#steam-bugs-discussion

1 messages · Page 20 of 1

neon violet
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my own world doesnt work either

tulip trench
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Error: Freezing

Error Description:
The program valheim.exe version 6000.0.46.37820 stopped communicating with Windows and has closed. For more information about the problem, see the problem log in the Security and Maintenance control panel.

stark meadow
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So Windows, Valheim and Steam are all on the C drive?
Something might be wrong in the game not being able to fetch some libraries, so might be worth to test installing Valheim on another drive.
Before that, try just restarting the PC and moving your saves in the starting menu, via manage saves button, from Cloud to Local (move character save ofc).

neon violet
stark meadow
# tulip trench Error: Freezing Error Description: The program valheim.exe version 6000.0.46.37...

Select and check all the dates., including the 20th of November, which does have a yellow report.
You don't have to screenshot them.
Do you have any anti-virus programs installed and running?
Are you running any overclocking software in background, od did you tweak the card's clocks in Nvidia app or other programs (e.g. MSI afterburner, asus armory crate)

Send me some crash.dmp fiel from one of your crashes, located at %username%\AppData\Local\Temp\IronGate\Valheim\Crashes

stark meadow
neon violet
tulip trench
neon violet
stark meadow
# neon violet when you ran into the bug in teh past did you ever find a fix for it

Yeah, reinstall of the game or PC restart usually helped. Maybe your Steam is downloading an incorrect version of game (it would also be worth to test wiping download cache on steam). Point is, there's many things to try still, but I understand if you don't want to hassle with it.
When you test it, always throw the item on ground and pick it back up, recipes show up on item pickup.
Doubt we would see anything suspicion in player.log file (at least I didn't see in the past), but you might also wanna look at it as well (starting menu, show player.log button bellow patch notes)

stark meadow
# tulip trench no Crasches

Right, no crash dumps cuz the game didn't actually crash, it just froze.
Are you using any launch arguments added to Valheim properties in steam libary, like gfx teaks?
Check if Valheim is optimised in Nvidia app (it shouldn't be). It's still most likely that it's a GPU issue, so try playing in d3d11 and limit FPS to 60 for some time, and let me know if it crashes regardless.
When you did driver reinstall, you did the custom + clean install options, right?

tulip trench
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By the way, I noticed a while ago that the NVIDIA app/GeForce Experience has a setting that isn't available in Valheim itself.

I think it used to be related to grass?

Now the settings are set to maximum, and the NVIDIA app offers the same settings, but the game isn't optimized. If I optimize Valheim through the NVIDIA app, the graphics in Valheim's settings show "Special" instead of "Quality."

stark meadow
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None of these are fixes. Your card should work with all options regardless. There tweaks are more used to narrow down what the crash might be related to. I still stands that it's more common for freezes to be related to GPU.

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DM me if you crash on d3d11/60 fps, or not, so we don't spam the channel here.

upper bronze
gilded sluice
fervent holly
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Hi this is my first time asking for help, this is what all new generated terrain looks like on my friends server. btw the world is new and was made after the mistlands and ashlands update

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also the world only recently started doing this

stark meadow
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Try using genloc command to repopulate the world with locations

fervent holly
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its a vanilla sever

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is genloc a command possible without mods?

stark meadow
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You can create issues on vanilla servers if you are using client mods as well

stark meadow
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How did your friend setup the server?

fervent holly
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not entirely sure, i know there are no mods all around

fervent holly
stark meadow
fervent holly
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seperate

stark meadow
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You would have to download the world save and run genloc command in singleplayer, but already explored location won't be fixed

fervent holly
stark meadow
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For clients, logout, show player.log button in the starting menu, send me player.log and player-prev.log

fervent holly
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ok ill see what i can di

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do*

finite rose
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hello hello, i am the one who is running the server that @fervent holly is attempting to troubleshoot

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I am running valheim in a proxmox vm on a consumer-grade pc.

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Where can I get the logs for the server?
I see these locations:

$ ls root/logs/
appinfo_log.txt    configstore_log.txt      content_log.txt           stats_log.txt           systemdisplaymanager.txt  systemperfmanager.txt
bootstrap_log.txt  connection_log.txt       shader_log.txt            stderr.txt              systemdockmanager.txt     transport_client.txt
compat_log.txt     connection_log_2459.txt  sitelicense_steamcmd.txt  systemaudiomanager.txt  systemmanager.txt         workshop_log.txt
$ ls steam/logs
appinfo_log.txt    configstore_log.txt      content_log.txt           stats_log.txt           systemdisplaymanager.txt  systemperfmanager.txt
bootstrap_log.txt  connection_log.txt       shader_log.txt            stderr.txt              systemdockmanager.txt     transport_client.txt
compat_log.txt     connection_log_2459.txt  sitelicense_steamcmd.txt  systemaudiomanager.txt  systemmanager.txt         workshop_log.txt
$ pwd
/home/steam/.steam
stark meadow
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If you close the server, you lose the log

finite rose
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I am piping logs to a log now

fervent holly
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Btw we figured out something, the world lost about 110 days of progress unfortunately but we should be good with backups from now on

wicked pelican
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When you select an arrow or bolt type (right click for a mouse), all other arrows and bolts are deselected. So you can't have a selected arrow type and selected bolt type at the same time.

Admittedly, this is only going to affect things if you carry both bow and crossbow, and more than one type of arrow/bolt at one time. But I would still guess this is a bug.

fervent isle
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So... I found this weird bug where my shield just disappeared right when I exited my inventory.
I don't know what's the cause... I do have it clipped though:

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It's not re-appearing either btw, it's just gone.

stark meadow
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You put the shield on the armor stand

gaunt mist
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Just noticed the same, the one with troll armor.

fervent isle
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Oh wait lol

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That's hilarious

gaunt mist
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Just happened you tried to equip it but put it accidentally there.

fervent isle
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Worst timing ever

gaunt mist
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Well, at that state that raid should not be huge problem to you.

fervent isle
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Luckily not yeah

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Frostner my beloved

coral knot
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Is it a prevalent issue for audio to start bugging out in the Ashlands, especially near the shoreline and inside Putrid Holes?

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too many sounds playing at once maybe?

stark meadow
coral knot
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ah ok

sacred hatch
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Wondering if anyone can help.
When I load into any online server, it loads the ground, hills, and water but nothing else. No spawn stones or anything. It kicks me after a few minutes of running around the empty landscape. No mods, checked file integrity, uninstalled and reinstalled, steam cloud is on.

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I am also running the latest version

sacred hatch
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Tried deleting files, didnt work

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Also reset all driver settings, didnt work. The game is painting it as a connection issue but my internet is fine.

stark meadow
sacred hatch
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I am on a VPN, which might explain a lot. I’ll try it.

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It worked! Thanks a lot, I never had issues before so didnt think it mattered, idk what changed. i really appreciate it.

shy swan
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guys i'm having troubles updating Valheim to the latest version

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I'm stuck at 0.220.5 and latest version is 0.221.4

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Someone on reddit had this same issue and still hasn't figured out a solution for it. are we doomed?

bright coral
# shy swan I'm stuck at 0.220.5 and latest version is 0.221.4

Are you using Steam or SteamCMD for the update?
Do you have a Beta branch set, such as one of the …_old branches?
If using Steam, does the library entry show highlighted/blue as if there were an update pending?
Checked file owner/permissions for the installed files?
Any chance you have two copies of the game installed?

shy swan
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how do i check file permissions?

bright coral
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Are you on Linux, macOS, Windows, or Windows Server?

shy swan
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just windows

gilded sluice
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or did you not swap out from the PTB?

shy swan
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I did use some performance mods but i have them disabled

gilded sluice
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could be your mod loader preventing you

shy swan
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is that a thing?

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i verified game files 3 times by steam shouldn't that fix stuff?

gilded sluice
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vanilla files don't remove mod files

shy swan
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ah

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alright so i'll try removing all the files that have something to do with the mods

bright coral
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Also if this is Steam (and not SteamCMD), can you right-click on Valheim, Properties, Updates, and tell us what the Build ID is?

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And the date of the "content updated" underneath it

shy swan
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oh okay

bright coral
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That is indeed an old one. In that same dialog, under Betas, do you have Beta Participation as None?

shy swan
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yes

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is is supposed to be something else?

outer ocean
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Can someone help me understand what may be wrong with my Valheim?

My water looks like this. It's constantly flickering.

This only happens when playing with Vulkan. No such issue in OpenGL.

This is linux so if #linux is the better forum I'll post there.

bright coral
# shy swan here

That is actually the latest build, sorry I missed that. So Steam thinks it has updated you all the way. I'm inclined to agree with Smiffe on clearing modifications/customizations from that installation.

shy swan
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is there a better option?

gilded sluice
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just delete the correct folder 🤔

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SteamLibrary\steamapps\common\Valheim

shy swan
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done

gilded sluice
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and not

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\AppData\LocalLow\IronGate

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😄

shy swan
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oh yeah lol that's the character folder

gilded sluice
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mhm

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now validate files

shy swan
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done

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downloading now

gilded sluice
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still wrong version?

shy swan
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i'll check once it downloads

gilded sluice
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for some 0.221.4 is the latest, and some 0.221.5

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both are identical, it's just a platform thing

shy swan
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ah

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thank you

shy swan
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guess I'm not destined to play the latest patch

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could i perhaps copy the game files from someone's directory and paste em in my directory?

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i guess it should work right?

gilded sluice
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should work

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but there must be something else at play here

shy swan
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yeah cuz why is the update not updating

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steam not steaming

gilded sluice
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time to update steam?

shy swan
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oh right let me check for steam updates

gilded sluice
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log out and in again?

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no disc space?

shy swan
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21 GB left

bright coral
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Where are you seeing the bad version number? How do you normally start Valheim? If you right-click on Valheim / Manage / Browse local files… / then start Valheim.exe manually, do you see the same bad version number?

gilded sluice
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Clear Download Cache

Clearing the Steam download cache will cause the Steam client to flush locally cached configuration data and acquire it from the Steam servers again.

Navigate to your Steam -> Settings -> Downloads -> Clear Cache

shy swan
shy swan
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still.

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nothing works

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might as well give up at this point

bright coral
# shy swan still.

If you right-click on Valheim / Manage / Browse local files… / then start Valheim.exe manually, do you still see the same bad version number?

shy swan
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yeah i tried it and still stuck on 0.220.5

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btw what does n-34 mean?

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is that normal?

bright coral
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That's the network and objects schema version. It's what determines whether clients/servers are compatible with eachother.

shy swan
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ah

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well..since nothing works out i'll just copy the game's files from someone who has the latest version running

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only thing is that i have no friends that play Valheim lol

bright coral
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Running any anti-virus/anti-malware software suite that could be interfering?

shy swan
bright coral
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Windows Security shouldn't cause any big issue.

Can you make a copy of SteamLibrary\steamapps\appmanifest_892970.acf and attach it here? You can edit the copy in a text editor to omit the LastOwner number if you wish to hide your Steam64ID.

shy swan
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but of course give me a sec

bright coral
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no prob

shy swan
bright coral
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ok, this might be more promising

shy swan
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oh nice

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finally lol

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👀

bright coral
# shy swan 👀

So, two options that I can think of here. One is to uninstall the game with Steam, close Steam, and make sure to delete or move steamapps/appmanifest_892970.acf. You could then re-install.

The other option is to manually edit steamapps/appmanifest_892970.acf to correct the build mismatch where it thinks this old manifest ID is from the latest build.

shy swan
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well i'm tired of wasting my internet plan with all of these reinstallations haha

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i guess i'll go with the second option

bright coral
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ok, give me a second to figure out the correct values for you then…

shy swan
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thank you so much

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take your time

gilded sluice
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Justin is a very nice person

shy swan
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I love Justin too

gaunt mist
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He is Justin time. SmilingNeck

bright coral
# shy swan i guess i'll go with the second option

♥️ well, let's try this. So, assuming you've backed up this appmanifest_892970.acf somewhere in case we mess it up and you've shut down the Steam program, this is the set of files Steam keeps downloading for you:
https://steamdb.info/depot/892972/history/?changeid=M:3554916302746035764

I'd change your appmanifest's "buildid" to "20219838" to match your files manifest version. Change your "StateFlags" to "6" to put it in update pending mode.

Leave the TargetBuildID alone. We want it to target the new version.

With those two changes in place, Save and start Steam again and hope it highlights blue.

shy swan
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I'll try this out rn

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okay starting steam now

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aw..

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i guess it didn't work

bright coral
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No update option?

shy swan
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none

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i even tried verifying game files and still

tropic rock
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Did you fully shut steam down or just close it?

shy swan
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i fully shut it down

tropic rock
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Just checking

bright coral
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If you look at the appmanifest again does it still say "buildid" is "20219838"?

shy swan
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no it went back to 20460509 which is what TargetBuildId is at

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shouldn't "TargetBuildId" be the one to change?

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Anyhow looks like the problem is deeper than we thought

bright coral
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20460509 is the latest and what you actually want

shy swan
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but it is set at 20460509

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yet it's not updating?

bright coral
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Right, you want the plain "buildid" to reflect the older build that you actually have, so it attempts the upgrade.

shy swan
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this is very interesting

bright coral
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Was Steam already shut down when you saved the changes?

shy swan
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it was

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Then i changed the values you said and started steam

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Steam really doesn't want me to play the latest patch huh

bright coral
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Give me a few to simulate on my env. Probably just some of the other vars need to be changed alongside the ones we did

shy swan
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Take your time

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Again i appreciate the time and effort you're putting into helping me. Thank you❤️

gilded sluice
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@shy swan your on windows right?

shy swan
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yeah

gilded sluice
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which windows you on?

shy swan
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windows 11

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latest version

bright coral
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I had the old buildid wrong. Should be "17878707". I'll try to test those changes either way though see if I get same result.

shy swan
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oh cool

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i'm still wondering why steam isn't even updating the game

gilded sluice
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worst case. re-install steam 😬

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or move the install folder if you got multiple drives

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it is a steam issue tho AFAIK

bright coral
shy swan
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oh

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i'll try it

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whelp no update was triggered unfortunately

bright coral
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Tried starting the game again just in case it just finished real fast? It did for me

shy swan
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even the changelog doesn't recognize any later updates

bright coral
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We can hop on a voice chat if you're up for some screen-sharing. If you're already burned out on this troubleshooting though, I understand!

shy swan
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oh i can hop on for sure

bright coral
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We never found underlying cause. Steam kept using manifest 3554916302746035764 from April fools as the latest public Windows build. It's possible that relationship was cached somewhere that kept persisting, even when we deleted the appmanifest. We got around it with a manual depot_download from the Steam Console, but obviously not ideal. Smiffe suggested a full Steam re-install may be in order.

rugged coral
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Hi all, I havnt played in a little while and recently got back into it. Every 5-10 minutes the game is crashing. I have adjusted my graphics and nothing seems to be working. Any suggestions?

gilded sluice
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@rugged coral usually it's outdated graphics drivers

rugged coral
bright coral
# outer ocean Can someone help me understand what may be wrong with my Valheim? My water look...

Assuming your AMDGPU module or Linux kernel is pretty up to date, this could unfortunately come down to either hardware, drivers, or Unity 6 Vulkan shader compilation woes outside of your control. If it only appears near water or highly reflective features, you could try disabling Bloom in graphics settings. If elsewhere, you could try disabling Tessellation.

If it's a temporary hardware issue in VRAM caused by overheating, some times a full shut down, wait, and new boot is enough.

If you figure it out, let us know!

outer ocean
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I may have to consider moving to something bleeding edge like Cachy

bright coral
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Ah, yeah, though that was an LTS kernel that only really got replaced about a month ago in the support schedule. Hopefully you get a chance to try something newer soon.

outer ocean
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Thankfully it's not a crushing issue just makes sailing and underwater terraforming awkward

bright coral
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Understood. If it's happening around water, definitely try disabling Bloom in graphics settings. Also, what GPU model is it, or are you using the CPU's GPU?

outer ocean
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Bloom is disabled. Toggling it makes no diff. Tesselation being active makes the black lines translucent at the furthest edges which helps me see.

GPU: AMD ATI Radeon RX Vega 56/64

stark meadow
stark meadow
outer ocean
# stark meadow This version of Unity has some issues with Vulkan/AMD motherboards and cards not...

Steam recording is off.

So you think even if I hopped up to bleeding edge drivers I wouldn't be able to get past this because I'm on an older mobo/gpu?

Host: X570 AORUS MASTER -CF
Kernel: 6.17.4-76061704-generic
CPU: AMD Ryzen 5 3600 (12) @ 3.600GHz
GPU: AMD ATI Radeon RX Vega 56/64

Unfortunately if I try to launch the game modded with OpenGL, it crashes trying to load Warfare by Therzin which is a mod my friend group is using. No error appears in the BepInEx log. I do see, prior to the crash while loading other mods, the error "[Error : Unity Log] Desired shader compiler platform 15 is not available in shader blob" which is what made me try Vulkan after which I could at least launch the game.

If there's a way for me to enable debug output/log dump on the valheim exec itself (if that's not what BepInEx is already doing) please lemme know

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oh would you look at that

outer ocean
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I'm going to do a BIOS update and see if I can get the rebar option to show. Long overdue anyway.

outer ocean
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Updated my BIOS, enabled Resizable BAR. Water no change, and now the sky is spazzing out too.

gilded sluice
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@outer ocean water is still broken?

outer ocean
gilded sluice
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Hmm.. might be the Vega card don't have all the shaders required 🤔

outer ocean
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I got an nvme today and am installing a second OS where I'll have latest kernel & drivers. We'll see what happens...

outer ocean
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no change, just fyi

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I'm going to disable rebar since that made things worse, and I suppose I'll just have to live with the weird water, not the end of the world

gilded sluice
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really wierd. Rebar should make pretty much most games work better

outer ocean
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This miiiight be relevant? I'll be giving it a go. Basically the resizable bar option in BIOS is needed for windows but actually bad for linux and linux enables rebar by just doing the 4G option.

https://www.reddit.com/r/linux_gaming/comments/v58ts5/quick_heads_up_about_something_i_discovered/
https://www.reddit.com/r/linux_gaming/comments/1bc9vas/if_you_have_gigabit_bord_disable_resizable_bar_it/

Reddit

Explore this post and more from the linux_gaming community

Reddit

Explore this post and more from the linux_gaming community

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alas same issue, though fps is better

outer ocean
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RIP, disabling rebar entirely doesn't fix the sky issue

I'm officially giving up and will resort to using an older/weaker NVIDIA card as the render with prime-run

fresh pilot
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If I use discord at the same time as the game, the game audio gets really tinny and crackly.

This only seems to happen with my BT headset and not the wired set, fwiw.

Anyone have any ideas?

fresh pilot
outer ocean
fresh pilot
stark meadow
stark meadow
crimson hedge
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IS IT Just me or are the askvin hatchlings kinda bugged, they are AS loud AS grown askvins, move very fast and weirdly Like they would have Animations for grown askvins and the Nameplate IS also on a Spot where IT would BE for grown one

gilded sluice
crimson hedge
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how so? seems very buggy to me, considering all other baby variants seem fine

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even the lox babies XD, and they are much bigger then askvins

gilded sluice
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🤔

crimson hedge
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anything u dont understand what i say? do tell me please, i try to explain it better, im decently bad at explaining in english XD

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since i want to help to make this game even better then it already is

gilded sluice
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picture helps 😉

crimson hedge
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sadly they are grown up already so, needa wait til they poop out some more children XD

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AAAAAAND i cant get on the server since its owned by my friend

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well i cant provide screenshots from our game but i just googled some images and there its basically the same what i try to explain

gilded sluice
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Imma look into it tomorrow then. not working atm 😄

crimson hedge
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sure thing, i provide a tiny bit of info here

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like basically what i noticed with askvin hatchlings is, first of, they move absurdly fast as if their speed is based of grown up askvins but the model are askvin hatchlings, they dont really move like i expect a hatchling version to move, in addition their stomping, their grunting, in general their sound dont sound like they would fit to an askvin baby either, in addition the nameplate, telling us its an asking hatchling is very high up over their body, non other baby variant has them that far over their body.. suggesting the askvin hatchlings are basically grown askvins but with an baby model

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here as comparison

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(those are random screenshots from google, i do not own any of those screenshots)

outer ocean
# stark meadow We got info from Unity that systems not supporting ReBAR crash on Vulkan. You ca...

I was able to enable rebar by updating my bios but that update made the game worse by introducing a new graphical glitch similar to the water but it was flashing pillars stretching from sky to land kinda like lightning, as well as making my lighting issues worse (lights bounce around offset from their source & the environmental lights bath the whole world in rotating hues). Rebar on/off had no impact.

This is a dedicated GPU.

I am now using prime-run to render Valheim with a weaker/older NVIDIA GPU and that has resolved the graphical glitches but I do need to play on weaker settings. I'm content with this.

On the AMD GPU my game runs fine in OpenGL unmodded but the mod "Warfare by Therzie" crashes the game whilst attempting to load in OpenGL. I have assumed this is out of scope for your diagnostics since it is not your base game, but I'm happy to do anything in this regard if you have ideas.

gusty echo
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hey Sir-Rumps just noticed that only +14 was being applied instead of 15 with the fenris set

gilded sluice
gusty echo
sterile kestrel
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On occasion when i die in Valheim my tombstone doesn't spawn and the screen fades to black and never revives me.
I can log out and log back into the server and I'll respawn like normal but with my full inventory. This will happen on both local server and on my friend's server.
After this happens for a few times like 6 or 7 times i think, my frame rate starts to tank hard that it becomes unplayable. Restarting the game has typically fixed this and I'll properly die and my tombstone will spawn.

Was curious about this as this issue as its been a nice QOL unintended feature but it's also annoying when it starts to lag my game

BepInExPack_valheim and ValheimVRM are the only mods i run for Val

bright coral
sterile kestrel
# bright coral Your `Player.log` after one of these deaths (but before restarting Valheim) woul...

12/15/2025 01:14:00: Vis equip model set to 1
Can't add component 'Animator' to Player_ragdoll(Clone) because such a component is already added to the game object!
NullReferenceException: Object reference not set to an instance of an object
at ValheimVRM.Patch_Humanoid_OnRagdollCreated.Postfix (Humanoid __instance, Ragdoll ragdoll) [0x00046] in <f50374f7f46b45beafb8536202268df2>:0
at (wrapper dynamic-method) Humanoid.DMDHumanoid::OnRagdollCreated(Humanoid,Ragdoll)
at Player.CreateDeathEffects () [0x00091] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0
at (wrapper dynamic-method) Player.DMDPlayer::OnDeath(Player)
at Character.CheckDeath () [0x00016] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0
at Character.CustomFixedUpdate (System.Single dt) [0x000d5] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0
at Humanoid.CustomFixedUpdate (System.Single fixedDeltaTime) [0x00037] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0
at MonoUpdatersExtra.CustomFixedUpdate (System.Collections.Generic.List1[T] container, System.Collections.Generic.List1[T] source, System.String profileScope, System.Single deltaTime) [0x00017] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0
at MonoUpdaters.FixedUpdate () [0x000fa] in <d22e5e8de7fd45e3a0f0d74171a7826a>:0

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recreated this on a local server

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looks like joining a favorited server that is not online recreated it instantly

gilded sluice
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@sterile kestrel probably broken mods that needs to be updated 🤔

sterile kestrel
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yep, i turn off my mods and it doesn't occur. Just wanted to make sure this wasn't something on the game's end, or at least wanted to know why it does it

gaunt mist
untold coral
#

Frostner upgrade missing? I have tried restarting the server, rebuilding the forge/upgrades and even creating a new character

untold coral
stark meadow
untold coral
#

Ohhh that would make sense, I haven't touched Ymir flesh yet, he's the one who made it for me to surprise me

#

I'll buy some and report back to see if I can upgrade

#

Yep, that was it. Thank you so much!

gilded sluice
#

you always need to touch the ingrediences to unlock recepies

cunning gull
#

Not sure if people have mentioned this issue before, but when placing items into the stone oven (uncooked bread, pie, meat platters etc) too quickly, one of the items will disappear. It does not reappear after destroying the oven, nor does it cook or burn. The item seems to be completely discarded. I have had this happen when putting items in slowly also, so it may very well not be speed dependant.

Putting this in xbox and steam, as it only seems to occur when joining an xbox world, cross platform, from my steam client.

gilded sluice
#

you playing singleplayer, co op?

#

mods?

#

I litterally spam the E key to slap as many things as possible into the oven

cunning gull
#

It seems to be significantly worse when I do spam E to place food into the oven, but can happen regardless.

stark meadow
gilded sluice
#

was gonna ask, if wifi is involved 🙁

slate grove
#

I am hoping someone can help me with a "disconnecting" problem.

I have Valheim on my desktop and laptop.
When I am on my laptop (wifi), I do not experience any issues when connecting to my friend's server.
When I am on my desktop (ethernet), I will get disconnected from my friend's server every 3-30 minutes (Valheim is the only thing that disconnects, discord voice calls and any other running connections stay connected)
Since I am the only one disconnecting and only when on my desktop, the assumption is that the issue is on my client.
Valheim has been allowed through both public and private networks in firewall settings, the active connection when I get disconnected is a private network.
My antivirus software (Malwarebytes) is not reporting any blocked connections or applications when I am getting disconnected.
My router security (Netgear Armor) is not showing any blocked connections when I am getting disconnected.
I have verified game files and no issues are being found.
I have verified that all drivers are up-to-date on my computer through the Nvidia App, Windows Update (including optional updates), and ArmoryCrate
I am not running any mods.

The only thing that I have on my mind to test would be disconnecting my desktop from ethernet and trying to connect it through the same router via WiFi. Even then, it would just be a diagnostic test and would not actually provide an answer as to what is causing the problem. If anyone here has any ideas as to what might be causing my issues, any help would be greatly appreciated.

p.s. The only "hint" in the player log is "ZRpc timeout detected" ... basically just saying that it lost connection.

slate grove
# stark meadow Do this test on both PCs: https://www.waveform.com/tools/bufferbloat

hmm, so the results are different between the two computers, but not in the way that I would expect to cause an issue. On the laptop (which doesn't have any issues), the bufferbloat was graded a C (16ms baseline, 82ms under load); for the desktop (the one with issues), the bufferbloat was graded an A (15ms baseline, 32ms under load).

stark meadow
# slate grove hmm, so the results are different between the two computers, but not in the way ...

How long is the Ethernet cable via which you have your PC connected?
Also, can you send me a screenshot of your network adapters (start → type device manager and open → network adapters) and resource monitor monitoring processes using network (Open task manager via CTRL + SHIFT + ESC → Performance tab → Resource monitor (on w11 click on three dots, on w10 click at bottom blue link) → Network tab → Processes with Network activity → Sort those process by those with most Internet traffic)?

slate grove
#

sent in DM

limber rain
#

I think it fails while saving sometimes. I just loaded a backup through the menu and my boat was not where I was at that time. I went to where it was on the previous and following save, and it's not there either

stark meadow
limber rain
#

It's not a 1-save-off issue - I checked both positions where the previous and following save would have the boat at, it isn't at any of them

stark meadow
limber rain
#

Yes, I was sailing during the first save, sailing during the one I restored, and on shore for the final save that I 'undid'

stark meadow
#

Then your boat is probably somewhere in the ocean. You character found themselves on previous position, which was on the land.

limber rain
#

No, my character was in the water without a boat

#

at the middle save location, without the boat at any of the 3 locations

#

I have checked the entire path I traversed today - the boat is gone

stark meadow
#

Then you saved two times while in water probably. You won't find a save where character and boat and both in water.

limber rain
#

Yes, I explained the order of events above

stark meadow
#

You will find a bakcup where both are on land, but you will have to restore both world and character backup, and it will probably be a older save not worth restoring.

limber rain
#

So the bug is that the boat is missing, we agree now?

stark meadow
#

No 😅

limber rain
#

Okay

stark meadow
# limber rain Okay

SAVE 1
Boat location: Land
Character location: Land

SAVE 2 (world save)
Boat location: Sea A
Character location: Should be Sea A (but is land)

SAVE 3 (world save)
Boat location: Sea B
Character location: Should be Sea B (but is Sea A)

You die

You restore both world and character saves from save 3, and you won't find the boat because it won't be on the same spot as character. You restore both world and character saves from save 2, and you won't find the boat because character will be on land, and boat on Sea A.

#

Conclusion: Boat is somewhere in the sea. You can use fly + search command and look for it to make sure.

sullen dew
#

has anyone had a bug with bear trophy drops? i've killed like 40 and haven't had a trophy drop

stark meadow
sullen dew
cedar edge
marble venture
#

Hello, I have no sounds in my game. I have tried re-installing, made sure it is not muted in Windows as an app, all the volume settings are maxed up, this is the only game that doesn't play any sounds/music. Can someone help or let me know how do I log a support ticket for this please?

marble venture
#

yep, all the way up

stark meadow
marble venture
stark meadow
# marble venture

Do you have gamepad plugged in with speakers? (e.g. PS dualshock controllers)
After you launch the game, whilte the game is still running, check what is main output audio device.

marble venture
#

I don't

#

same outcome if I set my sound card as default device and try it on speakers

stark meadow
# marble venture

Did you use mods before at any point for Valheim?
Are you running 3rd pary program for you inzone bugs?

stark meadow
# marble venture

Click on Valheim app as shown in screenshot to chekc default audio device for Valheim app

#

Should be set on default

marble venture
#

it is set to default

#

yes, the buds have an app for equalizer profiles

#

but I switch my default device to an external sound card and it is the same problem on the speakers

#

I did play Valheim with sound with these earbuds like a year ago

stark meadow
marble venture
#

no and now I do, but I also tried to launch a vanilla Valheim directly from steam with the same outcome

stark meadow
# marble venture no and now I do, but I also tried to launch a vanilla Valheim directly from stea...

Then it's likely your mods messed something up. Try clean re-install

Step 1:

  1. Open your Valheim installation folder: Steam library → right mouse click on Valheim → Manage → Browse local files.
    https://i.imgur.com/05339BW.jpg
  2. Manually delete every file and folder you see in that installation directory.
  3. Uninstall Valheim from Steam: Steam library → right mouse click on Valheim → Manage → Uninstall
    https://i.imgur.com/iD1CI2h.jpg
  4. Install Valheim on Steam again.
  5. Your installation folder should now look like this
    https://i.imgur.com/6sVC2Pt.jpg
  6. Launch Valheim through Steam library.

Step 2:

  1. Click on Windows start and type regedit or registry editor.
  2. Manually navigate to Computer\HKEY_CURRENT_USER\SOFTWARE\IronGate\Valheim.
  3. Delete Valheim folder in the left panel
    https://i.imgur.com/pJ90jaP.jpg
  4. Launch the game.
marble venture
#

same outcome:/

stark meadow
marble venture
#

yes

stark meadow
marble venture
#

no, I didn't

#

I mean, I thought I'm quite experienced, but at this point I think it is some bug

stark meadow
marble venture
#

is there a way to raise a support ticket? I bet I can't see the debug logs or so

#

I think I found the web

stark meadow
#

Do you have a headset that you can plug directly into motherboard input jack?
inzone buds transmitter unplugged, external audio card unplugged, 3rd party software closed via task manager

marble venture
#

these are wireless headphones/earbuds

#

I can totally kill the app and disconnect them, speakers are still silent

stark meadow
marble venture
#

the only problem is that I report it as a bug, but there's no place to leave my contact so they can tell me what's up

#

I do, no difference, this is purely software I believe

#

external card

stark meadow
marble venture
#

so I am doomed if there's no tech support:))

stark meadow
#

Can you then do a test where you:

  • plug the speakers in motherboard directly
  • 3rd pary software closed
  • transmiter bug buds (the one that goes into PC if you have one) unplugged
gilded sluice
#

^ this ^

#

we watch all platforms for people reporting issues

marble venture
#

can't plug speakers directly

#

they are using XLR jacks, I am using standard focusrite 2i2 usb card

#

the signal is not coming in from the app

#

I have volume mixer open and if I play any sound from browser, another app - I see the fluctuation visually

#

if I launch Valheim it stays at 0

stark meadow
#

Have you tried changing Sample Rate in your 3rd party programs, putting it lower to see if it makes a difference?

marble venture
#

you mean the inzone buds app?

marble venture
#

same PC was used to play it when I initially purchased the game

#

same accessories

stark meadow
stark meadow
#

This will launch Valheim pre-Ashlands biome

marble venture
#

the app is basically an equalizer

marble venture
marble venture
#

previous version didn't help, well, I appreciate your time, I will just go ahead and email the developer to see what they can suggest

stark meadow
#

I can't really help in setting up 3rd party software or external sound cards, as I don't use any.
But I'm still interested in knowing what the issue could be.

#

Some players have Discord messimg up their in-game audio and vice versa, so also try testing with Discord completely closed.

marble venture
#

good point, I will try that

stark meadow
#

You might also wanna double check if you at some point in the past set Valheim.exe to launch in Admin mode, in either way try opening Valheim properties and test what happens when you set it to run the opposite of how it's being run currently.

#

Btw. when you did the Step 2 in clean re-installation (registry settings), did you Valheim launch in a window (not full screen) - (proof you reset registry setting correctly).

marble venture
#

this is why I am never buying windows again

#

probably clean re-install was the trick

#

we just needed a reboot

#

thanks a lot

stark meadow
marble venture
#

yeah, but why the hell they would choose an app to screw and by doing uninstall/install + reboot it didn't work - mystery

outer ocean
kind swift
outer ocean
stark meadow
kind swift
# stark meadow

I guess I'm not sure what the difference is between a "bug" and a "technical issues". I run Ubuntu 24.04 LTS and a Dec 7 update has caused Valheim to regularly crash in mono/libgallium/libc.

stark meadow
# kind swift I guess I'm not sure what the difference is between a "bug" and a "technical iss...

99% of crashes are between Unity engine and OS. Out of those, 99% are unstable systems in general.
For the other 1% that's on OS/Unity side, the most we can do is report it to Unity when it's clear which systems are crashing in reproducible manner. One such case (almost the only one ever) is related to AMD and Vulkan that Unity kinda acknowledged. No fix for it, only work arounds, such as launching the game in OpenGL and proton.

kind swift
#

I'd be interested in troubleshooting if you have any ideas. Unfortunately, the crash is unpredictable and happens 15 to 60 minutes into the game. Since I'm currently playing a nomap run and am in the mistlands I've given up playing completely.

stark meadow
kind swift
#

I'm not sure what other games I have use unity. Looking at various lists on the internet, I don't see any Unity games that I play. Obviously a lot of games don't have a linux port so I end up running them on proton.

#

FYI Valheim has had zero crashes for me for a year and a half before the AMD/Vulkan crashes that started in Oct. The hardware and OS have been the same for all that time. I reinstalled the OS recently to see if it would help but no luck.

kind swift
#

I've played "Peak" recently with no problems. I think that uses the Unity engine but I guess I play it via proton.

bright coral
# kind swift I'm using the open source AMD drivers in the kernel so I don't think there's any...

AMD does recommend using the kernel's drivers like you are, but they do make a standalone .deb of the AMDGPU module that is kept more up to date that targets the Hardware Enablement (HWE) kernel version for LTS Ubuntu versions:
https://www.amd.com/en/resources/support-articles/release-notes/RN-AMDGPU-UNIFIED-LINUX-25-30-1.html for the download links
https://amdgpu-install.readthedocs.io/en/latest/install-prereq.html for installation hints

#

If you're on Ubuntu Desktop, you're probably on an HWE kernel

#

Updating the Mesa vulkan stack and libgallium past the Ubuntu milestone versions might be tricker, could involve 3rd-party PPAs… not something I've tried myself to be honest.

I know you've probably sent it to Iron Gate already via the ticket system, but if you'd be up for attaching a stack trace here, such as in a text file, you could get a couple more eyes on it.

outer ocean
#

where can you get crash logs from valheim?

kind swift
#

Yeah I'm on an hwe kernel. I'm a little nervous about installing the AMDGPU deb. The contents of the file are just an executable and config files so whoe knows what they stomp on. I run an LTS distro for stability.

#

Here's my stack trace. It's crashed multiple times and the trace is similar each time:

bright coral
# outer ocean where can you get crash logs from valheim?

Depends on what layer the crash occurred in. I'll go from the bottom to the top:

If it occurred during hardware operations or the process was killed by the operating system for security violations or exceeding memory, you would find the details in your kernel's ring buffer, which can be printed using the dmesg command and many operating systems also log it to a file such as your syslog or messages.

If the crash is within the process itself, then it's up to your OS how it's configured to dump the process' core if at all. You can cat /proc/sys/kernel/core_pattern to see if your kernel is already configured to send those crashes anywhere. Popular handlers include systemd-coredump (see https://wiki.archlinux.org/title/Core_dump) or Canonical's Apport (which has to be enabled manually, see https://wiki.ubuntu.com/Apport)

If the crash happened at a higher level, such as in CLI code being run by Unity's CLI interpreter, you can find that in Valheim's Unity Player log. Assuming your game isn't sandboxed, it would be in:
~/.config/unity3d/IronGate/Valheim/Player.log for the current or just-crashed one.
~/.config/unity3d/IronGate/Valheim/Player-prev.log for the previous session if you've already restarted Valheim

kind swift
outer ocean
#

good to know

bright coral
kind swift
#

When the crash happened there was no error. The whole app went away and I was just looking at the desktop.

bright coral
#

Thanks for posting the full thing. Tough to troubleshoot when it happens in the native code. Given it happens in garbage collection, hopefully it's something that gets fixed in a future Unity update.

You might consider installing gdb if you haven't already in case it's able to use that for a supplemental debugger trace the next time it happens (that bottom empty section in the log)

kind swift
bright coral
#

Potentially, yeah

kind swift
#

Any idea when a new version of Valheim with a new Unity will be released? For me personally, the one from October has caused a lot of problems.

bright coral
#

As an aside, I do see at least one segfault fix for libgallium in Mesa 25.3.0 and 25.2.4: "Segfault while trying to compile a shader with differing UBO contents in fragment and vertex stage" but I have no idea if Valheim has a shader like that.

kind swift
#

Not to make this rabbit hole deeper, here is the ubuntu update that seems to have surfaced the behavior that causes this crash.

#

Start-Date: 2025-12-07 09:22:29 Commandline: aptdaemon role='role-commit-packages' sender=':1.3338' Upgrade: netplan-generator:amd64 (1.1.2-2~ubuntu24.04.2, 1.1.2-8ubuntu1~24.04.1), mutter-common-bin:amd64 (46.2-1ubuntu0.24.04.10, 46.2-1ubuntu0.24.04.12), libgtk-4-common:amd64 (4.14.5+ds-0ubuntu0.6, 4.14.5+ds-0ubuntu0.7), libglib2.0-bin:amd64 (2.80.0-6ubuntu3.4, 2.80.0-6ubuntu3.5), xserver-xorg-video-amdgpu:amd64 (23.0.0-1build1, 23.0.0-1ubuntu0.24.04.1), gir1.2-glib-2.0:amd64 (2.80.0-6ubuntu3.4, 2.80.0-6ubuntu3.5), libgdm1:amd64 (46.2-1ubuntu1~24.04.4, 46.2-1ubuntu1~24.04.5), python3-netplan:amd64 (1.1.2-2~ubuntu24.04.2, 1.1.2-8ubuntu1~24.04.1), libmutter-14-0:amd64 (46.2-1ubuntu0.24.04.10, 46.2-1ubuntu0.24.04.12), libinput10:amd64 (1.25.0-1ubuntu3.1, 1.25.0-1ubuntu3.2), gir1.2-gtk-4.0:amd64 (4.14.5+ds-0ubuntu0.6, 4.14.5+ds-0ubuntu0.7), mutter-common:amd64 (46.2-1ubuntu0.24.04.10, 46.2-1ubuntu0.24.04.12), libglib2.0-data:amd64 (2.80.0-6ubuntu3.4, 2.80.0-6ubuntu3.5), libmysqlclient21:amd64 (8.0.44-0ubuntu0.24.04.1, 8.0.44-0ubuntu0.24.04.2), gdm3:amd64 (46.2-1ubuntu1~24.04.4, 46.2-1ubuntu1~24.04.5), gnome-shell-extension-desktop-icons-ng:amd64 (46+really47.0.9-1ubuntu4, 46+really47.0.9-1ubuntu5), gir1.2-mutter-14:amd64 (46.2-1ubuntu0.24.04.10, 46.2-1ubuntu0.24.04.12), gir1.2-gdm-1.0:amd64 (46.2-1ubuntu1~24.04.4, 46.2-1ubuntu1~24.04.5), libgtk-4-1:amd64 (4.14.5+ds-0ubuntu0.6, 4.14.5+ds-0ubuntu0.7), netplan.io:amd64 (1.1.2-2~ubuntu24.04.2, 1.1.2-8ubuntu1~24.04.1), libgtk-4-bin:amd64 (4.14.5+ds-0ubuntu0.6, 4.14.5+ds-0ubuntu0.7), libgtk-4-media-gstreamer:amd64 (4.14.5+ds-0ubuntu0.6, 4.14.5+ds-0ubuntu0.7), libnetplan1:amd64 (1.1.2-2~ubuntu24.04.2, 1.1.2-8ubuntu1~24.04.1), libglib2.0-0t64:amd64 (2.80.0-6ubuntu3.4, 2.80.0-6ubuntu3.5), libglib2.0-0t64:i386 (2.80.0-6ubuntu3.4, 2.80.0-6ubuntu3.5), libinput-bin:amd64 (1.25.0-1ubuntu3.1, 1.25.0-1ubuntu3.2) End-Date: 2025-12-07 09:22:36

gilded sluice
#

AMD GPU issues?

kind swift
gilded sluice
#

which crash is it tho?

#

since we don't have any updates comming atm before deep north. and that one isn't anytime soon 🤔

kind swift
kind swift
gilded sluice
#

sadly it's what I would recommend since no patch within the close time period

#

like. some of us goes on vacation soon™

kind swift
stark meadow
kind swift
stark meadow
stark meadow
#

Should be ok the.
The important thing is to wait for all proton dependencies to be downloaded before you launch the game (will be listed as tools in steam library)

kind swift
stark meadow
kind swift
stark meadow
kind swift
#

There are characters/ and world/ directories in .config/unity3d/IronGate/Valheim but they just contain ascii .acf files. There is a worlds_local/ dir which may have my worlds but I don't see the equivalent for characters.

stark meadow
kind swift
#

I think my steam installation directory is ~/.steam/

#

Even if my characters are in the cloud, don't they have to be downloaded locally like my worlds?

stark meadow
kind swift
#

My local worlds are clearly in ~/.unity/ .config/unity3d/ Where are my characters?

#

I think I've found them in this directory: .steam/debian-installation/userdata/91146461/892970/remote/ under worlds/ and characters/ Are the characters .fch files and the worlds .db and .fwl files?

#

I think the files in .config/unity35 are something else. The world directory within that contains TexCache files.

stark meadow
kind swift
kind swift
candid laurel
#

it depends on the which package and from when you first installed. but ~/.steam/steam should always be a symlink to the correct location

#

on my steamdeck ~/.steam/steam points to ~/.local/share/Steam, but on my 10y old debian laptop it points to ~/.steam making ~/.steam/steam/steam/steam/ an endless recursion

kind swift
candid laurel
#

ive seen that directory mentioned before but I dont know if its set by the .deb from valve, debian, or ubuntu that made that choice

stoic dawn
#

Hi everyone.

Please help me. I'm hosting some games for friends, and only one of them is experiencing lag and getting disconnected. It's not their internet connection, because we're playing other games normally. What could be the problem?

stark meadow
stoic dawn
stark meadow
stoic dawn
stark meadow
stark meadow
#

Are they immediately getting disconnected upon joining the world or after some time playing?

stoic dawn
#

He stays on the server for about 2 minutes and then disconnects.

stark meadow
# stoic dawn is my friend's

They have a higher latency during download, which is probably one of the reasons they are disconnecting.
This type of latency plays a bigger role in Valheim, as Valheim sends a lot of data.
They should repeat the test while being on Valheim server as well.

From quick things you can do, if you are all on Steam, you (as world host) can disable crossplay option before starting your server.

stoic dawn
stark meadow
stoic dawn
#

Oh

#

I don't activate that.

stark meadow
#

Yes, start the server without that option.

#

That's the most you can do as host.

#

What you can be sure, is that their connection issues are related to their network.

stoic dawn
stark meadow
#

It doesn't matter that they can play other games. Valheim is more demanding.

#

In most cases, if disconnect happens after 2min, it's usually unstable WiFi.

stoic dawn
#

Bro, it seems to have worked. Thank you so much. He's online and hasn't disconnected, lol.

#

Thank youu ...

storm robin
#

Im cross posting from valheim help cause I wasnt sure where to put this:
Ever since entering the plains biome, despite defeating bonemass and NOT Modor, we have deathsquitos spawn randomly on occasion at our home in the meadows by the sacrificial stones. Is this a bug? Because I dont know if they should be spawning at our camp. Note: these are not raid events

stark meadow
storm robin
tropic rock
#

Check the config for YouHaveBeenReplaced. Mosquitos shouldn’t spawn in meadows at all, they don’t even have a raid associated with them.

kind swift
stark meadow
sleek steppe
#

I'm having issues with my smelter not working properly. The fire keeps going on and off and sometimes just doesn't smelt anything while full. I have no mods installed.

thick tangle
#

anything above it smothering it? it needs open air above it

sleek steppe
#

That might be it

#

Thank you very much

wispy yarrow
#

Can someone help me with depot downloader?

#

i need to download the dedicated server version before 12/3

wispy yarrow
#

Steam>download_depot 89660 89661 8626142906162840635
Depot download failed : missing license for depot (No subscription)

bright coral
#

Once in Steam's Console, type download_depot and press enter for the usage hint. Just be warned it often won't give much feedback while it downloads, but it will tell you where it put it once it's done.

bright coral
#

Oh, I see, you tried that first. You just didn't put enough 6s in there. Assuming you actually want that Sept 17th stealth release:

download_depot 896660 896661 8626142906162840635

But also note that the latest and greatest Linux dedicated server files were from October 22nd, released before 12/3.

The recent December 8th stealth release just upgraded Valve's Steamworks SDK for servers, whose depot is copied on top of the Valheim Dedicated Server depot files. If you want the old Steamworks SDK then copy steamclient.so and linux64/steamclient.so from:

download_depot 90 1006 5587033981095108078

and remove libsteamwebrtc.so from both dirs.

All that said, did you observe a bug in the new release? If so, let us know. Valve has been talking about upgrading their glibc requirements recently.

wispy yarrow
#

Thank you for the feedback @bright coral i did figure out the 6s at some point.

No it just turned out to be a world corruption issue, not related to "vanilla"

However, I did notice the improvement in networking performance, with the newer steamworks, is that not unthrottled or is there still an artifical networking or engine limitation in regard to throughoutput

gilded sluice
#

I've seen a site you can maybe "remove mods" from it

#

but unsure it if still works

wispy yarrow
#

@gilded sluice Ended up basically with a very broken day, night timing and counting cycle

gilded sluice
#

if you go mad on days. you can just turn back time

#

or move it forward if needed

#

if you go negative in days. game stops working

#

and mega-high numbers could break the game before

wispy yarrow
#

Good to know for the future! ty @gilded sluice , but while i have your attention, is there a simple way to increase the datacap on steamworks?

gilded sluice
#

cloudstorage you mean?

wispy yarrow
#

No, network throughoutput is probably a better term, an example, abiet probably a poor one, when viewing data in the F2 menu, combined network throughout almost never goes over 200kbps

gilded sluice
#

not really no

#

I'm not a programmer nor networks expert when it comes to steam_API stuff

#

routning and switching is my thing back in the days 😄

wispy yarrow
#

Understood, would you do me a huge solid and run it up the flag pole?

stark meadow
#

High values might crash your router tho

wispy yarrow
#

@stark meadow none of those networking mods actually address the core issue that im seeing

#

This never breaks over 200kbps combined

gilded sluice
#

why you need so much data tho?

#

the usual issue is package loss, not lack of data transfer

wispy yarrow
#

We live in age of information and high speed internet, why is there a bandwidth cap?

gilded sluice
#

unsure 🤔

stark meadow
#

Did you try to setup better networking mod?

wispy yarrow
#

yes it lowers these numbers even when maxed out and lag complaints pile up

stark meadow
wispy yarrow
#

Also tried that as well with the same results

#

Right now, to get this "higher" in-game numbers and have little to no lag complaints using NetworkTweak mod set to 50, according to that mod it only changes update tick rate to amount of peers

gilded sluice
#

check every players internet connection type

#

WIFI / wireless / phone hotspot or those types are prone to drop packages left-right-center and makes valheim almost unplayable

wispy yarrow
#

Let me go deep, please hold

#

Okay recently we had a player from the UK join our beloved group, the server currently is ave 5-12 people at a time,

We tested this 16 ways from sunday
During an Elder boss fight same spot each time

Only that player,
"better"Networking In-game reading max combine 120kbps, maxed out, and tweaked settings

lag during tenta-roots

Network"Tweaks"mod ingame reading max combine 190kbps, maxed out mod,

no lag during tenta-roots

So, im concerned, why is this game and or steam, or game engine, limiting network bandwidth?

#

Obviously, i wish i had more imperical data and things to share, but it just seems silly to me to have to mod a game for internet performance in this day and age

gilded sluice
#

12 people at the same time? 🤔

wispy yarrow
#

Indeed, there are servers with 10s 20s 40s 80 people at a time without issue, i guess they figured out how to remove this "cap"

gilded sluice
#

well. above 12 the game for sure would be wierd

#

above 6-7 is already stretching it

wispy yarrow
thick tangle
#

its a simple mod that removes the cap ... many servers have it and have 40-50 players running for several hours together. Generally 20-30 through the day/evening/night.

why does 6-7 stretch it?
my server without the cap removal mod runs 8-9 steadily like 6 days a week .. it does die off on sundays (and holidays)

wispy yarrow
#

We got network code from 1995 not 2025 in this game smh

bright coral
wispy yarrow
#

Steam

bright coral
#

Make sure you don't have UDP flood protection enabled in the router's firewall then. I'd similarly encourage disabling any QoS or traffic shaping features. Both networking backends are taxing on the router's CPU so that's also a bandwidth-limiting factor.

wispy yarrow
#

I will double check with my contact at my ISP

bright coral
#

Do they give you access to your router's administration features?

wispy yarrow
#

Not exactly, the options are fairly limited, I had to call them and talk to a system engineer to even get the public ip to run this server

#

I was offered a pilot program for higher speed, fastest in the state, but im having trouble being that the game is only sending paulty amounts of information over the existing connection

bright coral
#

Their updates are often "better" though.

wispy yarrow
#

Wasnt this one of the updates we discussed on a prior day?

bright coral
#

The server-side part of that landed on December 8th, but like I said, details are sparse

wispy yarrow
#

Okay, I did update the server to the newest version before relaunching it with a new world, so its safe to assume the server already has that

bright coral
#

yep

gilded sluice
#

something we did?

bright coral
# gilded sluice something we did?

Nah. Valve upped it for everyone who uses their out-of-the-box Steamworks SDK redistributable on Linux & Windows, including Valheim Dedicated Server:
https://steamdb.info/changelist/32675286/ (for all game servers publicly affected)

Server operators using Steam or SteamCMD would have seen it as an update, but the Valheim/Unity assets remained the same, just the Steam libs changed.

gilded sluice
#

ah right

bright coral
stark meadow
#

Just did a quick test, two players, bunch of elders

wispy yarrow
#

yes client and server

unkempt quartz
#

the texture of a burning fireplace penetrates the floor

thick tangle
#

been that way for years

unkempt quartz
#

but I saw it for the first time

stark meadow
thick tangle
stark meadow
thick tangle
#

exactly. but it still the appearance of fire on wood

#

you do not know if that is what happen in the above pic or not ..

unkempt quartz
stark meadow
spare pagoda
gilded sluice
#

looks like mods 🤔

#

or some kind of home made sollution 🤔

royal estuary
#

Player.log would be helpful

spare pagoda
#

Yes, AMD. No mods. This is me running the client from steam. let me try to get the player.log.

royal estuary
#

should be somewhere in the irongate folder

spare pagoda
# gilded sluice is it on iOS? 🤔

No, linux. 9070 XT. I'm not at my computer right now but I'll try to get you a player.log when I crash. Would a core from the dump be helpful?

gilded sluice
#

@stark meadow knows alot more

stark meadow
desert junco
#

Hello, I don't like that in my world there are so many mobs that are simply impossible to defeat if you play alone.

gilded sluice
#

or are you playing modded? or did you enter ashlands?

desert junco
gilded sluice
#

Hm.. ok 🤔

#

only place the game normally have alot of mobs, are in ashlands

#

and that is by design

near igloo
spare pagoda
spare pagoda
#

Just to be clear, testing GL is to gather more information? I recall that performance in GL was much worse for me than in vulkan.

spare pagoda
stark meadow
desert junco
near igloo
#

even if you're rested

lament arrow
#

In regards to the new update with the hoe being able to place rocks:

  1. Get rock
  2. Get hoe
  3. Place rock with hoe
  4. Pick up rock

Get 2 rocks.

This allows people to duplicate rocks on servers and worlds with increased item yields. You can just place 20 rocks, pick up all of them, and have 20 extra rocks in a few seconds for nothing.

This can be easily fixed by giving player placed rocks a separate id than the wildly spawned rocks in world.

royal estuary
#

Also allocation errors

spare pagoda
#

Seeing memory leak warnings

#
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.```
royal estuary
#

Your on wayland + vulkan, have allocation issues and a world with nearly 1 million zdos (huge). I can see why its crashing

#

Really give opengl a try first then send a log again

#

Also maybe generate a new world for now. If you need the current one back up both files

spare pagoda
royal estuary
#

Well....define normal gameplay

#

This world is huge. When i see 1 million zdos i think of big terraforming, alot of buildings and alot of exploring

#

Also i dont think the zdos are the cause

stark meadow
royal estuary
#

But definetely a factor of instability

#

Nani

#

What am I missing?

spare pagoda
#

I know it was already mentioned zdos count was not the issue; just wanted to provide accurate information

royal estuary
gilded sluice
gilded sluice
spare pagoda
#

Is there a way to adjust the frequency of character saves in the interim. Or trigger a character save manually? My character gets rolled back on crashes and makes sailing super tedious, since my boat is now in the middle of nowhere and my body is back before I sailed off. It also means I lose or duplicate inventory items sometimes.

gilded sluice
#

you can trigger manual save either by sleeping, menu <save> mode. or type /save in the console

spare pagoda
gilded sluice
#

else, force the game to sleep

#

game saves every morning by default

spare pagoda
#

Okay SIGSEGV during lauch with these options: -force-glcore -diag-job-temp-memory-leak-validation -gfx-enable-gfx-jobs=1 -gfx-enable-native-gfx-jobs=1 -console +connect 192.168.0.100:2456

#

It's not deterministic as a second launch attempt was successful.

spare pagoda
#

Alright here's a crash with GL

#

Same launch options as above

bright coral
alpine arch
#

Does Artisan Table Spawn Prevention currently match its build radius?

stark meadow
# spare pagoda Alright here's a crash with GL

The crash is GPU related, but fix probably has to be done on Unity/Linux side. Supposedly it started happening after Linux update this moth. There is no info on when the engine is going to be updated for Valheim.
In any case, best workaround would be to play in proton compatibility mode, like sizezero had to: #steam-bugs-discussion message

stark meadow
alpine arch
stark meadow
lament arrow
gilded sluice
#

but it's not a priority

alpine arch
#

Or would I need to do that on every server restart?

stark meadow
alpine arch
#

Okay! Thanks

spare pagoda
kind swift
gilded sluice
kind swift
gilded sluice
#

oh jikes

#

yeah, the last engine update didn't even have support from AMD vulkan

#

which was suprising

spare pagoda
#

I'm on arch so my vulkan-radeon drivers should be pretty up to date

#

I'd like a link to the kernel/unity issue so I can subscribe and follow along

bright coral
#

A lot of devs reported it after the security vuln patch release.

west tide
#

Help please, i have an account with 3 characters on it, i was on my main Mavrik, went to my wifes world and crashed, now mavrik dont show up on my moad screen, its like he dissappeared, please help

spare pagoda
bright coral
#

I think it's 6000.0.58f2. That's the one you're on per your logs at least.

bright coral
gilded sluice
main nimbus
#

i need help with save files

west tide
#

I am windows based

#

I am version 0.221.4 (n-35) and crash happened ar around 2:30ish pm on dec 31

bright coral
west tide
#

Sorry, not very computer literate

#

I followed top one til it got to steam user id, dont see thst anywhere

bright coral
west tide
#

Ok i opened that

bright coral
#

Then keep going through the path elements in that first bullet point above until you get to the characters directory.

#

892970 is Valheim

west tide
#

Ok got into character folder

#

So what do i do with this?

#

Saw yq typing but nothing showed up

bright coral
# west tide So what do i do with this?

OK, good. First thing I would do would be to manually back up every file in there starting with mavrik. You can create a new directory somewhere and copy (NOT move) them to that new directory.

After backing them up manually, I would open Valheim, then Start Game, Manage Saves, Characters

west tide
#

Like just to a new folder on the desk top?

bright coral
#

Sure

west tide
bright coral
# west tide

Inside the Characters tab in saves management, select the mavrik.fch.stmp file and press Remove. This file was partially saved during the crash and may not be recoverable. You can always experiment on the copy you backed up in the earlier step.

Then expand mavrik, click on mavrik.old and click Restore Backup.

west tide
#

Do i just copy one from that folder on desk top and paste into manage saves window?

bright coral
west tide
#

Ok

#

I got a. Mavrik back but he is brand new in a brand new world with a porupine club

bright coral
#

You had performed Restore Backup on mavrik / mavrik.old, right?

west tide
#

The top on in this picture

bright coral
#

So you expanded that, clicked on mavrik.old, then clicked Restore Backup?

west tide
#

I went to the one that was last night

bright coral
#

If that was mavrik.old, then that was your latest stable backup. The other ones in that directory were much older.

west tide
#

If i click on one highlighted and click restore back up, it puts another 12/31/2025 file up there

#

Used to only have 3, now i have 7 12/31/2025

bright coral
#

Yes, you only need to restore it once.

west tide
#

But when i did i was a new character in a new world holding a porcupine (high level) club

bright coral
#

Mavrik had previously never had that club? And when you say new world, you created a new world or you tried to join an existing one with you restored character?

west tide
#

He did have it

#

But if he is new and world is new he shouldnt

#

Can you call me so not typing as much?

bright coral
#

Characters will keep their inventory when you introduce them to a new world. If you had meant to keep the porcupine club safe in another world, you can start a game on that world and put the club away. If this backup effectively gives you a duplicate porcupine club due to being an hour too old, then you can throw this extra club away.

I'm afraid I've got some NYE stuff going on so won't be able to hop on a call, sorry.

west tide
#

But how do i get my old world back and all my stuff

#

It keeps starting me in a new world

bright coral
#

When you click Start Game, select Mavrik, then Start, it should prompt you to pick a world to join. Is your old world not on there? Or is your old world on someone else's server?

west tide
#

My world is not listed there

#

Its missing

#

Ah mamage saves there also

bright coral
#

It may have also got corrupted in the crash, unfortunately. Hopefully you'll be able to restore a backup in the same way.

west tide
#

Manage

#

Hahaha, thank you so much dude

bright coral
#

Success?

west tide
#

I beliece so

bright coral
#

Nice. Happy new year!

west tide
#

Im naked but inthink its because i crashed in her world, maybe have to go loot my corpse?

bright coral
#

Naked with the porcupine mace? If the tombstone exists, hopefully. Crashes can be weird.

west tide
#

Ok, thanks a ton, happy new year to you as well

unkempt quartz
#

The texture of the walls in the burial chambers is not perfect and allows us to look behind the map

thick tangle
#

that happens occasionally.

gilded sluice
versed quest
#

anyone play co-op and have connectivity issues? vanilla no mods

stark meadow
#

If not, please provide more details about which platform is the host using and who can't connect.

versed quest
stark meadow
versed quest
cyan gull
#

Valheim constantly crashes in combat, especially against bosses...
i9 -13900k, 64GB, RTX4090

Happens with or without mods, done a fresh install... im at a loss.

#

Any ideas - I've tried so many fixes...it only happens with Valheim

stark meadow
stark meadow
cyan gull
# stark meadow It's probably random, most likely CPU related. Are you aware of Intel degradatio...

It only happens in Valheim. I can play Ark, HD2, Enshrouded, 7D2D, Conan, Starfield and No Man's Sky all at Max settings without any issues.

In game V-Sync us disabled. Max frames is capped at 240.

The black screen only occurs in Valheim and it seems to happen when there is a lot of combat, especially in dungeons.

This happens even when I uninstalled the mods and did a clean install of Valheim.

Ive got 5 mods but there are dependencies for them, so a total of 10 including Bepinex.

I had a Unity pop up and the game crashed for the first time as result of that. All the other times the games crashed and my screen go black.

stark meadow
#

The fact that it happens only in Valheim doesn't mean much (more info why in pinned crash guide in this channel Section1:Point6).

odd bane
#

are the devs aware of the bug where items can duplicate in multiplayer if the host crashes and the second player doesnt?

stark meadow
#

If you wanna play fair, you can always ask that player (that didn't crash), to roll back their character save so that it's aligned with the host saves (in-game manage saves menu).

odd bane
gilded sluice
#

there are probably 100 ways to duplicate items

#

but since Valheim isn't a MMO with economy. it's not a problem we need to fix unless we really have time over

main glade
#

i hope its the right place to ask, but im having issues when i connect to a friend's server (its an in game made server) whenever i connect to the server a lil icon shows up on my upper left corner of the screen resembling a computer and a cable with an an x on it, i assume trying to tell me im having connection issues, and a few seconds after it disconnects me from the server, restarting didnt work, resetting the router didnt do it, i tried different things like unparing my router from the other devices manually, unplugging the wifi cable from my pc, the only thing i didnt try yet was reinstalling the game since the issue only appears in that specific host's server, it seems for my hosted worlds the issue doesnt exist, so im hoping that someone has an answer to that at this point, since reddit posts were 3 years ago, so i assume someone has prolly figured out by now whats wrong..

stark meadow
main glade
stark meadow
#

If you and the host are both on Steam, host can also disable crossplay option before starting their world as server (crossplay is often incompatible with VPN).

main glade
#

he has disabled crossplay ever since the server was made, which was 2 or months ago. and about that with the screenshot, i can just dm you those if you want to.

stark meadow
main glade
main glade
stark meadow
wheat cedar
#

anyone else go delving into a dungeon, and suddenly, you are swimming? Then when you leave said dungeon, you keep swimming and eventually float into the sky?

sick dragon
#

Nothing really I can do to fix it, but not sure where else to post this. Tower shield handle shows as not in the characters hand properly.

sacred trellis
#

i wanted help unlocking mistlands biome bro ;-;

olive bison
#

Hey guys, unsure if this is the correct forum, but I've been having a lot of crashes recently and I was wondering if someone can help.

Backstory

Been playing for years, previously on a Windows 10 machine, no problems. Built a new PC recently (Linux Mint). Reinstalled Valheim a couple of days ago.

The Problem

The game plays normally, without any obvious issues. However, anywhere between 15 and 50 minutes after loading a world, the game will freeze briefly and return to desktop. There is no warning, and no obvious in-game cue. I think it may be related to saving or memory as I have been able to extend the time before the crash by saving regularly (~5 mins).

#

Crash Logs

I've copied what I think are the two error reports from the Player and Player_prev log, where are:

Player.log

Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallocate!
Invalid memory pointer was detected in ThreadsafeLinearAllocator::Deallocate!
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
Internal: JobTempAlloc has allocations that are more than the maximum lifespan of 4 frames old - this is not allowed and likely a leak
To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations.
Caught fatal signal - signo:11 code:1 errno:0 addr:0x18
Obtained 11 stack frames.
#0 0x00740b273883ef in (Unknown)
#1 0x00740b2738a5c1 in (Unknown)
#2 0x00740b281e2ccf in (Unknown)
#3 0x00740b281e3568 in (Unknown)
#4 0x00740b281d2758 in (Unknown)
#5 0x00740b276d694b in (Unknown)
#6 0x00740b276d698a in (Unknown)
#7 0x00740b279a7af5 in PlayerMain(int, char**)
#8 0x00740b2602a1ca in (Unknown)
#9 0x00740b2602a28b in __libc_start_main
#10 0x00000000201029 in (Unknown)

Player_prev.log
Caught fatal signal - signo:11 code:128 errno:0 addr:(nil)
Obtained 8 stack frames.
#0 0x007b89e99f0b67 in (Unknown)
#1 0x007b89e9a3077c in (Unknown)
#2 0x007b89e90d694b in (Unknown)
#3 0x007b89e90d698a in (Unknown)
#4 0x007b89e93a7af5 in PlayerMain(int, char**)
#5 0x007b89e7a2a1ca in (Unknown)
#6 0x007b89e7a2a28b in __libc_start_main
#7 0x00000000201029 in (Unknown)

The ask

This is well beyond my ability to diagnose and fix - please help! I'm in the middle of two multiplayer playthroughs, one of which I host, and this is making it unplayable!

stark meadow
#

Can you send me full player.log file

olive bison
stark meadow
# olive bison

Don't think the crash is related to JobTempAlloc. That issue has been there for a long time (related to tar pits)
You would probably crash even without seeing plains biome.
If you can please test if you also crash in OpenGL + in-game vsync disabled.
You will most likely have to play in proton compatibility mode until Valheim gets an engine update.

olive bison
#

When you say Proton compatibility mode, is that an option ingame, or do I have to force compatibility through Steam on a specific version of Proton?

stark meadow
olive bison
#

Is there a specific Proton version I need to use?

stark meadow
undone mural
stark meadow
undone mural
#

Only the chimney

stark meadow
#

How did you make the chimney?

undone mural
#

Hole in the roof

#

Lol

stark meadow
# undone mural Lol

Try putting a one sided roof piece above that hole, but not in a way that you also cover the hole

undone mural
#

Ok

undone mural
#

Idk why it's not working

rocky fox
#

floors don't count as roofing, so it's probably the part next to the chimney

undone mural
#

Oh

#

Thanks

gaunt mist
gilded sluice
#

Friendly fire only enables you to take damage, not to deal damage

undone mural
#

Oh

bronze cliff
maiden moss
dusky light
#

Hello. I am trying to create a new character, but the game wont let me choose my hair/beard/skin color. Any clue how to fix this? I validated my files already.

stark meadow
dusky light
#

Like choosing my hair style and such.

#

When I hit the arrow to change what hair I want, it remains Hair1

#

The only thing it lets me change is my gender.

stark meadow
dusky light
#

Yes. Only a few. Namely Epicloot, Monsterlabs, and V+

stark meadow
dusky light
#

I just bought a dedicated server which I fully intend to use those mods on. I ran them before ~10 months ago, didnt have this issue.

stark meadow
dusky light
#

Ya I did a clean install. Wiped out all my old files and such about 1/2 hour ago

#

Because there was residual mod stuff from last playthrough

#

Ill move this issue to the appropriate channel, thanks for the assist 🙂

dusky light
#

MonsterLabZ was the culprit. I found a patch in the mod comments that fixed it. Now im good to go 😛

cunning gull
#

Hi all,

I am running Valheim on Steam, joining girlfriend's world on Xbox. Completely unmodded, no devcommands. We returned from sailing to find our base overrun with upwards of 40+ seagulls on screen at any given time. Brenna (the skeleton miniboss) was also on the shore, submerged underwater and attacking deers. There is no raid, we are not being raided, there were no other skeletons. Why are there so many seagulls and why was brenna in the meadows???

Posted in #xbox-bugs-discussion and #steam-bugs-discussion as it involves both versions.

keen mango
#

Brenna

stark meadow
dusk terrace
#

im trying to join my friend and it keeps saying that its the wrong password

#

yes i am entering in the correct password

dusk terrace
#

yes

stark meadow
# dusk terrace yes

How did you add the server that you are trying to connect to? Are you or host using mods?

dusk terrace
#

im joining him through friends and we arent using mods

stark meadow
#

Also, try just being in character selection screen while your friend sends you the steam invite (no friends in-game tab)

dusk terrace
#

just tried both of those and neither of them worked

#

just gonna try again tomorrow thanks for trying

stark meadow
dusk terrace
#

never used mods

stark meadow
dusk terrace
#

hosted on steam

stark meadow
#

You can ask the host to logout, and start the server again, with password being only numbers, and with crossplay option being disabled.

#

If you can, aslo send me the passwrod so I can try also

dusk terrace
#

its all good just gonna try again later

#

thank you for helping though

cedar edge
#

INB4 capslock

gilded sluice
compact ledge
#

does anyone know why there is so much fog now

#

when i started building its wasnt there now I build the house and I have this big as white fog there

#

I cant even see through a bit

cedar edge
#

not a bug
if you turn bloom off its probably a bit more tolerable
and build in a place where mist doesnt naturally accumulate, like on a raised area.

wild cypress
serene patrol
#

Sooo, I’m not sure if it is a bug or a game mechanic, but lately playing Valheim i have freezes all the time. When I explore the map, new territories, I have microfreezes every few seconds, but when I'm running on my discovered(loaded) territories i dont have any freezes.

To test what it was I created a new world and new viking. Then in the new empty world when I started running around I was getting a lot of freezes like I was loading something (maybe chunks like in minecraft) while I was exploring. Then I lowered mine graphics settings (normally I play on middle graphics with stable 50-60fps) and set those on absolute minimum (game looked like just pixels) but still with the lowest graphics settings it was freezing the same way as before while I was exploring. So it wasnt problem with my PC.

In conclusion, I still don’t know if it is a bug or it should be like that, but in the game where you want to explore, those microlags every few steps you make just make the game unenjoyable and kills any interest to play. Also I don't remember having any similar problems before the grizzly update, as a player with 700+hours it's sad that I can't enjoy the game right now due to that thing, so I would be really glad if someone has a solution for it.

gilded sluice
#

is it in ashlands? or everywhere?

dense bone
serene patrol
#

Wait a sec I will test it and check RAM and GPU, and about other questions. I was testing it in new world in spawn location meadows running around and like every minute or less i was getting small freeze, lag. Its not big deal if it happened once im not a picky, but when you have it all the time when load new area its annoying

gilded sluice
#

did you guys rescently update GPU drivers?

dense bone
gilded sluice
#

steam sync issues shouldn't matter tho

#

the game doesn't save constantly 🤔

dense bone
serene patrol
#

There is new driver update for Nvidia "Released on Mon Jan 5, 2026" But i tested it before it and i think i had driveres up to date when i was testing, I will update drivers and test it again tho

gilded sluice
serene patrol
#

Btw, at the moment i still have that issue, made a new world new char and it freezes every few meters

serene patrol
serene patrol
#

So, back to the problem. I updated drivers and still have the same problem. Any idea how I can fix it? Should I install older drivers?

gilded sluice
#

any mods?

#

sure, your processor is on the lower end, but it's not a bad one 🤔

#

usually the "hitcing" or stuttering while loading in new chunks shouldn't be noticable unless you're in ashlands (we know about that issue and are looking to make it better)

serene patrol
#

I have played with mods before, but when I was testing I was playing vanilla without any mods, because I thought the problem could be in mods.

stark meadow
serene patrol
#

Okay, but even if I do those things (I will try them out) and the situation will improve and it will stop being annoying, still it's kinda “shortterm solution” and the problem will remain for other players. Maybe it's a processor problem or RAM? Also, as I said earlier, I don't remember that kind of problem before. Even on my laptop which is much weaker then my PC, when I played before I haven't seen those stutters, so maybe the problem came with new patches.

stark meadow
# serene patrol Okay, but even if I do those things (I will try them out) and the situation will...

Valheim always exhibited stuttering on crossing zone borders, especially if dungeons are around.
DDR5 systems stutter less than DDR4 ones. Depending on how you tweak your RAM and CPU, you can improve things, but you can never have it stutter free. New gen Xbox consoles have the least stutter because of unified memory.
Certain Windows updates and driver updates can make things worse from time to time.
You can compare how much you stutter to my system: https://www.youtube.com/watch?v=bDVxASRf-eI (instructions in video description)

serene patrol
#

Okay, thx for info

prisma ermine
#

if we press s while the chcarcter is about to sleep this happens

vast thunder
unkempt raven
#

Hey people what should I do now?

gaunt mist
unkempt raven
gaunt mist
#

Ah. Did they occur like that or are they spawned?

#

Iirc there is console command for removing them, removebirds.

unkempt raven
#

I saw i have in that location low fps and i just looked up. So they occur.

gaunt mist
#

Hmm, shooting them grants lots of feathers tho. But if the fps is too low you could try that command I mentioned.

unkempt raven
#

Ok. thanks i will try it tomorrow.

wild cypress
vast thunder
stone sedge
#

Why can’t I connect to a friend’s world? I get disconnected after about 1 minute, and the same thing happens to him if I create the world.

stark meadow
#

If you are both on steam, disable crossplay option before starting the world as server.

stone sedge
#

We don’t use a VPN, and crossplay was not enabled.

stark meadow
stone sedge
#

I checked, we don’t have any mods, we’re playing vanilla, and we don’t use a VPN.

#

It’s neither enabled nor disabled — it doesn’t even appear in the network settings.

stark meadow
stone sedge
#

no

stark meadow
#

It doesn't show in network settings.
You have to check network adaptors like I mentioned.

#

If you are not sure, you can send me a screenshot of your network adapters (in DMs is also fine).

stone sedge
stark meadow
# stone sedge

That's good. Have your friend send you theirs as well so we can check

#

Is anyone from you two on a WiFi?

stone sedge
#

no

stark meadow
stone sedge
stark meadow
# stone sedge

They have 2 VPN's installed, and probably running in background.

#

They should right click on these two and disable them:

#

Example...

stone sedge
#

It still doesn’t work, even after disabling those things. Our internet connection is good.

stark meadow
stone sedge
#

ok

tight shore
#

Could use some help! I am trying to get my game started after a while but its not starting up for some reason. Tried to "Play Valheim" then "Play with Vulkan" and neither work.

I've verified the files, uninstalled, reinstalled, you name it. The thing just won't start up.

stark meadow
tight shore
#

I manually deleted the files then reinstalled and it worked.

stone sedge
#

hello

#

@stark meadow

#

its working but look at this

stone sedge
#

GPU its going to 100%

stark meadow
# stone sedge GPU its going to 100%

That's normal in Valheim. Important thing is that GPU temperature is not a problem, which you can't see in task manager.
I would recommend installing HWiNFO tool to check that (also reports GPU hotspot temps on some GPUs)

#

To reduce the stress on GPU, you can also ensure that in-game V-sync in not enabled (has to be disabled), and then you can also set FPS limiter (e.g. 60fps). This is often required on laptops, which tend to overheat in Valheim.

stone sedge
#

ok ok

high lichen
#

Hi, any idea how i can fix "Please wait" taking so much time

stark meadow
high lichen
#

yes!, Should I swap it?

stark meadow
cedar edge
#

so https://steamid.io/lookup/ has been unresponsive for a few days... is this just something that happens to this type of ad-driven site?

tribal echo
#

Maybe I missed it. Does anyone know how you can play your game from PC to the steam deck? It just wants me to start a new game

gilded sluice
#

@tribal echo steam cloud will solve that. Just dont be logged in on the game on both pc and steam deck the same time

#

So the steam cloud can sync correctly

tribal echo
#

I wasn’t logged onto both. I’ll have to go check some steam cloud stuff. Thank you!

stark meadow
junior scaffold
#

I've been having some sort of major problem with Valheim since late 2024. Basically, my entire computer locks up randomly (and some sort of awful buzzing noise starts to emit from my speakers) and I have to manually cycle the power on my machine to get it back. This ONLY happens with Valheim and no other game. I've tried a bunch of different things to address this issue and nothing works. Assuming this is the correct channel for this kind of issue, does anyone have any ideas or am I just out of luck?

stark meadow
#

Are you left with black screen when PC locks up?

tribal echo
#

Still not letting me. I double checked the cloud and made sure the cloud severs were both the same. On my steam deck I can see my cloud saved games but it won’t let me load it. Always making me start a new game with my character from my pc

stark meadow
tribal echo
#

I’m a dumb ass😂 I was just saving my character to the cloud and my world to the pc. I moved my world to the cloud and character. Now I have it! I’m sorry

glad matrix
#

Hi all I'm using the native Linux Client with Steam and am unable to connect to any crossplay servers at all (never get password prompt, get sent back to main menu with "Failed to Connect". Is there any work around for this?

stark meadow
mystic mica
#

^^^^ That step is required for almost any linux distro setup for crossplay.

#

You might also make sure the name of the server has no special char's in it.

glad matrix
#

@stark meadow
Opensuse Tumbleweed version 20260113
I am not behind VPN as I do normally use one and have confirmed it is disabled and I can see my normal IP on https://whatismyipaddress.com/
I do not believe I am behind CGNAT, a traceroute from my router to the IP address I see on whatismyipaddress shows only one hop
I am not sure about the libpulse or libc6 libraries, as it seems that opensuse has a different packaging approach for some software and I'd need to know whether opensuse is actually packaging equivalent or the same software under different names. For example, libpulse-dev is not installed/available on opensuse repos, but libpulse0 is. Libc6 is not specifically available, but I am able to see the binaries it supposedly is related to. If someone can confirm what is specifically needed for opensuse that would be extremely helpful

stark meadow
glad matrix
# stark meadow Try `sudo zypper install pulseaudio pulseaudio-devel libatomic1 glibc glibc-deve...
sudo zypper in libatomic1 glibc glibc-devel
Refreshing service 'NVIDIA'.
Refreshing service 'openSUSE'.
Loading repository data...
Reading installed packages...
'glibc-devel' is already installed.
No update candidate for 'glibc-devel-2.42-2.1.x86_64'. The highest available version is already installed.
'libatomic1' is already installed.
No update candidate for 'libatomic1-15.2.1+git10392-2.1.x86_64'. The highest available version is already installed.
'glibc' is already installed.
No update candidate for 'glibc-2.42-2.1.x86_64'. The highest available version is already installed.
Resolving package dependencies...
Nothing to do.
glad matrix
# stark meadow Try `sudo zypper install pulseaudio pulseaudio-devel libatomic1 glibc glibc-deve...

Looks like those 3 are good. However, pulseaudio is an issue:

sudo zypper in pulseaudio pulseaudio-devel
Refreshing service 'NVIDIA'.
Refreshing service 'openSUSE'.
Loading repository data...
Reading installed packages...
'pulseaudio-devel' not found in package names. Trying capabilities.
Resolving package dependencies...

Problem: 1: the installed pipewire-pulseaudio-1.5.84-2.2.x86_64 conflicts with 'pulseaudio' provided by the to be installed pulseaudio-17.0-5.1.x86_64
 Solution 1: Following actions will be done:
  deinstallation of pipewire-pulseaudio-1.5.84-2.2.x86_64
  deinstallation of pipewire-alsa-1.5.84-2.2.x86_64
 Solution 2: do not install pulseaudio-17.0-5.1.x86_64

Choose from above solutions by number or cancel [1/2/c/d/?] (c): 

Is pipewire not able to be used with Valheim on native linux? If so, I'll try the proton version.

stark meadow
glad matrix
vital sable
#

Hey, I'm having an issue with pretty frequent game freezes\crashing, has anyone had a similar problem?

vital sable
#

lemme see

#

Intel Core i5-6400

#

and amd RX580

#

8gb of memory

stark meadow
# vital sable lemme see

And in what manner are you crashing? System restart, black screen, Valheim just closes, Valheim freezes and you have to kill the app, Valheim freezes with Unity popup, etc..

vital sable
#

Game freezes and I have to restart the computer, cant even alt f4 out of it. No error code unless its in the files somewhere

#

I should add, no black screen, it just freezes in place

stark meadow
vital sable
#

I've been doing default, should I try Vulkan?

#

Also tried running as administrator, got this error message

stark meadow
vital sable
#

Yes, I still have the popup

stark meadow
vital sable
#

I will, thank you! A commenter on reddit also suggested I turn off Vsync, so I'll try that too

gilded sluice
#

else I might have to ask how old your harddrive is

vital sable
#

I don't think its that old but that could totally be the issue. I havent opened the game yet and tried, but its usually about an hour in that it happens so I can report back

gilded sluice
#

when did you buy your computer?

#

I had a intel I5-6500 before. and I bought it late 2016

#

and I see you got a i5-6400 so should be around the same time (and age)

vital sable
#

I have had it for about a year and a half, but i bought my pc from a local shop that builds them from scrap parts

gilded sluice
#

ah. hopfully the harddrive isn't old 🤔

vital sable
#

So any of my shit could be ancient. the free keyboard, mouse, and monitor shouldve been a tell haha

#

I just tried reinstalling AMD as that message suggested, but It's hitting a wall because of Windows update

#

Could this be because I haven't updated to 11?

stark meadow
#

It should be done in the order I mentioned

vital sable
#

I couldn't find Igpu anywhere, I didnt think I had it

#

I did disable automatic driver install

stark meadow
#

It should to be disabled in Windows, so that your PC doesn't get confused which GPU to use while gaming, and so that it always uses RX580

#

I mean, you can first try just re-installing Adrenaline, and then go though the steps again properly if just re-installing doesn't help

vital sable
#

Im in the intel browser, I cant see where it says disable anywhere

stark meadow
vital sable
#

Let me try that again

stark meadow
vital sable
#

Will do, thank you

hexed anchor
still glacier
#

Im getting som serious performance issues in Ashlands, and it only happens in this biome. I'm getting stutter and the sound is "cracling". Is this a know issue? Anyone have tips how to fix this?