#valheim-chat
1 messages · Page 64 of 1
So ye it doesn't matter if I switch from root helm to iron
Check if the root helm has a weakness to fire
He's talking about mountains
Ye it's weak for fire
no we are talking about swamp
I am talking about both
bonemass build
Root for swamp, iron for mountains
Only enemy doing fire damage in swamp are the Surtlings.
And the best way to deal with them is to lure them into the water.
yeah or just hit them
really not that big of a deal to fight them, i just dig down in their spawn area so they wont bother me no more
should i do a run where i use a pickaxe as my main weapon
lmao that would be funny
Iron helm & legs + harnesk for swamp and then for mountains switch harnesk to iron cp and iron leggings to ferris (or whatever the light armor was called)?
a run only being allowed one quality of each weapon type could be funny too
yup sounds good
but switch back to root harnesk 100% when going in plains
Is it worth going for full light armor or more parts than just leggings?
well many use it for traveling and exploring
if you're good at parrying and kiting then yeah
so prob yes
Fenris legs and chest, with iron helm
For mountain
So I should get a pretty upgraded iron helm cuz I will be using it for a while
you should max all your gear anyway
yeah probably
but if you only have time for one then i'd go for the helm
How much iron would that be
a lot
I have like 240-ish
Not necessarily, upgrading is very expensive and should only be done fully if you know you're using the item for a long time
i want every armour set fully maxed at some pont
you're gonna need a lot of iron down the line so you definitely need more
yeah
At some point ye but not when u r low on resources kinda
i only have like 12 left
at least the crypts are easy
which blackmetal weapon is best for fulings?
i like the atgier (is that how you spell it?)
yes i just made it
the knife is good at dealing with deathsquito's too
with good timing you can hit them before they hit you
same with swords
well i use root harnesk so doesnt really matter
Given the low amount of HP a deathsquito has, even a lvl 1 club is a good weapon to deal with them.
yeah
so how to deal with 2star draug archer in temple? 😄 I was mining, got sniped from behind and now he is lurking around my corpse. Even wit shield up, he chunks 80% of my hp and stagger me
What do I use iron sledge for?
cheesing fights
Run to your corpse, try running while also picking it up & make sure not to pick up anything
Strafe out of the path of the arrow.
is there any reason why the swamp doesnt have a cape
He is likee 1 cm from the corpse, shooting first second and strafind somehow dont work in temple, he shoot to left, I am on right and still getting hit
Not every biome has every thing.
okey, sneak worked somehow
That’s great! Did you retrieve your stuff?
yeah, I sneaked for stuff, then started running and got hit, but still get that 20% hp left :D. I like challenge of 2 star enemies, but archer in small crypt is more annoying than challenging
what shield do you have currently
iron shield
buckler?
yes
I think it had scuffed hitbox, I was getting same hp chunked with shield up and with shield down
and if it shooted it left corner and I was standing in right, I still got hit
well you shouldnt really be blocking with a buckler anyway, its block value is low compared to the banded shield
yeah, but still, I shouldnt receive same hp down with shield up and without 😄
when will Ashlands come? is there a date specified or is it still first half of 2024?
Still 1st half of 2024
It only comes if you keep faith and believe in it. Like St. Nicholas.
What do I do with 90 iron, thinking maybe 50 on pickaxe to max lvl + 25 for leggings max lvl
I have max lvl mace, buckler and iron helm
Upgrading pickaxe does give it nice boost to damage it does to rock/ore. If you plan to get both anyway I'd get pickaxe first since it speeds up you getting the leggings too. If you're not having trouble staying alive
I have enough for both
(after it finishes to smelt), I am asking in case I should get something else instead
ohh missed that
probably an axe, not necessary but would help you if you plan to hunt abomination for the light armor set
How will it help with that (and I think I will skip the axe until the next tier)
abomination is not resistant to slash damage. It resists blunt and laughts at pierce
but if you do not mind spending longer time killing it fire arrows are an option too, the longer route but works perfectly fine
is Ashlands PTB here yet?
well i am long away from ever conquering the queens but i still want to ask
also there is no silver axe, so next axe would be in plains
I have a maxed bronze sword I could use, but too scared to go melee, my strat was just spamming arrows, I guess I can also upgrade huntsman bow
that will work
Also potentially reinforced chests
parry and sword is sstill best way to deal with aboms
don't think you need to spend on axe or anything else you already plan to get imo
unlikely to make a difference. axe stunlocks it for easy kill, if sword does the same no difference... except you'll have a tool and a weapon in 1
Although, I for sure like that sword's 2nd move more than mace's
Need confirmation on something: Higher difficulties increase dmg from enemies, but does it increase each enemy base dmg by the according percentages or it's only taking into account the dmg done to the player?
Reason behind question is because there is a DamageTaken command but also an EnemyDamage command.
Which one is used for higher difficulties?
I barely use the secondary attack
I use it for 1 shotting those corpse piles
oh smart
also gives a nice big number if something spawns in your way and you get that sneak damage bonus
Are reinforced chests worth it
Or is it better to just have more small chests
I anyways use mods to make storage easier so it's not like more slots will change much in terms of ease of use
I personally like black metal chests. Not optimal but you can shove a crap ton of stuff into a single chest which makes sorting a bit more simple to me
Fair, then ig wasting iron on those is not worth it
expensive and would not recommend that to use on many chests like I'm doing
iron isn't really that much worth either unless you have a lot extra iron
would make sorting more convenient and looks better but that's it
hello, i am in trouble, the cloud kept all my delete character and i cannot make anymore, is ther a way to clear that bloody cloud fast????
you can delete them if you expand the charater file and delete all of the backups
Ye but mods kinda fixed it for me so not worth it
I just really hate the green shine on blackmetal chests lol
So I can either use 50 iron to max a pickaxe, maybe craft an iron sword just as a secondary weapon or something
Actually I can also upgrade the bow or make an iron sledge
upgrading bow can never go wrong
To be fair, spug is making a massive storage, so the amount of iron it would take for all those chests is probably more than the average player ever sees 😂 ||lots of love!||
I have 62 iron, so I can go 30 for bow and then 20 for pickaxe, won't get it maxed but that should be high enough
And yeah, hunstman bow is solid. I used it even in mistlands.
Actually wait found some more iron in a chest, might have enough for both
Also have an iron chestplate but I don't think I will be using it bcz of the movement
Iron is so insanely useful, never hurts to have a few hundred laying around lol
yup, that is one the main reasons why I'm going for black metal chests instead. More comfy to farm
I also finished planning the layout for it, it will have 4 rows of shelves, 1 for each long wall and 2 in the middle, that leaves me enough space to bring in a cart for moving stuff around
makes far more easy to move stuff around, don't have to deal with that weight limit whenever I'm moving around a lot of stuff
It would be neat if it was on track of sorts, maybe with wooden beams or something. That’s overkill though haha
sec, I'll take a screenshot in a moment
Also are the special side weapons actually being used, I didn't really use the stagbreaker and the sledgehammer seems similar
It just too heavy and clunky for me, I would rather have a faster weapon
The large sledges are good in certain situations for crowd control
But yeah, having them as a primary weapon might not be ideal.
the hammers just feel too cheesy to use, i think it would be better if it had an actual combo like other weapons and the aoe attack was a special attack
Cheesy? Like they’re too strong? I agree though, I’d really like if the aoe slam was its secondary attack, and its standard attack was like a 2-hit combo or something.
Remove the cleave from swords, give cleave to 2-handed weapons.
yeah too strong, it doesnt really feel like fighting, just spamming the same attack until everything is dead
U recommend carrying it?
Posted in #screenshots , only 1 shelf is 100% done, the one for all types of wood
still got more chests that are not visible in the screenshot, for metals and stuff
Ah, fair enough, I haven’t used them too much.
Would I recommend carrying it- hmm honestly not really, but they’re super useful in dungeons, so if you’re spelunking a lot I’m sure it would be a boon. Especially in crypts or infested mines.
for a good crowd control weapon I couldn't recommend Atgeir enough
I was very skeptical about it at first, but haven't stopped using it ever since I first tried it
I’ve actually never used the atgeir lol but I only hear great things about it.
oh it's a lot of fun to have such long reach and 360 spin to hit literally everything around you
the stagger and knockback on that spin is also great
Haha so I’ve heard, yeah it’s crazy to watch people stagger two trolls at a time with them
stamina use is the main issue with it though, like any other heavy weapon
i always have 2 stacks of stamina mead with me when i use an atgeir
Just made the mistalnds 2 handed hammer, excited to try it out. The greatsword feels really good too.
I've somehow managed to go without any, I still need to build a mead cellar and a kitchen above it for making and storing all my food
dark souls vibes from the krom
Krom should be illegal.
It's like atgeir, but slashier
pretty sure it can hit for 1k
Dang really?? Haven’t used it on combat yet (made it then got off for the night)
Although I do dislike the multi hit penalty that I still don't know why it has it and that the secondary animation could be better.
Dmg is perfect, but animation... Could use refinement
I guess that's a 1v1 version of Atgeir?
I read complaints about basic attack being too similar to one-handed swords but I mean, it's still a sword, nothing weird with having similar (not exactly same) attack animations.
I do grant the secondary attack animation "issue"
I have himmin afl and Krom as main weapons.
Guess who's having fun mowing mobs grass
is it a stab or overhead?
Oh? Krom has multi hit penalty? Do one handed swords have multi hit penalty?
Stab
that's... disappointing
Nope, that's the thing (afaik)
you've got a 2 handed sword, obviously you'd want to do a good old overhead smash right?
That was my suggestion a short while after starting to use it
i really wish the krom used the pommel as a blunt attack for the secondary attack, since thats a real technique with longswords
Downward slash with massive dmg and knockback.
Atgeir for crowd control/aoe
Krom for massive single target dmg
at least Atgeir isn't being used like a poking stick the normal spear is 😂
This one actually sounds really good.
Similar to battle axes poke attack.
It could have low dmg but high stagger dmg. Which is actually pretty standard for two-handed weapons in this game
Stagger, basic attack, done
Might be a goober and try using Jotun Bane for combat lol
pretty sure it was made for combat
I think axes generally just underperform comparatively.
But maybe I’ll be pleasantly surprised
also so glad that my fence height upgrade to 8 meters finally solved my circus lox problem. Them being on top of each is only barely too much to get over it. Like 0.25m too high. Low enough to give hope, but high enough to also crush it
Nice! I still haven’t tamed any lox yet, not sure I even want to lol.
I'm sure it was made to poison trees
they're really good escape artists...
It took less than 5 minutes for a lox to escape my pen after I built it and got them in
I upgraded my fence to 4 meters, happened again as soon as I looked away
I’m glad I’m not the only one that thought this, feels weird using a poisonous axe to cut down trees lol
kinda wish that was a mehcanic, hit a tree once and then go for the next tree while the previous one is rotting to death
I'd expect to not get a lot of workable wood out of a rotting tree
Anyone tech expert here?
Ancient bark, maybe
Help channels might be a better bet, depending on what you need
Turn normal wood into ancient bark?
Or just a way to chop trees semi automatically?
Or just to make trees suffer for all those unfair deaths
Imagine if you could use staff of embers to set trees on fire
And you get coal out of it
Kinda dead today being it sunday
Instant coal
thats why i chop down entire forests but leave one tree so they can suffer watching all their loved ones perish and be lonely for all eternity
I've been noticing that magic seems to be some of the very few skills that do encourage the player having high skills (aka it's actually worth grinding) due to eitr being limited and also regens much slower
(why magic has to be so relevant ffs)
Yeah, I’ve been leveling my magic by raiding fuling villages and crypts. It’s pretty noticeable.
Skeletts receive triple DMG at max level, 2% per level.
And they hit hard on their own.
have you guys tried using the flame staff as a mortar
All the time, it’s actually kinda fun
Need to craft the skelly boi summon, seems super useful.
its actually really good for decoration too
My plan for my warrior chara is to grab one of those shield staffs and that's it. Hoping that is enough regen if you're not constantly using it
if it works the way I think it does, it will make parrying really great
I want to craft a few staves just to display around my Eitr workshop… sometimes I hate my decorative instinct.
lets blame the devs for making items and decorations look too good!
what a wonderful problem to have
I’ve already made numerous iron weapons purely for display 😅
in very few games I truly care about making stuff look good, practical is usually good enough
but here we got so many options, good options
Comfort mechanic and upgrading work stations was super clever, makes me feel rewarded for decorating.
if you're fine with "cheating" you should spawn in the flaming sword for display
Dyrnwyn looks crazy cool. So when I first stayed playing Valheim, I heard you could rarely find it in dungeons… lol I didn’t know any better, so I definitely searched a bit for it 😂
Does Brenna use Dyrnwyn now? Like is it the same model?
not sure what you're talking about
Dyrnwyn is the flaming sword I you’re talking about I think
i know that but whats brenna
She's a mini boss from Hildir's Quests.
Oh! Sorry, Brenna is the unique skeleton boss from the smouldering tomb.
🌋||maybe we’ll see dyrnwyn when we get Ashlands?||🌋
more like Rancid Remains, but instead of poison they deal fire damage
ah, havent played much since hildir was released
yields a blazing fire sword
I hope we can craft that sword when ashland hits the fan
i just found a piece of black metal in a swamp
fuling got a little too adventurous
yep
greed killed the goblin
That or Spiderman got him
i would probably skip to plains if not for the deathsquitos
Would be redundant considering it seems like we will be able to turn any (ashlands) weapon into a fire weapon
me one other guy were standing at the queen spawning area and the queen randomly spawned outside, without any of us having the sealbreaker, is that normal?
Yes and no.
Yes, because it happens to more players,
No, because it's a bug.
eh only useful thing in plains is barley for fire resist really. Everything else is unprocessable if you skip to it
will it have the normal drops or do we have to kill both that one and the one that we summon on the inside?
I have no idea about that. But the one you summon inside - using seeker soldiers trophies - will certainly drop the place holder.
man 2x resources makes the game quick
Yeah, it's dangerous frankly. We just started our pre-Ashlands run last night and it's bad enough everyone 'agreed' to skip the iron grind completely but we're also on 2x resources. And it's a 24/7 server. At this rate we'll be done before Ashlands already launches. I told them to take their time 😕
put it on 1.5 then
yea my main world is 0.5 resources no map no portals so that one will for sure take a while. But trying to speedrun-ish a melee only run now so trying out 2x resources
also legit cannot believe stone axe not oneshotting deer/boars on a sneak attacks 😭
haven't found any flint yet. and throwing a spear is quite ranged
I know, just joking. but the weapon itself is a melee weapon
yea I might use spears, they're not bad
but will prob favor knives and maybe try out maces too
Is there a way to rebind F5 to a different key?
I am trying 1,5 and its kinda quick aswell, but 1.0 is hella grindy when I am doing food/mat grind for my builder friend haha. I would love to something between
yea going from 0.5 to 2x is night and day hehe
I think 1.5 is fine personally. It's a little too strong with bees/honey/crops but mob loot and ores feel actually rewarding
iron is definitely more managable. As you said, crops and honey feels like too quick to gather
Its pitty its not as I though, like 50% chance for 2nd ressource with that 1,5. Would make perfect pace for me
All 1.5x solves is everything that isn't base management. Which i think speaks to any current underlying issues with "grind" and progression
Once I smash the dvergr's ward with a cart, am I free to hit their crates with weapons or will they still aggro me?
I've never done it the 'peaceful' way before
I think you need to hit that chest with the cart too for the peaceful approach.
Once the ward is down they won't aggro you.
other thing you can do is knock them off with puffer-fish first.
Nah my girlfriend doesn't want to kill them
So we took the ward down but not sure if we're free to smash the crates
The cart is a great idea that I'm going to use though. I hadn't thought of a way to get the first one down.
Once I've got some refined Eitr, I just use that to destroy the ward.
That's a good way too, we just landed in the Mistlands so no eitr yet
I'm sorry. Your next 20 hrs of play is going to be troublesome.
Nah, not really
Well ,good then 🙂
turns out the karve and longboat ladders only go one way 😔
Yep. Super annoying
I guess they're technically escalators.
Huh, you can do it with a cart? I always just lured a bug soldier to the smaller dvergr camps, instant loot
You can use a cart or refined eitr as he said. Our goal was to protect the dvergr and not kill them, so luring a seeker would be no good either.
I've never done it this way, I've usually just killed them, so not sure what's 'allowed' and what's not
They're assholes anyway. Not worth feeling that much pity for them
I think it's more fun to keep them alive. And they make for good defense when you make them roommates
Dvergr are cool, i only kill em if i want to. I break the ward with a cart for their shit
Only if it's not the mages.
Those are terrible roommates
The mages are ok as long as they don't get aggro'd inside
Which is pretty much guaranteed to happen the second they're aggroed. And they'll 100% try to attack while inside and then try to go outside. In that specific order
Yeah. A mage stuck inside a building is more destructive than a lox
And people want them to inhabit their bases...
Such innocence
first thing I do once I've destroyed a ward is break the outside steps and push everyone off.
chat this morning is funny .. i love my dwarf friends that i also steal from and evict lol
I love the Dvergr. They're great for kiting mobs to their towers so they can kill stuff for you. Whether I then wipe them out kinda depends on how badly the Gjall or a starred soldier decimated them.
Youre right. It's very Jeff Besos.
The rogues hit hard
Those mfers deal physical DMG, seekers are resistant to physical dmg... And they still receive like 1/3 of their hp as dmg by rogues
I'm glad they're not openly hostile
well you'd think that tame versions wouldn't aggro on the player...
if they could be directed, you could just post a line of them outside yr walls
is there actual use for bombs? looking at them can't say I'm impressed with either of them
mines
particularly at doors you can see/sense mobs behind
otherwise i never use them
I like using them to kite cultists out of the temples
into areas where I can shoot at them safely
hmm... don't think I'd have use for that much. I'll probably still use that tactic on my planned rogue character though
also egg nests with the ticks.
lob a stink bomb into a nest and everything's dead at once.
you can also use them to kill stuff on the other side of walls/grates when you're clearing infested mines.
they don't usually break the hanging resin stuff but kill the ticks & seekers behind.
Come to think of it, I use them a ton in the mines.
yeh pretty edge case use other than that, large groups they can help, like fuling villages, but then just lead them to a tar pit usually
for me dvergers if they could be tamed, shouldn't just be mobile ballistas anyway, if they are going to be friendly i want them doing things i can't do already
maybe they would go and chop wood or mine
That immediately contradicts what you just said.
i mean stuff i can do already with other tames
wolves and lox already fulfill that function, and we have ballistas
Installing ballistas on loxes when?
hmm... just got an idea for bile bombs. Wonder if would be possible to create a death trap for growth? like, make a 4 radius area the only place where they can spawn, then yeet a bile bomb in the center to kill them all
i've seen ppl tap off the spawners, surround them with wood panels and the growth spawns onto a 1m beam and just sits there
then you can simply walk up and swing at them
suppose that's what I'll do with that 1 location with 4 damn growth spawners next to each other
will be pain in the ass to kill them all for first time though...
i saw some hooded figure, that disappeared when i got close
He checks in to make sure we don't become the next forsaken.
he can't be interacted with and if you shoot an arrow at him it goes right through, get too close or wait long enough and he poofs away
after you defeat Moder ||look to the sky during storms and you might catch his son flying around||
#screenshots is this a good size for a boar farm, I give them like 25 carrots every few days and there are so little of them (16)
If it wasn't bc of the simple nature of the game and was a more story-focused experience, this would be a cool alternate ending
We'll find out that Ulf became a forsaken and is the final boss.
ohh didn't know that was only after Moder
Can I ask a favor? I'm on low bandwidth right now and can't get the map site to load. Could someone please load the olemunch seed with Frost Caves marked and send me a screenshot please please pretty please?
I think I’ll restart my yagluth fight and world to the same it was before as I feel like this was unfair
I used the backup saves to restart my character. I forgot big parts from the fight
all tames have a breeding limit and i suspect yr hitting it, with boars being 5 within 10m, so you have to adapt where you keep them, folk usually keep a breeding pair separate from the rest and funnel the offspring away, using height is the best way
right now it seems like you are just wasting food and they aren't breeding
Sent an image from a seed viewer site in dms (not sure if it belonged in any of the channels here).
Ah I see, is there any way to automate it (like making some high building that pigs automatically drop out of into the farm?
yes
i just replaced my pc so i don't have any screenshots handy, but i'm sure there are folk who could show you examples
yt will also have guides
Do u know any links to tutorials or something?
Thx, btw do u know how to make aboms not run away, I start hitting them with a bow a few times and then they just go away
yeh melee lol
Are you on public test or mainline/stable?
they will flee from projectile attacks
I think they don't flee if they can pathfind to you?
yes
giving them a path to you will reverse the flee behaviour, so jump down from the crypt to lure it back
On stable (although modded but nothing that messes up with this kind of stuff, only qol mods)
Wdym jump down from the crypt?
I am scared meleeing them
classic swamp strat, or using the indestructible trees
anywhere a mob can't reach you it will go into flee when you shoot at it
tricky to learn but once you can parry them you can combo them down
I was somewhat reachable like I was behind a tree so it could've went around and attack me
the pathfinding near trees isn't the best lol
I could parry most stuff, never tried parrying them, I don't even know their attack patterns, only saw 1 attack which is like a slash that deals 1/3 of my hp
yeh they have swing with the legs, and a central punch down attack
the punch attack is easier to predict but leaves you more open
Aight another one spawned, so what's the strat
parry the leg swing
Also I have mace, hopefully that's good against it
it's not xD
Axe works better against Abominations
hmm... I think the current pattern with farmed plants is going to continue. That you have to grow them in the newest biome and you cannot grow the old stuff there, so you need a base in both old and new biomes. One of the reasons I chose plains as my main base biome since I can farm vast majority of plants here... and it looks great here
slash/pierce dmg, defo not blunt
Do you have any fire geysers in your swamp?
I know a location but that's in another swamp
Is mace > bow even tho it's weak?
not to flame you or anything, but I'm pretty sure I said hours ago that they're resistant to blunt and need slash damage, or fire arrows that you seemed to want to go for 😂
it is a bit better, yes
They are very resistant to pierce, blunt is actually better in that case, but slash is of course better still.
Oh you did, I just didn't expect (which is dumb)to find aboms in the swamp, just wanted to scount the area for some crypts or go see how the bonemass altar looks
And then 1 spawned on me (fled) and now another one also spawned
Should've taken my maxed bronze sword but wasn't going to fight em
Thor being afraid of "Moder"!
oof... I was both luckier and unluckier with that. I filled my long boat with iron and not a single abomination. And that luck continued when I was trying to hunt them
I am kinda scared to go melee on them, what's the crypt strat?
Some1 said something about jumping off it so I assume standing there means they can't attack u?
pick the first room you clear well, listen for slimes and spawners, avoid those for first room to clear
you're going to need some extra room to fall back to in case things go south
Oh I mean not clearing a crypt, fighting aboms using a crypt or something
oh like that. you can go stand on a crypt and they can't do shit to you, but you can keep hitting them
they won't even run away
On the ceiling of one or just the little bit off the ground?
the highest point, not those small bits at corners but the highest flat area on top of the crypt
the lowest spot at the back they can hit you. If you stand on the highest or next-to-highest spot they won't hit.
Ah no shot I get there while one is chasing me, what about the bonemass altar, I got one close nearby
doubt you can hit it back from there
and if you've got arrows it's probably going to run away
those crypts give them illusion of being able to hit you
Then ig I'll try to just arrow it but keep it chasing
Seems like a classic coding mistake not counting structures as obstacles for mobai
The hitbox for their attacks and the area where they can initiate an attack isn't the same. In case of abomination they seem to be able to attack you when you're above their hitbox for those attacks, but able to hit you further away with that stab attack than the area triggering an attack
Aboms have managed to surprise me multiple times with their insanse reach
I just saw a ghost outside of a chambers
Idk if I should be intrigued or scared
||I'm pretty sure the ghost must've fallen off the sky dungeon somehow||
ive seen chernobyl skeletons outside of chambers🤣
A raid nearby? If not then same thing must've happened
Trap it and keep it as a pet 👀
Too late, gave it peace
Made a staircase on top of some crypt so next time an abom spawn I can kill cheese him
no raids it was a few months ago but quite hilarious
RIP… for the second time I guess lol
It was injured as well. Considering undead are enemies with forest faction, it must've fought greydwarves.
That is a very rare sight (that I missed)
omg this swamp has so many crypts compared to the previous one
lucky you, i found a massive swamp that only had like 3 crypts
Is the top of a crypt a safe spot or certain mobs (mostly concerned about wraiths) can hit u from there?
Wraiths can hit you there as they float in the air.
Archers might be able to hit you there.
Breeding my 13 loxxes and not one has seemed to have bred after 20-30 minutes 😂
Ohhh nevermind the babies are here now.
Better move them somewhere else leaving the 2 main breeders for making space
Kinda difficult withen yagluths altar 😅
was thinking of fire arrows but obviously it's the fire ticks not the arrow dmg
Aight so I should run back home before night
Or enter the crypt and wait it out.
Yes, unless you can fend them off
and someone mentioned geysers, nice extra help if you can find and fight them on them
Surtlings are weak, kill them, mine out dirt under geyser, kite enemies around it and in it
This swamp doesn't have any from what I have seen, last swamp had them but no point going there cuz it's already looted
Fair enough. Have you seen/explored the entire swamp??
The first one ye, 2nd one not yet, but already found 5 crypts and the altar for bonemass is extremely close, I'll post an image in #screenshots
That’s great!!
Also what armor are you using, heading for and weapons you’re using?
btw pray for geysers. They're such a massive boost to metal melting industry. No longer need to burn wood for charcoal if you find enough of them
Exactly, free coal and surtling cores!!
top root, iron leggings, iron mace
and buckler (all iron gear is maxed)
By top I mean help + cp
Oh actually nvm yes I also have maxed iron helm, I just used root helm for poison res
Ohh makes sense! Make sure to make poison res for bonemass
I am considering maybe getting more iron and making a maxed iron sword
Oh boi the amount of coal I needed for my 346 iron I smelted today
That’s up to you, good idea to have a lot of extra iron
How do I get coal from geysers (or do I smelt metals on them or smthing?)
TIL that while in your inventory, if you right click with an item grabbed with your cursor, it will return the item to its inventory slot so you don't have to place it there manually
692 if my math is right 😄
Yep, just double
Cha-CHING! Congratulations! I'm on my 3rd swamp area without any crypts...of course I'm playing on a no map/no portal world, so it could just be the same swamp three times in a row the way I get lost sometimes. 🤣
Something is off with my lox farm, after like half an hour almost an hour, only one lox baby, when I had 2 main breeders, they made 5-6 so quickly, easily
geysers spawn surtlings, you can dig the area around the geyser and surtlings will spawn and die in water. Free coal to pick up
I think if they are distracted by enemies it halts the (ahem) breeding process...
Yea, my first swamp was rough, had to travel so far just to find one
There is a limit. Within 20m area you can have only 4 loxes, otherwise they stop breeding
Might be smart to use that other swamp for it cuz I know there is for sure one of those there
What I did to solve that is 2 lox pens that are 20m apart
They’re not alerted often. A squito just did but, does it reset the breeding process or just interrupt then
having more than 4 loxes near each other is what stops breeding process completely
Ohhhhh! That makes sense
I'd imagine Lox need a lot of room to multiply. Massive breeding pens.
When will dwarf eyes be useful
What is the plural for Lox...is it still Lox? Loxes? Loxen? Loxenfree?
I don’t know haha
portals and if I remember right a mountain tier stamina food.
I know I should keep em, got a full chest of them already and I am kinda out of storage
Leexes?
Yea I think some food
later if becomes useful to have many portals all around the world, might need those later to create more extensive portal networks
My chests started from being in a nice organized area and they are now just whenever they fit
For the dwarf eyes, I usually maintain 2-3 stacks and toss the rest.
they allow you to speed up a lot of things, such as foraging. I've made portals to foraging paths for rasp berries, mushrooms, blueberries, daisies and thistles
I have around 6 portals rn, I don't think I will need much, I am saving alot by having only 2 home portals + 1 portal per new location
Without portals, they really don't have much use in the early game. 😦
also a running course for geysers, connected 11 of them with 3 sets of portals, 1 set for getting from end to start, and 1 connecting back to my base
for total of 5... 10 portals
just for 1 single project
Oh really? I heard someone saying that half a chest is "not bad" so I thought I really need them, how expensive is the mountain food, I'll probably be using it alot cuz I am currently pretty slow in terms of biome progression
portals to both traders, that's 2 more... another 2 later when I'll create a portal hub. portal to mountains, portal to a tree farm, portal to the boss stones, portal for adventures...
later will add a portal to mistlands
I already have a portal for haldor
I haven't gotten to mountain food yet, but I've tossed away more stacks of greydwarf eyes that I'd imagine I'll ever use in a lifetime...and I'm constantly getting more. I'm not worried about running out.
I think that's a mistake, the mountain food seems to require alot of it
I guess I'll wiki it even, don't really care to get spoiled about foo
I had to make portal to a grey dwarf spawner to meet demand for my portals lol
I think unless you do a "no portal run" having about 8-9 (x2) portals may be a minimum.
Take one for Eder, one for Moder, one for Bonemass, one for Plains / Yagluth and one for the Queen, two for both traders and in case you have a portal hub, one to spawn and one leading to the hub.
I’m redoing yagluth, way more prepared now (I hope)
Requires 3 eyes per
making a portal for collecting rasp berries, blue berries and other foraged goods is also something I recommend
So if I have 500 that means 150 for that food +5 portals
I got a portal near the spawn.
And enough raspberry bushes nearby to get 30-40 berries from it.
I first marked in the map location of foraged stuff, then later made an optimal path between them so I can remove markers, then finally added portal to the start and to the end of the run
And with the blueberries marked at my map, getting them isn't that hard either.
Still not worried...if it was 10x per for 1 food, maybe...but 3x per is still low enough of to what I end up tossing every night for a full stack of food.
Oh ye, my "swamp" portal has blueberries near it
1 path for rasp berries and daisies, 1 for mushrooms only, 1 for blue berries and thistles
It's technically in a black forest a bit further from the actual swamp cuz I don't want to risk losing it
portals speed up that process a lot since you can just run in an optimal path away from starting portal, then setup another portal for teleporting you out of there when you're done collecting
1 portal to the bathroom...1 portal to the kitchen...1 portal to the couch in the TV room...
not necessary but it does save a bit time
I think it is 10 eyes per portal, so 20 eyes for a pair of portals.
So 2 stacks of 50 (100 total) is good for 5 sets of portals.
Eyes are NEVER the choke point when it comes to portals.
Fine wood...
Which leads to that you eventually have to start planting birch or oak trees
how many max boars can i have inside a 5 x 10 wood wall enclosure
For me it keeps switching between finewood and eyes. Currently got plenty of finewood and back to 10 eyes for adventure portal only
but then again, can quickly get eyes for more portals if I want to since I made a portal to grey dwarf spawner
just had to bury in under stone since those dumbasses kept hitting it
long since burned through all of the early game eye supplies
eyes and finewood are usually my shortages. Cores I end up with surplus of. But I often go for finewood trips to get finewood. Going for a trip specifically to get eyes feels weird to me, so I dont do it. So I dont have eyes
just find a spawner and you'll be able to quickly get a lot of eyes
even better at night
but I don't wanna
Stroll through any black forest at night?
Nope, I only need 5 portals for 5 new locations
I don't wanna go back to black forest for something as silly as greydwarf drops when I'm trying to progress the plains and mistlands 😭
But I still have to 😔
I BEAT YAGLUTH ONE GO, NO BACKUP SAVES
I did solve the issue on my most recent run tho, clicking "no portals" in the modifiers gives you a ton of greydward eye surplus
nice!
With one click, you rendered dwarf eyes useless.
Thanks! Excuse the caps just super hyped
not useless just not as needed
The strat is to have 2 portals at home, 1 named "home" (or h for me) and one is the "destination" portal, once u got those 2, you only need 1 portal per new location
They still make decent stamina food. Especially because I'm doing no bows as well, so not much other use for drake drops
So u put down the portal in the new location, u call it home, go back to ur base, rename the destination portal to whatever the new portal is, then go back thru the home portal, rename the new location portal to the name and have it like with the destination portal
And now u just need to rename the destination to whatever u want
We put portals everywhere...but our main strategy us to keep one blank unnamed portal at our base and carry all the mats for a portal with us, then whenever we want to phone home, we just drop that portal...bust it up and continue when done.
no portal, no bows, no map so what IS allowed? lol
Yea so that unnamed is your "home" portal, you can also just have 1 "destination" portal at home so u don't have to have a bunch of portals at home for each different location
not much. Atgeir or earthwalls aren't allowed either. Peace isn't allowed either (max raid rate), no easy life (max difficulty), no rewarding resource trips (0.5 resources)
oh and ofc no dying (hardcore)
If B is the amount of bases and N is the amount of non-portal bases then with "my" strat it's 2B + N portals total, while urs is (N+1)*B
ngl, sounds more annoying than difficult on some of the modifiers, like that no portal or map 😂
yea I originally was never gonna use those, but some friends wanted to so I'm trying it out. Actually switches gameplay up in an interesting way, but I'd still never do it solo
No dying seems "fun" actually
It can be a bit too frustrating for some...but for others it's a good lesson on "what not to do next time".
Plus the joy of waking up in a biome completely naked and having to build it all again from scratch. Ah...good times.
I like hardcore Minecraft, but that's quite different than Valheim hardcore, in Minecraft u basically can't die from PvE/environment, once u r not a noob
yea done a few permadeath worlds. Hardcore is a bit more forgiving but I play it pretty similar
except occasional stupid ass unlucky accident, such as a creeper blowing you up the worst possible time
Ye, want to find some friends and make a new playthrough with them, would be way more fun when I know the basics + I have other ppl to do stuff together, like one can building while one gets bronze etc, also having multiple homes and a mini town seems fun
Most of my friends don't have Valheim tho
Is there a command to unlock all building pieces? Or does debug mode + pressing b unlock them all?
no cost unlocks everything
Totems exists exactly for preventing 1-off dumb mistakes (like creepers, falling into lava etc)
hmm that didnt make me learn any new recipies so debug + b must give them all?
well it allows you to build it but doesnt really unlock it, once you turn nocost off you dont have them
I had a few hardcore worlds and boredom killed me before Minecraft did (as in I stopped playing after a while lol)
ah okay ty
you get the recipe when you have the resources... unless you're planning to build it without a cost there is no point unlocking all of them
we want to build with everything in "creative" mode, unlock everything and build with no cost, what's the best way to do that?
well turning on no cost at very least, it does unlock all the building blocks and stuff. no clue about crafting stuff tho
alright ty
it looks grey in the menu if I recall right, but you can build it anyway anywhere even without a crafting bench
well turn on the no build cost modifier and pick up all stuff if you are multiple people on a player hosted world
I really like the challenge and slog of the no portal/no map/hardcore death penalty worlds. Most of the time is just spent figuring out how to get from one area to another and how long it takes to get back home to adequately prepare for a hard biome that I've fallen into the "it'll take too long, screw it" strategy...and paid the price for it. Paid dearly.
probably said debugmode
I though no build cost only allows what you know how to build, not everything.
would you ever do it on Very Hard?
its very interesting how a fang on a stick is better than a iron spear tip with roots protecting the shaft
teeth be stronk
Possibly, but playing on normal is still a challenge. Maybe if I get to the end of the game, going a 2nd time through...
Honestly at the pace I'm going now, I should reach endgame about the same time as 1.0 releases.
wouldn't be surprised if it's only held together by hopes and dreams 
If you are building in a no cost world, could you create a bunch of structures, then uncheck the "no build cost" modifier, and then break all the structures for materials?
Only if the required workbench is there.
Playing with friends is like 10x more fun, in my opinion. I highly recommend it. 
Mann what is this, i step into the mistlands, 1 star soldier, then killed it, went a little bit further in, and then a gjall 🙃
fire potion helps a lot for gjall
Yeah I know, not looking forward to killing one right now
Just gotta run at the Gjall to get under it and it cant shoot you
heh heh...welcome to valheim!
I guess the Sadistic Number Generator strikes again.
True 😆
Yep, none of my friends have the game tho
Fiery hell!
I still surprised at the damage a sneak attack spear does to a gjall. Almost kills it
You gotta sell it like snake oil. 😋
btw Oak trees are great - huge amount of fine wood and regular. Cut down 2, got 7 seeds, from those I got 3 seeds, then 8 then 5 and last batch I got 24 seeds 🙂
I use them mainly as landmarks (this is the 3 oak meadow...this is the 2 oak meadow)...I should brandish the axe more.
I use the dot marker on the map to name areas
I'll mark places like BC for burical chamber, x it out when clear
The only problem I've had with multiplayer is the lag/desync that happens. Often times makes it unplayable when everyone groups up, because both your own attacks and the enemy attacks are delayed and impossible to time correctly.
then portals e1 e2 e3 n1 n2 n3... with the portal icon
I don't multiplay but first thought was is it the server?
What do "e" and "n" stands for in this case?
east and north
Oo
fc and im onwards!!!
Skeleton 1: I thought I heard something.
Skeleton 2: Don't be ridiculous. You don't even have eardru..... explodes in cloud of bones
Skeleton 3: I think I saw him! runs into my direction
Skeleton 1: Impossible. You don't even have eye Explodes in a cloud of bones
Skeleton 3 turns around and explodes into a cloud of bones
I love it how those monsters "hear" something when I sneak attack them with a bow, only to be killed a second later. 😄
helps tell where I've been and what I found already and where to go next
We cluster the portals into a specific area like a "portal hub"...from their we make multiple portals out to various destinations. At the moment we only have 2 clusters active (I call them the Central Cluster and the Eastern Cluster). The destinations of the portals go to all our bases, so on the map I mark the portal circles with the portal icon, but all the bases are marked with either the home or the campfire and the name of the portal. I think it will become messy because eventually if we have a lot of clusters, we may need to make a portal cluster that connects all the portal clusters. Then you spend a lot of time running through portals to get everywhere.
I’m scared I got too close to the ashlands and it loaded in
I really wish you could select markers to be shared on the cartography table and which can be kept private on your own map. The amount of duplications from the cartography table renders it almost useless.
I still cant get over the idea that gjall looks like an oversized butt
There's an easy way to avoid that.
Have all but one player remove their markers from their own map.
The one player that doesn't remove his / her markers, removes all the double ones from his / her map.
After that, (s)he uploads the map to the table again and the other players read the table again to update their map.
When exploring in a group, make agreements about who marks what on his / her map.
That way, you only get the information of one player to be added; making the map a lot easier to deal with.
I think "easy" is an understatement there.
or just make one portal per destination and just have one big hub
Even easier is we just don't use the cartography table... 🤣
Does the table also take over icons that are crossed out? Does it transfer the crossing out status as well?
big hub for big win
Not sure if it uses the crossed out function, but even then all of you can simply do that on your own map the moment a location is "dealt with".
Yup.
That's why I'm using the room under The Elder altar as portal hub
alternative to that would be finding a tiny island in the ocean and expand/raise it to become your hub if you prefer a view of the sky above you
It can easily fit 5 at all sides, making 20 portals.
Add one home portal in the center and you got 21 locations to go to.
May even create some rows of portals and that way you get even more opportunities.
Yeah, in all honesty, we probably could remove a few of the portals to old bases that are no longer being used.
more expensive obviously, but an option
You’re fine
There is a room under The Elder's altar!!!? (Grabs a pickaxe!)
you can make a room.
If the altar is high enough above sea level you can mine out the area under it and create a nice room
Corners can be a bit tricky, but expect something like 22 x 22 m.
Is there any advantage to that vs...making your own 22x22m portal room?
Another advantage of that area, the fire you use to summon the boss also works down.
So add workbench, a rug, a chair and you got a comfort 5 area; which can be useful if you will encounter monsters at your destination.
indestructable roof 😄
Free lighting, free roof...got it.
Not free lighting.
But free heat source.
You could also use it as a boar or chicken pen if you like.
This mistlands experience is awesome
The backround music is somewhat like a lullaby
Just don’t enjoy the suprise ||gjall’s||
Mistlands for sure my favorite biome
We'll see if Ashlands overtakes it, I imagine it will
Possibly! Mistlands is beautiful, has so much to give, and has so much uniqueness
I found an ||infested mine|| and there were ||seekers which I killed one|| I went back to see they brought their dad
My skills for running and jumping will sky rocket in this biome
Anyone willing to jump in a call and help a couple noobs get our roof to line up?
We're newish players/builders
Valheim: developmend blog
anyone else just starting out this evening? feeling so lost, I haven't played in over a year
what are the best sustainable foods for exploring?
Whatever you can make in abundance?
depends on your biome
bread is probably the easiest in all game, other than straight up crops
If I'm expecting to be in a biome I'm geared for, I usually lean on stam heavy foods...if I'm in or near a risky biome, I usually bring a mixture of health/stam foods. If I'm heading into a biome that is at my level, I bring the BEST...usually 2 health, 1 stam. But seriously, whatever I have on hand in large abundance is usually what I take with me.
I often regret letting my kitchen run out of things to prepare.
I don't think there is a hard limit on how much stuff you can plant or build...so the answer is always to make or build more production objects if you find yourself running out of foodstuffs.
Entirely my own fault for lack of prep and some routine, I don't usually suck at basic survival.
do boars eat beech seeds?
It’s good for hens though, but each seed is worth 22 wood
You get far too many to realistically plant tho
I ran a logging site for a while in my world for construction and still had like 200+ beech seeds left over
I'm screwed. 😦
Was fighting the Elder and a Troll decided to join the party.
No way I can deal with both atm.
The troll is faster so you can lure him away
Easier said than done with all the destroyed trees the Elder caused with those vine attacks.
im so lucky my elder boss altar spawned on a small secluded island
I bet you do.
You can DO IT!!!
+
+
=
+ 
The elder is down.
Time for some troll hunting@
How does everyone feel about the resource drop rate? I usually bump it 1.5x, but later on I regret how much stuff seems to pile up. What do you usually set it to? Does anyone set it to the lowest (0.5x I believe) setting?
i dont use modifiers myself
And got #2 as well.
Time to collect the resources and prepare for a 2nd fight with The Elder......
Oh man, I just got myself killed via laughter because my cousin decided to ask me where to mine bronze 🤦♀️
Just triggered dvergrs for breaking my own item in their ward 💀
Only 3 thank god, 1 left being a 1 star..
It’s their ward, they don’t care how you angered it
Yeah I know. The last one is a fire mage and I have a fire res with me, so I hope I can handle it
Do they destroy your stuff once aggroed?
Their aggro should work the same as other mobs
sausage could be even easier, but not as good. but no reason why can't use both if want really cheap and easy to make food for easier biomes
but depends on if you've saved your entrails for them... if got no entrails then probably better just make something else
do gravestones despawn? i just lost my stuff deep in the mountains surrounded by a pack of wolves
I did not expect wolves to hit this hard. its insane
Make sure to have a cold pot though, freezing while corpse running the mountains is inconvenient.
tombstone coulda fell down the mountain a bit, if it was near the edge
I've been splatted by wolves a few times.
Getting armor should be your priority, wolves do almost nothing with level 3 silver armor.
what do you mean? Running commando for your loot while freezing to death is where the excitement is at 
I tried that one time and was able to loot my corpse to get that buff to HP regen to save myself from freezing to death, but only barely. Just 1 moment later and would have failed for sure
maxed Fenris set is also pretty decent on normal difficulty. You can easily take a few hits with decent food
Also makes moving around mountains much easier than armor that gives you movement speed penalty
I’ve never made it, I usually find no fenris hair when I go through a frost cave, and if I’m lucky I might find less than 10.
I find maxing root armor helps. Wolves and fenrir deal piercing damage primarily so it's pretty tough and it has space for a cape. Only downside is the fire cultists in the caverns dealing double damage
Until you get your silver, it's a good middle ground
They do slash damage, not pierce.
By golly you're right. I've been playing wrong it seems
so I took iron to my base and smelting it now. What is good to craft? I have iron mace, buckler, huntsman bow, big boat and all crafting stations I could craft with iron.
Fire Resistance mead not only cancels out this weakness, but leaves you with the "resistant" status, thereby fully negating the weakness presented by Root chest
You'll have need for more Iron again later in the game. Not a bad idea to save some!
that said, Iron Atgeir is bae ❤️
alright, ty! I have 90 smelted and 100 iron scraps, so was wondering what to use it for
I also like playing with a metal helmet (light for chest/pants)
If you're looking for something to start with I'd say get a pick, weapon and the crafting station upgrades, and the boat is essential
You'll use a lot of iron, so decide on priorities
do i need both wolf armor and wolf cape to be able to go into the mountain biome without any frost resist potions?
just one
yea just 1. Potion, wolf chest, and cape all give the same amount of frost resist and they dont stack
Fenris chest, too
If you practice this technique, they're not terrible: #memes-and-clips message
Other people will just dig a pit or let them break rocks to trap themselves because of spawn limits.
That is hyperbole even though stone golems are mad annoying
I would rather eat dirt rather than fight stone golem every again
When are we having more bolt for arbalest? Frost bolt, explosive bolt, P-47 Thunderbolt
i dug a pit but the golem wont follow me inside. How do i get him to fall in the trap? I killed the last one and another one just respawned immediately
why is blackmetal green?
Because why not
isnt it supposed to be black? am I going colourblind or something
Because it comes from Fulings.
Wut da hell i saw a 2 star gjall
Wait does it also only give 1 bilebag?? Since when did the starred creature dont give more loot?
I understand about 1 trophy cuz they got 1 head, but 1 bilebag that deals mad damage?
pretty dumb something so big drops 1 bag.
Fr until you grab the next tier armor and weapons
I honestly want more bile bag to make fighting starred creature more worthwhile
Oh, I agree. I don't know why they've done this specifically for the Gjall.
I understand trophy fixed at 1 but cmon at least bile bag should be more to justify its mad dmg output
Ticks are the same way.
They couldn’t have made any more unworthy creature to fight than gjall and stone golem even if they tried
Gjall plush when?
Wait gjall raid should not happen outside of mistlands right?
So like i dont get blown out of the water if i have my base in meadows?
Correct.
Parry then mace secondary, or even a kick
Ah that spares me the trouble
It would be just horrible to see my base and my wolves get bombed to oblivion by a chonky flying creature
It is crazy how much dmg ticks do against dvergr
I’ve just build a bridge linking from starter island to a nearby island. Saving the time to travel by boat
I guess with the fenris set, since it adds 15% fists skill
They aren't the fastest or strongest. Flesh rippers are best used as mobility weapons for periodic fights while moving and exploring, when you have more than one enemy it becomes more useful to use a different weapon. That said... couple levels of skill in punching and they can be decent
so even with fenris set its not an optimal weapon
slashing damage just aint an optimal damage type to begin with. it's the jack of all trades damage type imo
It's great for mobility since there's no speed reduction like there is with shields and all other weapons except knives.
so i should just use an armour with good defense and a fang spear or something
when fighting moder, as well as a good bow with arrows
I think it’s the highest dps weapon for Moder (at that stage) and doesn’t give a movement penalty, and works excellent with dodge rolling because it only has a 2 hit combo which takes advantage of small attack windows
But it’s the only fist weapon in the game so your skill for it is prob gonna be fairly bad and even if you grind the skill it won’t be used later (unless Ashlands and DN add some)
ah
For Moder my go to tends to be fang spear or rippers
so whats the best way for grinding skill levels? since i still take a hit from wolves
i already made fenris set and rippers, and i dont want to bother with wolf armour and such
Uhh going to a spawner and hitting stuff with your fists prob. Like a grey dwarf spawner. Or hitting a tamed lox with fists or something
uhhhh, i found a 2 starred troll
Run
i have only found one in 300 hours, immediately died
i also have draugr fang quality 2 with obsidian arrows
I generally punch all mobs from the meadows to death. Though I mainly do it for fun, and not to grind up skills.
Honestly I love using bile boms. I still think that the drops should scale with stars but for me, they're more useful than golems.
Not to mention fighting golem is pretty boring, it's the same parry smack smack.
Someone hasn't tried to mine the head of a stone golem with a pickaxe
I've done this many times since the golem destroyed my mountain home, I have a vendetta with them 
It might not be optimal but it will continue to be my favorite way of killing them~
the most painful way 
does the pickaxe do more damage to the golem than the mace?
intereting never thought of it
I've been dodging golems, they are worthless with way too much hp
and they respawn so fast
drakes keep them busy
fenris hood or drake helmet. whats better?
Depends
Drake helmet has the high armor rating without the movement penalty of the rest of the set
Fenris hood allows you to complete the set and gets you the bonus unarmed skill for the fenris claws, plus fire res and another 3% movespeed bonus
Assuming you're using fenris on the rest of your armor
is 10 armor a lot?
Can be the difference between life and death, but so can better positioning, awareness, stamina management etc
Yagluth same, 50% health to start would suffice, plenty long battle.... as is, the battle is beyond boring
Sorry to interrupt. Anyone know what it means when your chickens have a water rain drop effect around them? I just got eggs and two of the chickens have the water idk why
They sweaty
Should do that with lox, real ones only mine for pelt.
Man the closer to june we get the more impatient I feel
<Kuzco_boom_baby.gif>
I'm back!
MORNING GJALL!
Hi, I wanted to play with mods but idk which ones exist and idk how to install them, someone Can help me ?
#mods-discussion Is the place to go.
oh yeah mb, thanks
Since I can't help you with your problem because I know nothing about modding Valheim and which ones are good, I thought I'll point you in the right direction.
Stuck in my SP Very Hard game. Just entering the Mistlands I found a dwarf camp. Nearby ribs were ripe for mining (yat mortar and pestle) but apparently the ribs were in the scope of their ward and they were none to pleased about the disturbance. I was able to kill a few but they got me. Bastards shot me in the back.
Like... 6 attempts later I still don't have my stuff back. Fortunately I made a mist-cave with a portal Nearby but presently I have no strategies for recovering my gear.
Got some left over gear from previous biomes?
Scouting for a gjall / seekers to lure them to the camp?
Attract one dwarf and lure it away to its death or just out of the way?
Lol the left over gear currently litters that battlefield. I do still have my iron bow plus Bonemass.
Yeah I might try to see if I can lure some seekers or a gjall over.
Maybe build some armor from Ressources in your base?
Once you get your stuff, you can usually escape with the corpse run buff but getting there is the hard part.
If you have a house or base in the mountains it's better to dig a hole and harpoon the golem in it
or make the base secure by building it in a mountain top and then making the mountain steeper around your base and leave 1 entrance to get in
i can feel it in my butthole guys!!! Any day now Ashlands will drop!.
Yep, any day between now and June 30th.
I can smell the April release
Either your butthole is a fortune teller or you need to get that checked out or wash better.
They need to get the current patch live before that can even think about happening.
Maybe it may be completely unrelated
But his prediction may yet be true
(Its in may)
True, but(t) if the butt feels something while the butt shouldn't be feeling something I'd get the butt checked out.
Pinging the mods rn for butt stuff😔
ive done all the prepping i can do for Ashlands there is literally nothing else i can do.
Of course there is, start it all over again but different.
done...this is my second playthrough
¿Por qué no un tercero?
There's always more you can build
can always craft all of the weapons and try them out more thoroughly, maybe you'll find a hidden gem
Colonise the entire planet 😁
do you have a farm that brings 600 barley per harvest
A tiny secondary farm sounds like a cool project for the time until the update👍
yeah like a tiny chill house somewhere near a farm
could also build stuff just for the sake of building it (because it looks great)
And did someone tell you two is the max amount of playthroughs you can do?
I've had like more than five at this point
I captured a relatively large island and it's now 80% covered by spawn protection, planning to use it for a ton of building projects
no even need to build defenses since it's all protected
Imagine finishing he current content instead of endlessly starting over just to abandon saves midway because "oh hey, new idea" or just feeling like starting a new save.
Isn't that what.... Oh, yeah, I get it.
My server finally started back onValheim on Saturday getting ready for Ashlands. Thankfully we've decided not to go with the giant base my friend built with 22,000 instances.
Why build a giant base to use with friends when you cane make one all for yourself 
Because we like playing together?
I like bases that are more like little villages
Everyone has a house but each house has a purpose
Noice! 🤩
Farming usually ends up my job as I quite enjoy it.
Farmhouse is lovely 🥰
I aint touching farming without a grid mod
Heh. Planting in a grid doesn't require a mod.
almost quit the game before I found that mod
I think this might be an obvious question but when leveling elemental dmg, it only increases dmg from elemental staves right?
Not the elemental dmg from other weapons (like lightning from himmin)
Eh.
You get an eye for it eventually
yea you can but it's absolute waste of time and pain in the ass to accomplish what a grid can do that every other building part of the game uses
But yes, it is harder than with a mod
I also find that most people who complain about the tedium of farming are planting far more than they could ever need.
you need basically 150 barley plants if you do not want to be harvesting it all constantly
way too many recipes need it
Thats quite easy to plant by hand 😄
Barley and flax are even easier to plant than the earlier crops. They don't have a seed version and can be mass harvested.
I plant a bunch and then only harvest once I almost run out of food that requires said crop.
That is about once a week I still find it tedious.
Ehh I made a bunch of barley but I feel I barely ever use it
I like to make farms that you can plant 200-400 barley or flax easily, i quite enjoy farming but i enjoy it more when i didn't do it in a while 😄
I don't mind farming especially with 1.5 resource drop rate
I mean if you really hate farming you could set it to 3 x drop rate
I don't hate the farming part, I hate how easily they get unhealthy
and getting those lines right even more pain in the ass... grid mod fixes both
You mean when they are too close and don't grow?
yea
There's a simple solution to that one.
They are stunted. I may be wrong but once you harvest the good plants the stunted ones have room and just poof are good to harvest
I would love it if you could upgrade the cultivator and plant in neat little rows like 10 seeds a pop or patches of 9 seeds a pop.
Just make bigger spaces between them 😄
or just instal a mod and don't worry about it...
crazy how something so simple isn't part of the vanilla game
Because it's not reallly necessary?
Spot on, though it would be nice.
Not going to lie, if I could use mods I'd be tempted. That and the mod that allows you to farm more things.
But we've started the new server with x2 resource modifier and the difference is huge.
If I ever use mods it will be small QoL things mostly, easier planting, farming, cooking and crafting on the top of the list.
Queuing up 5 batches of arrows or making a bunch of salads back to back without having to click once between each and so on.
Farm grid is amazing.
5x5 planting and AoE harvesting is a timesaver
Atgeir is great for AoE harversting.
Only for the grass crops though 😞
fence properly placed in a line gives you spacing reference to plant with, not too wasteful on spacing gaps.
I like that it's possible to make mistakes and learn from them rather than the game being dumbed down so people can't make mistakes.
Also, having to pay a tiny amount of attention means farming is something you do, rather than just mindless button clicking where you can't fail.
It's quite easy to make a grid you can aim from so you can easily put things properly spaced, but it's something you have to actively do, and I approve of that.
what next, quick time event for each and every plant?
if they added a grid it could be 100% optional. The game clearly supports the idea that people enjoy playing the game differently by giving use extensive options in the world settings to customize the world settings to tailor the game experience to your liking.
if you don't want your walls to be placed perfectly you can already hold shit and not just mindlessly click and build everything perfectly without a chance of failing as you put it
But I think we can agree that forcing everyone to deal with no snapping BS because some don't mind it would be unreasonable
spawners are reset after saving world and quitting? I destroyed swamp spawners and everytime I go there after quitting there, they are there again 😄
probably, but they also have quite short timer between spawns
around 5 minutes seems like to me
like new piles? because mobs are spawning out of that like crazy 😄
oh wait you were talking about those, brain started filling in details to make sense of things lol
corpse piles shouldn't be coming back as far as I know
thought you were talking about geysers that spawn surtlings
ah no haha, I mean corpse things. I swear I killed them already and they are here again around
That has to be some kind of bug or the world isn't saving properly. Try building sometimes after destroying a spawner and then save/reload, and see if whatever you built is still there? a crafting bench alone should be enough to test
I can try later, I put marker on both spawners now, after destroying them
if those spawners are still there and whatever you built is also there, then it's just some kind of weird bug with those spawners
No mods?
Playing online or solo?
Playing with the Monstrum pack and all the variety of opponents is very refressing!
no mods andd playing semi solo, my friend sometimes join
so not dedicated server? Has to be some kind of bug or error somewhere if the world is saving properly and those corpse piles keep re-appearing
More than happy with what's in the vanilla game.
You can try. It was relatively popular/experimental pre H&H. The pvp in this game is below basic. Can't prevent combat logging. Can't balance against sword animation cancels. Mathematically, it can be attempted to try and balance damage vs armor. The lack of animation nuances and the properties of weapons themselves, IMO (1k+ hrs of Valheim pvp + server management), leads to non negotiable choices.
It's fun, if you find it fun. I think because of the grindy nature of the game, on an emotional level, engaging in pvp in this game can be exciting as there is an element of risk and loss. But, since IG doesn't have an interest in developing pvp elements and pvp requiring mods along with multiplayer being a little janky, it's not really worth pursuing pvp in this game. Up to you.
There isn't any PvP as this isn't a PvP game.
Try reading for context.
I did, and responded to what I read.
Pedantic as ever.
Just trying to avoid misconceptions about the game. It's unfair to complain about a feature that doesn't even exist.
On a technical level, it does exist.
There's friendly fire (optional) and that's it. This is not PvP by any normal definition.
"Friendly fire" is open to a player's interpretation.
If they want to define it as PvP, why not?
Ofc. But, that's their personal journey in the game. Whether they want to complain about it or not is just an indication of how reasonable they are.
Well true, I just believe it's easier to head it off at the pass as it were right from the start.
It's not really IG's problem if they complain.
It's not, of course, but you tell THEM that.
It's the complainer's problem. 😂
They're a minority anyway. It's not like PvP oriented players complain here often.
You're new, this is very much not the case.
I might be better off starting over when Ashlands hits, my home needs far too much of a redesign to accommodate new materials to store etc.
I've been here for 3 years now. Give me a ratio of how many PvP related complaints are posted here compared to non-PvP related complaints. You'll see quickly that PvP related complaints are a minority.
You've been here since November according to your account.
And I've seen countless complaints about the quality of PvP in Valheim.
A ratio of PvP complaints versus everything else? Well that's going to be unfair. I never said it was the most complained about thing.
That would be the speed of development and lack of build pieces.
I think it's a fair comparison. But, you always have to be right. You win.
Now now!
Here's a look at the place #memes-and-clips message , I definitely need to rethink how I build.
I certainly don't. I'll be the first to hold my hand up when I'm wrong. It's not like it's never happened.
And I haven't 'won' anything.
Nope. I'm in the wrong. I misinterpreted.
Can yall hug it out now? ^-^
If they don't we can.
Looks a lot better than my place. You have a lot of stuffed stored. Maybe build a storage only area for the excess. There is a lot of stuff that has limited use. Just keep the things you actually use a lot at your main base. Great job
Good point, I have a habit of storing everything.
I could build an annex to this place #memes-and-clips message , it's pretty unassailable due to being built on raised terrain over the water, I'm not sure how tall I can get away with building for say a storage tower here.
I never mastered building curved structures because the roof would always look dreadful for me so it'd be a square thing though.
to be fair, there's only so many times people care to complain about same issue that has existed for a long time and hasn't been addressed
PvP never bothered me in games, if it's there, then I'll participate, if it isn't then 🤷♂️ , I love building though, no complaints from me here 😄
PvP survival craft games only lead to toxicity. And PvP in general is toxic on its own
Rust is great example of that 
I have seen that in some 7D servers.
That game is a salt mine
During lockdown, I played so much Valheim PvP on modded servers. The nature of a game is to have fun. Whether or not a game was originally intended to be PvE does not matter. What matters is how the player interprets the game, and how the player wishes to play the game. To say, "this isn't a PvP game," is too one dimensional, and it does not take into account of the modding scene.
There are so many variations of Valheim with mods with so many flavors and nuances. You cannot deny a player who wishes to play a PvP variation of this game by saying "this isn't a PvP game."
Imagine the game actually giving you the tools to grief and sabotage other players' work.
And you really can't complain so much considering that that is actually how the game is meant to be
But, if it's on a server dedicated to PvP, is it toxic?
PvP is inherently toxic by its nature.
There is a silent agreement among PvP players. We do not care if we get griefed or sabotaged. It's the nature of PvP. We enjoy it.
That's why I avoid it like the plague
And any PvP survival craft that cannot be played solo. I'd play that kind of games if pve was more present and when it comes to MP, coop.
But 0 or less PvP, just no
Even ensuring builds aren't damaged by a pvp player wouldn't fly because you could brick someone in and they'd be trapped.
It would be considered toxic if it's not mutually consenting.
can't you already do massive sabotage even without pvp tho, or is destroying of other player's structures universally disabled by default even without wards?
Of course it doesn't take into account mods. Why would I do that?
IE. Player 1 only wants to play PvE on a PvE server. Player 2 decides to grief.
That is toxic.
I understand if it's an optional mode.
But the thing is, imagine PvP being another focus for the devs, wouldn't that mean they would have to balance some things in order for PvP to work properly?
Imagine them nerfing atgeir bc the PvP minority complained that it was too op...
Now THAT would make me riot
However "red zones" could offer a place in the world where people could enter and muller one another, provided there aren't mandatory items within them, I wouldn't want to be the one doing the balancing for it.
Because Valheim PvP requires mods.
I do hate it when a game ruins fun weapons for everyone because a smaller portion of the community has problem with it, like a lot of the weapons in TF2 got ruined for casual players the moment they added competitive mode
We're not talking about PvP being the focus for the devs. That is political.
Yes, because vanilla Valheim doesn't have PvP. This is a weirdly circular argument.
Personally I really am not bothered about it, building does keep me occupied for many an hour.
But, Valheim PvP requires mods. It's clear you don't know what you are talking about.
Eh? I never said it didn't. Did you not read what I just said?
"Yes, because vanilla Valheim doesn't have PvP. This is a weirdly circular argument."
I'll step back from the discussion, folks are more passionate about than I'll ever be, I've said my piece 🖖
You have never played PvP in this game in a dedicated way. You don't know what you are talking about.
Admit it.
Have you or have you not?
How is that relevant? I have no interest in PvP.
So, that is a no.
Well obviously.
How is that even relevant? If you do not play pvp, don't want pvp to become relevant (due to the effects it will have on PvE), I'd say it's perfectly fair take
Doesn't mean I don't know whether it's in the sodding game or not.
That means, you have 0 idea what you are talking about when it comes to Valheim PvP and the mods required to run a server dedicated to PvP.
I never said I did. Once.
tbh, if you are talking about mods it should not be in this channel 😄
Bottom line: Valheim PvP requires mods. Your context is from Vanilla. When it comes to Valheim PvP mods must be included.
I DO know, however, it's not in the bloody vanilla game. And I know that without having partaken in it.
Wouldn't it be if they added the means to do it? Why expanding on a mode that wouldn't progress past a certain point if not?
In that case does that mean they rename friendly fire to PvP and then leave it at that always? People would want them to add much more than just a name change, at that point it would be pretty much another main mode alongside coop and solo
I have not specifically advertised any mods nor supported any mods. All I've said is that Valheim PvP requires mods.
I'm just a bit biffed because you're trying to talk about something you have 0 knowledge about.
that's like saying building skyscrapers in valheim requires a skyscraper mod... of course it does.
As if you know something about it.
I know it's not in the game. That's all I need to know.
Then stay in your realm of knowledge. Don't prescribe to others.
This chat is for Vanilla only
How am I prescribing anything? Please try and formulate a coherent argument.
Nobody needs to know about mods in this chat to talk about the game
Doesn’t friendly fire allow people to hurt each other?
Sure, and along with a thousand other changes, that could form the basis for a PvP mode.
yes, but both people need to agree to it, including agree to being killed by not running away as soon as things go shout
You can have an opinion on something without partaking in it? I'm not a city planner but I'm allowed to vote/have opinions on where a powerplant or sewage plant is built--even if i never have to see it. It might be biased, but you can still bring useful arguments to the table even if you don't necessarily belong to the affected population.
And pretty sure I can have opinion about taste of food even if I'm not a chef...
I see valheim decided to add drama llamas to the game 😂🤦🏻♀️
The intention behind the opinion is more important.
The ask was not for a PvP mode, it was simply to PvP in the game. I’d say player vs player combat being a thing suffices that, but I’m aware it’s no fun.
Just monday, people are bored
This discord is too political.
Political? how so?
this eclipse affects them so much 
One way to spend a Monday
Where has there been any politics?
did you read the rules? there is literally a rule about not being political XD
I will say that it feels like dogpiling at this point though, this topic should have been over like an hour ago
I've never seen a discord server where people actually go political, even when they do it's just people intentionally breaking the rules to get banned
must be it XD
It really should.
I think it's fine to discuss the merits of PVP and I don't think PVP is by definition Toxic, especially (as you said) if all parties consent to it. PVE'ers are allowed to have opinions on the topic (even if they haven't tried it), and vice versa.
Could of been worst we could of been branded as sacrifices
that's why I'm a cat 
Can’t even view it from my city 😠
Come on. We're in the discord with the devs.
Simply looking at #suggestion-discussion: people will always take sides.
ours is a 32% coverage 😂
and PvP does affect PvE players if it's ever implemented properly due to requiring weapons to be balanced for PvP, which can ruin PvE weapon balance
you'll still catch the plane 
and I'd say there would need to be dedicated PVP/PVE servers, or world settings. First and foremost this is a PVE game, and PVP shouldn't affect the core concepts of the game. Personally, I think it's fine to leave implementation/balance of PVP to mods.
I've met Atgeir for three years so if something bad ever happens to it I'm gonna commit war crimes in every neighboring country
And that's "political"?
Of course not. A discussion is not inherently political.
