#valheim-chat

1 messages ยท Page 405 of 1

hollow glade
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i am new any server

fossil delta
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We placed a portal just outside of the Ashland waters before signing off for the night.

fossil delta
summer fern
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The lava slimes getting into fights with dvergr and exploding or other stuff getting into fights with them and damaging your stuff and the terrain annoys me with that biome.

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Really want that changed, maybe the dvergr could only small in select areas/zones? not just a blanket over the whole biome?

fossil delta
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What really annoyed me last time was getting hit by lava bombs and getting tossed way out into the lava, and dying. Recovering gear was a royal pain the several times it happened because I didn't have those bombs yet. The ones that allow you to walk on the lava.

summer fern
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That sounds very annoying, on top of the lava slime thing for me though, it is also not being able todo anything about the enemy spam, one reason I mentioned earlier it would be nice to shift the spawning more towards spawners that players can destroy, probably a larger variant that is like a mini boss to defeat to reduce spawns in the area.

fossil delta
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There are spawners to destroy. It can be hard to tell that they made a difference, though.

summer fern
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Yea I mean like where they make up a lot more of the spawns, or a new varient does.

fossil delta
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Especially when you get 3 or 4 in the same general area.

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Which seems to happen a lot of the time.

summer fern
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My suggestion would be more of that on top of the small spawners there are larger ones that more of just increase the spawns in a large radius by a lot, and you can defeat those to make the spawn rate fall massively(not removed just heavily reduced). So if you want to wander a area or build a base there, you can eventually get rid of the spam with a lot of investment into fighting.
Getting rid of them could also potentially stop dvergr spawning in that area as it isn't a hot spot of creatures anymore? just to avoid mobs damaging your stuff from their fights.
I don't know as that can be a little bit of a con if it isn't at a place you want to build.

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I just really want a way to reduce the number of enemies spawning with effort, it isn't that fun when you can't do anything about it and fighting just opens room for more to spawn.

fossil delta
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You can spawn proof the Ashlands just like you can the rest of the biomes. You just better protect them with walls, etc...

summer fern
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Like with the fighting, I would try a terrain wall, looks bleh but would work, but then the lava slimes destroy that, so as far as I know you can't do anything about it.

fossil delta
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I dislike it the most just because of how ugly it is. There is nothing there I like to see.

chrome badge
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I've had a pretty big base in the Ashlands, nothing is spawn proofed around it, and I've never had any enemies even come close to it. No terrain walls, nothing... I feel like you had one bad run in with a Lava Blob and assume it's just unavoidable?

fossil delta
#

Every base I have built is constantly assaulted.

summer fern
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It wasn't one time, it was over and over my stuff was getting destroyed by blobs, even after spawn proofing

tacit crystal
chrome badge
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Sounds to me like bad luck, those things are slow and have terrible vision.

summer fern
chrome badge
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So you didn't spawn proof that area?

tacit crystal
fossil delta
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The blobs? Those don't bother me all that much. Its just the constant attacks.

summer fern
tacit crystal
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What do you use for spawnproofing method?

chrome badge
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Yeah I have a hard time believing that I'm sorry.

summer fern
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artisan tables inside gaustone walls

chrome badge
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They wouldn't target the walls, and dverger would need to keep coincidentally bringing them near the walls.

summer fern
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blob comes by and blows the thing up, or takes a big chunk then another blob finishes it, or the big bone thing I forget the name of rolls into it. It is the dvergr's that cause it.

fossil delta
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I use the usual, but inside my walls is not the problem. Just my bases get constantly attacked. Even after I destroy all spawners in the area.

tacit crystal
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Campfires grant the same spawnproof radius as regular workbench and also enemies don't target them.

summer fern
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that would be much easier for them to destroy though accidentally. I just really want the dvergr interaction or/and spawning in that biome changed to stop trigger their attacks into your stuff.

fossil delta
chrome badge
summer fern
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Lucky I had to constantly fix up and clean up stuff. I built walls to wall my base in, they get destroyed/holes in the cross fire. I just really don't like it.

chrome badge
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I've never seen what you described happen, and in fact, Dvergr often destroy Lava Blobs at range with no explosion.

steel mica
chrome badge
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To be fair most enemies are like that

tacit crystal
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But it's common spawnproof method as they don't need to be lit.

fossil delta
steel mica
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90% of mobs hate it when you make the slighest of sounds, only mobs that dont care about noise are boar, necks, deer, lox, hare,

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4 neutral, 1 hostile

fossil delta
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Lox don't care about noise? I'll let them know the next time I am cutting down trees or breaking stone in my farm area.

steel mica
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I wouldn't count dvergrs since they are neutral/passive and in general they dont care what made that noise just as long its non of their problem lol

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Unless you aggro them and then they will start caring for the noise

chrome badge
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This is why I said most enemies are like that...?

fossil delta
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If you aggro them they will be making all the noise as they try to kill you.

steel mica
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Just adding the ones that dont care

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about the noise you make

pale acorn
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@coarse current what you on about bruh?

chrome badge
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Okay, well have fun Ragnar_laugh

pale acorn
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lol
i said india and he went running

steel mica
pale acorn
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@coarse current dont try fooling me hahaha

steel mica
#

If you care to listen I can share the story Ragnar_laugh

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Its related to the dvergrs and their aggro

fossil delta
steel mica
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and probably dream about the winter child Rocky

fossil delta
#

๐Ÿ˜„ Maybe.

last edge
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are the lox aggressive? i walk up to some and they are chill but others will chase me

summer fern
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I forget but thought if I recall correctly they will become aggressive if you are like super close? I probably am mistaking, I thought they were aggressive maybe?

viscid wigeon
last edge
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do you just like interact with them while holding cloudberries?

summer fern
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I think the same as boars, you lay it on the ground and they eat it?

last edge
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do they do anything?

summer fern
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You can ride them, I heard they are pretty strong, I haven't tested it though.

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Are lox good tames? I loosely interacted with them but never felt like I needed them much? I never tried much though.

viscid wigeon
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@summer fern @last edge gotta make a deep hole, use a typhoon or whatever they are called to get them into the hole, throw a few cloud berries in, make sure you dont get to close to alert then but dont go farther then 60 meters, they will roam around wherever you tame them, and they'll fight whatever that comes near, and all it takes is a cloudberry to heal them, and you can make saddles yes

viscid wigeon
viscid wigeon
last edge
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are they useful for transportation?

viscid wigeon
edgy warren
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when trying to tame boars does being near a fire frighten them?

summer fern
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If not I feel like it would be nice to have a kind of upgraded cart for them. A nice little mobile carriage could be interesting

edgy warren
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and does it matter if they can see the fire or not?

viscid wigeon
last edge
viscid wigeon
summer fern
edgy warren
summer fern
tacit crystal
forest jacinth
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Have the devs mentioned any plans to tweak tames ai

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My lox and boar yearn for death

nocturne wolf
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I donโ€™t think so

forest jacinth
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Unfortunate

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When I get to the mountains im gonna cry over all my doggies

tepid prawn
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Queen with 7 people rocks, soooo fun!

grim zodiac
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LONG LIVE THE QUEEEEEEEEEEEN

open bolt
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Just found out I can deal damage to the Bonemaw with Drakkar ๐Ÿ˜Ž๐Ÿ‘Œ
Be ready, Bonemaws, I'm coming for you.

grim zodiac
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Is the Valheim World Viking Correct?

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As in if i sail to the edge is it a steep drop off a waterfall

nocturne wolf
grim zodiac
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Wellllll my first trip to the Ashlands ended with a Chase from a Bonemaw and then getting fluster clucked by a bunch of Vultures to which my boat is at the bottom of the ocean

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๐Ÿคฃ

lone rampart
open bolt
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I've been scouting the beginning of the red sea before the Ashlands. We are "ready" to enter the biome, but since one "does not simply" enter the Ashlands, I've been scouting the area and trying to kill some bonemaw in the process, until we actually decide to take the next step. ๐Ÿ”ฅ๐ŸŒ‹

rugged bridge
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One does simply enter the ashlands actually, your best bet is to just charge straight for the shore

forest jacinth
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Im guessing entering ashlands is like d day

deft yew
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Hey i am new to these game anyone wanna do a co op or multi

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Region is asia

pliant hatch
merry pebble
brisk walrus
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anyone tried the game in VR ? is it confortable enough to be enjoyable ?

hushed mauve
timber marsh
merry pebble
orchid locust
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I just realized there's another inconsistency in the lore of the game: when you just begin your journey, Hugin tells you that dying did a number on your memory and you'll need time and experience to jog your memory back in place (you need to find the materials to remember the recipes)... but then how do you justify all the magic stuff in the late game? While wood, stone and most natural metals can be found in the real world, most late-game stuff doesn't exist in reality, and the logic applies even more so for magic items: how do our vikings "remember" to craft a staff of protection? Did they know how to make one while alive and just remembered because they saw this nice piece of refined eitr??? Eitr that's supposed to be some kind of real object???

On the contrary, really basic stuff like fishing bait is something I can't craft because my viking apparently never went fishing in his life???? I've already made a point about the fishing system, so I won't go on a tangent here, but you can see the lore given to us by the game is broken by the game itself throughout the playthrough...

keen sierra
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Good morning y'all

pliant hatch
# orchid locust I just realized there's another inconsistency in the lore of the game: when you ...

To me that's simple:

You enter the plains as a warrior and see the Fuling Shamen performing magic; which tickles your curiosity.
Then when we enter the Mistlands, you see the Dwarven Mages doing the same, so you so start to experiment.
You notice that certain plants enhance the ability to cast a shield bubble like the Shamen had around you and you also notice that you're able to channel that power through a staff to throw fire at someone.

The main reason for exploration trips - being it Vikings or the ones who found a route to Asia - has been curiosity.
And the main reason for all the things we have now has been curiosity as well. Like "What if I mix copper and tin with these amounts?" Or: "What will happen if I add this ingredient to that meal?" And so on.

silk token
orchid locust
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then perhaps Hugin could chime in and tell you something like "Looks like Odin imbued the Tenth World with magic humans can bend to their will. This might prove useful in your future ventures, viking."

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the fact stuff unlocks without a reason is the issue

gray sand
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(Or, when they started, they didn't have magic planned ๐Ÿคทโ€โ™‚๏ธ)

rugged bridge
orchid locust
meager elm
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"I havenโ€™t played this yet, how well does it play with a controller?

orchid locust
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it's obvious they didn't plan on magic at the beginning

meager elm
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Ok thanks didn't know if it was a janky mess on controller

orchid locust
gray sand
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It's been on console and had full PC controller support for years now.

rugged bridge
pliant hatch
orchid locust
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you can't even remotely imagine what a fish might be attracted to?

gray sand
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Other fish I imagine.

meager elm
rugged bridge
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It was 50% off on steam a couple months ago

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And last year

meager elm
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Yes, it's lowest-price-ever

rugged bridge
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Although I wonder if the per-person discount stacks with that 50% sale on humble bundle

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Might make it -54% or something

meager elm
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It does stack, because I got an extra $1 back from Humble or whatever

rugged bridge
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It should tell you the game's full discount if you've got it active

pliant hatch
orchid locust
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so by that logic, fishing should be unlocked in the plains

pliant hatch
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No. Fishing with a pole would be.

But before that there's spear fishing and using a net or a trap.
Those aren't in this game and I doubt they're ever going to be added.

However, since you're able to buy bait at a trader, you're able to start fishing earlier.

gray sand
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Giant net that you hook to the Drak and just sail around collecting fish ๐Ÿ˜‚

orchid locust
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all that still hasn't justified the lack of a fishing bait recipe (and the magic stuff is just a convenient addition, it's not justified)

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and it's not even about whether I can come up with a reason to justify things, it's about the game justifying them for me

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can't say I really mind the idea of a wizard viking, but still...

pliant hatch
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Well, the other reason is this:

Someone came up with an idea and liked it the way it is, without it being logical, because it's a game.

Logic is meant for life, games are meant to relax without thinking too deep about things in it.

If you want a life simulater, play the Sims.

orchid locust
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that sounds like modern brainrot logic to me, but okay

lone rampart
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It's a gold sink. A consumable resource that keeps players from hoarding piles upon piles of gold (moreso than usual)

orchid locust
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bait costs literally nothing in terms of gold, while I can see the magic recipes being a sink for a new material... but that doesn't justify it either

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you probably missed the part where I said the game breaks its own lore

meager elm
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I've been playing for basically 5 minutes but damn this game is good. I can see why people compare it to runescape, in a good way

lone rampart
orchid locust
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and I am the one getting reprimanded for sounding harsh or rude

meager elm
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Damn 10 bucks for this game is a total steal

viscid wigeon
viscid wigeon
silk token
# orchid locust then perhaps Hugin could chime in and tell you something like "Looks like Odin i...

i never needed anything more than whats in the game, sometimes less is more for explanation, see last season of โ€œLostโ€. mistlands has world tree branches in it, AKA strange magic trees with magic juice. ancient giant peoples were mysterious and ancient and magical, their brains contain weird magicy bits and maybe even stored knowledge? idk? hold a weird glowing magical ball in your hand and maybe the magic tells you to magic something because magic.

heady parcel
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Start menu music is such a masterpiece, captures the mystery and mood perfectly. I can leave the game on in the lobby while working just to have it playing in the background.

orchid locust
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magic bits you don't even know how they work, so how are you even coming up with the recipes for them? A mortal can imagine an axe, but a properly-working magic staff???

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there could either be Dvergers who teach you/give you recipes to craft magic stuff, or there could be some item like an arcane book that teaches your character the principles of magic or something...

silk token
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is it really hard to think if you juiced an immortal magical tree that holds all existence, grinded it together with an ancient magic giant brains, and got a glowing green radioactive magic ball, you might get a strange magical urge or insight what to do with it?

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i guess if they added a mistlands dverger merchant they could sell you knowledge or a recipe that unlocks the staff? but then you can only use magic if you find the merchant, i see that getting complained about real fast

gray sand
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Brrrraaaaaaiiiiiinnnnnssss ๐ŸงŸ

pliant hatch
copper bramble
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since valheim now has sulfur, will there ever be gunpowder

gray sand
silk token
viscid wigeon
wintry valve
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unlike swords and armor

paper marsh
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But gunpowder is made from sulfur

viscid wigeon
wintry valve
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It was in china, however. The first firearm in europe, the handcannon, was developpes around the 15th century according to wikipedia.

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Vikings happened way earlier than that.

thick gust
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Selam

keen sierra
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Hey! Goodluck to me becuase i will be having world's longest boat trip ever in my world

paper marsh
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Good luck to you

keen sierra
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Thanks, i'm going to scout around queen island and find spot for small camp/farm, it won't be short trip.

viscid wigeon
keen sierra
keen sierra
viscid wigeon
keen sierra
viscid wigeon
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Yikes, give me a few hours and I can join you and help out

keen sierra
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well i'm gald i did make it to mistland stage, my original world disappeared which forced me and my friend to redo with my old character

viscid wigeon
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Oh weird

keen sierra
viscid wigeon
keen sierra
viscid wigeon
paper marsh
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Damn all sealbreaker parts but not making any mistlands gear yet?

paper marsh
keen sierra
viscid wigeon
viscid wigeon
viscid wigeon
keen sierra
viscid wigeon
keen sierra
viscid wigeon
keen sierra
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Ah.

viscid wigeon
keen sierra
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even 2 star one

viscid wigeon
viscid wigeon
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YOU PLAY WAR THUNDER? wild

keen sierra
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oh lol

viscid wigeon
#

?

keen sierra
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idk why i said this

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well

viscid wigeon
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Its okay

viscid wigeon
keen sierra
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Yeah, what is other good game you play?

keen sierra
viscid wigeon
viscid wigeon
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But it all requires eitr

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From certain foods, eitr is like stamina but for magic

keen sierra
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yeah, i don't like idea that i have low healths and stamina at all

viscid wigeon
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Lmfao

gray sand
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Broken amounts of damage means you don't have to care about your own HP bar.

keen sierra
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i'm warriar, not magician

gray sand
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Also the literal invincibility bubble...

viscid wigeon
copper bramble
viscid wigeon
paper marsh
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Range, damage, and infinite shields. Yeah magic is busted

gray sand
viscid wigeon
viscid wigeon
gray sand
copper bramble
keen sierra
viscid wigeon
gray sand
viscid wigeon
viscid wigeon
#

Wsg derleth

heady parcel
#

Gun Jesus (Ian McCollum) did a great april fools joke video where he very convincingly explained that the atgeir was in fact a viking boomstick. Was funny and almost believable since he made it with all the attention to detail as all his other videos.

wintry valve
keen sierra
viscid wigeon
keen sierra
keen sierra
viscid wigeon
keen sierra
#

sea monster appeared but i'm too fast for him imafo

steel briar
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Good afternoon, has Valheim not updated to version 221.6 on Steam? Because I want to play with a friend, but she plays on PC/Xbox and is on version 221.6, while Steam is on version 221.4.

solar plaza
steel briar
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That's strange, on Xbox it's in final 6 but on Steam it's final 4.

keen sierra
viscid wigeon
solar plaza
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Beet do that before you get there.

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Best*

wintry valve
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Beet*

solar plaza
#

Lol

keen sierra
viscid wigeon
keen sierra
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i only travel and get camp ready alone, then will do exploration with friend in like hour

viscid wigeon
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Awe im sorry

keen sierra
viscid wigeon
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Lmfao a year?

keen sierra
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probably becasue summer break ended

keen sierra
viscid wigeon
viscid wigeon
fallow edge
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do volture eggs respawn in the nests?

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and if not, are they a limited item? is there some wway to make more of them?>

merry pebble
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No, and they drop from voltures that spawn naturally ๐Ÿ™‚

fallow edge
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oh yeah i suppose thats one way to get em, they just seem hella nnoying to get lots of them

silk token
keen sierra
viscid wigeon
keen sierra
viscid wigeon
keen sierra
keen sierra
warm pond
#

Mistlands when?

viscid wigeon
warm pond
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Huh?

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What year is it

brisk walrus
#

2077 boy

paper marsh
solar plaza
#

just out of curiosity do we have a dedicated item recovery channel/need help because something is too hard channel aside from the lfg and #valheim-help ? (not because I need help, just enjoy being the helper when bored)

tacit crystal
undone tartan
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If I make a world before the deep north update, will I still get the new stuff for the biome if I havenโ€™t explored that part of the map yet?

viscid wigeon
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Yes, you will get the new content in the Deep North biome even if you start the world before the update, as long as you haven't explored that specific part of the map. The game generates content in unexplored areas as you venture into them, so the new biome and its contents will appear in any part of the map that remains "foggy" when the update is released.

glad night
glad night
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The game loads farther than โ€œexploredโ€

gray sand
#

300m radius around where you are/have been iirc. Idk what the map vision distance is though.

spark dew
viscid wigeon
spark dew
#

I'm looking at the settings for new world (been 2 years). Do folks prefer the fire hazards enabled and how out of control and cautious does one need to be?

brisk walrus
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i want to turn it on too but i'm afraid my whole base is going to burn the moment i turn it on ^^'

gray sand
spark dew
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Well its a server any of my friends can join whenever, and some are clumsy. So if it can destroy my entire base while im not logged in then no....

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If playing solo then yes, because I love strategically building

gray sand
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People inclined to destroy all of my work are not people I would consider friends tbh ๐Ÿคทโ€โ™‚๏ธ

merry pebble
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Who said they would be inclined to destroy their work? They only said some of them are clumsy.

gray sand
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How do you "accidentally" light someone else's building on fire?

orchid locust
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I can imagine them trying to fight a raid with fire arrows

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I accidentally did that to my own base once

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luckily I was fighting them only near my palisade, so the damage was small, but still...

orchid locust
paper marsh
#

What element do you guys prefer?

gray sand
#

Hydrogen.

paper marsh
spark dew
gray sand
paper marsh
#

I'm partial to carbon myself. Very prominent in the world and I'm a fan of how it has a lot of different common uses based on its structure, ranging from graphite to coal to diamonds.

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Althuogh in the original intent (however undefined) of my question, I was referring to valheim elemental damage types.

I'm a big fan of lightning (for stagger and cool effects) and ice (for slow), especially as they can be amplified with the wet effect

Fire is powerful though, I imagine it's gonna be nice in Deep North or paired with the new tar blob vials

dark coyote
#

do vineberries not fruit outside of the ashlands?

merry pebble
heady parcel
# merry pebble They do, but their timer is a bit weird at times

Someone told me there is a bug that resets the fruiting timer of wineberries when you log out, so ideally you pick the berries just after logging in or just before logging out, and you won't notice the wonky timer that often. Seemed to work when I played on my Ashlands world, but I haven't been on that world since before the Call to Arms update

tacit crystal
heady parcel
merry pebble
tacit crystal
#

I've logged out many times in my main world and the vineberries have still stood where they grew.

dark coyote
heady parcel
#

Pfft, every time I feel content about my build I happen to see some ridiculously pretty build on youtube and feel like tearing it all down in shame

brisk walrus
#

just get every armors and weapons to max lvl ๐Ÿ™‚โ€โ†•๏ธ

paper marsh
heady parcel
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On the other hand, I have progressed from basic boxy wooden hovels much thanks to watching that kind of video and imitating. Ever so slowly I learn how to use some of the tricks of these guys. I am pretty happy about my latest home, can't wait to drag some grausten back from Ashlands and improve some parts further... ๐Ÿ˜„

jovial sleet
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Why the fk Do my lox keep dashing off my damn longboat when I'm trying to transport them?? No enemies nearby, not panicked

stoic wind
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Any1 wanna play Iโ€™ve had the game for a while and wanted to get into it but I have no idea what Iโ€™m doing

flat vector
#

Hello Valheimers. Having a great day i hope

steel mica
#

Their growth timer resets everytime you leave the world or go through a portal

dark coyote
steel mica
#

Huh interesting

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Were they planted before the cta update or after cta update?

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Just try replanting just incase

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you never know

tacit crystal
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But also in world I started during Call to Arms PTB I planted ashvines normally and they worked.

steel mica
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I havent checked out the current vineberries since im doing a new run

tacit crystal
steel mica
#

from my understanding

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It started to become a nuisance to the point I just started relying on the ones on Ashlands for vineberries

dark coyote
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so the timer is render distance not active world or whatever?

steel mica
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Thats from my understanding and observations before the CTA update

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Hopefully now the cursed vineberries never growing is fixed Rocky

viscid wigeon
#

Any of yall ever get close to a fuling just to hit them dead in the chest with a dundr?

forest jacinth
#

I killed a fuling with a bronze sword

iron forum
#

do you guys make multiple bf bases for copper and tin or do u just go all the way back to main base with smelters

dark coyote
dark coyote
paper marsh
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I just make my base near a few ores

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carry them myself for transport

frigid slate
#

Does the game already implemented all biomes ? I mean is the game finished ?

dark coyote
#

yeah theres more

last edge
#

can i unplant things with the cultivator?

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I uave just been breaking them

paper marsh
#

When that one comes out the game also officially launches and gets achievements and stuff

frigid slate
#

So, i will wait to start then. Till there i hope i have a girlfriend to play with me

prime moth
#

damn the bear paws are sick

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just started a new world, my first bear was a 1 star, took me like 20 torches to kill lol

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made the paws and now i rip through everything

crude cliff
#

Anyone in xbox?

azure bone
#

God, I've been wanting to build a couple of villages from the Vinland Saga anime for so long and then try to have fights with my friends, something like axes versus knives, swords versus spears, etc.

last edge
#

you should build the meeting house where askeladd dies

dark coyote
jovial sleet
#

I crafted a sword and shield with refined eitr, But it didn't consume them? I'm only missing one out of the 20 it should have taken to Craft both..
Is that a bug?

crude marsh
#

Woke up and the valheim server i was on explosed

undone forum
viscid wigeon
distant girder
#

anyone else love to go with weird names so your death markers look fun?
my current character name is WHOOPS

viscid wigeon
#

I should try that

wintry valve
#

same idea with calling your pokemon "OHSHITHE"

#

which you can only do with the earlier games

fossil delta
#

Well, we are in the Ashlands once again. Been there for about 9 hours today. Its going pretty smoothly. We've found two Flametal spires to mine, one of which is real close to solid ground. The other isn't all that far out either. Plus we have found our first citadel to conquer. So its been going along a lot better than our last world.

#

We also found a dvergr outpost, which gave us enough Flametal to up our food station.

summer fern
#

I am curious could the deep north potentally at a alloy or something that for building can be like a upgrade from iron pillars and stone? like where it is the new bottom foundation, and then stone connects to it while being blue, then so on? Just like a upgraded pillar material. Could open up options, am unsure on this idea.

fossil delta
#

Our landing was initially looking pretty ugly, but we held on and then turned all the ruins into a nice base of operations. Cool thing was we "landed" in a big old structure that works perfectly as a boat house for our big boat. Plus it had a bunch of vines on it, so got seeds pretty much right away.

fossil delta
# viscid wigeon Sick

Yeah, I've been real happy with that. Even incorporated it into our base building.

viscid wigeon
fossil delta
#

You don't have images in the screenshots channel?

fossil delta
#

That trick someone gave about the Morgens works like a charm. Much easier to beat them, once they are the only thing your dealing with.

viscid wigeon
fossil delta
#

My wife did die during our landing, but I did have a portal up already. Funny thing was, the game glitched and doubled her Porcupine and Spinesnap.

#

No idea what happned. I noticed nothing happening to me or the world. Just when she came back they were on her, and copies were also in her tombstone.

dark coyote
paper marsh
#

Wait ||jade immobilizes for TEN seconds? Sounds kinda nice honestly. Didnโ€™t it use to be like 2 seconds?||

exotic silo
paper marsh
#

Agreed

#

It felt very underpowered in beta/early launch to me

Blood feels a bit underwhelming to in comparison to thunde e

wintry valve
#

there was a situation where I figured that blood was better than the others but I kind of forgot

viscid wigeon
#

Dang

wintry valve
#

Its mostly about these enemies that you can kill in a handful of hits. You might not kill them in fewer hits with the thunder variant of weapons as it is a random proc, but if you have blood weapons (and missing health), it is entirely possible that it will take one fewer hit to kill. If so, its not a random occurence.

#

If you fight a big enemy, the thunder weapon should be better.

summer fern
#

I like rambling ideas lol, a new boat that is the biggest yet and is specialized around transporting animals. Are suggestions looked at if I post them? Just I have lots of ideas but have had cases where I suggest and feel ignored though that was a bleh dev who got in several controversies.

fossil delta
#

I have yet to try it out, but the Drakkar is huge and could probably handle transporting animals rather easily. Even Lox.

summer fern
#

I guess but I recall like the collisions glitching out a little sometimes insta killing animals or kicking them out of the boat.

#

I also just want bigger boat lol with even a interior area.

fossil delta
#

I never had things like that happen. There were plenty of other issues with the animals just getting aggroed.

#

It was enough of a head ache as it was for me to just stop doing it.

summer fern
#

It being a headache I guess is the issue, a challenge should still be fun. I think it just would be nice to get a higher tier boat with a interior area that allows safely transporting animals and large amounts of cargo. Maybe a or thing where space for cargo is reduced if you get more animals on it?

#

Also hi I have a sea serpent buddy on my boat travels lol.

fossil delta
#

Honestly, if its as late in the game as the Drakkar is, I'm not going to care. I'm going to be set up with all my animals where ever they are, well before I get that boat, so will have next to no interest in moving them anyways.

summer fern
#

Fair just eh wouldn't hurt to have some extra options late game, plus just would be fun to have a extremely massive boat.

fossil delta
#

The Drakkar is pretty massive. Our characters look rather tiny on that thing.

summer fern
#

Rewards for all your work and progress, some fun extra stuff.

jovial sleet
#

If I dismantle a refinery, do I get with inside it back or is it wasted?

summer fern
# fossil delta The Drakkar is pretty massive. Our characters look rather tiny on that thing.

Yea it is but just would be nice if one was bigger that also can have a interior area and is good at transporting animals as that is a area the rest of the boats are lacking in.
It probably would also have a strong enough haul that most collisions deal no damage, like a threshold till a damage source actually affects it.
Attacks weaker than 60 deal nothing?(well on the bottom of the ship at least) that is a example number to clarify.

fossil delta
#

Its something that has been asked for since the game pretty much came out. Just if they do give us such aboat, I would want it available early in the game. About the same time as we get the Longboat.

#

Of coarse, no matter when it comes out, if it were to ever exist, people would then complain about the mats needed.

summer fern
#

I guess, I just really want a massive late game boat that might be closer to a mini base almost. A built in stone portal and workbench. Repairs aren't instant but like you trigger them then the health gradually regenerates to avoid exploits by having a workbench on it.
I like dreaming.

fossil delta
#

Yeah, that probably will be just a dream.

summer fern
#

Or/and maybe could have wisp lanterns along the sides?
Also I am likely not expecting all these ideas just kind of throwing them out their. Like a few could be isolated

wintry valve
#

The game isnt really suited for "massive" boats. The drakkar being already so unwieldy as it is.

fossil delta
#

Yeah, I really dislike the Drakkar. Even though they have either made it handle better, or I am just getting better at piloting it.

summer fern
#

I dislike that it is pretty much only used for one thing then not needed again. Maybe instead of a new boat, these ideas could be more like upgrades to it? with more investment? Like you place the base boat, but can later add a few things to it

chrome badge
#

The game isn't finished yet

wintry valve
#

it is wildly tougher than the longboat

chrome badge
#

We may need it again

wintry valve
#

also more storage

summer fern
wintry valve
#

it is tougher too

chrome badge
fossil delta
#

With the stone portals, even in default, storage will no longer be needed on a boat. Except for maybe an initial landing in the North as well.

summer fern
wintry valve
#

if you wanna go around islands and raid whatever you find, you might not want to deal with a stone portal. Its kind of a hassle to set up. That extra storage is nice to have

#

also the drakkar is tougher

#

and while slower, its not that much slower, really

fossil delta
#

It is. Normal serpents barely damage it.

wintry valve
#

ultimately, be thankful that theres still a use for the longboat. If the drakkar was just better, we would be here complaining that the longboat is useless

#

even the karve has some use

fossil delta
#

Heh, I still prefer to fish and explore in the Karve.

summer fern
#

I mean the use cases for the raft and carve are pretty lost in most cases.
Oh what does the karve do better? maybe maneuverability/turning?

chrome badge
wintry valve
#

karves are better to navigate around rock formations and rivers

#

the raft is there in case you die and saved in a weird spot in your world

chrome badge
wintry valve
#

im gonna fish you

chrome badge
summer fern
#

I guess I just want a bigger boat or at least the biggest boat to get some upgrades.

chrome badge
#

Why though?

#

There's little to do in the water.

summer fern
#

I just like big boats and can find them very interesting when you can do more than just stand on them while going a to b.
Also I feel like maybe they should look into flushing out the ocean more as a biome, a way to go down into it would be nice.

wintry valve
#

we had that discussion a bunch of days ago

#

I think the devs arent interested into fleshing out the oceans more

chrome badge
summer fern
wintry valve
#

lots of people do think that, but considering that the action doesnt happen there, it would be a lot of efforts for little return

#

we arent deal with a team of 200 devs

#

they are like 3, and maybe a dog with a keyboard, I dont know

summer fern
#

The dog have a tophat?
Is important to me.

#

Though I feel it would be nice to potentially give a reason to going to the ocean more.

#

Are there plans for ways to get like another layer or 2 of inventory slots? Just there are ways to increase weight but tools and armor/gear takes up a bit.

#

I think I liked how vintage story did it where you could get baskets to add to your character. That can be upgraded and such too.

wintry valve
#

More inventory has been talked about quite a lot recently too. Personally I mostly wish that I what I wear would go in a dedicated slot. Anyway its another thing I do not expect to have.

summer fern
#

I would like that, but also like the idea of being able to like install maybe up to 3 backpacks that each add some inventory maybe with ways to upgrade them to each individually add more space, I like the number three lol.

#

Splitting it up like vintage story does allows you to not have to invest into the most inventory space possible at once, you can work up to it as needed. Plus can just be satisfying and feel rewarding.

wintry valve
#

The thing is that you arent really expected to find more things than before as the game advances. Games where you upgrade your inventory also has you play with more materials and items all at once. Valheim asks you to manage your inventory and to consider what really is important.

clear hazel
#

Then there are items that can't be teleported with you, encouraging you to either do lots of travel or build new bases in new areas and move furnace and smelter each time.

hardy blaze
clear hazel
#

Although I'm rather new to Valheim (about 130+ hours), I'm happy to take that challenge.

summer fern
#

I just would really like it if the game would have some ways to easy the pressure of inventory management a little. Especially when it can be easy to encounter like 20 different items super quickly

gray sand
#

Where are you encountering 20 different items?

summer fern
#

Mainly around the swamp, so might might be where I would put access to the 1st tier to inventory expanding. Maybe just 6 slots at most? later on you could upgrade those 3 items to having + well 24 I guess is the only multiple of 3 that matches up but I feel like is a little much even if it is only after the deep north you get that much.
Maybe 4 items instead of 3 then? but I liek the number 3 so am sad lol. Just makes 16 a option

glad night
#

Your inventory must get claustrophobic

summer fern
gray sand
#

Also what you want will most likely be modded only.

glad night
#

-# canโ€™t think of good puns nooooo

gray sand
summer fern
#

add leach, skeletons, abomination, wraiths. It is easy while travelling through the swamp to fill your inventory.

#

variants to draug I forget how to say their name

forest jacinth
#

20 stacks of gray dwarf eyes

glad night
#

-# drag and drop

gray sand
glad night
#

-# c

summer fern
#

Because you have to travel around, and you can't always know what you encounter and when.

glad night
#

-# or is it v? ๐Ÿค”

gray sand
#

But.. you can. Because you do your swamp clear and exploration run before doing your mining run.

summer fern
#

I feel it is pretty fair to want to ask for some stuff that just makes things a little easier with some more player investment.

steel mica
#

Howdy

glad night
#

Itโ€™s called inventory management

fallow edge
#

this is a weird request, but does anyonje here have any fenring trophies on a server i can temporarily join? id be willing to trade something for it, ive spent 20 in game nights tryna get one and i just cant

gray sand
#

Most probably inventory change is that what you're wearing doesn't take slots.
So you'll get +6 back in total.

Entire extra rows and backpack level stuff is (thankfully) mod-only and will likely stay that way.

summer fern
glad night
#

You sort out the low priority items and keep the high priority ones

gray sand
glad night
fallow edge
#

aint no way i ahve 1000 hours and am just now finding that out

gray sand
#

<Shrek you thought wrong gif here>

summer fern
# glad night Then return to base when you are full and then go get more

I do that, doesn't mean I don't want another option that isn't going back and forth several times in a boring way.
I don't understand what is so wrong with just wanting the option to put some iron and such into baskets or something to add a few slots, it isn't that bad to have options.

steel mica
#

the portal exists

summer fern
#

taking a portal around with you would just make things worse. or atleast more annoying having to constantly set it up and take it down

steel mica
#

Thats... literally access to your base's storage

#

Just have 1 unnamed portal and done

#

just being the materials for another portal and 10 wood for a workbench

summer fern
#

more back and forth, setup, why not just add baskets or something? It doesn't harm anything to do plus it gives you more to work towards

steel mica
#

I do agree inventory is a bit of issue especially with the added trinkets

#

but for now portals are the best way to deal with lack of inventory space

#

or just manage your inventory, bring only the necessary tools and weapons

summer fern
#

I know, I just want to suggest 3 or 4 basket slots that each add a few and can be upgraded. For another fun and satisfying way to deal with the inventory.

#

Mainly how vintage story does it

#

It was really enjoyable for me

gray sand
#

Trinket would be one of the 6 slots we get back with worn items being pulled out.

#

Head, Cape, Upper Body, Lower Body, Trinket, Equipment (Belt, Wisp, Etc.)

steel mica
#

Or as of rn full focus on Deep North

summer fern
#

That too would be nice, both together would be very nice in that case though most likely the slots added by the baskets I want would be reduced to account for that.

gray sand
steel mica
gray sand
#

Mods will cover anyone who doesn't like what they end up doing.

steel mica
#

in fact theres already mods out there that increases inventory space

#

As of rn I can manage the inventory

#

Just bring necessary stuff

#

or better yet

#

BRING PORTAL MATERIALS

#

I never go out exploring without portal material

summer fern
#

To be sure you are aware of what vintage story does? as it is that system I mean, it is very satisfying and enjoyable to me.

steel mica
#

Seen the mechanics but not all the mechanics

summer fern
#

Essentially baskets are like other equipment items with their own slots and you can equip up to 4 of them that each add some slots to your inventory. You later on can replace them with upgraded versions that give more slots. For valheim there likely would be only 2 varients with them each adding less slots than vintage. Maybe 2 to 4 each, adding up to 1 extra row, then 2 at the deep north. Would rather it be less but with how valheims slots are laid out it would feel like either to small of a bonus or too large, though maybe 1 extra then going to 1 full row could work, but eh then it might be best to go down from 4 slots to 2 which removing a lot of the enjoyment I found.

glad night
summer fern
#

I guess but I don't really like that argument as it could be used against anything that can improve player experience.

#

To me it would be 12 slots I would want to add but the way the valheim inventory is set up would make that look annoying. 13 would look good at the end but can't be divided up. Rather not wait till the deep north to get some convenience even if it would be better than nothing.

#

I might not be thinking about it accurately, would only would get 1 row after a lot of investment and 2 after the deep north or ashlands at least. It wouldn't be 2 extra rows early on with little effort.
Maybe what you could do is give equipment its own slots, remove 8 slots from the inventory, but then add ways to both get that back and eventually 8 more. A buff disguised as a nerf? you don't lose as many slots as you are thinking with equipment not counted, and can get that back and more.
It actually early game creates more of a pressure to inventory manage which is good for forming the habit, plus also not staying in that zone where it is just barely not worth the effort to manage it. Like a annoyance but not big enough for you to actually solve.

forest jacinth
#

Do iron bars not let smoke out?

summer fern
#

Just smoke though not eitr please lol, don't want to have to make a big ugly stone box if I don't want a bomb at my base.

fading shore
#

Sadly also the case with stone Arches

summer fern
#

One thing fun you can kind of do is make a channel on your ceiling of hanging walls that steers the stone to a specific spot. Could allow putting the exit farther away I think.
I did it once was fun to problem solve and make that. You could also potentially add a bottom if it is big enough making a steam pipe.

upper granite
#

Is there anyone with a lot of knowledge that can help me with v+? When i clean install valheim. and unpack V+ Valheim just won't launch and shows a error for less then a second. Anyone that can help me ?

summer fern
#

Am wondering when using recipes like 5x bronze is the +1 bonus from crafting skill chance applied just once or 5 times to that? In my opinion if it is still only 1 time, that should be changed to make 5x recipes not risk losing items.

#

I only mean for variant recipies not like recipies that by default give lots of items

merry pebble
heady parcel
heady parcel
summer fern
summer fern
heady parcel
#

I use shift+craft to make bronze now

merry pebble
summer fern
merry pebble
#

You do have it on bottom of your screen in the tool tips ๐Ÿค” and this way you can make 25 ingots at once which is great

summer fern
#

It only visible when able to craft a item? though I feel the 5x variant recipes should still be removed if fair.

merry pebble
#

When you have crafting station open iirc

summer fern
#

Oh I see it, just I guess can easily be overlooked as a option when you aren't still figuring out the controls

heady parcel
#

As far as I know the bronze x5 is the only one where you can choose between one item or a multiple. Making 5x5 is a rare outlier, but I'd be all for keeping it if it gave 25 chances for the skill to proc...

summer fern
#

skill to proc?

tacit crystal
summer fern
#

I feel that should be changed as it misleads new and uninformed players that they are missing out

heady parcel
# summer fern skill to proc?

Extra item from the crafting/cooking skills, "proc" is a term that comes from mmos I think, I picked it up while playing wow...

tacit crystal
summer fern
#

Great the word "misleads" now looks like "mistlands" to me lol.

heady parcel
summer fern
#

I hope the chances are done right as if you simply make it 5x more likely, that could still not be good enough as while more likely it wouldn't allow more than 1 extra ingot. Though thanks I just used the shift craft for 10 more ingots sadly my luck doesn't like me.
Am 1 ingot short of what I want lol

#

Late game is there a spell that is good for 100% clearing ore veins? just never tested it but it can be annoying to dig out a whole rock trying to avoid missing any chunks since it isn't renewable.

tacit crystal
summer fern
#

lava blob vials?

heady parcel
tacit crystal
# summer fern lava blob vials?

Vials are special "bombs" that were added in Call to Arms update, they can be very useful in certain situations.
Lava blobs are mobs in Ashlands.

#

Bog Witch sells vials.

summer fern
summer fern
#

Yea also huh bears have a plains varient? I didn't know that, found it when looking up vials lol

chrome badge
summer fern
tacit crystal
#

But hunting them is quite worth it.

heady parcel
summer fern
#

Maybe a few volcanos could be added to the ashlands or something? that can spew out chunks of ores? unsure on the specifcs of how that idea would work and be balanced while fun though.

chrome badge
#

That sounds silly ๐Ÿ˜…

summer fern
#

Well it is incedibly unrefined

tacit crystal
#

My group is still not aware of the existence of unbjorns. SmilingNeck

heady parcel
#

Size 2 grouper just jumped into my boat, love when that happens

chrome badge
#

Unless it's a pufferfish ๐Ÿ‘€

summer fern
heady parcel
#

Them too, just gotta be quick about picking them up!

tacit crystal
summer fern
#

Ah

tacit crystal
#

Can't wait to them get spooked by them in plains.

summer fern
#

Lol I hope it is entertaining

tacit crystal
#

I'm using shadowplay on while we play together, have gotten some funny clips. KEKLEO

heady parcel
#

Saw one of them take out a bunch of seekers last night

summer fern
#

Random question, are the devs of valheim aware of those videos I see about the ashlands hurting the flow or feel of valheim? I guess am hoping that the devs aren't like other game devs that do something that has issues and just treat it as something that can't ever be changed.
I don't know much specifics on that just hope the devs aren't closed off to tweaks and fixes that could be decently big.

heady parcel
#

Those are just opinions though, there are just as many players who love Ashlands. I do think Ashlands is an awesome biome, but the fact it is so hostile and intense makes it kinda exhausting long term. To not burn out there I take long breaks from progressing and do other stuff for a while.

summer fern
#

I don't know enough about the issues had with it to say much, I just hope the devs won't allow a case where the community and buyers have to just tolerate and get used to a issue it has instead of fixing/changing it. I remember other games that have issues knocking down the review scores and people just accept it like the devs can't do anything about it for some reason.

nocturne wolf
summer fern
#

I guess I am projecting my anxieties from past experiences?

heady parcel
#

I don't really think there's an "issue" with Ashlands, beyond a few terrain generation glitches and the fact mobs destroy the landscape and leave so much grausten lying around that many players get performance issues.

rugged bridge
#

Beta build ashlands was sick

heady parcel
#

I think it is intense enough tbh, needs to be playable for more than the 5% most badass players after all... ๐Ÿ˜…

rugged bridge
summer fern
# heady parcel I don't really think there's an "issue" with Ashlands, beyond a few terrain gene...

The dvergr spawns in that biome really need to be changed in my opinion. Since it causes random fights that destroy your stuff, and you can't do anything about it due to the lava slimes being able to destroy terrain too.
I also think the trees shouldn't be naturally burned down by the biomes own weather since that makes no sense and leads to you losing a non-renewable resource just by standing in a area.

rugged bridge
#

Ended up being a frame 1 : everything's fine frame 2 : gravestone situation lol

summer fern
rugged bridge
#

Constant fighting is the entire theme of the biome, it's a warzone

#

You'll get a breather with the deep north in comparison

heady parcel
#

Yeah I don't have a problem with that - I go for a nice relaxing Mistlands hike when it gets too much!

summer fern
#

I would like if they at least shifted the spawns more towards spawners so a area is possible to make less spammy through effort.

#

Though I feel like for me all these issues are largely just made worse by not having a way for dvergr to cause fights that damage your stuff. So that being changed could allow building a safe base that doesn't need to constantly be checked and maintained due to creatures ramming into it out of your control

#

I guess for me just a lot of things work together to make the biome a more annoying instead of enjoyable experience for me. Problems you can't solve or overcome aren't fun. Well the type of problems it has that just make you have to keep checking and repairing everything

rugged bridge
#

Most things should be cancelled out if you keep your shield generator up, you still have to be in the area for things to spawn and actively move around, let alone fight dvergrs

#

And if you're in the area it's pretty much expected for you to protect your outpost/base/fort/whatever you built

summer fern
#

I know, I just think the dvergrs in that biome need some tweaks, maybe where they more of spawn in localized zones instead of a blanket everywhere allowing you to just build in a spot they don't spawn.
I know with protecting it just the issue is it isn't fun and the stuff isn't attacking you, just constantly getting you in the cross fire. I like when damage and such is the result of my mistakes and raids not just unlucky spawns out of my control.

chrome badge
#

Sounds like you need to move your base, I've never had this happen.

rugged bridge
#

I'm confused, you're making it seem like you'll just randomly come across a dvergr in the middle of nowhere, by the sounds of it your base is just near one of their outposts

summer fern
#

I like trying to build in challenging places, is very rewarding, just the ashlands has the problem of entities starting there own fights that easily can hit your stuff to.

#

dvergr from my experience can spawn anywhere in the ashlands

chrome badge
#

Sure, but the game isn't the issue at that point.

forest jacinth
#

You think we'll get deep north dverger

summer fern
#

if they start fights with area damage stuff and don't have anyway to avoid it, please no

chrome badge
#

So far it seems abandoned, and occupied by cretins.

rugged bridge
#

Never once saw a dvergr out in the open far from any building

chrome badge
summer fern
rugged bridge
chrome badge
rugged bridge
#

One of my hopes was for a way to have them follow you around, or at the very least a peace offering on the off chance you hit one of their buildings or one of them by accident

forest jacinth
#

I have a question for the mountains and later, is it become you bring an aoe weapon? Rn im rocking a sword bow and spear

summer fern
# chrome badge Make stronger spawn proofing then.

All that does is push it back the only way to fully solve the issue would be to spawn proof the whole ashlands which would be a nightmare. As unless you don't move around, around the edges stuff can always start chipping away at it, and a big spawn proofing zone is a lot to maintain/repair since whenever to explore or walk around the edges are at risk.

chrome badge
summer fern
#

I dislike that response, is very dismissive especially when it wasn't just one but having to often fix damage and if gone too long have to rebuild several spots.

chrome badge
#

At this point I've set up an Ashlands base in 4 different playthroughs, not once has any crossfire effected me.

rugged bridge
chrome badge
#

Suggesting you need to spawn proof the entirety of Ashlands is 100% an exaggeration.

summer fern
chrome badge
summer fern
#

Any place enemies can spawn means if you walk near there, fights can start and destroy your spawn proofing structures.
So if you want to solve that problem you have to block all the possible spawns or well refuse to explore the biome so you never render a area where spawns aren't blocked.

rugged bridge
#

Never once experienced what you're describing either so I'll say you're outvoted on the topic for now. The only risk to buildings I've had so far in the ashlands were lava blobs and building too close to fader's arena

#

My advice? If you're bothered about crossfires, pick up your weapons and start killing whatever's threatening your base, just like you should be doing in any biome

summer fern
rugged bridge
#

And obviously keep the fighting away from your base, the mobs will target you

summer fern
#

them targeting me is fine, the issue is spawns targeting eachother

rugged bridge
#

So kill both sides, dvergr don't respawn in the same spots so you can wipe them out and there won't be any crossfires (however they may bother you)

#

Trying to but it's pretty difficult to even imagine the problem you're describing in my head

summer fern
#

If dvergr don't respawn then that solves the problem but I am confused what you mean. I commonly found new ones spawning and starting fights that caused me issues in my area.

#

the problem:
dvergr spawns
sees morgan or lava blob
gets into fight with it near by structures
blob explodes my structures or morgan rolls down my walls.

rugged bridge
#

Is your base massive or something?

chrome badge
#

Yeah, dvergr fighting isn't common, and they aren't magnetized to player structure, slowly slipping towards your base as they fight.

summer fern
#

rolling down my walls was a annoying one, suddenly getting stormed.
Not really my base was pretty small, I did make the outer walls decently big though just so I had kind of a safe spot.

rugged bridge
#

Most recent ashlands playthrough my shoreline base ended up being next to one of their outposts, which I was forced to wipe out, only had one dvergr later on get remotely close to my base and never saw them near that area again

summer fern
#

I don't understand were the spawns changed or something? for me they often respawned causing fights.

#

No dvergr structures or anything that were active anymore within a massive area of my base as far as I recall.

#

But still more spawned slowly destroying what I have built and my spawn proofing efforts.

#

Can't protect my spawn proofing as walls will get destroyed, and terrain get flattened by lava blobs.

rugged bridge
#

Not too relevant but I'm curious, do you tend to just hang out in your ashlands base, crafting or being afk, doing anything that keeps you there for long?

summer fern
#

Well not afk much because of you know, but I wanted to be able to hang out a little bit to enjoy how far I progressed, or gather stuff to take back to it.

#

So I did hang out a bit, but don't remember afking much, though my memory is just bad sometimes. I do remember lots of times having to repair stuff and seeing a dvergr running around causing issues.

rugged bridge
#

Only relevant experience I've had was going afk for a couple minutes in there, when I came back there was a shit ton of mobs outside so they do get drawn to you if you linger in the area. For now the only remedy I'd give you is either make you base inside one of the charred forts or just use your base as a teleport station and nothing more

summer fern
# rugged bridge Only relevant experience I've had was going afk for a couple minutes in there, w...

the forts was my backup plan but it really is annoying and disappointing to feel forced to use those largely. I think I remember working on one of the forts to make it a base before I got burned out of that save and took a few month break from valheim(which well leads to now)
Just some way to permanently clear a area of ashlands dvergr that doesn't utilize destroyable structures that can gradually be chipped back at by the spawns out side the area would be very nice.

#

You describe it like they are permanently removed when killed, but my experience had them keep coming back. I don't know why that is, why I had such strong and constant issues with it.

#

I feel it really wouldn't hurt though even if not a common problem to add a failsafe against it. Like limiting where dvergr can spawn in the ashlands to zones/around outposts instead of anywhere.

chrome badge
#

It's a warzone biome, the atmosphere would be hurt, and this is a unique problem that sounds like an exaggeration as you describe it.

#

Attempt moving your base before suggesting the entirety of Ashlands be altered.

heady parcel
#

Well, I don't think needing to maintain your base defences is too much of a stretch in a warzone. It has been a while since I logged on my Ashlands world, but what I did was I built my outpost on a raised platform (that turned out not to be high enough so lava blobs kept jumping on top trying to get at the asksvin in the basement...) and later on I built a perimeter wall with spawnproofing workbenches on the inside. These were outside the shield bubble but enclosing them in some grausten protected them from fire rain. Thick earth walls blocked damage from blobs - but I had to go around and repair the earth walls regularly of course. Dvergr would often fight mobs outside - but I kinda welcome that, saves me the effort and I can pick up the loot after the fight is over...

#

It is kind of impossible to build an aesthetically pleasing base there, but you shouldn't really be trying to do that in Ashlands anyway..

main spire
#

Guys, I'm in the black forest, but I can't cut down a tree, I really need it to do things, the name is Fine Wood

foggy glacier
main spire
lone rampart
#

5 is all you need, really. ||Make a kiln, make a big batch of coal, then destroy the kiln to make a smelter instead.||

foggy glacier
#

So you can reuse your cores. Build a kiln, make charcoal, dismantle it and build a smelter .

echo wind
#

Or use a campfire to make charcoal ๐Ÿ˜„

foggy glacier
#

Keep exploring BF. Youโ€™ll find more dungeons.

heady parcel
#

Or overcook all those neck tails

echo wind
foggy glacier
#

You can also turn extra meat into charcoal by forgetting about it

heady parcel
#

The complete whiteout blizzard in the mountains is awesome, but dangit it strains the eyes. Getting snowblind in snowy areas in a game, gods...

merry pebble
#

Forget about the eyes, what about my poor PC xD

heady parcel
#

Makes me fear the Deep North ๐ŸŒจ๏ธ

tacit crystal
#

I might wander there a lot during night, keeping my eyes on Aurealis Borealis up the sky. Eyeballz

#

Then whatever more dangerous things there might be during night, well. Shrug

vernal karma
#

found a troll cave in the meadows, far from any black forest. had 1-star troll inside and outside. so that one cave gave me full troll set + 2 upgrades ๐Ÿ˜„

heady parcel
#

I love finding anomalies like that, they make exploration feel rewarding

#

Even if I don't need anything from anywhere anymore, it makes me have an itch to uncover more of the map

#

Word of advice - don't disrespect two-star draugr just because you are progressed far beyond the swamp. Those buggers hit hard if you've been slack with refreshing foods...

glad night
#

Flint is found by the water in the meadows

glad night
#

Flint works

heady parcel
#

Bronze axe (or trolls) is necessary for birch though, he was looking for finewood

paper marsh
#

Flint doesn't cut birch trees

glad night
#

Bronze is required for birch and oak trees

vernal karma
#

if he's in black forest, it's not finewood

glad night
heady parcel
#

Yeah but he also said he needed finewood

vernal karma
#

maybe typod firewood

glad night
#

Thatโ€™s possible.

heady parcel
#

Or he thinks he can get finewood in BF, I thought so too first time in there, I was confused when I didn't find any

glad night
#

Thatโ€™s also a possibility

heady parcel
#

This game is pure magic. When I had moder's power chosen, I barely ever needed it. Now that I have another one picked, I get the wind in my face the very second I hop on my ship.

paper marsh
#

Moder's way of getting back at you even after death

heady parcel
#

Karma, baby!

rain flare
rain flare
paper marsh
tacit crystal
rain flare
#

I am actually so curious about that dungeon showcase from news

The way they made it look was that you get teleported into the dungeon if you get attacked

heady parcel
tacit crystal
rain flare
#

I can guarantee it will be me deliberately going out of my way to kill them when I start playing ๐Ÿ˜‚

#

You donโ€™t stalk me.
I stalk YOU! ๐Ÿคฃ

tacit crystal
#

It would be different at least instead of instantly turning hostile and attacking. Rocky

rain flare
#

Bring a nice troll trap with me for insurance

tacit crystal
#

Plus some kind of transparency while stalking so they'd be harder to spot. And your sneak not showing you are seen. ๐Ÿ‘€

#

I would love to get ambushed like that ingame.

rain flare
tacit crystal
#

I like surprises. SmilingNeck

nocturne wolf
#

It would be good if they can fight well, I hope they do more than just the one attack we've already seen

fossil delta
#

Any tips on mining the lava Flametal spires in Ashlands?

viscid wigeon
viscid wigeon
fossil delta
#

I already figured that one out. ๐Ÿ˜„

viscid wigeon
paper marsh
#

Don't get greedy

Use Elder power and fully upgraded blackmetal pick for breaking the flametal faster

fossil delta
viscid wigeon
#

Gotcha, well yeah just move quickly and you should be able to get it, yk what it looks like?

fossil delta
#

They are both pretty close to land.

heady parcel
#

Bring obsidian bombs and have them on quickslot

fossil delta
viscid wigeon
fossil delta
heady parcel
#

It is pretty easy to fall off - or get knocked off - and the lava does not pull any punches

viscid wigeon
fossil delta
#

The other is further out, but we may be able to do similar with it.

rugged bridge
#

Just make sure you watch where you fall after breaking a node

barren oxide
#

hello guys, i am enjoying valheim for the first time. am currently in the swamp, this game is so awesome โค๏ธ

rugged bridge
#

Also, a really underrated tip is having your feather cape with you for a quick escape off the spire (and for general traversal where you need to make a jump/glide off of something over lava)

#

Most people switch back to their lox cape once they enter the biome

paper marsh
fossil delta
#

We have kept using our feathered capes and fire wine.

rugged bridge
#

Typically I just keep the feather cape in my inventory for niche situation so as to preserve the wine until I actually need it (fighting valkyries)

#

If you've got gallons and can make sure you upkeep its duration, chug away

fossil delta
#

Yeah, we have plenty of mats and have 2 fermenters to keep us in stock.

paper marsh
#

Personally I don't use elemental resistance meads. I find it opens up a lot of fun strategizing to have to play around equipment elemental resistances and weaknesses

rugged bridge
viscid wigeon
#

I love helping new people in this game

fossil delta
rugged bridge
#

Wine factory

fossil delta
#

Wine/Mead factory, if we needed to.

rugged bridge
#

But yeah, I recommend getting the minimum required flametal you need to get you started until you raid forts, some of them can give crazy flametal amounts, like 80+

fossil delta
#

We found a citadel too. We planned on doing the mining first. We already got 4 from a dvergr location, so have started the Ashlands foods.

rain flare
rugged bridge
#

Swear they should've made those things bigger, seeing you call it a citadel makes me think a palace in this game wouldn't even be bigger than the houses I usually build lol

viscid wigeon
fossil delta
rain flare
viscid wigeon
fossil delta
#

You skipped on the freighter known as the Drakkar?

viscid wigeon
fossil delta
#

You've never sailed in such luxury.

viscid wigeon
#

Oh wait I do have the drakkar

#

Thats how I got to the ashlands

#

Both times

rugged bridge
fossil delta
#

How did you get that with skipping the Queen?

viscid wigeon
rugged bridge
viscid wigeon
#

Oh.. hmm

fossil delta
#

Yeah, you can't skip the Queen and still make the Drakkar.

viscid wigeon
#

Wait no the artisan table is from moder

rain flare
rugged bridge
rain flare
#

No queen upgrade, no drakkar

fossil delta
rain flare
#

I smell shenanigans ๐Ÿ˜‚

rugged bridge
#

It's like that guy who said he legitimately obtained level 4 elemental weapons all over again

viscid wigeon
#

I am sk confused now

fossil delta
#

If you didn't cheat, you beat the Queen.

rugged bridge
paper marsh
#

If you didn't kill queen, you probably spawned in what was needed or made the materials / picked up queen drop on someone elses world.

viscid wigeon
paper marsh
#

Very possible if you have others on your world

viscid wigeon
#

Can I vc with someone and show them what im looking at and so I can figure this out

fossil delta
#

Well, someone on your server either beat the Queen, or spawned in the needed item, or something.

rugged bridge
#

Just find it and break it, see if the Majestic Carapace material shows "new item" for you

viscid wigeon
#

Oh yeah iv unlocked thr press now

rugged bridge
#

So someone else placed the press down

#

Or you did it with a different character

viscid wigeon
#

Funny thing is, not ome person that has been in this server has helped me. So idk if maybe someone did one thing or if it was a more experience player near the start of the server

fossil delta
#

Heh, I probably don't have the recipe either. My wife made the press while I went and hung the Queens trophy.

viscid wigeon
#

Lmfao

#

Gotcha,

rugged bridge
viscid wigeon
#

I wanna joinna vc but I dont wanna wait a million years for someone to join hmm

rugged bridge
#

If it wasn't you, find the culprit who did it if you want

viscid wigeon
paper marsh
#

Yeah when there's other people on your server they can do whatever they want. And use cheats to do so too if they want

#

based on your conduct in the discord you seem very open to joining people / having people join you, so it wouldn't surprise me that there are others on your world doing stuff you're not aware of

Which isn't a problem as long as you don't mind

viscid wigeon
paper marsh
#

One person is enough

#

Also they can still kill the queen or simply spawn the materials in in their own world, then join yours with it in their inventory

#

Not uncommon for people to invite someone to a new server, and then the person joins in like full mistlands gear with various mistlands resources in their inventory

viscid wigeon
#

Im all alone in this vc blegh

paper marsh
#

I mean we already found out what happened, don't think anyone is interested in joining the vc

vernal karma
#

seems like the only realistic way to kill a 1-star bear on very hard is to cheese it with fire

#

campfire + walls

heady parcel
#

Difficulty modifiers are very much WIP, no balancing put into it really, just a general % slap on everything

viscid wigeon
vernal karma
#

i'm playing very hard. 200% combat

viscid wigeon
vernal karma
viscid wigeon
#

Sick

paper marsh
vernal karma
#

bow would take forever too, also kinda cheese. might as well do campfire

paper marsh
#

Yeah bows are pretty cheesy

vernal karma
#

there is only meaninglessly long fights, or cheese.

paper marsh
keen sierra
keen sierra
viscid wigeon
paper marsh
#

Gahdamn vilebone maulclaws feel good in mistlands

#

Just like a mace, except I don't hate using them

keen sierra
#

Ugh, i hate mistland

viscid wigeon
keen sierra
# viscid wigeon Lmfoa toy good?

it's good, main reason i hate mistland is mist and terrian that renders exploration hard (sometime i had to make shortcut by make hole on rock wall)

viscid wigeon
keen sierra
#

Yes

#

i had all time, i don't use in first is becasue i can't go without my belt

lusty dirge
heady parcel
#

Ooooh I found this beautiful, secluded beach in Mistlands, in a mist free area. There's an infested mine just up the hill, I think this could be a fantastic location for a Mistlands outpost. #screenshots message

heady parcel
#

Almost died first, that mine was protected by a minor horde, including one two-star and two one-star, and I accidentally aggroed the whole bunch. Bonemass and maximum offence saved the day. No dodging or blocking, just praying and swinging!

heady parcel
#

Mistwalker upgraded is a fantastic weapon

vernal karma
#

if my math is right. a 2 star bear on very hard, has 4800hp

urban coyote
#

Does the base game not have a sailing skill??

merry pebble
#

Nope

urban coyote
#

Im surprised

heady parcel
#

What would it do? Increase speed?

urban coyote
#

Either that and/or handling

#

Maybe lower chances of tipping over

merry pebble
#

I have never tipped over with a boat since 2021

urban coyote
#

Or increase the wind circle to catch wind more

heady parcel
#

You have to really lean into it to flip a karve

urban coyote
#

Maybe the wind catching circle should be less than it is now without sailing

heady parcel
#

Longship I don't believe can even capsize, I have never managed anyhow

urban coyote
#

And slower turning

heady parcel
#

Now, if there was a skill and it allowed me to turn the drakkar faster, I'd be all for it

grand juniper
#

Don't forget you miss every punch you don't take.

merry pebble
heady parcel
#

Mistlands-Swamp borderlands are awesome btw. For one thing the mists make the swamp extra scary, but first and foremost the swamp denizens murdering all the stupid hares is a wonderful thing

violet inlet
#

anyone else thinking maybe just maybe game of the year awards deep north announcement?

urban coyote
#

When is it?

#

Dec?

merry pebble
merry pebble
plush umbra
#

Does anyone know if you can still get coal from setting fire to the wooden stacks if youโ€™re in free/unlimited building mode?

violet inlet
merry pebble
merry pebble
plush umbra
violet inlet
merry pebble
merry pebble
vernal karma
#

wait maybe im wrong, i thought health doubled

#

ok so same hp, but more effective HP

merry pebble
#

Your dmg 70%, enemy dmg 200%, enemy speed and size 120% and enemy lvl up rate 140%

vernal karma
#

lvl up rate means more starred ones?

merry pebble
merry pebble
paper marsh
paper marsh
spark dew
#

so, when are we getting gear slots? (just teasing)

viscid wigeon
vernal karma
#

do campfires deal the same damage across difficulties?

viscid wigeon
heady parcel
#

Difficulty settings and balance is an interesting thing. In any game, I truly hate dying, and in Valheim even more so than usual due to the skill drain. But I want there to be a very real risk of that happening, or combat just is not exciting. For that reason I could never lower difficulty, even though I struggle a lot with the tougher enemies in the game. I suppose everyone has a slightly different balancing there - between dying in combat is a threat that stimulates you to improve and progress, or if it is just frustrating and puts you off. I like that Valheim added some settings to allow for customising the experience, but I would want a few more options. For example, I would want mob damage and health to remain the same - but for more mobs to spawn (and higher starred chance.)

fierce timber
#

anyonr wanna play

vernal karma
#

or i assume it's not counted as player dmg, technically

viscid wigeon
vernal karma
#

is the ''10'' dmg ticking constantly, is that dmg done to the campfire or the enemy?

viscid wigeon
vernal karma
#

the fire gets hurt when it deals damage

#

i think it takes 10 ticks, then dies without repair

viscid wigeon
#

In the game Valheim, the campfire does not get damaged when an enemy is in it. The fire source deals damage to the enemy instead.

vernal karma
#

sounds like your AI has no clue

heady parcel
#

That is false however, because campfires and hearths do take damage when either players or creatures are in it while it is lit

vernal karma
#

was there ever a patch in valheim where fires did not take damage when stepped on?

woeful mountain
#

Hello has anyone found people they continuously play with on this discord, or do you always end up looking for new people

heady parcel
#

Early on yes, but that was patched years ago

vernal karma
#

i asked a speedrunner, the 10 dmg is the dmg done to the campfire. the fire only deal a DOT, no direct dmg afaik.

paper marsh
#

I don't use cheese strats so don't know if campfire damage is affected by difficulty, but I would assume not. I don't imagine its direct player damage since the player isn't attacking, and it's not a mob either

heady parcel
#

Try and trick a dvergr to step into your fire. If he gets angry and attacks, it is considered player damage...

vernal karma
#

that's often used in challenges. it's not player dmg then. as dvergr do not attack

heady parcel
#

(I'm like 99,99999% sure that's not gonna happen)

#

Yeah

paper marsh
#

I like how some of the players ways of dealing damage just get buffed on vhard

Tamed animals do double damage, summoned skellies and trolls do double damage, summoned blobs do double damage

forest jacinth
#

The blob isnt your friend though D :

heady parcel
#

Summoned blobs are pretty useless all around. I haven't been able to try the bottled growths yet, I can imagine a few of those might make a difference in some fights

paper marsh
heady parcel
#

Ooooh you can bottle the lava blobs too, now that changes things

paper marsh
#

Blobs seem nice enough for how cheap they are to make

I'd say Tar is more for if you want single target damage at the cost of the recipe being a bit more expensive. But the tar debuff I imagine is realy nice with staff of embers

tacit crystal
paper marsh
#

Only thing about tar blobs is I imagine you can't use them in ashlands. So mostly for mistlands and eventually deep north

tacit crystal
#

Only blob that is hostile against undead/demon faction is frost blob (belongs to mountain faction).

heady parcel
#

Also growth trophies aren't exactly common. This playthrough I have gotten ONE.

paper marsh
glad night
paper marsh
#

I got lucky, got two of the trophies with minimal plains time. But yeah a more expensive one

If you really like htem can prob make a route of tar pits in plains to run through and get a couple trophies per run

heady parcel
#

Growths are my proverbial get-yer-feet-back-on-the-ground mobs. Everytime I get too cocky and think I'm invulnerable, I bugger up a tar pit encounter and get slaughtered

glad night
#

I like to pull some loxen over to fight them for me haha

tacit crystal
#

Yule time. Rockyxmastree
-# 12am for me.

vernal karma
glad night
#

Then I clean up the stragglers

heady parcel
paper marsh
forest jacinth
#

Wouldn't frost blobs just die in the firelands

heady parcel
#

All blobs die quickly, their use is to temporarily distract mobs so you can reposition yourself, recover some stamina etc. They're rarely good for actually doing any damage, mostly in dungeons

merry pebble
tacit crystal
paper marsh
tacit crystal
heady parcel
forest jacinth
#

What if we got a buildable spring and autumn decor

merry pebble
paper marsh
tacit crystal
merry pebble
viscid wigeon
paper marsh
tacit crystal
#

Let's say my "2h melee only, no bow" perma run was interesting in Ashlands. ๐Ÿ‘€
-# Exception for ranged I allowed spear.

forest jacinth
#

Is melee only a self imposed challenge?

last edge
#

maybe joel just lacks a targeting system? i dont know

tacit crystal
#

I've done bow only perma challenge too.

last edge
#

dang

last edge
forest jacinth
#

I have been playing a self imposed challenge lol

#

My bow skill is like level 2

tacit crystal
summer fern
#

Is everything going okay? I guess I feel bad about yesterday as I disliked feeling discouraged from reporting a issue I kept having that hurt my enjoyment. Well that plus online hearing lots of frustration with the game making me feel worse.

tacit crystal
#

Everything is fine, I feel I missed that convo honestly.

last edge
tacit crystal
summer fern
summer fern
#

Hi, sorry my memory can be bleh.

iron forum
#

i think ur expecting too much, just say ur frustrations and then call it a day

#

plenty of people read your message

#

wait im going through what you said and idk if ur the guy