#general-feedback-discussion

1 messages · Page 8 of 1

limber hull
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you'd get lost the moment it hit night

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there's a few issues here, number one is that it promotes AFK growth

safe umbra
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Is there any way for me to get help`?

urban flax
barren crater
vivid needle
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I don't share that opinion, i had great time with friends ingame with that night vision, although it was not perfect i give you that

limber hull
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im not saying old NV wasn't fun, I'm just saying darkness = immediately lost

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because my vision is so limited and everything looks the same

vivid needle
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i don't think they should make a night time where you see too much tho

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it just does not feel right for horror game imo

limber hull
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i do like the horror aspect, but the new NV does both making it hard to see without making you lost

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i think the new NV lends itself quite well to a horror experience

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you can only make out shapes moving around, they still pop into your view like they did in legacy

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it's the best of both worlds imho

vivid needle
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yeh that's why i see potential, but it's not enjoyable atm, it's not hard to see, it's painful instead due to how black it is ...
I really think it would be interesting to see a mix of that one and legacy's

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to a certa

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certain extent *

limber hull
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it actually seems easier to surprise people, since they can't easily tell "oh that's a dinosaur" anymore, they now have to carefully inspect the shapes of their surroundings to look for movement or anything off

vivid needle
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yeh, but look imo dino outlines are not that great .. It feels cartoon, and too obvious to spot (i'm still waiting to experience it tho)

limber hull
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this looks awesome as hell

vivid needle
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see here, it's original yes, but painful

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nights are going to be a lot of time in the whole cycle

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it can't remain pitch black imo, too exhausting

barren crater
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I think this is the third one we've got in the ST

urban flax
vivid needle
limber hull
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doesn't look painful to me, looks just awesome, but to each their own

barren crater
barren crater
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Nah. It was worse since you couldn't see yourself

vivid needle
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aight XD

limber hull
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prior ones were really bad afaik, just awful to see anything in

barren crater
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Yeah

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They improved it a lot and are getting a lot of feedback

limber hull
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idk, this is really cool imho and i'm excited to get my hands on it

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makes me even more excited for troo

vivid needle
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the concept is cool, yes

barren crater
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It's fine as a base. It's just that every dino currently has the same range so who knows how good it gets

limber hull
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i'm most concerned about ranges atm

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i hope its not "carni see good, herbi see bad"

urban flax
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I have a gripe with that nightvision and the direction night is going tho
Irl nights are never that dark, unless it's very stormy
And on full moon nights it's sometimes almost as bright as day

vivid needle
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true :3

barren crater
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Also, the moon phases should effect how much light we see. It's a full moon on the ST and it's dark as hell

urban flax
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It's so dark it's jarring, and for me gameplay and horror isn't enough of a reason to make it so the game looks like it's all happening deep in a cave

barren crater
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I know they'll make it brighter. I just wish the moon phases were in

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I kind of expected it to be in this build tbf

urban flax
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Besides, there are caves planned. If exterior night is that dark, how dark will caves be ? Are they gonna just turn off your monitor ?

vivid needle
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and fog/rain, would have been neat as well

barren crater
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We can wait for that tbf. That's more update 8 (although we have had fog)

vivid needle
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i can tell you that oled displays are almost off when playing at night XD

limber hull
vivid needle
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can't wait for it ....

barren crater
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I gave them a lot in my feedback (also added jayce's points from his gen feedback since we were discussing it). Can't wait for the next build. I hope it's tweaked more.

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Maybe give us some range to each playable aPES_Think

limber hull
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if dryo ends up being a nocturnal champ i will be very happy

vivid needle
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night dino could be motion sensitive tho, that would be interesting. Like some kind of glow when a dino accelerate/decelerate (not just move)

vivid needle
limber hull
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ye

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also nocturnal herbi pls me want

barren crater
limber hull
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eh, i'm less keen on hypsi. I'd rather dryo

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Hypsi already has a good few things going for it with cool nests, acid spit, massive jumps, climbing (eventually)

barren crater
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Fair points. I'd still say it should be great? Like above utah for instance. I also wouldn't be opposed to really good NV. TE_Shrug Eh, as long as it can see decent in the forests

limber hull
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idk i'd say hypsi being equal to utah is fine

barren crater
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I'd assume utah - if it was on a scale - would be above average

limber hull
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yea

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on a scale from 1-5
1: Stego
2: Carno (at least needs to see a little)
3: Pachy, teno, ptera
4: Utah, hypsi
5: Dryo, deino

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Something like that

foggy breach
barren crater
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Hmmm. Rather than a scout, more like a creature that alerts things to danger

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But either way, good NV is great for the creature itself. Would also give it something other than small galli

limber hull
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Not even a scout animal, it just FITS nocturnal. It's skittish, quick, it has MASSIVE eyes and focuses more on spotting and running from danger than fighting

limber hull
foggy breach
limber hull
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why should it?

barren crater
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Nah. Not really tbf.

foggy breach
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Isn't utah teno's main predator?

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It's also a swamp animal so it competes with deino

barren crater
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No. Teno stomps utahs. Also has equal packing capacity

limber hull
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that doesnt mean they should have better NV even if it was the case

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btw, the animals lower on my "NV tier" would be buffed so that night ≠ death (besides stego)

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stego remains as is

foggy breach
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Buffed in what way?

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Just stat buffs?

foggy breach
limber hull
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specifically carno would have lower metabolism

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so night ≠ starve and die

barren crater
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Buff to 1 hour hunger time from its current 45?

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They made night LONG

limber hull
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for testing purposes or forever

barren crater
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Don't know that sadly

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However, even the public build night is long

foggy breach
limber hull
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QA purge

foggy breach
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Lol

balmy gust
limber hull
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i mean

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sleeping isnt doing anything by definition

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it is quite possibly the embodiment of inactivity

balmy gust
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Exactly. But how cool would it be to run around as a nocturnal animal, finding sleeping dinos

limber hull
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oh yea no doubt

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but it just seems like people will just be completely impossible to find during night

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would it be a better idea to increase the growthrate while sleeping but not change the hunger/thirst (only during night)

balmy gust
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Sure why not. I'm just saying would it be so bad to implement and promote sleep when it's dark AF anyways.

limber hull
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i honestly dont know, spending so long doing absolutely nothing seems poor

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at least from a gameplay perspective

balmy gust
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Make a dream phase, where you can play on an arena-map in the meantime, PvP Vs other dreamers 👍

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When you die there you wake up and make a noise

lapis swallow
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@barren zephyr the nightvision shouldnt reveal the dinosaurs, you gotta look for movement and listen to sound now

minor laurel
barren zephyr
minor laurel
lapis swallow
urban flax
lapis swallow
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@hollow tartan that is called a server restart

hollow tartan
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give*

lapis swallow
hollow tartan
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alr thank you i will do so

hollow tartan
icy lion
hollow tartan
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ok

left storm
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@minor laurel if only the devs had the same mindset.

minor laurel
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As i said 65-70% of asked people don't like the outline thing, so they may reconsider, at least for all cited reasons in the feedback.
I mean, we had kind of beautiful nights at the beginning of the year. It didn't need lots to be added to a simple and efficient night vision.

limber hull
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personally, i REALLY like the new NV

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it's got an awesome cool/creepy feel to it

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the inability to make out shades and colours makes a bush so much more frightening when a predator could be blended within

minor laurel
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I understand but i kind of disagree to the inability of seeing a bush. It is not what means frightening to me. Not knowing what is attacking me will just frustrate me but seeing things lurking, hiding and then disappear into darkness to wait for the perfect ambush time is way more frightening for me.

limber hull
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doesn't the current NV also achieve that

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an animal can hide and blend into their surroundings so much easier

minor laurel
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I can barely see difference between the noisy outline, water, groune and mountain actually. Even with the updated builds. So it's a no to me :/
As a graphist, i know that better things can be done to simulate blending into the wild that paint all of the screen black and add kind of a help to it with white outline :/

limber hull
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idk, seeing a dilo from ages away over the plains but blurry in night kinda makes its niche a little bit redundant

minor laurel
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Well, with the adjustable lurking area which can be really dark, your dilo can meld into the forest. Plus, it'll add a knowledge of what range you need for each dino to be in their lurk zone and ouf of sight.
It'll be way more tactical and interesting the more you get knowledges about hiding distances

limber hull
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that really means that NV in plains, and most nocturnal animals, will be kind of redundant, and give even less reason to ever step foot in a forest

minor laurel
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The blurry depth of field would warn smaller creatures for up tiers dino without helping them getting out of sight to easily neither

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Well it will actually be an interest to go into forest to loose track or ambush in fact

limber hull
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frankly, i personally prefer the aesthetic and mechanical choices made with this iteration. Means that nocturnal predators can actually be nocturnal predators and not invalidated by open spaces like the plains or arid areas

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The whole "huge shape in the distance fear" can be done in day just as easily

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Night vision should be a different kind

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You're limited and you don't know what's near you

minor laurel
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I understand. I personnaly think it would be really exhausting always having to eye focus on what could be the shape i see right in front of me lol

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I mean it will be as redundant to try knowing where you go or where you are than the idea i propose so, it is totally a taste issue in the end i think

limber hull
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i mean, regardless of what they are, i still like both options more than legacy

minor laurel
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Even if eyes tired issue and gammas are quite something to me

limber hull
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because legacy is just a "have fun not seeing 3 feet in front of you and getting lost" sim. At least with the NV in the stress test you can see points of interest

minor laurel
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Yeah i know. It had some quality tho as using sounds instead of eyes and maybe a more gloomy look. I think it would be a shame not to use the positive of it !

fallen raven
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Really confused on the new night vision they are working on looks this way

civic sparrow
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@tiny salmon did you hold G or just tap G?

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Tapping G tears a chunk but holding it actually picks the body up

tiny salmon
tardy talon
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@cinder fossil me personally I don’t care that much about realism (this night vision system isn’t realistic anyways) and I think the eyes are a huge part of that spooky atmosphere… in terms of keeping the stealth aspect, I think the NV radiuses are small enough to let night hunters remain stealthy. Glowing eyes or not, if a troodon gets within your NV radius you’re gonna notice it

cinder fossil
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In legacy the eyes were a dead give away, if glowing eyes are added I just don’t want a repeat plsface

tardy talon
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The eyes only show up if they’re in your radius though

minor laurel
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It could be cool that they appear depending on how you turn your camera. The more your facing the head from front the more you see the eyes

tidal rose
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sorry

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i realized already yup, leme- ye

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So basically

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thought the issue was going elsewhere, my bad

barren zephyr
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You're fine! ^^

fathom tulip
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@minor laurel One of the best suggestions I have seen in a long time, I'm in FULL agreement

minor laurel
fathom tulip
minor laurel
# fathom tulip I was under the belief at this point after legacy and now evrima that nightvisio...

Thanks ! Plus ! I think they have to just tweak the base NV shader they already made in the past to adapt that idea to it and see if it shows some results so maybe it'll be cool.
I think the lurking area could be a good tactical thing to exploit, making it bigger or thiner depending on how bad or good NV of the related dino can be. A larger one would be for bad NV, assuming it would be easier to lurk around the target while a thin one would be for nocturnal hunters like troodon, that can't be ambush or lured easily into the night.
It'll be a way of acknowledge distances depending of species to ambush or escape better and learn how to ambush or escape better.
I think a blurry depth of field could be great too for dinos to barely see things like "I think i recognize that form, that's a tenonto, great i am hungry" but you gotta bet on it, then go to it and face your choice (which can be that tenonto or worse lol).

nimble thistle
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@barren zephyr had the same issue, you just have to hold the E button until your dino finishes the full animation (and returns back to idle)

barren zephyr
icy lion
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@surreal sedge

surreal sedge
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seems like its not gonna be that different than legacy, that feels like a missed opportunity

uneven mist
cinder fossil
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Ahh I can’t wait to play as Gali,

uneven mist
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The ostrich

grave dagger
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what are the 4 new dinos in development?

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Troodon, Beipi, Cera and what?

minor laurel
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galli

grave dagger
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ah

agile lark
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That goes for all Dino’s feeding hatchlings

barren zephyr
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AH thank you! I just tried it and worked! No more starving babies ;u; ❤️

uneven mist
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@cold jacinth Legacy night vision was basically: "have fun not seeing 3 feet in front of you and getting lost" sim. At least with the new NV you can see points of interest

gloomy reef
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@brittle ermine bro nearly dino is above 500kgs and utahs where ment to hunt large prey.

brittle ermine
gloomy reef
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Eh i kinda aggre.

inland apex
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juve utah while pounced should just get a threshold to where it immediately is forced to dismount depending on weight so after like 0.5 seconds of an adult teno bucking off a fresh spawn utah it immediately gets off because its honestly stupid how the friggin JUVES can waste all of your stamina

faint folio
barren zephyr
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@queen ember I don't really want it to be a constant thing because in legacy ik it would give peoples positions away to other dinosaurs. But I would like to see the "glowing eyes" thing be something that happens when humans scan the trees with a flashlight

queen ember
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Well I’d say the glowing eyes would only really appear once you get in view distance with night vision

drifting rose
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@barren zephyr lol those racoons sound like dilos XD i now know where dilos calls insperation came from

proud coral
cold jacinth
uneven mist
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Ah yes just being able to look 3 feet away is ofc better, if you weren’t playing as a dilo then have fun not seeing anything

tardy talon
cold jacinth
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Updates are needed to it of course

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But bro

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Like common sense, why wouldn't it be updated and set up to actually be good.

limber hull
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i still like the current NV personally

cold jacinth
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evrima or?

limber hull
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yes

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evrima

winter aurora
cold jacinth
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I heavily dislike it

winter aurora
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fr

cold jacinth
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It's really ugly ngl-

limber hull
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it looks sick as imho

cold jacinth
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I would honestly rather have there be no nv if that's what I am getting-

winter aurora
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it took them 6 weeks to do it prob even more looks like they took 2 hours on it at most

cold jacinth
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I don't understand why they don't add in the old nv but tweak it so it actually works

limber hull
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also idk why in your feedback post you brought up "nice colours" then asked for the old NV

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literally greyscale

tardy talon
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Ace and feneko have you seen the third iteration

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It’s much improved imo

cold jacinth
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Dude, if evrima's nv is "much improved" then I am going to sob

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You are going to struggle to find your way around

limber hull
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Current NV allows you to do multiple things legacy wouldn't allow

  • See light sources from further away
  • Be able to be used in day and night without being a direct downgrade in either
  • Be able to see colours and your body when exposed to light sources

All this is great with the introduction of humans who will have flashlights, and makes hunting them much better

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I think you've only seen the early iterations

tardy talon
cold jacinth
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That last point is just common sense bro

tardy talon
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It’s improved from yesterday

cold jacinth
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That's like saying "You can see colors when you are out in the sun"

limber hull
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Third iteration is very cool

limber hull
tardy talon
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The current NV still needs improvement but it’s getting there

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Glowing eyes and actually being able to see water surface

burnt bone
limber hull
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it actually looks pretty decent in plains now

tardy talon
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They definitely need to get to work on those health issues though

burnt bone
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if they change it to make vision better, then im fine with it

limber hull
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the way they can do ranges is basically very simple. Just lower the range of the outlines

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So stego can only see the outlines of things closer to it

proper sky
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The Isle desperately needs some accessibility features. While it looks cool, NV also looks like migraine city.

fleet wigeon
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I agree

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A while back I suggested a subtitles system that could help deaf/HoH players

brittle ermine
uneven mist
limber hull
uneven mist
coral yoke
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ngl i just dont want my eyes to hurt at night from the strain, especially during dawn/dusk. screen glare is a big issue at those times too

brittle ermine
barren zephyr
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Just me or is the graphics way worse than before

vapid tusk
barren zephyr
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bruh

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I get people lag and stuff but majority of the time they are running specs that can run microsoft paint on 30 fps..

drifting rose
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@proven river why would theri b an omnivore

jagged jewel
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@maiden anvil that's what perks are for (hopefully)

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also capybaras are considered semiaquatic

lapis swallow
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I need perks

jagged jewel
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same

lapis swallow
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Gime perks

uneven mist
proven river
drifting rose
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No theri being Omni doesn’t make sense

lapis swallow
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@tardy talon you cant force players to play boring species, they need to make every playable interesting rather than this

tardy talon
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The whole point of my suggestion is that it isn’t forcing anyone

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It’s just small benefits for playing underpopulated species

limber hull
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i just want dryo and hypsi to get their complete niches tbh

tardy talon
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Agreed but when will that happen

lapis swallow
tardy talon
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Dude did you look at the chart lol

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Pachy is like maybe 3-4 people at best

lapis swallow
tardy talon
lapis swallow
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And I have admit that this server had a BIG utah overpop problem

tardy talon
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But the people who do pick dryo/hypsi get benefits

lapis swallow
tardy talon
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Lmao clearly you’ve never played dryo

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Dryo is goated rn

lapis swallow
tardy talon
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People hate on it because it can’t kill anything TI_HypsiShrug

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Idk why you seem so mad over my suggestion what’s wrong with giving buffs to underpopulated species

limber hull
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i'd play it more if it had a unique thing

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if they gave it really good NV next udpate

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def playing it more

lapis swallow
tardy talon
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Why is it bad

lapis swallow
# tardy talon Why is it bad

They should make the playables interesting rather then giving them benefits for playing underpopulated species.

tardy talon
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Why not both

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Having one does not exclude the other

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This system would basically just be a numbers and UI change

lapis swallow
tardy talon
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Guess we’ll see about that but personally I don’t think climbing is gonna make people want to play hypsi 🌚

limber hull
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it will make me want to

tardy talon
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Why

lapis swallow
# tardy talon Why

Cause nest in da trees and I can annoy people with my calls without them having a chance to kill me TI_Wheeze

tardy talon
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Herrera:

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Anyways I don’t see how both fleshing out hypsi and dryo plus the suggested system would be bad

limber hull
lapis swallow
tardy talon
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You say that but you can already do most of the same stuff you could do with climbing

limber hull
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Except climb a tree

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Which is my endgoal here

lapis swallow
tardy talon
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People just dont like to play dinos that can’t kill anything 🤷

tardy talon
limber hull
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I want to climb a tree, put my hypsi nest in the highest branch and watch my beautiful children take 1 step out the nest and perish instantly

lapis swallow
tardy talon
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Ptera is spectator mode

limber hull
tardy talon
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Ok??

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Never said he couldn’t

lapis swallow
tardy talon
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Alright wrong phrasing 🤷

zealous stone
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The biggest baddest carnivores are always going to have bloated populations (I know Utah isn't all that big but it's still pretty powerful).

tardy talon
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Exactly my point

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Even when dryo and hypsi are fleshed out deino and carno will still be overpopulated

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That’s the main issue I want to solve here

lapis swallow
tardy talon
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Ok so

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Then Rex and spino are overpopulated

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Same problem lmao

zealous stone
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Yeah, though to be honest I don't think giving benefits to underpopulated species would fix it either. At least not those kind of benefits. It's a hard issue to fix.

tardy talon
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The benefits could be changed

lapis swallow
tardy talon
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Ok?

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Doesn’t mean they won’t be overpopulated

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If deino is the devs idea of difficult to grow then that does not bode well

zealous stone
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Yeah Deino is way to easy to grow

limber hull
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Deino has literally no competition so

tardy talon
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Cannibalism:

lapis swallow
limber hull
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cannibalism is barely competition all things considered

lapis swallow
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It needs predators outside of that

tardy talon
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People will always gravitate towards the big strong apexes unless they can get something from playing the small bois

zealous stone
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Cannibalism isn't really good for population control, you still need deinos to kill deinos.

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It's better than nothing

tardy talon
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There might be a diverse group of apexes in the future, but apexes as a whole will still be overpopulated

zealous stone
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But it's far from ideal

tardy talon
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Imagine if you got benefits for playing hypsi when it’s underpopulated

lapis swallow
tardy talon
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Literally no

limber hull
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all things considered, there's not even an animal planned that really serves well at dealing with deinos, except spino, who i believe has either been overhyped or WAY too overbuffed in order to consistently kill the things. Bary may be good at killing the juvis but not much outside of that

zealous stone
lapis swallow
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Imagine a apex is underpopulated once and you get a free road to like 30% if you manage to find food once

tardy talon
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Bad game design would be saying “you have to play this or be punished” good game design is encouraging the behavior you want through rewards

zealous stone
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That way in order to group they need to be able to compete with players who have an advantage.

tardy talon
tardy talon
lapis swallow
tardy talon
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It will be…

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But we’ll see

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Plus this could be done faster than new mechanics

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I have yet to see a negative affect it would have on the game

lapis swallow
tardy talon
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More people play underpopulated dinos:

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Improved ecosystem overall:

zealous stone
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It might be worth trying in case the new mechanics aren't enough to get the desired numbers of currently and overpopulated dinosaurs.

lapis swallow
zealous stone
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But I'm not sure

tardy talon
lapis swallow
tardy talon
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Ok here’s another screenshot

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Carnivores still make up a majority

burnt bone
# tardy talon Imagine if you got benefits for playing hypsi when it’s underpopulated

I dislike that idea because its just a band aid fix for foundational issues in the game. We shouldnt just give lower played species a stat change, we should see WHY they are not being played. Plus, your solution basically does nothing for the current underplayed dinos, all of which have pretty short growth times (or nonexistent with hypsi) to begin with. We should instead see why aren't hypsi and dryo being played?

Dryo lacks basically anything that makes it unique: oh it can dodge, well i can just tap A/D and do basically the exact same things. Oh it has to run from everything, then why shouldn't I just play pachy and get basically the same experience + i can fight things? or just any juvie dino for that matter?

Hypsi has the issue of literally no benefits to escape other than its small. Super jump? may help you get on a rock, but utahs can just follow you. Blind? that ability is way too hard to use while being chased and turns you around, which is essentially a stun. Run away? you have poor speed and quite bad turning, so you have no chance to get away from a utah unless you find a bush, you do have a good chace to run circles around a carno tho.

The best way to fix these dinos... is to actually make them finished creatures

tardy talon
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Deino is still > 25%

lapis swallow
tardy talon
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Yeah at this time

zealous stone
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To be fair how interesting gameplay is isn't the only factor that impact what roster members players pick. Deino is pretty boring to play, and yet is one of the most popular.

lapis swallow
zealous stone
tardy talon
lapis swallow
burnt bone
tardy talon
zealous stone
lapis swallow
tardy talon
zealous stone
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Same with stego.

zealous stone
lapis swallow
tardy talon
burnt bone
tardy talon
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When you get a cut you put a bandaid on it while it slowly heals

lapis swallow
lapis swallow
burnt bone
lapis swallow
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If its a big wound

tardy talon
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When you get shot, you once again bandage it up. Not with a bandaid, but with strong bandages while it once again slowly heals

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An operation does not instantly fix a big cut

barren zephyr
#

I don’t see how encouraging people to play less popular dinos is a bad thing, unless you believe they will be recieving big changes anytime soon, imo hypsi climbing and dryo burrowing will not increase popularity in the long term

burnt bone
tardy talon
#

When you get a big cut you get stitches which are taken out as it heals

lapis swallow
tardy talon
#

That’s what you say TI_HypsiShrug

#

Personally I thin it’d help a good bit

burnt bone
tardy talon
#

Nah that’s when the wound is actually healed

#

Takes a lot of time and effort

lapis swallow
#

We dont need bandaids when we could have the better solution instantly (atleast for pachy)

zealous stone
#

I say it depends on how long it takes to implement. If they can do it quick, a band aid fix can still make things less severe while a proper fix is worked on. As long as it doesn't just waste their time.

tardy talon
#

Yea, one of the main benefits I see from my solution is it’s basically just changing numbers and some ui

burnt bone
lapis swallow
tardy talon
#

Even overpopulated dinos would have the same growth and hunger as before

zealous stone
lapis swallow
tardy talon
barren zephyr
burnt bone
#

"Regular- this dinosaur is at its ideal population levels, playing it will give you 50% starting hunger/nutrients and a 10% increased growth time.

Overpopulated- this dinosaur is above its ideal population levels, playing it will give you the current starting hunger (20%) and no increased growth time."

regular is your new base line, which means overpopulated dinos are punished

burnt bone
zealous stone
tardy talon
lapis swallow
tardy talon
#

Plenty of people have TI_HypsiShrug

tardy talon
barren zephyr
lapis swallow
tardy talon
barren zephyr
tardy talon
#

And it’s no commitment with a 20% growth buff either

lapis swallow
tardy talon
#

You could literally just hop on it and drown when you’re bored

lapis swallow
tardy talon
#

It’s a different experience

#

If you think dryo is soooo boring atm then you haven’t played it

lapis swallow
tardy talon
#

And if it’s sooo boring that no one can have fun playing it then why isn’t burrowing #1 priority

lapis swallow
tardy talon
#

Yeah and if there was a growth buff you wouldn’t have the boring juvie stage lmao

zealous stone
#

I'm not sure burrowing would even save dryo

lapis swallow
zealous stone
#

I'm not sure exactly what they have planned for burrowing though

tardy talon
lapis swallow
tardy talon
#

Have you played adult dryo recently?

lapis swallow
tardy talon
#

There’s your problem

#

You won’t even try it

lapis swallow
#

Because I dislike playing herbivores and I wont grow a dinosaur that I am not enjoying to play

tardy talon
#

I think just seeing the little “endangered” text would make people think about trying dryo more

tardy talon
lapis swallow
tardy talon
#

When will that happen?

#

A year? Two?

lapis swallow
tardy talon
#

Oh hell naw not the utah main over here 💀

#

Or deino main?

lapis swallow
#

Got a problem?

tardy talon
#

Yeah kind of

tardy talon
#

Idk how people can have fun playing the same dinosaur repeatedly

zealous stone
#

Yeah I'm the deino main, even though I said it was boring earlier

tardy talon
#

But not a big deal

lapis swallow
tardy talon
#

Play dryo more TI_Troll

lapis swallow
tardy talon
#

Do you not feel thrill from being chased? Are you not satisfied by dodging a dangerous attack? Do you not enjoy running around with your flock of children?

zealous stone
#

Utah can do all that to be fair

tardy talon
#

Do you not enjoy beating the crap out of juvie carnis? TI_Troll

lapis swallow
tardy talon
#

More fun to kill someone as a dryo

lapis swallow
#

So I should give up the ability to fight for 15 seconds more stam and a shitty dodge?

tardy talon
#

Sometimes yeah

zealous stone
#

It would be funny if they turned dryo into a herbivorous honey badger like animal that could fight off Utahs

tardy talon
#

It’s good to vary your dinosaurs

tardy talon
lapis swallow
tardy talon
#

Anyways to conclude here because this has gone on too long

#

Some people won’t want to play these dinosaurs ever and that’s ok. But with the suggested system, people who otherwise might not play them might also give them a try.

zealous stone
#

I'm going to be honest, dryo's issue is probably that it can't fight effectively. While the Isle is supposed to be a survival horror game, and combat isn't really necessary for that, a lot of players seem to disagree.

uneven mist
lapis swallow
uneven mist
haughty citrus
#

spinosaur with feathers

steep iron
#

oooh, didn't know! thanks for telling me

#

nice, seems more appealing than spiro

#

like a savannah

lapis swallow
#

@spring holly he literally said it

tardy talon
#

They were saying to make “regular” Dinos start with the current values and to punish “overpopulated” dinos

#

Which I disagree with since it’s better to reward players to do what you want rather than punish them for doing what you don’t want

lapis swallow
tardy talon
#

Bro I still don’t get what you find so bad about my idea 💀

Like I get you think it’s unnecessary but what negative affect would it have

zealous stone
lapis swallow
tardy talon
#

People would play a greater variety of dinos hopefully

Obviously it’s not guaranteed to work as intended but that’s what stress testing is for

lapis swallow
#

They need changes, not something like this

tardy talon
#

Mate, did you read my suggestion? The whole point is no one gets punished.

tardy talon
lapis swallow
tardy talon
#

I assumed you were since that was the current convo TI_HypsiShrug

lapis swallow
tardy talon
tardy talon
lapis swallow
#

I wanna see how they will react

tardy talon
lapis swallow
#

"Oh you wanted to be a carno, heres a dryo instead"

tardy talon
#

Aight bro, my bad for thinking you were participating in the ongoing conversation

tardy talon
lapis swallow
tardy talon
#

They would still starve before my system then 💀

#

What carni is underpopulated

lapis swallow
#

And not: "Just play a different dinosaur that nobody wants to play cause its barebone"

#

The dinosaurs need to be changed to the entire ecosystem

tardy talon
#

So how is this system simultaneously so insignificant that no one will change their dinosaur because of it but also so significant that it will force everyone to play dryo

tardy talon
#

It has a bite, an alt-bite, and a special

pulsar lantern
#

The games problem is adding 12 small Dino’s that are just Utah fodder and expecting people to play them. There’s a reason Utah is played despite being small and it’s because it has mechanics to interact with bigger Dino’s in ways beyond “run away or get oneshot” There’s nothing wrong with that playstyle but it’s boring when it’s the only thing a Dino offers since bigger Dino’s offer the same thing via Juvi stages

lapis swallow
urban flax
#

The problem I see with giving "endangered species" growth buffs, or any buffs at all, is a perfect example of what I'd call a "bandaid fix". You're not solving the issue of a playable being less attractive than the others, you're just hiding it.

tardy talon
tardy talon
#

How long will it take for these playables to be fleshed out

pulsar lantern
#

You might see more people play “endangered” Dino’s but the issue is that most unplayed Dino’s already have fast growth times to the point where people won’t really care if they get a slightly faster grow

lapis swallow
lapis swallow
#

They are not not played cause of their growth stages

urban flax
lapis swallow
#

Because the playable is bad

tardy talon
lapis swallow
#

They are bad currently tbh

pulsar lantern
tardy talon
lapis swallow
#

Unfinished, they lack the tools to survive

urban flax
lapis swallow
urban flax
lapis swallow
#

Fixing the playables would be smarter than this shite

tardy talon
tardy talon
lapis swallow
#

I know, but this aint fixing it too

tardy talon
#

They’re not broken

#

They have more planned mechanics

#

But they still play well

#

Just because you personally don’t like dryos current playstyle doesn’t make it bad

lapis swallow
lapis swallow
#

I know, I didnt say they should do that

tardy talon
#

And you will still always have the problem of the big carnivores being overpopulated. This isn’t just about hypsi and dryo

lapis swallow
pulsar lantern
#

Extremely small Dino’s just have limited appeal and you can’t fix that. Beasts of Bermuda has a dryo type of Dino which literally digs anthill burrows yet you still see most people prefer Rex or apato. You’re not gonna fix dryo by “finishing” it with gimmick abilities

lapis swallow
#

The system that he proposed

tardy talon
urban flax
#

It also screws balance over more than you'd think
Imagine that, after a balance patch, stego becomes underperforming
It then becomes endagered and gets growth boosts. Then people play stego more to take advantage of the boosts, but they still play a bad animal. And the devs wouldn't realize it's bad since lots of people play it thanks to the growth boost. All the system would have done would have been to make a nerfed stego the new base stego, regardless of its intended place into the game's meta.

tardy talon
lapis swallow
# tardy talon So years from now?

The devs said that they can fire out more playables after u7 cause all the core mechanics regarding the playables are in the game then

#

Yeah

#

You can say shite tho

tardy talon
lapis swallow
tardy talon
#

Sure

#

It’s almost September and we don’t have u5.5 yet

lapis swallow
tardy talon
#

Then they have gore, diet changes, migration, and more

#

Humans too

#

Then 6.5 with troodon

lapis swallow
tardy talon
#

They said humans would be in last year too

#

Things change in development

urban flax
lapis swallow
tardy talon
lapis swallow
#

They can fire out u6.5 two weeks after u6

tardy talon
#

Things change in development, and I’m not blaming the devs for that, but I don’t think troo this year is reasonable

urban flax
tardy talon
#

Even after troo comes out they still have to do all of u7

lapis swallow
tardy talon
#

Oh, it’s already done lol

#

Animation wise at least

lapis swallow
lapis swallow
tardy talon
#

July is more realistic

tardy talon
jagged jewel
#

@true pawn the blurry pattern is a bug

lapis swallow
jagged jewel
#

Idk about you but i feel that the roadmap saying we are in U5 is accurate

tardy talon
#

Nah we’re actually in U10

#

The man is trying to stop you from finding out TI_LUL

tardy talon
zealous stone
#

The Isle's dinosaurs don't look scary, sure, but there's more to making something scary than just looks.

#

What's scary is also subjective, so there isn't a definite right or wrong when discussing this.

#

Though personally I think they did a good job with the sound design, well, for the most part (cough cough Utahraptor with tortoise mating sounds ripped straight from Jurassic Park)

#

I should also note the Isle relies on player experience to make it's roster members scary.

#

You learn to fear things from past failures which show you just how outmatched you are.

uneven mist
#

Couldn’t have said it better myself

queen ember
#

@tardy talon Dino’s are overpopulated because we have such a small roster

#

The solution is literally to just add more playables and the problem will naturally fix itself

tardy talon
#

What? No, the issue is that apex (and our current pseudo-apex) dinosaurs take up way too much of the player base. It doesn’t matter if the deino population gets split between deino and spino later on, there’s still gonna be too many aquatic apexes.

#

If your theory was true, wouldn’t we see more hypsis and dryos?

faint folio
# queen ember The solution is literally to just add more playables and the problem will natura...

I think it's a little more complicated than that (never really played legacy but from what I heard a lot of people mained apex carnivores which would overrepresent the rex, giga, Alberto, etc compared to the general population because they were powerful). One neat fix is to give every playable an AI variant and spawn in AI dinosaurs based on how many players are playing each species. Nobody playing dryo? Spawn 15 AI dryo around the map. 20 rexes? No AI needed

tardy talon
#

Eh, personally I think this game is so interesting because of the player-driven ecosystem.

queen ember
#

If apex’s are hard but rewarding to grow that’ll be good to balance them

tardy talon
#

But it does seem to be going in the more ai direction.

queen ember
#

A reason stego and deino are so easy to grow now is they barely have any threats through growth

tardy talon
queen ember
#

Deino also has literally no other competition besides itself who will just have them group up most of the time

tardy talon
#

The biggest issue with making apexes hard to grow is how to stop adults from carebearing them to adult

queen ember
#

Add sucho, Bary, Spino and deino becomes harder to grow

tardy talon
#

If you can get an adult deino to protect you, eh, not so much

faint folio
#

@young hornet You're right that it doesn't really play like horror right now. To be honest I think most of the horror gameplay is going to be for human playables (of the assorted factions). Kinda like how Jurassic park is scary because the dinosaurs are hunting the defenseless humans trying to escape the theme park. The dino on dino thing is just normal food change/nature documentary stuff

queen ember
#

That’s the bonus to having a adult. Then again you also risk the adult getting hungry and eating you

tardy talon
#

Then there should be some proper incentives for cannibalism. Make it a nutrient on its own.

queen ember
#

I think cannibalism on deino is fine rn as it is

zealous stone
#

I think the Isle has enough cannibalism

tardy talon
#

Carnos and utahs are common enough to not need to eat other deinos.

queen ember
#

But since gore will change diets you’ll be able to get your nutrients from a single deino. So cannibalism will be slightly more active

tardy talon
tardy talon
zealous stone
#

Cannibalism just isn't as interesting to me than fights between different species, since it removes the asymetry and makes the outcome more predictable.

tardy talon
queen ember
#

The only thing with cannibalism I have a issue with is Carno since they get rewarded for hunting each other, it should be a option to survive not a requirement

faint folio
# tardy talon The biggest issue with making apexes hard to grow is how to stop adults from car...

I'll be honest, I don't see why raising babies is considered bad in this game... Crocodiles and alligators literally raise their hatchlings. So do most large animals. So I don't see "carebearing" as a bad thing. Not saying we need to remove the cannibalism, but I'm also not saying we should force apexes to hunt juvis of their own species

I do see the arguments for mixpacking and megapacking, though. Those need to be discouraged

zealous stone
#

It's better to rely on other species, and have cannibalism be more of a secondary danger.

queen ember
#

Cannibalism should only really be a thing if you need food, not if you need nutrients

tardy talon
queen ember
#

Use it as a last resort but you don’t get punished or buffed for doing so

tardy talon
#

Larger dinosaurs should not only cannibalize as a last resort. It’s important they do it more for balance.

zealous stone
faint folio
zealous stone
queen ember
#

Large apex’s like Giga and Rex will prob have to cannibalize because hunting others will give them plenty of food to sustain themselves and it in turn helps with balance

tardy talon
#

Realistically, nesting in should be the only way to spawn

#

But obv that’s not fun

queen ember
#

Nesting gives you the buff of adults protecting you

faint folio
tardy talon
zealous stone
#

Yeah, I was thinking Carno would be good at ambushing juvi apexes and then retreating before the parents could hit them.

tardy talon
queen ember
#

Yeah, that’s how species work

faint folio
tardy talon
#

Yeah, that’s why I’m talking about balance, not realism.

#

For good balance, you want apexes to eat juveniles that aren’t theirs.

#

Just like irl

queen ember
#

As more species come into the game and the total of each species gets spread out between them all seeing many adults protecting lots of babies will be rare

faint folio
uneven mist
tardy talon
zealous stone
queen ember
#

Not everyone will play every creature. Some will be played more than others and in return will also Unironically stop most megapacks

#

By having a wide range of creatures

zealous stone
#

Roster bloat is basically inevitable

faint folio
queen ember
#

As long as species diets go away in favor of hunting whatever for organ based diets. We should be good

tardy talon
queen ember
queen ember
faint folio
tardy talon
queen ember
#

Body rot

#

The main issue is Juvies sitting on bodys for long periods of time, and as far as we know you eat the stuff for your diets then the rest of the body is simply food

tardy talon
#

Bodies don’t go uneaten for long. Carnivore afk growing mostly goes find a body to scavenge > eat > hide in bush for 20 minutes > repeat

#

It’s possible body rot could help, but personally I find it unlikely. Especially on official servers, where people are always fighting.

queen ember
#

And if bodys rot you likely will have to go after another body if you wait to eat it 20 minutes later

tardy talon
queen ember
#

And if compy properly eat corpses you’ll need to defend it from them

faint folio
#

There's simply no species that gets a significant chunk of their diet from cannibalizing other members of their species. There's plenty of carnivores that will cannibalize on occasion but none that make it a dietary staple. They should not force cannibalism as the only way to get one of the 3 nutrients in a carnivore diet

burnt bone
#

also, don't forget pteros are being added to pester people around bodies. So the screeching of pteros could attract a bigger predator who wants food

tardy talon
tardy talon
faint folio
queen ember
#

Yes. In real life

tardy talon
burnt bone
queen ember
#

Perhaps they will attack players who stay in one area for more than like 10 minutes

tardy talon
queen ember
#

Then make stuff to do

tardy talon
#

You’re just making them walk around bored

#

Ok like what?

queen ember
#

If getting diets becomes more of a challenge then getting them for perks and elders will become much more worthwhile

burnt bone
#

probably not attack, since that just makes chilling in 1 spot bad. Like chillin on a rock or on a nest. i mean sitting down for too long makes pteros appear and start making noise until you shoo them off (which makes a louder noise).

faint folio
queen ember
#

Since organ parts are so small compared to an actual body. They prob won’t give as many diets as they do now. So if you wanna get all 3 constantly you’ll have to go around all the time to keep up on them

tardy talon
queen ember
#

And body’s aren’t guaranteed to have the organs you need if it was already killed since someone may or already eaten ig

burnt bone
# tardy talon You’re just making them walk around bored

making them walk around and vulnerable. you dont want people to play for 5 mins to eat+drink, then sit in a bush for 30 mins on repeat. This forces babies to move (at least a bit more), but still won't affect you much in the middle of nowhere, and killing babies a more viable option

tardy talon
queen ember
#

An idea is for fresh spawns and Juvies to have a more fast hunger rate so they have to constantly eat more food on a regular basis until they go into sub and adulthood where there metabolism balances out

tardy talon
#

Yeah, not a bad idea

burnt bone
tardy talon
burnt bone
faint folio
# tardy talon Having a strong cannibalism incentive ensures that only the skilled survive to a...

And the skilled surviving to adulthood is why you have a bunch of players good enough to solo defend a horde of baby rexes from predators... Which is exactly what you're saying is BAD for balance.

They should probably invest in a territory or overpopulation mechanic designed to create conflict between adult apexes and limit apex packs. Bonus if killing adult apexes gives nutrients (maybe all 3?) to make them a much more valuable prize

burnt bone
tardy talon
#

Juvies can neither run nor fight like their adult counterparts

queen ember
tardy talon
#

So any encounter is usually death

tardy talon
burnt bone
# tardy talon Juvies can neither run nor fight like their adult counterparts

which is exactly what we need to be able to balance. we can't balance fights that never happen, and growth shouldn't be an extended respawn timer.

plus, most babies currently have a LOT of stam, some are even faster than their adults, and they are small enough to hide easily (which also makes camo skins better)

faint folio
burnt bone
queen ember
tardy talon
faint folio
queen ember
#

Which is why apex’s will be harder and challenging to grow, you have to survive for a long time and will most likely run into something that can kill you

burnt bone
tardy talon
burnt bone
#

I'm not saying "lets make all babies get chucked into the meat grinder"
I'm saying "lets make juvie stage have actual gameplay rather than an extended respawn timer"

tardy talon
faint folio
faint folio
tardy talon
burnt bone
faint folio
tardy talon
queen ember
burnt bone
# tardy talon Yes, that’s why the system I suggested doesn’t punish anyone. It simply encourag...

the solution you posted is to just make growth a free ride, which is the benefit of most the unplayed creatures anyway. plus, why would I spend time playing dryo, when I could instead use that time to grow something that I enjoy, especially when I am going to grow it anyway.

Plus you put a new base line and punish overpopulated species. If you species "has the correct amount" then you get the bonuses, but if it goes over, then you get stuck with current stats. Which means current stats are the debuff, and theres a new baseline

faint folio
queen ember
#

Hence why you get your nutrients from whatever creature you decide to hunt

#

And not species based

tardy talon
queen ember
#

It just feels like a bigger issue for much easier fixes

tardy talon
#

Personally I think just seeing the (endangered) next to dryo would remind people that it exists more

burnt bone
faint folio
# queen ember And not species based

Yeah that would be a decent compromise for carnivores-- if every animal gave some ratio of the nutrients and some are more nutrient dense or valuable than others for each species

queen ember
tardy talon
queen ember
#

When you have a larger roster it’s fine

faint folio
tardy talon
#

Sometimes it’s also fun to be chased

faint folio
#

If they wanted more players to play dryo, they need to make it viable/interesting/fun for players. An easy way would be some special abilities like increased night vision or something

queen ember
#

Once Dryo gets burrowing it’ll attract more people as long as burrowing is a fun mechanic to have

tardy talon
#

It’s gonna get burrowing… eventually. Burrowing should definitely be a higher priority imo

#

Burrowing should be pretty fun once it does come tho. I remember a stream where they showed a prototype for modular burrowing like in BoB.

faint folio
#

The rest of the roster is played because (to greater or lesser extents) they are combat viable depending on your group and what you're fighting

tardy talon
#

Don’t forget carnivore bias

faint folio
#

Yeah exactly. Burrowing should help dryo a lot

queen ember
#

Carnivore bias:

Also Carnivores in 3:75 and 4: TI_RIP

#

Carnivore bias but in previous updates they were the laughing stock

tardy talon
#

Players still prefer playing carnivores even when there’s good balance

#

Not taking about the devs having carnivore bias here, just players

faint folio
#

True. Everyone likes the fierce hunters. Nobody wants to play "passive" herbivores (even though herbivores definitely aren't always passive and can kick booty)

tardy talon
#

^^^

burnt bone
# tardy talon Why would that make them a debuff? If it’s an issue of terminology, then it coul...

ok then, but it still doesnt fix the issue for the reasons i stated above.
The only way to incentivize people to play something else is to make it either better than what they normally play or make what they normally play worse. i normally enjoy dinos with bone break or ones that are tanky, so I'm not going to play velo because it doesnt fit my playstyle at all. And thats the issue, most people have the "big scary carnivore" as their preferred playstyle, and theres not a good way to make them swap off unless you make the underplayed dino more fun than the big carnivore, but giving them a free growth doesnt help that. Which is why the smaller dinos are getting more interesting mechanics, like burrowing, climbing, and whatever else they get.

faint folio
#

On the subject of burrowing

tardy talon
queen ember
#

A reason hypsi is so boring is cause there is no reward to playing it

burnt bone
tardy talon
#

And the spit is so easy to clean off lol

queen ember
faint folio
#

It would be cool if dryos kind of did the meerkat/groundhog thing. Able to make multiple burrows, or one burrow with multiple entrances in a certain radius of the first entrance. Then you could even implement a burrow mechanic for certain carnivores to dig into burrows (taking enough time that burrowing animals could escape via another entrance etc)

queen ember
#

Just seems like an unnecessary mechanic and would only cause balance issues

tardy talon
faint folio
queen ember
#

Idk. I just don’t think it would help and would only cause balance problems

tardy talon
#

Well I designed it to be easy to implement so the numbers could be heavily changed or it could be removed entirely if it caused balance problems

queen ember
#

If you remove a big mechanic because it causes balance issues that’s investment down the drain

#

A easier way to settle it is literally make the playables more interesting

tardy talon
#

Which is why I made it to be a very small investment

tardy talon
burnt bone
#

plus, even if these dinos were finished, most people just dislike their playstyle, so you would literally have to punish them on their main dino to swap off

queen ember
#

That’s a separate issue with devs not wanting to prioritize things

tardy talon
#

My system could probably be done coding wise in a couple weeks

#

A couple days if fully focused on

queen ember
#

That’s still time being wasted on something that would probably not work

#

Regardless of how fast it is made

tardy talon
tardy talon
queen ember
#

Which again as I’ve said just fixed itself by making playables more fun and interesting to play

#

The devs not prioritizing is a completely different matter

tardy talon
#

My system could remain on in the background as essentially a safeguard against future population issues tho

queen ember
#

If population issues occur, that just means there is something ingame making people not want to play them so that’s what needs to be fixed, not a completely new system

#

Oh and I just thought

#

Is giving creatures certain buffs due to population size gonna get people to play them? In reality you are still getting the same base creature with the same problems as to why you wouldn’t play it but more buffed

dusk meteor
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More playables isn't doesn't mean people want to play them more outside of the first week of release.
Yes, giving people a buff will make then more likely to pick it because they have more incentive than it existing.
However I don't think a hunger/growth boost is an appropriate boost. This does not inherently address the problem with playables like dryo, that just suck. People might be more inclined if they didn't have to grow it, or perhaps it if spawned with full nutrients to nest etc
but I wouldn't be more inclined to click dryo when I still had to waste time growing it and have a horribly boring dino at the end

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So I think a passive,positive bonus isa good thing. I think it needs more thought around the topic of what those bonuses could be though.

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Growth time wouldbe decent for other things, just not the smalls

tardy talon
#

Yeah that’s a good point

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I was thinking once perks are added one of the bonuses for endangered species could be a free starting perk

gritty terrace
#

@solid wedge they explain the venom pretty well in the recent devblog

proven river
#

@young hornet Animals look like animals and that's what they look like, if you don't find the designs scary then too bad because these are animals not monsters. They're not stupidly adjusted to not be dinosaurs anymore and become straight up monsters they're animals.

limber hull
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Also if scary monsters are what you want, may I interest you in strains?

proven river
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yeah that's a monster not a dinosaur, if you want scary there you go

urban flax
#

Isle dinos don't look like JW dinos (real horror movie) they're not scary (and not realistic)

barren zephyr
#

Worst of both worlds 😔

clear escarp
#

tha scary part of the game is not how the dinos look like. Its the playable part. The survival part.
And if you are a Baby/juvi dino and a Utah jump out of the bushes or a pachy calls near to you, it is realy scary!
Not because they look scary but because of the "I can die every moment" factor.

proven river
bleak atlas
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@scarlet ocean Did you just say para and sucho are in the same tier as allo? And alberto is a tier above?
Allo is around 2.8t
Alberto is around 3t
Sucho is around 4t
Para is between 6 and 17t i think

Allo and alberto are definitly a class below sucho and para and something they should be trying to 1vs1. Like even if para is 6t, there is no way allo wins that if the player isnt afk. Para will just wish the floor with a single allo

tidal prawn
#

Do you think stego should be nerfed? If you do why and how?

limber hull
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No, just kill 'em with utah packs lmao

lapis swallow
lapis swallow
tidal prawn
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So a bigger threat to stego should solve the problem? And what to do in the meantime?

limber hull
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keep killing them with utahs

bitter ibex
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also dmg -20% is good idea

lapis swallow
limber hull
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i'd be mad if stego lost the ability to one-tap carnos

lapis swallow
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@jagged jewel nice, but I told you it should be higher than 60. Do not lie TI_TheriJudgement

jagged jewel
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I Will Lie

lapis swallow
jagged jewel
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Corrected

lapis swallow
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Lmao

scarlet ocean
uneven mist
scarlet ocean
limber hull
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why would it not matter? Weight = HP, so para having more HP is def beneficial. Also 3.4 tons sounds WAAY too low

bleak atlas
scarlet ocean
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From where I was looking the biggest one was 2.8tons and 31 meters

bleak atlas
scarlet ocean
#

Lookin

limber hull
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Searched up "parasaurolophus weight". This does not fill me with confidence

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Literal JW para

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And a JW dilo and anky beneath it

scarlet ocean
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Yeah that’s bs XD

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You should probably search more in-depth, i currently am just to see if I was wrong 😅

uneven mist
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Yep that pretty massive

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12 ton para holy

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That’s shant size

scarlet ocean
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Nice source, but so we all were 50/50 right and wrong. since every game used the tubicen genus, the most generic para out of them all

bleak atlas
lapis swallow
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I think 6 ton para could be plausible for the isle, just a tank that can defend itself against smaller stuff, but runs from apexes

uneven mist
bleak atlas
uneven mist
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I hope for 7 ton para. Mabye 8

bleak atlas
scarlet ocean
lapis swallow
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6 ton para, its a large tier, I think

uneven mist
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Kfuck it 12 ton para, replace it with shant

lapis swallow
lapis swallow
uneven mist
scarlet ocean
lapis swallow
uneven mist
bleak atlas
scarlet ocean
uneven mist
bleak atlas
scarlet ocean
lapis swallow
uneven mist
bleak atlas
scarlet ocean
#

They still can update now, 5. I do it relatively easy D: just bait them

bleak atlas
scarlet ocean
bleak atlas
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That or its a 20 carno mega pack vs a solo stego

scarlet ocean
scarlet ocean
uneven mist
scarlet ocean
bleak atlas
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Shant is after sauropods the biggest thing. Something even rex can fear

balmy meadow
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Shant is not something to mess with TI_Sweat

uneven mist
bleak atlas
uneven mist
bleak atlas
balmy meadow
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"Shantungosaurus size may have made it the largest hadrosaur! Shantungosaurus weight was estimated to be around 18 tons (16329.3 kg), had a length of 49.2 ft (15 m) and a height of 32.8 ft (10 m)!"

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"Edmontosaurus included some of the largest hadrosaurid species, with E. annectens measuring up to 12 metres (39 ft) in length and weighing around 5.6 metric tons (6.2 short tons) in average asymptotic body mass, although some individuals would have been larger."

uneven mist
# bleak atlas <:32_PeepoChrist:625710880293650453>
balmy meadow
#

Here's a good scale

uneven mist
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18 tons?!

balmy meadow
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Yeah they were kinda big

uneven mist
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The biggest edmonto was faan 18 tons

balmy meadow
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Which is just ridiculous

bleak atlas
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wait 1 ton is 1000kg, means 18t are not 16329.3kg or are u using a different weight system?

balmy meadow
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I just copy pasted, so Im not fully sure :,)

balmy meadow
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Shant could curbstomp a rex

uneven mist
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Imagine edmonto, it would fold rex with no issue

lapis swallow
balmy meadow
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You dont even realize how big the "small" dinosaurs are in the isle without a comp

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Its a rex, not a great one though TI_HypsiShrug

balmy meadow
uneven mist
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Literal giant

balmy meadow
#

Theyre so big and we dont even realize man

uneven mist
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They don’t have the best models and sizesTI_Yikes

balmy meadow
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Good god man

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They were so big

lapis swallow
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Large bois

balmy meadow
#

Humans vs a Shant? Squished almost instantly if not a bajillion feet away TI_DangerRex

gritty terrace
gritty terrace
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edmont is slightly bigger than shant lmao

#

because everywhere there is a tyrannosaur there is a damn hadrosaur much bigger than it

foggy breach
gritty terrace
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it is debated but from what I have seen edmont is bigger

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there may have been recent stuff so I might be wrong

lapis swallow
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@barren zephyr the stegos damage is fine, it got focking 2 foot thagomizers on that tail. Its needed to avoid landcrocs happening again

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That is wrong. A deino needs 6 hits to kill a stego in head, a stego needs 7 to kill a deino on the body

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Stego head hitbox is pretty small, you aint hitting it everytime

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Stego needs no nerf, it needs a competitor

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The issue is. You cant really nerf stegos damage

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I thought a 2.5 headhit multiplier for the time being

brazen quiver
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I don’t think it’s gonna get nerfs any time soon. It’s built to fight apexes so until they come out there’s no chance of nerfs

jagged jewel
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downsized to 16

uneven mist
jagged jewel
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edmonto was smaller on average than shant but could reach sizes on par with it

uneven mist
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Ah alright

jagged jewel
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both are still a menace to society

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anyways opinions on my NV chart?

uneven mist
#

Chart?

uneven mist
barren zephyr
#

In confront a human

remote portal
#

has anyone noticed the Hide Empty button stopped working with the latest update?

lapis swallow
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@shy adder when you hunt the steg . . .

shy adder
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Don’t hunt full frowns hunt juvies and subs. Sounds like a skill issue

limber hull
#

he does have a decent point

shy adder
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I’ve kept my Utah diet up by killing juvie stegos

lapis swallow
limber hull
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they are technically avoidable casualties

lapis swallow
shy adder
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You can safely dismount a juvie or sub stego without getting hit. Playing smart means a lot. If you choose bad fights that aren’t needed then it’s a skill issue in my head. Patients is everything as a Utah player

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I’m saying don’t complain when you die to a bad fight that you choose

lapis swallow
civic sparrow
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@tidal rose when Utah is say charged by carno or knocked down by teno tail, it’s not just falling over, it’s being severely stunned

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So it shouldn’t just jump back up instantly

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Also Utah is very powerful already with its super high bleed damage and its agility, so it taking a bit to get up is also a balance thing

lapis swallow
civic sparrow
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And it should be punished for falling off the pounce, at least currently, since the pounce is magnetic (and honestly not fair)

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If they make it not magnetic then I can see a quicker Stand up from falling off the pounce but until then it needs punishing

cyan flame
#

If a utah gets knocked off due to being out of stam after a buck, or gets knocked off due to terrain, that utah should just die. There's no excuse for the utah to let that happen unless the player is lacking any form of ability to play the game. As such, if you let either of those things happen to you, you deserve to die, end of story.

urban flax
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If the animation was more dynamic but with the same duration it would look less jarring
The wolves in elden ring are a good example of this but I can't find a video of them
Large monsters from Monster Hunter work too

pale crest
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I kinda wish adult players that are knocked down had a tumble animation. Or could dodge if they had stam to do so. I'm just a bit worried for combat. That it could be more dynamic ya know?

keen imp
#

bro what the f is this set back i died bc of a set back yall gotta fix ur game

lapis swallow
pale crest
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Wuffs, as accurate as that is. It doesn't help unfortunately to not offer a solution or elaborate criticism

keen imp
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can they give us a warning like damn

pale crest
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Honestly yes that would be helpful

lapis swallow
lapis swallow
pale crest
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I think the game itself should tbh. Not sure admins can be expected to remember to do that.

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Automatic 5 min warning once admins set a restart

lapis swallow
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Dunno why they are not using it

pale crest
#

Do explain plz

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Are they announced in discord or ingame?

lapis swallow
pale crest
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The

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Whole

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Time!?!?

lapis swallow
pale crest
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@topaz pendant They're not updating the legacy branch anymore.

lapis swallow
#

But I think the bot is custom made

pale crest
lapis swallow
# pale crest Smh

I still think if Poutinne can make a bot that does this, the devs are very much capable to do that

lapis swallow
pale crest
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Are you talking about the version of the isle with a lot of dinosaurs?

topaz pendant
#

what about the plant suggestion

lapis swallow
pale crest
#

When you made the suggestion, which version of the game are you talking about?

topaz pendant
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i mean rn in evrima u walk past plants and most of them have bright colours but it would be nice to just have stuff like ferns on a dinos diet not bright or large just something that blends in with the ground and jungle

topaz pendant
#

ik about not updating legacy

lapis swallow
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Maybe well get that with U6

urban flax
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It makes sense for dinos to not be able to get fed off ordinary plant, and require particularly nutritious ones

pale crest
#

There already are such plants lol

urban flax
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Especially mutated dinos that spend their time running

urban flax
pale crest
#

Think we're not on the same subject here lol

topaz pendant
urban flax
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You say they should eat ferns, I say they shouldn't because that's not nutritious enough

topaz pendant
remote shore
#

I posted about the need of a queue system, is there any reason why this hasn't been implemented? is there at least plans for it?

icy lion
#

It's being worked on still

remote shore
icy lion
#

On evrima

sharp folio
#

EU1 to EU7 on evrima does not have a queue