#general-feedback-discussion
1 messages · Page 67 of 1
Maybe I just wanna remain an adult as long as I want to until I do die
that’s why I personally would make it an incredibly lengthy process that requires dedication and skill
Would be sorta annoying to forcefully kill my dino just to prevent being an elder
I mean, there is the option to have bad diets so that it takes longer
For what, a mild stat change that even nerfs you? Not worth it
don't have to suicide, you can complete the life cycle and start growing again
If elder nerfs my speed, many dinosaurs won't even bother trying to get it
This whole elders concept just kinda makes me wish elders wont get added to the game. Again, idk why I dont like it but I just dont
Animals that rely on their movement to survive would be entirely punished for surviving long
regrowing wouldn’t be worth it for me after dying easily because I decayed. the buffs for dying of old age should be worth it
You get elder perks
Which are exclusive to dying and rebirth
You can't get elder perks anywhere else
IDK, I think elders are fine as the "massive stat boost then decline"
Like the hyper strain, which is an even more massive stat boost, at the cost of starvation so fast you cannot possibly hope to keep up and inevitably die
I can respect that view. I personally prefer no massive stat boost, and a decline only if you choose to die of age for the next life perks
But then you'd never decline
People want their power rush
All this does is do exactly what the devs tried to avoid
Having players just stay in the strongest stage of life and run around RDMing everything
Might as well just let you die of old age in adult
It's the exact same
exactly. if declining will be a thing, you might as well force dying of old age then because you’d be at a severe disadvantage and practically dead sooner or later because of it. that’s where my problem is. I don’t like the thought of being basically forced to regrow because of something out of player control. some people fantasize over it I suppose, but it will get annoying eventually
we have no idea how bad the "weakened" elder is
it could quite literally be equal to an adult
the only thing we know is that it's weaker than elder, which is much stronger than adult
I wouldn’t complain about that
It will likely have a different stat balance tho, probably being heftier than a regular adult, but maybe losing out on other things, like stamina or speed due to its old age
we just dont know atm
that’d be a lot more bearable. I wish we did know but it’s understandable we don’t yet because eldering is a fair ways away from now
weak elder could be equal, could be slightly weaker, could be pathetic, we dont know
I still hope Hypers hunger drain will be progressive, to ensure players really cannot sustain it
So a Hyper that is just "born" will just have very fast hunger drain, but as time goes your hunger bar will empty before your eyes
that honestly sounds like a beautiful idea
@plucky totem there are no rules for mixpacking and no plans for any rules rn
As for hackers, I agree they do need active admins
@topaz pendant I think it makes sense that herbis can only eat fruits and vegetables, since grass and leaves wouldn't be nutritious enough to feed them
Also differentiating edible leaves from non-edible ones would be a headache
a grazer playstyle for some herbivores would be interesting if they also had certain foods to occasionally seek out as a sort of supplement. kind of like cattle
I don't think the life of cattle is that interesting
grazer play styles would veer away from the fruit/veg style and add more variety. purely fruit/veg for every herbivore is just.. boring
That's like saying purely meat/fish for every carnivore is boring
Edible plant leafs would just be reskins, nothing else
that’s basically all they can eat
it’d be different
How so ?
different as in variety
again, it’d stray from the simple veg/fruit
So it doesn't matter if it's fruits or leaves
I just think leaves make less sense AND would hinder readability
how so?
Well not leaves exactly, but a dino whose gameplay revolves around eating grass wouldn't make much sense imo
Dinos are big and move fast
They require a lot of nutrition, and grass isn't very nutritious
it’d be different though, and it does happen with herbivores. Bison are big and can move fast, and they mostly eat grass. cows too, horses, etc.
And they spend their whole days eating
(They're also much smaller than most dinos we have)
who says the large dinos have to be the grazers? could be a smaller one
I'm not certain it would be good design to have a small herbivore need to spend its whole day eating grass in the open plains
grazers don’t spend all day eating
Really ? Why do the cows and horses I have around my house spend their entire day grazing then ?
Well, they ruminate too but that's precisely because grass isn't nutritious enough
they spend a lot of the time grazing, not all of the time. supplemental food will also prevent this “grazing all day” play style you’re worried about
So what would make the grazing playstyle interesting is the part where you don't graze.
Great.
personal opinion. id imagine its entire niche wouldn’t be “grazer,” it’d just be its diet. I personally don’t find the veg/fruit style interesting, but that’s me. I play the dino for its interesting abilities, not its diet
No one does, diets aren't what makes a dino interesting
except in the case of ptera I guess, since it has a special mechanic for getting fish
exactly. they’re just a different addition to prevent it all being the same-old, same-old. the “rinse and repeat”
I'd prefer actual gameplay improvements rather than artificial variety tbh...
why not both? could have the best of both worlds
I don't see how you could make something both an artificial variety and an actual improvement... but that's not really what the suggestion we've been discussing was about anyways
@wraith verge u talked about the diet grown bonus is ueless when ur full adult. but usefull when u nest and gives ur babys a good 50% push
it could tie into some interesting interactions with the environment. the “grazers” could thrive where others cannot, and they cannot really thrive where there aren’t open fields. kind of like how carno is best suited for plains hunting. overgrazed fields could force them to migrate, and droughts/wildfires that destroy a good portion of grass fields can perhaps lead to some fierce competition for other foods they can eat along with migrations to better places. I’m sure there’s a lot of other possibilities I can’t even think of
@Ruasonid#3592 Carnos charge is definitely OP but that’s due to its hitbox. I personally think Carno is fine so long as the hitbox is corrected. Omni however needs more agility due to not being a Utah anymore and in the future we will get a better Utah. The second thing I wish for is less stam drain on pouncing. Not significantly less but enough to where two pounces don’t instantly drain you. Or alternatively like the Hypsi they can pounce and use the stam they do normally but regain 50% of the used pounce stam over time after releasing but nothing the additional stam usage after the initial jump to deal more damage
A middle ground would be to make a few different grass food nodes-- lush grass, tall grass, wildflower cluster... Which can be used as a diet for some herbivores
Actually, it was said somewhere in the past that at peak, you're stronger than the average of your species, and then weaker than the average afterwards.
So post-peak elders are prolly gonna be raisins c:
People hate the concept of forced elders but like
What if the entire process of becoming an elder was based on the average playtime of full adult combined with growth?
So if the average playtime of fulladult Deino is 4 hours, than you’d combine that with the entire growth time which is 5 hours. So that’s a total growth of 9 hours, 4 of which is elder growth to depreciation.
I’m not sure how well it’d work as a baseline but at least it’s something
Hell you could even say “twice as long as the average playtime”, and that means a total growth of 13 hours
8 of which is elder growth to depreciation
Personally I think forced elder stage is very important. It puts a nice cap on dinosaurs and dying naturally to age gives a special thing for the next time you play that species.
Bring back sandbox pls. Who is with me?
I’ll honestly never be a fan of it if elders are going to spike in power then wither into raisins stat-wise. as someone who likes to keep my dino alive as long as possible to avoid the regrow times, and also as someone who loves a level playing field for everything stat-wise, it’s just appalling. it reminds me of when Destiny tried to sunset gear people spent hours grinding for. just not my cup of tea IF eldering turns out like that
that’d be a neat idea
Yeah... Because I agree it's weird that dinos eat nothing but fruits and veggies that humans can generally eat (with the exception of mountain ash)
I want grazers and browsers, rooters and frugivores

Don't need to make literally all grass a diet, especially since different types of grass can vary between being quality feed and absolute trash/filler
Also it would be nice to have herbivore food nodes that make sense in the plains, and grass would be a great choice
You can eat mountain ash/rowan, it's just not common. Unsure about sumac though
Googled it, apparently you can
I think the only truly inedible pve food out there is the coelacanth (apparently they have a protein or something in their flesh that not much living can digest anymore, although I'm betting sharks could)
@summer thistle to be honest that idea kinda suxx. cuz, what if the max amount of (let's say) Deino to be in simultaneously is on and you try to get in knowing you also have one ? what would happen ? being forced to go on another server ?
I mean that you can group with
ohhh, my bad, I missed that word
also isn't that already a thing ?
I remember that on legacy they already added something like that (or it was only on ruled server), so you wouldn't find a pack of 7 giga, which would also be impossible to sustain
Well on evrima for omni you can only have 8 in a group and be able to see the name tags
Just that you can change the amount of peoples name tags that you can see
server need to have rules
I once came to an utah that "acted friendly" before pouncing me so his dog a$$ carno friend could finish me off
i don't think the devs will implement rules on official servers
I mean while the mixed-teaming is a bit eh, you did trust him 
was on a corpse, at first the guys just came pretending he wanted to eat
🤷
wanting to trust members of your own species tends to be a natural human impulse lol
Doesn't mean it's always a good idea 
I mean the ability to change group limits without needing rules, like making groups bigger and able to see more people name tags
I’m not against killing your own species if you’re not a cannibal, I am against pretending to be friendly then killing them
#general-feedback message @robust palm i guess u didnt notice the 6 hour slow mode? or read the pins? but the channel isnt for talking XD
yeah lol, didnt mean to hit enter.
@sleek shuttle re: hostile structures
the announcement said that they were gonna try more "brutalist" designs, and when I Googled brutalist the very first picture I saw was this and I would..........not want to go into this building
or this
more brutalist architecture
I never heard it called brutalist so, but yeah this is the kinda stuff I’m talking about, seeing something like this would be terrifying and I love it
copy-paste from the announcement:
"The buildings currently in-game were built from part of this kit, so you can expect more brutalist designs of concrete and steel."
@stray onyx
9 reasons why stress debuffs are bad (Bubulblu's mixpacking List) :
- Griefers can and will continue griefing even with debuffs, unless they lead to death, which would pose a much bigger problem.
- Depending on the range and timing of debuffs occuring, players can abuse them by regularly getting away from each other and continue griefing.
- It ruins prolonged fights. Some fights in the game can last for 30+ minutes, but the game cannot tell the difference between a fight where no one hits each other for some time and mixpacking.
- Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them.
- Temporary alliances can be fine. Two groups of predators can hunt the same prey and decide to help each other until said prey is dead, or two prey animals could stand side-by-side to defeat a powerful predator, without being necessarily griefers. The point of the game is to maximize your chances of survival.
- It promotes deathmatch gameplay instead of survival, by forcing players to either run away or kill anything that isn't their own species.
- A fast dino can purposefully debuff a slower one by following it and causing debuffs. Again, griefers don't care if they're being debuffed.
- It ruins hiding. In a jungle or near water, two players can be very close to each other without being aware of each other's presence. Debuffs occuring would give them away to each other.
- Stress implies forcing psychological reactions on a player, which is a bad thing to do in a horror game. A dino has no reason to be stressed or afraid if the player controlling it isn't. The game should try to scare off the player themselves, not their character.
"4. Mixpacking isn't necessarily an issue. There is nothing wrong with a group of small dinos hanging around a larger one who they know cannot catch them."
Except it's large dinos mixpacking and dominating servers
"6. It promotes deathmatch gameplay instead of survival"
See above ^
No way you can punish it logically tho
- Yes, but making it less effective or interesting for a griefer will in some capacity reduce the amount of them or the amount of times you see them. And no, they wouldn’t lead to death.
- The timer would be set to make it to where it would be significantly more annoying to attempt to bypass its system. Such as keeping the timer on hold for a specified amount of time.
- I’ve never seen a fight last more than 15 minutes as ether the creature dies or the other players give up. Even so a slight debuff could be like the dino overextended it’s abilities to bring down the prey and is more tired than usual.
- Smaller dinosaurs and herbivores are perfectly ok mixing together in herds. However, carnivore and herbivore mixing shouldn’t be.
- Temporary, and the timer would enforce that.
- I don’t think it does. Herbivores don’t have that issue as herbivores with other herbivores or with pterosaurs but carnivores do. Typically carnivores want to avoid each other and like before only temporarily tolerate each other in some hunting cases.
- While true this would also affect them and would not be very effective as they too would endure the same debuffs. 8. Typically I never see a dinosaur stay in one spot besides dienos for longer than 10-15 minutes unless they are in the open which negates the hiding factor.
- While true in most cases this would also mean the troodons hallucinating toxins would be the same thing. Forcing fear and stress on the dinosaur. But since that’s a different matter, herbivores in any capacity get stressed when carnivores are around no matter what. Invoking a fight or flight response.
If the timer is 15 minutes then there's no debuff
And the toxin, as it is a toxin isn't a psychological reaction. It's physical
And I thought I mentioned that griefers don't care about minor debuffs
Also when omnis hunt big things, it can last up to 45 minutes
As stated, the timer can be changed to make it more effective and not detrimental to gameplay. And yes you did mention that, but it can stack over extended periods of time to a point. The whole idea is to make griefing less than ideal and not as enjoyable. If ruining others gameplay also ruins the greifers fun then they are less inclined. And yes, Omni hunting down large animals can take a long time, as it should, in which both sides would be expectedly tired from the experience but would recover very quickly after one side dies.
But you understand changing the timer also leads to punishing players who are not actually mixpacking, right ?
Combat tiredness is already a thing in the game, it's called being out of stamina
If you reduce it to 5 minutes so it's useful, then most fights will end up suffering from mixpacking debuffs
Also what kind of debuff would be detrimental enough to prevent griefers from mixpacking, but not too punishing so it isn't a problem to apply it to people who did nothing wrong ?
The mechanic is literally redundant
There's no point in making it work when if it DOES work as intended it becomes absurdly abuseable, and if it isn't working effectively it borderline doesn't exist
Why even add the system if both ends of the spectrum defeat the point of the mechanic
And the middle-ground is unenjoyable for everyone
Because mentally any herbivore that isn’t 40ft tall would be stressed out by a carnivore checking it out. Take a moose and wolves for instance. Wolves are much smaller than a moose but the moose will get scared if even one shows itself and will ether A. Fight for its life or B. Run for the hills.
Yea, but we are humans. If a herd of buffalos had a brain, lions would never get a kill on them either lol
That's not true. Herbivores can and will hang around carnivores who are not interested in them
Of course if said carnivore shows signs of wanting to eat you, it's stressful. But otherise no
Hence why the timer is longer than 5 minutes you can mingle for a drink or a bite of a dead corpse but beyond that you shouldn’t stick around long
So no hiding, no fighting I guess ?
And why no hanging around either ?
What's wrong about a flock of dryos getting some food near a resting rex ?
Or paras and velos sharing the same nesting ground ?
Hiding requires line of sight, the debuff system again covers this with the length of the timer being longer than 5 minutes. Fighting, debuff system envokes a fight or flight response to a predator. And for hanging, if you and your friends are playing the isle, play the same dino or play herbivores to mix together in a herd. And as for the dryo example, squirrels get freaked out if you so much as move your foot slightly in their direction so a trex would be no different
Afaik dryos are not squirrels, and I didn't mention playing with your friends but situations that could happen randomly in the game
And I don't get what you mean with hiding and line of sight.
First off, it doesn't since you may hear a predator and decide to hide, and if said predator stays around for longer than 5 minutes, then you need to stay hidden for longer than 5 minutes
Or the entire gameplay of Deino
If you are hidden, you in theory can’t be seen. And most predators on the look for food will move on if nothing moves. And if it happens to sit near you, you can make a move to get away and in most cases you can if you time it right. As for deino, it’s entirely ambush based. If a dinosaur is drinking or crossing it can strike and that’s nearly always the end for it.
But I am tired debating this as no matter what, I know with you you won’t budge so it’s pointless to keep blabbering on when you can’t shift an opinion
That's true, I never change my opinion when I don't get good arguments. You don't seem to really grasp the amount of problems such a system would create.
I don’t see how there could be a better argument
There could not, because there are no good arguments for this idea
Then what do you suggest
Nothing
In reality people will play on community servers with rules, and those who want mix packing or do whatever play either on no rules or officials
Wait for an actual gamemplay loops and elements so players don't get bored and decide to kill everything in sight
An ecosystem so there's more things to do than just roam and kill
And most importanty, better balance
What are the really harmful mixpacks in the game ? Stegos and pachys, because pachys are OP
Carnos and anything else, because carnos are OP
How toxic is a raptor and dryo mixpack ? It isn't because none of these animals are OP so they don't mixpack
Most of the harm comes from the fact people don't expect them to mixpack and get jumped on by surprise
As much as I agree it's a scummy tactic, it's not game-breaking to the point of ruining everyone's experience just to reduce it
Well actually there's one thing I can suggest against mixpacking, hich is mixpacking scent
It'd be like the old megapack scent, but also apply for mixpacks
Now that’s an idea I could support
Which already exists...but sucks
Needs to be visible on Q tap
Definitely
Scent as a whole isn't great right now
If you could tell where mixers were BEFORE you were near them it would benefit everyone
it's not even that I think it's too weak or too strong, it's just absurdly awkward
And yeah it really doesn’t live up to ‘scent’ rn
Anyways, I am glad we were able to agree on something, should add that to the feedback and see what people say
@stray onyx herbis mixpacking on a no rule server, what is the problem ? There ARE NO rules on official servers and people got the right to play however they want… im telling you this cuz of your suggestion, I know mixpackers suck, they bait you in and frustrate you, but that is honestly your mistake for trusting them, if you play solo you cant trust anyone. its only you and you alone. keep that in mind next time you wanna complain, its a waste of time 
Thankfully that’s why we came to a better idea of how to work around it
Took a long debate but I’m happy how the debate turned out as it was productive
If its a server with no rules and you choose to play there, then you need to expect it aswell. But it will be a good amount of community servers you can choose from.
Which is why typically I play unofficial. It would be nice if the official servers had some level of upkeep but I understand the reason of free play. It does get frustrating but any survival game does. It’s just in those instances where two OP species work together it gets to being annoying for everyone. That’s why the idea that was developed by Bubulblu was actually pretty good, a mix pack scent to alert those to their presence much like the mega pack scent. Only issue is that scent is mid at the moment but it would still be a nice addition for everyone
utah draws against the carnos. The charge of the carno and too strong
sorry for my poor english
Yea , same. Dont like megapacks or mixpackers, im fine dying to a pack of omnis or whatever but the split second its mixpack you can sorta just push the quit button instead : P
Do you mean utah and carno is a draw 1v1 ? Then carno needs a buff : P
just the load of the carno and too strong, it hits super far
this cannot and will never be true… 
Why did they buffed everything and nerfed utah? It now hardly even can escape carno after getting bucked one 1 and left with 10% stamina......
pumice it for 1 sec after more stam 🥲
full adult we don't have a stam you run 50m you're mid stam
yea, i think the hitbox will be nerfed. I hope atleast, but carno should be really oppressive to omnis.
confirmed to be fixed next update
I agree that he must remain operative but my it's too much 😭
oh cool, sure?
Nice, good news
Maybe, but even in the future when more dinos are added. Omnis dont have much to fear, they can choose to leave or attack from most. Carno is prob one of the few that you actually need to look out for.
Im still not sure if troodons gonna be oppressive to omnis or the other way around : P
you're probably right but for the moment he's driving me crazy
yea the hitbox is off, but as mr dinosaur said it will be nerfed
I can't wait to see this, do we know how the poison will work?
Yes 🤞
I think you need to apply venom and then wait until apply another one, so you sorta need to time it. And it will go thru stages, and if you apply venom to early or late it will cancel the stage you are on
And im guessing you would need to be in a pack to apply it, i doubt you can do it solo.
@teal schooner dilo is going to keep the nocturnal role in Ervima and it will have venom
sweet
hello, do we know when the dilo will be released?
Well we don’t know exactly but it and dibble (and possibly Herrera) will be released after the update 6.5 roster so it could be before, with or after update 7 or possibly 8
@barren zephyr that is true but pachy's turn has to be even worse than the omni's turn today
nobody knows when ar eplayables actualy gonna come. maybe in 7 years?
Yeah but I said slight because chances are devs would nerf it too hard like they did omni
that is a possibility
What they need is a balance test team
It'd make things way better
Devs made some changes in movement of Omni,Hypsi,Ptera and Carno in UP 6 , all these playables feel heavy to control, momentum bleeds out fast if turns are to tight, not good experience while playing Omni and Hypsi.
No clue why they didnt nerf pachy if they nerfed omni
Pachy has best acceleration so hard to identify.
they didnt nerf omni too hard at all
omni got put in quite a balanced state
carno is just busted and invalidates it
Ik that but when you add all the other buffs into play
Pachy wasnt nerfed at all and was instead buffed
So the pachy has to be really bad or ambushed to die to a omni
Wdym? I thought they were confirmed for U7
all pachy needs is a really good turn rate while being stationary while having bad turn rate while running, forcing pachys to play defensively rather than chasing the attacker in hopes of out staming it and landing an ankle-breaking ram.
Pachy is an herbivore it has no need for attacking so its more of a defender. People use it as an attacker rn because they can
thats the point very few people know pachy is almost invincible from front but very fragile from back, strategy is to stand ur ground and let ur attackers come to u.
So are you saying not to nerf pachys turn rate?
nerf pachy turn rate while running and charging ram + running while keeping current turn rate while stationary and charging ram while stationary.
Yeah
Nothing other than elder, perk and gateway is confirmed for u7
i mean, thats not entirely true
pachy is built to be an "offensive herbivore"
much like cera is a defensive carnivore
There is no benefit for pachys to be offensive if they can successfully defend themselves from playables 3 times their size. Or rather they are Offensive herbivores and only serve food for other carnis.
If it is, it shouldn't be. At least in my opinion since it doesnt make much sense.
Pachy is based on a goat
Therefore it's offensive, it makes perfect sense
By biting them
And making them sick
then cera is offensive carnivore if all it is going to do is bite?
That's not what "offensive" or "defensive" means
Offensive means you go after your opponent to kill it
Defensive means you let your opponent go to you and kill it
Let that carno charge towards me so I can land a bite?
Yes
You're not going to run after it, are you ?
And I never said you should let it hit you either
Ik but itbdoesnt need to chase carnos to the ends of the earth lol
you clearly aren't going to catch up to it
it has to come to you
let carno chase me away from the corpse I was trying to steal from it coz i am to incompetent of a hunter coz I am defensive carnivore?
Well i mean devs said that they were going to work on humans after U7
I thought you meant an in game map 😂
of course not, ingame map would suck lol
No
Just make them run away or kill them
its confirmed
If you're talking about cerato, you're not going to be chased away easily
So gateway has a slight chance of getting in this year
it has a good chance imho
Depends on when 6.5 releases but I'm pretty sure U7 will release before or during december
doubt that
Why do you doubt that?
because i dont think it will take nearly that long
U7 or 6.5?
U7
elders and perks are already getting work and Gateway is practically finished. The biggest hurdles (UE5 port) is getting tackled in U6.5, so that leaves open room to work
Stuff they've already been working on for months now
Im pretty certain they're trying to release rex and trike upon U7's release
Thats my theory
they said they wanted to work on rex and trike after herrera
Awhile ago like 3 years ago rex was confirmed for U7
If they do add rex/trike, it's because they're already in a complete enough state
Or thats what iwas told
thats a long time ago and plans have since changed
also, i dont recall that ever being the case
Pretty sure it was on their roadmap during U3
OLD roadmap and it had nesting in it with ovi too
No it was on the U1-2 roadmap. After that the roadmap changed
Well, they said they wanted 50 or so playables
When are they going to be added
Also then they have to get dilo, dibble and Herrera before update 7 which I doubt and nothing has been said about rex and trike getting to update 7
When they are finished with the playables
And that’s still the plan
Ik but this is my personal theory because they said rex was very close
And i always thought that rex was confirmed for U7
Close than most of the Dino’s In the roster yeah, not update 7 close. I’d imagine rex and trike will get added before, with or after update 8
We'll see when U7 releases
Still heavily doubt rex and trike will get added with u7 but you do you
All i know is that gateway is gonna get added in u7 with maybe some new playables, but i doubt rex or trike would be added by then. Would be more likely for them to add herrera or allo maybe
Allo will most likely be after rex and trike
ah really? i kinda see it going from smallest to biggest
what makes you think allo comes after rex and trike?
Nothing has been said about allo’s work or when it’s next, rex and trike has tho
Ah ok
Right after? Don’t think so, maybe a bit later
What about utahraptor? they're gonna make an accurate one, at least that's what i heard. I'm hyped for that
Nothings said about that either unfortunately
Ah sad. I do hope they end up looking like the feathered utah EmilyStepp drew
Utahraptor is confirmed, but there is no date for it
Hopefully we may see a concept art of it in some time
Yeah, I'm hyped for the concept art alone lmao
Sort of Body Camping? Herbis are good at that.
Unlike herbies cera can eat the corpse at an alarming speed so it would most likely be more annoying than a stego body camping
Oh yeah
I'm so tired of bodycamping dryos
if I am a hatchling cera
Hypsi body camps, I hate when that happens
If you are a hatchling cera you got parents
what about fresh spawn?
Kill the dryo
so be offensive?
🗿
Being offensive or defensive also depends on the situation, you know
Also good luck finding a dryo who has decided to bodyguard when you're a juvie cera and that lets you kill it without running away afterwards
A cera isn't going to be offensive nor defensive against a rex for example
It's just gonna run for its life
that is just tip of the iceberg tell that to an adult stego.
That was not the tip of the iceberg, that was a ridiculous situation that I was having fun mentioning
As for stegos, there's always the option to walk away until they're bored
running away is a defensive move afterall.
No it's running away
In the context of animals being designed as defensive/offensive, running away is neither
It's avoiding confrontation
running away is good survival tactic in survival game.
I didn't say otherwise.
There is the term “defensive-running” which would apply to the dryo since its entire strategy of staying alive is running and dodging bites. However the same cannot be said for the rest of the isle since they don’t have any abilities that are included in running to evade danger. However I do think it can be considered defensive to run away from an imminent threat but not when you are just avoiding conflict all together, a conflict has to have started for running away to be considered defensive.
The conflict is survival for both herbis and carnis.
carnis need to kill for survival
herbis need to defend for survival.
Correct which constantly is going on, however, in order to be defensive you need an offensive. If a carnivore is too busy munching on a corpse to care about your existence then when you run you are just avoiding the potential conflict but if he decides you are more tasty looking and wants to kill you and gives chase then when you run you are acting defensively against an opponent who wishes to kill you
@blissful thistle Carnos and Deinos being able to eat each other is not detrimental to the game. In fact in the real world there are examples of cannibalistic species. Alligators and crocodiles regularly kill and eat younger ones of their species.
In the real world there are more cannibalistic species than non-cannibalistic ones
I can’t confirm that but I could definitely believe it
Only mammals are somewhat reluctant to cannibalizing
Even then, some would happily eat their own kind
Reptiles, birds, fish and bugs simply don't care
Yeah that’s true
And since birds and reptiles are closely related to dinosaurs (even so much so I’ve heard college biology professors call birds subspecies dinosaurs) I could easily see 90% of the isle being carnivore and omnivores cannibals
Yeah, the reason we have non-cannibal species is to prevent them from living off their fallen brethren (specifically omnis, who could form megapacks and suicide half of their pack on a stego and have 8 raptor bodies and 1 stego body to feed the rest)
Also because social animals typically don’t eat each other very often. Sure birds are social but the ones who eat their own young are aggressive year round, like blue jays. Ravens don’t eat others of their own kind because of their bonds which is comparable to Omni and the future troodon
i honestly think that it just reinforces toxic gameplay, bullying(teaming up on the same species and not even eating it) and considering all of the animals are controlled by humans that the realistic part is mostly irrelevant, yes its meant to look realistic, but it's still a game, and most of the time it's very toxic.
And punishing people just for killing others is punishing those who just defend themselve or couldn't tolerate that one crybaby who kept spamming in the chat for the last 15 minutes
Considering all i was saying was to "even the playing field" with "all carnivores" and actually punish the behavior rather than support it, since the omni and ptera do still live off of their own species and the Infertility spasms hasn't stopped anything. . . . .
i don't remember ever saying anything about punishing people defending themselves or just for killing in general. . .
Cannibalizing as one of those species is possible as a last resort
But since you won't get any diets for it and you have debuffs, it makes you weaker and movre vulnerable
Getting a debuff from killing (not eating) someone is potentially punishing people who were just defending themselves
Getting a debuff from killing someone was never mentioned till just now. . . .
Ah sorry, I must have misread
Many people sugest such a thing
But then, cannibalism among deino and carnos serves as population control since nothing else can hunt them (and has the opposite effect on carno but that's another problem)
Anyway, some species should remain cannibalistic for the sake of gameplay
I used people that "Team up on and kill the same species and don't even eat them" as an example of bullying, and that this whole cannibal thing just reinforces that behaviour. . thats all i was trying to say.
help
Try asking in #🔧-evrima-troubleshooting-🔧
Try this #🔧-evrima-troubleshooting-🔧 message
Unfortunately, similar to mix packing and mega packs, there are no rules. But unlike mega and mix packs, cannibalism is something that is mechanically apart of the game to incur population control. I hate it when I die and just get teabagged as much as the next guy, happens a lot. My best advice would be to join a realism or semi-realism server to avoid that type of thing with like minded people. I’m done with the official servers specifically for the trolling and mindless killing on official servers due to the lack of behavior control.
I personally prefer hard cannibalism for carno and deino purely because we don’t need more of them running around, especially with how busted carno is right now. deino has no natural predators other than other deinos right now so they’d be basically unkillable, and their populations would explode (if they’re smart enough to not stick their face into the tail of a stego). once that happens, you’re going to get a lot more people complaining about how rare food is because a good chunk of the people playing will be deino, and people will flock to safe drinking spots like they’d catch the plague from any riskier spots
@harsh breach UE5.1 port is the reason it took a bit of time and the update is in Stress test currently
There are still counters to a Sub Deino, just like a full Adult deino. A sub-Adult deino is significantly more capable by Stamina and speed than It's full grown counterpart. I get the cause of concern lies with the fact that it's basically a pocket adult but it also has less health and does less damage. It's a double sided sword, you give up maybe 2-3k more health and about 100 or so less damage in order to gain more speed and more stamina. However, a well coordinated small Carno pack, good herd of tenos, or a decent Solo Stego are fully in their range to kill a Sub Deino as well.
I don't believe that Sub-Deino is stupid OP but it preforms waaaay better than a full adult on average. But with anything there will be players who know how to use it, and players who are absolutely garbo at using it.
Ohhhh. All the human buildings? I thought it was because they decided to add galli.
No no human buildings, the migration for unreal engine 5.1
Ohhh okay. Oops. When referring to The Isle V3 map there’s the port so I got confused
There is also a port on spiro + legacy isn’t getting updated anymore
Ah okay. Thanks
@smoky yacht The modular kit is not for player-built structures, it's for abandoned industrial facilities.
However, the Gen 1 (tribal humans) will be able to build some primitive structures.
The main issue with cannibalism being incentivised is that it makes a species self sufficient....which actually does the opposite of what it's hoping to achieve, it boosts their numbers
That's why deino is the most played animal atm
it pisses people off enough for them to try growing something else once they get tired of dying 
My suggestion is a simulation of a flow of energy. Herbivores provide more food to carnis and Carni on carni provides just a little less but cannibalism is not self sufficient enough to suffice a diet entirely composed of cannibalism
The issue isn’t dietary benefits
It’s just sustainability
Food gain is what contributes to that
That’s what makes larger groups of carnos and deinos viable
They can benefit from the failure of their peers
I still think that if keeping your dino healthy was a challenge, it might be okay. Because then you'd get Carnos who feed off of other Carnos, but eventually get weaker due to lack of nutrition.
Right now though, it's pathetically easy to get a single nutrient and be totally fine. Blegh.
Unfortunately both animals that primarily benefit from cannibalism have stat irrelevant metas
So it really doesn’t matter, food is the only way to prevent their consistency unless poor diets effect stun or grab ranges
Hmm
Hmmhmmhmmm 




💡
Weak muscles.....less attack power.....harder to hold things or push things 



Wimpy dinosaurs 
Aside from Carno just needing a reduced stun range for charge, poor diets should effect that too
Ideally poor diets come as a result of cannibalism
Current poor diets/malnutrition may as well not exist since you essentially have to purposely achieve it (and even then it takes ages to apply)
And cannibalism debuffs are also negligible. Wow, I bite randomly and can't use a barely used mechanic. Neat.
Pls deblopers
I’m still bugged that Carno and deino are cannibals because….gator, and Abelisaurid
Like, those two animals are arguably the worst animals to give cannibalism to
Because deino is in a closed food web and Carno has the best avoidance of any terrestrial rn
It’s just a bizarre choice
i think for dienos and carnos its fine, deinos dont get good water meals that often and it is more realistic bc it does happen in the wild, carnos is eh but i mean they can be abused too by spawn killing or teaming and killing for fun but patchys do that a lot too same with a few stegos i seen, not just carnos and deinos.
I like the idea of cannibalistic animals just gaining food and nothing more from cannibalism. Doesn't solve the issue of it still being too easy to live off of, but it's still a neat idea nonetheless :3
carno benefits far too heavily from it tho is the issue
it doesnt NEED cannibalism. Cannibalism works better on opportunistic animals, like cera, who cannot choose their meals consistently. Carno is a competent and capable hunter.
It means that failed hunts where you lose another carno quickly become successes where you and your pack still get to eat
Omni gets no such reward for failure
Same applies to deino but in a weirder way
Beipi will actually help with that massively
You just answered the cannibalism here, we dont have playables. If im carno, i end up fighting omnis/carnos. Im not gonna go for a stego or deino for sure. And if im croc its by far the biggest chance i meet another croc since its the onlyone who interact in the water with me .
Mhm, and it’s not even just interaction frequency as much as it is the benefits from killing your own kind and how that plays into a number of other factors…
I think the primary dilemma is why make a dino cannibalistic with incentive? Whether that just be for food or for diets.
I think fundamentally you should only ever give cannibalism to the worst predators, the animals that suck at getting their own food.
That’s why Cerato is such a good candidate, it borderline relies upon the success of other predators to eat, and it’s remarkably slow and obvious, so naturally cannibalism slots in as a safety net to ensure their playstyle isn’t as cruel as it otherwise would be.
Deino somewhat does and doesn’t fall into that range…
Deino SHOULD be solitary, but works incredibly well in groups, but is also incentivized to cannibalize, so what this becomes is groups of deinos forming more often than they kill eachother, and then once one dies it feeds everyone
That on top of the aforementioned lack of playables
But I think it moreso has to do with deino needing to be terrible in groups, and groups actively making deino worse as opposed to just neutral or better
Because if all of your deinos are still underwater you’re not going to have any harder a time securing a lunge
In fact it’ll only be easier because you can distribute over a wider range
Your odds of success increase dramatically in groups, moreso than most other Dino’s I’d say
So yeah in some form, deino needs something about it changed, or something added to it that makes the mere presence of peers a direct conflict with your lunge viability, that way deinos will more times than not opt to at least force other deinos away from your area
Like a natural way of forming territories without the only conflict generating such behavior being competition
Because this games ecosystem isn’t unstable enough for outcompeting, the influx of new adult animals vastly outweighs the amount of any real ecosystem
The same ecological logic can’t apply directly, not should it because it’s not as intuitive, and would require growth to fundamentally take WAYYYYYYY longer
Which I don’t think would be very good….and I’m talking in the ranges of dryo taking 5 hours to grow
Minimum
damit Fluff! i was hoping for a quick answer lol : P I will read
xD
A simple solution/change to fix the issue with deino groups is just... being able to spot them easier if they are in a group.
Many deinos in one area? the water moves around a lot, being disturbed by the many massive aquatics swimming in it. Meaning Deino groups are counterproductive that way.
Imo, deinos should only group to nest, that's it. It's big and strong enough to not be dependent on group tactics like some modern relatives who sorta "swarm" crossing prey in the rivers.
That'd be a workable solution, tho I think more needs to be done as more mobile water bodies become present
Like that wouldn't do anything for a river, because the river is already moving
That also has an easy fix in my eyes. Water bubbles. They are even implemented already, when deinos use their water sense.
So when other dinos see many bubbles they be like: "hmmm..."
Mhm, that also works
Or... hell, the deinos could just... make noise, by being uncomfortable due to other deinos around.
Mhm, preferably something visual, I certainly like the idea of water movement determining the presence of multiple deinos but for many places it simply wouldn't do anything
Same with bubbles to a certain extent unless they're given different vfx
Which is certainly possible just saying it'd be necessary for it to matter
Other solutions to the number of deinos could actually be Beipi.
Mhm, as listed beipi simply existing dilutes populations for deino
not just that, it's another element in the deino's territory.
Sure, they ain't fighting an adult, but im preeeetty sure that with the claws beipi could make some croc shoes out of small deinos. Thus reducing the number of adults, that is, IF the devs give beipi enough stats to not get oneshot by a freshspawn.
Oh it already does
Beipi would need to be bare minimum half an omnis size to not get decimated by a fresh spawn
Which it simply won't be
...Great, so you're telling me it's basically an aquatic dryo that people won't play, correct?
Ideally not, it's just got the unfortunate honor of existing solely alongside an animal it basically can't do anything to
I don't really understand that design choice then...
Why be a beipi when you do not have any reason to exist. Like... you're just being one for the sake of it. It should be able to defend itself, if it cannot fight it's main predator when said predator is in it's early stages, then what's the point?
Cause, if it cannot defend itself from a young deino, in the water, in it's terrain, then... it can't defend itself from anything, other than maybe ptera.
For example, Teno and pachy can defend themselves to an extent from their bigger, stronger predators.
it's not entirely one sided.
It's just a bizarre roster decision
It's like adding deino in the first place when nothing can engage with it and it curbstomps almost everything in the game
yea probably not happening. a juvi deino likely can already lunge a beipi and grab it off the bat. Not to mention deino's natural bleed res acting to resist beipi's claws (should they be bleeding attacks primarily)
beipi CAN help dilute deino populations, and even act to counter them though, although not in the traditional sense Isle players are so used to. Rather than killing, beipi can act as a warning sign for potential deino prey items of if a deino is present
On that you have a point, they can be good warning signs... the thing is... why would you want to be a warning sign for others.
Saying something can't defend from Deino so it can't defend itself from anything is a bit biased...
because beipi sounds inherently more fun than deino
just on the basis of it being the way it is
i dont judge animals based on how much kills per second it gets
It's also entirely inconsistent as a defensive mechanism since that beipi could just as easily be trying to kill you through a sense of security
beipi's enhanced movement, diving, unique diet and behaviours sound awesome
the "counter to deino" part is an addon at best, barely the main draw
It does have a lot more going for it than dryo
I dunno, you tell me how it's going to defend itself from an utah if it's supposed to be slow on land.
it swims
By the sheer fact that beipi is feature complete outright is a huge advantage
Yes
and that being said, U6.5 dryo has a lot more going on for it than U6 dryo
If an omni goes into the water to try and kill a beipi, the beipi kills it
Im talking about defense, not fleeing.
swims
This discussion would be way better if we had more details on it...
the >100kg beipi vs the 450kg omni isnt a matchup beipi is winning
Ideally you wouldn't place yourself in a location that denies you access to water closeby
beipi has the safety of the waters
Unless you have to.
If deino doesn't have to, why would beipi?
It does have to leave water tbf
Dietarily it'll have to go on land that's already been mentioned
Let's remember it's a pvp game, people like killing and don't go by normal behaviours. Other beipis could bully you onto land, where an omni is waiting.
Same goes for deino, i've had to go on land a lot of times due to cannibals wanting to get my butt on a plate.
It's a survival game
Yes, based on pvp, correct.
Treating it as deathmatch and getting disappointed when everything doesn't conform to that isn't very productive
I don't think that applies here
Im not treating it as a deathmatch.
The Isle being PvP doesn't mean anything should be able to kill everything
Again I don't think this is a deathmatch mindset argument
This is "what if beipi is forced to go on land for whatever reason, whether that be for diets or the need to escape a threat in the water it can't run from"
Which is a very realistic scenario
What can a beipi not run away from in the water ?
It's been said it could avoid deinos pretty easily
Ideally it wouldn't need to spend much time there, but that is sorta to be seen as it's been stated to need to venture onto land
Other beipis primarily
I don't prefer mirror matchups being balancing outliers considering how detrimental they've been before
So beipi needs to be able to kill omni so beipi cannot kill another beipi ?
its like canni deinos or canni carnos, if they want you dead, and they're in a group, its more than likely going to happen
No, not once did I say that
The talk was about beipi's matchup against deino and omni
Well that's why I made the topic I'm focusing clearer already, what can beipi do on land if it must go there
Which we already know it has to do, I don't want it outright soloing omnis
I can be careful and hide
Nope, but it's species should be able to affect eachother in some meaningful way. Thus allowing said species to have a playerbase, and in the end, result in fun, which is what everyone wants from a game.
Tell me, what does, for example, hypsi accomplish atm? Nothing, it's just a prey item, it's pretty and that's it, barely anyone plays it at the current time due to that reason.
Now say, if hypsi could, i dunno, for hypothetics let's say it's blind is actually acidic, and it does damage, and for some reason carno's are very vulnerable to it in x growth stage. NOW they have a reason to exist, and people would play them, cause they have a role.
A non pvp hypothetic, let's say hypsies can build nests in trees, and by doing that thanks to the remains of their food, the tree gets nutrients and grows fruits. That's a non pvp role, and people would play it.
Rn additions like hypsie are irrelevant. If beipi has a role, it will be relevant.
beipi does have the advantage of its size
Mhm, I do hope it is fairly capable on land tho
i beyond disagree with the concept "something needs to hurt/kill something else to be worth playing"
Because being combative fodder on land and in water would be pretty lame
you didn't read the whole thing but alright xd
hypsi has a plethora of planned, non-PvP features that make it sound exceptionally engaging for me
Why does it have to deal damage to be interesting ?
Hypsi is feature incomplete, of course it's not interesting
It lacks its most important mechanic as well as predators in its size range, and spit is unusable
I don't see how giving hypsi combative application makes it purposeful
It's purpose is to be hypsi, what that means in the context of the game is down to what hypsi needs
And in no way does hypsi need to be combative
it more than likely will throw hands with stuff in its size range, but its just VERY small
Mhm, tho I wouldn't mind if it had an exceptionally high dps under the right circumstances should something like a solo omni make a mistake when trying to kill one, like a creature that is remarkably easy to kill out of it's element but failing to do so could be quite punishing
but then that quickly derails to "2 beipis kill an omni"
also pin exists
What i said was a mere hypothetic, i literally said a non pvp hypothetic, too.
what i mean with that is, that dinos without porpose are a waste of space in the roster, AT THE CURRENT TIME, in my eyes.
So, if beipi can't fight, it can't interact with the enviroment or other species, and it's just there to "be a beipi" then it's gonna be just like hypsie, where no one plays it.
yeah beipi would still be pinnable, it's power would solely be reliant on the mistakes of others
I also just don't even know what this means in the context of it being a problem
2 beipis would still consistently lose to a single omni even if 2 beipis standing perfectly still had enough combined damage to take an omni down
Being able to define a damage minimum to take an animal down in a facetank doesn't determine which side wins, especially not in a game where combat is as circumstantial as this one
I guess I just really dislike the idea of omni viewing a land beipi as effortless free food that no matter what mistakes you make upon seeing it you will kill it without concequence
Like yeah pin gg...but if you're dumb enough to miss that pin and there's 2-3 beipis you should be in trouble
Yeah... It could also lead to bad tendencies if it's that easy for em to die.
Omnis could just camp rivers and wait for the inevitable time where beipis go for X nutrient. If people actually play beipi in that scenario, that is.
They’d still have to worry about deinos..
They really don't
if the beipis are on land? why would they.
Like sure deino is threatening but it's already been made clear that beipi is more than equipped to deal with deino
Tbf sub deino is more than likely faster than beipi on land
No I mean the omnis have to, not the beipi
there's that, aswell
I don't in a million years see how omnis would have to worry about deinos when hunting a beipi that's already on land
An animal that they very well may be able to carry after they kill
They suggested that they’d camp near water, which.. it wouldn’t be wise to kill beipi near anyway lmao, that’s all I’m saying
Camping near water doesn't put you at risk of deinos
Camping near water could mean that you're 4 deino lengths from the shore in a bush just watching and waiting
If you’re spending the time pinning a beipi though, that’s enough for a deino to run up and snag both of you. If they notice, anyway
in that case the omni can just... stop pinning and run
If a deino is able to sprint from the water over to you within the literal 2 seconds it takes to dps a beipi in pin....good for them I guess
Because beipi isn't omni...it doesn't take a solid 8 seconds to kill
You could 2 tap it with bite if you really wanted to
Fair, I haven’t seen beipi yet so I don’t know for certain, I just don’t see how the getting out of the rivers (specifically in spiro of all things, I haven’t seen much of gateway either) would be considered a challenge. Just swim to somewhere you know no one populates and.. get out? Unless I’m misreading this conversation
Ah I’ve read a little more into it and you’re assuming the situation is forced, but a lot of the times for example even when a deino is forced out, they’re pretty slow and they can end up dying to a lot of things too. I’ve seen pachies and tenos kill deinos fleeing from another deino and they end up running out of stam. If you’re being forced out by a canni as a deino and a Stego is right there, they die too more often than not. It’s not a strictly beipi issue.. Though yes, deinos are more equipped to deal with it since they have better damage. I just don’t think that’s really an issue with beipi so much as it is cannibalism.
For diets? You aren’t being FORCED out at any specific location. I don’t know what all beipi has for it’s diets but I’m sincerely skeptical it’s all in one location, or even that there would be no cover in any location it could chose to get out. It will require some more learning curves I’m sure, but it’s just in the same way where everyone learns what locations are safe to drink from deinos, beipi will also learn what locations are safe to get out at.
Though I could still be misreading the conversation so feel free to correct me? I’m trying to understand.
And if the argument is that that’s not “fun” or whatnot, I know plenty of people burnt by deinos that would love to juke them any day lmao. It’s exciting to have something else in the river for once, I know it’s going to be one of the first new additions I play. Sometimes the deino play style gets boring, but you still want to have something to do with water. So, you switch it up! I think people will find ways to enjoy it. Sure maybe it won’t have a large player base after people get used to it. But as more of the roster gets added and more small dinos get added, it will have more things to interact with in their own “tier”. Some people really enjoy stepping back from the big guns every once in a while.
The primary issue is that diets become redundant if your animal isn't equipped to gain them
Ofcourse beipi could just hide
Do we know what beipi diets are? Or has that not been released yet
But I think an animal with beipis build could be more varied
We don't, we just know that at least one will definitely require venturing on land
Aren’t they omnivores? It’s pure speculation on my part but if they are I’d assume they could probably eat something from the water.
Sustenance and diets are not the same thing
Diets determine your animals health, food just keeps them alive
Will there be no diets from meat for omnivores?
Ofcourse, but that's not how diets function
Having options to find a nutrient in the water doesn't mean you can find all of your necessary nutrients in the water
It'd make about as much sense for beipi to have an inaccessible diet for teno to have it's S nutrient hard locked behind omni meat...which it can't even consume
In the current diet system all three diets really aren’t necessary. And if it’s anything like carnivores, which I know may not be the case, they could have more than one source of one diet. But I don’t know this for certain obviously. It could be like herbivores with only the one source.
Lemme put it to you this way, because what we're discussing is actually irrelevant...the devs have decided that beipi must venture onto land as apart of it's gameplay, that is confirmed...
Fair, but did they say far inland? It could just be along the lines of teno’s diets where they’re right by the river, couldn’t it?
I sincerely doubt that it's as rudimentary as walking 6 meters out of the water to eat a shoreside plant when it's been implied to require the cover of night to even perform such an act
" the beipiaosaurus uses the cover of darkness to venture farther away from water to more safely feed on vegetation."
@marsh wraith How is this a good idea?
Like, playable elite fishes? the ones we have rn?
Or a playable fish-like creature in the future?
people want to be fish. I too desire to be fish
the people demand fish
how is it a bad idea? i have the most checkmarks out of everyone
you play as the elite fish
I'm worried playable Elite Fish would be too OP
listen man. F I S H
even if it is just for admins, it would be funny as hell
yea exactly
and they already have the model and animations and stuff they just need to give it some buttons
I wouldn’t mind playable boars too if their movements get updated to be more like the current playables movements
I wish to wreck havoc on the environment and become a menace by killing babies and eating all herbi food as walking bacon
Sounds like a job for modders
Playing as elite fish and boars would be funny and very entertaining tbh
Reminds me of injecting avas to play and troll juvis with
I mean we will have avaceratops which has the personality of a boar
specifically the walking package of bacon
I wouldn't mind if the ai of boar were more dangerous
Since irl boar are known to be absolute menaces
I saw a video of a boar tanking a 30-30 to the face
make those things absolutely horrifying
I also want deer to be more fast and agile and absolutely difficult to catch. currently they’re just pathetic. a dryo can easily catch and kill one
they’re just free food for the carni population right now. doesn’t even take effort to kill a deer or boar, especially when the boar won’t attack you if you be still when it runs up on you
personally, if it were up to me, ai wouldn’t give nutrients to anything bigger than an omni. for things like carno, it’d only give food and no nutrients (which would actually force stronger playables to hunt instead of afk growing after killing a boar, deer, or goat)
That’d be boring af let’s be real,same with people wanting to play as compy
then don’t play it. ez
No one would.
i would
i agree with your general point but i feel like there's no shortage of aggression from both herbis and carnis atm
who says it won't be able to eat?
It’s ai fish they have nothing to eat or the function to eat.
Mkay
who’s saying they wouldn’t be able to be given the function to eat?
I too would
that’s true but it’s very easy to kill ai as a carno then afk in a bush to grow. all ai a carno will ever need can be found in lemon fields in abundance right now
I’ve done it a lot
it’s incredibly easy to grow
Because there’s no point. Itd be the most boring playable in the game. Objectively.
opinion
You’d play like 10 minutes then realise there’s nothing to do
There’s no way there’s an actual playable planned for the game that’d be more boring than playing as an ai fish
I would love to play as a fish
Why
i feel like it'd be unrealistic to expect all juvis to hunt players for food, and by the time you reach subadult/adult as carno even the biggest ai are little more than light snacks
but yes, i don't think i'd mind if ai no longer gave you any diet once you reach a certain growth stage
@severe wren Titanoboa has actually already been talked about in the past. However, snakes are very hard to do properly, especially as playables. So the devs have said if they ever add it, it likely will just be an AI hazard <:/
Though I'm sure someone would mod it to be playable 
Oh
@grand folio you keep talking about DNA but just letting you know, the Isle isn't cloning anything
This isn't a JP situation
Rex was purpose built by AE to be the way it is, even if it's inaccurate
Most of the inaccuracies are purposeful
Apollo doesn't need a scrap of DNA
Also, realistic utah is confirmed
Eh, it doesn’t really matter, also I’m just making a concept of what realistic Utah could be like, ik it’s o confirmed
This is all for fun really, in the end it really doesn’t matter that much
Really I just try to tie my suggestion into the lore so they make sence
Yea I'm just trying to say
That's not how the lore is
The lore doesn't have cloning or DNA
What’s a mix packer? Like say 5 carnos? Or more like 2 stegos 3 carnos ?
Mix packers are usually considered anyone teaming up with someone of a different species, so the second example. Too many of the same species is often referred to as a Megapack.
Ahh so anything above the limit is considered mix packing aswell got it
Not necessarily 😮 If it's just too many of the same species going above their group limit, that's a Megapack. Mixed would require some other species to be in it 
the most hated mixpackers are carni x herbi mixes. herbi x herbi is usually accepted but carni x carni of a different species isn’t accepted most of the time
Ahh gotcha and mega packs are allowed?
Cause I was once in a group of 20+ stegos 😭
There's no real rules against them so technically. But most people tend to dislike them <:P
Most ppl tend to dislike a lot of things about games and still play them
I thought scat suggestions died out a long time ago
Defecation is (so far) actually confirmed for the far future for things like tracking and I think finding gear in it (like a T.Rex ate your buddy and "left" his mangled up gun afterwards). Of course almost any time you mention it, people go absolutely crazy and maturity drops to shockingly lower than usual 
surprisingly enough it drops even harder outside of islecord when its mentioned
it's almost like people find it disgusting or something
Yeah and that's fine of course
But people will get to like....comically immature levels about it
compared to the comically mature discussions taking place across the server normally
i was just tossin out some ideas for the far future. since it has been talked about before as a thing that might come. not trying to be immature about it at all lol it was a general suggestion for something other then just having it in the game for no reason. if your gonna add it theres alott of things you can do with it
The suggestion is actually pretty good
Sadly since there's the word "poop" in it people are gonna get mad over it
tru, guess i shouldnt expect much else XD
to add to my request and to fix some of the problems this could generate, mainly inexperienced admins who ban innocent people or just outright malicious admins, make the current admins "head admins", admins of admins, who can ban the new admins and settle situations between admins, I know I used the word "admin" a lot but hope you understand what I am trying to say
wouldn't be a problem the the ahh anti-cheat worked
The problem is that anti cheat while it can be effective cannot stop everything by its own, the best and only way to stop cheaters is to have both effective and available admins as well as good anti cheat
the problem lies in the fact that you cannot become an official server admin
and why is that ? 
Good question, that is why I am voting for an application system for official server admin or moderator
Through an higher ranked admins in charge of the recruited ones, I mentionned it, even though I don't see it as the main problem, do you prefer having cheaters running rampant killing everyone or an admin which sure might make a mistake but would be quickly shamed and eventually banned because the guy that's gotten abused decided to tell it on the Discord
@night spear theres a way to defend yourself from a pachy, just bait it for its bonks and alt bite it. Dont use any kicks or tail slams even though it'll stun it or you can use it when pachy missed
or try not to get baited
play defencive, etc
it cancels attacks
im doing pvp rn and i took no dmg against a fg teno
No, they got a point. Pachy is busted in that it cancels out and override every attack. Including clawswipe
as i just said bait it
...even if you do it still cancels the attack
Also a teno can't really bait attacks from an animal smaller than itself
It isn't agile enough
it's busted and needs fixing
well i did bait a pachy
It is a well-known fight that pachy invalidates teno's existence entirely
fr i fked up a teno like 5 times because i kept stunning them mid attack
not sure if water is a safe idea, or you may climb a rock if theres one near
it's really unfair
The fact you even consider this in that matchup shows how wrong it is
fr
It would be fair enought if they would FIX it BUT, if pachy will get stunned by a teno and teno gets stunned by a pachy and will have the same timer
i'd rather have a stun timer than get my attacks cancelled by a pachy everytime i try and defend myself
The fact pachy can stun something that is over 3x its size is honestly a bit ridiculous
monika has a very valid point, the pachy v teno matchup is basically an advanced form of torture for tenonto
thank youuuuuuuu
I advocate for tiered stuns, Wavepoole here will tell you it should only stuns bigger things when fracturing
i agree but do you want it to be an easy meal? Like if carno attacks it, the pachy will have to run? Devs can make its bonk weaker and make it as a defencive weapon
i was legit doing pvp and im gobsmacked by how broken it is
Break then run
yea its... bad
yeah defensive weapon until there's 4 pachys chasing down a teno that can't fight back
It doesn't need to kill the carno
pachy is basically the strongest animal in the game rn
actually no, deino
actually no, stego
deino is 100% the strongest animal in the game bar none
deino is a slow mf
ptera
loll
no, stego can tank 2 deinos
not if its head shots
Stego cannot oneshot anything belo 4 tons
Stego doesn't have an environment dedicated to it in which it is perfectly safe
Stego cannot turn invisible at will
yup, but i think its too op when stegos half of body in water and it can swing freely
Stego isn't immune to bleed
stego's total effective damage: 2500 (against another stego with a headshot)
deino's total effective damage: 4000 (against anything below 4 tons with a single grab)
Oh no, another stego/deino debate
hitboxes gotta get fixed bro
lol
oh for sure carno is uh
carno is not great
i hate playing carno
i love EVERYTHING about current carno besides the whole hitbox thing
well yeah, hitboxes are goofy
well i hate EVERYTHING they did to a carno, except the turning raidus
And the super quick ram activation is fine?
ofc not lmao
Yeah, its bs
honestly, carno is only good for canniboling
cannibalism is carno's worst trait, hope its removed
makes it WAY too easy to grow them
cannibalism is a part of the game
idc if carno kills its own kind
That's not the point
i just think the fact it can EAT its own kind is stupid
Being a cannibal allows carno packs to play like idiots and lose half their numbers but still get a meal out of it
And it contributes to the carno overpopulation
kill as many other carnos as you want, keep control of your hunting grounds, but the fact carno benefits so heavily from megapacking and failing hunts because its a cannibal is laaaame
Because if the entire server is playing carno, then carnos have infinite food
honestly, i can say that im a carno canni, carno population balance is needed and killing a carno will really help u when you need food
No one is against carnos killing other carnos
Eating other Carno's has never solved the problem
Carno's been doing that since its release
But them getting nutrients from their flesh is not
good on you, kill as many carnos as you want, my problem is with diet
i encourage carno infighting and killing their own for dominance over hunting grounds and food, but i dont like carnos eating their own kind
Isn't it interesting how cannibal species are always overpopulated ?
3-4 carnos is overpopulating? its really rare to find a whole ass megapack of canni carnos
3-4 carnos are fine, but if there are ten packs of 3-4 carnos on the server, there is a issue
its a ton of times rarer than finding a megapack that will kill everything on its way except carnos
Rare doesn't mean its hard and I've come across megapacks of 8. You can support huge groups easily
This is more than 8
Anyway
Carnos killing carnos: Good, fine, I don't care
Carnos eating carnos: Bad, lame, learn how to hunt
Probably the best way to deal with it
Funnily enough, if it wasn't for cannibalism, these guys would have starved
i support eating and killing carnos, because its a part of the game and species cant be chill and dont kill the same species as some dinos
if cera will be a canni too, dont get dissapointed
Cera being a cannibal is fine. It's nothing like Carno, which has the ability to start any engagement
I would be fine if they would get no punishment for eating their meat and nutrients from their organs
theres no reason to talk about removing the carno from carnos diet cuz devs barely listen to community
It's a great hunter, unlike Cerato
same with other issues, like MAYBE they check balance feedback or general feedback channels but they dont discuss at least one of the feedbacks
oh, i fully support that
because unlike carno, cera is an opportunist scavenger that cannot pick its meals or hunt effectively
sooner or later people will adapt to cera and maybe cerato will be able to take down the same dinos as carno does, idk maybe not
probably not
considering its slow, does low bite damage and its best form of burst damage completely reveals it to anyone nearby
honestly i just dont want cheaters in my game, anything else is fair game
exactly
Pretty much seems that things like Omni & Pachy will always get away unless it's sitting down
yep
and even if a teno cant run as fast as one, i cant see a cera possibly killing a teno in a chase considering tenos many stuns
And high damage for its size
The application form is in #rules-and-info
It is not said whether you can become official server admin or not, it only says Discord moderator, I asked Jinxly and he/she told me that official server admin is not applicable
You become an official server admin by first being a moderator in this discord
So, the first step is to complete the form in #rules-and-info
aight I'll see what I can do
Sadly I am not applicable (17 years old), though I have a question : once you are a Discord moderator, how do you become an official server admin ? Is it based on experience/years of service ?
It's based on experience and trust, more time spent as an admin here definitely helps
alright
I'll come back in a year then X)
@potent flower You can go to private server
by the way when is a playable ant added ?
@candid fiber I think your suggestion is great! It’s very frustrating when I play something like a steg who is slow and fat, and other dinos eat the marigolds for some reason. It’d be nice if it was more detrimental when you eat something that’s not on your diet. Maybe one bite would be a warning, but if you ate the whole thing you’d be very sick?
I have a really long proposal for gen 2’s and was wondering if it would be appropriate to post that in general feedback?
proposal/ way to make the gameplay fun imo
Yes absolutely :D
Yup!
awesome thanks!
you too!
well i had more to share but there’s a 5 hour cooldown
i will just reply to part one so anyone can see both together
@urban bear i think you mean dimorphodon
Yeah that thing
prob lots of little typos but whatever
@tribal flower modding is good but i dont think the game is dying
Well, even if it’s not, it sure is getting a boat-load of hate.
It is, yes
And may I ask what you base that on?
Considering you got a discord full of people that in general seems more positive to the game than not, though granted there's lots of criticism, but I wouldn't call that hate, much less a lot of it.
good idea @teal schooner
however I do not know how they are getting that food though
Oh maybe make it so we have to cook it for it to give nutrients
wait I am thinking, why would you even need nutrients ? Would you start as a baby and grow or is it a run and gun the more you grow
Humans won't have growth
Yeah that's what I thought, it'd be weird killing teenagers, however how is this going to work then ? Will there be a progression system ?
Will this become ARK
We're not sure if they'll have a ""true"" progression system IE perks, but we know that they'll still keep the hardcore gameplay where you lose everything when you die
We also know that they'll be able to repair and maintain existing bases on the map, not not build new structures
Aight, guess there's going to be loot then
Other than that it's still pretty unknown what exactly their goals will be, or if they'll have quests, etc
Damn, can't wait to roleplay as a marine
There was one Dondi comment in Isle theories that may have implied some form of researching goal for humans 😮 I hope it's true.
Researching and surveying goals would be awesome
maybe
Heavy in TI when
that’s why i think they should really only have weapons that would benefit them in a human made environment
so they don’t just run into the jungle and gun down a herd
Except you gotta find the weapon parts, the magazine, and lots of bullets
This whole process taking probably like 2 hours in total
Tachanka in The Isle?!? LMG MOUNTED AND LOADED
too bad r6 removed his mountable turret lmao
that’s not all that bad in terms of time
I've never understood the justification of just raw power as a tradeoff for time investment
Time investment in a survival game should give you security
Raw power can be a form of that but....it's not supposed to be imbalanced either
ideally guns should be security over raw power
Time should never be the main way to make something difficult. Because time isn't difficult, it's just.....tedious. That's legacy balancing! "Huehue it's hard because it's useless for 8 hours"
Unfortunately that's mostly still the case for Evrima :C
One nutrient and you're good to go 
It even goes beyond that when giving influence over other players to certain classes....like I said time shouldn't guarantee influence, just security, ideally that time only exists because the tasks required to gain that security take awhile
@queen swift that is AI feedback... it isn't there for no reason
Huh?
@tame raptor sucho too. he was a midget in legacy lol
absolutely, that one slipped my mind sorry
i also noticed in-game how rex is slightly longer than a shant
@topaz pendant I sure do love getting screwed over by RNG
@barren zephyr deino isnt a croc, its a gator, and gators nest with sticks and debris
i read this #general-feedback message
and im wondering, will humans just be eating flesh raw like twd zombies or will there be some cooking option ?
@rotund quarry saw your reddit post today you are an absolute menace lmao
pretty sure the devs said they will need to cook things
@fickle peak what do you mean by that? Like dieing and just respawing?
Yes
This would destroy any fear of death
it would make the game 100x easier and 100x more players
But it’s not supposed to be easy at all
You know how some people enjoy games that are hard
Its sometimes frustrating, but knowing you just wasted hours of anothers indivuals lifetime only for you to maul them is something special
100x easier yes (which is not a good thing)
100x more players no
i mean
it would make the game more popular and more people buy gamepasses more robux for the developers
Why?
This isn't a roblox game
Dark souls is popular, even tho its really hard
You get more players by making a game good, not by making it easy
Gosh, having to edit your comment twice is so embarassing
elaborate
I know
It is easier to ask for a sanbox mode
This is the discord for the Steam game called The Isle, not the roblox game called Isle
then why doesn't it say "The isle steam official discord"
This game's about dinosaurs mate
Because Steam is just what it's hosted on
what?
This is a certified Islecord bruh moment
So genuinely curious, why does nobody like Moonanas mod feedback?
I mean he is generally correct
"Modding support" isn't a one/off switch on a game
They'd need tto spend time doing that, and that'd be wasted time because Legacy has no business being maintained
But people are already modding it and seem to have no issues doing so?
Then there's no need for official mod support
Or are they just changing skins (which o assume is completely diffrent)
From what I've heard from other game developers, getting mods to work with Steam Workshop is really hard
Damn. Alright then that makes sense.
Are they completely scrapping legacy still? Or just kinda reversing it (making evrima main branch and legacy a seperate one you would have to switch to)
When Evrima released they said they would scrap legacy, but apparently now they want to keep it as an opt-in branch, as evrima will become the default one

Alright that’s good
I seen it too 
its a massive toughie
looks like dyno is having issues again?
why is everyone so agienst offical modding getting back to legacy?
Scroll up a bit and you'll know
I just saw it too lol, glad its getting upvoted and ✅
do i ping punchpacket specifically for dyno not working or are there other people i can ping?
Ty bbg💜 I feel like more people should be giving constructive criticism.
Most likely cause the apparent coding “difficulty” or more players may flood back to legacy..
@stone mantle Thats how it is on legacy! That should definitely be added, like a slow fading in of the colour display.
Agreed. I think there has been a lot of fair and constructive being put out as of late, it would be nice if the devs start paying attention to it
The game and the community relations would benefit a lot from listening to the important feedback people are giving
I agree! Good relationships between dev teams and their community is incredibly important for the survival of their game. Especially in competitive environments, I see more and more players every day leaving for POT and BOB.
except legacy doesn't have a dynamic growth system
Yeah! I am one of those people that left for POT. Personally the lack of engagement from the devs and the lack of new content is really what put me off. Even having the quality of graphics and lighting and lag would have kept me around, sadly nothing is really being done
It does for the stages of growth, but its easily noticeable, until you hit 100% growth on juvie then immediate pop up in size to sub or adult lol
True, true. I have an older laptop, i-5 core and a gtx1650, I barely get 20fps on Envrima, and a good 50-60 on Legacy. POT however is insane for lower end pcs, I get at the very least 70, which I have it capped at on high settings. Don’t get me started on the mods, I love them lol
However I am in the process of building a new tower! 3060ti with a ryzen 7 5800x! I am excited to test it on Envrima tho tbh
I dont recall my setup but I typically get 40-60 in desolate areas where no one is at and doesnt have a lot of spawns(ai/plants), and get like 5-20 during fights and in active places. With POT i never have lag and have nice fps with high settings. The roster is so so fun and I love how each dino is so customizable with hides, skins, attacks, and diets. And omg dont get me started on the mods, the modding community is so gifted lol
Unfortunately in center I get around 5-15fps 🥲 not too bad in empty places tho. And yes! Ive never experienced lag with POT yet! You have have great builds with any dino. The modded giga is absolutely beautiful. Acro is my favourite dino, I adore it in The Isle, but in POT it looks funky lol, but like I absolutely love the Envrima Acro, boy is gonna be an absolute unit!
Yeah when center and NW are busy I get like 7 fps on average LOL. A lot of people have mentioned bad rubberbanding and lag on POT but honestly ive never experienced it. The only real rubberbanding I get is when diving with spino, but I think thats just a minor bug and it only happens once in awhile. I love the fact I can build a full speed spino or like a double defense amarga(Poor thing) and it can be so so different from other varients, which goes for most the roster. I play officals typically, but the sauropods, the giga, the utah,, the theri, and that new bird that is going to be released are so incredible. Im not a huge fan of the alienoid stuff but they still are pretty well made.
I really loved playing utah, acro, and theri on legacy. So happy that all 3 are in POT in the form of mods! Acro is getting a remodel on POT btw! So glad for that
We don't ban speedrunners.
Sorry to disappoint.
What? 🤣
"Release" and "Date" are also not in the bot trigger portfolio. You can use them in chat.
Was just being cautious 😉
It's okay to talk about stuff as long as you're not crude or rude about it.
I hope you get the Reddit Gold you're mining for, though.
I'm rooting for you.
All good! I don’t plan on being rude 😊
Was my first post on reddit too, I’m glad I can share my personal experience and opinions.
Honestly, the other places you post in Reddit are more interesting - but what matters is you're happy.
If you think anyone's been unjustly removed, my DMs are always open. As are all the other Moderators/Administrator (or they should be, tell me if someone's isn't so I can yell at them).
Sounds good!
Anyone would love water dinos to?
I would love to see aquatic reptiles at some point. The beach environment is beautiful and utilising it with aquatics would be nice
@urban flax I am curious to know why you disagree.
Dude
You don't forbid a game from an entire country just because there are hackers there
Who said I wanted that?
Literally the first sentence in your feedback
No, it's not lol? I never said forbid them. I said fix the server list.
You can barely find a server without scrolling forever or already having the name.
Take back both Legacy and Evrima form China
.
What does that mean ?
I also said fix Evrima anti cheat.
It's a bit of a joke, however it is hinting at the Legacy server count and Chinese hacking.
Joking in general feedback isn't a good idea
If you take a look at the servers, there is over 1000 fake chinese servers. If you would read the entire post you would get the context.
Also, a little humor didn't hurt anyone, idk why it's hurting you...
I read it and I know what you're talking about
You're expected to be at least somewhat serious here
Lol this is a game about dinosaurs... Also I am pretty serious, the server list and hacking is indeed bad.
With people unironically asking for microtransactions in the game and completely deleting evrima in favor of updating legacy, if people start joking and doing irony in here it's gonna be even more tiring to read
It's fine, I don't need to change what I said for you to understand what I meant, so it sounds like a win for me. I will still stand by my point. Also you are way off topic lol, you know what I meant, idk why you are bringing up other's comments.
I'm trying to teach you some etiquette but whatever
also once legacy is no longer the main branch, it's history, literally
legacy won't get a beta branch, it's getting dumpstered
But currently it isn't and it doesn't seem like it will for atleast 2 years, the least they could do would be fixing it.
they dont want to work on it
They've apparently changed plans and want to keep it (According to Filipe)
fasciniating
That's like saying well we got Minecraft 2 sometime in the next 20 years, so let's just stop fixing things now.
But it's not the main branch and only players who know how to access the newer branch can use it.
Does Minecraft 2 exist tho?
Is it a seperate branch of Minecraft I was prior unaware of?
It may be simple to do, but people who buy the game aren't on the branch by default, therefore it's not the actual game, its a test.
It's also the test they're putting all their development focus into
You are taking the analogy too literally and being close-minded for no reason.
If it's a "test" then they should fix the actual game.
So is it a test, or is it the actual game?
It's the WIP for the actual game they're making.
So it's a test...
And legacy is done.
Not done at all lmao
Any amount of time spent working on legacy is time wasted
And the community already complain that the devs are working too slow...
It's done in the sense that all work for it is done, and they're turning their sights to a product they're proud of.
Lol, but they are still SELLING the LEGACY version.
They're also selling EVRIMA in the same package
They aren't though. It's a beta, with no guranteed promise or future of finishing. If you think Legacy is a finished game, then the least they could do is fix their servers in an online only game lmao.
I can't believe they are still SELLING the original Mario! It's old and they've made many other games past it! All games besides the modern one should be free!
Lol what? I never said that Evrima should be free?
You said there's some kind of problem with selling Legacy
What is with you Evrima die-hards putting words in my mouth.
Lol, but they are still SELLING the LEGACY version.
What is this supposed to mean then?
IDK how else you wanted me to interpret it
Well if they aren't gonna fix literally the base product of the game(servers for a server only online game) then whats the point in still marketing it as it is on Steam...
Just sell Evrima seperatly or make it the main branch and keep legacy on the beta tab...
Lots of games have similar problems and are still sold on Steam, to act as if The Isle is responsible for their userbase on their outdated game is absurd
Ah yes
Charge 20$ more to justify not working on the dead version of the game
That's a pro-marketer move
See, that's the problem with game dev nowadays. Most people see 1 do something bad and normalize it. "WEll ThaT gAMe DOes THIs sO WHaT's The DIffERENce!"
This is a problem stemming from the "Chinese" part of the userbase as you said it, why must the devs be responsible for what people do in their old product they don't develop anymore?
I don't want to buy EVRIMA again because of some weird problem you have
Tbf, since it's the main version of the game most people play initially, you kind of have to keep it up to a good standard
And the reason they made evrima is because they couldn't
But it's not their old product... It's literally marketed as the same thing. When you buy "The Isle" you are getting 1 license to The Isle. Without editing your Beta, you are on what others call "Legacy" But in all reality is the current release build of the game. Evrima is literally called The Isle-Evrima branch.
But in my experience playing Legacy, I've not had such a massive glaring "China issue" that it ruined my experience
You don't see the loads of Chinese servers with a fake 300+ people.
You only care about Evrima it seems, so I don't expect you to worry about people playing the build that is technically the release build.
I do see them, I just don't go onto them because they're so obviously fake. And even if you do join, you can literally disconnect
go to a real server
Fair, but that's on them for keeping it as the main branch and the main thing people see when they initially buy the game from the store page. Yes gamers need to look up the games they buy, but you can't tell me the standard is good.
Finally someone with sense.
I think they should've made evrima the main branch long ago but they feel it's not ready, mostly because of performance
I get they are working on Evrima, but why would they leave everyone else that wants to play what they bought to fend for themselves.
Because right now you have many people playing a bad version of the game because they don't know there is a good one, but if evrima was to replace legacy right now you'd have even more people who simply can't play the game at all because evrima is too taxing on performance
Because it's like working on a sequel if anything. You don't go back to constantly touch up on the old product when you're busy making the spiritual successor
Also another point that Legacy IS the main game currently is the Steam page, it's literally only Legacy marketing. There is not a single mention of Evrima on the store page.
I already answered to that, working on legacy is time spent not working for anything meaningful, and people already complain that updates are going too slow
It's not like they can constantly go back and fix everything wrong with legacy
Imagine the shitstorm if we saw an announcement saying "we've updated legacy"
Lmao true as
Absolute meltdown
I asked for 1.5 things, better server list, and anti-cheat, how is that "fixing everything" lol
Man EVRIMA's anticheat don't even work how tf Legacy gonna get that
If they are gonna leave Legacy behind, the least they could of done is fix the server list lmao.
I meant for Evrima on the anti-cheat.
Anti cheat is whatever. They should just purge those chinese servers though imo. It's all duplicates
Exactly
Remove them?
Make more, ez
How do you even "remove servers" ?
Remove them and add a better server lister...?
Apart form IP banning an entire country ?
Unless we just block all traffic from China, which is an entire can of worms I don't even wanna discuss, the servers will keep coming
😰
Deny access to it... Multiple games have this, it's 2023... You can't just make a server from nothing and put it on anything. If that was the case COD would just be a bunch of random servers and not official servers...
So you really wanna ban an entire nation
So you're asking for Ip banning an entire country
When did I say this????
"Deny access to it"
You guys are crazy is all I am gonna say...
You like labelling people a lot
Denying access to a server base does not mean the entire country lmao?
You are literally putting words in my text lmao.
(China is a country)
China is a country yes
Correct...?
So basically, rather than blocking an entire country from a game, you want to block them from specific servers and potentially a filter to not see their servers?
So... What "server-base" are we blocking? China? The country, known as China?
Exactly lmao, I hope you realize that 90% of servers don't come from a single entity...
Because if you block the specific servers, they will literally just make more servers with different IPs
SO YOU WANT TO BLOCK CHINA?
I think best way to "fix" it would be to have "smart" search that would first and foremost search servers with the best ping with your own
I'm baffled pls help
I still don't see where "90% of servers don't come from a single entity" = Block all Chinese because all their servers are hosted by a single entity which is China itself...
Eat grass and Die (its all the help I can provide)
Im saying deny access or remove servers that clearly are faking their player count...
If you block the specific servers, they will make more on a different IP

.