#general-feedback-discussion
1 messages Ā· Page 54 of 1
I'm sure Dondi is actually vital to the game's development, or maybe he's just positioned himself into a seat of immovable power and everyone is stuck under his thumb?
Who knows
We have video evidence, dm devs, discord operators WHO ARE ONLINE AND TALKING. No one helps FOR HOURS. Iāve seen harassment and hate
i've expressed my concerns literally dozens of times, there's a difference between "expressing your concerns" and "hating the game and letting people know", a line people here don't know how not to cross
There was no hate until we were ignored and then my friend got banned
It's actually not legally possible to fire the director of a company, because... well, firing people is his job
If anything they could all leave the team, but if they wanted to, I'm pretty sure they'd already done it
Exactly, that's what I mean. If Dondi "goes" the game goes with him lol
I love the game, I donāt want to see it go and I know you canāt actually fire dondi. But for the sake of his game he needs to grow up
Socyou're saying he better learn some professionalism or take his hands off the wheel as director?
i never understood what people want from dondi in terms of professionalism
I mean, tbf, all a director does is have the last say, veto any choices the team makes or ideas they propose. He guides the aesthetics and experience of the game. It is an important position
Professionalism, as in not throw tantrums and silence people for having other opinions
@limber hull I meam, when dealing with strangers fron the internet it'd be pretty difficult to keep up much patience and kindness, but no one would blame him for taking a break and recharging those batteries
He could take criticism and either address it properly and point out its flaws, or use it to better the game
Never seen him throw a tantrum
As in, act like a robot and don't stand up against people who trashtalk you
Basically how I see it
I report hackers all the time, never had an issue. Odd.
As someone who was in a very similar position to Dondi in the past, professionalism was basically a way to say "dont have a personality"
We tried reporting hackers and never got answers
I saw Dondi get mad a few times in this server, everytime he wasn't the one to start the conflict
I stood near a hacker and almost got killed multiple times so that someone could tp and see for themselves
If you were saying this about Dondi in early 2020, I would probably agree with you, but idk man, doesn't hold up.
Yeah, I donāt think they remove comments like that
@limber hull I didnt know you were a game dev?
That's more of an issue with the staff team than Dondi himself tbh
Lead Game Designer for SCP:SL
Nice
I said dondi and his staff need to grow up
Oh sweet
In what way?
Like seriously, find me a recent issue and I'll agree with you.
As in listen to the community, and not just being submissive Iām not saying do whatever we say obviously that wouldnāt work. But completely disregarding everything we say doesnāt fly either
POT does such a good job, Iāve never had one issue playing that game
Only seen one hacker and it got dealt with
@brave pike Like I said, I'm sure it's frustrating to deal with strangers online constantly, not knowing the intent of most messages or pings, especially for a slow-burning development cycle and impatient fans.
Some people dont have the temperment to deal with constant and often repeating messages from strangers with varying maturity and vocabulary.
I'm not saying they cant be an assholes or "immature" but maybe they're just tired?? Idk
I refused to play POT because I thought the isle was just superior. And in some ways it is. But after playing POT I donāt know if I can go back to the isle. I get dondi and his staff are human but POT staff seem to actually care about their community and it shows
Normally if you report a hacker, it will be investigated and delt with quietly, you won't see a ping or anything saying "We got them!"
The issue is the sheer amount of hackers using the new clients.
I saw someone say to add a weight system that determines your health, damage, and diet š
5$ hack clients are pretty dominant rn
Like I said, I stood next to the hacker while my buddies dmed multiple people asking for help and we tried to be quiet about it so the hacker didnāt see
They didnāt answer us but talked in chat about nothing important
Why didn't you try to ping mods instead of the devs ?
WE DID
@brave pike omg that is a risky feedback
In the proper server channel? And did you ping a discord mod or server admin?
Then it was probably delt with
We even sent the video to them
And it wasnāt dealt with because we all got slaughtered
Came back and hour later and the speed croc was still there
Unfortunately, the admin team is small. Even if they got on, this build has allowed so many hackers that they wouldnāt be able to keep up. I wish they were able to get more admins though 
Still killing people
Damn, a shame.
Don't know what to tell you. Also hacking as Deino is pretty redundant lol
Also the times the hackers get on are mainly late for the admin team
Like right now
They do get on early, but a lot more show up late
This wasnāt just one case. And the amount of times my buddies comments would get erased for mentioning hackers
So they would dm privately and get ignored
I have literally never seen that before.
Every. Time.
I guess thatās possible, however Iāve never experienced that. Usually I get ignored
many words
Iām not just making stuff up to start drama and if you donāt believe me oh well
Indeed, oh well
Unless you somehow made every mention of hackers also weirdly attacking the devs idk how you're getting constantly deleted
Iām sick of the abuse and Iām surprised Iāve even lasted this long without getting banned
Still, none of this adds up to why you made that general feedback post...
Whats the point in replying so passive aggressively hacker?
Because it got people talking
?????????
Which message?
They made that post because of the video that was made a few hours ago
none of this is related to the feedback itself
Pretty sure it's not.
They said before it's about hackers not getting banned.
I think heās referring to xzags vid
^
Saying "Dondi bad" isn't really a new or exciting take, prolly best to just move on at this point
Itās honestly many things
X Zag vid is so funny to me
He means the post āremove dondiā is in reference to the vid
X Zag made a vid about why he got banned by Dondi after going on a tantrum
My main point is that this community is getting treated like garbage. Itās happened to my group and itās happened to many others whether youāve seen it or not.
Yeah but what does he mean about me being passive aggressive?
I'm lost
you were not
disagreed
Indeed, I disagreed.
I can see how it comes off as passive aggressive tbf. Tone via text moment. I assumed you werenāt being passive aggressive though
I just said I disagreed 
Your "a shame" or " i kinda dont believe you" came off quite passive aggressive or dismissive would be a better term i guess.
I just hope this game thrives. I really do. Whatever happens thatās all I hope for
Yes, I was being dismissive, because I just don't believe them, never seen any post get removed for just reporting a hacker.
Same
How can you see a post get removed for any reason if it got removed? You arenāt on 24/7
I am pretty damn active tho, and seen dozens of reports, even on the official channels, they are still there.
Theyāre usually ignored
I don't know why it would be removed, and I have never seen such messages get removed.
yeah
What do I gain from any of this. Iām not a youtuber, I wonāt get money. I donāt have a hatred for the game itself, I love dinosaur games. I just wanted to show whatās been going on in the background. To people who arenāt active in chat but when they are to seek help get ignored or removed.
Thatās all
Believe me or not
Thatās my final say
Yeah, I have no idea, but I have never seen it happen, and reports and pings that do get made are still there, so I don't know what you mean, that is all.
I can only think of one reason why theyād delete hacker reports
and thatās because they dealt with the issue and so they donāt want previous reports clogging up the channel
Improper channel would be the only thing that springs to mind
Bro I have no idea what you are talking about
@warm stone denied
Public tests did nothing
The public stress test for U4 was used by the community just to get a look at the update before it released
Barely anything was reported
I kind of just treated it like it was additional content
@glossy bridge when you rest, press H to stand back up without using stamina
Using the WASD keys makes you stand up quickly
@earnest saddle I understand your idea, but our modern crocodiles are different from an 8ton deinosuchus
Isn't a vertical lunge planned for deino already anyway?
Fair point.
Don't think it'll look close to our modern crocodiles' jump, nor would it be as high
Maybe not, but they did say they wanted something like that. So it'll probably be similar, but less impressive height, which is fine, since I imagine it'd mostly be used to catch skimming or very low flying pteras.
What strikes me more is that it would be completely useless as a mechanic
What does a deino really gets from eating a ptera anyways
Way less impressive height. Realism isn't their main focus, but they do aim for a certain amount of realism
It's just a cool mechanic deino players can play with, along with (potentially) other semi-aquatics
Good question. But maybe they had other ideas, could also be used to catch things jumping across a river, maybe? If you can somehow time that right.
Or catch a breaching beipi.
I doubt a quetz would fly that low for some reason.
yea you're right but maybe yk
I would like to see a deino snatching a dino jumping over a river honestly
That's be a well deserved kill
But I guess if one does, then sure, catch it :p
i'll be honest, the best use i see out of vert lunge is not catching flying things, but swimming things. Rather than swimming straight up to catch a prey item swimming over, vert lunge, drag down, dead
perhaps deinos jump could be half its bodylength, or quarter
Seems like a good mechanic tbh
Imagine a deino jumping above water with a teno in its mouth, great way to rub it in lol. in front of the teno herd
Bro said⦠^
hm, well great whites have been recorded to be above 2 tons and can jump that high
but i imagine they're way faster than the deino
Not to mention a deino is 8 TON!
But would be glorious
the more weight, the harder the jump is
Soo its more of a advantage for the younger ones then?
It's just a mechanic that needs to be taken into consideration with a grain of salt
I say between the head and front legs is max for adult deino to breach
Considering how harmless dryos are and how few people play them, I don't see why a buff is a problem
it needs buffs, just not boring stuff like speed buffs
Why would it even get a speed buff? The main reason why people play it is to get chased. No one will chase it if it's faster than em
Can you do it for juvie deinos?
Perhaps it could be so that the heavier you are, the less you can jump?
The same way with Megalania: The more you grow, the less you climb
<@&933486433342222376> Weirdo in #general-feedback
There are more appropriate servers and channels for trying to be funny
you're not the thinker bro š
Who's to say that ?
If you are not going to invest in the legacy anymore, why are the images shown in the store still from the old version?
Because legacy is still the default aka main branch of the game. Once evrima becomes the main branch, the store page will be updated
Thanks xD
I only asked because I feel that Evrima's images would be much more striking in the store. Grateful.
#general-feedback message
"raptors weren't really pack hunters."
r e a l l y -
What does bro mean by raptors arenāt pack animals š Nani
Not to mention omniraptor isn't even a real animal so even if irl raptors were obligate herbivores it wouldn't matter
I see where he gets it from, I looked it up, but I wouldnāt call those sources very reputable, plus itās only said to be about velociraptors š a raptor thatās not even in the game yet
Hell, troodon I think is a raptoid and technically ever even existed, but still is a nightmareish pack hunter.
does anyone know when the titanoboa is being relesed
no
Titanoboa is likely gonna be a far, far, far future kind of creature and even then, won't be a playable. It's said to instead be an AI hazard if it ever is added.
People don't even know IF Titanoboa is being released
we do actually
it's not getting released
the devs have said that at... some point
so yea the answer to that first question would be never
What thit he say
Animated gay sex for dinos
What the ####šššš
I MISSED IT?
God damn I wanted another funny feedback post
It wasn't that funny
Just someone looking for attention
The dilo/carnotaurus one ?
someone made an extremely broken english feedback post about dilo biting carnotaurus and it making carno horny
Oh yeah I think I remember it
it was utterly absurd and ridiculous
I leave for a few hours....
makes sense
As for the lighting, no. Lumen lighting will do us wonders.
Nightvision, though, that needs some changing in the future for sure.
This is good, but I wonder how it'd make sense - as in real life, mature and halfbroken horns don't grow back.
Absolutely not @fast minnow
With all due respect I don't see why this is upvoted
In nature, every animal VERY quiet when they're vulnerable. Specially when it comes to passively vulnerable species.
That is why critters, such as mice, are very quiet.
The devs will never add this feature.
Simply because the game needs talking to be risky. It creates a balance. We need it.
The only form of "quiet" talk we see with animals in vulnerable situations is bodylanguage
Which is something the devs won't focus on at all, anytime soon. we have larger, more logical priorities
This is cool, I agree that further down the line - carno's ramming animation could use a little change-up.
Perhaps making it so it rams more with it horns/hard part of its head, rather than its lips.
I didn't say remove all sounds. But when 3 cannibals can read and understand perfectly your messages from a mile away is not good. You can already negate this all by using VC. This is a problem with nesting public.
No
I didn't interprete your suggestion as removing all sound either
I interpreted it as it was, a suggestion that wanted groups to have a "quiet talk groupchat" option
Yes you can already negate it all by using vc, but not everyone uses VC.
That's a very bad argument. If that argument was logical, I could say "well we might aswell remove all communication sounds because it can be negated by VC anyways"
With all due respect, even though i find your suggestion to be fun and could be an option for community servers, it should not be anywhere close to officials. Anywhere close
It IS good, because it is a part of the survival element in EVRIMA
It encourages you to be way more cautious with your communication, which creatures are in the wildlife. (in vulnerable situations)
I explained that earlier
Moving on, yes. A dryo buff isn't all that risky. Dryo players are rare, and the dryo itself is close to harmless. I don't see a problem with it
Dryo could be a menace, a nightmare for juvies.
Anyways, moving on to this;
I find this common suggestion interesting, because pteranodon is already very much a scavenger. (its playstyle)
Currently, instead of following their diets (going across the map for crabs and frogs), ptera players tend to scavenge dead corpses for diets. Even from corpses that are far from in their diet.
Pteranodons are way more dependant on scavenging, than for example the omni. or the carno. or the deino. Way, way more.
@jagged jewel @robust dome
Making the pteranodon the most scavenging species in our roster atm
Pteras are even able to fly around with stego insides in their mouthes, that are almost larger than the ptera itself lol. Ptera is pretty much built for it
We don't need to make the ptera a scavenger. It's far from important.
Perhaps they could tweak its diet very long down the line, but it's far from necessary at this moment.
Y did u ping me ?
just wanted you to feel included
I disagree
I don't consider this a survival element. Same as i don't consider pachy ramming the tip of the tail and one's getting a body fracture a combat feature.
@fast minnowI believe the devs intended for there to be different call ranges for local at some point. Such as a whisper, normal talk, and shout option.
So unless that has changed, chat with more options might be a thing, allowing for better communication in different situations.
That's a ping + hitbox issue, it's not a combat feature lol
Wrong, that's misinformation. I pinged him because he had a similar suggestion. Don't interfere if you don't have anything useful to contribute into the conversation, all due respect. Thank you
thank you for making me feel included too
Alright Kraken, can we try to imagine a few scenarios where this feature gets used?
You joined the conversation, you included yourself imo
Scenario 1:
Herbivore pack takes the feature in use. They use the "quiet talk" groupchat. Nearby, there's a (lets say) omni-pack that has 2 starving omnis.
Since they can't hear you, one of the omnis starve to death inevitably.
However, if this useless feature wasn't included - the omnis could have heard you, and perhaps killed one of your weaker members in the pack. Causing the omni not to starve
This is just 1 scenario
Regardless, people around you being able to hear you whilst you're chattering isn't an issue. It's not gamebreaking, it's not unbalanced
also its not misinformation, it's a joke. public forum, there's no code of conduct, i'll joke if i want to lol. if you dont like people butting into conversations, you always have DMs
@fast minnow The only reason why people would want this feature, is to feel more comfortable. But EVRIMA's atmosphere isn't supposed to make you feel "comfortable". The devs have implied, and stated, multiple times - EVRIMA is a survival game.
Chattering should be able to lead to consequence. Just like in the wild, if you don't want to get spotted, you stay quiet.
I don't like those sort of jokes, because you misinform by making it seem like my intentions were something they weren't.
I never said I didn't like people joining into my conversations, you just made it seem like I included you when you included yourself.
Nowhere did I imply that was a bad thing either
If I'm correct about which animal it was, @fast minnow , on animal planet - a scene where a baby quokka kept conversating got punished by its mother. (like, the mother moved it and made it stop making sound)
Because, news flash, you ain't supposed to make alot of sound when you're vulnerable
Considering we no longer have group chat, or global, it might not be a bad idea to have different ranges of the local chat. So you can be "quiet" and only talk to those right next to you, as well as shout to make yourself heard further away as a long range "local".
i really do want a long range chat
maybe on a heavier cooldown and tied to broadcast calls
so you can make one "broadcast" message every 15 seconds
At the least, there's potential for various chat ranges and abilities, and it'd hardly be a bad idea, since it'd give you more options than either not using calls at all, or a third party option. Same with having variations of the normal four calls, louder and quieter ones, such as threaten or even warning for danger.
Not necessary, and removes part of the survival element in limiting your chatter.
This suggestion is one of the most non-important things the devs should be focused on. It's not needed, at least a large amount of the community would partly disagree with it, and it's not necessary at all
our current chatter system is not a problem what so ever, not unbalanced. not nothing @cyan flame
Also, since when did people largely complain about getting killed due to making sound when chattering?
Perhaps it doesn't happen often because people know when to shut up?
It's not neccesary, but it would be a good addition and it should be, because it adds more use to the ingame calls, and it has been mentioned by the devs before so there's that too. Besides, no one said it has to happen right now, they could work on it later on.
Can you explain why it would be a good addition compared to what we currently have?
even just adding normal short calls and long range broadcast chat would be wonderful
@quaint jacinth No. Perhaps this can be a thing on community servers, optionally, but it should not come anywhere close officials.
It's abusable
Easy. It gives you more options. You can call out to someone from a further distance in local, or keep quiet and plot with your friend to murder the third guy while not having to keep too much distance, since you can now "whisper" to each other. Same way a quieter threaten call would be nice to just warn someone away without letting the whole forest know you're there, or the same for a danger call, a shorter and less vocal for someone who is nearby, vs shouting at something over a distance.
There were plans for both a "shout" and "whisper" for the local chat from what I remember, so hopefully. That plus better variation for the other calls would be nice.
Could even do it like how legacy does it, pressing tab to swap chat types, except it all remains in a single chatbox
That was mentioned so long ago, I hope it's still in the cards
This will require new animations in order to not look weird, along with perhaps new sounds, which means work and resources need to be used.
Again, it's not necessary. We got other priorities
Currently yea, but it'd be an excellent QOL and gameplay addition further on
Standard, whisper and broadcast.
Standard be how it is
Whisper is low calls for an EXTREMELY limited range
Broadcast is loud blasting calls for an insanely far distance call, but at the cost of revealing location and a decent cooldown
How is it logical to assume that the devs "Have it in the cards" when they removed global chat long ago and made it so there's only one chat?
It does not. You don't need more anims for basic chat call, and probs not for the others either honestly. Besides, they've put down energy and time on other things we "didn't need", so that's not much of an argument. And sure, not neccesary, still a good idea, that's all.
(the cooldown is because i think really long ranged conversations is kinda dumb and i dont want people spamming a billion messages super long range)
I wasn't a fan of group chat allowing you to be heard only by group members, but a limited-range whisper chat sounds nice
You think it won't require more animations/different sounds?
Because they mentioned adding chat ranges (not new chat types or options, just ranges) after the global removal
As long as it's not 100% silent
We literally already have a broadcast animation and call
For the basic chat call, that the suggestion is talking about, no. You just adjust the volume, you got anim/sound. For the other four, maybe, depends on what you do with them I would say.
Who mentioned it?
You could make the rex whisper it's accurate grumbling/growling sound too if you wanted lol
Imagine increasing 1-call spam even further :P
Cause' I ain't finding a single dev saying anything about it
I mean... U6 makes you forget it was ever a thing
Punchpacket, though this was so long ago it may have been in the old #isle-discussion before the wipe
U6 is a silent hellscape lol
Perhaps it was before they removed "local and global" from evrima and made it only global?
only local*
God I miss the cool animals making cool calls
And me hearing them from far away
Now everything is QUIET and SAD
very unimportant compared to other things they're working on
further down the line though, sure
I'm pretty sure sound ranges are bugged
Nope. it was specifically mentioned after they removed those things precisely because people wanted options. Such as being able to plot murder near someone else via whisper (instead of sitting in an entirely different chat where you can't be seen despite standing next to the other guy and being the same species). Here you'd have some distance to take into account, but you'd have ranges to use.
it's not something they should work on in 6.5
Bro fixing a bug is unimportant?
unless it's bugged as lunary says
how do you know if the sound ranges are a bug or if it's intended
I'm referring to U6's horrible sound issues
Everything is so quiet and dead right now. Also teno needs to hear its own chat call, please and thank you :p
IDK, do you think a rabbit being louder than a carnotaurus is supposed to be how it is?
Plotting murder via taking some distance away from someone sounds way better than doing it in VC or in a secret alternate chat
Sound ranges were unexpectedly reduced considerably with update 6's release, and some sounds aren't working at all from certain directions. There's a lot of sound-related issues right now and ranges are one of them
That's not the case at all when I play, so idk where you got this from
Yep. The argument back then was that it's silly you can't understand the other guy because different channel, so instead, remove the channels and offer various "range" on the local instead.
In a game where sounds are very important to gameplay, fixing those issues is high priority
It is for me. Rabbits are stupidly loud for some reason.
Especially their walking is very loud, running seems more normal.
Yeah
I'm of the opinion that if players use third-party tools too much, one should add an equally convenient tool in-game to stop the usage of third-party tools instead of monitoring or banning them
Agreed.
I also just wanna see more functional use for broadcast
And more people using it. I like it when I can hear the animals making noise and being a part of the game
Broadcast chat inherently adds more engagement, because it simplifies the process of socialising, and adds risk/reward gameplay
I like it when everyone in a conversation shares the same opinion
Could you imagine how much better nesting would be if you could call and you could actually broadcast to people "yo who wants to nest"
or warning others of threats
am I tripping?
I think I remember a feature where we could scent nearby dinos, they would appear as red dinos on our scent radar
like, live dinos. but it got discontinued?
Was that a dream
@pulsar lake megalania was confirmed to get a tailwhip
Deinosuchus, probably not since it already has alt bite, but who knows
It can scavenge, but it isn't necessarily a scavenger. It can't clean corpses any better than the other carnivores.
Its playstyle is pretty much that of a scavenger atm.
Explained that earlier, it's above
Yeah because the only other intended thing for it is really unfun
Maybe they could make it an alt rmb or combine it with alt bite?
Alt RMB would be nice
Hi guys, i was just walking as an adult carno 100% had 50 ish health and a healed bleed and just dropped dead. anyone have any ideas or have experienced this before? i'll put an official bug report in too.
I don't think deino needs it to begin with
really unfun?
That's objectively untrue though? We see ptera playerbase being pretty lively in comparison to for example hypsi
I LOVE holding rmb near the water's surface
(Diving would've been a better choice)
That's your idea of the intention of ptera? the way it catches fish?
ptera's anatomy does not support this
save it for another fliable
“No, the intention of ptera is to fish and scavenge. Just the way that fishing was executed could've been better
How, it literally was a diver IRL
The ptera does scavenge today though.. so
Skimming would've broken its neck
Again, while it can scavenge, it isn't necessarily a scavenger, and doesn't really have any mechanics that help it clean bodies better than other playables.
I agree diving would be better and more interactive, but devs have other more important priorities rn
Yeah they could add it in U9
It is a scavenger because the way pteras get their diets (largely) is scavenging dead bodies
A utah can also get its diets mainly from scavenging
Yeah but omnis have way more opportunity to hunt for diet, than ptera does.
That is why the argument is only used for ptera
Omni can find all its diet in one place (huntable), ptera can't
Also, ptera is way better at scavenging because it can cover distance way quicker, and can look for bodies way more.
"Eagle's perspective"
So you can't use that argument for omni
Anyhow, i'm glad we establish that making ptera a scavenger isn't necessary at all
as it already has that playstyle
@barren zephyr I can try to help explain why this is a bad idea, in terms of realism
First of all, could you clarify what kind of colorwheel ?
Any color no matter what, or colors dependant on the species?
like this kind of thing, but it has limitations (e.x., no purples, pinks, etc.)
I was also thinking it could have brightness limitations, so you couldn't make an all #FFFFFF or all #000000 dino.
I would like colours that dont include neon colours and ridiculous stuff
Would it depend on the dino, or would the colors be multi-customizable regardless of the dino?
exactly
regardless.
Can you clarify
So, it will be the same regardless of the dino? correct?
yes
sorry but that's a terrible, terrific idea if it was implemented
Realism is a part of evrima. It's part of what helps the game stay immersive.
EVRIMA does target gameplay over realism, but realism is still a large factor in development here.
This sort of idea would kill large parts of the sense of realism we have in the game..
People asked for skin customization, and that's what we got.
However, asking for illogical skin variations that don't fit your dino at all is absurd - and will never get implemented into the game, because it would ruin the feel of evrima we already have
Species' colors are a part of what makes them unique. This would ruin that
idk why you're going to ham on me 
i'm not i'm tryna say why it's not a good idea
I could see this becoming a feature on unofficials, but it won't be a thing on officials
And I bet many unofficials would refrain from adding this feature
yeah idk but we dont know what color the dinosaurs were so we kinda cant say that the colors they have now are real either, theres even the theory that they had feathers so
ah yes, evrima, everybody knows evrima for its incredible realism - from speed-hacking carnos, to stegos who run at carnivores and swing at them for no reason, and who can of course forget the extremely realistic and intelligent AI deer that walk in a straight line out into water that is infested with deinos... it would be a shame if a bright pink dryro were to exist, it would completely ruin the game's realism and immersion for me
Lmao realismā¦.in Evrimaā¦.bugs aside almost all of the capabilities the animals have across the roster are physics defyingā¦
š

when are the new dinos being released
@ashen mortar That really happens at night?
ptera less tho
Send me a clip next time
oki
When they're ready
U6.5
yea tbh it is
@ashen mortar I've only heard this track play once throughout my 480 hours of play time, and I'm glad I caught it on rec https://www.youtube.com/watch?v=oC52mSJirEk I quite like the sound of it, gives me spooky vibes. It would be cool if they could add more stuff like that
Join the Discord! https://discord.gg/MRc77Eg4Zf.
Also, may I ask . . . why did you watch this?
ikr
mhm
now that i listen to it more it really does remind me of legacy
mhm!
i'm glad someone agrees with me around the music area lol
mhm
i was actually thinking just that, like when that music played it also gave me "im being hunted by humans" vibes
yeah!
i'm also a little skepitcal about humans in the isle, i mean it would be nice as just a dino survival game. but i can also see where the devs are coming from
mhm same
It's because of the location
oh wait is it??
Yeah human buildings make creepy music play
yea
@desert quarry they literally cant go back to U4 lighting, and even if they could, UE5 is being added in U6.5, which is just around the corner, so it wouldn't make a difference
They could make a 6.25 update for lightning
And then a 6.4 for troodon
And a 6.45 for bugfixes
And 6.49 balance patch
???
@stuck coyote no work is being done on Legacy anymore
It was meant as a going forward with evrima sort of thing
The test level had a spot where any contact is an instant 20% damage hit.
Apply that to something that happens when people are hit while on a countdown timer for logging
@tame tartan we're getting a pond in gateway
is UE5 officially confirmed to come with U6.5?
oh that's great
Complete UE5 port, 3 new animals, venom, balance changes, so on
I have been around since July, and it is the first time I am truly hyped for an update 
this track along with couple others only trigger at certain human buildings, which is why its rare
@earnest saddle Those elite fish are SIGNIFICANTLY heavier than ptera, there's no way it can grab one, even as an adult
Also ptera grabbing juvis should not be a thing
and it hasn't been a thing irl either
they haven't been known for that unless you're talking about some JP nonsense
Pteranodon is way too small of an animal to be able to pick juvenile dinosaurs up
those are way too heavy for it
unless its juveniles of some really small dinosaur
@pale prairie that just seems like it makes nocturnals entirely useless
not at all.
ideally the adjustments i mentioned would include dimming the overall brightness down a bit.
but even then, night vision, especially with the range from dondis troodon stream, would still be a huge advantage.
Not really, all I need to do is crank up the gamma
especially in the jungles, caverns, ravines, or other poorly lit areas.
Now my stego is a nocturnal
unfortunately that's always going to be a problem.
so you've got to decide between enjoyable night gameplay and gamma abuse, and i think going the route of a night where players wouldn't necessarily desire gamma abuse to be the best option.
i'd prefer the idea of each animal having unique night vision ranges and interactiosn with night, rather than the nocturnal niche being a nothing gameplay trait
and gamma abuse coming back in full swing
not to mention humans losing the cool dark horrible nights they have atm
i don't see how it'd be a "nothing gameplay trait", it'd essentially be built in and encouraged gamma abuse, if gamma abuse is such a big advantage than NV would too.
ideally night would be in a spot where your average player wouldn't be interested in making it brighter.
think* PoT night, only darker.
black PNG = cool
good to know.
if the amount of "i just log out during the night" going around wasn't enough of a sign the current NV/night experience was terrible, i don't know what is.
that'd only get worse when there are animals designed to hunt you at night.
so i can just gamma abuse as anything else and get the nocturnal experience
why even bother playing a nocturnal
Literally first thing I thought when I saw the suggestion
And the "oh god, its night again"
if that's something you want to do, i guess.
but the idea is to make it so it wouldn't be necessary, you could see relatively well at night regardless.
the important changes would come with skins, shadows and how NV interacts with them compared to regular gamma.
maybe wait till the dedicated nocturnal update which gives each animal unique night visions before deciding removing the entire draw of nocturnals is the best course of action
also, something important about the whole "troodon has NV therefore superior at night" i wanted to bring up, that only works when avoiding predators.
unless diurnal animal NV ranges are decreased significantly, to the point where they were completely unbearable, the large NV ranges of troodon wouldn't give it a significant advantaged during hunts/offensive moves.
that was meant to be update 5.5

who cares if it isnt necessary, i can see just as good as a troodon or dilo as any other animal, why play these animals that only see their full potential at night, if any other animal can replicate their success and still be good in day
Troodon packs would be a pathetic joke if any gamma abuser can just see them and prepare easily for them
making them only viable during the night is a huge problem itself.
with the changes i'm suggesting, they'd be completely fine during the day as well, only they'd have the advantage of NV built in at night.
i don't see how they'd be any more effective during hunts with the current night vision system and ranges.
making the ranges any smaller is a terrible idea and their current size is more than enough.
so remove any potential for a cool midnight ecosystem with unique animals emerging and interacting
and just have everything be the same at every hour
wonderful
Mighr as well keep it day 24/7
if it's at the cost of 90% of the rosters enjoyability during a half or third of the server uptime, yes.
basically
as if night doesn't serve an environmental/visual purpose.
its like saying rain shouldn't impact the game in any way and should be the exact same as dry day
Bro I still enjoy gameplay at night. Its slightly harder, just means I have to use my ears to listen to more of a degree, oh no how horrible for gameplay.
that's in an entirely different ball park.
not really
night is ugly and stale
the worst part about night is the map it takes part on
yes, really.
one leaves you with a terrible experience where a huge chunk of players simply log out.
the other leaves you with an environmental challenge than you can easily overcome with knowledge.
So instead we improve upon nighttime instead of removing it
spiro is a borefest in day and night
nobody said remove it?
Spiro is a borefest
it's removing night vision.
night still exists.
so its barely a factor
wow, you just described night.
No night is night. Darkness, very low to no visibility. Unless you live in some big city all your life, then it's just darker day
it's essentially making night more like one of the less extreme weather conditions.
changes up the look and feel of the environment and allows for certain species to use a built in ability to see better, especially in shadow filled areas.
try going out into the country and try to see literally anything at night without a flashlight lol
remove the light pollution
Actually easier than you think
Depends on moon cycle
Or clouds
speaking of, moon cycles determining visibility > just removing NV entirely
Yeah
But unless it's a new moon or cloudy weather you can see pretty well
yep
Yeah this is probably the best option
All we have to do is hope devs manage to come up with an anti-gamma solution that doesn't ruin the experience for everyone
wouldn't bright moon cycles have the same issues you were mentioning earlier regarding gamma?
it would
not if you dont do it in the most generic way
making it that moon is essentially = to sun but at night doesn't solve much
Whichever way stops some types of nights being pitch blackness. Like a full moon should have some colour. While a new moon should be dark
Update 4 nights look good. Iād hope that would be possible on a full moon
In the plains at least. The jungles being generally a lot, lot darker
which is perfect.
jungles or other poorly lit areas would be where nocturnal animals shine whereas plains or other open areas would be fine.
fine for diurnal animals i mean, while still having the relative darkness of night.
Same. Love it
I'd like it if there was a minimum distance of where anti-gamma started to take effect, that expands with brighter moon
The feeling of donāt go in
This would fit because I think nocturnals arent creatures that want to go out into the open
That is true aswell
because, i get gamma can be an issue and we need to strike a good balance for night, but this is just not it.
might as well pull up a black PNG.
press X
white n black mode over actually good looking game for the game that prides itself on its visuals.
sounds good.
also, another point against nocturnal animals with the current night vision, look at this range.
toggleable NV should not be a thing, nothing like hiding in foliage perfectly concealed in the middle of a day and somebody just toggles NV and sees colours differently
making it shorter would make night even less enjoyable for diurnal animals, but with this range troodons advantage during hunts is negligible.
Tbf that is an issue
or how there are some skins that make you invisible with NV
@slender tinsel you realise deino isnt a croc, its a gator, and gators build their nest out of debris
it's worth noting that this is with a 1 carb diet not a full lipid diet, so it could be longer.
on the flip side, a full lipid diet is broken for pachy and it might be for tenonto too.
You are all right, it's debris, not only sticks. Also they leave the nest after it's covered, they are not keep adding anything to it. After babies are hatched they take them in it's mouth and bring them to the water.
I'm pretty sure color in NV is something that can be tweaked. It used to be more colorful until the most recent NV changes which for some reason made it less colorful.
Personally I hope for color to be a variable thing between species 
@slender swallowCarno is not meant to hunt stegos, any more than it's meant to hunt deinos. There's nothing "fair" about that match up, nor should there be. Carno is at that designed to hunt things smaller than itself, so it's even worse than something like allo might be at punching up.
ok but what's the point of stego ?
Slow things, that eat nothing but grass, and can't be killed ?
Damn, too much fun, they can't even engage, they just wait on body, that carni need, and they wait
Its also eats pumpkins
Unkillable tank's, with almost no counterplaym ( unless ur 10x better )
Does it need a point aside from being a playable that some people enjoy?
well, that a point, but when the dino is overpowered, and just annoys every other dinos, at least give a chance to do something
because loosing, 3hrs of my life, cuz a stego, hitted my tail, and did 50% hp, meanwhile, i do 5% hp to them in the head
Im sorry, the game is awesone, and im having lot of fun
but stego are realy bad design and unbalance
at least fix hitbox idk
Wasn't a tail hit if you were a carno and took that much damage. And well yes, stego is not well designed as a stego, but that's a different matter than it being balanced. And it's pretty reasonably balanced as it stands.
Stego is hardly overpowered compared to deino, and if we're talking pure survivability, ptera is the top tier contender there, no doubt about that.
And there's nothing wrong with stego hitbox, as people have tested, stego hitbox is really good.
Stego doesnāt have a matching carnivore yet. Itās not overpowered, just a bad choice to be one of the first dinosaurs added since it has no match-ups.
I wont lie stego is in a weird spot. 2 good raptors can take one down but 3 carnos have way less chance.
The thing is, stego really isnt that fast, you can outrun it and find another prey or go to swamp where stegos grow and kill them when they are vulnerable.
Stego really is a problem only when it body camps
yeah but every stego body camps
They are still slow though
and even without that, stego LOVE making mixpacking
even today
when i was growing my carno
i've met 2 Mixpack
2 stego, with 1 pachy
or 1 stego with 2 teno
ppl abuse stego, cuz it's unskilled, and totaly unbalance, and body camp and mixpacking
so that carni can't do sh*t
Find a way to make Mixpacking less OP, or body camps idk
You can also justā¦walk away from a stego
yeah we can
but then as i said, what's the point of stego ?
No matchup
they just here, to mixpack and body camp
and there is no counterplay
Whats the point of carno? Deino? Omni and so on? Options for people to choose from
well survive games, carno can be easly take down, need to hunt, and got weakness
Omni need to group
Deino, well deino are just here to be scary xD
BUT stego
its pretty chill when you are full. You only fear experienced raptor players or big packs and barely fear crossing rivers. I don't play it cuz I find it boring but if people like it then I don't see why its a problem. Its a very slow gameplay, not everyone likes that and it is strong but easily avoidable.
Stego Also has a weakness. Being slow
yeah, so it's more unfun
the only real problem wiht stego is when its packed with a pachy, because pachy will break your bones and leave you vulnerable to stego. Hopefully migration with Gateway will fix that
And it takes a bit more dmg to the head compared to other playables so thatās a weakness too
oh yeah
its true that AT LEAST, u do 5% dmg in the head
as adult carno, because stego dont do 50% hp in the head :/
yeah, but every stego does that
mixpacking or body camp
and sometime, u find 1 stego alone
and if u are lucky, and got good player, and the stego s*ck, maybe 3-4 carno can put him down :/
MAYBE
Yeah carno, but deino can do massive dmg to it if it stays and keeps on biting its head
yeah, but deino are apart, that why i said that stego and deino are unbalance
like the facts, that a 60% deino
can grab and oneshot, a 100% carno
Stego is a lot more balanced than deino
well yes, but deino fear stego
I have played a lot and really not every stego, far from that. Does that. Most players hate stegos and only are near because the stego can't catchup
Also itās a mix pack and body camp issue. Not a stego issue
last time, we were 4 deino, couldnt take down 1 stego, ( the stego was good tho, but still impossible )
As they should
Ok thatās a huge skill issue to the deinos
maybe, but we just got stats check mostly
At least stegos bodycamping isn't eating the food, unlike a deino. Also mixpacking, I could see teno/pachy being generally worse than stego + either of them. In the stego case, there's the risk the stego kills its "friends", and it's slower overall, while if you get bonebroken by a pachy or stunned by teno, either of the other has a lot better chance to get to you while you're "out".
Deino can 2v1 stego (even 1v1 it with the current patch) so that 4 couldnāt kill 1 is funny
its 7 hits to the head to kill stego. Just sprint on land while you have a friend that RMB it to stun him and then bite his head
easier said than done I agree
tahts why u can just pick 2 raptors and kill one. It takes longer but is easier
I just found it funny that in the feedback., they borderline accurately described stego as a tank who doesnāt need to worry about carnos, and that fighting a stego as carnos is unfair for the carnos, as if thatās remotely an issue
its not even on its diet
there is 0 reason to fight a stego as a carno, except for sport
@still bison Knowing there is so many proposals that are just very bad I doubt its a good idea
that's such an insurmountable of skill issue that it's just insane
Deino can solo a Stego(albeit it has to outplay Stego), two Deinos kill it with ease
4 losing that fight is just so bad that it's laughable
just use omni idk its op
read it complete
in general that whole feedback describes exactly how Carno vs Stego is supposed to work, based on your experience it's a good indication that these two are where they are meant to be relatively to one another
I just think that they should make like a poll for some proposals that reached like 101checks and ask us all wether or not we think its a good idea
but just going 'aight what idea imma pickup today' is not good
Itās sadly extremely common with deinos. They donāt seem to understand locational damage and just run towards the stego with all their stam, then tank headshots while biting the tail.
On the other hand, I have had the same thing happen with stegos. I ran solo into 3 stegos and attacked 1 with slightly lower hp (still took like 4-5 headshots to kill). They just didnāt turn as I bit their face, and their friend was only getting tail hits on me. I ended up running off after killing it and still had half my hp.
That I highly disagree with, especially on a platform like this. There are 2 main points of bias:
1: popular Dinos will be favored over unpopular ones.
2: the people enjoying the game are all playing it, generally the people not enjoying it are the ones active on the discord.
Im not really talking about enjoyment.
Although it is true that some dinos will be favored, I think, I trust ? that the devs, if they ever implement that, would not get corrupted. They already favor some dinos, but the people on discord are usually the ones who care the most about the game, so i feel like it's worth asking them.
There are so many bad takes on this discord, I wouldn't trust a poll made of perfectly random people who might just have bought the game 2 days ago
Or haven't bought it at all
therefore, these kind of talkings like we are having, would make those situations avoidable imo. But I think if they ever ask us about anything it should be less about a dinosaur and more about a mechanic like NV or diet or wtvr.
As for the second - I disagree from my own experience. When I used to play it a tonne I was also on discord a tonne. I don't anymore but I also spend much less time on discord than I used to.
thats why I trust that the devs wont just think " oh this poll says that, therefore lets do it"
Just it would be nice if #general-feedback had more importance than just people talking in the void
Basically if they ever do that, it shouldn't be often, they should still let us know that if it doesn't really make sense with how they see the game etc... then they won't take in account the poll
I donāt actually think thereās any functional difference between the devs identifying for the community which suggestions they agree with or not, and doing what theyāre doing now
But then people would complain that the devs are lying and not listening to the community
The only difference is knowing which ones they agree with
If they made polls and reacted to it, they would then be entitled to what they said during the poll, and changing their plans would get them called out for it
You overestimate the comprehensivity of the community
Yeah like I donāt see a sensible reason to poll the community on decisions they will often make incorrectly and without proper information
br otis not that bad. IF they tell us "we MAY OR MAY NOT" even an 8 y/o would get it
Nah
Still overestimating the people in here
Theyāve got a history with that
it cant be that bad ?
What good does it do tho?
Itās just placating the hungrier parts of the community to buy time
Once they posted a video of a teno breathing fire with the mesage "THIS IS JUST A JOKE THIS DOESN'T MEAN THAT DRAGONS ARE COMING NOR THAT TENO OR ANYTHING WILL BREATHE FIRE"
And people absouletly believed that teno would start breathing fire in the next update
Thatās all it does
I can probably find that post hold on
Pls do itās a funny one
Can't find it, maybe it's been deleted
It probably predates the data wipe
which is why they would do polls on things that gathered a lot of attention. But I used to think that polls were a good idea until a game I paly started making them and I realised how disconnected the community is with what the game needs. (literally in league they asked if they should rework an 8 y/o character or one that was released 2 years ago.... guess which won..)
But I feel like for a small game like this it might be doable with the right preparations (except if the community is that dumb then yeah)
Just speaking from personal experience, the majority of this community donāt fully grasp how volatile most of these games mechanics and balancing elements function or effect eachother on a game wide scale, thatās one of the reasons we have stress testers, and if itās based on creative decisions then why is the community even involved in that? The devs can and will pursue whatever vision they have for the game, and I suppose itās in part the communities prerogative to determine whether those things are working or not when they reach live, nothing more
Like I guess I do have a question:
Whatās a kind of the thing they would poll the community for specifically?
Or rather one you think they should
Well, my point is more that they go like that
"Does this suggestion (that has 167 checkmarks) looks like a good idea to you, the community, knowing we might not implement it into the game"
"Yes but my feedback had 500checkmarks, why aren't you making a poll on this one ?"
"Because we don't see that being a good feature with what we want to do with the game. Or because .... or even ....."
and then later they might tell us what they decided to do with that suggestion "it would be too hard to implement/its good, we will get it in/we reconsidered, its bad"
but I understand your point on the fact that it would make us more thirsty and then we might feel a lil disappointed although there was never really any evidence that it would in fact 100% come
I think that their current approach of just implementing feedback that works well into updates works good enough
I know what you mean but I think itās a certain degree of theoretical accountability between us and the devs thatās justā¦well for a lack of better terms, wasting time
Because we already know they see those feedbacks
Obviously mine !!!!!!!!!!! its sooooooo goooooood!!!!!!!!
no actually these are pretty cool, although we might add more or less depends
Ironically I disagree with the last one XD
Do you have exemples of feedbacks that they have implemented ?
And I disagree with the first one
Bro ucant do dryo taht dirty
I remember a few of my old ones, lemme see if I can find them
ofc its Islecord so go on
The pachy coastal thingy
A guy named rapdex requested it and now we got a slightly coastal pachy
I have to say, and it fits my "we might add more or less", the one on ptera accessing things easier is pretty bad, I mostly agree on making it able to eat rotten leftovers tho
Giving dryo burrowing would be doing it dirty, itās fast enough to escape all but 2 terrestrial threats on foot in a straight foot race. And itās dodge affords it a really good chance of evading both of those IF it had the stamina to use it, I still think dryo is slightly too slow, by like 1-2 kmh, but aside from that it just needs to be able to dodge far more often and for longer periods of timeā¦
Putting dryo in a hole in the ground literally deletes all the advantages that dryo intrinsically possess, it canāt run, it canāt dodge, it canāt fight, it canāt use its speed or agility
Well see this is a pretty short, not demanding thing to ask for. And they implemanted it and it is more of a QOL so there rearely is a case where it has a drawback
ofc there's no proof that the devs have actually looked at my feedback and thought "OMG WE HAVE TO DO THAT" but I like to think they at least considered it
but you aren't force into a burrow tho
Yes, but why on earth would it be capable of making them
therefore its up to you to choose wether or not you sacrifice these advantages
Itās a suicide hole for you
Well I suppose I COULD forgoe flying as a ptera and simply choose to stay tied to the groundā¦
That is my choice, but itās not one the game encourages
you could
So why generate an entire animation set and mechanical interaction for a mechanic that only disadvantages you
Didnt they want a multiple entrance burrow system?
Probably
That one could be viable
Still more predictable that just running away in a forest
I thought that was what we were talking bout
Only if you localize all of dryos food to a very small part of the map
Migration zones
but honestly, sacrifcing some of its capabilities for jsut a different thing that rn no dino has is pretty cool
like I dont mind at all
@sinful furnace they arent sorry but its better this way
gets boring to have a small growth time and have nothing else than running to do imo
Some people love that play style
and some love burrows. And since the first one doesnt make the other just unviable, then its all good
they arent what?
working on leggacy
oh
so sad, especially cause if your a new player, you wouldnt even have any clue what evirma is until someone says something, and global chat doesnt work in evirma, or no one happens to say anything on a full server
i'd say get rid of evirma, or make evirma the one you buy first then if you want to, switch to legacy. or just combine the two
I actually asked punch about this, it was more likely coincidence that they happened right after, since they were planning for pachy to be coastal ever since they did the knock coconuts out of trees mechanic.
Oh ok
stego should never have been added to the game as it stands right now and should have been the creature they chose with the apex experimenting whenever that happens, it should have been kentrosaurus
Yeah, sadly itās probably a āgreat minds think alikeā scenario rather than them using my feedback as the main reason.
Neither should have deino (at least at this size), yet here we are.
I meant on average, thereās definitely people who enjoy the game and are active on discord (myself included). Itās just a general trend of forums like this. Look at the Reddit for TI as a prime example lol.
thing is deino is nerfed from where its gonna be, but yet for some reason stego is not going to be which is why i think it should honestly be removed until apexes are in testing.
Mechanics favor certain dinos over others. Like, asking āwhether NV should be better on all speciesā will heavily impact dilo and troo. Changing diets will affect cera, carno, and teno drastically differently, which can be good or bad for them. Basically anything you change in the game will hurt 1 playable and/or buff another.
@summer forge hold Z.
Stego is nerfed currently, itās missing an attack and barely wins against deino in a āface tankā (6 headshots kills stego, 5 headshots kill deino), now imagine if deino was faster, had more attacks, and dealt more damage. Thatās what fighting a Rex will be like. So stego will get stomped if it remains as is.
I do but I wish I wouldn't just crash down when I release it
what I mean is I wish I could keep gliding in order to reposition further
that only happens after holding it for too long, you can also press space before hitting the ground to fly again.
ahh I see thank you!!
you can, only once your forward momentum reaches 0 do you drop out of the sky.
that makes sense, thank you
Hmmm perhaps although out of the people I know that quit playing TI - most of them are gone from here as well.
stego is also nerfed, and has a much worse chance of surviving rex than any other animal in the entire game. Deino is far less nerfed than stego, it has a plethora of tools to survive the oncoming apexes. Removing stego should also get rid of deino, as deino would have literally zero active threat and just become 5x the problem stego currently is
actually, no, calling a stego an active threat to deino is far too high a praise, any smart deino can easily evade every stego and live on
@glad flame Alligators build their nests out of sticks, leaves and other debris, crocodiles dig and bury their eggs. Deinosuchus is related to the gator, not the croc, hence it building its nest out of debris
All good, common mistake
Lots of people assume all crocodilians build their nests that way
@tame tartan I mean, I know realistically it doesnt make sense but if ptera just never lands....
then ptera just never lands
then its unbalanced
what in the world makes you think Deino is nerfed from where it's gonna be?
Don't quote me on this, but I t h i n k in the past, it was implied stuff like Deino and Stego would likely change as bigger things are introduced.
They should have released them (especially deino actually) a bit weaker cuz they just stomp the comptetition
They should've not released them at all until their time was at hand in my opinion c:
it was implied yes - by the goddamn community
not a single dev has ever implied anything like that
The opposite as a matter of fact has been said quite consistently. Deinosuchus was said to be disadvanted in a fight against Stego and that its best option upon encountering a Spinosaurus is to swim away.
Both Stegosaurus and Deinosuchus were said to be a league below the apexes we're supposed to get i.e. Triceratops and T.rex
It still feels to me like despite Deino's eight ton size, the devs still look at it and treat it like it weighs only ~4ish tons.
Make it 4ish tons pls.
Pls.
it's not like ptera players are just casually landing on the ground all of the time anyway, unless they're a baby eating leftovers or getting a drink of water. no ptera is just going to be casually walking along the grasslands. asking to be able to eat while flying isn't so much to ask for considering a baby deino can one shot an adult ptera
But they are landing on rocks or hills or lil mountains.
what does that have to do with not being able to eat mid-air lol
if you were a frequent ptera player you would understand how annoying and unneeded it is to stop every 2 seconds while hunting just so you can swallow a fish for 2 seconds when there would logically be nothing stopping you from eating while flying
You knew you can eat while latching on trees ?
yes, but you should still be able to eat while flying
Why ?
You have all the tools possible for that not to be a problem. Atlhough it would be more realistic I agree
because it's annoying
The reason itās done is because ptera is unkillable enough as-is, so forcing it to touch land for brief moments to eat/drink before spending the rest of its time in the sky makes it almost mortal
^
ptera is VERY killable. I couldn't tell you how many times ive snatched a ptera up real quick because it accidentally fell into the water while fishing
Bad pteras are not indicative of pteras who know how to not die, nor itās overall S-Tier survivability
If any animal makes a blunder of that magnitude, itās going to die, thatās not ptera exclusive
Just because bad deinos often run into the asses of stegos and expect to win doesnāt make deino less unkillable when in the hands of a player with an actual brain rattling around in that head
how would allowing ptera to eat mid-air effect gameplay so heavily? they would typically just land back on a high rock to eat anywhere where nobody can reach them. it isn't like carnos are climbing so that they can eat ptera. this would literally only impact ptera players positively and i can almost guarantee if they silently added this feature nobody would notice
It has a design purpose for being the way it is, thatās all
That being to make it that pteras have potential minor windows where they can be attacked
Did they quiet down 1 calls? I feel like I'm always alone on a full server
U6 broke a ton of the sound
ahh..does not surprise me, ty
Did I just read a discussion where pteras godlike status was brought into question?
Like ptera has greater survivability than legacy pueā¦
Ptera has greater survivability than legacy Galli
Ptera has greater survivability than DEINO
remember, if its small, it cant be viable
Oh yeah my mistake, viability minimum cap is 500 kilos in this community
its why people still think stego is stronger than pachy and ptera needs to be a juvi-killer, 90kg, flying machine that can pick things up with its feet and eat in the air
reminder that cerato is still being hyped up to be a stego solution and carno killer btw
someone blocked me earlier because he said i was trolling when i said legacy galli was one of if not the best animal in the game
he unblocked me but it was funny regardless
Wait seriously?!
āThis person canāt be trusted, clearly a dondi plant, I must avoid contamination at all costs!!ā
I think people donāt know how to contextually shift the meaning of the word āstrongā in this community
Stego is literally the hardest hitting animal in the game, but Pachy and deino are tied as the strongest
By far
carno is close behind tho
Itās close but Pachy existing at all puts it down a few points
its only downside is that its slightly more mortal than pachy and deino, having multiple possible bad matchips
Well actually Carno has no bad matchups due to its soeed
Even if it was underpowered itād still be really good for that
Wellā¦save for deino
But thatās everything, comes as a given
but yea, very curious about U6.5
because pachy, deino and carno are all existing examples of completely invalidating the community's favourite scavenger, cerato
And yet Cerato apparently has favorable matchups against at least one of those
No clue about Pachy
āShrugging off blows from even larger animalsā doesnāt even really matter if the stun on charge applies
Chipped away to oblivion
i mean, if you let the community balance cera (which btw, they say the devs should let them do more), cera has a favourable matchup against carno, omni, pachy, teno, stego, dryo and hypsi (obviously), troodon and beipi
which apparently is balanced and well designed
so basically everything except deino
Donāt forget deino!!
no deino is consistently left out
No wave youāre clearly forgetting the one panel of it ONESHOTTING a sub deino from behind
because for some reason nobody wants anything done to this gator
Therefor Cerato will counter lunge
clearly
god i love this community's consistent hatred for overpowered carno, yet their love and affection for the "roster fixer" that is a cera that can't lose to anything and punches up over 5 sizes higher than it and wins
Well hereās the thing, those people most likely main Omniā¦they can run in a straight line from Cera, they canāt from Carno, and ofcourse they hate stegos
Kills 2 birds with one stone for Cera to counter everything
its genuinely hysterical that people hate carno overpopulation, so to curb that, they just add an animal more overpowered so all the carno mains will migrate to the more powerful animal
Itās the same with adding a stego predator
Itāll just be what stego is but worse
And yet people love that ideaā¦for reasons
having equally strong animals with unique strengths and weaknesses that appeal to different people, dividing the carno playerbase based on preferred playstyle?
That's STUPID, we need something that runs around and kills all the carnos so people stop playing them forever
cera being added in a balanced and fun state literally harms the carno playerbase by merit of providing a new unique option
it doesn't need to go around killing carnos to solve the carno problem
Itās almost as if thatās sorta how teno and Carno used to be before that matchup become boring and tilted in carnos favor
it means both can coexist and have a more balanced distribution of populations
Mhm
Like nothing about the fantasy of being a walking brick house that kills everything is what appeals to me with Cera
Go play spino
Ffs go play deino XD
honestly, if the community gets its way, here's how i see U6.5
cera beats everything
troodon is useless and can't be played because small bad
beipi slaughters any deino below 50%
stego goes extinct in its entirety
omni goes back to godhood
pachy gets buffed in the carno matchup, nerfed against omni
teno dies even more to all the other cooler carnivores (and pachy but skill issue i guess)
carno's charge goes back to being a terrible ambush move which can't turn and melts all your stam and has its damage reduced just for good measure
dryo gets made into galli and thats it
hypsi is forgotten
ptera gets to pick up hatchlings and juvis (deinos and stegos included) by its feet and drop them to kill them
deino remains unchanged (perfect as-is)
"Devs should make polls to ask the community what they want in the next update"
legit
Oh god
i do not trust this community to make a single conscious balance change
its entirely going to be based on "what i like and what i dont like"
The only thing I see in this list that I donāt think is accurate is Troodon being weak, most people I hear expect/want Troodon to be VERY strong
i see a lot of people expecting it to just die the moment it is exposed to sunlight
just shrivels
Iāve heard much of the some with the caveat that it basically instamurders anything within poorly lit spaces
Itās just the animal people expect to have zero nuance to its playstyle
nothing is allowed to have unique matchups
win or lose win or lose, you're either a good animal or you're not
carno and stego = bad animals
seriously tho these two animals get the most beatings out of any animal in the game, they're literally community punching bags when they want something to hate
ESPECIALLY stego
Probably because they represent two extremes, except only one of them is actually volatile balance wiseā¦that being Carno
Stego is the strongest terrestrial creature in game
Carno is the fastest
Which is what baffles me about stego being hated more
Stego is infinitely more bearable when balanced poorly
I'm VERY close to enjoying carno tho
I fundamentally canāt enjoy Carno rnā¦I just donāt need to invest any conscious thought to achieve as much value as the playable can give me
True, a stego that deals 9000 damage with a tail jab would still be better balance-wise than a slightly overtuned carno
Mhm, especially since that only effects one matchup, and itās an entirely opt in engagement for both parties, meaning itās not even necessary to equalize
Like Gateway plains and environments + fixed hitboxes + charge adjustments and it'll rocket from being an animal I've traditionally really never liked to actually going "wow this animal actually has a cool niche that it follows, a unique ecosystem where it can feel dominant and a niche built around the prey item using evasion over straight running"
rather than "oh its carno and it just melted a tenonto in 2 seconds cool"
The way new charge functions still bother me tho
So do I, but I still find 10 dodges before immobility pathetic
I understand it from a gameplay perespective, but it looks weird
In what way specifically, I agree but everyone seems to have a different take on that
Iāll never get over how Carno rams into targets with its nose
The fact lowering your head somehow allows you to turn in tighter arcs
Oh I personally donāt think the turn rate should change at all, nor the speed, I want it to just be a state you can reach while running
Like almost as if itās not even a toggleable ability
At this point I would prefer it to be more like utah's alt-bite, being a headswing that allows you to turn on a dime without losing momentum
The turnrate isn't a problem, the animation is
I would also prefer something similar to that but it does introduce the need for some fundamental rebalancing
Charge animation was designed for an ability that makes you go faster but turn slower, but now it's doing the opposite of that
So obviously it looks weird
True
It would basically be the same, but require good timing
And the fact that charge looks like a very violent kiss and not a charge
Carnos damage would need a MASSIVE touchup if itās capable of precise damage like that
Without losing momentum
honestly, rather than increase the time spent running until you can charge, why not increase the time needed to charge for it to do damage? So you have to commit to a charge properly
Yes
Get me as far away from ambush Carno as possible
that way you dont have people charging within 2 feet of an omni
Would this not make charge very predictable?
Ideally thatās the point
(Also headswing more realistic than charge bcuz that's probably what carno did irl)
Gosh I hate that
its a pursuit tool, its not supposed to be unpredictable
Everything is better than the charge we have now
no
this charge is really, really good, with a really bad hitbox and some other balance problems
Not for the state of balance but for functionality
this charge is the closest to an actually well designed charge
I meant balancewise
True
ehhh
Old charge was weird
But I donāt want to pretend like ANYTHING would be better than current charge
i mean, it's either U5 and prior (utterly useless against anything that had two eyes and a brain) or U6 (actually usable but too much so)
Because current charge is a cloudy diamond, it can get polished
I just hope they add a god damn startup cost
Iād prefer a useless charge than a charge that only doesnāt work against the one animal designed to deactivate it tbf
Balance wise
Like current charge is too braindead if an ability to get as much value from as you get now
Im fine with it BEING this simplistic but it shouldnāt be this strong
yea
@pure quiver gamma comes in more forms than just a program. Monitor brightness, inbuilt systems within the hardware, etc, can increase brightness, and there is no possible way for developers to monitor this. Returning to U4's style of nights achieves nothing but making NV a useless mechanic, nocturnals like troodon antiquated and uninteresting, and giving new rise to old gamma exploit habits
also the "stamp" and colour wheel system sounds like you're asking for dinosaurs with very unsavoury words, imagery and iconography plastered all over the dinos
because i can guarantee you within two seconds, there'll be some very racist looking dinos
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i love how this is a rare situation where EVERYONE disagrees lol
united
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i feel like we have different outlooks on why people disagree lol
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because i see it as another "nerf stego for no reason" feedback post, which i disagree with. The statement that "one shots shouldnt exist" is also ridiculous
Should a hypsi just not die in one tap to a deino
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but yea, carnos thinking they can take on stegos remains extremely funny
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i mean, thats still like 1000 damage per bite, exceptionally nuts
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god damn i feel so bad for stego
i hope they buff the hell out of it before rex drops lmao
otherwise it's just screwed
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give it fractures, new attacks, a weight buff to more realistic proportions, idc, anything to let it LIVE against rex
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there is absolutely nothing wrong with this
as long as it's something we get a long time from now
customization for unofficial servers would bring us more players
we should not have mudpools
What do mud pools even do
I know it gives you the chance to āmask scentā but what does that even do
(Iām a new player and donāt understand a lot of mechanics)
They clot wounds, and I think hide your footprints
Oooh, thanks š
you can literally make neon dinosaurs and use a "decal" system to make specific symbols and words that should not be a part of the game
there is very much something wrong with it
why no mud pools lol
@barren zephyr burrowing has been confirmed for a very long time now
we just donāt know much about it, other than certain playables will have it and the burrows could have multiple rooms
@summer forge press z, it's an air brake
Ahh ok, thanks
@lapis swallow what's wrong with my suggestion?
You are a apex, apexes are supposed to be hard maintain
Im not talking about stego alone
Pachys too
Same with tenos
Tenos radish gives so little
But I dislike this part of your suggestion, therefore I dislike it
Just make diets go down slower and the problem is fixed
But stego is included in herbivores, right?
Devs should not force you to play 5 hours to get your nutrients
Yeah of course it is
Stego doesn't need to have so little food either
And with the part of getting nutrients from one bush, its included too?
Reread my suggestion
But that problem will be fixed with migration
You need to hit 100 to activate a diet
Because you will have all your diets on one spot (as far as I understood it)
But will it give enough food to fill you?
Yes
And remember, you can always graze as a herbivore
You literally cant starve, so enough food wont be a problem
You arent supposed to get diets for free
Come on, you just have to walk to nw and go to the big field. You will get them handed for free
You have to press w
Yeah but pumpkins take forever to spawn and once someone eats them theyre gone till the next reset
And that stego that ate them probably didn't even get full diet
There are atleast ten patches at nw or more. One stego can easily get its fill
'one'
So no more grouping?
And no one stego cannot get its fill anymore
If it's full grown its insanely hard
Trust me ive tried it recently
I've commited suicide every stego grow because of it
I could grow a stego and easily maintain my diet. As a new stego player, trust me
Get to adult then come back to me
And you should not expect to get your exact diet as a apex
Why not?
Its not supposed to be easy maintain
Its a apex.
It isnt supposed to be this hard though either
The strongest class of playables, that takes literally no skill except a bit of positioning
So why play it at all honestly
Insanely hard to feed
Cant nest because no diets
Cant combat against anything except dieno
Honestly the only reason id grow it is to kill other stegos
But im talking about all herbivires not just stego
I still disagree
I don't understand why but okay š
@silent urchin most based suggestion I have seen in a long time
i feel like a solo para should be able to at most fight of 2-3 allos and at least fight 3-5 utahs off
@tame tartan the devs would never put this in simply because they want you to explore the map which if i spent a couple months building something and u just knew where everything was i would be pretty annoyed and also minimaps will probably come in with mods some time later in a few years when modding is added.
You can nest with no diets 
it's an issue of accessibility. navigating, even in a videogame, can sometimes come more difficulty to those with certain disabilities. ADHD, for example, can make navigating in video games very difficult if you're not given any sense of direction. I'm sure there are others, but this is the example that I'm using. I'm sure that the devs can encourage exploration while also making the game more accessible
I support this
I mean I dont want to be mean but its kind of a skill issue. The map is very easy to learn
"skill issue" doesn't make the criticism invalid, you kind of sound like a 13 yr old by responding "skill issue" when someone is suggesting a video game should have more accessibility options. full offense by the way
Well it is an argument. Not everything is supposed to be super easy
i dont see a map as an accessibility option
(Me too but I wanted to keep it as an argument for later lmao)
i see colourblind options as an accessibility option
you don't have to look at it as an accessibility option. the point is not including a map because it "ruins the exploration" is dumb, when it would literally ONLY positively effect players
a map is a feature that serves to make the act of discovery, navigation and the experience of getting lost just things that no longer exist in game, all of these things i enjoy greatly. not even mentioning the logical point of "how the hell these dinosaurs got GPSes in their brains from birth"
the most i'd want to see from maps is a paper map humans can pick up and look at
it would negatively effect me


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