#suggestion-discussion

1 messages · Page 96 of 1

royal lily
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I could be remembering wrong but I remember due to organization id still have to grab supplies from multiple boxes and ended up not using that feature but I could be missing something

languid ibex
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Not so slow now is it? Ragnar_laugh skol_splash

proper sequoia
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Do it again without backstabbing him

languid ibex
proper sequoia
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.. If we are starting the fight with a backstab i could finish the fight in like 6 seconds

languid ibex
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The damage from a battleaxe secondary backstab is meaningless, it's about knowing how to build stagger.

proper sequoia
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yeah but with the backstab it lead to you being able to stagger since he was caught off guard

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just do it again without backstabbing him if it's not such an issue

languid ibex
proper sequoia
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You got 10 seconds WHILE backstabbing

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you had an advantage and tied so the sword is better

languid ibex
languid ibex
proper sequoia
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waht so you'll cheat again?

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Why would you resort to backstab if you knew you could tie me?

languid ibex
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I can see you're just not going to be happy, suppose I am a little disappointed.

proper sequoia
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I already had a clip to demonstrate and did it, you straight up backstabbed him even thought you saw how I did it

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IF you can do it once than go ahead and prove it to all of us that you kill it in 10 seconds without backstabbing it

languid ibex
proper sequoia
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Or how about we do it with a 2 star soldier this tim

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id like to see you stagger that

proper sequoia
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especialy in the ashlands

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fucking ashlands everything hears you from two miles

languid ibex
proper sequoia
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What you used a bow and snuck all your enemies?

languid ibex
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Anyways, you're resorting to insults, I'll see myself out.

proper sequoia
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sure go ahead now that you lost the argument

lofty wave
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both 2h axe attacks have a 10% movespeed multiplier, not 0

spiral ice
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@proper sequoia Battleaxes aren't a silver bullet. They work well in many situations, but not all. They excel in clearing groups of fulings or seekers, the Crystal Battleaxe destroys everything in the frost caves, and all battleaxes can attack through walls, making them crazy good for dungeons in general.

Against brute enemies, battleaxes can still work (stagger with secondary before using primary), but I generally do use a sword or bow to kill them, and I agree that's probably a better approach. 👍

Right tool for the right job. There are some things a battleaxe does better than a sword and shield, and there are some things a sword and shield do better than a battleaxe.

One other thing though: using battleaxes increases your axe skill, making the Berserkir Axes in the Ashlands even more stupid powerful than they already are. 😁

vital berry
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The amount of goalpost moving is unreal.

rose swan
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Different strokes for different folks Rocky SwordIronFire

royal lily
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Everybody (me) knows knives are the best

runic plover
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Ahmet did say in the beginning to get the kill in 10 seconds without hitting its weak point. He didn't move a goalpost; it was forgotten, apparently.

pliant sorrel
rose swan
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Doesn’t look like Omni hit the weakpoint though, think he just started off the combat encounter with a sneak attack 🤔
Regardless, I think both weapons are perfectly fine.

rose swan
royal lily
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My first love was the atgier

pliant sorrel
pliant sorrel
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Right now i’m stuck on deciding between a sword and a dual weild axe since they both deal slash.. but i decided to settle on both lmao, they’re both too good

rose swan
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But then there’s the Slayer, which is also crazy cool… and yeah I keep it with me too 👀

pliant sorrel
runic plover
pliant sorrel
peak bronze
pliant sorrel
peak bronze
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Currently playing with those weapons in new run, this time I ditch the bow fully and dedicate for spear throwing as my ranged option. OkeyCoffee

languid ibex
peak bronze
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-# I've actually done it once before.

runic plover
languid ibex
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Ah, fair confusion haha

karmic flax
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Do you ever

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But then

crimson ermine
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Sounds like one of my suggestions

karmic flax
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Was looking through my old ones

rose swan
crimson ermine
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Never change

rose swan
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I have a serial disliker on my suggestions lol but it’s actually not Smiffe 👀

rose swan
peak bronze
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Ah I see.

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What could you have done in that case. cryingsmile

rose swan
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Yeah I don’t know, I think there was a disagreement a while ago or something, who knows Ragnar_laugh

marsh radish
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Smiffe actually upvoted one of my suggestions 😏

rose swan
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Oh hey! It’s me Rocky

lilac path
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oops my dumbass just removed someone else's message trying to get that spam bot, sorry about that

safe dove
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I have gotten two Smiffe upvotes in my time:

safe dove
lofty wave
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why is there another one already froggi

safe dove
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MR BEAST!?!?!

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TAKE MY MONEY!!!!!!

marsh radish
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At this point Smiffe just has a cult following here 😂

safe dove
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(How I feel praying to Smiffe at night so the cool recommendations get added to the game)

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Honestly, I don't have any issues with late game birds dropping more feathers, it's just that feathers build up so quickly, as they're a dungeon reward in the Black Forest, they drop from every bird, including chickens. If you run a chicken farm you will never run out. I need to obliterate them sometimes.

long anvil
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my issue with is simple; its a limiting factor on bows that helps keep them in check in combination with the early nerfs to them

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not a severely limiting one, either

languid ibex
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I remember suggesting a bird's nest/house and it was upvoted quite a bit, but then chickens dropped and my worries faded.

lofty wave
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the later arrows don't need more feathers so why would later birds need to drop more

safe dove
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Feathers are by no means a limitting factor on bows.

languid ibex
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If anything, decor utilizing feathers would be neat.

long anvil
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they are literally the only limiting factor

safe dove
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Arrows are.

long anvil
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wood is functionally infinite

safe dove
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Feathers are functionally infinite

languid ibex
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So how is there a limiting factor when wood arrows are infinite.

long anvil
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no, functionally infinite means it can keep up indefinitely with any level of usage

languid ibex
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As can feathers.

safe dove
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Yes

languid ibex
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Having problems with feathers? Make a bigger chicken pen & slaughter frequently.

long anvil
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hell yeah the peanut gallery

languid ibex
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It's a discussion channel, did you not wish to start a discussion?

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🤨

long anvil
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with people who want to discuss sure

languid ibex
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Discussing isn't only agreeing with what you have to say.

long anvil
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the irony

languid ibex
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There's zero irony there.

safe dove
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I thought we did have a discussion, though a small one.

long anvil
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i think you were fine, apologies

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my problem was 100% with the guy i blocked

rose swan
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If anything, metal is the hardest component to acquire for arrows, right? 🤔

languid ibex
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Yikes, you really can't disagree these days.

long anvil
lofty wave
safe dove
long anvil
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in practice feathers are the only thing that will bottleneck you over the course of using them, and if youre running just bows you can and will run out of feather-using arrows (wood arrows are bad at all tiers)

lofty wave
languid ibex
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I utilize Silver Arrows more than Frost Arrows, but silver makes quite a lot of arrows.

karmic flax
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i refuse to make metal arrows

safe dove
lofty wave
long anvil
safe dove
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I just use whatever I find in chests until the plains/Mistlands

karmic flax
peak bronze
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I still use fire arrows in mountains if I use bow more.

languid ibex
safe dove
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Sometimes I'll make obsidian arrows in the mountains, but I often rock a finewood bow/flint arrows into the plain

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Hell I've had an upgraded finewood bow into the Ashlands

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Fastest fire rate, lowest stamina cost.

lofty wave
languid ibex
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Yeah, Huntsman Bow and Troll Gear was how I first landed in Ashlands, it let me drop any detections quickly and deal with enemies in my path in silence.

safe dove
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Looks beautiful as well

safe dove
languid ibex
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I always enter a new biome in cheap gear so the only risk is skill loss, but I've gotten quite good at utilizing stealth.

peak bronze
safe dove
languid ibex
safe dove
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Spiritually I am a stealth archer, but in practice I am always the front liner.

proper sequoia
pliant sorrel
pliant sorrel
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WAIT nvm i have 3 smiffe likes 😭🙏🙏

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But explain this smiffe 🤨🤨

peak bronze
pliant sorrel
peak bronze
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But that doesn't even help what is the suggestion. thonk

karmic flax
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play both sides that way he always comes out on top

peak bronze
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Copy link + paste should suffice.

karmic flax
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oh no he's being silly on the april fools suggestion lmao

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oh wait its a different one?

pliant sorrel
rose swan
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Was the bot down? Maybe he was filling in the reactions? 🤔

safe dove
wanton atlas
karmic flax
rose swan
karmic flax
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no

crimson ermine
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HOLY SMIFFE UPVOTED MY SUGGESTION

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today i am born a new person

languid ibex
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@finite acorn Boats don't move unless you're on board.

languid ibex
rose swan
finite acorn
languid ibex
spiral ice
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If anyone cannot tell, yes, I am very salty about 0 trophies from 60+ warlock kills.

royal lily
spiral ice
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It's especially pissing me off because it's the only trophy that I haven't gotten in my current deathless no-magic game. 🙄

spiral ice
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If it is, I'll certainly let you know. 😄

wintry bobcat
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@proper sequoia I feel like if we just get a Deep North fist weapon, it'll be good

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Also although they're only in 3 biomes so far, they are pretty damn good. My favorite melee weapon, probably only getting outclassed by Atgeir bc that thing is unbalanced af

wet drift
safe dove
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I wait a minute… I have an idea for the Ashlands fist weapon…

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Use the Morgen trophy to create a spring loaded bear trap on your hand.

shadow crow
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The Nommer

safe dove
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The blood gem variant is "Nommer the Hungering."

shadow crow
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Pac-Man alternate title

languid ibex
long anvil
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I'd like to caveat my downvote to @red timber your post because were it just about spears I may change my mind - I largely agree that it's frustrating for it to be the way it is when the enemies that run from you stop existing so soon in progression.

red timber
long anvil
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its a stagger tool that can be useful if youre not actually ready to swing yet, because its fast

your suggestion brings battle axes closer to two-handed swords and removes some identity from the axe imo

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like, its definitely not a realism issue

gleaming valley
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very well put Annyliese, battleaxe play would be so different without the boop, it would be much worse too imo. tho i do also really like spears how they are. its funny the suggestion was to drastically change my two favorite weapons XD if spear changed id have to carry a bow around, why would you want to do that to me? 😢

rose swan
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Would rather see 2-handed clubs get some attention before any other weapon type 👀

analog moss
sacred kernel
analog moss
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you can throw it. That makes it unique among melee weapon groups.

sacred kernel
languid ibex
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I will also mention the 3rd hit in the primary combo is a heavy overhead strike as you suggested.

karmic flax
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Trapping an enemy between battle axe special attack and a wall is stun lock to death

long anvil
spiral ice
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@royal lily 2 days and 6 warlocks later, I finally got one! Now I have every trophy. 😁

wintry bobcat
# sacred kernel Ig, but once you throw it, there’s no guarantee you’ll get it back.

The point is you learn how to use the weapon how it’s meant to be used. You’re not supposed to see a serpent 2 km out in the ocean and Chuck your spear at it, because you’ll lose it

The throw is meant to be more of a melee engage. You throw the spear at an enemy, then run up to them, the game auto pickups and insta equips the spear on the ground for you so you can transition into melee

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Sometimes you’ll throw a spear at a drake or something and you miss and it flies off the mountain. And then you learn to either not throw at enemies you can’t hit, or you improve your aim and only throw when the enemies aren’t moving

ember lily
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#suggestions message I think everything except the jade buff has been suggested already, and jade is more about it's rlly strong extra effect, not the dmg so I don't think that would be necessary

spiral ice
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In my opinion, blood weapons should have normal damage, but grant additional adrenaline. I've seen others voice this idea as well.

karmic flax
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@cedar slate you're gonna get downvoted simply because you have multiple suggestions in the same post and people will downvote if they dont like one of them

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aww, you couldve edited out all but one, there's a slow mode lol

safe dove
peak bronze
spiral ice
wintry bobcat
arctic wharf
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"The game is not designed for Solo players" 🤔 I mean... the devs design entirely around the game being played alone, solo.
The bosses are very very very much beatable alone, they can just be a bit bullet spongey (really big health pools).

Ain't no way there will ever be an official server.

And for sure we will not have any magic "classes" early in progression since more powerful magic is purposefully only introduced later in progression.

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Shows how out of touch you are, respectfully. And I suppose that is to be expected from a "potential player" who has likely not persevered into the late game.

Ofc, it can be a bit of a slog skol

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.
As one other side note, boss design is not really a strength of Iron Gate. I could agree they could be better designed for a more challanging but fair feeling fight that does not drag on forever.

But they are good enough to still be fun for most, as they are now. Just to be fair both ways.

wanton atlas
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@rapid sage game is made with singleplayer as focus.

rapid sage
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@wanton atlas I don't think so

wanton atlas
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unsure which general consensus is. since valheim sold way over 14 million games already

rapid sage
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Boss fight is extremely difficult

wanton atlas
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which one?

rapid sage
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Because there's nothing quite like it

wanton atlas
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I have killed every single boss, with every single weapon there is in the game. multiple times

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all alone

rapid sage
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Game

wanton atlas
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and I am not good at our own game 😄

rapid sage
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@wanton atlas I don't think so

ember lily
arctic wharf
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Eikthyre, Elder, and Fader are all reletively easy / pushovers.
Bonemass can be a bit tricky at first and is when the spongey health really starts to be heavily felt.

Onwards, sure... they get a bit difficult, but you are nearing the end game so a difficulty ramp is to be expected.

rapid sage
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Because there are quite a few mobs

wanton atlas
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well. you are entiteled to your own opinion. but balance is made with singlplayer

rapid sage
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Solo isn't appealing, bro

wanton atlas
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you can play alone, or up to 10 players

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all up to you

arctic wharf
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A subjective opinion.
Many do find it appealing, so can't state that as a fact since it would be false.

rapid sage
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@wanton atlas What if I can't find it?

wanton atlas
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people to play with?

lofty field
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Find another game that is more to your liking?

wanton atlas
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then don't buy the game if you can't play solo and cannot find friends

rapid sage
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@wanton atlas yes

wanton atlas
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Valheim is NOT a mmorpg

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and will not have official servers

arctic wharf
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Oop, it was said again hahaha.
Been a long time NeckSmile

rapid sage
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@wanton atlas why not

analog moss
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lol

wanton atlas
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cost, moderation and it's not how the game is ment to be played

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buy once, play forever

analog moss
rapid sage
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Let them release a second game then

wanton atlas
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valheim isn't a online game you need to login to portals or be stuck behind a montly subscription fee

rose swan
wanton atlas
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hope it's round and is on some kind of vehicle

arctic wharf
rapid sage
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@wanton atlas This is much smoother friend

analog moss
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Maybe its like a pyre.

karmic flax
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If nothing else theres always servers out there that you can join if you dont have friends to play with and dont like solo

wanton atlas
rapid sage
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Valheim is a difficult game that's why it's not being played

wanton atlas
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I would suggest playing any other viking style MMORPG instead

wanton atlas
analog moss
wanton atlas
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but it's not balanced as a co-op game

karmic flax
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If its too difficult turn down the difficulty?

rapid sage
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@analog moss How many people are online?

wanton atlas
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to many 😄

arctic wharf
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A lot more than you would think actually...

rapid sage
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10 100 1000

arctic wharf
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Well over 1000

karmic flax
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Therrs currently 22k online only on steam, but theres also xbox

wanton atlas
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22,976 just on steam alone ^

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many enjoying windrose atm

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just like we told people. to not burn out playing valheim

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and already stated. valheim is not a mmorpg

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it does not require a large playerbase

rapid sage
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@wanton atlas Why not

wanton atlas
#

listen

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valheim is not a mmorpg

rapid sage
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A large group of friends within the game

wanton atlas
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it's a singleplayer game with co-op ability

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so you don't need 10,000 players available

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all you need is yourself

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or a friend or two

rapid sage
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@wanton atlas many activities and solo

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@wanton atlas min 4

wanton atlas
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....

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well good luck then

rapid sage
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@wanton atlas jackpot

supple grove
karmic flax
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I have 2k hours in valheim. 1500ish of those are solo

wanton atlas
rapid sage
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@supple grove unc

arctic wharf
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Honestly just living in their own world.
Best to just let them go do their own thing and move on.

rapid sage
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@arctic wharf I think so too😡

arctic wharf
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Coolio, have a nice day 👋

rapid sage
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@arctic wharf Have a good time

arctic wharf
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Think I will, playing valheim Ragnar_laugh

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Teehee

languid ibex
rose swan
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Dead game!

long anvil
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games too hard, when the greydwarves throw rocks at me i take damage

rose swan
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Valheim needs the ‘Fable 3’ treatment. Remove armor value, get rid of the HP bar. When you fall in battle, literally no consequence- just get right back up, you’re the Chosen One after all!

rapid sage
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@long anvil 😭

long anvil
rapid sage
royal lily
safe dove
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My only issue with the repellent torch is that it somewhat invalidates the anti sting potion. On the other hand, the potion is still useful for wandering around the plains instead. Maybe keeping creatures away could be given to the green standing torch? You're burning swamp gunk that smells like rotting fish. I can see that keeping most creatures away.

royal lily
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I have beef w anti sting tho. By the time you kill moder you already have 2 pierce resistant items and armor/weapon ready for the plains

random monolith
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I like the idea for a middle ground for teleporters

verbal frost
#

Hey guys new here thinking about starting a server useing a spare Xbox I have would anyone be interested?

safe dove
languid ibex
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@wanton cove Weapons level quite quickly from 0 to 30-40, by then they're more than usable.

spiral ice
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@wanton cove Using a TWIG solves that problem.

proper sequoia
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@wanton cove Switching weapons is also a tactical choice, making you think of weapons to invest in. I switched my sword (100 skill) to berserker axes with less than 10 skills and got it to 65 just fightings mobs. Or you can afk TWIG if it's an issue

split dagger
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Hey, I was just about to publish a suggestion for a new siege event in the Ocean, namely some sort of pirate ship that may approach your boat and attack you, but I saw it's already been suggested several times in the past - usually met with pretty negative reactions. Why would it be a bad idea? 😮

languid ibex
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It's hard to pinpoint everyone's reasoning, but this is what I see brought up most commonly.

arctic wharf
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Very very resource/time intensive to implement.
Not a really enticing gameplay addition to valheim for many.

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For the quick and dirty short response skol

long anvil
languid ibex
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I wouldn't mind a ship of Dvergr that is neutral, but can be antagonized at your own risk, but personally I wouldn't be a fan of a raid on the ocean.

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I would also mention, negative feedback from the community doesn't necessarily inform if the idea will be well received by the developers, so don't let that stop you from suggesting what you'd like to see.

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Any input is good input.

split dagger
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Good point(s), yeah, I haven't even thought about how much it'd take to develop such a thing. I was thinking that one possible compromise to make such a raid less threatening would be to make it 'avoidable', kinda like Serpent attacks - if you're sailing fast enough, you can lose the Serpent and it will eventually disengage. But yeah, IDK

long anvil
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I don't think it's hard to get something to that effect implemented, it's mostly hard to make it function nicely, especially without making NPC boats cheat by ignoring boat 'physics' which would just not feel polished or fun to play against.

I piggy back off of this discussion to reiterate my ancient point, though. Downvotes just discourage people from making suggestions.

languid ibex
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They serve many functions, and they're not just discouraging-- some aren't even slightly discouraged. Feedback is a good thing, it helps things become better in many ways.

split dagger
long anvil
languid ibex
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Well, this is a discussion channel, so I'll discuss what you've written here. In my eyes it takes away from a metric, but only one that the community is responsible for, which is as valuable as an individual makes it.

The issue with less input for feedback, you could have an idea with 50 upvotes, and 200 downvotes. Similarly, an idea with 50 upvotes, and 3-4 downvotes. This gives the suggester a better idea of how their idea came across, and they can more accurately address it in this discussion channel.

The above question by Cleo was a great example of a topic spurred on by people that didn't like an idea, and could serve to help the craft an idea more appealing to the community should they care about that.

split dagger
# languid ibex Well, this is a discussion channel, so I'll discuss what you've written here. In...

Yup, it's an interesting situation if you put it that way. On one hand the idea has been proposed several times, meaning that several people had the idea and thought they would like to see it in the game; on the other hand, there's also a fair amount of people who downvote the idea. By taking into account the upvotes and the downvotes and the reposts, you get a much peculiar picture of the players sentiment

languid ibex
wintry bobcat
rose swan
#

#suggestions message
Better to build your portals in safe spots 👀
Players already have the huge advantage of being able to not worry about the state of their portals- even if out in the open and completely exposed to monsters and the elements- when they’re not near it.

wintry bobcat
#

Gotta agree with Dogg

I feel like portals are pretty forgiving already in all the flexibility you have with them.

Plus in my experience I always go invulnerable while teleporting. I think I may have once died while teleporting bc I entered the teleporter and got hit at the exact same moment, but that’s kind of an edge case

safe dove
#

Good God the suggestion channel will be a gold mine for modders once the game hits 1.0...

rose swan
dark wyvern
#

Aren't there a lot of mods already. Sometimes checking those channels and often there's an active if somebody is looking for something.

long anvil
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There are, and a lot of suggestions are inspired by mods, or inspired a mod to be created.

rose swan
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Yeah, there’s a ton of mods. But the list will only grow once the game is fully released- may even see some super ambitious ones that overhaul the entire game. Assuming they don’t exist already- I’m not really into the modding community.

long anvil
#

there are already some pretty major overhauls including world gen mods, very cool stuff out there

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ymmv on quality though

cedar slate
stiff stag
proper sequoia
gleaming valley
#

yeah it's really weird how this legendary sword you have to fight the nightmare of a miniboss to get is worse than every gem ashlands sword

long anvil
#

once upon a time...

proper sequoia
gleaming valley
vestal lotus
#

For people who play a lot of Valheim: what enemies or bosses are easiest to cheese right now?

I mean stuff like enemies getting stuck, not reaching you on terrain, being too easy to kite, raids becoming harmless, or bosses that stop feeling dangerous once you know the trick.

Curious what patterns people notice most.

languid ibex
#

Let us use gems on Dyrnwyn! 😅

languid ibex
long anvil
vestal lotus
long anvil
#

like arguably abominations are the least threatening thing in the game because you can almost accidentally cheese the poor things

languid ibex
vestal lotus
karmic flax
spiral ice
spiral ice
#

To be fair, there's a lot of conversation that happens here that's not related to suggestions. 😅

languid ibex
#

Typically it branches from suggestion discussions, where this was just a bit off topic from the jump, and a moderator rerouted it immediately. Ragnar_laugh

sacred kernel
#

Why does no one think more sea creatures are cool?

marsh radish
# sacred kernel Why does no one think more sea creatures are cool?

It's not that they don't think they're cool, its more the logistics side of things. Like losing a boat full of iron in the middle of the ocean would be horrible. And corpse runs would be tough. And some other developer side issues. But personally I'd love to see some variation and new stuff in the ocean biome

long anvil
spiral ice
wintry bobcat
long anvil
#

spirit of the downvote preserved i guess

languid ibex
#

@near hazel You think spirits in the afterlife still need a bathroom? 😨

near hazel
#

my guy had too much fiber

crimson ermine
#

bathroom? i dont know what that is. is that a mod?

languid ibex
long anvil
#

thistle is only half of the seasoning Sausages

wanton atlas
#

@languid ibex you know you remove the Thistle afterwards right?
it's just a garnish 😄

languid ibex
peak bronze
long anvil
#

your uncle was boar meat?

peak bronze
long anvil
#

if i wasnt so tired id make a joke about being on trails or something, but ive probably yapped too much off topic now i wouldnt wanna get banned

peak bronze
#

Maybe go to sleep. Bedge

safe dove
#

Fighting the enemies of the All Father is hungry work I suppose.

sacred kernel
royal lily
#

I know I've heard the difficulty argument before but I am a huge fan of that especially in later biomes. Valheim being solution oriented makes big challenges tough to fail and fun to learn to conquer. I could see losing your stuff at sea being really miserable for a new player but if in later biomes maybe it could work. Not that I dont still get myself into pickles regardless

stiff stag
#

It's terrible at any stage of the game and regardless of whether you're new to the game or not. There's no world where that sort of thing works.

lament zinc
#

About this: #suggestions message

What's wrong with doing things behind a bush or against a tree? 🤔

royal lily
crimson ermine
#

Because you are a cheater

shadow crow
#

What’s cheating?

royal lily
#

Hes right.

alpine saddle
#

#suggestions message for logs:

logs can create a ton of lag when placed in stacks and such. Each asset moves and having dozens like that placed on top of each other is a nightmare when loading into and out of the areas.

Better off using custom commands to place the fixed logs and scaling them using Gizmo (and you can make them invincible)

languid ibex
#

@marble sparrow Corewood doesn't work well enough for you?

#

They're literally just logs 😛

rose swan
#

Right- there’s already a lot of components for log cabin builds 🤔
And besides, using raw logs for building sounds like a nightmare, even if you factor out the durability.

wintry bobcat
#

Ive for a while but wanting to try them for defense

Mount some logs on a fortress wall, then when the local inhabitants come knocking release those bad boys!

Bonus points for lighting them on fire first

long anvil
#

oblivion tutorial cave moment

crimson ermine
#

the shame

rose swan
royal lily
#

I wonder if there could be some type of early game thornmail-type armor that could allow you to essentially ignore greylings and greywarves that bother you while building. Is that a bad idea?

#

i dont mind them but i hear people's sentiment towards that situation XD

karmic flax
crimson ermine
#

my sentiment is as follows: CHEATER (i dont care)

royal lily
#

Thank you all for your feedback

crimson ermine
#

the day i stream valheim in this server is the day i get the cheater role in this discord. i cannot wait for this day, and i like looking down upon my subjects who try to imitate my level of cheating and fail so catastrophically

royal lily
#

I have over 100 cheats in a cheat folder

#

I blame a really fun server I played on

long anvil
#

great suggestions

crimson ermine
royal lily
# karmic flax <:Bonfire:826087645812883466>

I thought you meant my suggestion was so bad it should be thrown in a fire. But now I realize the bonfire radius is larger so my question is, is it large enough where they won't throw stuff at me?

karmic flax
crimson ermine
#

well then i know what you are going to do

royal lily
crimson ermine
#

larsi is a mod, cant mods add emotes?

royal lily
#

LMAO

crimson ermine
#

good

karmic flax
#

Your reaction

royal lily
#

#suggestions message so u reduce the iron and replace it with something else u have to go get? Or do u just not want to do any of that

long anvil
#

@proper sequoia iron is extremely abundant, is there a specific reason this bugs you?

proper sequoia
long anvil
#

iron is available in the mistlands

royal lily
#

Theyre gonna re skin the iron scraps call it something else then it will be ok

proper sequoia
#

Just change some of the stuff to other metals

#

Like padded armor in the plains could switch to blackmetal

#

Why make it iron in the first place when you have so little uses for blackmetal anyway?

long anvil
#

im trying to help you solve the problem because i dont share it, and am thus confused

i abhor the swamp and avoid it, i spend as little time there as possible and still dont have too much trouble getting iron

i do agree blackmetal could do with more uses, i dont think i agree it should be applied to padded armor but a new lateral armor could do

karmic flax
#

Dismantle a few bridges in mistlands and youll have enough iron for mistlands

proper sequoia
#

Will that cover it?

karmic flax
proper sequoia
#

alr than time to go bridge hunting I guess

karmic flax
#

1 with 1 leg and 1 with 3 legs

royal lily
#

p sure each scrap u find on the way gives like 10 iron too

gleaming valley
karmic flax
#

Me swimming in copper cause i wanted some black matble

gleaming valley
#

imean i just literally forge my krom from the swords of giants in the mistlands but

#

i could squint and say yup got more mistmetal!

royal lily
karmic flax
royal lily
languid ibex
#

The chance of multiple chests having stacks of iron is also appealling.

wanton atlas
#

@proper sequoia fun fact. plains black metal are glass poop 👀

languid ibex
#

Smiffe with the bombshell

long anvil
languid ibex
gleaming valley
long anvil
#

mistlands and mountains in that order for me

#

if DN has fir forests itll be my favorite pretty handily though, especially if there are auroras for weather

languid ibex
#

Mistlands is my favorite biome overall, swamps is my favorite atmosphere though.

languid ibex
#

I am a bit of a sucker for horror vibes though

gleaming valley
royal lily
#

creepers, creepin around.... creepily

marsh radish
#

I like the swamp atmosphere as well

gleaming valley
#

first time like… my roof started glowing blue and there was this noise outside. like wtf??? not to mention nearly peed myself driving a boat along the coast over the large mob

#

man im off topic every channel today my bad

royal lily
#

Ya fiyad

safe dove
#

Is it weird to say I would like more iron sources? I’ve seen people complaining multiple times about needing more iron. Should there be iron outside the swamp/mistlands? (Not counting mountains since it’s literally just a doorway) I for one wouldn’t mind iron ore deposits being scattered around biomes. Maybe the Black Forest? Plains? Not sure where they would fit best. They should definitely be hidden beneath the surface like silver ore, requiring either a hammer or the wish bone to find. An iron pickaxe should also be mandatory to mine them just so you don’t skip over needing to kill the elder for them. A post swamp iron source so you don’t need to go back into the crypts.

long anvil
#

I just don't find it to actually be that rare?

safe dove
#

It’s not rare. People just end up using an obscene amount of it. It’s mandatory for large stone builds. It’s used in Mistlands equipment and the padded armor set (the best looking in the game). Even if playing solo, you use literal tons of iron.

long anvil
#

But I can easily get tons of iron.

safe dove
#

After exploring swamp crypts for 10’s of hours, I don’t want to need to find another swamp further away on the map, explore the crypts, and sail it back.

long anvil
#

If I had to identify something that can make it frustrating it'd just be transporting, but that said I can't think of a time I ever felt like a full longboat wasn't enough for whatever I was working on at the time.

safe dove
#

It’s never enough iron. Much in the same way it’s never enough wood.

short wing
ember lily
safe dove
#

I don’t know. I think that’s true for people who have played the game for hundreds of hours, as I’m sure we all have at this point. I always load up until I have at least a finewood chest of iron. Sometimes two additional barrels worth. And yet I have still seen multiple complaints about iron.

long anvil
#

I'm reminded of the Deathsquito situation. People used to complain about them a lot and they did end up getting nerfed. But like... functionally, I barely notice a difference between pre-nerf and post-nerf (it was impactful, but in normal play I really just don't feel that different.)

safe dove
#

I don’t think that’s the case here. That’s people going into a biome they weren’t prepared for and getting one tapped. This is playing the game for hours and realizing you need to go back to a grind you thought you finished ages ago.

short wing
long anvil
#

The difference with iron is that a buff to frequency or ease of getting the resource is gonna have far reaching consequence because of how much iron is used for. It cheapens the experience of actually gathering materials and thus engaging with the core loop of exploration.

short wing
safe dove
#

The swamps aren’t fun to explore though, especially after you’ve already beaten the bonemass. It’s a slow march through marsh, always under a debuff, requiring potions to survive there.

long anvil
short wing
#

True but from swaps to mistlands is a few biomes apart.

long anvil
languid ibex
rose swan
karmic flax
#

What do people use iron for the most? Support? Cause you can also use copper after mistlands and flametal in ashlands for it

languid ibex
safe dove
#

I never liked swamps. They’re fine at first but grow old fast. It’s always dark, you’re always debuffed, they’re flat with little variation, all looking the same.

long anvil
rose swan
#

Iron grind was also made much easier with the inclusion of stone portals and world modifiers

long anvil
#

(Aboms did help, to give credit where due)

languid ibex
#

I also enjoy looking for shacks to repair, so I can turn them into quick little outposts.

safe dove
rose swan
#

Is there really that much gear post-swamp that requires iron? I know about the plains armor set.

safe dove
#

Mistlands

languid ibex
long anvil
#

my favorite mistlands weapon takes a bunch of iron (krom)

lofty field
safe dove
rose swan
long anvil
#

yeah, but it also gives a ton of iron

safe dove
#

Oh, and krom.

long anvil
#

mistlands, i mean

short wing
safe dove
#

The crossbow too.

karmic flax
languid ibex
#

I don't see it as a large hurdle, but I've also played games like Ark Survival for 4000 hours, and the metal grind there is quite literally endless.

safe dove
rose swan
#

Just saying, if the mining skill gave increases chance for finding more ore… 👀

languid ibex
#

Stocking up a longship fully with iron scrap is an exciting feeling for me as well, it gives a bit of Sea of Thieves vibes, where you just hope nothing goes wrong.

marsh radish
#

What exactly do you need guck for? I use it for maybe three things

rose swan
#

Just for a couple light sources I think?

safe dove
#

On one hand I wish things would go wrong, on the other I’m glad they never do since there are no ocean threats. There’s no risk to ocean travel once you’re in a long ship.

languid ibex
long anvil
long anvil
safe dove
#

The ocean is the hardest thing to make more interesting in the game without making it overly tedious. Especially since you cross the ocean from the Bronze Age to the Ashlands.

languid ibex
#

Passive whale-like creatures! They're hard to kill in groups, and keep switching positions and speeding up!

#

No big threat, just would give enough resources to warrant taking you off course.

karmic flax
rose swan
long anvil
safe dove
karmic flax
#

They can just have more things start spawning after boss kills

long anvil
#

that's my preference yeah

languid ibex
#

I wouldn't even mind 1 and 2 starred serpents after certain progression points.

long anvil
#

i think you could build a mini-boss out of that entire idea, too, slowly becoming more aware of the player up to some kind of climax that can lead to the fight

safe dove
lofty field
#

Question is if the current progression of boats would be enough, 2* serpents make pretty quick work of longboats

safe dove
#

Leviathans are great, and I would want them to honestly be more rare if more was added to the ocean.

karmic flax
#

Uhm akshually, they updated oceans with a new serpent in ashlands

long anvil
languid ibex
safe dove
#

It would be nice if as you progress through the game killing the forsaken more was added to the ocean.

lofty wave
safe dove
coral rivet
#

Swamp is my favorite biome. The sheer challenge of it makes it fun Rocky

long anvil
#

id agree if it were a challenge

im sure its partially just having played so much but at this point for me the swamp just feels like tedium without accomplishment

safe dove
languid ibex
#

For me there's plenty of challenge, when a 2 star draugr archer wanders over and nails you while you're already fighting a cluster of enemies, you'll get a spike of adrenaline that's for sure.

long anvil
#

they give you three business days to notice them and react

safe dove
#

I’m starting to think this is my 1800+ hours talking, my most common complaint about the game is how I want more POI’s, more plant life. I really wish there were good POI/biome mods. After 1.0 there will be though, I’m sure.

languid ibex
#

I'm not talking about when you notice them of course.

long anvil
#

most of my time looking at mods has been looking at >new world gen >new poi >new enemies

which i guess is probably pretty normal but i think its indicative of what id want if i were asking for more

languid ibex
#

More is a somewhat common thing to ask for when it comes to something you love, I just always have a difficult time opening that floodgate.

rose swan
crimson ermine
#

However, as an aio user, it totally tanks performance

#

So before more structures, game needs to load them better

long anvil
safe dove
languid ibex
#

They're also not likely optimized as structures/POIs are by the developers, where modders typically have no idea how to optimize, they just also want more.

crimson ermine
languid ibex
#

Before skyrim really started supporting mods, most of the mods created for skyrim were creating massive memory leaks.

crimson ermine
#

The biggest performance problem is world gen. More stuff makes it take longer

safe dove
languid ibex
#

That's not so bad then, at least that's just a one time thing.

crimson ermine
#

So world gen would need to be optimized regardless of its a modded structure or not

crimson ermine
languid ibex
royal lily
#

The poi mod is very very natural and fun

crimson ermine
languid ibex
rose swan
#

I keep getting PhatTony and ChrisTheMiss mixed up 😂

languid ibex
#

There is no optimizing for content that doesn't come standard.

#

Only giving mod creators tools to make better mods.

crimson ermine
#

“I dont play with mods” proceeds to talk about the mods like they make them

languid ibex
#

I've plenty of experience, I work in game development, and have supported mods for my games before.

crimson ermine
long anvil
#

tldr its not really comparable to the issues valheim has, which arent even as bad as skyrims

languid ibex
#

I wasn't comparing, just putting out a scenario that modders were a part of.

rose swan
crimson ermine
#

at least mine is changing, obviously no idea about the other person

peak bronze
crimson ermine
#

i did not consent to this shipping

peak bronze
#

I only presented the mixing up thing.

rose swan
#

ChrisTheMiss makes me think of Mike Tyson trying to say Christmas 🎅

peak bronze
crimson ermine
long anvil
#

More stone pieces I am 100% on board for.

marble sparrow
stiff stag
#

You want something the game naturally doesn't support to begin with, that's entirely a you problem.

long anvil
#

Everything not added to the game is something it doesn't support to begin with.

It's a suggestion channel, not a "have a working knowledge of game design" channel.

languid ibex
#

You would likely get further requesting some way to utilize those logs as buildable objects.

rose swan
long anvil
rose swan
#

Regardless, I think the suggestion would garner more traction if the proposal was something along the lines of ‘new thicker hardwood/core wood pieces, with a diameter similar to the trees.’ 🤔

long anvil
#

That, I agree with.

rose swan
marble sparrow
long anvil
rose swan
#

They probably meant raid 🤔

marble sparrow
#

prob lol

rose swan
#

Reminds me, had a thought the other day of how interesting it could be to have some sort of event (think like blood moon event in Terraria) where hordes of undead skeleton Fulings swarmed the plains. Extremely aggressive, perhaps a new variant that is a little faster and duel wields daggers. IDK, just a fun idea.

Might not make sense in vanilla though, I can see how it would be overly complex. Just wanted to share, get the creative juices flowing 🧃

rose swan
#

#suggestions message
@marble sparrow
Wouldn’t you say Crystal is effectively Valheim’s glass? 🤔

marble sparrow
marble sparrow
#

The event would be called: 'You need to finish that Darkwood build and save up money to buy eggs' lol

rose swan
marble sparrow
#

@north rock I gotta know what kinds of suggestions you upvote lol

rose swan
karmic flax
#

@marble sparrow

coral rivet
#

@sage crest What is a lava lizard?

crimson ermine
#

sounds modded

rose swan
#

He’s probably talking about Asksvin 🤔

coral rivet
#

Ohhh okay

long anvil
#

i mean, people forget names

sage crest
coral rivet
#

Oh okay, I didn't know that the younglings are affected by water like that :0

languid ibex
#

@sage crest It's because the water is boiling.

sage crest
sage crest
languid ibex
sage crest
#

I also forgot to mention it doesn’t matter whether it’s boiling or not, the baby asksvin take damage as soon as they have the wet effect.

languid ibex
#

That sounds like an oversight and better suited to a bug report to me.

sage crest
#

But it just doesn’t make sense how lizards can take damage in water, in union with the fact that lava can be just fine in water.

languid ibex
#

I think you might be reading too far into this personally, it doesn't make sense that deer can swim forever, but in Valheim they do.

#

Interesting catch with the wet Asksvin though.

marble sparrow
rose swan
#

Can always just generically ask for feedback regarding a specific suggestion Rocky

sage crest
proper sequoia
#

@sage flax that's what the trollstav is for

#

Basically anyway

sage flax
#

ik but taming them will make a good challenge and fun to have them all the time

#

think about it training trolls and making armor for them ofc it will cost a lot of ingot to make armor for them and leather etc. but the progress will be something new and fresh

proper sequoia
#

The devs are slow enough anyway it will take them a year or two to add even add armor for animals

sage flax
#

true

proper sequoia
#

As long as they finish Deep North in like the next 6 months they can do what they want

eternal wyvern
#

How to cheer something that’s dead

long anvil
#

theres a reason moder drops tears

eternal wyvern
#

Yeah.. when she dies

long anvil
#

i mean if you wanna be petty about what was obviously a joke, on account of it being a fictional character without feelings

youre already dead in the setting, too, but still doing things

royal lily
#

Maybe Moder wouldnt be so sad if Fader was around :/

crimson ermine
#

maybe moder just needs some family time with her sons. ALL of her sons

spiral ice
#

Maybe her sons just need a strong father figure to steer them in the right direction.

cedar slate
#

it's kind of disheartening when people downvote or recycle suggestion without saying what's wrong with it

#

even worse when a suggestion has no way to impact them negatively

wintry bobcat
wintry bobcat
cedar slate
wintry bobcat
# cedar slate how is recycle obvious?

Commonly known on the server that recycle means its been suggested before

So any question with a lot of those reactions is because people have seen the same or a very similar suggestion before

I agree though it might not be obvious if you're new, but once you know what it means there's only one meaning

cedar slate
#

i see, didn't notice it in pins

wintry bobcat
# cedar slate majority of them won't affect people negatively yet there's about 50% downvotes ...

imo that's kind of shallow thinking. Seems to me like you look at a suggestion and how it wouldn't impact you negatively, but not considering the concerns others might have

Like you might say "add wolf armor" doesn't impact anyone negatively because they could just not use it. But it still clutters the game and menus to have wolf armor as an option, it eats up dev time to make, if playing multiplayer others might use wolves to kill everything because they're so strong now that they have armor and its runining the persons experience, etc.

cedar slate
# wintry bobcat imo that's kind of shallow thinking. Seems to me like you look at a suggestion a...

i agree with the clutter which is a fair option but this could be avoided in general if there was any sorting in the UI.
As about devs time, this is very sensitive thing. There isn't any idea that somebody else wouldn't find as - not important for me right now. I want devs to prioritize something else. Very selfish reaction imo and very subjective. Devs are the ones who should decide what they can spare their time on and what suits their vision.
It's not apparent with the downvotes whether the reason for it is the last option or because the idea is bad, wouldn't fit the theme etc.

cedar slate
gleaming valley
#

krom have you tried zooming in all the way while sailing? it does get pretty first persony and you can see under the sail. i didnt downvote but i like not having perfect view from the back, fond memories of being at the front yelling for rocks or land or snakes to whoever was driving

cedar slate
#

the low edge of the sail is so low that max zoom doesn't cut it

#

depending on the position of the sail, if wind is directly from behind then can see the sail only

gleaming valley
#

i guess i do change to half mast quick sometimes to peek, and ya its not like “im a boat” vision, but. idk im weird i like having to run to the helm to see well

karmic flax
cedar slate
#

"20 degrees to the left, captain!"

wintry bobcat
short wing
#

Exactly. Suggestions that were wildly wanted haven't or won't make it in game. While other's that had many downvotes have made it in game.
Though if it is because of the suggestion or if the devs were working on it before it got suggested is only clear to them.

gleaming valley
cedar slate
cedar slate
analog moss
#

Valheim was also designed with a SP focus. It allows co-op MP though.

short wing
# cedar slate even worse when a suggestion has no way to impact them negatively

Sometimes downvotes happen because of how a suggestion was worded or multiple suggestions thrown into one suggestion.

I've seen suggestions that basically say the same but in other words get totally different reactions.

A good suggestion that has another bad suggestion woven in might get downvotes because you can only cast a vote on the whole and people would rather the bad suggestion doesn't get implemented than the both do get implemented.

Each day there are a lot of suggestions and I for one might skim and cast some votes on a bunch but I don't feel like explaining all the votes I cast in the few minutes I take to vote.

wintry bobcat
#

I do see quite a bit of suggestions get downvoted for lack of clarity. Though I think people on here usually do ask the person to clarify / explain what they're suggesting

languid ibex
#

Similar things could be said about swamp blobs or even growths, where tar solidifies in sub room temperatures.

safe dove
languid ibex
sage crest
languid ibex
#

I never mentioned fantasy game once, not sure where you're pulling that from.

languid ibex
runic plover
#

Look at the last 4 words of the post I replied to.

languid ibex
sage crest
# languid ibex I'm comparing what happens to these materials in different temperatures. Tar sol...

Ok I see what you’re saying.
But my original argument is that, asksvin are outstanding in the sense that the babies take damage in water. If they do, then it would make sense for other things to take damage in certain instances, ESPECIALLY lava blobs, that seems like the most logical case of something taking damage in a certain environment. But it doesn’t. Just an inconsistency of things that I think could be changed. Either the asksvin stop taking damage or the lava blobs start dying in water, just something to make the current rules more consistent.

#

I’m sorry I didn’t mean for this to blow out of proportion and I apologize for sounding rude a few messages ago.

languid ibex
#

Admittedly, it could all just be an oversight, and this is all just how I feel about it! skol_splash

runic plover
#

Personally, if lava blobs did take damage from water (which I think is sensible) and players found out about it, I think they should be rewarded for finding a counter to an otherwise very bothersome enemy.

languid ibex
#

I think there's quite a few ways to counter them already, you can one shot them from a stealth position, so as soon as you see one, firing off an arrow will solve your problem.

#

I'm not against that being a counter anyways, just attempting to understand why it might be intentional.

sage crest
#

I understand it would be better for inconsistency in order to balance things in some way

rose swan
#

Don’t think lava blobs have ever given me trouble 🤔 they just kinda blow up and I simply walk away. When I first played Ashlands, I actually thought they were bugged and couldn’t deal damage to players haha

My take is that if water kills them immediately, might just be a fun little discovery for the player that doesn’t detract from the enemy much.

Always funny when enemies or even bosses have unique interactions with stuff like that Rocky

languid ibex
#

Ultimately I agree, I'd even made a suggestion not too dissimilar from that interaction just a couple days ago.
#suggestions message

rose swan
languid ibex
#

I do as well, turn Ashlands material overflow into materials sunk into commonly used arrows right? Ragnar_laugh

long anvil
#

#suggestions message

very big fan of this, think its been suggested in the distant past (or maybe sooner idk i dont really search) but im still a big supporter of it

languid ibex
#

I believe Smiffe has spoken on this, where it isn't meant to communicate how wet you are, just that you're wet.

royal lily
#

How much wet is one water per unit cubed

languid ibex
#

2 minutes worth.

long anvil
languid ibex
#

Value that as much as you like.

runic plover
#

I must agree that walking into the rain for 2 seconds making you just as wet as fully submerging yourself in the ocean is a little silly. I've actually thought about making that exact suggestion myself.

crimson ermine
#

ill give it... $6.70 max

#

incoming new stat "wet resist" Ragnar_laugh

royal lily
#

The time frame of not-saturated would be really small

languid ibex
long anvil
runic plover
#

If I was building the system, diving into the ocean is immediate 2-minute timer, while going out in the rain ticks up toward that 2-minute timer the longer you're in it, scaling faster in a storm.

long anvil
#

being fully submerged definitely is a type of wet rain cant really achieve in full gear

languid ibex
long anvil
#

im in my sop era

royal lily
#

Incoming Moistometer that lasts for 7.5 seconds while in rain

crimson ermine
#

get a wetness bar like the ashlands heat bar and when it fills up, you get wet. make it like difference between swimming in ashlands water and nose diving into the lava fields

languid ibex
crimson ermine
#

ashlands heat meter ui when?

royal lily
#

Add a fatigue bar too that works in contrast to being rested. The more you use stamina, the higher your fatigue bar becomes until you rest

crimson ermine
#

valheim? more like barheim

languid ibex
#

The stealth light meter is already well made, perhaps just place it around there

crimson ermine
#

more ui is almost always good imo

#

clock ui when?

royal lily
crimson ermine
lofty wave
#

neck meter that makes all traders and enemies angrier as you kill more

crimson ermine
#

damn near every ui mod has it, plus some stand alone

languid ibex
#

I just want a sun stone to view the sun's position/cast shadows through fog/mist/swamp's light shroud.

#

A clock feels a bit too easy for me.

long anvil
#

i dont really want a clock ui vanilla, but if we get it can it be a sundial and a moondial

crimson ermine
#

sundial would be sick

#

new decoration is always a good idea

royal lily
#

Still waiting for 1x1 dvergr wall

crimson ermine
#

1x1 grausten wall when????????

#

also would be cool if the ashwood floor texture wouldnt fade out when its like 5 m away

languid ibex
crimson ermine
languid ibex
#

The texture might be a higher res for all I know, but that doesn't sound right.

crimson ermine
#

i asked someone if it was something that happened to them, apparently its just a vanilla feature

#

i would get a video but cant login valheim atm so 😔

languid ibex
crimson ermine
#

Thats fine

languid ibex
crimson ermine
#

Thank you ❤️

formal matrix
stiff stag
#

#suggestions message Normal roof pieces wouldn't function as proper roofing if they are flat because they can't wick water away without a proper angle. So naturally such a thing would function no different from the flat floor pieces we already have.

cedar slate
#

#suggestions message @broken belfry I do mind this suggestion a lot as it would break my immersion. Reeling spear back with a rope is impractical. You'd have to hold the rope all the time with other hand so it doesn't get tangled when throwing and then it would get tangled on any foliage when pulling it back. If it was in any way practical as a design then people would be using it all the time in history. There is magic already in game so if you want magical abilities why not just use those.

#

This is discussion channel you can use actual arguments here @marsh radish but ok whatever you feel

marsh radish
# cedar slate This is discussion channel you can use actual arguments here <@12736707249719215...

I know. I don't feel like debating. But a quick google search will show you that people have used spears with ropes attached for thousands of years. Try spear fishing, pole spears with float lines, rope darts , and ofc the harpoon.

Furthermore it's not impractical and would not get tangled in everything. It's a straight rope with a heavy weight. Big logs maybe but most light brush you could easily pull it through

broken belfry
# cedar slate https://discord.com/channels/391142601740517377/1202312684364910612/150650370509...

I disagree. Valheim already prioritizes fun gameplay and stylized mechanics over strict realism. We can carry hundreds of kilos of ore, parry trolls with shields, eat giant serpent stew for superhuman vigor, and use literal magic, a rope-tethered spear honestly fits fine within the game’s world.

Also, rope spears and retrieval lines did exist historically in different forms, especially with harpoons, hunting spears, and naval weapons. The idea isn’t meant to be a perfectly realistic military formation weapon, it’s meant to make spears feel more unique and satisfying mechanically.

And the foliage/tangling issue could easily just be abstracted the same way the game abstracts dozens of other realistic limitations. By that logic, building a furnace should take days instead of instantly placing and carts should flip over every rock.

The main appeal is gameplay identity and gives spears a much more distinct role compared to just “stab weapon" with an extremely bad feeling secondary attack.

cedar slate
broken belfry
#

in the ashlands, i dont even bother using the throw on my splitnir because running in like that is very, very stupid

marsh radish
#

Regardless I don't care about specifics. I love the idea, might tempt me to actually use spears considering I've never crafted one past a flint spear. I like the idea and your arguments are not convincing

broken belfry
#

pretty much guarantees i instantly die

languid ibex
#

I've always wanted a spear crafted with eitr that just returns to your hand on hit.

broken belfry
#

that is also a good idea

languid ibex
#

Summon it back like thor's hammer vibes

marsh radish
cedar slate
# broken belfry I disagree. Valheim already prioritizes fun gameplay and stylized mechanics over...

Yes, games use many different ways to abstract many things. Can't do everything realistically and have to give in some ways. This game is centered a lot about combat and a rope going around a tree or bush when pulling a spear in is pretty much an issue even visually. It could be abstracted with a magical 'come to my hand' if anything. Using realistic arguments on something completely unrealistic is likely the issue I have with this. I agree that it's a bummer if you lose weapon cause of this but it adds to the immersion, that is use the spear only when you can retrieve it.

broken belfry
#

i think only the higher tier weapons would make sense for them, like from the wolf spear onwards

broken belfry
cedar slate
broken belfry
#

a skilled viking can do anything with the strength of the gods behind him

cedar slate
broken belfry
#

then why expect realistic behavior from a spear enchanted with lightning

#

you cannot contradict yourself my friend, you must be resolute in what you believe, one part of the game is immersion breaking and you ignore it but the other part is somewhat realistic and you focus on it

wanton atlas
#

@spiral ice dont report bugs on the suggestion channel. And it's a known issue 🥲

cedar slate
broken belfry
#

i said chain or rope

cedar slate
#

Btw immersion breaking doesn't equal realistic. Game world is following certain logic and has some rules that it follows. And attaching a rope to a spear is has several issues, is unneeded and imo pretty dumb with all the foliage, tree and enemies around. So yeah I explained why it ruins my immersion

broken belfry
#

the word spear has 165 results in suggestions alone, its clear the weapon needs to be reworked

broken belfry
wintry bobcat
#

Maybe more clear players want it reworked

Though players don’t ALWAYS want what’s best for them

cedar slate
broken belfry
#

??? how?

#

you are complaining a tether is immersion breaking, i am saying a tether would help me feel more immersed in the weapon class

#

there are no rules in what we percieve as immersion, i like the spear and i want it to be a good weapon class, but its secondary feels horrifically bad to use.

#

unless what you're actually suggesting is that my percieved wants are invalidated?

#

you're also focusing on one part of my suggestion, there is the second spear lodging part where ive added realism to it.

wintry bobcat
#

Doesn’t sound to me like you want spear to be good, you just want it to have a different function

Which is fair, though personally I don’t love that gameplay loop

broken belfry
#

the different function will make the spear good.

wintry bobcat
#

Probably. But the current function is also quite good if used right

broken belfry
#

nope, there is no using it right, in a game of complete fantasy the spear is the one weapon class that is both restricted to one single attack pattern and a secondary attack that literally disables you from using the weapon.

wintry bobcat
#

I’d argue spears currently are in the… top three melee weapons. Though Thats a personal preference tierlist

Atgeirs are broken, fists are very good but limited options for making them, spears are right below that

broken belfry
#

how so? explain why they're good, without talking about the primal, thundering and blood versions of splitnir

#

just the spear class alone with nothing added to it, explain why they're good

wintry bobcat
# broken belfry nope, there is no using it right, in a game of complete fantasy the spear is the...

IMO the single stab is an advantage, and I don’t see how the secondary prevents you from using it

It’s coded very smoothly to where you can throw the spear as you run towards an enemy, and as you reach them it instantly picks it up and equips it (with no delay or slowdown) to allow you to follow up with primaries (or more secondaries if you want)

Very cool throwing spear to stagger then following up with a barrage of primary attacks (which will probably stager lock since spear is more front-loaded on damage than other weapons due to the lack of a combo)

languid ibex
#

It seems a little odd to argue so adamantly against such a thing with Abyssal Harpoon being exactly this, it'd just be upgraded versions or potentially serve different functions.

#

Which is classed as a spear weapon.

broken belfry
#

at any given point you are running towards multiple enemies

wintry bobcat
# broken belfry how so? explain why they're good, without talking about the primal, thundering a...

Their only major downside imo is just that they're pierce damage which is rough against some enemies.

Spears:

  • Do high damage, often times letting you stagger smaller enemies like greydwarves or fulings with one hit
  • Attack quickly and dont depend on a 3 hit combo, allowing you high dps while also letting you get a bit greedy with the # of attacks before needing to dodge or parry to avoid an attack
  • Level INSANELY quickly. They for some reason get more xp per hit than any other melee weapon, which paired with fast attacks gives quick levels
  • Has a small attack area which can be seen as a downside because it doesn't hit many enemies at once, but I kinda like it because it doesn't split damage on walls inside dungeons or near trees/rocks
  • Can be thrown as an extra utility. Does pretty high damage honestly, though it won't compete with a bow build except in early game
  • Spears are usually cheap af to craft and upgrade. Just compare fang spear and silver sword
languid ibex
wintry bobcat
broken belfry
wintry bobcat
broken belfry
#

the throw alone.

#

the secondary attack needs to be fixed or altered.

wintry bobcat
#

But what about it

languid ibex
#

What's wrong with it

wintry bobcat
#

All I’ve seen is “it disables you from using the weapon” which as stated above isnt the case if used as intended

proper sequoia
#

@broken belfry love the spear idea but I think it might a bit complex for the valheim combat system although I am all for it

broken belfry
#

the damage alone is not good enough outside of sneak attacks to justify disabling the use of the weapon, in an actual combat moment with multiple mobs, you are basically restricted to spamming the single attack pattern, all the other weapons outside the 2h hammers have secondary attacks that let you switch up the gameplay so you can get out of a bad moment, but the spear literally makes you helpless outside of just dodging or jumping to escape attacks, i understand people use other weapons alongside the spear, i do as well, but that is not the importance of this argument i am making, each class needs to feel complete and well rounded so you can feel strong with it alone, otherwise its just being lazy.

#

the spear functionally becomes useless in harder difficulty worlds.

proper sequoia
#

Yeah spears are much weaker than other classes sadly

languid ibex
#

Are you not using a shield with the spear? One of the better parts of spears is their combat flexibility, add a shield to that equation and you're working with some seriously good options.

wintry bobcat
#

I understand feeling frustrated with spears, theyre a very different play style and can be hard to learn

Though I don’t personally think that warrants changing them. Theyre still a powerful weapon and it’s quirks are making it unique from other weapons

proper sequoia
#

That doesn't mean it isn't a weaker weapon on average than per say a sword or a club

#

Give 100 players the 3 weapons and the sword and club users will outperform the spear users on average

wintry bobcat
languid ibex
#

I don't think they're necessarily comparing it, just that it has the potential to be one of the best in the right hands.

proper sequoia
languid ibex
#

I wish I could source some of the crazy spear fighting clips that have been shared here over the years.

proper sequoia
wintry bobcat
broken belfry
#

people like that are the outliar, not the average, its not really fair to compare me to some guy who plays like a maniac with a spear

languid ibex
broken belfry
#

that is also not fair, all weapons should be useable for everyone

proper sequoia
languid ibex
#

They are, and players can strive to go beyond average, I'm mostly agreeing that the average player won't put in that work.

broken belfry
#

not really, if you're not great at the game the spear becomes basically a death sentence in harder biomes

proper sequoia
crimson ermine
wintry bobcat
#

Personally I disagree. No need to lower skill ceiling or complexity just because some people are less experienced with different play styles

There’s options for everyone, if something doesn’t suit you, you can learn how to use it or choose not to use it

proper sequoia
#

the fact that hte last 4/5 bosses are resistant/very resistant against pierce hurts the spear a lot

languid ibex
broken belfry
proper sequoia
wintry bobcat
proper sequoia
#

I think pierce in general struggles because too many things are resistant against it and the spear which fully does pierce hurts from this a lot

#

At least bow has other varietons and the last atgeir does lightning damage + secondary carrying the atgeir

broken belfry
#

i think in general the spear needs a rework and maybe a two hit combo instead of the single attack animation and pierce in general needs some help, hopefully next biome wont be so bad for it

languid ibex
languid ibex
#

One of spear's strengths is not having a combo

proper sequoia
languid ibex
#

You can stop attack flow at any moment.

broken belfry
#

its really not a strength man, have you actually looked at the attack animation? its quite ugly

proper sequoia
#

Another big factor tho is spear levels up significantly faster than other weapons

languid ibex
broken belfry
#

meanwhile the ocean

languid ibex
#

One parry = 3-5 spear strikes on 90% of enemies.

broken belfry
#

i think its important for the spear to be visually nice in action

languid ibex
#

Hardly any risk involved with such a quick attack speed.

proper sequoia
languid ibex
ember lily
lofty wave
proper sequoia
#

Got that energized kid personality

broken belfry
#

very uncool but oh well

proper sequoia
#

They are happy with their current version of the game mostly

lofty wave
#

all I want changed with spears is other players auto-picking them from the ground

broken belfry
#

im guessing its a funding issue? game thats been in development for as long as valheim, the sales have probably dried up

proper sequoia
languid ibex
#

Smiffe has admitted to not being aligned with what all developers want, so it's not a deciding factor to have a Smiffe downvote, though it is the best indication we have. 😅

broken belfry
#

i think we can all agree the spear needs improvements, what they could be are interesting to think about

proper sequoia
#

Maybe make it so you have to create a rope sepereatly which can be attached to the spear so you can summon it back every time you throw it?

#

And each new spear would need a new rope of that biome

broken belfry
#

if there was no rope but there was the spear lodging effect, id be okay with that

#

so you ran up and had to yank it out of the enemy

proper sequoia
#

What if it just doesn't hit the enemy and flies off a mountain?

broken belfry
#

then goodbye spear

proper sequoia
#

😭

broken belfry
#

never find it again kekw

languid ibex
#

Odin's spear, the tip is a raven's head with folded wings, and it flies back to you on contact. Rocky

broken belfry
#

a spear weapon like um, whats it called dweveger or whatever where you had to find it that flies back to you on contact would be neat

wintry bobcat
# broken belfry that is not fair either, someone bad at the game loves the idea of spears but is...

I wouldn’t say theyre forced to.

Spear is a tad more complex than other weapons but I don’t think it’s much. It’s just a very different play style than others so it takes some getting used to. People also had to learn how to use the mace play style for the first time, whether it was while playing Valheim or another game and having the skill be transferable. I don’t think it’s hard to learn the spear play style, if you actually want to play with that combat rhythm

I recognize some of my views on the game are skewed because I (personally) consider myself a high skill player and play with a lot of high difficulty and challenges and such, but I also started out as a terrible player. When I was new me and my 2 friends died to the same troll 10 times before deciding to surrender our base to it and go somewhere else. I started out thinking spears were terrible too, but after giving them a good chance I found they were actually really good and a refreshing difference from the other weapons

Sorry for the long rant

broken belfry
#

did you SLAUGHTER HIM in the name of ODIN

wintry bobcat
proper sequoia
#

I think tho the main issue of the spear is that it's just overclassed by the other weapons

#

A bow is better for a ranged options and a sword + club are better melee

#

Also most people don't think the spear is cool in the first place as well...

#

Sadly so

languid ibex
#

I think it's fair to say that from just a base comparison for sure, but the utility goes well beyond ranged and melee for spears.

broken belfry
#

yes, i agree, the sword, mace, atgeir, greatsword, dagger, axe and greataxe weapons are much, much better

proper sequoia
broken belfry
#

the greatmace/hammer needs a rework as well

crimson ermine
broken belfry
#

its really quite bad

wintry bobcat
broken belfry
#

i think the spear was designed as a hybrid weapon but then it just suffers from hybrid tax

proper sequoia
#

If they added a horse to Valheim I am instantly equipping that flametal spear and slaughtering skeletons

broken belfry
#

i will find the next troll in my world and sacrifice his soul to odin in honor of your first base, snail

proper sequoia
#

Is it just me that finds it obligatory to slaughter any troll I see

#

Like I have over 200+ troll hide yet I still go into the cave and kill the guy with one sword poke

broken belfry
#

im trying to enslave one, i want to trap it and use it as my pet

proper sequoia
#

Troll racism shall not be tolerated

#

Pay him 1 rotten meat per week as pay and now you have an employee

broken belfry
#

ill pay him 1 troll trophy per week

#

have to eat the skulls of his own kin to survive

proper sequoia
#

remind me not to piss you off

broken belfry
coral rivet
#

#suggestions message
I want to clarify on behalf of King Hrothgar:
the "pathen" option on the hoe can contain a flag-toggle, that when turned on, its usage would sketch a skinny trail that appears on the large map "m". It is meant to add charm to the map, as you explore its wonders (like roads in between PoIs)

marsh radish
languid ibex
#

#suggestion-discussion message
I would be all for pathing on the map if this weren't the case. Unfortunately it seems that marking or markings cause significant lag when using the map.

#

I would love if we could just open the map in an editor to edit the map png itself.

marsh radish
#

What I really wish was that elevated terrain itself showed on the map. Like tall ridges are darker and have triangles

wintry bobcat
#

@willow tulip what would you suggest? I haven't used bonemass in a while so I'm not an expert, but from my understanding it's currently pretty good at mitigating big hits of damage, but not as good when it comes to a lot of smaller hits. So would you suggest something like it mitigates 25% damage or x amount damage, whichever is higher?

Like if you get hit for 100, it takes either 25% (25) off, or it takes 5 off. 25 is higher, so 25 damage reduction

If you get hit for 10 damage, it takes either 25% (2.5) off, or it takes 5 off. 5 is higher, so 5 damage reduction

Just trying to understand. Bonemass power damage reduction in its current state has always been a bit confusing to me anyways

languid ibex
#

Bonemass + Iron Brooch makes me functionally invincibile title card

willow tulip
#

I have no idea how Bonemass works, tbh. I'm not a numbers guy. I just know that it in its current state it is WAY too weak. And I use Iron Brooch as well, it rarely triggers.

languid ibex
#

Rarely triggers for you, I have no issues chaining it constantly in combat.

#

Really can't see a way to agreeing with that take.

broken belfry
#

keep in mind bonemass is meant to be a blocking power, it makes blocking INSANELY better

willow tulip
#

I have no idea how you do that. Even killing large groups of enemies make it trigger rarely.

broken belfry
#

bonemass + evasion trinket + flametal tower shield makes you invincible with decent block skill

willow tulip
languid ibex
#

Siginificant performance tanking is relevant and looks bad, no one wants to have their map drop their frames and make interacting with it a slog.

broken belfry
willow tulip
#

And it doesn't protect me.

broken belfry
#

😭

willow tulip
#

Not enough.

coral rivet
languid ibex
willow tulip
#

Again, the situation that spawned this problem was a tight mine corridor with two one-star seekers.

wanton atlas
broken belfry
willow tulip
#

The one star seekers literally obliterated me. When I was trying to hit one of them, the other hit me, taking half of my health.

lofty wave
#

maybe bonemass power could increase your mass which would make you take less knockback and have the utility of making carts easier to pull

willow tulip
#

That was with Bonemass turned ON.

languid ibex
wanton atlas
broken belfry
broken belfry
proper sequoia
willow tulip
#

BM lvl 3 armor and I had about 180 health.

proper sequoia
#

You can parry and kill Lord Reto withe evasion mantle + carapece buckler

broken belfry
wanton atlas
# broken belfry my spear one, sir

3 reasons.

  • It's just another version of the "return spear" mechanic, which I don't like and don't see the point of.
  • A rope on a spear is a harpoon.
  • it would break my immersion of the game how things works
willow tulip
broken belfry
proper sequoia
#

If you don't want to fight something than run, if you can't run away than you just chose a bad fight

broken belfry
willow tulip
#

They pushed me outside with 1 health left. I guess that is "leave the mine lol". 😛

#

I know this game, @Ahmet. I've been playing for five years. I have defeated Fader. I know how to pick my fights.

#

I have less problems in Ashlands than in Mistlands.

#

But Bonemass is a specific instrument that is designed to help you combat tougher enemies. It's not doing that anymore.

proper sequoia
willow tulip
#

I'm NOT dying to seekers. I'm dying pinned in a corner by two one-star seekers.

#

I KNOW how to play, thank you very much.

languid ibex
#

I'm sure they play just fine, it just sounds like a bad situation, it happens to the best of them.

proper sequoia
languid ibex
#

Sure, but not always.

willow tulip
#

Whatever dude.

proper sequoia
willow tulip
#

I'm sure you play a perfect game and never get hit every time.

languid ibex
#

Some of the best speedrunners in the world have their runs ended by an anomalous encounter they could have never predicted. Ragnar_laugh

proper sequoia
#

Like I said it is possible to just get unlucky

#

But like in most cases bad situations uccor to bad desicion making, not all but most

wanton atlas
lofty wave
#

it would be nice for some enemies to use the new 25% pierce resistance

broken belfry
wanton atlas
proper sequoia
wanton atlas
#

I usually combo spear/club

#

or you just perfect perry enemies and then go to town on things with the spear anyhow since it's so fast

willow tulip
#

Ok, Smiffe, what's your opinion on a Bonemass rework?

#

Bonemass boss power that is.

wanton atlas
#

it's better now

willow tulip
#

*sigh

wanton atlas
#

remember. it was unbalanced since the first versions of valheim

willow tulip
#

I know. I don't want that version, I want a slightly stronger version than what is now.

wanton atlas
#

the philosophy behind them is that they should be a nice compliment, not a must have

#

so bonemass power when you got it was perfectly fine for mountains and plains

#

but the next 3 biomes. it's OP

wanton atlas
broken belfry
#

smiffe will the northlands have a million pierce resist enemies

willow tulip
#

Ok, I see it is useless.

broken belfry
#

yes sir

proper sequoia
wanton atlas
#

you'll see 😄

proper sequoia
wanton atlas
#

I personally use 1 boss power the entire game

broken belfry
willow tulip
#

I play the entire game on default and have no difficulty in defeating all enemies.

wintry bobcat
#

(Ok I take back the drake one, it's actually hella fun meleeing drakes)

broken belfry
wanton atlas
#

problem solved

willow tulip
#

It's only the Queen, which I CANNOT tank any longer!

wintry bobcat
proper sequoia
wanton atlas
#

my best tactic against the queen is to always dodge roll