#mods-issues

1 messages Β· Page 17 of 1

humble creek
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how do I sort it by update version?

runic isle
humble creek
runic isle
humble creek
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Ah, alright.

runic isle
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Good luck with it! I know it's frustrating.

humble creek
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How long ago was the latest update released?

runic isle
humble creek
#

alright

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Ive narrowed it down to a few

restive spruce
#

you start to find authors who make stuff that you can trust that works, like azumatt's mods, or smoothbrain.

humble creek
#

sadly most of azumatt's I had to remove that I had, the ones I had weren't updated lol

runic isle
#

You're checking that updated date on the bottom of the mod's web page, right?

restive spruce
#

he mostly updates if they are broken, some have probably got by without needing updates.

humble creek
runic isle
#

When you get to the point where you're only loading one or two at a time, it's easier to know which one is causing problems. Stick with it! πŸ™

humble creek
#

It took over a week before πŸ˜”

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Alright Im loading it up, I have only 2 mods that should be old that might be causing the issue if it doesnt work

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it didnt work </3

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should I send a pastebin link of the errors up till now

runic isle
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Not yet. Which two mods did you try?

humble creek
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oh right, i'll try them real quick

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ill try the older one first

runic isle
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You're installing the mods with r2modman, right? And then starting the game from within r2modman using the Start Modded or Vanilla buttons?

humble creek
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Yup

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Im doing "start modded"

runic isle
#

Ok. Go to your steam library and select the Valheim game and Properties and verify the game files. And explain exactly what happens when you can't log in. Freezes? Any error msg?

humble creek
#

Yeah, there's an error message in the BepInEx's logs

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theres quite a few while just loading too

runic isle
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Ok, disable all mods except BepInEx and start modded.

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Reverify the game files in Steam

humble creek
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It's normal when I tried only BepInEx, except the clothing on two of my characters vanished

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One of them still has clothing, oddly enough

runic isle
#

Have you ever played on the PTB beta game? 'cause that can mess up your world or character when you go back to the regular game.

humble creek
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Verified my files too

humble creek
runic isle
#

Ok, then also it seems to help, me anyway, to use local saves for my worlds and characters. I don't trust Steams cloud, TBH.

runic isle
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Start the game and there's an option to Manage Saves one of the start screens.

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And there's tabs there for worlds or characters. You can move them back and forth to/from cloud to local.

humble creek
#

Thanks, moved them all to local

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I guess the issue must be one of my mods I still have

runic isle
#

Sounds like it. Just load them one or two at a time to test.

humble creek
#

alright, I'll check how recently they were updated again

runic isle
#

You can Disable them and don't have to remove them.

humble creek
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I only did the ones from today since the ones from last night loaded

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probably a dumb move on my part

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oh yeah I meant disable, mb

runic isle
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Don't feel bad most of us go through all that at one time or another.

merry prawn
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yo does anyone know how mods are going to be when the new update comes out?

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me and a few friends are playing a world right now, i will make backups of my worlds to be safe

runic isle
rocky shell
#

Why do neither of the 2 "PLAN BUILD" mods work for me ? Sad

dense mesa
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Can you provide more information? Like what two mods are you talking about exactly? And what do you mean by they won't work for you?

inner flicker
#

Hello, is possibloe to play with mods on newest public test?

atomic dawn
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Yes but don't report any bugs if you do.

inner flicker
#

But anyone can tell how? Since bepinex not working?

atomic dawn
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There's no difference between stable and PTB for mods, you can just play.

autumn stratus
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And BepInEx works fine

rancid python
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any ideas on why im having issues?

restive spruce
# rancid python

you would need to look at the logs, see what it says the issue is, none of these screenshots show any issue.

coral ember
#

Also scroll down in the in-game window. It might tell you exactly what is wrong

peak gulch
# autumn stratus And BepInEx works fine

question for you what setting in ward is love do i need to have on so people can get their body's in someone else's ward - if i turn on the setting will it compromise someone's base ?

autumn stratus
peak gulch
magic spruce
autumn stratus
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As far as I know 99% of mine work. Some will get updates that aren't related to the patch.

steep pewter
#

Anyone know how to rotate buildings in valheimVR? It says hold down the middle finger button (im on quest 3) and then roll joystick in direction, but this isn't working for me. Maybe someone has a fix i could try?

steep pewter
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Also I am launching it the game and the VHVR mod through r2modman and everything works great although I don't have the quick slot wheel or quick slots on my left wrist. I'm not sure if its an issue with it being launched through r2 or what, anything is helpful!

peak gulch
autumn stratus
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Having bugs doesn't mean it doesn't work.

drowsy sleet
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Hello friends. Can anyone teach me, how to installa Mods? i already got installed Thunderstore Mod Manager but i dont know how to make it work πŸ™

dim eagle
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i just use r2 modman. i select the mods i like, click install with dependencies and finally click launch modded.
ez

spring current
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Hey, I know this was probably answered before, but does anyone know how to downgrade to a previous mod version in r2modman? I need to rollback Jotunn in order to work with another mod

coral ember
atomic dawn
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Isn't Jotunn backwards compatible?

steep pewter
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Does anyone here know about VHVR or can answer questions about it?

stray orbit
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Greetings! I am back to the game after a few months hiatus and after all the game and mods updates in R2modman my Azuclock mod v. 1.0.5 does not work anymore. The clock in nowhere to be found in game. I tried uninstalling and reinstalling the mod but the clock does not appear in game. I have not changed anything in the mod itself or the game before or after the updates. Your help is appreciated.

autumn stratus
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Did you change monitor resolution?

stray orbit
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Oh! the modmaster himself. Hi! I changed to Windows 11 last month and I don't remember changing monitor resolution though. What if I did? Where do I check that in game or in windows 11? In windows 11 settings it's recommended that I use 1920 X 1080 which I use.

autumn stratus
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from there, simply press escape and drag to where you want. The configuration file is in the BepInEx/config folder named Azumatt.AzuClock.cfg

stray orbit
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Thank you very much. I will try that and come back with the results. πŸ‘

stray orbit
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OK, after I did everything you said above. I get a long line with with different times but I only want Game time to appear. When I leave the game, everything is gone.

autumn stratus
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That "long line" mentions it needs to be configured to show what you want.

stray orbit
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Yes, I see this but when I look at the configuration file, I don't understand what to change to get only the game time to appear. I was able to use the home button but that's all. I'm not very good at modding, sorry.

runic isle
autumn stratus
stray orbit
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Well, thank you for helping me find my way in that configuration file. I'm not trying to change the colour or the text style. I just want the game time to appear, not a long line like you mentioned above, but I don't know where to change to game: 0 like ssammy said. Maybe I should just use the home button to toggle on and off the see the time in game. Thanks again for trying to help.

runic isle
stray orbit
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Finally success! I was trying to edit the config file in Notepad++ then I remember that I can use F1 in game to configure the mod. Thank you ssammy and Azumatt for your patience with this old lady. ❀️

vagrant basin
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Any mod to allow multiple people to interact with storages at the same time?

vale lily
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i dont know if its because of mod or not but this biome is empty just like mistland was empty before release

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if anyone know which mod add this biome tell me

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i dont remember

pearl estuary
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Hello! Is there a updated version of forsaken power + mod?

onyx orbit
faint venture
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recommended mod channel ?

steep pewter
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Could someone tell me what this error message means or is for, it only happens when i click "Log Out" from my world. So i don't think its anything serious but just in case if someone could let me know that'd be great!

dense mesa
steep pewter
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So should i be looking for a mod that gives yellow text in the prompt or just go one by one disabling mods to figure out which gives error?

dense mesa
steep pewter
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yeah im using r2modman, so i should be checking which mod is out of date then?

autumn stratus
autumn stratus
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so you're looking for a mod older than that (last updated before that).

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For context, the issue is the ObjectDB method in the base game was renamed from
UpdateItemHashes to UpdateRegisters

steep pewter
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I've disabled every mode older than 10 months and still getting same error, do they have to be uninstalled? I'll double check the other mods as well but I think i got all of them. Also whenever i log out of the world the menu looks like this now, and i have to restart the game to get the mods loaded again. I assume this is because of the error.

dense mesa
steep pewter
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Okay ill do that just in case, other than that my saves are saving correctly so idk if this error is harmless or not. It isn't effecting gameplay or anything out of the ordinary from what i can tell everything seems to run normal with or without mods.

dense mesa
faint venture
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@autumn stratus tyty

signal canyon
frigid zealot
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Anybody know the alternative for this mod?

unique spade
peak gulch
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sorry im trying to see when when i click on my fast link to join my server it does not work and i get some error me no smart enough to know why lol

coarse shore
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Hi, I'm having an issue with mods. After properly installing them on my dedicated server and launching the game through Thunderstore, I can't join the game, and the config file doesn't appear in the config folder. I have the latest versions.

coral ember
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if the config dir only has bepinex.cfg, im guessing the BepInEx directory doesnt have a LogOutput.log meaning mods are not loading

coarse shore
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where LogOutput.log should be?

coral ember
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in the BepInEx directory, its only created when BepInEx is working

coarse shore
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soo if i dont have LogOutput.log and it should be created by runing BepInEx and i cant run it what can i do?

coral ember
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you figure out why bepinex is loading. how are you starting the server?

coarse shore
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by manual panel on my host

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i can join to game but without mods

coral ember
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so you are using a hosting service that provides valheim servers. do they advertise support for running with bepinex?

coarse shore
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i think so

coral ember
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from the screenshots it looks like the server is probably running on linux in a container. for bepinex to work on linux the server has to be started a speical way so somehow in your host you need to tell it you want to use bepinex

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this would hopefully be documented somewhere on your hosting providers website

coarse shore
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i dont really see anything like this. But this hosting website have mod managament which i can easily download bepinex from here.

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it should by arleady ready to use after download bepinex

coral ember
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there was a breaking change in how bepinex is loaded last month. maybe your hosting provider hasnt updated for that. you should contact their support if you cant get mods to load

coarse shore
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ty i will ask them TrophyFrostTroll

unique spade
coarse shore
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what i should do then if server dont lunching valheim+

unkempt cradle
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Existing server setup fails to start under Patch0.221.4
Your mono runtime and class libraries are out of sync.
Can anyone tell me how to fix this? Or can I ignore it? The server seems (untested) to start anyway.

coral ember
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I think you are missing a bepinexpack update

tame kraken
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i'm trying to log in through Thunderstore on my modded local server and it keeps shutting down - no error that i can see - although a small window pops up with an exclamation point and valheim - something about Unity

unkempt cradle
tame kraken
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can anyone please help me?

dense mesa
tame kraken
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i'm trying to log in through Thunderstore on my modded local server and it keeps shutting down - no error that i can see - although a small window pops up with an exclamation point and valheim - something about Unity

dense mesa
tame kraken
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how do i do that?

dense mesa
tame kraken
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earlier, i was able to log into vanilla valheim just fine - its just when i try to go in through thunderstore/modded - i verified the files - let me try again

coral ember
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a mod probably doesnt work with the newest update and you will need to figure out which one and disable it

tame kraken
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guess i'll go through them all

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thanks Jaga and Arrowmaster - so far i've found one that is causing the issue

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appreciate the help

autumn stratus
tame kraken
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DarkwoodFurnitures 1.0.1 by Blacks7ar

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also KoreansPropsAndFurnitures v1.0.1 by blacks7ar

dense mesa
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I suspect Blacks7ar is going to have a busy week. And it's only Tuesday! πŸ˜•

tame kraken
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seems like it, yes

unkempt cradle
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@haughty folio it might just be me, but:

  at (wrapper dynamic-method) ItemStand.DMD<ItemStand::UpdateVisual>(ItemStand)

2025-09-09_Patch0.221.4_CallToArms

steep pewter
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Question, if i uninstall Valheim and reinstall it will it mess with my r2modman mods/setup/folders where mods are located in any way shape or form? I did some manual modding into valheim files and wanna just get rid of all it with a clean install since I got my r2modman mods working for the game.

coral ember
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r2mm stores everything seperate from the game install dir. deleting and reinstalling the game shouldnt have any effects

velvet junco
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Anyone have any idea which of my mods could be causing such massive frame drops and stutters?

unkempt cradle
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build pieces, armor and weapon mods, any that add visual assets and mass-change things like environments and creatures

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so basically everythng you appear to like

steep pewter
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Also another question, does r2modman boot valheim from the selected profile i am on or does it access the valheim folder from steam to boot it? I ask this because in steam when i go into valheim local files there is a file there that has "boot.config" in "valheim_data" and I put a line of text there to boos performance. So my other question is when i load valheim from r2modman and the selected profile, does this boot.config file get loaded as well. Because when i go into that profile (from r2modman) and into valheim_data it isnt there (boot.config) isnt there. Sorry if this sounds confusing!

unkempt cradle
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removing cloth colliders would help, but given the rest of what you have there are all megalag inducing, its hardly going to matter

unkempt cradle
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boot.config is in a core game folder, so it should always load afaik

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but you could always put it into the r2 profile folder, a copy

steep pewter
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It shouldn't mess with anything if i do that right? I dont think it would. Also idk if you have any idea why, but when i load valheim from r2modman my fps counter goes "N/A" but when i vanilla load it, its there.

coral ember
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you should be able to put any change to boot.config into cli arguments

steep pewter
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cli arguments? Is that a file?

coral ember
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what changes did you make to boot.config

unkempt cradle
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@haughty folio looks to be item_stand_all_items

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i cranked up my old modset (updated) in the new patch, and itemstand was the only hting that seeemd ot 1) spam and 2) destroy anything already on otem stands

unkempt cradle
steep pewter
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Nah im using nvidia overlay

unkempt cradle
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cant help you there

dusk tulip
coral ember
dusk tulip
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i tried comparing the 2 files but they look very similar to me

coral ember
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they arent, see DOORSTOP_ENABLE=true changed to DOORSTOP_ENABLED=1 (both variable and value changed)

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and the other one is now named DOORSTOP_TARGET_ASSEMBLY (dont know the exact name from previous version)

dusk tulip
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oh i see now thanks

remote scarab
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I recently updated my game and now and now my character cannot walk/move at all. I basically can't control my character. This is the log from Bepnix

coral ember
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You'll need to find and disable the broken mod

brittle rain
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hello! has anyone had any trouble with planbuild since the update? everything seems to be working just fine but whenever I try to place a plan that is save in my bluebrints, the "Mouse 1" doesn't work, it's as if my mouse button is not working.

coral ember
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yes its broken

crystal grove
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Heya, i haven't played valheim in a couple years and was wanting to play valheim with a bunch of friends, and haven't done anything modded before.

I know valheim has Azumatt's MaxPlayerCount mod to increase the max player count beyond 10, but does that specific mod require every single player to install the mod on their machine? Or does valheim have a concept of server-side mods, which that would fall into?

I'm pretty sure I should meet the hardware and hopefully networking requirements (more details here: #dedicated-server message)

coarse valley
fresh flower
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Who know how to fix Plantbuild mod ? everything works except cant place blueprints
[Warning:PlanBuild.Blueprints.Components.PlacementComponent] Exception caught while placing piece_blueprint:Teeeet_blueprint001: System.MissingMethodException: Method not found: void .ItemStand.SetVisualItem(string,int,int) at PlanBuild.Blueprints.Components.PlacementComponent.OnPlacePiece (Player self, Piece piece) [0x00025] in <8f5a5a55e2b24e39be46ef4ce1e4c54b>:0

unkempt cradle
fresh flower
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for planbuild ?

unkempt cradle
fresh flower
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cant find this blueprint mod

unkempt cradle
pearl estuary
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Hello mates!
Is it safe to play with server side mod on client and server? Like max dungeon rooms.

coarse valley
unkempt cradle
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that sounds better

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still, it bothers me that people just immediately mark things as depreciated when they clearly are valuable tools and still functional

coarse valley
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it's probably meant to communicate that the mod will not be maintained anymore. Makes sense when the author knows that they will not be around anymore to deprecate it when it actually breaks

unkempt cradle
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well yeah, but in the mean-time we have one less tool, and afaik theres a total of 3, planbuild is broken as usual, and that leaves infinityhammer which is not as multiplayer friendly as those tools that build from chests and dont have apocalypto hoe tools by default. Depreciating i tnow might be responsible, but not depreciating it immediately gives people time to build the demand for it and thereby impetus for somoene to take over maintenance of it

iron hull
unkempt cradle
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lol, yeah im just angsty because every time i consider checking if planbuild is broken or not ... it is...and infinityhammer is a sledgehammer

pearl estuary
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Mb somebody have Custom Raids cfg for new raids?

coral ember
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@unkempt cradle I found out InfinityHammer is brokenish too. If you want to play with controller and swap to mouse for more fine tuned building you cant as it breaks the build menu with controller.

unkempt cradle
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yeah, i find using the object copy function often shows the wrong selection on the hammer when using .... well one of the mods associated with IH... otherwise id probably leave it running all the time

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hard-bound controls are a problem, but there is soething weird happening with IH and its associated suite of mods too

coral ember
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oh its worse than that, somehow when using controller it breaks changing items on just normal building. you have to swap tabs and the selection will be stuck on what the item is when it changes to that tab. to change selections I have to move to the new item and move to another tab and back

unkempt cradle
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sounds sor tof similar to the issue i see, but worse

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i probably should try to document and report it one day

coral ember
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I posted it on the VWE discord

unkempt cradle
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git always feels so much more likely to get fixes :)

coral ember
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I probably will later. but anyway I have zero working ways to blueprint now

unkempt cradle
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yup, and the way blueprint chose a diff format is an issue too. It displays the old formats in a way thats almost hostile, right down to not pulling the damn filename even, and afaik the conversionb is one way... i preferred it when both mods could read/write each other

dense mesa
coral ember
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it doesnt at first but eventually triggers

dense mesa
coral ember
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are you using controller?

dense mesa
coral ember
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yeah this seems to be a controller specific issue. mouse continues to work normally after it triggers

dense mesa
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That's good info. Thanks.

haughty folio
coral ember
haughty folio
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I have never considered controller so good chance that something weird happens.

coral ember
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I expect most functions to not work well on controller, but not being able to do normal building on controller is kind of a deal breaker

tough peak
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so what is it that the Valzheimer's do that breaks mods every update? rename C# assemblies?

coral ember
# tough peak so what is it that the Valzheimer's do that breaks mods every update? rename C# ...

they changed things because development. for example they changed the unity version so that changed some behavior but I dont think it broke mods. they changed itemstands to have new functionality so that broke every mod that interacted with itemstands. the weird one I know about is a mod that changed worldmodifiers needed recompiled because the enums changed, the mod was changing the wrong world modifier until it got a recompile

do you expect them to not make any changes to the game engine and never break mods?

tough peak
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Hmmmm...

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Yes. That's what I was asking. "What is it that gets changed that breaks mods" EXACTLY means "stop breaking the mods!" You were right!

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You know, I was really enjoying your answer, but then you lost all clout with your... personality.

atomic dawn
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Methods in the code that mods rely on gets replaced, removed, renamed so then the mods needs to adjust to reflect that in code.
Varies per update and some update breaks few mods like this one while others are full blown mod apocalypses.
Deep North will probably be one of those that breaks large amounts of mods.

For example this update broke none of my mods which was nice.

tough peak
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Lol! Yeah, I'll bet. Like sitting in your chair with a cringe as you open up the game and then... phew!

restive spruce
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I had to rename some stuff in OdinBear but other than that I survived the update with my mods.

coral ember
hollow bough
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Hello folks i purchased a new pc and i downloaded all my games everything went smooth untill valheim mods wont take, I huse f2modman im downloading all the mods i use but none of them are working and showing up on the upper left corner of my start screen?

dense mesa
tame kraken
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hello everyone

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anyone know if PlanBuild is broken ? I've been trying to place a plan or do a direct build and nothing happens

tough peak
tame kraken
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darn, so the developer has to update it or something?

coral ember
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correct, assuming they are still around to do so

tame kraken
#

oh no

unkempt cradle
dense mesa
tame kraken
#

it will do a build?

dense mesa
# tame kraken it will do a build?

It will allow you to select a whole building and save it as a .blueprint file which you can then later paste back into your world.

The .blueprint files between PlanBuild and InfinityHammer are compatible for both mods.

tame kraken
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i'm not sure how to do that - i know how to select a build but how would do that if there is no building? im thinking you wouldnt be able to, right?

dense mesa
tame kraken
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the file im trying to do is ranchhouse.vbuild - can i just copy it and change the ext?

dense mesa
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I'm not sure you can use such an old file as that. Try using it with InfinityHammer with it's existing file name and see if it can use the .vbuild file. Then, if that doesn't work you can try changing the file type to .blueprint. But I doubt that'll work. It's worth a try, I guess.

tame kraken
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so in game, the infinity hammer tab has a number of builds, but the ranchhouse is on a different tab - doesnt seem like i can use the infinity hammer on another tab

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or is there an actual infinity hammer that you can hold in your hand in game

dense mesa
# tame kraken so in game, the infinity hammer tab has a number of builds, but the ranchhouse i...

Yes, don't use the PlanBuild mod to look at it's InfinityHammer tab. Install and use the InfinityHammer mod itself.

It will change your Hammer menu to add new features. And do the same for your Hoe's menu.

You will need to use a couple of InfinityHammer mod's F5 commands to create and use .blueprint files.

The** hammer_save <fileName>** command will create a .blueprint file of whatever is currently selected and on the hammer be it a single piece, a whole building, or an area (which will include any rocks, bushes, trees, etc. in the area).

Then the hammer_blueprint <fileName> function will put it back on the hammer to be placed into the world.

tame kraken
#

ahh didnt realize there was an entire infinity hammer mod

dense mesa
tame kraken
#

are infinity.tools and/or infinity-build something that goes with infinity hammer?

dense mesa
#

The tools addition used to be seperate but now, I believe, it's no longer needed. You can just install the InfinityHammer mod and it'll tell you if you need to install any other mod dependencies on it's web page when you install it.

tame kraken
#

ok thanks

hollow bough
dense mesa
# hollow bough It does say i am using a modded version of valheim etc.

So, then the problem isn't that they aren't showing on the start screen but rather that they don't show up in the game?

Sorry, I misunderstood that. So, check your BepInEx LogOutput.log file to see if it shows what the problem is. That's assuming that your BepInEx mod is actually installed and working.

hollow bough
#

will do ty Jaga

tame kraken
#

@dense mesa do i need to disable planbuild in order to use the infinity hammer mod?

dense mesa
tame kraken
#

i know asked this before - with the infinity mod - is there a specific hammer now? i didnt see much on reg hammer - it did add a few things on the misc tab

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nothing new on the hoe either

dense mesa
tame kraken
#

there were no new menu tabs on the hammer or hoe; the only things new were on the misc tab - like it looks like a few vehicles like a 4x4

unkempt cradle
dense mesa
#

There shoud be three new hammers in your existing hammer's misc tab. Those are the new powerful things I mentioned. They let your hammer manage picking up items from one place and putting down a duplicat of it at another place. Or do the same with an entire building, or a selected area.

Your hoe's existing menu should get new options such as a new area level ability, several new 'paint' area abilities, a reset area ability, and even a 'taming' ability to select mobs in an adjustable area and tame them with a single click. There's a couple other abilities for the hoe in there to as I reacall.

The thing most usefull to you ATM, is probably the hammer's ability to select pieces or whole buildings or areas to save and create a .blueprint file.

tame kraken
dense mesa
#

Are you playing on your solo game or on a server? If on a server, you'll need to be an Admin.

tame kraken
#

im on my solo server

unkempt cradle
#

you may be missing a dependency, or associated mod that we are assuming you need ot use with it because we always do.. or somehting like that

dense mesa
# tame kraken im on my solo server

For now use it on your solo game without starting up a solo game server. Being on your 'solo server' confuses me. If you're starting up a server, don't. For right now, anyway.

tame kraken
#

@Betlog i have all of those already

unkempt cradle
#

or you could locate adminlist.txt, add your steam ID digits and it will work either way

#

to be clear; jaga is saying start a single player game, dont select 'server' anywhere, and dont connect to a remote host

tame kraken
#

yeah got that - trying that now

#

that didnt work either - none of the extra hammers; nothing new on the hoe

#

is there some kind of config that i have to?

unkempt cradle
#

nope

#

reduce it down to only infinity hammer and dependencies.. make a ne wprofile and keep it pure

dense mesa
#

How did you install it? Are you using thunderstore.io and it's r2modman app? That makes it so much easier.

tame kraken
#

thunderstore

#

how do i check the player.log and the logoutput.log

dense mesa
#

The Player.log is in with your game's world files. And the LogOutput.log is in your BepInEx folder.

tame kraken
#

@Betlog i'll do that as a last resort LMAO

dense mesa
#

I've never seen InfinityHammer have any problem with other mods but there's a first time for everything, I guess.

unkempt cradle
#

also: for posterity:

linux
/home/$USER/.steam/steamapps/common/Valheim/BepInEx/LogOutput.log
/home/$USER/.config/unity3d/IronGate/Valheim/Player.log

windows
...\Steam\SteamApps\common\Valheim\BepInEx\LogOutput.log
%UserProfile%\AppData\LocalLow\IronGate\Valheim\Player.log
tame kraken
#

thanks

unkempt cradle
#

and if you havent updated everything today i want you to slap yourself right now

dense mesa
#

Here's what my InfinityHammer's hoe menu looks like when everything's working:

#

And here's what my hammer menu looks like, when it's all installed and happy:

#

See, this is what happens when you leave me alone long enough...

Even the ice cubes in my vodka martini are starting to melt! Although, now there's some room for more gin in there. So, it's not all bad.

tame kraken
#

Betlog, thats really helpful, telling me to slap myself.

#

thanks Jaga - i'll try to figure the player logs out later - have to head for bed, got work in the morning

dense mesa
tame kraken
#

thanks, Jaga (adds some ice cubes to Jaga's martini) night πŸ™‚

slate cloud
#

Latest version all up to date. Just got the small tomb stone, after a raid from the swamp I died. I cannot get my armour back so I went to back up.. Now I have double all my weapons. This is on a solo game no dedicate server. Last time I played on a dedicated server this happened often... I've replaced equipmentandslots with comfyquickslots mod so there is the problem I guess anyone got a replacement?

steep pewter
#

I personally use AzuEquipmentSlots (maybe not exact name but something along those lines) and never had a problem with it. Its got armor, necklace, bracelet, backpack slots if i remeber correctly

steep pewter
slate cloud
#

Thanks I'll try it out now.... I've been looking for an Equipmentandquickslots replacement cheers

ruby depot
#

Anyone running a dedicated server in ubuntu and not able to get bepinex to update?

restive spruce
ruby depot
#

showing it can't access the log file

restive spruce
#

o.O inside the bepinex folder is the LogOutput.log file?

ruby depot
#

Notice the 6th or so line from the bottom

#

root@valheim:/home/steam/valheimserver/ValowExplores/BepInEx# ls -alsh
total 32K
4.0K drwxr-xr-x 8 steam steam 4.0K Oct 29 2023 .
4.0K drwxr-xr-x 8 steam steam 4.0K Sep 12 13:53 ..
4.0K drwxr-xr-x 2 steam steam 4.0K Aug 26 08:13 cache
4.0K drwxr-xr-x 2 steam steam 4.0K Sep 12 13:49 config
4.0K drwxr-xr-x 2 steam steam 4.0K Sep 12 13:49 core
0 -rwxrwxrwx 1 steam steam 0 Sep 11 18:46 LogOutput.log
4.0K drwxr-xr-x 2 steam steam 4.0K Feb 14 2021 patchers
4.0K drwxr-xr-x 2 steam steam 4.0K Sep 12 13:49 plugins
4.0K drwxr-xr-x 2 steam steam 4.0K Aug 26 12:00 vplus-data

#

I've messed with permissions of the LogOutput.log file, I've done everything and it will not open it. I've also attempted a new install on a completely new VM, nothing.

restive spruce
#

is this just some server running SteamCMD?

ruby depot
#

no, i'ts running the nimdy dedicated server

#

well, yes it's running steamCMD - he just wrote out the script for it - it's very nice and he's also aware this is going on. But I think this is larger than his scripting, I think it's something up with bepinex

restive spruce
#

yeah something isn't right with the launch path

#

that or permissions or something is restricting bepinex from trying to write the logoutput

ruby depot
#

kind of what I'm wondering - I did find some older fixes specific to bepinex but they weren't for valheim so I"m not sure

restive spruce
#

I will be honest, I dont exactly know what this is for, I must do things the hard way just running cmd and copy pasting a couple folders.

ruby depot
#

You should check it out, it's just a script to handle the install, turn on mods or not, and create worlds etc.

restive spruce
#

i see, yeah I do all that in a text file πŸ™‚

ruby depot
#

do you have the bepinex files you'd be willing to share? If yours is updating and working I'm willing to try them here

coral ember
#

it hardcodes the version of bepinex in one spot but then seem to have another update function that gets the latest. very confusing

restive spruce
violet lintel
#

hey there, my friend is trying to join, it keeps giving him a list of mods, but they're all updated, can someone please help?

reef creek
#

Anyone else having issues getting the MagicPlugin mod to work since the update today?

tame kraken
#

Anyone here that could possibly help me with the Infinity Hammer?

runic isle
tame kraken
#

hi ssammy

#

Jaga was trying to help yesterday but nothing worked - i have the infinity hammer installed with it's dependencies

#

when i open my hammer, there are no additional hammers on the misc tab and there are no new items on the hoe either

#

i've check the player.log and logoutput.log - no errors on those

runic isle
tame kraken
#

he had me try that also - i usually run my solo game as a server so my daughter can play with me ... so he had me log in to only my solo game and it still didnt show the additional hammers

runic isle
#

Stay on your solo game until you find out why the mods aren't installed correctly and aren't running properly.

Did you install the mods using r2modman?

Are you starting your game from within r2modman using it's Start Modded button?

tame kraken
#

i used thunderstore to download them and starting my game thru thunderstore, the modded button

runic isle
#

I don't use thunderstore. I use r2modman so I'm not familiar with it. But I believe they are mostly the same thing.

Is your game installed on a Windows desktop or laptop with a simple installation from your Steam Library?

tame kraken
#

yes i downloaded the game thru steam and when the game is started (via thunderstore), it opens steam to launch it

coral ember
#

are you using any other mods?

tame kraken
#

yes

runic isle
#

You should be able to see the InfinityHammer mod and it's dependencies loading without error into your game when you review your log files.

The log files were detailed for you yesterday, I believe. If you don't see them loading in the BepInEx log, then you need to find out why.

Are they in your BepInEx > plugins folder? I don't know where your BepInEx plugins folder is when you're using thunderstore mod manager. It may be in a profile folder location. You'll need to find that plugins folder and check it.

restive spruce
#

same setup and stuff, it gets mod updates a bit quicker I guess.

#

but yeah, right steps for troubleshooting, they will want to see what their logs say

runic isle
#

Yes, I've heard all that before. I was concerned that I wouldn't be able to tell him/her exactly what buttons to push to try and locate the BepInEx > plugins folder.

They've already said the the log(s) showed no errors. So, I assumed that, for whatever reason, the mods weren't trying to load at all.

That's why I sent them off to find and review the plugins folder. They haven't been heard from since. I don't know if that's good news or bad news but there it stands.

restive spruce
#

heh yeah, "Settings>Browse Profile Location" open the bepinex folder and there should be the LogOutput.log

runic isle
#

I don't mean to be mean at all but I get the impression that they have little to no interest in spending time exploring and discovering exactly how the game exists and works on their computer.

Without at least a passing interest in it and a willingness to spend a little time at it, problems are certain to occurr.

rustic wave
#

hihi, my friend is having an issue connecting to my modded world, we've checked that we both have the same update, same beta version, all the same mod files but it keeps giving the "incompatible version" error, i am on the world and everything works so im real confused 😭

we are on the stable version!

simple crest
dense mesa
rustic wave
#

ahh im sorry, should i post the output logs here? im skimming through them myself and im noticing that she has errors that i do not

#

like these

dense mesa
simple crest
#

I would suggest you post everything from both logs, make sure you take away stuff like IP, Steam ID, etc. If they are long, you can use pastebin or similar, and post url here.

dense mesa
# rustic wave hihi, my friend is having an issue connecting to my modded world, we've checked ...

An option to consider would be to use thunderstore.io's r2modman mod manager on your game and on your friend's game. That way you could use an export code to send to her so she could set up her mods and their .cfg files exactly as yours are set.

If worse comes to worse and you two can't get it solved, she can delete her Valheim game folder and re-install it fresh from Steam. Then use the r2modman code from you to recreate her mods. That sounds like a lot of work but she could do it in just a few minutes rather than spend hours trying to trouble shoot the current situation.

rustic wave
#

yea, we're gonna try using thunderstore manager instead and if no dice then ill come back with the logs!

#

ty guys 🫑

dense mesa
rustic wave
#

ohhhhh, i see

devout socket
#

any mod i can use to change my ping button? my mouse wheel is broken

rustic wave
dense mesa
rustic wave
dense mesa
rustic wave
#

time to be vikings!!!

tame kraken
#

@ssammy i apologize, i have narcolepsy and i fell asleep in the middle of our conversation. I did read what you posted and I appreciate the help

#

Hi Jaga, good to see you

runic isle
tame kraken
#

just FYI, i do explore the game map because i love discovering new things and i do my own builds most of the time; but i also like to use other player's builds because 1) they inspire me, 2) i learn a lot of new techniques, 3) i feel like it honors them to have someone else like their build that much to add them to their own game

#

it's ok SSammy, it didnt help that i just "disappeared"

#

now im going to go try to find that file again

runic isle
tame kraken
#

ive been trying to find the output.log - there isn't one in the BEPIN folder

#

the config folder has a data folder (empty) and planbuild folder (only blueprints there) - could it be somewhere else?

#

the player log shows it loaded

coral ember
#

you are probably using a mod manager, they dont install the mods into the game directory

dense mesa
tame kraken
#

when i create a new profile in thunderstore, i'll have to re download the mods i currently have

dense mesa
tame kraken
#

should i be using a different mod manager?

dense mesa
#

Well, I personally like the r2modman manager and it's easier and more straightforward to help you with that one.

coral ember
#

I personally like gale

tame kraken
#

ok thanks i'll try all that - will my daughter have to do the same with deleting the valheim piece and reinstalling from steam? (i know i can share the mod list profile with her )

dense mesa
tame kraken
#

i'll keep my fingers crossed, thanks again

tame kraken
#

just FYI, deleting and reinstalling the game and all the mods didn't work - still no special hammers or new things on the hoe

dense mesa
restive spruce
#

It seems like you guys are going in circles a bit xD

#

idk what they mean by "special hammers" though

dense mesa
restive spruce
#

the ones on the Misc Tab in the Build Hammer. "Pipette" and what not?

#

they probably have some other mod that changes the piece table?

#

easy test is to create a new profile with just infinity hammer and load into a game.

dense mesa
#

Good idea. I've got to go walk the dog. He's been asking politely for the last half hour for his 'walkies'.

Then, after that, it's lunch time here and my stomach gets growley if I miss lunch.

So, I'll be back later to check on how you guys are doing. Good luck with it!

tame kraken
#

ok thank you guys

tame kraken
#

what is T.W.I.G?

coral ember
#

the target dummy

tame kraken
#

that's what i thought - i spawned it to check it out and now i cant move anywhere

#

and i have no idea where it went - it moved away from me

#

and its also no longer in the build menu - very weird

#

closed out of everything and went back in - finally able to move again

arctic ether
tame kraken
#

hi HellKat, yes that's why i was trying to switch to Infinity Hammer

#

i had deleted my mods profile, and built a new one; deleted the valheim game from my C drive and then deleted it from Steam also - then reinstalled it through Steam

#

i do have quite a bit of mods so i guess infinity hammer doesnt like that

#

im trying one other thing - create a separate profile with just the infinity hammer and its dependencies - see if that works

#

@arctic ether that worked - i guess one of the mods is clashing with it?

arctic ether
tame kraken
#

ive been using a "mythical" hammer - its from a mod - cant remember which one now - could that be the one?

restive spruce
#

I could see mods that try to merge the hammer into "one" menu causing issues. I think it was "HammerTime" or something that did that? not sure.

arctic ether
#

Yeah, HammerTime does that, so may cause an issue. I'd try adding the Hammer related mods to rule them in/out

#

Then you can add the rest in batches of five or so

tame kraken
#

im not sure which ones those would be unless they have "hammer' in the name - i just looked at my mods and none are called HammerTime

#

ok will try going through each of them one by one

#

thanks again

arctic ether
#

Good luck! Start with your oldest mods, as mods that haven't been updated for the new release are the most likely to cause issues

tame kraken
#

k

#

WOOOT WOOOT got it on my first try

#

after i removed planbuild, i forgot about its dependency mod - now that is gone - i can use the infinity hammer

fallen hollow
#

why did I get timed out for 15 min?

steep pewter
#

Anyone know why everytime i repair or use scroll wheel in any type of crafting station it freezes/lags my game for like 3 seconds before loading the next page of items? I do have 50 mods installed so maybe thats why? I do have a good computer and run a consistent 144 frames with all these mods on tho.

dense mesa
dense mesa
steep pewter
dense mesa
steep pewter
#

No they aren't marked at all for that, at least not from what I can see. I'll do some testing by disabling them.

tough peak
#

i have not been able to track down the cause of a bug i've been encountering in a mod.
with the upgrade to Unity 6, what would cause this.m_button = base.GetComponent<Button>(); to suddenly start returning null?
that is the first line of code in the Awake() method of a MonoBehavior class used to create a UI panel.
when I log the components of the GameObject of that class, it DOES list Button as a component. im just... baffled.

restive spruce
#

Are you using UnityEngine.UI.Button or UnityEngine.UIElements.Button?

restive spruce
#

idk, maybe it's not ready yet, try moving the GetComponent<Button>() call to Start() or something, not exactly sure what button you're attempting to get.

tough peak
#

ha! to be honest, neither am i πŸ™‚

#

its just the Button class in the UnityEngine.UI.dll. it has an attribute of [AddComponentMenu("UI/Button", 30)]

atomic dawn
#

What mod is it you're trying to fix?

tough peak
#

PinAssistant

atomic dawn
#

How do I produce it?

tough peak
#

just open the main map

#

bepinex log should show:
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object Stack trace: WxAxW.PinAssistant.Components.CollapsibleButtonBehavior.SetState (System.Boolean value) (at <c183bf1dc4bd4226adf98dc47748ab3c>:0) WxAxW.PinAssistant.Components.CollapsibleButtonBehavior.set_IsOn (System.Boolean value) (at <c183bf1dc4bd4226adf98dc47748ab3c>:0) WxAxW.PinAssistant.Components.FilterPinsUI.Start () (at <c183bf1dc4bd4226adf98dc47748ab3c>:0)

atomic dawn
#

Yeah I did and I'm not getting any errors

tough peak
#

well, color me even more baffled.

atomic dawn
tough peak
#

sheesh. you're using JsonDotNet v13.0.4?

atomic dawn
#

I just downloaded the one that was on the mod page

tough peak
#

ok. are you running any other mods with it?

atomic dawn
#

Only my own

tough peak
#

weird

#

hjmmmm... i uninstalled the mod and the json one, deleted the config files, and reinstalled both.
im not getting the error anymore. my brain is melting now.
i wonder if it had something to do with previous pins i had set, or config settings or something? i dunno.
more testing!

#

yeah. now i cant get it to reproduce. wtf!? what caused that!?

normal jewel
#

hi guys, I'm new to the game i need your help which mods should i install and from were ?

magic spruce
magic spruce
normal jewel
#

but what mods should i install for new player ?

magic spruce
# normal jewel but what mods should i install for new player ?

Here, you can install this. It will stay pretty close to vanilla but alter it a bit to add a lot of quality of life improvements and bend the rules a bit around maps and light
https://thunderstore.io/c/valheim/p/ZenDragon/ZENHEIM/

steady niche
#

Hi. So I'm using a fresh install of Valheim and r2modman. I've instealled BepInEx and a few of the texture mods (Willybach/Badger), and they are working.

I see BepInEx startup and load things in a console window before the game starts, but I don't see the BepInEx info in the upper left corner of the game. Is that normal?

atomic dawn
#

Yes, it's no longer bundled with BepinEx plugin info dll.

steady niche
#

Ok, thanks. I thought I was going crazy because all of the install tutorials say "make sure it says such-and-such in the upper left!"

autumn stratus
#

Just make sure the Valheim main menu says you’re playing modded. That’s all.

steady niche
#

Yeah, I see that message.

#

Willybach's install video (which is awesome, btw) mentions his "Icon and Menu Overhaul" mod, but it doesn't exist anymore?

#

Another modding question: I'm comfortable modding game with stuff like texture mods, QoL mods, etc., but I've never used a ReShade mod because they seem complicated. Does r2modman make it easy?

atomic dawn
#

There's no ReShade mod on Thunderstore.

steady niche
#

Ok. So is it a complicated thing to do without a mod manager?

atomic dawn
#

Never used it but it's something you need to install and inject into the game.

normal jewel
magic spruce
magic spruce
steady niche
#

So I've added a bunch of mods, most of them just adding new furniture pieces. The only dependency they have is BepInEx. None of them use "new resources". So what happens if the modder stops updating when a new version of Valheim is released, and the mod breaks? Can I remove it, and my world is ok (aside from the modded items missing)? Curious to know before I start decorating tf out of my stuff.

steady niche
#

Or if I decide to remove a mod because I end up not liking the items.

magic spruce
#

any build pieces that you use that are from mods will vanish

steady niche
magic spruce
#

so if it's just furniture the furniture will vanish. if it's construction support pieces your house falls down

magic spruce
steady niche
#

Most of the stuff is decoration, not structural.

magic spruce
#

then you will just lose the decoration. basically without the mod there is no data to display the object.

#

plus any items that the mod may have added to your crafting menu. they will vanish too.

#

and any instances of the item that you have crafted in your inventory or in any chest... also will vanish.

normal jewel
#

it work 😁

#

i cant open the map when I press M this appears
you are not carrying a map

tame kraken
#

@dense mesa just FYI, in case anyone else had my issue with Infinity Hammer & PlanBuild. You are correct in that they can be installed/enabled at the same time. The issue was with the hammer I was using. It was fancy pretty pink/purple (mystical) hammer. When I use that, there are no Pipette's. The regular hammer does show them though. Thank you (and everyone else) again for all of your help and patience with me through this

normal jewel
coral ember
coral ember
#

that forces a low map style of gameplay, if you dont want it you should disable the zenmap mod included in that modpad

magic spruce
dense mesa
magic spruce
# dense mesa You don't need the artisan table?

No, only if you want to craft parchment πŸ“œ the parchment can be used at the table to take a copy with you. But you can view the map from the table at any time. Also you can alter the recipe for parchment if you want it earlier than artisan table.

#

The concept is that map is a progression reward.

tame kraken
#

Could anyone tell me how to use the World Edit commands? where do you go to set them up?

tame kraken
#

I have the mods server_dev commands and world_edit commands- i'm not sure how to access the world_edit commands - is that file on my computer or do i access it in game somehow

#

i've tried googling it and they do show what you might want to configure but its like they just jump right in - don't show how you get there to being with

tame kraken
#

thank you Arrowmaster

surreal cipher
#

anyone know what might be causing my friends game to have unity crashes. we both have the same modlist and same versions. 34 mods in total

simple crest
#

What graphic card are in use, and what type of game is launched? I think AMD and Vulcan aren't friends at the moment. But the log files might tell more exact whats going down. And maybe check the Windows Event Viewer to see what error accures in the OS, when Valheim crashes. @surreal cipher

surreal cipher
simple crest
#

Yeah. Valheim can be started in 2 ways. Make sure you both do the same thing, since it works for you.

surreal cipher
#

i dont have any launch options either

mystic kiln
#

Please, please forgive the ignorance, but are there any MOD's for the Xbox ane if so, where do I find them?

dense mesa
steep pewter
#

Anyone know what this error means or why I got it?

simple crest
# mystic kiln Please, please forgive the ignorance, but are there any MOD's for the Xbox ane i...

At this point, the consoles can't load up mods from Nexus or Thunderstore. That is because the Devs hasn't open up for it, like other game-devs have (Like Larian with Baldur's Gate 3) Unknown if it will be a thing in the future.
What you can do is have your own dedicated server (personal on a computer, or rent online) that you load up with the mod ServersideQoL (Thunderstore). That mod will affect xbox players, if they join the server world.

simple crest
mystic kiln
#

Thank you guys. I will look into both of these.

fallow pecan
#

Is there are mod that is updated wich will solve the death drop? Like completely. The slider option is about as close to useless as it gets

fallow pecan
#

Polish? Cant find a mod with that name?

fallow pecan
# magic spruce what is "death drop" ?

Dropping everything on death, the slider gives you the option of like one item kept wich is wholesale useless, not sweaty enough to travel across the map to constantly get stuff when exploring

magic spruce
fallow pecan
#

Aye

#

SAdly the deathmods I can find are buggy and or broken cause they are unsupported nowadays

magic spruce
#

just curious ... if you keep everything when you die... what prevents you from using it as a cheap teleport home?

fallow pecan
magic spruce
#

vanilla has an option to keep all equipped gear

fallow pecan
#

Aye and it should have one more click for "Dont loose anything you dont have to travel for an hour to get back your stuff"

magic spruce
#

well, i disagree.. i don't think that's needed. but i'll make you the setting you want... hang on.

restive spruce
#

that reminds me I should add "AfterDeath" to my mod list, I get it, I hate having to try and recover my items because I always end up having to craft a whole set of items and food just to survive getting to where I died.
AfterDeath gives me a chance to recover my stuff just like we used to revive in World of Warcraft - spawn near where died (local graveyard) then wisp to my body and revive there.

fallow pecan
restive spruce
fallow pecan
restive spruce
#

It's a cool mod, I mean there is a few mods that do the whole tombstone control, if keeping items on death/spawn at bed with items, but they do kinda feel a bit "too cheaty" as zen said.

magic spruce
north ocean
#

hello I need some help guys, ty in advance, I've been having some issues with a modded profile I hope someone is able to look for a solution, here is the profile code:
01994dd4-457b-b88e-b8dc-0147863d07cd
yesterday I tried to play with a friend but he couldn't join bc his game kept crashing right after the loading screen, I checked and compared our consoles, the mods seem to load properly, I had the crash at first but then managed to fix it, I can join my game and play as usual with no issues, but my friend can't, I don't know if there's any mod incompatibility or anything I'd be so grateful if someone can check and identify the problem

magic spruce
#

process of elimination

#

you can sort by mod author and turn off groups at a time to isolate the issue

#

also, make sure the mods you are running have been updated recently .. a new game patch just came out.

#

also check the LogOutput.log file for any errors or warnings

north ocean
magic spruce
#

memory issue perhaps? Do they have less ram ? or perhaps different hardware ?

north ocean
#

yes they do have a less powerful pc

magic spruce
#

have you added any content mods ? mods that add monsters or terrain etc ?

north ocean
#

content related around 5 mods, really small things as I know my friend doesn't have a so powerful hardware

#

most of them are just mechanic and inventory tweaks

magic spruce
#

try takign out the loading screens mod

north ocean
#

oh yeah and visual aesthetics mods

#

I will tell my friend to do that

magic spruce
#

do you have a LogOutput.log file ? hard to diagnose without seeing the log output

north ocean
#

I do

#

hold on

magic spruce
#

take out any FPS mods

#

basically, anything you added to optimize things. take it out

north ocean
#

ok!

#

any other suggestion?

magic spruce
#

dunno... just try keeping it as simple as possible until you can isolate where the issue is. Can they run the game vanilla ?

#

also, have them reboot their PC

#

and shutdown any extra programs running.. like web browsers

north ocean
magic spruce
#

(you can use AugaLite if you want, it has some custom loading screens in it)

north ocean
#

tysm I will try it, gotta wait for my friend to come back from college to try the changes

magic spruce
sturdy mural
#

anyone else having issues with the scaling on mistlandscliff1 and 2?
it seems like after the update the collisions and the visuals of it do not match

steep pewter
simple crest
mystic chasm
dense mesa
# mystic chasm

It's hard to tell from your info but you should check and see that you're using the Valheim build of the BepInEx mod loader. You can find it on thunderstore.io/c/valheim.

While you're at it, you can get their r2modman mod manager, too. It'll make installing and using your mods much easier.

If it comes down to it, just delete your whole ...common > Valheim folder, re-install the game from Steam's Library, install and use r2modman to re-install your mods checking each mod to verify that it's current according to the 'update' date on it's web page as you go.

Good luck with it!

mystic chasm
#

I update the BepinEx version and Valheim version, but the server cant load it, I think that maybe can be the start-server string but I try changing it and it didnt work

dense mesa
mystic chasm
#

Is a remote rental server, im taking with the guy who set ups the server

#

Is from ViperHosting, but he didnΒ΄t know what to do, is the unique valheim server

#

in ViperHosting

coral ember
#

you are the only person using that provider for a modded valheim server?

dense mesa
# mystic chasm Is a remote rental server, im taking with the guy who set ups the server

Depending on your purchase agreement, it's either his job to get the right version of BepInEx running on the server or it's your job.

If you have remote access to the server's files, then you'll need to figure out how to upload the right BepInEx and mod's files to the right folders for the server and restart it.

There's very little we can do to help you in a rented server situation as all hosting companies have their own rules and configuratons for server maintenance.

coral ember
#

99% chance this is from the environment variables changing on linux when the we upgraded to 5.4.23.3. I told him in another discord that start_server.sh probably needs updating and to use start_server_bepinex.sh as a starting point.

#

they posted the same message on multiple channels in at least 3 discords servers

mystic chasm
#

they dont have panel

rocky canopy
#

Anyone know how to fix PlanBuild? I stopped being able to place buildings directly or indirectly after the new update.

dense mesa
small sonnet
#

Hey, can anyone help with Xportal? It was working last time I played, now it's not and I can't make heads or tails of this (copy/paste of bepinx)

dense mesa
coral ember
#

if disabling the mod stops then its most likely broken with the latest update. there isnt really anything you can do other than wait or dive into the code yourself and fix it.

rocky canopy
iron granite
small sonnet
#

wow it could help if I could read lol Jotunn didn't warn about an update so I didn't think of it. 2.26.0>2.26.1 FIXED

dense mesa
dense mesa
small sonnet
#

Why is everyone switching to thunderstore instead of vortex?

atomic dawn
#

Nexus doesn't offer mod manager support for Valheim and Vortex breaks your Valheim install.

sturdy mural
civic jay
#

Hi!
So im kinda new in modding the Valheim so i wanted to start with only few mods(5 of them on start)
First i found information bout r2modman so i downloaded and install it - easy.

Next step was installing BepInExPack_Valheim by Denikson - easy

But after that I installed Backpacks by Smoothbrain and EquipmentAndQuickSlots by RandyKnapp and the 2nd mod has red "Deprecated" next to it.

So i have 2 question now:

  • Can i somehow fix it?
  • If Yes -> How?
dense mesa
civic jay
#

I see... so im using it at my own risk πŸ€”

Do you know of anything similar to this mod? Something that is not Deprecated

dense mesa
civic jay
#

im just lookin at this one and it looks good. Thank you Oriana, for the list, and thank you Jaga for the recommendation πŸ˜„

dense mesa
civic jay
#

good to know, ty for info

coral ember
simple crest
# small sonnet Why is everyone switching to thunderstore instead of vortex?

After Nexus changed the ToS of the site a few years ago, a bunch a of mod-authors moved away from Nexus over to Thunderstore. Most of the best mods are at Thunderstore, but a lot of mods are still maintained over at Nexusmods. And some mods are unique to each site, so best to keep an eye to both places.

restive spruce
#

If you find authors who aren't uploading to Thunderstore then let them know they should or someone will end up tossing their mods there anyways.

#

lol always happens, if someone doesn't upload to thunderstore and only to nexus, then someone else tosses their mod on thunderstore anyways.

coral ember
narrow moat
#

Hello, I'm new on modding I cant seem to make it work. I've installed r2modman for manager and BepinEx and TorchesEternal to try. Bepinex doesn't show on my upperleft when I start modded. Any help?

narrow moat
restive spruce
#

you really just need bepinex and the mods you want installed, but you asked about the text in the game menu.
they moved that mod outside of bepinex, so that you're free to install it if you want. DisplayBepinex isnt required to make mods work.

narrow moat
#

Thank you so much! I'm still trying to figure out if its working or not lol. But I did got the display now.

restive spruce
narrow moat
restive spruce
# narrow moat Will mods mess with any server I created with friends?

they can effect worlds/saves
it's always suggested that you make backups of those things before using mods. When modding it's better to use mods in a new world, but if sharing a world with friends that they also have the mods, because modded content can just vanish if you placed something and leave the area while the friend is still in the area.

narrow moat
restive spruce
#

bepinex doesn't come with the in-game config menu, it's mods like the above that add it.

narrow moat
prisma basin
#

https://medal.tv/games/valheim/clips/l83b5rkZPPyM2-Zae?invite=cr-MSx0S0UsMzYwMzYxNzIy

I played my game modded again, last time I touched it was during the bog witch update, I automatically updated my mods using R2 Main but when I loaded into my world the camera completely bugs out and I can't move

Watch Untitled by waterider and millions of other Valheim videos on Medal. Tags: #valheim

β–Ά Play video
dense mesa
prisma basin
dense mesa
prisma basin
#

alr

rancid python
#

anyone update a few mods today and crashing constently now?

simple crest
dense mesa
rancid python
#

its going "whiteish" on the screen and staying like that

#

i didnt read it just said i needed to update them πŸ™

atomic dawn
simple crest
atomic dawn
#

Share them (the LogOutPut.log)

rancid python
#

where do i find that?

#

that?

simple crest
#

Yes

rancid python
#

it happens everytime i enter the snow biome if that helps lol

simple crest
atomic dawn
# rancid python that?
Stack trace:
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <bbe2d12556b34749917620425ebb4662>:0)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
WardIsLove.Util.Bubble.WardEntryDetector:OnTriggerEnter(Collider)```

WardIsLove
rancid python
#

thank you, how do i fix it, sorry, im new to this stuff, only had the server up for a few days

atomic dawn
#

Join the authors Discord and let him know, that's the fasted way to get it fixed!

rancid python
#

ok thanks

abstract wedge
#

Hello. Is there an alternative to ChunkLoader around that works these days?

dense mesa
torpid pilot
#

help

dense mesa
# torpid pilot

Try changing the game language (in Settings) from English to something else and then back to English, assuming it was set to English in the first place. Then, restart the game.

next solar
#

Yo guys your rules channels are outdated (Idk where else to post this)

simple crest
next solar
ripe bolt
#

Guys are there any mods to sort items into nerby chest, (like terraria i mean)

runic isle
random horizon
#

Im not sure where to put this but does anyone have experience with any of the NPC mods available. Im looking for some help with getting configs set up and im a complete noob with how to do what im looking for πŸ˜„

molten beacon
#

Anyone know why my world is not generating for me and my friends? I am playing with mods.

dense mesa
# molten beacon Anyone know why my world is not generating for me and my friends? I am playing w...

It seems likely that one or another of your mods is broken and out of date for the current game version. You have to go by their last updated date not the date when you downloaded them.

Check your log files to see if there's info in there as to which mod(s) might be causing the problem and then remove and replace those mods.

One log file is in the BepInEx folder and the other is in with your world and character saves folder.

dense mesa
teal beacon
#

So I've installed Vortex to mod my game, the mods seem installed but whenever i launch the game it doesn't recognize any mods at all despite the cmd prompt of BepInEx opening at the start
Any ideas of what im possibly missing?

atomic dawn
#

Nuke Vortex and don't use it or Nexus for Valheim.
After you nuked Vortex do a clean install of Valheim.
Use Thunderstore and mod managers for Thunderstore.

teal beacon
wet niche
#

I am getting the console spammed just by having the game up. I haven't started a world yet.
These are the lines that are being spammed constantly:

[Error  : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
SteamworksMatchmaking.Tick () (at <d22e5e8de7fd45e3a0f0d74171a7826a>:0)
MultiBackendMatchmaking.Update () (at <d22e5e8de7fd45e3a0f0d74171a7826a>:0)

I am fairly certain it is mod related, I have 104 mods installed and I am using the Thunderstore mod manager

atomic dawn
#

You need to post your log as this isn't helpful.

wet niche
#

Will do.
I removed three mods that weren't compatible with epic loot and loading the game to test again.
Figured they weren't being loaded, so I doubt they are the issue, but doesn't hurt to try.

When it finishes start up, if the issue is still there, I will post it

#

Well, I stand corrected.

It was one of the three mods that wasn't compatible with Epic Loot.
I had figured that since it mentions the incompatibility in the console that it would prevent the loading of the mod in question, but that doesn't seem to be the case

atomic dawn
#

Nice, you figured it out yourself.

simple crest
# teal beacon Works like a charm, thank you so much!

Many mods over at Nexus are just fine, and some of them aren't at Thunderstore.
But Vortex is a pain to use with Valheim. You need to do some manually placing of BepInEx files in the plugin folder, to make it work. But it does work.

restive spruce
#

I probably wouldnt trust "some of them aren't at Thunderstore" usually those would be broken or very old, before we all started uploading to thunderstore.

#

aedenthorn was one of the only authors that did that, uploaded to nexus and not tstore, but then everyone else started tossing their mods on tstore.

simple crest
restive spruce
#

we all want less support and more happy mod users, so we should normalize where people get their mods and how they are installed with the best practice and discourage things that add more support/issues for people.

restive spruce
#

or rather I check channels with the bots spamming discord with site feeds.

#

it wasn't just me though, azu, the jvl team, blaxxun, even cookie and marlthon, we all let authors know to upload to thunderstore early on so we had less support later.

simple crest
restive spruce
#

sure, people are welcome to make their own mistakes, those are sometimes the best way to learn the right way

simple crest
#

But lying to people, is also bad.

restive spruce
# simple crest But lying to people, is also bad.

the original reason why we pushed authors to upload thunderstore, even if they upload to nexus, is because of servers, with nexus we saw people zipping their whole modpack and sharing it with friends or their server. We also saw an issue with people just re-uploading mods that weren't their creation to tstore (mods on nexus only), the last straw though was nexus weird policy changes claiming they basically own a mod once uploaded.

#

not that they "own it" however, we cant exactly remove a mod from nexus, we can only mark it hidden

#

You are right though, there is a few mods on nexus that people can only get there. Some of the texure overhaul mods that change game files directly or buildshare/blueprints

simple crest
# restive spruce the original reason why we pushed authors to upload thunderstore, even if they u...

What, in your opinion, was the historical reason for thunderstore vs nexus, are totally irrelevant for new players, looking to mod Valheim. Authors can make up their own mind of where to upload, and mud-users can choose what site(s)/manager to use, when looking to mod the game. If you support using site A, mention that you would suggest site A. You don't have to scare users by bad-mouthing site B, just because you have a personal grudge against site B.

restive spruce
#

Nah you're right, not trying to scare users or anything, just hoping to make support less on the rest of us, it's a bit selfish I guess, you're right.

simple crest
#

I can, in a way, see where you're coming from. I've changed my stance on Vortex for new users, since the auto-update of BepInEx is broken in the version of Plugin-extension i use. And several examples lately of new players have issues with just starting modding with Vortex, and mods will not load properly. So now it quite troublesome for none-technical users to use Vortex with Valheim.
But the option is there, because I will not assume that a person asking here, are (right out of the gate) too dumb to get Vortex working.

coral ember
simple crest
# coral ember Or just don't care to spend the effort to get it working. Most people just want ...

Indeed true for most of them. But in between, there will be those that with ease can fix it them self.
I don't think modding shouldn't be too much "Plug'n'Play". If you mod any game by 3rd party sites (like thunderstore, and not like in-game marketplace, like MineCraft), you should be aware that this isn't like downloading a dlc from the Studio. Risk are involved and with that; consequences. There are too many out there that will complain and be vile because the mod "destroyed their game/computer".

atomic dawn
unique spade
#

The worst part about providing support to people who started with Vortex is helping them with cleaning up the mess it leaves behind

#

Orphaned outdated bepinex files, outdated unstripped unity assemblies, incorrect default BepInEx.cfg, etc.

simple crest
unique spade
#

Lots of room for user error to not clean it up correctly and its easiest to tell them to just uninstall Vortex and delete/reinstall the game entirely

lime heart
#

Are most of the big name mods, like plant everything and the azumatt inventory mods, compatible with the current version? Some say they were last updated like 6 month ago or more

atomic dawn
#

Yes

simple crest
rough radish
#

how do i share my friend my modpack from thunderstore with this in the way

runic isle
rancid python
#

how do you uise the wishbone with a jewelcrafting server? if i slot the wishbone into my sword nothing happens when im near silver veins

dense mesa
#

IIRC, you slot it (in any slot), then you 'use' it.

rancid python
#

do you mean if its just sitting there its "being used"?

#

because if i click it i get this

dense mesa
#

What does it do if you just type an '8' ?

rancid python
#

thats what the above it

#

is*

dense mesa
#

Dunno, then. Sorry.

blazing scroll
#

how do i remove mods, i installed the using the files of the game. the bepin ex thing and uh, i think nexus is what i used

atomic dawn
#

Easiest is to just delete the Valheim folder and reinstall it via Steam.

autumn stratus
simple crest
restive spruce
#

mmhmmm

dense mesa
simple crest
dense mesa
# simple crest Easier, yes. But there is options.

When one of the options is much better than another, it's misleading to bring it up. It's kind of like your tendency to keep bringing up Nexusmods and their Vortex. It's an option but a lousy one. Nexus just plain doesn't support Valheim well no matter how often you argue about it.

simple crest
runic isle
# simple crest But why do you have the need to decide that for others?

That's an insulting and blatantly contentious question. @dense mesa obviously has the desire (not the 'need') to provide helpful and appropriate advice when he can.

He certainly has a much better record of being often helpful around here with no intention of trying to sell oddly personal and questionable opinions like you have a habit of doing.

atomic dawn
#

Just stop, Nexus is not a platform for Valheim.
If they wanted support it they could have continued but they abandoned it.
No good person recommends something that will cause new players problems.

Thunderstore offers full support for Valheim with good mod managers.
There's never a reason to ever speak of or recommend Nexus for Valheim.
You can keep shilling for Nexus and everyone else will keep telling new players to stay away from it.

restive spruce
#

lol, I tried, but apparently we shouldnt make the choice for people xD

simple crest
atomic dawn
#

Sure, and we will keep telling new users to stay away from it πŸ‘ŒπŸ»

dense mesa
simple crest
coral ember
#

yet every valheim mod on nexus points to bepinex on thunderstore as a required dependancy

simple crest
devout wharf
#

Does anyone know how to fix an issue with the PlanBuild mod? My blueprints don’t show up in tab when I equip the Blueprint Rune from the hammer. I’ve already installed the mod and put the .blueprint files in the folder, but nothing shows in-game. Am I missing a step?

coral ember
#

are you using a modmanager? planbuild seems to always save BPs directly into the game directory even when using a mod manager that should keep mod files seperate. you may want to save a BP and search for the location

fathom bay
#

So far my recommendation as a manager for mods and easy use , rd2modman,for me at least

devout wharf
coral ember
#

I dont think them not showing up was the problem in that issue. you might be experiencing something completely different

restive spruce
#

I use infinity hammer for blueprints myself.

dense mesa
dense mesa
# coral ember are you using a modmanager? planbuild seems to always save BPs directly into the...

You're right. PlanBuild by default does it's saves and searches for .blueprints in the regular game valheim folder ...BepInEx > confir > PlanBuild > blueprints folder. Not the profile folder's game folder.

I like it that way because all my profiles use the same blueprint folder that way no matter which profile I'm playing with. It just makes it simpler and easier.

But, you could edit the PlanBuild mod's .cfg file and use the folder option in there to put them wherever you want.

magic spruce
zealous hill
#

Hey guys iam a new play and struggle to get badgers HD terain working

restive spruce
#

what's in the plugins folder inside of your plugins folder..

#

xD
usually that means it's contents should be in the plugins directory, not inside of another plugins folder.

simple crest
buoyant junco
#

hey all, trying my hand at mod creating and stuck on classes, used to be player, fireplace, smelter from all the guides I found. Those classes don't seem to be the same any longer. Can someone point me in the right direction please ? Searched through Assembly-CSharp and can't find any referenced namespaces

zealous hill
#

When i download Willybach's HD Texture pack 3.3gb the download is broken/ compromised can i get this pac kfrom any other source?

simple crest
simple crest
zealous hill
# simple crest Nope

win 11 explorer has a unzip intregrated, if you open the downlaod with "critical error"

atomic dawn
#

Use 7zip instead.

magic spruce
haughty yoke
#

My mods dont translate right, and in cmd say ( Duplicated key assets ) And i dont know how to solve this, any suggestion?

atomic dawn
#

The mod only supports English.

haughty yoke
#

In the mod folder have a folder called config and inside have 4 translations, i need to delete the other languages or i just need to move language folder to the translations folder in the config mods general folder?

#

Like this, folder of the mod dont have any translation arquive in, i need to move the right translation to here alright?

autumn stratus
atomic dawn
# haughty yoke In the mod folder have a folder called config and inside have 4 translations, i ...

My bad, it does support localization.

Are translations synced?

No. Translation files are local-only.
What are [tag_something] placeholders I see in game?

These are missing translation tags. Copy English.json from:

    config/BalrondAmazingNature-translation/

How do I add translations?

    Copy English.json, rename it (e.g. Polish.json)
    Add entries like:

"tag_example": "My translated text"

Can this help translate other mods?

Yes! Add tags like [mod_item_name] to your .json file. Ensure this mod loads after the one you're translating.

But it seems you need to translate yourself if your language is not included.

haughty yoke
#

Alrg, Thanks!!

inner aspen
#

Greetings, Vikings of Valheim! I need your help!

My friends and I want to create a server with mods to spice up our gameplay. I'm looking for advice from someone who has experience with modding and setting up a server. Specifically, I need help with:

Choosing a hosting provider for our server.

Selecting mods and confirming that our current list is compatible and works well together.

Suggesting other potential mods or offering any personal recommendations.

Please contact me via private message or recommend someone who might be able to help.
I just want to say that I don't want to take up too much of your time or take advantage of anyone; I just need a few pieces of advice, and that's all.

Thank you in advance for any help and guidance you can offer.

magic spruce
# inner aspen Greetings, Vikings of Valheim! I need your help! My friends and I want to creat...

I am not sure what you are looking for in terms of mods. However, I made these mods to create an enhanced Valheim experience that sticks close to vanilla but adds a lot of nice quality of life enhancements and tweaks the gameplay. You can lay other mods on top of it if you want extra monsters or stuff like that. Also, It’s backwards compatible with vanilla.

https://thunderstore.io/c/valheim/p/ZenDragon/ZENHEIM/

tame glacier
#

hey I have a server hosted on a website and dont have the plguins installed on it or the bepinex stuff.

I do have them on my local game files and it seems to work on my server how is that possible

coral ember
#

because the mods are running on your client

tame glacier
#

so it works without needing on the server?

#

that doesnt make sense though, so could anyone just download their own plugins and use them on my server?

tame glacier
#

wtfff really? 1000% correct?

red canopy
tame glacier
#

dam

#

well thats nice me and my friend cxouldnt play my server dealing with all the mods but now that we reset the server files nad kept them locally

#

it is perfect

coral ember
#

depending on what mods you are using, letting your friend connect without them and not having them on the server could cause extreme problems though

#

you need to read the descriptions for each mod and find out if they need to be installed on all clients or the server

red canopy
coral ember
#

if you use any mods that add items, expect them to go byebye at some point if not everyone has the mod installed

tame glacier
#

only have these ones

#

gotcha

#

alright i mainly just have some interface one and QOL

uneven garden
#

Hi Vikings. I recently installed Linux Mint on my Pc as i was running Win 10 before and felt the need for something new. But i need some advice and goldcorns from you. I've have installed steam and Valheim and would like to run it with mods. I've installed r2modman but can't get it to work with steam, when i run modded from r2modman the game crashes immediately on launch. So do any of you have some advice for a Linux Mint newbie?

iron scroll
#

Hi there ! I'm here to have some help ... I have some issues to run valheim with bepinex ... I dunnon why it isn't working. I tried to clean instal everything ( not manually ) . And I'm using Vortex for mods.

ocean zealot
#

Hey just wondering if anyone knows what mod can repsawn dungeons Ty!

simple crest
# iron scroll Hi there ! I'm here to have some help ... I have some issues to run valheim with...

Vortex is broken regarding installing BepInEx to Valheim. It can handle mods just fine, but struggles with the BepInEx part. If you would like to keep using Vortex, you'll need to go to your Mods-Open-Open BepInEx Payload.
Then close Vortex, and replace all the BepInEx files in that folder you open, with the latest version from Thunderstore. When you start Vortex again, it should be fine.
If that is a struggle, you should look into using r2 or Gale mod managers.

worthy pewter
#

Question on Zen's World Settings... does altering the day length change just the sunlight hours or the day and night? I'm looking for a way to extend daylight hours but not extend the darkness. Any suggestions?

magic spruce
# tame glacier only have these ones

Read the description of each mod to figure out if you need it on the server or not. And use r2modmanager or Gale to make your life easier. Just share your profile code with your friends and you will have the same mods running.

magic spruce
#

I think Seasons lets you adjust daylight amount per season.

worthy pewter
magic spruce
#

There are probably lighter weight mods that do not adjust all of the seasonal stuff. But I don’t recall their names.

worthy pewter
#

I found that most are no longer being updated. There's one called LongerDays that's compatible with BogWitch apparently. I'll give it a go.

#

Just downloaded your CORE pack. Thanks very much for sharing all your hard work!

magic spruce
worthy pewter
#

I'll have a look, cheers.

worthy pewter
magic spruce
worthy pewter
#

Thanks!

magic spruce
#

It’s just not available right at the start. You have to earn it

#

Craft it

worthy pewter
#

zenworldsettings.cfg doesn't contain "map"

Via the cart table? Make parchment then update the table, take a copy, etc?

magic spruce
#

Ok two things. A world modifier is a vanilla thing. There is a vanilla flag called nomap that you can turn on and off via vanilla world modifiers setting in the game on the title screen before you load.

Second. With ZenMap you craft a cartography table and then you can see the map at the table. If you craft parchment you can take a copy of the map with you. If you make a compass you can have a compass with you.

#

ZenMap is not no map. It’s low map. It’s a map only available if you created it and use it.

worthy pewter
#

Yep, figured out ZenMap part OK it seems.

#

Where's that vanilla nomap on a private server?

magic spruce
#

If you are on a server do it via console commands.

worthy pewter
#

Please forgive the newbness. Literally the first time I've run a Valheim server. Steep learning curve compared to other games.

magic spruce
#

Removekey nomap

worthy pewter
#

ok, thanks.

worthy pewter
# magic spruce https://thunderstore.io/c/valheim/p/ZenDragon/ZenMap/wiki/

Sorry to bug you. I've removed my player's nomap and verified by going into singleplayer. I've set and removed both "nomap" and "NoMap" from the server and restarted it, but I still don't get map or compass when logged into the server. I am an admin. Anything I've overlooked? Any of these mods that are likely to be an issue?

magic spruce
#

Do you see nomap listed ?

#

What is LiteDB ?

#

You really should use a mod manager. Your translations are going to get wrecked without it.

worthy pewter
#

listkeys gives nothing.
No idea about LiteDB. My co-admin set up mods (and failed) when he started the server a week ago.

#

From within the dll. Must be a helper for something. "LiteDB - A lightweight embedded .NET NoSQL document store in a single datafile"

#

I did install thunder on the server but it looked like it wanted to launch things itself. We have the server managed by TCAdmin at the moment, so I stuck with manual for the moment. No, I didn't take any time to delve into the mod manager as I was trying to get it done before our prime time started.

magic spruce
worthy pewter
#

ah hah!

#

That looks straight foreward. I'll give that a go in the morning.

magic spruce
#

Alternatively. You can just download the world files. Edit it in your local pc via the vanilla Valheim UI to adjust world modifiers. Then upload it.

#

But console commands are easier and faster and more powerful for debugging things

worthy pewter
#

I'll remove that LiteDB and see what breaks, too πŸ™‚

magic spruce
#

As to the mod manager. You should install it locally. Create a server profile. Install the mods you want. Then copy the plugins folder to the server. That way you will be sure everything is installed correctly.

worthy pewter
#

ah ok, thanks. I really appreciate your help tonight. Very generous of you.

magic spruce
#

Enjoy

#

I guess technically copy the plugins and if anything is in patchers copy those too.

#

But most mods are plugins. A few are patchers.

#

Be sure to put them into the correct folder though when you upload. No plugins in patchers or vice versa !

worthy pewter
#

Huzzah!

iron scroll
magic spruce
#

Just use thunderstore. It works.

simple crest
restive spruce
#

mmhmm

coral ember
iron scroll
simple crest
iron scroll
#

Some people here know how to disabled this shit ?

atomic dawn
#

That's from your log being red πŸ˜„

dense mesa
magic spruce
simple crest
torpid pilot
#

SAYS HOMIE HAS AN INCOMPATIBLE VERSION AND HE NEEDS TO DOWNLOAD CETIN MODS TO JOIN ME

#

BUT HE HAS ALL THE SAME MODS AS ME

#

help plz

iron hull
# torpid pilot help plz

Usually it's because one of your mods doesn't work if no default language is set. Both of you, go to your settings, select any other language and safe, go back to the settings and select English again. Restart the game.

If that doesn't help, share your log file from BepInEx/LogOutput.log

buoyant junco
#

I have searched and looked and spent the last 3 days in VS and a whole group of command prompts and testing after testing. I know there are mods out there but it requires the client to download something. I have Xbox players and PC players and Linus players. I just want a simple mod that modifies a few world settings to QOL and I just can't find it or build it. Anyone good at this stuff ?

verbal venture
#

Hey, last year i edited a mod in such a way that when i use the Hoe to pave road, it cleared (removed) all small-medium rocks and small trees/bushes from the area paved, but i cannot recall what was the mod i edited. Can someone help me with examples of mods that would offer such functionality? I managed to get the modpack for that server however, i cannot remember the exact mod that i used for this particular feature. Any help would be appreciated! Now that i previewed that list, it may be JereKuusela's expand world prefabs

autumn stratus
#

Advanced Terrian Modifiers seems specific enough

frosty relic
#

i keep getting this msg showing up when i try to launch my modded version, ive searched and watched videos but im not very good at this type of stuff. if anyone can help id appreciate it alot

restive spruce
#

Is this a Dedicated Server or just your client?

frosty relic
#

just to open the game

restive spruce
#

well, you're running it as if you're trying to manage a dedicated server with the mod manager.
Go to Settings> under All find Change Game,
select valheim, but make sure at the top it says "Game" and not "Server"

frosty relic
#

that would make alot of sense

#

thank you

buoyant junco
#

Looking for a server side mod that does a few QOL world modifiers. Any suggestions would be amazing.

Looking for:
100% HP till food expires
Slower Coal burn
Faster smelting
Everything teleports

Tried to build it myself but can't seem to find the correct function to override.

#

Have a few older players that don't have a lot of time to game but love to play this, just hoping to find something to make it more enjoyable.

restive spruce
#

I don't think most of those things are possible with a server only mod because the client determines them.

#

Servers really are just a passthrough, they don't exactly do much besides share that data between the connected clients.

frosty relic
#

this come up when i started the game not serever

restive spruce
frosty relic
#

yeah i went through that but had no clue what i was looking for cause it just says file not found and there like amillion files lol

restive spruce
#

well, my Steam is on my D: drive, so I had to change it to match:

#

the data folder/profile folder are usually in some users\roaming folder so that is fine, but the game folders need to match up

frosty relic
#

so should i just uninstall all the mods and then put them in the same drive

#

that my game is installed on

restive spruce
#

nope, but it is easier to make sure everything is setup before you have any mods installed.

#

like I said, make sure your steam folder is correct in the Locations settings. Everything else you dont need to touch

frosty relic
#

is this right

restive spruce
#

nope

#

Valheim folder looks correct, but the Steam folder doesnt

#

steam folder is the one with "steam.exe" in it

#

probably something like "C:/Program Files (x86)/Steam"

#

and your library is on F

frosty relic
#

idk what ive done

restive spruce
#

idk, but you should start with a clean profile, no mods installed, get your paths right first.. then install Bepinex.

frosty relic
#

okay ill do that

restive spruce
#

yeah, you will want your Steam folder correct, the Valheim folder looked ok on the F drive you have, but the Steam folder is probably somewhere else.
Once you have those in place, try downloading Bepinex to your clean profile, try running the game with just that and if nothing blows up you're good to install mods.

frosty relic
#

yeah i just uninstalled everything and put it all together and its all working now, thank you broski

coarse valley
# buoyant junco Looking for a server side mod that does a few QOL world modifiers. Any suggestio...

ServersideQoL can do a few of those.

100% till food expires is not possible serverside-only

What do you mean with everything teleports? ServersideQoL can teleport tames/skellies, if you mean ores/metal then you don't need a mod for that, there's a vanilla option

https://thunderstore.io/c/valheim/p/ArgusMagnus/ServersideQoL/

buoyant junco
coarse valley
buoyant junco
#

I'm talking about everything teleports. I could not find a vanilla server side option on a hosted server to make everything teleportable like metal and ore

coarse valley
#

You can set the world modifier either by providing it as start argument or I think you can also do that with console commands from a client if you're an admin (and if you are using ServersideQoL anyway, you can also set global keys and world modifiers via its config)

#

I don't remember the exact commands, but someone in #dedicated-server can surely help you

#

(it should be something along the lines of setkey TeleportAll)

buoyant junco
coarse valley
buoyant junco
#

What about HP buff stays at 100% until food runs out instead of decay over time as the food buff runs out

coarse valley
buoyant junco
restive spruce
buoyant junco
#

thoughts so too, not there

restive spruce
#

I just installed it to test, try searching the folder, maybe you just overlooked it?

buoyant junco
#

Thank you, that did it, found it

analog notch
#

anyone is using Valheim raft? I am having a lot of problems with ship controls

kindred igloo
#

does anybody have experience with cheb's necromancy? is it up to date?

burnt herald
#

No experience with modded valheim, but I'd like to add a mod that gives me more inventory slots, especially armor/weapons slots. Problem is that I am playing with few friends on their local hosted server, will this mod corrupt the server?

#

They don't wanna bother with modded clients, so I'll be the only one with this mod

magic spruce
#

I’m assuming your friends don’t care that you will have a huge advantage over them because you will be able to carry much more and therefore less travel time ?

arctic ether
trim pawn
iron hill
#

if i start crashing constantly and theres nothing in the console am i just boned?

#

i havent made any mod changes/updates in a while, dunno why this just started

magic spruce
dense mesa
iron hill
simple crest
dense mesa
cyan vine
#

I am unable to get bepinex to load in Linux no matter what distro I use and I have tried for days and days. The game runs great but no mods, including bepinex, will load with it. any suggestions?

dense mesa
cyan vine
#

CachyOS, will do and will try that, thanks

potent tiger
#

My game will freeze randomly and it will stay frozen until i click the screen, only now experiencing this in the swamp for some reason. Thanks

willow ice
#

Why does wishbone jewel (Jewelcrafting) not detect silver when its socketed in my cape? I found a node manually using a mallet. Does it need to be in a ring?

restive spruce
limpid wasp
#

I have client side mods installed (HD mods, seasonal, skies and pretty portals). I am starting a local server for my friend to join (just my friend so no community server) and he cannot join because of "incompatible version". Again, I only have client side mods (he's vanilla). This should not be happening (in my opinion)
When he starts the local server I can join just fine, I can also join all kinds of other servers with my client side mods (as expected). Is this a bug? Or what am I missing here?

dense mesa
dense mesa
limpid wasp
restive spruce
#

one or more of those "client side" mods is doing a version check or required by others joining

limpid wasp
#

I'll check the config files...

restive spruce
#

difficult to say, but it's some mod doing version check, often some type of qol mod.

limpid wasp
#

I am looking at my mod files, and I don't even see e config file for them, most of them are just one dll file in the bepinex

restive spruce
#

i dont know, you could probably screenshot the modlist or something and put it in mod screens here

#

might be easier than guessing

limpid wasp
#

I don't use a mod manager that I can take a screenshot of, but I use: seasonality, Badger skies, HD, better ladders, items stand all items, HD portals and interact while building

#

I double checked with the mod creator just now, these are all 100% client side mods, should not affect my friend joining me...

restive spruce
#

"I don't use a mod manager that I can take a screenshot of" that is weird.. what mod manager are you using? if you disable the mods the friend can join?

restive spruce
limpid wasp
#

no mod manager. Just manual.

restive spruce
#

I'm sorry

#

That makes extra work on you, but all good, delete your valheim folder, let steam verify the files and install it fresh.
See if friend can join you.
Then I would use R2modman or Thunderstore Mod Manager to install your mods so you dont have to do that sort of thing again.

#

that way you can turn off mods, run vanilla, or add/remove mods with ease

#

I'm also pretty sure Seasonality does do server sync

magic spruce
#

definitely use a mod manager, otherwise it's just extra pain for no gain.

restive spruce
#

I think we all did it manually at some point, but every modded game has it's own unique way to use mods that works best, so it's something we learned as we ran into problems over time.

limpid wasp
#

I tried a mod manager and it broke my game (thunderstore), hence i did manually afterwards

#

but i can try again, or another

restive spruce
#

Thunderstore shouldn't break your game and it's more likely that mods that were broken did that.

limpid wasp
#

could be

restive spruce
#

One of the cool things about using the manager is the ability to create a new profile, you mess up one installing jacked up mods you can always create a new profile to install a different modlist.
The ability to disable/enable mods in your modlist, or share a profile code with friends or others to help test mods.

#

the manager installs mods outside of valheim so it doesn't taint your installation of your game with mods.

limpid wasp
#

That does sound good... thanks!

magic spruce
#

The fact that mod managers handle all the dependencies automatically and installs all the files in the right place is a big win. All my mods have at least 3 dependencies. It’s 1 click with a mod manager. It’s about 15 without.

#

Plus, a mod manager doesn’t prevent you from running Valheim in vanilla mode in any way. Doing it manually is harder because you have to remove the mods before you can play vanilla. Mod managers do not require that.

#

Thunderstore R2 or Gale work well

atomic dawn
#

Would be nice if mod managers can automatically add dlls to the profile if found in a certain folder.
It's a nightmare when you test local mods and have to "re-import" the damn dll all the time πŸ˜„

restive spruce
#

You can set your afterbuild target to a folder in your profile, but yeah, I usually just leave my profile folder open to copy stuff i build into it.

hidden meadow
#

does jewelcraft work with the recent update?

#

or epic loot?

sacred orchid
#

Both work with it, yes

autumn stratus
sacred hare
#

Hello. I'm playing a modpack with some friends, but we're having a problem where every once in a while (seemingly at random) the game will freeze for a few seconds. Does anyone have any clue what causes tis or how to fix it?

#

If it helps, we’re using Marshymans modpack with some small modifications (removed a few mods)

dense mesa
sacred hare
#

We didn't start in vanilla, but it's been happening ever since we started. Could it be instability with one of the mods or with so many?

dense mesa
# sacred hare We didn't start in vanilla, but it's been happening ever since we started. Could...

It could be anything at this point. Just make sure you've read very carefully everything about installing and using the modpak. There's some special instructions in there you'll want to follow.

Assuming you had other mods before using this modpak, when you say you didn't start in vanilla, you'll probably need to disable/remove mods to trouble shoot whether one or another of them isn't entirely compatible with all the others.

magic spruce
#

there is a brief pause when it saves your character

weak hazel
#

---------- Mod Issue ----------

  • Mod: ServerCharacters by Smoothbrain
  • Linux Server / Docker
    • Docker Image: mrbround18

Issue
Character data is not saving to the server when players log on. It requests players create a new character every time they log on, even after trying to move character files over to the server manually.
All other files are saving normally. backups/worldfiles/configs

Someone was saying that the issue is most likely docker, and not the mod itself.
I've looked at logs and all it says regarding the issue is:

[valheim_server.log]: 10/02/2025 03:10:12: failed to load: /home/steam/.config/unity3d/IronGate/Valheim/characters_local/Steam_76561198128719552_souki pt.fch (Could not find file "/home/steam/.config/unity3d/IronGate/Valheim/characters_local/Steam_steamID_soukiden.fch")

It says nothing about saving the .fch file.
I have manually moved a .fch file over and it lets me use it, but wants me to join the world with a new character still and does not save any progress made on the character.

I would appreciate any input to guide me in the right direction to remedy this issue.

restive spruce
#

sounds like some docker write permission issue, I mean being that it works fine without your enviroment, it seems like a permissions issue of some sort that it cant write the saves of characters or read them.

junior monolith
junior monolith
#

And I would do an ls -la of the mod's characters folder on whatever host dir you've bind-mounted to the container. Let's see what those permissions are specifically, and make sure owner/group lines up with what the container is run as.

Also, are you running the container rooted w/ the PUID/GUID vars or running it as a specific user with your container runtime?

late gull
#

has there been an update lately that broke worlds? I played a few month back loaded in today and my buildings are gone. I play with mods anybody else had that happen?

dense mesa
# late gull has there been an update lately that broke worlds? I played a few month back loa...

This last game update changed the way worlds generate so that older worlds needed to be regenerated. But that doesn't explain why your bldgs. would be gone.

Did you give your world time to finish it's new regeneration? Are you using mods that need to be updated?

Archive a couple of backup copies of your older world and maybe you can revert your game version to an older version temporarily. Then get back into your older world and make .blueprint copies of your bldgs. there. Then, you can paste them back in to your new world.

That'll take an extra mod or two so, if you want to do that, you can get help with the copy/pasing here or in the #mods-discussion channel.

oblique willow
#

Hello, I got pink textures with my mods even tho I restarted

magic spruce
weak hazel
# junior monolith Do you and the other players have the mod installed client-side as well? This mo...

I appreciate the reply.
Everyone has the mod installed.
Ive used it on every world ive hosted. this is the first time having this issue.
The old docker image i used didn't download the right glibc so i switched to a new image. I have the world running except for this issue.
Here are the logs:
Login 1 = logging in with a new character
Login 2 = trying to relog into the world with the previously made character.

junior monolith
weak hazel
#

I turned off the webhook

junior monolith
#

That was my first guess as to a culprit as it doesn't seem to like the URL and throws an exception on the connection attempt and the player is already disconnected by the time it's checking for a character file in the local file system

#

If that fixes it for you, I can look into underlying cause this weekend. Maybe the image is missing openssl or something.

If your previous image was lloesche's and it was working with this same configuration, you are welcome to try my fork:
https://github.com/community-valheim-tools/valheim-server-docker
It has the glibc error fixed, though I find myself having to delete its "dl" directory for SteamCMD to update the server on new releases

weak hazel
junior monolith
#

Cool deal. Good luck on this attempt. I gotta head to bed.

unkempt cradle
#

@weak hazel remove comfyGizmo from the server, ONLY run it on clients

weak hazel
unkempt cradle
#

gizmo will prevent other things from working if installed on the server.... possibly the root of your issue

oblique willow
#

Hello, I got pink textures with my mods even tho I restarted, anyone knows how to fix that?

atomic dawn
#

Are you using Vulkan?
If so you need to tell us which mod and then tell the author of the mod.

oblique willow
#

I'm on mac

atomic dawn
#

Ah, Metal so that explains.
I also got reports about pink textures from a user on Mac πŸ™

oblique willow
#

I tried to do the force vulkan command, doesn't work

atomic dawn
#

All we can do on our end is tick the box to support it but unless the author has a mac I don't think so :S

oblique willow
#

Ah, ty. I'll prob have to use my old gaming laptop then :(

atomic dawn
#

Ok so I've investigated a bit and some work from the author has to be done.
They need to specifically add support for this in their mod.
Which mod is it that gives pink textures for you?

oblique willow
atomic dawn
#

Hey that's my mod πŸ˜‚
MagicalMounts