#valheim-chat
1 messages Β· Page 55 of 1
So i know irongate's going to mess up ash land and so next game they make not going to buy i think Enshrouded is on the right path
if i had it my way i give Valheim back to irongate's wants a refund but i can to old of a game so i'm stuck with it
π€
i mean, if you dont like it just dont play it π
play it beat it has good things and bad thing's can't make every one happy
i miss having speeeed from fenring suit
well, you had your fill then π i dont see why you would want refund
wearing padded armor made me realize how much i enjoy speeeeeed
Nobodyβs forcing you to wear it
How many hours do you have in it?
The game in a way
and i am just sayin i miss the armor but i dont wanna get one shot by seeker or sth
And it wasnβt worth the price?
Youβve enjoyed the game enough to play for that long
naa
I was just stopping by to see if there was any news on an upcoming patch. Caught this poor whiney excuse of a viking in action. Almost 400 hours and crying about what? lol Go home and get happy with the bees.
Itβll be a lil while
even in hard mode the game was to easy
@near furnace sorry for le ping but why does the text that displays biome sometimes glitch out? i dont like big font text but it is bugged so that the next now appears bigger than it is supposed to, more in #screenshots
only time when it was fun is at night you stay in door's or the 4 stars well eat yaa lol
happens mostly when ALT + tab
well we only have the info thatt they will come in first half of 2024, and i dont think we are suposed to be rude to each other here π
You want a refund because you played a game for 360 hours and are burned out?
But you like the game more now?
i hate the wind, so much, i get in boat, it is headwind, i change direction of boat, the wind change into HEADWIND AGAIN
i mean... then you should have π€·ββοΈ
yes it needs work but i did like it kind of
welcome to valheim XD
Itβs in early access
in some place's
it's a render issue. it "solves" itself
has so much changed since then?
i did like the building
you know what is fun plant a wooden beam on side of a tree up high and put a trolls head on it lol
around at spawn where your friends log in lol and see it behind some trees
or add some mods live in a troll cave build your base in and around it get a mod to take away the cave dung sounds
well that means i have to close the game and reopen it, which takes time, and big font text spooks me
what stuff they changed that made u dislike the new valheim?
Hm.. π€
maybe devs hinting they are aviators as headwind is their bestfriend :D
a 2 star seeker well stager you don't matter what shield you got it's 98% death every time
bonemass and carapace buckler should have you covered
mist lands was a nightmare even with the feather cape it always pulls you down and stamina drain sucks evden with potions
nop try they a 2 star still stagers you not matter what you do
i block it don't help
as long as you got feather fall cape on you can't get a good jump when it pulls you down to try and get away
Lemme guess;
You were / are one of those players who tried to get over the ridges in Mistland, instead of around it?
feather fall cape does not pull you down
Did the game release Ashland?
no
had to a lot of the time had nest of seeker's soldiers following me
Not yet, but it will in the next 92 days
tec's are nasty
Why are you so precise did they say that?
Because that's how long until this half of the year is over.
yes it pulls you down a player with no fether cape on can jump higher thin one where the feather cape lol
Because they said they will release it in the first half of 2024.
We got April (30 days), May (31 days) and June (30 days) to go.
Add one day for March and you get 92 days.
Birfday Boi?
You guys are funny
Thanks anyway π
yw π
you can totally parry him, wont fill stagger bar even halfway (same with 2 star seeker soldier)
You could roll?
race some of your friend to a top of a mountain only you where the feather cape see who gets to the top Frist
and the others has no cape on
Yep yep!
yes i roll to get the tec's off of me don't help running away from everything
That would only work if both have the same inventory weight, wearing the same items, having the same run skill and jump skill.
Otherwise that test wouldn't even be worth doing.
mist lands did take me for ever to tame it all it was a nightmare to build ballista roads lights
the test is one where only a lox cape other only where a feather cape and race to the top
Test will only be valid if both players have the exact same stats.
Otherwise you start already with a difference, which will influence the test.
with the same stats but to show that the feather cape pulls you down every time you try to jump
use it a lot feather cape even with good potions stamina drain is bad
in a lot of my builds
Posted in general chat π
hello, can someone help me recover my items in game ?
to make it easy you can go in to Dm mode and get your stuff back like go invisible
sure
Mods?
i play vanilla
Feather cape slows down your fall, not forcibly pull you down to the ground
thx
Feather cape pulls you down and you try to jump up it's a big stamina drain
no it doesent
Only way you'll drain stamina is by holding down run while falling
Starting to think that's just a different game with a feather cape
I do wish youβd fall a bit faster than the current version of feather cape
So close to making a feather cape!
go for it π no more fall dmg for you after that
i finally have used moder power for sailing and i immediately am disappointed that it only changes the wind to tail wind ONCE, so if i make a turn the wind wont keep turning to tailwind
It was definitely a game changer for me in the Mistlands. As well as adding a new, fun element everywhere else.
wait i have to let go off rudder to change wind
just got a bit side tracked fighting serpent so when i come back and steer boat again the wind changed, this makes so much more sense
Especially when making ridiculous structures in the mountains.
it will be tail wint for duration of the power, no matter which way you turn
you dont
i did
man now fighting serpent is so easy, saw the serpent a few meters away, shot it once, the serpent emerged and howl , shot once more and serpent dead
i love how after the power ended, the first thing that immediately hits me is that the wind is now headwind, again
do i need to say anymore :/
I WON YAGLUTH IS DEAD
it only cost 2 draugr fangs, 3/4 of a frostnir, 400 frost arrows, 12 medium health pots, and 4 fire res meads
and my sanity
Damn bow against yag must be painful
It can be fun too, though.
When I fight him this run it will be the first time I try ice staff and skellies against him, wonder how its gonna do. I kinda expect my skellies combined with my attacks to wreck him pretty hard before he emerges from the ground
Very hard tamed wolves must be strong af too
I imagine 2 star wolves would wreck yea. I've been staying clear of them, feels a bit silly to be able to have such a big army
I don't think the skellies will be too overpowered unless I jank up blood magic skill tho, and I'm much too lazy for that grind
It probably always was. That's what makes Moder's power so good.
Just grabbed some Valheim merch! Kid's shirt + shirt for me + stickers + patches
Definitely wanted that Lox plushie though. π
i want me some merch too but later
oh man the Mistland is so disorienting, like before i even enter there is alreayd a thick mist covering everything
Yeah.
I think that's why it's called Mistland...... π€
i wish the mist would just be gone after coming in contact with wisplight
like actually delete the mist instead of letting it stick, i have ran headfirst into seekers so many time
Ah, but you shouldn't run (far).
Walking and stopping to listen what's happening around you is by far more safe.
Also gives the wisplight time to catch up on you.
Basically you could consider the Mistlands as the Swamp on steroids. And that goes for the monsters too.
dang
The only difference, in Mistlands you got allies. So when you find those, use them wisely.
Except for one occasion.
At that point you should use the monsters as your allies, or get a workbench setup close by, craft a cart and use that to wreck a chest in their base.
gawddamn, the 1 star mage just MELTED the seeker soldier
Like I said, you got allies. π
i am not fighting the dverger
i want black marble tho
You can find that at other places.
i saw a standing structure with blue light or sth, i broke it, got 3 marbles
find an empty tower, and use stonecutter
right after i dispatched a fighting dverger rogue of course
or a bridge/viaduct
it was fighting a seeker and both are about to die, so i just end them
the dverger guys don't guard those
Look for large weapons and things looking like helmets or bones.
Mine out those and you got metals and black marble. And when you mine the inside of the helmet, a special kind of resource.
not helmet, skull
i am apalled over how bad dverger it at detecting enemies
I've found skulls inside helmets.
i drag a seeker 0 star to them 1 star mages and 2 rogue, and SOMEHOW the mage still got sneak attacked by the seeker
dropping it to half health, and then a rogue only have a tiny patch of health
you will always find the sepcial resource inside the skull, rarely ever inside the helmet inside the skull
and another seeker got the drop on the full health rogue, and it killed the 2nd rogue as well, leaving the 1 star mage alone
and not in the helmet on it's own at all
rlly? rain in mistland? cmon now
What's the point of the tankard? Why not just drink the potion normally?
same question
"why can't we drink meads from the tankard?"
You can
nothing special gained from doing it sadly, but it looks cool when you and friends raise a toast
and that's the reason xD
I was thinking maybe it drank meads in order or something, if you wanted to quickly drink some resistance potion and then immediately heal
Yes but my question is: why not just drink the mead?
Why should I spend an inventory slot for a tankard that I don't know if it does anything
Cause it looks cool
could be a lot worse tho, imagine a survival game where 95% of the stuff you can pick up is totally useless
You don't have to.
coughs in Skyrim
No one actually understands what I'm asking. What does the tankard actually do?
just the drinking of mead
Does it do it in an order? Or is it random?
I believe it acts as a shortcut (really, a long cut) to drinking your mead, while making it look more stylish as you do. I believe it also inserts a slower animation for drinking it
In order from top left to bottom right I think
ye, a fancy way to drink
Also: That moment when you just went on a 3 hour mistlands trip and get hella resources and you're filled to the brim but you have no idea how to get home π
So if i wanted to drink poison resist and immediately drink a healing mead after, i could drink from the tankard twice and it would do that for me?
I'm not sure of the specific mechanics of it, I've only used it like once or twice by accident
i don't think potions work, only mead, but i haven't used it much either
Potions are mead
My best bet may just be to get out of the mistlands, find a black forest, and make a ship to try to navigate home by yggdrassil
You've found your way many times already
Yea but all those times I had a ship or was on the right continent π
Making another ship sounds like a pain
Especially because Iβll have to store all my loot somewhere too
What if you're stuck on a continent with no black forest or swamp? Raft to get out?
I suppose
I mean technically the mistlands I'm in is connected to a Plains area which has my boat, but I got so lost in here (biome is enormous, and I don't even have a wisplight yet) and swam across several divides in the mistlands biome so it's rough finding my way back. Especially since I can't see the yggdrasil from mistlands either. Been trying to go to a neighboring biome to look at it, but navigation still rough
(all no map no portals btw)
O wait, mistlands have giant swords and armo
So you get both anyways. Guess there really is no good reason to raft
Unless you don't have cores to build a smelter
I wanted to do no maps no portals, but mistlands just sounds like a nightmare, so I didn't bother.
Maybe if I found a good group, I'd do it
i got 8 marbles now, thanks to the dvergr structure, and i got new recipes
man it has been paying off really well just stockpiling lox meat
meat platter here i come
Just be aware you won't loose your marbles........
hmm good point. Mistlands actually has both copper, iron and cores. No tin tho
i consumed my marble
You only need tin for karve no?
that 1 star mage, he got jumped by a seeker..... again, so he was a sliver of health away from death
tin and copper
he still manages to kill the seeker, but yknow....
Yea, but I meant you can make a longship without tin
it was too tempting and that was the only place i can find with marbles, so i just drew the bow and end his arse
u need bronze nail for karve, so no
You can get black marble from the big skeletons and skulls too.
yea, but then it comes down to swamp RNG bc I need ancient wood
i know i know but i dont wanna sail anymore
No need to destroy Dverger structures.
but i can and otherwise it serves 0 purposes for me
Set up a mini base with a portal and you're good.
Only need to sail the metals home in case you mine them there.
this was tiny area so nothign to mine here
O right, I forgot ancient wood
With no wisp are you spire peaking to have sense of sun Snail
ye
I'm feeling pretty safe in mistlands tho, I do have full mistlands gear already just greedy and wanting more stuff
Make a trip profit for sure
hey, got valheim not long ago but idk anyone else that plays and I'm strugglin lmao anyone tryna help 0-0
You'd better ask that here:
https://discord.com/channels/391142601740517377/1024264966712340510
Woops
Join one of the voice channels when you are playing, you might find people in there who can assist you vocally
0-0
How tf do you see in the mistlands?
By repelling the mist with the help of wisp light or wisp torch.
Both of which becomes available after defeating Yagluth.
You'll get 3 torn spirit as his boss drops.
Using those and some stones you can make the wisp fountain.
And the wisp fountain will have wisp in the night or during rain and thunderstorm.
ty!
normal wood chest or reinforced chests, which one do you guys prefer using?
What Raiyan said but also you can use sound cues as a substitute for vision
depends how much iron I have. I really like the next tier of chest above reinforced
Is the timescale command dangerous to use? like screwing up spawn timers or anything?
I'm thinking about setting it to 3 to smelt faster and then setting it back to 1
Black Metal Chest and Personal Chest
I find reinforced chest more efficient since it takes only a little more space but a huge slot increase.
Black metal chests have even more slots but too big compared to other 2
Is terrifying purple thunder and electricity noises common in the mistlands?
yea
No PTB yet
Very - itβs so beautiful! π₯°
Yeah
Wait 'til you hear the fulings laugh in mistlands
anyone got a list of ALL materials for all max crafting stations?
You can most likely find it at the wiki when checking the resources page.
does obsidian respawn?
How do i access mistland tier weapons
No, but there is an abundance of it that u dont need to worry about running short on it
It does not.
yeah, I noticed there's lots of it, but I've already farmed all that was near to me
Forgot the stone cutter.
That one demand wood (10?), stone (4?) and iron (4).
2 iron.
Man the closer we get to june the more impatient I get for the ash
I didn't add stone cutter and fermenter ads they're not "proper" crafting stations and don't have any upgrades.
Check for upgrades of the forge and Black forge.
You can make the grinding stone on the stone cutter but that's it unless something new has been added.
With that reasoning, the windmill wouldn't be considered a crafting device as well.
Yet, the Devs have put all three in the "crafting" building tab.
They definitely belong in the crafting tab, but I didn't add them as I don't consider them "proper" crafting stations of the same kind as the workbench/forge etc.
Can anyone help me and tell me how to kill bone mass the easiest way?
Iron mace + Poison resistance mead is a good combination
Bonemass i weak against clubs
make sure you have refined eitr, you need it for lot of stuff
FFS when I logged out last night I forgot to confirm Quit, came back to my naked self standing in my bed with a very, very long and difficult corpse run ahead of me...
Seems I've been killed more than once. Does the game punish us for afk:ing by popping bat raids on purpose?
no
||Raise the earth close to bonemass spawn. Get on top where he can't reach you. Use stagbreaker (or Iron Sledge) to smash the ground in front of you. The AOE damage will take him out and you be out of reach of him and all the other mobs. You could also use arrows to spam him but that takes a log time and a ton of arrows. ||
Run skill down at 90 again, dangit. Well buggerit, I'm devcommanding my skills back up, the humiliation and corpse run is punishment enough for my stupidity this time...
he telegraphs his attacks so just roll when you when see one coming and avoid the big cloud when he does that move
Plus the FoB where I logged out (er..thought I logged out...) is probably razed to the ground
the odds can seem firmly against you at times, but it's not deliberate, it's RNG
the RNG picks from a pool of the raids you have available
Yeah, just bad luck that it picked the one raid that could actually get inside and hit me haha
Still don't know what killed me the first time, I wonder if they left some traces behind
yeh possibly drops or even left over mobs that are still aggro somewhere and didn't despawn
Bats are notorious for that, I sometimes find bats days after the latest bat raid
i've found it with surtlings, skele's, wolves that i can remember
At least the bats don't level buildings
after some testing, ive found an easy way to kill abomination is to stand right beneath the center attack, parry, do 1-2 normal attacks, and repeat. this way you wont be surprised with any other attacks as long as you stay standing right beneath its center. it's also fairly easy to time the parry.
true, PITA for killing tames if they aren't sealed in though π
For that reason I don't keep my animals at the main base π
risky tho since that attack will do heavy damage if you miss the parry
their arm swings are just as easy to parry without so much risk
camera angles also get interesting when yr close up with them, making it easy to miss potential adds
Fenris set has found its niche in my realm at least, awesome for quick corpse runs in places you can't run naked
Was wolves who ate me, some were still there
oof
I have an island away from my base where I have a 2 star boar farm. Chicken houses, hundreds of tame wolves roaming everywhere. It has a small swamp at one end I use to farm ooze/chains ect. The other end has a tiny sliver of BF. It's so small I threw down a fire to stop the random troll spawn.
I keep my hens in a troll cave just near a small meadows patch where I found the two star boars and just penned them in. Swamp nearby too, so pretty ideal location π
sounds similar. I keep back up chickens in a cave under the elder spawn. I also have some spare wolves there
who knew tame safehouses would be a thing
Heheh
Just got ambushed by a lone tick in the middle of the plains, where the heck did that come from?
You never know. Although I got so much gold I could easily buy more eggs. Just not much to use gold on for me so far. Does hilder accept gold? I did one of her quest but have not dropped off the chest yet
I made an entire raised base out over the water nearby a plains biome just to ensure nothing can even think of attacking it, the sheer amount of stone though, yeah that took a quarry.
She sells stuff for gold yes, also will pay you for the same items Haldor buys
she doesn't sell the eggs tho, only Haldor
The base has its own dock, and grows plenty of flax though.
terraforming Plains really does pay off for the effort
prime real estate for growers
Here it is #memes-and-clips message , I hope I used the correct channel for it however, my only regret is the dockside floods in high seas.
when those black slimes were introduced I found the plains a bit annoying to build in because it was hard to find a place that didn't overlook those tar pits
I made a few tiers of terraces around the base of a stone pillar, got the house on a rock next to it, a lookout up top and plenty of farming soil away from the reach of fulings and lox
How effective the root harnesk against the Seekers. I know the harnesk has massive peirce resistance, i just dont know if that resistance makes it viable against Seekers
since most of the seekers attack deal pierce damage
OMG! I haven't seen two two-star ticks in the same place since I was in the gifted program in primary school π
as long as you carry fire resistance wines on you to negate the fire weakness on root pieces, the root harnesk is pretty great in mistlands.
seekers aside, ticks and dvergr rogues also primarily deal pierce
After a few wrecks happened, I'm starting to doubt my decision of having a roof over my docks.
yeah i got plenty of fire wine for that
on a side note, I wish you could turn the wall mounts to their side to weapons would be Horizontal rather than vertical. but thats just me nitpicking. I like wall mounted Bows being Horizontal
yea that'd be pretty neat, i wanna cross weapons on the walls
time to go hunt for some abominations to fully upgrade a harnesk since i apparently didnt have any extra roots
Oh man the dvergr wizard are freaky, rogue is tough but the wizard is devastating
support mages are the worse, i underestimated the support mage one time and immedietly regretted it after they launched nuke at me
i start any fight i get into with dvergr by praying for a oneshot with a heavy attack on one of their wizards
I havent fought them but the mage just shreds a seeker soldier with no diff, and it was terrifyinf
All the wizards are scary
seekers take twice as much elemental damage as they take physical, and on top of that, ice mages are balanced around the player basically always having 50% frost resistance from all the capes, so their damage values are quite highβ’οΈ
That means if i wear any other capes than wolf cape or lox cape, i take all the dmg of frost that essentially amounts to twice as much as i would take wearing those capes?
pretty much
Huh, thatβs a bit of a bummer actually
The ashlands cape better be really good because im not taking off the feather cape if its not
They will give you immune to fire dmg
Immune to damage
not taking the feather cape off for that π€£
That is crazy statement, being immune to 1 damage source is good
i can deal with fire damage with fire wine, gravity is what gets me killed 90% of the time
||doesnβt look like Ashlands will have a lot of height to it though, so fall damage might not be a major issue.|| Ashlands spoiler
speaking of fire wine, almost forgot that going into the mist without is no good
Devs sees this bold statement and then add as many high towers and volcano as they can
So much for fall dmg being non issue
tbf you dont need much space for Magecap and jotun Puff farms
I flattened a decent sized area, only to discover it wasnβt farmable haha
same
i was gonna make is 64x40 something
but the farmable patch is so small
prolly enough for 100 or so crops but not more
make sure the ground is intially grass not rock
grass so dense that no stone is visible underneath
also the mistlands has the most vibrant and beautiful grass and its a shame since its covered by the mist
but hey, mistlands shrooms yield 3 instead of 2
If ashlands doesn't require the fall-damage avoidance of mistlands, I'll trade out the feather cape in an instant.
mistlands is beautiful but yeah pretty much all of it hidden, even if you litter wisp torches everywhere it's still not enough it seems
Did that used to be the case with barley flax as well. I couldve sworn that barley flax were crops of 3 back in the day
Iβm planning on wrapping up the mistalnds this weekend. Still have to get my little outpost up and running, but it should be pretty easy.
I just canβt stand bugs π
how far back?
none spawn at the patch i choose, i've been mining and flattening in complete peace haha
Idk, i jsut couldve sworn at one point barley and flax yieled 3 rather than 2 before
but yeah with limited visibility
but I could've been mistaken
im in no hurry for real mistlands experience
i'm not big into valheim's farming so i didn't pay much attention to the yield until after hearth & home, i remember no time at which it was 3
(it's balanced that way because flax and barley skip the seed cycle, they just have to grow once, so the yield is effectively the same as carrots, turnips and onions)
I see so many people saying they love Mistlands because "it's pretty". Is there no resentment from those people about the very limited visibility of the biome? Why make it the prettiest biome and then obscure your view?
My friends and I were having such fun with the game and then they hit mistlands and dropped it like a rock π¦
I dont hate the limited visibility it added another challenge to the game having to worry about finding creatures lurking in the mist
I find mistalnds to be a little too magical for my tastes, but it does look nice
the one thing that was set in stone before the whole appearance of the biome was the name "mistlands", it would've been a bit weird to betray that.
The old mistlands had its own uniqueness to it as well, thought for sure there were going to be spiders back then haha
Yeh, that's fair. But the visibility obscurement doesn't define any other factor (e.g. prettiness).
And having explored Mistlands, that 'stone' you speak of appears to be crazy vertical spires of rock and a traversibility that even Tom Cruise would get his stunt double for.
i think the mist is great but still a better way to remove it could've been nice, I would love for the wisp torches remove it cylindrically over spherically, or atleast increasing the verticality of the de-misting (like an vertically elongated sphere?)
there are areas without mist. and personally i like that the mist is prominent and not just completely disabled with progression as some other games would do it, but i do think it's a bit too thick to contribute to the beauty.
i love mist irl, but in mistlands there's either no mist or 100% opaque mist, not really anything inbetween. if the particles were just a bit more transparent, it'd still be hard to fight and explore through it, but it wouldn't look as...unnatural.
one of the early teaser images shows what i mean
The wisplight is rubbish. Give me a wisp-lantern in the fashion of the 'dvergr circlet' any day. It might just be the way I prefer to move around, but the wisp lantern, for me, could do with a Ritalin prescription.
I think I might have preferred that tbh.
that would've been so cool
I still hate exploring the Mist solo @ night
The thing about Mistlands was my friends hit it and were like "Okay, so the gimmick is Mist. Ok. What's the answer, how do you make it go away?" And you really can't. And they were like "So...we just can't see? Ever?" Then they quit. :/
Once you've cleared The Queen, even Black Forest at night is pretty rough.
ye.. having Seeker spawns in the BF is rough. Honestly cant wait to see what the Ashlands boss spawns in early biomes
I like the spires, but I think they could be toned down a bit, more flat grassy areas look really beautiful, and would compliment the mist very well I think. The spires are cool, but when there are a lot, it subtracts from the cool factor.
(they at least defeated yagluth and got wisplights before entering, right?)
So they're not Vikings πΈ
"Oh, a party of Fulings? Haha, no problem!" - "Wait, there's also four ticks? Okay, I can manage this." - "Two seekers as well? Ok, now I'm fearing for my life".
that's a sit back and watch moment for me
No Queen but we had Wisplights and then they embarked on this futile quest to....try and light the whole thing up with those little blue Mist tier torches? It was a massive effort and they finally decided they just didn't enjoy the zone and quit. I think if Ashlands had been out we'd have tried to skip the biome maybe.
yea i meant yagluth π sleepy brain got the wrong boss
i went in with the assumption that the density of points of interest like dungeons and dvergr outposts is much higher than in previous biomes to compensate for the difficult terrain and slow pace at which you have to move through the mist to stay safe, and i'm still pretty sure that is the case.
i move around slower than i do in other biomes but find stuff at roughly the same pace
I treat the mistlands like the swamp- the environmental hazard makes this place treacherous. Planning is very important, and knowing where to be when it gets dark is crucial. Stamina is crazy important here. Moving slow is key as well.
Moving slow is key overall.
One of the worst things about Mistlands is that it gives you the false confidence that the Dvergr are common enough to help you out if you get yourself in a pickle. It's rubbish, and if you happen to accidentally hit one of the Dvergr while you're helping them dispose of the Mistlands mobs, they'll all turn on you in a second.
I take it you just skip wisplight then?
Yeah they despise moving slow. π¦
I luv my dvergr friends. I donβt think Iβve ever angered them without meaning to
i've moved slow since the day i started playing~
I feel like you can pick up the pace for the plains, I feel like the plains are all about tough enemies, and base building opportunities.
I'm much more chill than they are I liked just hanging out and gathering resources and building and stocking up food but they were very gogogogogo beat boss clear game etc
it's worth noting that the mistlands update also got rid of a stamina cost multiplier on running up steep ground, the biome sure would've been an experience with that
Often, yes. I've use the mistwalker as my light source more frequently than I'd like. But, don't let's not devolve the argument to a 'do' or 'do not' solution. The wisp light is better than no light, but not nearly helpful enough given the other challenges in Mistlands.
unless you're jumping off cliffs into a sea of mist, it's really not that useless. enemies can't see through the mist either, only hear, which you can too.
yea just wondering if it is worth it to you to kill Yag and get the silver for the wisplight
...i think that was my first mistlands death btw. just soaring down into the mist and realizing i've landed right on top of an infested dvergr mining site
they see better than i do though
Anecdotally, that's not my experience. I've been half-baked by the Gjall fire attack soooo many times before I could see it in the mist.
This might be a hot take, and I donβt mean this in a bad way, but I find the Mistlands biome the least βValheim-likeβ
It almost feels like a mod to me haha
hmmm, i do remember some gjalls i could only hear aggroing on me from beyond the mist before, just not seekers. i should test that more sometime
But hey, gotta have at least one biome/zone thatβs the right-of-passage trial!
what's the difference when a seekers sees you vs hears you? running/walking?
Yeh, the wisplight is essential, but it's like traversing a biome with a toddler. So many times, I'm all "Where are you going?!" "Come back!" "Hey, don't go over there!" "Stay with me!" "No, don't go over there, it's dangerous!"
ngl i wish when you died you gained a ghost buff
I do wish the wisp was a bit snappier
that makes it so enemies cant see you at all oh and just make it so enemies despawn entireley around your items
We should have wisp emoji, the little wisps are so cute!
That whatever solution the devs chose doesn't centre on the player is just crazy to me.
for good measure because enemies in this game purposely camp its not even well hidden lol
i wish the wisp just stays right beside me all the time instead and have a constant wider illuminating range instead of it just bubbling and moving wherever it wants
like sometimes i just end up standing still in a place where it takes upward of 5 seconds for the wisp to clear the mist, and standing still is often dangerous cuz seeker just around everywhere
when an enemy first hears or sees you, they'll have a yellow icon above their head and slowly move towards your position. in this state, they're not yet in combat and can still be "backstabbed" by arrows.
they'll only enter combat once they have line of sight to you at a certain distance depending on the enemy. (with some exceptions. f.e. shooting an arrow or throwing a spear on the ground near an enemy will instantly alert it)
Dvergr lantern + wisp should equal wisp lantern π
having a entire camp of fulings sitting on your items is pretty trash ngl
Oh man, did they kill you in there village?
they killed me in the middle of the village
and right after a raid happenedalmost instantly
Why were you in the middle of the village?
how am i meant to kill them
Thatβs the worstβ¦ sorry man.
Might try luring them away or picking them off with a bow next time?
Use a bow to draw a couple out at a time and work inwards; provide particular attention to the shamen.
2 or 3 high stam foods, Eikthyr, sprint and grab your goods!
what you must do is using the no skill loss buff and just run straight into the camp , sneak at first and then run when u r detected, tap on hte grave and get that sweet "corpse run " effect and git outta dodge
@worn haven ayo bro i hope i pinged the right one, is me miggy
nah im just gonna run in and grab them
i killed pretty much all the shamans there was like 7 shamans
which is bizarre
ive never seen that many shamans i only see 2 or 3
You must have found the village with the Boss Drum...
probably
(I'm hoping just one person will get it).
Go listen. I hope you like it.
i am, not really my kinda song tho xd
i kinda like it tho
got my items back
jeez even tho im not in vanilla jusgt regular fulings are absolut enightmares still sometimes
they are the worst enemies to die by in any scenario
well followed by draugr archers
Parry is the best combat skill in the entire game. No question. Everything is easier when you parry. You just have to be conscious of your 'block' level when dealing with starred enemies.
im limiting myself to only 2 handed weapons
which i can still parry with
tbf and i do parry sometimes when i need to
"need" is always
||yagluth|| taught me that rolling is much better than parrying at a few times
I stand corrected. You're right, dodging does have value over parrying in some instances.
the i-frames are genuinely busted at times when you have high stamina from combos like bread and wolf jerky
how much block skill to parry a draugr archer with iron buckler on very hard?
Jesus, dude. Trial and error...
heavily depends on what food you ate, but i don't know the exact math
hypothetically with enough max HP, your fists could parry every blockable move in the game, not that such numbers are remotely achievable with the food we have
I do know that if you ate a double quarter-pounder, with large fries, and a super chocolate sundae, you're just asking for it.
looks like would be sausage, black soup and turnips
based on scarlet's spreadsheet for stuff in that tier
Of course there's a spreadsheet.
You could work it out from here: https://valheim.fandom.com/wiki/Blocking_(Skill)
Hiya @vocal rivet. I was starting to get curious when you finish recharging. π
Huh?
I've just seen you responding to (and resenting) the Ashlands release queries recently and I was wondering whether you might actually be a bot. π
Oh come on. How long have you known me?
I'm really struggling to to find where you sit on the sense-of-humour spectrum.
I like funny jokes.
LOL! Funny is so subjective, dude. π
Then it's hard to answer your question.
Best HHS combo in swamps without using serpent meat, yeah, although I'd suggest going for serpent food in higher difficulties.
I never asked a question. << >>
It's a sort of question.
Why are there no potatoes in Valheim? πΏ
I can't tell you what I find funny until I do.
Because they weren't discovered by Vikings.
i really love the lightning storms in the mistlands
Ok ok, let's try some benchmarking. This is my favourite stupid joke - Two eggs are cooking away in a frying pan. One egg says, "OMG! It's hot in here." And the second egg says, "WTF! A talking egg!"
Fellas, I'm obligated to point y'all at the channel topic~
Are there or are there not eggs in Valheim?
You know what I mean
Yeh, I do. Next time I'll include the use of a crafted iron skillet. π
does serpent food let you parry draugr archers in very hard with iron buckler? i cannot do the math from the link lol
I think so if you're running like sausages too
It would give you a much better chance to do it compared to sausages and black soup
Serpent stew and cooked serpent meat are BiS for swamp HP food if you have access to them
^
You also need stamina to parry tho, so turnip stew as your third food is a good idea
so at some skill level below 100 and with that food combo, you can parry them on very hard?
What an adventure! SP Very Hard - in swamp adjoining forest, I spot a 1star troll. Running from the troll, I found an abomination. Got the 2 to meet up for some Kurosawa let-em-fight action and had to give the abomination some help cuz he was getting beat up pretty bad.
also I'm going off of assumption that the buckler is max lvl. Haven't experimented much with lvl 1 bucklers bc... it's very hard
Should be just fine yea. Maybeee 1 star archers too, definitely not 2 star
Can't tell from experience in very hard, but those would give you the best chance numerically. Don't forget to upgrade your armor and buckler as far as you can.
I parried a 1 star w/ my lvl3 banded shield on a diet of sausage, blood soup, and turnip stew
in very hard I tend to go with more block armor - the extra parry damage doesn't really help when I gotta take everything slowly anyway
I think having some pierce resist would help big-time
parying enemies helps me so much
You can still parry w/ the banded shield, you just don't have as big of a parry multiplier
Root Harnesk is brokenly good on Very Hard. Very much recommend
Ah so you mean the extra block armor on parry doesn't matter as much to you? Bc its the same damage
lemme get my buckler off the shelf and compare. For some reason I thought it had a higher parry multiplier when equipped
Yeah parry bonus 1.5 on banded, 2.5 on buckler. Am I misunderstanding what parry damage is? I thought it was the multiplier applied to stunned blows after a parry
Parry multiplier multiplies your block armor when you do a parry.
So if you have a banded shield with 50 block armor, on a parry you'd get 50x1.5 = 75 block armor
With a buckler if it had 40 block armor and 2.5 multiplier, you'd get 40x2.5 = 100 block armor
Stagger duration/damage to enemy is same regardless, but you're more likely to be successful parrying with a buckler because you get more block armor
You can do \ before a * to prevent formatting *like so*
WTF I've been playing this game since H&H and completely misunderstood that!
Like I'm 99% sure you're right but this is like learning there is no god to me, I need to re-arrange some of my worldview
Do ballistas weather?
The cake is false!!!!
yea staggered enemies always take x2 damage, even if it wasn't a parry that staggered them
and the duration depends on the attack animation that got parried and/or the enemy
That sounds very rational and logical now that you say it lol
Waaaaaait hold up please elaborate more on this
I gotta put on a helmet so I can reassemble my currently exploding head
it mostly depends on the enemy.
the only instance of two different attack parries yielding different stagger durations that i can think of is stone golems.
parrying their light attack gives you a long stagger while they almost instantly recover from a heavy attack parry
Yeah that was the exact example I was thinking of
But yeah, that's why bucklers are so heccin good~
If you can consistently parry, they outperform normal shields at the same tier, sometimes even above
SO knowing all this, what's the point of the banded shield?
Higher base block armor, for those times where you can't parry.
to not be punished as hard for failing the parry timing
Oh well I'm Neil Peart when it comes to parries so that's really good to know
I've been doing ashlands prep recently on my world and having that reassurance has saved my bacon a few times.
Granted, default difficulty, but still~
rush mentioned
I woke up with Subdivisions in my brain this morning. Usually I'm annoyed by brain worms but it's a fantastic tune.
yep, golden
I saw they were talking reunion with the likes of Danny Carey but he's doing the King Crimson thing so if they do it likely will be someone else.
oh really
I really wanna watch them in concert, might use my life savings if they come here
Channel topic, y'all~
yeah was really the end of it, didn't wanna do the whole "yeah lets move to this channel" thing for just another 2 messages
I swear the game has rigged my trophy drop rates (positively)
on my current playthrough I'm just missing the wraith for now
The trophy drop rates in my play-through informed the name of my bar. It's now called 'The Fuling Station'.
I got a rancid remains skull from my first rancid kill, then another like 4 kills later
killed two cultists, got two trophies. killed 5-6 more, got 1 more
I've killed like about 8-9 soldiers and Gjall each, and have 3 soldier trophies and 4 Gjall trophies
Just feels real lucky
i've had insane luck with cultist trophies myself, and pretty terrible luck with stone golem trophies, for a while it took me about 60 golems per trophy, 3 times the average
I've yet to ever get a golem trophy. I should go hunting
i kill every golem i see, hard to resist precious stone and the chance for a rare item to hoard.
and before H&H, i used them to grind bows levels
My problem with them is that my weapons are mainly pierce which sucks against them
I do have a lvl 4 BM Pick and a staff of embers now tho, which should dispatch them
the BM pick is pretty okay against them yea
You're refraining from clubs/maces on this run correct Snail
Not intentionally banning them no, just not a big fan of them. Did use frostner a lil' but quickly trashed it bc it almost got me killed several times
Frostner for me is swamp only weapon. Usually i stick to iron mace until porcupine and go with frostner to swamps
But now I run with sword as main and mace as backup weapon for some enemies
I tend to stick to knives and spears
I have to try knives ar some point. Since there's just really basic sneaking mechanics i thought knives are strange choice
Dude. I thought Very Hard was Very Hard (tm) but now I gotta fight wolves and I need to get better at dodging apparently.
Cuz it's Very. Very. Hard.
can i take on a dvergr rogue 1 star with max padded armor?
this area is a bit isolated so i want to just kill em all and get all i can get before moving on to another mistland area
I recommend bows or spears for them. But when one sneaks up a dodge is for sure nice
You could take 'em on naked at a certain point as long as you don't get hit. If you have to go back for your stuff, how many attempts will that take vs just leaving him be and looking for the next skull?
Those would be my assessments.
Yeah that seems to work decently as long as there is only 1.
easily. Rogues aren't too tough and if he has no backup you're chiling
My other tactic has been aetgeir spin
idk, works for me with 2-3 but stamina is for sure rough. Eik or a stamina potion helps. I've been using spears (sicne I've banned atgeir and bow) but that's prob the harder option
yeah exactly. You can go heavy on health food and hope to at least parry the blow but then that leaves exhaustion which is just as bad.
Right no my silver mining plan is "Bring stuff to build a stonecutter and build a small stone fort before commencing mining"
They're not just for sneaking, but for general combat. I prefer knives and spears because they have a fast attack speed. Using something like a sword or mace I end up overextending my stay because the animation is so slow, or because I want to get the third hit in for the extra damage. And I pretty much get one shot by most enemies so its a big nono
I is bad at words today
yea tbh I never learned to parry wolves. I just run around them and try to get a ranged hit on them, or maybe a melee hit
The timing can be tricky!
My dark souls experience was a 2 star support Dvergr when i was new
mmm aight, if i die here i blame u
unkillable WRETCH it was
maybe i can just hit it with a heavy sword attack to stun him and kill him
Go get 'er, Ray!
i need the black marbles more than him soooo, easy choice
hold the phone, he only drops COINS on death??
did i just kill him, for a few pocket change??? i feel so guilty rn
I wish we could use them to row on our boats xD
I developed a style from playing with axe so much. Priming attacks works nice for mace as well. Way different from spear pewpew
I have axe at 65 just cause i don't bother switching weapons when I cut trees and enemies come to say hello
But I don't like it as a weapon. Sword is decent. Spear attacks are to simple for me. Didn't try knives. Mace is slow but useful in some cases. And usually i cover dmg types by sword mace and bow so I have slash, blunt and pierce available
And I avoid dual wield ones cause i just can't get the timing right with them
Dual wield meaning two-handed weapons?
Yes
Coins, sometimes black marble and soft tissue too (soft tissue is very good)
Yea two handed weapons can be quite clunky. Atgeir just too strong tho
LOL I couldn't remember the name of the 2-handed knife weapona and "Statler and Waldorf" was the first thing my brain came up with.
"Skoll and Hati"
when update
Bot's dead.
within 3 months
3 months is relatively short time if you let it go by instead of constantly keeping track of it
I always tellf olks they should work on making their own games while waiting for Valheim releases.
or just play the game, or another game if don't have ideas for what to do
I've had a lot of fun just playing on Very Hard. I crank up the resource rate cuz I hate copper mine grinding but need to get a mod so I can up just the copper drops
if the resource modifier also increases the drops from enemies... oh lord the amount of junk is great
1.5 feels good
v hard is fun, i feel like it would feel better if i set my block skill to 80 on spawn tho
for sure or approximate time?
Devs said anytime in first half of 2024. check #general description
ok thanks!
I think parrying/blocking NEEDS a rework, to make it more viable on harder difficulties. They already struggle on normal difficulty trying to be worth it consistently instead of something niche to be used on big bad bois or with specific weapons only
hmm i think its fine on normal diff
I haven't bothered to use block at all due to how many times it has betrayed me when I needed it the most
Parry is so powerful
with exception of big bois like trolls, abominations and golems
Outside of that, just whack them first to win. no need to parry
I used to have fun parrying even when it wasn't needed but after the rework? Meh...
Even after Yag tbh, those fuling bands mean business, and sometimes two of them gang up and become a real menace
absolute garbage when even the best maxed out available iron buckler can't even parry 2 star draugrs properly
get staggered and die, that's what happens
on normal?
yes
I parry 0 stars with ease on v hard, which is equivalent to 2 star normal.
Maybe you struggle if you dont eat good health food
Then you must be using too weak foods
1 stars don't instantly stagger but still do enough damage to you to make you not want to parry
I was using best available food at the time. Hadn't found turnips yet tho
Dodge roll is huge. These moments in shield combat prove it
What armor then, troll suit? Because I've had no problems parrying starred draugr using basic iron and banded shield
does sound like a food issue then. With sausage and blood soup/deer stew you should be fine. Slot in some serpent meat and you'll be straight chilling
(Never ever worn any other root piece than the mask for poison resist, not a member of the root chest fan club haha)
Root chest isn't required by any means, unless you play higher difficulties imo
parrying should not depend that heavily on how much HP/stamina you have anyway, just blocking skill and armor values
hmm I like food be relevant
yes food relevant, but you don't need it to tie it to parrying to be relevant
it's plenty relevant as is
I wager the "fantasy" behind it with the food is it makes you strong enough to stagger enemies by parrying. Parrying when weak will still reduce a lot of damage, but leave you staggered. I like how it works
makes it garbage for anything where it could actually truly shine, such as trying to retrive your shit with minimal equipment
That problem is preparation
your preparations tend to go poof when you die
I just feel like you're reaching a bit. Setting aside other difficulties, parrying is super powerful on normal. You can negate basically all the damage from an opponent, stun them, and do double damage against them. You can even do it at range!
You don't even need to eat great food either, you'll usually be able to parry enemies in your biome regardless as long as they dont have stars or are a brute enemy. For stars or brutes you can still parry them, just gotta eat a bit better food and make sure you're using a good shield. Still plenty doable, just a bit more thought goes into it if wanting to negate damage and stun super powerful enemies
what to do after iron age? where do i go next from here
I was eating almost best possible food and still sucked ass in the swamp to the point of me stopping using it completely
I have not used parry against normal enemies ever since, easier to just hit them first and then again
Go to the mountains! (Make sure to make some frost resist mead)
Every single time I died in the swamps was because parrying didn't do the work it was supposed to, preventing damage. Except that 1 time to random oozer jumping from behind be while fighting abomination... or that 1 time to wraith when I was fighting abomination
woo found a farmland in a very desolated space in mistland, harvested some jotun puff and gotten myself some misthare s'preme
also meat platter as well
wisp torch is also incredible
had this game for more than nearly 2 years and the furthest ive been in this game is completing the swamp biome. I keep playing on and off every couple months and i just remake a new save everytime
Good luck! For me the game starts getting the most fun after swamp
same
Although, black forest and before that was fine too
only that part of getting copper was annoying
meadows BF swamp are a bit stale to me. Mountain is a bit of a transition, and then plains and mistlands gets really fun for me
figuring out how to food skip most effectively in swamp is fun tho
eh. I enjoyed hunting deer and boars with spear
Spent a whole day irl just mining copper veins π
didnt even get that much
that does happen 
I mine one copper vein and then I'm done. I can't be bothered to get more
to make that less annoying, this time I made a road from my base to a bit deeper into the black forest and marked in the map location of copper to make the mining trips more berable
was able to complete them quite quickly thanks to that
something like 15-20 minutes from base to black forest and fill it with to 1k weight of copper and bring it back to base
took hours to make that road though... but had fun doing that and I did get a lot of wood and stone I needed
Yooooo ooze bombs are super effective for wolves
I like to dig a crater around the entire vein so I can get every last drop of copper. It takes me a while because I end up watching YouTube videos in between the time waiting for my stamina bar to recharge lol
very tempting to do that for sure
I could never do that. Mining things is enough time for me, don't wanna have to transport them too
I just set up my base near important resources. Like a early meadows base right next to a black forest copper vein, or a later base preferably in a meadows patch next to crypt infested swamp and with tall mountain nearby
In my last save I built my base on top of a hill in the middle of the island. It was hell pulling carts full of ores to my base on the hill
now i only build bases next to the sea
I've been living in a scuffed tiny shack from meadows to mountains, I finally started building a permanent base in plains. Found relatively large island with excellent view, somewhat close to mistlands, swamps just as close nearby to mine more iron, some black forests for copper and stuff if I need more, a few mountains too but don't think I need to visit any of them
think I'll also be able to establish a really nice fishing location with bridges in relatively large area so don't have to use that damned boat
ooh sounds a lot like my plains base
Only problem with my base is that I've near-eradicated all the black forest nearby so I'm starting to run low on wood
Hey guys, when Ashlands update drops, do we have to start a new world or can we continue with our current world with no problems?
establish a wood farm? That is great permanent solution to wood problem
You can continue. World will update any area you haven't discovered on the map yet (so even if you've been to ashlands on your world, just that tiny patch won't update, but all the unexplored ashlands will)
alternatively, you could cut wood in another world. I prefer not to ruin the view in my world, even if it's a location I rearely visit
can bring wood and stone through portals anyway, not too big of a deal with bring them along when swapping worlds
I hate the idea of world swapping, dunno why but it just seems off to me to use one character on two worlds. I'll always start a fresh world with a new character, and stay on that world with that character
I am playing no portals which is where my wood issue is coming from
I wish I could make ballista ammo without wood
ah, if no portals then probably shouldn't world swap either. I think the only way to fix your problem is planting trees somewhat close to your base. Far enough to not be an eyesore but close enough to be able to reach it quickly enough
Sometimes night runs through black Forest give me more wood from gredwarves than i get from chopping trees
Good point. I do need to go plant all these trees. Will prob plant them close tho so I can just go right out and chop 'em
But that's when You have the wolf cape so night debuff won't apply
what is fun about playnting trees is how efficient it is to cut them down... they do a lot of the work for you
I wish there was a mistlands tier battleaxe so I could oneshot 5 trees at once
nothing more fun than watching cutting down that 1 tree cause a massive chain reaction
hopefully ashlands tier battleaxe
and hopefully an Atgeir too...
I hope there's no atgeir
I'd say I hope for no swords either because they've been represented in all biomes but meadows, but I already know there's gonna be swords
pretty sure I've already seen the sword before mistlands was added, or at least an early version of it
Maybe dual wield axes
it's more understandable for earlier tiers, but with these latest tier weapons it's complete ass to not have a weapon with specific weapon builds due to not having an up to date version of the weapon for at least a year
Mountains spear looks more basic then flint one
that sentence doesn't make sense to me
I was fixing it xD
Up till iron it was progressing visually and mountain looks like downgrade
mistlands spear looks great tho
I know later on its progress again But the fang spear being better then iron just won't fit for me
Animal tooth being better than iron
that tooth must have come from some ultra rare tri pentragram wolf, a rare species with teeth made of titanium
Definitely xD
I still don't get it
long story short, no new weapon for year, big mad
I kind of changed my mind mid sentence how I was going to phrase it and it became a mess
I undesrstood that You mean no skill in weapon due to lack of it on previous tiers
I still don't
Big mad if ashlands doesn't add a new weapon that doesn't exist in any other biome?
a weapon to existing weapons types like sword and Atgeir you're wishing to not get one
that's going to be at least a year of using a subpar outdated weapon
im guessing when ashlands gets released, we will have to use a new game seed?
or completely abandon the weapon
Not if You didn't touch ashland in your current game
even if you do, only the areas you've explored will be scuffed
damn i never saw that
this is still sounding so confusing to me
But I think you're just saying you want a sword and atgeir in Ashlands
well yes... because that would be a whole damn year to get an up to date weapon. Until then you either use a crappy weapon or not at all
Hmm I feel like the game should be balanced based on its final state, not the current one. Eventually Deep North will be out
And it just feels like some weapons have advantages by not skipping any biomes, which feels unfair. Atgeir does skip plains which is nice, but sword is just in every biome already
it was unfair in the past so it should continue being unfair so everyone gets fucked over equally?
LOL Ulf's "F these mountains where everything wants to kill me, that sunny plain below looks safe" always cracks me up.
What if Ulf is the end boss
even in the final version ashlands probably going to be the 2nd last tier of weapons, don't think that's too soon to start equalizing weapons
Maces are even more available
Well, devs have said that not every tier will have one of every kind of weapon, it is by design. We can think what we want about that design choice, but that's how it is.
that applies to current biomes but doesn't have to apply to new ones
mistlands already showed they will only expands how many weapons each (new) biome has
It should be made so one weapon is not better than the other. For example I feel like flesh rippers suck because they don't have a black forest, swamp, plains, or mistlands variety. Swords are undeniably better all around because you can make a version of them in every biome
Flesh rippers are a bit of an outlier, but same point. Devs puts gaps in weapon progression for each biome, but just feels like some weapons get overly represented (despite already being very commonly chosen weapons, like swords and maces)
Magic and crossbows and such I'm okay with being introduced late as long as they keep getting versions in the next biomes
I actually don't like magic so late since it just doesn't feel right for me to suddenly from melee or ranged warrior become a mage just cause You found some funny stuff in new area
magic has an obvious lore related reason why it appears so late, kind of. No food items and no materials to feasibly use magic earlier, although they could have done it differently, but no really need to change that
Midlife career changes are a thing hahaha
I wouldn't do magic if it was thrown at me at the spawn stones, it's just not me
presumably magic will not feel that late when we got those last 2 biomes
You encounter mage enemies since black forest so it doesn't fit
oh no, OH NO, bat raid happens when i am relocating chickens
Maybe if they impemented some rough basic magic earlier and then actual magic in mistlands
Yeah I thought the late introduction of magic was a problem for that, you just don't have much time to ramp the skill up
that's a magical creature... a bit different compared to human that isn't born with magic
can bats fly thru wall? i am letting them breed inside the house
But also hard to imagine how to introduce it earlier in the game
Not unless there's holes in it
The game knows. It always knows...
OH NOOOO
Boss or night spawn dropping materials for crude staff
I think magic is pretty powerful at 0 skill so I don't think it causes an issue not having skill in it
i was wishing in my head that the bats dont come and it did
Probably cause of late introduction so it doesn't feel poor compared to already trained skills
I CAN HEAR THE BATS OUTSIDE THE HOUSE
when in doubt, pray to smiffe for good luck. It worked for me to get 90% tailwind for my previous voyage
They can 'hear' you better.
the game trying to gaslight me into thinking i stirred the cauldron
Seeing as the whole gear progression is us discovering better and better things along the way, and mistlands magic gear is based on eitr extracted from stuff not encountered until mistlands, how it is designed makes perfect sense.
^
You stirred the cauldron but you forgot cuz you were smokin' greydwarf bark
(I presume smoking greydwarf bark makes ya dumb cuz... well, look at the greydwarves)
I'd be more inclined to agree with the game if the event was 'chased the dragon'.
I would love to have magic from the start since I always make a wizard character first in games that allow it, but... even with that I still believe it's probably for the best to introduce magic much later into the game, mostly lore reasons tho
the only thing I ever used magic for in this game was clearing crops
I think my plan is to just make another character for using magic, give it mage stuff from the start but not tools or other weapons, and kind of have a "new game+" kind of run with it, still going through the game but more OP early on
(same world)
do you have loicense for that? Only atgeir harvesting allows here
atgeir's not bad, hammer is better imo, but I always end up damaging my garden wall with it
might be a bit slower tho. Atgeir has a nice 360 sweep and presumably use less stamina, while also swinging a bit faster? probably... haven't really checked
you're probably right I tend to just get stuck with what I'm used to
which is fine too, not everything has to be done optimally as long as you enjoy doing it
Anyone that lets their enemies approach them from any angle needs to learn how to combat. π
all in 1 day cycle 9 hens produces 12 eggs
at this rate imma sell a dozen eggs for 99 cents
that is quite nice pace
Try 4 hens in good space. I get 7-9 eggs per feeding. I feel you, though, it seems very arbitrary.
I put all 9 hens in my home
staggers off to bed Nighty-nite, y'all.
I cant let another cauldron stirring event to vanish my 1500 times 9 gold away
We have build those egg-laying buildings that we have seen on youtube, that works
Like actually indoors breeding
yes
It's a bit of a hassle to throw the dandelions on the right spot
Also now i just realize fulings spawn during night now, which explains my wolf army on the outside taking more casualties than normal
and since some time back they started to get grouped into one stack if you throw them close enough together, which made it hard to place a stack for each hen
And i do want them to gather in 1 spot but they just wander to wherever they want anyways and get killed alobe
we never had any wolf army outside our walls, I was too afraid they would spread all over the island
Yea that happened to me and still happening now
But i built by base a bit raid resistance so i think i can live with that
First layer of defense: wolf, second is stake wall , third is trench + stone raised wall for each half of the base
And then there is the complementary stone wall + stake wall and that is all
in practise a trench (and some meters distance) is all you need
we have a nice looking stone wall, surrounded by an ugly earth wall
I hate the earth walls, but there's no denying their efficiency - so I simply hide them inside the stone wall. Makes for massive stone walls, which is awesome in itself. You do have to go around making some repairs after raids, but they never get inside the base at least
yeah we could cover them in stone as well.... but we already have beyond insane amounts of stone that went into the base and it's wall. Still have 2 towers that need to get finished.
I wish constructed defence was more efficient so we didn't have to rely so much on dug trenches and the almighty Hoe
anyone had an issue where you lag super bad unless you stream your game on discord
its even in singleplayer for me
Yeah I was so dissapointed when I got my first troll raid after having built the stone walls, and they just smash a huge hole in the wall in one move..
Could it be that it makes your computer go in turbo mode?
idk i havent had the issue in the past just recently, but its like not even lag my character moves in slowmotion then randomly speeds up over and over
In general, I think stone and marble has way too little health compared to how much damage mobs do
but as soon as i stream it it plays normal
best way to protect your building is making sure they can't get close enough to hit them, such as digging trenches or having your walls in higher ground
That trolls will level a stake wall in seconds I will always accept, it is perfectly logical. But that a massive stone wall doesn't slow them down more is disappointing
me too
Yeah, that's the point though, it makes terraforming the only valid defence really, which is sad.
the other alternative is choosing a location you can control completely, such as an island or a long stretch of land mostly surrounded by the ocean, and then spawn protecting the entire area
Trolls get fairly slowed down by spikes, giving you time to get out to meet them
I mean - I still waste mountains of stone building a massive stone wall because I want to, not because I need to. The trench I dug and the hidden earth wall hidden by my stone wall is really all I need, but it looks horrible.
probably is, but you're not always in the base to meet them
if you leave your base to to do stuff you might return to pile of ruble
Also it's quite nice to be in your base, and just be able to ignore any raids happening
I believe I managed to make my mountain base look good, or at least decent. I'll send pics in screenshot in a few minutes
Or just walk up on the parapet and fire away with your bow π
Raids cannot happen without you in range... nothing is loaded if a player isn't nearby.
Note - do not forget to click "yes" in the dialog when logging out for the night, or you might actually return to a pile of rubble
sounds like you speak from experience π
Aye, I don't recommend it
It's crazy to jump from 6fps to 80 π Helps to get out of the base, and also actually plug in my laptop charger
What I did to protect my base in mountains #screenshots
I've found the best way to keep trolls away is spacing a bunch of stone pillars around the base, enough that you can run through em but trolls can't. Core wood poles would probably work too
Nice! Mountains is more forgiving thanks to the snow!
anyone up to make a server
it's possible to do something similar in other biomes too, but it's a lot of work. For that reason it's best to pick a corner where your base is surrounded from 3 sides by the ocean to make it cheaper to build your defenses and still make it look decent
What I plan to do in plains is raise the ground around my base a bit and lower it a bit outside of my base, turn that into a river
a steep wall that isn't too high on my side of the "river" and a normal slope on the other side of the river
again... a lot of work but it does look decent enough
My current base is built on an island that I just raised the edges to put my wall on, and dug out around it to make it swim deep
yea does work really great
Then the cultivator can be used to make the rocks look more natural, thank gods
That's what I do with the slopes
yup... btw one time I had to make the water deeper in a large area to make that harbor suitable for a longship. NEVER, again.
I had already built everything else in the area...
It is very, very frustrating. I have a suggestion about that in the suggestions channel...
nothing more frustrating than high waves when you're trying to deepen the harbor 
go check in #1024264966712340510
did
If he would just keep the damn pickaxe in his hands...
after doing that shit for 2 full irl days I just gave up and just opened the console a little bit... and l flew under water to keep myself steady π
would you hold onto a heavy pickaxe if you got hit in the face by a big wave?
Well I wouldn't teleport it to my back
I would... that wave isn't going to make me suddenly not be able to grip it
just wouldn't be able to swing it
And yes, holding on to one thing with one hand and using the other to swim works fine, never dropped my rifle in the military days π
2 star neck has a very nice purple color π
Yeah exactly, I'm fine with the waves interrupting my digging, but having to spam R to get my pickaxe back that second I can use it before the next wave. Aaargh!
kinda wish could tame them, funny little guys
Yea i was so frustrated when removing boulders in water
I love their unhinged aggression, regardless of the size of what pissed them off
I found nice natural harbour area but the freaking rocks
life hack I discovered when mining area near the edge of water is that if you're constantly moving towards the direction of wall you're much less likely to be interrupted by waves
Lox comes lumbering - Neck: GET THE HELL OUTA MY POND!!!
but have to touch a wall for that to work
man mistland food is so jotun puff heavy
Wish we could block the water for some work on the bottom
i think imma just lean back on Plains tier food anyways
lox pie and wolfskewer has worked out well thus far
Lox pie, serpent stew and salad is my standard food loadout right now. Limitless mats more or less, and good enough for mistlands
I visited lots of mountains and still no onions
guys how big is the valheim map (even after the upcoming ashlands update)? like scale-wise. Compared to Conan Exiles' map for example or other games
314 square km
That's almost 16 times larger than Skyrim.
https://valheim-map.world/?seed=&offset=-2767%2C-403&zoom=0.800&view=0&ver=0.217.22
meanwhile I checked the first random chest and found onions. RNG be like that
According to Google: Conan Exiles is 53 square km
Yes but this is rng generated map so it might feel empty from time to time
That's why I'm not a fan of comparing it to other games
TES Arena was way larger but mostly empty
Either way... the map in Valheim is huge. It takes several months if not more than year to fully explore π
Hand made small map world might be equally entertaining
more than a year I would say
you do still find some more unique looking locations though, they're just rarer
4 real hours to walk from side to side if we believe the google
We once made the sailing trip from center to the edge. It's a decent trip but doable. Walking it would probably suck
It's 8 in game days walking without rest not taking into account oceans in between
Exploring to find even subtle differences. Or just the variety of drauger villages and the like.
shape of the terrain and what's around it
yeah true, I still stop to bewonder nice views, and love finding villages
10,500 meters from center to border
My hunt is "perfect stone circle" locations.
for example, I found a mini ocean in plains biome, basically lake but it has an ocean in the center
Awesome
unfortunately not very good spot to build a defensively base though...
it's possible but would take way too long to make it look decent
I've been thinking I would like to build my real life house in valheim, but then I'd want to find the optimal combo of landscape and biomes to represent the real area. That's a bit tricky to search for
Oh I so LOVE the sound of thunder in the mistlands β€οΈβπ₯
it's creepy
possible to change the landscape, but obviously takes a lot of time and effort if the area isn't similar enough
it's magical β€οΈ
I know it's been a bit of a hit and miss for some people cause it's bloody hard to establish yourself in the biome, but it is so very much worth it
Need at least a tiny island as root point to work from
if the ashlands has the same dedication and effort put into it as the mistlands it will be amazing
I have no doubt that it will.
Atmosphere looks pretty sick so far. But being in it is everything
you could say that it looks pretty lit
The biome will no doubt be a hot addition to the game
found a relatively large island very close to a larger mainland, think I'll be able to connect them with bridges between tiny islands between them. It will be really good base when it's done, no ugly defenses and lots of land to use to build a lot of nice stuff
just have to be careful with spawn proofing
That is an ideal layout. A village spread across a chain of islands is fun
that sounds amazing π€©
Sildarflame, your pfp is from in game?
It is
Looks sick
it's my mistlands base
That lighting is on point in the space
my base could use some light... but metal is expensive. gamer cave it is
Tons of fires do add up on fps
More fps the better π
Hildir doesn't seem to have any last name or anything right..?
setting point lights to 0 should help with that
Not that we know, no.
I don't think dverger have last names π€£
Today will be day four of trying to find my corpse on my no map run. I've probably put in about 8 hours or so sailing around trying to locate where I died. 
Maybe clan names?
think it used to be very common to not have a "proper" family name, only rich people did until some point
Maybe it's Haldor Haldor and Hildir Haldor?
Haldor of I have goods if you have the coin
they are family, so would be nice to see that in the name somehow? Mostly wondering because I want to write a message in Hildir's name, and sign it.
Family names came into existence when communities started to interact with other communities and suddenly a single name wasn't unique enough anymore.
Sweden has the next level problem where sometimes firstname + last name is not unique enough anymore π
LoL
I can imagine
Have like 50 johns in one community - kinda gets hard to figure out who you are talking about π€£
Could be worse, could be Denmark with an approved list of names!
hi guys
i have a question
did you have the same problems like me
when you start searching a infested mines
Slowmode is going to hurt like this.
I had ones with 0 cores
mee to
It depends on how big the mine is
Yeah, itβs pretty hard to find infested mines with lots of black cores sometimes, just RNG.
What should we do? His name is not not on the list.
It's RNG I'm afraid. Fortunately there are plenty more.
they are very hard to find and there is 0-3 blach cores
Generally I believe it was known issue that dungs generate improperly
Too small and with wrong connections between rooms
In my case, I didnβt have too much trouble finding infested mines, but I did have to search many mistlands biomes because they were very small.
think dungeons should have a minimum size. doesn't have to be big but should have at least something
Like sunken crypts still have 3/4 of enemies spawned in a way they can't reach You even when You fully enter the room
Most draugr I find there are stuck and ready to be killed
You can deconstruct work stations to build others, and effectively cycle between stations as needed with only 5 cores. But I understand that might not be a preferred method.
i think finding turnip seeds is easier to find than that
They do, zero.
Wasn't it 16 for mines?
16 what?
16 rooms at minimum
and they must have at least 2 black cores
like the burial chambers
Yet they still generate with 0
Where are you getting this from?
yeah everyone has the same pain
me poland
That's... Not what I asked.
i see
I was sure it was on wiki but it might be some reddit discussion I saw
sorry nut my english isnt is too perfect
Well, you can safely ignore Reddit.
Still going through some dungs makes me sure they were not generated as intended
Are you on the PTB?
That's a known bug.
Also, #valheim-public-test is the best place to discuss the test.
Sorry my mistake. Was sure PTB was supposed to fix issue existing in stable not introducing new one
each fixed bug introduces 3 new bugs. Whack them, watch them multiply and eventually get rid of them since they lose their ability to multiply π
damn chicken eats food so fast
i chucked 100 birch seed that i stockpiled since i started the game into a group of 4 chicken, after a day it reduced by about a fourth or a third
that kind of eating speed blows wolf or boar out of the water
you can feed seeds of farmable plants too, no?
Why would you feed them birch seeds? π
Thats not remotely how testing works. Also, it's separate to stable so it will have no effect on the stable version until a new stable version is released.
Because you have too damn many of them?
yes but birch seed is better,
They're infinite?
because i dont need birch tree ?
how is it better? I'd plant those seeds and get a ton of fine wood
Birch? I thought beech seeds were infinite?
oh yea wait it was beech my bad
LOL
the brown seed
birch please
actually i threw them birch too cuz i dont wanna plant tree
I don't even need to do the sledgehammer trick in the mountains anymore. I'm 5 for 8 just guessing lol.
i can get enough fine wood by just farm boat wreck
The ground indents in a certain way over silver deposits.
Put them in a tall tower so the eggs can fall down below - should allow for a speedy egg farm
Chickes stop laying eggs when there are too many in one place, but the eggs don't stop hatching β€οΈβπ₯
I always just plant extra birch seeds, get some extra quick fine wood when needed. Beech seeds are plentiful, so Iβll occasionally feed them to chickens. Acorns though, those are sacred. If we could an iron vault, that where the acorns would go.
I HATE that raid with an unbriddled PASSION!!!
how would you build that tower so the eggs fall ?
Build a small opening so that the chickens always have to face one direction when they eat - it's a bit tricky but there are some screenshots of this in the channel
If you enclose it, except for the hole for the eggs/livestock to fall from, will the bats still get in? It would require them to path downwards and then up again.
I use a cliff for mine, rather than the tower. It's cheaper/easier to enclose it that way.
I set up base did a lot o terraforming around it just to randomly jump into perfect place much later. Why it's always like that?
Now I have a dilemma. Should I abandon existing base and build in new place or deconstruct to use the material in new place
Depends,
How big is your base? (/How much time have you already put into it)
How much more time are you going to put into it?
How much better is that perfect spot?
Will it bug you forever if you don't move?
Would it be an option to just have a second base there?
Those are more questions to answer for yourself than to answer me π
Hmmm bigger potential for expansion without time spend on terraforming so I will move I just wonder if its worth my time to retrieve mats or will it take same time to just gather them. Base is still mostly wood, logs and stone so not that hard to get
If you think what you built looks nice and you want to save it, you can keep it. I would maybe destroy it quite soon and take the stuff. But you can also just wait with that.
I love the idea of having my main spot where I always return from journeys. I play no portals so it adds to the feeling