#isle-lore-theories
1 messages · Page 124 of 1
pinging dock at 4am for worm content 
Ideal worm hours
I feel like it's been a while since I've seen dock around
That’s pretty cool, the neuro thing ending up laying the eggs in the creature for some predators to eat is a nice touch
oh they removed all of the human structures that used to be near east dome, including the bridge over the river gully
used to be buildings, a bridge, and fences here
Kinda sucks, I liked the layout of this area, fun for herrera
but I'm also excited to see what they come up with
man what why 
this place was my fav
the garage i used to call my office
trolled everybody i played with "limme take u to my office :D"
I loved the secret/not secret drinking spot at the river source, great place for herra hunting
WAIT ITS REMOVED?
the river source and canyon is all still there, all human structures are gone, even the bridge
With the dome being gone it was just weird for a base to be there.
Will not be missed 
yeah it looked weird without the dome, but with the dome it was pretty cool
it will be missed, by me
The thing that really made me mad about that base is that the fence didn't connect to the other fence.

Even now with the east update the fences still don't connect.
they removed that fence
So now we have a random fence sticking out from the southern volcano entrance with no lead to where it would connect yay

Nope
In the same location since the... Docks addition.
I believe in one of the patchs it got removed temporarily, then brought back, then removed, constant cycle.

womp womp
bro?
Wrong chat.
the intensive lore behind omnis thousand mile stare is worth exploring!!!
what horrors have omnis gone through to have such an expression? maybe it was the docks incident that Don eluded to perviously...
No such thing as a Dock Incident,
Docktah Propaganda
Do you think AE is smart enough to set up automatic protocols in case of emergency?
If so, does it include shutting down the replicator?
Probably
That's if the Replicator would allow AE to shut it off in the first place.
nah
they dumb as hell, thats my theory
otherwise they'd still be here
(Jaws theme starts playing)
Lol
I mean, maybe.
it really just deepnds
it is hard
because there can be many reasons for a 'smart' company to overlook the little things
i mean, one of the bigger ones like this is with natural born and 'machine born' bias
oh i didn't give any proper thought in my answer lol
there already are protocals, if you consider the errant ( whatever the number is ) sheet with those step by step things on what to do
something like dont contact people from the outside, iirc, idk
yeah this
ehh, its less protocal and more duty
it would still be a protocol though
especially by the looks of it
it seems ordered to some extent, just the team were poor
that being the first unit
I see
was gonna find the name but realised we couldn't find it
besides the first few letters basically
but yeah
they seem to have some systems in place
but i see it more so rather than AE being
we're just very bad at organising things
and more so
we're smart, and therefore we often overlook things, despite seemingly having systems in check
not really in that regard though, to what i mean
This was posted by Don right?
more so it seems like within their nature
Don quotes:
Not naturally nested. Nothing really perturbing occurs from wild-born animals. It's all the lab things that go sideways and get invested in for interesting results.
we get from this that AE go over "made from the machine/lab-made" creatures more than wild-born animals
innately, there, we have AE overlooking wild-born animals due to SYNTHS being more short-termingly anomalous
not to say
'X peoples use the wild-borns to destroy AE!'
but if you do want to destroy a system, best to learn about their weaknesses and the corners they're too familiar with
people naturally overlook familiar things
hence why JP fell so easily in jp lore
My bad, I read that last sentance and immediately jumped to conclusions
no i get it
what i'm talking about is very rough
because we don't really have anything to infer about in regards to protocols besides ERRANT-291
which, even then, we know one of the units were pretty bad lol
So to clarify, you're saying there's oversights that just don't really get remedied?
what i'm trying to infer is that AE, despite being a pretty 'intelligent' company with protocols, may still have oversights
or at least, some areas that they put less caution on due to familiarity
alongside juxtaposed with quite anomalous things that would take more resources to worry about
i.e.
surveillance on natural-born vs synth/machine-made animals
from the Don quote and what seems logically correct, is that both resources and caution is put on SYNTHs than natural-born
if that makes sense
not to say
all these companies will go through 'natural born animals' to destroy AE within! lol
but, more so,
I believe there are naturally things AE might overlook naturally
that, if a company or persons, want to take down AE's assets (island, business, etc etc for whatever reason)
a good way is to target these aspects AE overlooks
I see, I imagine it would only take something going horrifically wrong once to fix it, or they just tag wild born animals after birth in this specific instance, since we know from the dibble trail cam they can have people get in really close to the actual animals to correct things
Tagging nested animals as a gen2 would be a fun task to do ingame.
This is, ofc, IF, my idea of gen2 gameplay is accurate.
i imagine it being something along those lines
Or just take out the people who matter
Knock out the parents and tag all the babies
who so?
cant kill the rich people who sit in office chairs lol
no...
Please no Ark gameplay

i'd imagine using tranqs to slow down animals
nothing to kill them
nothing to put them asleep
then tagging
Probably
only issue then
how do you stop players from just, then, trolling
Limited Ammunition
i guess it is why i would not have them put dinos to sleep
it would be hard to shoot
you would have limited ammunition of course
'to Tartarus you shall go'
yay
if you make tranqs put dinos to sleep
easier to troll and kos for fun
make a dino slower and slower to hit things
then apply the biotag (insert X sciencey name for it)
i'll doubt Biotraces for dinos but who knows
Scenario 2:
Kidnap the offspring, take them to the lab, tag them there. (Wont happen ingame but I bet that would happen lore-wise to some species)
maybe they use it for Dinos as well
or a sibling version
i'd doubt they would want to disrupt an ecosystem and kidnap offspring
Or just put the tag in the gun, like an air rifle with a tracker stuffed inside
especially since we know they know natural born are pretty 'tame' animals
compared to SYNTHS
Sometimes you must interupt an ecosystem.
Especially if a species is giving some issues.. overpopulation perhaps.
I would imagine the tags would be more handheld or you'd need a tag them up close with "X" gun
it would be expensive tech they wouldn't want to waste by shooting from afar
Especially if a species is giving some issues.. overpopulation perhaps.
I wouldn't imagine they'd take the procedure of kidnaping then tagging
more so just hiring a unit to 'take them out'
if you have pests, like in Australia with kangarooos, you just kill them
no need to house them
they'll just take space
I don't think so tbh, they use the same gps normal people use, might be dense, but if not some sort of gun, maybe a stapler like device to walk up, tag, and get away quickly
this is what i said to your original reply
some sort of gun, maybe a stapler like device to walk up, tag, and get away quickly
I mean,
I was thinking moreso of taking them and putting them into environments that they can monitor more closely, for example in the domes.
Then they could find the issue that is causing this overpopulation, or any other issue.
I dont think they would want to go berserk on expensive assets,
Unless its a SERIOUS issue
Damn I cant spell
i mean
it is not really necessary to take out things if, for example, there is an issue of overpopulation
because you'd just find that overpopulation overpopulating again
to study overpopulation, you'd really just need people literally in those environments to study
i.e. TCAMs
I doubt they have a TCAM on every corner of the island,
And environments they could control would be more helpful imo.
but that is kinda assuming TCAMs are naturally stationary and static
we have to remember this would be under a more active island under AE
therefore several units, teams, etc, that are always monitoring, studying, researching in their respected fields
so if there is an overpopulation issue within "X" area(s)
you'd have a unit or units of people working, researching and doing whatever they can to learn why
i.e. looking at Injection 2 of the Dibbles
they seemingly had research and studies going on, people helping when their dedicated TCAM was destroyed/tampered, etc
Mmmmmm,
I still could see them taking offspring out of nests in other situations then, I just cant grasp specifically what those situations can be..
I only can really imagine for quarantine reasons
Might be a very few other reasons though
Would there be a bunch of cameras on the Hyper Fences themselves.
We havent seen any ingame, but I feel like it would make sense.
Seems like it would be a reasonable place to mount them, at least around the gates
The towers are amazing but like-
What giant is climbing these towers.
I would love for gen2 to fix camera networks and be able to access cameras on their tablet
lol
Made by Isaac ^
fnaf
Lol
no jumpscare😔
AE just wants the mercs to have lots of wiggle room when climbin 
Nah thats just a really strong tree
yeah, bit of a bummer
i think its supposed to be like that
No lol
There are several plants and trees stuck inside the fence
In ways that shouldnt be
im joking 

yeah, bit disappointed
here's to the hopium that these things will be more refined in the future 🥂
there is also a radio-device with a satellite next to the radiotower
that is have sunken in the floor
bit disappointed that they're leaving a lot of the 'human' stuff in the public builds
i know it doesn't really matter
but it is just, for me, feels a bit sad. You'd hope there would be a bit of a bar when introducing new map stuff
I dont see it
it is above this at the 'bunker' building
hidden behind some cargo crates
Oh that
yes
hopium…
hope?
yay
just give it time
Gateway is still only a year old, and we are getting large rough changes right now, they'll clean things up down the line
yeah...
you'd still expect some sort of a threshold though, in my opinion
even in a lot of early access stuff
a lot of notably 'unfinished' stuff is only really kept in devbuilds
just a bit disappointed
especially when they removed east dome
and left the area flat and the buildings half submerged
it just felt a bit lazy
i presume Jace may be busy
but i still presume the things he touches (and Dondi) to be, at least, reviewed by QAs and/or devs prior to being released
Its just very annoying how we get so excited about new map changes but then it sadly releases unfinished. 
Guess we gotta keep expectations low and we will never be disappointed.
I REALLY hope that the GUTS hubs wont be like that.. whenever they release.
I don't mind things being 'empty'
but yeah, clearly unfinished things feel annoying sadly
but yeah
Guess we gotta keep expectations low and we will never be disappointed.
ideals of being a lore fan atm i suppose ... and for the past 5 years
Docks release was... 
well, at least what we've seen of the HUB has been pretty full
99.99% won't be funtionable
and likely won't be properly linked to a whole GUTS system
but
at least it won't seem visually incomplete
i mean
it was fine, if you're referring to Gateway
Most of the buildings were bugged out lol
yeah fair
but it was immediately fixed anyways
Weeks after, but yea
wasn't weeks though?
however, i more so mean things to the public build
not HT
but still
#isle-lore-theories message was only a week after, oops.
But I guess its fair that the HT is meant for buggy things to be fixed.
that is what i thought, yeah
hopefully the hyper fence thing is just a mistake
tbf, it may just be that they don't even know about those little things
it is not crazy important
but...
i find presentation to be a reflection of how devs/artists/people see their own work
there is dedication to the models
but less emphasis in presentation of those models after a while
the thing i refer to here
Human structures are crazy important to like- 10 people that are active in this chat 
when it was out in the U2 update
it was pretty dedicated to its presentation
but that model is years old now and is just placed in the background, merely forgotten about (visually)
What model?
the... one i was talking about...
Satellite dish thing?
But thats everywhere over the map
yeah
and it is a shame
when it was placed now for a new update
it is pretty 'lazily' placed in new location
Oh true
yeah, i mean it literally is nothing important
it is very small and has no use atm
but still
I mean,
Theres multiple trees.. plants... etc. Glitching into- or are basically inside the fence lol. Almost as if it was just thrown in there and no one bothered to check it ever again. Basically looking at the map from a satellite view.
oh well
yeah

i don't know
don't want to doomer here
but i find trying to be critical is still productive
especially as a state of deducing and analysing world building
clearly, we're not really ready yet to understand the visual world around us
iirc, Don said something about weathering and it not being finished yet
so yeah
Lol that one container that is fully under the sand
lol
And I remember seeing Don say something about the Docks being more filled with overgrown vegetation in the future.
i think that is what i was referring to here
I have a break from work, did I miss something?
everything...

we're just discussing stuff
Discussing the unfinished state of the eastern side of the map adjustments
of the isle...
oh right 
We need to make a guts relevant gif
So in map design things like bushes and trees are placed with a tool that "paints" them onto the ground
I've used something similar in Unity
Trees and bushes that clip into other structures are just an artifact of this tool
The map is so huge and so detailed, it will just take time for them to clean up the small things
But this tool is how they are able to put down a million bushes across the whole map, if they were placed individually it would take forever and wouldn't look good
The tool randomizes bushes and trees and stuff
Right, But in this case, its the fence being put down. Not them painting the map with trees and bushes.
Yeah but the fences are floating above the ground, it's very much not a finished product
we've even seen the new fences move between the last few updates
yeah i assumed so
you can see Dondi doing this in one of his streams recently
and also in a bunch of Spero streams
but, from ages back, i remember seeing him adjust the trees and foliage
it is slow and not fun to do, of course
unless you masterfully program a custom version of the tool to be as accurate as it can be
Yeah, they're not going to do the cleanup work if it might get changed in a few months
that's just wasted time on something that few people will even notice
Maybe it's me, I've played on a lot of glitchy maps in games
Fallout 3 was glitchy as heck, and that was on a physical disk
the issues with gateway are pretty minor imo
tbf, bethesda
but human assets, in my opinion, should still have some sort of quality of level/threshold in isle before out in the public
so what, you said it was sunk into the ground?
sunk in the ground
flying above the ground
etc
at least having the few human assets they place
which wouldn't be done via a brush
at least not look/seem incomplete
that's probably from them placing the object, then changing the topography in a nearby area
topography tools will uplift nearby areas to create a gentle slope, and this is likely an artifact of that
I don't think they've even deleted the earth/grass under the human buildings at port, it's all unfinishedA
They're still on broad strokes - get the assets in their places, clean up later
Put down hyper fences so they can plan out the overall shape relative to topography
that shouldn't be in a public build tbh
if you say so
if you haven't mapped out your area you want to design with hard surface models
why would you start placing stuff
again it just goes back to this
like, what you say makes sense,
but as a business, content, a video game made for money
there should be some sort of quality threshold met in my opinion for public releases
For me, the threshold is when evrima is pushed to main branch
That's when I'll worry about presentation
For now... 🤷♀️
when i mean mean presentation
I mean this
i find presentation to be a reflection of how devs/artists/people see their own work
there is dedication to the models
but less emphasis in presentation of those models after a while
because it has been like this for some years now
things related to human stuff (i.e. hard surface models)
meaning to be updated, changed, etc, for world building and general visual design
that just hasn't been touched up yet
So you'd rather the port is sparkling clean before we get it at all?
I'm not really gonna judge how they timeline that kind of work as I am not a map designer
||at least the doors and lockers have got/getting new models||
no, that is not my argument
i'd rather "X" location not looking incomplete
Floating above the ground, Foliage sticking out of the fence itself, not even connected to anything, etc.
idk it just doesn't really bother me, especially since I know it will change anyway
i don't mind the port and other areas not being fully usable
that is what i'd imagine for the future of the official push to 1.0, if anything
especially since that isn't really all visual
Honestly,
Yes. Especially for something that has been anticipated for several years. Its byfar the most anticipated structure.
it is also how i expected GUTS to be released
but i know it won't be the case
Sadly.
99% chance of it being bit by bit
a HUB placed there, then a tunnel placed X time afterwards, etc
you say anticipated but I bet you a third of players don't even know it's there
they're all just little timmies that take a carno to the hotspot
just because only a minority cares about it
for me, doesn't mean you (the devs) should underlook them
personally i prefer getting quality out over quantity
but, for Evrima, it seems a bit 50/50 with it
they want some quality
and want some quantity
that being with updates
and this case been the case, obviously, with isle lore for the past 4 years - makes sense of course. Being that Lore is not really that important in terms of mechanical development
I see the port as a colossal piece of work, and releasing it piecemeal is probably important for their ability to keep to internal timelines and schedules
Once again I just don't know enough about game design to feel judgmental about this stuff, especially when evrima isn't main branch
I've barely managed people in a retail environment, I wouldn't know how to do it for a project like this
The fact that many other games I've played have had buggy maps makes me less concerned about this one, especially with all the changes I've seen to Gateway in the last year

that is not really what we're saying though
cause we've recognised this bit quite a few times
releasing it piecemeal is probably important for their ability to keep to internal timelines and schedules
we know it has to be piece by piece and we understand, as that is not our annoyance with the map
But lacking polish is piecemeal releases in game development, I don't understand
Finish the actual piece before placing it in, is what I am thinking of at least.
for us, we at least expect "X" piece being at least not visually incomplete
i.e. the actual piece is fitting, as if properly part of the level
not an untextured box/mesh laying around
The holy plane
nor flying/warping/sunken model
that's already gone though
from here, that might just be a texture bug of sorts
Yeah I know,
Im giving an example.
Pieces not being finished, I dont want to see a random untextured box floating around while trying to look at something nice.
I think someone actually landed on that as ptera
What I don't understand is why you even care about that plane?
It's gone already, it just seemed like a quirky thing to me
yeah
I do know these models just lack their texture and mesh in the current build it is on, as they're for the future (the texture being on a dev build)
idk as I said I guess it just doesn't bother me
i think this goes back, for me, to the presentation + dedication point i made
Does this not bother you
But what is presentation, when you've already said you're okay with it being piecemeal
The pieces not being actually properly finished.
honestly, this picture is SO BAD!!! that i thought it was just a super mega wall
it does not, not at all 
why let it bother you?
it's just a game
You are presenting an unfinished piece.
i think art like this should bother people
Because I care about the game.
people being bothered means you've built a community that cares
The Isle has basically been my main game for the majority of my life I would say. The majority of my gaming life atleast.
if you don't put any effort into your 'art'
it can affect your community and their outlook
yeah but it's only going to be in there for a short amount of time anyway
Does a painting need to look good before it is complete?
realistically, that painting really isn't shown to the public prior to being done
^
i know this is an indie title
so you can't just do that
but, like i've said before, there should be a quality threshold for things like that
especially since there isn't really a lot of human buildings
and 2 mappers
so they should know what they're doing and how it looks like in-game
because, for one of them at least, that is the only thing they're contracted to do (map work)
Well Dondi technically has a lot more stuff to do then map development. But still yeah
aye, i'm more so referring to Jace
but even then
every other dev, besides the head peoples (producer, director and lead programmer), shouldn't be overly preoccupied with other things besides the thing they're paid to do
so why isn't Jace, at least, able to identify these things?
I presume some of them is Don's doings, but still.
and with that, QA as well?
i presume there are a lot of builds
and as Tiny said, everything is basically piece work
even if you take it from Tiny's context of bit by bit
Random thought that just went into my head.
Maybe Jace is preoccupied with something else.
||
Spiro rework perhaps||
yeah, was going to mention this as well
i do feel like a 2nd map is a bit silly at the moment
but potentially they want a 2nd map to come with main branch swap?
that would be nice
Not everyone is necessarily a full time employee too, or maybe they are sick, or had a death in the family
We don't know what they are doing
I think if you find yourself saying "why are the devs doing X instead of Y" you might need to just step back and trust them
i know, a majority of them would be contracted
but i doubt these issues would be occurring 24/7
especially with human buildings
there are only so many of them
it shouldn't be that overly complicated to review what you have placed
Especially with that fence placement 
there is still a place, for the gamer, the audience, the people, to still have a basis to say and express
in my opinion
i believe a lot of people have been taking the stance you've said for things for too long imo
especially with triple a games
You put down a fence, your next obvious step should be to check it and polish it.
it shouldn't be that overly complicated to review what you have placed
You have no idea, it's like editing videos X100
It's SOOOOO time consuming
i do have an idea
i work with compiling tons of papers twice a week for work
it takes a lot of time, of course
but
that is with hundreds papers of hundreds of kids' work
versus a few buildings you have placed
which you should be able to see when you are placing them
Having worked on maps in unity, it's shocking how much work goes into just putting a single asset into the exact right spot
Oh well, I've said my piece on this
We have what we have
i understand
Another issue that
REALLY
Bothered me.
Was the fact that Maia wasnt even in the right place on the character selection screen.
i have been disappointed with the lack of that quality threshold
being in a minority group here in islecord for years
it has always been an annoyance to be the 'very last' of the foodchain
heck even in our 'lore' event... yeah we know what happened with that 
We got so much lore!!!
it has always been "next year this'll be X and we'll be so excited" etc etc
yeah...
when it just turns out we got to wait another year
#isle-phase-three message
just feels crazy it has been 2 years since this
yeah... at least, this feels like a UI overhaul fix at least
i do hope Don doesn't take at this that Isle's most loyal loreans are turning doomer
but time really does rub the wrong way at times
and so it just feels a bit disappointing from our point of view with stuff
Im hoping we get to see some more of it next devblog.
https://cdn.discordapp.com/attachments/1003091745984233563/1035041942129610803/Radio_Set.png?ex=67698aad&is=6768392d&hm=61cf561f799a911ce017fbf9dcbdf1815a735f2d7d4a64c8130ae35f0f579aac&
on other notes
have we seen these models on Gateway yet? the radio gear in the middle/middle right of the picture
that would be nice
https://gyazo.com/4304d13414205a0120fd5bc216e942ea
oh these guys again
?
oh interesting
so it must be an actual company then
Apollo Red
wah oh
Computers and Doctors !! (First thought that went into my head)
what would you call this device?
looks like a radio communications system/pack
well the bottom one is, of sorts
oh wait no
those three boxes are the same
the one of the left is a 'side profile'
the one on the top is the behind of it
market place asset era of the isle 😔
@lethal moat fine with me putting this on the doc as some sort of "radio communication box"
especially seeing as the image is dubbed 'radio_set.png'
good to compile all the custom model companies
as those are highly likely to be and remain canon
Sure
makes sense though
seeing as they also made the "PDA"
similar tech field
woohoo
Am I the only one that finds this awkwardly empty?
yeah, it feels weird
i imagine they'll add the furniture we see in the other buildings in there
oh erm
basically this entire building is empty
SoonTM
i mean, what could you have in the main lobby of in the Dock Harbour Master?
just generally speaking
Like this for example,
feels really nice.
potentially the crews of ships go there to sign off?
yea i like this ... besides the QR code.....
Alright so whose drinking on the job.
sorry 😔
Yeah I dont think this is in the game
oh nice
another FCC reference
yeah, must be then
(from the PDA)
Noice
THIS DEVICE COMPLIES WITH PART 15(?) OF THE
FCC RULES AND ### STANDARDS 21 CFS (?)
SUBOWFTERA (?)
AT DATE OF MANUFACTURED, OPERATION IS
SUBJECT TO THE FOLLOWING TWO
CONDITIONS 1) THIS DEVICE MAY NOT CAUSE
HARMFUL INTERFERENCE AND 2) THIS
DEVICE MUST ACCEPT ANY INTERFERENCE
RECIEVED. INCLUDING INTERFERENCE THAT
MAY CAUSE ##### OPERATIONS (?)
FCC ## ### #C2338
Thanks
interesting though
especially with "2)"
with devices accepting radio interference
I think the last set of numbers is #2338
Perhaps
looks like a C next to 2
Yeah looks like it
looks like FCC ID as well
The number set C2338 sounds very familiar to me for some reason
Ahh
I was thinking of the abbreviated form of the old spiro TCAMs
Cam07323
AKA
C07323
Not like it means anything in the context of the PDA
Probably
if you try and compare
the 'warning' (FCC paragraph) pretty much matches
Mmmmmmmmm
Looks like it
https://gyazo.com/a1bc213f26ea1c446d9cb6a8d88abbce
I was going to say CANADA
but no
that looks like CAN/CIA
lol
Or C1A
https://upload.wikimedia.org/wikipedia/commons/7/70/World_Map_of_Mains_Voltages_and_Frequencies%2C_Detailed.svg
also with this
i made a remark ages ago
That might be a 1?
potentially
these devices both have 120v/60Hz
which is basically only used in 'new world' countries
and like two polynesian islands (just off south east asia)
I mean,
It basically just means that AE, or Apollo as a whole, originates from North America, if not the US itself.
Right?
sorry had to do something, but yeah
Gateway (and others) may be originally completely uninhabited
so it might be sign of where the company originates from

yay
just went through all P3 stuff
yeah, that seems about it for CID (C/D) stuff
https://gyazo.com/68d1b265c98c88690c59097c73e435ef
is it just me or does that CRT have "AE" on the screen?
ah they did
never realised lol
It does yeah
erm
maybe
it would be good
it is probably one of the only things i hope that do work, in terms of human stuff
besides PDAs
it would be cool to have access to a ranger stations' LAN computer system to access their MCAMs
Yeahhh
Also the computer has that green legacy style, wonder if they will change it to blue
likely
Probably yeah
hopefully it'll use the video UI as well
You know what would be nice,
If we could see fanmade incident reports, field reports, or even various injections on the files of a casual computer. Just seems like a nice way to get the community involved. These videos would ofcourse have to be chosen
Ofc we won't be able to watch them ingame, seems like it's too much, but just atleast see the file names.
erm, you just want to get your video canonised!!
but it would be cool
canonise the name but not the data, just to make sure everything is 'in order'
but fan lore can be not 1:1 to actual lore
Yea
added a new section on the lore doc as well
General Terms:
MCAM
Monitor/Monitoring Camera
Seen in the “Incident Report #████: [AUGUSTUS]” video
TCAM
Trail Camera
Seen in the “File Recovery: USGX-9921-C578” video
just a general terms section
for things that can't really be connected to one thing specifically
i.e. like TCAMs and MCAMs
Nice
just so newbies can understand things without needing to go through each physical lore piece
Taylor Swift in isle lore
yes
interesting to see the filming location of the dibble video slightly change again
if the new ui sounds like this does in the beginning I will be eternally happy
mmhmmm
remember the white box sitting in front of K-15 somewhere next to road on the forest
and few months later I-12 even got its own
its so funny how it even makes no sense to be something hinting/gonna be human structure related its some sort of a meme, a cube placed there
im sure i saw this model/something similar on sketchfab for download, i got it but didnt see it yet, who knows if ill by coincidence find the asset devs got from asset store 🤷♂️
that is custom though
dont u forget gun's company is "tactical"
which gun
the isle's blue-ish bugged wierd lighting + incorrect/bugged material setup it seems, making it look like an uncanny horror game with flat surface texture
what thing is thsi
the pda
ah thats what i thought
the uhh i forgot limme check
i kind of feel like that is tactical, if u notice the "tactical" text here, it seems like it matches the artistic style
oh you mean the game name
cool, i love how im finding wierd assets that looks so close to the isle's on internet
the company is Gradient Customs
other pic is the official one*
PDA
Si
Hi, Guys, can you explain how dinosaurs appeared on the island?
They were made by the company Apollo Engineering (AE)
We have compiled everything we know in a handy document, if you'd like to see?
Yes, please
The Isle Theory Document Created by: Rumplestiltskin Maintained by: Rumplestiltskin and The Isaac? Foreword by: 1tinydinosaur (PSA: Primal Carnage, both the original and Extinction, are no longer connected to The Isle’s Lore) You can comment on anything that needs to be added, changed, or remov...
Wow, thank you
np! 
Whats the difference between the DIA and the time in the topright part.
DIA started with the actual video, the other thing has already been going.
maybe time since the dibbles were injected onto the island?
idk, I wondered that too
seems to be 19 hours, 10 minutes difference?
No its minutes
19 minutes, 13.85 seconds.
Since the files were corrupted because of Archive 7.
Im guessing that its how far we are into the Post-Injection Evalutation report
well I'd think the report is something that gets filed later, using the accumulated data, video recordings included
Because that's what a report is, reporting on something that happened previously
yes
when it was first brought up, isaac suggested the top right time might just be a clock?
but then it wouldn't sync down to the millisecond with the timer
one of them seems to be a timecode
The next frame that we cut into says that the time is 1:55 PM, not, 19:13
So I doubt its a clock
what do you mean by timecode?
^
and what does DIA mean?
^
top right would be a timecode, that is
that being not the actual time
but the total collateral material they have, in terms of time - i.e. 19 minutes and 13 seconds of total footage time, and counting.
oh I see, the amount of footage shot so far
whereas the bottom right would be the current runtime for this clip
yeah pretty much
if you mean the bottom left
but DIA has no meaning
that is, i have never seen that term before in the industry
so... yeah
So basically,
Its the timestamp that we cut into. Us as the viewer.
yes and no
it is hard to explain
yes I meant left 
This frame being 19 minutes and 13 seconds into the full actual report.
And then onward
we know that can't be the case though
Why?
https://cdn.discordapp.com/attachments/1179605042618175488/1224903912629207070/image.png?ex=676ac0ea&is=67696f6a&hm=b7c2666f9336d810c7cd53befa9137ae7fc8735e2b5e2158239d457207d34eb4&
because the video is only 5 minutes long originally
the timecode would be in relation to something else
that length could be post-editing
Ahh
yeah, that length would be the actual edited video itself
the report
Thats weird tho
the 5mins one
the timecode can be of anytime
we aren't really what it could be adding time onto from previously
I'm trying to think of these times in the context of a scientific study
Unless the 5 minutes is with all the artifacted damage being compressed together
it is weird though having a timecode for a digital editor
because usually timecodes are only on physical film cameras
I thought it was on the camera?
no that wouldn't make sense
the opening edited bit of the corrupted film? no
Then how is it only 5 minutes if we assume there was no artificating when that report was being made.
oh you mean this
no i mean the very intro of the video
https://gyazo.com/e2edd96753d996c0f5fcaf0707ce4850
this section is added in post
because the report would be akin to AUGUSTUS
So it the actual report couldnt be 5 minutes
we see several slides, but all corrupted
the '5 mins...' section would be telling us about the actual report length
how?
If none of it was corrupted, I dont think it would only last 5 minutes. Thats like, 1 second per informational slide.
how many slides are there
Multiple
how many slides are there on the AUGUSTUS video
do not forget the original report would've just been detailing "Dibbles have been injection"
and
"this is their food they are eating"
it is not a full on report detailing anything major
A lot,
Even including the introductory slides.
realistically there are only 3-4 informative slides
and that video is 5 minutes long as well
Erm...
The actual report is only 2 minutes long, 2:16.
But there is a lot less footage to show.
Compared to the dibble video, which, the majority of it is just Dibble footage.
it includes unaltered footage
so the actual video length is a bit longer
rather than summing up a quick incident
but to note^ (for the dibble video)
it would still not make sense for the total length of the report to be ~19 minutes
when the corrupted video slide shows 5 minutes using the same slide style
FINGER FANTASY
What
that's the quote
that's making him rub his temples
when it may be
that the opening intro of the slide
is trying to allude to something else, more so in terms of ARCHIVE (7)
being that the timecode isn't from a camera
but an editing software
The Waitress is telling Charlie about the nail salon she wants to open
it may be that someone has edited and compiled a bunch of 'corrupted videos and reports' of ARCHIVE (7) ||or whatever reason this file/these files are corrupted||
and therefore the current timecode at 19mins is what the editor currently has in the current editing project within the software
You're sure it wouldn't have been running data within the camera itself?
Then again old camcorders usually just had the time and date, not a runtime
doesn't make sense unless the cameras are recording straight into the edited video
and when i mean edited video, i mean the edited edited video (the file recovery itself)
well maybe not
I see
(this is because we know that the video we have on YT is edited in post, being that the intro would've been done after the report was made)
I wonder if it might be helpful to construct a timeline for this footage
yeah, depends on the camcorder
but, i'd presume all AE-level cameras would contain all relatively modern necessities in a camera
Im still confused,
I think that the original, full report, is longer than 5 minutes and 14 seconds. Without the artifacting.
i would like to make an original version of the report though, would be fun
i disagree
why would it be in there then
the 5 mins reference
The video is not the report, don't conflate them
The report contains more than just video
Thats exactly why I think its weird
i do not
this has every bit of accurate information
#isle-lore-theories message
why should the length not be accurate then?
Deino with a camera attached to it would make a cool video. Hunts drinking dinos, avoids 2 larger crocs, flips a boat and eats some humans, and at the end it fights a spino and the camera is broken in the chaos
Why would the full report be 5 minutes and 14 seconds long, aka the video that we already see.
That includes all the artifacting.
Who would want to watch a report for information about the injection, that is full of artifacting
because we are likely not just witnessing the video
do not forget the whole video we see is corrupted
and that we've likely concluded this is the fault of Archive (7)
They say they are using that data to update field manuals
Yes the video is corrupted because of Archive 7.
We see the whole video being corrupted.
Are you saying what we see is different from what they see, aka they see it without the artifacting?
i mean to say that we do not know what has or hasn't been added into the video due to corruption
Archive (7) may likely be corrupted, so that would mean other things may have been as well
we do not know what nor how this corruption would work
what things may have been added in corruption? and what things weren't?
may it have been that the unaltered footage referred to in one of the slides was mashed in together? especially knowing that the original footage no longer exists due to an unknown reason (which may be that, due to the corruption, it destroyed the original files and mashed them together into the report)
I see the file corruption as occurring after the initial creation of the report
how it seems to have went is
report -> archive 7 (or something) corrupts -> file recovery video made -> slightly corrupted again (due to the corruption glitch in the intro)
So the report would have been a clean and edited series of videos and other data, compiled together and stored together in the same digital location
And then the corruption event would mash those files together
And the recovery would be now, in the present day
But then why does the video that we see ~10 seconds longer than the video that was meant to be shown, aka the 5:14. 
because the 5:14 is the original report
what we're saying that the video we have isn't the direct translation of the original report
extra frames added due to corruption and data being added from nearby files?
like the satellite data
as i said
may it have been that the unaltered footage referred to in one of the slides was mashed in together?
My timeline is as follows:
- Diabloceratops are injected onto island
- Scientists decide they need post-injection data to see how dibbles are doing in new habitat
- TCAM footage
- This footage along with satellite data is compiled into a report, passed along to higher ups, and stored in Archive 7
- Corruption event occurs, combining satellite data and video footage
- File is recovered at a later date by an unknown party
and to note, this file recovery is also edited again
as per the intro existing
Oh yeah I guess that has to be true, the frames that say "Severe artifacting" are themselves corrupted
My mind is not set-up correctly,
I dont even know what my original point was anymore
well no
what i mean is that the intro exists
which therefore means it has to be edited
but yes, there is a second corruption
which we see the intro containing a corruption
#isle-lore-theories message
basically this
as the intro is part of the file recovery
but wouldn't be part of the original report
I just thought that occam's razor would say we would only have one corrupting event
But the fact that the part telling us about the corruption is itself corrupted, lends credence to the idea that it was corrupted a second time
Orrrrr it's just a video and the corruption is just a fun effect and we are looking too hard into this 
no
Like on a meta level dondi/seiza just threw corrupted effects throughout the video, and didn't think through the timeline
idk
If its just a funny effect that was made for it to look cool then I would be severely disappointed,
But I doubt Don would do it like this, especially since its mentions the Archive 7, corruption, and all that other stuff.
I really dont think Don would do this lol
maybe
but being that Don is a perfectionist, 50/50
it may be so that it means nothing
but still, i do believe it means the slide was edited in post afterwards anyways
if it doesn't exist
it may hurt the ARCHIVE (7) corruption theory but
to be fair, without it, the theory still make sense
My take is that all of this was stolen from AE by one of their rivals, whether it's another company or a splinter part of the company, or the greater Apollo corporation as a whole. This recovery/retrieval was forced, and the ensuing action corrupted the footage
hence "electromagnetic damage during retrieval"
What could this mean again.
not really too sure about that
unless they're just covering up what happened
the statement upon "retrieval" doesn't really feel like it implies it was stolen and then 'fixed'
seeing as it refers to ARCHIVE (7)
it may likely be the cataloguing system
hi guys how send invite in the game ?
Try asking in here #isle-discussion
like a library
or like a identification code
but within the Archive
or like at a uni building code
Oh I see
building 42 level 27 room 23
but imagine these things in the context of a digital or physical archive
if anything
i feel like it could be similar with TOMB (?)
but where "X" people(s) have attacked ARCHIVE (7)
may be more of it
or a seperate code
it may be that ARCHIVE (7) 43-27-23
the 43-27-23 is in relation to archive (7)
and OL-TM 012-947 is in relation to the video
it really is just meaningless right now unless we see more videos from Archive (7)

yay
Lore..no lore...lore dry...lore is...cold
soon
when the lore is loring
tissoplastic spino :
lol

yeah this isnt a cute tiny dinosaur anymore 
Now...any lore I need to catch up on
Not much
yay
pov Dibble Lore Hunt
trail cam lore hunt i know no such thing
lol
soon!
fun to be fun about it
hopefully Don got enough information he needed from it and go ons and plans a new one for the future
Wonder if he will make it harder or easier for the next one
Seeing as how we really, really, went way over the expected time for us to find the TCAM in the previous one. 
i hope it'll be harder
he knows i made reference to noting down things we should be alert for next time
so...
hopefully he makes it harder
and more dynamic of course - i suppose this is something he'll have to learn through time over trial and error
BUT
I don't mind. You can't get a 'perfect game' nor art in general
so trial and erroring these things is a pretty good idea in my opinion
especially if WE give honest feedback
like, the biggest problem with this first one?
- Very simple
- no indication of it existing in any matter
- the reward wasn't really for the lore people
of course, Don can argee and disagree with these
and also have more notes on it
but
I do believe this is the general concensus within the lore community for it (those three points)
and giving this feedback, at least, gives Don some insight on how we see and react to this stuff
I don’t mind the second issue, the first one isn’t too bad either, but would like some sort of interactive factor with future stuff 
i think the second one is the 2nd biggest issue with it
because there literally existed no indication of the lore hunt to any degree
besides one reference in the description of a video
which was very vague
I suppose the description of the Dibble video was sort of like an indication. But not really since we never had a lore hunt so someone thinking that it could be a lore hunt would be passed on as "A lore hunt? heh- for us? Not in a million yearsssss...."
yeah
if the description was more descriptive
I could imagine people might've, even outside of this niche community, more tried to find the TCAM
The first issue would probably be better the more lore hunts we get overtime.
Fixed through trial and error
but seeing as we know about it
it is down on my notes on things to be more alert out on though
however, the 2nd issue also needs to be addressed by Don internally in terms of direction
like
does Don want large community (as in the whole of isle) looking for "X"?
or does it depend on what (singular or plural) is being looked for?
but would like some sort of interactive factor with future stuff
I do hope for more complexity
but, i suppose, as per what i and cerato said
comes down to time
I wouldn’t mind him not giving any sort of hint as long as there’s multiple for people to chance on
i am not really talking about 'him' doing it
i mean, more so to any degree of something official indicating its existence
i.e. the description of the dibble video
Probably near the "end of the game", development wise, there would be hunts for much bigger things that will include the entire community. And I would bet it involves strains or a very big interactive event
Yeah, I can see that
yeah, i presume things that aren't really 'let us find lore object Y that'll give us info' and more so 'you can become The Matriarch!! by doing X (or however)'
but if Don makes the first type of lore hunts more largely public
I can imagine community hype dying down pretty quickly after the 3 or 4th 'larger community' hunt
there is only so much general excitement for finding a paper or two lol
might be biased, do prefer more hunts focused towards us for lore stuff
I easily imagine the devs doing community events focusing around getting strains and other fun creatures
but actually finding and learning new information about these things? Up to the lore community to really dig into it
I agree
yeah
and we're very open
and not gated
so, if people do get interested in the lore behind this stuff
rather than reading up bs on reddit
they can actually ask questions and join us in any hunt
not sure about any others
but if i suspect a lore hunt or akin due to a video or whatever
I will definitely announce whatever
either here and/or in lorecord
There were a few new people who joined in the previous lore hunt too, so it definitely would happen 
basically what we do every HT 
oh yeah, definitely.
It was good seeing casuals coming here and checking it out for a bit
I love me a good treasure hunt so I’m down to look for hidden stuff even if its just a some piece of paper
I do need to keep myself updated more on lore stuff tho lol
The document is always nicely updated
yeah, only thing i would really suggest lol
if you have any questions, Joa, always free to ask here
but the doc pretty much sums everything
giving context usually and defining stuff
it is definitely what we've needed these past few... 7 or so years
Appreciate it!
I also look into lorecord every now and again to see what’s up
we've been in a drought lately
i don't recommend looking in there right now 
mostly just insanity 24/7
War thunder took over the lorechat in there, sorry.
😔
Even in lore times, people still go insane
this is true, not to forget
two kinds of insanity i suppose
the lorecadian kind
and
the nolorecadian kind
The lore made me go from Catag to Gif Lord
But Catag returned a while ago no worries
yay
Hello there I was wondering if there was like a documentary or a document of the lore of the isle that I could read/watch to get to know the game better?
The Isle Theory Document Created by: Rumplestiltskin Maintained by: Rumplestiltskin and The Isaac? Foreword by: 1tinydinosaur (PSA: Primal Carnage, both the original and Extinction, are no longer connected to The Isle’s Lore) You can comment on anything that needs to be added, changed, or remov...
woohoo
looks hydraulic
Is that new? I don't remember a cable
nah, that has been there since launch of Gateway
hard to notice to be fair
a pin in a haystack
when you compare it to the size of Gateway
thing is, what even is the whole thing if we cant tell what this specific one is
oh wait i have a little theory
sry for bad quality
im gonna include that into my project, domes are imo 99% experimental environments/OR basically Aviary
somewhere to balance the epic strong apex of the sky?
Looks like the top middle opens
Oh yeah
Iirc, Don basically commented on this as well and basically confirmed it
CONFIRMED WHAT?
The experimental environments theory
hmmmm... anything more mentioned? something like if its for a specific dinosaur/purpose, or to host a special isolated eco-system
Iirc all he said was that they contain man made biomes
Nothing about specific dinos
I think of them as like easily monitored and controllable testing environments for new species before they are released
Or maybe to contain any dinos with anamalous adaptations for easier observation
hmmm
can we guess a purpose/what could be the possible biomes?
this is I think the only info we've been given about the specific biomes
we know redwoods are coming so they're a possibility
hm
honestly just pick some that look cool
we wont know until Don feels like telling us or they get added
Dondi if you feel like telling us, now's a good time.
UNLESS SOMEONE KILLS ME LMAO
hey, whats ur guess if the big one (redwood) gonna be for "the big one"...
the big dome seems like it has enough space for redwoods the smaller dome definitely doesnt
Im hoping the redwoods go along northwest ridge and west access once that area gets a makeover but its entirely possibly they go in the dome
wait isnt the big dome literally called Aviary
no, the other domes
big dome is perimeter
man idk what ppl think, i fully convinced perimeter is redwood. period.
u sure? perimeter?
wait it does make sense since its has a sky-hole
to be an aviary
never saw this
The dome has many names atp
Perimeter, aviary, the Atrium, etc etc
No official name I suppose..yet
Also the "to aviary" was going towards the south dome whenever that was in tho.
So I don't think its referencing perimeter
This access tunnel was sighted on that same map, it's a tunnel like the other GUTS entrances. It is located near the saltwater pond at south plains (it enters the cliff face to the east of the pond). You can even see a dibble take this route in the dibble migration satellite data
Volcano providing geothermal energy?
Maybe
Maybe
what if it was providing theological energy instead
I think the Horde is hiding in the caves
I have a feeling they’re hiding, waiting for the right time
I can sense their collective presence waiting to break free from the void it resides in
They call to all, seeking to roam the nights in the realm above
long live the horde
We must amass more disciples
If we’re talking about biome domes, I think it would be cool if the areas surrounding the domes entrances had a slight spill over of the plants contained within. Like if there’s a redwood dome, areas where you can enter and exit have sapling redwood trees or something
Since there’s not really anyone managing the domes at the moment
That a really cool idea! It depends how tightly they are sealed up, but if any of the entrances are sitting open then they probably would have some escaped plants
I dunno maybe throw that idea in #general-feedback and the devs might see it
I doubt there is a direct entrance between the outside and the actual biome.
Seems like a bad design choice on Apollos side
Why? It would make construction much easier
i wonder whats the next dino gonna be
probably rex and trike, from dev comments
omgg rex!?!?
Multiple seals to get into x biome seems more proper. Doesn't ruin the humidity levels, temperature, etc if the door is open for even a short moment.
Having a direct entrance would just ruin it if left open for awhile
just do a double set of doors that got left open when someone evacuated in an emergency
I work in a clean room environment, we only have two doors separating the clean room from the rest of the building
any information about humans btw?
And these big doors that dino players could move through wouldn't be everyday personnel doors anyway
this is the lore channel, maybe ask in #isle-discussion
yeah that could work.
But if both are left open it will just ruin the entire environment inside. There will be no "escaped plants" because they would die since the environment outside is not suitable for them.
we don't know that, the environment could be similar, or even the genetically engineered plants adapted
and if it's not open to the outside world, how would players dinosaurs get in anyway?
If they engineered the plants to adapt to the environment outside, what's the point of putting them in the dome then lol.
We dont know much about the environments they are planning to add in there yes.
Also if it's a controlled environment, are those systems even functioning? Wouldn't the plants inside wither and die?
To keep the ecosystems with different plants separate, and ecological testing. Sometimes in a science experiment you can have two closed systems with the same conditions, but factors inside (plant species) may be different
Maybe the dome is the testing ground for plants before they are used in the rest of the island
All depends on what environments they even plan to add yeah. Whenever they get added 
Gotta have a control for an experiment
Anyways I gotta go back in the clean room, break is over...
Not via direct tunnel atleast
So I just don't get to take my rex into the redwoods? That kinda sucks
Gotta maneuver around to find an entrance, thats how it should be imo.
Just imagine getting lost in this, fun times
the dome not domes
isle lore podcast:
oops yea
Highlands dome is gonna get killed as well?
Some sort of spray can to mark where you’ve been could be useful, also you can draw funny messages
"funny messages"
You know the community..... unless its preset messages that you can choose.
That dome is buggy af
True, but drawing a giant dick on the floor of your base would be kinda funny tho
My humor is extremely simple
this was my first thought too
no no, i am talking about the dome
not the smaller domes
as those ones have no names yet
today i was searching about stuff like this for reasons away from the isle
when i came across this..
"Savant syndrome"
' is a phenomenon where someone demonstrates exceptional aptitude in one domain, such as art or mathematics, despite significant social or intellectual impairment. '
and then the picture of Dean just sparked inside my head.. could it be?! ik its not gonna really give any more info about it, but its "something to diagnose him with" lol
He can’t hunt, but he can do trigonometry
what 😭
Poor attempt at a joke
its not poor i got the joke but its just wild 😭 😭
Literally me !!!
This with Dean
He won't chase you down, but he knows the roads well enough to guess where you are heading and loop around to cut you off
i believe it could be related to this
but not directly this - as this is a phenomenon with people, typically, with Autism (like aspergers, say)
but, to be fair, we know this has to be a related to/akin to Augustus
as in, how Augustus got his 'anomalous behavioural' aspect
the biggest problem/difference here
is that this seems, with Dean and Shirley, way more physically-related than behavioural (as it wasn't that AUGUSTUS grew better legs, he just realised he could climb)
where, vice versa, it seems like the two rexes might've been born with these physical effects?
however, iirc, Don refers to that they didn't exactly notice it straight away, just like AUGUSTUS
so... how do you not notice a bigger Rex or a physically impaired rex?
can't fact check because i am on the run though lol
exactly, and shirley is the one taking his commands and acting on it
They’re loose and doing their own thing? More hands off approach to development maybe
i think what dondi referred to is the rexes not realising not AE
MAYBE not even that the rexes didnt realize their anomlaies
but also maybe "the rexes didnt realize they could USE their anomalies THIS way"
Many genes are coded to trigger at specific life stages, these things might not have kicked in until full grown or elder size
I love lore
me too
My theory is: Planet is going Boom Boom and Usa is creating dinosaurs to use as guns
Or they know that everyone is going to die and they are creating dinosaurs to be the new dominant species
Someone hand this man the doc🔥🔥he cant go any further with this thinking🗣️🔥🗣️🔥
XD
If you aren't joking,
Most of AEs assets aren't being used as weapons, more as research specimens, for medicine , reversing climate change, etc. The only AE asset used as a weapon so far are gen1.
Gen1 being a retaliatory weapon against rival companies
Ohhhh thanks!!
Airdrop the goobers
I forgot what is Gen1, it means generation 1?
GOOBERS!!
Gen 1
Yes generation 1
Rumple posted a picture of them above
But they also have another name that we dont know about.
I’m willing to bet it’s Deimos, everything matches up with what’s been said about it
Possibly
Is V1 cancelled or are they just modeling V2 to see how it looks in a 3d manner?
There’s different types of gen 1
Ah okay
Sorry I'm kinda new to the lore but do we know what exactly the incident is?
I imagine it wasn’t just one thing, and rather series of things
But we don’t know
Thanks
we don't really know
all we've seen of a model is currently V2 atm
so yeah
I mean, it is DEIMOS Project
so i doubt they wouldn't call them that
just depends on how broadly Deimos Project is in how it incorporates Gen1s
i do wonder if they refer to Gen1s as "Gen1s" though
depends on what they're named in the new UI
however, having already seen what was sent in the dblog
it seems like the "Gen1" character slot wont actually exist until Gen1s are actually put into the game
as in, i doubt the actual button will be there - as it seems like it'd be modularly added on once in game
Interesting, hope they stick with V1 personally, feels more unique in my opinion
I want the available roster to just not be something you’re aware of changing until you see something you don’t recognize on a map you’ve never played
(what a win from Daviid btw!!)
A sort of preset pattern like how they do with the dinosaurs in the selection menu would be neat
Yeah
Basilisk
^
look who i found
about that company logo on the PDA, its also on JC's T shirt
Hi All
Yo
What is Phoenix Corp
Irrelevant legacy stuff that was tied to primal carnage
We got EC and RF as competitors now
Also outdated
Then what is dated
Rival companies, we don’t know what the letters stand for
XD
Everything in the lore doc is as accurate as we know
DIdi they scrap that big rib cage also ?
We haven’t heard anything on the Islandwalker
What is island walker?
Big
probably the skeleton
I think "FLashing Lights " are also otdated
Most things from legacy likely are, or at least I consider them to be i til proven otherwise
Haven't we used a lot of it to establish a base for evrima lore
what is this?!
Do we have a new one?
We have the one at the end of the lore doc
Pinned comments here 
What are Reapers?
Tissoplastic humanoids
hehe what does that mean ?
Tissoplastic is one of the strains
Significant genetic alterations
This is the hyperendocrine strain
no that is a different logo
where is this from
the possible ( C/D ) idk wht it means
wait i think it stands for something IRL
i made a rendition of the logo
yay
Which one of these u like to see in the game
have we ever measured aviaries?
in terms of what
length/width
i mean, not really worth while to be fair
it is cool but not really necessary
but, i suppose, it wouldn't be too hard
especially since we know the actual size of Gateway now
whats length/width of aviaries.
please, if you know it.
Thank you my guy
each line is 62 pixels
that is a lie
337 pixels
333 pixels
which puts the total diameter of the Domes at 225 pixels
therefore
approximately 0.676 kilometers
by
the same basically
so 676x676
each side of Perm/Atrium is roughly 826m
so Aviary (small dome) is ~676m X 676m ?
weird
Atrium other diameter is (top to bottom) ~1.312km
therefore
~1.5km x 1.3km
i think it makes sense because you're measuring a hexagon

