#general-feedback-discussion

1 messages · Page 56 of 1

feral solstice
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What even is this pecking order

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“Damn, I missed one bite even though I’m a god tier Carno. Guess I’m getting demoted to bad.”

rancid raptor
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No, their scenarios were invalid because the deino could have killed them regardless
In any case of a deino lunging you, if it does what it needs to do, it will kill you
That's not condescending to say, that's a discussion

The deino kills you even if you outstam it, also, because it can just bring you underwater and bite you repeatidly as you go up

Yeah bad players exist but those can't be used as an excuse to say that deino isn't able to do something, it was still able to kill them in those scenarios

rancid raptor
north quiver
rancid raptor
feral solstice
icy lion
feral solstice
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Which I also was talking about..

rancid raptor
limber hull
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i love how rude you are yet cant handle anything you find offensive

rancid raptor
rancid raptor
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in the netherlands for example, people are direct and honest. not rude

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Me being direct and honest doesn't make me rude, it just makes me direct

barren zephyr
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@tame tartan, How cartoony should the death animation be?

rancid raptor
barren zephyr
latent olive
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one message curved this argument around to what the word “rude” means

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astounding

rancid raptor
limber hull
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yet you dont let anyone be direct to you

rancid raptor
barren zephyr
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@rancid raptor’s argument is 14/10

rancid raptor
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anyways all i'm saying, bottom line, is

If there are too many safe waterspots, deino's ability will get neglected

rancid raptor
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players will learn how to avoid deino infested waters

barren zephyr
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Players should also learn that no where is safe

limber hull
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if we want a diverse ecosystem, we need diverse water sources

rancid raptor
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If they're much more common than they are on spiro, we're in for a dramatic treat

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@fallow smelt
Deinos pack as many organs as other dinos tho, we can get our nutrients that way
Cannibalism will also lead to more population control so there's that

wary steeple
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I already avoid deino water and teach other players all the most shallow spots to avoid them as well as all the paths that make it so you dont even have to see a deino let alone worry about being grabbed.

rancid raptor
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@agile roost You're right

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PoT has gotten several platforms, EVRIMA should too in the future.

agile roost
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Yeah

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Windows can be kinda sucky sometimes

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so i'm moving to linux

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And The Isle isn't on linux so

rancid raptor
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If EVRIMA doesn't get several platforms, potential new players have an additional reason to choose PoT over EVRIMA

agile roost
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True

rancid raptor
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which waterspots do you use

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@topaz pendant you're right
tracking is useless rn, and NV needs rework

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here's a suggestion from fluff about that

rancid raptor
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wait how is nv abusable?

topaz pendant
north quiver
# rancid raptor which waterspots do you use

the only “safe spots” I could think of that they could be using are the shallow swamp water at teno rock and the top of the water fall there, the shallows on the right side of dam, the long shallow strip of water nw close to the mossy river salt lick, beach puddle, long strip of shallow stream water close to radio tower (pocket falls I believe the map called it). there are some other spots too but they’re deep enough for an adult deino to easily grab people, but you won’t find deinos there 9.9/10 times

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though land deinos may be at the radio river waiting for people to run past a certain spot, and I have experienced a land deino at the dam drinking spot

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there’s also a glitched drinking spot (unless it was patched) at the top of the waterfall leading to the nw waterfall, though land deinos..

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I also believe there is a large wonky patch of water close to and below the mossy waterfall nw that you can drink from without being grabbed by a deino. only been there a few times as teno to drink. there is also a patch of shallow water near there too up the waterfall. not to mention a place there too where the water is glitched and you can see everything under the water. there are a lot of great places to drink now that I’m thinking about it lol..

outer yacht
barren zephyr
rancid raptor
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@vital marsh they're definitely going to find some sort of mechanic for that, wouldn't be surprised if it was your idea they implemented

tame tartan
urban flax
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Maybe if we're lucky we can see them come in update 9

urban flax
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@willow aurora You can wallow in mud to cover your tracks

north quiver
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unfortunately mud is spaced out and it doesn’t last long on your dino

willow aurora
north quiver
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@lavish light pretty sure mods can still see what you just posted. wasn’t very smart. also a bit on the nasty and suspicious side. malicious even

north quiver
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oh

feral solstice
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<@&401466542140817419>

robust dome
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@lucid robin idk if someone already replied but I disagree. Because then I could take a hypsi and jump off a cliff to kill myself. Then I take a raptor and bam! free diet

static niche
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either way you can manage to do that

warped fog
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Late to the deino issue but, what if there were a very small amount of deino-proof water sources BUT they were so shallow almost nothing would be able to swim in it, this means that, although you’re safe from deinos, you can’t water camp without risk to gain an unfair advantage when attacked by smaller creatures.

burnt bone
proud coral
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Ooooh I remember that one! I had agreed with it TI_Troll👍 TI_WeSmart

latent olive
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@pulsar lake I believe troodon is getting two unique eyeball textures, during the day and during the night

fallen bay
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@manic sun deinos can throw up by overeating

icy lion
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They can't

manic sun
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and even if they could, a basking mechanic could be a way better alternative imo

graceful valve
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@kind perch I agree about your last post, and i can say the same thing about all the Evrima SA servers, they're also long time dead! I've to play also on NA servers, sucks, ping 130-250, and like you said, to pvp it's critical, you cannot play with fragile hunters, like Omni, but they nerfed it so much now, that nobody wants to play with it anymore anyway, only deino and carno now, i'm hoping to Cerato be able to also do some hunting, cuz feeding from dead bodies only will suck, we want PVP! I Can't stand this dinos anymore, we don't have any of the favorites, like Allo and, Utah, Dillo, Acro and other apex predators. Mean while, all the braziliam Legacy servers still full, at least 300 players ON everyday, crazy, most are bellow 18yo, so there's a lot that comes with it, like most doesn't have a decent PC to run Evrima but they'll be able to play on Gateway i hope. For me the worse of all was when they said they would not realease the Dillo now on the next update, after we waited a year for it, or even more i don't even remember the date that Evrima started, seems forever ago, the name of the update is "Night Terrors" and they cancelled the Dillo launch now, aff really, finally we would have a great hunter if was done well off-course.

proud coral
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Basking was mentioned as a future mechanic before 😮

spring holly
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@stoic lichen i imagine that's gonna come with the new map. They haven't been working on the current one

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So unfortunately not 6.5

stoic lichen
crimson citrus
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Basically just wolf quest scent system

lapis swallow
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@kind perch i fourth of server pop is croc because it is op af, let it keep its one unfavorable matchup

uneven mist
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Nah let’s make deino even easier, so let’s make deino 1 shot stego🥰

lapis swallow
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Based

uneven mist
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Also @kind perch deino can 1v1 a stego now with the lunge dmg buff if it ambushes and stats on the stegos head but also deino isn’t supposed to go after things over 4 tons

lapis swallow
indigo gulch
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While I would personally want the Deino to be more effective against stego (because quite frankly, that might be the only battle the stego loses and it makes no sense that lunging the head barely does anything), I think that would should also invite some general nerfs to the deino. My current problem is that 1: Stegos taunt deinos, go to 10% hp and then run back to land while the deinos cant really heal properly if the stego (herds specifically) camp the shores. 2: Deinos should not be able to chase prey that far onto the land. It's an ambush predator, not a hunter. It's hard to fix tho, since you want people to be able to run from cannis and canni groups, but maybe increase the water drain on land?

TLDR: If stego gets nerfed in terms of being easier to get from the water, then deino shouldn't be able to chase them far into the land either

urban flax
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wdym deino can't heal properly
They can just hide inside the water

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Meanwhile a stego with 10% hp can get caught by omnis and carnos and die

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And when you say "deino may be the only combat stego would lose"
Well stego IS the only matchup in which deino CAN lose

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apart from another deino

lapis swallow
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They really be whining about having one bad matchup

uneven mist
lapis swallow
manic ibex
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1: You can be smart and choose not to attack the stego baiting you. 2: Deino should not be nerfed just because 90 % of its population are kids who don't play it the way it is intended to.@indigo gulch

indigo gulch
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🤨

manic ibex
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As much as I don't like rex and other land apexes, I can't wait for them to be implemented, so that the deino population play these big animals instead of my deino boi. I'm kind of tired of people spitting on my main just because the vast majority don't play it like it should.

indigo gulch
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okay then

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how do you assume I play it?

indigo gulch
manic ibex
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I don't you about you specifically, but from what I saw people are mostly playing deino like a land brawler, going against stegos and such.

indigo gulch
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I wasn't specifically talking about those brawls, I was talking about trying to attack stegos when they are drinking

prisma stump
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Hey guys is it right that Utah pounce then dismiss and repeat is more efficient than pounce and wait?

manic ibex
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Like you said, Deino is an ambush predator. If you can't grab and drown a prey, don't attack it. simple

indigo gulch
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maybe you should change that and reverse it when the land apexes come out?

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but I don't think you disagree with the less land time suggestion for the deino then?

uneven mist
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Here’s some ideas I’d give to make deinos more challenging:

-make the water more clear so you could see a deino near the surface and different water biomes would have different clarities like: Marshes and lakes would be the most clear, rivers be a bit dirty but you could still see, swamps being the most dirty but you could see a deino if you pay close attention

-underwater foliage and fauna, foliage like logs, plants and so on would make it so deino couId hide in them

-a slow swim that would create no waves but being hella slow and if the deino has our body up on the surface of the water and slow swims only it’s head is visible

-a jump/dodge for all the playables to dodge out of the way if they time it or see it coming

indigo gulch
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hmmm that does sound interesting

manic ibex
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We both know Deino sometimes needs to go on land, to escape or just to move to another part of the river. Quicker water drain means less chance of survival for the juvies. I don't think deino needs that nerf.

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the issue here is that people go fighting stego, being on land or water

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which is not something you should do in the first place

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that's why I think it's not fair to nerf them

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If Deino was supposed to be a chomper, it would have way more raw bite damage. However, its insane biting power is not translated in-game by big numbers, but by the inability for a prey to escape its jaws once you're grabbed.

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But people still play it like a chomper, and then ask for nerfs or buffs based on that unintended playstyle.

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And you know, you can play any dino the way you want if it's fun for you, but don't start asking for changes if you're not playing the animal correctly.

limber hull
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@kind perch besides the fact that deino absolutely does not need a buff, especially not against its matchup against stego, fractures are not decided by chance anymore, so the whole "30% chance" thing isn't relevant as a value for fracturing a stego's leg

kind perch
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regardless guys, surely we can all agree, that for a realistic dinosaur game, its quite unrealistic for an 8 ton croc not to be able to rip stegos head off, we obviously would never get a head rip mechanic lol but we could get something god dang it, right now stego is legit op, crocs are too, but they should be, theyre damn 8 ton 100 thousand bite force prehistoric alligator ffs, we need a better way of stopping stego campers, its not realistic. at all. for a stego to not be even a tiny bit scared of the waters that are dweilling with 8 ton crocs

cyan flame
north quiver
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you can easily kill a stego with 3-4 crocs. one stuns, the others go to town biting it. once the stego isn’t stunned anymore, someone else lunges to keep it stunned while the others continue biting. if the stego is dumb, it’ll die quite quickly instead of running away. you can also block a stego trying to swim and bite the crap out of it. it’s as good as dead swimming in the water if someone is blocking it and 2-3 other crocs are biting it

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the only issue with the lunges is the hitbox is so wonky you end up lunging and hitting the deino next to you even if your models aren’t close to each other TI_LUL

kind perch
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Alligator* whatever u wanna call it

cyan flame
# kind perch Youre right, and I only go by weight because 8 tons is god damn more than, I for...

It's not no, and a deino is capable of fighting a stego quite decently if it knows how to go about it. Two of them will kill a stego with little effort at that. And sure, stego comes in at 6T, deino at 8T, but deino is also not, currently at least, designed to hunt larger targets. What stego is doing, so will rex, trike, and most importantly, spino, do as well. So if the issue is being "camped" or otherwise having prey out of your reach, well, that's going to be an issue in the future as well. And deino has been stated to run away from spino, so there's that too to take into account.

faint folio
# kind perch Youre right, and I only go by weight because 8 tons is god damn more than, I for...

Well, it's not just weight/health that determines the outcome of the fight. It's how the creature's kitted out to fit it's playstyle.

Stego is very much a tank. High damage, high health, but not very mobile. It's preferred playstyle is stand still and let attackers run into it's spikes. As a result of having terrible stamina/speed, it has to be able to stand a decent chance against apexes.

Deino is designed to 1-shot smalls and mid tiers. To make survival more difficult. It has an effective damage of 4k, as that is what it can lunge and drown. Despite it's high health (which is intended to help it with it's otherwise abysmal land movement and stamina as an adult), it really wasn't designed to fight high tier and apex animals like stego, rex, spino, etc

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So stego camping the waters edge is playing in a way that benefits it's kit (waiting for enemies to come to it) and deino is playing in a way it's kit is not suited for (attacking a high tier animal). Of course deino is at a disadvantage

limber hull
manic ibex
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@analog owl we already get 10 fps with 5 dinos on the screen, do you really want your game to be a slideshow?

frank osprey
sullen delta
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@maiden verge Turn on bloom in your graphics settings, thatll make the trees and grass move i think

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@barren zephyr dude you literally just copy pasted from @cyan mountain

drifting rose
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@surreal sedge (proof above)no they should remove it completely because it simply biologically,atomically,whateverly doesnt make sense its just dumb. see if your not a toddler like who ever thought of the locked eating idea you would know that animals with eyes on the side of their head have a better FOV so they can have a better view of their predators . so literally every animal in the isle future and present shouldnt have locked eating all except humans seeing as we can only see the front and to our sides unless we turn our head while animals can see something behind them with out even turning around. and for anyone who thinks that it should stay because ambushing people is already hard thats a good thing it shouldnt be easy like it is now it was even easy before the change see as ive killed multiple dinosaurs while they were eating and drinking simply because they didnt look around while eating. a few days ago i died to a carno trio bc they simply were behind me and i couldnt see them... how tf is that fun? grinding hours for something you lose because you didnt know anything was behind you? does that really should like fun gameplay? and imagine if i were a ptera i wouldnt even have time to react i would just die. wow man i take it back thats so fun everything and more i could ask for. speaking of ask who asked for this feature. i spend most of my isle time in feedback channels and i never have seen "add locked eating and drinking" yk what i have seen tho people asking for useful things that ppl actually want in the game .also its legit just a easy kill option. i liked the isle because of its "im not gonna hold ur hand" but then say actually let me help u get some easy kills rq its very disappointing to see.

surreal sedge
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its a video game, the devs want people to be more vulnerable when eating and drinking so they should be, i believe slowing down the camera is a good compromise, still allow people to look around but at diminished efficiency than their high dpi max sensitivity mouse they can snap in any direction in a half a second.

drifting rose
# surreal sedge its a video game, the devs want people to be more vulnerable when eating and dri...

yea its a good comprimise but it was already easy to get the amush kills the devs wanted people to get you literally already have a slight attack delay after eating/drinking after that all u have to do is literally just play it smart to ambush now it takes no skill which was the fun part of ambushing the skill the "ok i gotta do this and that and wait for this and that before i can attack now all i have to do is wwait for them to eat or drink walk up behidn em and kill em and the point still stands where what do i do if im a dryo or ptera or hyspi since most of the dinos can already easily kill those guys with this change they literally may as well be sacks of meat for anyone who needs it. its very un fun on both sides of the book wether u drinking and get attacking or u see someone drinking and get attacked. i just dont see whats fun about hoping nothings behind u while drinking and eating or having to stop and look which with deinos in the water thats putting u at risk and then on the other side ik for a fact no one is sitting at their desk saying "ooo a teno drinking this ambush is gonna be so fun." mainly bc this locked eating and drinking takes out all the fun of a ambush

surreal sedge
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the far easier solution is just the one i proposed, they put in the camera lock for a reason its because its laughably easy to not get jumped when you can look around freely in any direction in like a fraction of a second with twitch aim reflexes

sullen delta
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good god

surreal sedge
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you have to quite literally be drunk to not see an ambush coming unless its a deino hiding in the chocolate milk clarity rivers

drifting rose
sullen delta
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no, your fine

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ive got it too tho, so im not even gonna attempt to read all that lol

drifting rose
safe flower
faint folio
# drifting rose <@221326259781632000> (proof above)no they should remove it completely because i...

Well your screenshots literally prove that even prey animals can't see directly behind them... If anything, camera locking should be modified by playable to permit panning of different ranges depending on dino, still not permitting directly behind. If realism is really the goal, that is...

Also keep in mind that footsteps and dino sounds are extremely bugged right now, so whereas you'd normally hear a carno or stego charging up behind you, because of the bug, they are silent

safe flower
# faint folio Well your screenshots literally prove that even prey animals can't see **directl...

i think a much better system would be to have locked eating whenever you take a bite, obviously if we did this we would need swallowing animations to be a bit longer but for carnivores like utah and carno i think this system would work beautifully, also if we were going to do this for deino then we would have it pull of limbs when eating, but if your pulling out organs and then eating i think you should be able to look around

drifting rose
# faint folio Well your screenshots literally prove that even prey animals can't see **directl...

they only give u 45 degrees to look left and right so the diagram showed compared to whats in game isnt matching either way idc who comes in the chat this mechanic is stupid and unfun to play with or against takes all the fun out of actually ambushing them like i dont think ive failed one ambush since this update which isnt good bc what happens when dinosaurs like allo and other ambush hunters come into the game your just fked at that point

north quiver
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I think we can all agree that the lock that 100% n e e d s to go is the herbivore food lock delay. you stop holding e for eating (doesn’t apply to grazing right now. only actual food), and you’re locked in a slow recovery animation for like 5 painful seconds

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frustrating when you see a land deino running straight for you and you can’t even react in a timely manner because of that..

faint folio
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yeah fair

faint folio
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carnivores that likely had a limited range of vision like utah, humans, rex, etc, should have vision locked closer to 60-45 degrees on either side depending on how forward facing their eyes are

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and it doesn't matter as much if you can't see threats if you can still HEAR them. I shouldn't have to see a 1.8T carno running at me to know i need to move; it should make a HUGE amount of noise

safe flower
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i think that my solution is pretty fair

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yoooooo

limber hull
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lmao

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He’s fighting back

safe flower
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mr pue who are you talkin to?

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hey that rhymed

limber hull
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some dude advertising

safe flower
limber hull
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he made a desperate message warning everyone he had been hacked

safe flower
maiden anvil
safe flower
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gotcha

rare fractal
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In the same vein of dietary checklists basically not existing anymore, which is also something I desperately want

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You should be permitted to perform the actions your character is capable of

maiden anvil
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Trust me. The last thing I want would be a checklist and to make it feel like a realism server. That is why I’m not even sure if it could work

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So I honestly don’t know. I might have committed myself into a way too hard task

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A lot of things to consider to make players encouraged to play more naturally yet remaining their freedom

rare fractal
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Which is sorta how perks are implied to function anyway

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With nesting being one of the routes upon which they're aquired

maiden anvil
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I might have an idea now. I was working out which made it easier for me to think. Though can’t post it right now

cyan flame
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@queen pendantDo you mean that an omni should be immune to damage while it's pouncing something?

barren zephyr
north quiver
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@sullen delta I hope this helps you until the bug is fixed. Cancelling the eating animation (let go of e) before you do a complete roll seems to not give the deino audio glitch in my experience with deino. You still get your food too

sullen delta
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Aww, sweet

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Thanks man

rare fractal
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Gets I frames during the entire pounce animation and dismount

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It's basically current pachy by astronomically worse

latent olive
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@olive crest we are sorta getting that already, the migration system

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basically plants will spread around the map, and people will see this info in their TAB info

olive crest
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That's how I was suggesting it be

rare fractal
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If food can spawn basically anywhere then you can’t influence players to migrate when what they’re migrating for is where they already are

olive crest
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So sumac stays near swamp

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Coconuts stay near beaches

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It's just so it gets a little bit closer to wherever you want it but close enough to where it's real zone is

rare fractal
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Good won’t technically have a zone

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At least not outside of rotation

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Like for example, there’s a single radish root spawn in south center, as a teno, this single radish spawn alleviates me from needing to go all the way to the northeastern quadrant of the map to find radishes….

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The point I’m making is that even 1 lucky spawn can allow a player to entirely disregard a fundamental growth mechanic used to partition and segregate certain Dino’s into certain reasons for certain purposes

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I’d define that as problematic

olive crest
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It's multiple pockets so people don't have to travel as far

rare fractal
olive crest
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It was just a cool suggestion that doesn't go that deep

rare fractal
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I’m even just referencing 1 singular plant spawn

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Can enable someone to AFK their dino through growth

rancid raptor
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@tidal hill Humans are completely balanced, and they won't break the game's ecosystem once they're as free as the dinos.

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@summer forge Increasing playercaps will lead to performance issues

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The devs will wait until the game's more optimized, when it comes to increased caps

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@narrow nova You're right, evrima needs to stop hackers - but evrima will never meet legacy's same fate

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EVRIMA is using a certain type of anticheat, if hackers get through that - it's on the anticheat, not so much on the devs

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The only thing that can be done is increase the number of admins, and keep the admins active

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Perhaps make a system in the discord where cheaters can get reported through forums, and every single forum gets solved one after another

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@plucky horizon Blues are rare, rightfully so, as they are rare in nature. This game should not lose its visual aspect of realism

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@robust dome The devs would have done that if they had the possibility to do so

robust dome
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those are patches

rancid raptor
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It's a small team. If they did what you suggest, updates would take longer. 6.5 , for example, would take longer
Because they would have to use resources on several things at a time, instead of investing everything in a single update

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Which is why your suggestion would just lead to more complaints

robust dome
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You don't understand

rancid raptor
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Sorry but it seems like you don't, with all due respect

rancid raptor
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If they spend time on hotfixes and patches, larger updates such as 6.5 would take longer

robust dome
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things like hitboxes being broken is something they are aware of, therefore and since it ruins player experience and that they are planning on patching it anyway, they can just do it earlier so taht we don't have to wait months for such a bug to be fixed.

rancid raptor
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Doesn't matter, because things get fixed in larger updates

robust dome
rancid raptor
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Do you think they haven't thought of that before? Hotfixes and patches?
Perhaps they found out, rightfully so, that there was a more efficient way of doing it?
EVRIMA's playerbase isn't dead. far from it. So whatever bugs you're referring to is not gamebreaking

robust dome
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Basically, those are gonna get patched anyway, better do it earlier. Doesn't take them much more time since they are gonna work on them eventually

robust dome
rancid raptor
rancid raptor
robust dome
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it's so hard to just fix a few, if only 1, bugs

rancid raptor
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How did you learn that it "doesn't take much time"?

robust dome
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the fact that they didn't do it already doesn't mean they can't do it at all

rancid raptor
robust dome
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it doesn't even matter that it's easy or fast. They are gonna do it for an update anyway

rancid raptor
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Oh yeah also keep in mind that this game is in BETA, it doesn't owe you anything as the main game is still Legacy

robust dome
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If they are gonna do it (which they will since their goal is still to deliver a fully functional game, and that they have acknowledged the hitbox problem for exemple) then they can just do it now. Doesn't take more time since it's gonna be done anyway. Do you get it ? It doesn't require to be a dev to understand taht

rancid raptor
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"They can just do it now"
How do you know it's more efficient to "do it now" than to do it alongside larger updates?

robust dome
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its not more efficient thats my point

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and it proves ua re not understanding....

rancid raptor
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Yes you're right, it's probably not more efficient to do hotfixes or patches - because if it was, they wouldn't have worked the way they are rn

rancid raptor
robust dome
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Its not more efficient, but not less.
Why ?
because these are bugs that are gonna get fixed eventually. Therefore, doing it in between updates would make player experience better, while not taking much more time to release an update, since in these updates they are gonna fix them anyway.

rancid raptor
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You don't understand code at all. You're not a magician.
If it was the way you say it is, and they could just do it between updates and it would be better that way
Why do you think the devs aren't doing it the way you just said?

robust dome
prisma stump
#

I just got done healing just for the server to restart and take 15 minutes of my healing progress...

#

this is what I like about this game and why 15 minutes fr???

barren zephyr
#

You have to wait a year for the game to be stable but with every new update they break a lot

summer forge
#

I'm willing to wait but it's definitely possible

barren zephyr
#

Ik its in early access but still they shouldn't be letting the game suffer for months like this imo

summer forge
#

a lot of players don't want to wait for content so they push fixes and stuff to later

#

which gives you waves hand the situation with the game they have right now

barren zephyr
#

I think the devs biggest problem is not fixing what they break for months

robust dome
#

@rough pulsar Yes

rough pulsar
robust dome
#

because then it can create problems. Such as if the venom mechanic is implemanted but your dino is from pre-venome update, the venom might not work properly. Even interactions bewteen new and old dinosaurs. Etc...

rough pulsar
#

oh

robust dome
#

What would be nice is that they tell us a day or even some hours before the update so that we can kill our dinos taht took so long to grow :/

rough pulsar
#

yes

#

update on april 1 richt/\

robust dome
#

^^

#

at this point it might be overestimating ...

barren zephyr
#

Dinos only get deleted on official servers

#

And some times you get random grows after an update

lapis swallow
barren zephyr
lapis swallow
barren zephyr
#

lol

#

Also after u4 my friend got an adult croc on everysingle na server 😂

north quiver
#

@amber vigil I actually really like the idea of bucking costing more stam to the one who’s bucking. It’s way too easy to just mindlessly hold e without any thought of planning and positioning

rancid raptor
amber vigil
rancid raptor
#

If you and @robust dome was right about "the game should update more and fix bugs with hotfixes and patches", the devs would have already done that

There is a reason why the updates are the way they are

amber vigil
#

that's why nobody plays utah now

rancid raptor
#

sorry but that's far away from reality

barren zephyr
uneven mist
amber vigil
#

carno can be kill if bucking is nerfed

uneven mist
north quiver
robust dome
robust dome
barren zephyr
north quiver
# amber vigil italready was

it really wasn’t. no one in their right mind would buck before the update because it practically did nothing to the omni. coming from someone who absolutely loved playing omni before the update

barren zephyr
#

Giant issues like carnos hitbox

amber vigil
barren zephyr
north quiver
barren zephyr
#

Now sub utahs are forced to sit in a bush till full grown

barren zephyr
north quiver
#

^ before the update?

barren zephyr
#

So while running to that tree/mudpit why not buck?

barren zephyr
north quiver
barren zephyr
#

I haven't noticed anything like that either

lapis swallow
barren zephyr
#

And bucking youre still gonna waste his stam so it was better to buck even if it worsened bleed

barren zephyr
rancid raptor
rancid raptor
rancid raptor
north quiver
robust dome
#

bro thats a csc fr

uneven mist
robust dome
#

fr fr

rancid raptor
barren zephyr
rancid raptor
barren zephyr
#

If its an adult Utah buck

lapis swallow
rancid raptor
#

Of course I'm right. The devs wouldn't do large updates and ignore hotfixes/patches for NO reason.

barren zephyr
#

Only thing that needed to be changed was not adult utahs

uneven mist
uneven mist
barren zephyr
#

I don't understa d

rancid raptor
rancid raptor
barren zephyr
rancid raptor
#

Okay, and where did you get that from?

barren zephyr
#

The devs lol

rancid raptor
#

Refer to a message

barren zephyr
#

Ask punch

rancid raptor
barren zephyr
#

It was awhile ago

rancid raptor
#

Yeah right, totally.
That's ironic, considering Dondi said - several times, that money wasn't a problem.

barren zephyr
north quiver
barren zephyr
icy lion
barren zephyr
robust dome
# rancid raptor What a shocker.

Surely the devs are always right. And they never make mistakes right ? They never change things along the way and if they can do something, it defninitely means they will

rancid raptor
uneven mist
barren zephyr
rancid raptor
north quiver
robust dome
#

Omni is in a decent spot. It's only problem is that as a solo omni, you won't kill much. But only a duo is enough to kill most of the roster

barren zephyr
robust dome
rancid raptor
barren zephyr
uneven mist
rancid raptor
rancid raptor
robust dome
#

surely you're logic isn't as flawed as mine... since they basically say
"if they could they would" and "if they can, it doesn't mean they will"

robust dome
north quiver
rancid raptor
#

Yeah within your logic, the devs would totally neglect the game of hotfixes and patches "just because", and there's totally no reason behind it

No reason such as:
Lack of developers
Lack of resources
Code-related issues

rancid raptor
uneven mist
rancid raptor
#

1 code-related issue lead to legacy being a bug hazard

barren zephyr
#

What code related issue would stop them from releasing a simple patch??

robust dome
rancid raptor
barren zephyr
rancid raptor
# barren zephyr ^

Lmao @molten elk @barren zephyr Do you not remember legacy code issue, where every update brought several bugs and gamebreaking bugs?

#

Perhaps EVRIMA has something similar which they haven't disclosed

barren zephyr
#

Hypotheticals mean nothing in the literal scale, which we are on

north quiver
rancid raptor
robust dome
barren zephyr
rancid raptor
robust dome
barren zephyr
barren zephyr
icy lion
barren zephyr
uneven mist
barren zephyr
robust dome
barren zephyr
barren zephyr
robust dome
#

If the problems are
lack of devs --> Hire
lack of resources ... I guess this is just devs ? cuz I don't see any ressources they can't have to just fix some bugs
Code related issue --> Would be a point. But there needs to be confirmation that there is a code issue that makes it impossible to fix bugs in between updates

barren zephyr
barren zephyr
#

I dont get how it went this far honestly

#

I’m agreeing with you and branching off of what you said

#

It was a suggestion about patches to adress the current issues

barren zephyr
robust dome
barren zephyr
robust dome
#

lma

north quiver
barren zephyr
#

Sorry if I made that unclear TI_DryoDisap

robust dome
barren zephyr
#

Ohh my bad TI_RIP

barren zephyr
barren zephyr
barren zephyr
north quiver
robust dome
barren zephyr
#

Considering in their animation they go onto their hind legs/jump

barren zephyr
#

Both should be balanced out more, utahs should drain a bit slower and the target’s should drain faster

#

Also I personally think utah shouldn’t be a bleeder main, it just doesn’t make sense to me

barren zephyr
#

Otherwise whats pounce for?

#

It makes more sense for it to bleed

barren zephyr
#

Like everything else?? TI_Wheeze

barren zephyr
lapis swallow
barren zephyr
#

Dont you remember U3?

#

It should do more damage and less bleed

lapis swallow
barren zephyr
lapis swallow
#

to make it not special in its niche as a bleeder?

barren zephyr
#

With INSANE damage

#

U3 before the patch had insane damage with pounce

barren zephyr
# lapis swallow but why?

Considering the sheer power of bleeding, along with the fact that everything else does just plain damage it would make it more fair along with making it a bit easier to deal with

#

It was horrid that way

north quiver
#

omni just honestly fits the role of a bleeder with its stam, speed, and sharp slicing claws

lapis swallow
#

it makes you rethink your game plan

barren zephyr
#

Yeah

barren zephyr
robust dome
#

i feel like omni as a bleeder makes more sense since its a small tier. can't expect to have high damage from it

barren zephyr
#

They'll have more dinos soon

barren zephyr
#

I never have problems fighting utahs especially in their current state

lapis swallow
north quiver
#

tbh it’d be pretty cool if pouncing gave omni just enough food to hold its hunger off during prolonged hunts since it’s apparently an endurance hunter. like slicing and ripping bits of flesh off. shouldn’t be able to keep the omni from eventually starving though. maybe just slow hunger drain?

#

imagine those scars. literal bits and pieces of flesh missing TI_Perfect

rare fractal
#

Flesh grazingTI_Yikes

barren crater
rare fractal
#

I still hate that too

barren crater
#

But that’s cause concept

barren crater
rare fractal
#

I dislike what is essentially free food

barren crater
rare fractal
#

It’s not super bad

#

It’s just unfortunate

barren crater
#

Fair

rare fractal
#

Could’ve been something much more interesting

barren crater
#

Maybe it will have more 🤔

rare fractal
#

There’s also the issue of flesh grazing being farmable

#

Unless flesh grazing has significant drawbacks to the target

#

Which then makes Herrera meta

barren crater
#

TI_HypsiShrug possible

rare fractal
#

Ofc this can all be avoided by making it easily farmable

#

Which is ideal over Herrera actually having any significant power or influence

tall hearth
#

I for one like the flesh grazing. Just me tho.

Flesh grazing may have the drawback of being bucked, and it may take more stam from the herrera than from omni for a successful flesh graze. And it needs stam to run and possibly climb trees and cliffs, so once the stam is gone it itself is gone. High risk for medium reward.

rare fractal
#

I genuinely don’t know why it would tho

#

If a Herrera tries to FG you, why would you buck it off

tall hearth
#

Because game

#

Herrera shouldnt not interact with bigger animals

#

Otherwise it's too safe in the trees and cliffs

tall hearth
rare fractal
tall hearth
#

Herrera should interact and influence player choice, even by that small amount. It's like semi aquatic arguments. People dont want them cause they dont interact with the mainland roster. Herrera wouldn't otherwise.

#

Not semi aquatics, full aquatics

rare fractal
#

Oh I don’t think that’s relevant here

#

Herrera can interact with smalls just fine

tall hearth
#

Yeah, smalls

rare fractal
#

What’s the problem with that?

tall hearth
#

It should interact with big stuff too so it's not totally risk free. Like ptera should be able to pick food out of bigger animals teeth.

#

Easy diet options at the cost of maybe the big guy doesnt like you

rare fractal
#

Seriously not relevant, if it kills a smaller target on the ground, it can still have that kill taken by something larger

#

It’s still at risk

tall hearth
#

Flesh grazing may be more a last resort if theres no small prey nearby

#

People may not play a lot of small animals during that server session.

rare fractal
#

Juvis will always exist tbf

tall hearth
#

They sure will.

#

But herrera is more suited to cliff and tree ganeplay

#

Juvis hang out on the ground, not ideal territory for a herrera.

rare fractal
#

Everything hangs out on the ground

#

The only things that don’t are Quetz, ptera, and hypsi

tall hearth
#

Not when climbing comes in. More animals may get climbing abilities, like omni juvis and hypsi for sure

#

Meg juvis

#

It's not a harmful addition for herrera. Theres no reason not to add it since I'm assuming it's more player choice to flesh graze rather than a required diet option.

rare fractal
#

Personally I think it’s lame to give yet another creature pounce mechanics when they’re so poorly designed

#

Plus how could you possibly have a successful flesh graze if bucking removes the Herrera?

#

Is the acquisition of food in that engagement entirely reliant on them not pressing a button?

barren zephyr
#

Flesh grazing is going to be a thing?

pure sleet
#

hi everybody, i have a problem with easy anti cheat, he says that it's not installed, i already tried to delete the foldere of eac and verify the file on steam, but the problem it's still here, pls help

nimble cliff
#

Anything that criticizes the new dilo model is based, but yeah more muscles then flabby skin would be better then what we have now

limber hull
#

i like new dilo model

tall hearth
#

I too like new dilo model

#

I don't think it needs more muscles, considering it doesnt have much need for a muscular body as a hit and run venom dealer

#

Muscular bodies are strong sure, but they're slower and less agile

#

Flabby skin makes it even uglier and as a nocturnal animal, shouldn't be worried about how it looks when attracting a mate either. It should have a beautiful singing voice instead

proud coral
#

I like it c:

slender swallow
#

does anyone know why galli will maybe get added in the future ? Arent they like the same as dryo ? Fast creature, that can't fight back and are weak xD ?
I would like to know what's the diff between both :c

north quiver
zinc meadow
slender swallow
proud coral
#

Galli is also much much bigger 😮

zinc meadow
#

^^

proud coral
#

There's a lot that makes creatures different. Diets, abilities, size, (eventually) migration paths and perks

#

General niche as well

north quiver
slender swallow
#

dryo v2 xD

north quiver
#

galli is just dryo but better

proud coral
#

With that logic, Rex is just a bigger Carno. 😛

slender swallow
zinc meadow
slender swallow
slender swallow
proud coral
#

Pretty much the same with Galli and Dryo TI_Hurr

slender swallow
#

Well, that to carni, but in herbi kingdom seems more pointless

zinc meadow
north quiver
#

probably not anytime soon

slender swallow
#

I just don't get it why galli aha, i mean there is a lot of other dino, that could bring new way to play the game, but adding v2 dryo does not seems "good" to me :c

#

And since it's a Herbi, it won't realy affect the ecosytem or chain food

proud coral
#

Actually it's an omnivore TI_Troll

icy lion
#

Galli is omnivorous

brave surge
#

yeah

slender swallow
#

fr ??

brave surge
#

galli eats smaller creatures and eggs

slender swallow
#

oh damn mb, didnt know that

proud coral
#

Mmmhm. Though it may lean more towards herbivore similar to Beip. But it's been said to eat eggs.

slender swallow
#

that change a lot then

icy lion
#

Apples and oranges if you ask me

proud coral
#

Galli is more "I can just RUN" whereas Dryo does more juking and such.

north quiver
#

wonder if an entire group can kick an omni to death to eat it TI_Troll

slender swallow
proud coral
brave surge
#

also galli is meant to be fast and somewhat sneaky for getting into nests. a pest basically, also one shot by most things

slender swallow
#

nvm then, galli seems pretty diff than dryo, but then my question gonna be : why dryo is a thing xDDD ?

brave surge
#

i want galli asap best/most annoying call

icy lion
#

~500kg? 1 shot?

brave surge
#

idk if that will change, but it was the con to its upside of being extremely hard to catch

#

if you die as a galli it's your fault

zinc meadow
north quiver
slender swallow
#

Dryo is that dino that nobody play, and just add nothing to the game, and they die very easy since preda are faster

slender swallow
#

but like, dryo was added recently no ?

#

( i mean one of the latest creature added to evrima )

brave surge
#

doesnt help that a fraction of the herbis were half implemented, so of course no one plays them

#

dryo was added long ago

icy lion
brave surge
#

never got it's burrow

slender swallow
#

oh ok

#

can't wait for the new update

north quiver
#

same. can’t wait to play beipi

slender swallow
#

hope it won't take any more month, im so hype about being a cera, and just steal's people meal's

slender swallow
brave surge
#

ill take anything at this rate other games are gaining traction in the timeframe

slender swallow
#

But i think it wont be that good until new map, cuz i think that current river and water are not very good

north quiver
#

agreed

slender swallow
#

Hope on gateway, river and water will be more huh, labyrintic ?

#

Rn is only long line, with few direction to take, would be cool if the map is smaller but more compact, specialy for river

#

It would make drinking water more spicy, and sometime more safer, and for water dino more escape tool's, or travel tool's aswell, because being fg deino, and going nw to center take 30m, and u can take only 1 way

north quiver
limber hull
mighty cosmos
#

@barren zephyr I just finished reading your stress test feedback document and I really enjoyed your insight and presentation ^^

limber hull
#

i dont understand why people are so against organs over preferred prey

#

preferred prey causes so many problems and will only cause more as time goes on

#

hell, even cera's addition will likely be dragged down by preferred prey. rather than an "eat anything scavenger", it's a "i have travelled miles i hope i can find an abandoned tenonto for my carb nutrient otherwise all these bodies are useless to me"

#

frankly i dont even want to play cera if preferred prey remains, it'll make the animal barely interesting or fun to play as intended

gentle flint
#

Mostly because they want ease and because people don’t want to be hunted if they aren’t on someone’s diet.

I didn’t vote on it personally because I don’t particularly care but to be honest in real life animals still do have a preferred animal diet, like some snakes CAN eat crickets kind of thing but if they don’t eat mice then they won’t get much nutrients. I know that’s an odd example but it was fresh in my mind. I know it’s moot to argue in terms of real life but that may be why some people are voting as they are.

low canopy
#

more lenient diets are the easier game gets and less control over players

#

its another version of meat is meat

limber hull
#

and the current diets are ridiculously lenient

#

it's absurd how easy it is to get nutrients

#

i advocate for organs because it would actively increase difficulty in nutrient gain

#

organs are small, rare and limited. Meat is common and easy. A simple boar can max out most player's carbs in a single kill. It's what makes carnivore growing so easy

#

you barely need to engage due to current systems

gentle flint
#

I was going to say you can pretty much max your nutrients on 2 bodies organs as it is currently, and then fill up on random meat, so it is really easy right now.

urban flax
#

Getting rid of meat giving diet would also allow to solve the problem of ridiculous food intake of animals

limber hull
#

that too

#

also solve the issue of "i need to half starve myself and avoid specific meat types constantly" thing

urban flax
#

Organs are the future

#

They could also cull megapacking to an extent

limber hull
#

i mean, i already kinda wrote up arvid boar's suggestion but more detailed into how such a system would actually WORK

#

but whatever lol

#

because i personally don't agree with everything arvid suggests

#

mainly

"I'm also thinking if more social carnivores would be less picky and maybe gain nutrients from normal flesh while less social carnivores would have bigger requirements. This would lead to some carnivores being barely able to sustain large number of groups. Just and idea. "

#

because that basically implies that social carnivores don't even really need to try

urban flax
#

Yeah I don't agree with this part either

limber hull
#

the concept that organ diets will somehow make the whole diet system easier is confusing to me

#

active hunting and competing for food is somehow easier than farming boars in a desolate corner?

urban flax
#

It removes the random factor in finding your diet (which is a good thing)

limber hull
#

that too

#

and, best of all, it means animals can actually hunt things they themselves think they're capable of

#

and of course, you can (and should) add diet exceptions, depending on the niche of the species and whatnot. Piscivores getting nutrients from fish, cannibals being able to eat organs of their own kind freely, bone eaters being able to gain nutrients from bones, so on

#

but the basis should be organs

#

everything should centre around organs

urban flax
#

yeah

limber hull
#

because when i get a roster of 55, im not scrolling through the character menu to figure out what the hell i can eat, that's stupid as hell

urban flax
#

As for the fish, I yearn for every fish species yielding one specifric nutrient so there's a reason for there to be different ones

limber hull
#

not only that, but as an adult carno, i should be as rewarded for killing a juvi rex as i would be for killing a similarly weighted pachy

#

it's within my range of hunting

#

i should be allowed to hunt it, and be rewarded equally for it

urban flax
gentle flint
#

I agree with you but it does lead to the issue of bodies being left around though because no one really needs to eat the meat, which can cause a lot of server issues

limber hull
#

Fuller stomach = slower nutrient drain

gentle flint
#

Ah I see

limber hull
#

Empty stomach = rapid nutrient drain

urban flax
#

@barren zephyr Gallimimus is currently in the works

barren zephyr
#

Ah cool

robust dome
#

Almost complete apaprently

icy flare
urban flax
#

@karmic isle More tedious doesn't necessarily mean more interesting

karmic isle
#

Well I fully understand that it would probably become tedious to an extent, but I just feel like if ur an OP Deino or megalania who can traverse like anywhere, there should be some kind of nerf

urban flax
#

Simple
Don't make any playable OP

#

Instead of something being OP but annoying to play

lucid robin
#

@barren zephyr idk if anyone told you this, but gallimimus is planned for Evrima and is being worked on

fair drum
#

can anyone tell me when update 6 will be release. i will want to try the new dinos

proud coral
#

We're currently in Update 6 already 😛 You're thinking of 6.5, which we do not know when it will release sadly. The devs don't really do ETAs.

fair drum
#

so do we have the new dinos

proud coral
#

No, not yet

fair drum
#

aww😢

#

lol

barren zephyr
#

@safe moth thank you!

safe moth
#

Np, twas a good idea

north quiver
#

my personal prediction is the update will come in June at the soonest

#

that way anything sooner will be a happy surprise and anything later will be expected TI_Trollge

barren zephyr
#

@barren zephyr look at a comparison of juvi carno to adult carno.

#

The comparison is what matters, not the actual speed of it isolated.

indigo crystal
#

I think my suggestion is pretty based 🤷‍♂️

tardy talon
latent olive
#

@lucid robin revenge attacking as an omniraptor was so problematic that they introduced the omniraptor pounce nerf

lucid robin
limber hull
fallen bay
#

@lucid robin I kinda believe the respawn timer might be more to prevent someone from just littering one spawn with tiny body's

Or if it's two friends and one needs food then the other friend could just constantly respawn and provide food which is kinda cheating? Idk

urban flax
#

Also back when respawn timers were implemented revenge killing with baby utahs was rampant and extremely powerful

rare fractal
#

Still kinda is

#

Omnis are just less prevalent with the hitbox bugs for Carno

limber hull
#

not to mention the constant propagation of misinformation that omni is useless now because it can't solo the roster

rare fractal
#

Ugh

#

The constant battle against the inferiority complex

crimson citrus
#

Back when oasis was a thing I watched another stego literally bleed out in a mudpit because some "determined" folks kept coming back as baby raptors. There's still a video of it on YouTube somewhere even lol

limber hull
rare fractal
limber hull
#

because it still can, so omnis feel left out

#

omnis point at pachy and go "HE CAN SO WHY CAN'T I?" instead of "why in god's name is he allowed to do that"

rare fractal
#

When it shouldn’t be either

rare fractal
#

Accept stegos power is a direct response to deinos

limber hull
#

Which it should be

rare fractal
#

Mhm

limber hull
#

I'm still hoping dryo becomes the equivalent to troodon as carno/teno, omni/pachy, deino/stego

#

Because that's actually somewhat interesting for an animal that otherwise has very little in the way of engagement

rare fractal
#

Mhm, well especially since dryo will HAVE to fight Troodon if it’s faster than Omni and just as agile if not more

limber hull
#

(and if it's nocturnal)

#

(which it should be)

rare fractal
#

Indeed

lapis swallow
#

I wonder how they make troodon faster than omni without making it look silly

limber hull
#

I stand by having dryo be troodon's herbi equivalent being healthy for both animals going forward

rare fractal
#

Ideally dryo gets something to aid it in the combat department by that time

#

Because it’s simply not prepared for Troodon if it remains similar to how it is now

#

Even with a fixed dodge

limber hull
#

Dryo needs something to COMPETE with, carno and omni offer no competition, they're just death instantly to a dryo, and it needs a niche that's interesting, nocturnal habits being exactly that

#

Troodon not only provides the competition, but the niche it can share with a dryo, they're quite literally a perfect match

rare fractal
#

Mhm

limber hull
#

Their sizes make the matchup remain engaging, dryo gets its long awaited niche, troodon gets its primary matchup, nights become more populated with life, both animals benefit

#

The ecosystem as a whole benefits

rare fractal
#

Because we’d see far more dryos as a result as well

#

And give Troodon’s something to do when not packed up too large

#

I still don’t know how dryo would reasonably fight Troodon’s tho

#

Especially with how tiny their bite hitbox is

limber hull
rare fractal
#

Mhm, personally I think every animal needs a foil in the ecosystem that doesn’t require numbers to engage with

#

No matter how big or small

limber hull
#

dryo hasn't got an interesting matchup either

#

both its predators just kill it with RMB, instantly

rare fractal
#

And one of those predators can’t reasonably be evaded because timing doesn’t matter against charge

#

Omnis despite being both faster and more agile are easier to escape

#

For me at least

limber hull
#

And dryo can avoid said animal, while still sharing its environment, if it were, for example, able to evade it effectively at certain times where visibility were lowered for this large predator

#

Hypothetically

rare fractal
#

Mhm, tbf I’m mostly referring to the charge hitbox size as it exists rn

#

Cuz I’d imagine current charge with a good HB would be reasonably dodgeable

limber hull
#

hell, Dondi himself is aware of the "dryo v troodon war" meme, surely he at least gives dryos the tools to make said war happen in an engaging way

rare fractal
#

Well again, it’s an inevitable engagement

#

Troodon has engagement authority

#

Dryo will have to fight them as apart of their gameplay loop

limber hull
#

Literally everything is set out here for dryo to be the nocturnal herbi rep that will inevitably make it a better animal

rare fractal
#

Watch it turn into Galli lite

#

Just you watch

limber hull
#

I will literally be so bold as to say that nocturnal dryo is the best possible easy way for this animal to get the best treatment as a playable

rare fractal
#

Better than burrowing that’s for sure

limber hull
#

In the current state

rare fractal
#

Burrowing doesn’t really address any of dryos weaknesses and actively makes its strengths more limited outside of incredibly niche contexts

#

NV plays into everything dryo is foundationally designed for

limber hull
#

Exactly

#

It's literally SO goddamn obvious it's genuinely getting to the point that I will be BEYOND upset if dryo ends up with standard/poor NV

#

Like... This is the natural progression of everything dryo has been

#

This is the next logical step

urban flax
#

Burrowing and nocturnal dryo are intertwined tho

#

You can't have a burrower without good NV

limber hull
#

I'm fine with it being a burrower or not a burrower

#

But being a nocturnal is a necessity for me

urban flax
#

Dryo gets out at night to do whatever, and hides in its burrow during the day

limber hull
#

U6.5 gives us the opportunity to either make or break the ecosystem that's been so broken

urban flax
#

Or like I mentioned once it could have tiny tunnel burrows that just serve as escape routes

limber hull
#

And I don't mean "cera the carno/stego killer will fix the ecosystem by killing these two big animals" because that's dumb

urban flax
#

Hey I'm suddendly wondering something, since I've recently learned what nanite actually does
Would it be possible to have extensive editable burrows system with UE5 ?

limber hull
#

I mean we have the potential for an ecosystem, not a fighting cesspit. Things avoiding other things, picking fights, selecting hunts, emerging at certain hours, interacting with certain animals, so on

urban flax
#

Because the main argument against those was because the extra amount of poly needed for the interiors would destroy performance, but with nanite those wouldn't exist

urban flax
limber hull
#

If U6.5 goes well, we have the possibility of EVRIMA actually behaving like a goddamn ecosystem

#

At least a little bit

#

If it goes poorly, we'll end up with a small handful of dominant animals and a bunch of stupid idiot throw picks

#

U6.5 is very make-or-break for me

lapis swallow
#

Do you guys actually think that troodon will be faster than omni?

limber hull
#

It was in devstreams, but Dondi admitted placeholder speeds

#

Pretty sure it was faster than a carno too, actually

lapis swallow
#

Bruh

limber hull
#

Very amusing to watch the lil man go

lapis swallow
#

No way it keeps this speed

limber hull
#

He said placeholder

#

So I assume it's to be changed

lapis swallow
#

So it will be EVEN FASTER

limber hull
#

What

lapis swallow
#

That would be funny

#

(it would be sad)

limber hull
#

idk

#

i just REALLY am excited for U6.5, but cautiously so

#

because, to be completely real, i ain't playing The Isle for constant combat

#

I want an ecosystem of things interacting in ways beyond beating each other to death

#

All of the time

#

every animal in U6.5 (even cerato) deviates from the basic "run at thing and kill them" style of play, and has a unique niche and purpose

#

beipi is the first ever "passively counter" to another animal, countering deino by not actually killing or fighting it, but rather fleeing away from it, revealing an otherwise prior undetectable threat by manner of trying to survive on its own

troodon is a pack hunter that relies on the cover of darkness to hunt, having specific hours where it's at its most powerful, rather than fighting everything at all times, in any conditions

cera is a scavenger-brawler that actually sucks at hunting in a traditional sense, but bullies away from corpses and acts as the role of cleanup and thief

none of these animals have the traditional combat jockey archetype, but they all contribute something actually meaningful to the game

urban flax
#

For the first time we're gonna have animals apart from ptera that are not necessarily in a predator-prey relationship

#

Maybe we will be able to see troodons hiding in the shadow of stegos during the day

#

Also I'm not certain how the beipi/deino interaction will go
Smart deinos may purposefully leave beipis in their vicinity alone to trick players into believing the waters are safe

#

I wonder if deino mains will complain that beipi is too fast and impossible to catch ? TI_Dilothink

limber hull
#

probably lol

#

people will more than likely complain cera didn't fix the ecosystem by being the stego solution and over 4 tons

#

which was a real thing people wanted btw, so cera couldn't be lunged by deinos

#

because "fixing the ecosystem" = "killing the animals i hate and becoming twice the problem they were"

#

thats my big fear with cera, personally

#

that it just ends up being a problem animal

#

my list of things i really dont want out of U6.5 is

  • cera taking the place of or being balanced around the problem animals, rather than the problem animals being fixed and cera being balanced to coexist around them
  • troodon being the only nocturnal and dryo staying dead and boring, and nights being still bleh because nothing interacts with them still
  • pachy remaining god
  • the diet system taking out all of the fun concept of playing cera
robust dome
limber hull
robust dome
#

I didnt read "deviate" mb

robust dome
#

@rancid raptor

summer forge
#

@sudden delta bro I'm going through ten levels of stress every week, I don't want that in my favorite game

icy lion
#

@scarlet ocean Where's the whole skeleton? In the stream he made the ribs, spine, and gore, which is exactly what we see in game

#

Unless you were mistaking the bones on the skeletal (the image) as being on the model

#

Nvm, I misread that

scarlet ocean
icy lion
#

Disregard me I need coffee

scarlet ocean
#

Ah TI_MinmiBongo its ok then

robust dome
#

Hope we get the skulls soon

icy lion
#

They're still planned up

scarlet ocean
#

I hope we get the whole skeleton eventually TI_HypsiShrug

robust dome
#

And the scar system

zinc meadow
#

Skulls and other notable features would be sick

icy lion
#

Not sure if legs/arms are planned due to difficulties making the models come apart like that, but it's a Punch question at the end of the day

robust dome
#

They will have to make 50+skeletons at the end of it

#

And maybe even for humans

zinc meadow
#

Like Stego plates, uhhhh that's the only example I can think ofTI_Cry

scarlet ocean
#

the videos we were shown of a full skeleton were so epic if i remember correctly, a whole trike skeleton laying there, and compys jumping from bone to bone

icy lion
#

Also, the reason why an image of a full skeleton was showed is because those are the easiest images to find of a dinosaur's full spine/ribs AND they're the most credible when from a good artist

scarlet ocean
icy lion
#

Having a reference of a whole skeleton or dino doesn't mean they have to use the whole thing lol

icy lion
#

And no, updates do not come fully done, because we are in the first stages of a beta

#

Foundations, then flesh, then polish

#

Always been the plan

#

Make sure the core works, then add more depth, then fine tune it

scarlet ocean
#

Doesnt sound too bad, but is it a valid enough excuse? The beta thing?

#

(not 100% sure what Beta is, like 100%)

icy lion
#

It isn't an excuse, it's a fact of game development

#

We're still in the "game creation" stage

#

I don't mean the fact that it's on a beta branch, that wouldn't matter

#

I'm just referring to how far into development the game is

scarlet ocean
#

😅

icy lion
#

Most don't, no

robust dome
#

@mystic hare if they ever do that, they should also remove its ability to eat while latching cuz then ptera would be pretty much immortal

icy lion
#

Isle kinda had to, or we'd be stuck with legacy with 0 updates for years

scarlet ocean
mystic hare
scarlet ocean
#

Oh yeah, the stuff could be polished up then

icy lion
#

Sorry if I'm coming across as grilling you or anything, I've just interacted with/followed a handful of early/beta games and it's something that comes up a lot

scarlet ocean
#

oh no, your not, its ok, even if you were it'd be ok with it ^^; Im just trying to understand, since my whole point in the post was that i dont understand why everything is left unfinished when released

robust dome
#

I beta tested a much smaller game and its true that there is a lot of work to do all the time when creating a game. After all yoi pretty much start from nothing

scarlet ocean
#

Hopefully a time comes where everything will speed up and be polished, just hopefully within a reasonable timeframe, since a standard stays no matter the dev team size

limber hull
#

i worked for directly for the development of a game and its absolutely difficult as an undergoing

icy lion
#

The core of the mechanics are finished, like nesting has everything needed for the baseline mechanic

courting
nest building and various methods
hatching+invites
hatching stage+feeding
group changes with hatchlings

#

But there's always more room to add and polish, such as

more types of nests
different types of eggs/hatching
different methods of feeding
different species keeping their kids in group for longer/shorter

scarlet ocean
#

better nesting grounds hopefully
more indepth nested in skin system hopefully too 💀

#

But i more so get it now

fallen bay
#

@mystic hare to add to your idea maybe ptera could also swallow stuff while hanging on trees? It kinda doesnt make sense that it always has to land to do so

north quiver
fallen bay
faint folio
fallen bay
#

lol then i was being stupid

robust dome
fallen bay
robust dome
#

Even then, it probably will take time for a herrera to climb. Enough for you to change tree or rock

urban flax
#

Every playable is immortal until it messes up or makes a bad decision

robust dome
#

Try being sneaky on a lone tree with 3 palmtree branches

robust dome
urban flax
robust dome
#

I would argue you did nothing wrong if you just got ambushed

urban flax
#

I don't mean people only die when they mess big time, but if you play something perfectly, then you should theoretically never die

#

(Apart form old age)

robust dome
#

When eating so that you can't look around. At night, as a juvi who can't see far nor hear since the sound in the game is weird

robust dome
urban flax
robust dome
#

If you are a stego who just gets chased by a bunch of raptor that play perfectly, you can play as perfectly at the end of the day one of them is gonna die

urban flax
#

I don't think ptera should be denied latch having any actual purpose because a ptera player who only ever latches in open spaces and is perfectly mindful of their surroundings at all times is functionnally unkillable

robust dome
#

And as stego you can't really hide well, especially since you need to eat and that you are big and make a lot of noise

urban flax
#

Everyone always ends up making one mistake, sooner or later. And that's here balance lies.

robust dome
#

Your only way of dying (if you played perfectly) would be by a deino while fishing or while drinking (in that case it can be more than deino)

north quiver
#

If the stam regen is slow enough, people will still prefer flying to a rock or the ground to regen stam. It’s quicker that way and the majority of people don’t have the patience to wait for stam to regen fully when it’s so slow

rancid raptor
#

@opal mirage Y'all must understand by now that there is a reason why the devs choose not to do patches and hotfixes, and instead choose to do large updates with alot of time inbetween

north quiver
#

There’s also plenty of unreachable places on top of rocks to regen stam faster so not much will change anyways

rancid raptor
#

This is cool, imagine a species that is dependant on a cavesystem in a map

rancid raptor
#

@barren zephyr Yes Rick, this will be implemented eventually
As of now, it's not needed - because EVRIMA isn't even considered to be releases yet. It's on BETA

rancid raptor
# opal mirage well we dont like it

The devs know, and if it would have been better to include patches and hotfixes -they would have done that by now
There is something preventing them

For example such as:

  • Code-related issue
  • Lack of devs
#

Could be anything, but there is something preventing them

#

It's not like you're the first one to think of patches and hotfixes, they have thought of it and they have considered it

#

@robust dome yeah this won't be implemented
It's too cartoonish, too fictional and doesn't give sense

#

If you managed to lose health due to starvation, that's your fault - and the game rightfully punishes you for it

#

@barren zephyr No

rancid raptor
robust dome
#

bro legit, the cat of my neighbor was mad thin and had health issues. They just fed him and he is now a happy and healthy cat. It's literally logic that when you eat you heal basically what you lost from starving

#

its not cartoonish

rancid raptor
#

@thick ingot This is cool, idk how they'd balance it

cyan flame
rancid raptor
thick ingot
#

really my thought about this is for evrima i noticed all the herbs stay in open land to avoid ambushes

robust dome
cyan flame
#

As you said, it's a game. You don't normally heal a broken leg in a few minutes either, so well.

rancid raptor
robust dome
#

yet in the isle it takes a few minutes

rancid raptor
cyan flame
robust dome
rancid raptor
cyan flame
rancid raptor
rancid raptor
robust dome
#

Also water puddles from rain if implemented won't logically last long and dinosaurs will be able to drain it entirely

rancid raptor
cyan flame
rancid raptor
rancid raptor
cyan flame
robust dome
#

Because its so unfair to tell a dinosaur that can end your 2 hour long growth in a matter of second that they will be less likely to do so. Poor croc

rancid raptor
barren zephyr
#

idk why i was tagged here but? okay

rancid raptor
cyan flame
barren zephyr
#

okay

robust dome
rancid raptor
uneven mist
#

Deinos hunting success rate should be low especially with the lunge it has now, the harder it is for deinos the better

robust dome
#

Ok mister dev

cyan flame
rancid raptor
#

Drinking was completely changed upon deino's releasse

cyan flame
#

Instead of being worried about being jumped from "behind" while drinking, you're worried about the deino instead. But the effect isn't that different really.

rancid raptor
#

Deino lead to a huge butterfly effect, which you can't deny

robust dome
#

A dinosaur that can last for super long without eating and chill out of danger from 99% of the roster really doesn't need a nerf.... there isn't, currently, an overwhelming amount of them and of packs that prove that cannibalism isn't enough ...

rancid raptor
#

You have 0 chance of surviving a deino lunge essentially, which often isn't the case if you get attacked by a land dino

cyan flame
# rancid raptor It is different lol

It's not. But I'm not going to bother with you, you're always exaggerating things. No, deino did not have that much of an effect as you think, nor should it. We need more alternatives, not less.

robust dome
rancid raptor
cyan flame
rancid raptor
cyan flame
lapis swallow
#

I have to say, I am changing my travel routes because it exists. Deino has made a huge impact on player behavior

uneven mist
cyan flame
lapis swallow
robust dome
#

I do love deino. But the fact that my EU6 deino has been alive and very well since U6 dropped says a lot

uneven mist
lapis swallow
cyan flame
rancid raptor
#

Whistle noises

rancid raptor
lapis swallow
uneven mist
#

I’d like deino more if it actually was hard to grow, hunt and sustain itself

rancid raptor
#

The devs did intend for its juvie stages to be like hell

cyan flame
#

@lapis swallowBut the idea that water was somehow safe before, and that there was no danger going to drink, is just outright false. i have far too much experience in this game to know how players like to hunt near lakes and so on. I'd argue the massive amount of water if anything is what caused a change, due to catering to deino far too much.

uneven mist
#

Like for example:
Water clarity
Jump/dodge when drinking
More waves when deino swims

robust dome
cyan flame
rancid raptor
lapis swallow
uneven mist
lapis swallow
robust dome
uneven mist
rancid raptor
#

What I said:

cyan flame
robust dome
#

what does hell mean then ?

rancid raptor
cyan flame
rancid raptor
robust dome
#

... in a survival game ? so making it hard to keep alive ?

cyan flame
# lapis swallow Yeet backwards

Yeet backwards, turn to the side, whatever fits for the size of the playable, point is that it would cancel the lunge and thus give you a chance to get away, since you can't see the deino otherwise xD

lapis swallow
cyan flame
#

Deino just needs to be properly difficult to grow, and more importantly sustain, which comes down to making it really difficult to succeed at hunts.

lapis swallow
#

Its a apex, ffs

cyan flame
rancid raptor
robust dome
rancid raptor
cyan flame
#

Nah, it's like stego, not an apex.

robust dome
#

Yes

#

and deino is an apex. Currently

cyan flame
#

Spino will hopefully make deino run for it's life :D

uneven mist
rancid raptor
lapis swallow
#

Funny how the biggest playable in the game rn are the easiest to survive as a adult as

lapis swallow
#

You joking?

rancid raptor
#

Y'all are overreacting on it

lapis swallow
#

I really hope you are joking

uneven mist
rancid raptor
#

EVRIMA is in beta, deino's gameplay is not "Gamebreaking"

cyan flame
rancid raptor
cyan flame
robust dome
cyan flame
#

Also hilarious, considering Evrima was alive despite the safelog bug, which was an actual issue, so it doesn't say that much.

rancid raptor
lapis swallow
cyan flame
rancid raptor
uneven mist
lapis swallow
cyan flame
rancid raptor
cyan flame
#

That doesn't mean the playables aren't a problem

rancid raptor
uneven mist
rancid raptor
#

I'd say it's even more than 25%

robust dome
uneven mist
#

Deinos hunting success rate should be low

robust dome
#

and in a matter of seconds...

cyan flame
robust dome
rancid raptor
cyan flame
uneven mist
robust dome
rancid raptor
cyan flame
#

Deino is the only playable I've actually afkgrown properly, as in, literally left pc to go eat dinner and stuff and been fine doing so with :p

cyan flame
rancid raptor
#

@topaz pendant Shouldn't be made longer, but perhaps more interactable? in the future