#general-feedback-discussion

1 messages · Page 24 of 1

cobalt quest
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ugly determines the popularity of small dinos half the time LOL

jagged jewel
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Yea it looks fine imo

cobalt quest
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ok.

jagged jewel
limber hull
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omni/utah is way uglier

jagged jewel
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*mniraptor

limber hull
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and dilo is a goddamn freak but people are going to play the HELL out of that one

cobalt quest
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but they're not cute small tiers

limber hull
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(ugly dilo my beloved)

jagged jewel
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I like the new dilo, i just hope they make the quills look less like hairs

jagged jewel
limber hull
jagged jewel
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Gameplay and viability wise dryo is just better hypsi right now

cobalt quest
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utah and dilo don't exist just to feed other things.

oh yeah baby dryo is cute

jagged jewel
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Dryo and hypsi don’t either LOL

cobalt quest
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they do.

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tbh all isles herbivores do rip

jagged jewel
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Literally nothing can kill a dryo

jagged jewel
limber hull
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pachy used to be the main predator of the isle until they nerfed it lmao

obsidian jetty
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I think a lot of it is personal preference. And many people call everything "useless" that can't oneshot a rex (you know what I mean). When you treat the game like a battle royale everything that can't beat the hell out of stuff is "useless".

jagged jewel
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Pachy can survive easily if it's smart and can aim for leg fractures on carnos

cobalt quest
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exactly.

jagged jewel
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Yes, however that doesn't make the playable actually useless

limber hull
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honestly, give dryo a burrowing/NV niche and it IMMEDIATELY becomes more engaging (we need nocturnal herbivores)

cobalt quest
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'they're good at fighting against carnivores!' herbivores don't have any purpose other than being hunted

jagged jewel
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Someone thinking something is useless or bad doesn't make it actually bad

jagged jewel
limber hull
jagged jewel
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^

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Anything can be hunted or survive depending on the player

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The devs don't think "oh let's add another herbivore to feed the carnivores"

limber hull
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herbivores dont exist to be hunted, thats not how nature works

jagged jewel
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They think "let's add another herbivore so that players can survive in a different way"

limber hull
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herbivores are simply another method of survival

jagged jewel
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Arguably more successful too if we're talking realism

limber hull
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the zebra doesn't set itself up to be appetising to the lion

cobalt quest
limber hull
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it kicks the lion's goddamn head in

cobalt quest
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there's ai everywhere

jagged jewel
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They add herbivores as another method of survival, and it works

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Literally other carnivores can serve as food for their own predators

limber hull
jagged jewel
limber hull
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I can GUARANTEE you, the ecosystem and the nature is dictated and modified every day by the actions of players

cobalt quest
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well if you're doing a paper on it you need to include flora and how it is unchanged.

limber hull
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wh

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why would i need to do that if it is irrelevent to the primary focus of my paper

cobalt quest
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WHAT?

jagged jewel
limber hull
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my paper is on player psychology, not on "plants in the isle"

cobalt quest
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you're gonna get an F dude plants are the basis of ALL ECOSYSTEMS

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they're the MOST IMPORTANT THING.

limber hull
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okay but no one is playing the plants

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so its irrelevant to my topic on player experience

jagged jewel
cobalt quest
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ok? then why didn't he say that? he just said the ecosystem.

limber hull
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it's a user experience based paper

cobalt quest
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gotcha.

limber hull
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i'm focusing primarily on the fauna because the players are the fauna and the primary force of interactions with the ecosystem (within the context of The Isle)

cobalt quest
limber hull
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i feel like you're focusing way too much on the plants in a game built around the animals

jagged jewel
cobalt quest
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well they're about to become much more important with migration actually

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which i think will make it slightly more realistic, because plants drive real ecosystems. not animals.

limber hull
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the ecosystem does change because the fauna consistently changes based on factors within human reactions to certain specimens and preference in playstyle

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the plants remain unchanged because they're just minor elements in the context of the game

jagged jewel
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Again, I don't see how any of this makes dryo worse than hypsi, which is basically what started this all.
Dryo can survive way easier, and is more fun if you choose to slaughter juvies

limber hull
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dryo also can nest in armies

jagged jewel
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It's just barebones

jagged jewel
cobalt quest
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it's funny
you see hypsis all the time but never dryo

limber hull
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very important to put out there i have had approximately around 20+ children within a group

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it was insanity

jagged jewel
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Again, player population doesn't mean it's better or worse

limber hull
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we had 2 females, 2 males and 2 nests, and we just WENT for it

cobalt quest
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the only time ive ever seen dryos in my 4k+ hour play time were in those family units you mention, when people nest a ton.

jagged jewel
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The only thing right now that hypsi has that dryo doesn't, is the spit

cobalt quest
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otherwise no one picks them
dryo is more viable but hypsi is more 'popular:

jagged jewel
jagged jewel
limber hull
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hypsi still technically can jump higher

cobalt quest
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yeah hypsi can go really high on a full charge

jagged jewel
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Okay, and the jump too

limber hull
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i like how dryo has always been a silent S-Tier for a ton of the game's life and people barely notice

sweet hollow
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And next update dryo can bully troodon so that’ll be fun

limber hull
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U3 dryo in particular was a terror

cobalt quest
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it'll be fun to bully troodon with

limber hull
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Jesus Christ U3 dryo took no prisoners

cobalt quest
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until it becomes night then hide

limber hull
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Nah dude, dryo should be nocturnal too

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100%, dryo should have great NV

jagged jewel
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Dryo has:
Higher speed
More stamina
More hp
More damage
And a dodge ability that can actually work well if used right

cobalt quest
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dilo night vision dryo

jagged jewel
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If you exclude stam regen, dryo has the highest land stam in the game

jagged jewel
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Can survive and thrive basically anywhere, though it's easier in some places than others

limber hull
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i still want velo to be the "everywhere animal"

cobalt quest
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i hope it ends up like that because then it'll be food everywhere

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i want a harness dryo playerbase

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would be excellent

sweet hollow
limber hull
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coasts? velo. cliffs? velo. forests? velo. jungles? velo. human structures? velo. in the trees? velo's up there now. burrows? velo. plains? velo just vibing out there. arid? you already know velo's there

cobalt quest
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if velo comes ill smile

limber hull
cobalt quest
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can eat any corpse for nutrients
can eat bugs of all kinds

limber hull
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cant escape him, he adapts to everywhere

cobalt quest
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fisher velo

sweet hollow
jagged jewel
# limber hull i still want velo to be the "everywhere animal"

If taco really does come to the game, I hope that one of the things making it unique is that it has a special food source basically for itself: Roots.
Roots are a food source that are around all "year", and thus lowers the need for migration for a taco.
Due to its strong beak and burrowing capability, it should be able to eat the roots of trees, and larger plants in general.
Other ceratopsians CAN eat roots too, but either they don't live in areas with a lot of roots, or the roots don't give a lot of food to them specifically.

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Of course not only that, but i think this is a good advantage in survival

limber hull
jagged jewel
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I'd like the idea of a porcupine taco

limber hull
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and they're adding beipi too

sweet hollow
cobalt quest
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to be fair i think a troodon would be a good meal for utah

.. but ptero on the other hand

limber hull
cobalt quest
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it gives no food and it's on like every diet LOL

jagged jewel
sweet hollow
jagged jewel
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Specially in gateway considering it actually has water biomes

limber hull
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that MOVEMENT dear God it looks amazing, give anything cool movement and it immediately becomes a fave

jagged jewel
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Yeah i'm a huge fan of mobility in general

limber hull
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some of those animals are smaller than hypsi

jagged jewel
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I hate raui

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And homalo

sweet hollow
limber hull
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all are playable

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that's confirmed

jagged jewel
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I genuinely cannot see homalo, raui and oro being very unique and having a relatively special place in the server

icy lion
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Everything will be playable, at least on unofficials, except for compy and ptero

sweet hollow
jagged jewel
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I can actually kind of see oro being like a lemur with a prehensile tail, but idk how that'd look visually speaking

cobalt quest
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a climbing oro would be cute

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would give herra something to try and chase after in the trees and fall to it's death for being too clumsy hunting

jagged jewel
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Herrera should be the fastest climber, but hypsi and oro the most agile

cobalt quest
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exactly it's fast ass flies off a branch overshooting one of them, would be hilarious

rare crescent
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The climbing/digging capabilities bring something new to the game beyond "grow to kill and be killed".

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For me, the climbing and digging updates are the most anticipated. Even more anticipated than the new dinosaurs, night or poison. Because the above will only add details to the "live and kill" system. And climbing and digging is parkour, construction and so on - is something new.

burnt bone
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Or just lives in cliffs and mountains in general

jagged jewel
barren zephyr
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We don't need an oro another small idk xD

uneven mist
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Raui i could see being a burrower, both s burrow invader and making its own burrows

urban flax
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@balmy meadow Oviraptor has been confirmed to be an omnivore

balmy meadow
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No I know! It’s just a suggestion for a diet, basically

proven river
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@jade schooner I'll get the vocals rq too

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that's the run animation

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That should be the vocals

limber hull
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@steel smelt you've just described the new map, Gateway

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a smaller island without random borders

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surrounded by ocean

steel smelt
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Okay that sounds way better than the current map :)

limber hull
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yea

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it'll be bigger in terms of playable space, but smaller as an island

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and everywhere on it will be accessible to players

steel smelt
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Is there a place in which they announced this?

limber hull
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they've also discussed it in channels, so its not on you for missing it

steel smelt
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okay wasn't sure if they were just going to have coasts like the last map but not a proper island

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thanks for the info

limber hull
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all good, thought you should know that you're getting what you want :P

jade schooner
proven river
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Yeah I too want to see more of the... egg chicken?

limber hull
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@livid sage have you read the roadmap?

livid sage
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A long time ago yes

limber hull
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tearing mechanics, gore and troodon are all confirmed for U6/6.5

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new map is also very likely for U6

livid sage
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Yep I know its gonna be around that

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that wasnt the point of the feedback tho

limber hull
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idk why you called allo/sucho an equivalent to stego tho

livid sage
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its the amount of time it takes for the updates

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because they are equivelant, or close at least

limber hull
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not really, allo is a mid-tier, sucho is a large-tier and stego is apex

livid sage
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You do generally want herbi apex to be slightly better than carni apex just cuz balancing

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Depends how they make them, stego realistically is low tier but for some reason in this theyre 2x the size

limber hull
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????

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thats not true at all, stego is big as

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its actually kinda undersized in the isle

livid sage
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oh wait nvw i was thinking ab kentro

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same jist tho

scenic dew
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is cheating a thing that happens allot in this game?

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or often

tepid gate
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even the buffed Sucho that Nova uses to make it not-oneshottable by Deino isn't that much bigger than the largest A.fragilis(incidentally - it's the Allo that's sort of used in legacy size-wise)

jagged jewel
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even irl. i mean, it's taller than tarbo and almost as long as acro

tepid gate
blissful vine
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can someone help me

tepid gate
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It might even be longer than Acro but it will still be much lighter since it's a much more gracile animal

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Acro's significantly more bulky and so is Tarbo

jagged jewel
tepid gate
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Sucho is a twig

jagged jewel
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fair enough i suppose

tepid gate
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As I said it's a very gracile animal, same goes for Ceratosaurus

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both of them seem much more massive than they really are

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when looked at from the profile

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the issue is that most other theropods are much broader

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it's the same reason why T.rex is bigger than Giganotosaurus despite the fact that Giganotosaurus is as long or maybe even longer than the Tyrannosaur

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T.rex is just much broader and more massive

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Sucho pushes that gracile build to 11 like all the other spinosaurids

scenic dew
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The non tribal humans will have guns right?

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Or just something like tranq darts?

proud coral
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Guns will be a thing. Like gun guns.

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Unsure about tranqs

scenic dew
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really afraid thats gonna dick people over hard

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oh look a dryo 100 meters away, pops headshot type of stuff haha

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roaming warbands of trigger happy people

icy lion
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If you manage to not only live long enough to find a gun and ammo capable of killing something at 100m, but actually land the shot, you deserve that kill

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Dondi wants a full-on ballistics system

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Bullet drop and wind

scenic dew
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Ohhh its not like you spawn in with a gun and kit etc?

icy lion
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Good luck landing that

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Not at all

scenic dew
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Aaaah

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yea ok that makes it abit better

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bit like tarkov?

proud coral
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They have used Tarkov as a specific inspiration actually TI_dondiSmile

scenic dew
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ayyyyy good stuff

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kinda curious how the pvp will be tho

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guess people will kill eachoter for loot aswell

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are the hitboxes on dinos ready for guns tho?

proud coral
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🤷

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We're not sure when exactly guns will be added, but whenever that may be, it's prolly gonna be a v e r y carefully crafted update. I can see them doing many tests (maybe even public) with it

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You're introducing ranged attacks in a game of basically melee only characters

scenic dew
timid holly
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how do you git easyanticheat

icy lion
uneven mist
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@rare crescent we are getting an accurate utah that wil most likely have feathers and our current Utah wil be renamed to omniraptor and Omni wil prob also get feathers considering one of the devs have stated that the animals that makes sense to have feathers wil be able to have feathers for customization

faint folio
placid oriole
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#general-feedback message
"Realistic Dinosaur Sounds"
i personally, dont find the current dinosaur calls all that scary. not that that's an issue, but i definitely think future animals on the roster should make sounds that send a chill down your spine. i often think about a certain video on youtube that depicts 'accurate' dinosaur calls. and oh my god are some of them absolutely terrifying. take a listen to, specifically, the utahraptor, tyrannosaurus, and the quetz. they are bone chilling! https://www.youtube.com/watch?v=XcBoY_aEVj8&t=396s

Please Subscribe.

0:27 "Velociraptor"
1:04 "Utahraptor"
1:54 "Dryptosaurus"
2:44 "Tyrannosaurus Rex"
3:31 "Triceratops"
4:35 "Elasmosaurus"
5:16 "Mosasaurus"
6:15 "Quetzalcoatlus
6:56 "Spinosaurus Aegyptiacus"

An ongoing study utilizing the most recent scientific data on dinosaur vocalizations. Sounds are produced by myself and digitally works...

▶ Play video
jagged jewel
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as far as we know

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i don't think spino sounded like a loon at all

placid oriole
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yeah that's why i put accurate in quotations. but i completely agree with that as well. loon is far fetched. though im a fan of the guttural noises from utah, as well as the bass filled trex moans, n the quetz screams. the quetz is what sells it for me tbh

jagged jewel
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similar to a shoebill

proud coral
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I wanna say the footsteps being so quiet might honestly just be a bug.

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I remember there was the UE issue of footsteps being inaudible if they were behind you. Perhaps this is related.

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(Though I agree footsteps and sounds in general need lots of work, which apparently they are according to Kissen. Across the board.)

rare fractal
proud coral
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Very odd indeed

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450kg shouldn't be that silent

rare fractal
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When it should be audible from like....50-60

proud coral
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Would also encourage more stealthy ambushes

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Also somewhat related, hopefully scent gets some overhaul to allow greater use for things like this

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Not sure h o w that can be done but I have idea that I am working on >:3

rare fractal
proud coral
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Basically some way to smell that something is near, but you have to look towards it to focus

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So if someone is bleeding, you may catch a whiff, but still have to track it

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Needs VFX magic

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So perhaps could be used for footsteps somehow....

rare fractal
# proud coral Would also encourage more stealthy ambushes

Yeah ambushes practically don't require stealth to a degree....you either have an ability that affords you a very low profile with maximum ability effectiveness from point blank....or the map is so forgiving to ambushers that every chunk of grass or bush could be used to entirely conceal yourself

proud coral
rare fractal
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Idk...I don't find ambushes very satisfying when I have THAT much going for me

proud coral
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Should feel rewarding to make an ambush.

Another problem with being too easily covered is that it can also backfire by making it impossible for the hunter to see anything

rare fractal
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Camouflage is irrelevant when the bush you're hiding in covers ever square inch of you

proud coral
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The forests in Gateway so far seem pretty spaced. Not too much, but not too little. So here's hoping Gateway keeps that going TI_dondiSmile

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Big difference between "thick jungle" and "my god I quite literally cannot see"

rare fractal
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especially with all the GIANT APEX CONCEALING SHRUBBERY dispersed throughout them all

jovial otter
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I think running should definitely be louder. People need to use trot and even walk more often

rare fractal
jovial otter
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Yeah that

rare fractal
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Sneaking up to a target through crouch or walking should be preferred over getting sorta close to a target and sprinting towards them

jovial otter
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Mhmm

limber hull
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if spino sounded like that in The Isle, it'd be horrifying

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giga and rex make these booming roars and spino out here making these extremely freaky and weird almost laugh sounds

jagged jewel
limber hull
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quetz sound is really damn good too imho

limber hull
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if it were more like spino's screech in that vid

proud coral
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The Quetzal sounds in that came off as incredibly generic to me. Like trying way too hard to make it sound scary.

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I would take screeching (which I hate) over t h a t

limber hull
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i would love for spino's sounds to sound like that. Having its broadcast sound like this where you can hear the fluids moving in its throat is so interesting, fitting and distinct for the animal, rather than angry gust of wind
https://youtu.be/XcBoY_aEVj8?t=456

Please Subscribe.

0:27 "Velociraptor"
1:04 "Utahraptor"
1:54 "Dryptosaurus"
2:44 "Tyrannosaurus Rex"
3:31 "Triceratops"
4:35 "Elasmosaurus"
5:16 "Mosasaurus"
6:15 "Quetzalcoatlus
6:56 "Spinosaurus Aegyptiacus"

An ongoing study utilizing the most recent scientific data on dinosaur vocalizations. Sounds are produced by myself and digitally works...

▶ Play video
proud coral
limber hull
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personally, i think its a lot cooler than any of the legacy sounds

proud coral
rare crescent
limber hull
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what

maiden anvil
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I find it weird how I got more dislikes then likes. Why? I did a very similar suggestion a while ago and it was pretty successful

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@urban flax could you explain please?

urban flax
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I don't find the mechanic useful or interesting. We already have sight, scent and hearing to notice predators. What purpose does the scouting mechanic serve ? What what does it do that cannot be done in a more natural way via the three options we already have ?

limber hull
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you could literally make it part of smell tbh

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as the "herbivore tracking"

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they're already standing still and looking around anyways

tall hearth
shadow meadow
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hello, what requirements must my pc have to run evrima in 1080p maximum quality

urban flax
violet drift
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This man played maximum quality The Isle EVRIMA

nova anchor
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@light ore I believe the intention for humans is that they'll be the ones hunted by dinosaurs, not the other way around. I don't think you'll ever come across losing 6 hours of progress instantly to a human, at least not often

faint folio
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I sincerely hope that guns, when they are added, don't instantly drop a rex or trike. Realistic? Maybe. Exciting gameplay? Decidedly not

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@robust yew you need to use night vision at night. Although I agree, underwater we need something because it is very dark (night vision doesn't work under water currently)

robust yew
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Yeah, my issue is mostly with the underwater aspect.

jagged jewel
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because night vision doesn't work underwater

shadow meadow
split sedge
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mr.para Your Video and this SOUNDS OMFG Please NO!! NOOO!!!!

limber hull
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wtf

proud coral
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Hmm

proud coral
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The thing with adding humans this soon as that it's crucial to ensure they are balanced alongside dinosaurs rather than after they are all already added. Especially considering the fact they will have guns (which have been said to be on the more realistic side), balancing humans along dinos as they are both being developed at the same time allows for more easier adjustments.

As for the locked camera thing, there's definitely players (myself included!) that want the camera lock idea. Now granted it depends on how it's done. For instance; if it's literally just locking your camera forward-down and you cannot move it at all, then yeah that's bad. But if it's instead varied between species with things like herbivores seeing on the sides better for example, then it could be REALLY good. Actually allows ambushes on drinking/eating players to be possible as well as encouraging more use of your other senses. 😛

faint folio
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@pulsar inlet in addition to what Docktor explained, I think adding humans was also a practical decision. There's a chunk of the player base that is convinced that the isle will never have humans, and that it was always supposed to be a dino survival game, despite what the devs have said to the opposite effect. Adding humans sooner rather than later helps cement the fact that humans are here and meant to stay, and adds that core gameplay loop they always intended (horror game where you're trying to survive an island infested with dangerous predators). As for player retention... That's important, but I think a good chunk of the player base will continue to play even with humans being a factor, and those who do not want to were never the player base they were targeting, anyways--

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Also, although they are not a dinosaur, adding humans is by definition expanding the roster and adding another playstyle

ruby wharf
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I agree with everything @pulsar inlet said. Humans should not be a priority on the list, the vast majority of players are here for the dinos period, with guns and ranged weapons being a thing they would be an absolute nightmare to deal with and balance anyway.

proud coral
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There's a fair bit of us waiting for humans actually.

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And the whole point of adding them alongside dinos is so that both can be balanced together to make balancing weapons easier 😛 If we add all the dinos and THEN humans, that could result in needing to retroactively change tons and tons of stuff for dinos.

icy lion
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@fierce lintel There shouldn't be mostion blur, try lowering or disabling anti aliasing

fierce lintel
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now my game is super pixely xD
the grass at least

sudden hinge
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Humans are important just as important and Dino’s for what the game is going for idk why this is always a problem with peeps haha

rare fractal
sudden hinge
rare fractal
jagged jewel
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@urban bear you can already do that as a baby deino, except by standing still in the bottom of the river bed

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juvie deino has
better stam, better land speed, smaller size (better for hiding)
WAY better underwater vision, and longer water sense range

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it doesn't need more advantages

obsidian jetty
# sudden hinge Humans are important just as important and Dino’s for what the game is going for...

I think a lot of the problem comes from the fear of humans becoming an "apex" in an environment they don't belong in because of their guns. A "realistic modern weapon" with the right caliber will oneshot a rex from 800m away.

Personally I'd love to see the dinosaurs being more on the survival side of the game and humans being more on the horror side. Because a world with only dinosaurs is not particularly scary for the dinos as it's all they know anyway. It's scary for the humans who don't belong there. And the one thing humans fear most is not being able to do anything against something. Is why so many horror games/movies have some kind of unkillable entity stalking.

Therefore I'd like humans to be "mid tiers" instead of "apexes". But that's just my opinion and either way introducing them this early would be the right way to go about it.

rare crescent
# obsidian jetty I think a lot of the problem comes from the fear of humans becoming an "apex" in...

Oh, since we are talking about people. Honestly, I have no idea how apexes and strong weapons will balance. Humans have one big advantage - they don't have to grow up. Yes, they need to look for a base and develop it, but it is quite possible to do this after death (you die and come back, what's difficult?). In fact, being a human and dying, you will not lose as much as dinosaur players could have.

obsidian jetty
rare crescent
obsidian jetty
rare crescent
uneven mist
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Dondi also wants a ballistic system, full on bullet drop and wind so good luck landing the shots if you are far away

urban bear
urban bear
obsidian jetty
# uneven mist Dondi also wants a ballistic system, full on bullet drop and wind so good luck l...

I know that much but everyone who's ever played any shooter knows there's enough people who spend all their time on practising exactly that or just, yaknow, create or buy something that removes both those things. I am questioning the necessity of it being possible in the first place in this game where the majority of players (as the game would be very unfun if the majority of players were humans) are limited to melee only.

urban bear
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It would be dependent on things like what gun do I have what type of round is it, what surface am I shooting it at how far am I what's the air temperature how windy is it etc

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you can't just aim train and be good

jagged jewel
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also no you won't get killed, deino is virtually invincible as a juvie right now

urban bear
#

Deino is far from invincible as juvi, you run into an adult and have to pray hes not hungry then run on land and pray nothing finds u while u run around looking for water to get back into

jagged jewel
urban bear
#

Theres a reason the devs are putting things in the new map for baby deinos to hide in lol its not because they are un killable

#

I really dont see an issue for something completely logical which is not giving deino wall hacks underwater buffing baby deino

#

you also clearly didn't read where I said it doesn't just have to be for baby deino but other aquatics

#

who knows how beipe will be able to run away from an adult deino in the water

jagged jewel
#

take water damage
If you just left the water you can wait for 10+ minutes.

remember you have a diet to maintain
Bro, deino's diet as a juvie is like the easiest to maintain.

the adult is faster then you and with a couple of dashes can easily catch and kill you

The sprint swimming speed of adults is indeed faster, but the dart speed and distance is actually the same.

jagged jewel
urban bear
jagged jewel
#

Which isn't hard at all

urban bear
jagged jewel
urban bear
#

same goes for adult deino they can use the feature to mask them selfs and ambush adult deinos not paying attention

jagged jewel
urban bear
jagged jewel
urban bear
jagged jewel
#

Also, you can keep moving until you find another water source lol

cyan flame
#

Are you seriously arguing that deino juvie life is somehow hard when it's probably the second easiest life after ptera?

urban bear
#

There's no problem with deino not having wall hacks bro I see no issue with it

jagged jewel
#

Not saying there's an issue, just unecessary

urban bear
#

baby deino is constantly worrying about a larger predator or being eaten

jagged jewel
cyan flame
urban bear
jagged jewel
urban bear
#

so you can use the cover and hide your movement while swimming away escaping

cyan flame
#

You can literally afkgrow in a good few spots, never being found, and if you are traveling and you see something approaching, head for land, and be ready to run and hide and go back somewhere else later on.

jagged jewel
urban bear
cyan flame
#

You're way faster, and have much better stam as juvie, you're not getting caught unless you are really bad at running away

jagged jewel
#

^

#

"But water damage"
Then move to another water source while you have water and stam

cyan flame
#

@urban bearWhile the idea itself has merit, juvie deino does not struggle to survive at all, there's no issue.

jagged jewel
#

And trust me juvie deino has great stam on land

urban bear
#

Then get eaten on land

jagged jewel
cyan flame
#

By what? The things that are never near a shoreline for more than a few moments to drink because adult deinos?

urban bear
jagged jewel
#

Right but this applies to every other semiaquatic too

urban bear
jagged jewel
#

They have other ways to escape

urban bear
cyan flame
urban bear
#

You act like im saying it should be their main feature of escaping

cyan flame
#

You don't run cross country, you run up, into cover, sideways, down/up the river, back into water

jagged jewel
urban bear
#

My suggestion was just so its there as an option and for realism rather then deino seeing through walls

jagged jewel
cyan flame
#

Now to be fair, the water sense is dumb, but that's another issue :D

jagged jewel
#

wait i read that wrong lmao

urban bear
jagged jewel
urban bear
#

should we not allow deino to detect austro because its semi aquatic

#

its the same thing was when somethings drinking u detect it

jagged jewel
#

Also austro can literally see deinos from land

urban bear
#

the suggestion is an expansion of water sense to make it better

jagged jewel
#

Austro has quite literally an anti deino tool

urban bear
#

do you read bruh

#

I said the mechanic I suggested was an expansion of the water sense mechanic, deino will still be able to pick up autro normaly I'm just saying water sense should not pick people up through solid objects like it does now

#

and your going on about an austro anti deino mechanic that is completely irrelevant

cyan flame
#

We could also adjust the sense to be better or worse depending on the size and speed of the thing in the water that you're sensing. So juvies would sense adults from further away, and sense fast moving critters easier than slow movin g ones (trade swim speed for less detection when you need to cross rivers maybe?), and so on. And semiaquatics could have even smaller detection radius due to being vell versed in traveling in water.

jagged jewel
#

that is a good idea tbh

#

rather than making it so you don't see players behind cover (which wouldn't really happen since moving behind underwater cover still causes vibrations, which deino can sense), it should vary depending on how strong/fast the movements are, and how streamlined the animal is

faint folio
#

It even makes sense from the realism perspective-- if you're rushing, you're gonna be churning up the water and splashing and generally making a bunch of commotion. Whereas if you slow down there's likely less splashing. And aquatic and semi-aquatic dinos have adaptations for more efficient swimming, which would also reduce splashing and churning-- think about how gracefully dolphins, sea otters, and penguins swim, as opposed to a dog

icy lion
#

@shell crown The duckweed was removed from the top intentionally, but it's temporary

icy lion
#

I miss it, the swamp's pretty bland without the greenery imo

sudden hinge
#

@hybrid quarry there is no reason to update legacy as the code isn’t what they want to work with. Evrima is the future.

barren zephyr
#

The only thing I like about legacy more is that there are more dinos and better optimization, evrima is a ton better

midnight stirrup
#

Tbh it just looks worse

bleak birch
#

@maiden anvil I gave your suggestion a positive rating for two reasons. 1. I agree with your idea and concept. 2. The face on the Para when it’s running from the T-Rex on your sketch is incredible

urban prawn
maiden anvil
proven river
#

@balmy meadow we already got anky model

#

Wait crap

#

Oh god I'm so sorry, you said with the skin

#

Sorry for the ping mate TI_Succ

balmy meadow
proven river
jagged jewel
#

@barren zephyr we have austro

barren zephyr
#

hmm? @jagged jewel

jagged jewel
#

same size, same swimming ability

barren zephyr
#

You mean it's in legacy or it's coming? @jagged jewel coz I've only been playing for a few months so I don't know

barren zephyr
#

Cool

limber hull
#

@pine dock letting ptera eat anything and get its diet sounds like it makes it even more of a spectator

ashen wasp
faint folio
halcyon gulch
#

I've been unable to play the game for nearly a year due to my $2k pc running like a potato while trying to handle the unoptimization of Evrima. I'd love to try out the new things. Has there been any optimization patches yet? Or will I be wasting my time downloading the game again.

jagged jewel
#

@rare crescent how is the kentro model old?

tepid gate
rare crescent
jagged jewel
hollow vault
#

Any thoughts on my idea

proud coral
#

I very much want human bases/items in bases to have functionality, and the HAM radio being usable is on that list. So I like the idea >:) Especially the idea of weather interfering with it.

Could maybe even repair the radio tower to make it better. Maybe you'd have to repair it to even use it in the first place 😮

faint folio
#

I agree! Especially if there's human on human pvp as well - do you take the risk of someone coming not to help, but to mop up and take advantage of your weakness after a dino attack?

rare crescent
hollow vault
#

I was also thinking of the generator being able to be tampered by the local wildlife

maiden epoch
#

@near tiger it would be cooler if there would be 2 Fractions of Humans

I mean people still want PvP between Humans and that's an Easy solution

near tiger
#

isnt the tribals gonna be ?

lapis swallow
#

Mercs and tribals

#

But still

#

Its a bad idea

#

If I see a person with a gun and I am not in a group with that person, I would murder the human and take the gun for myself

near tiger
#

i'm just not a fan of the idea of it being mercs vs mercs, if theyre supposed to work together, it'd make more sense for them to work together to build up

lapis swallow
#

And imagine how intense gunfights would be with the ballistic system they want to implement and the predators rushing to that position to get a kill

urban flax
near tiger
#

TI_Dilothink i suppose it will be fine, i have faith in the isle team to make it all fit nice TI_Hug

sudden hinge
#

@barren zephyr you do realize they’ve stated that after update 6 they’ll be shifting gears to Dino’s since all the core mechanics will be done

runic steppe
#

I’m curious how many ppl have a hard time with the sound thing. I’ve nvr really noticed it and in comparison to other games (POT) it seems way better.

uneven mist
#

@barren zephyr i agree some new animals would be cool but they shouldnt stop working on Gore just for some dinos, it would still be a death match but with growth but more playables if that was the case and like brutus said, they wil be working more on dinos after u6 (Also no apexes this early)

night anchor
#

I’m in agreeance on this one, yes the roster can feel stale, but honestly it would be more beneficial and preferable in the long haul if they finished the nearly completed core mechanic before working and adding other Dinos. Additionally it’s not like every dev is working solely on gore, certain devs have certain responsibilities and tasks to focus on because it is not in their skillset, or are not needed for the mechanic, in which case those resources can then be used on different aspects of the game like tutorials or, map making, and especially work on future Dinos

proud coral
#

Mmmhm. New dinos are great and we definitely need some soon.....but is there really much of a point if it's just gonna quickly turn back into "oh yeah, nothing to do with them."

potent arrow
#

@barren zephyr Vertical lunge would definitely be useful. For deinos below subadult it would be useful in catching pteras and dinos that are able jump over narrow parts of rivers. It wouldn't be as useful for adults, but it's not completely useless.

pine sierra
#

i think maybe having the dino to baby ratio should be fixed for pvp i was a subadult deino pretty big and i was fighting a semi juvi just a little big but he was defenteily smaller than me and i still died and i bit him and bit him and bit him and all he had to do was swing his tail 8 times for me to die but i have to bite hime 25 times

#

how does that make sense when i bit him in the head on contact

unborn plank
#

I know devs don’t really touch Legacy but it would be nice to get the restricted Dino’s unrestricted on Sandbox mode.

sudden hinge
shy falcon
#

When someone uses feedback to talk about possible typos

lapis swallow
#

@pine dock when perks are gonna be a thing, nesting will have huge benefits cause perks for free

vivid blade
#

When will the next big update be?

sand lantern
obsidian jetty
obsidian jetty
#

That said tho...I don't think "benefits for the parents" are needed. Could get an achievement for it. Are we going to get achievements? Most games nowadays have achievements and this game could have a lot.

potent arrow
#

@idle yarrow Nights are pitch black like that because of the anti gamma system. Dondi showed us what the nights should look like with the anti gamma off on a previous stream, and posted comparison screenshots of night with anti gamma on, and what night should look like with off in #isle-phase-three. You just have to scroll up a bit.

proud coral
#

Parents getting some benefit for nesting would be very nice honestly. I mean we've seen how useful nesting is without it....

Even if you give nested in players benefits, that still requires people to make a nest in the first place, which why would you do that if THEY get cool benefits but you, the one having to do everything, do not?

#

The devs had talked about some parental instinct buffs in the past. Perhaps those could resurface TI_Gasp

#

Or maybe just some perks focus on nesting TI_Hurr

idle yarrow
burnt bone
#

@barren zephyr my main issue with that is it makes minmi much less interesting. That would make it just a smaller anky with burrow (the same issue homalo has currently with pachy). It would just be tanky, and not much else.

Instead, keeping it’s much more semi-aquatic nature makes it much more unique. Such as making it the only semi aquatic burrower, potentially with semi aquatic burrows as well. Also making it like an inverse beipi: sinks naturally but can manually swim up to the surface. With good oxygen, it could be an interesting way to escape predators, just running into the water and walking underneath them.

potent arrow
barren zephyr
barren zephyr
oak sable
#

@rose pendant agreed. However i understand the night will be vital to races like Dilo, but we cant cater the whole experience to one or two races which will be played by only mby 5-20% players on a server. Not sure wat one can do tho. For carnivore i'd guess adding things like sounds to AI could help make night play more fun and reliable. Not sure what incentive one should do to make herbivores not log out at night.

faint folio
#

Also I really hope with their weather cycle update that they consider adding moon phases and night lighting changes based on moon phase-- new moons could be pitch black like it currently is, and full moons could be that beautiful blueish-silver lighting on everything from U4

tall hearth
#

@small anchor hold alt while moving to lock the camera while swimming. Deino goes straight without swimming up or down then.

small anchor
floral helm
#

hi everyone.
as a new player who brought the game 24hours ago, i can fully relate to Ritsuno here #general-feedback message

i would like to point out quite alot of huge problems that ive encountered from my 24hour journey.
From a potential point of view, these games (not a game but 2 games) have bags full. however, my journey has been nothing but headaches. ill explain why.

when i first started the game, i didnt know about the second game ie the beta. (which is a complete confusion at best, as its technically not a beta, or a test server. mindfuck right? its an alpha, completely wasting 7 years of development into what ive been told is an 18month development. Ill also explain why its an alpha. (alot of reasons)
but anyway. i resonate with Ritsuna, with saying that i joined the legacy game, ie the MAIN game btw, because new players buying the game knows no different, and noticed that certain species were not accessible, noticeably the crocodile, which enticed me in 24hours ago from youtube gameplay vids thinking WOW, this is my type of playing style. i then thought, this game is matured now given its 7 years old, and great. its time to buy,
having spoken to people, i found out about the second game. the Beta.
i joined that beta, and i enjoyed it far more, but again with tons of fundamental issues that cripple me. ill list them here.

next post!

#

1/ my screen is zoomed in.
i run the game at 5120x1440, on an ultrawide (no other resolution makes a difference) and i can only see the top half of my dinosaur. this is game breaking on so many levels its rediculous. eating, drinking, even being attacked by dinos beneath me ie crocodiles.
looking on the forums, ive found out that this issue is over 5 years old, and never had a single developer reply or taken action over it.
Ive even fallen off heavily foliage covered cliffs, because i cannot see half my dino.

2/ eating and drinking is a nightmare.
the sheer amount of times ive had to walk/run away from food or water, in attempt to eat and drink is beyond a joke at this point, and ironically the triggers are not when the diologue appears stating to eat/drink.
also given i cant see my dino's feet and sometimes its head, it can be a gamble.

(ive watched multiple people moving back and forth from foliage / meat etc just to eat/drink too)

3/ nightvision is awful, and ive had a headache from not only nightvision but the darkness.
im not stating darkness is a problem, but the nightvision either doesnt work or is so subtle it makes little difference. also i keep nightvision on during the day as even the day is clearer with nightvision on.
ive even ended up idling and going AFK, during the night time becuse its that bad. this makes the game tremendously boring.

(to note, ive discovered that people are having epileptic fits / seizures etc from this game having watched several youtube vids)

4/ keybinds do not work bugged out or broken.
i have attempted to do a multitude of actions in this game, where the key doesnt work, ( E, trying to eat and drink / 2, when accepting squad invites, naming a few) and was told to relog, which subsequently fixes the issue. sometimes temperarily. those bugs come back.

#
  1. getting stuck.
    ive only played this game 24hours, and ive got stuck 5 times, on badly developed terrain. 4 times i got out with unjury, the other i had to abandon my character, a few wasteful hours of growth.

these are just some of the problems ive faced, so far, and im very thankful the game is only £15 because if it was full price, id be fuming. these points above are fundamental basics of gameplay. the fact im giving this type of feedback o na 7 year old game is beyond a joke.
I learned today, that the developers are working on humans, other dinos and climbing cliffs having dug into youtube vids and such.
Personally i think id abandon all that, and fix your 7 year old mess.
I also found out that the legacy is no longer being developed, and the beta is. in otherwords, us new players have been mislead, as its 2 independant games. Theres no mention of this on the steam product page, and for any new player, buying this, would think its 7 years mature, not 18months, which is from what im told is how old the beta is.
This entire experience has been a confusing headache, and i know at this point i cannot get a refund.

dont get me wrong. i love the game concept, and social interaction, the tribalism, of protection and hunting, and all of that. i love it. but fix your game. please......
having read the forums no developer has replied or assisted with peoples problems. maybe my feedback on here, amongst everyone elses is ignored too.
thank you for your time. xxx

floral helm
#

also not being able to level out with a crocodile, except holding freelook needs to be changed. i can dive, but cant rise up, or level out, my croc just slowly sinks.

steel field
#

aaaaaaaaand today on yet another feedback suggestion who thinks the people doing human stuff are the same who are responsible for making dinosaurs

floral helm
#

Oh. and yesturday i had a 2fps drop, on my 3900x / 3080 rtx / 128gb ram rig near the aviary, when the screen begins to static/interference. Needs to be optimised. please....

limber hull
#

as if the guys they brought in to do mechanical metal environmental design are the same people working on the animations and mechanics of dinosaurs

urban flax
#

"Things we won't see in years to come"
Humans coming next update :

proven river
#

@boreal pagoda mate, the Devs don't have magical god-like control of who goes in what servers

boreal pagoda
#

yes they do dumbo, they can do whatever the hell they want

proven river
#

ಠ_ಠ

proven river
# boreal pagoda ?

How the fvck does a person who codes the game make the players unconsciously go into the servers they want

#

and if you say region block the servers that's bullsh!t, people have friends from across the world they'd want to play with and it can be negated with VPN's anyways

boreal pagoda
#

yes

#

it is the only way to deal with the issue.

proven river
#

Too bad because the devs aren't that stupid

boreal pagoda
#

maybe you're just too stupid to think about why its needed

proven river
#

Maybe I am, but I'm at least smart enough to know when to stop arguing with someone who's too dense to see common sense

faint folio
# floral helm 1/ my screen is zoomed in. i run the game at 5120x1440, on an ultrawide (no othe...

You've a lot of good points. Honestly, a lot of these issues are why it's on the Beta branch, as they make no claim that it's big free. It's one of the things you agree to when you switch to the 18 month old game version.

That being said-- a few things are misleading. The current night vision doesn't to my knowledge cause epileptic seizures/fits. There was a prior version that did cause issues-- it basically gave everything a white outline-- and the devs completely overhauled it. I haven't seen any complaints about that since, and I read all of the feedback posts for fun. I don't remember specifically for food/drink, and I may be crazy, but I could've sworn I saw something about them looking into adjusted hitboxes for that. Maybe someone else can confirm because honestly I could be mixing it up with a suggestion lol

#

Also the current map was made by someone who wasn't specialized into map design, and while it's good for what it is... It also explains all the random trees/rocks swallowing people 😅 they've since hired a dedicated map maker who is working on a new map for the game, so hopefully the stuck issues will greatly reduce as well

lapis swallow
#

@kind perch you have the watersense for that

proud coral
#

Water sense doesn't help when food drops to the bottom and you can't see where it is

burnt bone
#

I’m pretty sure we don’t have NV underwater purely because it was buggy, similar to why duckweed is gone. Hopefully U6 fixes both instead of just leaving it for 6.5

kind perch
summer thistle
#

👀

wintry bloom
#

does anyone know hwen the update of a new dino will be added???

faint folio
#

@rare crescent it's already fairly common for deinos to cannibalize; I don't know that their diet needs any major adjustments

maiden anvil
#

I do not expect my idea to go well at all. I mostly posted it to see the criticism

jagged jewel
#

@maiden anvil how would the pheromones work? also doesn't that negate the only downside of communication?

maiden anvil
#

I don’t really follow

#

Some have said it’s an interesting concept but wouldn’t really work in this game

jagged jewel
#

Interesting, but wouldn't work

#

Hormones and stomping would just negate the only downside of communicating, which is making a lot of noise

maiden anvil
#

Fair enough

limber hull
#

@unreal ridge by definition humans are a new creature so yes

unreal ridge
#

i meant a good creature but ok

limber hull
#

humans are a good creature

#

humans my beloved

#

also troodon is coming U6.5

unreal ridge
#

are they gonna have weapons or just be edible meat bags

limber hull
#

edible meat bags iirc (i literally cannot wait)

#

they can punch and kick things

unreal ridge
#

i cant wait to reenact the kitchen scene in JP

mellow maple
#

Wait we can only reach with checks and x?

rare crescent
scenic dew
#

Instead of this only show " active " moderators

uneven mist
#

@bleak bison just watched your vid and tbh I feel sucho should be the more land based one, I see it mostly being near shallow rivers and so on and spino would be the mixture of both water and land based

bleak bison
uneven mist
bleak bison
#

No😅

#

Water source usage>Bary>(more land based than Bary)>spino(because it’s an apex

#

But all of them can use water and land however much or little they want to

uneven mist
#

Yeah bary should be the most water based (and kind of the best hunter I feel to) while spino would be a mix and sucho the land based one kinda like a wadder but I’d give sucho a dive but it would be the worst one out of the three

icy lion
scenic dew
#

Not possible to " check " in as mod? so you have someone you know who's active and responsive?

#

( I have 0 idea on how discord servers work )

icy lion
#

It's just how discord works

scenic dew
#

allright

faint folio
solid wedge
#

Honestly would just like more underwater plants, Gator eyelid while underwater allows them to see but its not far, so i like what we got so far for that

limber hull
#

@candid quest night is shorter than day, it's 2/3rds the length

proud coral
#

Honestly, I think it should be even eventually 😮 That way it never feels too one-sided.

tall hearth
rare fractal
#

honestly I just dislike the existence of night

jovial scaffold
#

how do you survive as baby carno? feels like ai's are way too scarce

lapis swallow
#

Bro selfliked

outer yacht
#

alright, what's your solution to (if it's even an issue) not enough herbi's not enough ai

tall hearth
#

Hunt carnis

outer yacht
#

so i legitimately can't remember it's been forever, but the isle is going for realism as much as possible right? except for all the fantasy stuff, but if it is then the number of carnis to herbis is way off tbf

#

like if this is supposed to be a realistic ecosystem then yea, there's not enough ai or herbies to support this amount of carnis

lapis swallow
west sedge
outer yacht
#

right, i said except for all the fantasy. but the rest of it seems to be trying for a realistic ecosystem

lapis swallow
#

Stop insulting me and bring out arguments

tall hearth
#

They really don't know

west sedge
# lapis swallow The isle is not going for realism

not only it is more realistic to do what i said but it is more fun than waiting a long time till you actually hunt something as a carnivore. Not everyone can waste 5-10 hours a day non stop just to hunt a few dinos

lapis swallow
outer yacht
#

are you okay? i never insulted you. and yea, like i said again, i don't remember because it's been forever since i had anything to do witht he isle. so if dinos are being teleported in like ARK then i don't care about the population of carni to herbi

west sedge
outer yacht
#

ah sorry

west sedge
#

The point of the game is to have fun while keeping some realism

#

some people think you can only have one of the 2

lapis swallow
west sedge
#

Dinos can actually sit and wait to ambush players because they have enough AI food to supply their waiting times at least.

west sedge
lapis swallow
west sedge
outer yacht
#

i mean, if the lore says the map we're on is a natural balanced ecosystem then it should pllay that way imo, but if dinos are being released by maniacs or something then whatever, just cannibalize because it's not an ideal rp senario then

lapis swallow
limber hull
#

i feel like people vastly underestimate how many people play herbi in EVRIMA. Just because it isn't a realistic split where herbis far outnumber carnis doesn't mean that there are zero herbivores.

A better way to encourage herbivores, rather than artificially decreasing growth time is simply to FINISH them. See hypsi and dryo. These animals are missing their core defining mechanics (climbing for hypsi, burrowing for dryo). People aren't avoiding playing them because "oh me no like herbivore", they are genuinely incomplete and uninteresting animals in their current state

limber hull
#

I LOVE the IDEA of hypsi and dryo, but the idea isn't actually in the game, we just have walking sims that suck more than their peers

#

Compare this to deino, utah, carno and ptera, who have enough unique and interesting mechanics and playstyles to encourage players to play them

#

Teno, pachy and stego also see a lot more play because they have things to do beyond run and eat

#

Teno is a combat powerhouse with all kinds of attacks, as well as an incredible water affinity
Pachy is a fracturing hyper-aggro herbi that can disable opponents, and if it feels, bully it to death
Stego is a big wall of meat with a weapon of mass-death attached

lapis swallow
#

Decreasing growth times are just not a good solution, cause balance. It would worsen some problems and hide other problems.

west sedge
limber hull
#

This being said, stego is generally only picked because it's big and strong, not because it's particularly mechanically interesting (deino has a ton more cool and unique stuff to do)

west sedge
#

after i killed one the other one would not stop attacking me so i killed him too and his baby

limber hull
#

That sounds about right for pachies

west sedge
limber hull
#

I mean

west sedge
#

the first time i fought 2 pachies i killed one and then another one appeared and killed me, then i got used to avoiding their rams

limber hull
#

That sounds pretty on-point for how pachies are meant to act within the universe of The Isle

#

They're meant to be hyper-aggro for herbis

west sedge
#

attack anything near their territory but not go to the end of the map to get a kill

limber hull
#

ehhh

#

they roam around, they see carnivore, angry mode, me kill

#

seems pretty onpoint for them

lapis swallow
#

Just let the people play their game as they like

limber hull
#

like out of every animal to get attacked by, pachy seems pretty valid

lapis swallow
#

Its like the angry toddler of the isle

limber hull
#

also its probably more like they were searching for a diet item, saw a carno and went pachy mode

lapis swallow
#

Or they just wanted to kill their pachys

limber hull
#

my immersion isn't really broken by pachies just constantly looking for stuff to beat up

#

because that's kinda what they do

west sedge
#

stego killing my competition and giving me free food

#

@lapis swallow stego killing carnis so now i cant ambush them so no fun

west sedge
lapis swallow
rare fractal
#

A survival game typically encourages opportunism if possible

west sedge
rare fractal
#

Also anyone killed by a stego should be embarrassed with themselves, that's a feat in and of itself

lapis swallow
#

Cause of realism

west sedge
rare fractal
#

Like just last week we had some poor guy have his car kicked in by a moose for no reason in my county

west sedge
west sedge
rare fractal
west sedge
rare fractal
west sedge
west sedge
lapis swallow
#

And of course food drop needs to be higher cause its a game

rare fractal
lapis swallow
west sedge
#

Show me one herbivore that will travel for kilometers just looking for CARNIVORES to KILL

west sedge
lapis swallow
rare fractal
#

Like...this game is not reflective of trends irl

west sedge
#

it means it apexes them all

lapis swallow
west sedge
lapis swallow
#

Plus spino

lapis swallow
west sedge
rare fractal
west sedge
#

it doesnt really change the dynamics

lapis swallow
west sedge
lapis swallow
west sedge
rare fractal
# west sedge it doesnt really change the dynamics

The fact that they can't interbreed and promote genetic diversity whilst also having entirely different strengths and weaknesses would cause all but 1 species to die out, actually all of our animals over about 100 kilos would go extinct within a year due to overpredation....stop conflating this game with a realistic ecosystem

west sedge
west sedge
lapis swallow
lapis swallow
rare fractal
#

Animals don't even breed

west sedge
west sedge
#

one moment you claim its not supposed to be that realistic and then you want realism?

rare fractal
lapis swallow
rare fractal
#

Plus, you can hunt carnivores just as you can hunt herbivores

#

Also if you're on a high population server and can't find ANY players to throw hands with....that's without question an issue of skill

west sedge
lapis swallow
rare fractal
#

Realism

#

We have a telepathic flesh eating 3D printer producing all the animals

west sedge
# lapis swallow Wut?

wanna play a lion simulator and live a full life of a lion? 1 day ingame = 1 day irl

#

because that is what evrima feels like

#

it needs to be a bit more faster paced

lapis swallow
#

It doesnt

#

It just needs to have the next three updates to make it more fun

rare fractal
#

I as a carno need to make a kill every 20 minutes or I'll die of starvation....the game doesn't need MORE frequent killing

west sedge
rare fractal
#

Some of my hunts/fights will last upwards of 10-20 minutes anyway

west sedge
rare fractal
# west sedge i did that and i ended up running out of people in that hotspot and then couldnt...

Ok...and?
I don't want to have to kill another player every 20 minutes, I want to have to kill another player every hour or so, I like downtime, it lets me nest and group up, plan hunts....etc...and in future we'll have more activities outside of hunting to do...so I don't want to be given even LESS time to do those in favor of what would essentially turn the isle into Doom with a dinosaur coat of paint

#

This is a survival game, it's not a battle royal

west sedge
lapis swallow
west sedge
#

i don't want this to turn into path of titans

rare fractal
lapis swallow
west sedge
lapis swallow
west sedge
lapis swallow
#

And of course rain

west sedge
rare fractal
west sedge
lapis swallow
rare fractal
# west sedge territorial disputes already exist

They necessarily do, but I'm talking about mechanics that facilitate territorial disputes as opposed to animals of the same species killing eachother....for herbivores, I'd want dietary plant spawn zones to be so valuable that herbivores would actually fight over them, perhaps you could improve mirror matchups, teno's is the best but even it could use some work, and almost universally the other mirror matchups are awful, especially deino and stego

west sedge
lapis swallow
west sedge
rare fractal
# west sedge wouldnt that decrease herbivore numbers

It's entirely neutral to positive to herbivore pops, it gives herbivores more to do, it makes their gameplay more interesting and it adds a sense of ownership to land that wouldn't have existed before, so if anything it'd improve their numbers

rare fractal
urban flax
#

@west sedge You're asking for a bigger incentive to play herbs to balance out populations and get a realistic ecosystem, but that is never gonna happen. Irl you need at least 10x the number of prey items compared to the number of carnivores. I'm not sure you'll be able to convince 90 out of 100 players to pick dryo, while 9 play utah and 1 plays carno.
So I guess you'll have to cope with the Isle being an unrealistic ecosystem, or have it filled with AI

west sedge
lapis swallow
west sedge
urban flax
#

People who prefer playing carni will still play carni, even if herbivore means less investment, because they want to play carni

lapis swallow
west sedge
lapis swallow
urban flax
rare fractal
# west sedge neck bites

Oh god could you imagine how horrendously awful and embarrassing this game would be if that were possible

west sedge
lapis swallow
#

You seem a bit salty tbh

west sedge
#

sOundS LiKE A askISLL IsSue

rare fractal
# west sedge neck bites

Factually, no other ability but pin exists that can one shot another of it's own species, Dino is just correct

lapis swallow
west sedge
#

im just acting like him

west sedge
#

"search harder"

rare fractal
lapis swallow
west sedge
lapis swallow
west sedge
urban flax
lapis swallow
#

He sounds salty

west sedge
rare fractal
#

Can we get back to the actual point instead of just throwing "gotcha's" back and forth...

west sedge
#

fake early access kind of stuff that are just an excuse for laziness

lapis swallow
west sedge
urban flax
lapis swallow
rare fractal
#

Please make a point....I'm desperate

lapis swallow
west sedge
lapis swallow
rare fractal
west sedge
rare fractal
urban flax
#

Usually when someone mention there has been no progress between legacy's first release and current evrima they are out of arguments...

west sedge
#

Damn this game will take forever improve for this reason

rare fractal
jagged jewel
#

@gleaming reef the new map has aquatic biomes

lapis swallow
jagged jewel
tepid gate
tepid gate
lapis swallow
tepid gate
#

I haven't played since July until now but I know when NV launched because of the folks that are on the stress test and I skimread some announcements

#

it came out 3 months ago, they were stress testing it in August

#

and that's when it came out

#

so "a month ago" is kind of downplaying it, the development is definitely slow, now I wouldn't go crazy about it like the other guy but there's no denying that it moves at the pace of a snail

#

just a reminder that it's been almost 11 months since the last playable was released

tepid gate
#

understandable

polar tiger
# west sedge so normal games take 7 years to have this kind of progress? Doubt

This guy isn’t wrong. The Isle has been in development for over 7 years now and it’s still in early access. What’s really bad is, the history of updates since 2015 - present has only gotten slower and far between, and now bug patches are extremely rare since evrima was made, when they were every week during old legacy days. This type of development isn’t viable long term and the small community that’s still left in discord shouldn’t treat it as the norm, it’ll only enable them. And no, you don’t need a giant 50+ dev team to prioritize bugs and release frequent bug fixes and small content updates. Just look at other indie games, and The Isle has done it before in the past

#

And if anyone has forgotten, Evrima release came with the words by a dev that there will be an update every 12 hours. And now after each update, a dev says that development will only be faster now and that dinosaurs won’t be tied to an update anymore

lapis swallow
polar tiger
#

I dont remember where exactly, I think it was in one of The Isle news videos.. it was said by a certain dev a few days before the release of evrima

tepid gate
#

I think it was Dondi who said that

lapis swallow
#

I am just waiting for after u6, when playables are supposed to come out faster. So I am hoping we get atleast another playable in the winter except for troodon

tepid gate
lapis swallow
uneven mist
tepid gate
#

We will see

#

I'd tell you to hold your horses

#

and not get your hopes up

#

because the track record for such statements is... very poor

#

expect nothing

lapis swallow
#

Well see

tepid gate
#

you might potentially MAYBE be positively surprised then

polar tiger
uneven mist
#

It was 1 Dino per month but tbh they prob thought that it would easy to implement them

lapis swallow
polar tiger
lapis swallow
polar tiger
proud coral
burnt bone
#

Perks are mostly just numbers and light mechanics, so not much animation and model wise. Then elders are minor animation and model changes with a few numbers. Which gives a lot of room for the devs to make dinos. Same stuff applies with weather too.

Unlike things like gore and diets, which require all the devs to work on it. They need models, animations, complex mechanics, balance it, fix bugs, and make sure the community likes it.

#

so dinos should come a bit faster, but don't expect a new one every week. Just faster than it has been.

west sedge
tepid gate
proud coral
tepid gate
#

the 1 dino per month was kind of/sort of made by two different people and

proud coral
#

Eeeee I remember that statement TI_TrooBruh

tepid gate
#

one of them was correcting the other

#

I think it was exactly 2 dinos per month and that was a decrease which was done from whatever a dinosaur every week or so

polar tiger
#

Besides dinos releasing sooner, I just really wish they would release frequent much needed bug fixes like they used to in the old days, and do smaller updates with some new content to keep players interested. And add some quality updates like a stuck or suicide button that we’ve been needing for a long time bc the map is glitchy. Not that hard or time consuming

next wren
#

Why do people object?

#

Why don't people think about controlling a mix pack when it's a definite problem that ruins the fun factor of the current game?

proud coral
# next wren Why do people object?

Problem is that the devs don't want to enforce rules on official servers (outside of social etiquette) and instead are designing the game to govern itself. With rules such as no mixpacking, you'd have to have admins on all the time constantly monitoring stuff.

Migration (which is for the next update) is actually being designed specifically to help curb problematic mixpacking.

limber hull
#

because no one wants rules on officials because it leads to toxic players, false bans, people getting banned for simply being near another animal species for more than 10 seconds (regardless of intention), so on

proud coral
#

So for example; Stegos may live and migrate in a completely different region than Pachys. So if a Pachy tried to mixpack with a Stego to ruin fun for others, it may get malnourished which has been said to be uh.....bad.

#

Basically creates ecosystems within the general ecosystem which is COOL because it opens up so many doors for things like tiers being relative.

#

Magy could be an "apex" herbivore.....of rainforests. Since in this scenario, Magy is the biggest herbi you'd find there. The rest could be teeny.

next wren
#

Surely that is a valid opinion

#

But I hate the damn stegos and deinos mix packs

limber hull
#

true however you can just walk away from those mixpacks

next wren
jovial scaffold
#

Can someone explain to me how running around the map as a baby carno for 20 minutes straight not finding any food or ai's whatsoever even in ai hotspots and end up starving to death is a fun experience? Am I doing something wrong? I'm new to the game and this feels off to me.

polar tiger
polar tiger
limber hull
proud coral
#

That could still apply. A Utah may prefer prey found in a region far from where Stegos live for example

limber hull
#

i just got done growing a carno to 100%, did a lot of scavenging. idk what you did to not find ANY AI tho

polar tiger
#

Yeah that’s possible, but what stops the Utah from mixpacking with its prey like tenonto still?

#

Did the devs say anything about it?

jovial scaffold
#

@limber hull i went to areas with lots of players like in the center where there's lots of plains and I never find anything, and the times that I do find food it's guarded by utahs

polar tiger
limber hull
#

centre generally is a very contested area for food and control, i'd go southwards towards/between swamps and coasts. If you're young, you're probably going to end up being out-competed in centre

proud coral
#

Though it could be different honestly. We don't know all the details of organ based diets yet.

polar tiger
#

Right, I wonder why utahs and tenos still mixpack now then…

proud coral
#

Because bad diets do basically nothing right now.

#

Plus you can just go find easy prey like AI, gorge on it, be fine 😛

polar tiger
proud coral
#

I think AI is kinda inconsistent right now with spawning. Sometimes it's easy, sometimes not. I wanna say the issue with them decreasing over time is still here.

#

So whenever a server restarts, it's easier for a while

polar tiger
#

Definitely

proud coral
#

But after being up, they become much more scarce

polar tiger
#

Didn’t the devs fix the AI respawning glitch a few months ago? I honestly can’t remember if they did or not

proud coral
#

Thought they did but I guess not 😛

#

AI in general is just.....e u g h

polar tiger
#

Yeah.. it’s unfortunate

burnt bone
#

I play on an unofficial server that does ai wipes and server restarts every once in a while. The ai spawns a LOT for a while, then seems to slowly decrease until there’s basically none.

jovial scaffold
#

feels like playing a baby carno is mostly just about luck since you can't control how many dinos you can scavenge

burnt bone
#

I think part of the issue is that the server eventually spawns most the ai in places where no one goes or the ai hides in forests. So they take up ai spawns, but don’t die.

burnt bone
polar tiger
#

But uh, best chance to find AI is NW or the coast for turtles, so good luck

jovial scaffold
#

it's pretty dumb that we need to wait for a server restart to play the game properly lol

polar tiger
#

Like I said, come back in a year or more. That’s what I’m doing xD

jovial scaffold
#

ill just play herbis i guess

polar tiger
#

My laptop physically can’t run the new update anyways

#

Yeah Teno is fun

tepid gate
outer yacht
#

Why do we need to be punished for a bad diet, just make a good diet buff you more and it’s the same outcome without the feel bad

proud coral
#

If people aren't punished for trying to ruin the game for others, then they will just keep doing it. <:/

#

It's been said if you're at least trying, chances are you won't get malnourished.

outer yacht
#

They don’t need to be punished when everyone who’s not doing it is getting buffed

#

Same outcome, no negative punishment mechanic

#

It’s a lot more fun to be rewarded for a good diet than suffer for a bad one that’s reliant on some part on luck

proud coral
#

That's not really true for the most part. If people's dinos just go to default and they can still AFK grow and not have any actual downsides, then they won't care about buffs. Sure they're neat, but it doesn't matter enough because they can ruin things just fine how they are.

#

Unless you make the rewards really, really, REALLY good, which at that point, it's effectively the same as debuffing others.

#

Because then it becomes a necessity to be buffed

outer yacht
#

Right, the point would be to make it nessesary to be buffed, because having some buffs would put you up to currant normal, where instead of having debuffs now you’d just be baseline.

proud coral
#

Baseline can get the job done though which is the problem.

#

If your dino can function just fine at baseline, it won't matter

outer yacht
#

Nerf the baseline the

proud coral
#

So then that's effectively just debuffing them 😛

limber hull
#

you've just gone full circle

#

rather than nerfs for evading diet, you go baseline... which is nerfed from current baseline

#

so you still get nerfs for evading diet

outer yacht
#

Right, then stacking on buffs. Because it feels funner to be buffed for good behaviour than needed for bad

#

Right, I’m not disputing that

proud coral
#

I'd say that'd make me feel more pressured to get buffs rather than wanting the buffs. Which doesn't sound very fun <:/

outer yacht
#

Just change the vocabulary, because positive reinforcement is always more enjoyable than negative

proud coral
#

That's like with the growth buff of perfect diets at the moment. I don't feel rewarded, I feel like I HAVE to do it

limber hull
#

You will get buffed for good behaviour with their diet thing. Hell, you can CHOOSE your prize in terms of buffs according to what we've heard of the diet slot mechanic, but if you choose to completely ignore everything, you then get punished

proud coral
#

Mmmhm. Malnourishment is really only for the AFKers and problematic mixpackers

limber hull
#

Like, the new diets not only reward you for getting them, they give you the freedom of picking your favourite prize from the pool

outer yacht
#

Hm, I’m just worried it’ll be top rng and the unlucky will feel punished through no fault of their own

limber hull
#

How would it be RNG?

outer yacht
#

Finding the right prey is luck pretty much

limber hull
#

You go to place, find food, eat it, not much RNG to be had.

#

We have no confirmation that's how diets will work

#

If anything, they're likely more organ-based than specific prey based now

outer yacht
#

Ooh okay

limber hull
#

Why add all this gore and an emphasis on eating organs if they won't play into diets? Seems a bit bizarre

proud coral
#

I'm hoping it's along the lines of like "Ooooh liver! Liver is goo-OH SNAP STEGO LIVER"

Rather than "No, I only want Dryo liver. Other liver magically does NOTHING."

limber hull
#

I do like the idea of it being more of say for the case of deino, "I like specifically fish, bones and organs of any description. I'm chill with rotten food". This would be an example of deino's wide and varied diets

proud coral
#

Deino I always imagined as being less "eat the right stuff" and more "can you maintain that massive stomach?" Sure it'd drain slowly, but you'd need big juicy game eventually. And that would hopefully take skill to achieve 😛

#

I mean it is 8 tons

limber hull
#

Certain animals have levels of rot-tolerance, cannibalistic tendencies, preferred organs and so on

proud coral
#

YES

#

Like 50% rotten for most would be 0% rotten to Ptera for instance.

#

So it's not total immunity but it's pertty good

limber hull
#

Some animals like fish, some animals don't care for fish. Some animals can substitute diets with eggs, some animals eat bones, so on

proud coral
limber hull
#

For example, carno hates rotten food, it prefers to be an active hunter that kills, eats and leaves. Cera, on the other hand, will pick from whatever carno leaves behind, as it does not care about rot

proud coral
#

One thing I wonder is how do ye keep it from being too lenient 😮 Like in the example of Cerato taking Carno's scraps. Would it get all of it's diet that way or would it still have to get other stuff 😮

limber hull
#

I honestly don't see cera as a very demanding animal tbh

#

Doesn't care about rot, eats leftovers so clearly not too upset about eating the unwanted organs/meat, will eat ANYTHING

proud coral
#

True, I just don't want it to essentially be like carni-juvies right now where you eat one thing and are set for life 😛

limber hull
#

That's fair, I don't want that either

#

I'd be fine with it wanting certain high value organs to encourage a more competitive playstyle

proud coral
#

Yeah, like you can eat pretty much whatever, but you get much much more from certain stuff basically.

#

Buuuuut that may kinda go against the whole scavenger thing since rotting corpses will likely have all the juicy organs taken

#

Then again that could introduce a choice for the player.....

#

Have an easier time scavenging but get less relatively? Or be more competitive to get the GOOD organs?

jovial scaffold
summer thistle
#

That last post, why, I get it but I don’t

rare fractal
#

@marble minnow Mixpacking being as easy as it is currently is indicative of a game design issue that needs addressing, banning those who do it is both childish and abuseable, also opening the door for behavior management on official servers is a rabbithole we don't wanna go down

rare fractal
marble minnow
#

"punishable" calm down mate

rare fractal
summer thistle
#

I’d prefer not to ban mixpackers because there’s a difference between full on destroying the ecosystem with a carno, pachy, stego mix pack and not killing a baby ptera because it was cute as a deino that a lot of people won’t see and will report anyway

rare fractal
#

Imagine getting banned from a game or punished in some way for performing behaviors the game doesn't prohibit

summer thistle
#

The only thing I could see are slays for big combat mixpacks but still abusable and I disagree

marble minnow
#

Let's be serious the Devs are trying for realism I don't think a deino would sit there and go ou that ptera was cute glad I didn't kill it 🤣 but I get what your saying and fluff beasts of Bermuda implemented it well enough

rare fractal
marble minnow
#

There's a comfort system in a similar game called beasts of Bermuda and if your around other Dino's that your not supposed to be around it messes your comfort up

#

Maybe bannable was abit to far

rare fractal
# marble minnow Let's be serious the Devs are trying for realism I don't think a deino would sit...

The devs aren't going for realism, or rather if they are it's not reflected by the game. Pounce is a logistically impossible ability, deino would realistically oneshot the entire roster, carno would break its neck upon impacting most targets with a charge, teno wouldn't use its tail like a hammer....a single utah bite would oneshot stegos...etc

On the topic of comfort, that's one of the worst mechanics in BoB by far, if you're slower than anything that discomforts you, you can do nothing to stop your comfort from plummeting, it's insanely easy to abuse.

proud coral
#

Migration is gonna assist with problematic mixpacking anyways. Best to wait and see how that works out first.

marble minnow
#

Okay realistically balanced

rare fractal
#

Yeah, and tbh, we're never going to completely avoid the existence of mixpacking, pack scent clouds need to make a return and they need to be easier to notice

rare fractal
marble minnow
#

I just don't like how every server I join now I have to deal with 5 raptors ,4 stegos ,8 carnos ,2 tenos in discord while pteras tell them where everyone is pretty sure that's why they added same species only chat and not global like legacy 👀

rare fractal
marble minnow
#

Oh trust me it happens

rare fractal
#

I'm sure it does, I just play this game a lot and haven't seen that level of congregation since oasis was in the game

marble minnow
#

Well I guess only the future will tell what will happen with this I do love evrima but alot needs to change in my opinion

limber hull
#

stego and carno look at each other, acknowledge the fight isn't worth taking and the stegos allow the carnos to clean up the bodies nearby them as they rest
some random utah sees this and spam pings the admins to deal with the "mixpackers" since the herbi and carnis aren't killing each other
either the people are banned or the admin time is massively wasted

proven river
#

(╥_╥)

marble minnow
#

Deleted nvm

tepid gate
#

A stego would never look at a carno and think "the fight isn't worth taking"

limber hull
#

i literally saw it happen lmao

#

thats why i used the example

tepid gate
#

I've never ever seen a Stego think that a fight against Carno is not worth taking, it's always worth taking in their mind in my experience because it's just that one-sided

#

Unless idk we're talking about an entire legion of Carnos

limber hull
#

they had children and decided not risking the kids when the carnos could just eat and leave was a far more sensible option

tepid gate
#

hmmm fair I guess?

#

Those were some complete wimps but I guess such people happen too

limber hull
#

i mean

#

carnos did eventually come in for the babies

#

and died horribly because they were being aggro

uneven mist
#

@maiden verge I do kinda want ptera to be able to dive but I would make it a perk tbh

maiden verge
uneven mist
maiden verge
maiden verge
uneven mist
uneven mist
#

Just ptera without perks

#

Servtant buffs you unlock, for example in other games you can get perks like more dmg and in the isle you wil unlock them after dying of old age as an elder and choose a perk

#

But I don’t think it wil be like “more damage” or “more speed” Moreso that the perk changes how you survive

#

Not right now you can’t

lapis swallow
#

More damage is just eh

uneven mist
icy fiber
#

have utah raptors been nerfed yet?

uneven mist
tall hearth
#

Thanks for your wonderful feedback. The devs will surely use your detailed criticism to improve the game tenfold. Have a great day chief, and keep those great ideas flowing. They couldn't do it without you

uneven mist
#

Well you

#

Ok good for you buddy👌

#

Nah

sudden hinge
#

Warden don’t entertain peeps like this albert is to noble for that

uneven mist
sudden hinge
tepid gate
#

<@&933486433342222376>

terse hornet
#

Please keep conversation constructive in here

jovial scaffold
#

caca peepee

limber hull
#

@delicate crystal what exactly is wrong with making lore documents lmao

delicate crystal
#

it's like having kissen make bees of all things, unnecessary. Tell me after 3 or so years of evrima development what are you interested in? Playing new dinosaurs or seeing lore documents that you wouldn't be able to read ingame for while or at least until humans are ingame @limber hull

limber hull
#

okay

delicate crystal
#

it's just my opinion if you want lore you do you

limber hull
#

how does writing lore documents slow anything to do with the base game development?