterfall sound bug is because you ate food near the edge of the river. Until the bug is fixed, don’t eat bodies at the edge of the rivers. Restarting your game can fix the bug.
@summer thistle they could make a 2 minute unskipable video play the moment you boot up the test branch explaining it all and people would still get mad, but i suppose something like your suggestion is better than nothing
@unreal ridge you can make a bug report about your post in #🐞-evrima-bug-reports-🐞, it’ll be much more helpful there
its not really a bug just a spelling mistake, a bug would be some glitch or that makes the game work not how it was intended
I wonder how much devs value these feedbacks and take into consideration.
none, they have not fixed any of the bugs for years. the flying fish, deino waterfall sound glitch, deino eating glitch and so on the hit boxes are terrible
can't even fix a flying fish glitch? its been years come on
Yes... everytime i see those flying fishes it makes me worry about the future of the game. I think they should stop focusing on humans and human structures for a while until most of the bugs are fixed and the game is optimized better for performance. I hate to see unnecessary human structures every devblog while there are dozens of issues about the game.
You belive the guy who makes human structures is the same guy who fixes bugs ?
Nah, it just makes me think that the priorization of development isn't done accordingly at all.
But the bugs mentioned above are fixed. They didnt release a hotfix for them because they were doing an engine swap.
Nice! Good news then
I don't think what human structures have to do with bugs tho
The dev who works on humans works on humans
The dev who fixes bugs fixes bugs
Everyone is doing their own job
Yes I know. I said so because it only creates a bad impression for me even though environment design and bugs have nothing related, I know it doesn't sounds right 😄
Do you know why game is progressing slow? I see many people complain about the interval between the updates.
The game is slow because the dev steam is small, but they have very high standards
They're trying to do a kind of game with no predecessor, so they can't base themselves on existing systems for most of their mechanics and code
Regarding this update, they had to switch to UE5 midway through, which takes a lot of time
i got it. u were right, the ping was ungodly, but i got to make some cerato, troodon, and beipi skins :D
done with this game. the mix packing crap and grifers is out of control. cant have 1 good game without mix packers killing everything in sight just to be dicks or speed hackers.. the devs are just as crap as the game is F this game uninstalled and wont be reinstalling
idk, look on unoffcial servers
even with the epilepsy friendly mode? bc I edited my suggestion to add it to the mode (bc i didnt know it already existed, and also dont know if putting it on the mode changes it bc I can't get into a server to test)
I didn't even know there is one! Let me see if it changes anything for me and I'll let you know!
its in the gameplay menu and not the graphics menu like I thought it would be XD
Gosh yes I totally missed it then! XD
I was looking for it like what where is this but someone finally told me instead of just "its in settings" no DUH
lmk if it changes anything
Its an improvement for sure 😄
At this point if the testing servers are unplayable then I bet most of the community would prefer that you release the test into official
God game is not fun to even test at ping 253
A good suggestion imo
#general-feedback message
Dude. They're fixing it in 6.5
But then people would believe that the update is out. And we would have update 4, 2: electric Boogaloo.
dude. nice
@barren zephyr you can get organs from all juvis, which provide ample nutrients
should- be in unnoficials aswell te deino, they are not balanced.
Sprint head lock is the dumbest suggestion ever. How much do you need to be coddled into getting kills istg
Seriously, this is entirely unnecessary
i mean
sprint is quite literally unpunished
and yea, running in a straight line while looking 180 degrees behind you is kinda ridiculous
Why exactly does sprinting need to be punished on anything but maybe galli
you wouldnt need to make it a super restrictive view, like you could easily have a 270 degree view angle, its just being able to see a full 360 degrees thats weird
There is a stupid tone of unrealistic occurrences happening within the game. An animal looking behind them while running isn't really far fetched
That doesn't answer my question
Why does sprinting need to be punished
because it'd make engagements more interesting and dynamic
How does me not being able to see whats behind me while im running make things more dynamic. It sounds like it would do the opposite and just make things inconvenient for the sake of it
But it would completely destroy the way the movement works and how the game is played right now. What would happen when holding S? You just run in circles?
This is literally the same issue with the eating head lock. It's just inconvenience for the sake of coddling the player
eating head lock i find makes eating more engaging and an actual risk/dynamic rather than just busywork without risk
I can see the eating lock and appreciate the reasoning. But that one I feel like completely changes the best part of Evrima, the movement.
Eating was already a risk before. Im tired of seeing this same reason being thrown around. The eating head lock can be worked around anyways so its not like it creates much risk, it's just inconvenient
i like how "there being a workaround" is an argument as if that isn't an unintentional element
Why does it matter if its unintentional. It's still there which makes the head lock useless and until they decided to put a headlock on eating meat chunks, it probably aint gonna change
i mean, its not like we have many ambushers, besides the worst ambusher ever designed, carno, and the ambusher that can't actually kill confirm anything bigger than it
deino ambushes with or without headlock
god i wish carno was designed as a pursuit hunter and not a hodgepodge of a botched ambusher
Honestly I could get on board with a view lock in theory. It would help balance a lot of things and make some seemingly useless upcoming dinos maybe more useful.
I just worry about the implementation.
You would almost need to change the movement to a typical fps WASD
The way it works now just wouldn't work
@barren zephyr The isle wont be a horror game if you will know the map as a newbie by only looking at the map. The isle is a horror game because you dont know where you are and may get lost in the forest. Its more interesting to explore wihtout a map
@zealous pewter just because its a survival game if your trying to meet up with friends and they do not know what your talking about they will just get off the game and go play something else
you pinged a wrong person
lmao
but thats why its a horror game, if you get lost you will have to find a way out by yourself or else you will be killed or die out of starvation/dehytration
it doesnt fit a game like the isle
but it will be a nice idea to have maps for humans, not instantly in their inventory like flashlight, but you will be able to find one in buildings, idk
@crimson vine I really do agree with this idea, especially after playing bob for so long, I just wonder if this may tank performance even more? The server would have to keep up with everyone's different save slots, which might be a bit overloading
Though how isle dinos are saved are quite simple I would imagine, it might actually affect barely anything
but also I believe in the past the devs have strictly said this would never be a thing
I have no idea how difficult it would be, but its something i think would be very beneficial to the players. A lot of games have this feature so its very popular. Its just annoying having to have alt accounts in order to play the same dino on 1 server. Rn its not a problem as there's like no good unofficial servers but i think from update 6.5 some might begin to pop up now that the game is taking more shape
@wind forge do you mean the manual alt bite setting?
What I meant in my post is how speed now determines if you can use an alt bite. You can’t use alt bite when running anymore. Like yes the actual keys are the same if you turn off manual alt bite, but now we have to keep track of speed so we can successfully execute an alt bite. Which I think is unecessary, unfun, and raises the skill sealing for combat.
I see I guess I didn’t notice that! I played bepi and galli so I wasn’t doing to much fighting. Also when I tried the new teno I mostly tail slammed while I stood still. Hmmm I don’t like that change. Can carno do it’s stop alt bite attack still or no?
@rigid fiber that's exactly what the devs want, actually. It's a stress test. The goal is to subject the servers to the worst possible abuse and overuse they will ever experience. Then watch the performance, and take notes on how to improve and optimize the experience. However, to do that, they have to get the servers full and spam them with join requests. The end result will be a smoother play experience on the actual release
And hopefully if there's any nasty bugs that cause crashes, freezes, etc then they catch those in the stress test
@faint folio was just about to say that too
Thanks! I know it's a horrific experience with the lag and rubber banding, but there's a method to the madness
@steep creek Omnis, troodons, and beipis will all fight back when pinned, unless you get the drop on them from behind
@carmine cliff omnivores are in the process of being added, and group sizes differ between dinos. apexes and canni carnivores have lower group sizes.
ooouhhhhhhhh
what dino were you playing that had low group size?
the carno lmao we ran into agroup and wanted to hunt but we kept losing eachother
but what you said makes sense
carno is 3 per group bc they are cannibals, deino is 2 per group bc they are apexes and also cannibals, stego is 5, teno is 8. etc.
ooo ngl i thought all were 3
suggestion that i have yet to post because of the 4 hour cooldown i have rn:
Change the "Connect" button to "Join Queue". Then make it so you always join a server's queue rather than first trying to connect and joining a queue after. If the server is not full, you'll just end up connecting like normal, but if it is full and the number isn't 100/100, the queue should still work. 
Everyone pretty much said what I wanted to say already. But, it's important to add that the group limits are intentional for balance. More dangerous/powerful dinos have smaller groups. It hinders communication for numbers that are excessively powerful, especially for cannibal species (imagine being a solo carno that encounters a mega pack of 7? You have the same stats so you can't outrun or outfight. But, not having name tags can confuse the pack of 7. Maybe they friendly fire, maybe they can't keep track of where everyone is easily.) It helps limit server wiping combinations
Also if you like being more social, check out the Utah's. They can group up to 8, and they rely on teamwork to hunt. Tenos and pachys are good, 8 person group options for herbivores. And galli and beipi are the first omnivores being added in the next update (not sure about their group sizes though)
@lucid robin I agree with your suggestion. However, telling the devs its unacceptable is most certainly not what they want to hear #general-feedback message
Although I kind of agree that it's unacceptable, I'm not a programmer and have no clue how hard that is to fix. I'm only saying this because little things like that can make the devs think you're trying to tell them what to do.
just had a thought, im pretty sure the stress test servers are running very badly in terms of rubberbanding and lag etc because the servers dont say the correct player count so they constantly have 125 people in the server and like 400 trying to join because of the incorrect player count. i think that really needs to be sorted
@steep creek you were receiving damage because the Troodon was fighting back while you pounced on it, same happens if you pounce a omni, that was added in update 6
Did anyone find a way to fix the rubberbanding?
Has anyone else run into this?
I don't think this is the right channel for that /nm
@rocky shoal I’m pretty sure it’s 18+ because there’s NDAs and stuff that need to be signed which aren’t good legally if you aren’t 18, but I could be wrong
Try updating your gpu drivers
Fair enough, I couldn’t remember who needed it
they arent cannibals anymore
update isnt out yet so right NOW yes they are
i mean
you can play the update right now
also its got a group size of 3 even while not a cannibal
💀
does ceratosaur chuff only as an adult?
the stress test isn’t the official released update and also 👍

For the stress test my fps and pig are at good numbers usually but the game will just to me like crazy or just throw me under water randomly.
SO MY DREAM CAME TRUE !
It was premonitory
@rocky shoal the game is 18+ though so outing yourself as a 16 year old is dumb and shows exactly why its 18+
Is this new with the latest ST build?
@sweet mason Alt biting was never mandatory. Settings>Gameplay>Turn on manual alt.
oh alright thx, just confused me.
@warm breach they literally cannot do that
That would make every single main server as unplayable as the test server
Not to mention current game is on UE4 and new dinos were made with UE5
But we're getting technical here
@buoyant berry if you mean by hovering, almost all birds cannot hover
the only bird that can hover is the humming bird
i know and ptera isn't a bird so :p
it physically wouldn’t be able to do that though
45kg pteranodon isn't going to be hovering
and stego shouldn't be able to 7 hit a deino but this is a videogame right? I am suggesting a buff for ptera
especially not with the way its body is structured
a stego should be able to one-hit a deino, realistically, and ptera really doesn't need buffs
yes it could lmao look at those tail spikes
you put the thagomizer through the head of the deino and you have one big dead croc
fr
Its a video game its supposed to be fun
having better air movement wouldn't break the game lol
it'd look really bad though
like a hovering ptera isn't going to look good
pteras are hefty and built as glider animals
path of titans have that kind of thing going on and it looks alright in my opinion
true
it looks awful in PoT
also if game was aiming to be that realistic then camera lock while eating should be removed as well
cause spines exist xd
why deino can't one shot stego in the head? It has a small head right?
there is a line between realism and playing a game
Ptera hovering looks actively awful though
Ptera does like no damage anyway its simply flying over the map and doing nothing simulator
let the birds have fun
The game may be unrealistic, that much is obvious, but the way the animals are animated and move around has always looked and felt realistic
If you wanna stay high in the air without moving, we have latching
thanks
also ptera does absolutely nuts damage for its size and can kill so many animals based on the fact that it can fly and they have no options for verticality
ptera actually has the highest damage to weight ratio in the game
Troodon and beipi didn't outclass it ?
Nah, otherwise the highest damage-to-weight ratio would be for Omni, which can do 100% of its own health in one pounce
@broken dock
did you know not even a cera of the same weight using a fully charged bite back when cera had a higher biteforce than carno would outdamage a ptera peck
so many animals like %1 growth raptors right?
bruh
it used to solo fully grown carnos
it literally had to get its turn radius nerfed because of it
are we playing the same game?
i'd assume so, yes
i've seen it kill carnos and stegos mainly, any animal with a jump can easily shut it down by simply knocking it over
i'm playing ptera since literally stress test day and never encountered, heard, saw like this literally nothing
are you sure we are playing the isle? XD
Guys what'ya tink about cera aving 15% basic damage reduction based of: 1 diet no damage reduction,2 diets 5% damage reduction on body (only), 3 diets 15% damage reduction on body and 5% damage reductio on head? But would be ignored while the body down buff is activated so tat wen u ave te diets basic dmg reduction u get anyways the 80% damage reduction witout te basic
sweaty ptera players who would target carnos
they were all over the place in U4/4.5
because ptera had such a low barrier of entry yet also had the best defence in the entire game, which is simply never allowing your opponent to attack back
are there any clips for this or videos?
uh, i can look for 'em
Harrassed to death. RIP
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thanks
I know how OP ptera was
I almost soloed an adult deino during update 3 (ptera had 50 biteforce then tho
)
?
@hearty sky compy needs a pounce animation for omni too
The game isn't 18+??? Where does it say that anywhere. I've seen people younger than me playing with no issue, and Steam would have a warning if it was.
Besides, my point still stands. They'd get more stress testers that played more often if they had ST not only being 18+
If the only thing that would make it 18+ is gore, then it isn't that bad, kids these days are being exposed to much worse than some dinosaur guts and guns.
the stress test is 18+, however
there's an expectation of maturity as a stress tester
Yeah that makes sense, which is why they'd add questions to test the maturity of younger ST candidates
or just not have them
And continue to be unable to fill ST servers to actually stress them
Even if they moved it down to 17 they'd have more players in the server more often
grabbing more and more people of all demographics does not resolve the issue, the issue of ST is far more complex
Which is why in my suggestion I said I could be totally wrong
it was 18+ at some point but either way it’s necessary to be 18+ for the stress test so you can take responsibility in case you cross any guidelines that the devs give you
and just because theres worse things than guts and guns, shouldnt mean that its fine to expose kids to bad things. there will always be worse
Yeah no of course, it isn't fine but nothing they do is gonna stop kids from buying it anyways. I mean, look at FNAF, it's pretty bad but most of the fans are children.
As a 16 year old I can take responsibility, and even I have the common sense to not overstep any guidelines. They wouldn't have to lower the limit too much, even just lowering it to 17 would get more consistent ST players, which could mean bugs are found faster which could mean updates are released faster.
Hunger should drain slower than nutrients.
What do you think?
#general-feedback message
i was just coming to comment on that lol
The issue with having hunger drain slower than nutri is 1. This isn't the case for all dinos iirc since they all have individual drains
2. It runs the risk of you having no nutrients and being unable to GET nutrients bc you can't eat due to being full
Ah, you are right. I forgot about the vomit thing because I initially thought this idea for deinos. I think I should suggest it as deino specific. Would it make more sense?
deino hunger already drains so slow im not sure making it worse would be ideal
That would make things even worse than they currently are
Yes but deinos are almost always hungry 😄 Too much competition and also hard to hunt since everyone is careful near water.
considering how many full adult deinos i see surrounded by corpses i somehow don't think this is very much of a problem lol
It is a rare sight them being friendly to each other. Adults especially.
That's normal gameplay due to deino being on the diet so no problem imo
I think it is a problem when you have food, you are hungry, but can't eat not to get an unwanted nutrient because it lasts almost for hours to deplete when you fill a nutrient once. You may get a +50% growth bonus while you are already adult for example.
i do think this is the point of nutrients being the way they are? If you have a corpse but it's not the nutri you want, you must abandon it to find something else
If you filled your nutri beyond what you wanted originally you need to manage it better
you obviously cant take responsibility cause its a legal matter 💀 you may have to sign something to enter the stress test as a content creator.
It is not about managing. It is about eating something you do not prefer at all not to starve and how punishing it is.
I know
honestly I’d prefer if rotting meat gave ceras more nutrients and food than fresh meat to encourage it to actually scavenge instead of hunt. I’d also prefer if only rotting meat gave it bacteria too (or meat that is close to becoming rotten) #general-feedback message
that’s how I thought cera would be like initially. thought it was going to be one of the few creatures to actually get nutrients from rotting stuff
That's QA not ST iirc, only QA has an NDA that needs to be signed from what everyone's told me
@wheat atlas cello when you die peacefully as an elder dino
I agree. Right now it's just a normal hunting carnivore that can opportunistically scavenge if it's in a pinch. As opposed to a scavenger that might opportunistically hunt. Plus, if we look at irl scavengers, most of them sanitize rotten food extremely well. For example vultures basically sterilize the food they eat during digestion. It's actually less pathogenic coming out the back end than the front 😅
yeah lol I agree it’s definitely seeming like a normal hunter right now. it’s actually encouraged to hunt because of its big stam pool and the fact it can only get nutrients via fresh meat (excluding bones). bones and rotting flesh/meat close to rotting is what it needs to get nutrients and bacteria from, not fresh meat. it’s essentially just another deino except it’s on land with a lot more stam and a bite that can pukelock
@flat brook wdym by hallucinations for herrea?
like when its bleeding, you can toxic player and then he getting hallucinations
thats my idea 😍 r
Wait so you are saying herrea should makes other dinos hallucinate?
Dude
You do realize that dilo already has that, and there would be no point for herrea to have that
omg sorry
MY BAD OKAY? i tried make work "dizzy" not "hallucination" SORRY
couldnt find that word in my mind SORRY
Calm down buddy
Also, herrea has no reason of being venomous, dilo and troodon because of popular media, and megalania because realism, so herrea shouldn’t have venom
Well just fact check it first
The stress test is over. It was only for the weekend.
you know what would be cool concept to the thrashing gore affect. the ability to tug-o-war with your food, especially with smaller animals/dinosaurs. ripping of limbs even them in half depending on size of both sides. i think there was a concept art that inspired me to inquery about it. i will tag here.
@small anchor I understand the sentiment. But, there's a good reason for it.
A lot of the feedback people gave over the stress test this last weekend was junk. That is, it is a stress test. Eg, the goal is to try to overwork servers, punish them as much as possible, and hopefully find any crashes or severe lag/freezing before release. Most of the feedback from the stress test in the public discord was not relevant to the goal of the test. Balance feedback and design/animation/sound feedback is good, but it is not the focus, yet that was the majority of the feedback.
Also, a lot of people in the public discord just don't write very helpful feedback. What I mean is, I've seen a lot of comments like "fix XXX playable" or "revert XXX playable", but they don't specifically address what the issue is that makes it unpleasant. Closed testers are asked to provide feedback in a specific format that makes the feedback frankly more helpful to the devs.
Finally, in relation to the first point-- say, for example, it is discovered that a specific build has a problem in it that causes a server or client crash. If that build is on the public servers, then there is a MAJOR problem because the game is broken, and people get frustrated and quit, or lose dinos, or leave negative reviews... it is all hands on deck scrambling to try to find and patch the problem. Whereas if it is a closed test build, then no worries! Take the test server down, continue normal dev work, and the programmer responsible for the broken code can take more time to analyze and find the issue, and fix it properly. When there is a potential fix, push it to the closed test server and then try to trigger the crash again to see if it is fixed. You can't do that if it is the live, public version of the game
I understand thanks for replying to me
no problem! thanks for being respectful as well 🙂
for sure, i just had a big doubt of why not leaving the testing to the live servers due to this being a "beta", but you solved it !
did they close the testing branch ?
If you’re talking about the stress test I don’t think so
looks like it cuz i dont see it on the list anymore just legacy and evrima
Then yes it’s closed now
hmm sumhow when ever i try create a dino isle freezes up and i crash tryed diffrent servers all same result
That's because you've switched back to Evrima which is in UE4. You need to go to your
%localappdata% in files, search that up, click on the isle, and delete your whole entire "saved" folder.
Going between UE5 and 4 this weekend from the public ST will do that because it's different engines but it's a super easy fix
ah sweet i been checkin on google for abit already coulndt find anything thx !
Yeah no problem!!!
@barren zephyr if stego is nerfed, deino needs the same kind of nerfs if not more
stego is the only viable way to keep deino in the water
and is overall not nearly as strong as deino
it's like how carno beats cera, but overall is the worse animal
whats wrong with a jump for purely gameplay reasons?? not everything has to be true to life. sure, alot of dinos cant jump... but this is a game. and getting stuck on micro ledges is more immersion breaking than a lil jump, IMO.
How would a stego or deino jumping look like ?
idk. its not animated yet
I'll answer then.
It would look dumb
yall would rather have a clunky game than a dino than can hop an inch lol
immersion > good gameplay ig
I'm not sure how stego jumping is important for good gameplay
you know what looks even dumber? wiggling back and forth to clip up a ledge that other literally cant get up
now that looks dumb
Well of course you're trying to access a place where you're not supposed to go
and noone said stego. you just picked the most drastic dino to make ur opinion sound better
Some dinos being more agile than others is a form of balance
You said all dinos. That includes stego
Immersion > good gameplay
When you say "all dinos should have a jump" that implies you mean stego, and in the future things like rex, shant and brachi should have a jump too
so
let me get this straight; you like the wiggling and clipping up rocks and ledges? thats good?
No, I think the ability to clip on top of rocks for dinos that aren't able to jump should be fixed instead
the issue is that i could literally just lift my leg and step up. but i cant
it shouldnt have to be clipping and wiggling. its literally 1 one inch ledge
Then ask for the ability to step up, not a jump for all dinos
oh, so a jump mechanic with a smaller animation. gotcha
Well yes
Is there something wrong with animations that make sense in your opinion ?
wdym?
nah its just that you disagreed with me then said a solution is the same thing but a different word lol
It's not just a different word
Jumping implies getting all feet off the ground
Stepping up doesn't
the solution is still the same tho. just animated different
It may not work the same way, as normally stepping up doesn't allow you to cover distance, or gain height without something to step upon
only way they would be able to do a completely different mechanic (stepping) is individually putting spots on the map where its possible, i feel like
im no dev but i feel like adding a step up mechanic instead of small jump is lightyears more work
I would prefer nothing over a jump for those
damn rlly?
It's the simplest way, not the only one
-if ledge certain height- -step-
im now dev
put the code in the system boys. i got it
or actually, they could just smooth out all the ledges with invisible ramps like they do with staircases and stuff lol
noone would know any different
thats literally how it already works
I totally agree with you. A dino like Carno may be able to step up a tiny ledge, but for Stego to be able to "jump" would be a bit unrealistic in my opinion. Too much weigh on those short leggos!
Elephants can’t even jump so no thx I don’t want a 5 ton dinosaurs to jump.
@stray spruce I think, when the weather update comes, water should be murky after rains, and when it doesn't rain in a while, it becomes clear. Just like irl
Sounds cool but I think it can ruin Deinos day if all of the water becomes clear. This is why I said a very small amount of water should be clear.
Man came in and dropped a goddamn poem dear lord
#general-feedback message
i'm upvoting specifically because of the goddamn adventure that feedback post was
That was the most creative feedback i've ever read😂
Makes my waiting on the airpirt a bit more ejoyable especially when your flight has a delay of over 1 hour
Dear @limber hull ,
Your words touch my heart in the most wondrous of ways! I am humbled by your kind appraisal of my meager attempt at linguistic artistry. I express my deepest gratitude for your generous praise, akin to a radiant sunbeam gracing the petals of a celestial blossom.
In this moment of sublime connection, I extend my sincere thanks, like a melodious hymn of gratitude resonating through the corridors of eternity. May the symphony of appreciation dance upon the ethereal winds, caressing your spirit with grace.
You are a beacon of light amidst the vast expanse, an arbiter of discernment and taste. I am but a vessel, blessed to have crossed paths with your discerning soul. May our destinies intertwine as we continue to journey through the tapestry of existence, united by a shared love for the poetic.
With sincerest reverence and profound appreciation,
Jonarn
Dear friend, know that I hold you in high regard also. Your companionship is a gift that fills my days with joy and meaning. Our connection transcends mere words, for it is a testament to the beauty of human connection and the intricate webbing of relationships that enrich our lives.
With heartfelt appreciation,
your boy, Jonarn.
regarding the guy asking for Archaeopteryx
"sometimes referred to by its German name, "Urvogel", is a genus of avian dinosaurs. The name derives from the ancient Greek ἀρχαῖος, meaning "ancient", and πτέρυξ, meaning "feather" or "wing". Wikipedia
Mass: 0.82 – 1 kg (Adult)"
1kg, he will not be able to survive or do much of anything where the smallest flying creature is 40x his size xD
@jolly pumice, that's a bug, i'm fairly certain its fixed in 6.5 though.
hopefully…
ty!
Need some feedback on why my idea is getting more dislikes than likes 🤨
Because I think it would not fit the isle and its style its going for. Also custom skin patterns are never a good idea (dont know if that was part of your suggestion)
if i recall correctly i heard a rex would break a leg if it tried to run (running means at some point both of your legs are in the air) so jumping would basically break one or both, so yes, no jumping for big dinos
Not so much custom as more just ideas for the devs to consider, and perhaps a spark of inspiration for them. Sometimes just looking st something is all it takes you know.
@flat ruin pretty sure hollow fallen logs will appear in gateway
noice
Then why does everyone get stuck on inch tall ledges? Gonna have to disagree with you
@stoic lichen This is not just the isle anymore, Legacy is basically PoT, this is Evrima
it’s called evrima cuz it’s basically a beta, eventually it’s gonna be renamed to just the isle so i suggested that to be when evrima’s made the main branch
No, it shouldn't be reverted back to the isle. Is evrima a bad name?
That was Legacy. This is Evrima
New players might get confused aswell
Eventually the game should be called evrima and show evrima trailers
that’s why i said to rename legacy to the isle legacy
Legacy will be deleted though
so why not rename evrima to just the isle
Because Evrima is a cool name
that’s not the name of the game tho
It will be
no it’s not?
It's not...Yet
they’re not renaming the game to evrima that’s just the name of the current branch
they have quite literally said that EVRIMA is going to be The Isle
☝🏽
Like, it's been repeated that EVRIMA will take the place of Legacy as "The Isle"
EVRIMA's just the title for the beta branch
exactly
my suggestion was for that to happen when update 7 comes out and the evrima branch is made the main branch
and to rename legacy to “the isle legacy”
I'm just saying I want it to stay as Evrima
No it doesnt
But if I had the choice, it't stay as evrima
Genius

