#suggestion-discussion

1 messages · Page 62 of 1

opaque ravine
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I mean technically that could be said with any thing that sneaks up on you

lofty wave
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Multiplayer already makes trolls easier to kill and a weak spot behind them would just make it even easier there while having very little effect in singleplayer

pure patio
opaque ravine
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Fine, then I petition we have trolls bury themselves in the ground like Abominations do, and when you get close they wiggle themselves out of the ground.

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In return, we add cheek multiplier damage to Abominations, once we locate their cheeks

mellow crater
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When you aren’t used to spot them in the green-blue ambiant you can miss them in front of you, I can speak for all the friends I have who discovered this game with me

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-# I am speaking of the troll, just in case

opaque ravine
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That is true, but we are also talking about an armor bonus you get after already killing 5 trolls 😅 In which case, like... maybe its okay they are kinda easy to kill with an archery boost. But I digress, I just brought it up cuz I thought the bonuses were funny and theoretically could be switched.

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Though about my second point... out of curiosity, what about adding +15 levels of crossbows to that armor? You wont get it until much later, but it could be a nice boost and make you go back to an older, squishier armor if you want faster reload earlier. And I mean, technically the Arbalest is a pre-boss item, as is Troll Armor, so they're teeechhnically in the same tier.

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Only concerns I would have are 1) Maybe makes crossbows 'too strong' too early if you go back to that set. 2) Ruins the surprise of crossbows!

velvet valley
opaque ravine
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I second this. Nobody likes to be stabbed in the cheeks.

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...well.... actually... *most * people dont like to be stabbed in the cheeks.

velvet valley
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if i got stabbed in the cheeks i would probably say ouch really loud and be very hurt

mellow crater
opaque ravine
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WWOD - What Would Odin Do

velvet valley
pale drum
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what a shitpost

mellow crater
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TensorSine your are laughing but it is a serious question I found in many a game-design book

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What kind of community do you want ?
What are you doing to the brain of the player ?

velvet valley
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im sorry for caring about the game clearly you dont take the realistic aspect seriously enough but thats fine i just hope some people can see the value in my recommednation

lofty wave
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Being realistic isn’t going to make it a good idea

velvet valley
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you still havent brought up any convincing counterarguments tbh

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i would understand if it was something like a golem, but clearly trolls are fleshy (they even take extra piercing damage)

mellow crater
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@eager plover removing fog inside room has been discussed a while ago and devs said it is impossible to check for closed room, but currently any fire destroys fog around it so you can actually remove fog that way

opaque ravine
mellow crater
#

#suggestions message at least make them on guard when you have obviously spotted this #&!?% deadsquito…

opaque ravine
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I wish there were a few more things added to mounts to make them more viable, but I dont want to ask for that because 1) Its a lot of work to implement probably 2) They may be reworking them at some point anyways

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Like... portal travel... boat travel... some easy non-clunky way to get them on and off boats would be nice. Telling them to just stay or follow or stuff... better regen because once they get backstabbed theyre not at like 10 health.

mellow crater
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All of that was already suggested also

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You can still search these and add your upvote

abstract iron
#

Will Achievements get added to Steam? I feel like they are a good indictor of the average progression of players. If early achievements aren't getting unlocked it could provide incentive to retouch the earlier biomes.

stark furnace
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Plans for achievements in 1.0

wanton atlas
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for all platforms that allows achivements

proper crystal
#

I have a suggestion,

🧌 gets added to bad suggestions...

wanton atlas
#

there is a specific role for 🧌 suggestions

proper crystal
#

🤣

wanton atlas
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<@&1205779526974574592>

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it's called

proper crystal
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Thats too funny

rose swan
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Only Valheim’s most chosen can bear such a role

eager plover
royal marten
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i wish spears had a stab

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like, a spear-stab instead of the little jab thing you do

weak gate
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……….

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Wats the difference?!?!?!

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U want a slower attack???

rose swan
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To stab or to jab, that’s the real question

long glacier
stark furnace
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than who?

weak gate
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the newest recruit

stark furnace
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Scales
[VAMP]
— 10/7/2022 7:10 PM Rocky torch it's not me

weak gate
#

what???

zenith sand
weak gate
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was asking for them in the deep north

zenith sand
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fair, they would make an excellent addition too

stark furnace
wanton atlas
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I would assume just "any new summon, anywhere in the game"

lament zinc
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"Anywhere in the game" also means magic in pre-Mistlands biomes.
I really hope we're not going to get that, as that means either magic needs to be nerfed a lot - which according to some needs to be done anyway - or we're going to end up with that many different kinds of magic, it would actually benefit those playing in co-op again.

peak bronze
wanton atlas
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oh deer

lament zinc
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Well IF we would get another summon, my choices would be that they're flying ones (like bats or Drakes) or a stronger version of the undead, with a preference for Draugr over Charred.

rose swan
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Ooooh draugr would be interesting. I’ve always thought wraiths would be cool. Re-skin them and give them some frost damage, boom frost wraith summon

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Uggh, so many cool monsters in Valheim

lament zinc
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As in "the AI isn't able to hit them"?

peak bronze
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Summoned bats tho, would be good distraction but not so good for damaging enemies. Ragnar_laugh

weak gate
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I wouldn’t mind that actually

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Half decent idea, it’s balanced

peak bronze
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Sending the nuisance to the enemies.

wanton atlas
lofty wave
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I would be very happy to have a new summon, not a flying one though

stiff stag
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The flying summon would have to be a melee attacker for it to be reasonable.

weak gate
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Yea

stiff stag
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So bats and wraiths would be within reason, but not drakes.

rose swan
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Only way imo something like a drake staff would be within reason is if it was a post-game summon

cursive forge
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flying would be way too OP but something that flys and fights for you seems ok

weak gate
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Bats would be perfect

long glacier
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It could be interesting if the summon slowly lost health over time to account for the fact that enemies struggle to hit flying targets

weak gate
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that would be fair

zenith sand
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or start it with very low health compared to the original creature

weak gate
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#suggestions message
1: we already have corewood walls
2: why do you want a slightly more tan version of the same thing?

rose swan
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I imagine they just want to expand the building palette, which I can understand for sure. However, I just don’t think finewood fills that role. I also don’t think just changing the color of an existing build piece is the way to go.

vale oak
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Is variety that bad tho? Doesn't ruin anything imo

rose swan
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I definitely wouldn’t say it’s bad. I think what I’m trying to say is that you would actually get more variety of there options beyond a simple color change.

For example, the core wood walls. They’re a lot different than the standard wood walls; different shape, color, orientation and texture.

vale oak
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Ah I see what you mean, then I fully agree, they could be more than just a color change

But it would still be cool to have em, there's kind of a limit with how creative you can get right now, at least for me lol

wanton atlas
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No body seems to remember the amount of space left in each tab....

stark furnace
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Can always make a new tab right

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Did that for grausten in ashlands 🤔

rose swan
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I always think about the amount of space in those tabs 👀 Cultivator

eager plover
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is there no way to have to tabs scroll? and is that why you keep thumbing down the building suggestions?

rose swan
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Which building suggestion are you referring to? 🤔

eager plover
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smiffe does it on most building suggestions ive noticed

rose swan
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Ah, yeah I can’t speak for him. But for me personally, I just really think that the building options have to be very intentional and very specific.

eager plover
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in regards to the dvergr and yggdrasil pieces alone, i think they are great looking assets and compliment/add to most builds in the game. The yggdrasil pieces alone make for great looking docks even if just the beams; mistlands is not my fav place to build solely because of the mist clouding the beauty of the biome but i do like the build pieces that come from there a lot

rose swan
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Agreed, I think the black marble pieces were an absolutely spectacular addition. The Ygg pieces are cool, but some of them are a bit too expensive imo.

eager plover
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even if its just yggdrasil wood for the horizontal beams thats affordable, copper is over abundant atm so the vertical beams and reinforced black marble pieces can help get rid of some of it. Other things like the secret doors, even for the runes alone are nice adds as well

rose swan
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Ahhh I see what you’re saying now- you’re talking about the Dvergr pieces that we don’t access to?

eager plover
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for example yea

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the fuling pieces from plains is another thing they are good pieces too and could very well do the same thing as the other dvergr pieces

rose swan
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Yeah, those are cool pieces as well no doubt. But I don’t know, I think there should be some pieces that are unique to the world and therefore unusable. Maybe that’s a lame take Ragnar_laugh

eager plover
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in some areas i agree there are some build pieces that shouldnt be added IE the black marble 8x8x2 or the 8x2x2 those are a little too much, although i assume they would reduce the instance count but still

weak gate
wanton atlas
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Where should we fit all of those 😭

weak gate
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oh nooooooo D:

proper crystal
pale drum
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#suggestions message Automation isn't really in the spirit of Valheim. You can use roof pieces to make chutes to funnel all the coal into 1 area, though.

proper crystal
wanton atlas
proper crystal
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cough asguard

weak gate
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Furthest north

wanton atlas
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Northest north?

pale drum
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I still disagree that it fits Valheim's play style, though

weak gate
proper crystal
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ew wtf is normal

weak gate
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Not any of us (including myself)

eager plover
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it doesnt exsist

pale drum
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The North is Deep? We're finally getting an underwater biome lesgooo

proper crystal
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ew

weak gate
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North deep update when?

proper crystal
weak gate
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North deep update when?

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North deep update when?

proper crystal
weak gate
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North deep update when?

North deep update when?

North deep update when?

North deep update when?

North deep update when?

heady compass
proper crystal
weak gate
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Valheim, below 100 degrees
(All i ask for this summer)

heady compass
wanton atlas
somber remnant
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I really liked the concept of summons being able to harm the player. Anyone have thoughts on a staff that summons two enemies/creatures etc. that spawn in battling each other? My thought is that the player/other enemies could be damaged by their fight.

cursive forge
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People have gotten very creative with builds that help speed up and making forging easier but automation just makes it feel like every other game with a smelting mechanic

proper crystal
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and having hoppers doesnt ruin anything its just a means of transport for items

stark furnace
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Wouldn't use minecraft as an example

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This discord doesn't like minecraft

meager wave
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#suggestions message Birch seeds exist and oak trees + acorns exist for a reason, already pretty renewable

signal anvil
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they don't drop often enough though

stark furnace
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Oaks are net positive on saplings

proper crystal
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its like every 5 trees

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also go mroe than 100 meters from your house lol

signal anvil
stark furnace
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Someone did lots of stats and huge amounts of drop testing

signal anvil
stark furnace
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Someone that loves the game and knowledge 😅

signal anvil
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unless you're writing a wiki

stark furnace
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it's pretty easy to do with dev commands and crystal battleaxe anyways

signal anvil
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Finewood is such an important resource that it makes no sense to have to walk a thousand miles and gradually watch the trees become rarer

proper crystal
signal anvil
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the yield isn't even good

stark furnace
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I mean if you're in the plains you can just demolish a plains forest and you'll have loads of fine wood

proper crystal
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cough ^friendly way of saying "git gud"

eager plover
stark furnace
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The math suggests otherwise

signal anvil
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Plus the realism, trees drop their seeds all the time, if you needed to kill a tree for it to reproduce, there would not be trees

stark furnace
cursive forge
signal anvil
proper crystal
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plant a fricken seed its not that hard

cursive forge
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or just make a wagon

eager plover
signal anvil
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and again the realism aspect, it's very important to the immersion of a game

proper crystal
signal anvil
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''If you want X go to Y" is how we get slop, you can expect quality of games

cursive forge
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no, its not. lol most games are X go to Y thats a bacis gameplay thing dude

meager wave
eager plover
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even if the yield on sappling doesnt come out to what you initially planted you still end up getting a lot of fine wood and more often then not (esp late game) you have more then enough

signal anvil
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like when people are like "this isn't made for you'' anytime you criticize media

cursive forge
signal anvil
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there is not skill, it's RNG😭

stark furnace
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There's no skill in rng just farm oak trees man the solution is right there

proper crystal
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you litteraly get a seed atleast every 5 birch trees...go outside and cut 5 of them down and i promise youll have a seed
then go cut 5 more down

cursive forge
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the "skill issue" is not being able to walk and do something in a game that takes TIME

stark furnace
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That's not skill

eager plover
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in you are in need of fine wood and havent gotten to plains run around the meadows and cut down any oak you see you will get some acorns how much varies but you will get some, at that point you have the fine wood from the trees and more acorns to plant more

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oak will always produce more fine wood then birch

signal anvil
cursive forge
meager wave
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You can cut down like 3 oak trees and have over 70 fine wood

proper crystal
cursive forge
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suggestion: make wood easier to get I don't like it!

signal anvil
meager wave
signal anvil
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Crops are replenishable, trees should be too, it doesn't take me that much effort to go find more birch trees but it would be very nice to just have the trees be replenishable, why the insults over me wanting to have fun in a video game

eager plover
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as you get to late game some things arent replenishable but there is more then enough around to get what you need

signal anvil
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see if the solution is "Chop oak cause it's replenishable'' WHY is it a problem for me to ask for birch to be the same. You guys are talking like making each tree drop a seed would cost you your fertility and sense of hearing or something

meager wave
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Birch is replenishable, just plant them like oak

eager plover
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birch is, however oak gives more seeds and more fine wood so you should be focusing those instead

signal anvil
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Replenishable with a small sample size, maybe I don't want a hectare of oak just to build some decorations

stark furnace
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Was just providing a solution with the oaks Rocky

signal anvil
signal anvil
eager plover
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most other trees in the game drops seeds at about the same rate, pine trees can have bad drop rates as well its just how it goes sometimes

signal anvil
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and there is not reason for it to be that way, it's just annoying for no reason

meager wave
stark furnace
eager plover
proper crystal
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clearly yall have never played warframe

rose swan
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All this over finewood? 😅

eager plover
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its soooo fine

stark furnace
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Passion. Rocky torch

meager wave
signal anvil
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This is how you lose new players

eager plover
cursive forge
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at this point this is gotta be bait

signal anvil
eager plover
meager wave
signal anvil
pale drum
eager plover
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@heady compass you can find areas in the mistlands that have upwards of 7 roots (that ive found) in one fairly small area, 2x extractors per root is usually what i use when they run out i go do something else and come to them and just keep harvesting them til i get what i need; multiple sap farms also help out, can make a small enclosed base over your extractors with a portal inside and go collect without having to deal with anything. The only time ive ever moved my extractors is either to better position them to be in my base or if i found one with more roots that are better grouped together.

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also the roots do "fill" back up if not harvested constantly even if the extractor is still on it, once it caps out the root will start to go back to being full over time

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check screenshot to see what i mean its only 6 but still

rose swan
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#suggestions message @serene wyvern Just a heads up, typically it’s better to split up your suggestions into multiple posts. Makes the voting more accurate skol

serene wyvern
heady compass
mellow crater
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@pulsar forum Big upvote for the shipyard piece but the immunity against player damages doesn't make sense IMO

rose swan
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#suggestions message I think this idea is cool on paper, but in practice would lead to frustration. Essentially this would turn into finding RNG based POIs to become stronger/buffed.

pulsar forum
pulsar forum
lofty wave
mellow crater
cursive forge
#

#suggestions message might be something later down the line but working with nintendo is a pain from what I can tell lol

granite geyser
rose swan
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To be fair though, he did say the Switch 2 🤔
Which I heard is more powerful? But I still doubt it could run Valheim. But I’m no expert lol

simple hound
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Valheim on switch 2 > farming BBQ points in Pokemon Scarlet/Violet

languid ibex
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I would love a switch 2 release, don't see why anyone would down vote additional platforms

stiff stag
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Multiple reasons. For one whether it can even run on the given platform decently enough to justify it. For another, some situations are simply outside of the developer's control, so it makes no sense suggesting it to them.

hoary pollen
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Since Valheim works on Steam deck and the Switch 2 is now a close match I think it’s worth investing. After all 2077 Cyberpunk with DSLL is all set to be released on Switch 2.

lament zinc
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Question is: does the company that releases all games on the Switch want to do that?

That's one of the things that was brought up before, some companies won't release EA games on console, given the somewhat negative sentiment EA games have.

That doesn't mean the game can't / won't be released on the Switch after the 1.0 release, but it's still a decision made by the owner of that console, not by Iron Gate or Coffee Stain.

heady compass
languid ibex
stiff stag
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We already know for a fact that it ultimately isn't up to them if the game ends up on a given platform or not, so no assumptions being made there. And that's a very valid reason to downvote, since it's being suggested to the wrong place/people. The developers themselves could even be pushing for it to happen and it still does not matter one bit unless Nintendo allows it.

languid ibex
# stiff stag We already know for a fact that it ultimately isn't up to them if the game ends ...

Saying that the developers can push for it but that it's the wrong place is a bit contradictory. If the players want it it'd be far more valuable to voice that, rather than assume they couldn't have any influence on that. Having released a game on all consoles, it's surprisingly easy to pass certain barriers if you're willing to meet requirements and ensure you're within the ESRB ratings.

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It's just another example of some people jumping ahead and assuming they know the landscape of development based on what's surfaced, which has been proven to be a silly stance countless times.

stiff stag
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Again there is no assumption here. Quite literally the ones that ultimately decide if it can be available on the switch 2 is Nintendo, not irongate. Much like with the situation with crossplay and Microsoft and Sony. The developers can do everything they can on their end and it still won't happen unless the group that owns/controls the platform allows it to happen. You also completely misunderstood what I said if you think it was contradicting.

languid ibex
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Right, my point isn't in where the ultimate decision comes from, it's about supporting idea free of assumption about what's possible. Having been part of a company that surveyed the player base about which consoles to pursue release on, there was no tick box that said 'only the consoles that have the least hurdles, and are sure things.' That's pretty far removed from just voicing what you'd like.

stiff stag
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Unfortunately downvotes are the closest option we have for exceptional situations (such as joke suggestions, rejected ideas, ideas outside of the developer's control, etc.). If we had a separate reaction for situations like that then voting could be handled separately, but that's not the case.

languid ibex
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I'm telling you it isn't outside of the developers control, and creating theoretical reasons such as, 'it couldn't run properly,' shouldn't be a deterrent about expressing if you would want it or not. It's a strange thing to err on the side of Valheim reaching less players.

stiff stag
#

It absolutely is and you're just plain wrong on the matter. Nintendo is the one that makes that decision no matter what irongate wants to do (much like how Sony and Microsoft control whether cross platform is greenlit for games between their consoles, not the game developers). It's a pretty common known fact.

languid ibex
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Crossplay has very little to offer when it comes to insight about platforming a game. Nintendo is very open to platforming games, there are just guidelines that need to be followed strictly, and this isn't always worth the trouble to developers without a significant audience proven to want the game on that platform. Again, just a case of jumping ahead and assuming they know the landscape based on what's surfaced.

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Feel free to link any of these common known facts, having gone through the entire process Nintendo requires myself, it was never a pending approval scenario. Only the case of checking off certain requirements for a switch based marketing push and game functionality on the platform through approved engines/development tools, etc. I should also mention Unity is an approved engine, and Unity games on the Switch are abundant.

weak gate
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And also, that’s spending less and getting something way too overpowered to the point I’m questioning if it’s a troll suggestion

wanton atlas
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and we have said no to that before

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since it doesn't make sence. and it's an unfair advantage

weak gate
#

Hey, let’s spend more to not get a buff

signal anvil
#

It’s unfair to expect valheim players to have friends

wanton atlas
#

I don't want to force my friends to join my play session and sleep in a bed with me, just so I can get a longer rested buff 🤔

signal anvil
wanton atlas
#

at my age, not sure my homies wanna share bed 🤔

stone citrus
#

No age stops you from that
The laughing fits are eternal

peak bronze
pliant sorrel
lofty wave
#

Would rocky count as a homie for singleplayer

eager plover
#

i guess? although it would be like having a friend that was playing afk the whole time sometimes coming back to emote maybe

stark furnace
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Yes.

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Rocky ❤️

pale drum
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#suggestions message There's a lot of couples that pass through this server who play the game, this would be cute for a later-game bed but not for the standard one-occupancy beds currently in the game imo

rose swan
#

I’m all for having the bigger beds be able to have two people sleep on it, what I’m against personally is having a feature that gives a buff for doing so 🤔
#suggestions message

short vector
#

Just place your beds next to each other and pretend it's one big bed 🧠

pure patio
#

I haven't experimented with the clipping... how much overlap can you get with two dragon beds?

short vector
#

I've never tried but from my experience, you can pretty much always get stuff to meld into each other if you use the different clipping positions enough

wanton atlas
#

why does so many people hate the icons and demand new ones? 🤔

lofty wave
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I really like the old pixel art item icons but I also think it would be better for all item icons to be consistent.

fathom atlas
#

this is good, dragon bed is big enough to fit 2 people

short vector
#

I could fit 5 people in my old honda fit, doesn't mean it was comfortable

languid ibex
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I think it's fine as is, my wife and I use 2 single beds put together, they function the same and are forgiving when placing rugs on top for tie-in decor

peak bronze
stark furnace
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Ashwood beds also give worse comfort tho right

wanton atlas
#

dragon bed is best still

peak bronze
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Put dragon bed under floor to grant 2 comfort and sleep in double ashwood bed with your homie.

languid ibex
pale drum
rose swan
#

Wait where’s the crafting skill suggestion? 👀

pale drum
rose swan
#

Ah, thanks!

fathom atlas
pale drum
#

Without Jenga

lofty wave
#

Do people forget that valheim can be played in singleplayer froggi

wanton atlas
dawn ravine
#

To be honest, it's only natural that people want more co-op features. Valheim delves into the feeling of solitude, and it's so well done that some people only enjoy it when playing with friends.

mortal lichen
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For me there's nothing worse than playing this game with others

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so peeps like me don't want features that would make you rely on other players basically

dawn ravine
lofty wave
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Why can’t two players just pull one cart each?

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Both being attached to the same cart would make going anywhere very difficult

peak bronze
mellow crater
#

We got the Bear again ! It was a long time I almost missed it :)

languid ibex
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Always tickled by the "more" suggestion as well

peak bronze
mortal lichen
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make it a slider

languid ibex
granite geyser
#

imagine not being able to use a better cart bc it's exclusively for two people at least so you are now limited to worse options as a result

dawn ravine
peak bronze
# dawn ravine sorry about that 😅

In the future it's better to post only one suggestion per post since you cannot tell which people have voted to directly. But some pointers:

  • Bears have been suggested multiple times, but afaik not currently happening according to devs.
  • Cool, what kind of? Kinda vague to just suggest "add more x" without clarifying what kind of.
  • There are currently at least 2 armor sets per biome (except Plains has 1 and Ashlands 3), but we are getting at least one in upcoming Combat update.
  • There is crafting skill.
  • Kinda interesting. Don't know if devs would add seasonal creatures.
dawn ravine
#

fair enough and thanks for your suggestions and clarifications.

  • Do we know why do they dropped the idea? Is it because they want the meadows not get too aggressive?
  • Well, I was thinking more opponents. We only have the serpent. Add the Margýgr could be an option, for example. You could hear a song and been attacked latter on. Or they could guide you with their song (the boat could kind of guide you) to a place where the combat could get place and you could find the loot in others stranded ships
  • I was thinking on armors that can provide different styles of combat. In ashlands you have two different cloaks, but I could be nice to have more options in other stages of the game.
  • Yes, but I was thinking on something more similar to farming but with metals.
peak bronze
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Not exclusively to meadows but in other biomes too, bears are not quite unique enemies in devs' opinion iirc (yes, there are boars, deers, hens and wolves but they were earliest mobs from beta time).

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And current armor sets grant different kind of playstyles: heavy armor for tanking more hits and light/medium armors with less armor rate but with some unique bonuses.

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We can only wonder what armor set bonus the new upcoming armor will give.

mellow crater
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@craggy knot I kind of like the idea of passive power from sacrifice, passive power from equipped and active, but the effects you suggest are just too overpowered

craggy knot
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they are examples the concept of getting something is the idea

mellow crater
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Also balancing such an idea is hard, cause just stacking each passive from sacrifice is already powerful

craggy knot
#

i still think the queen should give us base eitr on kill

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and temp weight buffs are worthless.

#

i will always just over burden when i need more weight because when i do need more weight it's not 300 it 3000.

signal anvil
#

I really wish that there were permanent minor buffs to your character, it makes no sense that you have 25 base health the entire game

lofty field
#

The weight buff from fader could be useful earlier, I just think it makes no sense that we get access to this buff after we get stone portals

craggy knot
#

yeah thats why i weaken it and turn it into a passive

lofty wave
craggy knot
#

i don't think a 10hp passive permant upgrade to hp stam or having permant eitr is game breaking op...

#

so naked with no buffs you would have 35 hp 50 stam and 50 eitr

rose swan
#

What difference would 25 vs 35 make though? 🤔

peak bronze
rose swan
#

Or maybe a better question- why would you settle for staying at the base stats at pretty much any point beyond very early game 😅

craggy knot
#

it's a small reward marking progression. as it stand i can go days without using a forsaken power, i have to save it, right around the corner could be a bigger reason i need it. must save it. so i get zero reward for killing bosses. i am sure im not the only one. we need a sense that our actions make us stronger, "feel" the progression.

rose swan
#

But you do get rewards for killing bosses in the form of their drops, right? And also, the powers they give are also rewards, even if you choose not to use it 😁

plain oak
#

Smiffe said no to my suggestion :(

stark furnace
#

Thankfully it doesn't matter

plain oak
stark furnace
#

He's just one dev

#

And many things he says no to still make it to the game 🤷‍♂️

plain oak
#

But he is the PR guy, when he reacts directly i consider it general consensus on irongate's behalf

peak bronze
plain oak
peak bronze
#

Although his opinions also somewhat lines up with most of the IG stand too, but not all.

#

Iirc Stone portals he was personally against, for example.

languid ibex
#

Smiffe is burdened with knowledge of just how much the devs still have in front of them, so it takes a sincerely good idea for him to get behind. It would take a sincerely good idea to pile more on to colleagues that are already working very hard.

peak bronze
#

Yeah, getting his approval could probably get the support from others too.

short vector
#

I just eat the outdated food when I'm base building or gathering/foraging outsides of ashlands/mistlands.

peak bronze
languid ibex
granite geyser
craggy knot
#

Playing the game at all is unnecessary then clearly by your logic. All we do it get small upgrades. Hours spent for 2 more armor on this peice and a bit stronger food.

granite geyser
#

Playing the game at all is unnecessary then clearly by your logic

what

lofty wave
#

It’s not unnecessary for being a small upgrade, it’s unnecessary because we already have other methods of increasing health, it doesn’t really matter that they’re temporary since ingredients are plentiful enough.

craggy knot
#

They are looking for sugestions for forsaken power because they are currenty not all useful. So adding small pasives to each forsaken power gives a sense of powering/leveling up. What those passives are I don't know I only suggested 10 hp here or 20 eitr there or 20 stam. I don't know. It's not about what the passive is but getting a passive is the point. something i earned that i always have that isn't temporary.

lofty wave
#

None of the boss drops are temporary

#

You keep your antler pickaxe, swamp key, wishbone, artisan table, wisp fountain and artisan press forever

craggy knot
#

The subject is forsaken powers. if you want to talk about loot that is somewhere im sure.

#

The devs are asking for suggestions i did mine. is your suggestion forsaken powers are fine and need no change that is fine. but why argue with me all i didn't is what the devs were asking for and put up a suggestion.

granite geyser
peak bronze
short vector
fathom atlas
#

this suggestion and the one under it are similar and yet one has mostly downvotes and the other has mostly upvotes lmfao

rose swan
#

As a member of the battleaxe clan, I must always give my support to battleaxe suggestions 😂

stark furnace
stiff stag
#

#suggestions message It is odd that there's such a huge jump in price for seemingly no reason (the value of the currency doesn't appear to have had a drastic change during that time, and it doesn't look like the cost of the game in general has gone up at that time either), but looking at the currency conversions, 7300 ($13.67) is still less than what the price should actually be. The previous price converted to US dollars was around $4.96, when the game normally costs $19.99. Seems more likely that the previous price was an error that got corrected.

pale drum
#

$4.96 could've been a Steam sale price

mellow crater
mellow crater
short vector
#

SteamDB shows it was 2650 without sales at some point (lowest price was 1325₸ at -50% on march 7th 2024) But, it's new price is more in line with every other country, it's is still the 9th cheapest country to buy valheim from (kazakhstan).

F, gl

stiff stag
#

Looks like a handful of other regions also had their prices increased/modified on/around the same date to account for economic changes, and looks like that part is managed on steam's end, not irongate/the developers.

#

So overall that suggestion is going straight into the trashcan and the person is requesting it to go back to costing 4 times less than what it's supposed to cost.

short vector
#

there isn't a price it's ''supposed to cost'' tough. If devs get no sale in kazakhstan, they could/should lower the price. No harm in trying, probably not going to happen

stiff stag
#

By "what it's supposed to cost", I mean a baseline value that's used as a standard/metric to determine if the price is reasonable in other currencies. Having it cost 4 times less than that baseline is far from reasonable and it's why it got corrected in the first place. The current price in their currency is still lower than the baseline but is way more within reason than what it used to be (the less than baseline cost means they likely do factor in whether it will be affordable or not and have made adjustments accordingly, so not much justification to request that it cost even less).

mortal lichen
#

It's even cheaper >_>

granite geyser
#

@mellow heart what makes you think this company has any control on regional pricing?

mellow heart
lament zinc
# mellow heart Developers set the price for the game

Which is more likely being $20 or 20 Euro's; after which it's probably converted to local currency by Steam, GoG or whatever platform you buy your game.
I seriously doubt that any game studio would set the prices for 198 different countries. Having it done by the platform that sells the game is a lot easier for any studio.

stiff stag
#

And even if the developers do control regional pricing it doesn't matter, since the game is already fairly cheap and it costs a good chunk less for their region than the standard/baseline price already. There's hardly any justification for requesting the price to be dropped even further, especially for a whole region just because a few random people can't afford it.

sick breach
#

Developers have complete control over what they charge in every region on Steam, and frequently charge different prices in different regions to account for the differing buying powers of the populations. This is not new. https://partner.steamgames.com/doc/store/pricing#:~:text=they're spending.-,Regional Pricing Recommendations,own prices%2C in every currency.

It doesn't matter if 20 dollars is a decent price for a game like Valheim in North America if the same price is beyond most Kazakhs' buying power for a game. It is better to have a lot of people buying the game at a reduced price than next to no one buying at regular price. (All this ignores the fact there isn't a regular price, what you think of as "regular" is just your regional pricing).

So, the suggestion is both in the correct place AND a reasonable one.

pliant sorrel
#

#suggestions message
i personally like the idea of passives from boss powers, but a few, especially eikthyr is op. If it were balanced i’d love the idea.

languid ibex
#

Maybe passive damage type buffs or bonuses, eikthyr could provide lightning damage or instead a small chance for chain lightning to happen. Another obvious choice is giving the player poison damage when carrying bone mass, though probably the lowest damage possible of all buffs. You get the idea.

lofty wave
#

Why a chance

stark furnace
#

🎰 🤙

languid ibex
#

Because eikthyr is a strong buff already, constantly applying chain lightning could be considered ideal

#

The chance could still be 50% or higher but yeah

#

Also constantly applying chain lightning should be reserved for weapons meant to do such a thing

stiff stag
rose swan
#

Passive boss buffs

Eikthyr: +weight capacity (maybe like 30 or 50)
Elder: +health regen
Bonemass: +stam regen
Moder: +movement speed (slightly?)
Yag: +exp rate, -skill loss upon death nerfed

#

Just some food for thought 🤔
Not huge on the idea of passive buffs to be honest? But I figured I’d take part of the discussion lol

sick breach
mellow crater
stark furnace
#

Ngl not a fan of passive buffs

#

Let me engage with a system and get active buffs

mellow crater
#

Hum just thinking about the root of the issue : passive buffs were suggested because killing a boss doesn’t create a big reward feeling (other than winning the fight) right ?
So the issue could be rephrased as “bosses just look like harder-to-fight monsters instead of forsaken-you-have-to-kill.”
So a good way of solving the issue is not necessarily something that make their power more rewarding, but something maybe simpler that makes them stand out even more from others mobs ?

short vector
#

Seeing how you need to kill the bosses to progress, I disagree that killing them doesn't feel like progression and going back to the stones is the main reason I always build a spawn base and portal hub. I wouldn't call it tedious when you can build stuff to make it easy to do.

So I vote no to passive powers.

rose swan
#

My biggest issue with passive buffs is that it throws off the balance of pretty much the entire game 😅

wanton atlas
#

passive buffs makes it harder to balance

#

is player using X or Y passive ability. need to balance for both at the same time 😐

stiff stag
wanton atlas
#

I removed it since it's already comming

stiff stag
#

Which is the best news you can hear when making a suggestion.

wanton atlas
#

yeah

#

best suggestions is those I delete :3

stiff stag
#

So all of the joke suggestions have been some of the best, understood.

wanton atlas
#

only those I've deleted 🫡

short vector
#

#suggestions message
Yes to diving, but realistically you would still need the harpoon to harvest sea serpent carapace (because stamina would be too low for a deep dive in the ocean)

wanton atlas
#

that is exactly why we don't allow diving 😄

short vector
#

I get it but, when you kill a hare or deer in shallow water and you need to make a tower to jump in and loot the stuff, it's silly

lofty wave
#

You can dive already by jumping off a high place, and if you want to get serpent scales you have to kill them in shallow water

#

The serpent meat floats and 90% of the time that's all you need anyway

pale drum
short vector
#

Give one of the traders diving gear you can buy when you complete the game 🙂

#

Bag of rocks, requires 10 rocky pets to make. (Allows you to sink to the bottom, doesn't let you back up)

lofty wave
#

That means the rockies will stay down there and drown nooo froggi

pale drum
#

DEATH TO THE Rocky

wanton atlas
wanton atlas
# pale drum DEATH TO THE <:Rocky:1356527965705343018>

Feel lonely no more with Rocky the Pet Rock! Rocky is available for all vikings, starting April 1st 2025.

Valheim is available for purchase on the Steam, Microsoft/Xbox, Humble and Mac App stores.

Valheim is made by developer Iron Gate, published by Coffee Stain Publishing.

Find us on:
https://www.valheim.com
https://www.youtube.com/@irongate...

▶ Play video
stiff stag
# sick breach Average monthly pay for Khazakstan is 850 USD, game price is ~13 USD for them, s...

I will continue to trust the people that actually look into all of the numbers and factor in all of the variables (purchasing power is one of the things they factor in) to determine an appropriate pricing over your limited assessment or even my own, until there's actual proof that the prices are in error. If you can prove that you somehow know better than the people that have all of the data and numbers and know what to do with them, then I will concede your stance, but until then I see no reason to blindly/naively support the suggestion.

mortal lichen
#

I mean the minimal wage in my country is under 400 USD, game is about 20, i got it anyway and for friends too xd

rose swan
#

Sell some lemonade, buy Valheim, profit 🤌

stiff stag
#

Also have to figure in how averages actually work. For example if you have say 4 people that each have $5, and one person has $1000, the average amount would be $204. Just that one person having way more than the others greatly inflated and skewed the actual amounts. That's why I don't put much stock in the average monthly pay here, and why it more than likely doesn't have as much influence on the price as it might seem. The average monthly pay in kazakhstan could in reality just be somewhat lower than the average in the US if you factor out the people greatly inflating the US average, and in that case the roughly $14 in kazakhstan relative to $19.99 in the US would be fairly reasonable and accurate (and I seriously doubt the people that figure out the regional pricing just pulled that value out of thin air and called it a day).

wanton atlas
#

The average monthly salary in Kazakhstan is approximately ₸382,279, which is roughly equivalent to $815 USD, according to Hire Truss, as of the first quarter of 2024. However, this figure can fluctuate based on location, company size, and experience level 🤔

wanton atlas
#

in siberia the avreage pay is 573 USD

#

but remember their food, petrol, clothes don't cost the same as in the US 😄

weak gate
#

Oh, I thought you were talking about the price of valheim there for some reason XD

#

I didn’t read the whole thing

wanton atlas
sick breach
lament zinc
#

cough #suggestion-discussion message cough

And as a general comment: S'pose the devs do adjust the price for those in Kazakhstan. Then what? The people from Brazil may want an adjustment (read: lowering it) as well. Then those from China, then those form Thailand, then those from Tulavu and before you know it each country will have someone who's going to suggest a price adjustment because they can't afford it.

And where does it actually stop?
Because the moment one country does get that adjustment, while others don't, we're going to get a big shitstorm and negative comments on all available platforms; as well as accusations of the devs showing "favoritism."

wanton atlas
#

I know Kazakhstan overall steam prices has gone up 🤔

#

alot of key selling sites bought only in that countrys currency and used that to gift accounts with keys. just to make millions of money abusing steams system

#

in 2025, steam adjusted their recommended pricing and just from googling alone, thousands of games have adopted steams recommended prices for each region

wanton atlas
#

@untold blade how much have you played valheim?

#

Flying in the game basicly makes you invincible 😅

weak gate
#

You know how Viking had magical jetpacks?

wintry bobcat
weak gate
#

Times are tough without magic jetpacks

untold blade
stiff stag
#

A group of enemies chasing you? No problem, fly away to victory and avoid all danger. It also makes traversing the terrain trivial, something that is not meant to be so.

pale drum
#

Nah, we just need rocket launcher + TF2-style rocket jumping

stark furnace
#

You can already fly with catapults + feather cape Rocky 🤙

untold blade
#

Every so often I hear or read someone complaining about how hard it is to get around in the Mistlands. Giving the player a little boost here and there to help characters with low Run and Jump skills would not make getting about trivial, but it could make it easier. You're thinking 'jetpack' and I'm thinking 'super jump' that uses Eitr.

pale drum
#

Eitr-powered double jumps would slap

stiff stag
untold blade
pale drum
#

"Flying" heavily implies slow drain rate, "assisted jump" heavily implies a more conservative implementation

untold blade
#

Could I have worded it better? Yes. I was off to bed shortly after posting that.

pale drum
#

And that is why you got mass-downvoted.

untold blade
#

Don't care.

stiff stag
#

Great way to take accountability.

stark furnace
#

honestly gigachad

pale drum
#

Now, if you wanted to suggest a more conservative implementation, I might be more on board with that.

untold blade
# pale drum Now, if you wanted to suggest a more conservative implementation, I might be mor...

Honestly, I don't even know. But the idea of using Eitr for something non-combat feels like a good idea. So does doing something to make getting around in the Mistlands easier.

My playstyle leans more heavily towards archer and staying alive than most people, so most people I game with tend to have lower Run and Jump skills than I do, so it's harder for them in Mistlands. That's also a big complaint I read on Reddit from time to time. I'm looking for a fix that keeps people from wanting to give up after they hit that biome. 1 through 5, great, but Mist and Ash are just far less fun.

granite geyser
untold blade
granite geyser
#

doesn't change how op/broken it would be

untold blade
#

That depends on how the skill worked/was implemented.

peak bronze
#

There are other ways to make traversing easier in Mistlands. Feather cape, Ratatosk tonic, Lightfoot mead...

wanton atlas
#

what happens is that they cannot make a path from themselves to your character, to they instantly stop trying to get to you and they reset position

#

that is one of the reasons flying in valheim is so over powered

untold blade
lofty wave
#

Feather cape + lightfoot mead is close enough to flying/double jumping already

#

Feather cape + catapult IS flying, too

untold blade
#

I wish lightfoot mead was a thing when Mistlands first came out. As such, I never got in the habit of using it, but I did toss in a batch last time I was online. Planning on getting around to testing it.

lofty wave
#

I miss when the jump boost was on the cape froggi

#

At least the mead is cheaper than it was in public testing

peak bobcat
blissful berry
#

Hello everyone could someone pls help me i describe my problem in the steam-bugs-discussion

peak bronze
lofty wave
#

A single 2-star hare can drop the required hide for up to four mead bases

pliant sorrel
# stark furnace Let me engage with a system and get active buffs

I personally am 50/50 on the idea if it makes it’s way through I’d be happy, if it doesn’t, I’m personally fine with it, but the feeling of getting some small buffs along the way as you beat some bosses gives me a good feeling of gaining something else out of it.

peak bronze
lofty wave
#

+1 stamina for eikthyr

wanton atlas
pliant sorrel
lofty wave
#

Elder +1 knockback against greylings

peak bronze
pliant sorrel
#

I love going back to the meadows to send some greylings flying with my endgame maces

#

Also about the klossen, does it still knockback enemies when they’re rooted?

peak bronze
#

But as does every else Jade weapon.

pliant sorrel
#

Don’t you think it should keep the enemy still, rooted down technically

lofty wave
pliant sorrel
#

Well all the jade weapons

lofty wave
peak bronze
#

Technically it's immobility, which only prevents the movement and turning for the affeted enemy.

lofty wave
#

The effects show roots surrounding the enemy rather than attaching them down onto the ground

pliant sorrel
#

Right, it just seemed weird to me that they’re technically rooted into the ground I’m guessing

pliant sorrel
#

Also blobicy, nice pfp 🙂

rose swan
#

New Blob era NeckSmile

#

💡Replace Blob’s Greydwarf role for a Neck role

weak gate
#

🎷

rose swan
wintry bobcat
#

It said they’d fix slope fighting, so I’d assume so

granite geyser
wanton atlas
#

this is what he means

#

@quick cedar

wintry bobcat
#

Mmmmm he said angle though

wanton atlas
#

well. both will be done once the update drops

#

doesn't matter if you look up, down, character rotation etc

stiff stag
#

#suggestions message the circlet headgear from haldor already serves this purpose. You can also build campfires in dungeons, or hold a torch. No need for a new potion for it when multiple options already exist.

weak gate
#

What are you talking about???

#

It is already useful enough

lofty wave
#

The main purpose is transport with some extra projectile weapon functionality, where did the idea of it being a siege weapon come from?

rose swan
#

Well, the wiki does refer to them as siege engines 😅

#

Maybe they’ll get more use come deep north?

wanton atlas
#

don't think so 🤔

#

the main usage is to blast open walls and doors on fortresses in ashlands

rose swan
#

Interesting 🤔
Fair enough!

lament zinc
#

@mystic fern you are aware that before we had "egg plants" chicken roamed free?
Even chicken coops were something that wasn't used at all farms.

wanton atlas
#

not sure vikings wasted wood on making chicken coops 🤔

#

and any kind of "automation" in the game will probably not come in that form

mystic fern
wanton atlas
#

wow. chicken coop isn't even 150 years old

#

😮

lament zinc
mystic fern
fathom atlas
#

would be nice if we could build a nest, then the chickens would sit on the nest and lay eggs there

wanton atlas
#

that's not how free range chickens work tho

#

they tend to hide their eggs in tall grass

rose swan
#

Dang, missed out on a chicken convo 🐔 skol

uncut linden
#

Neighbor has chickens. Found an egg or two in our backyard, one was still warm!

weak gate
#

I actually have 5 chickens in my backyard

fathom atlas
fathom atlas
#

Why is this getting downvoted lol, theres no way people dont run out of inventory space when going on a journey

long glacier
#

I certainly don't

mellow crater
#

That is the point. Inventory slots is a recurrent topic here and the conclusion has always been the same : managing inventory is part of the game. If you go for exploration or farming, you have to prepare your inventory and take only what is necessary. And if you still run out of space, you have to chose and prioritize. IMO this is part of the game. We aren't here to collect as much stuff as possible, but to get just the stuff we need.

fathom atlas
mellow crater
#

I take minimal equipement and I can take all the new stuff I want

#

also, I usually build an outpost close to the new area and often get back to it to save new discovered stuff

#

just in case I'd die somewhere on the road while going further in

long glacier
#

I usually take multiple trips to do all the things the biome has individually, instead of grabbing everything at once

mellow crater
#

Minimal equipment looks like what ?

  • 2 to 3 slots for weapons/shields
  • 4 slots armors
  • 1 slot wood
  • 1 slot hammer
  • 3 slots portal but you usually place it before you enter the new area
  • 3 slots food if you plan to stay long from home

Which give max 9 slots used and 6 more if you plane to go very far and for a very long time.
23 free slots, 17 in the worst case.

-# edit, forgot the hammer

fathom atlas
fathom atlas
mellow crater
#

Well, just drop what is useless

#

You probably auto-pick stuff from previous biomes while going from your outpost to the new biome (greydwarves and skeletons : 4 slots taken for nothing)

pale drum
#

Inventory management is one of the key features of a survival game

mortal lichen
#

This game is great at teaching you not to hoard

mellow crater
mortal lichen
mellow crater
#

oh, I see

#

But you can imagine the feeling I had while storing my stuff and suddenly I open a chest FULL of eggs !

#

And she said "oh, nevermind, it's for a build I am planning" xD

sick breach
wanton atlas
#

or the tessellation setting in the game menu 🤔

spice kettle
languid ibex
#

@fickle crystal Are you referring to what the Hoe tool does or something else?

fickle crystal
# languid ibex <@277535216669687810> Are you referring to what the Hoe tool does or something e...

Something else. I understand that you can use the hoe to flatten and level the ground that's fine and dandy. What I'm trying to say is that I wish the hoe had the ability to make the ground look more natural. I don't want all of my world to be flat I would like for it to have hills and mounds. I can only make the ground look so good with a pickaxe you can cover up the tiny little craters that a pickaxe leaves with grass but at the end of the day when you drag a cart across it it still hits all those bumps. My buddy has this mod that will shape the ground to help remove a lot of those pickaxe craters so it looks like it was naturally generated.

rose swan
#

Have you tried shift+clicking with the hoe when leveling? I think that might be the smoothing option you’re looking for 🤔

languid ibex
# fickle crystal Something else. I understand that you can use the hoe to flatten and level the g...

You don't have to live with the little craters or tiny mounds, that is just the result of the terrain generating on a grid, eventually you will find spots that pass into the next 'cube' in the space by a very small amount. In the case of a small hole simply build it up with the hoe, pick it down, flatten again, and it will be filled. In the case of a small mound, pickaxe the spot directly, build it up with the hoe, and flatten again.

fickle crystal
# languid ibex You don't have to live with the little craters or tiny mounds, that is just the ...

@rose swan as I'm on an Xbox I'm unsure what shift clicking with a hoe would actually do.

I understand what you're saying and for the most part you can get close to making the ground look like it was naturally generated. I'm not so much talking on a small scale I'm talking about on a large scale. I had pretty much leveled a cliff so It shaped better to the surrounding ground because I was moving such a large amount of area none of it really looked uniform The flattening tool on the hoe isn't what I need what I need is for the ability to simply smooth the ground. It's really hard to put into words and I might have to Make a video to try to describe what I'm talking about

languid ibex
loud sapphire
#

💡 It would be nice if the repair button on the workbenches allowed for all carried items to be repaired with one click. Every time I have a lot of items to repair I feel like I am working towards a future with carpal tunnel syndrome.

weak gate
pale drum
loud sapphire
signal anvil
fickle crystal
sick breach
bitter siren
stark furnace
#

Mod

bitter siren
#

should be in vanilla too then imo it's a pretty simple QoL thing

stark furnace
#

And it's pretty similar to holding e to stack things in a chest

#

Idk tho I'm pretty 50/50 on that

languid ibex
peak bronze
bitter siren
#

person i replied to said they feel it causes carpal tunnel which ig goes to show the spam clicking can get annoying to some

sly hull
languid ibex
#

Personally I enjoy the immersive and tactile feeling you get from repairing items, the sound of the hammer hitting with every press is satisfying. I'm unsure how clicking at most 8-10 times is annoying, unless you're repairing far too often.

#

Though I'm sure it was an exaggeration, if you worry about carpal tunnel, simply press repair a bit slower.

peak bronze
#

I see it as non-issue. It's not like you need to click tens or hundreds of times.

mortal lichen
fickle crystal
# sick breach As in remove all the grass and other flora without levelling it? That would be t...

No I'm talking about removing bumps or little holes on the ground. I'm trying to describe to the best of my abilities a ways to smooth the ground without using the leveling function on the hoe. Because when you use it it'll try and make everything completely flat and horizontal I'm just looking to have a function on the hoe that just smooths the ground without effecting the level in such a drastic manner that the "leveling ground" does.

fickle crystal
zenith sand
#

are you thinking a bit about some kind of terrain contour/gradient tool rather then a flattening one? because that would be pretty cool

wintry bobcat
#

Valheim could really use a tool like that

fickle crystal
languid ibex
#

From there you'll need the Cultivator to apply the grass back as it was.

fickle crystal
languid ibex
fickle crystal
#

That's great that it's in the game and I never knew but it would probably be good to have it as it's own selection at some point

rose swan
peak bronze
#

Seemingly watermill, but for what purpose?

languid ibex
#

I've seen this suggested a handful of times, usually leads to the person suggesting it to say, "well they could make river mechanics," etc. 😅

pulsar forum
rose swan
#

The biggest obstacle with something like a water mill build piece is that there’s really no water physics/features to support something like that 🤔

It’s a fun idea though! Would be similar to the windmill we already have in-game.

#

And yeah, water physics are kinda just on of those things that’s really hard to ‘simply add’ to the game unfortunately. So it’s unlikely we’ll see any mechanics that take advantage of something like that.

pulsar forum
#

It might be possible to do in an easy way. Just requires lots of thinking... and coffee.

I agree it's not priority, just didn't want to leave it unposted.

Cheers

pale drum
#

What would that be on keyboard? Sprint + block + primary attack?

rose swan
#

#suggestions message @brazen cypress When you say multiple crops, are you referring to the bonus yield? Just want to clarify skol

weak gate
#

The suggestion community is just luck

#

At least that’s my theory

rose swan
#

Haha what do you mean by that? Ragnar_laugh

weak gate
#

Look at the two examples you gave

#

One has a bunch of upvotes and the other has a bunch of downvotes

#

It the same suggestion tho

stiff stag
#

It's also the same person re-posting their own same suggestion, which is not allowed.

rose swan
#

Ah, well one of them is fresh out of the oven, I wager it’ll even out given time 🤔

#

And yeah, they’re from same guy as well, so there’s that Ragnar_laugh

weak gate
#

Tru

stark furnace
#

🐻 🤙 yooooo it's been a while

weak gate
#

Not again :(

#

#suggestions message
“i wish there was a faster way to transport my iron, oh, i can just tun it into a bunch of iron battleaxes then deconstruct them when i get through the portal!”

stark furnace
#

Lose half of the materials tho

#

Just early ashlands and get some molten cores ez 😏

weak gate
#

Again, no

pale drum
rose swan
wanton atlas
rose swan
wanton atlas
#

yeah

#

tell me about it

pale drum
weak gate
weak gate
peak bronze
weak gate
#

Wont ever get above 3Ragnar_laugh

rose swan
#

I haven’t made a suggestion in 5 months, wow! 🤔
Don’t think I have any left in me 💡

pulsar forum
#

Are whales as requested as bears?🙂

rose swan
#

Not quite, but they’re up there 🤔
Bears are (the most) common request, probably because they’re often affiliated with viking and viking-ish material.

granite geyser
lament jacinth
rose swan
lament jacinth
rose swan
pulsar forum
#

Should Iron Gate partner with one of those companies to offer a pay-per-server service?🤔 💰

rose swan
#

Ehhh I guess I don’t really have an opinion on it 🤔 I also just don’t know a lot about the nuances of such things.

A ‘realms’ feature (Minecraft in-game server hosting functionality) does make things a little more straightforward and intuitive, but I don’t know the viability of having such a thing, especially for a small company like Irongate.

languid ibex
wanton atlas
raven bramble
#

Y'know, mod support through steam where you just have to subscribe a mod to have it in-game

wanton atlas
stiff stag
#

#suggestions message Are you sure you aren't just experiencing the same thing that often happens with copper nodes, where a chunk's hitbox is still connected to the ground even if the chunk itself appears completely detached? Haven't been to the ashlands yet so I haven't experienced it first hand, but it does sound like a similar situation could be at play.

sly hull
#

Not really, many structures there just float even when completely disconnected from the ground.
I was very disappointed when I got two Lava Blobs to explode next to a sulfur arch and it didn't fall.

mellow crater
#

Probably still remain some part of the rock in the ground

#

That you may not be able to see

fickle crystal
wanton atlas
#

@fickle crystal no promises..but we'll see what's possible and not when we get there

#

I don't think we rule out mod support yet. But how and when

stiff stag
fickle crystal
ancient bough
#

@signal anvil i like the idea, but this sounds fitting to include the spears throw attack, since its definitely harder to hit over longer distances than bows and it just fits in alongside the idea (imo)

signal anvil
#

true

granite geyser
fickle crystal
granite geyser
#

why?

fickle crystal
granite geyser
#

because valheim doesn't have it

fickle crystal
delicate musk
#

🤦‍♂️

lofty wave
mortal lichen
#

Is it me or ymir's suggestion kinda...merged

rose swan
#

I stopped reading after the first line because I thought it would be way over my head Ragnar_laugh

mellow crater
#

All that follow has nothing to do with the first line

#

It is mostly about « special weapon for each biome ». I don’t understand why he copied the previous suggestion of Edna at the beginning

rose swan
#

Oh LOL I didn’t even notice!!

peak bronze
#

Remembering the poison mace spam suggestion. 👀

sick breach
ancient bough
#

I fixed it now tho

#

I just like the idea on dyrnwyn and how it's like doing a side quest for a legendary weapon type of thing, I would love to see that same idea but for more biomes and armor being included (without having to use mods) and make it hard still so it's not like something easy to do all the time, and you'd have to go out of your way to do it

rose swan
#

Totally understandable- The Dyrnwyn questline is a lot of fun and is a very fitting side quest that fits the style of Valheim (setting aside the performance of Dyrnwyn).

I’m not opposed to more content like this, but I don’t think it should be every biome.

#

And it can’t be overdone, as this would detract from the legendary status of such gear imo

peak bronze
rose swan
#

You know how much I hate talking about Hildir 😭

That’s not a bad idea! Definitely potential there.

peak bronze
#

There wouldn't be need for add too much bloat when there are those locations already.

pale drum
#

Hildir's clothes are busted af for farming

rose swan
#

Yeah the harvest set was a cool add. Not sure id call it busted, but it’s handy 🤔 and fashionable!

mellow crater
rose swan
#

Agreed! Love the dungeons! It’s just the merchant I don’t love 🙂

wintry bobcat
coarse granite
#

@umbral ore

The best alternative solution to this (in case you are not already aware) is using console commands to force delete pickable items like dandilions, branches, and stones.

I dont remember the exact commands but you should be able to find them in valhiems fandom under "item ID's"

#

Just make sure you dont miss a letter and delete everything within a 5M radius around you.

stiff stag
#

It's just forcedelete [distance] [id].

gilded merlin
#

@glass mason the dev team is actually like 16 people now

#

it is still a very small team, that hasn't changed

glass mason
#

Really?! Even more huge!! I've got more fingers and toes than they do people on their team, crazy thought considering how well-made this game is already especially with its current size and scope

peak bronze
gilded merlin
#

@glass rune it's not quite a neck, but there's a pretty similar tameable already. Though it requires you to get pretty far into the game

glass rune
gilded merlin
rich cosmos
#

Maybe no…like just no…no explanation… just no

bitter siren
bitter siren
# bitter siren

like someone else said iron knife kind of exists but i love the double bed idea personally^

weak gate
signal anvil
#

I think necks as a companion pet like a chihuahua would be awesome, maybe make them play in hot tubs too

white compass
#

Could we get more realistic spear animations? Who would fight like this with a spear? It just bugs me so much haha.

weak gate
#

Put it here

gilded merlin
white compass
gilded merlin
white compass
gilded merlin
#

Besides, in combat, if you were in a line of shields pressing against another line of shields, you'd use a spear in exactly the way the ingame animation is already

#

There are spears like the phalanx type spears you typically think of when you see the word spear in the game already. They're just called atgeirs. And they have the animation you'd expect, though they're two handed and can't be used with a shield

white compass
#

Im not sure about that, perhaps. Its not what iv seen in reenactments. But if we were in the situation that is not a shield wall, you would hold the spear differently.

#

Correcting my self, one would ofcourse adapt, but still.

gilded merlin
white compass
#

99.9 % we are solo fighting like a draugr or somethings

#

Anyway, its my opinion, I will suggest it. Devs will do what they want. 🙂

#

And Ill play the game ether way 🙂

peak bronze
#

It has been suggested before tho. So you might get lots of ♻️s.

mellow crater
#

What was suggested I really liked was the animation changing if the player hold a shield in the other hand, but staying the same if holding just the spear

weak gate
mellow crater
weak gate
#

But that’s a way to stab with the spear over a sheild, quickly, and with one hand

#

Something that would work in real life

mellow crater
#

Well, read those few messages up, the point was made

weak gate
#

Then you should take that as a sign it’s common knowledge, or at least I’m able to see how realistic something is

white compass
#

I fail to see what line fighting has to do with Valheim.

mellow crater
#

I mean, I am pretty convinced the current animation is logical in certain situations but not in the one of holding a shield and a spear

weak gate
weak gate
#

Only 5 minutes

white compass
weak gate
#

Elaborate

#

How would you

mellow crater
#

You are safer if you use the spear like an atgeir because it gives you more control on the opponent.
but it is also true gameplay-wise that giving two sets of animation for the same weapon depending on whether you have a shield or not

weak gate
#

You’re safer attacking slower and without a shield is what you’re saying?

mellow crater
#

The opposite
when you hold a shield
You can attack slower with more range

#

The current animation without a shield completely make sense

weak gate
#

And should the swords animation change with or without a shield?

#

I’m guessing the answer would be no

mellow crater
#

I don't see why

white compass
#

Well im not allowed to post a picture, but if you google "spear shield line"im pretty sure you will see them not holding spears like that. If they do, it is becasue they are holding some kind of javelin or pillum and are about to throw it and draw a sword.

weak gate
mellow crater
#

well, I tried to explain why I can see the spear changing animation. If you see the sword changing animation, explain it to me.

weak gate
#

It’s like reading a tutorial trying to find a story

white compass
#

I see no viking holding it in a overhand stabbing/throwing position.

weak gate
weak gate
white compass
#

youtube " Spear and Shield Sparring: Viking Martial Arts | HEMA "

by Spearenjoyer

mellow crater
#

You seem to know a lot about spears Schrimmbly, would you explain us from where you got your knowledge ? Maybe it will be easier for us to agree

#

I mean, there is no point arguing about the correct usage of a spear with a spearmaster

weak gate
#

When did we switch topics?

mellow crater
#

OHHH I got it
you are messing two things

white compass
weak gate
white compass
#

I wanted to point out that in valheim we duel, we dont hold spears like that in a duel, and people keep drawing the conversation to line fighting and i get fooled in to discussing it

weak gate
mellow crater
#

We said this

  • on close line fighting, current animation is the most logical, but this situation never takes place in Valheim
  • in duel or small sized fights, current animation with a shield is less logical
white compass
#

Do we fight in long lines in Valheim? yes or no?

mellow crater
#

but atgeir are two-handed weapons

#

the gameplay is a bit different without a shield

weak gate
#

With your definition a spear is interchangeable with an atgeir

#

Do you just want the title of spear slapped on an atgeir?

mellow crater
#

nah, spears have a long range but it is not that long than the one of an atgeir, and of course you can't do the special attack of the atgeir with a spear

weak gate
#

I’ll let you give your full thoughts, then I’ll reply

#

I think I’m rushing you

mellow crater
#

still the opposite
I want the base attack atgeir animation with a spear when I hold a shield in the other hand (only the base attack, not the special which make no sense for a spear). This gives you a bit more range (still far less than what the atgeir gives) trading with attack speed, and allow a security gameply where you keep your opponent far from you and deflect its hits with your shield.
When you don't hold a shield, the current animation make sense and there is no reason to change it.

weak gate
#

Then get an atgeir if you don’t like the spear

mellow crater
#

I told you the gameplay is different with a spear and with an atgeir
I played both if you doubt it

weak gate
#

And so you want atgeir gameplay with a spear

#

That’s all I’m hearing…

mellow crater
#

Oh well you know what I think I don't understand you and you don't understand me, so I will stop arguing on that

weak gate
#

#

Okay?

gilded merlin
#

Honestly, current spear animation makes sense to me only if you hold a shield in front of you and practically pushing on the enemy with it. Without a shield, it would make more sense to hold the spear two handed and thrust from the bottom up. Like the basic attack of atgeir.

weak gate
#

/unrelated
i think that it would be nice to have a drive attack with the spear if you hold down the attack button

#

In the end, long stick go poke, i don’t know why I’m arguing

peak bronze
#

I don't mind the current attack animation but I don't oppose changing it either, but bit more added range would be the most welcome change.

#

It's still effective very effective weapon.

lament zinc
#

IMHO instead of the same suggestion about the spear being posted over and over again by multiple people, they should await the combat update and see how things are going then.

Because I think the devs should be aware right now that people don't like the current mechanics.

Would also save going through the same (pointless) discussion over and over again.

gilded merlin
lament zinc
#

It's more likely that people don't think the idea they have hasn't come up in the past 4 years. Not on Steam, not on Reddit, not here.
So they post it, without even thinking to do a discord search to see if they might be mistaken.

lament zinc
#

I suggest you do a search for it.

gilded merlin
sick breach
pulsar forum
white compass
coral cliff
#

why do suggestions immediately get devoured?

peak bronze
wanton atlas
languid ibex
#

Arguing the realism behind spear and shield usage is fair, but it should be considered that it just might not be ideal from a gameplay point of view.

rose swan
mellow crater
coral cliff
peak bronze
#

This one: 💡

coral cliff
#

oh i didn't realize you were suppposed to do that. i thought people were doing it just cause of trendy stuff

peak bronze
coral cliff
#

guess it would help if i actually click the thing at the top of discord lol

coral cliff
peak bronze
#

Reading helps a lot in most cases.

coral cliff
#

ik right.

peak bronze
#

Yeah, some servers might have less strict rules and some others have bit stricter.

coral cliff
#

I found most things like that are extremely dated and have irrelevant information

rose swan
#

If it makes you feel any better, I’ve been here for a little while now and I forget the lightbulb like half the time lol

stone citrus
#

(ward) Suggestion from stellarcyan is actually incredible 👏 well done on that one - gives RuneScape vibes

Seasoned builders build things very similar to that 👌

Similarly, enshrouded has a ward/shrine build that simply gives a bonus upon interaction - but setting up a place as mentioned in the suggestion would be great design

ocean mason
#

Thanks. I respect that people aren't into it, I just thought I'd share. Maybe I play too much Northgard, but I thought it could be cool to incorporate the cosmology in ways that potentially also support clan/faction identities along with specialized skillsets.

#

I'm not surprised my nalbinding/distaff/seidr suggestion bombed, but ngl I thought arm rings would be more popular. 😂

wanton atlas
stiff stag
# ocean mason I'm not surprised my nalbinding/distaff/seidr suggestion bombed, but ngl I thoug...

For starters the arm bands/etc. sound like they are purely cosmetic, which wouldn't be worth giving up inventory slots for. And for another, things like dedicated armor slots have been denied/rejected, so there wouldn't be any way around that issue. Even if they provided benefits, there are plenty of other existing systems that already do that and it would feel unnecessary. Then there's the matter of how it was suggested to be unlocked. As far as I know specific upgrade stations don't control what can be crafted (it's the crafting level and materials you've obtained that do), unless the gem cutter was designed to be the one exception to that rule. The only way I could see it working is if they decided to add dedicated cosmetic slots, where only purely cosmetic equipment could be placed, but as noted extra inventory slots in general seem to be off the table.

magic crest
#

Why do people dislike the suggestion for adding horses to the game ?

ocean mason
#

Seems to come up about once a month? Not sure why there aren't horses or goats or bears in the game...

lofty wave
#

Why do we need horses when we have lox already?

magic crest
#

Lox are gigantic. Horses would be better to traverse with.

magic crest
meager wave
lofty wave
magic crest
lofty wave
#

Also the suggestion is only one word long. Where would horses fit into progression? What would their drops be used for? Would they attack the player, and if so, how strong would they be?

magic crest
#

Those are all questions that could be figured out if the devs would even consider putting them in the game to begin with 😄.

magic crest
stark furnace
gilded merlin
# magic crest Also, there are over 30 other suggestions in there for horses that are detailed....

That's not a good reason to not have a decent idea for why horses should be added. Really, if you're going to suggest something that has been suggested two score times already, at least try be unique with your take on it, suggest something specific that is different from all the others. But don't just suggest the thing with nothing else. That's asking for your suggestion to get 100% downvotes.

stark furnace
#

I'd hope they'd improve upon the current mounting system before adding any more tbh

rose swan
#

Wonder if we’ll get a Deep North mount 🤔

gilded merlin
#

Honestly, only thing I'd want out of mounts is the ability to hitch a mount to a cart of some kind. I really don't care which mount that is, or what cart they can be hitched to.

peak bronze
gilded merlin
#

We already have 2 rideable mounts, which is great. Only other thing I'd want is a beast of burden type of mount, to carry lots of mined material over land to a waiting ship or portal

stark furnace
#

idk with stone portal I just don't see the usecase

gilded merlin
#

Stone portal is pretty late game. Beast of burden doesn't have to be so late game

stark furnace
#

🤔 oh I thought this related to deep north

gilded merlin
#

I don't really care at which point they add it

#

Just that they do

rose swan
#

To be clear, I don’t want any additional mounts Ragnar_laugh just curious if we’ll get one come DN

gilded merlin
#

It can be reusing one of the current mounts or a new one

#

I just want a beast of burden somewhere in the game

stark furnace
#

Lox would fit the description i think

#

Not a fan of the idea myself but yea

gilded merlin
#

Except you can't yet hitch it to a cart

stark furnace
#

Well that's what you would change

peak bronze
#

I suppose it doesn't count that you can be encumbered and not lose stamina while riding?

gilded merlin
#

It technically works, yes. But it's not quite what is wanted

peak bronze
#

Fair. 👍

gilded merlin
#

It's djinn fulfilling of the wish

peak bronze
#

It's not that I would have engaged that much with the riding mechanics (except riding on Asksvin through lava is fun).

#

So that fit to my category of "I don't mind that much how it's currently but won't oppose if it was changed".

granite geyser
gilded merlin
stiff stag
#

I suggest unicorns

rose swan
#

The only acceptable mount

wanton atlas
#

Then we would need enemies as fast as a horse

#

And be able to attack you on a horse

#

But how to balance the horse riding players against foot running players?

stark furnace
#

tbh you're already a horse with fenris armor + speed pot Ragnar_laugh

rose swan
granite geyser
rose swan
#

Voltures are pretty quick too 🤔

#

I can see it now…
“Horses die too quick in the Ashlands!”
“Getting horses to the Ashlands is too ridiculous, remove the bone serpents ranged attack!”

stark furnace
#

Yea, tbh I feel like mounts are just out of the scope of Valheim

pulsar forum
pulsar forum
# magic crest There’s nothing wrong with them. I’m just suggesting horses as a rideable mount ...

Horses are cool, would be a cool mechanic.
Also historically accurate(irl), I think.

But I see two possible ways on implementing that:

#1) a copy/paste of an already existing mounts (like a non-combat asksvin with a horse asset and less hit points)

#2) a completely new mechanic (and most likely a balance nightmare)

Perhaps it can work if presented as an early game "tutorial" on taming and mounting. I don't see it as late-game or even mid‐game mechanic🤔

rose swan
#

I think an early game (meadows/balck forest) mount would be overly complex, especially since mounts aren’t a central focus point of the game 🤔

wanton atlas
#

if the game was ment to be on mount. the entire game would focus on mounted combat, mounts etc etc

#

like wolves would be as fast as the horse or "normal horse speed" so you will have to fight, or be good at out navigating them

#

but..

#

as a foot walking viking. you would never be able to outrun them

granite geyser
pulsar forum
# granite geyser there's no point in arguing

Indeed.

Just thinking in how it could fit, but as toomuchdogg said, even bein an early game thing would be messy.

Scales is right pointing it as out-of-scope

Maybe in Valheim 2😜 😜

gilded merlin
#

though, now that you've put the idea out there, we need the ability to ride houses! make it happen!

#

lol

pale drum
#

My only mount is the F key, and I unlock that after the first boss

stiff stag
pulsar forum
wanton slate
#

I apologize if the ☆ trophy thing isnt a new suggestion, but I really think its a slam dunk idea regardless!

My first time going to the plains, I got immediate slapped with a fuling beserker ☆☆. I really wish I was able to display it proudly because my goodness I spent forever trying to beat it with one other person

wanton atlas
#

that's why the ♻️ exists

pulsar forum
stark furnace
#

Starred mobs don’t tho

wanton atlas
#

it's a loot table

#

1-1 will still produce 1

#

instead of 0-20 gives diffrent number of drops

pulsar forum
#

Oh, I see👍🏻

wanton atlas
#

the thing is tho. we haven't made any cut-of-heads or something for enemies so 🤷

granite geyser
wanton atlas
#

3 times? 🤔

granite geyser
#

currently one starred mob = ONE trophy

if suggestion: ONE starred mob = THREE trophies

wanton atlas
#

so..?

#

you don't get that many trophies from mobs besides deer which have a really high drop chance 😄

wanton slate
#

I guess what Im suggesting is that ☆ variants would drop their version of the trophy and not the standard trophy. Im not concerned about inventory space because I have to make trips to drop off supplies at my base regardless

wanton atlas
#

personally, I don't care about inventory size

pulsar forum
wanton atlas
#

it's all about pocket portals anyways

#

"oh my inventory is full. drop a chest or 3. fill them, build portal. pull all stuff back"

#

if we had kept the OG idea about rare teleporter build spots. sure. then inventory management would be abit more anoying

wanton slate
#

I dont think my trips are long enough to fill my inventory with trophies anyway unless Im deer hunting, and if they are, I'd happily sacrifice one slot (or all my regular boring trophies Ive collected during this trip) for a ☆/☆☆ trophy

meager wave
wanton slate
#

As an artist, Im a huge fan of anything I can use to decorate, but I know people really like more useful features;-;

eager plover
wanton slate
# pulsar forum Yes. There are priorities

Thats also why I haven't really suggested anything in the past, but this one in particular is a feature Im surprised doesnt already exist so I have to say something😄

eager plover
pulsar forum
rose swan
#

Starred surtling trophies would offer interesting lighting options 🤔

peak bronze
wanton slate
rose swan
# peak bronze Yeah, idea sounds nice but it's just more item bloat that fills your inventory.

I think on paper that’s the case. However, in practice, I imagine it wouldn’t be all that bad 🤔
Like how often are you running into 2 star mobs that are dropping trophies? And if you were lucky enough to 1) find a 2 star troll for example, and 2) get a trophy drop from it, would it really be an annoyance/bloat?

fish were expanded into 5 different qualities, and that hasn’t been problematic. Would this not be the case for trophies? 🤔

#

(Ah yes, the double thinker! 🤔🤔)

peak bronze
#

I understand, idea sounds cool on paper but still would be bloating bit (and yeah, you can just drop them off but still).

rose swan
#

Totally get it, I can see both sides of the discussion. Taking a skeleton for example, common mob- we all have like 20+ trophies laying around 😂
10% a skeleton is 1-star, right? So that would be like a couple/handful of 1-star trophies.
If we look at the 2-star… 1% of spawning, 10% of trophy, so most would likely never even see a 2-star trophy 🤔

Gosh, that would be like a 1/1000 chance, is my math right? Would be a pretty neat trophy literally Ragnar_laugh

wanton slate
#

Thats what Im trying to say 🥲 out of all my friends, Im the only one whos fought a 2 star troll and I've only ever seen one

meager wave
rose swan
# meager wave If you don’t want them just leave them

I don’t think that’s a very strong stance to be honest 🤔

I do get it, extra trophies is indeed adding some fluff (or bloat, but I don’t like that word Ragnar_laugh )

The case needs to be made on why something like this would add to the game. As mentioned above, collectors would probably love them. Would be good for decoration as well. Another thing discussed a good while ago was the idea of adding more lore and flavor text to these trophies. I think that would be really interesting, and a good opportunity to build upon the setting.

#

I’ll say this as well- something that definitely shouldn’t happen is locking any sort of craftables behind starred trophies. That would not go well lol

gilded merlin
zenith sand
#

i really like this idea, but i don't know what would be sold

zenith sand
#

thank you so much

mellow crater
#

#suggestions message Don't really want Turtles in Valheim but I 👍 the idea of passive mob in oceans

#

I can see a very big mob that is passive, all the fear he would create for sailors until they realize it actually doesn't try to eat them.

lament zinc
peak bronze
granite geyser
#

nice people. People who even put their lives on the line to help me kill stuff.

#suggestions message

i will interpret this as a joke bc it's way too funny to not consider it as such

lament zinc
granite geyser
#

already did

doesn't mean it's less funny

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dvergr are 1) neither your allies nor your friends and 2) not the kind to "put their lives on the line to help you".

the player just have the same common enemies as them, and they kill those enemies bc once they're done with you they will attack the dvergr. they do it bc it's in their interest, not due to altruistic reasons

they could not care less about the viking or what they do or what they want to do

quasi eagle
languid ibex
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The suggestion acts like they can't just break the box and run away to leave them be.

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You don't have to kill Dvergr or lead enemies to them. There are even cases where you'll come across camps that have already been toppled by enemies around it, making it more noble to use their technology to take down the Queen.

rose swan
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Wish we had a Dvergr emoji 🤔
(No not you! —> DvergerCirclet )

fathom atlas
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very good suggestion, gives us another incentive to look for starred enemies

pulsar forum
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Dvergr are nice. I avoid killing them as much as my greed allows me.

As mentioned above, the pacifist way is possible tho. You'll eventually find already destroyed/abandoned Dvergr places. Just takes more time.

mellow crater
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Yes

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I usually steal a crate without killing dvergr

granite geyser
wanton atlas
languid ibex
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Not sure why some people are adamant about 'x decides if they platform the game' it really isn't the case with the nature of valheim, it comes down to how many hurdles are the devs willing to jump over to appease each console's requirements. It only gives the developers more incentive to do such a thing if some demand exists.

wanton atlas
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not sure myself why people are so adamant on either

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it's like normal world

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either you reach out, or someone reaches out to you

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why would it have to be exclusive either way?

rose swan
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And further, why wouldn’t they attack you even if you hit them on accident 👀

quick cedar
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Good point 😅

pulsar forum
feral meadow
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We would only expect Valheim on PS4/5 after it leaves early access (1.0 comes out)

rose swan
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#suggestions message I don’t know, I don’t think it can be much more straightforward Ragnar_laugh
And also, can always just crank up the resource rate.

stark furnace
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There already is a way to automate wood production with greydwarf spawner too

rose swan
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I’ve never gotten into automation in Valheim, but I’ve never personally felt like my wood collection rate was too low lol

languid ibex
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My wood bins are full, and I have countless x50 piles at outposts I could never get through... in solo play. I don't think I could ever understand wanting to automate wood gathering.

stiff stag
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The game isn't designed around automating things in general anyway, pretty much everything requires the player's input in one way or another.

peak bronze
wanton atlas
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@versed fog adding state-changes like that is kinda hard to do.
Some enemies have to be awaken when they can be. like Wolves and Abominations, but changing back to that "idle" state is alot harder since it's bound to break every now and then.

versed fog
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i see

versed fog
wanton atlas
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I mean they can do "things" before, but switching states like that is afaik, prone to breaking

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and broken mobs are just poor sight to see 😦

versed fog
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hmm

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i mean it could be like an abomination where some trolls (or a similar creature) spawn in sleeping instead of having to switch

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something to think about thank you for your detailed response

mellow crater
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I think anything simple just like the current « smelling » animation of trolls would do for your suggestion Adam, no ?
Was it that hard to implement Smiffe ?

wanton atlas
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that wouldn't be to hard to do no

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but that's not "sitting down" or something like that

languid ibex
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Yeah I wouldn't call the sniffing an idle animation personally

wanton atlas
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tho it is