#valheim-chat
1 messages · Page 119 of 1
Morgen gjall.
I was mining silver and a 2 star wolf decided to fall into the pit and now it is getting tamed.
I love a 2 star wolf practically falling in my lap.
Yes, it's an environmental hazard to have skeletons constantly clawing at you
barley grows on mistlands?
No, only in the plains, all plants prior to plains can grow in plains, jotun puffs and magecaps in mistlands.
okay
do leeches respawn? i cant seem to get any new leech spawns in the swamp i go to
i believe they should
They do as long as there are no player base structures around.
wat? 😄
The biome tests your stealth or running skills. Combat is discourage due to trash loot drops from skeletons.
Best table in the game! 🥳
Meowning 🤣
What a lovely way to make a new friend! 🥰
It’s hard on purpose.
It’s the second last biome of the game so it’s kicking the difficulty (and the ambience) up a notch 🔥
Wolfs go Awooo, not meow.
Yes it was a wonderful coincidence.
Now I'll get a regular wolf and get some extra 2 star wolves in the mountain before I try and take it off the mountain, across the black forest, a short swim and then more black forest to our meadows base.
If I get 2 wolves there, I can start making my wolf army and can then transport some to our plains base once we make it.
Won't wolves get absolutely destroyed in plains
not if you have enough 😄 because then everything else will get destroyed (more so if they are 2 stars)
black forge better fs
Iron Gate, can you make Vaheim for Playstation 4,5?
Depends on the amount of wolves, once they get chomping they can stunlock some of the plains mobs and they are more for a distraction and easy meat source than anything else.
Two star wolves is a big woof - 2-3 can kill zerkers
Make lox and frog things from ashlands follow when tame
Naaaaaaah
Mage builds for the win! 🥳🤣
Grausten pillars only being 1 meter tall makes building with this stuff a nightmare
the material is made for huge builds, but getting any height done is so tedious
No one knows, not the devs, not the players and not the queens of the stone age.
It will be done when it is done.
It could be 1.5-2 years for next biome, ocean, balancing and other (fun) stuff, could be longer could be shorter.
i hope a cutscene/credit / feature for ascension to valhalla will be a feature after they are happy with the bosses in the game and the 'story' progression etc.
considering they said tree of life will probably be used eventually, gives me hope
Guys, I have a question. Why, having explored 5 mountainous regions, I found only 1 copper deposit. Is silver that rare?
50 2 star wolves will kill yagluth before he meteors them, need less than 50 but I dont know exact numbers, thats how many I brought for my first ever Yagluth kill when valheim EA released
copper, what? you using wishbone yes? silver spawns a little higher than obsidian, if the mountain is not high enough for obsidian to spawn there is 0 chance for silver
If you kill bonemass, you get the wishbone, you need to activate that.
It will ping if there is hidden treasure / iron / silver around.
The closer you are to it the faster it will ping so once it start pinging move forward if it pings faster keep going till it goes slower again and try to zoom in on a really fast pinging, dig down and you should find it.
If it goes slower by moving foward try another direction till you find the direction that makes it ping faster.
You also need a really tall mountain, silver can only be found above obsidian, so if you don't see any obsidian on the mountain do not try.
Yeah just try to go to a really tall mountain, then there's usually silver everywhere
mistyped
Can there be more than 1 silver place on one mountain?
there can be more than 10 easily
but they are all buried under the terrain, do you have the wishbone and know how to use it?
There can be multiple deposits for ore per biome (mountain in this case)
Absolutely I once found 3 silver veins stacked on top and next to each other on a tall but small mountain.
In our current moder mountain I have found at least 5 hidden spots, not sure its all silver but the chances are high and only a third of the mountain has been explored.
Yeah yeah, I know how to use it. But it's dont pinging anywhere😅
don't use it unless you're a bit higher than where the obsidian spawns are, not tall enough mountain then
It is active and you are on a mountain above obsidian deposits?
omg, lucky
I found 2 silver veins sticking out without using wishbone on my current playthrough which is a new record for me
+, I found 1 vein once after explored 5 mountain system😅
I got one a while ago, and I'm finlally using them in my Dwarf Farm
I'll try to find higher mountains, like you said) Thanks for the tip
if you don't mind some spoilering you could use the valheim seed viewer to find a big mountain
once I get a few more I will transport some to my dwarf farm as well, I'll put them a ways away and connect them with a tunnel that I can seal from their end, so if I want to train myself I can gather all the wolves and put them away till further notice.
Be ready to farm some meat. Those hungry boys like to eat
I even need some tips on how to gather meat for them quickly, what I'm doing is hunting on meadows for Deer and Lizzards
I didnt reach Mistland yet
Boar farm, preferably a 2 star boar farm, 4 meat for each boar, either a big pen so you can have loads or an auto breeder.
Basically a tower with boars trapped next to each other in a small space with their butts above a hole so you feed them, they birth a piggy that piggy drops down and they can keep on going, sidestepping the only x boars in a certain area since the ones doing the birthing are up high enough.
If you want a more concrete example I can direct you to a youtube video about it.
I just found a post on Reddit, he also seems to have a YT link
Welp, there is my next project... Wish i could send a photo os my Dwarf Farm in here
not sure where your info is comming from.
but we have absolutly NOT said anything on any time frames going forward.
@near furnace How are you doing?
Have you won that battle on two fronts?
Yes that is what I was asking.
Hope you win soon and that the small kids keep their germs to themselves!
I blame Germ.
only one? 👀
They are the Queen Germ after all.
hmm, true true.. 😄
I also blame @vocal vale
I avoided pinging them, but you're the boss.
Do animal pens need to be fully enclosed? How do you handle raids?
I imagine the pig pen needs to be fully enclosed to protect it from bats at least
or you could build it at another location, by portal.
If you have reached the mountains, enclosing your pens is generally a good idea. I like to include crystal windows for light though
I spawn proof my base and a bit around it and make sure there is a moat or an earthen wall.
That way each raid happens outside of the walls and a ways away so you can go deal with it.
I also make sure to have a backup pair of animals hidden in a floored over pit a, close by enough so I can get them back to base easily but far enough away so raids will skip it.
Most of the times I'll also set up an auto breeder on a remote small island that I can reach with a portal so if worst comes to worst I can get some from there.
You could always have half the boars outside and half inside
hello guys! is it worth it to u pgrade trollstav?
Does ashlands trigger storms or something?
Each biome has a set couple of weather patterns. Ashlands weather patterns shouldn't follow you into another biome (unless you have a slow system, then it might for a little before switching). If you go from a stormy ocean to a blackforest or meadows, the storm will likely change to something else.
No
I always ping people I have a DM conversation history with 😅
Heh, fair enough.
you either get 0 silver deposits on small mountains or like 5-10 on a big one
a tip is that silver wont spawn on a mountain that doesnt have obsidian
yeah no. If it's storming in one place, it will be storming in the other place if the place permits it
But so far it has been storming for 6 days straight whilst trying to attack an ashland fortress, which felt odd
Always mine more than you think you need. It really helps out in the long run
I think the ashlands only dificult because you can't max out your gear
I’m upping your sickness by tenfold now
is the rest deepnorth level stuff?
i mean, even in gear thats not maxed out they are already not that difficult 🙂
Probably or something inbetween minor update, its like this in evry biome you need ro go to till the mountains to max oit the crafting table. Releasing singular biomes will have this issue you ar behind gear till the next biome
trollstav is kinda rubbish
The troll is underpowered
Its not that dificult to kill them just anoying after a while
Summon 2 trolls than
I’d say on hardmode maxing gear is more important. Tougher to parry enemies with lvl 1 shield
got two trolls wandering around in mistlands, I only have a level 1 trollstav
it is kinda kinda situational to be fair
It soaks up agro and tnaks a lot of hits thats the main purpose
On normal I usually don’t upgrade gear much but on hard / vhard I tend to
I like to over prepare
I was not impressed with it
Troll staff is only worth tho if you go full mage with 3 eitir food and feather cape to dodge with jumps
it has one purpose and it is being a massive distraction, which it is really good at
I mean magic is OP enough to not need trollstav, but trollstav is very good at creating distractions if you are struggling with getting killed
So it’s very strong, but only if you’re struggling
Ye thats what i amsaying
also good at taking down forts safely, also good at mining stone...
I'd prefer something that doesn't have mostly downsides
just summon a troll in mistlands and you'll get a lot of stone quickly
It doesnt have too much its fine staff
It doesn't take much to kill it on hardmode, struggles with 2 of any enemies in ashlands
Troll Staff is amazing for getting around Ashlands actually. While you are sailing just summon it on every Bonemaw that spawns and they actually fight in the deep water. You can just keep on sailing xD
You can't be strategic with it, because it's a giant flaming homicidal monster that wants everything dead
Thats why its called hard mode XD the vame is balanced to normal mode
Game*
imo, trollstav would make more sense to tunnel vision enemies first, and only when they're all dead turn on you
The devs don't want us to ever be safe lol
little irked too that the tameable stuff is trending towards not following you
lox don't follow, frogs from ashlands don't follow
They will do some balancing later on probably, the mistlands like the mistlands
In terms of gear the mistlands is the most unbalanced biome in the game imo
dunno
Sorry for my braindamaged typeing bzw
That's a weird assumption to make.
Well nothing in mistlands was tameable
Feels bad because Ashlands is actually pretty well balanced, which makes a good amount of the Ashlands items obsolete as the overpowered mistlands weapons are just as good if not better
Lox can be tamed, don't follow
The ONLY thing that follows you when tamed is the wolf.
That would be the exception, not the rule.
Guess it depends on how you define Chickens. I've seen them defined as Mistlands, Plains, and Black Forest tames
I think the only thing actually wrong with Mistlands is the elevation issues that are present in the entire game.
Combat there is very annoying... semi frequently and it is just the elevation stuff.
The amount of times --- even in this last playthrough I just completed --- that I parried a bug only to then swing my weapon directly through it twice and not hit both time... is staggering
How else could it bite your neck when you're sleeping if it's not following? 
Staggering only happens if you're hit.
I'm gonna go out on a limb and say you didn't read my last message xD
I'm going to go out on a limb and say you don't understand humour.
I mean sarcasm is kinda hard to detect in plaintext with no emotes and a single sentence. It be that way
It wasn't sarcasm so why would I use emotes?
Shocking news: In a barren and hostile world, you are not meant to feel safe...
What's even more shocking is that you are not meant to be safe in the most hostile and dangerous biome in the game so far
but honestly, I do hope the elevation stuff gets addressed eventually, it's super obnoxious especially with like spears
It's been the longest standing bug since EA so I'd imagine so.
Eureka moment
If you weren't sarcastically implying that I meant an in-game stagger then where is the joke my guy lmao
Dark souls does it pretty well. Melee attacks are adjusted depending on where your enemy is located
I was implying it without sarcasm. Where would the sarcasm have come into it?
It's not a joke if you actually thought I was referring to an in-game stagger, then it's just you reading incorrectly
Or you're just trolling
I didn't think you were referring to in-game stagger? When did I say or even suggest that?
I don't know how to help you lmao
No need for hostilities
Yikes, so you act like a complete idiot and then tell me you're blocking me ok buddy
"that I parried a bug only to then swing my weapon directly through it twice and not hit both time... is staggering"
Yes, I read what they said.

I read what you said and you're right, you used staggering to describe response to shock in how many swings you've taken that didn't land.
I just don't get where the idea that all jokes have to involve saracasm came from.
I sometimes am not sure whether Derek is kidding myself and I share a similar dry sense of humor?
I've already made it clear I was joking.
Yea then he tried to say his next message was a joke --- but the joke would be "I am intentionally misinterpreting the use of "stagger" haha isn't that funny?"
But then he claimed he wasn't using sarcasm, meaning he was being literal
which is LITERALLY wrong. lmao
So we can all agree miscommunication happens and that the height difference thing is annoying af?
No, you can make jokes that aren't sarcastic 😕
I've learned to work around it but it's still aggravating at times
I don't think words mean what you think they do.
Ye agree, I just hope it's addressed at some point -- might be a major pain point especially for non-veteran players
Yeah I think your response was a bit more sardonic than sarcastic? Sometimes that one is like Alanis Morrisette and irony and I'm not sure I'm using it right.
Sardonic would certainly work. There was definitely no sarcasm.
So just yesterday I learned about voffset and size in building signs. Curious if anyone has tips/tricks there. It's pretty cool how you can make signs that are visible from waaaaaaaay far away
so humorous mockery VS grim more serious mockery --- WOW what a distinction -- this was definitely worth being super extra over
wonders how this is all related to valheim at this point
Not remotely, some people like to labour points that were wrong.
That's definitely sarcasm
parries and staggering are serious business
Vertical combat will, almost certainly be fixed before 1.0. The devs know it's an issue that everyone wants fixed.
It's one of those problems that I can imagine being hard to solve less in "how do we code the solution?" and more "How do we make this behave so it works how we want without feeling janky?"
Yeah, I was thinking the same. I've never coded a game but it definitely sounds like it's a lot harder to fix than some would suggest.
Um, unclear how that is relevant to the statement. Check your link?
Precisely the bug I imagined. Hopefully they'll reconsider that and circle back around. I get it, it's an annoying problem to solve but there are DOZENS of ways to skin that cat and it's just a matter of finding the intersection.
Or is it just Discord being Discord?
It might just be Derek being Derek
It links to Smiffe saying they're not gonna fix fighting on slopes in mine
Probably, because it's specifically about smiffe saying "nope" to sloped combat
Ah, my bad, didn't see what it was replying to.
And yikes, that's not a great reply.
This slope combat thing has been done and fixed so many times in many different games, why have to make it more complicated than it has to be🤦♂️ ?
Nope.
Seems like mods will always be the solution for that specific issue
At least in my case I won't abuse it like smiffe implies there
Is there a mod that fixes it satisfactorily?
Probably...
A mod did it incorrectly, therefore we will not get it right either...?
Given that bug priority surely depends on the number of people it affects this should be near the top, not completely ignored?
Post a link to your unity project where you solve the problem.
you're being a funny jackass alright. don't need to do any of that when so many different games already got it right
Yes, but considering that statement it's now in the list of "do we actually want this and is it worth trying to fix/implement it as a result?"
Because smiffe has also said that that issue is very hard to fix and it's because of limitations regarding the character
I wasn't trying to be funny nor a jackass. I'm saying if it's a problem easily solved, surely you have the solution you can share, yes?
Make a mod that fixes it and send the code to IG
I do, just make it both you and the enemy can damn adjust the angle of swings so BOTH can hit a bit higher and lower
That's verging on jackassness.
Wouldn't be surprised if it required weeks minimum to even have results unless they come up with an overhaul for the character
What he said is rather pointless, you personally don't need to have resolved the problem to make a complaint about it.
However, other games solving the issue on their project doesn't really impact how it was set up here in this game.
The devs likely aren't working on a codebase that was taken from some other game xP
so they have to solve it from scratch --- I'm sure they can and may eventually -- but no other solution on the market is likely to be directly applicible to this game
Because, as I understand, the problem is they haven't been able to find a solution that works well and previous attempts have resulted, as Smiffe said, with inaccurate targeting instead.
So if it's such an easy problem to solve, then that person should share their novel solution that has apparently been overlooked
But overhauling the character also requires tweaking everything the character can equip, like armors
A reason why we don't have different body sizes
Perhaps I'm misinterpreting Smiffe but "We've tried to solve it and it didn't work out and modders have tried to solve it and it didn't work out for them either so we're not going to keep investing energy in it" seems like a fair summary.
doesn't even need anything complicated. Surely you've seen those simple 2D games that allow you to aim up and down and do a swing animation aimed at the cursor? A bit more complicated in 3D if you don't want it to look all janky but perfectly doable
"A bit more complicated" - Sure, only a bit...
just a little bit, ez
(for reference THAT was sarcasm)
2D Collission is easy - polygon-in-polygon
3D collission - especially with physics - yes is tons more complex
how many ways can I find to mispell collision
Well, you've mispelled it twice the same way. So... one?
Either way, the real issue why they do not want to do it is because it would be too easy to abuse enemies, my proposal was that give that same ability to enemies as well
So then enemies could hit you from impossible angles? That doesn't sound like a solution unless I'm misunderstanding you.
would also solve the issue of being able to stand at a spot where logically enemy should be able to hit you but cannot
Can't they already do that?
It depends, like the goblins can miss there attacks all the time from the elevation issue
But Mistlands creatures tend to have more AOE like abilities or wider arcs to their hits so they don't really seem to experience it IMO
The issue I mentioned earlier of parrying a bug and then missing the 2 follow up attacks that my sword goes through their model is an example
and then there's abomination that is hitting right through you... but that wasn't a hit
I've died a few times from lox stomps yeeting me off hillsides.
yeap
That's due to how the collision works. IIRC it's a raycast and checks whether the thing the ray hits meets certain criteria and it's not the actual model geometry hitting?
That the model geometry affects the physics engine so things can move correctly but whether you're hit by an enemy or whether you hit an enemy is a computed raycast.
imo, the whole currenct system is a bit overly strict and rigid. Also just to point out how stupid it is that if you mine a rock the damage is going to be randomly halved because the game thinks you also hit the ground... yea you kinda did but why would it matter if you hit the ground after hitting that rock? Imo, the ground shouldn't even register as a hit unless you actually dig it
I’ve never noticed the ground causing this but it does do extra damage if you’re standing on what you’re mining
what stuff do I use first time going into an infested mine
I'd bring guns. Since this game doesn't have guns, you're gonna have to settle for the weapons you can build at a forge.
Your best AoE weapon is always a good idea in a dungeon in Valheim.
@snow raptor honestly Carapace shield and sword is "the best" imo when your doing your first one --- you just have to be confident in your ability to parry
Grab Bonemass for your ability as well and have some hp pots
that "extra" damage is the normal damage...
bonemass is still as busted as ever
I don't use that power nearly as much as I should. I am always saving it for when I "really" need it. So end up rarely using it. 😄
I have it at all times after he dies in that world --- really stuck with me after my HC run xD
I use that more than any of them, by far.
The other ones are just not really valuable. deer is convinient, so is Moder, Elder is useless, Queen is only good as a caster (kinda), and even the Fader ability isn't good.
Some of these need to become passives or give you a passive if you have the ability
Like for example what if deer gave you 10% increased run speed at all times AND the active? Something like that could make the other options more attractive
why run when you can pop bonemass and literally facetank half a dozen enemies while you swing wildly and win
no hand holding in Valheim
queen is also good for getting more flametal
I wonder if the Bonemass resistance stacks with others? Like how the Serpent Shield and Root Harness stack.
I guess, but is it worth the risk of not having bonemass ? Enemies are practically raining on you at all times
I don't even use powers in combat, can't bother. if it's something I can't rely on then I will not use it, for that same reason I end up with a lot of potions in games because there's limited supply for them and can't use them in every fight... so I'd rather not use them at all since I can't rely on them
Queen allows you to mine faster as well, which is a necessity for flametal pillars, especially before assaulting fortresses.
Double carry weight and 10% faster speed is really good as well.
And eikthyr is one of the most used, buffing them shouldn't even be on the list. It's like saying magic is weak and should be buffed when it's the most broken playstyle
Stamina is all i need in combat and i cant get enoughy of it. That`s why I find the Eyth deer power best, as I can run for cover cheaply
Not even fenris set gives you 10% faster move speed
And even still, you can combine both
Can I break fortress inner door with pickaxe? I don't want to damage it too much since I want to keep it as a base
That would be 19% faster move speed
Zoomers
Fader buff, just like all others, is an active though. It's not really all that valuable to have double carry weight and 10% faster move speed 25% of the time IMO
Queen for mining your early Flametal, I can dig it, but I'd still rather just get slightly less and be safer with bonemass -- idk, it's arguable I get it.
For me, Deer is never used after Bonemass --- think about Mountains (wolf raid or golems) and Plains (any goblin camp, I can just walk into it and usually win without retreating at all because of bonemass) and Mistlands mines
Bonemass just has nutty value
I don't even bother with Fenris because of how high I get my run skill. I am usually in the 60's in Run and Jump by the time I go into the mtns to get silver.
Yes, like 99% of everything in the game, it's situational. That's the point.
You are never encouraged to have everything on you 100% of the time
except food buffs
without any experience modifications that's wildly impressive. You must spend more time in earlier biomes than the typical player
And eikthyr is one of the most used powers in general, reduced stamina consumption for moving is life saver in most scenarios
and just don't get hit and bonemass power becomes absolutely useless
On servers, I usually have to, because I have more time to play than most people do.
I mean that's not gonna happen haha, tons of combat in this game
That should just be a bigger reason to use it then because it would be run lvl 60 + 9% extra move speed...
You say that as if one cancelled the other
Elder is easily the most underwhelming power. Cutting trees is pretty easy as is. Idk what else it could do. Maybe if it increased slash damage it'd be used by all the sword n axe people
mage shield makes not getting (direct) hits very easy
Right but you don't have that until late mistlands
I say that as feeling its a waste of my time to get a buff I won't really notice the difference of...
I used a mod to make elder give me 20 extra levels to axe skill because of that
You certainly will notice the difference
killed queen without losing a single point of health to enemies, only lost hp to reapplying shield
That's interesting
Hello, was wondering what these community servers are. Can anyone join them?
But yea idk just did a playthrough with 2 friends and we used 2 bonemass and 1 deer (switched to queen later because they were both magic and I stuck to melee) and it went extremely smooth --- don't think any of us ever wanted anything other than Moder occassionally to get between ashlands biomes but then we obv swapped right back
#1024264966712340510 would be good place to look for one to join
Why? I already feel like I am The Flash. Just how much faster do you feel like your going?
faster
More is better
also can't help but notice that more speed seems to increase jump height too, or am I just imagining things?
Especially when it involves not getting hit by easily moving away from the attack
Maybe, but I already run faster than pretty much anything except the Squitto's.
I thought the only thing that effects your jump height is your jump skill
Feather cape
sprinting 100% increases jump height, I have 0 doubt about that
but at least to me it seemed like fenris set increases jump height a bit... but I might just be imagining it
I wouldn't know, my run and jump keep pace with each other.
Because I make sure of it.
the feather cape is honestly hilarious. it makes jumping better than dodging for mages, why dodge when you can just jump and keep attacking?
with good jump skill it's basically same as having a dodge with really long iframes. tehcnically you can still get hit but... rarely happens
you can run around mobs with deer power anyway.
deer + cape power = boss of mobility
but you can't sprint and attack at the same time
doesnt matter, running/jumping eat a lot of stamina.
u can run far away cheap, regen, attack
doesn't matter if you're mage, you don't use any for attacking
esp as a mage yes, u regen stamina while hurling fireballs
Just try with bonemass instead, I'm pretty sure if you use it for a while you'd fall in love with it too
I mean, again, I can just walk into a goblin camp with iron gear and win.
i find Deer power best in ashlands, i run around mobs like a boss
my prefered method is jumping on their heads
They all deal physical damage (weirdly...) so bonemass is amazing there too. I've tanked 6+ enemies there too with it
basically gives you free running
Something else too look forward to trying! 😄 😄
Honestly though, Ashlands enemies really need to deal more fire damage, it doesn't make a lot of sense
chug a fire mead, no more of a problem
Yea but it would make you at least have to brew those
probably the reason why they do not do fire damage
just drink potion and you don't need armor
stamina is king and power that gives stamina is best
Just split the damage like our enchanted weapons, no??
60/40 or 70/30 split would make sense.
Then you could have mead mitigating some damage and your armor doing the rest
it's super weird to me that literally all of the enemies there except the warlock do pure physical
maybe a shield that gives fire res would make sense, in Nord equipment maybe
To increase people's whining for feather cape's fire weakness? Better not...
And removing the weakness shouldn't be an option, I like that nerf. That cape was way too powerful
If people are going to whine that ASHLANDS creatures do FIRE damage, then let them. That's like saying complaining about the only snow biome requiring dealing with the cold.
Second cultist I killed gave me the trophy lets gooooo
Last time it took us 30+ cultists lol
same... also got a 2nd trophy from about 10th kill. Sorry everyone who took a bit longer to get it, it's my fault
Bro stole all the cultist trophies
Yeah, but the main issue is others have to deal with that shit.
If they were to die 100000 to that, cool, no one cares, their problem...
But it's everyone else who has to keep reading that incessant crying over a completely logical thing.
No matter how much you try to ignore it, it is still annoying
Make a good response to the comment once, pin it, if complaint comes up ---> 📌
Complaints are fine, complaining about a challenging game providing challenges that are specific to their biome's theme is very silly
My audio has random skips anyone know why
Yeah I wouldn't complain if they bumped the spawn rate on that one.
Sound FX or music?
10% should be enough.
Music at least for now
Do they respawn in the caves? I'd think 10% would be enough if there were more cultists in the world - I think I've seen as many as 6 cultists in a single cave but have found far more that had none.
honestly this is kinda fixed with the Hildir stuff though.
Once you clear those they are added to the possible raids. So I mean
You'll get them trophies! Crank that raid frequency!
Right but then you also gotta roll the dice hoping for the raid. I'm just sayin it always seems like a real slog whenever I go to look for one and very much would prefer "more cultists" to increase the effective drop rate over increasing the drop rate.
I haven't really tried the Fenris armor post-plains
Wind cape + Fenris armor is fun.
Fenris is very good with mage playstyle
It really is annoying that the devs don't put in more quality of life stuff
Like why isn't food ordered by stats
It's all in 'alphabetical order' which isn't even alphabetical order.
what's the current maximum comfort?
24 mins?
26 with a yule tree and maypole
... does the yule tree give comfort all year round or is it just during winter time? IF I left my Christmas tree up all year, I'd feel self conscious and it would def detract from my comfort.
If its there, you get the comfort.
I have my Maypole.
I remember tree kept functioning, but a Giant broke it and I was upset since it was out of season.
Currently I have level 17 Rest, wonder what I'm missing..
Is your hot tub on?
A troll?
If you were just walking in a crypt and saw an immaculately stacked pile of bones - that'd freak you out a bit, right?
a bit, yea
better than ordering the list of foods, I'd really love to not have to craft each individually.
It is in alphabetical order... Based on the prefab IDs
Yes, uggh
Okay, but.. why? Why not put a little thoughtful code into it? I mean, I understand the UI's meant to be basic, but the code behind it doesn't have to be, too..
"and why is not in-game alph-"
Probably because the prefab IDs are always the same in every single language, but not all languages use the same alphabet. This makes it so it's always the exact same order no matter the language
Called it
wat?
I don't want it to be alphabetical. Nobody does. People (I'd safely assume) want it to be in order of tier.
Yeah or some kind of grouping or something? When it's just a few items it's not bad but once it gets >20 it gets unwieldy.
Ex-ACT-ly.
I prefer to question their decision on naming stuff instead
Sorry YES a Troll. Threw a giant rock over my elevated wall.
The helmets could've been ArmorHelmet so they're grouped alongside the chest and legs pieces
That'd be nice.
But they went for only Helmet instead and now they're much lower in the list...
Armour1 1Leather Helmet
Armour2 1Troll Helmet
Armour3 3Bronze Helmet
Then if you say Armour1 2Leather Chestpiece, then it'll slip in between the leather helmet and troll helmet.
Oh my god we've done their jobs for them :U
I'm sure there's an even better naming scheme
There's a pattern where you create an alpha-sort key. I haven't don emuch gamedev but have made a great many multi-column list boxes with varied sort requirements in my time.
God I wish I could just automatically make myself known as some quality of life advisor for hire and sell all these magnificent ideas.. :U
The devs are aware of most of them, I think its just a matter of other priorties being higher
I mean, I'm sure that it could literally be done within an hour and make thousands of people happy.
Maybe two, tops..
That's why you're not a dev.
Coding the fix is just one facet of it. Ya gotta test it. Releasing it is it's own fun process.
ArmorHelmetLeather
ArmorHelmetTroll
ArmorHelmetBronze
I really don't know how they thought current prefab naming was more efficient...
It's not like there are more than one troll head piece or bronze
what am i supposed to do if i died miles away from spawn and i have no boat
And even if they thought that there could be, just adding an extra suffix would've been enough.
The point is that the first two or three words could've been the same
Do you have a pickaxe?
ye
Make a boat.
The long naked sailing when you died and there's no portal nearby... typical valheim experience
console commands it is 👍
Either way it helps noone using something other than English.
i am not spending 2 hours just to have a chance to get my stuff back
Hi everyone, what I’m about to say might have already been discussed, but aren't you tired of having to rummage through all your chests to craft? Especially for cooking. Do you know if the devs are planning an update so that when a chest is near a workstation, its contents are usable without having to fetch the item from the chest?
Well, if you have "ArmourHelmetTroll" "ArmourChestTroll" "ArmourPantsTroll" they'd be out of order.. right? :f
Why not spend 30 minutes with a guaranteed chance?
In what way?
wdym
Certainly been grouped together even if in not perfect order is much better than how it is currently
It won't take you an hour to do a corpse run.
Just had my first death in over 40 days, bonus points if you can guess what enemy killed me
Tree.
Nope
The idea seems useful at first, but you get used to it. I like to fetch them myself, even if I forget one or two ingredients
Yes true but if you're going to do it, may as well name them in a format that orders them correctly Helmet, Chest, Pants
neck
Smoke.
I’ll give you a hint, it’s sticky
blob
Getting closer
the water in the ashlands (too hot for my taste)
saw that too late tho... "tar mosters". growth?!
Ding ding ding
Item warehousing would be really nice..
god damn growths are my worst nightmare
u got to plains in 40 days? 💀
Is it just me, or do Events keep happen more often now? I feel like I have one every our or so.
So far I've been invaded by bats, summon undead just today. Did sometjhing get updated? Happened all week.
no my last death was day 81, I’m on day 130 now
I honestly just wish you could label chests.. not with signs, but, with proper labels on the chest.
Dont be mean to them, they are lovely, helped me clear many fulling villages
It was fun at the early game but now... It's becoming really complicated, and on top of that, the cooking recipes are not sorted nor sortable... I find that cooking in the game has really become a nightmare.
I meant the gap between this death and my last was 40 days
I got to the plains in one day :U
how do you even die to a tar blob
I hope that they change that crafting system TBH, that is so desorganized that is a pain for anyone' eyes
... didn't go so well for me though :U
That's exactly what I just came here about.
its mostly lucky and "afk" events, else you are ahaving a bad week
It's so shit I just go to the Wiki and sort it there, then look for the name ingame.
Yeah i totally agree with you The automatic organization of items is super convenient, but we need more at the level we're at
even worse when yr trying to find things in nocost
i'm making a suggestion on this rn hehe
AFK events?
yeah me too ! Lord Dev if you ear us ! 🙏🏻
There's a chance every 46 minutes on standard settings. It's just RNG.
In a way that events only happen when you are at base "afk-ing" you know, just bulding or so
*scrolls down 300 items and still misses the one i was looking for, starts scrolling again... 😩 *
I swear its happened twice in a row
I usually go days without events
my group once had the raid trigger 5 times in a row
Define twice in a row.
you can go most of a play through without seeing one if you're very active and somewhat lucky when at base
Yes, that's RNG
You're literally describing the intended behaviour of RNG
gotta say tho if yr used to not getting raided often and then you get a few in succession it does make you question it
i had not been raided for like 40 days and then suddenly i had 4 in a row, 3 of which troll raids and 1 a slime raid
Can wolves protect themselves from raids?
nah
Or do they get dumpstered
Classic
they do alright till they don't, lol
if you have the wolves in small packs they usually own anything that spawns
How do you keep them in packs
even better if you have them in meadows or forest terrain so they can find their own food and heal up after
using the follow/stay commands
I need to get my boar farm working first before I even consider wolves
Then maybe I'll consider a lox farm outside the walls but idk if that's worth it or even feasible
it is if you make the wall a bit thicker
You've seen the wall around my base right
their stomp will do significant damage to anything the other side with only 1 layer thick
I'm talking like way outside my wall, across the moat
Basically in a 'pen' on their own
if there's another terrain barrier then it's fine
if you want them right up to the wall tho i'd suggest making it 3 layers thick then the damage will be minimal/none
Done.... xD
and what about the new introduces items... you think they will be easy, but nooo hecking lost them three times trying to find something else xD
same with log trolls, they have such a big swing that a 1 layer wall with a building behind it is gonna get smashed up but with a thicker wall hardly any damage gets through
Tamed ones will attack any creature that they laid their eyes on other than wild wolves
The log boys were what made my mind up to make earth wall perimeters
What do you mean layers? I was planning on using raised dirt
yeh the raised earth, but raising it in a line makes 1 layer, 2 lines together, 2 layer, etc
So like 4 meters thick say?
3 layers would be 6m, that's the recommended
High and tight with sheer faces ofc
Is it better to make moats or walls ?
moats don't offer much protection against flyers
Im planning on making a big base in the plains
neither do walls lol
Tbh I’m considering making both just so it’s easier to shoot at them with a gap between the wall and the enemy
imo a combination of moat + stone wall is best
Moats are great if you're actually close to water and can fill it. Enemies cant swim well and get stuck there.
All the more reason to have farms separate from main builds. Or just build on an island 🏝️
they work well even without water, but it's true water makes them stronger
walls at least offer protection against the flyers seeing you immediately but ofc that doesn't matter for raid mobs
This is to prevent trolls from being able to hit through it?
ashlands are an island, would not recommend building there
lox stomps as well
It's actually pretty great to build in fortresses. One of my new favorite bases
Nah like a plains island far enough from a continent that raids won't occur. Well they trigger but only skeleton raids will make landfall if shallow areas are available
you repaired a ruin or an inhabited fortress?
I do both since enemies get trapped in the moat and are easy to shoot, but a wall also helps prevent blobs from jumping and stops people from shooting you. It also can catch squitos and other fliers and can get some kills via fires/spikes on top when they try to fly over
nope, you can't build inside, which means you can't spawnproof
Plus you can make walls look cool, even raised earth ones
did you not read? "near"
Embed stone into it to make it look like an old stone wall
Seems fortress in Ashlands is the way to go for a build. So I've heard
that just makes it like building in any other location
yes, aside from that it's convenient to be near the boss for when you fight
you can usually find some ruins or even a close fort
Refighting bosses seem like a good way to gain weapon skill exp
Bonemass in particular
I levelled up 3 times in my first fight with him from like 31 to 34
the grapevine has spoken
We took a fort and dug down deep and built tall. Got ground level, ceiling top floor and a basement with everything we need. Also nothing damages the walls so you're pretty safe
Shield generator gives a bubble just big enough for it too
I got a long road to get to the Ashlands. Started a fresh character
Yea Mechanic YT spoiled that a bit for me. Intended on going blind. But now I know some things. Fook
If I could go back I would have played the game blind instead of watching damn near every video about it
I usually stick to build videos for inspiration. Or some combat and gear related stuff to understand mechanics better
it protects the vines as well?!
After getting slaughtered in the plains to establish my final base, this isn't such a bad idea...it's either this or hunt lox to extinction in my area to grind up my skills again
I didn't spoil me other than the update animated video xD
Strangely enough, you can't grow vines there
I've never made an endgame base or progressed past plains. This run I'm doing both
can you only grow vines on the regular stone walls?
indeed makes no sense. they are wild to the warm nature of the ashlands... why can't seeds grow there? even if protected
I hope not, Because I planted mine near wood walls
Tbh I haven't been growing them successfully. My friend says they're real finicky. Need to be just close enough to a wall and needs open sky, cultivated soil and space
I wish we were unable to plant them if the conditions are not met. Kinda like placing a kiln or whatever
I'm almost positive in our previous playthrough we had some vines growing in the Ashlands.
Unlike the magic shrooms and plain's crops I wasted planting on my meadow base, I just lost some vines planting them on empty space...(I lost around 8 seeds) but I have other 10 near a wood wall (it says healthy)
I didn't really mess with planting them - had some other people in my playthrough that liked doing the farming stuff - but they said that they couldn't get them to grow on grausten walls
Been playing since year one. Still haven't defeated mist boss. Countless seeds and characters. Spent my time building exploring and enjoying the world lol
I think I've completed at least 30 full playthroughs in around 1,700 hours played. Some of those were "speedruns" though the speedrunning community would not consider them that I'm sure.
what QoL mods would yall recommend for a first solo playthru?
First solo playthrough = no mods. Start modding after you suffer 😉
none if its your first playthrough 🙂 but if you really want some then someone in #mods-discussion will probably know which ones 😄
well ill be damned, challenge accepted 😏
first ever? No mods. It breaks the understanding of how the mechanics and all work... after a few hours and biomes ahead, sure try as many as you wish
ive killed the first boss, hauled my ass to the edge of black forest and about to start gamin
If it breaks your understanding of how mechanics work, I'm pretty sure that's more than a QOL mod.
Hp still plays a role in blocking correct
Sure does
Iirc you only get staggered if the attack were to do 50% of your max hp
Sure, some QOL does not impact as much ( I missread) but at first, I rather zero mods
ValheimSimpleAutoSort by Mokutan --- dm if you want the string for this, you need to add each item's internal IDs but this helps massively with organization.
MassFarming by k942 --- just for AOE planting and harvesting. This keeps the stamina costs so planting 25 plants in a 5x5 at once will cost you ~130 stamina
ValheimPlus_Grantapher_Temporary by Grantapher--- This has all sorts of stuff but the thing I use it for is making it so workbenches check nearby chests for materials and to enable my Charcoal Kiln, Furnace, Blast Furnace, Spinning Wheel, Windmill, and Refinery all auto-pull from nearby chests and also PUSH to nearby chests so things don't just poop out onto the floor if you have a chest near them with space.
Extra, very unnecessary convenience:
Better_Wisps by Digitalroot --- makes it so you can upgrade the Wisplight in Mistlands at the cost of more wisps and a lot of silver.
Sated by Crystal --- changes the food curve a little so it's more backloaded. If you have 30 minute food you'll notice you've lost a lot by the 15 min marker, with sated that loss starts later, closer to the 5 min marker, but is more sharp.
what unlocks the portal
I've always been limited by my meadow starter base. Only now I've actually buckled in and made a proper one when the time came
fine wood, greydwarf eyes and surtling core
I played it vanilla until mountains or so, iirc... and mostly because of farming
20, 10, 2 respectively
yep, but for unlocking one of each is enough 🙂
.. aww.. cannot post pics here, man this discord sucks ;f
we have #screenshots 😉 tho everything on this server should be valheim related
:U
My bad I'm "twist" reading everything today Oh My!
oh no worries 😄 happens to me all the time too
if you parry a seeker with blackmetal shield you can trishot it in three sword hits!!
A shield? I parry them with my rock hard viking abs then wake up in my bed again.
Is it the combination of the block stats of a shield + health, right?
Pretty sure it's just your armor, shield just adds from "block armor" and block skill adds as well
health plays a role though yea
Yea but idk if a silver shield would do it
Why
less armor
because its from 2 biomes before misttlands?
I'm referring to the part where he states a Black metal shield' is required specifically to be able to make a full sword combo on a Seeker.
and they answered that they indeed know that any shield has the same parry window, but they are not sure if earlier shield (silver one in this case) would be sufficient to parry a seeker 🙂
IIRC, parry force doesn't matter what-so-ever when it comes to actually blocking or parrying an attack. It is purely how far an enemy will be knocked back afterward
Looking for some help from someone else using a Nitrado server. I am trying to use world modifiers. I have change the FWL file, and uploaded the new one to the SaveData directory. But it isn't working. From what I can tell, a new default FWL file overwrites it. Is there anything I can do?
#dedicated-server might help you more 🙂
Cheers
it is fine if you dont mind rock throwing neighbours 😄
can I put anything other than payload in a catapult?
i believe you can 🙂 yeah
nothing I tried fits
Test it out. I think you can use stones or even vikings
Almost anything
Personally it's my go-to spot for my first small base. But I'm also a bit more experienced I guess?
grausten, charred bones and ashwood don't work
and I can't force launch it I guess(I want to launch myself)
It was a wonderful experience when my friend launched his bow on accident and it was lost for all time 😄
Use normal stone
too bad I'm not near my base and without a pickaxe :(
Isn't that just the type of shield though, round being 1.5 and buckler being 2.5, or does armour scale this too
on the other hand seeker two stars is not parryable
i mean it is
but the parry force required is extremely high, and he almost onehsotted me
Kill it or walk very far away
Did some maths and I'm pretty sure with a quality 2 carapace buckler you should be perfectly fine so long as you parry. Not tested in-game, and I can't recall experiences testing it off the top of my head, but the math be mathing at least!
Also you might be fine with lesser shields as well, but I'm not doing math on everything <-<
Edit: this also requires at least like 110+ health or something like that. Edit again, bit off on the health. It's like 160+
Yea unless you're on Vhard 2 star seekers are plenty parryable
Ah
So they CAN be parried.. just if you're playing the hardest difficulty, they still one-shot you given the armour value doesn't go high enough?
ehhh not so much oneshotting, more just when enemies do a lot of damage even if you time your parry right, it will cancel your parry and stagger you
Ah.
vhard 2 star seekers I'm not sure you can parry without a magic bubble shield, but you can tank them
If pierce resist helps with parrying then you can prob parry them
Right I forgot about the player stagger part.
Wait does player stagger happen when normal blocking
Mkay. Been a while, need to brush up on mechanics again for Ashlands
which gem is the best for an ash fang bow?
lightning or nature. Lightning for damage (that's what most like), nature if you wanna immobilize enemies
blood can be extremely strong but you have to make sacrifices in the durability department xd
I'd disagree, other than on sneak attack (especially with crossbow)
I wasn't aware of a real use for blood outside of cheesing by wasting foods for sneak attacks with crossbow
I do really love the idea of blood, but 60% extra damage doesn't seem that significant to me, especially when it's replacing a good chunk of lightning damage and requires you managing your health a lot to keep it low but not dead
I saw someone using an (expensive) bukeperry strat... eat the berries to get to low health, then eat a bunch of good food and fire before you regen
I did that for the Ashland boss, also throwing in some tasty meads to prevent regen. Blood Greatsword 3 hp food build was actually a lot of fun
its several times higher than the lightning
root is, of course, completely broken in certain cases
turns out cc is king...
Yes
But I don't find it to be a particularly strong amount. I'd like them to buff blood to 3% per hp lost, I feel like it would start becoming more worth it then, for other weapons than crossbow
even at like 80% blood outdamages, and it increases from there
problem is managing your hp without getting clapped
at 3% per hp the weapon would be omegabroken
like, not just "strong" or "the best" but "literally twice as strong as the second best"
eh, I don't think sacrificing all your stamina for weapon damage, and having to swerve the line between life and death is adequately compensated. You get like 35-40% or so more damage than a lightning weapon
which is a nice buff, sure, and I do use blood weapons a lot because they're fun, but I don't think that's a fair tradeoff (ofc that % depends on the weapon, the above is for Berserkir axes)
33% is a LOT
hell, in souls games you drop to 30% hp for less (except in DS one where RST is considered omegabroken)
also, just use dyrnwyn for the lulz
I find it not to be a 33% dps increase though, because I have less stamina so I'm not attacking as frequently even with askvin armor and ashen cape on
I do love me some low hp
but thats compared to nidhögg anyway
to beat dyrnwyn you'd need to be really low
roughly 2/3rds just to be even
But there's a reason blood weapons aren't popular
Are you guys satisfied with blood weapons as they are then?
im fine with em
I think the concept of how blood weapons work is perfectly fine, but I think they could use a little buff
now if only there were a frostner upgrade for ashlands...
I was thinking they might have some frost gem type thing in the deep north
We will see
also spears are smh still useless by hitbox alone
I'd kill to be able to backstab people with a blood knife
Spears are alright, their main drawbacks is just their ranged attack being overshadowed by how OP bows are, and pierce damage being meh
the problem is also that they arent a weapon on slopes
Magic is by far the most OP thing in Valheim
pierce damage is awful in late game
I'd like spears to be good, they are my favorite weapons to use just not many situations when they are the best to use.
easiest? yes
best? no
Until they add magic into the game earlier than Mistlands I will still continue to not use it 😄
Most weapons aren’t. Spears is the only melee weapon that can have perfect sloped combat though, but only by throwing
Said neither. It is overpowered for the amount of effort it takes to make it.
I have level 50 of 3 weapons and my level 15 magic is still better
Best depends on your definition
and its easier to wreck enemies in melee once you get the hang of it
And also I'd like them to revisit how you gain exp and level skills as well. Some of them are... Terrible.
like the trollstav? xd
I havent dabbled much with magic.My group all play different roles. I'm usually the travel guide, carrying light armor and materials for portals, etc. Then we got a tank player who just parries and swords everything and then our mage that bubbles us. Sometimes we get our 4th who mostly just builds
I've messed around with it just because but in a standard playthrough of the game you almost definitely don't play long enough to properly level magic since you don't get it until Mistlands. Like congrats, you made it far into the game and now we're going to present you with a new combat style! Maybe some people would like to choose to be a mage at the start 😉
They only added magic to the game due to fan demand. It was not part of their original plan.
If I were to use magic I'd prepare myself for a new playthrough and bring the materials needed to maintain it. Would probably be too OP tho
Now we just need to demand they add it in earlier! Ez 😄
I do prefer the game without it. I'm just saying that on a server of 4 people, me and the other melee guy ain't doing shit compared to the mages
And we're better at the game than the mages are lol
That's accurate?
I like elemental damage on my weapons. If that scaled via elemental magic that'd be neat
Yes.
I hung out around here for years. Then dropped off the group about 15 months ago, rejoined a few weeks ago.
You either gotta step your game up or you got some legit mage friends. Anyone I've played with all stopped using magic because they were getting rocked while watching me moonwalk through the enemies. I'm smooth with it though
Welcome back then.
I dropped off during the January incident. I just wasn't playing at the time so I didn't bother to rejoin until now ;P
So I have actually talked with a couple of the developers in the voice channels, in addition to just seeing what they posted in this channel.
January incident..?
No, I just took a break. I had over 4,200 hours of play time at that time.
Sounds like you needed a break tbh xD I just do a few playthroughs every update then let it rest while I play other games and wait for the next update. This is probably the only game that I drop everything else for when it does update though
Any leaks or speculation on next update? or 1.0 for that matter?
Yeah, so far this is easily my all time favorite game. Without using mods, etc... too.
Yeah... but its silly that we have lightning and fire but not ice.
Yeah, I've played almost entirely mod free for all of my hours aside from one server where they had some quality of life stuff.
Only 1 biome to go, so they will probably be wrapping up in around or about 15 months from now.
1 biome and 2 bosses
Potential of 2 biomes. Seen some mention of ocean
fuck me, friends wont play till 1.0
Get better friends
I don't think they mean the ocean was going to like get its own full treatment. I think things like the new serpent are what they meant.
I respect the wait for 1.0
Quality over speed...
My theory is that we summon the final boss from the sacrificial stones. But who knows 😄
I see that makes sense. I'm stoked on the game bar none. Whatever extras we get are blessing
That does make sense.
Well, I am goiing to go and actually play. I have like 5 silver nodes worth of silver to bring down off the mtn and get back to our base. Well, 6, since one was a double node.
We got frostner and frost arrows
I am a big fan of the toss the cart off the side of the mountain method. Works like a charm!
I will probably do that. We have a nice shear side on this mtn, right above a BF.
I could probably just toss them, but then I might have to search in the forest.
Right, but first of all, it's kinda dumb that they added the ability to imbue weapons with fire... in a fire biome and not ice.
And secondly it feels bad that you can only add it to a level 1 item and have to upgrade it from there.
And maxes out at level 2
Yeah. And the mats for it are hard capped by 20 citadels per Ashlands area
Was also looking forward to using ceramic plates in my armor in conjunction with flametal but I guess not.
20 fortresses per world.
Yeah I don't world jump with characters. 1 world 1 character.
Man, wood ladders are still a broken mess huh?
Never have been.
haven't changed since I played in '21 far as I can tell
still can't hardly climb them
used to be mods to fix the issue
Why on Earth would you need a mod to climb a ladder?
best ashlands weapon? deciding between the mace or sword
if you've used the wooden ladder build piece, you'd know. it's not a smooth climbing animation
The mace is very good for pushing starred warriors (and lord reto if you haven’t killed him yet)
I've never had an issue with it.
oh, I don't really like the knockback
so the sword would be better? or how about the axes?
This is more confusing than anything I've stated so far. Surprised you don't know what i'm talking about
you've never pressed forward and not moved at all? or went too far over the edge when you only wanted to get to the top?
It's probably in vain at this point, but I hope to one day have vertical ladder pieces that function like those on the ships
No?
Not my video, but that's how wooden ladders work in game
I've played the game thanks.
Trying to discuss something here, not be passive agressive.
I'm just surprised it hasn't been fixed yet.
I'm not
I'm surprised you find it an issue, but there you go.
That video just shows a player failing to dodge skeletons a few times. A different climb animation wouldn’t change that.
I believe Smiffe previously commented before that this was a compromise workaround because the engine gave some difficulty
ah, engine problem. That'll do it.
I'm suprised you don't, Derek -- I thought it was a pretty universal experience interacting with the janky stairs. But I guess not
There were/are? mods that fix it, but i havent grabbed one
What triggers the weird bat raids?
Killing any bat in the world
Killing a weird bat (why are the bats weird?)
bat raid! screee!
It's weird cause they just started coming out of nowhere and don't seem related to other raids and their bosses
was mostly referring to the janky climbing.
Felt very random.
few video examples for such a common problem.
Re: ladders, found the Smiffe post: #suggestion-discussion message
Cheers.
can't tell you how many times my character derped over the edge of a ladder when nearing the top
Bleh, can't see that one.
I wouldn't necessarily blame the engine -- stairs can be difficult, because their behavior needs to be determined by the game developers coding the movement of character objects; ie. there is no "standard" ladder movement system engines provide that lots of games share, because they often have different nuances in how their characters move
I'll just have to use a different build piece, then. I've been away from the game a few years, so i'm remembering how to build
I am just repeating what the staff said. It surprised me a bit that this isn't a readily solvable issue but it may be the way the player models are implemented.
I try to avoid ladders, but the new grausten steep stairs are so useful it's hard
One tip: you can use 45 degree roof pieces to get the same climb angle and run up them smoothly
So... crossbows are just strictly better than bows?
I'm asking --- cus from what I've seen the bow stamina drain continues to get higher per second as you get better bows, but crossbows don't consume any stamina what-so-ever... and they hit quite hard.
You can't regen stamina while it is reloading --- but I feel like that is significantly less stamina overall than you spend full drawing each arrow with a bow
hey, im looking for someone to play with. Ive completed the game once before the ashlands update. And I just killed the first boss on a new save. I'd be more than happy to play with anyone really. 🙂
Ehh I think bows do better dps. I use crossbow mainly for sneak attack sniping1
Do they even do better dps though? I wanna say I remember my mistlands crossbow doing almost 2x the damage the mistlands bow
Seems about right, you can probably do 2 full draws per 1 xbow shot
but the stamina difference is pretty significant
I think walking while drawing a bow is faster than walking with a reloading crossbow, and you can jump or roll while drawing a bow
Depends on your bow skill. At level 70+ the draw starts getting really fast.
right but you are draining stamina the entire time with the bow VS no stamina drain with xbow
that's fair, but to have over 50 bow skill you must have been maining it for a while and... frankly, suffering xD
That’s only an issue if you keep the bow drawn for longer than you need to
i just went afk at my graydwarf farm overnight. I wake up to seeing like 50 charred twitchers running around. Why is this happening? (im also scared)
Can you be raided at your farm?
I think so but there's so many of them. Like way to many
Haven't tamed a lox yet, but can you put saddle bags on 'em and haul ore?
No. You should be able to ride them while encumbered, but I haven’t tried it.
Disappointing.
You can, that's kinda the point of them.
Does anyone want to see this. Ill share my screen i geuninly think theres like a hundred.
You can put a screenshot in #valheim-help or #screenshots
They deal purely physical damage, bows have elemental arrows
And are slower, even at low level bows shoot fast
Looks like you got the spawner raid while afk
Ig so but i think ive seen 3 spawners
so would that mean 3 diffrent spanwer raids?
I think one raid has 3 spawners
Thats insane lmao. How do i make it so raids dont happen while afking?
https://valheim.fandom.com/wiki/Player_base keep these pieces away from your afk spot
I saw in one video having like a portal and no workbench makes it so raids dont happen but idk if thats true
Or just remove the player base pieces...
If you keep it at two you won't get raids
Thanks for the help gonna spend the next 30 minutes cleaning these dudes up
I was wondering why I sometimes got raids as I was assaulting a fort - looks like it was because I was putting that fancy super portal up nearby before I assaulted it (workbench, stonecutter, super portal)
What is a super portal?
The new ahslands portal you can tote anything through it
A stone portal
Stone portals can be made with ashlands materials and allow all items through
You can portal anything
That's hawt
Apart from mobs.
You can portal ticks 😛
Hah, I guess that's true.
just got mauled by the wolfs
i was like where the wolf my club want some boing boing
😜
Might want to get your club looked at if it's making a "boing boing" sound
🐥🍼
bro im new to the swamp and found a jackpot swamp with many crypts, spend 2 days filling longboat with iron, come back and fill two chests by the water with scrap iron while i built a big area for a smelter, come back and chest is gone wtf
happened once with me if you are on cloud save make sure you keep saving the game
we lost 3 days worth progress
damn sucks
Did a mob attack it?
idk honestly necks keep destroying my turnips so maybe
i thought stuff dont despawn tho
It usually doesn't, sounds like something odd was going on
haha yeah but at least getting iron is better than copper
i need lots of roots anyway
it doesnt despawn if within a workbench radius, if workbench also got destroyed by mobs it will despawn, happened to me sometime too
man
ive been doing something wrong, its been 3 days and i cant find yagluth
im going to pull my hair out
only 3 days? imho the hardest boss to find
did you say only
3 days isn't a long time.
are you trying to say its going to take a lot longer
95% of the time I found his boss altar before the vegvisir as well
is it very far away?
where it is depends on your map
if you look for a circle of tall stones, there is likely yag's shrine/alter
but its not uncommon to visit so many plains you;ll have hundreds of blackmetal sometimes (if you clear all the villages) by the time you find him
i just want to start mistlands and ashlands, this is the first playthrough
due to the way the finder stones (vegvisir) spawn, they are aparently less common on the plains than any other biome.
if you don't mind a spoiler you can use the seed viewer to find Yagluth
ill spend a bunch more time to find yagluth, if it comes to that point ill use those
you could also look up 2 of the locations where the vegvisir spawns, to learn how that looks ingame so you can identify that from further afar
i did do that
or one of us here could find a picture, one is a big stone circle, the other is a small structure
found two large collection of stone henges completely empty
found only one small stone henge
anyways im going to go sleep after hours of sailing and running
if i stumble accross the spawning shrine, does the marker automatically appear on the map?
you still need to click the vegvisir plate
oh
this is another one https://imgur.com/a/YQJeH13
meaning its entirely possible i may have walked past it
you can also just mark it yourself
wait whats that, i haven't been looking out for those 🗿
I found it on the shore line. His whole altar
i was hoping if i missed it it would've been marked on the map
that one above is rarer, the first one and this one https://imgur.com/tVVE7Kb are the most common, but also sometimes you find them without marker
I think they are also in the towers right? or am I wrong?
porcupine or frostner?
i have not found one in a tower, in 1800h of game time
I found several in towers
to defeat Yag with?
no, in general for plains
both work quite well
Freeze is rly good vs fast mobs
i dont plan on going anywhere near yagluth, from what ive seen i shouldnt go melee range towards entities that i dont recognize
I would not recommend fighting Yagluth with a bow, will take very long (of course still possible) , the best weapon by far for him is the silver sword
easier with melee than with bow
harder than most bosses before him, but easier then the next 2 bosses ^^
interesting
💀
but you're not suddenly safe from him if using a bow like with other bosses
is the jump from plains to mistlands just as big as mistlands to ashlands?
Yagluth is a tough boi
no way ashlands hard
Ashlands is unucorns, rainbows and butterflies
I found it easier from Mist to Ashlands, but lots of people might disagree, you can see better in Ashlands than Mistlands
ill see, for now i have to find yagluth
Am I just crazy or is finding bones much harder in this version? I swear I remember little dungeons to explore in the meadows, or at the least near dark forest. I also don't remember the skeletons having weapons like a copper sword lol
just be prepared with the usual suspects. health meads, stamina meads, a good weapon or 2, and good armor. the other thing you might not think to bring is ||fire resistance mead/barley wine||
Its nice when you can see
plains to mistlands was fun to fight but mistlands to ahslands tough
my first ever Yagluth fight I brought lots of 2 star tamed wolves 🙂
taming takes so much effort
Getting to ashlands is a whole new thing compared to the later
Does attacking monuments of torment aggro dvergr?
its fun running through 3 fuling villages with 50 2 star wolves though
are they strong enough?
no
did you say 50
dang idk if i've ever seen 2 star wolves and i have 3000 hrs in lol
yeah xD you do loose some but you also clear the village
Kek i did. Made sure to remember them
man said 50 😭
only at night, 0% chance to spawn during day (only got 1800h)
They pop out of nowhere & bite.
good night
2star wolf wounds scary
I remember them having swords/bows/shields even before hearth and home update(prior to mistlands). the dungeons you are likely thinking of are burial chambers. they often have skele(s) and decent drop rate for bones if one has a spawner in it.
Pretty bad if unprepared
I truly have been sleeping on ooze/bile bombs
Anything with 2 stars makes me think twice
Why
I've never used them either
They help super hard in infested mines
ooze and bile bombs super useful for certain situations especially on very hard or hard world modifiers
poision and/or fire damage as a grenade....very usefull clearing out packed dungeons.
Great vs larvae piles
I saw a youtuber clear an infested mine with a 2 star seeker soldier, 2 x 2 star normal seeker and 1x 1 star normal seeker with the bombs on very hard mode
ticks are the thing I struggle with and bombs dunk on them
demolisher also good for ticks
Uhm .. among all the existing trophies I am able to find so far there are three left: one (??) - which I don't want to know what, seeker - soldier version and another one.
The wrath trophy. Gosh I killed so many of them in swamps but still none
I even have 3x cultist trophy and rancid remains
So far I've only managed to lobotimize three jotuns
Gonna need to find more so I can power up my magic and then finally take on the Mistlands boss so I can FINALLY explore the Ashlands
I can only wonder how the Deep North will set itself apart from the Mountains, unless it ends up essentially being a much more brutal expansion of the Mountains
Never tried beyond the default settings...maybe for my next playthrough. I might add mods too if there are good ones worth considering
Never been in them but I'll keep this in mind
Crouch and roll, the tick falls off
First I need to beat the vanilla game at least once lol (before considering mods)
bombs are a lot more effective than rolling around
zug zug
101 101
I have never used mods so can't speak about them, I also play on normal world settings 95% of the time, hard and very hard very rarely and I don't change death penalties and portal restrictions, I like the game best with Default settings.
how much refined eitr would i need for everything
Real question is why would you even craft everything? Even more upgrade it
I plan to
Ember staff, protection staff, mage set should all be less than 100 eitr.
Add 32 more for the other two staves which are mostly optional
I want to create an armory hall and display all the armor sets from every biome and have 1 max upgraded of each weapon
kind of annoying that i have to go back and farm stuff from the other zones, they encourage clutter
I've seen people specifically complaining about older stuff losing relevance and wanting devs to encourage players to go back
Can't please everyone
by the time i hit plains it seemed that old stuff should be thrown up rather than take up space, so i decluttered my area, then i get to mistlands and all of a sudden i find out i should have kept it
if theyre gonna make old stuff relevant they should have done it every step of the way, like swamp stuff needs ingredients from meadows and black forest
but i think players would hate that so if theyre demanding old stuff be relevant maybe they havent thought it through lol
thankfully i have a server filled with chests of random stuff from all over the place but sadly no root xD
Just assembled full mage set
Now I just need to raid more dungeons for the Queen and sscretly mug more dorf homes so I don't have to rely on my one sap extractor
Level 21 elemental magic, but have yet to put in a single level on blood magic. I can't wait to rain fire upon the Queen
Props to you if you've crafted all that with just one extractor.
Ahh, thank you very much
I kept sleeping and exploring other mistlands biomes and/or plains for the components I need for additional extractors, and looking for jotuns and mine their brain matter
is there a set amount of entities in a fuling settlement or wtv or do they respawn
they don't respawn, but I'm sure the count of fulings in a camp is variable.
oh okay, i js wanted to know cuz im picking them out one by one
good call. They can get overwhelming if you're not prepared.
I've seen camps with volume ranging from 3 or 4 up close to twenty fulings in it. Last camp I just cleared had three berserkers (one 1*), three shamans and easily a dozen or more regular fulings.
im very underprepared, i just got out of the swamp in terms of progression LOL
i literally cant find a mountain, its so annoying
yeah mine has 3-5 beserkers with 2 of them being stars 😭
Trick is to create yourself an earthen platform 2x3 at least 4-6 high. Climb up on top with your workbench and portal and either kite them up or pick them off with a bow.
if you're careful, you can even use a sledge to clear them out.
i just raised the ground and shot them with a bow, its so easy bc i have a huntsman bow so the others dont get aggro'ed
I love how easy magic makes hunting wabbits
I feel like the further you get into the game the higher priority stamina is
Like upto mountains you can be pretty comfortable with 2 health 1 stamina food but plains+ you are better off running 2 stamina foods 1 health
not really
How so
use bombs for wabbits
But bombs I need to find materials to craft.
With magic, I just need to lob fireball
I just never feel the need for 2 stamina foods
bread in the plains is enough for stamina
esp with the Fenris set, you can roam the plains without needing much stamina
If I may ask, how exciting is it generally to find an aqueduct in the mistlands?
Is there valkyrie trophy ?
Pretty exciting. But how many sections has been found in one area? I think 3 or so is the most I've seen
yes
Is it? I see
I stopped getting excited over them after the wild structure nerf to acquired materials
An aquaduct? Are you talking about those broken bridge things?
Yeah, those big ones with marble and iron ingots
Structures drop less mats?
Yea
Would have to turn up drop rate in modifiers to compensate multiplayer servers?
Pre built ones drop less than player built. People say that repairing them then dismantling makes them drop full mats but I feel like I’ve tried that and still gotten much less than normal
Same
Before Ashlands I didn't build much with marble due to the work it takes to acquire
Repurpose a network of mine structures as shops
I remember previously being able to build a large bridge spanning a large portion of the mistlands I was in with the materials of an aqueduct. Or being able to create three black marble piles out of aqueducts without even completely getting rid of the aqueduct. That was amazing. I miss it ._.
I don't fully remember how many stacks from one section. But certainly not a large bridge worth
Oh, it wasn't that large. It was more like enough to be able to create a 2 tile wide platform, mainly for the purposes of navigating the Mistlands' craggy terrain. I hope a mod comes out that restores that previous feature at some point after the release of 1.0
Hmm, I kinda feel like I'll need a barrier staff in order to fully take advantage of magic, since I'm gonna need to consume two magic foods for more extensive magic use and consume one stamina to take advantage of my mobility, leaving my paltry HP at a low number
I see
Playing like that on hardcore seems nutty to me. Have to be able to keep bubble up all the time or what? Never played the staves
It’s not too bad. I mean I’d say most people find it safer than going heavy on hp, since you can stay at range with magic, slot in some fast gear to avoid attacks, and spamming the shield staff isn’t too hard
Finally! A The Queen vegisvir!
Is very hard difficulty fun? I run a server and was curious of it is a drag or rewarding. I set the resource mod to 1.5 as a sort of benefit for the difficulty
Only thing you should know is that you should not rely on the same strategies you used in normal to fight enemies
If a boss kills me, do i have to make the offerings each time i repeat?
Like blocking and parrying. Tower shields do become a somewhat better choice
Bosses never despawn
Ah perfect, thanks a lot
from someone who's played a lot of very hard and even completed it deathless and without cheesey stuff, no.
I mean it can be fun, but getting oneshot from basically any enemy can be a bit punishing, and moreso my issue with it is that a lot of enemies do so much damage that they're practically impossible to parry (parry fails due to overload damage) which has you ending up dodging around an enemy for ages to kill them, or just cheesing them with a bow at range which isn't much fun
Hard difficulty is great tho
Thanks for the input I'll change the settings ❤️
does anyone know a good way to find a mountain biome, ive explored so much and have only found one very small one
I thought this way too, then I found a mod where I can have a quiver to hold my arrows, can’t see myself playing vanilla anymore.
I mean… it depends ya know? You can enter your seed in a website to see your whole map, but that kinda ruins the experience
Other than exploring and sailing the old fashioned way I mean.
Make a raft or boat, kinda stick close to the shore if you’re unable to tackle serpents depending on how far you’ve progressed and explore ya know?
Sailing and watching the skyline for mountain peaks. Large ones stand out a great distance
lots of qol stuff i feel im missingo ut on
but still, gotta do vanilla first
