#valheim-chat
1 messages ยท Page 365 of 1
Nope, that is filled with magic, there is even mention about something liek that in some description iirc
its also limtied unlike sap
then you are probably right
And from that grew out the Mistlands, which is populated by giant bugs for some reason. Maybe the magic made them grow.
Technically unlimited from the dwarf dudes
They dont respawn though?
They spawn tho
yeah, but their brains are too small for our needs
Hm yeah that too, they respawn in open areas of the mistlands
They do, throughout mistlands
And Ashlandโs too
Oh OK
farming soft tissue from dvergr ๐
Itโs by no means efficient
I thought once you cleared them that was it
it's like farming iron from giant herring.
Itโs just a side hustle I guess
They never said it was fast xD just technically possible to farm indefinetly
technically 'unlimited' but not worth the trouble realistically.
did that, on a server with slow progression, in order to get iron before elder kill
curious do you get double the fish if you have 1.5x resource ๐ค
You can get SOME soft tissue from Morgen lairs but its still slim pickings
youre better off just finding more Mistlands
Realistically you can get enough from mining like 5 giant brains
on 2x resources
which is by far the best way to play
if the trollstav could break jotun remains we'd be swimming in soft tissue 
1.5x for me is already too much
I'd say 2x is good for solo
I don't really like grinding... especially since I like to replay the game
In terms of most interactions 1.5x is essentially diet 2x
How smoke and fog in game always amazes me , no windows but fog creepes into my house lol
I don't have too much time to play the game anymore so I don't wanne spend it mining rocks for two hours so I can make 6 walls
if you put it that way yeah I understand the grind is satisfying but ya know *** g r i n d y***
I wonder if house fog will get fixed before final release
Maybe not worth the performance costs or time to develop tho
Put torches and fires in ๐
currently have lanterns but maybe that doesn't cook the fog but then smoke .......
If you can get enough sap
getting so much spare sap is a pain
whags the stuffed mushroom recipe then
Blood clot
3 Magecap
2 Turnip
start farming
the tanuki guy stole all of them...
How do I obtain seeds for berries and all that?
you can't
Do any of you guys play with controller how do you find the experience
Ahh shit
there is a mod that lets you plant everything, but in vanilla some things you can only forage for
Iโve tried recently on pc with ps controller and I feel like you have to play so differently compared to keyboard and mouse
No walking or interacting with inventory open is a huge dealbreaker tbh
haven't tried it because I hate playing with controllers
I beat every fromsoft game with a keyboard so I'm certainly not starting now
Damn respect
Iโve only tried demon souls and Elden ring and I barely made any progress on demon and got to the final boss but couldnโt beat it with ER
isnt there any way to prevent this annoying fog on the floor in the blackforest??
Iโm pretty sure itโs determined by the terrain height and possibly long stretches of flat terrain
haven't actually played demon souls though since I don't have a playstation
I thought they would have ported that to pc by now tbh
DS1/DS2 are the goats
so theres nothing I can do?
no
Try raising the terrain higher maybe
already did that
Is it near sea level terrain
yes
If raising it didnโt work Iโm outta ideas lol
the fog just adjusted to the new height ๐ญ
I guess making a raised stone base and hoping itโs taller than the fog
oof, expensive
Yep
just make a treehouse ๐บ
it looks quite ugly tbh, just found out xD
the fog also tho
what a dilemma
wait does magecap grow in meadows??
no xd
why am i allowed to plant it
you can, but it doesnt grow
To experience pain
no
๐
so you learna harsh lesson
as a rule, most plants only grow in their respective biome
surely the plains prepared you for this mechanic
And then Ashlands happens
??? Thatโs a terrible rule thatโs mostly false
damn
You can grow everything in plains but the mistlands farmables
i mean plains seeds dont even plant here
plains is a bit of an exception
great biome for farming
I just mean if you aren't sure, grow the plant in the biome you found it in
you could also make a base boarding the plains and mistlands for farming
I just found 50 turnips gg
I only tried once and logged out from despair, but just to be sure - in Ashlands ||you can't plant or grow any of the stuff from Ashlands right?||
you need more
finds onion seed in the ocean(from fishing) 
i have some onions
guess you have to farm in the ocean :'(
i honestly don't know I never tried
the vineberry grows there
some can grow under the protection of the shield generator
with the exception of vineberries
Oke, my base isn't a total waste of time then!
I honestly love building in the ashlands because the defenses feel very "functional" given the circumstances
hope the DN gives us an object that lets us plant in the snow
The vineberries can grow on walls, I havent checked the current but previously vineberry vines couldn't grow or atleast couldn't grow when player isnt in rendering distance, basically everytime you leave or go through a portal, the growing stage for the vineberries reset and no vineberries spawn
does vile despawns when nights end if it's engaged in a fight?
they despawn when no longer in direct combat and its daytime
NOOOOO MY MUSHROOMS BURNT
oh I see, thank you
and last save is 15 min ago
how'd you burn your mushrooms ๐คฃ
I was fighting vile but it decided to swim to mistlands instead
i thought the timer would be longer
enemies do that to get away from your rendering distance so they can despawn lol
so whenever it gets daytime and you see enemies just casually wander off its them telling you peace out
and cease to exist
did they change the way the bow works in the last year? visully
GF said she wanted to play some video games and wanted something we could play together... ๐ค She'll be the... 6th? person I've introduced the game to and every time I play it with someone new I try to pretend I know nothing about the game to make the discovery part fun.
that's good... nothing is worse than being new to a game and the guy you're playing with just speeds through everything
Letting them call the shots and just assisting I find is a good way to go about it ๐
Build nice things when they figure out how to fight a greyling ๐
@surreal bridge
Taking a chance pinging you since you're online and it doesn't seem to be a way to ping the moderator role but I got the usual digital artist scam thing from @muted willow in this server. I can provide screenshot if needed.
Reach out to @dusky pivot
whats in the small update? it doesnt have patch notes
I'll do that but I never interacting with ModMail. Hoe does that work? So I simply write a message here and ping them? or do I need a bot command or something?
should i get fire res for yagluth?
Yes
You should just be able to message it and submit a ticket ๐ค
but i will be the bad guy here Plant Everything is only way i can go . Hate haveing to go to 3 diffrent places to farm'
will seekers destroy crops?
All enemies will attack crops they can see
damn
yeap yeap
kakka
Raids are rough when its flyers and they kill your pets errr farm animals.
Got it. Thanks
did they change something with mead bases? i cant make any anymore
Theyโre crafted at a mead ketill
wtf is that
Itโs where mead bases are crafted
they made it because of how many recipes were at the caludron, now mead ketil has all meads
its made from bronze
Do bears spawn in already (before update) explored areas? Or their spawns generating with first launch of world as other stuff
Copper, tin and leather. Not bronze.
They will spawn in old areas
Nice, thamks
nvm
donโt listen to me ever again
I wish we had more special monsters or some sort of elite
Like mini bosses?
Yuh, but in the world, not specific areas. Kinda like they are roaming in their biome
How strong would they be? Roughly equal to the strongest enemies already in their biomes? Anything stronger could feel unbalanced.
I recently had a run-in with a starred seeker soldier. That's a miniboss enough for me, thanks
Roughly equal to the strongest enemies already in their biomes?
Yes. And some special reward, because themselves are special ๐
Let it be one weapon, tool, armor, etc.
1* or 2*?
** . It took helova long time to wear it down using my staff of frost
Oof. 2* soldiers are tough. It's always fun to play around this sponge. Kinda the only mob, that I love sponginess, because of weakspot
I think for kinda boss encounters the ||werewolves and wraiths|| do a pretty good job, given you have to be out at night to encounter them. But something free roaming and more cryptid-ey would be cool too
lmao. got all the way to dyrnwyn and now i've almost died like twice just trying to mine grausten 
so just making sure: today's update wasn't really anything new, just some assets getting moved around for the PS release?
Probably didn't have anything to do with the PS release, hot fixes after a patch are super duper common
Bruh, Viles and Loxes do not fight each other?
i think they were briefly did during PTB but they ended up putting them in the same faction as most of the plains creatures (everything spawning their natively except growths)
It's weird to see undead bear in same team as some herbivore chill dudes
Seeing the new videos makes me wonder if my walls are good enough for what is to come
Dirt walls conquer all.
Why they didn't made bears a rune bears, so they atleast visible at night ๐ญ
I keep confusing stones in the night for bears
Got the aesthetic bug, must be chateau style eye candy.
Build genuine walls that cover the dirt walls.
Best of both worlds.
And the inherent width needed allows you to walk across the top of your walls like a king.
Enemies only attack your walls if you let them. Walk outside during a raid to keep your base safe.
ye, for land walls its nice filler, go tall.
I had an update for my valheim server just now, does anyone know what for?
Disable raids, problem solved 
oh, i like to stay on me wall, repair is worth it ๐
disable raids? No way ๐ thats the fun part
Fun is subjective ๐คทโโ๏ธ
I play on harder difficulty but with raids off. So your base is your safe haven, but if you venture forth be ready for the pain.
fun is when they can`t reach you and the balistae keeps missing its shots
got a 100m long moat with a curved bridge covered by a squad of balistae but i`m about to expand base into Constantinople
but first, to explore the new stuff.
Trying to find a bear is just frustrating -.-
I just simply need his head
I found one in 5 seconds after the update dropped
Bears are surprisingly easier to kill than I thought they would be
I think they are a good complement to trolls - less damage and more health
that move is scary
i might just solo
willamdafoe_looking_up. jpg
Hug the pillars
hes not tough if i have some healing potions
She could hold shield towards the meteors, it reduces the damage.
it was annoying dealing with a whole fuling camp at the same time tho
ive tried to have her use shields before
Skill issue
eventually i put fenrir set on her so she can just run
she beat Gundyr without locking on before so i know she can learn, she just doesnt want to
Gundyr?
are these bears blind??
ds3
Ah, different game.
Submit to mod mail please and thank you ๐
Done it about 2 hours ago. Thanks ๐
They have 15m limited hearing and I think the sight range is 25m
they can also smell you
i made the thundering axes and the helmet, what do you recommend i do next with my remaining flametal?
Ashen cape.
really? i feel like the feather is just soooo good
The ashen one gives you another piece of armor basically ๐
Depends if you want that over the feather fall with which you should drink fire res
Kind of waste of slots in my personal opinion but you do you ๐
feathers just tooo good
Says the guy who carries a cultivator around

๐
Oh that is a total waste of inventory slot, i never said it isnt 
But i will keep doing it anyway because i am lazy
i used to do it to but man my inventory is so messed up now i cant justify it any longer
wall mounts my beloved
Is there no notes posted when there are updates rolled out ?
there usually is, I think there was a recent patch that didn't have any
but I think that was just tinkering with 'under the hood' fixes
just tried to join my server and said incompatible version
that would be my suspicion as the culprit--all the versions not synced in light of this recent tiny patch
That is why I was asking, didn't see any patch notes
I couldn't find any either but here's the file changes: https://steamdb.info/patchnotes/19985618/
I'm on Steam, so have my game set to auto update. Only time I have any issues is when my cloud save has not synced.
Modified .DS_Store ๐คฃ
shit they renamed the linux executable
but without changing it in the config https://steamdb.info/app/892970/config/, this might be a problem
What kind of problem? Will it affect players?
the files didnt get renamed on my steamdeck but the steamdeck has a modification to remove the normal linux case sensitivity on filesystems. going to test on my linux laptop
nevermind, it does look like the launch executable got changed for the new capitalization too, its just not shown on steamdb yet
Ooh sweet I found a reef out in the middle of the ocean where just a couple of rocks come up out of the water, no firm ground whatsoever - but enough to place a workbench on one of the rocks, I'll be able to build a tower without a single speck of land in sight. Whoop!
What are the armors with chop effect?
Elder has that effect currently and I don't understand which weapons or armor have that effect

Are low level trinkets better then higher level onces
That's something that's going to be down to playstyle and preference. They will proc more often but have "weaker" effects - but what fits you best is up to you to decide really
thanks
Bear armor.
Hah, too new for me, haven't made it yet!
When chopping trees, you need them bear necessities.
Guh. I saw a bear and troll chilling on an island together.
When is foreshaken going live?
foreshaken? Whats that?
valheim themed snow globe
Best buddys
Now I want dream text of my viking fearing the day trolls tame bears
Anybody having issues with dathost today?
There's been countless reports of server issues to be honest, it may have something to do with that minor update pushed earlier. I'm afraid I don't have many details beyond that.
Can players that host servers through steam have console players join them?
I believe that is what the cross play option allows.
So select cross play, all of you, and it should connect everyone.
what is the brightest light source we can build?
Do we know if the playstation edition will drop before or after deep north?
most likely simultaneously
holy cow with the ask set and wolf set and swamp pots im faster than the deathsquitos lol
ask cape*
you can get the answer here
build?
yeah so i can see inside my base lol
well I would say a hearth for inside, personally I use multiple bronze sconces, for outside I ||spawn a dverger_demister_large||
Iron Gate has always been on the up and up. Don't think they would pull a RTM on us.
I never purchased mistlands dlc had to skip right to ashlands, very difficult
erm.. why do you just straight up lie?
it would never ever be a DLC btw
neat thanks!
~ Hey! You've reached the Ashlands! In order to access this content you must subscribe to be a member! sign up now at patreon.com / mtx_is_based ~
oh god no
even tho the game itself is so darn cheap on steam, it still has so many sales that stuff like that wouldn't be needed
i can imagine people trying to like catapault around the world to bypass the trigger lol
All this says is that the devs outsourced to the same team that did the other port, while they work on 1.0, nothing about if it's before or after
need to open source poi development
feasts are just the best
would be better if they have unique buffs
like?
This food makes you better at swinging your sword?
poison fart ability
or this food makes you constipated so you move 5% slower?
Could be something small like +5 to crafting / farming or +2% movement speed, -10% hammer stamina usage etc
It'd give you a reason to use feasts at home even more rather than "food last long"
indeed small buffs that are more about uniqueness and distinguishing the feasts from each toehr and regular food than anything else
You have to wear a troll diaper instead of your regular pants, or else suffer an uncomfortable experience that slows you by 50%
BoopPerries
Debuff: Brown bottom
we have bukeperries at home
mmm, i guess that's the inverse end tho
Troll diaper buff: Blue Bottom "You're hiding your embarassing accident"
you take both at once and it's an instakill
"Stuffed" If you jump or run for the next 30 minutes you throw up your food
I think they should be auras, like fires, and if you rest within it you get the 30+min buffs
I sort of enjoy them as a "I'm not doing anything for the next hour but building but dont wanna eat every 10-20 minutes"
I was fighting a bear, and a 2 Star Troll ambushed me and killed me. Then I went back and started getting chased by another bear, two 2 star grey dwarves, a brute, a shaman and that troll. Lmao
Thank Odin I managed to kill them all.
If it makes you feel any better I've been trying to find silver without a wishbone
I tried to parry that Troll. Don't do that if you're low leveled. Lol
oopsie of the day
20 troll hide tho. Very nice.
Low level?
Well, not well equipped, I guess.
What you eat is more important.
Food is the most important stat in the game. Like 90% of the time people have trouble we look at their food slots and it's an immediate "problem located".
Food health has the most impact on your ability to block things.
armor helps
Armor has no effect on your ability to block things.
Some of the troll attack animations can be deceptive, yeah.
Also their different attacks do different damage.
So in the beginning it's recommended you dodge the two-handed smash and parry the normal attack.
wiki says otherwise lol
That's what I did.
Pinned blocking sheet in this channel that I wrote details how blocking works if you really want to "cite sources"...
Block Armor effects blocking.
Normal body Armor does not.
Block Armor is specific to your weapon or shield.
Your shirt/pants/helmet/cape armor doesn't contribute at all.
Yeah, that value is given on your shield, not the rest of your armor.
IIRC the rest of your armor just reduces damage taken.
Worn armor reduces damage taken without blocking or any damage that gets through your block, yes.
Which is the fun part, because depending on your setup, when going to a new biome, certain enemies will do less damage to you if you just block as opposed to parrying ๐
How? If parrying has increased block armor won't it always block more damage?
Damage equation changes based on incoming numbers.
So for like 2 enemies there is a threshold based on your skill and equipment where if you Parry it uses the more punishing one against your armor.
It's an extremely niche interaction and not to be worried about.
Can you give an example of how I actually replicate this in-game? What equipment do I need and what enemy is it?
Not at this time ๐ญ I am busy with other things ๐ญ
Stalling ๐
Then you got all the info we know
Ah, so the PlayStation port isnโt actually going to have an effect on the 1.0 release?
Other games i have ported to PS few months after release. Game needs finalization as you can`t open alpha a PS game
Are you part of the team porting Valheim to PS? ๐ค
I can confirm this, I parried two charred with one parry last night, in mistlands gear, no double stagger
Not saying anything but v rising had playstation one month after 1.0 release ๐ฎ
Iโm happy that PlayStation enjoyers will have access to Valheim, super cool 
has anyone noticed that trolls are very sparse and greylings are overpopulated since update?
I I got this impression during a raid on my base
Iโve experienced the opposite, to some degrees. More trolls have been showing up. Had a great night when a bear and a troll joined forces.
I havenโt noticed anything different
Ive cleared two massive black forests and only one troll ๐ญ
the only thing i've noticed is people seemingly are having drastically different RNG about many different things
You might just be very unlucky
Cause there were several in the small one next to my base
This is just seed-based RNG tbh.
lol i just sailed by 2 like 20 feet apart. now say "has anyone noticed the merchants are all on the coast?"
I didn't notice any change in mob spawning except from how easy it is to meet 1 stars and 2 stars now. I've seen more of those since CtA than in all previous updates.
So - Hardcore players - Do you prefer Melee or Magic at endgame?
Got quite a lot done on the game today. Upgraded my bronze gear considerably, killed a serpent (didn't get the scales tho), killed The Elder boss and found a swamp.
Ive seen a lot of 1 Star bears too. Never a 1 Star troll tho. They just shot up to a 2. Lmao
Just more star enemies in general.
Melee. I am viking, not a wizard. ๐
Parry no longer costing stamina trivializes the game.
My skills are low since I just started using the spear again, but a sneak attack spear throw with Splitnir the Thundering did jack all damage on a 1 star bear.
I knew of the Pierce resistance, but daaaaaamn that was nothing
Different level
This. Once I read that change I said to myself โAshlands is cake mode nowโ
They made it cost double for a reason...
And I'm assuming casuals whined until they changed it back.
And it is. I can parry to my hearts content, stun lock a Morgen, and still have damage between parries.
Whatโs double?
Originally it was free.
Then they made parries cost twice the stamina of normal blocks (balanced).
Now it is free again.
Oh
Yeah the 20 stamina was ruthless but also opens up so much damage. Worth it. Being free is silly but sure Iโll take it
Yeah, it's definitely an interesting change.
heyy y'all, this is my steam id, i just want new friends to play with: 11446450
yes, i noticed this before AND after the update (literally how it's always been)
Bears are overpopulated, too.
But I've gotten to the point where I can easily enough take one on (level 3 bronze sword and buckler + full set of level 3 bear armour). They're still annoying -- and I need those blueberries they apparently eat -- but at least they're manageable.
Can`t wait for release, so new game announcement in works comes out :p
something medieval or w/e with wallz and siegezz
greyling nuissance is omnipresent. Can`t lay a plank and one shows up, my throwing rocks assistant
lately i just place a balistae and some fires at build site to keep em at bay :p
What are your favorite types of arrows to use?
Frost until they please for the love of Odin nerf them.
That would be making the game harder and we don't do that here
It shouldn't be the uncontested best arrow in the game 4 biomes later....
Silver Arrows are better in Ashlands ๐
are they overpowered? I havenโt used them yet
๐
Silver Arrows have high stagger and coupled with weakness kill enemies far faster with less materials per kill.
Ah yea silver arrows doing a whopping 20 spirit ๐ and losing out on a control effect of frost sure is worth it ๐
Slow them down is not as good as stopping them completely with a stagger.
They do 78 damage + slow.
Which beats all other arrows until the Charred one in Ashlands.
Which does 4 more damage, but doesn't slow.
So Frost still wins.
You can staggerlock things with frost arrows so I don't see the point being made
You won't do it anywhere near as often
That's just not true
Frost arrows my beloved
It is, Silver Arrows stagger over 2x more often statistically.
I would genuinely rather see arrows just being arrows and the bows being what has the elemental side of things, personally. ๐คทโโ๏ธ
Speaking just from personal experience (Valheim in reverse, hitless ashlands, and no food ashlands) frost arrows have absolutely zero problem staggerlocking things
I'm sure silver can do it but frost can do it as well just fine
Or just man up and use melee
Yeah I can't say I've had that experience with Frost Arrows, and when trying them out found myself using more arrows per kill.
They can be a bit of a pain to farm, where Silver veins will net you enough arrows for a long long time
bow was fun early game now I just Leeroy with the pole
They need to buff arbalests to compete with bows tbh.
Or gasp nerf how hard bow attackspeed scales with levels.
arbalests is good combo with pole, One shot then pole it. Range is great
Got it. Buff bow speed by 2x.
Pole?
.....
inb4 they actually do this...
jump into a pit full of bugs & ticks and start roundkick with pole: epic
That's no pole...
It's a space station creator.

Also kills your ears whenever you hit multiple objects with secondary 
Can't stunlock though because it isn't silver ๐
very fast attack as single also
buff crossbows wheen 
Got it buff bow speed by 4x.
Would create balance and player choice instead of having a best in slot option.
We don't do that here ๐
๐ญ
Defeated the Elder, and am super happy with the rework on the power that he provides. Not better than Eikthyr atm, but for sure will be later.
bow already Op with eikthyr
anything range, high dmg, area splash... mahem staff of ember...
i can 1shot a `squito from max range, so easy to aim
Real vikings front-kick deathsquitos ๐
or just lay a spike as they come in
What is staggerlocking?
when you get stunned over and over, or you do that to mobs. Pole is great for that
Oh I see
dont you need a workbench though?
plus carrying the corewood and wood is annoying just to swat onea annoying fly
and if you deconstruct it, you lose the materials
yea, but the satisfaction
you can chug a squito pot, gather a few around you and wait for effect off. Then they swarm...and you spike
I thought you always get all resources back when deconstructing things
For most things yes
most but there are some exceptions like defensive spikes
Gotta admit sometimes Valheim gets on update, for some it's major update, but for some it's nothing..
Kind of looks like stalking tho
Imagine how could would it be if smiffy says hi to me
i hate fuling camps i hate fuling camps i hate fuling camps
did you die?
I survived btw ๐ค๐ฅฐ๐
All things are possible by the power of Smiffe!
nah not yet
but i have learned charging in is not the way to do it

Yeah we all learn that the hard way
I love taking out fuling camps with style.

hi nerds
i was almost sent to valhalla by a berserker immediately
Oh if you die in Valheim you go to Hel because you failed your task.
I thought you were resurrected, only failing to come back when your will fails
Yeh Valhalla awaits only if we prove ourselves.
No.
Not until the heads of all Forsaken hang on the stones.
And then you still die because Thor comes down and kills you out of jealousy for Odin giving you so much attention 
And that is after DN is out. โ๏ธ
"How dare he personally stare at you from time to time"
Exactly.
forget the deep north this should be the ending to the game
cancel the update
A boss fight with thor with a scripted loss?
Been playing KCD2 and the amount of "play this whole fight out even though you lose in the cutscene no matter what" instances are annoying tbh.
Whats KCD2?
Kingdom Come Deliverance 2.
would go hard
I've somehow managed to avoid games with scripted losses pretty well so I haven't really experienced it personally before
nah, I thought somebody beat the finally scene
Halo 3 and Reach were the best Halos. ๐ซก
for real actually
I had every achievement in every halo up until 4, once I finished the story once I was just done
never played any halo games after that
I still use the virgil tone from odst as my notification sound on my phone. its unique and I've had one person recognize it
Bois? Any tips on how to beat the queen boss.
Make sure her health gets to zero before yours does.
-# Build a forge right outside so you can go repair your weapons when they break mid fight.
If you want it to be easy, stock up on Bilebombs and Tasty Mead.
Here some tips: #valheim-help message
I though 4 was great but then 5 abandoned everything 4 set up and Infinite is just... bleh.
Bring tonic of ratatosk, the queen can teleport and youโll need to catch up
Oh.. I just wait for her to come to me.
Appreciate it bois
4 is the latest Halo game I've played. I think it was good enough.
Tasty.
Mead.
Trust.
Damn, situation got almost "too damned" with sudden many mobs in Ashlands. Situation clear now. ๐ฎโ๐จ
In my language, I would say "tilanne perkelรถityi".
Ashlands is so simple with Demolisher. Nothing can ever get close to you.
Haven't made it in this world. Rocking with Ask set + Ashen cape, 2 pairs of Berserkir axes (iolite & jade), Skull Splittur and Klossen.
I don't get putting jade on melee weapons, personally. It is strictly a bow enchantment for me.
Primal axes and Klossen are my favorites.
Ling Axes just nuke things. Swap to Blood Axes if my hp drops enough to make it relevant.
Are you able to do this now?
No. ๐๐
Hmm, at least bloodstone effect is not ๐ฐ game. 
Because it involves adjusting the page like one skill number at a time across every difficulty setting across every shield and scrolling through all numbers until I remember which enemies it was.
And I just don't personally feel like spending that effort.
Perfect example of people who donโt understand the stories narrative and just do their own thing
Point 101 on how to completely ruins a franchise
Call to arms is live right
โก๏ธ๐ช โก๏ธ
5 or 4?
Because I thought 4's story was great. It progressed Master Chief and even pushed the "next stage of humanity" with what the Librarian does to him. And Cortana dying at the end really set up for the next chapter to be great from a story and drama perspective.
And then 5 just... ignored all of that.
Me: exists
Every Ashlands mob in existence: And we took that personally
Iโm just trying to understand whatโs causing it because from what I know more block armor should always block more damage 
5
4 was OK
It's like I said, there are very, VERY specific instances where your skill and shield are right on that line of changing which damage equation gets used.
4 is honestly my favorite because it really explores how mentally damaged John is. With the contrast of Cortana being full of life and curiosity while he is literally just a human machine due to what was done to him and the fact he's known nothing but war for like 30 years at this point.
The final scene between him and Lasky where L has to remind him that soldiers "are people too" is absolute cinema.
I have killed chat ๐ญ
So if I just keep increasing block armor by a tiny amount Iโll take more damage instead of less when I get past 50% or am I missing something?
12 surtling cores in 1 chamber! lets goo! and 2 ghosts, though no trophy yet
Hi,
I've been playing Valheim for a while now, and i have yet to have any problems.
Even Mods are easy to use and work well (with enough trials and research), and are very entertaining. I do recommend to play on a medium difficulty server and if you want to build in Hammer mode Server.
I am looking forward to the next update, as getting further is challenging but rewarding.
i finally made the cauldron, completely forgot about boar jerky, that could have been very good earlier
If nothing else, boar jerky is excellent base-loitering food early on. One cooked meat, one jerky, one honey and you have stamina enough to work but also health enough to not get immediately squashed if you get a raid.
And swap honey for jam & meat for deer stew/minced meat once you have mats enough.
I love base-loitering. 
I NEVER get tired of the Ashlands ocean theme popping up in my playlist!!! ๐คฉ๐คฉ๐คฉ
Was wearing a headset today and it just popped in
Me: YEEEEEEEEEEES!!!!! ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ๐ฅ
Absolutely love this theme with such a passion โค๏ธโ๐ฅ
Oo that teased furniture has quite a lovely look to it ๐
I wonder if that notched looking beam is just decorative?
(behind the chair)
Also, are those double wide wooden beams?
Let the thunders roar!
We are off to war!!! 
When I checked out the news the large wooden beam immediately caught my attention
The building potential just got even better
Indeed โค๏ธโ๐ฅ
The devโs do indeed just get what makes their game so epic to play ๐ฅฐ
THAT RESOURCE BETTER BE RENEWABLE ๐ญ
I am excited for that! No more custom beam shenanigans. ๐
OR IM FLIPPING A TABLE
That table does look like enlarged stool that we have ๐
Honestly, looking at the Blue Hills build and this news combined made me realized that I shouldn't limit myself
I made a promise to not use different materials in one build
but thats literally limiting myself with so much detail
Yeah, and finally some engraved options beyond the few we have now.
and potentially a cooler build
my based still ended up fine but really the outside is very plain
the inside is decently decorated
Yeah, a full blend of materials offers itself to a totally new look!
Itโs fun to work like that though
It inspires greater creativity with the materials at hand
I like to build my stuff using whatever items are actually available in that biome
It makes for a more thematically pleasing and very cool base design
I finaly started using grausten to give some details to my plain stone walls. And it actually looks cool
Im still honestly very happy I was still able to build such a large base just from gathering resources alone
Using the same materials is nice but takes a ton of time mastering details and what not
Grausten columns are also good for hiding iron beams
maybe my next playthrough though
Anything grey'ish is a 10 in my book
fits well on the village/town vibe
Ah fellow millenial ๐
I prefer my wood vibes
I really enjoyed designing a meadows village with nice 2 story buildings and little swing windows
Very pretty โค๏ธ
anything but the north update
No major updates just sone sneak peaks here and there like the new one rn, and honestly its for the best spoilers kinda well spoil on whats gonna be in the update
I prefer it to be small sneak peaks, nothing too major but atleast something that relates to the deep north biome
I agree, I spoiled myself with the mistlands and ashlands. I want to go in blind with Deep Northand feel that nostalgia of figuring it out for the first time.
You don't want the north update?
I understood that like "Ugh, IG releasing anything but Deep North right now".
The fps drops are killing me ๐ญ
Shh I am trying to make them look silly ๐
I look away from my main house:
decent 70+ fps
I look towards my house:
OHHH MY PCC-
I always build economically where instances are concerned, I dont want to drop fps anywhere ๐ค
But also, they have already said no new updates for the end of the year.
I just saw last announcement and that the PS version is playable at the Tokyo show. So its already working. With that confirmation it`s clear game will go full 1.0 in '26 after careful testing. ๐ช
sneaky little fire sprites
yoooo the board game is โready to shipโ!!! anyone else buy the โtake my moneyโ version of the board game???
board game HYPE
I feel bad about pine trees not being sustainable due to cone drop rate being low :/ Makes me not want to cut any down
my old 6800xt is doing a fantastic johb at handling my massive base above 60 2k with no issues any longer. Game feels well optimized.
i turned up light sources to max
i couldnt live without corewood beams though, you could always go sail somewhere and bring back wood, deforest somewhere else
once I saw the recent update showing a dude with a mullet and stache, I reinstalled and hadn't played in a year prior.
Yeah. Core wood is necessary for tools etc... and useful for building. But still ๐ I realize I'll never actually run out, but it just feels bad
hehe, i understand, i made a base this run right next to black forests, and i go deeper to cut trees so i can keep them all next to my base ๐
I just lay portals in a fresh patch with a little base, then have a port at build site. Once i got all the wood rock etc ready, load up full over encumbered and go thru portal, drop, rinse-repeat.
wish I could just throw stuff in the portal :))
Maybe I should just have a secondary logging world ๐
Is there anyway to prevent players from bringing spawned in items to my Steam Dedicated Valheim server without installing mods like ServerCharacters? I have several friends who would play on Xbox who cannot install such mods, but we also would liek to host publicly but not worry about people spawning or bringing in items.
No vanilla way, no, you have to trust the people you play with
That seems like something the Devs should do, it kinda ruins progression servers if you want to have the option to allow friends of friends of friends or a public game allowing anyone but cannot stop them from bringing in items
Well the game is meant to play with your friends, people who you can trust, not with people you barely know. That is also why all servers have to have passwords, so no randoms will join and ruin the fun.
"B-but, bullying fun"
-Barry bullyman
Friends of Friends are not always people you barely know, but also not people you can always trust either. I play with several sets of friends some I met while younger who are my great friends since childhood whom I trust, but we play with tons of people who we have met online through various games, who we very much enjoy playing with but still should not have only "trust me bro" as an option if you want the feeling of true progression but want to let some friends' friends tag along as well.
Seems like a no brainer to add this option as a base choice either in the Dedicated Steam Server option, or when creating a game through the game itself.
Same concept as playing D&D with friends or new friends, its cooler if everyone shows their dice rolls.
Considering that character saves and world saves are separate it will most likely not be so simple, you could probably just stop characters that have "Cheater" stat from joining, but what prevents them just using one character to spawn stuff and another to bring it over afterwards?
There should be an option specifically like ServerCharacters Mod, where the game itself has an option where you either select that characters can come from other servers or client side through save files or they have to create new characters that are only allowed on the server
Seems fairly simple, if community mods can do it - unfortunately this doesn't help Xbox or PS users as they cannot install PC mods - so true progression servers still run on "trust me" and we can't just let everyone on the server because we don't trust them wholly. Seems liek something very basic that should be considered for people who have a large friends list of varying people (social players, who dont just play with only their best friends)
For instance I had this idea to set up Clan Wars on my server that includes family, friends, and friends of friends of friends and invite everyone to it and we could enable pvp.. but we can't just trust everyone to play by the rules.
I mean... If they cant follow simple rules like "Dont cheat" then just kick them really...
am I the only one who always makes way too much food? I have a whole black metal chest full of misthare supreme and glazed chicken, and another full of porridge and aspic...
No such thing as too much food ๐ especially late game food
Guilty as ever.
๐ค
true ๐ I am playing solo though, no way I'll consume that. Well...the eitr food might be useful for training
Play long enough and you will ๐
But i also usually make chests upon chests of food i dont neccesarily consume while in the biome its from ๐
I mean.. or they can make the game for all kinds of people, not just the anti socials
I shouldn't have to kick someone when devs can create a game that caters to more than just the closest friends and limits how many you want to bring to your server because you're trying to only bring non-cheaters who lets be honest you can never really know people wont..
If anti social means not liking to play with people who cant hold themselves and just cheat... Sure i will gladly be called that.
I didn't call you anti social. However a social gamer has several friends groups, who have several friends in them. This is an easy addition to this game and would absolutely bring even more people to it. For instance my idea of having a Clan Wars server would bring several friends groups that we all game with all the time, but we still have our groups that would break into clans for the server. Having the option would enable this type of gameplay for more social gamers
If Minecraft has the option to make a server where people can't cheat, then Valheim should as well.
You cant cheat on others servers ๐
BTW, why the hell is black marble of dvergr buildings flammable? ๐
Right, but you can bring items into others servers from your server. Which is kinda enabling..
That is because the character and world are saved separately
Doesnt terraria do that same thing
I understand this, and is why I am advocating for them to make some servers able to keep the character for that server on the server side, and keep people from making characters from other servers be able to drop in and out of other servers to prevent obvious exploting on servers where you may want to play with more than 3 of your best friends only
I don't know, I have not played it..
U havent played terraria? Thats wild
You keep saying that currently you can play only with your best friends... Thats just not true, you just need to find people who actually want to enjoy the game, heck i even played with randoms from this server and we didnt really have any problems with cheaters.
If you have a game that directly allows you to just cheat through itemization, you've kinda crapped on your own progression fun. I know it isn't just myself, but my friends and I have talked about it as well and 90% of the ones I spoke to agreed that if you can just bypass the game it takes a lot of the fun out of it. There should absolutely be a way outside of community mods on the base game to prevent people from just spawning items (which is a considered cheat in most rpg/progression games)
I also like people who Build on games like this and they should have their option to spawn in all the mats and items they need, but there should absolutley be a way to block that on the base game to experience the rpg they created.
Okay, I am an Uncle and play games with my nieces and nephews, I don't want to have to also sit over the top of them and remind themn about cheating constantly when I know once they find out you can spawn things an 11 year old boy or girl would just go HAM with it.
no such thing! its not like it spoils. worst case it just becomes chore food
I dont understand this point. You CAN do it. Doesnt mean you have to, its even quite easy to avoid it happening. It sounds like your friend group is an echo chamber. It seems like such a silly critique to me. Thats coming from someone that is very critical of valheim, im not a D rider.
If there is no way to currently implement a setting to prevent the option of item spawning, and allow my upwards of 30 friends of friends to join randomly in and out to keep the server alive which is a bit chaotic with tons of people (but more fun for social gamers), but I have to monitor everyone's cheating..
Like what?
There should be Builder servers like minecraft, and survival servers as options for sure
It sounds like you're exasperating how big of an issue it is, i cant tell if you're being genuine or just failing to ragebait. Its just such a strange criticism. It isnt hard to join a world on a new character, or the character you've always used if you are returning. Its a non issue
What does new or old character save to do with the ability to spawn in items and bring them to any server? Im confused.
Idk what you're talking about in reference to "spawning in items"
If you are referring to having items on a character from an old save, and using that character on a new world, those items arent being spawned in
They already exist
So - people can create their own server and enable cheats and then use console commands to summons items. Then they can log back into a Hosted Server (if it isnt modded) and bring those items with them.
People can cheat. Wowww. Maybe dont allow cheaters in your server? Lol what?
Im not understanding the issue
You choose who you allow in your server. If players are joining n cheating, thats on you.
If I play with several friends groups, and am a very social gamer who can post to about 30 people who I definitely enjoy gaming with but don't know 100% if folks would cheat or not, and I want to make a server for sayy something like "Clan Wars!" where we break off into several groups and play against one another in PvP etc. I dont want to have to kick or ban people who are friends of friends (or police the server), when there can simply be an option to prevent this from happening at all.
National Guacamole day btw :p
The game Devs can simply add Servers as an option that only allow Server Side characters to be used, and make the game much more accessible for all kinds of gameplay, bringing in larger groups for more types of acitivity
those stacked rock formations in meadow are fantastic. about 2000+ rock in <5min
we need 100 players per server
I don't want to go to my Friend's of Friend's 16 year old son, and ban him and kick him causing a rift on the server and ruining the fun and causing drama just because I don't have an option to prevent players from spawning in items which should be an option imo
and sit around looking for signs of cheating rather than just relxing and playing
Or you could just tell them not to cheat...
Yeah, well "trust me bro" isn't how the world works Astaru
It is with decent people ๐
You can always assume decent people, that doesn't mean they wont.
It also dont mean they will ๐
But they can, and might
And they dont have to
why not make it where they can't
sadly with the way multiplayer has been implemented, even with an official server characters feature its still wouldnt be that hard to cheat
Right and its a big shame they are overlooking a huge market for people to play the game without cheats, which you would think is a basic component of a survival game.
You know people normally play without cheats right? Even on servers...
Not everyone plays with 3 friends max like Astaru, some of us are very likeable online and have several friends groups but don't know every single person intimately enough to know for sure they wont dupe items and bring them in and jack up an otherwise fun rpg progression server.
Game is mostly solo with possible co-op, hosting a server for several people is riskier if you cannot trust them.
Now i would appreciate if you would not insult me ๐
Also, the game was designed to be played with up to 10 close friends.
The game is insanely fun, but I don't want to limit myself to only my most trusted friends, and they should be able to bring their friends as well who THEY trust but I shouldn't worry they can just dupe items and jack everything up unless I'm policing them.
All this because of a worry... That is not based on anything...
yeah, and if I bring 3 people who want their buddy to play, or their kid to play - I don't want to have to be a d*** and ban them when the devs can just implement a server option that prevents this.
We all know no one can dupe items and bring them, we all know Sammy's kid who just turned 13 isn't going to be a little weasel on the weekend when we are asleep
Ah, yes, just implement server option. Where is the IMPLEMENT button again...
If the community mad a mod for this, they can simply and quite literally implement it. Are you working on the back end on coding? Are you a dev?
Are you? Because i am not and even i know this is not how that works ๐
Alright Astaru, the community has a mod that makes characters stored server side. This means it can be implemented into the base game and solve an issue and bring a lot more people to play the game so we don;t have to cause drama if we wanna open it up to more than just our most trusted long time friends and say they can't brignt heir friend bob or their kid because they might dupe
Community mods dont always do things in the best way possible since they are restricted to a lot of confines of the base game. I actually hate the way serverchars is implemented because it has to follow the base game flow of select a character and then select the world/server. Just copying the mod into the base game would be terrible. Reimplmenting the basic functionality in a new way that is more streamlined and makes more sense to users is the proper way to do such things and that takes a lot of time and effort.
If there is mod available then why requesting adding it to the game when it's not what devs are planning to implement?
because Xbox and PS users cannot implement the mod and it must also be installed Client Side to work
Seems like a real no brainer that would bring a lot more people to play together, and not have to worry about everyone being the most trustworthy. Making a simple option to allow server side stored characters instead of characters that can hop around everywhere and spawn in every item in the game.
I believe its something they are interested in, hopefully they do decide to implement it. But again due to the way networking works in valheim, even with server characters it will still be easy for somebody to cheat using mods.
This is not how game development works. Often times mods like this create a ton of vulnerabilities and issues, you can't just tack it on.
Well that may be true, but a lot of the legwork is already done. You might have to close some gaps, or take only a portion of the code - but if that's what players want and are using it often enough - the devs should see it's something that would appeal to more people and make the game more accessible to people to play. Not something that should be overlooked imo
I suspect the bulk of players want more biomes and features, rather than restructuring save file data to be server-side.
most of the mod code is probably useless as it has to hook into a lot of base game stuff which would be completely unnecessary for the actual game developers to do
yeah as do I. However bringing in a new feature might also bring in more players as well.
And again I agree it would be a great base game feature. It going to stop your little cousin from loading their char in a local world and spawning in whatever they want. But its going to have no impact on that friend of a friend you dont really know that well thats a terminally online powergamer and thinks they need to be the best geared person on your server.
I don't think "Server-side characters!" is gonna bring in as many New players or returning players as "Deep North Patch!"
Or really any noticable number..
Honestly, I trust Iron Gate to do a good job. They highly value quality over quantity.
That's the thing though with a gamer that is a bit more social. I have more fun when the server is full and there is people doing all manner of activities. Without a base feature to keep people from cheating it makes Valheim not a place to have that kind of fun.
sounds like restrictive measures. Please don`t
Well to be fair, this should already be an option in this game imo
I'm sure the devs have some analytics they collect about how many hours of play are done solo, in a basic match making game, and when connected to a dedicated server. And I bet those number will show dedicated server as the lowest.
So there are no plans at all, to keep players from spawning items and bringing them onto your server?
correct
the game is ment to be played with your close friends together
Close friends have close friends?
10 player limit
y`ou askin for a low-key Ladder type of mechanic.
the game isn't balanced either for more than 5-6 at the same time
I was thinking more like 3 friends going and doing A, 3 others going to do B, and the rest doing C
I want a new Valheim game after this one is finished. Maybe Elysium or whatever.
however you choose to play the game. is all up to you
if you got 5 teams of 2 player
or 2 teams of 5 players. or 3 teams of 3 players.
then you aren't playing as we intend the game to be played
Most of us over played this game beyond its purpose, at its curent stage. No point asking for more
I can say I broke the game basically by now
you can always fool the game somehow
doesn't really matter what we as developers do. if someone wants to cheat, they will find a way
if you 200H or less even, id say yes
people over play games to exhaustion then ask for more. Its not doable
most games that try to please the hardcore community end up ruining their base game
exactly
Please the new players. The old either adapt and enjoy or move on
and we intentionally don't try to block players from things. so people who makes mods can do things
A clay vase can only be used to pick up water so many times before it breaks
But if you make cheating harder, less will do it. Not everyone wants to go make a mod just to cheat.
This is not "hardcore" to expect to have an option for a pure progression server you don;t have to police that happens to blanket invite friends and family friends
Just by using devcommands you can break plenty ๐
"But if you make cheating harder, less will do it." - ~Cries in Multiplayer game developer~
just listing all those hardcore things points to over exhausting the game and trying to find more pleasure in it
akin to people hoping for that initial high
Speak for yourself please ๐
damn, I wanted to make mistwalker and realized....I don't have enough iron.
being goofy in this game is part of its charm
The point of video games is to have fun. If someone wants to look at the map so they know where things are because it helps them enjoy the game more, that is the correct way for them to play.
welll then go ahead and hop on over to your own server and spawn some stuff up!
Yay!
Surprisingly, people dont do that if they dont want to ๐
I already have to much stuff
I'm reminded of people who get unreasonably upset that difficulty settings exist in single-player games. If people want to play differently, encourage them. "Say Yes to the Player" is a core pillar at the studio I work at.
HOW DARE THEY MAKE THE GAME FUN FOR MORE PEOPLE 
yeah, what a perfect world we live in
Game already eats time like my cats eat their treats, few have that.
Kitties!!!
That being said, would not mind a cat at base ๐
deep north tameable snow leopards
Seriously, time to refund the game after... ~Checks Steam~ 1200 Hours and leave a bad review like it's Ark: Survival Evolved.
something about the bear just makes it impossible to not kill when you see it, i ahve no use for its emat, pelts or claws yet and yet im unable to stop killing one when i see one
Smiffe confirmed all cats are in Valhalla, so they will not be in Valheim.
I feel like Steam shouldn't allow you to negatively review after you cross the 1,000 hour mark because clearly you liked something about the game ๐
kinda hard to have a purring bear on me lap
No? Because completely different animal?
Games change though, updates can kill the heck out of a game. Late game monetization changes come to mind. or the ability to Spawn items and no way to prevent it outside of Modding.
There's so much I wish Steam didn't do.
ye, thats what I call game exhaustion. People frustrate beyond the intent of the gameplay
Hmmm... seems easy enough to prevent by just not playing with randos.
You... can always roll back to previous versions...
Valheim is one of the few games that keeps Steam installed on my computer ๐ฌ
Friend of Friends, or Family Friends arent exactly randoms and are actually the intended audience for Valheim as being for a small group of friends and with a server size of 10
after 4 thousand hours i left a negative review on warthunder becouse of the introduction of the KA-50 so i dont agree with that opinion
Someone disagreed with my opinion? RIOT. SHAME. MY RIGHTS ARE BEING INFRINGED ON.
Oh wait... that's how opinions work. Nevermind... ๐๐๐
And you can't trust these people?
haha war thunder is a great example. They went greed mode to feed their wagner mercenary boss
You trust everyone of your friends friends friends friends?
Yes, actually.
Yes, actually.
Because if I can't, you're not my friend and if you're "friend of friend" I have made it very clear to the actual friend I don't trust their friend.
well fools you may be, but trusting people when theres a spawn item button a server over is not cool when the devs could just prevent this from being an option.
Im considering that my friends have kids that might cheat, and lame drama that would come from me having to tell them to tell their kid to stop cheating or don't play when we were otherwise having fun, which creates a cringe situation because the devs let everyone spawn items when they want.
Setting boundaries that teach children about respecting boundaries is cringe?
thats okay this game just isnt for me I can see. I'll take myself elsewhere. At least i know now they wont be changing the game to fit my needs so theres no need to look at this project again.
Setting boundaries ofr other peoples kids is
or just play solo
I dont do that
Im a highly social gamer, I wont touch a solo game
this game is for tight knit friends only, thats fine
Oh no, some of my friends might cheat, if they learn you can cheat, and know how to enable Console, and learn the correct commands, and learn the correct ids, and learn then have to be on their private world to actually do it... The chances are just too great guys!!!
Wait no, bring the fancy letters back!!
I mean, why have the option? It's just not going to work 100% of the time, with every single friends group. Youll have 90% of your buddies doing the right thing, but someone else can go out alone and die but be like nah screw that, Im not losing all my gear and my boat to that - Ill just spawn in what I lost.
what the hell...despite being encased in black marble, my eitr refinery somehow punched a hole in the stake wall
It takes the wind out of me for sure, I can put my head in the sand if I want, but people do cheat.
I can't imagine spending my entire life fretting about what my friends' kids might be doing in a videogame.
yes people that cant control themselves cheat in multiplayer games
Its's honestly not, don;t rage over opinions. I am just saying my closing argument before I leave
Thanks for your time
This isn't a court of law sir, you don't need a closing argument.
OhNoDontGoGeneWilder.jpeg
90% of your friends you can trust and the other 10% shouldn't be your friends ๐คทโโ๏ธ

Did I translate that correctly?
60% of the time, it works every time.
I think adding a nicely worded suggestion in #suggestions to have "restricted" worlds as an optional feature (inventory saved separately for that world, cannot bring or take out items) isn't a bad thing ๐ Personally I just trust people, but I can see it being a good option for semi-open servers or for challenge runs etc when you don't want to tempt yourself ๐
Your Honor, fun should only be had my way.
I sentence you to 10 years of Hard Fun in the Steam Mines. Bailiff, take them away!
The amount of work to add a system that tags every single drop by which world it was dropped in...
Nooooo... send me to GOG or EPIC or Directly Buy From Source mines plzzzzz
I wouldn't say that. Just need to save the inventory of each character that enters that world as part of the world save. Then only load that inventory and ignore the one saved on the character.
Or something, I'm sure devs are smarter than me with how to implement it (if they do see value in it)
Yeah just seems like wasted dev time
I sentence you to only being able to use the epic games launcher for gaming for 6 months
I would have access to all but 2 of my games ๐
Jokes on you, I primarily work in the Unreal Engine, so I have been doing that for years now.
As soon as EPIC released with "we actually pay devs more instead of gouging 30% of their money" I rebought my entire library on their platform.
Valheim is solely on Steam though (for now) ๐ญ
Anything epic touches immediately just fails, and their UI is horrible
Will never intentionally support anything besides steam
Immediately fails....
Fortnite making a billion dollars in 8 months and continuing to dominate/define the BR genre...
Rocket league being bought by them has permanently ruined the game
Fortnite is one good example, and its got nothing to do with epic
It has nothing to do with Epic?
The game purely from EPIC has nothing to do with EPIC...
Ok now you're the one ragebaiting, lol.
Epic has nothing to do with why fortnite is successful lol what
It could be on steam and have the exact same level of success
Moving on...
By nothing to do with epic, i mean how well its done has nothing to do with epic
That's... not how any of this works...
Theres no way to prove it either way cuz fortnite has never been on any other service besides epic
Tameable bears when? ๐
But the moment rocket league, for example, was bought out, the quality immediately diminished
Imagine riding a bear into battle against the Fulings.
Tameable Trolls when?
I want to ride in a little pouch on their belly.
Was thinking about the "cutting down black forest trees feels bad because they're not sustainably replantable" thing. And got the idea that since oaks are sustainable, a player who wanted to could gradually turn their black forests into oak forests if that feels better than just leaving them bare ๐
Oak forest with Black Forest ambiance could be fun
Fortunately there are buff necks to be tamed. 
I havent even tamed boars and yall want other tameables?
Tame normal necks and be able to upgrade them by feeding them magic shrooms 
as dumb as it sounds, do you think i can make my own suze canal?
like, trough an entire island
There is a digging limit. But it is doable.
or atleast reshape one of the canals to be a straight line
it would make traveling faster
This should be much easier than digging one fully.
All forests are sustainable. Just go harvest seeds from another world and bring them back to yours ๐
in theory yes but the entire terrain would need to 'start' low enough to dig down to water, and i'll add in practice having tried similar things it's a huge pain to try to dig the depth enough for boats
what many people find more efficient honestly is just to break down the boat, collect the materials, traverse the landmass, then build the boat again on the other side
try doing that with a longship full of iron
ok well if you didn't PLAN a way to avoid that, sure, lol--if you anticipate frequently having to bring a boatfull of iron through that route, a canal might actually be a good investment
I'm a minority, YESSSS!!!
50 seed carrots arent enough i think, maybe i should do 100 seed carrots? for 300 seeds but that just seems excessive hmm decisions decisions
can you really be sure you have enough until you have an entire blackmetal chests' worth?
True. Not the most immersive solution though ๐
Immersion? In a video game?
Bah. What's next, you want FUN too?
Adding land is more effective than removing it imo
Theres a limit to how low u can remove a piece of land. Idk what the limit for raising it is, if there even is one. Just has to be high enough initially for ur hoe to reach it i assume
wellp ill do that next time cause i just planted the other 50 for 300 seeds
wellp
Rivers arent usually very deep so shouldnt be an issue
๐
its iirc 7 up or down from the starting point
so if its a small and almost submerged connection between 2 islands then its very possible to make your own canal
Yes.
Which is why I like to build on top of Tar Pits. It allows very deep basements because the starting point is already that far down ๐
ive not yet tried basements
4
Unlocked via ||iron and silver||?
Meadows, BF, Swamp and after mistlands boss
They are so convenient.
and you already have to dig it out--brilliant
You still have to dig it out to widen it, but you get an 8-deep basement minimum instead of being locked to a 7-deep one.
unbjorn is so much cooler of a name than vile i gotta say
Bryson is so much cooler of a name than Chad I gotta say.
SMIFFE IS SO MUCH COOLER OF A NAME THAN SUBJECT I GOTTA SAY ๐ ๐
is that a swiftie meme
I think Potato is better name . . .
Potato is peak name.
As long as you don't pronounce it potato...
to read is to read as potato is to potato
linguistics suck
does the vile set buff my staff of the wild blunt dmg too?
You can use both read and read, as you can lead and lead, but you should never use potato instead of potato nor tomato instead of tomato ๐
nice
Data is the objectively correct way to say it.
data errata
hello fellow Vikings !
I just saw the dev's word and was wondering : who is voicing Hervor Bloodtooth? I thought it was the voice of the streamer Embr the first time I saw the videos ๐
this is an interesting question, i don't know for sure the answer to, but my GUT would be there's no obvious (i.e. visible to players/not 'under the hood') reason the game would distinguish between an attack with a weapon that's NOT magic, and one that is (it needs Eitr of course, and it's ranged, but it just says "blunt" not like "Clubs" so...
i SUSPECT it MIGHT buff magic staff (physical) damage lol, intentional or otherwise
i guess i could test it myself
fireball blunt would be the interesting one. but then its like realy ou're going to wear vile instead of magic armor?
i was trying out like a hybrid run
blood bubble with vile armor is kinda cool
since you regen quickly
that sounds like synergy, cuz you arent gonna be parrying much with claws
Vomiting sniper build is ultimate synergy.
Early fishing is a pain. You gotta do a lot of "Drag the thing onto shore, beat it with a club" until your fishing skill gets up
(you don't actually have to beat it with a club)
Yea i only go for fish that are close to the shore
I dont even have the preparation table tho so fishing isnt needed for me yet
Prep table being iron-locked is a bit rough tbh.
You can't do anything with spices until you find the Bog Witch who is in the Swamp - that was always my take on it being iron-locked. I felt like the Cauldron was a perfect place for Fish Bait because of that.
I know that hooded man could be Loki disguised as Odin. But I can't prove it.
Loki would totally poke his own eye out just to fuck with you.
"watch this, these reborn-yesterday rubes will all think I'm Odin"
If that's true, Loki need a class about Eyepatch.
is this a official discord server from the valheim devs or is it a fan made discord server
Official run by the devs
ok
see?
A square is a circle and a circle is a square so if im a fan, im also a dev right?
A square is not a circle and a circle is definitely not a square, so no.
Are you sure?
I feel like i vividly remember the circle fitting inside the square hole on tiktok
Yes.
Therefore they are one and the same
Stop trolling.
Quoting my teacher: "Prove it." ๐
Have you ever seen a circle and a square in the same room together?
-# okay that word has truly lost all meaning 
Can you prove they arent the same
I can cut my finger on a square but not a circle
the helpful pizza cutter:
Squares are also tastier
okay i can't disagree with that one
help me, i can`t stop building!
Brownies confirm this thesis.
Turn on fire hazards in world modifiers, that should help
Objection: pizza cutter
Pizza and pies
I raise another tasty shape, triangles ๐
But bread and lasagnas
Cookies
But then we're back to cutting our fingers.
I call skill issue if you do that ๐
Very well.
Why do I feel the need to restart every time I sit back down to play the game? ๐
That's your perfectionism speaking. Don't listen to it, play to have fun
im on almost day 100 and im waiting for carrots to grow to make some food for the elder, litterally all im waiting for is carrots
though i suppose i could get some meads going but i dont think the elder really needs meads
It speaks so loudly though. I can't resist it :/
They're a helpful "oh shit" button. Might as well, and if they don't finish by the time you go to fight him, you have them for the swamp.
Sure you can. I used to be the same way with Minecraft worlds.
Can never have too much Tasty Mead.
Cuz the beginning is the best imo
What made you change? I can understand the issue from a logical perspective, but can never seem to internalize it enough to actually stick with something more than a few sessions
The only time the beginning of a game isnt the best, is if its a story game with a really good conclusion
With some exceptions ofc
It's faster to hop into a world and figure stuff out than grinding all that progress back. If you mess up, you get set back by a maximum of 1 biome, and even then you can get the equipment back. If you restart, that's all the biomes of progress gone.
But survival games specifically tend to be most fun in their early game stages
But battleaxes :(
Missing out 
Bah, axes are for cutting wood
Cuts down my foes just fine
and chopping bears in half :x
I prefer it over the spear
my favorite part of the game is blood slayer so uh... i always have a ways to go
Swords do it better ๐
I dont have a sword made
I love my one-handed combat axes.
I want to love battleaxes, but their initial windup is like a fifth of a second too slow for me. Make them a smidge faster and I am sold.
Exactly. I can save 2 inventory slots by having my weapon, shield, and woodcutter in the same slot
That's the strange part, isn't it? Somehow doing things "a bit more neatly next time" or "not messing up that one particular thing" weighs more heavily than hours upon hours exploring, building, gathering etc
Armor took priority
They fixed two-handed swords finally.
Now they just need to fix one-handers.
I gladly throw away builds, progress and stuff just to chase that "doing it right" feeling
Yeah, tell your brain to shove some zombie guts and boar cheeks in its piehole and stfu
Getting it right includes leveling Swim to 100 ๐
Oh they did? Gonna have to dust off my Krom, it's been hanging on a wall since.. well, pretty much the night I crafted it. Used it in a fight, almost died, realised I would struggle too much to reprogram my fighting to deal with its quirks, so it became decoration.
Getting it right includes food and armor in hotbar
Yeah they finally fixed the MtP bug for one.
Just gotta hope they fix it for the other so one-handed swords stop being objectively better ๐ญ
Lately I've been dumping the inventory of my character before starting a new world - get that fresh feeling but still bringing something (skill levels) to get a feeling of long term progress
Yep, 2h swords has no MTP now.
/vomit
It'll feel weird for the first 10 minutes, but that feeling will subside.
What's the farthest biome you've reached?
Early swamp ๐
That's great, should make the thing a lot more useful against groups
That's like, still the tutorial portion of the game
Most of the time I start having bronze tools and a solid-ish base and by that point I feel like there's something I would like to approach a bit differently
Yes, although the hitbox can be bit wonky with swords, sometimes despite being on range if targets are too close the hits might not connect to all targets but just one.
I'm gonna say force yourself to continue just one time because future tech will inform how you play the early game even more.
You could always just move to another location on the same world
What is best to use against bears?!
Swords/Axes
Any slash weapon.
Like get to the end so you can see the whole picture and then you'll be able to restart with all of that knowledge. @neon magnet
I just beat Eikthyr.. I don't have a sword xD
I tell myself that... the world still feels tainted somehow though. And I KNOW it's a weird mental "probably some neurodivergent stuff acting up" kind of thing ๐ But even knowing whatever ticked me off exists in the world is annoying enough
Flint axe
It is a good argument ๐
Axe does well, also they're weak against fire so fire arrows can be better than regular arrows.
I tried, it did nearly nothing!
Yep, pretty normal.
Then another tip - fire hazards ON and just have a little accident
But still better than anything you currently have
They have higher HP pool.
Upgrade the axe if you haven't already
It is at level 3 xD
Yeah, if you haven't. 
I can't upgrade anymore yet x)
If you feel comfortable parrying bears, then you can do that with a wood shield 3 and kill them quite fast with flint axe 3 ๐
If not, carry a torch in your offhand and just cheese them
Yes, quality 3 is your current max until you get better mats for more.
If you have wooden shield, you can parry its one swipe attacks more easily, other attacks are harder to parry at your state.
OK You good folks have convinced me. I won't restart anymore.
... just this one LAST time then I'm done ๐
I restart every map-gen update.
Yeah, I need some more leather scraps and such first xD
No worries, you can eventually do it! 
At least I tried xD
two words: Big Walls.
And make the greydwarves pay for them!!
they also patrol the walls
uuh.. what is required to build smelter and coal makers?

Black Forest dungeons have the cores you need.

