#satisfactory
1 messages · Page 823 of 1
I suppose I can just transfer the full item out of the cloud onto my person, and then put that somewhere else
Just keep in mind its one item type per depot
Yeah true. Although I've run out of Spheres and I'm not ready to explore just yet. Can you add them to your object scanner?
And you cant change how that works
Yes or find them via exploring
Huh? I have a storage container full of random stuff feeding the depot and that works
Because the depot storage for that isnt full yet
I just make sure numbers are within the limits
It will stop working once all of that is full
Hey , can someone help me out sooo i jusy unlocked coal power and i have 3 normal nodes in the desert so instead of building the basic 8 coal generators plant can i somehow expand it a lil bit more cause that'd be great
just build extra sections
you don't have to connect them all
build 16 or 24 🙂
Hmm idk how you'll do that, so good luck
The 8-coal plant is because it's a perfect ratio with the pumps
in general you really don't want to connect multiple fluid systems together
You press tab and it shows how many you have uploaded, out of how many max
Can't build 24 ig
ok all thats left is to connect the hmf factory and pray that it works
Can you elaborate a bit more if possible
True but i mean for feeding into the depot
fluid is voodoo
Because the way depots work, it accepts one item type at a time, once thats full, item stays in depot, generally speaking its a bad idea to try to feed different item types into the same depot because of this, aka time to go collect more spheres
make multiple groups of 8.
in their own sections
I press tab, if I have 200/400 of an item already, I put 200 more in the container.
It's not the most efficient way of doing business but I'm not a pro at this game
what exactly do you need to have clarified?
Like are you tryna say i don't have to link em all together i should make the basic 8 generators in a section and different section for the third node ? Ig
yes, I explicitely said 'don't link them together'
Nodes aren't your problem, it's the water supply
if you have 3 nodes each outputing 120 coal pm
make 3x groups of 8 on their own
That's true
water supply isn't a problem
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
water generation then
nope. Still jsut 3 extractors , the diagram explains it
I interpreted bro asking why can't 3 water extractors be used for many many coal generators
and not just the 8
Maybe i should overclock 3 normal nodes to 120 and make 3 8 generators sections
yes that's what I've been saying
I guess the first questions someone should have asked are, what Mk. miners are you going to use, which conveyer belts are you using, and are you going to overclock it and run it at 250%? Before we address input we need to know about output and the rates then we can talk about power and recipes. 😊
Argh I'll have to unlock overclocking in MAM 🗣️
clocking, under and over, is like the core mechanic of the game
the egg comes first obviously
Yea true should've clarified that first my bad, well i think I've kinda figured out what to do unlock overclocking in MAM ➡️Overclock normal nodes to 120 (3 normal nodes ) ➡️24 coal generators ➡️A lot of power i guess
When he asked that my first thought was Mk3 miners operate at 600/min on 250% for normal nodes and that means I need 2 Mk. 6 conveyers running one at 1200/min and 1 at 600/min and then I can set up my coal generators to make X amount of energy.
😭 woah you can overlook to 250% ? Well am still at mk1 miners 😄
😅
Some of us might be ahead of where you are at so it’s important for us to figure out what to ask you before telling you what to do. 😅
Also, here’s a “useless” hint, your power slugs will become obsolete. 🤣
That’s how far ahead some of us are in the game.
yo so far everythings seems to be running smooth manifolds filling up
wanna see it
Show us.
i messed something up brb
That means you’re a pro player. 😅
How many squares do you think it will take to fill up underneath the map?
Right now, I have laid down thousands of platforms and I feel like it’s going to be a monumental task, but I think I can handle it. I would just like an estimate or a tool I can use to figure out an estimate of how big of a task it is.
anyuone on wanna join a new game where we play on the regular
imagine playing with people 😄
the horror
i like playing with folks sometimes
also i keep getting stuck at like phase 4
by stuck i get to many things going a tonce
@lethal pebblewhat if you invite someone like me into your game a know it all
and it takes forever and i have like 7 projects going at once
so then i get nothing done
or you know gof¨d forbid someone like @abstract heron
i mena if u wanna join but i want to build learn and make it look cool as well not just complete the phases
leeeeeeeeeeeeeeeeeeo stop playing sf so much
Xbox players check #satisfactory-consoles if you get a sec
my muhrican friend invited me to their ddedi server it was nice
i did not even painted their factory pink
good question
what u saying that i am a blandrew575 a mini version of him or a other thing
Hmm. Make sure the side belt is actually attached and doesn't just look attached? I'm not sure if it's glitched or just looks attached when it isn't, but I have to rebuild belts often.
hrs btw 19,494 hrs on record
im lwk cooked
ive spent most of my playthrough afk
and designing builds not factorys
you are uniqly leo the lion you just rawr around
now i have over 65h of playthrough and still havent completed phase 3
is this hrs to much 😛 19,494 hrs on record
I started soloing a 100x map. I've lost interest on tier 4, lol. I managed a 10x, though.
i have 5,655hr total my world
Wait, 5655 on a single map?
adddiction
yes i did have 6800hr world once
(iguana gif whit glasses) not bad kid... not bad at all
Holy hell. I'm lucky to make it to tier 3 before starting a new map. I'm only up to 1392 total, though 😐
gn yall
Those are rookie numbers. Only 812.25 days straight? Let me know when you finish onboarding.
do that sleep thing real good, homeslice.
i am currently making 100 nuclear pasta per minute by hand no blueprints no nothing minus miners and extractors for overclocking
Whew that is quite a project
Hmm. I'm curious if a doggo-only run is possible. No mining, just a huge warehouse of doggo.
where is beefalo? i need my canadian friends
i genuinely dont know whats wrong with this conveyor system\
nothing
It's shy
I just started this game a couple weeks ago, I'm about 50 ish hours into my save, and I'm seriously thinking about how I'm gonna do my endgame factory (I'm at tier 6) any suggestions, modular or Mega?
play some star rupture to know dogshit belt system
ok its finally working
There are multiple excellent options. I prefer hypermodular, where each individual product has either its own lil factory or floor on a factory with no mixed products.
My advice would be just don't overthink it because premature optimization is not fun
I just want to get basics down, like earlier game copper or iron able to be made into steel
have you even finished phase 2
dont think about end game yet
just focus on actually producing products even if its not efficient
I've finished phase 2 I'm working on phase 3
Oversimplify it. Make one machine worth of each thing you need. Feed it into a storage container. If a new product needs more of the old item than you have, make more then. Otherwise, just leave it and move on.
Also I would suggest not looking up "optimal" ways of doing things because it's less fun and it assumes knowledge you won't have
and only balancers and belt wides
how it feels to wait 50 years for manifolds to fill 
planners are fine tho
Yeah, I've just looked at the resource map, because the radar towers are buggy on xbox
My map goes green a lot for no reason
your gonna have to make one of these montrositys for phase 3 check #screenshots
There's a dude who manifolds his fuel rods lmao
dont those produce 1 per 50 years
Yeah lol
my first manufacturer of heavy mod frames is almost about to turn on
oh, that doesn't look too bad, I think it's just the fact I have to figure out if I want to spend 90 years load balancing things or just say "screw it" and manifold everything to high heaven
manifolds are simpler nicer
also use smart splitters so you dont have to use elevators to seperate lines
see how my foundrys are just in a straight line with the splitter looks cleaner
the only time I won't manifold is when handling nuclear waste so it doesn't stockpile anywhere
I like the look and ability of elevators, before i started sinking all the excess polymer I had a storage stacked to the moon so I didn't have to worry about it (until my entire grid shutdown because of the decision made)
tommorow will be the first adaptive control unit built
you arent using oil to fuel are you
just make hella plastic and rubber and then use the heavy residue to make fuel
with the residual fuel recipe
it's mostly fuel, but I do indulge in the turbofuel stuff
residual fuel*
would you like to see screenshots of my builds?
yep
it's an "organized" mess
if i have 240 limestone a min is it ok if i split into 12 different constructors to make concrete
wdym is it ok
well, each constructor eats 45/min at 100%
if it works it works
you can underclock to scale up later
if you clock them down to 88.88888%, they'll take 40/min which divides better
Hey guys can someone help me I think my factory could run better but i don’t know what to change I have 15 hours of different designs
really doesn't matter to manifolds, why the extra work?
that being said, mk3 belts are 270/min, which supports 6 constructors
wdym 'run better' , did you not math it out?
Wdym I just put splitters on the belts where they need to go
I do math for how much stuff I’m getting
ok but did you math it out?
like put the right number of machines and clocking them right?
has nothing to do with manifolds, has to do with putting 12 machines omnomnoming 45/min on a 240 line
No I overclocked some of the smelters and constructors and the other stuff that crafts
that's still going to stutter the whole system.
that was my point
ok but is the over clocking using and producting the right parts per min?
just take 240/12 and you'll get 20, make the clock rate so they have 20 minute, and you should be golden on what you're trying to do.
TLDR. Set all your constructors to 44.44 percent clock rate to get 20 limestone per minute to properly balance them efficiently
lucky me i know moonchild knows their math
i fr just use a calc
Idk😭😭😭 that’s why I’m asking
i do prefer clocking an entire line to a uniform clock rate instead of having a 1-off machine at the end
ok but what isn't working right then?
Just production is super slow for some stuff
if yo uwant more stuff you need to process more stuff
get more nodes
Can I dm you a picture of the factory
just use #math-and-meta or something
screenshots channel
you cna post images is just about every other channel
you can't easily talk about or fix anything from the screen shots channel
that's the worst channel to post in for questions
Oh mb
they're posted in #screenshots
@latent prawn do you like the random slop i threw down in one of the screenshots?
more just acking that i saw them
it was worse before the great organization, i think i had a mark 1 belt, feeding into mark 3 belts, basically it was a bottlenecked mess
i sent it anyway but idk if its too big or if my belts are off maybe
tuff
oil barrels make pretty cool decorations, ngl
Oh my god I love blade runners, these are so fun
Mk. >>>>>>>>>> mark
Mark 6 belts
ok
packaged oil/hor is something you never see much of in the game
probably the best upgrade in the game, though they're all pretty sweet
I know people knock the throughput monitor but it's saved my ass a few times
is it a bad idea to overclock fuel generators? or not since you'll need so many so why not halve that number
nope , there is no drawbacks , u will get 2.5x power when overclocked to 250% , its the only exception .
they just aren't reliable in a lot of situations and it's hard to know when it is reliable. If it's showing 100% what you expect it's likely that, but even if it doesn't show 100% everything could still be running right
if you want to actually be sure if somethign is running right, stare at the machine lights for 30 seconds , see if they flicker
the only problem would be the amount powershards needed , u could either use dup glitch , sloop the machine when using power slugs from constructors , or wait for phase 5 .
theres over 5k power shards from slooped slugs alone
yea , 1k shard gone from my inventory , now gotta farm again , pain .
i mean...yeah?
that isnt exactly an issue, so i guess im missing your point since there would be 4k shards left naturally in the world
I'm not saying they're perfect, but it's enough to give an idea if you suspect soemthing
well i know its enough powershards in the world , its just very time consuming , the toilets really helped my ass
Throw in a picture to explain the issue, so people don't have to guess to try helping you ^^
that's literally what I'm talking about
you can't know if a throughput monitor being off actually means something is off
while if you simply look at the lights of your machines you absolutely know
Well, in my example, I miscounted the amounts of a machine I needed and didn't realise it at first. Obviously, a rookie move, but that's why rookie tools exist.
It also helps that the meter ran -10% of what I needed
.... yes, the lights on the machines do that and are more accurate
anyway good luck
Yes, lights well tell you something is wrong with the machine. But the issue then becomes is it related to input or output
or letting it run for an hour or two and checking the efficiency readout. it's kind of like mixing music with your eyes instead of your ears
You can check that immediately by interacting with a machine (assuming that can't be visually seen by checking wether the inputs and outputs are full or empty, for some reason...)
Or having balancers so you don't have to wait 
So many possibilities~
The prior discussion was about not trusting "efficiency readers" though xD
Granted, some of the issues can be chalked up to my routing being just complete dog shit
99% of issues are caused by pioneers, for pioneers...
yes, but balancing will only help if, say, you know that your train is definitely 100% outputting the number you need it to
The other 1% is stuck lizzard dogoo
(Like when I clogged an entire facility by placing the wrong MK of belt once...)
smoking_duck_classic.gif
And game bugs, which aren't quite as cute... 
Yeah, the stingers are hidious
Counterpoint: 99% of issues are caused by spiders, mutated spiders, and nuclear hogs.
arm yourself with nuke nobelisks today! o7
Juking alhpa spiders to throw themselves into the void makes it almost worth while
I don't get the thought process for that 
We normally do know how many items come out of or are required by a setup and balancers should, at the very least, distribute those items evenly (regardless of the amount), so all the machines should have the same efficiency (if inputs are enough, that should be 100%)
it's relative, and more relevant to someone who isn't super familiar with train throughput yet, but I wouldn't trust a monitor or the station numbers with that. my thought process was that if you haven't verified train throughput, a balancer wouldn't magically fix it, and that you were suggesting that it would
so i just made a new drone port,
and,
the round trip takes 101 packaged fuel (i only have regular fuel)
but it still completes the round trip
?
there is no fuel at the other port
Balancers can help a bit managing lower-than expected throughputs, but they're custom-made and not what I was referring to, I was just commenting on the "let it run for an hour or two" part of your earlier comment (ie: with a balancer, one can check the factory efficiency almost immediately without having to wait for manifolds to overflow properly)
Does console have Keyboard and mouse support?
you're right. I would just rather suggest what I did bc people are using manifolds more often than not
Yes
use this instead https://www.satisfactorytools.com/1.0/production
also (imo) pure aluminum ingot is for convenience, and base is for stretching your bauxite farther
Satisfactory tools doesn't do some recipes like ficsonium
but what is the diffrence,cuz what u sad is more complicated cuz on what I use I can see the machines and diffrent colors so I don't get lost
so should I use the pure if I only wanna build the factory I sent and not else?
Anyone know how to mod ts game manually?
cyberwagon sucks bruh
you should use pure if you want to make as many ingots per bauxite as possible, and pure if you don't want to deal with silica and the bauxite to ingot ratio isn't a concern. also SF Tools is really good xwx
just like in real life :3
Mod manager
yea that if u already unlock mk6 belts , otherwise normal node does the job , u can go for impure nodes if u have mk3 miner .
No i mean without a mod manager like can you just drag the files in your satisfsctory folder
pure is worth it , if u dont like making crazy amount of silica , and if u choose to make silica , u have to use both cheap silica and silica if the limestone is not enough .
Im just setting up my first aluminum factory, I got 480 ingots/min what should I make more of casings or sheets?
Sheets
Casings
In what ratio do you suppose like should I split the ingots equally then Ill make 240 sheets + 160 casings or like make 300 sheets and whatever casings
mk5 belts take a lot of sheets but later production lines take a lot of casings. probably sheets since you just got into bauxite
also, buffers let you stockpile
Making most things requires casings. Making belts requires lots of sheets. Right now just split the machines and come back if you need more. And put in DD.
You'll eventually want to double your aluminum or maybe triple it before finishing but it's fine for now
2 to 4 industrial storage containers before your sheet depot might prevent you from having to worry about it as much, if at all
Probably depends on playstyle as well. I use trucks for most of my transportation but when I placed down a few blueprints with a lot of belts it got close
is 1.2 out yet?
No just in exp
alright, thanks
I did the sloop machines for both powershards dna and protein. I have like 800 power shards
should be enough for max overclocked 250-ish gens i gues
nah, im only gonna do 2x, cause 2.5 means weird numbers
i hate setting up aluminum
i’m looking for the alt recipe that lets me ignore silicone
i have enough aluminum for now but there’s a bauxite pure node that’s miles away from the nearest quartz node, and i can’t move forward with something big until i get this one thing sorted
trains transporting silica works or just use the pure ingots + instant scrap/electrode scrap
I found 4 pure iron next to 2 pure copper and 1 Pure Limestone
you could always use 2 ingot recipes, the one that uses silica and the one that doesn't. That way you don't need extras
but that means you need more bauxite 🙂
all numbers are fine tbh. There's nothing weird about them
@dry gull don't ask questions in #screenshots , we cannot reply there
it's for showing off things
@dry gull #screenshots message Lots of options beyond those two. Since all your construction is relatively low-lying, you could just build a giant platform over the top and start building layer two, for example 🙂
My entire first fully playthrough, I kept my starting mall mostly untouched and just kept adding new layers, buildings, etc. Because you can build up, space is not a very limited resource in this game.
Hi All. Struggling with putting together the factory setup to produce the 2500 Versitile Framework units needed for Phase 3. Can anyone recommend any software tools that enable me to plan it out on the PC?
i recommend ms paint and sending the drawing you do to chatgpt to complete a finalized plan
thats worked the best for me
thanks
all the tools I've tried indicate that to produce 1 per minute I need like 8 iron nodes!
what?
you can easily make 10/min with 1 iron node
this is what I was thinking.
I've tried satisfactoryplanner. net and then I tried satisfactory-calculator.com and that said I needed 2 x Miner MK3 to produce 1 per min
Thanks. Just shows you how wrong other tools are. Where are they getting their incorrect info from I wonder? Now all I need to do is find something I can plot the factories on (inc. splitters)
I have the perfect tool for this 🙂
it's called ||Satisfactory||
no
some of it's probably just not using alts, that Tools plan makes use of a few
though even with that not sure how you could make it need 480 of something for 1/min...
roads are kinda opt-in, so I don't think so
Could make the new paths work a bit better on uneven terrain then you wouldn’t need roads
depends on your recipes. here's an example plan https://www.satisfactorytools.com/1.0/production?share=OrRH6Botu77Z1pnFaCZZ
funnily enough, with the 1.1 vehicles, you didn't need paths
there's no invisible barriers in SF afaik
Didn’t work out too well from what I’ve heard
You are sort of right. You just need to travel to the bottom of the map
I like the path system but I dislike how much better traktor one works. Truck or universal path goes down to 15 kmh for every minor bump
it worked just fine
While traktor can drive up a vertical edge if he pleases
mostly just needed to take turns slowly and the old paths were fine
Why did they rework it then?
because people complained, as always
Never used it but I’ve seen a lot of yt content with trucks randomly flying around in the background
many of the changes are done under "pressure" from people unable to adapt to how the game is desgined and would rather have the game designed differently
The entire map is already covered in pre-built curved roads.
How much easier do you want it? 😭
yeah i kinda miss the old vehicle pathing system
Would building underneath the map cause problems with the game?
1.2 killed trucks using jump pads 🙁
you could drive the truck around the whole loop and that was it, laying a path like a belt is boring af
i get that it might address some issues but i always felt like the old system just needed a bit of care when driving
and they already addressed some issues with that
like if two vehicles crashed they would reset
making a little route for my first tractor to bring coal to my starter base still remains one of the coolest in-game experiences i've ever had
Same way ?U8? killed trucks unloading to multiple stations 😭
I guess not? Well, I hope you're right. My game keeps running between 20-30 fps, but I think I know why.
Can you stack Industrial Fluid Containers on top of each other? I couldn't seem to pipe the inlet of one to the outlet below
have I not unlocked vertical pipes yet
Hopefully, the million platforms I put down there, along with the 100+ Powerplants won't affect it that much.
That’s not how that works
Pipe isn’t bound to one direction
It goes from point a to b
Do you mean the vertical to horizontal direction for pipes?
for like the path?
There is no inlet or outlet
Press R while placing a pipe
i started watching all my movies and tv shoes with frame smoothing by AI and also AI filter upscaling, it all looks so much better. framegen we get already in satisfactory but realy need those same filters applied to the game, it would look so much better
dam i underestimated particle accelerator , i thought i had enough power storage to handle its power fluctuations , its drained my 50,000MW power storage in 30 mins , when making nuclear pasta
Make it optional and default off and I’m all for it, I like the technology but damn can it ruin stuff too
I use rails for that
Frame interpolation isn’t “ai” in the common sense
But it is on by default
And the general consensus is that for the vast majority of people it makes everything worse
yea i hope they give us like the option to buya subscription for actual AI generated frames, rather than the traditional boring frame interpolation
i dont think the tv would be powerful enough to do it locally
frame gen sucks on shooting games , artifacts can confuse ur ass .
i find dlss worse than frame gen in shooters tbh, the characters turn into really weird blobs that you can half see through
Man I love trains
Who knows if they add it but so far the decorative options are very dry generally. Just saved by how much freedom they give you with the little that you have
frame gen my experience doesnt do that
only matters at a distance though, and the model is small
they kind of blend into the foliage when moving
isnt frame gen part of dlss? am i missing something?
u love drones more
Ai frame generation can look okay in some cases and awful in others, usually it just really bothers me because it’s just wrong, like it just doesn’t quite capture the movement correctly, people don’t move like real humans, and I’d rather not use it.
But there are also cases where it just feels like the quality has suddenly improved a little, so there’s that.
As for using gen ai for generating frames on the fly in a videogame, yikes, that’s difficult and dangerous, not to mention expensive and bulky, cool thing to do but I’d rather devs focus on other stuff like improving graphics the old-fashioned way cuz it’ll give you a lot better bang for your buck
1.5 ai limiter per min should be enought for personal use the entiere playthrough right ?
I don't have drone's
they kinda just tacked on the -framegen part to dlss for branding reasons. just mean like, DLSS quality no framegen and so on
You are the sole person who can answer this for yourself.

bare minimum use , 0.001 ai limiter /min is enough , else , its not enough .
You can hypothetically stack industrial fluid buffers but there’s not much of a reason to do this - you’d need pumps going all the way up your stack (assuming you’re not dealing with gases yet), for one, and also there’s just not much reason to even use buffers in the first place honestly, more than one is pretty much always excessive
For personal use, yes, just give it a buffer of at least one container storage
bro idk ur trolling or u actually oblivious .
it's pretty easy to curve things, depends what you're wanting exactly though
Mods have everything you want.
this is a very basic method https://www.youtube.com/watch?v=8Jxfy2_Iw6U&t=42s
that would suck. you'd only have like 1 size curve
Just mod, problem solved? 🤷♂️ Problem solved in multiple ways and covering all angles of curve you can want.
isnt there already a curved foundation
Not in the way they want, but yes.
Fatigue can cause crashes, avoid staying awake 😉
why should you build roads
you dont have to
You don't have to.
But you refuse to use the non-mod way because "too much" even though there is a non-mod way meaning you do not have to rely on mods at all...
"devs should add X becuase I want it, other people can just not use it" is a very bad argument for adding something
a curved foundation already exists in the game, most people dont have strong feelings about it
Being rude for no reason is a great pivot 👍
that's not what I'm saying at all
What u want doesn’t exist so you can pick a solution that exists or wait for a day that might never comes
Ofc curved foundation would be good but it doesn’t exist
It does though, just not how they want it to.
damn will satisfactory run on mac?
then gather all the people who do want it, and if its enough people the devs cant ignore you
while number of people wanting something is some indicator, it's up to devs to decide if that feature fits the game they want to make. Even if every single player on earth wanted something, devs can just decide that they don't like that thing being in their game
stuff should be added if it fits CSS' vision of the game and it'd be worth the time.
adding something only a handful of people wants, obviously not worth.
adding something many want but doesn't match what CSS want, won't happen
which category's your suggestion in? only CSS know
fun fact: they can
yes but then their game might completly lose all players
enough can mean all
Continuing with random rudeness 👍
i dont know where this comes from now
many devs would rather make the game they want than try to please everyone
then you're doing it in a wrong place 🙂
this is a suggestion based on how some other things were suggested and then implemented
thats why I love gregtech so much
still, suggestions don't go in here 🙂
then link to where they go
exactly, which is why you should go to the place where suggestions are made
(which is in #welcome , which you're supposed to read)
likely the feedback section
🔸 Reporting Feedback and Issues in Satisfactory 🔸
Please report any feedback or issues with the game at http://questions.satisfactorygame.com/
it's there directly under channel list
suggestion is a feedback
wanting a new feature because you feel like the game is lacking something, is feedback
no
no, "suggestion" is type of feedback
suggestion's a subset of feedback
youve proven nothing but your own incompetence
in the same way "saying dumb stuff" is a subset of "saying stuff"
that's not how you spell coffee
no, we're telling you that if you have a suggestion, you should go to QA site
In today's Discord news:
12-year-old gets mad when people don't universally all agree with his idea.
You can send Questions, Feedback, Suggestions, and Bug Reports
https://questions.satisfactorygame.com
<3 @reef basin
there, it even says suggestions
Mk1 or Mk2?
Yeah I did mean that. I didn't realise there was a vertical/horizontal R toggle because I've never needed to know that. Thanks
Mk2 Clean, Caterium Finish. 😏
it'll be pointless
Hello
I watched a youtube video on how to set up fuel power generators and he recommended them. If they're pointless then I won't tell you how many I installed 😃
then leave
Rudeness intensifies without cause.
The age of ragebait is tiresome
<@&387163995947270144>
fluid buffers are worse than pointless, they often cause problems
They are good for decoration 🙂
i wouldnt trust any information from whoever told you that
they don't really do anything reasonable (other than buffering train platforms)
All hail Bellancia 
I dunno his videos seem to be reliable
Up until now
at best they do nothing, at worst they hide or cause problems
I wouldn't trust YTubers for Satis advice, personally.
there's tons of misinformation on youtube
are people XKCD-386ing again?
Danger link is dangerous.
ugh yeah I've seen a lot of questionable spectrum dad pipe stuff
oh geez, buffers in series
How much you want to bet they are decorative and the pipe just clips through them on its way to the actual connection point? 😛
Oh damn lol
Well if you’re using gasses then you’re fine
But if you’re using liquids, you’re faaaaar better off just planning such that you make as much as you consume (or just consume more than you can make, then add batteries to make up for any random shortages in power as it fluctuates), buffers aren’t really gonna do anything for you, and vertically stacking them just requires extra pumps.
If you already built it all, I’d make sure fuel can flow straight through the bottom buffer and out the other side without going all the way up, or just leave it how it is if it’s working 🤷
they really don't look it
SO. MUCH. HARM
😏 😛
I installed the buffers then logged off for dinner. So they haven't really had a chance to do anything in my save yet
now you absolutely can set them up in a reliable way like that as long as you know how to do it - but they also don't give you any perks. So really it's just a point of failure you ahve to manage and do extra work for
doesn't seem worth it for such a novice liquid enjoyer like myself
yeah and that's my real big problem with a lot of fluid videos on youtube
I would probably use them, fill them up, then disconnect them and make them entirely decorative again
I still put some up in a decorative way, they can give great affects in a build
I have found two legit uses for them:
- Extremely temporary setups, like making a couple hundred plastic without proper automation off of a handful of machines, then just dismantling them when you have enough to finish what you’re doing. This only comes up for me in worlds where oil products are already somewhat mismanaged or just not yet fast enough for my needs, usually in multiplayer. Placing a few buffers and flushing them every few minutes is (marginally) faster and easier and more convenient than converting the heavy oil residue into fuel and burning it.
- Modded playthroughs sometimes make them useful, for example a machine might need a bunch of fluid all at once and then no fluid for a while before needing a big dump of it again, requiring an external buffer
Train logistics not being mentioned when it is their primary use hurts my soul. 🙁
WOW
ok my last question if I haven't caused enough heart attacks already
have more questions if you want 🙂
can I get glass platforms?
let's see if it's about valves 😄
There is no limit on how many questions one can ask 💛
Shop - Frame Foundation pack.
glas foundations aren't great though
I don't like the glare
Glass Foundations are amazing and Cobalt is just a hater.
- message character limit
- slowmode rate limit
if they got rid of the glare I'd love them
HATE
ER
You can get flat glass roof pieces
I'll put on my sunglasses
damn straight
jj abrams photo mode filter, when?
it's less that it's bright and more that it blocks seeing through them much at all?
Ending scene of Superman where Gunn used the Abrams' flare why 😭
I don't enjoy being inside walled factories, it's so grey and concrete so I like as much sun as possible
honeslty most supermen are forgetable. Latest one was fun though
@robust wigeon yes. 😛
you can have a lot of open industrial aesthetics
Guh
Wel... may I suggest using other wall types besides grey concrete? 😄
haha, like black steel, orange default?
I'd just rather the sun
Try glass roofs and see how you like them
I like the glass foundations 🤷♂️
There’s a command you can run to change how lighting works, dunno if it affects this specifically but worth a shot
r.AOGlobalDistanceField.MinMeshiSDFRadius 14
I think it’s for lights like screens and streetlights and stuff
keep it open 🙂 #design-and-architecture message
So I doubt the sun will be affected but hey maybe it will
Also value is 1-20 I just use 14
I'll buy the foundation pack tomorrow when I'm able to play again
And give it a go
I must recommend using signs (regular signs, billboards, whatever) as lighting
The glass roof was greyed out for me in the shop though
Do gases like nitrogen and rocket fuel "slosh" in pipes the way fluids do?
Ok thanks
Gas is just liquid with infinite headlift.
So they only go high pressure to low pressure, nothing else?
Kinda, but it largely ignores gravity too
That is the implication of infinite headlift?
They try to be equal pressure everywhere
Cool thanks
Well fluids with infinite headlift would still collect at the bottom
is not infinite headlift, is just that we can't build where there's no gas that it's less dense than
I feel like I am defining "infinite" differently than you are, but since we both understand how they work it is a moo point.
🐄
-# if fluids are collecting at the bottom, speak to your proctologist


🐮
🥩
Man I love killing the local ecosystem for ficsit benefits
🥀
Lizard doggos don’t have dna actually,
Just load up on cluster nobelsisks and just absolutely destroy anything in my path
same time as cheese nobelisks
Would not be surpised if they added those for an April Fools' gag.
Which means I would never get them because imagine having holiday events enabled...
I do find pulse nobelisks to be really cool, genuinely just as much power as a hypertube cannon but usable quickly from anywhere
<@&370483737957236737> how many seasonal events would y'all be adding before you get the option to disable specific events?
reminder: cheese nobelisk production requires being able to milk lizard doggos
Don’t give Satisfactory+ devs any ideas
They will industrialize lizard doggo milk production
And it will be used in half the recipes for rubber
I filed a feature request on the discord of the people that make the farming mod
complete with image of what cheese it should look like.
-# there's a cheese called Nøkkelost that looks like it has flecks of black powder in, so cheese nobelisks would be made by combining the highly combustible lizard doggo milk with black powder
lol
<@&370483737957236737> since lizard doggo milk is highly combustible, how do we safely pasteurise it?
Project Assembly:
✅ Complete
Hello everyone, question, is the alternate recipe for charcoal or coated iron plates better. Alternatively i could reroll
You can also let the drive sit, therby blocking two undesired recipes from showing up on other drives.
true
I am using the coated iron plates myself. Charcoal is... Nonsense. Let me turn a finite and non-automatable resource into an infinite resource? Nope
I could always gamble and rescan it
You can
charcoal is a top 5 recipe imo
Ultimately it depends on you and your factory. Well, with the exception of charcoal, i cant see that ever beeing useful
It doubles the energy you'd get from biomass. There aren't many alts that give you that kind of boost
sometimes you just wanna watch the
worldforest burn
Diluted fuel
But the important thing is, you cant automate harvesting biomass and even if you could its still finite
you' comparing it against another top-5 recipe proving my point 
Whats the actual use case?
making coal
When you maxed out all coal nodes and still need more power?
I use mine to charge my backup power storage
even charcoal is useful
e.g. ammo factory
you bring biomass stuff and take ammo
all of the recipes are useful in one way or another
my recommendation is to just pick one of them (flip a coin if undecided)
you can get all recipes anyway, so you cannot "pick badly"
The best recipes in the game:
- cast screws
- diluted fuel
- steel screws
- aluminum beams
- charcoal
yeah, especially paired with aluminum beams
it's about as satisfactory as it gets
no marv
sometimes i think i need a spray bottle
how does spray bottle safely pasteurise lizard doggo milk? 
oh wait I have a 5b for my list, biocoal is tied with charcoal for bestness
Why cast screws when you can just take alts such that you dont need screws nor wire anymore?
why no screw recipes when you can Steel screw your way through them
Tier 1 (boombox song) is honest to god the most kick-ass song I've ever heard.
why get rid of screws?
stop with this U2 propaganda 😛
so uh my truck drove off cliff.....now i have floating trascks help
auto save to the rescue
save editor? or just let your truck be and make a new one
also jfc, have your autosaves be like every 5-10 min
yes but it happened yesterday and i go to work
riiiight well generally don't leave things running for hours after terrible things happen. Fix them straight off and/or don't save after weird things
sadge
I'm pretty sure I can help you at this but can you explain the problem a little better? And explain what limitation you are hitting exactly but is preventing you from doing what you want to do
its finr i found a nice little save file
when i was tryna transport using trucks since am new the path idk got bugged and the truck fell out of the void
1.1 or 1.2?
ah
?
nah it's all good now
Well if you are on PC and that happens then always just use the save editor
But if it happens on console or experimental you could get into some jankier workarounds to fix it. Not my first or second choice but it can be done
ahhhhh
Hi!
Will there be a console area for EXP once it comes <@&370483737957236737>
According to the video they want to do it
whelp 19,500 hrs on record 500hrs more to go
about 33 more days until i reach 20khrs
OR unless IRL heat comes before that
idk maxeek
nah
stream is for me today maxeek 10:15am to 10:45am starting time
no they 6hrs ahead of me
yes its am and pm i use
atm its 8:39AM
maybe
7:15am for them on the west coast
i am just happy its not winter and its cold cold
wdym? it is winter
atm its late spring and early summer when its still cool ish
its not to warm or to cold just right 🙂
what do you need me for? 😛
just watch out for bears
nah
the only 1.0 save I have right now is a starter base w/o phase 5 finished 😛
if I eventually finish my curvy nuclear rod system? I can share that.
might be ages though
nah, jumped in at u3
iirc u4 hit not tooooo long after I bought the game
@void gorge you forgot to use the discord timestamps again
Well I imagine not everyone had access to u2?
16:15 to 16:45 are for me 10:15am or 10:45am for starting for me
didn't EA steam start with U3?
<@&370483737957236737> maybe jason can YELL AT MIKAEL
U3 was released on 11th March 2020
first dev stream I have archived is 22nd january 2020.
there's stuff I don't have archived because it expired before I started archiving
@leaden turret makes a video on each item
thought you meant a website 😄
and then lists it
oooh, neat
now i know 😄
always love the clipped dev stream videos, perfetto
for sure, SF has a great community
i should try a new game where i /don't/ use greeny's tool 🤣
i'd prob end up overproducing everything
and certainly abandon hope of perfect efficiency
someone ported it
icr the address though, but it posted it somewhere in greeny's discord
no
it's open source lol
how can you steal opensource
Hes the only one on all of discord I have perma-blocked.
and you're definitely not the only one
<um_actually> Well technically you can "steal" opensource by using it in ways which violate the specifics of the license. :D </um_actually>
given that the license is practically "do what you want"
i think you mean ACKchually 😄
-# only if you're making corrections on discussions about TCP 🥁
sure is 😄
Yeah, I was just being pedantic in that "open source" is a pretty vague term, and what actually matters is the specifics of the license in question. :P I'll shut up though, was only meant as an aside. :P
I intentionally picked the most "do whatever you want" license out there (apart from the actual "do whatever you want" one 😄 )
I get randomly blocked by enough people on discord its just another normal day for me
Even i dont know how many people have blocked me and probably never will
well we were talking about the inverse - blocking someone 🙂
Can anyone hear me or has everyone on here blocked me already, hello!
Soon
Dont you know its not good over the pond here
Well just ignore the us looking like its burning
Well [redacted] did happen, now its all [redacted]
Its all [redacted] regardless
i wanna see the office tour from the devs the newer one
i remember jace did one way back when
nah don't ping mikael or jason at them i did and they yelled at me
looks like its a "Studio Tour of Coffee Stain Studios"
it says so right in the title
it is but i didnt know it looks like that lol kinda funny
@sudden tide gotta draw the line somewhere, simply having a void surrounding the map looks weirder
having a land u cant visit also looks just as weird
and its pretty common in games for map to be surrounded by something uniformly, usually water
in this case a void
have you ever played another video game? unreachable background props are not a concept unique to satisfactory
stylistic choice, sure
clearly they didnt want the landmass to look like its surrounded by an ocean of water on all sides
thats crystal clear, tho surrounded by water would give island style vibe, what kind of vibe is it to be surrounded by a finite lethal void on a game that says u just landed on a planet
unless that planet is flat 😢
even if it was surrounded by water you would still need to draw borders somewhere
gta doesnt do it
so what does gta have? an empty void that doesnt kill you? maps have to end somewhere, aside from encouraging the player and nudging them to play on the actually intended playable area there really isnt a non-awkward way to define borders
its infinite sea
if its uniform emptiness then how is that better than a death zone?
theoretically infinite building area
the map could never be big enough for you huh
RIP my satisfactory phase it has been overtooken by KSP
you already have so much building area your game would explode before you could use it all
Technically you can get out of the killbox, but nothing much has collision anyway
And for how ridiculously large the planet is, those props in the distance are tiny 😅
A true spherical world wouldve been cool
i mean yeah that spot could barely hold a little oil refinery lol
you\re welcome to try to program one with the features and scale of satisfactory 
Id prob make it voxel then
it would be impossible to procedurally generate a round map with surface area like x20 bigger than current one?
i think you may be underestimating how much the curvature would affect every aspect of the game
enlighten me
i am no pro-programmer, the amount of math involved for everything is probably already nuts as it is without making all surfaces curved
142 fuel generators built for this oil drill, 426 to go
Thats one pure oil node to rocket fuel
people love to repeat that and ignore the nitrogen and sulfur xd
Yeah thats also needed.
Gotta calculate that part through, too
If i expand this one
It does, after a while vics exploded and you also just die
in san andreas u can fly indefinitely
We already have that
an infinite void that you can traverse is a map border all the same
But i might also just go into nuclear instead. Now that i have those 142 extra fuel generators i have some breathing room
except in ocean u can swim instead of falling to death
sure, but those games dont let you actually do anything out there
having shitload of plutonium waste is my fav thing, but working rn on ficsonium
He likes his space
What would you even do if theres no killbox ?
Infini conveyor of nuclear waste
probably build some weird shit for few days and then quit
Yea thats what its like
I tried building a palace on the side of a mountain
The scale is really whack , takes ages
Yeah i am done with project assembly, now i can build my actual factory
when will the game be on sale?
probably next major sale.
what sort of company would advertise sales in advance?
I mean, like all it does is lower profits, cause people wait to buy the game for the sale of they were willing to buy the game at full price
Sales exist to get ppl who wouldn’t buy the game at full price to buy the game at reduced price
Huh, I found one of my missing explorers. From the looks of it, it didn't disappear into the void, but instead got bounced out of the cave vertically. And its sitting in a gas field.
Scratch that, both of my missing explorers are in what was a gas field
Hah, is it bad Ive never used one of those?
I just kind of bunny hop
explorer? completely non-essential
99% of the time yeah
What use case does it have
Your belts should always be optimized to be able to hold everything
sushi belt with a feedback loop
Is this like something that you should make, like this level of complexity?
you dont have to, i did it for fun, and to see if i could do it
Huh, ok
i am watching STREAM YAY
thought it ended up looking kinda cool, ignore the mess, its an old video before cleaning it up https://www.youtube.com/watch?v=pV6b72xF8pc
I don’t think I could ever make that
Is there a setting in the elevator to make it play through all the songs in its list?
sure you could
How do you handle all of those belts without brain just not functioning
well to have them on my map was annoying
I had to find them first
Don’t leave them randomly, tisk tisk
I didnt, i was in the cave in the rocky desert basin and they both just vanished
Huh
Anyways, I just don’t understand how factories get set up so quickly, It took me like three hours to set up a basic iron factory
it looks more complicated than it is
its basically the scheme that i linked with the arrows and coloring, but scaled up to 8 blocks of 4 machines each. the way it looks is just the layout, of 8 functionally identical sets of belts
three hours is not so bad honestly
It was super basic
it takes me days or weeks to make some
Two floors of smelters, two floors of constructors producing iron rods, one floor producing iron plates, all of those leading into a basic storage unit with a mercer and a small container, with a smart splitter making the line continue on when it overflows
Yeah but like, it’s a iron factory with two Mk 2 miners fueling it, it’s not that complicated
thats ok, you get better and quicker at building as you go
Ok, im gonna make some new blueprints that will make logistics faster
i have a few myself that are machines, with belts and power pre-hooked
so i could plop down like 40 constructors in 30 seconds, all connected and ready to go
Wish I could I ld do that. Mentally I can't.
Basically I make a short tower where you just plug in the inputs and it will send it up, it just helps organize it in my head
Oh yeah I have those
Mk 1 blue print maker but still
ya gotta get that mk2, the extra space helps a lot
why not
It’s super simple, you just make a basic manifold in the blueprint maker
lol I was six when you made your account
I move machines around two or three times before I make the permanent. This doesnt play well with bps. So I just use the blueprinter for architecture
What do you mean you move them around?
Delete and rebuild.
I mean, there is a blueprint disassemble mode
Factory Planning 101:
- Build
- If not happy, delete and rebuild
- Repeat until happy
Deleting and rebuilding to make sure spacing and viewing is the way I want
I mean, that might be easier with blueprints
Cause they get destroyed faster
Does anyone have any tips on how to handle cross factory logistics? My brain cant handle it
Requires one to use BPs in the first place 🙂
Naw, every factory is unique. Sometimes I make large manifolds sometimes I direct feed. Its just not my jam
Huh, i havent actually ever used a balancer post early game
But I struggle with getting stuff from point a to point b
i do too, i sometimes plop down a few dozen machines, discover that i dont like the placement, remove it all, and place again
blueprints just make that quicker for me
I find machine clocking and direct feeding is easier then balancing.
Direct feeding? You mean like no splitters?
Trucks say hello.
Ya, lets say I have 6 machines needing 240 screws each. I could put it on a mark 6 belt and manifold it. Instead I group up constructors to make 240 screws merge them and directly feed the machine that needs them
Depends on distance and throughput
Can I send images here
basically the only channel you cant
Is it a glitch with the red things in the sky?
its your elevator
theres a space station that connects to the elevator, even when you havent placed the elevator, probably
Where can I send a picture
already stated, pretty much anywhere else
but there is specifically #screenshots
any other channel, as mentioned previously
that does look buggy
I sent it
Haaai
save and reload, see if it changes
I mean now it disappeared
I’ll do that if it comes back, but are there alot of bugs and glitches in this game?
nope. You might not have a properly updated gpu
Why do i have an objective of 50 smart plates?
I've never gotten that in the 6 years or so I've had the game
you need them to complete phase 1
Am i redoing project assembly now?
you only did phase 1
if you've already done it I've heard of a couple people seeing a hitch where it pops up again. But it's pretty rare. Never seen it myself
what about 2 through 10
Ive done it to the point|| that the ship was built and left with ADA ||
ok then you did beat the game, nice
I get this glitch sometimes, too.
Could be a fun expansion actually to automate project assembly and measure how many projects you can assemble per minute... Or how many hours per assembly, depending.
With just one space elevator could be a challenge to ensure only what is needed goes into it when its needed.
I've had similar graphics issues in the past. GPU driver wipe and re-verify game installation integrity fixed for me. On the current Stable branch I have not experienced many explicit bugs at all, none that I can explicitly recall.
Huh, interesting
guys where are my drop pods that apparently have already dropped?
what drop pods
i did one of the hub tier 1 upgrades
and it said in the corner somthing about a pod/drop pod
that thing appears on the HUB, its integrated
you do milestones and thats it
it only serves as a timer between milestone unlocks
ohh sorry
Thats the screw lesson most people fail to learn. This leads to screw hate.
I don’t use screws
My point exactly
I always just manifold everything out of habit tbh but ima try doing that with screws next time I need them.
Works well with any high throughput part like screws and wire
Ill link a example when I get home.
That would be cool, thanks 😄
I love capitalism
you can get 90GW from a impoure node
Oh yeah 90
Will have one facility in the way thats not fully utilised but yeah thats fine i suppose
more with sloops and further processing. I get the 90gw from just uranium rods
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
― Sun Tzu, The Art of War
that's just ADA watching over you
Will have to think about the best way to process the waste also
stick it in trucks and drive them into the hole in the middle of the map
No, i mean do i use more uranium or more waste to make the non-fissile
same answer
Currently im just sinking the plutonium rods
seems like the base recipes are the best way to use the most amount of uranium waste with the least amount of infrastructure
next save I do I'm thinking about using them for drone fuel since I've never done that way
perfectly valid. This was my original plan but i had left over Heavy oil residue so i made rocket fuel in the same area for drones
Either also puts out water as a byproduct which ill also have to calculate with, actually. With Aluminium its easy - just feed the output water back into the input and underclock the water extractor to 80/m
I fed the water from one section into the other
Yup, that works. Just gotta ensure its even
But thats an implementation question more than anything
I saw a documentary about doing that with people and it didn't turn out well for them 🙁
?
theres a resource node in the way of my highway.
Ill need to go around it. Who wouldve thought the bottleneck on a highway would be literal freaking limestone.
But it might not be the best for getting the most fuel (plutonium included) out of the least uranium.
nah
go over it trust
for sure. My goal was most amount of power for the least amount of power draw. I decided from the get go to sink the plutonium rods or use them for vehicles.
time for an overpass!
Id have to divert the whole thing up 4M for like a span of ten. It would look like a speedbump haha
So I can use dimensional depots to feed my jetpack with packages fuel right? Want to confirm before I spend time setting it up
how about just building it close to the node then putting some jumppads the vehicles drive over on each side?
devs pls add doretta from drg so i can dig tunnels everywhere
you have to drag it from the Cloud into inventory. but yes
Okay ty
You can use Depots to have wifi storage of fuel that you can replenish your inventory with whenever you get low.
Jetpack will not draw directly from Depot though.
Kinda sucks it doesn't auto feed but that's okay I guess
😬
that would be the LGIO maneuver lol
I should also automate the production of filters for my hazmat and gasmask respectively
Can i post scree shot here gane related?
I've done that with factory carts a good bit. I'm just not sure if it's 1.2-compliant if you're planning on keeping the save for a while
in #screenshots yes
thx
(which IRL, hazmat is kinda useless for radiation anyways, just throw more people at the problem)
#screenshots for showing orff
#design-and-architecture for that topic"
#math-and-meta for that topic
#1038092680493801533 for that topic
Ok but what about Hot Topic?
thats a store in malls
#store-malls?
it is just a norm limestone, I could just say screw it buuut. This is kinda my forever save started at 1.0
Question..... how do I change my foundation back to the original color when I set it down?? Its orange now...
X key opens color pallete. I'm assuming you used copy to click it when you placed it with CMB?
Im on xbox
ohhh gotcha okay. does bottom right of the screen show icons with buttons assigned? is there a paintbrush there?
I don't know so just guessing here
When I go to place it down no
you can also access colors painter from the build menu. should be a tab at the top maybe?
customizer?
There is the customizer option when I go to build other stuff
so either select the default color there and repaint it. or if you just delete it and build a fresh one straight from the menu it should be fine.
Hey, what are color cartridges btw
no longer a thing. they got removed. You just get free paint now
If I build one from the menu I think s still orange
Love ur name and profile picture btw
agreed lol
hmmm. weird. have you selected a swatch from the customizer? those apply to all buildables. Might have to turn it off if you did. Or do the usual save and reload, maybe it just bugged out
Yoo, that animation on ur pf is so cool
Have you seen the maul season finale?
I've been selecting it, but if I save and reload it doesn't fix it, it stays orange
sorry I only know the one about cake 🙁
lol, it’s a character in the game
The second one
Which is the objectively better one
hmmm. I really don't know then. Try #1038092680493801533 Best I can guess is that you accidentally copied a color to the pallete. I just dont know enough abot the Xbox controls to help
I figured it out!!! Woooo my floors won't be orange now.... now to change the the other stuff now....
Guys. And ladies. It is time.
I have Homming Rifle, Cluster Boi, Gas Filter, Explosive Rebar all automated.
I got plenty of inhalers.
But do you know what I lack? Spheres. Sloops. Power Shards.
You all know what this means. It is time for THE HUNT.
how do you delete blueprints
by changing your dismantle mode
or you mean delete them in the blueprint menu?
if in the menu.. its Edit, then the cogwheel on said blueprint and Remove blueprint
kill anythign that moves
changing the dismantle mode to blueprint
I need Liquid Biofuel too.. so.. Today, there will be a lot of stingers get removed, hugs get bonked back, spitters get fired upon, silly tick beans being shoverd around and doggos be headpatted.
yeah, I cant automate the turbo one, I am at phase 3
Idea, why not just use fuel for the jetpack
Liquid Biofuel got immense power storage compared to Fuel, so it lasts WAY longer than that.
well ik that, its just annoying to do
Yes Maxeeks. I shall: #screenshots message
the burn time for regular fuel is absolutely abysmal
Is there an easier way to rotate stuff that's already put down?? Or do I HAVE to dismantle then put it back down?
an entirely slooped process of one Animal Remains give around 533 liquid biofuel.
Just one.
no editing of stuff in-place, gotta delete and build again
O N E
gotta dismantle
fair enough then
Would be nice to make it so we can rotate
i have an idea
techincally, theres no limit for the ammount of explosives you can place, so, any animal you come across that can hurt you, attach a cluster bomb adn walk away, do this until you makea full loop around and then blow it up
Animals eventually despawn etc.
the dogs coukd pick em up
Please consult if symptoms last beyond the halflife of U238. good one
And with that, all MAM research is done
Hey guys should I build a big factory or a small factory
more cat pics!
where to post satisfactory related issues
The cats come out of the caves and chase me.... They stare, expressionless.
?
Does mods work on 1.2?
that's better asked in modding discord
Yes
Lol, no.
Because any that work now are going to bork immediately when the next patch drops for it.
no i mean i have some blueprint designs that are completely redundant to me and i want to wipe them off my save
I’ve used a couple just fine
Don’t install every patch if you’re worried about it
with smm?
not in 1.2

