#valheim-chat
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Just realized this is not the general channel
what's the difference genuinely?
was und the exact same assumption tbh ๐
I have so much Grausten in Ashlands, but also a lot of regular stone. Is it worth building with Grausten in Ashlands to make a solid base? Is it actually stronger than regular stone and can take more hits?
It is tougher, and while we get a lot of it, the pieces do have a rather high piece cost. It does clearly hold up better versus the Morgyn and the fire blob explosions. You'd have to ask the people who test the numbers for specifically how much better it is. I just go by my observations.
Thanks. I will just spend a lot of it for outer walls and stuff. So I have several layers of walls to preserve the core base
Yeah, it even holds up better than raised earth against the fire blobs.
I like the idea that you are being constantly invaded in AL - makes building worth it
Yeah we got a bit off topic, whoops!
I just use the forts as a base. They're pretty much indestructible.
You only have to defend yourself against Valkyries.
Eventually the flow of the mobs does slow down. I can even spend several minutes in my Ashlands base without anything attacking, and even then, my ballista easily take care of most of that. It did take a long time for it to become that quiet. Comparatively speaking.
Actually, once I cleared the initial onslaught on D-Day, it became relatively quiet already.
I have a question : I just sarted to get less afraid of swamps because I'm so scared to die, but I improved killing abomination with my level 1 iron sword. But for bone mass, do I really need to spend 20 more iron to craft the iron masse? or with the sword, it is more difficult but it works?
Trust me, you will NEED the mace.
Bonemass takes 3x blunt damage compared to slash and the mace is also good for an enemy in mountains
Lvl 2 minimum. Lvl 3 recommended.
Stone (All pieces): 1500 HP
Grausten: 2000 HP
Ashstone: 2000 HP (Highest stability)
Ok noted, thank you guys!
I use the mace solely for Bonemass, but it IS needed there. And there's a mob in the mountains... don't want to spoilz0r it too much.
Bonemass can be defeated in five minutes on default setting with lvl 2-3 iron armor, iron round shield and the iron mace.
At least lvl 2, preferably lvl 3.
Good food always a must.
And poison protection potion.
with iron armor and poison resistance you won't need to move at all through the whole fight
I still kite it around its skull. But technically... yeah, not necessary.
I usually beat him in around 2 minutes. I use a stamina mead to do it, in order to just keep hitting him.
Yeah, that probably makes it faster. But I'm old and slow, so gimme five minutes, please. ๐
I have already a level 3 root mask, so I have poison resistance, so should i just get my armor level 2/3, or the full armor with the iron helmet with potions?
I'm 60 this year.
Full armor, and even if you would use the root mask, you still want poison protection.
Trust me.
Oh ok
Bonemass is more or less all about poison. And whacking you.
Root mask is 50% resistance, mead is 75%. You'll take less than half damage with that mead than the mask if you're wearing any armor.
Those poison resistances do not stack.
64, but I am taking my time. I'm no longer in a rush. ๐
The only resistance that does stack is pierce resistance, with the serpent shield.
for BM you can either roll into for a lot of uptime or even parry for the most and ideally deal with the angry mob during his biological warfare phase.
With a lvl 3 mace even at zero skill level, the mobs are pretty much almost one hits.
My mace skill is usually zero, when I try to kill Bonemass.
That's why it's taking me longer. ๐
It is. My skill is usually in the 50's when I get to Bonemass.
I don't switch to swords until the plains. That skill gets into the 60's by the time I get into Ashlands.
i've never built ballistas - i heard, that it also shoots you - is it true?
It does, when you don't have it set to a specific target.
They shoot everything or one creature if you put in a trophy
They do unless you have trophies to have them target specific mobs.
is one enough? Or should I build a few?
wtf is ashstone?
I usually go axe for Meadows and Black Forest, then sword from Swamps on.
ok, so i will craft the mace right away to get skills before the boss while taking iron for my armor
That's fine.
Root armor is usually sufficient for ALMOST everything the swamp throws at you.
You can use TWIG. You can pretty quickly get any combat skill into the 20's within a few minutes, and into the 30's in under 20 minutes.
idk tbh. I let grok crawl over the wiki and the 20 most relevant mentions.
Never heard of Ashstone. Probably a mod.
AI is useless
it's under Grausten apparently and specifically mentioned as support https://valheim.fandom.com/wiki/Grausten_structures
is there any info on when it will release on consoles and crossplatform multiplayer?
no specifics
Oh its the category, grausten is ashtone prefix. So the same damn thing
Just like black marble is marble
Ashstone is the material type which is used for footstep sounds and building stability. It does not determine health of a build piece.
AI is still useless 
What's the original purpose of the harpoon?
Preventing the serpent from escaping?
Enabling us to drag it on to land to get the trophy and scales.
Right. Thought so
Original was to fling vikings into space. Then they nerfed it
That is true. ๐
Before we had feather capes even
Believe they got rid of that in 2021. So within the first year of release.
I think you are right, but it was fun
You should be able to still find videos of people utilizing that. In case anyone wants to see what they missed out on.
2026
Will be able to crossplay but no cross-saves
is it worth building jewelry with like rubys, pearls and coins etc?
Sounds like a modded question
Only stuff you can make with ruby's and such to my knowledge is decorative treasure chests and coin piles, and one trinket
Coin piles only require coins
coins fall under "and such"
does anyone else just wear troll armor all the way into the mountains because heavy armor feels too slow and root armor sucks against cultists?
is this intended?
Yeah that'd probably be a good idea. I had no idea about the cultists' fire attacks so I went in with root armour and got obliterated on sight
not an uncommon first experience
and then again when you are like, why does this cavern look different, go away crow, I got this.
Welp there goes my server lost all my shit in the mountains no way to get it back. Love this game but at times fucking hate the bullshit it puts you in
I can never get past mountains without cheats
I always die to bullshit. My least favorite biome.
on my last playthrough, no-portals and no-map. I died in the mountains in a silver pit I was digging where the wolf was down in it with me. I hadn't recovered any silver yet and was still using frost pots.
that was a real pain to get stuff back. especially cuz my bow was in the pit too, how do you kill a wolf in a pit without gear? how do you survive cold without pots or frost resistance armor?
it wasn't easy for sure.
Does destroying Drakkar with an axe work like with every other ship? It gives me my mats back if I stay at the mast?
I had to back up save this shit cause i aint fucking spendinf hours doing all the collecting again fuck that
One of the worst qualities of the game is time consumption in ore
I'm sure it does. I'd be careful though doing it in Ashlands. easy to lose mats in the black water.
how should i be careful? Not much choice here
I accidently deconstructed a stone cutter pretty close to shore and the iron fell down and I couldn't find it.
the ship it as close to the Ashlands coast as it can be
throw something down in the water about where the mast would be and see if you can pick it up?
Where I have my Drakkar a serpent keeps spawning. So I leave it there. Gotten a lot of meat, teeth, and a few trophies because of it. Easiest serpent hunting ever.
i'll try and flatten it with a hoe around the ship
same experience a couple years back, immediately swapped back to troll
that sucks
i succeeded btw
I thought about it but that 25% damage increase turns a lot of two-tap enemies into one-tap enemies
I still find it extremely silly that you need to hack your ship to pieces to get the mats ๐ it just hurts to do it
Hoe is seriously awesome
best utility tool for Ashlands, could survive withhout axe, only reason you need the pickaxe is for flametal and you could get that from fortreses instead
I'm still wondering what to do about spots of lava. Stonecutter nearby and cover with stone, perhaps?
you can't do anything about lava. except get better gear or an asksvin saddle.
watching a mod video for QOL mods, it was just made today. Looks like the Author doesn't know you can hold SHIFT down when you go to craft something and make 5x. vanilla.
damn, you can do that? Like craft 5x foods with Shift?
Indeed.
bonus too, it multiples the bonus you get from the crafting skill for free extras.
awesome, I hope i will remember this tip
Its sometimes kind of hilarious to see my asksvin army swarm a damn target lmao
First thing that comes to mind is said army of askvin swarming a Target store. As a disgruntled former employee of theirs for 11 years, I would love to see that.
lol so awesome, there is 1 star dverg that just "moved in" at my beach fortress - dunno where the heck he came from but it's so nice to have a guardian now
as long as it doesnt start throwing fireballs at your base, trying to kill a deathsquito ๐
oddly the Ashlands dvrgrs don't have magic
is there any news or an estimated timeframe deep north will be released?
this year
oh, a ashlands base ! thats awesome
feel like ive been waiting for forever ๐ฎ
presumably release dates will be announced in advance for PlayStation and the other console that they are releasing on, those would be the best bets for 1.0 for everyone.
glad i found willpower to wait with Ashlands until now - this will keep me busy for a while
Any news will be in the #news channel, there's no estimated timeframe as of now.
valheim never had a valentine update right?
what would you like to be added for a valentine update? im curious
Love Potions?
I have something to tell you pal...
all speculations, rumors and such "I know someone, trust me friend" about when deep north will release. are false.
I still haven't even heard any "leaks" being even remotly close
when we have a date to announce, we will announce it ๐
is a crystal battle axe better at chopping wood than a bronze axe?
if you can hit multipe things yes
from what I gathered Haldor is supposed to sell Ymir Flesh after defeating the 2nd Boss already. However after being in the mountains for quite a bit and obviously having defeated Bonemass he doesn't have it in his repertoire. Can anyone enlighten me there?
alright it was me being stupid again...
I didn't see the actual store to the far left ๐คฆโโ๏ธ
did you buy the belt yet?
the one with light or the one with the "super human strength"?
I bought the fishing stuff initially while not having fished once.
the one that gives you strength is the one I wear almost the whole game except for a small period in one specific biome.
hmmm, well if I'd ask what it does that would be quite a spoiler and I still remember from Frostner that it was at least once one of the game's best weapons.
Frostner is great now that you got the ymir flesh, need 5 of them.
is the crystal heart trinket any good? i just got a golem trophy
nvm. this thing looks cool af. im keeping it
If you would shoot poison arrows with the Draugr, does this stack or apply only one effect?
pretty sure you only get one, now that you have the bow, you don't need poison arrows anymore.
I know that with fire arrows you have both effects ticking
so I would have assumed it would stack
now that you are in mountains, obsidean arrows are a really good choice.
yeah, since you don't really need a lot of that and it's up there in abudance unlike with shooting your main ressource with like Iron/Copper.
I think you'll find the damage done with the higher level arrows generally eclipses the ticks you get from fire arrows.
eventually frost arrows are pretty nice, but I don't think they are valuable in the mountains.
From the wiki page about the rested bonus:
"Although not mentioned in its description, the effect also provides a 50% boost to all skill experience earned. The comfort level does not affect this experience multiplier."
Bro what
Why tf is it not mentioned in its description??
you shouldn't do anything without the rested bonus.
Yeah I know
@chrome badge @haughty geode I think mine reset somehow also. I died to troll raid like a scrub, woke up on bed, got my rested buff, and went back to grab my stuff the the portal (no problem, raid done trolls walking away). I went back to building my outpost and a few minutes went by and my 13 min rested buff was expiring, but I still have a 6 min no skill drain counter
Also why is it we don't keep the rested bonus after relog? What's the deal with that?
you lose poisons, potions, even wet when you log. the game doesn't store statuses on your save.
good with the bad. it is a bit frustrating sometimes. I always try to log at my bed
Game isn't finished yet, no need to opt into mods immediately.
Game isn't being finished is exactly why we need mods...
That's not true. Early access is about providing feedback during development.
you can do both ๐ค
Certainly, but assuming something is a permanent function and modding before the game is finished isn't necessarily good for anyone.
Exactly......
If everyone chose to play that way, there would be far less feedback.
If there's a flaw in the game I personally make sure to report. And fix it with a mod if I can
yea lol
I don't any reason to keep the flaws and wait till they fix them
Especially since some of these flaws are actually intentional
and like, it's a single player game, it's your game, have fun with it your own way
Exactly
Yeah I don't think you understand my point, I never said not to play the way you want.
I was commenting on your phrasing that it's a "feature" you will have to mod out.
That's a bit of a stretch when and assumes a lot when the game isn't finished.
Well I don't know much about making games but I just it's something very basic and not too complicated to code into the game. So I thought they probably had their own logic as to why not add this. Like they did with armour slots ๐คทโโ๏ธ
It makes sense to me, new status effects would fall into account when programming them into your save, and the list of effects may not be known to the developers until they're totally finished.
99% of mods don't even touch the code itself, they are just adjusting parameters/variables the code works with.
Ok... So it wouldn't be so hard to just implement those things into vanilla...?
not at all
thing is that a lot of mods cause weird interactions and might mess with other things, they aren't even intended to do.
I expanded my base at least 5-6 times so far always thinkin "now this should be enough space". Now it's that time again ๐
Why do people hate fishing so much in this game and should I fish anyways?
I always wonder, what's the footprint I should start with so that doesn't happen, but it always happens.
I love it, nice and relaxing in the morning before work.
fish for feasts and other foods, fish for troll str potions.
I mean you seem to have the experience to roughly know what you are gonna end up with?
So, advice on fishing? How to, good baits, what to prepare for, etc
you'd think. hah
last time I played was before Mistlands and I can't remember anything. Which is also a good thing, since a lot of stuff either feels fresh or just new for me.
baits are biome specific. make them at the food prep table, I think you get all the recipes right away when you buy bait? stamina is key. keep casts short. easier usually to fish from a pier or a boat.
I usually mark where large schools of fish are on the map and use a raft to trawl the waters around me. Try to use all stamina foods, and cast only 3-4m max distance so you can reel anything in.
Should I upgrade bait using trophies? If so, which trophies have the best blend for accessibility and effectiveness?
Effectiveness comes from skill levels, fish level, and stamina. Baits are just to catch biome specific fish.
Good to know
Using a troll trophy with bait on the prep table for example, will allow you to catch Trollfosh in the Black Forest waters.
I killed Bonemass a 2nd time, since I play with Epic Loot and you can disenchant the trophies. He dropped at least 2 trophies, think it even was 3.
Turnip Stew, Eyescream, Onion Soup?
are there feasts with fish?
Not giving examples, wanted a rating for something effective, but cheap
Should work out quite well, just be sure you eat right before you fish a large school of fish, so it doesn't deteriorate on your travels.
Yes there is ๐
hmmm, I'm a continuous fishing "disliker" across all games ๐
Why is the silly gjall flying away from me
If you would fight the fish like a mini boss maybe ๐
Old gregg DN boss confirmed
I think fishing can be fun if they fish AI wasn't so teasing and annoying
God damn swarm is after me including soldier
Mistlands at night is diabolical
Diabolical but beautiful
wolves aren't that bad if they don't come in 4+ packs. However 3 Star wolves almost one shot me with 2 feasts and a sausage. They even attack through the parry.
I was sure I finally found an infested mine because it's like a Dvergr base but with seekers instead...
But there doesn't seem to be any entrance to anything
Gjall attacked the Dvergr and destroyed their component crate haha
I guess that's one way of getting the extractor
Why do fish feel so hard to find?
Which ones
Being fishy, obv
3 starโฆ? ๐
question found a coolspot to build a house what raids do i have to worry about when on a mistlane pillar soundered by water?
I thought waterlogged items are supoosed to despawn even if around base structures?
The one time I wanted to kill a serpent, nowhere to be found for 30 minutes
They won't despawn if within the radius of a bench, etc...
Unless the water is a certain depth. I forget what that depth is, but I think they may despawn then.
RNG is fickle. To the point of being very irritating much of the time.
Just sucks because after all those times of being chased by a serpent while doing something more important, wanted to lure one close to land to kill and get the trophy
I don't mind mods that add visual flavor to the game, or add some specific function (like Seasons, Plant Everything or Recycle'n'Reclaim) but I don't like mods that mess with the core game play. Why do you need extra "loot", if the world already provides everything you could ask for? Or extra monsters. Usually they don't look nearly as refined as the original ones and might behave in strange ways, messing - again - with the core game play loop.
Having a terrible time rn, I hope they update the amount of meters you cam dig down at some point ๐ฅฒ just got to the last corner of a rather large build but I cant do it because the snapping point isnt there due to the dirt
Guys i am not convinced to purcharse valheim if someone can tell me why i should buy it i will apreciate it
Only you can decide if the game is for you. It's fairly cheap, and sometimes it is on sale for half the price. You really can't make a mistake.
It really depends on what you expect a game to be.
Can you tell us what you like about a game?
Do you mean "Mistlands" or "Plains"? Mistlands is a bad idea, because Gjalls might destroy your base and any lifestock you might have. Plains is a bit better, but you can still get raided by Ashlands mobs. They do spawn in portals, but if you have spawn-proofed your pillar, then you might be good.
they only raid if u havent killed the queen and are on mistland shes already deawd
Yes, you didn't specify that. ๐
Well, depending on how you spawn proofed your pillar, you might also be good for Ashlands raids.
ill have to go back to it be via boat to show u it and bussy atm
No problem, I probably wouldn't be able to spot any deficiencies unless they're glaringly obvious. Sometimes a teenytiny speck of land that is not in the radius of the spawn protection is enough for a raid to be able to spawn in.
Only one way to try it out, I guess. ๐
Again, it all depends on your spawn suppression (lots of worktables, camp fires, etc). The Mistlands are particularily hard to spawn-proof due to the rugged terrain. One little sliver of land that isn't covered is enough to allow raids to spawn in.
shouldnt be too hard ๐
Again, give it a try. Only one way to find out. ๐
I usually build bases in the Meadows, due to their fairly low number of raids. BF is actually one of the worst areas to live in, as all raids are allowed there.
Mountains has fairly low number of raids as well. But they have other disadvantages. But the best view. ๐
Man what would be great is a means to enchant gear with all the unsused loot we get
That or armor slots so we can wear it without taking up inventory space
only issue with meadons is the annoying graydrawfsmessing with your animals
Well, the only enemies that I fear at my base are flying ones. They can mess up your livestock seriously. Other than that a high enough wall, so enemies can't see you is sufficient.
I actually never had a problem with armor taking up inventory space. But then I'm not a compulsive "pick-upper". ๐
And I usually venture out to do specific tasks, so I only carry the tools for those.
It's mainly key items that start taking up more and more space as you go from one biome to the next
Are you not building walls? ๐
Not really. What do you need all the times?
i did the fences.... it didnt work XD
The.. small twig fences?
yea XD
What worked well for me is a two to three blocks height stone wall with a palisade on top.
No enemies but flying ones can see you and are usually not aggroed. Some spikes keep them away from your walls.
Try the large fence walls.
im already past boars i dug a hole at base for aashlands dog eggs at home
After those, upgrade to stone walls, etc.
Even the regular wooden spikes are good for most mobs, including trolls and fulings.
@strange cradle This is kind of an example, eventually I get an extra set of armor dedicated for speed (3 slots used in addition to my defensive gear which is also 3 slots), then the swamp key and wishbone (2 extra slots used), and then you get to mistlands with that one orb (1 slot used), it keeps making it more and more limited in what you can carry
What you mean passed boars? ๐
like i dont need them anymore
They never stop being useful, and progression isn't centered around things you tame. ๐
I only have the stuff on me that I need for a certain task. Why would I carry two sets of armor, a swamp key and a wishbone when I don't need them?
It's for in case you find a dungeon or silver on the way, and the speed gear is to go faster, what can I say
Yeah you're carrying way too much, portals make switching gear so much easier than carrying everything.
Exactly.
When I'm in MIstlands, I don't need a swamp key, faster armor, wishbone, etc.
I just need my heavy armor, my weaponry, and the wisplight.
Maybe the pick.
Again, portals make it so easy to switch out, if needed.
It's just more inventory management at that point when compared at the beginning of the game. Having the wishbone on you at all times is nice then you can find say silver or iron without actively looking for it
If I don't need it, I don't need to find it all the time. ๐
In Mistlands I don't need to find silver, because there's none. If I want iron, it is in plain sight.
I don't need the wishbone, nor the swamp key.
Yes.
I'm guessing you need iron pick to mine that one right?
You get a new pick beginning of Mistlands.
It's more about time management, you can deliberately go out on locating trips with a wishbone, rather than it eating up an inventory slot forever.
You will find certain structures in Mistlands, where it is useful to set up a stone cutter.
Once you mark a large mountain on the map with every silver node you can find, it will take a long time to mine it all.
So you can dismantle them easily.
Exactly, @chrome badge
Valheim is a management game. Not in the sense of strategy titles, but in the sense of managing how you tackle tasks.
In that case what about armour? Wouldn't it make more sense to have what you currently wear not be part of the inventory?
I usually have my top row filled with hammer, sword, shield, wisp light (if accessible) bow, health potion.
Since it's on you
Then max four slots for armor. One or two slots for arrows. That's usually it.
Food maybe.
Still more than enough room for everything I pick up.
I usually run into the carry limit first.
I keep my inventory as empty as possible.
Make sense? Hard to say, you do have it on your person.
Would it free up space? Yeah.
When I sail out, I always have a portal on me and 10 wood. Still enough space left.
When I go exploring, I'm not looking to mine. I just mark what I find and come back later to do that specifically.
When I explore a swamp, I usually do not have the key on me. I just mark the crypts.
Think about it... Restrictions are usually put in a game for a reason. They are there to force you to think about them, in this case on how to manage your tasks efficiently. If you mod out these restrictions, you're pretty much cutting out parts of the game loop.
When I come back to mine a crypt, I set up a portal, a workbench and a chest right next to the crypt. I then pick up the swamp key, open the crypt and immediately return the key back to its safe place at home.
THEN I enter the crypt only with what I actually need.
The iron scrap gets stored in the chest.
man the iron grind never stops, I am late mountains rn approaching plains just have to kill ||Moder||
Oh, yes. The iron grind never stops. ๐
But you will find new sources of iron in the Mistlands.
Thank god my Barley farm is right next to my ||Bonemass|| swamp so I have easy access to the crypts
I got very lucky in that regard, I just have to improve it now cus my Mountains base is in the opposite end of the world
How much do skills matter? I rly wanna use the sword class but have been using maces so far
Yeah, that sucks. I usually try to keep my mines close to the base, well, at least until Ashlands. Once you get access to a certain thing there, the whole mining process becomes MUCH easier.
Skills do matter.
But don't think too much about them.
oh I am aware of the better teleports
Just use, whatever you want to use.
I got that spoiled
๐
I have 3 bases atm for every major biome
It helped the first iron grind a ton as my smelting base was right next to a massive swamp
That's a good way of going about things.
I am very nerdy in that I hunt serpents for my food cus Serpent Stew is a super good food I noticed
The first three bosses are easy once you've figured them out and prepare yourself accordingly. Skills start to matter really beginning with the fourth boss.
Oh, yes. Serpent food rocks.
I have a maxed ||frostner, fang spear and full wolf armor though I am considering upgrading my harnesk to tier 4 cus it feels much better than the wolf chest||
I am just missing the ||maxed Drake Bow for moder||
I would go full wolf armor, lvl 3 is enough. You don't need pierce protection for Moder.
And I usually just smack her with the sword. Bow only when she flies, and then I usually just let her do that and don't bother.
I have about 300 silver bars left rn (I grinded a lot) so I can do pretty much whatever I want atm
Gotcha, in that case Ill make one. Does that one make the fancy Mistlands sword?
You will need the "fancy" Mistlands sword as well. It is really the best weapon also later in the game until you get something (slightly) better.
That is good. It works really well in Valheim.
You're good to go. ๐
so I am pretty set for moder I think
I think Ill setup a barley farm first tho as it saves me some time later
Ok, gotta go, walking the dog time. She's jumping at me right now. ๐
Not a big diff tbh
On hard/vhard I actually prefer harnesk
Going into my first infested mine
Should I use Bonemass power or Yagluth?
Damn I keep dying lol
You should use the power of cautiousness
just wondering how do people get so much stone?
Keep accumulating from mining
Yeah just be cautious and make sure you fully clear the first area before opening any other areas
By-product from mining metals, then purely from big boulders around many biomes and pillars in plains.
Once you get to ashlands you can just blow up an entire stone deposit (even the underground parts) with the trollstav or a lava blob bomb in one shot so farming a couple chests full doesn't take too long
Damn still not enough cores for a refiner
Bonemass
Getting 5 cores in a single mine is pretty lucky
Stone is the easiest, can accumulate early with copper veins.
But the best is plains destroying the large rock obelisks
Hey boys - If I manually installed a few mods back in 2025 and want to come back to the game - Do I need to manually update each and single one too?
Most likely.
And girls play Valheim too. ๐
Update BepInEx FIRST.
Then Jotunn, then the rest.
And you definitely should upgrade BepInEx.
get in the habit of clearing out the space around ore veins. You'll pick up a bunch of extra rock, plus you'll make sure you don't miss any of the ore
Mountains are pretty nice too for getting stone
Yeah stone golems will just smash up the rocks for you if you dodge a couple of times. I just did a silver expedition, only one vein, and I have maybe three/four chests of stone sitting there too
Just because there's a golem spawn nearby
undermining stone spires in plains and breaking them is a popular method to collect stones, i think.
it's probably the quickest way to get stone, just also the quickest to run out of since they're not quite as plentiful as most other sources
i guess you could make a stone factory using a lot of 'rockys' : P
I kinda timed it one night, I'd say it's quick for doing one spire. But if you want to do multiple spires the time taken to pack up your portal and trudge over the plains to the next nearest spire adds a bunch of time. Especially because Lox herds take time to manage and the amount of spires per plains is usually only 1-2
in my current world, i dig mistland 'mountains' for stone.
theres plenty of stones there, and its next to my base(which is very convenient in a no-portal world..!)
i make it fun and dig tunnels/paths in the mountains at the same time.
making paths is fun to me, somehow.
I haven't tried those, do they break down like plains spires?
i don't think so. i just mine them normally.
theres a lot of stone in a single 'mistland spire', from my experience. i never made it 'flat' yet.
For the record, I had exhausted all my discovered spires and I only got about half the stone I needed for my base
But tonight, mining for silver, I got enough stone to last me a while now
It's very easy to overlook stone as a resource when you have limited inventory space. For a long time it was the first thing I threw out
Then I discovered black marble which is almost easier to get if you do it right
i often pick them up, and when i have 50, i craft a pile of stone and move on. sometimes i grab them back if i'm in the area. else it just stays there.
i do the same with wood*
Yeah same. I honestly forget about them more often than not
same, but in my current playthrough, i have no map, so they serve as waypoints also.
I was using bone piles and then I unlocked the arbalest and suddenly I needed all my bone back haha
Tonight I saw a bear take a swipe at Odin
Yeah it was like the wilderness was breaking his rules
At that point I might aswell just summon moder or mine it myself
You see stone golem's attacks looks like it should do aoe damage to the stone node
But rather its just destroying one part of the stone node each attack
i guess the most efficient way to get stone is using the siege weapons, but thats for end-game only.
Trollstav is great too
If trollstav could destroy other resources like petrified bones and soft tissue... and for some reason it cant destroy birch and oak, it would easily be S tier rank for me
๐ค can the actual troll destroy birch/oak?
Iโm pretty sure ๐ค
yea there's lore but it's pretty surface level
Do you mind telling me a little about it or link to anything that explains it briefly?
please ping if you do. Thank you for your time. <3
Basically odin banished a bunch of big bads to the 10th world valheim and you've been sent to valheim to kill them and in return you're promised to go to valhalla
Wasn't it one go to way to acquire early finewood before 5th anniversary update?
normal troll yea, not summoned troll
Right, summoned troll had lower tool tier iirc. 
Also lmao, lemme quick get some flametal so i can get early finewood 
ummoned? Is it a new mechanic or function?
Staff in Ashlands summons undead troll to fight everything, even the caster.
Both enemies have tool tier 2 on all attacks except the throw
Is the brutal grind going to change with 1.0? Currently it feels like it's only there to add more "playtime"
It's adjustable from world modifiers.
Even with 3x, it's unreasonable, for metals you are essentially an assembly line worker.
There is no reason why you should babysit each metal 10 pieces at a time
Currently valheim is more grinding and less exploring and combat, and i'm wondering if that will change
It can be helped with QoL mods and such, but some aspects are fundamentally flawed in EA
I see no problem: build multiple smelters, put all metals to process, go explore/combat/gathering/else meanwhile.
Rinse and repeat.
So build at least 8-10 smelters
Why not change smelters so they can be user edited to how many metal it can hold? It would be a "minor" change
I usually have 3-5, which is enough for me.
Wouldn't change much at all, would be customizable but it would also be a huge step in the right direction
3 is brutally low for me, i felt like an operator personally, 4-5 gets decent above that is ok
My point is that it could be solved with additional game modifiers
So it feels less like manual labor for those who don't like that aspect
By vanilla settings, it could be the same as it is, you get what i'm saying?
It was just an idea
Luckily we have https://discord.com/channels/391142601740517377/1202312684364910612 for such ideas. ๐
I mean, i'm sure it was suggested before? I would be amazed if i was the first one to come up with something like that
You can also fully load your furnaces, go to sleep, then your metals will be fully smelted if you had enough coal in them
That is true if you are near the evening
Otherwise, it's just the regular waiting
At least I don't remember additional smelter/furnace changes for how much they can hold being suggested.
You can sleep after mid day.
Yeah, but that's not really a solution, it would work well as a tip, if you could sleep any time you want
Iirc you could skip the whole day before H&H update but it was changed then. Some people did lots of sleeping for processes being ready faster.
And what was the problem with that?
I mean if people were sleeping to speed up processing, it just showcased the core issue with that part of the gameplay loop.
The devs made a bad change in that regard i believe
if you want faster processing make more processing stations
otherwise there's no incentive to get more than 5 surtling cores for all the smelting you ever do
My whole topic was less about the speed and more about the "tedious grind" part of it, where its just busywork to pad out gametime
Surely there's a mod for this
Well half the reasonable stuff in valheim are mods, so maybe.
I mean, armor not being in your inventory once equiped has been requested for an eternity now
It might have been one of the first qol mods and that wasn't "yesterday"
https://thunderstore.io/c/valheim/p/Ruijven/BetterSmelting/
You were right though, a quick google gave me this, thanks
me personally, I enjoy making 3 smelters and what not and goin thru the grind myself, but I can see how not everyone enjoys that
If you want faster processing, make sure you got everything loaded up in the morning, do whatever you want to do during day time, pick up the items in the afternoon / evening. Load up the processing station again, go to sleep.
Pick things up in the morning and repeat the above.
I'm working with a single processing station in my gameplay and with this method I'm still able to harvest double batches a day.
Survival games tend to lean to some level of material grinding. ๐
i tend to just load up my smelters and then go do something else instead of sitting around. I've handled stuff with my current gear before, i can do it for one ingame day longer instead of hiding in my base
What some people call padding out gameplay, I call approaching systems with detail and realism.
๐คท
mayonase
And mayonnaise yes Noah thank you.

๐ค there's also something to be said that feels like you actually crafted and produced the new weapon you made by going thru the chore of it all
This might come as a bit of a surpriseโฆ but some players actually enjoy the grind 
Something that kinda bums me out these days is that the term grind has turned into this derogatory term. Sometimes you just gotta put in work to get the goods 
Yeah, but nowadays we also have to deal with a generation that considers a 40 hour work week as a grind.
While it was pretty common when I started working my job 40 years ago.
So with that in mind, everything that lasts "too long" is considered a grind nowadays.
not just deragatory but also inflationary. I've played grindy games. Valheim isn't one of them.
MMOs are grind. You get a chance at a drop once a week to eventually make the item that is instantly useless next patch
does anyone have a seed with the new starting early axes?
Path of Exile is what I'd consider grind.
All seeds do
The parts are in meadows
Try this secret seed: ||earlyaxes||. 
Even diablo 2 was already way more grindy than Valheim
and pre-WoW MMO's had you take days or weeks to grind out a single level at the higher end
I was about to mention EverQuest. Not even a wiki to help ๐
oh god everquest
I'd consider grinding literal thousands upon thousands of core wood for a build grind but that's entirely self imposed 
i think i still have PTSD ๐
And 10% xp loss on death including level loss
pretty common pre-WoW too
I have one self imposed grind challenge: collect all ashwood possible. 
Yeah if you want a big build itโs a grind. But to actually play and beat the bosses not really a grind so much
Late response but yes the troll itself can cut down the trees, but a gigantic fiery meteor explosion cant even make a dent on a wood
I got an iron chest full so far
Also managed to tame another asksvin. I got 1 star egg production now
And some asksvin parts as I had to cull the normals
Good now make an asksvin breeder for even more eggs 
Yeah, but the thing with ashwood is that they cannot be replanted so they're finite resource.
My egg production is in the meadows. I have 8 adults and half a stack of eggs so far
And they fall down themselves which is stupid
I challenge you to get all core wood in your world, it's technically finite.
they fall down from being damaged by cinder rain
Im so curious I am farming a ton of 2** asksvin to see how fast they can kill fader 
if you want to protect an ashwood groove put a shield gen in it
But they drop cones tho. 
not at a self sufficient rate
lol all of Ashlands full of bubbles and tamed asksvin. Sounds like paradise
Ah, so lots of ๐ฐ with the drops.
That IS the plan, yes ๐
Trees I swear are sentient, they give you no seeds when you want them but when YOU dont want them they just keep on dropping
currently stocking up on 2-star eggs for my next breeding outpost
my working theory is that there's always a dev watching you and controlling drop rates like that.
Ashwood I will import from another server when it gets scarce
how many flamemetal leviathans are supposed to spawn..? anyone knows?
i went on an acorn spree when i was farming for the early axes. They were dropping like crazy for some reason. I have 60+acorns now which should last a while.
should last forever, acorns are self sufficient and then some
and it's a large enough sample size
I have 150+ just decaying in my barrels
well yeah, if you have just 5-10 you can easily run out if you get a bad crop
I should plant an oak forest. Havenโt done that yet
I prefer cutting birch due to being easier to cut and mass plant
which was my problem before since i like to leave most oaks standing around areas i frequent
I use oaks and me and a friendly neighborhood troll tag team the oaks
- elder power and I can get a cart of finewood in like 20 min
troll to knock down the trees, then run over them with a sprinting lox to chop up the fallen logs. Goes super fast.
oooh that's creative
I suddenly remember my first time capturing a troll for this one purpose lmao
sprinting lox does chop damage in a big area so it's basically made for this
If you can find a troll with a log you're golden for your tree farm
I just planted three oaks in the nearer area and cut/replant them down when I need them.
technically no log troll is better
but truthfully doesn't really matter
for wood at least
In the end both makes chopping trees faster than by yourself
I still chop oaks with a bronze axe to this day. ๐
Why the hurry? I'm in no hurry.
i don't think i've even crafted a bronze axe since my first or second run through ๐
ATLEAST USE THE ELDER POWER ๐ญ
Nope. ๐
Again, I'm in no hurry. ๐
Valheim is my relax game.
I take it... one oak... at a time.
I don't like wasting daytime so I like to do things fast and efficient
I like to enjoy the scenery.
And multitask
I don't do any of that.
i actually wish i could skip to evening sometimes. I can make it daytime whenever it isn't by simply sleeping after all.
not my cup of tea either. I like to take my time.
I've got thousands of hours in this game. And most of it is in the same world.
Don't get me wrong I sometimes find myself looking at the horizon from time to time
This is the way.
And this will be happening alot more once I get working on my mistlands multi purpose base
Well yeah, you'll be looking at the horizon to check for gjall ๐
Asksvin breeding does not work the same way as the rest. Left the eggs alone for 8 game days and instead of coming back to full adults, they are just hatchlings.
Never grew Asksvins... ๐
The eggs and hatchlings have different timers
I need to try it.
you need to come back once for them to pop from egg to hatchling and another time (50 minutes later iirc) for them to grow up. Same for chickens i believe?
So do chickens. So I expected it to work much the same way, but apparently not.
Yeah, chickens take about three to four ingame days.
Yep. They would not have hatched otherwise.
you only need fire for eggs to hatch, not for hatchlings to grow up
Yeah, I have the hatchlings wandering my second base freely.
BE SURE TO COVER ALL HOLES
All 46 of them.
my asksvin breeder has a door to the outside of my farm wall. If a raid happens i just open it 
The thing is what I've noticed about asksvin pathfinding is that there eyes is like on their feet
The buggers manage to get over my walls.
I have mine caged in a room
Like I said, there are 46 of them.
Heres my base: #building-screenshots message
They do like to piggyback one another
Yeah, I expected that, but thats not how it got over my wall. They can apparently just crawl up walls.
Lol
My walls are 12m high with wood beams acting as fencing pointing inwards
It was a terrain wall, but its sides are flat. I make my walls look nice.
i just dug a pit and put a roof on top
Asksvins AI pathfinding is weird
terrain walls are never really flat, that's the issue.
If they see any amount of hole, whether it is small or big
I don't mind their getting out. Its meadows with plains a little ways off. So far nothing has killed them.
THEY WILL TRY TO GO THROUGH IT
Went to the ashlands for the first time last night, me and my roommate went straight after beating the queenโฆ we werenโt ready at all, I heard about all the enemies I just didnโt believe it was as bad as everyone says, boy were we wrong
Welcome to the Ashlands my friend
It used to be so much worse
Yeah, but it can still get bad. Really bad.
PTB day 1 was... an experience for sure
Back then it wasn't just hell, ITS THE EMBODIMENT OF HELL
lol yeah, i must've died a couple dozen times just getting a foothold base down
Early testing Ashlands was not fun at all
but it was also the most fun i've had in Valheim for a long time
Was there always all the rocks to navigate through to get to land?
there were more
Dear godโฆ
they already thinned them out once
Previously alot
This last time we had a Morgyn, several asksvin and I don't know how many warriors and twitchers. We fought for a long time. We had a fair number of trophies too.
also reduced the spawn rates twice iirc and fixed a bug that would alert all enemies in range whenever a tree took fire damage
which happens a lot in Ashlands
Oh, and vultures and eventually a Valkyrie showed up.
This is our first play through and we try as hard as we can to avoid spoilers so itโs all a natural experience, so we didnโt even really know what to expect
I need valkyrie feathers... sigh
So even now an Ashlands landing can get pretty ugly.
Your only hope really was making a terrain wall base
The Morgyn took no damage, it was terrifying
You're lucky to get a safe area to land like on my second playthrough
best way to play
But otherwise 90% you're fighting tooth and nail to get a foothold
I did, eventually. Where we landed was a big pile of 4 of those large rocks. Right outside a Fader altar. So I put a terrain wall around that.
And then a lava blob comes in and pops the rocks
Building a terrain wall while dodging all of that was... an experience.
that would suck ๐ญ
Our current world, I was first to ashlands. I set up a small outpost just offshore. It's still my focal point, and a buddy has since claimed a fortress, but hasn't built it up yet
Twice. Nearly completely destroyed one section. So had to rebuild it.
Possibly the most annoying thing in ptb ashlands was the... trio... 
If you know you know
yesimadebackups
I think weโre gonna take a lot of prep time post queen to re attempt the ashlands
good idea
You're not just prepping up your viking, your boat aswell
You need supplies on the landing
I think the plan is the most important thing. You don't really need much in the way of mats, other than to support your plan.
You're BOUND to die once during or after the landing
We just need to get a shield and portal down and we can fight from there
No, we didin't die during our landing. Came close, several times, but we managed not to die. Meads are good for helping to not die with so many enemies.
Current ashlands is easily doable without dying if you're well prepared
Code 329872
Having our mead and getting up a earth wall were probably the two key things to help us not die.
Alot more doable, back then you're practically invading a kingdom trying to get a foothold
lol yeah
As all the mobs swarm you
these days as long as you bring some aoe damage and get a terrain wall up asap you should be fine
If you find a ruined grausten tower structure close-ish to shore thats a pretty good base to setup
I don't think I even used Demolisher during our landing. If I did, it wasn't much. Once or twice.
We found one, but the morgyn came out to it and started smoke checking us
I barely used demolisher on my second playthrough on ashlands
Only used it against queen adds
Yeah, the Morgyn are the biggest pain. Aside from Valkyries.
Demolisher basically carried me through my first ashlands run
once you get used to the timing it's an incredibly powerful weapon
I definitely love Demolisher.
To be fair this was back when we all had zero experience on what the ashlands was like so pretty much everyone was running around like chickens trying not to die
Not my primary, but it can make a huge difference with a large number of mobs.
and i was running around like a looney toons character smashing things with my giant hammer
and trying not to die
Now some of us have experienced the traumatizing experience that is ptb ashlands which is practically stuck in our core memory 
on the upside current ashlands is pretty relaxing
Allowing us to be more Ill equipped for future playthrough
Pretty much yeah, occasionally some horrors here and there but not as much as before
well obviously. I expect DN PTB to be worse than Ashlands
I hope... NOT
it'll be nerfed anyway, let me have this
I don't wanna go through that again
The Mistlands ptb convinced me not to do the Ashlands ptb, so I missed out on all that craziness. Which is why I didn't do it. Sounds like it was even far crazier than Mistlands. Which, again, is why I skipped it.
The closest thing to getting absolutely maximum ptsd was my first time encountering... a goddamn 2 star asksvin
You would not believe what I was feeling back then encountering that purple boi
I still don't like encountering 2 star anything when I first land in Ashlands. Except twitchers. They are pretty easy to deal with.
Once I get the Ashlands HP foods, then sure. At least then I can block effectively.
You're not blocking a 2star giant angry purple neck 
I was fighting for my LIFE trying to get that purple boi home
I might be able to now. I have the flametal shield and all the foods. I have to find one, to find out. The 1 stars are easy.
I was low on food, low on meads, no rested buff, and practically relying on lingering stamina mead for stamina regen
And yet survived to tell the tale
Well, that was the real problems. ๐
With level 3 flametal armor, flametal tower shield and good health food, you can actually block a two star charred warrior.
Yep.
I forgot to bring a portal, I was already deep in uncharted ashland areas
I was surprised that it was working the first time around. I was going.. imagonnadieimagonnadieimagonna... woah... it worked!
iirc with carapace buckler and 3 highest health food you could parry lord reto?
Someone talked about it but cant exactly remember who
Don't know. Everyone has bad mouthed that sword so much I have yet to bother with Reto,
The sword isn't really worth it, IMHO. I just did it, so I can have it.
It now hangs on my wall. ๐
I may need it in Northrend... eh... Deep North... ๐
If so I can always go back and get it.
If enemies in DN are weak to fire then possibly worth it to get, but even the current gem enchantment should do well in DN
Thats what I am assuming.
Jade is the only thing we have found so far. Only one Citadel too.
I love both the root and lightning enchantments. Blood... not so much.
I did suggest some ideas here on what could be a buff idea for bloodstone
Definitely not a fan of blood.
Here: #valheim-chat message
Both jade and iolite have a utility that work for me. I try not to get hit as much as possible, so bloodstone is just not working for me.
Damage increase is not enough really
I agree.
You go from 3 shot to 2 shot
These two gems are currently doing fine, both have pretty good utility
Thats my problem with it. Sure, I often get into it with too many mobs, so get close to dying, but that increase doesn't make the risk of getting that close to dying worth it.
Bloodstone weapons look badass tho.
True.
Jade gives you breathing room or more time to dish out dmg
Jade is probably my favorite. Klossen and Primal axes ftw. 

I will give it that, I do like the red+black coloration 
I've been using jade alot
Especially on my 2 favourite heavy hitting weapons
Bleeding Slayer is fine looking one. 
2h swords and crossbows
I did use bleeding slayer a good chunk of my first time in ashlands
But on my second playthrough I played around a bit more with the two other enhancements
I have both thundering and primal niddhรถg and I'm loving them.
I also have that massive two hand blood sword. Is that the slayer?
Bleeding slayer yes
Best looking slayer imo
Looks massively cool. Better than Dyrnwyn.
But for utility, I rather stay with Niddhรถg.
Or the most underrated weapon for Ashlands: a lvl 4 Mistwalker! It's so good.
Niddhรถg is the sword? The one handed?
Yeah, I'll be trying that out this time. My sword skill is my highest melee skill this time. Last time was clubs. So I did the mace.
Nidhogg = 1h sword
Splitnir = Spear
Slayer = 2h sword
and lastly
flametal mace lol
Sword is really fast. That's what I like about it.
Spears are fast, but they dish out pierce, which is not really useful in Ashlands.
Swords seem to have more reach too.
personally i'm a big fan of the iolite splitnier
Or most areas.
Funny how all other melee types have unique name except the mace
with spear attack speed you get a lot of lightning procs
well yeah the mace has unique names for every gem version
No like the non enhanced mace
Its just flametal mace
lightning zerker axes are hilarious when they proc multiple times in a short period, you just delete nearby mobs
They are missing some pieces of Gausten. Guess they expect us to always want to do rounded roof tops.
What style should I build my mistlands base as? ๐ค
mageโs tower
Goth. Its black marble, so embrace it.
well i've always wanted to build a castle wrapped around one of those large rock spires
never found a spot i was really satisfied with though
black marble with grausten accents looks pretty nice imo
I found some gorgeous build areas this play through. Just don't want to invest the extra time to gathering mats.
or you could try to carefully dig under one and build the entire thing in a network of tunnels
i did that for a sapfarm once. It's pretty cool but i suggest making a backup before starting the terraforming
That was my second build I did in Mistlands.
I didn't have any performance issues with it, but I don't own a potato PC either.
This black marble supply wont survive
I have like 4 iron chest of bm
I'm using BM chests, but I might have 1 thats 3/4 full.
If trollstav could destroy petrified bone, I'd be swimming in a pool of bm
Is that the fracturing stave?
The fracturing staff is different to the trollstav
the fracturing one sets things on fire. The trollstav summons trolls
though FYI, the roots from a staff of the wild have pickaxe tier 4
The fracturing fires a cluster fure ball
REALLY?
Just wondering. My wife made that stave this play through to see what it does, since we have so many spare mats. Obviously she has not tried it yet.
please zock confirm ๐ฅบ
yep. Damage is a little low but that's why you can spam them
That would be a use for magic that I could get behind.
trollstav actually blows up entire iron and copper deposits in one shot
I use heavy + magic so this us a win for me
even the underground parts
it's incredibly convenient for late game mining build resources
Give trollstav pickaxe tier of 4-5 and it'll sky rocket to SSS tier ranking for my weapon tier list
Now thats good to know. They can have a good bit under ground. IE the swords in Mistlands, for example.
it also makes farming stone in the black forest very easy
For magic users its a damn win for sure
I like a mix if magic and melee
But I always go melee
during combat
Well, its a way in which I'd be willing to use magic.
i mean you don't exactly need magic skill to use it? Craft a lvl 1 trollstav, eat some eitr food, done
though lava blob bombs also work but they only have a tool tier of 0
No just eat some eitr and go to town on resources
Like I said I'm a heavy + magic user
My endgame diet is FFE
so trollstav is instantly A tier for me
FFE?
feast feast eitr
I did run Embla robes with FEE or triple-eitr for a long time but recently i've switched to vile armor with FSE instead
ah I forgot abt feasts, thanks
Finally made that Mistlands feast. 65/65 is pretty sweet. Is Ashlands the same, or better?
that stam regen is just too good to pass up
Slighty better in stats
I believe ashlands is 75/75
and 5 more eitr
But still 2 feast that also gives eitr is really damn good
Probably the most worth it feast to mass produce
True. Didn't pay attention to that, but now I will.
especially because the ashlands and mistlands feasts together let you use the bubble staff without using eitr food
so you're running nearly as much hp & stam as a pure melee but with bubble shield on top of that
Combine it with marinated greens you got one very powerful viking
It could go either way
FFE
FFH
FFS
Allows you to lob 1 fire or 1 wild staff or 1 proc shield
Very versatile
Well, time for me to go do some Asksvin breeding. I finally captured a starred Askvin. So I am converting my breeding over to them. I even had to murder a Dvergr to keep it alive.
Embr: Im gonna have to kill you I'm gonna have to kill you... you left me no choice you left me no choice.
Remembered watching her stream lol
Yeah, figures Valheim would have a dvergr spawn where I made my capture pen, when I finally bring home a starred one. Damn near killed it too. I thought the dvergr would lose.
Dvergrs rogues are quite strong especially their ashlands counter part
I think they have increase dmg and hp, not sure
IT sure looks like they do. I mean, he would have won if I hadn't stepped in and murdered him.
the ashlands dvergr are balanced only for fighting enemies rather than players too
I don't ever intentionally attack them. Until now. I worked hard getting that Asksvin home.
but i've seen 2 non-starred rogues take down a valkyrie
I'VE SEEN A 2STAR DVERGR SOLO A SWARM OF WARRIORS, A VALKYRIE, AND A MORGEN ALL AT THE SAME TIME
little guys don't mess around
I wish we had some Dvergr back up for the Valkyrie that was hanging out over the Citadel.
And was still left with half its hp
Citadels are tough enough. First time we also had to deal with a Valkyrie.
that brings up an idea... has anyone ever tried transporting dvergr mages by boat?
If you encounter a 2star dvergr IT IS VERY MUCH WORTH IT YO KEEP EM ALIVE
I've had this idea for so long
But I believe it wont work
like load up your drakkar with a dozen of them and ship them to the ashlands
They won't stay on the boat.
Because dvergrs are programmed to return to their settlement or area
shame
So they'll walk off the boat
Thats why they will stay in a tower, even if you tear down the original and build a new one.
Yep
i usually just push them onto the battlements and build a wall behind them to make them stay there
If you have time and patience you could honestly do it
I've done similar. ๐
But fiddling with the dvergrs AI will probably make me lose it lol
it wasn't too terrible
Plus they are as heavy as the player
they usually switch between walking and standing around every 15-20 seconds or so so if you push them when they're standing it's no trouble
So pushing them can sometimes be annoying as it'll cancel out the force
It helps if they walk in the direction you want them to go, even if not exactly the direction you want.
Now the real prize is getting a healer mage back at base
Its practically a free healer for your rogues
i had a mistland outpost with 3 healers, a frost mage and a 2-star fire mage
then the Gjall came and i had neither an outpost nor any dvergr
Yeah, I hate those fire mages. For destroying my beautiful future towers before I could even take possession.
Mages are a bit chaotic
Yeah, the fire mage just blew up the outpost and then the gjall murdered them with ticks
More. Far more.
You can have a gjall bombarding a black marble or grausten base for a bit
90% of my witness is the fire mage destroying their home before a gjall could even open fire
their fireball damage isn't that high
Doesn't help that their towers are in horrible repair when we find them.
Not unusual for the mage to blow up their containers so you can simply grab the extractor without consequence 
Alrighty boys seeya thanks for the extractor, have fun with the gjall
it would be fun if that made the dvergr fight each other
Atleast they dont destroy their homes 
dverger arbalest only does 30 knockback, players has 200 
I mean to be fair our crossbows are far larger than our viking
Vs the dvergrs, they are probably wielding smaller hand held crossbows
wait, there are news about 1.0 ?
No fully fledge update or information as of rn but we are given sneak peaks
Is it just me or do serpents give up the chase sooner?
Dragging them to shore feels like much more of a hassle with them turning around constantly after just a short distance from their spawn.
Usually mobs tend to deaggro if they cannot hit you or anything else for a while.
Yeah, that's always been the case but now I feel like the serpents de-aggro immediately after a set distance from their spawn.
If I can get their attention again then they might bite once before turning around to swim away immediately again.
Could be an unlucky couple in a row, or I'm misremembering the last time I went serpent hunting.
You do have to let them "bite" your boat fairly often. Which is why I only try to take them to shore if I am close to shore in the first place. Especially if I am in the Karve.
Ah, maybe that's what's going on. The last few were found during stormy weather with high winds. They weren't able to reach my boat at all really.
I guess I wasn't paying attention to all their whiffing.
They also cannot keep up with you if your using your sail. You have to row.
If your hunting for serpents, you should only row.
I've had good luck with a half-mast sail, but yes, it's a little more surefire to row.
If you use your sail while hunting, your probably getting too far ahead to even see a serpent that spawns to your rear.
Even just rowing, its often a near thing for my wife or I to even see them.
is there an easy way to farm stats
As in skills?
I've been under the impression that they won't just spawn in range and you need to be moving around to find them. Is that not the case?
WHEN UPDATE!!!
Kinda. The map is divided into zones and every zone has its own respawn timer. Since the respawn timer for serpents is several minutes long and each individual spawn chance isn't particularly high moving in one of the four cardinal directions (to move through as many zones as fast as possible) is your best bet to maximize serpent encounters
Interesting. So maybe trolling around in a broad circle or pacing the ocean near the coast will work to find serpents near enough to drag ashore.
You can still spawn serpents sitting still but you basically get 1-2 chances per night instead of dozens
the respawn timer is 6 minutes or so iirc? So basically 1-2 spawn chances per zone per night
so ideally you're sailing between two different outposts from sunset to sunrise
I see.
start in the evening at one, arrive in the morning at the other, sail back the next time you go serpent hunting
that usually gets me 2-4 serpents per night on average
I have a large swath of ocean around my fishing hut. It may not be quite as optimal, but I might just do a wide arc that starts and ends there.
At a rowing pace I would be moving all night without backtracking.
Of course. There's a strip of "black forest" but it's narrow.
Speaking of respawn tiners, I need a vile trophy, how soon can I come back to the same spot to get one
vile respawn timers is 1 hour+ iirc
Thanks
Well I did get me a serpent, but rowing without the sail certainly didn't work out for the karve.
yeah no go full sail
better to possibly miss something spawning behind you if it gets you double or more the spawn chances
I did no sail just to bait it into my little kill box. It wouldn't run off if it could attempt a few bites.
Problem is: It landed every bite, as I expected, destroying my boat in a very short distance. I was barely outside of draw distance and I didn't actually make it all the way back.
Longship is definitely better yeah
And if you really wanna keep it interested to bring it all the way to sure don't let it get every bite. Let it get one nibble every once in a while
But it can be tough
its not
why is it called "game preview" in XBox store?
is it full early access?
That's microsoft's name for early access
The whole game as it is released right now is available on xbox
and there's also like 'preview' aka demo?..
that lets you try the game for a short time
follow up - how to play together from pc and xbox?
any thoughts on what world modifiers I should consider on new multiplayer save?
If a pc player on steam is hosting they need to enable the crossplay option when hosting the world. On any other platform or store, this is forced on and doesn't show as an option. Then there will be a join code in the pause menu which can be put in the IP box to add a server by anyone joining.
it's Early Access
diffrent platforms have diffrent names
does world save sync between all players? or only host?
only the host has the world
world is saved on the host, characters is saved locally on each players hardware (or cloud)
does this server have a section where we can report griefers and their steam profile? (with proof of course) - that would be helpful so people know what players to avoid. thanks.
I donโt think so, thereโs @dusky pivot but thatโs more for issues concerning the discord server.
They will spawn in range, but its only one check per area. I forget the size of the area, but I think its every 64 meters. So each 64 meter square area, with one check every however many minutes.
I'm glad they numbered the Asksvin eggs, so we know which ones are how many stars.
Found a second mysterious rock for the first time in one play through. They do spawn normal rocks.
When placed next to each other.
are the rocks one time spawn? or do they respawn after 4/5 hours
I got two the first time I noticed.
The mysterious rocks or the ones they produce Scales?
So they spawn rocks continuously, it seems.
like the actual rock
I believe they are just one time
do you know if they mysterious rock location in the black forest that was added, if those rocks are 1 time?
I got two the first time I noticed.
That i have no idea sadly
word, still have yet to find that poi
It's quite cool POI. 
I could go test it with commands, but could still take some time
And I just picked up a third.
On the same location? ๐
I'd also recall pickable mysterious rocks are one time only, like regular stones.
Yep. I only have one pair.
Wow! They just popped out two more!
Same, since they also take place of a regular stone spawnpoint upon generation
So kind of like rock chickens, laying eggs.
Wait, are you talking about the regular stones the rockys spawn?
Yeah, they apparently spawn continuously when next to each other. Just normal rocks.
2 Rockys near to each other pop out pickable stones, I believe Robert meant that.
Ah. We were talking about the mysterious rocks you find in the wild ๐ if those are one time or not
Thats where I got them from, in the Black Forest.
Just not a POI.
Are there two kinds of mysterious rocks?
I don't think so.
So yes, they do spawn more than one normal rock. 5, so far.
They spawned 2 of them at the same time.
Yeah, but you are talking about the regular "stone" that 2 Rockys spawn when next to each other, and the question scales asked was if the "Mysterious rock/rocky" you can find in the wild (at the new POI or randomly) is only one time spawn or if you can find them at the same place again ๐
Oh, thats supposed to be a one time spawn according to what I read. I have yet to find that POI myself.
Also what I've figured that the new POI (currently) spawns only in new worlds created after the update.
Previously non-generated area is not enough?
Although genloc might solve that in older worlds.
I haven't even tried searching in a current world.
Yeah, I tried find command to locate them in my oldest world, none was found.
Otherwise I think each old world would have been generated again to add that POI in unexplored areas.
You had unexplored meadows?
Black forest, and yes, lots of them.
Oh, its in a BF. Yeah, I likely have unexplored BF in my oldest worlds too.
Meadows would probably be a no.
Meadows only gets the new axe heads in unexplored areas.
FYI, these rocks spawn rocks fairly often. 5 minutes? 10, at most.
I keep my Rockys separated to avoid that stone popping.
I'll accept any source of free stone that is that easy. ๐
I wonder if they will pile up while I am not around?
Doubt it, there were only 2 the first time I noticed, and I had been away for several game days.
I was breeding my starred Asksvin at another base.
Probably they pop stones when in the same area.
i like the new emote wheel
Right as I was finishing working on a big build I got The Ground Is Shaking ๐
They just wanted to see what I was up to!
Curious what people do to make "forever worlds"? With a variety of resources being finite. Must be especially hard in a server setting.
Yep. They didn't spawn any while I was at my other base. So only when we are near them.
any germans are here ?