#valheim-chat
1 messages · Page 147 of 1
my computer is built to combat poorly optimized indie games
and mine definately isn't, so those things do come into consideration every so often. I wont be making a whole town or massive castle untill windows 10 dies and I am forced to upgrade to windows 11.
Do flesh rippers count as fists
Makes sense then
I was a little confused as to the set bonus of the fenrir armour, but with that in mind it makes more sense
Just found the Yagluth Vegvisir, in the first plains I went into, about 7 steps into the plains from the mountain I was exploring.. (Aint even killed Moder yet) WIN!
very much so, as those are harder to find than the shrine itself.
should i get the basement mod
Ive done 3 Frost Caves, and now have Fenris 3 Piece, Level 4... Thought i'd have to do ALOT more than that
that's insane. i farmed like a dozen caves to get upgraded fenris
well i dont need wood but i feel obligated to get it now that i just found 2 log trolls to assist
might get some copper on the side too
so what if have my workshop throughout the game under elder base 🤔 then build my cozyplace/some else mountains ? then outposts elsewhere ?
but then id have to have easy portals as in irons etc through portals
i hate wraiths
i hate wolfs
tryna finda fun building spot in the mountains
tho it does seem like it drops fps by some
I posted a valhiem iceburg in the fanart channel any suggestions for what to add?
GOLEMS CAN WALK ON THE MOUNTAINSIDES?!?!!?
okay yeah this build aint happening 😫
there goes my dreams q_q
And wraiths hate you!
man im so bummed q_q
Why?
well i had this idea of a cozy rockface mini-base ora portal hub
but theres too much danger lurking around every good spot
You aren't the first to have this idea
There's danger lurking everywhere you look. Build defenses. Moutain bases are pretty cool 🙂
Also, spawning stops in areas you build, generally
Lots of campfires.
what about a iffy golem 😫
and the thing is moder spawn is in this moutnain as well, so idk if that could be issue
You have to deliberately spawn moder, so not sure why it'd be an issue?
Alternatively, you could move on to plains and gear up there and mountains become pretty trivial. You could build a mountain base later
fighting moder might cause collateral damage
I never fought modor but I'm in mistlands
well, yeah but i had a plains base as my main base last run so idk
btw after being done with silver do we even use smelter anymore ?
no wait yes.... for black metal
Blast furnace
She only attacks near the player. If you aren’t inside the building, it shouldn’t get hit.
#screenshots message ideas?
a wraith sneaking up on me has cost me an hour of trying to recover my stuff 
either i make the elder base so that i use it the whoel damn run as a mainbase or.....
hey i cant load up a world. bought game and even reinstalled and just wont let me load into a world
the treasure chest is only for decoration or is good?
be patient it takes a long time to load the first time you start a new world... lots of stuff to be calculated...just wait it out
it will eventually start
no like it gives me a "Vlahiem stopped responding" and quits
well...i get that sometimes too... just do not click around anywhere, it will rectify itself...
okay thats it ima stop playing with using the unlimited things
i just get frustrated not having my ideal base and get stuck on tryna plan it etc....
you get the option to "wait for it " or "close" choos wait for it and it should work after a while
depending on your machine it could take a real long time
wait for it instantly brings back the not responding error
i never tried unlimited things (if you mean the hammermode, where you just have to find the recipe and can build at no cost)... i find it boring ... 😄
i load gta5 in like 20 seconds
well, this time i did the mistake of... "ima put on nocost for the while i build my mainbase, then i wont build more !"
oh how stupid and naive 😫
yeah i am the same
theres this fun mod that lets u make a hole in the ground type of basements, kinda small but... might be the perfect solution for my base issues
i have build basements without any mods... just pickaxe a hole in the ground and cover it over with what ever you can afford (iron beams and stonefloor or just woodfloor) works just fine without any mod at all 😄
i have a pretty strong machine and it can take up to 5 min including the message you mentioned for me to load the world the first time. I never had it not load if i just left it sitting for as long as it takes... if it does not load after 10 min or so i would go googling - because i do not have a solution for that sorry to be of no help maybe one of the others knows more...
yeah ima stop using the nocost function 😫
good choice way more fun to play the game as intended 😄 I am recording a YouTube Series for beginners with vanilla valheim no mods... so much fun 😄
partially i feel like a fresh run would erase these sins but at the same time i dont want a burnout 😅
lol... you do not need to burn ourself out over it... Valheim is hard but with the right strategy it is totally doable without investing all your life in it 😄
but yeah, mods are also fun but they dont add nearly as much to the game as i thought at first
thing is my summer is very uneneventful this year and i am trying to keep busy 😅 so lot of gaming it is
I always recommend try vanilla first as it was intended...yes it is not easy but if you mod the heck out of the game you will never see what is there to be enjoyed in the plain version
i have a solo vanilla playthrough behind me
started it like a few weeks ago, am in ashlands
but also a fresh run now 😅
you could also start a fresh run and play a little there and a little there... right now i got three worlds and chars going one for twich one for youtube and one for my personal enjoyment without the need to talk or explain 😄
ive never played this game modded an just finished my first playthrough sense ashlands update with a buddy i like the it not being easy
me to... i like that you have to find ways be creative to get where you want to be. Much more satisfying to buid a base best you can with what you can gather (that is my way, everyone do what he/she/they love best - for me its earn your base by collecting the stuff)
im also thinking of starting a nomap run, its intimidating tho
guys is there a difference on what side i show for walls?
nah, just aesthetic
like is it like rust with a weaker/stronger side?
Nope!
nope it is all the same everywhich side
i take it your game now loaded?
i guest it load up 😏
gosh just went out to that useless swamp i found in a hurry and did not check if rested buff took hold - my my fighting oozer with no rested buf is no fun 😛
i never tried - i am prone to get lost WITH a map.,.. i might one day 😄 but not now...
theres a handy little compass mod that easens the navigation a little bit, i would defo use it as well
irl im good at using enviroment to tell me where to go but.... in a game ? idk 👀
i got a real good sense for directions irl ... but in valheim without pinging on my map where i have to go i will wander in circles ... dunno... 😛
my friend was sailing the seas enjoying and tgen he found like a giga serpent. we were ready to exit the world when that happened and he died lol. spent like 30 minutes thinking and sailing over there
shoulda bowed him dead 😏
he says that he died near, but the initial spawning of the big guy™️ wasn't near some red water. clearly odin was not proud of him
the mystical daddy punishes
yay spce rack... at least i got some seeds out of that useless swamp
i hate swamp wtih a passion
if my boss is close to another biom will the other bioms monsters attack the monster?
the will attack other mobs but but not the boss
thx
Finally making headway in the biome, but jesus christ the ashlands is relentless in spawning literally 10 enemies at the same time
One of which is a morgen, the other a fallen valkyrie, and two 1 star charred marksman
honestly, im a fan of hard combat but ashlands has some issues... esp having big fps drops and getting 10-15 enemies thrown at u not seeing where attacks coming from
if they fix the lag it could even be actually fun
i used to think i dislike swamp the most... and then came ashlands 😛 boi how hard to get a foot in the door there... just needs practise i think as any other biome... learn the patterns ... but with it being so new i have not had much time to learn t here 😄
also archers are a trouble at any level... i hate archers with a passion kill them first when they show up 😄
my pc is pretty good too so its defo not that
yeah the archers can be kinda asses ngl
i did not experiance a lot of lag in my ashlands experiance with the previous character... i was just overwhelmed with the sheer number of stuff spawning in at such a high rate that you really have to fight for every square meter
Yeah, the lag, honestly, is my biggest issue in the Ashlands biome.
now crossing my fingers that that one lonely crypt in that useless swamp at least holds a decent amount of much needed iron
Seconded by the spawn rates. Like they don’t need to be much lower. But as they are right now, it’s too much.
hah...now we're in business...sausages 😄
soon ill be done with these godforsaken swamps
boooooo... unfair... first crypt for Astrid 2 open pathways and one holds a draugr spawner
Haha, yeah, always enter a crypt ready to fight. Most of the time you don’t need to, but it’s good to be prepared for those few where you do.
yeah i always enter stagbreaker or sledge in hand ... being cautious is a live saver in this game... and i hate to pay that 5% fee
who was really being hunted, ive now got 17 wolf hides in my hand
how plant seed?
Cultivator
after buying the belt and head light is gold pieces pretty much useless?
interesting, i found a mountain with not one silver node, and no poi
not at all
if you wanna terraform the other chick has clothes that make it easier
you need imir flesh and eggs later
Those happen when the mountain doesn’t have enough altitude, silver and poi’s need a certain height
I've only ever seen the man trader
so there are other traders with stuff to buy eventually
his sister is around also 😄
ok
you get to help a damsel in distress if you find her
oh thanks for reminding me, i have walls now, i can go kill that quest boss that has like a billlion hp
pretty sure it can raid you once you kill it
80 iron in that crypt that is not to shabby 😄 now i need to gofind another swamp
Ehh. I'm not a fan of having to fight 12 different enemies, half of which are one stars, just because a morgen slawned
Especially since the lava storm thing happened so it mega lagged the game
Which one? Lord Reto?
In this run i will do all the mini bosses too and i have no walls at all 😄 not even a stake wall and no earthwall and no moat 😄 i specialize in spawnproving 😄
the wolf one
i dont even know how/where to find the others, i found the wolf dude on accident
Oh Geirrhafa
lol talkling of raids... the ground is shaking 😄 gonna pot away my stuff and then go watch the sunset 😄
You gotta find Hildir. She spawns like Haldor, but instead spawns in meadows
i found her already, i just dunno where the minibosses are
Honestly the Morgen is a super sick enemy to fight. It is fast, hits hard, but is easy to parry
Theyre on your minimap
Did you click on the map thing at her shop?
If you actually talked to hildir and registered the miniboss caves on ur map
She has a little map in front of her to show the locations of the 3 minibosses tied to her
The ashlands miniboss though is instead found through a different method
Yeah. Some show the location of a Dyrnwyn fragment. Then eventually leads to his tomb
oh well...would have liked to go boating some...but to late ... have to get up 5 am
ah no didnt talk to a map, good thing i dropped a portal over there
Geirrhafa is really easy if you got ice resistances like ice resist mead, wolf chestplate, or wolf cape
i called it, im on the south west side of the map, the hilder pois are north east
except i do have a tower like right next to my house, wasnt sure what that was
how do i make more seeds from my turnips?
Use cultivator
but what button?
Open its interface window and search for the seeds
The same way you make me seeds from your carrots
hi guys how do i hover over the top right effects? cause i have some and have no idea what they do
Open inventory and press the left-most button on the top-right corner to open the compendium
Ashlands is a bit of a difficulty spike on the hardest modifier for enemies
It’s insane 😭 I played through the whole game and ashlands was genuinely unplayable until I turned it down
Also on a sidenote difficulty affects summon damage in a unintended way
how do you mean unplayable
Boat obliterated on the way, enemies everywhere doing a gorillion damage
Couldn’t even land properly without dying and losing everything
ashlands in its current state on a diff above normal sounds like actual torture
Very hard was completely fine until ashlands
yeah ashlands is kinda unbalanced rn
It felt like a completely different game I was fully kitted lmfao
Very manageable on lower difficulties with the only enemy I particularly have gripes with being askens
If you have askens on you with other stuff your stamina is gone
OR you just aren't as experienced in ashlands as the other 6
I haven’t played past mountains ever this was my first time going through all of them
Doesn't matter, Ashlands tests different mechanical ideas/skills then the other biomes, so while you were doing fine with other biomes because your mechanics were solid, ashlands introduced new ideas/mechanics that were unfamiliar to you, hence causing a higher degree of challenge.
Didn’t have any issues besides Ashlands and some starred seekers randomly doing way more damage
the only biomes i had real problems in were mist and ash
i already beat fader so im just waiting for something NEW to come out
The only major culprits in very hard were warriors and askens as I tried to utilize my melee often
Stamina drain in Ashlands is very noticeable due to all the dodging etc you have to do but ig the new equipment helps with that a bit
I consistently stay alive in the ashlands these days and have even cleared 2 servers worth of fortresses. I think its well balanced when I am playing solo but when we have 4+ players together those enemies hit so much harder. Makes bonemass rotation like a requirement
Im with 3 others and warriors were straight up unparriable on very hard
I was rocking full magic with my frostber
full level 1 mage all the way threw
Really ashlands is about knowing how to use your safety points like captured forts, morgen pits/high ground and know when to run vs engage
The main abuse you can run in very hard Ashlands is skeleton summons being 50% stronger due to be considered a enemy
trollstav my beloved
I’m having so much fun with it
You're saying you're mage right after saying they are unparriable...
Are you saying that you're trying to parry enemies as a mage?
trollstav is my "oh shit, i gotta run and need a distraction" weapon
Remember to use it on ore vains
If you use lightning staff on tree logs something funny happens
its also the ashlands pickaxe
Yeah with my shield and barrier up
Worst case scenario I typically just need to recast shield before I continue
nah son i think he was replying to what i had said
and mage is the only thing that can really parry stuff on VH (through staff of protection) too 
Only one per cast tho
Yeah my full melee friend couldn’t parry them 😭
They hit too hard on very hard
well ye obv
am i the only one who dose not like the staff of the wilds?
Regardless, mage is essentially also the weakest close-combat playstyle.
Why would you go melee as a mage? Enemies shouldn't even be able to get near you
Haven’t unlocked it but I heard it’s funny
it dose not feel as fun as any other staff
staff of wild is insane
Out of mana?????
Why would I squander my dps while my comrades fall in battle
fully upgraded staff does insane damage, and i noticed that its applying the paralysis effect. i cant remember if it does that at levels 1 and 2, but i just upgraded mine to 3 and started to notice it
So it's better to die with them rather than staying as alive as possible to clear the remaining enemies?
also zerker axes are the best weapon in the ashlands and i wont hear otherwise
(Primial zerker axes my beloved)
lightning axes are kind of busted
Nah it’s better to keep them alive since they are melee range by going in for a shield and then using my frostner for CC
Only enemy I find to be kinda bullshit are the askens imma be real
gross, the hilder chests have the hour deleter symbol on them
Even in melee range they just have too much movespeed to allow for stam regen
eh i dont think any enemy is bullshit. i just think the spawn rates are
meh i fucking hate the lava blobs
annoying ass kamakize's
Lava blobs are horrifying when I’m out of fire resistance 😭
Feather cape is too good not to run though and magic shield blocks status effects
I feel like the newer capes are kinda useless compared to it
Except for the rolling one
Oh with feather cape ya they will wreck you. I just have a feather cape and and ask cape and switch between them as needed
I’m hoping once deep north comes out we get a armory update
Kinda wierd having like 3+ new weapon types at the very end of the current game
bout to kill the boss and be free of the swampppppp
My main complaint on the current state of the game is extreme performance hitching in the mist and ashlands
Everything else is bearable to a degree
Oh my sweet summer child...
why cant i dismantle my boat
Ah you see, That would be convenient
you can, with hammers and axes
how?
Hit them until they break 😀
This becomes very fun later on as vehicles/carts become more tanky
I think hitting the mast with a sword is generally the quickest way to dismantle a boat.
It's to stop you being able to do it by accident.
If that were the case wouldn’t this also apply to building foundations and buildings in general
Along with chests etc
No, it's a lot less catastrophic on dry land.
As someone who’s had to build a diving board to try to recover stacks of ore from the bottom of a lake I concur
wrong discord
They're easy on their own. They're just an awkward problem when you're fighting something else and on suddenly just shows up right behind you
Their attack is so good for killing other enemies
Bring a mace and poison resist
Yeah I agree. They're just a nasty surprise when you don't know one is there
Yeah they are easy and I like messing with them for the most part
Just a little dangerous
So I've got a frosty and maxed silver sword, do I bother making a plains weapon?
The polearm can help for killing loxes which are resistant to slash, blunt and frost
sure is impressive how well you can navigate with just the tree
Plural for lox is loxen just like oxen
feels really satisfying sailing from ashlands to a camp near the equiator and not getting lost
hey guys ummm sometimes when i kill enemies their stuff auto picks up but now it doesnt why?
Hmm, I have the same problem but I always blame it on the mods I use 😂
try pressing V
oh thanks <3
Thanks aswell
Love that pfp
u know deep rock galactic?
Deep rock galactic?
well i got banned from their server permanently because a 30+ year old woman has nothing better else to do
Damn
blamed my pfp
The plural of lox is lox.
Yes
I’m on Xbox looking for people to play fresh characters fresh world my Xbox user is bongo4200 message me if you wanna join
would be nice is bow skill was actually called archery and affected xbows so their late appearance wasnt so lack luster
Crossbows are perfect where they are
It's still lox. As decided by the devs.
Bows are only better than crossbows if you invested in their use since the beginning, but not everyone does that.
So crossbows are the physical ranged solution for those that don't have a high bow skill by the time they reach mistlands, which is the only way bows become superior to crossbows
its a weak argument anyways lol, id put money on most people using bows, but even if they dont you are still getting a new weapon type basically at the end of the game with a zero skill
lox² if you're have a phd
they are the angry fuzzy buffalo that keep fighting in my tar pit
actually its loxussy
So uh. I was raiding a charred fortress. Turns out a morgen had spawned there and annihilated the charred inside
you will have lots of black metal left over so I'd do it
Crossbow at 0 skill is arguably better than bow at zero skill 🤷
It's almost three times more dmg per shot
Bow at 0 skill is miserable
lots of people say skills don't matter, I disagree, currently playing a 70 bow skill character, its already very close to a machine gun
Really, the crude bow is the miserable one
Skills need to be easier to level imma be real
I should not have to sit through 28000 skeleton hits to max blood magic lmfao
I build a greydwarf farm for blood magic and at level 40+ its very nice
i put 50 arrows into every lox i see and my bow skill is still only 36, been using bow since day 1
Does rested give an exp buff in this game or am I thinking of Skyrim
I wouldn't say they don't matter at all, but it definitely isn't be necessary to grind them to super high levels just to be usable, imho.
Yes, it does
I can kill 2 lox before they get to me with 70 skill, its super nice, they just die so fast with high bow skill
skills level way too slow, ill be done with this playthrough before i get to 40 im sure, and im takinmg my sweet ass time too
its like day 240 and im still in plains
That's fairly average for solo playthroughs I think
I had like 46 polarm in the plains and then I swapped over to frostner since I never tried it
I will say through skills are almost necessary if you play on very hard
It matters more for some weapons than others.
All magic being one of them
Oh, higher difficulties is a whole other beastie
Skeleton summons hit for like 3-400 on very hard maxxed blood magic
true
any tips for getting fethers
devcommands > ||SkillGainRate 1000||
shoot every bird you see
which biome you up to
I wish I could just config each skill individually
mountions
and tbh, just use wood arrows lol
Stuff like blood magic is more tedium than actual progression
no feathers needed, still one shots wolves from unaware
not true, at all
smh
Something tells me that due to how broken magic is, that's why it's a pain to level up, especially blood
people on very hard are perma dead, their skills are zero
Especially from shield
if you're not in plains yet you'll just have to shoot birds with wood arrows (in plains you can either do one of the hildir dungeons or after killing yagluth do that same thing too, a new tame that provides mass amount of feathers
they win by being a zombie
speak for yourself
Not really a pain to level up elemental though you just kinda pour 90000 projectiles into a golem
any tips for fighting moder
Uhh get a good bow
obviously you can beat the game without leveling skills, its not that hard. but you are being dishonest think it doesnt make a difference, skill levels are mechanically huge
Health pots if needed, watch for the multihit
the difference of a leveled skill is massive
devcommands > ||spawn trainingdummy||
Draugr Fang with obsidian or needle arrows, ideally maxed as high as you can, you can make an earth pillar or 2 to hide behind, also can prepare the area to have some flat ground, if you have high bow skill she dies quite fast, bring stamina and health meads, maybe do some spawnproofing around the area and it helps to have nearby golems maybe trapped in a hole if there is one around
They do.
Doesn't mean they're worth spending 6 hours actively grinding them like many people apparently think
Idk man skeletons going from like 80 damage to 300+ is a pretty big jump
its pretty easy to melee moder, you get tons of free damage by just side stepping the breath
I don’t really melee flying enemies in this game
Seekers solidified this fact with their shitty ass detection hitbox
if you're confident with sidesteps etc yes, also high bowskill just deletes Moder
dunno about delete, it takes almost 3 draugr bows to kill it
This game could very much use a system to help combat enemies being slightly above or below you
Swinging my hammer at a seekers toes and not having it register is an awful feeling
the mountains are infinitely more annoying than they should be when a wolf is 2 inches above or below you
mine only went to half durability, skill was in the 60s
The one positive thing I’ll say about the Ashlands is that it looks pretty sick
And the terrain isn’t awful to navigate for the most part
there are heaps more positive things, all 3 armours and also the weapons are absolutely awesome
New gear is cool too
Always fun I just wish they patched in weapons for the prior areas aswell
and friendly fire on enemies is a big plus
Makes the other areas seem very content starved whenever mistlands/ashlands came out
sort of natural because the devs learnt more, more capable now in a way. Still mountains and plains are great imo for content and all and so is swamps, I think it fits well together especially with hildir request and mountain caves and tarpits added
My biggest gripes are how much refined aetr/iron bars everything needs as you progress deeper into the game
Wish it was implemented for other biomes. So many times berzerkers are slamming the ground right on fulings.
Haven’t messed around too much with hildr I just wish stuff like magics etc were implemented earlier on as there are very simple ways to do so through the existing enemies
Weapon progression gaps are still pretty atrocious
I'm almost certain, with a mod, it could be implemented across all biomes. It would just be a matter of convincing a prolific mod maker that it is worth their time to do instead of (yet another) cosmetic mod.
progression gaps? not each biome needs to have every weapon type, would feel like reskins, Smiffe agreed with me when I said that
I feel like some weapon types are a baseline for what you should expect from every biome
also the Deep North will have each weapon type present, and maybe even a new one which I guess some people may complain about starting with 0 skill in the 8th biome for a weapon haha
I can cope with crossbows being as late into the game as they are but stuff like two handers etc being unlocked more than halfway in is a little off putting
using an early game weapon in the late game is kinda meh progression
Frostner holding up in the Ashlands is really funny to me
its dumb
damage way too low imo, its only okay for harder difficulties because of the knockback
but yeah, mods one day prolly
It three shots vultures on very hard 😭
the silver sword is better for damage against valk and charred for instance
wouldn't be so bad if you could use fully upgraded weapons for matts in later biomes (bronze knife used as a mat for skol&hati)
Investing all my refined and linen into the mistlands mage armor only to need a shitload more one biome later kinda pissed me off icl
Especially with how long refined takes to process
but that is the same as needed lots of iron in mistlands from 2 biomes ago, there is a bit of a theme of re-using things
Yeah iron is used for FAR too long imo
I kinda understood for mountains but after that in almost every heavy armor set
It gets a little ridiculous
its almost a conspiracy obviously not Watergate... what could we call it... IronGate... /hahahaha
Watergate wasn't a conspiracy.
tbh I don't know much about WaterGate I just tried to make something funny
pls no. especially not after recent events
"will have" is certainly a very strong phrase...
That's certainly not something we know for definite.
the devs said they don't want any weapon type missing from the Deep North a few times
and a "maybe" on something completely new
I genuinely want the source of that
Too good to be true considering what we've experienced so far
I'll see if I can find it
was in relation to it being the last biome that will add weapons
If only Smiffe was online and active right now...
Let's tell him to drop his vacation to exclusively answer that question
being the last biome, I can see allowing all options for weapons to be open, but past experience would say otherwise.
I don't want to annoy devs with @ and especially not on vacation!
There's a reason I didn't tag him in that.
sooo....put a pin in the question and come back in about a month/couple weeks then?
Where are you getting THOSE dates from?
Of course it would make absolute sense that every single weapon type is available in DN but there have been moments that you can see them do the unexpected as in not making any sense.
Like greydwarf brutes dealing slash dmg despite attacking with the very visible boulder hand
If there's a weapon type that is completely ineffective in DN I can't see them providing one just for completeness sake.
Its their fingernails doing the slash! (I mean to say this never bothered me but yeah it doesnt seem to make sense, probably wanted it to be slash for some gameplay reasons)
Imagine if all enemies there are neutral to all damage types but are extremely powerful as compensation
i have no refrence for my timeframe other than vacation(s) can take(up to) several weeks.
I assume it's an oversight, one of many, especially when it's a very early enemy.
imo would be better to still have weaknesses but have completely different weaknesses spread across the different mob types, would mean to be effective you'd want to carry some extra weapons and make for a big challenge in DN as well, carry more weapons or not having a weapon something is weak to
I'm sure requiring multiple weapons would really please the inventory space complainers.
Those will complain no matter what happens
they will cry enough tears to fill an ocean if that happens, personally I have just adapted to make the inventory management minigame work for me
Mistlands needs more content. I procrastinated killing the queen and successfully avoided spoilers until last night because i didnt want to touch it until ashlands came out. Now that I've killed her and gotten her drops, I can truthfully say that her drop is a "quest item". The boat is impressive but if that's the only thing you get then I have issues with it. I guess my suggestion would be to finish mistlands before working on a new biome. Even the plains felt like they didn't get as much love as previous biomes, but the mistlands feel like an unnecessary part of the game. It's just like how Yagluth literally is only used to unlock mistlands..... I love Valheim, but i think i probably speak for the community when i say the trend of pushing a new chunk of the game instead of breathing life into the existing parts has got to stop. We don't want another pointless biome, we want gratification. Killing Eikthyr felt powerful. He was difficult and he rewarded you by unlocking an entire chunk of the mechanics (mining). Why do i feel like i could have left the queen alone?
If that means getting a new biome out of those tears so be it 😌
It definitely doesn't. It's probably one of the fullest biomes in the game.
' Killing Eikthyr felt powerful.' - I'm sorry, what? The tutorial boss?
"we don't want another pointless biome"
Oh, the major biomes that are mandatory to finish the game at the end of the game's story are "pointless"
That is certainly... A read
And the rest of your 'complaint' just demonstrates a glaring lack of understanding of the point of the game.
an easy (with prior experience) fight doesn't make me feel powerful. knowing I got through using everything at my disposal and barely at that, gets my adrenalin going and that is when the "heck ya, I did it" feeling kicks in. but yes, I would agree some things could definately use polish.
And as the game isn't finished yet, there's no reason to expect there won't be a polish before release.
The first biomes have already had at least one rework over the last 3 years with things like Abominations and Frost Caves and Hildir's mini-bosses etc.
Yeesh that’s a brave call to say one speaks for the community. Good on you sharing your opinion but stand by for blowback 🙂 🍿
Sorry i maybe typed that in a hurry. By powerful i mean it was a huge change from standard enemies. The queen was just knockback set to 100. If you put your back to a wall you win as long as you're not wearing bad gear. The idea of a biome being pointless is just that you don't get much out of it. I'm allowed an opinion, and my opinion is that after the swamps gameplay drops off. It feels like you're just getting the same things with different names ya know? I've played a lot of games in my life and i was hoping for something epic from the second to last biome/boss. Magic is cool i guess but this late in the game it wouldn't make sense to switch from a combat style I've gotten good at and comfortable with, to trying a whole new system. If you go back with a new character and play through again you'll see that there's a clear feeling of reward and genuine awe as you progress through the game. That basically grinds to a halt after you get halfway through the plains
'By powerful i mean it was a huge change from standard enemies.' - Yes, it was a boss.
Also, you're suggesting you've not been allowed an opinion, and that's not remotely the case. We're listening now, and giving our opinions in return.
But the bosses don't feel new and exciting after that. It's a re-used formula
I'll give yag some credit actually. The meteors were good
If by 're-used formula' you mean the game has a series of biomes each of which provide new resources and at least one weapon and armour set followed by a boss that usually gives you another resource that's, if not crucial, benificial for the next biome then sure, there's a formula.
Aeo elemental attack they spam? All of them accept Queen
For you, it's not a universal fact
It’s ok if you don’t like magic personally but it’s totally unfair to pretend Mistlands has no new exciting gameplay just because you don’t personally touch that aspect of the game lol for me and I’m sure a good chunk of other players reaching Eitr items definitely gives me that sense of awe every time
Literally all games become repetitive if you look at them in a specific way, which often involves a very narrowed POV as well
Yeah as far as new mechanics go, sure after the 1st boss you can now mine minerals which I agree is significant, you don’t get that big a thing in newer biomes except for magic in mistlands. Plains could use some variable gameplay stuff I agree. You can’t even mine a new thing there
Call of duty? Only involves shooting other players complete some objectives, and done, repeat for every single match
Terraria? Explore, build some stuff, craft, kill some bosses, repeat in every single world until you reach the end
Minecraft? Just build some stuff, explore a little and then repeat
So, as a new player, I have to agree with rudiger on one thing - defeating Eikthyr really did give me a powerful feeling.
That said, the game quickly corrected that view by sending a couple of trolls to trash our base.
ommmmmmmmmmmmggggggg after beating a whole horde i decided it was smart to stand on a red spot(which looks cool), i instantly burned to death wtf
Im glad you experienced this... It gets better and better 😂
However, whilst I find some aspects of the game repetitive, I have really enjoyed the feeling of progression I’ve had from each subsequent biome, learning to overcome, gear up, and master them (mostly).
I’ve also been really impressed with how different each one feels, right up to the hell that is that most recent addition.
Unfortunately I fear Ashlands may have broken one of my gaming friends, and I worry I will struggle to make further progress.
ya, ashlands is a kick in the head, more so than other biome progression gaps (how hard it is to go from biome1 into biome2)
I wholeheartedly disagree. It introduces many key features that is necessary for later. Like eitr, blackmetal pickaxe, black marble, and an upgrade to the artisan table
While I can sorta agree that I feel the plains is missing something specific, the mistlands is a fully complete biome
I spent 5 hours repeatedly dying. It took a while to even make headway, but I eventually did get momentum
plains and some other areas being sort of empty might mean we get different dungeons or something added later too though. mountain once felt fairly empty too
the slog is what makes progress feel worthwhile.
Personally I feel the progression in the plains is fine. It's the weapon pool that feels particularly shallow
The only thing missing from the plains is dungeons. I wonder, were those rectangular buildings with stairs in the middle, originally meant to be dungeon entrances?
It feels like it lacks one or two more weapons to round it out
In regards to this, after not playing for MANY MANY updates, I really like the mountains now ( Currently at the do i fight Moder, or continue mucking round stage) But having a blast there
ALSO I feel a second armor set would be neat. Every biome has at least two except the plains
Needle armor? 😂
plains felt the shortest biome yes, it has also has no ore
Tar is the plains ore, no?
it has no use
Black metal is
anyone? blackmetal ore?
I'm multitasking here so i don't remember who it was that said this, but it's unfair to call of duty to compare a game which has real content to a first person shooter. Now, I won't trash the whole genre, but fps games like cod are in a completely different class. Terraria has vastly different bosses though, and denying that would be ridiculous. Each biome is so unique that they almost can't be compared. It's like each one was made by a different developer. What I'm referring to is a very distinct repetition in the formula. Bosses are large with massive health bars. They cycle attacks in a loop with no new surprises. The difficulty comes from the time it takes to bring hp to zero, not from the mechanics. An endurance race is a nice concept for a boss, but only if it's occasional. At least plains enemies felt diverse, but bugs who stand there and spam the same two attacks isn't interesting. Adding more bugs or increasing their hp isn't interesting. The real issue though, is that everything in valheim is predictable. All enemies have a pattern and all bosses have a way to cheese them. Without cheesing, the later bosses become extremely frustrating and time consuming. I know it's a game heavily focused on building, so i expect it to okay a part in combat, but have any of you actually killed anything after eikthyr without building an arena that gives you immunity to their attacks? The queen is the first boss that you physically can't do that with, and she's the easiest boss in the game
ye but no mining, u just keep clearing the same camps
black forest mine for bronze -> scared of trolls
mountains mine silver -> scared of wolves + drake + golems
I personally don't mind that. It definitely leans towards more combat instead of dungeon crawling and mining
I feel the ashlands did it better though. It has other structures and more unique enemy variety to spice up that combat
Another big issue that relates to that btw is base defense. Without abusing game mechanics by building a dirt wall or digging a trench, you can't reliably defend your base. The ballista is horrible and very expensive for example
I literally just put up stake walls and I have defended it since the beginning
Anyway i thought my opinion would resonate with more people, but it's okay that I'm alone in thinking these things
How is doing the intended strategy abusing game mechanics?
i walk outside the front door and kill things
I doubt the game developers intended for everyone to abuse the fact that enemies can't jump
Plus you don't need a trench nor impenetrable wall. Just use stake walls and you'll be fine
No they def knew
Really? And they didn't add a drawbridge?
' have any of you actually killed anything after eikthyr without building an arena that gives you immunity to their attacks' - I don't think I've bothered ever except maybe for Yagluth.
Disappointing... But whatever. I'll get off my soap box now lol. Just something to think about
I don't think you know what abusing means.
i also wonder these things, the queen is definately not the easiest boss eikthr is like 3 spear throws and if you miss one it still kills it
We haven’t with any of the bosses. Maybe cleared space. But not building. And no cheese.
I cheese almost every base I build, but don't use it in combat.
eithyr is difficult because it throws you for a loop. second kill is obviously much easier, but the queen was literally just standing there drinking mead and hitting her
Eikthyr is NOT difficult. It's intentionally not.
I think yagluth and bonemass are the only ones you can do this with
Difficulty is subjective
You don't need to actually build anything for Bonemass, just stand on the altar or a nearby crypt.
eikthyr is the first thing that doesnt stand there and let you kill it. youve killed boars and deer with the occasional greyling until then
Oh I meant cheesing the bosses with builds. I think you can only do it with like. 2 bosses. Maybe 3
Earthen banks and ditches are a historically accurate defensive measure. My country is literally covered in hundreds, if not thousands, of hill forts that were built exactly that way.
yeah i know that scott, but enemies wont try to dig through or jump the gap because they cant
if the enemies physically have no way of trying to get to you, i consider that a bug or at minimum cheesing the game
Or, and try this on for size, an intended way to defend your base?
I feel like it'd be lamer to remove that aspect to base building
use console commands to turn off enemies when youre in your base. same thing but you dont waste hours digging a hole
its a soloplayer pve game u can do whatever u want
and im not saying you cant but hold up wait
im not attacking valheim here guys. i love this game
It doesn't come across.
nah i mean i kind of agree with that part. if the strat is to just build earth walls then what's the point in having the raids to begin with
The raids are intended to stop you just camping in your base.
and the earth walls let you camp in your base
For the mobs that that works for, sure.
all im saying is that there are fundamental issues with it that the developers could address to make it feel more fun and rewarding. i was reeled in by the first two biomes and then astounded by the sudden difficulty of the swamps. that should be a recurring theme though, and @derek they dont stop you because you literally just build a dirt wall.. dirt.. not stone or wood or something cool, but dirt
You think the massive difficulty spike of Swamps should be the norm? You'll definitely be on your own with that opinion for sure.
I think the swamp is only tough cuz of the rain. It is a major annoyance that you have no way to mitigate
the point of raids, even with earth walls, is to encourage you to do something. they also provide materials for biomes you might otherwise never return to.
the built in base defense is weak and crappy. ballistas are junk, walls fall in one troll hit (maybe two or three for stone) and even end game black marble crumbles to dust at the sight of a soldier. but that dirt though is impenetrable. this is the intended game mechanics?
I never thought of the materials thing. That's honestly really neat cuz inherently you won't feel a want to return to older biomes unless absolutely necessary
you can go out of your base and fight
I just use stake walls. I legit never had issues even when minibosses and charred raided
Actually something I loved about Mistlands was how it made materials from the second biome relevant again.
Yeah, honestly, that's all we have in our current world.
Yeah that is really sick. It doesn't even have its own ore. It utilizes iron and silver into its major recipes
i'd like to add that im a kinda new player who downloaded valheim in december, didnt play after they broke controllers until they fixed it, and i play solo. my experience is not on a team or anything, so im building, fighting, etcetera all alone and i love building huge monuments and cities
I was thinking of the copper and bronze usage.
I played solo the entire time
so its a bit of a different playstyle than usual, but they also said the game is playable with multiple people but really designed to be solo
And for me Ashland’s has made Silver even more relevant again.
Literally 5 out of my 668 hours in this game was in multiplayer with my gf
gg kuri im glad your spawn rate is so low. good seed right there i guess
I'd say the majority of players play solo. Or at least have a solo world on the go as well as maybe a server they're on.
The spawn rate is the same for everyone.
duh.. no shit
Based on the comments I see here, it seems most play solo.
No I just kinda adapted to the shit the game threw at me
Like I literally just got swarmed by a morgen, 3 asksvin(one of which was 1 star), 5 charred, and a marksmen
Oh and vultures
and that doesnt get annoying when its a recurring event while youre trying to build?
No it usually happens when I'm exploring
pick a number
wouldnt a real base defense system make that a lot better instead of digging a trench to abuse the game mechanics?
7, do i win?
love how vultures are so low on the threat spectrum that they are a after thought🤣
nope, i do. thanks
YEAH lmao. They literally died in the swarm of attacks by the asksvin
Digging a trench is not abusing anything, we've been through that.
mhm where can i send pics i want to send my base
Literally half of the enemies killed eachother by accident
it wouldnt be if the enemies had a way of getting around it. base defense isnt supposed to be invulnerable
Again. Stake walls. Stone walls to reinforce them ifu wanna
that is definitely one of the nice things about ashlands. the enemy friendly fire.
It's not? Flying mobs can still get over a moat or a hill.
ok i sent my base
Yeah drakes and bats just fly over it
so drakes until you beat moder, and then nothing until mistlands... nice
We thankfully avoided any drake raids.
Bats are before Mistlands.
Dude seekers are a nightmare if you run with normal walls
oh yeah and i guess bats which dont damage anyone wearing armor lol..
it's why i go out the front door to fight. if i wanted to turn raids off i'd just use the setting lol
Seeker soldier rip apart walls
No but they can kill your livestock if not careful
i never was able to get to the snow...
Bats can decimate your tame population. Lol.
the way to combat fly overs is either balistas, spikes or fires along the top edge of a wall....had many a drake die to a campfire I placed near my exterior roof line.
I legit do not put any effort into defenses. Just a stake wall and I'm fine
put your ranch elsewhere? i figured that out immediately lol. thats not rocket science. plus they wont attack walls so just close them in or something if you want them to constantly reproduce
But 'there are no base building mechanics' /s
Ballistas are awful base defense
Ballistas can be great if you set them up correctly. I wish they hadn't added the trophy system though.
Yeah ballistas are kinda ass
i admit it is limited to a couple options you have to be creative with, but it all comes out in the wash.
derek im about to block you. youre literally refusing to acknowledge the flaws of this game and keep talking in circles without addressing issues
What issues are you intending to address? We just have different opinions. And that's OK.
And I'll happily acknowledge ALL of the actual flaws with the game.
if you love valheim that much thats fine, but dont act like they did anything except the bare minimum to make base defense viable
oh boy
But yeah, I think you might have had the right idea.
ballistas are junk and end game, and walls crumble immediately if youre preoccupied. the only viable solution to building for 5 minutes without having things torn down is to abuse the mechanics of the game and create walls that enemies do not recognize as destroyable structures
spikes, bear traps, ballista are the ones I remember off the top of my head, but I have used campfires and braziers as well in base defense.
leave a gap in the walls big enough for enemies to wander through and set a fire there, they will walk though and take fire damage.
none of that presents a long term and viable solution. it all breaks quickly and needs constant maintenance, which would be fine if building didnt take so long
I know my girlfriend loved the progression of the biomes in the game.
The meadows is just foraging and starting out
Black forest eases you into mining and dungeon crawling
Swamp is an extension of the black forest, but more challenging with the rain
Mountains is a sort of corruption of the past biomes. Where it has dungeon crawling and mining, but is handled differently alongside the terrain giving a unique experience
Plains is a distinct change, focusing hard into combat while trading out mining and dungeon crawling for village raids
Mistlands is a culmination of all 3 styles with dungeon crawling in the infested mines, combat with raiding dvergr outposts, and mining with black marble
And the ashlands is a return to the brutal all out combat without compromising dungeon crawling or mining all that much, but combat is the primary focus
That's a nice summary of the game.
It makes me genuinely wonder in anticipation to how the deep north will be handled
icebergs and probably some snow
lots of comments on deep north focus on wanting the terrain to be the "main enemy" from what I have read...
Hm, we've kinda had two biomes in a row that do that though. I'm not sure I'd want another.
lives perfectly fine and safe with stone walls and ballistae without relying on cringy earth walls and moats
Sure
but I do read little in comparison to what gets put up.
i can talk about the positives of valheim all night long. i agree that there's a lot going for it. theres a reason ive got 1040 hours in six months, but im trying to discuss things that would make it even better
I always felt the jotunns had a major presence in the game. Especially the mistlands
My rambling was kinda unrelated to your discussion
im guessing youre not a big builder which is fine, but this is a builder rpg. i want.. building
Everything in the cauldron and they cook whatever comes out
But yeah. The jotunns are technically in the mistlands as they're the massive skeletons in the biome
Then... Build
Once again, this is just people giving way too much credit to raids.
If anything I'd argue the building in the game is one of the most robust I've seen
building is really fun, although if i'm building outside of survival i usually have fly on
without a dumb dirt wall you cant because STANDARD ENEMY SPAWN, not raids, is too high. they destroy structures as you move on to the next one
Stake. Walls.
The AI in this game is way too dumb to even attempt at pretending to be dangerous, I've built normally and the AI barely tries to destroy my stuff
stake walls dont work. ive tried that backed by stone. theres big guys too ya know, not just deer and boar
I feel like it's a you problem if my rat brain can make it by with raids with just stake walls and nothing else
same. makes building.....zippy. 🦸
You don't even need to build around the thought of exploiting their pathfinding, they break it themselves
maybe the difference is where you/others are landing. perhaps you landed close to a spawner you haven't seen or what not
Shit like seeker soldiers, minibosses, trolls, charred. They all tried to invade and I just meet outside my base
Only raid ive had so far thats an issue is, when I got raided by slimes, and they jumped my walls, and killed my 2* boar, but that was def a me issue, as was renovating at the time 😂
i think thats a problem with your game then. they usually arent "broken" when they attack my base
Oof. That has to hurt
You mean trolls? The ones that are easily destroyed with pierce weapons, ballistae and are also limited to just two per raid that can also be kited away from your builds meaning that they might not even approach them?
I do agree that the pathfinding in the game is a little fucked and easy to exploit. Sometimes the enemy will forget you're even there despite standing in front of you
You mean, the guys you parry then one shot? 😂
yeah and anyone with a higher attack than early game enemies
if you've got ballista with troll raids you can probably parry and one shot them
Building where?
troll raids spawns
Oh no... Comes out of the base away from it
There, 0 danger now... They will now follow me
Trolls are mega easy to handle. A crude bow can kill them
im not talking about fighting. ive already addressed that none of the enemies pose a combat challenge because theyre formula based and predictable. but there are enemies that can bring down a wall in seconds, other than a troll
and that makes building annoying at best
I literally never had to rebuild a broken wall
Trolls raids only happen after elder, by then you should have enough weaponry to face them.
Bronze spear breaks them, finewood bow too, argeir obliterates them
Even when seekers tried to blow my base to pieces
Just dont let the enemies hit the walls 😂
k
enemy priority number 1 is you. number 2 is certain base structures. they will go after (2) if they can't get to (1).
go outside the walls and fight them
yeah every two seconds. jeez im talking in circles here because half of yall dont remember or werent there when i addressed this crap. im out because im annoyed
Bye
Seriously, the amount of people that keep thinking raids present any amount of danger is hilariously worrisome.
Valheim players are really afraid of that? Bruh, I've seen the AI get STUCK in a perfectly clear way towards me.
Does that mean that this dumb AI is smarter than the average valheim player?
🫡
The only one that scared me was gjall. And they only do that in mistlands
🙂 these are the people that nerfed the ashlands 🙂
It's unbelievable...
I think the issue is, HOW has majority of mankind become so dumb, that a faulty AI System is smarter than it... But thats an entirely different subject, and one we won't go down the rabbit hole on 😂
Truly
Bah. I really wanted to know what enemies were stopping g them from building.
The Food Buff enemy. They had none on, 100%
Tbf I only struggled in the ashlands cuz the game chose to spawn a morgen and then 15 other enemies(not an exaggeration)
You still have time to at the very least experience the Omaha beach landing before the nerfs go live
Probably one of the best moments in the game and they removed it...
Oh my god the beach landing. Literally fucking normandy
omaha? normandy?
That's assuming they do. It's still in testing for a reason.
Oh, I’ve been to the Ashlands.
Yeah, both WWII beach assaults. Kinda what the devs were aiming for in Ashlands.
Normandy was D-Day when the allies stormed nazi beaches
ah, a forgotten/lesser known(to me) portion of history.
Gamers are just built differently...
But there were pieces missing so they're now a malfunctioning amalgamation of unfitting pieces.
Games devs should absolutely start prioritizing what they want for their own games over what players want. Players cannot be trusted with making a game
The funny thing is, there are a LOT of things that could be improved or outright need fixing, but none of them were things they complained about.
The gamers today, are not the gamers from the 90s, thats the issue. A fundamental generation difference.
I have 0 hope they will tweak them...
true
Yeah I spent an hour straight on a single ashlands beach clearing out enemies
welp, 360 silver smelted. only about 120 to go.
that's like 480 more silver than you need
I do think the spawn rates in the Ashlands are a little too high. But the lag is the biggest problem for me. I think we wouldn’t mind the high enemy numbers so much if we felt we could fight effectively without enemies teleporting around us.
this game is awesome played it for 8 hours straight
Playing solo and still felt like all-out war...
They took it away from me
ashlands is fun moving forward. i'm in the boat though where i don't think it should be full respawn if you fall back a bit
what can I say, cleared (nearly) a whole mountain for the sake of having atleast 1 of everything silver.
I would've been more ok if the in-land rates were nerfed but the shores were swarming with enemies at least
Gotta max level that stuff too or its not complete 😛
in process.
i didnt expect to love this game, thought i would be most likely refunding it but nope its amazing
Nothing in this game needs max levelling.
That's the reason so many people think it's too grindy.
yep. nothing needs max level, but i like to.
I leveled up my Silver Sword/Shield couple days ago, and Sivler sword 3 and 4, was 40 and 60, I was like, well, glad im a hoarder, and cant run past anything
i dont think thats why lol
It's a big part of it.
Yeah the beach landing was fucking rough
Just found 64 flametal in a single chest yeesh. That's like triple my previous record
if first play thru, no need to rush the biomes, take it slow, enjoy it 😄
im exploring every single crack n crevise
I also do the same thing, cos i hate my map being fogged 😛
just killed my first trolls, got so jumpscared by first one haha
Yeah, we’ve found just taking and holding ground incredibly difficult. And we’ve been clearing out spawners as we find them. But the mobs just come back. Maybe doing that should just have a greater effect.
Moments like these are precious, love seeing new players enjoying the same things we all did 🙂
yeah i decided to go in blind as usually i eatch too much yt before i get a game and wow its amazing
it might be some people are playing on older seeds too .. on my oldest play through the ashlands rendered really weird. the spire water is probably 2 times longer than my newer playthrough and a lot of towers and things rendered in teh water
Truth be told. The morgen imo isn't even the most dangerous ashlands enemy. The fallen valkyrie is absolutely the most dangerous
It doesn't really change anything. The spawn rate is insane, and clearing out the spawners doesn't really impact this. I just had around 20 charred spawn in 60 seconds in a small area with no spawners.
That would be a bug if that was true.
it is true you'll be moving forward, turn around and it's just a mess back behind what you've already cleared
most spawners aren't visible afaik. otherwise the would would be (visually) littered worse than the minimap with pins.
Best strategy imo, is to scout with no intention of fighting with eikthyr and try to find as many fortresses as possible. Once you know their locations, beeline to them, clear the area, and take on the fortress with bonemass. Trying to "take ground" or something is a waste of time unless you like fighting charred.
ha i just saw blood puddings recipe, i think onions are looking really delicious
I feel it helps, but not as much as it maybe should.
Only physical spawners are visible (and the one-time runestone ones).
Yeah, I hear the PTR change is significant. Looking forward to it. Killing thousands of charred is boring imo.
Most say it nerfed things too much, so that spawning is way too rare
First I've heard that sentiment
The bad bit was that they changed both the spawn chance AND the spawn interval.
For those that have played both versions that's the general consensus.
whoever is responding to me, you're blocked fyi
got the "leather scrap delivery" raid just now and I hear the bats dieing to my campfires.
my least fav raid out of all
I disabled it by not killing BM this play through
Only one that makes it up to my mistlands tower heh
They said “For those that have played both versions that's the general consensus.”
What do you get out of hilders request
I suspect they wanted to avoid seeing what I wrote if they've blocked me.
dissappointment 🤣
I didnt realise, silver sword absolutely destroys Abominations 😮
You get some great clothes that gives you a cool in-base buff.
Oh, I know.
Then why repeat what I said so they're forced to see it anyway?
increased amount of purchaseable equips designed with base building in mind. along with certain unique raids.
Oh do you still get the raids after you finish it?
Because I felt what you said was worth repeating and relevant.
Some raids aren't tied to bosses
Oh, then fair enough. And I appreciate the support.
The Hildir raids are, which I presume is what they're talking about.
Oh yeah those are
i seem to have found a silver node that the wishbone doesnt see
They are? Huh. How so?
Kill one of the bosses and get the corresponding raid afterwards.
I had this happen on my last mountain playthrough.
part of it sticking out of the ground
Like the minibosses outside of lord reto have raids tied to them
Oh, the quest bosses?! I don’t consider them ‘bosses’. Mini-bosses maybe.
Yeah, mini-bosses are, by definition, bosses. Just smaller.
3 more raids having a chance to come to your base, as well as a bigger choice of colors for some really nice looking base item clothing, which make you use less stamina for hoe, hammer, cultivator
drakes got that og deathsquito aggro range lol
Oh, and they're the only raids (so far) that the actual mini-boss comes with it!
bats raid. "I don't have cauldron prime...?"
How do you even kill the mountain mini boss me and my friend spent a hour and got him one tap and then we both died and by the time we were back he was full hp
Kinda. I just thought you were saying they were triggered/disabled by main biome bosses. I now understand what you were saying, though.
Oh, no, sorry. My bad.
sidestep the ice attack that shoots out the front, get free damage, parry the normal attacks, shoot his ass when hes pulsing the ground
frost resist, and silver armor helps. one tanks the other does DPS. bring health meads and your best hp foods for the tank.
and then also remember that enemies in this game cant jump
my kingdom for about 3500 stone
i wanted to make this base look really cool with a nice wall built into the structures but hooooly cow they are expensive
I think I've used over 80000 stone in my builds across 10 playthroughs (so far) xD
getting stone is a chore
Rookie numbers

how many stone is one bm chest again?
They're 5 by 2 right?
a real chest is 2400
blackmetal chests
missed the black metal part mb
32*50 then for bm, holy lol someones had too much to drink
anyway my first char is just about to hit 98 pickaxe skill from that
A skeleton surprise
run & jump are at 100 🙂
ya, not cautious enough for that.
that is also called "a trainer for blocking skill"
ah yes, the "shield generator fuel shipment" raid.
My run and jump were 100 before I reached ashlands... Theyre back in the 70s now but was a rough drop in skills until I geared up
i just mined another 210 silver and i have no idea why
This current playthrough has only just now reached the mistlands... but it is a high skill char and I m being extra careful, next playthrough I will be much more careless again haha
Is there a way to put moss on my house
without mods, not that i am aware of.
closest thing would be vines, after reaching ashlands
haha....you need 420 coal
the greenest, dankest coal out there 😎
i pushed the cart off a sheer cliff in a whiteout so i cant see down. i slide down, take 100 damage in onehit, and land 2 inches from a wolf that is chilling on a vertical cliff like a damn mountain goat that slaps me down to 3 hp
If you were going to cave on a few building mods for aesthetic purposes, in an otherwise vanilla game, Plant Everything would definitely make the top 3
ive gotta get plant everything, that looks so cool i just found out about it
i can make some sick gardens and farms thatll look great with my base
there are a lot of cool mods. one lets you rotate build pieces (in 3 axis's) and another lets you build on top of your boat.....lots out there.
oh man i was just thinking about how rotating would be nice
ah, rip cart, i just caught up to the loot box tumbling down the mountain
wow it was really close to making it, the nails werent far
How good is the silver sword
Pretty good, bis for yag
i enjoy using it a lot
im kinda sad i have to go back to using frostnir once i kill yagh
man, getting impatient. less than 50 silver to smelt left. then a massive amount of upgrades for a second fight vs moder. the first I felt under kitted so I want to try the other end of things.
Fill a couple of smelters and then just go to sleep.
hey guys im looking for a group to join
https://discord.com/channels/391142601740517377/1024264966712340510 is your best bet
sent you a dm @keen epoch
Best weapon in the game to fight Plains boss, also very good for 2 types of mob in Ashlands, not the best to fight most normal plains or mistland monsters though
Its fine for normal plains monsters tho, two hits fulings, one hits deathsquitos, and it does spirit damage to growths...
Frostner generally outshines it, but honestly a very reliable weapon still
Blackmetal sword is also really good for quite a few scenarios in plains
kinda wish digging works more like DRG ngl, would love to have a cave base as an option other than building a house
I am a solid advocate of the black metal sword for killing anything in the plains
Even the boss
isn't the Silver Sword better for Yag
It is your best option for killing mobs in Ashlands if swords are your main tool
Depends on how you fight him
If you are using regular swings, silver sword is better
Secondary attacks give the black metal sword a fighting chance
You underestimate the power of the meteor sword
I’ve shared a vid I made ages ago on this topic
Link?
OK what the hel 🤣
I meant mistlands NOT Ashlands 😂
Just by skimming through the video your testing is not the greatest and shouldn't be be a reliable source
There's way too much variance to make any claim based on that test
you'd have to get the exact same yag attacks, patterns etc with both the silver and blackmetal sword to make any comparison at all
But this is overly pedantic ig, both bm and silver sword are good
And anyways shouldn't really have to test this, silver swords value is 105 vs bm sword of 95
Regardless of secondary or normal attack silver sword just has more value
Blackmetal just becomes more comparable (while silver sword is still better) when using secondary because there's less hits/min going on because secondary is slower.
LoL 🤣
That is a high bar for testing mate.
I can’t force Yagluth to attack me the same way each time.
The point of the test is if you use the secondary attacks of both weapons (frostner added to include another solid weapon choice) both weapons are viable and effective
I added that at the end of my test video if I’m not mistaken
Yea. It's the scientist in me I'm sorry. Control experiments and such lol! Yea, they're both viable and effective, I just got intrigued is all
It’s actually a really cool thing that weapons from a previous biome are just as effective - if not a bit better - for killing a boss in the next biome ❤️🔥
And the fact that both silver sword/frostner are somewhat viable in ashlands is also pretty niche
Mistwalker is definitively a better choice for swords though
how rare is it to run into odin?
not very imo. its harder to find 2 lavithans in the same general area or find a 2 star wolf. but like most things, i think it comes down to RNG.
can fullings drop flax?
no, only growing in camps or in chests
is the only way fulling villagies
yep as a plant or in chest
can you build a workbench in a frost cave
each barley/flax you plant will have a 1:3 yield ratio, so you dont need to worry about raiding another fuling village to keep having them
you'd still need to raid them for black metal and fuling totems tho
1:2 no? From one you get 2 when they grow up
oh wait nvm i just remember i played with 2x resource lol
Flax is of such limited use that there's an argument for not planting it, only raiding it.
Any ideas how to not get motion sickness from a LOX
hey anyone mod knowledgable i could DM with some questions ?
There's some very knowledgable people with mods over at #mods-issues
nobody talks there so.... for once would be nice to get info without days of delay in an answer
thats why i asked if i could DM some1
Does Fire Resistance Mead stack with Fenris Armor?
Only max tier resistance will be used
Aight, will keep my Fenris Armor on, and use Poison pots for growths 😄
Would of been cool to get Poison Resistance armor in swamp, instead of + Bow Skill
Nah, bread and lox pies need a lot, + Its really not hard to farm
you get a poison resistance armor in swamp though
We do?
its litterally the root set well, not the entire root set just the helmet
some of these mods kinda break the viking theme a bit too much 🧐
dw i cant either 💀
The the root mask gives 50% resistance, the mead gives 75% but you have to replenish it, depends what you personaly want 🙂
i havent played in like 2 years is the ashlands update good
the root mask is great for when you run out of poison resist and get poisoined right at the time
Oh yes, and quite chalenging 😄
Is this the same for Fenris Set, vs First Fire Mead?
i only remember dying to the dumb mosquitoes and getting one shot in the plains
the root chest piece is great for that untill you get set on fire
Yeah, i guess i can see that, tho i usually go with iron because "mor armr betah" 😁
i only got heavy armor when i went to mountains
I believe the fire wine gives you also 50
i want to love it but i have insane lag in ashlands and having a shit ton of mobs at u while lagging isnt much fun
other than that, its great honestly
I went, Rag --> Troll --> Fenris, (Aint killed moder yet) So will prob Keep Fenris on For Moder/Yag
the lag on xbox one is insane like I remember getting 10 fps in the swamp hopefully it wont be like that
Take a root harnesk with you, halves all Pierce dmg 🙂
i have a pretty good pc and no lag in the game otherwise at all but ashlands just drops it to shit levels... i hope its something they can and WILL fix
ill make sure to keep that in mind
no they have to fix like I noticed the optimization is just really bad on this game
man having all these mod options makes my indecisiveness doubled 💀
The game Is indeed quite CPU heavy
given they are a small team but yeah, i agree
i rather get massive optimization updates than expansion updates
Optimisation has improved with every update over the last 3 years. Honestly it's only really noticeable with Ashlands these days and I know they're working on that.
But if you fiddle with settings and have decent system Its no problem at all
if i reduce background performance it might make ashlands better?
In fact, optimisation was the reason the original roadmap was scrapped, so they could work on the obvious issues with the terrain system rather than ploughing on with new content.
Does anyone in Australia have a server running?
Look through #1024264966712340510 🙂
anybody up for some valheim
I gotta say the ashland changes barely made a difference. Both me and my friend have concluded that the difference is really small.
WHY 0 NO MAP RUNS GOING ON IN EUROPE
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
well, there might be one 😏
I WANT LIKE 10 RUNS GOING ON OF THIS GAME
want to expand on that ?
What more is there to explain? The spawn rates got changed and I barely can notice it.
It's still a very chaotic biome
i love the smell of freshly smelted iron
i think thats the idea for it...
they just gotta improve the performance so i could actually survive there
No shit sherlock, I'm saying there isnt much difference after the changes.
zug zug
yo guys any way to delete items? i got a lil too much shit that i wanan delete
Obliterator
or just throw shit in the ocean
😄
i usually throw junk in the ocean
are you using the hoe
😏
okay one special server tried out.... they might not be my jam
when its that far from the normal game
like way way way too customized
hard to answer that one... depends on your preferences... for me: i like it, they could lower the spawnrates a bit but otherwise...niiiiice... others say differently 😄
after destroying the spawners it doesn't seem like there are many mobs around
Has there ever been done a tweak or addition that came from #suggestions ? Genuinely curious
Many
Cool
damn fire hazards are bad but no charcoal kilns is a plus
Side eyes the surtling spawners👀
No fire hazzard needed.
them spawners come back 😄 wait and see 😄
especially in multiplayer its not enough coal from surtlings and going to collect it is just a big hustle for me
I haven't played multi-player in a long time but, I set up a small portal hub to more than one spawner. It allowed me to gather 5 spawners worth in coal every run. At 4 coal per surtling(average), 5 spawners makes something like 80 coal per run. That's 4 smelters.
time to stop caring about looks and just build functional 😤
i found a silver vein that was sticking out of a side of a mountain before i even defeated bonemass
i pre prepared myself for the mountains early
wait i just found 2 silver veins side by side
never in my 700+ Hours ive seen 2 silver veins very close to eachother
Got a question, If i made a server that was designed for visitors, it'd be RP
Should it be vanilla for ease of joining? or would people still be likely to join modded?
yeah, it's rare.
this discord has made me think people are wildly more acclined to play vanilla ?
what kind of settings are thinking of ?
small QoL mods etc tho shouldnt be an issue, idk how known modding is generally
so again, id say probs vanilla might lower the bar for entry
If i did modded, i'd use litliterature for the books
but if i were to do vanilla, all the written text will be in the discord
so far my current seed has been the most fun ive had in a while cause there is alot to explore on the spawn island i havent fully explored it and so far i have 3 main bases, 3 shelters throughout the map
well if you go in the mods-issue you will see way more folks playing with mod 🤭
the previous seeds ive had werent fun
is the obliterator kinda mid?
5 wood for 1 coal seems wildly overpriced
that sounds like a scam
If you like big green starter islands, check out "darK"
thats what it does as far as I can tlel
whats the RP stuff like in this game ?
i thought people meant like basically immersive mode with RP
seems like it'd be somewhat good cause you can do silly emotes
When i say RP, all i think that means is speaking as your character in game
oh
i rarely do it but i defeated bonemass legitimately without devcommands
ive found 4 of them all with in close range, litterally made one giant home spanning 4 wide sliver veins, i dont think theya re that rare tbh
I usually die too much against bonemass
its meant to destroy the stuff you cant get rid of easily
but this time i managed without dying
oop i beat him first try in this world 😭
I find its attacks very, very simple
Just get a poison resistance mead and its a breeze with dodge rolling
his poison mist rly makes it hard to see his attacks which is kinda annoying
as far as I saw he has 3 attacks
what do yall do to keep new runs fresh ?
thats what i did i saved poison resist meads for the boss
Big swing, big poison attack, and lob enemies
After the big swing, you're able to get in 6 attacks with the mace
build multiple bases
this is my htird playhtrough and im playing wiht a friend, but also taking things very slow
i dont think bonemass is hard enough to warrant devcommands
bonemass was one of the easier ones imo
though tbf, all the first three bosses have been super easy
as long as you know how to dodge roll at least
tell that to people who use bows
Eikthr can be beaten with just a crude bow and some wood arrows
I mean that's on you 😭
tbh i suck at dodging, i parry and block and run if i cant get close enough
bonemass with blunt dmg goes down kinda ez
well theres your issue
using bows against bonemass is like using arrows against a tank
Dodge rolls are wildly OP imo
my issue? ive killed him multiple times now ive still not considered him hard
i-frames are our friends
🤷
I thought you were saying you found it hard
my 2 friends who i played with a few years ago had troubles defeating an abomination for christ sake
I havent fought any bosses past bonemass just yet so, we'll see if i find the others hard
arrows will do that to ya
ive found the abom really annoying to fight cause he keeps running but once i overcame my ungrounded fear i went and made a iron sword and he got pretty easy
abomination as in the tree guy for root armour?
only use for bow is normally against trolls, Drakes, Deer, Fuling Berserkers
yes
oh yeah i just used fire arrows LMAO
only because we NEVER found it at day time
ah what fun... my gear got dropped BEHIND some fenris within a cave....
So we literally couldnt fight it melee, because there'd be about 20 draugrs, 50 skeletons and 10 surtlers running at us WHILE abomination was there
keep running away (how i lost a trophy and the roots)
what to do 😫
my friend wanted it so they farmed it while i was asleep
in one playthrough i somehow managed to skip crudebow for a finewood bow
either get the body recovery squad or get a second set and kill the fenris
whats the body recovery squad
a squad that recovers bodies
AYO?!?!??!
WHAT ARE THEEEEEEEEEEEEEEEEEESE
some black dudes came outta nowhere and jumped me
i never use Rafts unless the spawn is on a tiny ass island
never seen them before,
there are seeds where you are forced to build a raft
black dudes? so werewolf's?
unless we talking about growths
Fenring?
growths scare the shit outta me
@buoyant ether : are you in the mountains at night?
was dusk but yeah
they were human-lookin
They’re Fenrings. That’s what they’re called.
Did you have the red circle?
yeah