#steam-bugs-discussion

1 messages · Page 2 of 1

barren cedar
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pixels didn't stand out so much when I played before

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should it be like that? The last time I played was when the game was raw

jovial nova
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Caan someone help me find support of valheim steam. My account characters and worlds got wiped after i changed windows on my pc. But my world was in cloud so can i restore them?

stark meadow
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If they are not there, they are not in the cloud, which would mean they were only on the disk, most likely due to you moving them from cloud to local at some point.

white jackal
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Hey guys the mouse, is now showing up again for my gf on win11 after some recent updates to windows that happened in the last day

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Did you ever get your cursor back? my gf just got hers back after some recent win11 update

stark meadow
prime bough
hard bridge
# barren cedar

Might be settings, but that looks normal to me. The textures are low res like that by design.

thorn heath
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when i launch the game im unable to get to the start screen, it gets to the Iron Gate logo then closes to desktop. totally vanilla valheim, never used a mod with it. verified files twice, reinstalled, regardless of it being launched with or without vulkan it does the same. no issues last time i played it. ive tried launching without "-console -windowed -noborder" too, no change

gilded sluice
silent sequoia
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the game wont load into anything
it shows the character select world select but nothing further than that. after that it crashes

Update: Just got it to load but it took forever

gilded sluice
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and loading depends on our CPU/RAM

silent sequoia
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64GB ddr4 ram and i9 9900

gilded sluice
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still takes a few minutes I guess

thorn heath
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@gilded sluice DM?

gilded sluice
spark pivot
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Modera x2

coral narwhal
stark meadow
stark meadow
# spark pivot Modera x2

Should be fixed in the next PTB patch. You can kill the extra one with console commands to fix the issue.
It happened because two or more players activated the altar at the same time.

gilded sluice
forest pendant
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Wonder Twins power activate??? :d

cosmic star
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My friend and I just discovered what seems to be a bug.

We were testing horizontal building stability when we reached a point where she could place a support pole, and it would turn the horizontals green, but when it was deleted and I tried to place it—the horizontals stayed red.

We tested it and realized that if one player build a few horizontals, and another player tried to place a vertical support beam—it won’t register, leaving the horizontals unsupported.

Is this a known issue?

echo moon
cosmic star
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Nope, we tested this multiple ways.

  1. I placed a vertical pole with 6x2m poles horizontally
  2. My friend placed a vertical 2m pole on the end to support it, but it stayed red. Nothing changed. Even after several seconds.
  3. The moment I (or she) deleted the supporting pole, and then I replaced it, it would stabilize.

It’s almost like the game is registering each piece as placed by a certain player (which makes sense for wards), but then the stability system can’t see if another player is adding to someone’s build.

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We only tried this with the 2m core wood poles

gilded sluice
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@cosmic star are you guys playing in the PTB version or normal client?

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And do you guys run any mods?

cosmic star
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What is PTB?

  • We’re playing on a dedicated server through Host Havoc
  • No mods
  • Me and two friends are on Steam Decks; one friend is on an XBox Series X, and one is on PC (Microsoft I believe).
cosmic star
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Oh! I don’t think so? We all just bought it on Steam a couple weeks ago. @gilded sluice

stark meadow
cosmic star
stark meadow
orchid folio
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steam issues?

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i cannot recall if i was local or cloud save

last narwhal
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why is this not working? is it meant to work now?

marble wolf
last narwhal
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okay sorry, now it works. seems to be steam being annoying, but yea, i can join

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i was just pressing enter and enter in frustration haha

spiral parcel
gilded sluice
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not unless you make a double wall to block

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or put something between the logs

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but it will give a diffrent look so..

light zodiac
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hello, me and my friends want to play together but we always got incompitable version, i told them to update the game but they says it's up to date, but the version is clearly not up to date how do i fix this?

spiral parcel
gilded sluice
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it's not by design

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it's a model edge issue 😄

marble wolf
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Isn't that just how it works in real life?

gilded sluice
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and those should be 100% covering the sun rays

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but at certain exact angles.....

marble wolf
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Oh, I've never noticed (not that that means anything)

spiral parcel
spiral parcel
gilded sluice
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yup yup

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and it have to be the correct angles etc

summer tendon
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Anyone else experience a stutter/freeze every 4-5 seconds? It's happening to me with and without mods. With and without other programs running/reboot. I've updated drivers. I've rolled them back. Nothing seems to help.

Video showing the stutter/freeze:
https://www.youtube.com/watch?v=MZL1f4VDC7k

SYSTEM:
Windows 10
AMD Ryzen 7 3800XT
64GB RAM
GeForce RTX 2070 Super

stark meadow
summer tendon
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Strange, when I have the pause menu up, the game rotates back and forth without stuttering/freezing, but as soon as I close it, it acts up again.

stark meadow
stark meadow
# summer tendon 1) Haven't played regularly for a month or so, but remember the issue prior to t...
  1. There has been no increase in stutter reports, so it's not a Valheim only issue.
  2. So Valheim only stutters or Valheim is the only game you tested?
  3. Launch Valheim directly from valheim.exe to see if there is any different + new world + character saves to eliminate it being a save issue.
  4. I would recommend installing some overlay software so you can see what's happening with your clocks and temps. I personally usually use MSI afterburner + Rivatuner.
  5. When it comes to Nvidia drivers, be sure that when you do a driver re-instalaltion, a custom installation has to be chosen + an option selected that would set clean profile. For more in-depth graphic driver cleanup, you can use program called DDU.
  6. When it comes to CPU, check you optional Windows updates, as some of the might be related to special AMD chipset drivers. You can also use AMD tools to check for updates: https://www.amd.com/en/support
  7. I've read that some Ryzen 7 3800XT users experiences stutters due to TPM being enabled on Windows. One of the solution would be to disable it in BIOS. Prior to that I would try updating the BIOS for your motherboard. You can check which motherboard you have by going to start → system information → check BIOS version/date and BaseBoard Product → go to motherboard manufactures site and compare BIOS versions
summer tendon
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Will look into those other suggestions. Thanks.

stark meadow
orchid folio
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you could try using a gpu control program, like msi afterburner, to slightly decrease the maximum power limit, to like -5 or -10 etc
that prevents the system from going nuts on gpu use, i've used it for stutter issues in games like new world

summer tendon
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Noticed that FPS drops from around 60 to 30 every 5 seconds when it freezes. I Installed AMD drivers. Rebooted. During each freeze, load on GPU drops from 100% to 50-80%. You can see each dip in the graph. Load on CPU never above 24% but dips during each freeze. CPU temperature constant around 55 °C.

summer tendon
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yep, but when i limit FPS to 30, it drops to 17 or so each freeze

stark meadow
orchid folio
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feels like a bump into a ceiling somewhere, power draw, memory limit, dodgey disc shiffling
hows memory use at those times?

summer tendon
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I have a 60hz 4k monitor. I tried vsync on and off in game.

stark meadow
summer tendon
summer tendon
stark meadow
# summer tendon It's set to "Use the 3D application setting"

Try setting it to off, so that it's forced. If monitor has Gsync support, you might want to disable that one also.
Another thing that comes to mind is some overlay that you might be using, maybe screen capture program like overwolf or OBS that could be interfeering with Valheim. You can generally open task manager and uder process tab add a new column so that GPU usage shows up next to each process. Try closing all processes that use GPU as a test. For Valheim, some mod might have potantially messed up registry settings for FPS limiting, so I would also reset all Valheim registry settings to default.

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  1. Click on Windows start and type regedit or registry editor.
  2. Manually navigate to Computer\HKEY_CURRENT_USER\SOFTWARE\IronGate\Valheim.
  3. Delete this Valheim folder in the registry: https://i.imgur.com/pJ90jaP.jpg
stark meadow
unkempt jasper
# summer tendon Tried all that. No luck.

The issue occurs on your solo game, yes? Have you used your Steam client to re-verify your game files? Also, check your start options there to make sure that's not causing it. Does it happen on all worlds?

stark meadow
last sleet
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I found a BLACK CORE STUCK inside a rock in a taken crypt the room was at a t junction next to a room that goes downstairs

summer tendon
# summer tendon Anyone else experience a stutter/freeze every 4-5 seconds? It's happening to me ...

After trying everything to fix the stutter/freeze problem, from drivers, to bios, to regedits, to shutting down programs and services in msconfig, I finally discovered the issue. Some of my older worlds were causing the issue. New worlds did not have the issue. Something is corrupted with them. Oh well, there went half a day of productivity. 🤦‍♂️ Special thanks to MaCarBre for helping me troubleshoot. Much appreciated!

unkempt jasper
last shard
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I have experienced freezing like this when I was using UpgradeWorld mod

fresh cloak
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Dont Think think the Queen should have left her cage

stark meadow
idle tiger
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So when will it be fixed in the real version?

fresh cloak
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and if fixed will she get back in or do we still need to kill her where she currently is?

stark meadow
idle tiger
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She is running around following me around the Mistlands and I can't get my body 🤣

stark meadow
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Actually the best solution would probably be restoring a previous world backup.

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How is the world being hosted? Somebody hosting from their in-game options or are you playing on a dedicated server?

fresh cloak
stark meadow
# fresh cloak Its a personal game where i get the invite to join in

The the host can open up the manage saves menu (from starting screen), locate the world, expand backups, choose an earlier backup (usually the top most autobackup) and restore it. They should note the time and date of such backup file and communicate it to other clients (other players which are not the host). Clients should then restore their character saves in the same manner (look for character save autobackup with mathcing date/time as the world autobackup that the host restored).

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That way both the world and all characters should roll back their save prior to the Queen escaping. You can all update your games to PTB if you want to finish the fight without issues.

fresh cloak
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Thank you, will have a look at this

idle tiger
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Thanks @stark meadow

worthy sorrel
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I saw a blinding orange light. It grew larger and larger until it "ate" me. Now i have this strange blue enchanted effect... Greylings have green eyes and campfires burn neon green.
Edit: Logged out and came back, everything's perfectly fine now.

stark meadow
worthy sorrel
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Intel Arc A750

rugged socket
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Have the hidden Rooms in ifested mines been removed and are the cultists no long in the ice caves we have not found a single Cultist and It seems as though the Core drop is almost non existant for mistlands Have cleared 6 infested mines and almost no cores and no dwarven hidden rooms

stark meadow
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Be sure to give the game enough time to do the world loading/generating process uninterrupted by something that you are trying to do on the device.
That means from the moment loading starts, you shouldn't touch anything on the device, and that included alt tabbing and minimising while the game is not done.
Unity engine can be prone to crashes when working with RAM if OS tries to activate the game window at wrong times.

It's not really common for Steam deck to exhibit the same issue.

severe moat
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Red jute curtain does not provide comfort.

toxic river
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Correct

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This has been pointed out and known since frost caves release, pretty sure it's intentional.

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Red jute carpet counts as a rug, though, so that does give comfort.

desert quarry
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Game keeps crashing when loading a world.
Happens with new worlds aswell as new characters.
reinstalled, verified game files, no mods installed

modern gust
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when youre making a new world or loading in to an old one after locations have been added it needs to generate location, you need to let it do its thing, even if it says its not responding

desert quarry
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i had it runing for 2 minutes already but i can try giving it even more time.
But if it actually needs to generate some new stuff, i feel like the game should tell me that so i know whats up

modern gust
desert quarry
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Seems to be working now, but this realy should be adressed.
on the steam forums seem to be many more people with the same "issue"

gilded sluice
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this is a super common issue in 1000's of games where people click around, ALT+tab out etc etc while the game tries to load

desert quarry
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I didnt 👍.
But if there is no indication of the game doing jackshit for a few minutes i just close it through task manager.
This wouldnt be an issue if the game made clear that it was working on something in that time

gilded sluice
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🥲

toxic river
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Does it not say 'loading' in the corner?

south lance
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Remember this is a time period where, for gamers, if something doesn't happen in 0.000003 sec then it's an extremely long time to wait and game is boring/broken/unplayable/etc.

desert quarry
analog wraith
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I posted this a couple days on the public bug report website, but haven't gotten a response. I'm not sure if there's a delay due to the holiday weekend or if Discord is a better place to report bugs, so I figured I would repost here as well.

I've started having a seemingly random crash occur. Once this past Friday and again Saturday. I get a small windows dialog box for about 1 second and then my game crashes to desktop. The dialog box appears to have a nonsensical string of numbers and letters, but it disappears before I can make any sense of it or react to get a screen shot. I'm playing on a server that my wife hosts on her PC, and we're the only two who play. My wife's game is not affected. I've never had any stability issues before; although I don't have a ton of time in the game. No mods. Let me know if there's any way I can send a crash report or whatever, either from mine or my wife's computer.

mossy hinge
# analog wraith I posted this a couple days on the public bug report website, but haven't gotten...

They are sometimes slow to respond even during business days, especially if the report is only affecting a few people or even sporadic. A screenshot of this window could be useful.

This could be an issue with your computer, not a Valheim bug (as I don't recall any similar reports recently?). What I would do, is check file integrity via Steam. Then check with other CPU -demanding and GPU-demanding games that they are stable. Check that your computer temperatures are in sensible range when running Valheim. Only then you could narrow down the issue to (more likely) residing in Valheim.

#

Your GPU drivers could have gone corrupted (in Windows). It's rarer these days but could happen (but should manifest in other games, if this is the case).

Valheims log files could contain useful information (as to a HW problem, SW problem within Valheim, or a driver issue).

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Also see the pinned message if you didn't notice it already.

analog wraith
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Thanks for your help. I will look through all of this and see if anything turns up. I did validate game files, and there weren't any issues there. But I'll see if any other games decide to crash or if it's only Valheim.

stark meadow
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Grab some player log files after a crash as instructed in Section2 in this guide.

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You probably already have some crash logs, which you can send via DM here on Discord.

dense flower
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Hello Vikings! I noticed a key mapping / user interface bug how should I go about sharing this here?

gilded sluice
dense flower
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Hi Smiffe. No just the Vanilla build and no mods.

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I remaped my WASD keys to ESDF as its easier on my wrist for games

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when in game, If i hit ESC and bring up menu, the menu still uses WASD to navigate. so W for Up S for down, rather than E for up and D for down. I know Tiny bug but i thought worth mentioning.

gilded sluice
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AFAIK. that's hard coded

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if you mouse over the menu. does the WASD / ESDF stop working aswell?

dense flower
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let me check

gilded sluice
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or. if you click once with mouse 1 key?

dense flower
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so in game when i hit ESC

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I am able to move the mouse over and select "continue save setting logout quit" and simultaneous use W for up and S for down through them as well

gilded sluice
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noted

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will look at it tomorrow

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but it's probably hard coded

dense flower
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i have a screen snapshot i could send if you want too.

gilded sluice
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and a few issues since Xbox input have re-shuffled a few things

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nah dw

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I tested it already on my end and confirmed it as broken

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or non-working as intended

dense flower
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ok cool

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Thanks for taking the time. you guys are top tier.

gilded sluice
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🫡

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thank you for reporting a issue

strange island
# desert quarry I didnt 👍. But if there is no indication of the game doing jackshit for a few m...

I don't think it's a priority, but I also had the same experience the first few times I tried to load a world I thought the game had crashed (especially since if you minimize the window Windows tells you that Valheim is no longer responding, which is super confusing).
I had to search the forums before I understood that it was normal for the screen to freeze and that I just had to wait.
I think what's really disturbing (even if it says loading at the bottom of the screen) is that the page is all black and nothing moves at all, and the first time you might wonder if this is normal, especially as it can take a few minutes.

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Minecraft gives us a weird animation when we generate a world for example, it's stupid but just seeing the screen move and one square grow into another makes us understand that the game is "working" somehow

stark meadow
# strange island I don't think it's a priority, but I also had the same experience the first few ...

It's not normal for screen to freeze with "white not responding overlay". That happens when you don't let the game to load in piece, by trying to interact with the game window when you shouldn't. It's the windows desktop manager that messed the loading process up, sending input, apps not receiving it because it loading, and windows flagging it as non-responsive, thus putting RAM contents into pagefiles on the disk. Even more problematic with Vulkan, because Vulkan ignores some driver logic and windows desktop manager so once the game gets to unresponsive state it often can't be revived back.

That being said, we've been aware for quite some time now, that players have problems with this and some kind of message warning players to wait and not touch anything would be beneficial.

strange island
queen verge
stark meadow
pale plover
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game crashes for my friend when we try to continue our save , we not using any mods it just shuts down without any messages or any error codes , any suggestion why i does ?

stark meadow
pale plover
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he is the host of the world but i can ask him to load it in singleplayer

stark meadow
iron loom
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I was trying to do a no map run and I spent two hours bouncing back and forth between two dungeons. Turns out that the dungeon I sailed to faces 180 degrees opposite while inside from the direction the outside faces. It had me sailing back to the main continent rather than to continue sailing a little further in the same direction. Had to turn the map on because I knew it just didn't make sense. I feel like this must be a bug because what point is there in spinning me to face a direction when interacting with a rune if that direction is going to be wrong?

ionic niche
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Hello. Yesterday i had an issue with my character.
I played multiple time with new character but same name. And after 3h playing. When i left. The old character took place of the new one one the title screen. So the new character was deleted

ionic niche
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I deleted the old character as i do very often

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But it came back. I don't know how

stark meadow
# iron loom I was trying to do a no map run and I spent two hours bouncing back and forth be...

Are you talking about vegvisirs on no map mode?
That's not a bug as much as no-map game mode hasn't been developed.
The no map world modifier has been added simply because some players requested it.
Dungeons indoor exit doesn't corresponds with cardinal directions, becaouse there was never a need for it, so interacting with dungeon vegvisirs to reveal boss locations is clunky on the no-map mode.
You can use hammer and building mode to determine in which cardinal direction vegvisir pointed you to when you are in the dungeon, and the same direction of that building piece will be maintained when you get out of the dungeon.

stark meadow
# ionic niche Hello. Yesterday i had an issue with my character. I played multiple time with ...

Generally Steam Cloud saves have priority over being displayed in the game menu over Local character saves.
Have you noticed any issues with Steam Cloud being out of sync?
Regardless of the cause of problem, you should make sure that your current character state is getting saves properly.
To do that, enter into a world and change something in its inventory, logout then go back to confirm the change got saved.

ionic niche
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This is the 1st time it happens to me. I have 5k hours on the game. So i never noticed anything like that before. And i play mostly speedrun so i delete world and character very often. And usually i use the same name for speedrun character

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I was on twich live when it happened so i can link the video if needed

stark meadow
ionic niche
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No i don't remember having this message

stark meadow
ionic niche
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It is at 4h14

iron loom
lone parcel
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Is it a bug that wood doesn't take water damage when placed on stone floors?

toxic river
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If it clips a bit into the stone as you place it on, it might count as protected from rain

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Since stone pieces are rainproof themselves and count as shelter

lone parcel
# gilded sluice can you show a picture?

https://youtu.be/WKzSzFk0hUU?si=LfLbyuyKbPjwj4Ik&t=275
I saw this video and at 4:35 you can see the process. It's straightforward, just put a wood floor on a stone floor. I tried it myself, one with a stone floor underneath and one without, and the one with it doesn't take water damage

Hello everybody! Today I'd like to share some decorating tips and ideas I use around my builds to make them look a little more realistic and lived in, including a way to make wooden weatherproof docks!

#valheim #valheimgame #valheimbuilding

Timestamps:
0:00 Intro
0:12 Mine Entrance
2:12 Tents
3:29 Street Lamps
4:35 Weatherproof Dock
5:45 Cha...

▶ Play video
gilded sluice
#

ah yeah.

#

probably because how the "hitbox" of the stone, actually protects the wood

lone parcel
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I'm now second guessing reporting this because you guys might patch it

stark meadow
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Not worth patching. Players have been using this feature for years.

trim yew
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This happens with copper ore sometimes; they just float.

hard bridge
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Are you playing on a server, or locally?

ornate anchor
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Is it normal for Brenna to not spawn in one of the Smouldering Tombs?

hard bridge
ornate anchor
hard bridge
# ornate anchor In a different tomb, yeah

Yeah, that's a known bug unfortunately. I believe it is fixed in the current PTB version, which has been seeming pretty stable and working well so hopefully will be released to the mainline soon.

ornate anchor
balmy garnet
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Hoping this is the right channel for this. Had a friend recently buy Valheim through steam and play it for a decent chunk of time. Only for today upon trying to launch it see that its been marked to "Purchase" from their own steam library as if they never bought or installed it. Is this an issue on steams end or is it a local file issue? Nothing seems to work, they tried verifying game files, contacting steam support (waiting for response), and launching the game through other shortcuts. Everything leads back to their steam account no longer having access to the game itself.

hard bridge
#

That unfortunately is pretty much just a Steam thing. There's no central anything Valheim does for authentication or validation of the game.

gilded sluice
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usually what happend is when you have a game installed, but not purchased in steam. it will do that

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like siblings sharing PC

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and family share isn't activated

safe spoke
#

new here. tried to buy game for friend. I get an error message in Steam about not being able to purchase for someone in another region... any help/suggestions on how I can make this work?

stark meadow
safe spoke
safe spoke
stark meadow
safe spoke
#
  1. they live in USA and can purchase it themselves
  2. the "regional restriction" mentioned in the above image has to do with pricing

Apparently Steam is unable to calculate the price difference. I only posted here, because Valheim is losing a sale (probably not only one) as a result of this debacle, and may want to contact Steam to sort it out.

I can log into any number of online merchants, and buy something "from" one country and ship "to" another country - they calculate the price difference and charge me accordingly - not sure why Steam is still in the dark ages on this.

I've googled, and see the various workarounds - most popular send them a giftcard. Nope. Not my gig. I'll surprise them with the gift I want to send - Or I'll find a different "sendable" gift. I just thought the game devs would want to consider that. Anyways - peace. Enjoy the journey

stark meadow
# safe spoke 1. they live in USA and can purchase it themselves 2. the "regional restriction"...
  1. It's not about where they live, rather in which region you bought the gift.
  2. How does it have nothing to do with the pricing when the sentence starts with: "Due to regional price difference?"

Certain games, by developers choice, can be purchased for lower price in the listed countries and regions.
If you buy a game for a lower price in one country, it's normal that you then can't send it to a country where the game is more expensive.
Steam can't automatically convert the price for the gift at the time of it's purchase, as it can't know to whom you are going to send the gift to.
Adjusting the price of a gift during a sending step, and additionally charging the buyer depending on the region they intend to send the gift to, is a feature I've never seen on any website.

safe spoke
#

I appreciate you trying to help.

There's a tangible "meat boiled off the bone" situation in reality:

Due to the convoluted nature of the transaction, the transaction will not occur. Full stop.

toxic river
#

Bear in mind that region locking doesn't even have to involve a price conversion. As someone who lives in Ecuador, which uses USD, I get the same region locking restrictions if I try to send a gift outside most of latin america - even to US recipients. There's unfortunately nothing to do in this case.

stark meadow
safe spoke
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"Nothing to do" = "lost sale" and ripple effect in reputation. As a business owner I thought it prudent to inform someone who may care. I doubt I'm the only player to experience this situation.

The game is $20 in my region (Canada). I'd gladly pay $100 for a "one click solution" to get it to my friend in the USA.

As it stands, the mess involved makes it abundantly easier for us to simply play any number of the other Steam games we already share. It's not a loss for us.

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Again - as a player - the "why" is completely irrelevant to me.

stark meadow
safe spoke
#

there's no "quit" in you is there?

stark meadow
#

I'm not sure if a gift bought in Canada should be restricted for sending it to US region.
Be sure that you are not using a VPN during your purchases, and accidentally buying games in another regions. Your whole Steam account could be suspended.

safe spoke
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I don't want a refund - never suggested that. I'd suggest you get your medication re-evaluated

safe spoke
stark meadow
safe spoke
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Is there a point here where this can be dropped?

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goes to server, finds toxic environment while attempting to buyy game for friend... wtf really?

finite kiln
#

I see one toxic person here and a few people attempting to help despite the person needing help refusing to accept that they're asking for help in the wrong place (i.e. not the place that can do anything about the problem).
I suggest you leave your attitude and then contact Steam about steam issues.

drowsy sedge
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In the Ashlands test server we are running into a problem where the Queens drop is not doing anything. We have tried a few things from dropping it and picking it up to logging out with the drop sitting out and even going back to her chamber and dropping it. Any one else having this bug?

finite kiln
#

The Queen's drop won't have any function until Ashlands is out, similar to how Yagluth thing didn't have a use until Mistlands was out.

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The Ashlands boss will presumably have a similar useless drop until Deep North is out.

#

There is no Ashlands test server anyway except for internal testing (and here would be an odd place to ask questions about that), if you're talking about the PTB then the Ashlands isn't on the PTB yet. It will be announced when they are (probably a bit more than normal PTB patches, and the internet will certainly announce it properly even if Iron Gate decide to not make any more fuss of it than any other PTB patch).

drowsy sedge
#

I am literally on the test server now lol

finite kiln
#

I figured, that's why I clarified that the current PTB isn't for Ashlands but for other stuff.

drowsy sedge
#

Make sure to back up your saves. Like in the last PTS you need to get it saved

#

Thats odd. THe ashlands are there and there are the drops for the metal but maybe its not actually ready then

finite kiln
#

The ashlands on the PTB are exactly like the Ashlands have been since the game was released to Early Access in 2021.

#

The entire world has always been in the game, but the undeveloped biomes have just been empty or had placeholder stuff.

drowsy sedge
#

I meam. its not empty. I am fighting enemy's and finding new items.

#

Got some new drop for metal called hot metal or something. ITs kinda cool looking

finite kiln
#

Flametal has been there since the start.

slim panther
#

so... my karve is taking damage and there's nothing attacking it. i destroyed it and rebuilt it, logged out - and it's still taking damage. idk what to do

#

same thing is happening to my longboat...

#

idk why

drowsy sedge
#

Well heck I guess I got too excited when I saw the PTS opened up lol

finite kiln
#

The current test patch is a unity engine upgrade and some other stuff iirc, but Ashlands is scheduled to be released some time in the first half of this year so it's not far away now. :>

stark meadow
slim panther
stark meadow
# slim panther on steam. singleplayer

Can you check on whcih game version are you playing? (please check the number visible in main menu as there are multiple "latest" versions)
Are you still experiencing this issue ever after restarting the game?
Did you recently sail or encounter a thunder storm?

slim panther
stark meadow
slim panther
stark meadow
slim panther
errant oriole
#

so i have two bugs that have been driving me nuts, I randomly get tarred in the middle of the plains when im nowhere near a tar pit, no rhyme or reason either, just randomly happens

next issue is in mistlands dungeons i randomly encounter water where there isnt any and it force me into a swim animation, when i exit the dungeon i go flying into the air

only fix for either is logging out and back in, but it always happens again

stark meadow
errant oriole
#

0.217.38 (n-20) and yes we have mods, however out of the 6+ players on our server, it only happens to me

stark meadow
# errant oriole 0.217.38 (n-20) and yes we have mods, however out of the 6+ players on our serve...

There are some vanilla bugs that haven't yet been solved (like carts starting to float in air (as if in water) when updating their inventory while they are in tar pits).
However what you are describing is caused by mods, as certain mods exacerbate the above mention issue, so that it happens in more situations.
E.g. you might have a modded item that updates you inventory in particular way when being in liquids, or you might do some specific action that other players are not doing.

errant oriole
#

OK, so is this vanilla bug fix in the upcoming ashlands patch?

stark meadow
#

It's also not clear if fixing this vanilla bug would also render the mod related bug fixed. It's just my guess that it will.

lone parcel
#

no tar here

leaden aspen
#

I see this when i log onto my world after the most recent update, i do have mods on so is it a problem regarding those? Most of them are only QOL no content mods

finite kiln
#

You can probably get help with the broken mods in #mods-issues , but as a general rule a game update will make a lot of mods not work anymore. Probably a good idea to remove them all until they've been updated.
(This channel is for game bugs, not mod issues).

leaden aspen
gilded sluice
toxic river
#

Mods issues in #mods-issues, main help and bugs channels should be strictly vanilla

bleak glade
#

anyone knows how to fix this?

#

I cant even enter the game

past pine
#

Please make the player saves more robust when connected on servers, I don't care if you add an option to also save the player data on the server, or give us an option to save more frequently~~, or manually (without needing to log out/in)~~.

Since the update, about 4h of play, I've crashed 4 times and I've lost, fully upgraded:

  • 2 fenrir armor sets, Silver swords and Iron bucklers
  • 1 archer armor set
  • 60 silver ore

Before the update (~190h of play), I got about 1 crash/day. Notable things that I lost which I'll probably never forget:

  • My first stacks of silver
  • My first purchase of Megingjord when gold was short
  • All my turnip+seeds, had to restart from scratch
  • I lost a bunch of higher tier cooked food for what I reached thus out of the ressources I had collected to cook them...

These are just the notable ones, lost of bunch of other random crap I don't care much about.

That's not counting the issues about you then spawning in wack places with all your buffs gone and your food reset to whatever it was back on the last save; I've had two notable things happen: spawn naked in the mountain biome. And spawn on a lone island where I had just destroyed the Portal and no ressources to build a new one.

You also lose all the map data you had discovered/marked.

I know I can spawn all that that it but it breaks the game, and I can't always remember all that is lost...

south lance
past pine
#

Fine, I crossed out that part since I'd just like to point out that being on a server, I never expected to find a "save" optuion on a "client"... Though knowing how it works it makes sense. I just never looked there 😅.

My point remains though. Now everytime I pick something important up I'll friggen save the game :/ This is rather annoying.

gilded sluice
bleak glade
#

I konw it should be somewhere in locallow/irongate

#

or the game file folder

bleak glade
gilded sluice
stark meadow
past pine
stark meadow
past pine
#

Nah, the logs I have right now are of none crashes (I think); though this made me realize I'm using the Vulkan version, I'll try the DX version tonight.

pseudo widget
#

I'm sure this has been discovered

gilded sluice
young light
#

Hi, I have a problem, when I try to create a new character, it simply is not created, in the saved game management section the name of my character appears and as deleted, it is as if the game deleted the character immediately, not only with the character but also with the worlds. Finally it doesn't let me join my partner either,
neither by Steam invitation nor by the game code and I don't see their server in the friends servers section either. I have already tried uninstalling the game, as well as deleting all the files but the problem has not been solved.

#

i have the game in steam

stark meadow
young light
#

💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀 💀

finite kiln
# pseudo widget I'm sure this has been discovered

That's just lag on multiplayer. If you smash the "insert thing" button faster than the server notices you smashing it you can fill smelters and kilns and stuff up with more than there's supposed to be room for.
Known issue and not really worth spending time addressing as it's not as if it's breaking anything.

vivid reef
#

has anyone had any weird world generation bugs on a dedicated server after the patch?

unkempt jasper
vivid reef
unkempt jasper
vivid reef
vivid reef
unkempt jasper
unkempt jasper
unkempt jasper
# vivid reef not that i know of

Wait until tomorrow when others in here may have other ideas of what's causing your issues. I'm not entirely certain that I'm right about the mis-matched world files. Although, I do think it's the most likely cause.

vivid reef
unkempt jasper
# vivid reef i just sent u a ss of the weirld empty biomes

That's now looking more like the server's having long pauses while trying to finish rendering an area you've moved into but properly completing it eventually. Do the backup and power cycle of the server PC and see if it makes any difference. How much RAM in the server? 4gb? 8GB? The game could be RAM starved and using the PC's swapfile when it needs to. Is the PC's HD swap space available to Valheim, if needed? Otherwise, you'll be looking at server crashes and world corruption.

gilded sluice
past pine
stark meadow
# past pine Just an update; ever since I switched to default d3d rendering, I've not had any...

Are you using any specific software to record your gameplay? Some might be incompatible with Vulkan at time. Think I only encountered Fraps causing problems so far. Otherwise, if you with to make Vulkan work, try reinstalling your display drivers with DDU software. Before that you might try re-installing regularly, but with emphasis on choosing custom installation + perform clean installation options during installation process.

fair laurel
manic escarp
#

this a normal thang or what

#

ok nvm had to position it lengthwise

muted jackal
stark meadow
muted jackal
#

I was sitting there for several minutes.

past pine
# stark meadow Are you using any specific software to record your gameplay? Some might be incom...

Nope, given the issues I was having when playing I was making sure everything was optimal for the game (minimal processes running (nothing at all but sometimes I'd have a single chrome tab or Discord running). Vinalla never used mods. I update/check drivers. I would always reboot to make sure my system was "as clean as possible".

Given it works flawlessly for now I've actually turned rendering features back on without issues and stopped worrying about closing other applications and rebooting.

I will not bother with DDU unless I find I have other issue - and one thing is that I find my Commit memory is rather high; I will be investigating first what services are taking memory since after closing all services I knew I could close "safely" the commit memory is in a more sensible range (from 28Gb to 5Gb, though my physcical memory always reported plenty of free memory); so I'm wondering if some software/driver update is actually kinda "maxing out commit memory" and in that scenario the Vulkan rendering has more while DX handles it better...

[As an example, the stupid Window 11 Widgets actually take close the 2Gb even though I have disabled them and never click it.]

mossy hinge
# past pine Please make the player saves more robust when connected on servers, I don't care...

I've seen the discussion following this - but the issue of losing progress is a real one.

There can be several reasons the client and/or server crashes, things like a misconfiguration, a power outage or just bugs in Valheim (although rare). Point being, they can not be eliminated.

This combined with the facts that the client and server both have their own data, and the fact that progress in this came is inventory/resource heavy, can easily cause a situation where hours or even days of progress can be lost because of a simple crash.

A few hypothetical but certainly possible real game situations: 1) the player picks up many stacks of iron and the client crashses (or vice versa). 2) The player is in the process of changing gear, puts inventory in a chest and the server crashes (or vice versa).

The point being, items, even those the client and/or server has been aware for a very, very long time (for weeks and or even days) and have been saved persistently on disk, can easily be lost or duplicated, if a crash happens for whatever reason.

I somewhat simple fix would be to keep logs of client <-> server inventory transactions, and detect if items are "missing in crash" or even duplications, but it would involve some work. Before the Discord hack, I think I've suggested this here ...

mental stratus
#

Anyone ever get a bug where if you teleport to a location where there is a hot tub nearby, it will force you to "swim" in the air at whatever height the hot tub is?

mental stratus
#

yes though I've not yet correlated it to a particular mod. This just started happening after building a regular vanilla hot tub.

stark meadow
mental stratus
#

I could? But you'd need my mod pack to load it right?

stark meadow
mental stratus
#

It's on a ship. 😛
At the very least you'd need the Raft mod. I'm currently going over all the mods to make sure the recent patch did not break them. But this swimming in air bug happened before the patch. I'm going to try and narrow it down.

stark meadow
mental stratus
#

I have a floating items mod so sinking items don't sink.
never had any issues with it. But perhaps it does not play nice with the hot tub.
I'm not a fan of floating items but I'm even less a fan of not being able to dive down to grab nails that just happen to be slightly out of reach. 😉

past pine
# mossy hinge I've seen the discussion following this - but the issue of losing progress is a ...

I'm not sure where you're getting at (or coming from either...)
Everything involves work, obviously....

The question is really what amount of work fixing this would involve vs the benefits it would bring the game in respect to their other priorities; we can only speculate on the work, as only the devs choose how they would implement this and there are easy ways to do this but they could also choose a complicated way (Shared stash tabs in Diablo 4 anyone?).

I just find it very annoying when people claim this "would be complicated" when we have no real idea if it is, and yet we have a mod that does most of this already.

Your assumptions on transactions is wrong; in a proper server authoritive transaction, the client would ask the server "Drop X item(s) from slot 1"; if the server doesn't get the request properly because of network issues/corruption then it shouldn't ack the request and so the client should "lose the connection" and resynch/reconnect. As such you wouldn't get duplication. The game already needs to do these types of transactions for containers, dropped items, world/structure changes and tombstones, though I doubt they currently have an "ack" feature (ie: it's probably not authorative r/n, especially since the game currently simulates the environment on the first client machine that loads a "chunk")

past pine
stark meadow
#

Also, since you spoke about monitoring your RAM usage, did you ever tweak your page files on Windows?

stiff jay
lone parcel
#

the fix is to teleport to another place and then teleport back

mossy hinge
# past pine I'm not sure where you're getting at (or coming from either...) Everything invol...

It was just a suggestion I made. I agree I have no idea how much work it would be. In the ends it's up to Irongate to decide. I do feel this is severe enough issue there is some room for improvement; have you ever seen any other software which would lose already saved work, needing to backtrack/redo many days worth of work?

However I think you've misunderstood my proposal. The sever and client already acknowledge what they've done. There is no problem in this (unless there are network issues, but that is another issue, and easy to detect at run time). The problems arise when the server and client have changed inventory, but either one crashes - and there is no way for the other one to know when was the last time it saved all data persistently.

The log is in place to improve in these sitautions only. When a save has been made, the client/server will notify the other, and it can discard the log and start again.

Currently, when the client<->server has been doing transasctions, anything not saved in the world or client data is only in RAM, and can be easily lost.

When a reconnection is made, the client and server could re-play any pending logs. In normal situations (no crash has happened) there is no need for replay. In case there is a pending log, it should clearly show what items have gone missing and/or which have been duplicated (reconcilation is the difficult part).

To clarify, the one having the useful log is the one who has not crashed. Something like:

  • transaction A
  • transaction B [client saves, acknowledges server -> server discards log]
  • transaction C [server saves, acknowledges client -> client discards log]
  • transaction D
  • transaction E [server crashes]

On reconnection, transactions D and E are known by client. It will ask server, do you have these items (or know I have them)? The client and server try to reconcile and restore the situation.

EDIT: Heavily. My brain was not working.

mossy hinge
#

Currently, in the above scenario server will always be in state C, or last save (or vice versa, if it was the client who crashes).

past pine
# stark meadow It's still not surprising that you were crashing less by using d3d11, as Vulkan ...

From the list, there are three things I can still do, no of which I am willing right now:

  1. Disable "Clock boosting" (if I had an option to disable it just while that game is running, I would, but there's no way to set it up in such a way).
  2. DDU driver resets
  3. Reinstall Windows

My system is fairly unstable right now and has been getting worst for the past ~2-3 months, so I can't fairly blame the game for it however the way it saves it's data while connected to servers is still something I don't enjoy. I didn't notice as I was 90% playing Valheim, but started playing other games and am getting the same amout of crashes (1 per 8h of play, about).

past pine
# mossy hinge It was just a suggestion I made. I agree I have no idea how much work it would b...

Typical for me, I dont' agree and yet we're mostly saying the saem thing but in defferent ways 😓...

Right now, the game is probably not communicating the player inventory at all, since it doesn't need to. It only needs to send "interactions that impact the world" (ie: stuff that other players could see), I'm pretty sure I mention a pretty good amount of them in a previous post.

Now given the game crashes, it could have saved the transaction log during it's deployement until it receives an ACK from the server, however I think it would just be easier to save the critical player data on disk every, like minute or so (excluding the map as that actually takes much more processing as it's a texture that needs to be compressed).

Saving the network stuff would mean them creating a saving mechanism for it, and creating a queue to put/retreive data in/out of it

This would need to be written to disk, just like a player save... So my conjecture is that saving the critical player data would be a small enough footprint to be written to disk every minute or even more.

mossy hinge
#

Yeah... it's a problem arising from the design of the game (infrastructure). Many games (i.e. Minecraft) have all data on the server. Some have all of it on the client. But in Valheim it is split -> there can be situation where an intact game state is nowhere to be found, for any point of time.

past pine
#

Well that's an issue with most unity games I now understand as the inherent protocol mechanism encourages developers to take this path.

I started to understand this better when seeing issues with other mutiplayer games that feature a dedicated servers like Valheim does.

azure lagoon
#

I've been getting consistent game crashes today. I am not very technical and I don't know if it's a linux issue or a valheim issue but I found this in player.log

unkempt jasper
azure lagoon
#

I will try that

azure lagoon
azure lagoon
#

I am still experiencing some problems, let me know if these logs are helpful.

unkempt jasper
#

You might try going to your Steam client and using a different Compatibility Layer. Or even none as a test.

stark meadow
# azure lagoon I am still experiencing some problems, let me know if these logs are helpful.

On which Distro are you playing?

Seems like you are still connecting over PlayFab (crossplay).
Are you running your own server or connecting to someone's server?
If you don't have any Xbox or PC gamepass players on the server, tell the host to disable crossplay before starting the server.
Otherwise you will probably have to install some of the PlayFab dependencies or launch the game via proton compatibility mode (use Vulkan in this case).

azure lagoon
#

I am playing single player on my own PC. My distro is OpenSuse Tumbleweed. And I am certain I disabled crossplay and the start server button is unchecked.

unkempt jasper
#

I think MaCarBre is right about the missing library(s) for your distro. Check on line for any add'l info about them. Also, there's three libraries listed in the dedicated server manual that comes with the d/l of the Server Tool from Steam. Those might or might not apply here.

azure lagoon
#

I really appreciate both of you for taking the time to help me! I will go find and install those missing libraries.

unkempt jasper
azure lagoon
#

If all else fails I'm 90% certain that proton will work fine.

scarlet cobalt
#

I do not know if anyone else sees this but after the patch I observe issues with portals. I am reconnecting one portal to several portals based on the actual need and it links correctly. But often right after I go through the portal it gets disconnected. I have to rename and put back the desired name to reconnect it again. Is it just me or anyone else had the same issue?

stark meadow
# scarlet cobalt I do not know if anyone else sees this but after the patch I observe issues with...

There are some known portal issues, yes.
Are you playing in multiplayer or singleplayer?
Do you have or are you using multiple nameless portals?
I'm guessing that you have one portal at your base, but more portals around the world, so you keep renaming the portal at the base depending on your needs?
When you do enter through the portal does it teleport you to correct location, but the problem is that it becomes disconnected right after, or does it even teleport you to a wrong location?

scarlet cobalt
#

Multiplayer on dedicated server. Not nameless, I am using simple names like SWAMP,PLAINS and GDFARM and switch in between. Yes, one portal at the base and the rest on multiple different locations. Going through the portal from the base works fine and it teleports to correct location. But gets disconnected the second you end up on the other side. It happened also to other players when they went through and it seemed disconnected for them. I could still go through the main portal even after that, ended in the correct location but then it appeared disconnected for me as well. And had to reconnect by renaming. But it probably looks ok on the main side.

stark meadow
kind topaz
#

is it normal to wake up and have a monster inside your base there to smack you right as you wake up?

#

or even for it to flee and then just randomly disappear once it goes around the corner? or for a troll to spawn and then get still within eyesight (say 45 meters or less) and it just vanishes?

cerulean cedar
#

Numpad mousekeys broken ingame?

manic stone
#

Since the last update y get massive FPS drops sometimes, and some elements like stones and the sky starts flickering out of the blue. Is there anbody else with this problem?

scarlet cobalt
gilded sluice
gilded sluice
kind topaz
gilded sluice
#

multiplayer?

kind topaz
#

single offline

kind topaz
gilded sluice
#

the usual thing to fix it.
Validate game files and see if that helps

#

monsters can spawn semi-close to you if your unlucky

#

if they spawn during night, they will try to run from you during morning hours to de-spawn

kind topaz
#

Then that is what happened when they vanished because they were running away but they didn't get very far before they de-spawned.

gilded sluice
#

probably yes

#

night spawn mobs want to de-spawn

#

it's by design

stark meadow
stark meadow
tropic torrent
#

Has anyone confirmed if the swamp floating bench bug has been fixed in this release?

scarlet cobalt
stark meadow
scarlet cobalt
#

just two players in currently

stark meadow
scarlet cobalt
#

No new portal built. Just renamed one from PLAINS to GDFARM. Went through and it was disconnected. He was nowhere near my location.

coral narwhal
#

First time playing since the latest patch, and parts of my castle wall are breaking down. I'm quite sure they were stable enough last time I checked. But in the patch notes I can only find "Fixed inconsistent support calculations for “Cage floor” 1x1 piece" that has anything to do with support calculations, and there is no cage floor near this wall. Were there any other changes in the patch that aren't written down in the patchnotes?

mossy hinge
#

Are you on the release branch? Or the beta? IIRC I've seen something about terrain calculation changes (fixing bugs) recently. But I may misremember. If the terrain changed, that could cause buildings to collapse, too.

coral narwhal
#

normal release

marble wolf
#

Live is the same as PTB right now anyway.

coral narwhal
#

that sounds like it could have catastrophic results 😅 our whole castle is shiny red on most parts

dusky zealot
#

Any changes to how trees are grown on the ground in the latest patch? We have this one oak tree in the middle of our base, and we realize that the oak tree somewhat looks a bit taller after the patch, seems like the tree elevate a bit. We also made this huge slope with many trees planted on them so it's easier to farm instant wood, and apparently that place cause a really bad lag for everyone when they get near it, didn't seem to happen before the patch. Though, I probably will clean up those trees as necessity, just telling here if I can get some info or someone else experiencing the same

stark meadow
# coral narwhal First time playing since the latest patch, and parts of my castle wall are break...

Yes, when fixing cage floor, there have been some changes to how structural integration works in general, so that pieces not really intended to act as support give correct support (they were giving out too much before). This specific pieces will be tweaked backed in the Ashlands PTB update, so you can wait till then and restore and older backup. You can also send me your backup of a world file, so we can check if everything is ok before you do.

stark meadow
dusky zealot
# stark meadow Is anyone in your team group playing with mods?

Only "Plant Everything" mod (client only) so we could plant bushes, few players install mass farming mod, nothing that very heavy mods or things would change the game. But after the patch, all of us uninstall mods in case it's outdated.

But I think I found the problem... in the screenshot, there's this line on the ground, I assume this what you call; Chunk map? so whenever I went to the next chunk, the game stutter or fps drops for split seconds, probably it's unload/loading the next chunk. We were running around this area that time which cause the bad lag

stark meadow
# dusky zealot Only "Plant Everything" mod (client only) so we could plant bushes, few players ...

The plant issues is most definitely not a vanilla issue, and probably caused by plant everything mod.
I have no knowledge of what mod author's yesterday patch fixed, but I know that people initially had world loading problems because of the mod.
People also currently have performance and stuttering problems because of certain mods, but I haven't hear about which ones caused it.
It is not uncommon that the issues caused by mods persist even after uninstalling the mod.
We didn't have any vanilla reports related to performance drops.
Stuttering during zone loading issues could happened for the same reasons or be a separate problem.
At which patch did you make your world?
Did you try launching a backup of your world on default_old version of the game to see if stutters can be exhibited there?

dusky zealot
# stark meadow The plant issues is most definitely not a vanilla issue, and probably caused by ...

Yeah I won't deny if our current world might have a bit problem due to that mod, since I did test during PTB on different world without mods and no issue with game performance, though didn't build/explore as big as the current world. I'll try to remove them plants manually nonetheless, see if the problem fix

As for which patch, I'm not sure, but we create the world around ‎16 ‎March, ‎2024. Though there's some players bringing old armors and equipment from their world, which I think it might not be much of a case here, just letting know. Myself is using an old character since Mistland update.

Did you try launching a backup of your world on default_old version of the game to see if stutters can be exhibited there?

Sorry, I'm not quite sure what you meant here. Do I need to try launch default_old version to test it out?

stark meadow
# dusky zealot Yeah I won't deny if our current world might have a bit problem due to that mod,...

The only known vanilla issues related to zone loading happens for worlds pre-April 2021.
You can switch to the previous version of Valheim via Steam library → Valheim properties → BETA → default_old
However you should use the same save that you already loaded on the new version of Valheim, so a backup of your save prior to the latest patch would have to be restored and maybe even some old versions of old mods.
Check the #mods-discussion is people have identified which mod causes stuttering and performance issues.

dusky zealot
# stark meadow The only known vanilla issues related to zone loading happens for worlds pre-Apr...

Okay so I did a little test, in this test I don't have mods installed. What I found is that;
default_old (previous stable); my fps around those area is better than the current stable, and less noticeable stutter. The current stable have lower fps, more random drops when walking in that area. However, I do have older save file that we haven't try using mods yet, and after testing both previous and current stable version (no mods), the result was pretty the same for both; fps is good and almost unnoticeable stutter.

So I supposed the conclusion is that, the previous mod (which is either Plant Everything or Mass Farming) is effecting the new update, even though it was uninstalled. ThinkingTroll Guess we need to like; remove all plants that were planted or not meant to be plant-able, will see if it works or solves a bit

#

Case solve I supposed lol. Thank you btw! I'll check on the mods discussion later on.

stark meadow
coral narwhal
wild fulcrum
#

After last patch our server is having issues where connected portals do not work at times until they are renamed and then named back. It doesn’t happen all the time but periodically. Also having multiple people with client side crashing after last patch.

hard bridge
tame fox
#

Anyone elses game crash when joining a server? I get the windows crash error, but if I wait, the game still loads.

toxic river
#

That's just Windows thinking the game is 'not responding' while the game loads a world. Nothing to worry about, just try not to alt-tab or click a lot during loading.

stark meadow
digital patio
#

HELP!!! For about 4 months now, every time I play Valheim I'm good to go for about 15-20 minutes. Then my system slows way down. The video gets reallyl choppy. I exit the game and my computer runs slow for a few minutes then everything is ok. Any ideas what might be happening?

thorny mirage
#

Hi, i have a bug when playing with Vulkan API with AMD graphics card the fog and lighting starts to glitch

stark meadow
stark meadow
thorny mirage
stark meadow
# thorny mirage

Does it happen on default d3d11 also? Which card? How much fps when it happens? When you switch back to previous version, do you still have the same issue? (Steam library, valheim properties, beta, default_old)

gilded sluice
thorny mirage
#

rx 7600xt, doesn't happen on dx11, and happens on any fps

stark meadow
# thorny mirage rx 7600xt, doesn't happen on dx11, and happens on any fps

We have no similar reports from other players, but the patch is young.
I recommend testing the previous version of the game to see if you have the same issue there, as that version is from January, and since we didn't have any reports back then either, it's not a Valheim issue. Check if you have any available BIOS updates for your card.
When you installed Windows again, did you let windows install your graphic driver or did you do that part manually?

gilded sluice
#

or check your FPS counter

#

I just had a friend having really wierd issues in another game, and he got a 7900 GRE

#

he had to adjust his FPS limiter / ingame FPS setting

digital patio
gilded sluice
manic path
#

... How frequently do you need to remove dust?

gilded sluice
#

alot ^

#

specially from gaming laptops

manic path
#

I, uh...

#

I should do that sometime soon.

knotty hamlet
#

i have problem with other apps losing connection whenever i play valheim

#

the server runs fine but i lose connection on browser and in discord after few minutes of playing..

stark meadow
stark meadow
knotty hamlet
gilded sluice
fading crag
#

Hey I have a bug where my portal often disconnects after I went right through it. And I often come out and it is directly disconnected but it still has the right name on it. My only way of reconnecting it is to give it a new name, wait a few seconds and then switch to the previous name again. For reference I play vanilla so no mods but on a server via VPN.

knotty hamlet
next karma
knotty hamlet
#

but i'm not entirely sure if its working perfectly or not

topaz ember
#

Was playing on my steam deck for 60+ hours and since an update i cant change my control layout.

I was using the official layout for the deck and it was perfect. Now i cant even change the layout. It always come back to just the mouse in the screen and i cant setup a new layout.

Ive try uninstalling and instaling again. Ive try playing with a ps4/ x box controller and its not working.

My character is constently attacking like if the button was hold down but its not the case.

Every other game are normal, its just on valheim.

I am playing on a hosted server but i try single player and its the same.

Sorry for my english and thanks for your help

gilded sluice
stark meadow
# knotty hamlet ye thats ive done and it worked there

Valheim send rates are configured in a sweet spot where they are just low enough so that it does't cause lag for majority of players, but also high enough so that it wouldn't cause majority of modems to crash. However, weaker modems might crash even with the default send rates. The best solution would be to call your ISP and request that they change your modem for the better one. While not doing anything else, I recommend that you perform this test on your PC and inform us which score/rating you get, and with which modem mode: https://www.waveform.com/tools/bufferbloat

Lowersing steam browser pings per minute can help for some modems, but won't for others.

red wagon
#

anyone know about the thing when you load it and then it shows a red !

#

and dosent load???

gilded sluice
finite kiln
#

I guess it's the standard Valheim logo with a red ! that generally means broken mods.

#

But actually describing the problem could make troubleshooting easier. :p

prisma sail
#

it fails to load

#

he is ny brother

toxic river
#

Issues related to PTB should be reported in #valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

graceful dirge
#

Valheim keeps crashing after trying to load any world.

marble wolf
#

Crashing? Or 'Windows is not responding'?

toxic river
jolly yacht
marble wolf
#

This needs to go in the PTB channel. If you can't see it, opt-in via the Channels & Roles page.

gilded sluice
summer tendon
gilded sluice
#

sorry

#

it's to prevent spam

marble wolf
gilded sluice
#

your welcome to harass my DM's tho

summer tendon
gilded sluice
#

go look in your game settings 🤔

summer tendon
gilded sluice
#

god not here 😄

#

no no no

summer tendon
marsh marten
#

could probably jsut compile a list, and then post them all at once

summer tendon
stark meadow
#

There is a separate build menu action in the controls menu that is set to mouse2 as default, so you will have to rebind it.

summer tendon
west reef
#

is the portal not linking thing known with the patch on PTB?

stark meadow
sullen pasture
#

Why is my CPU using 80% for Valhiem just in the main menu? Even with all my graphics turned down to nill it still take 80%. This is what I'm using: AMD Ryzen 5 3600 6-Core Processor @ 3.59 GHz

stark meadow
#

I would suggest checking if you have any optional windows updates related to AMD CPUs.

#

After that I would recommend manual installation of AMD chipset drivers and BIOS updates for AMD CPU if your motherboard has them.

sullen pasture
#

all drivers are up-to-date as well. just ran a full check on everything

stark meadow
#

When you reach the starting menu, you'll also be able to click on the white player.log button on the left side of the screen, which will lead you to the player log file.
You can DM me that file so we can see if there are any errors getting listed there.

broken grove
#

I know this is a minor issue, but I've noticed since the last update (April 10th) that the turnips no longer can be attached to item stands.

sterile pendant
#

I got to an Elder spawn. but there is nothing here. The alter is not here

dusk spruce
#

Is this where to post bugs encountered with the PTR?

crisp galleon
#

I reported a bug with the new ship taking infinite zero damage hits and freezing the game, I can't even load the game anymore, 🙁

stark meadow
stark meadow
#

However the boat taking damage is probably an older bug. Did it started happening right after bulding the new ship?

stark meadow
crisp galleon
#

spoiler free I took to the coast in the new area and started taking zero damage in every piece, so now you have like 200 zeroes constantly around the ship, and just going nearby slow the game to zero FPS

#

ok

manic moat
#

Hello, I'm looking for help regarding crashing on boot. I have not updated the game to PTB. It has been a number of months since I last played the game (No issues before) and since that time about the only thing I have done to the computer is update GPU drivers, here is the player.log file generated when trying to start the game.

stark meadow
burnt mountain
#

Hi - I'm looking for help on linux native version where sound disapeared in the ashland public test. Works fine via proton.

stark meadow
slate raft
#

I updated to try the ashlands, but I am getting an error and cannot launch valheim just a triangle with an ! point and no message. Should I just do a fresh reinstall? anyone else seeing this

toxic river
slate raft
#

As far as I am aware I am playing modless. I'll go to that channel, I just thought since the game won't launch it might be here and not be the PTB channel. TY

digital niche
#

So, I have a question does anyone else generally encounter Trolls and Abominations weirdly de-aggroing and just walking super far away from you?

trim pebble
#

my friend is trying to load valhiem. he updated it and it's not lauching anymore even on while not on the public test servers. he has verified files and he's not using any mods. He just uninstalled and reinstalled the game as well as restarted his computer. Any tips or ideas to try?

stark meadow
stark meadow
next flame
#

Can you guys give me access to the PTB server

#

Im having issues with the beta access code

gilded sluice
#

you have to ask steam support

#

we can't do anything else on our side

red delta
#

Im having issues with wood portals on a PTB dedicated server
the portals do not consistently connect, I will have to break them down and rename them constantly
I just renamed one and walked through it only for it to say UNCONNECTED on the other side

stark meadow
#

However, issues related to PTB should be reported in ⁠valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

red delta
quasi glacier
#

already shows ashlands on non ptb version

dusky zealot
#

Not sure where to ask but we're playing in Mistland (not PTB version) and... first time going there, 1 star seeker already spawn for us. And the no star seekers are quite difficult to fight unlike our previous saves even with fully upgrade Plain's armor + weapons. Even the 4-5 dvergrs (magician & crossbow dude, no star) were instantly killed by literally one seeker soldier. I'm not sure if this was intended or they got buffed at some point.ThinkingTroll Does using old character that have killed the boss's biome in previous save also causing the next save to be a bit more challenging?

toxic river
#

That's not a thing, no. Could've just gotten unlucky with the spawns, could've been an infested mine nearby which often spawn starred seekers

dusky zealot
#

Though the dvegr part were quite strange, though we will observe them, not that it's a big of a problem, just a shock.

spice jackal
#

I was playing in ashlands yesterday then the portal broke due to the fire in the region, And my game just dropped to 0fps and became unplayable. I believe it was the portals because my boyfriend was still on the server and could see the broken portal and was unable to get the drop. I enter in my backup, crossed the ashlands portal and then starts to lag. I went into an older save, where it rendered all of Ashlands again and it was fine. I cant find bug report channel.

toxic river
shrewd pagoda
#

Seed: whYidP5AZH
Infested mines with 0 chests, black cores, sealbreaker fragments. Could be bugged

marble wolf
#

No, that's just unluckly RNG.

worthy vortex
#

guys, redoing a save to make shit happen, dying on black forest gathering copper as usual, rage quited, when i was back, no gravestone in the death spot

toxic river
#

Don't rage quit on death

#

The game needs to save for your gravestone to stick around

frank crow
#

been testing the dmg values of certain AoE attacks, and I found it odd that the only attack that doesn't seem to scale with starred enemies is the unblockable 50 dmg from ground slam from trolls. is this a bug?

shell dew
#

Is it normal for wooden cooking racks to burn over a fire and break?

toxic river
#

Hecc, you have the same macro I do~

#

Gotta fix the channel link~

stark meadow
odd stream
#

I'm not sure if this is a bug, or intended - and I am sure it would have been discussed but cant see it in the chat here - cooking stations with the everything burns modifier on - makes cooking impossible. I asuume the iron stand wont burn, but we are still in the medows with no meat

toxic river
#

Also, PTB issue, PTB channel, y'all know the drill

rocky wigeon
#

My friend and I play on a dedicated server. Friday night we installed mods to do some building, server devcommands was the one we installed on our server. Ever since the update yesterday our terrain has been screwed. We had a terrain wall around our base and now this is whats in it's place. One hit takes it down to the lowest level and the ground cannot be raised. Any idea what to do? I REALLY don't want to start a new world. We're around 600 days in.

toxic river
#

Also, PTB issues to the PTB channels, please

rocky wigeon
#

Im not on ptb

toxic river
scarlet pumice
#

ptb channel where?

#

I can't find the channel

jagged hamlet
scarlet pumice
jagged hamlet
stark meadow
#

Issues related to PTB should be reported in ⁠valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

stark meadow
#

Read the comment above 👆

coral shard
#

Hello, I've noticed that the Lox can climb on top of each other fairly easily and I'm not sure that it's suppose to be the case. It can be complicated to keep them in an enclosure, even a stone one.

kindred pebble
#

I'm having an issue where I have 3 friends I play with, 3 of us including myself are on steam and one is on Xbox. I'm the host. If crossplay is enabled, the xbox player can connect, and one of the steam players can. When crossplay is off the steam player who couldn't connect can, and the other steam player can no longer connect. Obviously I need crossplay on to allow us all to play, has anyone else had this issue? We are all on the PTB but I am pretty sure it was happening before we joined it a week or so ago.

stark meadow
# kindred pebble Yeah I keep mine in giant holes in the ground

So when you have crossplay disabled, all Steam players can connect, expect the Xbox?

The Steam players that can't connect to crossplay server is probably using VPN (they put their clients behind strict NAT e.g. NordVPN), have missing PlayFab packages, or their ISP put them behind double NAT which is incompatible with crossplay. For the latter they can try port forwarding, but a better solution would be to call their ISP and ask to be removed from NAT. To fix VPN issues, usually the entire services has to be disabled, and not just the program closed or VPN turned off. PlayFab dependencies can be installed here: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170

kindred pebble
#

And the other Steam player can connect to it normally but not with crossplay

marble wolf
stark meadow
#

It's not a host issue, it's definitely them. They should check how their public IP looks like first. Is it IPv4 or IPv6 when they type "what's my IP" in google.

kindred pebble
#

It is very weird but it's a constant everytime we try to play lately

#

We keep having to take turns playing

#

So I play with 2 of them early in the evening and the other player gets on later, it is unfortunate

stark meadow
#

Issues related to PTB should be reported in ⁠valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

kindred pebble
vernal aurora
#

Mod Custom Audio
With update 217.46, with the inclusion of this particular mod, the ambient sound disappears, and writes in the console:

[Error : Unity Log] Error: Cannot create FMOD::Sound instance for clip "" (FMOD error: Error loading file. )

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
CustomAudio.BepInExPlugin+AudioMan_Awake_Patch.Postfix (AudioMan __instance, System.Collections.Generic.List`1[T] ___m_randomAmbients, UnityEngine.AudioSource ___m_oceanAmbientSource, UnityEngine.AudioSource ___m_windLoopSource) (at <30a33bd122f74b3e99e06d945d8098cd>:0)
(wrapper dynamic-method) AudioMan.DMDAudioMan::Awake(AudioMan)

scarlet scroll
#

hello, since tonight I cant log into a friend's world. it worked until yesterday night. I either cannot log in (error message: failed to connect) or I can log in and there is nothing in the world except for terrain. Any advice?

toxic river
scarlet scroll
#

we are on the same version, and no, neither of us is using beta

toxic river
#

Mods on either side?

#

Steam, Gamepass, Xbox ?

scarlet scroll
#

no mods on either side, both on steam

pure haven
#

Hey guys! I wonder if it s a bug or just my fault. I went to test ashlands

Don’t have my last death marked on a map (maybe I deleted it, don’t remember)

Is there a console command to reveal it?

digital mural
pure haven
#

It s not even in ashlands 🥹 though

marble wolf
#

But you're using the test version of the game.

unkempt jasper
#

Probably easier to just restore the character from a backup.

thin spruce
#

Hello, I got an odd issue. I switched to the public test version and now it seems some Hildir's quest locations have changed. I got to a Howling Cavern marker that was already on my map, and there is nothing there. I checked the map generator and it seems other mountain locations have changed as well. Did the new patch change how Mountain biomes are arranged?

marble wolf
toxic river
#

Go back to Hildir, she should give you new locations

#

Same with boss locations, etc

pure haven
thin spruce
#

@toxic river @marble wolf Thank you for clearing that up 🙂 I don't see a PTB channel but thanks for the heads up.

toxic river
#

Issues related to PTB should be reported in #valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

toxic river
thin spruce
#

Oh I found it in the Channels & Roles section, thank you

toxic river
#

Cheers, have fun~

feral sky
#

Any channel for ash beta ?

feral sky
sonic portal
marble wolf
#

You can get the Tester role by going to the Channels & Roles page. And no, I'd never expect truly game breaking bugs to reach PTB and we've already had a patch for the first two day's bugs we found.

subtle ledge
#

I keep getting 1fps locked on the menu. Its driving me insane and i cant find a fix at all

blissful oasis
#

The footprint in the mountains at night looks like it does in the day. Too bright. Possible bug

gilded sluice
stark meadow
desert zinc
#

You can use the cart to walk across the water, without using stamina

cobalt ermine
#

game is keep crashing after few minutes, sometimes 20 sometimes 5. public test version. Any fixes?

cobalt ermine
stark meadow
stark meadow
cobalt ermine
#

pinned commend is worthelss, there is no issue with my PC, I worked as end user support 😄 So I know how to update stuff or keep my desktop runninig as it should.
Its not freezing when playing regular version of the game. Its only freezing at public test version. If i lunch thru vulcan on normal mod, it doesnt matter

toxic river
#

That should probably go in #valheim-public-test then, if it's not an issue with the current live branch

stark meadow
#

What are you system specs? Did you check your crash log files like the guide suggested?

cobalt ermine
languid trail
#

It's normal, guys?BeFresh

toxic river
stark meadow
# cobalt ermine there is nothing in crash log, literally 😄 Ryzen 5 3600, 32GB RAM. RTX 3070

I've talked to few players with Ryzen 5 3600 recently, but everyone has a different problems. Think this one was the last one: #steam-bugs-discussion message I helped throubleshoot. In their case, the CPU was displaying very high usage because the graphic card wasn't recognised by the game properly. The issue was fixed by clean installation of nvidia driver. usage. Probably not the same case as you tho. In your case, as mentioned in the guide, random crashes are most commonly related to unstable clocks, so I would definitely start by resetting your BIOS. Have you done it already?

amber breach
#

Hey All, I don't see the public test feedback channel so I wanted to ask this question here. Can you direct me to any known bug describing issues with the mistlands loading in previous discovered area. I had a base in the mistlands that was somewhat close to the deep north and now the terrain is buggy (floating above water). I'm hoping to be able to save this playthrough. Seed#: cqlgv3kwVF

stark meadow
# amber breach Hey All, I don't see the public test feedback channel so I wanted to ask this qu...

If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.
Generally there is no way around terrain changes that happens near Ashalnds and DeepNorth. Backup the current installation folder of the live version (0.217.46) so you can always go back to that save with the base still there. Mod authors might think of something that might save your base once Ashlands goes live.

amber breach
marble wolf
#

It's not a bug, it's just changed terrain.

thin cedar
#

wow climbed on top of the cave fell down to hit exit xd #bigbug

marble wolf
void moss
#

i keep having really bad crashing problems whenever it comes to sea exploration

#

Im not sure what the issue is, ive uninstalled the game and reinstalled it too

void moss
thin cedar
cobalt ermine
gilded sluice
stray prairie
#

I need assistance. Any sort of help is appreciated, I am at my wits end here. I am not on 'public testing branch', I have NEVER used mods, and had used the console once, when Mistlands launched, to update the terrain near my base. I have a 2000+ in-game day world... I've been playing this world since launch of Mistlands.
My problem: Recently noticed that manual saves are not working. As in, they aren't showing up in the "manage save" section in-game. Neither are they showing up in my steam userdata folder. Just the autosaves are working. Did I miss an update or something? Any help in resolving my issue, or pointing me in the right direction, is much appreciated.

Thank you.

gilded sluice
#

manual saving should only show in singleplayer. not if you start a server or any kind of multiplayer

stray prairie
#

I am on singleplayer mode. The disk partition upon which Steam Library is installed, still has ~100 GB of free space. Steam is properly connected, having no issue playing other online multiplayer or singleplayer games. Cloud Storage is 1.32 GB filled out of 7.99 GB. Are there any known cloud save issues?

#

I asked for help in the Valheim-help section on this discord... ...and found another person with a similar issue.

stark meadow
#

Are you sure you are looking at the right userdata? And you see it not updating on manual save, but updating on autosave?

stray prairie
#

I think so... I only have one userdata folder that has characters, serverlist, and worlds folders. That has to be the Valheim one.

stark meadow
#

Do you have any recent saves in worlds folder there? (check dates)

#

Also worth nothing, manual saving doesn't generate new save files, rather overwrites old ones

stray prairie
stray prairie
stark meadow
#

It has always been this way.

stray prairie
#

Ok. So I performed the test. I Manual saved my game at 14:50. And logged out at 14:58.

#

There are no saves made at 14:50, as of today 26/04/2024. The Manual Save did not happen. The Logout Save at 14:58 however, did happen.

#

Any insight or advice regarding the issue is much appreciated. Any solution... I'd be extremely happy. If nothing else... I'd like to know where I can register a bug report. Thank You.

stark meadow
#

You can't see the 14:50 save becaouse it was overwritten by the logout save

stark meadow
#

What are your system specs?

#

Can you also grab a screen of your graphic setting?
Also using any mods or custom graphic setting for Valheim in the nvidia control panel?

indigo abyss
#

Not sure if this is the right spot but I seem to see a new bug since the patch this morning where some ofthe coal dropping from my kiln isn't able to be picked up. It just piles up there even though I have inventory space and clicking on it directly to pick it up shows part of the pickup animation but nothing happens.

stark meadow
# indigo abyss

Issues related to PTB should be reported in #valheim-public-test If you can't see this channel, tick 'I want to be a public tester' in the Channels & Roles tab at the top of the channel list.

#

However, it's unlikekly this is a new issue. Are you playing in multiplayer enviroment?

#

Most likely one of the players that last interacted with smelter had connection issues.

indigo abyss
#

we are in a multiplayer dedicated server yes. I did post to that channel but it quickly gets lost in people discussing the new features 🙂

#

ok that may be. Server reset is the recommended fix then?

stark meadow
indigo abyss
#

yeah one of our players has slightly less than stellar internet so that was likely them. Thanks.

warped horizon
#

about the open beta
i cannot for some damn reason download the patches and so i cant play with my friends

wise pier
stark meadow
warped horizon
#

yes

#

like trhee times per method

stark meadow
warped horizon
#

havent tried re-installing the hole game yet so i guess thanks for the tip (if you mean that)

stark meadow
warped horizon
#

re-installing the entire game worked thanks for the tip

stark meadow
fresh pilot
#

re-downloaded in anticipation of Ashlands, and the game won't launch? anyone have any ideas?

it's not giving me any crash messages or anything

stark meadow
#

How big of a problem is this for you?
I can see that these red marking dissapear once the zone is reloaded, and I don't see it cause performance issues.

stark meadow
fresh pilot
frigid wharf
#

Hello I cant start the game, there is only a small window showing up for a split second. I already reinstalled a few times and nothing seems to help

stark meadow
frigid wharf
north sorrel
#

Weird map bug (ASHLANDS)

Me and my mates have started a local server on my PC. Every time we save and reload all the map markers are gone and the fog we cleared is back and we have no map discovered and all the markers are gone. Any ideas on how to stop this from happening please?

Things I have tried:

Making the server a local save instead of on the cloud.

Using a cartography table.

Thanks in advance for any suggestions.

unkempt jasper
north sorrel
#

All the builds that we have made up until now are fine

unkempt jasper
north sorrel
unkempt jasper
north sorrel
#

I have done, put it in the feedback channel as well, I just need a solution because it’s really frustrating as you can imagine. I do get that it’s PTB though.

#

@unkempt jasper I’m wondering if it could be steam cloud sync?

unkempt jasper
north sorrel
#

It’s certainly a strange one

unkempt jasper
north sorrel
marble wolf
#

Please post PTB bugs in the PTB feedback channels.

toxic girder
unkempt jasper
marble wolf
#

Click on 'I want to be a public tester' button to get access.

toxic river
#

Issues or feedback related to the Ashlands PTB should be shared in #valheim-public-test. If you can't see this channel, tick 'I want to be a public tester' in the id:customize tab at the top of the channel list.

Any posts including Ashlands content will be deleted without warning.

proud ridge
#

bug report. camp fires are not working. keeps popping on and off randomly cant use my caldron to cook.

marble wolf
proud ridge
#

i have a vent on the side of the building

#

moved the cauldron to a better position. guess it had bad air flow

#

didnt know that was a thing

weary needle
#

Guys, am i the only one seeing a bug with controller? like now im hitting where im looking, but before i was hitting where i was walking, and its so anoying right now

past locust
#

so apparently i was in ashlands before the update and i went through the portal only to find out that the land my portal was on doesnt exist

#

kindof interesting

stray prairie
# stark meadow Any kind of save, being it manual save, logout save or sleep save or world save,...

I wasn't talking about the main save. There should have been a consistent backup of manual saves being generated, alongside the backup of autosaves.
For the sake of civility I shall leave this discord. Thank you again, for being of zero assistance, and trying to pin said bug on my error in perception.
Disgraceful.
Oh... It's a steam auto-cloud bug, many people are experiencing it.
Next time, I'll try looking for aid in Reddit first.

marble wolf
#

If you know it's a spoiler why not post it in the correct channel?

paper trellis
#

Sorry, I see that now

stark meadow
# stray prairie I wasn't talking about the main save. There should have been a consistent backup...

There never was such a thing as a autobackup backup of manual saves, nor there was such a thing as a list of manual saves in the manage saves menu.
I listed which types of backups and autobackups get generated further below.

Being a survival game, Valheim doesn't have a typical save/load mechanics, to promote the consequence of dying in a game.
Deliberately, this means that there never was a time when manual save would generate a new distinct save file from every other save files.
The only thing that manual saving does, is overwrite the main save.

Valheim only has a main save, previous save, and various autobackups of such.

This main save gets overwritten:

  • when manually saving from the pause menu, chat or console
  • after sleep, after logout, after quitting the game, after 30min if no other save has been initiated

When Valhiem saves, the data from the current main save gets copied into the previous save, and then the data present in current main save gets replaced by the new data. The previous save has a (.old) extension. This type of a previous save is not used for world saves on Steam Cloud, in order to reduce the in-game stutters.

Backups can be:

  • autobackups of the main save when the earliest autobackup is older than 2h
  • backukps of the main save when games updates to new version
  • backups of any save when that save gets moved from Cloud to Local or vice versa
  • backups of the main when one restores any other save

This means that if you initiate a manual save from the pause menu, the main saves will get updated, and if you logout right after that, the main save will get updated again.

stark meadow
# past locust so apparently i was in ashlands before the update and i went through the portal ...

Areas close to Ashalnds and DeepNorth in old worlds had to be sunken for game design purposes.
There was unfortunately no way around it. If you intend to play PTB version of the game, and write about bugs, please do so in another channel.
If you can't see the channel, go to id:customize , click the flag 'I want to be a public tester' button to get access." and you should get access to PTB channels: #valheim-public-test

stark meadow
split gorge
#

The bloodhsield fish eye effect is brutal we are more player and when all have this shield we see literlie nothing. pls Nerf the size of the blood bubbel

stark meadow
modern skiff
#

Hi. I'm having trouble with the server list and connecting to a server on my local network. The dedicated server running linux is accessible for other players via WAN but when I add the server on to my favorites tab with a external IP address then it won't show up. I've gathered that you should connect via the local ip instead, and this used to work before. However now if I add the local IP address (192.168.1.10:2456) the server shows up with the wrong server name, version AND it has 2/10 players on it which definitely isn't the case with my sever. How can a local IP show as something completly else? I've tried removing the server multiple times, even deleting the file that stores the favorites list but everytime I re-add this local IP address it identifies that a completely different server, which I'm not even able to connect to as it uses a older version. Both my client and server is running the latest version, not the public test version. I've tried verifying steam files integrety and even reinstalled valheim, no changes. I've restarted the server multiple times and even tried putting it as a public server, nothing works. What do I do now? 😄

stark meadow
modern skiff
stark meadow
modern skiff
fluid edge
#

umm so dead raiser skeletons dont attack bonemass bug or part of the game? PS. only the archers are able to hit him

stark meadow
earnest heart
#

does anyone have problems with starting a new game? my game is crashing everytime i click to make a new world, not using mods and in the pbt

kindred pebble
#

Dverger in the mistlands speaking code

marble wolf
kindred pebble
#

This is in the public test branch yes

marble wolf
stark meadow
grand kestrel
#

I've just started a new public beta game and all the sacrificial stones' powers that are unlocked in my other characte rare open also in the new world.
bug, or intended?

gleaming arch
#

After updating to the public test, there are some texture errors on the ground. Will these textures be restored to normal after updating to the official version?

stark meadow
amber comet
#

Can someone help me with this?
The game crashes everytime I start it..

stark meadow
gleaming arch
#

ok

amber comet
#

I tried all the steps. Nothing worked…

#

Does someone else have this problem?
I can’t figure out why unity is crashing

stark meadow
# amber comet I tried all the steps. Nothing worked…

If you properly reinstalled you game, like it is suggested in the guide (removal of leftover files), you can move to Section1 of the guide that describes the most common problems and Section2 which explains how to get log files. Commonly reported programs that cause issues with Unity are: Citrix workspace, Medal, Overwolf (its OBS plugins also), MSI utility, Avast blocking Valheim.exe.

amber comet
#

I checked it
There are non of these programs running😅

#

Updated my graphics card
Updated Direct C
In the log files aren’t error logs
Only in the player log is a crash

#

Direct X*

stark meadow
fair light
fluid frost
#

i broke a bunch of portals to move them to a new portal room im making, but the tags wont work anymore. what did i do?? 😭 never mind i was trying to tag portals that i didnt delete yet

copper heart
#

anyone having problems starting new game in valheim?

stark meadow
elder hemlock
#

Anyone having an issue in the PTS where theres boiling water where there wasnt before?

#

I made a base in the plains just north of ashlands after the PTS update and its been fine but suddenly my boats always taking 1 damage

stark meadow
leaden idol
#

The game is crashing for me in Ashlands Public test at the Loading screen. Is there anything I need to do other than change to Public test in the Steam drop down menu for this to work properly?

marble wolf
leaden idol
#

Yeah Its crashing when it tries to load a world. New or old.

marble wolf
#

Crashing or you're getting 'Application is not responding'? As it can take a little while to update the world file.

leaden idol
#

it sits there on the black loading screen for like minutes on end and if I click anything it does the not responding thing and then the game exits

#

youre right though i should retry and let it sit there a while and see what happens

#

Okay so I let it sit even longer and it appears to have worked. Thanks!

vale tusk
stark meadow
vale tusk
#

They're playing on Windows 10 (Steam). Getting them to reinstall for good measure.

#

Issue resolved after a reinstall!! ☺️

marble wolf
#

I imagine it has in the PTB feedback channel.

hard bridge
ripe raven
#

Will there ever be serious work done to keep frames and performance from suffering on large builds?

#

a big part of the reason I play is for the building -- I'm about half done with my "castle" and my frames get below 15 sometimes

#

And, I'm running on an i9 with an RTX 4090

safe verge
#

Rested bonus disappearing when loading back up

stark meadow
stark meadow
ripe raven
safe verge
stark meadow
stark meadow
wind warren
#

im not entirely sure if its a bug or not, but campfire damage seems to be incredibly high at 8 dps, my buddy just died from it twice in a row since we just started a new world together

safe verge
# stark meadow It encourages players to always end their play sessions at their home, making ea...

it also just makes the game less playable if you want to or - more realistically - need to stop in the middle of an adventure/far from home.... a better fix would be to remove in on entry to a new world?

Even ending my adventures at home it's annoying to have to sit there and wait for the rebuff. Idk, does not feel well executed and the idea of "ending your play at home" exists in some theoretical world where people can afford to play the game in some idealistic way>

It also feels entirely like sabotage if you have to log suddenly and come back and youre somewhere that the lack of stamina regen will get you killed - and i was also told we need to "plan our deaths".

ripe raven
#

When I'm exploring or about to go into a boss battle, I just build little "outposts" back to my main area

#

This is also part of the mentality to "plan your deaths"

safe verge
# ripe raven Just build a portal back to your "resting area"

so i carry spare portal gear with me everywhere now? It's just not a good mechanic design. If they dont want people world hopping to spam rested bonus, just have it reset if last server = different.

The fact that the stated intention is to "end your journey at home" and you still need to reapply it even if you do this suggests that the mechanic is not in fact to end your journey at home but more a design to stop people from world hopping that happens to punish everyone. It just feels clunky and like it doesnt have a purpose - and if a game mechanic feels intuitively like a glitch to someone the devs should take note of that and not really try to retcon nonsense onto why it exists.

ripe raven
#

I do, just enough for one portal. I always thought that was pretty common if you're going into the unknown

#

Sometimes we just build a small shelter and a campfire and get a smaller rested bonus

safe verge
#

it just feels terrible and even if im very close to my house or just outside i found myself getting killed or close to it because i was unaware of this. At the very least you shouldnt have to reapply it if you end the session within your home or a base because that would actually be in keeping with "ending your session in a shelter". As opposed to "we dont want people spamming it but havent figured a way to specifically block that behavior so we put a blanket on it"

stark meadow
safe verge
#

it also creates very incongruous gameplay with a lot of wasted time to get a buff. I don't think people should be punished for logging off, it really harms gameplay especially for shorter sessions or where you need to suddenly log off.

stark meadow
plucky current
#

i think i found a bug in the ashlands public beta with the trolls

#

after killing a troll it spawned 60 more dead trolls on it

marble wolf
balmy garnet
#

I have been having a bug on the server where i connect teleporters and when i go through it i have to connect them again

#

It only happens once but it's a reoccurring thing everytime

digital niche
#

anyone experienced many of the swamp specific enemies just having really buggy AI? Draugr and Abominations in particular, constantly disengage and wander off randomly even mid fight. I only play multiplayer so it might be tied to that?

#

It's a very constant thing, not just an occasional bug, tis why I'm curious about the rate at which other people experience it.

drifting helm
#

Is there info on Steam deck and PC map desync? When i create world on one of devices it shows map properly but when im on other device its not matching

stark meadow
#

Probably PC, so go here %username%\AppData\LocalLow\IronGate\Valheim\worlds_local
find your world and delete the 3 files related to cache for that world

drifting helm
#

dont you know exact way on linux?

stark meadow
drifting helm
cunning delta
#

spruce NO LONGER grows in the mountains, is this a bug?

hushed obsidian
#

Dvergers show their string of text incorrectly

marble wolf
hard bridge
modern oracle
#

whats this mean'

#

pls help

marble wolf
#

Steam is down, that's hardly Valheim's fault.

stark meadow
cunning delta
marble wolf
viral wasp
#

Hi guys, I cannot open the game from steam. It show me something like this after I click 'start game' and then crash out. Neither 'Valheim' nor 'Valheim using Vulkan' works. Does someone know how to fix it?

marble wolf
#

Update or remove your mods.

viral wasp
#

How do i do that? I have just redownloaded the game

viral wasp
#

I deleted the whole file and its fixed. Thx

tropic torrent
#

not sure if I should bring this up here or submit a report but I've seen an issue with jumping fish 'bouncing' off the water's surface when swells are high.

white jackal
#

Is it a bug that: if you are in a dungeon and get disconnected from a server it automatically puts you to the top of the skybox and drops you to your death (or high hit damage) . It has happened 3 times in my servers over the past 5 months and just now it happened

tropic torrent
#

sort of, but not really. In the vertical dimension, dungeons are way up in the air, above everything else.

#

Just like when you reconnect in-game , you arrive slightly above ground level.

marble wolf
#

Please report PTB bugs in the PTB channels and avoid spoilers here.

tropic torrent
#

you'll notice it with the mobs as well, as you move into an area, they 'pop' into being just above the earth.

white jackal
#

I feel like death shouldn't be nearly inevitable if the servers are messing up 🥲

tropic torrent
#

true. I wonder how long you'd float with a feather cape.

white jackal
#

Hopefully they put that in the next update, really all that would need done is to identify y dungeon position and if the player is there during initial connection spawn do a slow fall effect that can't move in any x direction (at least till a certain y level is achieved to prevent mob auto kills) (no x position change because it would allow the player to not get in places they don't belong that are high or something)

south lance
tight stump
#

we have an issue me and my friend updated our game to th etest branch
[22:19]
we tried to log into our world we cant log in
[22:19]
says update verssion he is running an old verssion of valheim

toxic river
tight stump
#

@toxic river he updated today to the test branch

#

but dosent show ashlands

toxic river
#

What is the version number?

#

And what is yours as well?

tight stump
#

the last one

toxic river
#

Gimme a number

tight stump
#

i dont have his he loged off for the night

toxic river
#

Ah

#

Well, if both of you are on the same game version then you should be able to play together.

#

Any mods on either side?

tight stump
#

nope

toxic river
#

Are you both on the PTB? Or just him?

tight stump
#

bowth

toxic river
#

And which one of you is hosting?

tight stump
#

i am

toxic river
#

Then yeah, if both of you are on the same version, it should work.

naive wolf
#

Ashland PTB - Bugs - Connected portals are not working (was working then all of sudden not working and also had a workbench with a chest completely disappear

#

where do i report these 2 bugs

stark meadow
marble wolf
#

Can you report PTB bugs in the PTB channels? To avoid spoilers elsewhere.

abstract delta
#

oh I am so sorry. I don't see the PTB channel. Is there a role that I need to have to access it?

marble wolf
#

Yeah, you can get it in by clicking on the Channels & Roles link at the top of the channels list.

abstract delta
#

thank you so much!

strong topaz
#

I can't find the ptb bug report channel am I dumb? ;-;

toxic river
#

No PTB content outside the PTB channels please

strong topaz
#

ty

marsh notch
#

Anyone that can offer some insight into crashes related to storms?
Got a pc that semi freezes very randomly (generally a long time in between and is client connected to server) but get no entries in the general logs (any way to add a debug/extended logs for unity stuff?) and it doesnt crash the pc per say but it seizes it up to the point of hard restart as only possibility and i dont see anything out of the ordinary in windows event or application logs either

marsh notch
#

well frozen screen (doesnt turn black) but yes sound dies just 2-5sec prior then completely freezes

#

amd ryzen 7 7800x3D
radeon rx 6600
32gb 6000mhz ddr5
nvme drive and so on using latest drivers for the whole thing

stark meadow
marsh notch
#

nope

stark meadow
marsh notch
#

nope, xmp is also off so ram is running at 5600 for stability

stark meadow
# marsh notch nope, xmp is also off so ram is running at 5600 for stability

Hm, I would still try resetting your BIOS setting to optimised defaults, just because Unity can be sensitive on same clocks other games might run on.
Althouhg frame freezes as not a common type of crash most people experience.
Did you check the most common crash reasons in the linked guide (pinned commends)?

marsh notch
#

And its by definition not crashing the client per say (which is why its not printing a crash log) but something in it is completely freezing it

eager palm
#

ghost outside the burials

oblique gate
#

I have two portals that have disconnected on the "home side" I ran all the way out to one of them and found that the portal there still said connected. When I went through it , I was transported to a random shack a couple hundred feet away from my base in the nearby forest. Just one of those little broken down structures from the map creation, not one that I built. no portal inside I just.. spawned there.
I have tried rebuilding the broken portal but it still doesnt connect. Any clue what kind of bug Im dealing with? any help would be great as I have to run for quite a while to get back out there now. 😅

hard bridge
stark meadow
oblique gate
gilded sluice
#

and then click the "i want to be a tester"

tight stump
#

@toxic river

#

so i am runing verssion 0.218.12

#

and he is runing 0.218.09

toxic river
#

Latest PTB is .12

tight stump
#

i am runing it

toxic river
#

Should have updated automatically for him at this point?

tight stump
#

but he has nothing to update

#

how dose he update

toxic river
#

Platform?

tight stump
#

steam and another 0.217.46

#

so we all runing dif ones

toxic river
#

217.46 is in live branch, they would need to join the beta branch

#

your friend just needs to update, like

#

there's no way it hasn't updated automatically already, what's the last time they opened the game?

tight stump
#

ok how do i go back to the public

pure oxide
#

not sure if this is the place to ask or not, i already put in Valheim help, but I think this may be a better place.

I hadnt played Valheim in seveal months, and when i went to play today, only the WASD and space bar work on the controls, and f2, no other controls work, no controller connected, i have never used mods at all. i cant even turn the camera. Any ideas?
i've googled and everything and can find nothing recent. I've tried to check installation files, etc, nothing works. to exit the game i have to do it from the task manager, not even ESC works

stark meadow
pure oxide
#

thanks, i'll give that a try

grand abyss
#

Well shiet

#

My boat keeps self destructing for absolutely no reason, tried for over an hour with many different methods.

#

File was too big so i just made a youtube clip

#

I managed to fix it, restarted pc

solar slate
#

Hey, is it me, or the Lanterns dont emit ANY light? compared to torches, or any other light source, Lanterns dont do anything.
Only if i walk really close to the light, its light appears on walls.
Yes, they are an infinite source of light, but they dont do any of it.

solar slate
lyric mirage
solar slate
#

No matter the graphics settings, it always looks like this. i tried to change everything. Its only a problem with Lanterns, torches look fine, as shown in picture, and in the video

copper portal
#

Is there an issue with portals on PTR builds? Seems like some of my portals are disconnecting for no apparent reason. I'll boat out to the 2nd portal, assuming it was broken by an enemy, but it's still standing - and will re-connect suddenly as I approach it.

marble wolf
gilded sluice
lone parcel
#

Im finding iron scraps just laying around near crypts in the swamps, im playing the ptb. Never noticed it before, is it an old bug? its not from oozers. Watch this video

lucid geyser
lone parcel
lucid geyser
lone parcel
#
  1. I'm reporting a bug here which I'm not sure if it's an old one
  2. It's about swamps, not Ashlands, and there are no new features related to Ashlands involved
  3. I first posted it in the "ASHLANDS feedback only" channel, but since it's not actually about Ashlands, I reposted it here.
  4. rule #13
lucid geyser
toxic river
#

If you can also reproduce it on the live branch, now that's worth posting here as well

tall sun
#

ive noticed a recurring bug that i havent been able to reliably replicate. i play in a server with one other person (non dedicated) on a system which exceeds recommended specs. the bug is triggered during combat when i sip a mead. im starting to think it happens if i roll too soon after beginning the animation to sip the mead. the result is my character entering a state that seems like 0.2x speed while the rest of the world continues as normal. this leads to my character taking a lot of hits before the roll animation is finished, and it typically clears up just before the end of the roll (maybe 5 seconds after the bug begins it's effects). i have done nothing to try to fix this problem except for verifying integrity of files on steam, which did not fix it

stark meadow
stark meadow
upbeat haven
#

I have a portal that keeps disconnecting on PBT, Ive actually set up 4 portals so far and they disconnect after I re-load the area, by either logging out happened once, and traveling through it.\

stark meadow
tall sun
grand abyss
stark meadow
grand abyss
#

sec

safe shale
#

Skuggs don't drop items in my world on PTR. Cleared at least 80% of the fortresses and got 0. No mods. Wonder if anyone know if its fixable

grizzled star
#

Okay I have a very weird and frustrating problem, and I couldn't find any help anywhere else. I accidentally crafted a bronze sword, so I saved the world, to duplicate some bronze and delete the sword by ending the game in the task manager, yeah shame on me. But when I started the game again my character was gone. There are still save files but the top one says deleted. I restored the "old" safe but that didn't help. I tried putting it into the character file wich also failed. I wanted to create a new character with the same name in order to kind of overwrite it with the old file but that also didn't work. I assume it's not possible to have to characters with the same name because the new one just poofed away when i pressed "ready" I don't know if this is the right place to look for help but I didn't find anything else. I'll send a picture of the safes menu.

random fulcrum
stark meadow
grizzled star
#

this is what happens when i restore greencoat.old

stark meadow
# grizzled star

You did the part where you delete greencoat.fch.new and restart the game?

grizzled star
#

yes

stark meadow
# grizzled star yes

When you go to your This PC app, do you see any of your storage drives running out of free storage?

grizzled star
stark meadow
# grizzled star

Seems fine. Probably .old is also corrupt. I would also quit valheim, restart steam, then try restoring your top most autobackup save.

grizzled star
#

I restarted steam and valheim, then this folder popped up

stark meadow
#

After deleting it, restart Steam again. No .smtp or .new saves should appear in the character menu after loading the game.

#

If that happens again, you might need to manually remove such files while Steam process is shut down.

grizzled star
#

Yes, now it worked! THANK YOU SO MUCH

thick basalt
#

hey guys! came across a strange issue that i cant seem to beat. ill post my console output at the bottom here for more context
i play valheim on two computers (my home PC and a laptop i play when im out of my house). i have only ever played singleplayer, or on the same server as my partner with no one else. today i was playing with my partner and out of nowhere the server kicked me out, and when i tried to reconnect, i would get "failed to reconnect, please check that you are connected to the internet, retrying in x seconds".
things i tried that didnt work:
-restarting my game
-turning off my mods
-turning off my firewall
-reinstalling my game entirely. aka deleting all my locallow files and appdata and everything
-playing it on my other computer
looking in my console, i get an error where its unable to connect me to playfab for some reason, saying that it cannot find destination host. i can still run my singleplayer worlds just fine, but i cant do anything in multiplayer because it cant connect me to playfab.

stark meadow
ionic niche
#

Hello i play on a server and i had an issue with the portal. I went through and it got disconnected. I had to break it and re build it.
We play on the regular version not the ptb

thick basalt
# stark meadow Mods can cause connection issues. Please remove them before posting your logs he...

heres my log taken from locallow, i was using bepinex to just check my console in an accessible way. there are no mods or anything loaded on this game but im having connectivity issues. my game itself was not connecting to the playfab server before i can even think to join any servers. the loop of cannot find destination host loops over and over without any user input. it resolved itself a few hours later, and my guess is that there was a slight outage on the playfab server my game logs into specifically

stark meadow
#

BepInEx is a mod, and it by itself can cause all kinds of issues, although unlikely that it was the cause of your issues here.
Most likely what you say, some region specific problem with PlayFab services. If it happens next time, check if you can reach password prompt for steam servers.
General issues are often reported here: https://support.xbox.com/en-US/xbox-live-status

lament shard
#

the draugr that spawn up the stairs in the crypts are blocked off by the chests and are unable to reach down

balmy garnet
#

I want to report a bug, when I use the large crossbow after firing a shot the character stops, doesn't move, doesn't reload, simply becomes a statue I've already died a few times hahaha

full path
#

fix this valhiem devs, fix steams decade + of poor UI scaling

south lance
#

Wouldn't you think contacting steam support itself would be better? Or wherever they could use as feedback or suggestions

marble wolf
#

I THINK it's supposed to be tongue in cheek, but I don't know. The issue is partly one IG can fix though, just use a shorter string for the beta name.

grave oak
#

Hi Team
Im trying to connect to a crossplay server of a friend. It is the first time i try this.
I get a problem window indicating : Playfab could not load.
Actually, i already downloaded the correct x86 install, installed it, reboot, relaunch...
No change.
Please could you help me with this if its known? Thanks by advane

stark meadow
grave oak
#

Hi MaCarBre, its a Win10 22H2 on a x64... indeed ...

#

Ok, i go back to MS

#

I make this change and come back

#

It works perfectly ! A big thanks and a big hug to you !!

brisk trench
#

Hello, I have a big problem. I was modding the game with a lot of mods via thunderstore, some were outdated (I think) which caused the game to implode. When I launch the game my screen becomes a soild color. The audio in the start up menu is fine though. Also when I lanuch the game via steam, the problem still remains. I have uninstalled the game and verifed the files several times, and nothing seems to work. (The screenshot is what it looks like.). I have never encoutered this problem before. I'm playing on the Live version of the game, and not ashlands. I hope someone can help me lol, Thank you.

stark meadow
brisk trench
cunning vector
#

We (my party) are having a lot of issues with portals. This is the regular version of the game, NOT public test. Our portals will disconnect and we have change the name of the portals to a random anything.. then change the name of the portal back to what we name it. Sometimes we have to actually destroy the portal and re-build the portal for it to work. Last night I was stranded in the swamps because of this.

stark meadow
cunning vector
#

ok.. thank you

echo niche
#

Hello, I downloaded the ashlands branch and loaded in a new character on a new server and when I switched back my recent saved world with lots hours spent on it says [BAD VERSION] and wont restore any backups..
So I decide to just play on the ashlands branch on that server since it only works there and now my main character is only available to play on Ashlands and wont restore a backup on the regular branch.. any help or do I have to restart 💀

toxic river
#

Any saves run on a later version of the game cannot run on an earlier version.

echo niche
#

I never once opened my server on ashlands though and when i switched it still sad bad version, then only after it said that I decided to play it

#

when the game updates will my world/character be playable?

toxic river
#

Yes

echo niche
#

Epic

toxic river
#

They'll continue to work just fine in the PTB as well

echo niche
#

Thanks for your help

velvet helm
#

Hubby and I are playing on PTB rn and we went through 7 swamps before finding any crypts... Did we just get a bad seed or are any of you running into this issue too?

#

Also he keeps randomly getting disconnected even though neither of us are losing internet

daring cipher
velvet helm
#

Sure

daring cipher
#

because i have one thats nuts ill dm you a picture of the whole map then the seed

#

done

balmy turret
#

hello everyone, my friend and I play on his server, he is the admin there, please tell me how he can give me admin rights

tropic eagle
#

and i can stream any app in discord except valheim 😭

#

i launch valheim with vulkan and i did the force fullscreen thing
someone help me ;-;

stark meadow
tropic eagle
#

what is d3d11

lone parcel
#

Its an old bug that seems to never get fixed. I guess people just gave up reporting it

#

On the wiki it just says "unknown entities". As you can see in the videos, there were no fish or rocks, just unknown entities.

#

It's beyond frustrating when you encounter this bug. In my last playthru I had to resort to using commands to spawn animals, which totally ruined the experience cause it felt like I was cheating. That playthru didn't last long

rose jetty
#

Anyone else having trouble mining copper nodes on the PTB? We have at least one node where if you hit it with an antler pickaxe in most places, nothing happens. If you poke around for a while you'll find a spot where you get damage numbers, and eventually you'll see some material breaking underneath the surface. But the exterior of the node remains intact and further hits do no damage. Some nearby nodes seem fine/normal.

stark meadow
rose jetty
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Also: No mods. Current PTB version. Dedicated server (Bisect).

stark meadow
# lone parcel This is a pain. Takes 10 minutes to load them onto a boat and then they die in s...

Can't say I've seen many players complaining about this, to the point I wasn't even aware that this was happening.
I've transported many boars as well, and never had this happen.
Did some testing now and seems like they can indeed instantly die as soon as they start walking in the ship.
Best to keep them harpooned while driving the ship, while they swim in water, until a better solution is found.

lone parcel
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Its been here forever

rose jetty
stark meadow
rose jetty