#general-feedback-discussion
1 messages · Page 56 of 1
“Damn, I missed one bite even though I’m a god tier Carno. Guess I’m getting demoted to bad.”
No, their scenarios were invalid because the deino could have killed them regardless
In any case of a deino lunging you, if it does what it needs to do, it will kill you
That's not condescending to say, that's a discussion
The deino kills you even if you outstam it, also, because it can just bring you underwater and bite you repeatidly as you go up
Yeah bad players exist but those can't be used as an excuse to say that deino isn't able to do something, it was still able to kill them in those scenarios
When we compare dinos fighting, and say for example "beipi vs troodon 60/40", we're comparing their abilities
not how players act
if you “outstam” a deino, it will sink and won’t be able to swim up due to its completely drained stamina
your dino being able to outstam it, the deino realizing and changing tactics
And this statement is irrelevant to the scenario you were talking about
You asked someone to describe the times they lived, they did, and now you're denying their experiences for arbitrary reasons. To me, that's condescending
Which I also was talking about..
I'm not denying their experiences' existence, I'm saying that they would have died if the deino acted right. That's not condescending, imo you're being personal by accusing me of this repeatidly just because I'm more direct than others
i love how rude you are yet cant handle anything you find offensive
Rude / = / direct
Don't make this worse
in the netherlands for example, people are direct and honest. not rude
Me being direct and honest doesn't make me rude, it just makes me direct
@tame tartan, How cartoony should the death animation be?
tourists in the netherlands invalidly accuse the citizens of being rude but they're just very direct - it's their culture, it's my culture
I love you already and that’s the first message I read from yo
@latent olive i don't think it should be illegal to be direct
yet you dont let anyone be direct to you
that's never happened in my memory but ok
@rancid raptor’s argument is 14/10
anyways all i'm saying, bottom line, is
If there are too many safe waterspots, deino's ability will get neglected
players will learn how to avoid deino infested waters
Players should also learn that no where is safe
good news is there isn't on Gateway, the shallow/safe spots are rare
if we want a diverse ecosystem, we need diverse water sources
If they're much more common than they are on spiro, we're in for a dramatic treat
@fallow smelt
Deinos pack as many organs as other dinos tho, we can get our nutrients that way
Cannibalism will also lead to more population control so there's that
I already avoid deino water and teach other players all the most shallow spots to avoid them as well as all the paths that make it so you dont even have to see a deino let alone worry about being grabbed.
@agile roost You're right
PoT has gotten several platforms, EVRIMA should too in the future.
Yeah
Windows can be kinda sucky sometimes
so i'm moving to linux
And The Isle isn't on linux so
If EVRIMA doesn't get several platforms, potential new players have an additional reason to choose PoT over EVRIMA
True
there aren't enough safe water spots sufficient in this map to do that tho
which waterspots do you use
@topaz pendant you're right
tracking is useless rn, and NV needs rework
here's a suggestion from fluff about that
wait how is nv abusable?
You can use it in the day to see people In Bushes from quite far away
the only “safe spots” I could think of that they could be using are the shallow swamp water at teno rock and the top of the water fall there, the shallows on the right side of dam, the long shallow strip of water nw close to the mossy river salt lick, beach puddle, long strip of shallow stream water close to radio tower (pocket falls I believe the map called it). there are some other spots too but they’re deep enough for an adult deino to easily grab people, but you won’t find deinos there 9.9/10 times
though land deinos may be at the radio river waiting for people to run past a certain spot, and I have experienced a land deino at the dam drinking spot
there’s also a glitched drinking spot (unless it was patched) at the top of the waterfall leading to the nw waterfall, though land deinos..
I also believe there is a large wonky patch of water close to and below the mossy waterfall nw that you can drink from without being grabbed by a deino. only been there a few times as teno to drink. there is also a patch of shallow water near there too up the waterfall. not to mention a place there too where the water is glitched and you can see everything under the water. there are a lot of great places to drink now that I’m thinking about it lol..
In gateway?
Or here?
Personally, I can't not use it during the day because the shadows suck so much. Flying through the forest at any time requires nv to see lmao
tbh i use Night vision everywhere and at anytime unless i am in the plains at like 12:00-14:00, the game is just too dark for me almost all the time, idk if its like that to everyone or only because my settings, sometimes when i look at the forests/jungles i just see pitch black with the outlines of the branches/trees
@vital marsh they're definitely going to find some sort of mechanic for that, wouldn't be surprised if it was your idea they implemented
I don't relate at all
No more cartoony than the animations we already have in the game
I believe death animations/executions are planned
Maybe if we're lucky we can see them come in update 9
@willow aurora You can wallow in mud to cover your tracks
unfortunately mud is spaced out and it doesn’t last long on your dino
Yeah, but sadly mud is so scarce that it’s hardly beneficial. It’s great when you run into it, but I think there should be some other factors that dictate the consistency of your tracks.
@lavish light pretty sure mods can still see what you just posted. wasn’t very smart. also a bit on the nasty and suspicious side. malicious even
'Twas a hacked account
oh
@lucid robin idk if someone already replied but I disagree. Because then I could take a hypsi and jump off a cliff to kill myself. Then I take a raptor and bam! free diet
either way you can manage to do that
Late to the deino issue but, what if there were a very small amount of deino-proof water sources BUT they were so shallow almost nothing would be able to swim in it, this means that, although you’re safe from deinos, you can’t water camp without risk to gain an unfair advantage when attacked by smaller creatures.
@proud coral great minds think alike lol: #general-feedback message
Ooooh I remember that one! I had agreed with it
👍 
@pulsar lake I believe troodon is getting two unique eyeball textures, during the day and during the night
That will be cool
@manic sun deinos can throw up by overeating
They can't
ur stomach can turn orange as a deino when overeating but you won't vomit
and even if they could, a basking mechanic could be a way better alternative imo
@kind perch I agree about your last post, and i can say the same thing about all the Evrima SA servers, they're also long time dead! I've to play also on NA servers, sucks, ping 130-250, and like you said, to pvp it's critical, you cannot play with fragile hunters, like Omni, but they nerfed it so much now, that nobody wants to play with it anymore anyway, only deino and carno now, i'm hoping to Cerato be able to also do some hunting, cuz feeding from dead bodies only will suck, we want PVP! I Can't stand this dinos anymore, we don't have any of the favorites, like Allo and, Utah, Dillo, Acro and other apex predators. Mean while, all the braziliam Legacy servers still full, at least 300 players ON everyday, crazy, most are bellow 18yo, so there's a lot that comes with it, like most doesn't have a decent PC to run Evrima but they'll be able to play on Gateway i hope. For me the worse of all was when they said they would not realease the Dillo now on the next update, after we waited a year for it, or even more i don't even remember the date that Evrima started, seems forever ago, the name of the update is "Night Terrors" and they cancelled the Dillo launch now, aff really, finally we would have a great hunter if was done well off-course.
Basking was mentioned as a future mechanic before 😮
@stoic lichen i imagine that's gonna come with the new map. They haven't been working on the current one
So unfortunately not 6.5
yea I know and im super happy abt that, but I'm also hoping we can graphic/lighting changes for 6.5 so we don't have to wait until the new map
Basically just wolf quest scent system
@kind perch i fourth of server pop is croc because it is op af, let it keep its one unfavorable matchup
Nah let’s make deino even easier, so let’s make deino 1 shot stego🥰
Based
Also @kind perch deino can 1v1 a stego now with the lunge dmg buff if it ambushes and stats on the stegos head but also deino isn’t supposed to go after things over 4 tons
Of course it could, but deinos would need to have more skill than just pressing RMB (they dont have that kind of skill)
While I would personally want the Deino to be more effective against stego (because quite frankly, that might be the only battle the stego loses and it makes no sense that lunging the head barely does anything), I think that would should also invite some general nerfs to the deino. My current problem is that 1: Stegos taunt deinos, go to 10% hp and then run back to land while the deinos cant really heal properly if the stego (herds specifically) camp the shores. 2: Deinos should not be able to chase prey that far onto the land. It's an ambush predator, not a hunter. It's hard to fix tho, since you want people to be able to run from cannis and canni groups, but maybe increase the water drain on land?
TLDR: If stego gets nerfed in terms of being easier to get from the water, then deino shouldn't be able to chase them far into the land either
wdym deino can't heal properly
They can just hide inside the water
Meanwhile a stego with 10% hp can get caught by omnis and carnos and die
And when you say "deino may be the only combat stego would lose"
Well stego IS the only matchup in which deino CAN lose
apart from another deino
They really be whining about having one bad matchup
My idea is to make water more clear and so on so the deinos needs to be more stealthy
Or give other playables the ability to jump/flinch backwards while drinking
Yeah that too
1: You can be smart and choose not to attack the stego baiting you. 2: Deino should not be nerfed just because 90 % of its population are kids who don't play it the way it is intended to.@indigo gulch
🤨
As much as I don't like rex and other land apexes, I can't wait for them to be implemented, so that the deino population play these big animals instead of my deino boi. I'm kind of tired of people spitting on my main just because the vast majority don't play it like it should.
that sounds like a good implementation, though you would need good reflexes if the deino lunges
I don't you about you specifically, but from what I saw people are mostly playing deino like a land brawler, going against stegos and such.
I wasn't specifically talking about those brawls, I was talking about trying to attack stegos when they are drinking
Hey guys is it right that Utah pounce then dismiss and repeat is more efficient than pounce and wait?
Like you said, Deino is an ambush predator. If you can't grab and drown a prey, don't attack it. simple
maybe you should change that and reverse it when the land apexes come out?
but I don't think you disagree with the less land time suggestion for the deino then?
Here’s some ideas I’d give to make deinos more challenging:
-make the water more clear so you could see a deino near the surface and different water biomes would have different clarities like: Marshes and lakes would be the most clear, rivers be a bit dirty but you could still see, swamps being the most dirty but you could see a deino if you pay close attention
-underwater foliage and fauna, foliage like logs, plants and so on would make it so deino couId hide in them
-a slow swim that would create no waves but being hella slow and if the deino has our body up on the surface of the water and slow swims only it’s head is visible
-a jump/dodge for all the playables to dodge out of the way if they time it or see it coming
hmmm that does sound interesting
We both know Deino sometimes needs to go on land, to escape or just to move to another part of the river. Quicker water drain means less chance of survival for the juvies. I don't think deino needs that nerf.
the issue here is that people go fighting stego, being on land or water
which is not something you should do in the first place
that's why I think it's not fair to nerf them
If Deino was supposed to be a chomper, it would have way more raw bite damage. However, its insane biting power is not translated in-game by big numbers, but by the inability for a prey to escape its jaws once you're grabbed.
But people still play it like a chomper, and then ask for nerfs or buffs based on that unintended playstyle.
And you know, you can play any dino the way you want if it's fun for you, but don't start asking for changes if you're not playing the animal correctly.
@kind perch besides the fact that deino absolutely does not need a buff, especially not against its matchup against stego, fractures are not decided by chance anymore, so the whole "30% chance" thing isn't relevant as a value for fracturing a stego's leg
regardless guys, surely we can all agree, that for a realistic dinosaur game, its quite unrealistic for an 8 ton croc not to be able to rip stegos head off, we obviously would never get a head rip mechanic lol but we could get something god dang it, right now stego is legit op, crocs are too, but they should be, theyre damn 8 ton 100 thousand bite force prehistoric alligator ffs, we need a better way of stopping stego campers, its not realistic. at all. for a stego to not be even a tiny bit scared of the waters that are dweilling with 8 ton crocs
And it's equally unrealistic for the deino to survive a thagomizer to it's head. If we went strictly by realism, things would work very differently for most things. You're also focused strictly on weight, rather than the entire makeup of the playable, which is not ideal for balancing. Also, realistic biteforce is not used, since it's just a damage value for the game.
you can easily kill a stego with 3-4 crocs. one stuns, the others go to town biting it. once the stego isn’t stunned anymore, someone else lunges to keep it stunned while the others continue biting. if the stego is dumb, it’ll die quite quickly instead of running away. you can also block a stego trying to swim and bite the crap out of it. it’s as good as dead swimming in the water if someone is blocking it and 2-3 other crocs are biting it
the only issue with the lunges is the hitbox is so wonky you end up lunging and hitting the deino next to you even if your models aren’t close to each other 
Youre right, and I only go by weight because 8 tons is god damn more than, I forgot what its more than but yea you get my point, its not a small crocodile!
Alligator* whatever u wanna call it
It's not no, and a deino is capable of fighting a stego quite decently if it knows how to go about it. Two of them will kill a stego with little effort at that. And sure, stego comes in at 6T, deino at 8T, but deino is also not, currently at least, designed to hunt larger targets. What stego is doing, so will rex, trike, and most importantly, spino, do as well. So if the issue is being "camped" or otherwise having prey out of your reach, well, that's going to be an issue in the future as well. And deino has been stated to run away from spino, so there's that too to take into account.
Well, it's not just weight/health that determines the outcome of the fight. It's how the creature's kitted out to fit it's playstyle.
Stego is very much a tank. High damage, high health, but not very mobile. It's preferred playstyle is stand still and let attackers run into it's spikes. As a result of having terrible stamina/speed, it has to be able to stand a decent chance against apexes.
Deino is designed to 1-shot smalls and mid tiers. To make survival more difficult. It has an effective damage of 4k, as that is what it can lunge and drown. Despite it's high health (which is intended to help it with it's otherwise abysmal land movement and stamina as an adult), it really wasn't designed to fight high tier and apex animals like stego, rex, spino, etc
So stego camping the waters edge is playing in a way that benefits it's kit (waiting for enemies to come to it) and deino is playing in a way it's kit is not suited for (attacking a high tier animal). Of course deino is at a disadvantage
💪
^
you can easily kill a stego with 1-2 crocs too lol
@analog owl we already get 10 fps with 5 dinos on the screen, do you really want your game to be a slideshow?
Performance will improve with UE5, the world feels empty most of the time capped at 100. Better servers would help too.
@maiden verge Turn on bloom in your graphics settings, thatll make the trees and grass move i think
@barren zephyr dude you literally just copy pasted from @cyan mountain
@surreal sedge (proof above)no they should remove it completely because it simply biologically,atomically,whateverly doesnt make sense its just dumb. see if your not a toddler like who ever thought of the locked eating idea you would know that animals with eyes on the side of their head have a better FOV so they can have a better view of their predators . so literally every animal in the isle future and present shouldnt have locked eating all except humans seeing as we can only see the front and to our sides unless we turn our head while animals can see something behind them with out even turning around. and for anyone who thinks that it should stay because ambushing people is already hard thats a good thing it shouldnt be easy like it is now it was even easy before the change see as ive killed multiple dinosaurs while they were eating and drinking simply because they didnt look around while eating. a few days ago i died to a carno trio bc they simply were behind me and i couldnt see them... how tf is that fun? grinding hours for something you lose because you didnt know anything was behind you? does that really should like fun gameplay? and imagine if i were a ptera i wouldnt even have time to react i would just die. wow man i take it back thats so fun everything and more i could ask for. speaking of ask who asked for this feature. i spend most of my isle time in feedback channels and i never have seen "add locked eating and drinking" yk what i have seen tho people asking for useful things that ppl actually want in the game .also its legit just a easy kill option. i liked the isle because of its "im not gonna hold ur hand" but then say actually let me help u get some easy kills rq its very disappointing to see.
its a video game, the devs want people to be more vulnerable when eating and drinking so they should be, i believe slowing down the camera is a good compromise, still allow people to look around but at diminished efficiency than their high dpi max sensitivity mouse they can snap in any direction in a half a second.
yea its a good comprimise but it was already easy to get the amush kills the devs wanted people to get you literally already have a slight attack delay after eating/drinking after that all u have to do is literally just play it smart to ambush now it takes no skill which was the fun part of ambushing the skill the "ok i gotta do this and that and wait for this and that before i can attack now all i have to do is wwait for them to eat or drink walk up behidn em and kill em and the point still stands where what do i do if im a dryo or ptera or hyspi since most of the dinos can already easily kill those guys with this change they literally may as well be sacks of meat for anyone who needs it. its very un fun on both sides of the book wether u drinking and get attacking or u see someone drinking and get attacked. i just dont see whats fun about hoping nothings behind u while drinking and eating or having to stop and look which with deinos in the water thats putting u at risk and then on the other side ik for a fact no one is sitting at their desk saying "ooo a teno drinking this ambush is gonna be so fun." mainly bc this locked eating and drinking takes out all the fun of a ambush
the far easier solution is just the one i proposed, they put in the camera lock for a reason its because its laughably easy to not get jumped when you can look around freely in any direction in like a fraction of a second with twitch aim reflexes
sir, do you know what a punctuation is?
good god
you have to quite literally be drunk to not see an ambush coming unless its a deino hiding in the chocolate milk clarity rivers
adhd my bad when ever im typing fast i make spelling mistakes 😄
no, your fine
ive got it too tho, so im not even gonna attempt to read all that lol
LOLLL it took me like 5 minutes to find all the spelling mistakes and i didnt even find em all XD
@topaz pendant do you mean ingame purchaces good sir #general-feedback message
Well your screenshots literally prove that even prey animals can't see directly behind them... If anything, camera locking should be modified by playable to permit panning of different ranges depending on dino, still not permitting directly behind. If realism is really the goal, that is...
Also keep in mind that footsteps and dino sounds are extremely bugged right now, so whereas you'd normally hear a carno or stego charging up behind you, because of the bug, they are silent
i think a much better system would be to have locked eating whenever you take a bite, obviously if we did this we would need swallowing animations to be a bit longer but for carnivores like utah and carno i think this system would work beautifully, also if we were going to do this for deino then we would have it pull of limbs when eating, but if your pulling out organs and then eating i think you should be able to look around
they only give u 45 degrees to look left and right so the diagram showed compared to whats in game isnt matching either way idc who comes in the chat this mechanic is stupid and unfun to play with or against takes all the fun out of actually ambushing them like i dont think ive failed one ambush since this update which isnt good bc what happens when dinosaurs like allo and other ambush hunters come into the game your just fked at that point
I think we can all agree that the lock that 100% n e e d s to go is the herbivore food lock delay. you stop holding e for eating (doesn’t apply to grazing right now. only actual food), and you’re locked in a slow recovery animation for like 5 painful seconds
frustrating when you see a land deino running straight for you and you can’t even react in a timely manner because of that..
yeah fair
well, it would be much improved if dinos that reasonably don't have binocular vision (teno for example) have more like 160 degrees of pan on either side of straight when eating. They don't need to remove the mechanic necessarily, just modify it to make sense
carnivores that likely had a limited range of vision like utah, humans, rex, etc, should have vision locked closer to 60-45 degrees on either side depending on how forward facing their eyes are
and it doesn't matter as much if you can't see threats if you can still HEAR them. I shouldn't have to see a 1.8T carno running at me to know i need to move; it should make a HUGE amount of noise
some dude advertising
@maiden anvil #general-feedback message i think we need a bit more to see'
he made a desperate message warning everyone he had been hacked
i saw just wondering
I do understand what you’re saying but I don’t know how else to put it. As I mentioned, I’ll likely continue once I got a proper idea in another post but so far I wanna see what people thinks of the main vibe of it
gotcha
I don’t really like the idea of a checklist of things your animal would do as much as I like that game naturally getting players to do those things with the mechanisms of their animal
In the same vein of dietary checklists basically not existing anymore, which is also something I desperately want
You should be permitted to perform the actions your character is capable of
Trust me. The last thing I want would be a checklist and to make it feel like a realism server. That is why I’m not even sure if it could work
So I honestly don’t know. I might have committed myself into a way too hard task
A lot of things to consider to make players encouraged to play more naturally yet remaining their freedom
I think it works if the "tasks" are a bit more general
Which is sorta how perks are implied to function anyway
With nesting being one of the routes upon which they're aquired
I might have an idea now. I was working out which made it easier for me to think. Though can’t post it right now
@queen pendantDo you mean that an omni should be immune to damage while it's pouncing something?
@blissful vine go to #🔧-evrima-troubleshooting-🔧 for problems like that. The pinned messages will have fixes for you there
@sullen delta I hope this helps you until the bug is fixed. Cancelling the eating animation (let go of e) before you do a complete roll seems to not give the deino audio glitch in my experience with deino. You still get your food too
Oh could you imagine?!
Gets I frames during the entire pounce animation and dismount
It's basically current pachy by astronomically worse
@olive crest we are sorta getting that already, the migration system
basically plants will spread around the map, and people will see this info in their TAB info
Ik there is already the migration system I'm talking about how if a deer eats a apple irl it poops seeds and a tree has a chance of growing right?
That's how I was suggesting it be
That basically throws the migration system out the window
If food can spawn basically anywhere then you can’t influence players to migrate when what they’re migrating for is where they already are
If you would look at my feedback question I said "under the right conditions"
So sumac stays near swamp
Coconuts stay near beaches
It's just so it gets a little bit closer to wherever you want it but close enough to where it's real zone is
The point of the migration system is for those foods to move to specific areas
Good won’t technically have a zone
At least not outside of rotation
Like for example, there’s a single radish root spawn in south center, as a teno, this single radish spawn alleviates me from needing to go all the way to the northeastern quadrant of the map to find radishes….
The point I’m making is that even 1 lucky spawn can allow a player to entirely disregard a fundamental growth mechanic used to partition and segregate certain Dino’s into certain reasons for certain purposes
I’d define that as problematic
I'm not saying it should all spawn in 1 spot
It's multiple pockets so people don't have to travel as far
I didn’t say you were saying that
It was just a cool suggestion that doesn't go that deep
I’m even just referencing 1 singular plant spawn
Can enable someone to AFK their dino through growth
No
@tidal hill Humans are completely balanced, and they won't break the game's ecosystem once they're as free as the dinos.
@summer forge Increasing playercaps will lead to performance issues
The devs will wait until the game's more optimized, when it comes to increased caps
@narrow nova You're right, evrima needs to stop hackers - but evrima will never meet legacy's same fate
EVRIMA is using a certain type of anticheat, if hackers get through that - it's on the anticheat, not so much on the devs
The only thing that can be done is increase the number of admins, and keep the admins active
Perhaps make a system in the discord where cheaters can get reported through forums, and every single forum gets solved one after another
@plucky horizon Blues are rare, rightfully so, as they are rare in nature. This game should not lose its visual aspect of realism
@robust dome The devs would have done that if they had the possibility to do so
Pretty sure any dev ever has the possibility to do so
those are patches
no
It's a small team. If they did what you suggest, updates would take longer. 6.5 , for example, would take longer
Because they would have to use resources on several things at a time, instead of investing everything in a single update
Which is why your suggestion would just lead to more complaints
You don't understand
Sorry but it seems like you don't, with all due respect
Your suggestion should be that they increase their dev team, as they have mentioned "Money isn't a problem", so that several things can be worked on. at the same time
If they spend time on hotfixes and patches, larger updates such as 6.5 would take longer
things like hitboxes being broken is something they are aware of, therefore and since it ruins player experience and that they are planning on patching it anyway, they can just do it earlier so taht we don't have to wait months for such a bug to be fixed.
Doesn't matter, because things get fixed in larger updates
I have already suggested that long ago. They don't really want to invest ig
Lol they would have if they could have
Do you think they haven't thought of that before? Hotfixes and patches?
Perhaps they found out, rightfully so, that there was a more efficient way of doing it?
EVRIMA's playerbase isn't dead. far from it. So whatever bugs you're referring to is not gamebreaking
DOES matter since player experience is bad in between updates. Therefore they can allocate a week to fix 2 or 3 issues that are gonna get fixed for the update anyway but do it earlier than for the actual drop
Basically, those are gonna get patched anyway, better do it earlier. Doesn't take them much more time since they are gonna work on them eventually
If it was that simple, which it simply isn't, they would have done it before. You haven't thought of this before them, this isn't your idea
"doesn't take them much more time" Okay, where did you get that from?
it's so hard to just fix a few, if only 1, bugs
How did you learn that it "doesn't take much time"?
the fact that they didn't do it already doesn't mean they can't do it at all
How do you magically know how easy it is to fix a bug in this game?
it doesn't even matter that it's easy or fast. They are gonna do it for an update anyway
Lmao you don't know whether it's easy or fast, so you can't imply that "easy to fix a few bug"
Oh yeah also keep in mind that this game is in BETA, it doesn't owe you anything as the main game is still Legacy
If they are gonna do it (which they will since their goal is still to deliver a fully functional game, and that they have acknowledged the hitbox problem for exemple) then they can just do it now. Doesn't take more time since it's gonna be done anyway. Do you get it ? It doesn't require to be a dev to understand taht
"They can just do it now"
How do you know it's more efficient to "do it now" than to do it alongside larger updates?
Yes you're right, it's probably not more efficient to do hotfixes or patches - because if it was, they wouldn't have worked the way they are rn
Yeah well sorry but you don't know nothing, because you're clearly trying to act as if you know how the game coding works
Its not more efficient, but not less.
Why ?
because these are bugs that are gonna get fixed eventually. Therefore, doing it in between updates would make player experience better, while not taking much more time to release an update, since in these updates they are gonna fix them anyway.
oh did I ??
You don't understand code at all. You're not a magician.
If it was the way you say it is, and they could just do it between updates and it would be better that way
Why do you think the devs aren't doing it the way you just said?
bcs they havent seen my feedback yet ofc
I just got done healing just for the server to restart and take 15 minutes of my healing progress...
this is what I like about this game and why 15 minutes fr???
It does matter
You have to wait a year for the game to be stable but with every new update they break a lot
I don't know how but I'm pretty sure they could work on it now
I'm willing to wait but it's definitely possible
Ik its in early access but still they shouldn't be letting the game suffer for months like this imo
a lot of players don't want to wait for content so they push fixes and stuff to later
which gives you waves hand the situation with the game they have right now
I think the devs biggest problem is not fixing what they break for months
@rough pulsar Yes
why/
because then it can create problems. Such as if the venom mechanic is implemanted but your dino is from pre-venome update, the venom might not work properly. Even interactions bewteen new and old dinosaurs. Etc...
oh
What would be nice is that they tell us a day or even some hours before the update so that we can kill our dinos taht took so long to grow :/
Dinos only get deleted on official servers
And some times you get random grows after an update
they will get deleted everywhere, I think
i still had mine on unofficial servers
bruh
@amber vigil I actually really like the idea of bucking costing more stam to the one who’s bucking. It’s way too easy to just mindlessly hold e without any thought of planning and positioning
Yeah, the game tends to break a bit after every update. Hmm!
MAYBE that's an indicator that it would be even worse to update the game very frequently? 😱
but now it's so hard to pounce
If you and @robust dome was right about "the game should update more and fix bugs with hotfixes and patches", the devs would have already done that
There is a reason why the updates are the way they are
that's why nobody plays utah now
lol, so you think they haven't thought of it before
sorry but that's far away from reality
No because they will fix the bugs right as they happen
The reason why less people are playing Omni is because carno and pachy are broken
and bucking
carno can be kill if bucking is nerfed
The new bucking I actually liked, makes it so bucking actually is useful
The new bucking is definitely great because it really is useful, but it shouldn’t be completely unpunishing to one side and extremely punishing to the other. Bucking imo should cost the bucker more stam than it currently does
I think you don't understand. They clearly don't always do whatever was best or is best.
that was an obvious joke but ok
italready was
Oh so because theres always gonna be bugs entirely ignore them?? No, fix the giant issues and the small issues like flying fish can wait
it really wasn’t. no one in their right mind would buck before the update because it practically did nothing to the omni. coming from someone who absolutely loved playing omni before the update
Giant issues like carnos hitbox
hum i am prety sure everyone with at least a brain cell bucked when a utah pounced him
Wdym? Bucking was very balanced against adult utahs just not subs or below
uh, not really.. bucking as a carno was especially a death wish. bucking only worsened bleed (correct me if that’s wrong), and really didn’t do much good against omni’s stamina. the smartest thing to do was to knock the omni off with a tree so it’d be stuck in a recovery animation. camping mud pits also worked well
Now sub utahs are forced to sit in a bush till full grown
Idk what you're talking about because yoy can buck while running as a carno and it doesn't make you bleed faster
^ before the update?
So while running to that tree/mudpit why not buck?
Yes
everyone I talked to said bucking worsened bleed
I've never heard that in all my time playing this game
I haven't noticed anything like that either
no, the old bucking was just so bad that it not really stop omnis from pouncing
And bucking youre still gonna waste his stam so it was better to buck even if it worsened bleed
What are you guys talking about??
They would not make that grave of a mistake, several years in a row.
Have they talked about doing that?
They do fix issues, but they do it in large updates. Not hotfixes or patches
bucking didn’t drain enough omni stam to make it useful and an immediate go-to reaction
Get in touch with reality
bro thats a csc fr
Fr
It wasn’t, it was pretty useless
fr fr
There is a reason why the devs choose to do large updates instead of hotfixes and patches
Of course. You are right.
Bucking was not useless
What a shocker.
If its an adult Utah buck
it only delayed your death
Of course I'm right. The devs wouldn't do large updates and ignore hotfixes/patches for NO reason.
Only thing that needed to be changed was not adult utahs
No it shouldn’t, I love the new buck changes because it gives Omni a new niche, a stam drainer then going for the full on pounce when its opponent has low/no stam because they can’t buck Omni off
I already know their reason
It pretty much was
I don't understa d
Sure, what is their reaosn
What is their reason
They're trying to get the game fully finished so it will be worth the money asap
Okay, and where did you get that from?
The devs lol
Refer to a message
Ask punch
@barren zephyr
It was awhile ago
Yeah right, totally.
That's ironic, considering Dondi said - several times, that money wasn't a problem.
No i mean they're trying to get the game stable so more people will get the game
shouldn’t be able to brainlessly and endlessly hold e. for every tick of successful omni stam drained, it should also drain the bucker’s stam. definitely not as much as the amount of stam the omni will lose, but it should be a considerable amount
Also getting off a pounce has so much delay
Bucking currently drains stam, and you can't buck with 0 stam anymore
Obviously they aren’t, because they aren’t releasing patches in between updates. 
Surely the devs are always right. And they never make mistakes right ? They never change things along the way and if they can do something, it defninitely means they will
Get the game stable by doing what?
Also shouldn’t be able to brainlessly hold rmb
I didnt mean stable i meant to its final stage
Flawed logic, again.
If it would have been better for the game to do hotfixes and patches inbetween, they would have done that - because it would be beneficial.
you still won’t be able to with the change because it’d still drain omni stam like crazy
Omni is in a decent spot. It's only problem is that as a solo omni, you won't kill much. But only a duo is enough to kill most of the roster
So long as they know how to play
https://youtu.be/dRrDoidpMSY
Wouldn't it have been better for the game to do all that ?
There must be a code-related reason that prevents them from doing it.
You're oblivious to that fact
So the devs are always right?
Then bait attacks and tap pounce to drain your preys stam, like I and lunary said nothing can buck Omni off if they don’t have any stam and I love this change for omni, gives it a more fun niche. The only thing I don’t like is the UI and that you can’t react to it
Flawed logic, read the message
Remember the code-issue with legacy?
surely you're logic isn't as flawed as mine... since they basically say
"if they could they would" and "if they can, it doesn't mean they will"
must be a recode issue that holds the mback from adding literal 1 bug fixed patches
can’t react to the bucking?
Yeah within your logic, the devs would totally neglect the game of hotfixes and patches "just because", and there's totally no reason behind it
No reason such as:
Lack of developers
Lack of resources
Code-related issues
You don't understand code at all, and I can see that from this message lol. Code can be very sabotaging.
It’s too fast, it drains by chunks so you can’t really react to it
1 code-related issue lead to legacy being a bug hazard
What lack of resources? They have plenty of money and time
What code related issue would stop them from releasing a simple patch??
Oh so there is a code related issue that prevents them from fixing bugs in between update. I didn't know, show me where they mentionned it
^
Hypotheticals
Aka nothing, your logic seems flawed
Lmao @molten elk @barren zephyr Do you not remember legacy code issue, where every update brought several bugs and gamebreaking bugs?
Perhaps EVRIMA has something similar which they haven't disclosed
Hypotheticals mean nothing in the literal scale, which we are on
it’s easy to react to currently as long as the omni is paying attention. watch for the moment the bucking animation starts. people playing steg bait bucks like that sometimes to swing when they think the Omni will hop off
It's a hypothetical, otherwise there is another reason
Surely if they can fix bugs in big updates, it means they can fix them in bewteen. Since you know... it's the same devs that would fix those bugs wether its in between updates or when when they come with big ones
Yes, but that doesn’t prevent them from releasing hotfixes/patches outside of updates?
@barren zephyr Read, guy. They wouldn't neglect the game for no reason
Oh so you actually don't have a point here
I remembered that
Not talking about updates that push things too fast, I'm talking about bug fixes
Exactly. You’re honestly looping on yourself and making yourself sound stupid
In this current case, the transition to UE5 is preventing them from releasing a hotfix for update 6. Hotfixes have been released in the past for a variety of issues
Doesnt mean its a good reason

^
By saying that a hypothesis is not an argument as it provides 0 concrete evidence of literally anything
So @rancid raptor wasn’t incorrect, they were just ignorant
Exactly
On that same tune does it really matter if they were correct or not if it was coincidental? I personally think not
If the problems are
lack of devs --> Hire
lack of resources ... I guess this is just devs ? cuz I don't see any ressources they can't have to just fix some bugs
Code related issue --> Would be a point. But there needs to be confirmation that there is a code issue that makes it impossible to fix bugs in between updates
Exactly - and they have never mentioned any lack of resources (computers, money, etc).
So.... what is your point
I dont get how it went this far honestly
I’m agreeing with you and branching off of what you said
It was a suggestion about patches to adress the current issues
Exactly, it was mostly because someone was ignorant and was making an argument based off of nothing
But then why were you arguing against me ? i don't understand
No no I’m not arguing with you, I was taking your side on it and adding onto your point 
lma
yes but I feel like it should drain a bit more stam for the bucker. a considerable more amount I wouldn’t really mind for smaller things like pachy since it makes sense an animal would tire out faster when something pretty heavy compared to it is on it
Sorry if I made that unclear 
im so sorry then, Cuz I read thisas if it was meant for me since u mentionned me 
Ohh my bad 
Yeah, bucking along with carno’s/pachy’s ram should take much more stam than it does
agreed
Bucking shouldn't drain the buckers stam that fast just drain the utahs slower
Well, as a stego bucking a utah off shouldnt only take a 15th of stam
that could also work. the idea I was advocating for was if the utah stam drain wasn’t going to be changed
I think so too, always annoying using you're entire stam when pouncing and then see them running away
Considering in their animation they go onto their hind legs/jump
Exactly, they shouldn’t be left with so much stam in comparison.
Both should be balanced out more, utahs should drain a bit slower and the target’s should drain faster
Also I personally think utah shouldn’t be a bleeder main, it just doesn’t make sense to me
It should
Otherwise whats pounce for?
It makes more sense for it to bleed
It does hardly any
its actually meant to do bleed
Exactly
Dont you remember U3?
It should do more damage and less bleed
but why?
Yes
to make it not special in its niche as a bleeder?
Considering the sheer power of bleeding, along with the fact that everything else does just plain damage it would make it more fair along with making it a bit easier to deal with
It was horrid that way
dude, just move a bit less
omni just honestly fits the role of a bleeder with its stam, speed, and sharp slicing claws
it makes you rethink your game plan
If omni isnt your playstyle you dont have to play it
i feel like omni as a bleeder makes more sense since its a small tier. can't expect to have high damage from it
They'll have more dinos soon
I’m not an omni main. I’m talking from the perspective of a carno/stego main who keeps nearly dying to a trio/pair of utahs pouncing me like 2 times
I never have problems fighting utahs especially in their current state
bruh, you are dying to omnis, lmao
tbh it’d be pretty cool if pouncing gave omni just enough food to hold its hunger off during prolonged hunts since it’s apparently an endurance hunter. like slicing and ripping bits of flesh off. shouldn’t be able to keep the omni from eventually starving though. maybe just slow hunger drain?
imagine those scars. literal bits and pieces of flesh missing 
Flesh grazing
Yeah… no thanks. Except Herrera
I still hate that too
But that’s cause concept
Funny little guy tearing your flesh. What’s not to like?
I dislike what is essentially free food
I don’t see the issue with Herrera doing that. Hardly a meta defining playable.
Fair
Could’ve been something much more interesting
Maybe it will have more 🤔
There’s also the issue of flesh grazing being farmable
Unless flesh grazing has significant drawbacks to the target
Which then makes Herrera meta
possible
Ofc this can all be avoided by making it easily farmable
Which is ideal over Herrera actually having any significant power or influence
I for one like the flesh grazing. Just me tho.
Flesh grazing may have the drawback of being bucked, and it may take more stam from the herrera than from omni for a successful flesh graze. And it needs stam to run and possibly climb trees and cliffs, so once the stam is gone it itself is gone. High risk for medium reward.
I genuinely don’t know why it would tho
If a Herrera tries to FG you, why would you buck it off
Because game
Herrera shouldnt not interact with bigger animals
Otherwise it's too safe in the trees and cliffs
It may take health, and you will probably bleed a little. Easily trackable if something bigger is in the area
I feel like even doing this to an Omni would only take a tenth if it’s HP from it, which takes less than a couple minutes to heal off
Herrera should interact and influence player choice, even by that small amount. It's like semi aquatic arguments. People dont want them cause they dont interact with the mainland roster. Herrera wouldn't otherwise.
Not semi aquatics, full aquatics
Yeah, smalls
What’s the problem with that?
It should interact with big stuff too so it's not totally risk free. Like ptera should be able to pick food out of bigger animals teeth.
Easy diet options at the cost of maybe the big guy doesnt like you
Seriously not relevant, if it kills a smaller target on the ground, it can still have that kill taken by something larger
It’s still at risk
Flesh grazing may be more a last resort if theres no small prey nearby
People may not play a lot of small animals during that server session.
Juvis will always exist tbf
They sure will.
But herrera is more suited to cliff and tree ganeplay
Juvis hang out on the ground, not ideal territory for a herrera.
Everything hangs out on the ground
The only things that don’t are Quetz, ptera, and hypsi
Not when climbing comes in. More animals may get climbing abilities, like omni juvis and hypsi for sure
Meg juvis
It's not a harmful addition for herrera. Theres no reason not to add it since I'm assuming it's more player choice to flesh graze rather than a required diet option.
Personally I think it’s lame to give yet another creature pounce mechanics when they’re so poorly designed
Plus how could you possibly have a successful flesh graze if bucking removes the Herrera?
Is the acquisition of food in that engagement entirely reliant on them not pressing a button?
Flesh grazing is going to be a thing?
hi everybody, i have a problem with easy anti cheat, he says that it's not installed, i already tried to delete the foldere of eac and verify the file on steam, but the problem it's still here, pls help
Check the pinned messages in #🔧-evrima-troubleshooting-🔧
Anything that criticizes the new dilo model is based, but yeah more muscles then flabby skin would be better then what we have now
i like new dilo model
I too like new dilo model
I don't think it needs more muscles, considering it doesnt have much need for a muscular body as a hit and run venom dealer
Muscular bodies are strong sure, but they're slower and less agile
Flabby skin makes it even uglier and as a nocturnal animal, shouldn't be worried about how it looks when attracting a mate either. It should have a beautiful singing voice instead
I like it c:
does anyone know why galli will maybe get added in the future ? Arent they like the same as dryo ? Fast creature, that can't fight back and are weak xD ?
I would like to know what's the diff between both :c
pretty sure galli will be far faster than dryo. idk for sure though so don’t quote me
I would be surprised if someone walked up to an ostrich expecting it to lay down and die, those things have some gnarly claws on them
yeah, but like dryo, they are fast.
Galli is also much much bigger 😮
^^
There's a lot that makes creatures different. Diets, abilities, size, (eventually) migration paths and perks
General niche as well
dryo isn’t really fast compared to its predators. omni and carno are faster than it
yeah, so dryo with a bit of power and faster
dryo v2 xD
galli is just dryo but better
With that logic, Rex is just a bigger Carno. 😛
in every way aha, but larger tho
Can't burrow, likely can't dodge like dryo, maybe longer to grow, harder to maintain and probably more examples
well they both dont play the sames, and are different in a lot of way
burrow ? Dryo can do that ?
Pretty much the same with Galli and Dryo 
Well, that to carni, but in herbi kingdom seems more pointless
Intended to burrow, not sure when dryo will get it but it should.
probably not anytime soon
I just don't get it why galli aha, i mean there is a lot of other dino, that could bring new way to play the game, but adding v2 dryo does not seems "good" to me :c
And since it's a Herbi, it won't realy affect the ecosytem or chain food
Actually it's an omnivore 
Galli is omnivorous
yeah
fr ??
galli eats smaller creatures and eggs
oh damn mb, didnt know that
Mmmhm. Though it may lean more towards herbivore similar to Beip. But it's been said to eat eggs.
that change a lot then
Apples and oranges if you ask me
Galli is more "I can just RUN" whereas Dryo does more juking and such.
wonder if an entire group can kick an omni to death to eat it 
they will come and robe ur eggs aha

also galli is meant to be fast and somewhat sneaky for getting into nests. a pest basically, also one shot by most things
nvm then, galli seems pretty diff than dryo, but then my question gonna be : why dryo is a thing xDDD ?
i want galli asap best/most annoying call
~500kg? 1 shot?
in legacy it would get killed very easily by a lot of things due to its poor healing rate
idk if that will change, but it was the con to its upside of being extremely hard to catch
if you die as a galli it's your fault
all those invisible stegos that actively hunt gallis smh
it actually does not exist. it’s a fantasy. it’s a unicorn. a mythical creature. you’re not going to find someone playing it 
Dryo is that dino that nobody play, and just add nothing to the game, and they die very easy since preda are faster
that what i thought
but like, dryo was added recently no ?
( i mean one of the latest creature added to evrima )
doesnt help that a fraction of the herbis were half implemented, so of course no one plays them
dryo was added long ago
No, dryo's one of the oldest
never got it's burrow
same. can’t wait to play beipi
hope it won't take any more month, im so hype about being a cera, and just steal's people meal's
Yeah they seems cool
ill take anything at this rate other games are gaining traction in the timeframe
But i think it wont be that good until new map, cuz i think that current river and water are not very good
agreed
Hope on gateway, river and water will be more huh, labyrintic ?
Rn is only long line, with few direction to take, would be cool if the map is smaller but more compact, specialy for river
It would make drinking water more spicy, and sometime more safer, and for water dino more escape tool's, or travel tool's aswell, because being fg deino, and going nw to center take 30m, and u can take only 1 way
I don’t know a whole lot about gateway but I’ve heard the map is larger than the current playable area on Spiro (land not cut off by the blue barriers), but it’s still smaller than the actual Spiro map itself (counting the areas cut off because of the borders)
galli is an omnivore, and dryo isn't complete, it's planned to get several more features, like burrowing. Honestly the fact dryo is seen as galli-lite is a big part of its problem atm
@barren zephyr I just finished reading your stress test feedback document and I really enjoyed your insight and presentation ^^
thank you very much nova!
i dont understand why people are so against organs over preferred prey
preferred prey causes so many problems and will only cause more as time goes on
hell, even cera's addition will likely be dragged down by preferred prey. rather than an "eat anything scavenger", it's a "i have travelled miles i hope i can find an abandoned tenonto for my carb nutrient otherwise all these bodies are useless to me"
frankly i dont even want to play cera if preferred prey remains, it'll make the animal barely interesting or fun to play as intended
Mostly because they want ease and because people don’t want to be hunted if they aren’t on someone’s diet.
I didn’t vote on it personally because I don’t particularly care but to be honest in real life animals still do have a preferred animal diet, like some snakes CAN eat crickets kind of thing but if they don’t eat mice then they won’t get much nutrients. I know that’s an odd example but it was fresh in my mind. I know it’s moot to argue in terms of real life but that may be why some people are voting as they are.
more lenient diets are the easier game gets and less control over players
its another version of meat is meat
and the current diets are ridiculously lenient
it's absurd how easy it is to get nutrients
i advocate for organs because it would actively increase difficulty in nutrient gain
organs are small, rare and limited. Meat is common and easy. A simple boar can max out most player's carbs in a single kill. It's what makes carnivore growing so easy
you barely need to engage due to current systems
I was going to say you can pretty much max your nutrients on 2 bodies organs as it is currently, and then fill up on random meat, so it is really easy right now.
Getting rid of meat giving diet would also allow to solve the problem of ridiculous food intake of animals
that too
also solve the issue of "i need to half starve myself and avoid specific meat types constantly" thing
i mean, i already kinda wrote up arvid boar's suggestion but more detailed into how such a system would actually WORK
but whatever lol
because i personally don't agree with everything arvid suggests
mainly
"I'm also thinking if more social carnivores would be less picky and maybe gain nutrients from normal flesh while less social carnivores would have bigger requirements. This would lead to some carnivores being barely able to sustain large number of groups. Just and idea. "
because that basically implies that social carnivores don't even really need to try
Yeah I don't agree with this part either
the concept that organ diets will somehow make the whole diet system easier is confusing to me
active hunting and competing for food is somehow easier than farming boars in a desolate corner?
It removes the random factor in finding your diet (which is a good thing)
that too
and, best of all, it means animals can actually hunt things they themselves think they're capable of
and of course, you can (and should) add diet exceptions, depending on the niche of the species and whatnot. Piscivores getting nutrients from fish, cannibals being able to eat organs of their own kind freely, bone eaters being able to gain nutrients from bones, so on
but the basis should be organs
everything should centre around organs
yeah
because when i get a roster of 55, im not scrolling through the character menu to figure out what the hell i can eat, that's stupid as hell
As for the fish, I yearn for every fish species yielding one specifric nutrient so there's a reason for there to be different ones
not only that, but as an adult carno, i should be as rewarded for killing a juvi rex as i would be for killing a similarly weighted pachy
it's within my range of hunting
i should be allowed to hunt it, and be rewarded equally for it
Also with 55 playables on a 100 player server there's around 50% chance that something on your diet isn't in the server rn
that too
I agree with you but it does lead to the issue of bodies being left around though because no one really needs to eat the meat, which can cause a lot of server issues
Which is why I added on an addition to my organ suggestion
Fuller stomach = slower nutrient drain
Ah I see
Empty stomach = rapid nutrient drain
Organs wouldn't fill much food so you'd still eat the meat
@barren zephyr Gallimimus is currently in the works
Ah cool
Almost complete apaprently
to the guy who just made a comment but it got deleted u can see the problem u where talking about also here https://steamcharts.com/app/376210
@karmic isle More tedious doesn't necessarily mean more interesting
Well I fully understand that it would probably become tedious to an extent, but I just feel like if ur an OP Deino or megalania who can traverse like anywhere, there should be some kind of nerf
@barren zephyr idk if anyone told you this, but gallimimus is planned for Evrima and is being worked on
Yeah someone did tell me
can anyone tell me when update 6 will be release. i will want to try the new dinos
We're currently in Update 6 already 😛 You're thinking of 6.5, which we do not know when it will release sadly. The devs don't really do ETAs.
so do we have the new dinos
No, not yet
@safe moth thank you!
Np, twas a good idea
my personal prediction is the update will come in June at the soonest
that way anything sooner will be a happy surprise and anything later will be expected 
@barren zephyr look at a comparison of juvi carno to adult carno.
The comparison is what matters, not the actual speed of it isolated.
I think my suggestion is pretty based 🤷♂️
i mean i think if there are 55 playables for 100 player servers there's bigger problems then diets lol
@lucid robin revenge attacking as an omniraptor was so problematic that they introduced the omniraptor pounce nerf
well then that should be good enough, the spawn timer is straight up annoying
and diets would still be a massive problem if they remain species-focused
@lucid robin I kinda believe the respawn timer might be more to prevent someone from just littering one spawn with tiny body's
Or if it's two friends and one needs food then the other friend could just constantly respawn and provide food which is kinda cheating? Idk
Also back when respawn timers were implemented revenge killing with baby utahs was rampant and extremely powerful
not to mention the constant propagation of misinformation that omni is useless now because it can't solo the roster
Back when oasis was a thing I watched another stego literally bleed out in a mudpit because some "determined" folks kept coming back as baby raptors. There's still a video of it on YouTube somewhere even lol
i mean, pachy isnt helping
Certainly not
because it still can, so omnis feel left out
omnis point at pachy and go "HE CAN SO WHY CAN'T I?" instead of "why in god's name is he allowed to do that"
When it shouldn’t be either
Same with deino and stego to a degree
Accept stegos power is a direct response to deinos
Which it should be
Mhm
I'm still hoping dryo becomes the equivalent to troodon as carno/teno, omni/pachy, deino/stego
Because that's actually somewhat interesting for an animal that otherwise has very little in the way of engagement
Mhm, well especially since dryo will HAVE to fight Troodon if it’s faster than Omni and just as agile if not more
Indeed
I wonder how they make troodon faster than omni without making it look silly
I stand by having dryo be troodon's herbi equivalent being healthy for both animals going forward
Ideally dryo gets something to aid it in the combat department by that time
Because it’s simply not prepared for Troodon if it remains similar to how it is now
Even with a fixed dodge
Dryo needs something to COMPETE with, carno and omni offer no competition, they're just death instantly to a dryo, and it needs a niche that's interesting, nocturnal habits being exactly that
Troodon not only provides the competition, but the niche it can share with a dryo, they're quite literally a perfect match
Mhm
Their sizes make the matchup remain engaging, dryo gets its long awaited niche, troodon gets its primary matchup, nights become more populated with life, both animals benefit
The ecosystem as a whole benefits
Because we’d see far more dryos as a result as well
And give Troodon’s something to do when not packed up too large
I still don’t know how dryo would reasonably fight Troodon’s tho
Especially with how tiny their bite hitbox is
exactly, because i will stand by the fact that people don't hate dryo because it's small, people hate smalls because dryo and hypsi are so incomplete, they paint the whole experience poorly
Mhm, personally I think every animal needs a foil in the ecosystem that doesn’t require numbers to engage with
No matter how big or small
dryo hasn't got an interesting matchup either
both its predators just kill it with RMB, instantly
And one of those predators can’t reasonably be evaded because timing doesn’t matter against charge
Omnis despite being both faster and more agile are easier to escape
For me at least
And dryo can avoid said animal, while still sharing its environment, if it were, for example, able to evade it effectively at certain times where visibility were lowered for this large predator
Hypothetically
Mhm, tbf I’m mostly referring to the charge hitbox size as it exists rn
Cuz I’d imagine current charge with a good HB would be reasonably dodgeable
hell, Dondi himself is aware of the "dryo v troodon war" meme, surely he at least gives dryos the tools to make said war happen in an engaging way
Well again, it’s an inevitable engagement
Troodon has engagement authority
Dryo will have to fight them as apart of their gameplay loop
Literally everything is set out here for dryo to be the nocturnal herbi rep that will inevitably make it a better animal
I will literally be so bold as to say that nocturnal dryo is the best possible easy way for this animal to get the best treatment as a playable
Better than burrowing that’s for sure
In the current state
Burrowing doesn’t really address any of dryos weaknesses and actively makes its strengths more limited outside of incredibly niche contexts
NV plays into everything dryo is foundationally designed for
Exactly
It's literally SO goddamn obvious it's genuinely getting to the point that I will be BEYOND upset if dryo ends up with standard/poor NV
Like... This is the natural progression of everything dryo has been
This is the next logical step
Burrowing and nocturnal dryo are intertwined tho
You can't have a burrower without good NV
I'm fine with it being a burrower or not a burrower
But being a nocturnal is a necessity for me
Dryo gets out at night to do whatever, and hides in its burrow during the day
U6.5 gives us the opportunity to either make or break the ecosystem that's been so broken
Or like I mentioned once it could have tiny tunnel burrows that just serve as escape routes
And I don't mean "cera the carno/stego killer will fix the ecosystem by killing these two big animals" because that's dumb
Hey I'm suddendly wondering something, since I've recently learned what nanite actually does
Would it be possible to have extensive editable burrows system with UE5 ?
I mean we have the potential for an ecosystem, not a fighting cesspit. Things avoiding other things, picking fights, selecting hunts, emerging at certain hours, interacting with certain animals, so on
Because the main argument against those was because the extra amount of poly needed for the interiors would destroy performance, but with nanite those wouldn't exist
Yeah update 6.5 might be a good step in that direction
If U6.5 goes well, we have the possibility of EVRIMA actually behaving like a goddamn ecosystem
At least a little bit
If it goes poorly, we'll end up with a small handful of dominant animals and a bunch of stupid idiot throw picks
U6.5 is very make-or-break for me
Do you guys actually think that troodon will be faster than omni?
It was in devstreams, but Dondi admitted placeholder speeds
Pretty sure it was faster than a carno too, actually
Bruh
Very amusing to watch the lil man go
No way it keeps this speed
So it will be EVEN FASTER
What
idk
i just REALLY am excited for U6.5, but cautiously so
because, to be completely real, i ain't playing The Isle for constant combat
I want an ecosystem of things interacting in ways beyond beating each other to death
All of the time
every animal in U6.5 (even cerato) deviates from the basic "run at thing and kill them" style of play, and has a unique niche and purpose
beipi is the first ever "passively counter" to another animal, countering deino by not actually killing or fighting it, but rather fleeing away from it, revealing an otherwise prior undetectable threat by manner of trying to survive on its own
troodon is a pack hunter that relies on the cover of darkness to hunt, having specific hours where it's at its most powerful, rather than fighting everything at all times, in any conditions
cera is a scavenger-brawler that actually sucks at hunting in a traditional sense, but bullies away from corpses and acts as the role of cleanup and thief
none of these animals have the traditional combat jockey archetype, but they all contribute something actually meaningful to the game
For the first time we're gonna have animals apart from ptera that are not necessarily in a predator-prey relationship
Maybe we will be able to see troodons hiding in the shadow of stegos during the day
Also I'm not certain how the beipi/deino interaction will go
Smart deinos may purposefully leave beipis in their vicinity alone to trick players into believing the waters are safe
I wonder if deino mains will complain that beipi is too fast and impossible to catch ? 
probably lol
people will more than likely complain cera didn't fix the ecosystem by being the stego solution and over 4 tons
which was a real thing people wanted btw, so cera couldn't be lunged by deinos
because "fixing the ecosystem" = "killing the animals i hate and becoming twice the problem they were"
thats my big fear with cera, personally
that it just ends up being a problem animal
my list of things i really dont want out of U6.5 is
- cera taking the place of or being balanced around the problem animals, rather than the problem animals being fixed and cera being balanced to coexist around them
- troodon being the only nocturnal and dryo staying dead and boring, and nights being still bleh because nothing interacts with them still
- pachy remaining god
- the diet system taking out all of the fun concept of playing cera
Beipi looks pretty harless to a majority of the roster but if we speak juvies then yeah
literally missed the whole point lol, i don't want beipi to be a prominent killer, i dont care how competent it is at killing juvis, that's not what's important about it
I didnt read "deviate" mb
@rancid raptor
@sudden delta bro I'm going through ten levels of stress every week, I don't want that in my favorite game
@scarlet ocean Where's the whole skeleton? In the stream he made the ribs, spine, and gore, which is exactly what we see in game
Unless you were mistaking the bones on the skeletal (the image) as being on the model
Nvm, I misread that
There isnt one, thats what i was pointing out, theres a drawn sketch of the whole skeleton, but only the spine and ribs are being worked on, and implemented in the game
Disregard me I need coffee
Ah
its ok then
Hope we get the skulls soon
They're still planned up
I hope we get the whole skeleton eventually 
And the scar system
Skulls and other notable features would be sick
Not sure if legs/arms are planned due to difficulties making the models come apart like that, but it's a Punch question at the end of the day
Maybe eventually 
Like Stego plates, uhhhh that's the only example I can think of
the videos we were shown of a full skeleton were so epic if i remember correctly, a whole trike skeleton laying there, and compys jumping from bone to bone
Also, the reason why an image of a full skeleton was showed is because those are the easiest images to find of a dinosaur's full spine/ribs AND they're the most credible when from a good artist
ye, i figured, its good to have a good reference
Having a reference of a whole skeleton or dino doesn't mean they have to use the whole thing lol

And no, updates do not come fully done, because we are in the first stages of a beta
Foundations, then flesh, then polish
Always been the plan
Make sure the core works, then add more depth, then fine tune it
Doesnt sound too bad, but is it a valid enough excuse? The beta thing?
(not 100% sure what Beta is, like 100%)
It isn't an excuse, it's a fact of game development
We're still in the "game creation" stage
I don't mean the fact that it's on a beta branch, that wouldn't matter
I'm just referring to how far into development the game is
Fair enough, i need to properly look at what a beta game is, since im pretty sure most games dont even come out to public during beta
😅
Most don't, no
@mystic hare if they ever do that, they should also remove its ability to eat while latching cuz then ptera would be pretty much immortal
Isle kinda had to, or we'd be stuck with legacy with 0 updates for years
I suppose this is better than nothing ^^; but if its clear and confirmed that updates will be looked back on and perfected/polished in not an absurd amount of time (Since development speed is also important), then im happy enough
hmm i didnt realize youd be able to eat that haent tried that ... solid point tho
Update 9!
Pro ptera tips and tricks ^^
Oh yeah, the stuff could be polished up then
Sorry if I'm coming across as grilling you or anything, I've just interacted with/followed a handful of early/beta games and it's something that comes up a lot
oh no, your not, its ok, even if you were it'd be ok with it ^^; Im just trying to understand, since my whole point in the post was that i dont understand why everything is left unfinished when released
I beta tested a much smaller game and its true that there is a lot of work to do all the time when creating a game. After all yoi pretty much start from nothing
Hopefully a time comes where everything will speed up and be polished, just hopefully within a reasonable timeframe, since a standard stays no matter the dev team size
i worked for directly for the development of a game and its absolutely difficult as an undergoing
The core of the mechanics are finished, like nesting has everything needed for the baseline mechanic
courting
nest building and various methods
hatching+invites
hatching stage+feeding
group changes with hatchlings
But there's always more room to add and polish, such as
more types of nests
different types of eggs/hatching
different methods of feeding
different species keeping their kids in group for longer/shorter
better nesting grounds hopefully
more indepth nested in skin system hopefully too 💀
But i more so get it now
@mystic hare to add to your idea maybe ptera could also swallow stuff while hanging on trees? It kinda doesnt make sense that it always has to land to do so
I thought you always could as pter? or am I tripping? you can swallow fish while latched onto trees
to be honest im not sure now? Uhhhh time to try that next time i play
Not tripping, you can swallow a carried meat chunk or fish while clinging to a tree
lol then i was being stupid
It can already. But as I said earlier if ptera got both it makes him kinda immortal
Until herrera is added
right but thats gonna come soonTM
Even then, it probably will take time for a herrera to climb. Enough for you to change tree or rock
That's what ambushes and being sneaky are for
Every playable is immortal until it messes up or makes a bad decision
Try being sneaky on a lone tree with 3 palmtree branches
Clearly we don't have the same game
If it's not the case, then there is something wrong with balance
I would argue you did nothing wrong if you just got ambushed
Not wary enough of your surroundings
I don't mean people only die when they mess big time, but if you play something perfectly, then you should theoretically never die
(Apart form old age)
When eating so that you can't look around. At night, as a juvi who can't see far nor hear since the sound in the game is weird
But if both sides play perfectly...
"If both sides play perfectly" only applies to combat situation
Yet, the ability to survive I think is more important in terms of balance than the ability to kill another player
If you are a stego who just gets chased by a bunch of raptor that play perfectly, you can play as perfectly at the end of the day one of them is gonna die
I don't think ptera should be denied latch having any actual purpose because a ptera player who only ever latches in open spaces and is perfectly mindful of their surroundings at all times is functionnally unkillable
And as stego you can't really hide well, especially since you need to eat and that you are big and make a lot of noise
Well when I said "playing perfectly" it was only in theory. No one ever plays perfectly.
Everyone always ends up making one mistake, sooner or later. And that's here balance lies.
No no I agree. Ptera's latch should have a purpose. But if it has both the eating and stam regen. There is a problem
Your only way of dying (if you played perfectly) would be by a deino while fishing or while drinking (in that case it can be more than deino)
If the stam regen is slow enough, people will still prefer flying to a rock or the ground to regen stam. It’s quicker that way and the majority of people don’t have the patience to wait for stam to regen fully when it’s so slow
@opal mirage Y'all must understand by now that there is a reason why the devs choose not to do patches and hotfixes, and instead choose to do large updates with alot of time inbetween
There’s also plenty of unreachable places on top of rocks to regen stam faster so not much will change anyways
This is cool, imagine a species that is dependant on a cavesystem in a map
well we dont like it
@barren zephyr Yes Rick, this will be implemented eventually
As of now, it's not needed - because EVRIMA isn't even considered to be releases yet. It's on BETA
The devs know, and if it would have been better to include patches and hotfixes -they would have done that by now
There is something preventing them
For example such as:
- Code-related issue
- Lack of devs
Could be anything, but there is something preventing them
It's not like you're the first one to think of patches and hotfixes, they have thought of it and they have considered it
@robust dome yeah this won't be implemented
It's too cartoonish, too fictional and doesn't give sense
If you managed to lose health due to starvation, that's your fault - and the game rightfully punishes you for it
@barren zephyr No
This would lead to further neglection of deino's ability
bro legit, the cat of my neighbor was mad thin and had health issues. They just fed him and he is now a happy and healthy cat. It's literally logic that when you eat you heal basically what you lost from starving
its not cartoonish
@thick ingot This is cool, idk how they'd balance it
This was once upon a time meant to be a thing, and will hopefully be in the future, because it would be really nice, and more weather effects would not go amiss.
It's a healing process that takes several days/a day/many hours. Not something that takes a few minutes
So, no, it's never going to get into the game
really my thought about this is for evrima i noticed all the herbs stay in open land to avoid ambushes
bro's not giving argument anymore. Just use the X like what ?
As you said, it's a game. You don't normally heal a broken leg in a few minutes either, so well.
It would inevitably neglect deino's abilities so, don't think it'll happen
Can you show 1 message where a dev said it'll be a thing?
healing a literal leg fracture also takes days...
yet in the isle it takes a few minutes
Healing a broken leg, gameplaywise, is something logical
Healing due to eating is not
No, but I can recall a stream where something like that was shown, a puddle in a tree stump or something like that. Very old, but it would be interesting to have weather matter in different ways. And temporary puddles after rain would be one way to do it.
It is ? why wouldn"t it make sense "gameplaywize"
Yeah well you can't deny that it would neglect deino's ability to a certain degree, and the devs know that better than I do
Oh I agree, there's little logic in healing based on eating, though it would fulfill a gameplay purpose. It was more so that well, you can't really say "it takes time to heal irl" because that goes for any wound :p
The devs won't make dinosaurs heal their lost starvation health while eating so 🤷♂️ don't know what to tell ya, it ain't gonna happen
Yes I was just saying because he made it seem like the cat healed instantly
Also water puddles from rain if implemented won't logically last long and dinosaurs will be able to drain it entirely
Ok mister the dev
Doesn't matter, it'll still neglect deino's ability to a certain degree
You also seem to think everything revolves around deino, it doesn't, nor should it. And I doubt temporary puddles that might at most help small critters out would matter that much. If that was the case, we'd have other issues honestly.
You don't understand at all, with all due respect
Deino leads to a huge passive butterfly effect all over the map, it's not the playable itself - it's what it causes. so
No, I do, you just care too much about one playable, and are for some reason terrified of it being just one part of the ecosystem.
Because its so unfair to tell a dinosaur that can end your 2 hour long growth in a matter of second that they will be less likely to do so. Poor croc
Nope.
Deino leads to a large butterfly effect in the gameplay of every player, every creature, and changing that will change the whole game essentially
idk why i was tagged here but? okay
Your waterpuddle suggesiton
Game was fine before deino, it would be fine if it was removed as well. But you're always exaggerating the effects.
okay
game wasn't much before deino tbf but with the OVERWHELMING amount of them there is, a slight indirect nerf is really not bad
Drinking in the game. prior to deino, was just a task you had to get done with. Something to just get out of the way
Right now, you have to be cautious about where to drink - when you drink, how long you spend, etc. The game was very different prior to deino butterfly effect
a nerf isn't needed so
Deinos hunting success rate should be low especially with the lunge it has now, the harder it is for deinos the better
Ok mister dev
It wasn't. Because you could be attacked by other things at the water sources. The game was not that different no, just changed one threat for another.
Lol, it was. You can't deny that it was. Players are 1000% more cautious now about drinking, than they were before
DUE to the deino
Drinking was completely changed upon deino's releasse
Instead of being worried about being jumped from "behind" while drinking, you're worried about the deino instead. But the effect isn't that different really.
Deino lead to a huge butterfly effect, which you can't deny
It is different lol
A dinosaur that can last for super long without eating and chill out of danger from 99% of the roster really doesn't need a nerf.... there isn't, currently, an overwhelming amount of them and of packs that prove that cannibalism isn't enough ...
You have 0 chance of surviving a deino lunge essentially, which often isn't the case if you get attacked by a land dino
It's not. But I'm not going to bother with you, you're always exaggerating things. No, deino did not have that much of an effect as you think, nor should it. We need more alternatives, not less.
Yes. Especially when there is too much of them no ?
You're wrong and you don't know what you're talking about, with all due respect chief 🤷♂️
Deino lead to a huge butterfly effect in the game, people behave way differently when they drink
You can't deny that, because it is factual
You act as if deino didn't make much change, that's completely false lol
And that's part of why deino is a rather terrible playable and we really shouldn't take it more into account than we already do. Hence why alternatives where deino is just one potential threat is good.
Deino's great, people are lovin it
You can think so, but you are still wrong. I know plenty enough to tell you that things didn't make much of a change in being worried about going for a drink, just a difference in where you're worried the threat comes from and of course that deino is just uncounterable, with all the problems that brings.
I have to say, I am changing my travel routes because it exists. Deino has made a huge impact on player behavior
I’m not, especially with how easy it is for it to hunt, sustain itself and survive
No, it's a rather terrible playable and the game would be better without it, at least with how deino works right now.
Its one of the easiest playables rn
I do love deino. But the fact that my EU6 deino has been alive and very well since U6 dropped says a lot
It is the easiest
Yes
Haven't seen much of that, mostly because the people I know basically treat it as RNG, either you die or you don't, so not much to take into account.
Whistle noises
You're right, it's easy for deino to hunt and survive
(evrima is alive regardless)
Well, it seems to be working for me. Only got snatched twice in nearly 300 hours
I’d like deino more if it actually was hard to grow, hunt and sustain itself
The devs did intend for its juvie stages to be like hell
@lapis swallowBut the idea that water was somehow safe before, and that there was no danger going to drink, is just outright false. i have far too much experience in this game to know how players like to hunt near lakes and so on. I'd argue the massive amount of water if anything is what caused a change, due to catering to deino far too much.
Like for example:
Water clarity
Jump/dodge when drinking
More waves when deino swims
which is why its very easy to be a juvi deino ?
Same, but that's mostly because 95% of deinos are in 5% of the map area probably xD
You tryna deny what I just said?
Yes, I need. Do a suggestin with all of it
Yes
I will soon™️
Now
You seem to say juvi deino is hard to keep alive. It really isn't
Chill chill I got stuff to do first, I just need more time to think
Lol, good job changing my words
That ain't what I said
What I said:
Quick movement to stop eating and drinking and canceling a lunge. There you go, now there's a proper counter, more or less.
what does hell mean then ?
What he interpreted it as: xdd
Well, they clearly failed xD
Yeet backwards
It means that the devs intended for its juvie stages to be hard, just like the message says lmao
Don't change my words
... in a survival game ? so making it hard to keep alive ?
Yeah, and they failed
Yeet backwards, turn to the side, whatever fits for the size of the playable, point is that it would cancel the lunge and thus give you a chance to get away, since you can't see the deino otherwise xD
I dont know why this was not a thing from the beginning
Deino just needs to be properly difficult to grow, and more importantly sustain, which comes down to making it really difficult to succeed at hunts.
Its a apex, ffs
Probably because original deino would be more "tug of war", that we didn't get. Might not have needed it then.
EVRIMA: Beta
It still is an apex
EVRIMA is still in beta
Nah, it's like stego, not an apex.
Spino will hopefully make deino run for it's life :D
Yes. Like how you see zebras or gazelles being able to react to a croc
It's already in the concept art
Funny how the biggest playable in the game rn are the easiest to survive as a adult as
Yeah it's balanced
You joking?
Y'all are overreacting on it
I really hope you are joking

EVRIMA is in beta, deino's gameplay is not "Gamebreaking"
Yep. Water clarity plus a movement option to react, and we're pretty good. Should make hunting as deino a bit more difficult. Then just remove the cannibalism or at least fix value for food, and it might also work. Oh and remove fish from diet, let it just be to avoid starvation at best.
Is it gamebreaking? No
Is EVRIMA very alive? Yes
Problem solved
Sure, but it's still far worse than the others :p
Idk who said that but its not quite gamebreaking. Still very op
Also hilarious, considering Evrima was alive despite the safelog bug, which was an actual issue, so it doesn't say that much.
People are enjoying it and the BETA is pretty alive for being a beta, percentagewise, so
Gamebreaking? No
Heavily unbalanced and unhealthy for servers? Yes
So, just saying, deino is one of the worst offenders for having a bad mechanic, no counterplay, and all around being unbalanced and "OP".
Unhealthy for servers? No
Servers active despite deino being, according to you, "unhealthy for servers"? : YEAH, Servers are very much alive xd
And more waves, deino is an 8 ton gator it should create a lot if waves. Even if it’s really deep underwater it should create some waves but I’d also like a z swim (slow swim) for deino where it’s hella slow but it creates mo waves and if it’s above the surface then you can only see it’s head. And that deino can’t see over the water if it’s head is underwater
Servers feeling empty because 25% of the pop is deino? Yes
I mean, servers were alive in u5 with very op omni, servers are currently alive with very op carno and pachy... xD
If it would create as much waves as you're saying, it would be veeery much harder to sneak up
That doesn't mean the playables aren't a problem
You got me, you're right
As it should, it should be sneaky
I'd say it's even more than 25%
Surely being able to survive or kill almost everything at basically 60% of growth isn't that "op"
Deinos hunting success rate should be low
and in a matter of seconds...
That'd be nice too, but I think clarity and counter options are the more important. However, deino should also be able to "hover" in water, so it can just poke it's snout out to see and not you know, float entirely on top xD Pretty much what you maybe described there :D
True. Especially since it eats bones and can last long without eating
(60% being several hours of growth, and the lunge only being possible when you ambush someone)
You're overexaggarating and overreacting on this so much
"several" lmao like 2
Ah yes, because three hours of afk perfectly safe is so much effort :p
Yeah, the slow swim idea
also foliage is something it would need to too hide in
So hard to ambush when literally no one can see yo
3 hours of your time on a computer, yup
Deino is the only playable I've actually afkgrown properly, as in, literally left pc to go eat dinner and stuff and been fine doing so with :p
i can do that as hypsi 😒
Foliage that moves, so you'd have to be sneaky and wait until the target is maybe not looking right your way xD Or otherwise utilize the camera lock (questionable as that mechanic is)
@topaz pendant Shouldn't be made longer, but perhaps more interactable? in the future


