#mods-discussion

1 messages ยท Page 6 of 1

weary island
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ValheimPlus is broken and out dated except for the Grantapher version of it.

hoary nimbus
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also is it not recommended to use the vortex managar?

weary island
hoary nimbus
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ooooh

kind belfry
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Does any know how to change a recipe with wacky database?
I manged to make a new recipe but the original is still there

river moon
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man seasonality is cool but the frozen ocean is kinda game breaking, boats still go on it and fish just jump above the ice and you can pick em up

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ive got a school of coral cod just sitting on top of the ice next to my meadows starter base

sonic dew
kind belfry
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I downloaded down the recipe with console command the wacky save item one, did my change and put in the new yml file

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But that doesnt remove the original, and not sure how to ๐Ÿ˜…

sonic dew
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You're mentioning the item but not the recipe.

Item files and recipe files are completely different and are even stored in different folders when generated

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You need to use wackydb_all_recipes

Or whatever the command for the recipes is

Edit: That is the command

sonic dew
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Afterwards you go to the recipe folder inside the bulk yml folder, copy the file you want, and, more importantly, place it inside the recipe folder that's inside the other wackysdb folder

hollow lantern
#

what are good mods to start with?

river moon
# hollow lantern what are good mods to start with?

QoL is a good introduction:
multicraft - lets you set a station to craft more than 1 thing at a time ie make 10 food items at a time with one click.
planteverything - lets you plant everything like berry bushes, mushrooms etc
massfarming or planteasily - plant and harvest without having to click 200 times
either quickslots or azuextendedplayerinventory to add equipment slots
each skill has a mod by smoothbrain that makes them give you more perks to leveling them so get whichever ones you like to use, i like farming, sailing, building at least
an anti mist mod imo...either mistbegone if you hate it entirely or have fps issues, or deezmistyballs to greatly increase the amount of mist the wisp takes out around you

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basically think to yourself "what is really annoying" and theres prolly something to fix that

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when you start wanting to up difficulty you can start playing with CLLC, Monstrum, monsterlabz, stuff like that. then throw in cool gear options like wizardry, armory, warfare

hollow lantern
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i see, thank you mate, ill check those mods and try finding some with the "what is really annoying" spectrum lmao

river moon
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its kind of addictive once you start modding

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i need some kind of fps mod at this point, i keep adding stuff that is performance heavy

hearty sphinx
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Yeah, it's a slippery slope.

river moon
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ive decided i like seasonality too much but the winter and fall kinda shred even my really good computer

weary island
river moon
weary island
hollow lantern
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also when starting to mod should i start all over, or is there no problem in playing in a firstly vanilla server? (i probably know what the answer will be, but still)

weary island
hollow lantern
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i see

hollow lantern
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should i be getting mods from thunderstore or nexus?

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i find thunderstore very easy to use, specially since i used it before to mod on other games, but it seems to lack in some mods nexus has, or at least, i just cant find them

weary island
hollow lantern
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while thunderstore, i just have to click a button, and its done

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but i dont find some of the mods i do on nexus, could just be me tho, idk

weary island
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They may have slightly different names on thunderstore.io. Or they may just not work well for Valheim. Maybe you can find other mods that do the same thing on thunderstore.io.

feral raft
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is there a mod for a Boss Anglerfish?

weary island
weary island
kind belfry
tired crescent
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Export original recipe. Set enabled to false

kind belfry
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Ohh okay so that's how that works, thanks, I only thought that would work with Custom made recipes ๐Ÿ˜„

kind belfry
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Hi, does any1 know what the command "Genloc" does?

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Can I use it without losing my base?

drowsy trout
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anyone know a mod taat allows me to build with stuff from nearby chests

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oh and the farming totem one ?

tired crescent
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And yes

drowsy trout
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thx

storm ermine
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Can someone recommend a good mod to set structural integrities of individual building pieces separately? I think overall everything is pretty good, but I wanted to increase the structural integrity of Flametal beams a bit so they're actually worth making over wood iron for something other than pure aesthetics.

hollow lantern
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whats the name for the valheim plus on thunderstore?

hoary nimbus
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hey guys, i have plantEverything mod and configmanager mod. how do i make crops take less time to grow? 1 hour is a lot of time

weary island
weary island
hollow lantern
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is does epic loot have any trouble with therzie's mods?

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asking cuz i foind a mod which patches therzie's mods for epicloot, but doesnt explain what

weary island
hollow lantern
storm ermine
weary island
storm ermine
# weary island It makes them stronger.

Well yeah, but also structure or just like, stronger against attack/damage? It makes no intuitive sense to me that health increases its structural integrity.

weary island
storm ermine
storm ermine
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Indicate and freeze them how? when building the integrity is already shown in how the pieces are coloured, and what does freezing them mean?

tired crescent
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Usually people figure that out while building? Since it already indicates breakage while building.

hollow lantern
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my worlds have nothing in them like its shown in #mods-screenshots and the cmd keeps spamming red messages "Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

[Error : Unity Log] MissingFieldException: Field not found: int .PlayerStats.m_builds Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

[Error : Unity Log] MissingFieldException: Field not found: int .PlayerStats.m_builds Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

[Error : Unity Log] MissingFieldException: Field not found: int .PlayerStats.m_builds Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)

[Error : Unity Log] MissingFieldException: Field not found: int .PlayerStats.m_builds Due to: Could not find field in class
Stack trace:
(wrapper dynamic-method) Player.DMDPlayer::UpdatePlacement(Player,bool,single)
(wrapper dynamic-method) Player.DMDPlayer::Update(Player)"

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how do i solve this?

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ive already tried searching about said errors but found nothing

gaunt geyser
hollow lantern
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alright, ill check those out, thank you

hollow lantern
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well now i dont think there's any old mods (not sure), maybe only one which is 6 months but its a really cool one and that i think it wouldnt really have anything to do with the world corruption, so we'll see (here's the new mod list if anyone want to check if there's any more decaprecated mods: https://pastebin.com/yMS6KiUR)

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well, still the same errors, and same world corruption (no trees anywhere but on the spawn)

hearty sphinx
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You've still got a lot of mods. Remove them all and then add them one by one.

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I picked one at random from your list and it's over a year old.

hollow lantern
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which?

hearty sphinx
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Mokutan-MassFarming-1.5.0

hollow lantern
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i mustve put the wrong one then

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switched to comfy mass farming

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will try again

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yep, still the same, idk man, seems like my only option is to really reinstall them one by one like u said, its gonna take lots of time

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cuz i dont really know whats causing this, ive already checked all the mods once again, and they are at maximum 2 months since the last update, except for a backpack one which is 6 months old

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im gonna disable that one to see if its the one causing this, which i dont believe it is

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well, wasnt it

woven dragon
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anyone know if Azu has a version of Teleport Anything? looking for an option to bring tames through portals.

hearty sphinx
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I imagine he probably does.

woven dragon
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went through all Azu's mods on thunderstore, didnt see any that sounded like they would add that feature. Anyone know another mod that does this? Teleport anything seems like its probably out of date at 7 months since last update and the ashlands update released since then.

weary island
woven dragon
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oh! ill have to give that a shot, this is on a hosted dedicated server, is that a server wide command for all my players? or only for me?

weary island
woven dragon
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nice! ty

woven dragon
weary island
woven dragon
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im trying it now with a pig and hes not coming through, tried pushing him through but not working

weary island
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Pigs don't follow. Try it with a wolf.

woven dragon
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oh i have a mod that makes every tame able to follow, but i can see how that might not work still. dont have any wolves yet, this was kinda premptively prepping for that so i could bring em back to base when i was done.

sonic dew
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The world modifier is only for items, it doesn't do anything for tames

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Mods are the only way to get tames through portals

woven dragon
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ah okay, do you know of a mod that does this with the ashlands update?

weary island
woven dragon
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yeah and unfortunately that option would require me to make everyone an admin so they could do the same if they wanted to. If this was a one off then your solution would work. But im trying to make it so everyone ont he server has the feature available to them.

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thank you for the suggestion tho

daring basin
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My MagicalMounts has a pokemon feature :D

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Are you sure TeleportAnything is broken?

hoary nimbus
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is better trader supposed to not work? i found him and he only sells 4 items or something

woven dragon
hoary nimbus
woven dragon
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have you beaten any bosses?

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i only ask because i noticed for my merchant he had more selling options after i beat bosses.

hoary nimbus
woven dragon
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i know there are somethings locked behind boss kills, like ymir flessh / thunderstone behind the elder. possibly includes other things as well

slender kestrel
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Regarding teleporting pets, why not just kill them and spawn in new ones on the other side (if access to commands) ?

rancid salmon
slender kestrel
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Not that I know off, I've looked for a replacement for that mod for years now.

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I've ended up just using one of the food duration multiplier mods, and just make the food duration silly long. Though I miss actually having to manage food resources.

kind belfry
weary island
kind belfry
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ohh okay so only singleplayer ๐Ÿ˜„

wet wolf
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Hi! any food mod you recommend?

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And do you know why my console for "imacheater" command fails? I don't have a lot of mods but I guess it's failing cause of mods

weary island
wet wolf
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thanks T.T it's been a lot

terse plaza
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how to use mode newbie here thanks

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im trying to type some items but nothing is happening sad

weary island
terse plaza
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im currently running r2modman

weary island
hollow lantern
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i still havent fixed my damn error on modded valheim does anyone know the error:
[Error : Unity Log] MissingFieldException: Field not found: int .PlayerStats.m_builds Due to: Could not find field in class Stack trace: (wrapper dynamic-method) Player.DMD<Player::UpdatePlacement>(Player,bool,single) (wrapper dynamic-method) Player.DMD<Player::Update>(Player)
cuz i cant find any solution or mod specific, and its gonna be a hell of a work to disable one by one till i found it (ill have to do it anyways if no one knows this error)

hollow lantern
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tested with only bepinx activated and works fine like vanilla valheim, so its definetly some mod i got here

white perch
hollow lantern
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does EquipmentAndQuickSlots from RandyKnapp work? it says ashlands update but the last update was 7 months ago, and the other option im using (comfyquickslots) isnt quite as nice as the one from randy

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activated some mods i really wanted and seems to be fine, its gonna be very hard to find out which mod is doind this

hollow lantern
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well i think it is comfymassfarming that is bugging the world

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nope, it was renegade vikings

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kinda sad, i really wanted to try the mod out

alpine pond
hollow lantern
terse plaza
hearty sphinx
clear lily
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pretty sure it's working better than it ever did, just sad that their fix was to take out broken things instead of fixing them, but the original author isnt updating it, volunteers are, so we probably wont see anything added and just things slowly taken away as they break.

tight mural
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is there a mod so i can build freely without the building collapsing because there is no support

weary island
weary island
hollow lantern
tight mural
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i used hammer_config set_invulerability true and it doesnt work

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infinte_hanmer mods

hollow lantern
weary island
tight mural
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what i wanna do is like put a blueprint made by other people right, so when its placed its automatically invincible

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because the build is too big i cant figure the supports properly hence i need it to be instantly invulnerable when placed

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aaaaaaaa im dying

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i cant even send pics smh

weary island
hollow lantern
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how do i use upgrade world mod to regenerate all my world except my protected areas?

weary island
weary island
hollow lantern
weary island
# hollow lantern where do i find those

In the worlds_local file for game or server, whichever you're working on. If the files are not recent there, check to see that your worlds are saved to Local not in the cloud. If they're not local, then change them to Local.

hollow lantern
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nvm, got it

weary island
# hollow lantern alr

You can do a manual 'Save' with the F5 console in game. Or just Esc and use the save option there. Let it have a min to complete.

hollow lantern
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i think it stopped

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last messages it sent were
`[Info : Unity Log] 07/17/2024 17:02:00: Available rooms:18

[Info : Unity Log] 07/17/2024 17:02:00: To place:40

[Info : Unity Log] 07/17/2024 17:02:00: Connections 4

[Info : Unity Log] 07/17/2024 17:02:00: placed 5 doors

[Info : Unity Log] 07/17/2024 17:02:00: Placed 14 rooms

[Info : Unity Log] 07/17/2024 17:02:00: Placed locations in zone 9,-6 duration 26,6925 ms

[Info : Unity Log] 07/17/2024 17:02:00: Placed locations in zone 12,-6 duration 0,9986 ms`

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and then stopped

hollow lantern
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it took like 2 seconds then, u sure?

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it sent one more:
[Info : Unity Log] 07/17/2024 17:05:50: Update PlayFab entity token

weary island
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I would think maybe 6-7 seconds. the Playfab msgs is not related.

hollow lantern
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i see

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when u said it may take a while i thought it would take like 3 minutes or more lol

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should i do it again to be certain or no?

weary island
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Really depends on the server's h/w.

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No need to do it again.

compact meteor
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Whenever I try making a world with my mods I get this error message:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
(wrapper dynamic-method) FejdStartup.DMDFejdStartup::OnWorldStart(FejdStartup)
UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.UI.Button.Press () (at <c784ba61915748ee8776f4834d413c9a>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <c784ba61915748ee8776f4834d413c9a>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <c784ba61915748ee8776f4834d413c9a>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <c784ba61915748ee8776f4834d413c9a>:0)
UnityEngine.EventSystems.EventSystem:Update()

weary island
compact meteor
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nothing in the error code tells me which of the mods is broken

weary island
# compact meteor how do I find out which one it is?

The errors you posted are generic. You can disable the mods one or a few at a time and test it. Or you can use a mod to flag any old mods that might help.
https://thunderstore.io/c/valheim/p/Azumatt/ModAge/

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Next time posting in one channel at a time is sufficient.

compact meteor
weary island
hollow lantern
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im being able to craft as many food i want on my cauldron even without the necessary materials and without spending the materials i already own

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the only mods im using that i believe could do this would be aaa_crafting and azucraftyboxes

weary island
compact meteor
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@weary island I tried your idea but it didn't work

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I also downloaded the journey to valhalla modpack and tried running that instead of a self made one but that didn't work either

weary island
weary island
compact meteor
hollow lantern
weary island
hollow lantern
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when i craft something the items actually get used, but on the caldron, its like i said, i can craft as many food i want without having the items

compact meteor
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Whenever I install the Valheim Gods Dominium modpack on thunderstore it downloads a diffrent amount of mods everytime, why is that?

gaunt geyser
hollow lantern
gaunt geyser
cyan isle
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hi, I'm new to the game, and I have a question, me and some friends launched the modded game to help us in vanilla but we don't understand why our resources are unlimited ?

kind belfry
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Does any1 know why it is , that at random, i can start up my dedicated server and then When I try to join, it says it's my client has mods that the server doesnt have?
even tho I played on the server the day before no problem and nothing have changed?

daring basin
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Either the server does in fact not have the mods installed or BepinEx is not installed on the server.

hollow lantern
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whats a good substitute for smartercontainers?

frank sphinx
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does project auga still work? i really like the health bar ui

compact meteor
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When I click start server my friend can't see my world (it's modded btw) why is that? Can I not do a local server with mods?

formal brook
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is there a mod that lets you chain carts together like a train?

frank sphinx
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dang

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any other health bar uis?

kind belfry
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Is any1 here familiar with the mod "Drop that"? ๐Ÿ™‚

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Playing with a couple of mods that adds creatures and I'm starting to get tired of the Standard/basic 8 outta 10 creatures either drop Stone or wood, when I use the drop that mod, and get the files for drop lists, I'm not seeing Stone or wood on any lists ๐Ÿ˜ฎ

terse plaza
kind belfry
terse plaza
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they are droping

kind belfry
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What are you talking about? xD

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Did you even read what you're replying to?

daring basin
kind belfry
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I wanted to change quite a bit more about drops and so on, but the Drop mod Is not working as I thought it does or I'm just not understanding how it works ๐Ÿ˜„

celest marsh
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where do you guys get your mods from?

kind belfry
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Feel like 80% of all mobs are dropping so much unnecessary clutter loot I don't want spammed in my game.
like graydwarfs. I just want them to have a chance to drop their Eye and maybe coins, if they dont hit the chance, then nothing drops.
but right now if they dont drop their eye, they sure drop a bunch of wood/stone...

kind belfry
celest marsh
#

thank uuu

compact meteor
#
Stack trace:
(wrapper dynamic-method) Humanoid.DMD<Humanoid::GetAttackDrawPercentage>(Humanoid)
(wrapper dynamic-method) Hud.DMD<Hud::Update>(Hud)

[Error  : Unity Log] MissingMethodException: Method not found: bool .SEMan.HaveStatusEffect(string)
Stack trace:
(wrapper dynamic-method) CharacterAnimEvent.DMD<CharacterAnimEvent::CustomFixedUpdate>(CharacterAnimEvent,single)
MonoUpdatersExtra.CustomFixedUpdate (System.Collections.Generic.List`1[T] container, System.Collections.Generic.List`1[T] source, System.String profileScope, System.Single deltaTime) (at <79989041713a40fba2973f1624473248>:0)
MonoUpdaters.FixedUpdate () (at <79989041713a40fba2973f1624473248>:0)```

What does this mean? When I load into a world I can't move my character.
clear lily
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means you have some old mod that isnt made for the latest version of valheim

frank fulcrum
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How much of an impact does Skill Effect Factor have? If the standard is 1.0, and say for example I have Evasion, which reduces the amount of stamina used when dodging. I don't see any specific value of how much it reduces, only Effect Factor, Gain Factor, and Skill loss. So does 1.0 just mean whatever value the creator has it set to reduce? Say it's 15% at level 100, would bumping that up to 2.0 mean it's then 30%? Some of the other stats mods actually show the value of X and how much it increases it by, but others do not.

signal flower
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does anyone here know about the better networking valheim mod ?
if so, does it actually help with server stability?
where does one have to install it?, client/server or both ?

weary island
signal flower
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i made a server with 5+ players, when all of us are in one area it gets hectic, and i don't think its a hardware issue, all of us are on fiber internet, living pretty close to each other

hollow lantern
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i have 79 mods installed but when i open the game it says only 76 are loaded

weary island
weary island
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Hello? I wonder where he went...? I know math gives some people headaches but it shouldn't cause anything serious. But, anyway, I hope he's all right. ๐Ÿ™

hollow lantern
hollow lantern
hearty sphinx
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I think it's because you never answered his question.

hollow lantern
hearty sphinx
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15 minutes later, yes.

weary island
hollow lantern
# hearty sphinx 15 minutes later, yes.

well i have other stuff to do in life, im not all the time on my pc, neither on discord, and people usually take a bit to answer here so i just sent the message and would came back (like i did) minutes later so i would have an answer

hollow lantern
# weary island Ok, I'm back. Where do we stand on the 'how many mods do I have' problem? Wa...

i never said i fixed anything by adding more mods, i only said i added more mods (which was because my modpack wasnt finished, and i was just checking if everything was ok), the problem is not "how many mods do i have", the problem is that the game shows a smaller amount of loaded mods, than the actualy amount i have, i dont get what i did to u 2 so yall could be so ignorant and disrespectful towards me, more than u already were

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dont know if u guys's day is going that bad, but u shouldnt be unloading all that hatred on someone random on the internet for absolutely no aparent reason

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specially on a public server with rules to follow

hearty sphinx
#

No-one was being ignorant (oh I hate how misused that word is) OR disrespectful. Jaga was trying to help you. And yes, he realised what your issue was, that's why he asked the two questions he asked you (you still haven't answered the second, incidentally).

hollow lantern
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forget it

sonic dew
#

People asking for help and then being rude to those trying to help them are certainly built differently...

frank sphinx
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any farming mods too mass plant and harvest?

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i tried using comfy mass farming but it only does 6 plants and has no mass harvest

slender kestrel
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I'm still using trusty old Mass Farming, it hasn't failed me yet.

frank sphinx
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ill try it ty

hollow lantern
sonic dew
#

Yup, you totally are

weary island
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@sonic dew and @hearty sphinx thanks for your support guys. For my part, I just put him on "Block" back there when his head exploded. Better to just forget about the whole thing. ๐Ÿ™‚

thorny arrow
hollow lantern
#

btw the sound effects of some mods are really REALLY loud, even if i lower the game's volume it stays loud, is there a way of turning a mod's sound effect volume a bit lower?

thorny arrow
hollow lantern
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i didnt want to actually remove the entire sound, i just wanted to put it a lil lower

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cuz the sound effects are good, just too loud

hearty sphinx
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If you can access the individual audio files (I honestly don't know much about modding) you could load them into something like Audacity and lower the volume that way.

hollow lantern
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i also dont know much about modding so i dont know where i can find the audio files

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and even if i can find them, i think it would be too much work tbh, i could end up corrupting the mod if i did the wrong move, and i think (not sure) that all the work i had done would be wiped if said mod got updated

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there's probably a easier way of doing it, only problem is finding out how

hearty sphinx
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That's probably about the easiest way. Unless the mod author makes the audio levels available in a config setting or something

hollow lantern
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i guess

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but it doesnt seem to have that option on any of the mods

hearty sphinx
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Then I think you're sadly out of luck.

hollow lantern
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surely

sinful shell
#

Hey is anyone able to help me get plan build enabled on my dedicated server? I installed it correctly using the instrucitons and youtube videos and when I try to start the server with the mod it wont work, I keep getting a fallback handler could not load error message;

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V/mono/aot-cache/amd64/UnityEngine.SubstanceModule.dll.so
Load DLL: /home/u11840/vlh/bin/valheim_server_Data/Managed/UnityEngine.SubsystemsModule.dll
Fallback handler could not load library /home/u11840/vlh/bin/valheim_server_Data/MonoBleedingEdge/x86_64/ G
V/mono/aot-cache/amd64/UnityEngine.SubsystemsModule.dll.so
Load DLL: /home/u11840/vlh/bin/valheim_server_Data/Managed/UnityEngine.TLSModule.dll
Fallback handler could not load library /home/u11840/vlh/bin/valheim_server_Data/MonoBleedingEdge/x86_64/ G
V/mono/aot-cache/amd64/UnityEngine.TLSModule.dll.so
Load DLL: /home/u11840/vlh/bin/valheim_server_Data/Managed/UnityEngine.TerrainModule.dll
Fallback handler could not load library /home/u11840/vlh/bin/valheim_server_Data/MonoBleedingEdge/x86_64/ G

glacial garden
#

Has anyone ever used the better continents mod?

lavish oasis
#

The earliest comments on "better continents", that i have found, is about 2 months old(besides your request) and range back over a year old. There are about 20 posts about it in a couple different spots, but I am fairly certain that would be pre-live ashlands.

glacial garden
#

@lavish oasis Thanks ^^

hollow lantern
#

is there a way to remove plant everything stuff from the ground?

kind pumice
hollow lantern
#

how did i never think of that wtf lmao

hollow lantern
#

my bronze axe is doing like 3k dmg

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to everything

#

nothing is showing on the console so im not sure what its causing it

#

turns out its not just my axe

#

its everything

languid hamlet
languid hamlet
# hollow lantern yeah

check the config, it was changed. if you still have the old config on the new update, you're doing more damage while rested. best to just delete the comfort tweak config and populate a new one.

hollow lantern
#

so should i wait for another update and untill then disable config?

languid hamlet
river moon
#

has anyone tried using the mod "farming" with planteasily?

pastel sundial
#

I would love a large ship, even the drakkar to be multi crew. Like helm + sails + oar roles. Does anyone know of a mod that tackle this?

lavish oasis
#

I know there is a "ship building" mod, but I don't know if a mod exists that assigns rolls to certain areas of the ship if you interact with it. This is a old post about the ship building mod: #mods-screenshots message

slender kestrel
#

ValheimRaft didn't add any multiplayer options to it last time I checked (probably 1-2 years ago by now). If anything I aimgine lots of funny bugs with lag, and people glitching out of the ship :p

real trench
#

Another issue with ValheinmRAFT is updates. I had a huge 5k piece ship build just go haywire when I came back from a break. I could roll back the mod and it worked, but was buggy because that version got updated/abandoned for a reason. Ultimately had to us the mass-deconstruct tool in Infinityhammer to remove the whole thing, otherwise being within 1000 yards of the thing dropped my framerate to decimal amounts (my computer can run 20k builds at 100 FPS normally).

It's a lot of fun, but yeah...

#

RIP Cerberus

#

Random new topic: how stable is the seasonality mod? Is it pretty dialed in for folks? I've been wanted to check it out for awhile but forget to.

drifting vortex
#

Hello. I want to create a combat bot for valheim and don't know where to start. Is there a modding community or some guides or API documentation?

kindred shard
#

hey guys you know of some good mods for fist weapons?

river moon
#

i have the issue where spring is skipped and so far have not been able to find a solution, mod maker says theres no issue and its my bad files even though ive verified and reinstalled the mod multiple times. ive been manually setting it after winter to compensate

#

๐Ÿคทโ€โ™‚๏ธ

worn gazelle
#

does anyone know if the bow plugin mod is still being flagged as malware? i got sketched out and removed it and archery feels super weird to me now lol

daring basin
#

It's a false positive and it can happen to all mods.
For example, Smoothbrains newest mod also got flagged.

worn gazelle
#

ah yeah people we saying to whitelist it

#

right on i might reinstall it. i dunno what i even had it set to change but it felt a lot better than now >.<

daring basin
#

Usually it fixes itself when Microsoft updates their Defender list.

worn gazelle
#

thx for the help ๐Ÿ™‚

hollow lantern
#

should i worry about this?
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: Farming.Farming+SaveSkillLevel.Postfix (Plant __instance) (at <261f40b5b4a94c7a8e7a0ad3e29beb0d>:0) (wrapper dynamic-method) Plant.DMD<Plant::Awake>(Plant) UnityEngine.Object:Instantiate(GameObject) Advize_PlantEasily.PlantEasily:CreateGhosts(GameObject) Advize_PlantEasily.PlayerSetupPlacementGhost:Postfix(GameObject, Int32&) Player:DMD<Player::SetupPlacementGhost>(Player) Player:UpdateAvailablePiecesList() Player:OnInventoryChanged() Inventory:DMD<Inventory::Changed>(Inventory) Inventory:DMD<Inventory::RemoveItem>(Inventory, String, Int32, Int32, Boolean) AzuCraftyBoxes.Util.Functions.MiscFunctions:ProcessRequirements(Requirement[], Int32, Inventory, List`1, Int32) AzuCraftyBoxes.Patches.ConsumeResourcesPatch:Prefix(Player, Requirement[], Int32, Int32) Player:DMD<Player::ConsumeResources>(Player, Requirement[], Int32, Int32) Advize_PlantEasily.PlayerPlacePiece:Postfix(Player, Piece, Boolean) Player:DMD<Player::PlacePiece>(Player, Piece) Player:DMD<Player::UpdatePlacement>(Player, Boolean, Single) Player:DMD<Player::Update>(Player)

hollow lantern
#

also is there a mod that lets me interact with stuff with the hammer in my hand?

tired crescent
#

Sometimes it just takes a little bit of Google or searching your idea 99% chance the mod is already made.

hollow lantern
#

i did search it but didnt find any, at least that were updated, probably just didnt use the right keywords

hollow lantern
keen pond
#

holy hell my game is so laggy now, havent played my modded world in like a month

#

used to get at least 30fps in my base, now im barely getting 15-20

worn gazelle
#

same rly low fps for me last nite after some time away

weary island
#

For the lag issues, If you haven't already done so, try a game without your mods as a test to determine that one or another of your mods is causing the lag. If is is the mods, then disable them one or a few at a time to find the ones causing the lag.

hollow lantern
#

does anyone know a mod to increase max item stack on thunderstore? the only one i found was on nexus and it seems to be outdated

sonic dew
#

CLLC

hidden karma
#

Can anyone point me to a resource to get mods working on my dedicated Windows server? I see all sorts of guides online on how to get them working on hosted servers, but I need some help getting them working on my dedicated server. I have bepinex copied into the directory along with all the mods I want, but when the server starts, non of the mods load.

slow tinsel
#

hello, i am on a modded server and i need to spawn in hildirs quest table and camp as find hildir 30 didnt find her, and i dont know the commands, anyone do this before?

slender kestrel
hollow lantern
slender kestrel
tame urchin
#

I saw that the mod "Item Stand All Items" is client side, but what will happen if I join the server of a friend that doesnโ€™t have it, or if I choose to no longer play with it?

slender kestrel
#

Most likely it won't work, and either items fall off, or disappear.

tame urchin
#

And could it corrupt or something else my game in that case?

daring basin
#

No, nothing will happen so go ahead.

tame urchin
#

Ok, thanks for your answers!

hollow lantern
worn gazelle
#

does anyone know if there is a working or recently updated version of something like ShowContainerContents by AedenthornModding? I was having issues with some outdated mods and the only one I found so far was more of a graphical UI than just a nice plain text list of the contents of containers when I mouseover them. thx! ๐Ÿ™‚

kind belfry
#

Hi, Playing the The Epic loot mod, on a dedicated server, and we are not seeing Bounties spawning, do We need to do something to make it work or is the mod bricked on our server? ๐Ÿ™‚

solid stream
#

bosses in raid

kind belfry
#

We dont get "bosses" in the raids

weary island
# kind belfry Hi, Playing the The Epic loot mod, on a dedicated server, and we are not seeing ...

There are lots of Epic Loot mods. Which one are you playing with, exactly.

Often EpicLoot comes with other mods in a pack and they're all configured differently. You need to make sure that you're actually using not just the mod but also any configs that came with it, if any did.

And there's a seperate mod for Epic Loot Bounties. Are you using that one? It's this one https://thunderstore.io/c/valheim/p/Digitalroot/Bounties/

kind belfry
#

I read something about quests and activating stuff via a board or something?

weary island
kind belfry
#

We havent found/seen the trader yet

weary island
#

Ah ha! Gotta find the Trader first. ๐Ÿ˜„

kind belfry
#

I found it difficult also to find info on how to get/use bounties to begin with xD

#

Arhh okay, is he hard to find? ๐Ÿ˜ฎ

weary island
kind belfry
#

ohh okay, so he's not in a fixed place?

weary island
kind belfry
#

Arhh okay nice, and do you have any idea of how far away from spawn he can appear?

weary island
kind belfry
#

Roger, thanks for the help, was lost on the bountie system xD

kind belfry
#

My friend had found him, Is this the guy?

#

We dont see any bounties from him ๐Ÿ˜ฎ

weary island
weary island
# kind belfry We dont see any bounties from him ๐Ÿ˜ฎ

Well, I can't be sure if that's the Trader in your screenshot. Does he have the shield bubble and the tame lox there? Do you have any other mods that might change the Trader?

If it's actually Haldor the regular Trader, then there may be a problem with the Epic Loot mod. Like I posted earlier.

Need more info about exactly how the Epic Loot mod was downloaded, and configured, etc.

kind belfry
#

Ohh okay you're right that wasn't the trader trader

#

This guy was called Torsten

kind belfry
#

Is there a mod to remove Physics in the game so you can build freely without support? ๐Ÿ™‚

#

Getting tired of not being able to build the designs I wanna build xD

weary island
# kind belfry Is there a mod to remove Physics in the game so you can build freely without sup...

There are several mods that disable building structure rules. But they come with some dangers as well as some great and fun opportunities.

For example, when you use such a mod to build a great non-vanilla structure and someone without the mod comes along and gets control of the game chunk where the building is (by simply getting there first), then the building comes tumbling down! Disaster!

But there is a way around that. If you manage to give all the building pieces in the structure infinite health, then they won't fall down in any event. You can do that with the InfinityHammer mod and, I think, also with the WorldEdit mod.

Those two mods are powerful and come with some cautions. They can be a challenge to learn and, if you make a mistake with them, they can create really extensive problems as well as some great buildings.

So, if you use them, use them on well backed up worlds and use them very carefully. Maybe practice with them on your solo world first 'till you get good at using them.

kind belfry
#

I think we only want the No physics mod, cause we still want raids and such to be able to destroy our base ๐Ÿ˜„

#

Do u know the name of the first 1?

weary island
# kind belfry Do u know the name of the first 1?

No, sorry I don't. But I do know that a search over on thunderstore.io for 'building' or for 'structure' will turn up a bunch of possibilities. Just review them and choose one that's recently updated (for Ashlands) and supported. ๐Ÿ™‚

And, again, if you get one of those structure mods make doubly sure that ALL the players on your server also have the same mod!

torpid birch
#

Does anyone reccomend a good ocean overhaul for a server Im running? Were using boat additions and its great but we want a little more from the Biome

weary island
unreal spade
#

Hey! which mod would be best for turning rain damage of and getting bigger inventory?

nova orbit
long nacelle
#

are mods fixed?

#

mostly wonder about building your own ship mod + no damage from rain

quick sand
elfin hinge
#

guys when u download mods like a weapon pack one do u get the weapons???

sonic dew
#

No, a mod specifically dedicated to adding weapons should obviously not add any weapons, that would be silly.

Instead, a mod that adds weapons just adds another mod in the list of mods installed in your game. Nothing else

austere hazel
#

Is there a mod that allows for custom crafting recipes?

austere hazel
#

Also, a mod that allows you to tweak the effectiveness of different stones

thorny arrow
#

stones?

austere hazel
#

Yeah, bloodstone, iolite, jade, etc

#

Gems

thorny arrow
#

You would ahve to change the items themseleves I think, wacky's DB can do that too

austere hazel
#

Oh thatโ€™s sick

#

If I put that on a server where Iโ€™m the host, my configs will override everyone elseโ€™s, right? Do you have to sync configs?

thorny arrow
#

Wacky's DB syncs configs from the server, not sure if they can be updated from an admin's client

austere hazel
#

Okey

austere hazel
thorny arrow
#

I'm not sure

austere hazel
#

Alr, thank you

austere hazel
#

How do I create a WackyDatabase file?

alpine berry
#

Is Valheim Plus still around? I last played a long time ago and V+ was what we used but Iโ€™ve seen mixed messages about whether itโ€™s still around or not

sharp aurora
#

Original dev abandoned it, Grantapher has been keeping it upto date and adding somethings to it

languid hamlet
elfin hinge
gaunt geyser
austere hazel
weary island
kind belfry
#

Does any1 know where or How I can enter the ODin mod creators discord?

sage anvil
#

Unsure if correct channel, but has anyone encountered a small bug where picking up items does not properly unlock recipes? They will unlock when i quickstack or interact with a chest, but not before that. Only started happening recently (around mistlands), very small modlist consisting of 13 QoL mods.

#

Modlist for reference:

  1. PlantEasily
  2. PlantEverything
  3. CraftyBoxes
  4. BuildCamera
  5. Config Mgr
  6. Equipment & Quickslots
  7. Slope combat fix
  8. Instant monster drop
  9. MyLittleUI
  10. QuickStackStore
  11. Better Wisplight
  12. TopMining
  13. BepinExInfo
clear lily
#

I wouldnt use instant monster drops, I recall that causing problems for people

weary island
sage anvil
finite tide
#

Hi all, r there any workings mods that when u deposit an item into any of ur chest, it will be auto sorted among all ur chests n auto stack. So that items don't take up unnecessary slots if the slot is not full yet

languid hamlet
finite tide
#

appreciate you!!

slate stirrup
#

The game already gives you an auto stack tool, either via button or by maintaining "f" when opening a chest.

But I'm guessing what you want would be a "drop loot chest" that auto sort in every other chests. I have no solution for that :/

languid hamlet
bold marsh
finite tide
proven gulch
#

Hello, is there mod, i can craft things, not picking from boxes?

tired crescent
#

The base game

sonic dew
#

I'm assuming that's craft from containers, which is not base game

proven gulch
long nacelle
#

is build your own ship mod updated?

weary island
long nacelle
#

how is it called?

weary island
long nacelle
#

but there was specific mod

#

where you can build on top of your raft, and you just build huge ship which is your base

weary island
nova orbit
long nacelle
#

is it hard to mod game?

clear lily
# long nacelle is it hard to mod game?

to install mods? no, it's very easy, you just download R2modman from thunderstore and make sure that the game path is right in it's settings for game path. search "ashlands update" so you know you get mods that should work.

tired crescent
weary island
woven dagger
#

Can someone please help me? I'm trying to figure out how to extract models from the game, but I can't seem to find a way!

clear lily
woven dagger
clear lily
#

There isnt an easy way to just yoink the models you want from game, however once ripped and you have it in a unity project it's very easy.

quick sand
# nova orbit JereKuusela-ESP-1.26.0

I don't want to sound dumb, but, how does it work? I added it and the config/esp.cfg is confusing. And when I ran it in the game it showed nothing at all.

nova orbit
buoyant coyote
#

Hey is there a mod like this, but one that lets you put it on the dedicated server
https://www.nexusmods.com/valheim/mods/1539 (stop boss HP regen)

Nexus Mods :: Valheim

Frustrated by bosses regenerating health faster than a solo player can pump needle arrows into them whilst chugging stamina, or when you step out to repair your stuff ? When a challenge becomes a chor

nocturne anchor
#

does someone have numbers on how strong smoothbrain's skill mods are?

#

or does it say so in the configs

#

just checked, it doesnt

weary island
#

What do you mean by "how strong" they are?

nocturne anchor
#

e.g. tenacity, how much damage reduction does it give per level

#

what else could I mean...

weary island
#

Which mod are you talking about?

nocturne anchor
#

...

hearty sphinx
weary island
tired crescent
#

You take 80% damage at level 100 if youโ€™re looking at that math.

weary island
#

Are Blaxxun and Smoothbrain the same author? He/she asked about, "how strong smoothbrain's skill mods are?".

tired crescent
#

Technically. Yes.

#

Most of the mods under that name are solely developed by her. ComfortTweaks for example. Is not.

#

But they also proceeded to ask damage reduction per level in Tenacity for example. Which is why that was my example given.

#

Generally her mods are vanilla balanced and never truly overpowered unless explicitly expected to be.

weary island
#

That's good info. Thanks. ๐Ÿ™‚

nocturne anchor
#

that combined with the vitality mod and not-degrading food should balance nicely with very hard combat

#

though getting 1 shot by a lox will be fun xD

torn crescent
#

hi, a friend and i want to play modded valheim and wanted to ask if anyone could recommend a good qol and harder bosses modpack

sage anvil
#

And for harder bosses you can use CLLC (creature level and loot control) mod, to make them always spawn with 1 star or whatever

torn crescent
sage anvil
#

Been a while since i messed with CLLC, but as far as i remember not really

#

The example yml file that comes with the mod is very thorough, and provides a lot of good examples of what you can do and how

torn crescent
#

could i just download that in r2modman and without any tweaking go into the game with default settings and it would be fine?

languid hamlet
torn crescent
#

thanks ๐Ÿซก

violet gate
#

anyone done a solo run with mods like the therzies the one that adds mobs ?

i heard its designed for multiple people playin in mind but, thought to ask here if anyone got some info

slender kestrel
#

I haven't tried that one, I've tried another mod that added monsters. And basically it depends on the mod. But the ones I've looked at at least, has been trying to balance for solo play, and rely on the default game scaling for multi.

violet gate
#

which one have u been using ?

slender kestrel
#

one that added a bunch of dinosaurs, just because I love dinos.

violet gate
#

i think i tried to install monsterinimocon or something like that but idk if that one worked

slender kestrel
#

It's honestly not balanced very well, and I think all the dinos are basically too weak compared to the enemies in the same biome. But I just enjoy watching dinos walking around.

tight vapor
#

@nova orbit do you have a mod to make the fog disappear by any chance?

nova orbit
tight vapor
#

appreciate it

slender kestrel
tight vapor
#

should i just click the modded play button and it will be modded or do i have to do anything else

#

in the thunderstore mod manager app

gaunt geyser
timid geode
#

ok 2 questions about the planbuild mod
1: how do i see what items i need to make the build
2: how to i delete a blueprint build?

tired crescent
# timid geode ok 2 questions about the planbuild mod 1: how do i see what items i need to make...

Reading the mod page:

  1. Found in the Plan Totem screenshot, sorry, this discord doesn't allow sharing photos here.
  2. That entirely depends on whether or not it's already built, in the UI, and how you want that done. Everything you need to know would be in the Tools section of the mod page (Delete Objects part, Center point maker part, Snap point marker part, and Edit selection part), Commands section of the mod page, as well as found in the tab in the build menu.

That mod is littered with screenshots and documentation that I highly recommend you read. As a reminder, the mod page is here:
https://thunderstore.io/c/valheim/p/MathiasDecrock/PlanBuild/

spice reef
#

hey guys im looking for a mod to make roads

spice reef
#

while i really need a tool for slopes

#

does anyone know a tool to create slopes?

daring basin
#

Infinityhammer

spice reef
#

ive been making roads for 2 years this saves me so much time ๐Ÿ˜ƒ

finite tide
#

Hi all, am on Dathost dedicated server.
I installed xportal mod on the server and restarted it. However, seems that the mod is not loaded. Can someone guide how do i know if the mod is loaded on the server?

weary island
# finite tide Hi all, am on Dathost dedicated server. I installed xportal mod on the server an...

Is the mod required to be loaded on your game client as well as the server? If so, you can check your Player.log file for any errors related to the mod being loaded on your game.

To check if the mod is loading on the server ok, you'd need access to the server's log file, if it's set up by Dathost to produce one. That log file would only be accessible to you via the server's SFTP access or Dathost's server access web pages.

finite tide
#

i've got the log. is it possible to paste it here to show u?

weary island
clear lily
finite tide
#

i try searching for xportal or targerportal. 0 results from the server log

weary island
# finite tide i try searching for xportal or targerportal. 0 results from the server log

That sounds like the xportal mod isn't even trying to load. Maybe not installed correctly in the BepInEx plugins folder.

I'd follow @clear lily's advice and just remove xportal alltogether. And check out the "targetportal" mod over at the thunderstore.io's Valheim web site's mod list and review how it works, etc. Then, see if you can load that one on the server and your game.

I'm totally unfamiliar with Dathost's servers so have no idea how to load mods on their server. Just follow their instructions for that and/or review their server website's pages.

clear lily
# finite tide i try searching for xportal or targerportal. 0 results from the server log

xportal requires jotunn to run so that is probably why you would get an error connecting to the server, JVL mods typically enforce being installed on a server, but I think both mods do about the same thing so I would use targetportal cause smoothbrain is a good author. I do see a lot of people having issues with DatHost and running mods, in most cases their server isnt even loading Bepinex to run any mods.
To test if the server is even loading bepinex, delete the LogOutput.Log file in the bepinex folder, restart the server, if it makes a new Logoutput.log then it's working, if not then bepinex isnt starting and no mods are loaded on the server.

finite tide
#

Tks @weary island @clear lily. Yea i did try TargetPortal first, installing it both on client and server. Somehow my friend couldnt get his working. He couldnt see all the portals even though he installed it on his end and server already got the plugin.
so we tried xportal but when we logging into the server, it unable to connect as the game couldnt detect xportal plugin on the server even though it's already installed on server.

weary island
clear lily
nocturne anchor
#

is farmgrid broken?

#

it seems to just disable planting stuff

fervent ibex
#

Are there any upscaling mods for valheim? Struggling to play at native 4k with a 4050

#

Or an alternative to SSAO, which is a huge detriment to performance

finite tide
clear lily
finite tide
#

okie great! I'll try it out tonite when i get home. Thanks so much for ur help and advice. Fingers crossed that it will work this time!

clear lily
#

I think it will, but also check the clients LogOutput if not, it might point to something on the client side.
TargetPortal, I think you can set portals to private or public, if private only the crafter I think see's that portal.

#

so make sure to look at the portal after built, it might say private or something

finite tide
#

again, tks!! i try it tonite and let u know if it works for both me and my friend.

tawny geode
clear lily
#

heh, well it's not that large, I mean jvl itself is a "loader" of sorts, so only what mods use of it is used. It does have a TON of features that can be used by authors, most only use 1 or 2 in their mods, but it's an all-in-one loader that adds Serversync, spawns for custom creatures, custom locations, or loads items if a mod is built on jvl.

#

the alternatives to using jvl to build a mod are coding it all yourself or using some of the tools (api's) smoothbrain and azumatt made to load items/pieces and what have you. Those are usually built into a mod so no extra mod is needed to load a mod built on them.

nocturne anchor
alpine berry
#

Is it possible to put Azumat mods from the thunderstore on a GPortal server? I havenโ€™t rented it yet but the only mod I see mentioned is Valheim Plus

ocean wharf
#

Are there currently any large or decent Valheim modpacks that work with the latest version? Besides Valheim Reforged.

clear lily
alpine berry
weary island
torpid birch
#

is Seasonality having issues for anyone else today since its update? No matter what I set the time too in the config files, the season is changing every second

torpid birch
#

appears to work fine on singleplayer, but it is not synching with the server properly on my dedicated server

midnight dust
#

Is there a mod where you can put all your stuff in one massive storage unit? something like Magic Storage in terraria or AE2 and ProjectE in minecraft

#

or is something like that is even possible in the game engine?

nova orbit
slender kestrel
#

Why is itemdrawers broken ? I haven't noticed anything.

placid igloo
slender kestrel
#

Same one I use, it worked just fine for me. No errors either.

tulip leaf
#

I'm new to using mods so I use R2Modman and have downloaded some building mods. Problem is that the build table doesn't show all the pieces. I saw that one of the support mods is supposed to add more rows or a side slider but doesn't. Any suggestions?

weary island
tulip leaf
#

thank you

nocturne anchor
#

can you remove crops from planteasily?

tired crescent
#

Yes

nocturne anchor
#

...and how?

tired crescent
#

Same way you deconstruct with the hammer.

rigid maple
#

anyone know how to handle this error?
[Error: BepInEx] Could not load [DarkmetalBlade 0.0.1] because it has missing dependencies: com.jotunn.jotunn

weary island
rigid maple
# weary island One of your mods wasn't installed correctly. Your post doesn't include enough i...

i have bepinex, custom meshes, custom textures and this black metal fighting dagger mod.
bepinex i installed here: Move the contents of BepInExPack_Valheim folder into <Steam Location>\steamapps\common\Valheim.
custom meshes i installed like this: To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx, Place assimp.dll in the root Valheim folder beside the exe file, and AsimpNet.dll in the BepInEx\plugins folder

custom textures i installed here: To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.

the black metal fighting dagger is installed this way: To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.
that error i get above is when i just install the dagger.
after i install custom meshes, and custom textures (required for a couple other mods i was going to install later) the system is stuck on an endless loading screen.

placid igloo
#

@rigid maple I think one of your mods requires Jotunn.
https://thunderstore.io/c/valheim/p/ValheimModding/Jotunn/

weary island
#

It's easier to install mods and any dependencies if you use the r2modman mod manager from thunderstore.io web site. It tells you when a mod you choose has dependencies that need to be installed.

rigid maple
rigid maple
#

well after ker-jiggering with it for a while, i think im going to ditch nexus mods, and custom meshes, and custom models all together. looks like those 2 are broke and not supported. but i got the knife working.

weary island
rigid maple
#

thanks @weary island , @placid igloo , for your help

small moss
#

there any good config mods for the current version?

kind pumice
# nocturne anchor can you remove crops from planteasily?

You can remove the resources added by PlantEverything by deconstructing them with the cultivator. This doesn't apply to vanilla crops.

PlantEasily also doesn't allow you deconstruct vanilla crops. I might need to add an UnplantEasily feature.

nocturne anchor
#

Yeah I figured it out by now. Actually logical but I just didnt think that far

#

Been playing so long I didnt actively think about how I deconstruct things anymore

verbal dawn
#

Is the valheim HD mod on Thunderstore Mod Manager? Cant seem to find it.

clear lily
#

hopefully not

#

most HD mods you have to install manually cause they need to overwrite your games files

signal flower
#

hello there , im using Torches Eternal mod on my dedicated server, but it doesn't seem to be working, do i need to install it on all clients for it to work ?

calm narwhal
#

I am trying to install 3 mods that need to run at the same time in order for them to work on my private server running locally on my PC

#

The first mod is called "Jotunn", the second "HookGen" and the third "PlanBuild"

#

i already have BepInEx installed

weary island
alpine berry
#

Any recommendations for a mod that allows you to edit stack sizes and increase workbench radius?

sonic dew
#

Wackysdatabase

weary island
# sonic dew Wackysdatabase

Really? That's good info, thanks. The next time I get 4 or 5 hours of free time I'm gonna look into that mod and see if I can figure out how to actually edit something in one or another of it's several config type files to get it to make something in the game do something other than what it was designed to do. Powerful stuff there! Awesome! ๐Ÿ˜„

alpine berry
# sonic dew Wackysdatabase

This one seems waaaay too complicated for just needing something for 2x stack size and bigger workbench radius

sonic dew
#

Wackysdatabase can essentially replace every mod that adds/changes tweaks

sonic dew
weary island
#

If I was making a list of mods that are complex, and challenging to use CLLC would be #2 on that list. Can you guess what #1 would be?

sonic dew
#

Bepinex obviously

weary island
#

While we're discussing mods... Did you ever wonder where they got the name "BepInEx"?

I'm thinking the "Bep" and the "In" and the "Ex" all stood for something.

I've just never been able to figure out what. ๐Ÿคทโ€โ™‚๏ธ

sudden reef
#

It's short for Bepis Injector Extensible

weary island
sudden reef
#

ha, Bepis is the nickname of the first dev

weary island
remote stratus
tired crescent
#

Stuff is rendered on the client.

remote stratus
#

So what would happen if i used it on a server I'm hosting? Would I at least see the change? Or would it likely cause issues?

weary island
# remote stratus So what would happen if i used it on a server I'm hosting? Would I at least see ...

I think the point is that the server passes along the game activity and sends the various item's names and positions out to the player clients.

Then, it's completely up to the game clients to render the items either in HD or not. So, putting the mod on the server would serve no purpose at all.

Unless you needed to tell the game clients what configuration settings to apply. But, in this case, that doesn't apply. So, this is a client side only mod and should not be installed on a server.

remote stratus
weary island
remote stratus
#

But, I get that rendering is done client side.

#

So... Is there no way to improve the shading for a server, just client side?

weary island
#

Your best bet would be to do a search over at thunderstore.io's valheim section using a couple different relevant search terms and see what turns up. They'll be marked 'server side' or 'client side' or both.

remote stratus
#

Since I'm the one running the server, would not any installed changes apply to my game client side?

remote stratus
#

OK

limpid gale
#

Is there a mod that allows the skeletons from Deadraiser to go through our portal with us?

weary island
# limpid gale Is there a mod that allows the skeletons from Deadraiser to go through our port...

Check this mod. It says it allows tamed creatures following you to go through a portal with you. I think the skellies are considered tame creatures by the game. If so, it should do what you want.

It's worth a try, anyway. You can edit it's config file to adjust the 'charges' to whatever you want. https://thunderstore.io/c/valheim/p/RustyMods/PortalTweaks/

minor adder
weary island
minor adder
#

The config file doesn't have a setting for it, already checked that.

#

I was hoping maybe another mod creator could give some insight as to if it's possible to do without the source code or smth.

limpid gale
#

BTW is there a current "use equipment in water" mod? The 2 on thunderstore are both out of date.

weary island
weary island
minor adder
#

thanks

gaunt geyser
remote stratus
#

Is there a way to change my characters name?

weary island
remote stratus
#

Cool, I'll check it out๐Ÿ‘

#

Anyone know anything about the Valheim VRM mod. I can't seem to get it to work...

#

I have the latest GitHub version, and followed the video tutorial. I'm fairly certain it's installed correctly, but yeah...

weary island
remote stratus
#

LogOutput.log is the only log I could find, found in the BepInEx folder. It does have VRM errors showing. But I know very little about how this game works yet.

weary island
#

Oh, and there's a Player.log in with your worlds folder, too.

remote stratus
#

I read reports that the latest version was working for people. I don't seem to be able to post the log here?

weary island
#

If the mod's web page says it's updated for Ashlands, it shouldn't be out of date.

#

The Ashlands update was about 2 1\2 months ago, I think.

remote stratus
#

The errors seem to be shader related.

weary island
#

Nexus doesn't work well with Valheim. You'd be much better off using the r2modman mod manager from thunderstore.io

Server errors can be ignored for a server. Not so much for a game, although some can be ignored there, too. I think. They have to do with graphics capabilities. Are you running the game on Windows or Linux?

#

Run it vanilla to see if the mod is causing the shader errors.

remote stratus
#

I manually install everything, always have.

#

I got it from GitHub, not Nexus.

#

I'm finding a different one on GH right now as well. It claims to be more up to date, investigating.

weary island
remote stratus
#

Running on windows with an adequate pc.

weary island
remote stratus
#

It says updated 3 months ago.

weary island
#

That sounds like it might or might not be up to date for the game version. I wish I could help you but I don't know anything about it.

remote stratus
#

I'm giving it a shot...

#

I read 'Ashlands' released on 5-14, that mod was released 5-30. So we'll see.

remote stratus
#

That one worked ๐Ÿฅณ

daring basin
nocturne anchor
#

why do so many people in this game consider mods cheating

#

its a singleplayer survival sandbox...

daring basin
#

They're purist, dislike mods for whatever reason.
Mods are not cheating in any capacity and games without modding don't live very long.

clear lily
#

"cheating" is really depending on what mods you install, mods that just hand you EasyLoot that turns the player into a god, or mods that are balanced, extend gameplay, or make it harder like cllc or jewelcrafting.

nocturne anchor
#

I was told its cheating to use planteverything and planteasily, and I shouldnt play this game if I dont like to farm/forage
The classic "if you dont like even 1% of the game, you are a piece of shit and should never touch the entire game"

#

at the same time im playing on very hard world modifiers, they knew that and still said im making things "too easy"

#

maybe its just me who feels like farming gets kind of bland after 400 hours of gametime

daring basin
#

Haha gatekeepers who think they're superior to others.
People play their games exactly how they want and not like it's their job.

nocturne anchor
#

there was a guy who modded his world to be 100% mistlands. I bet they'd say thats cheating too, because the mod also adds black metal to infested mine treasurerooms to make it possible to beat without glitching through the boss door

#

dude's killed a seeker soldier with no levels, no items, no food

nova orbit
nova orbit
#

Some mods simply remove annoyance or let you see info like a clock, fermenter progress, ship speed, remove dust, trash bin, sorting, shorten animations etc.

violet gate
#

my plant everything isnt working for some reason? cant plant flax on a meadows base even tho i have it enabled

weary island
remote stratus
#

Is there a way to adjust VRM characters in game?

#

I mean the Y settings for sitting down, sneaking, and such.

split escarp
#

Does anyone know if you can create a small mod that hooks into the "first time you discovered this item" for trophies specifically? I want to gather these events the first time they occur.

minor adder
lavish oasis
#

Most mods have to be loaded both on the server and on the client unless specifically stated from what I have heard.

weary island
craggy bear
#

Any1 know mods that add mounts or like rideable deer/horses?

kind pumice
weary island
weary island
craggy bear
#

thank you good sir, i have found mystical mounts but will need to find a horse to see if it works ๐Ÿ™‚

weary island
craggy bear
#

how do you find/tame the horses though

weary island
# craggy bear how do you find/tame the horses though

You feed them carrots or blueberries, IIRC. You have to find them in the meadows and drop a stack of feed around them while avoiding their attacks.

Then, get far enough away that they lose interest in attacking you but not so far that you can't see them and wait for them to start eating the stuff you dropped for them. Then slowly get a little closer but not so close they attack again.

minor adder
#

Oh you know what, it seems like the mod worked this time.

#

Do you know if it's required on the client as well? I'm not sure as it only changes recipes and what not.

weary island
#

I'm glad it's working. Check the mod's web page and see if it says "Client", "Server", or both.

minor adder
#

It does mention both.

#

I guess I just keep thinking about Minecraft as many mods that just edit things only require to be implemented on the server-side.

#

Do you know how to make recipes?

#

Is it as simple as making a new file and following the parameters mentioned in the mod description?

weary island
#

I don't know. I've never done that. Sorry.

minor adder
#

Okay, thanks for the help so far.

limpid gale
#

Does anyone know if there's an upgraded version of SmoothBrain's older mods like Packhorse, Farming, Mining, Lumberjacking, etc.?

remote stratus
#

Any tutorials around on how to make VRM characters?

remote stratus
#

Or rather how to convert models to VRM format. I found some stuff online about it, but it's all over the place and hard to follow.

placid igloo
#

I would like to place archers in my base to help defend it. Which NPC mod do you suggest?

nova orbit
#

It does not matter how old is a mod if the author is still active. A better indicator is how many modpacks - servers are using the mod in question.

#

This is how you can know if a mod is good or not:
Dependants 1211 other packages depend on this package
Dependants 1025 other packages depend on this package
Dependants 796 other packages depend on this package
Dependants 1245 other packages depend on this package

weary island
umbral karma
# nova orbit They're working fine, why need to upgrade?

I had to uninstall packhorse. It was causing an issue where every time I died, my screen would go black like the loading screen, and I'd never respawn. (As I'm describing the issue, it sounds a lot like real life) anyway I would restart the game and I'd be back at my bed, or sometimes the last spot the game saved, with all my stuff.

limpid gale
# nova orbit They're working fine, why need to upgrade?

Well I can't run devcommands with my current mods; and I installed the Terminal mod and it said those were "out of date" -- those were the only ones. I'm trying to figure out which mod is "failing" due to being out of date.

#

[Warning:TerminalChecker] Assembly PackHorse is older than the 0.217.46 update. Detected UTC timestamp: 10/6/2023 3:28:36 PM which is 186 days, 20 hours, and 31 minutes older than reference date. Patch details:
Prefix patch on InitTerminal, inside method: Patch_Terminal_InitTerminal_Prefix
Postfix patch on InitTerminal, inside method: Patch_Terminal_InitTerminal

limpid gale
# nova orbit They're working fine, why need to upgrade?

The problem is I get this error when I try devcommands. I have no idea which mod it could be. It's very frustrating.

[Error : Unity Log] TypeLoadException: Failure has occurred while loading a type.
Stack trace:
(wrapper dynamic-method) Terminal.DMDTerminal::InputText(Terminal)
Terminal.SendInput () (at <79989041713a40fba2973f1624473248>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0) GUIFramework.GuiInputField.onInputSubmit (System.String text) (at <26849f0e57d24f60ac1e673bcda89ae7>:0) UnityEngine.Events.InvokableCall1[T1].Invoke (T1 args0) (at <ab14d35a27c043688812ae199c64b5aa>:0)
UnityEngine.Events.UnityEvent1[T0].Invoke (T0 arg0) (at <ab14d35a27c043688812ae199c64b5aa>:0) TMPro.TMP_InputField.SendOnSubmit () (at <7b036e3395e241af8e96d0f1155627bf>:0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at <7b036e3395e241af8e96d0f1155627bf>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <c784ba61915748ee8776f4834d413c9a>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction1[T1] functor) (at <c784ba61915748ee8776f4834d413c9a>:0)
UnityEngine.EventSystems.EventSystem:Update()

nova orbit
# limpid gale [Warning:TerminalChecker] Assembly `PackHorse` is older than the 0.217.46 update...

Yellow warnings are usually not a problem. Red errors are problems but not always.
ModAge just compares the preset date with the dates of the mods, nothing else.
TerminalChecker can be useful to find out about what's wrong.
I suggest that you post here the list of mods you're using, someone might know if there's any mod/s that don't work. Also I suggest that you join OdinPlus and ask the question there too.

limpid gale
#

I found the issue - it's the InstantMonsterLootDrop.

ebon vault
#

Is there a mod good at healing world-supplied plants/trees?

rare fjord
#

Can someone suggest a decent NPC mod? i'm looking at Popvillages by Fantu, but it looks a little... old.

weary island
weary island
weary island
craggy bear
#

Jaga, how long have you been an amazing help to the modding community

weary island
inner island
#

my buddy uses nexus/vortex, and her mods wouldnt load. the game would start, but no mods would be present.

#

she was on a different pc though which may have been the issue, but in case it isnt id like to know

white perch
#

she would need to download the mods onto the other pc for them to work, but from what i've heard vortex doesn't play nicely with Valheim anyway, and we always recommend using the r2modman manager from Thunderstore.io

languid hamlet
sullen bay
#

is there a mod that removes stibility

weary island
# sullen bay is there a mod that removes stibility

There are several mods that do that. But they are risky to use in a multi-player environment. Use them only on a world that's never going to see other players. Better to just give the building pieces infinite health so they don't fall down.

You can find the mods over at thunderstore.io's Valheim community searching for 'stability' and/or 'structure'. Choose mods labeled with the Ashlands update.

remote stratus
#

Anyone have any VRM experience? I need some guidance on how get models for conversion. And how to possibly fix transparency issues.

gritty elk
#

What's the command to stop my boat from swaying when I'm building using ValheimRaft?

remote stratus
#

Anyone know the name of the mod that adds stuff underwater. Like sunken shipwrecks, treasure chests, and I think mermaids? I know it's not 'Sea Animals' mod...

remote stratus
lofty magnet
#

How do I get the dragon mod and is it worth it?

daring basin
#

From Thunderstore and yeah it is.

calm narwhal
#

hello is there a way to install mods only for specific server running locally on my PC? or everytime I install some mod is it enabled in each of my servers?

clear lily
#

sounds like mods are being installed wrong, like you're manually installing them right to your games folder instead of using R2modman to create profiles for each of your servers.

calm narwhal
#

oh I mean i installed every single mod manually and then dropped files to BepInEx plugins folder

#

is the R2modman free and it acts like manager for all of mods?

#

I am worried that if I will delete my current mods inside BepInEx folder then after I add them again in that R2modman it will delete all of progress from mods

#

is that how it works?

clear lily
# calm narwhal is that how it works?

You have 0 control over your mods if manually installing them, they are On or Off (adding the dll or deleteing the dll) in the bep folder.
With R2modman you can choose to launch with mods, or without them, you can load different profiles for different worlds/saves
You can easily install, remove, disable, or even share out your whole modlist and configs with friends at the push of a button.

  • mod data or saved data is stored outside of your valheim folder, you can delete your game folder, have steam install it fresh, and still have all your saves/worlds. This should also keep all modded items/builds, if you install those same mods again before you start. (using r2modman or thunderstore mod manager)
calm narwhal
#

okay, but could you link some guide or smt how to make profile inside R2modman and swap it for specific server?

clear lily
calm narwhal
#

thanks bro so much

clear lily
#

probably watch the in depth vid, it goes over lots of features of the manager, like switching profiles, but that is very easy to do. Settings>Switch profiles

calm narwhal
#

fine if I will encounter some more problems I will write here again but for now thanks again and have a nice day

shadow delta
#

Hey does anyone know what mod was used to visualize the cover system that is in all the screenshots on the wiki for cover?

clear lily
#

but I dont know, I didnt see the wiki images, but if wanting to visually see information and hidden mechanics like that.

shadow delta
#

Well that should work for me anyways, thanks!

weary island
tulip leaf
#

Anyone else having issues after installing RtDMMO by Soloredis and then can't log into the new world with a new character.. it is stuck on Loading...

opal mirage
weary island
tulip leaf
# weary island Make sure you'll allowing enought time to generate all the new stuff in your wor...

Thank you.. I'm seeing this when loading [Warning: Unity Log] 08/06/2024 12:38:04: Failed to place all Mistlands_Giant1, placed 651 out of 700

[Warning: Unity Log] 08/06/2024 12:38:15: Failed to place all Mistlands_Giant2, placed 87 out of 200

[Warning: Unity Log] 08/06/2024 12:38:25: Failed to place all FaeRuins1_RtD, placed 164 out of 170

[Warning: Unity Log] 08/06/2024 12:39:43: Failed to place all DvergerHouse3_so, placed 62 out of 70

[Warning: Unity Log] 08/06/2024 12:39:50: Failed to place all DvergerHouse2_so, placed 65 out of 70

[Warning: Unity Log] 08/06/2024 12:39:57: Failed to place all DvergerHouse1_so, placed 61 out of 70

[Warning: Unity Log] 08/06/2024 12:40:04: Failed to place all DeepNorthAncientRuins1_so, placed 52 out of 70

[Warning: Unity Log] 08/06/2024 12:40:11: Failed to place all DeepNorthFortress2_so, placed 49 out of 50

tulip leaf
hearty sphinx
calm narwhal
#

anyone know how to disable mod's logs inside console?

#

I wanted to type for "devcommands" as usual when I launched game with mods

#

but I am not able to since when i try to type it in console im getting spammed by info from mods actions

clear lily
#

sounds like "errors" and the way to stop that is removing the mods causing them

#

like hiding the logs isnt the way to solve it

calm narwhal
#

is there any way inside r2modman to check what triggers errors?

#

or I have to find on my own by copying and pasting error logs from console and searching for possible solution on internet?

nova orbit
calm narwhal
#

I suppose there might be an issue with "MagicPlugin" mod and "MagicHeim" mod since both of them introduce magic and the second one adds classes for characters

#

All mods that I am running are:
BepInEx
BepInEx configuration manager
Item stand all items
Jewelcrafting
Equipmentandgquickslots
Magicalmounts
Azuextendedplayerinventory
Magicheim
Unrestrictedportals
Blueportalsmod
Bettertrade
Trashitems
Itemstacks
Azuclock
Seaanimals
Magicplugin
Multicraft
BetterUi
SimpleRecycling
Useequipmentinwater

nova orbit
#

I recommend that you remove these Equipmentandgquickslots, beacuse you have Azuextendedplayerinventory.
And pick one of the two: Trashitems, SimpleRecycling, does recycling have trash also?
There are better alternatives like QuckStackStoreSortTrash or DumpsterFire.

#

Multicraft may be replaced with Azu AAA, I don't know if that's the faulty one though.

#

"BetterUI forever maintained" is the right one to use

#

Why do you need Unrestrictedportals?
try to disable both portal mods too

#

who makes Bettertrade?

opal mirage
analog edge
#

Anyone using Noob Ballista mod?

#

Mods having some issue whereby we cannot reload ballista arrows

tired crescent
#

Make sure you don't have it to never reload in the config.

craggy bear
#

Itโ€™s the real Azu

#

What other games have you made mods for?

analog edge
calm narwhal
#

any1 know great mod for permanently increasing carry weight?

#

also I''m having issue running backpacks mod by smoothbrain

#

where I can't change size of the bag

#

or I am doing it wrong

slender kestrel
#

I just use AllTheBases by Azu, and just set the carry capacity to whatever. (I like running double normal same for belt)

calm narwhal
#

thanks gonna check it out

weary island
#

Are you searching for a server to join? Use the #1024264966712340510 channel for that.

Or, are you asking about setting up your own server and doing so with mods?

#

Ok. What aspect of Valheim modding? Creating them or using them?

#

You're very welcome. Also, you can still ask specific questions in here, as you wish. ๐Ÿ™‚

calm narwhal
#

does r2modman copy all config changes for each mod when sharing list of mods to a friend?

#

or they will have to manually change that as I did?

weary island
calm narwhal
#

thanks

#

is there any difference when i opt for code sharing or file sharing?

weary island
calm narwhal
#

I know I mentioned this already above but I am having issue of not being able to change number of rows and columns for Backpack mod inside bag

#

I tried to change that in config file in mod manager

#

but after relaunching game none of them seemed to work

#

not sure how to fix that

weary island
calm narwhal
#

the strangest thing is that there are no errors visible in the console everything seems to run smoothly besides that feature...

#

maybe there is some option inside that mod that need to be checked

#

in order to be able to manipulate the numbers of rows and columns

#

but I've no clue which one if that's the case

weary island
calm narwhal
#

ye but I am using modmanager and by pressing F1 in game I can change that

weary island
calm narwhal
#

Oh fine gonna try that

#

unlucky it doesn't change anything ;/

nova orbit
calm narwhal
#

I am running only server locally

#

with no external hosting

#

from my PC directly using steam cloud

#

also like is there any way to group items from each mod to separately groups?

#

for example I have mod "Magicheim" and "Magicplugin" and "Jewelcrafting" and I want to see in crafting stations these grouped or smt

#

because instead I need to scroll down and find item that I am looking for

#

with many mods it comes so difficult to craft something you want at a time

nova orbit
nova orbit
calm narwhal
#

thanks but is there any guide how to group items from different mods in that Sorted Menus by Goldenrevolver?

nova orbit
calm narwhal
#

okay and again ty for help so much

umbral karma
#

Is it possible to edit the vanilla game files to alter things like chests storage capacity? Are any of the vanilla game things configurable through the files?

daring basin
#

No, need to make a mod to do it.

umbral karma
#

Gotcha

devout gazelle
umbral karma
#

Nice thanks

calm narwhal
#

is there any chance to get rid of visual bug where player is seen as sitting while they are walking in reality?

#

it occurs after using any summon from mod called "MagicalMounts" by CookieMilk

#

for example if I run as a Deer from that mod for a 5s and then I will dismount to the human form my character is bugging for a while where it is seen such as I am sitting close to the campfire with "x" button

#

it also happens to other players on the server not only I see that

daring basin
#

If you're talking about the transform items then there's 3 solutions.
Dying, relogging, using any of the summon items to restore player anim.

zinc relic
#

Hey all. Hosting a new dedicated server, but haven't done one for nearly a year. Trying to remember the easiest way to install the mods. I know it was taking some file from R2Modman and dropping that in to my FTP but can't remember exactly which spot in R2Modman. Was it "Export as a file"?

weary island
outer agate
#

its nexus mods still broken?

gaunt geyser
proper halo
#

Question:
I want to install a mod that let's me fully customise NPC's in my world - hairstyle, armor, stats, etc
Any suggestions?

remote stratus
#

Nothing beats manual installation. Just gotta learn to know what you're doing, and be able to follow instructions. Yeah sure it takes more time, but the end results are much more satisfying.

tired crescent
#

VikingNPC or something like that.

stiff phoenix
#

Whats the name of the mod that expands the build table for vanilla and mod hammers?

placid igloo
#

@stiff phoenix More Vanilla Build Prefabs?

stiff phoenix
#

Yay thats the one, thanks lads/lasses/laxxs

zinc relic
# weary island I think it was probably going to Settings and 'Browsing the profile folder' in r...

Seems close to how I did it before, but this time it just made a whole new folder (second folder) for BepInEx and of course didn't work. I could just select all the actual plugins and drag them over and drop in to the plugins on server, but I think the main reason I did it different last time was some of the stuff needed in Config or other folders and it put everything in the correct spot automatically.

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Gportal has changed their server files/directories up from the last time too though, that could be part of the problem.

stiff phoenix
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What's the mod that expands the player inventory window, like more columns/rows?

slender kestrel
#

Should be several, the one I've been using is: AzuExtendedPlayerInventory

stiff phoenix
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Yup, found out I already installed it, just didnt config. Ty

slender kestrel
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Whenever in doubt, just search thunderstore for mods by Azu and see if one of them fixes your problem. There's usually one >_<

solid stream
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I have only found tin mine but i Haven't find a copper mine

proper halo
cursive fog
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can anyone recommend a **decoration **mod that uses game models? so that even if its a client mod other people that dont have the mod people can see the items i place?

opaque widget
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Hello, is there any mod that auto-attacks without me holding anything?

thorny arrow
calm narwhal
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May any1 know if there is a way to make clear distinction between items from each seperate mod in all crafting stations? For example I have mods like: "Magicheim", "Magicplugin", "Skyheim", "Jewelcrafting" and so on all these mods provide many new items to the game but it's insanely annoying to look at them in workstations without any order. I do use VNEI to find out some items easier however I'd like to have some more visual enhancement to show without a doubt that these items are from one specific mod I would be glad if some1 might be able to come even with idea what to do about that to easier navigate through all the things.

placid igloo
remote stratus
#

My question today is; What of an out of date mod, needs to be updated?

worldly garnet
remote stratus
worldly garnet
remote stratus
stiff phoenix
#

I used to be able to build campfires on wood surfaces. Is there a mod for it?

remote stratus
stiff phoenix
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Gotcha, thank you!

worldly garnet
remote stratus
# worldly garnet I wasn't trying to be 'dismissive'. Maybe you could try to ask better questions...

Well to be fair, I'm not experienced at all regarding modding this game. But in the past, fixing/updating mods has been a great way for me to get into modding a given game. So my question, for me at least, is quite poignant. I've been seeing to many great looking mods simply out of date. So I want to learn what needs to be done, so I can use them safely. Honestly, you should be encouraging modding new comers, not... this. That said, any actual guidance, or shall we continue this pointless banter?

languid hamlet
#

From an outside perspective, the question wasn't worded in a way I understood your meaning either. But also, I don't think the reply you received was needed. I hope this helps both of you come to an understanding.

weary island
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It looked to me like @worldly garnet was just trying to help. Which I don't think should be discouraged.

stiff phoenix
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Yeah, to both of you, no harm done. Its all good. Jaga and I have gotten into fistfights over less, so no big deal.

languid hamlet
remote stratus
#

Okay, the point here is I just need a bit of guidance to get started for modding Valheim. Can anyone help with that?

languid hamlet
daring basin
calm narwhal
calm narwhal
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I tried to look for smt like that but couldn't find, or even filters inside workbench with mod's names

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already aplied for exisiting mods on the server

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that would be awesome but unfortunately I higly doubt there is mod like that ;/

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I thought inside VNEI mod there might be a slight chance to add group of items from each mod to seperate categories

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but it's not exactly the same approach also could be fine but no clue how to do it

daring basin
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Do @modname to only see items from that mod.

remote stratus
calm narwhal
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thought it is possible but I am not sure how to make custom groups inside that VNEI mod

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if any1 could help with that I will be thankful or even if you can provide link to guide on how to do it step by step

zinc relic
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Anyone happen to know if there is a mod for a Death Counter?

tired crescent
stiff phoenix
remote stratus
zinc relic
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Anyone know what URL to use to create webhook for AzuAntiCheat?

daring basin
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"In Discord, select the Server, under Text Channels, select Edit Channel (gear icon) Select Integrations > View Webhooks and click New Webhook. Copy the Webhook URL."

calm narwhal
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do any1 know some mod for camera not automatically zooming in crowded places when walking?

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like for example in burial chambers camera is constantly zooming can't see what's going on in those narrow corridors

zinc relic
placid igloo
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Does anyone know a mod or a way to remove clouds from the map?

daring basin
weary island
weary island
nocturne sage
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Does the vr mod still work

calm narwhal
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any1 know some mods with pre-made dungeons ready to use?
for meadows, black forest, swamps and so on?

stiff phoenix
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Ive tried googling it but the results are weird. does anyone remember the console command to locate Haldor?

hearty sphinx
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The command to find anything is "find".

stiff phoenix
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got it. Didnt work

edgy bay
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Hello,
Is there any mode that can help me add for example small land of ashland in to the mountain biom?
I have idea of making some kind of castle base in mountain, but under this castle there will be lava for giant forge.
Something like Iron forge city in world of warcraft.

weary island
languid hamlet
hearty sphinx
calm narwhal
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is there mod to increase % upon which we can learn certain skills?

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or all of them

void flower
worldly garnet
hearty sphinx
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At this point no-one should reasonably be recommending ValheimPlus.

void flower
worldly garnet
topaz ridge
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Hello Guys how to i enable Mods? im using Vortex as launcher

weary island
sinful shell
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am I able to make the trader sell more items such as copper or tin , surtling cores?

green atlas
#

Heya all, I am looking for a certain mod and wonder if anyone knows โฌ‡๏ธ
There was a mod that allowed you to reduce/disable the multiplayer mob scaling so that when playing with 5 people, the mobs wouldnt suddenly have like 4x the HP.
Overall I personally greatly dislike this HP scaling and would rather have a scaling through more mobs. I.e. 4x as many mobs vs 4x as much HP.
Does anyone know the name, or any good new mod that does this?
thanks :)

calm narwhal
topaz ridge
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Does anyone has a Nitrado Server with Mods? i cant join my server after i type in the passwort. Any helpers here?

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Is it even possible to play on a Nitrado Server with Mods?

hearty sphinx
weary island
weary island
topaz ridge
void flower
# calm narwhal thanks for answer but isnt BepInEx like badly interacting with Valheim plus?

I really donโ€™t know, Iโ€™m surprised that the valheim plus version in thunderstorm has such a bad reputation, I tried it on 2 different devices and I only had a bug once where I couldnโ€™t plant normal carrot seeds and wasnโ€™t able to pick up automatically. But after deleted the grid mod from nexus and restarted my game everything was fine. All the other stuff works fine for me on both devices with some other quality of life mods and had no problems using Vplus. Played with it till late plains without any problems. But I guess if the mod causes much damage you really have to look for a alternative option.

red sundial
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I just wanna make sure before I go down a rabbit hole, isnโ€™t there a mod where you can download build files and paste them in your world?

topaz ridge
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Does anyone has a good Mod to add NPC to the game, that can follow you around and help you if you want?

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found one called RenegadeVikings

sonic forge
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Iโ€™m looking for something similarโ€ฆ maybeโ€ฆ

I have an issue with tamed wolves that we left unattended out side our main base and now they have multiplied and kill everything that spawns within seconds. Honestly itโ€™s great for most raids.

What I need is something to auto pick up all the loot on the ground in the area and put it into chests. An NPC that could do that would be fine or any other mod that does similar.

We use r2modman.

Has anyone seen anything that might work for us?

patent atlas
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hey guys, im looking for a modpack and was wondering if anyone here might be able to offer suggestions, i have a vanilla playthrough with a few friends that is nearing its end and i want to keep the dream alive. i was hoping for a modpack that is very content focused and adds lots of new systems/enemies/items etc to the game, is there a good list anywhere or suggestions you guys have? preferably more polished stuff would be nice

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and does anyone have any experience with this modpack/think it looks ok?

analog edge
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Is it normal to use more than 100 mods?

hearty sphinx
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No, there's no reason for it and many are probably doing the same thing.

analog edge
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Thank you Derek

worldly garnet
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I'm thinking of starting up a modded server. What mod would you guys recommend for early game magic?

nova orbit
# analog edge Is it normal to use more than 100 mods?

On a server it's ok to have up to 30ish IMO but on the client side you may have as many as your hardware can take. Simply because it can become a headache to maintain them. What to do if they stop working? A better way would be to prevent the server update and tell players to roll back the game version and keep it stable until all the critical mods update. Also every time you update a mod, you need to delete or move the old config, let it create a new one and edit it.

thorny arrow
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We usually run about 70 where most are very small changes, just depends on what they do and how large they are.

frosty igloo
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Is there an SDK for valheim? Oddly havent found much on how to make valheim mods

thorny arrow
frosty igloo
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Go read through this, thank you!

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*" I will go read through this" is what I mean

calm narwhal
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do any1 know mod for large leveling the ground?

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I do use plant build along side other mods and here is the option to immediately make ground flat but still with grass...

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and also some mod to make weather always sunny or smt

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for easier building

edgy bay
daring basin
calm narwhal
edgy bay
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there is option called level and it will automatically flat terrain

calm narwhal
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is this possible inside infinite hammer mod to do the same?

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I mean I already have ability to flatten the large terrain however the problem is there still remain grass on top of the ground and I have to manually use rake

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in order to get rid of that

edgy bay
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infinity tools has also option to get rid of grass to make paved route cultivated road or dark grass and you can also increase the radius

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just give it a try you will love it

calm narwhal
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fine but is there also like possibility to undo action?

daring basin
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Yes

calm narwhal
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if I will make large terrain accidentally flat

daring basin
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Undo, reset, everything.

edgy bay
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yes it has reset option also to make all the same again

calm narwhal
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fine thanks, gonna check it out

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and the last thing I am concerned is that I haven't really seen mod for eternal torches or smt similar that isn't quite outdated may u let me some suggestions?

weary island
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I like NoSmokeStayLit.

calm narwhal
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thanks

frosty igloo
daring basin
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You can reach out anytime so no problem!

nova orbit
calm narwhal
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thanks for suggestion but does it work with Infinity tools mod?

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@nova orbit

nova orbit
calm narwhal
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cause I have infinity hammer and infnity tools already

calm narwhal
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also like there was a mod for putting everything inside mug on so on with like one click

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but cant' remember it's name...

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without item stands

wanton shale
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Does anyone know of a mod/pack that has more Ashland wood structure and/or furniture pieces?

tranquil gull
#

Hi, I have a question about accessibility, and one of the moderators suggested I ask here.

My older son's dad (ex) would like to play Valheim with me and our adult son, however he has limited use of his hands as he is in the later stages of ALS. He would like to focus on the building aspect while the kid and I focus on gathering materials for him and doing all the fighting (however we might play with enemy aggro turned off or at least on very easy difficulty). He can no longer hold a controller or use a keyboard but can use a mouse. He's able to play games like Baldur's Gate that are turn-based and click-to-walk.

Has anyone had any experience playing the game with limited mobility? Are there any mods or anything else that people are aware of that might help him out in this regard?

violet gate
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guys what are the BEST mods to add different/another biomes into the game ?

like ive dabbled with therzies mob mods and such but seeing as how ive only experienced the vanilla biomes something like that could be fun... with added monsters too ofc

clear lily
# tranquil gull Hi, I have a question about accessibility, and one of the moderators suggested I...

Does he use speech recognition associability software? I have Dragon Speech Rec for work, but I do not use it for gaming, I do see it being able to be used for gaming though. Saying things like "press W" it will press W in the active application.
There are gaming mice that have many buttons, idk if that is also an option for them but keybinds can be changed in the game settings and mapped to a mouse with more buttons. As for mods, Server Dev Commands would let him configure it so he always has dev commands enabled, free build, and god mode.

calm narwhal
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is there mod for creating river?

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or water in general

clear lily
green atlas
green atlas
weary island
calm narwhal
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how to make a river using some mods via hammer or console?

languid hamlet
daring basin
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You can create custom bodies of water by snapping to objects and spawn vanilla water with Structure Tweaks.

weary island
weary island
# languid hamlet You'll have to get the terrain below the water level to create a river. Infinity...

Nibel, your method to create a river is different than CookieMilk's, yes? So, you're saying you just dig a deep trench, deep enough to fill up with water, and call it a river, right? Sounds simple enough. ๐Ÿค”

Lots of digging for a decent river, but still doable, probably. You could dress up the trench then when you're done and make it all pretty. InfinityHammer and InfinityTools (using the Hoe for some of it) would let you do all that, right?

daring basin
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You point your cursor to a prefab, type command, repeat until you close the circle.

weary island
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๐Ÿคฏ I'll go check Youtube...

analog edge
#

Is there a way to identify which mod is making me crashing? For example, when I sleep, the game crash.

languid hamlet
daring basin
# weary island ๐Ÿคฏ I'll go check Youtube...

This is a COMPLETE Overview of the Structure Tweaks Mod. All operations are shown visual or explained. Enjoy and have fun!

0:00 Intro
0:25 Bonus Mod Showcase - Change Of Scenery
1:00 tweak_object EVENTS
2:30 tweak_object COLLISION
4:28 tweak_object INTERACT
5:12 tweak_object SHOW
5:52 tweak_object STATUS
7:30 tweak_object WEAR
8:00 tweak_obj...

โ–ถ Play video
daring basin
languid hamlet
daring basin
#

You can also check out my ElementalFalls if you want premade placeable water, lava river and tons more!

steady hare
#

anyone found a good mod to make items float that works with ashlands? i had floatingitems but it bugs out with bonemaw

languid hamlet
weary island
weary island
weary island
languid hamlet
analog edge
weary island
analog edge
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Alright thanks for the tips!

hidden island
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Question, can i use building-related mods in a server (not dedicated, just through steam) im hosting without the otheres downloading them?

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building related as in copypaste, etc

weary island
hidden island
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it is all vanilla

weary island
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That should be ok. Just don't use non-vanilla pieces or 'bend' the games structure rules because the rules wouldn't be bent for users without the mod.

hidden island