#satisfactory

1 messages Β· Page 775 of 1

small crypt
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but i couldnt imagine trying to figure out a mega factory, i expected the game to be a quick lil 10 hour adventure but here i am on hour 20 just barely getting to phase 5

shy temple
hollow hemlock
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...apparently the speed run record for 1.0 is just shy of 21 hours. I think you're maybe playing a different game?

unkempt blade
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probably tier5 not phase 5

small crypt
austere tinsel
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No thanks. I tried figuring out mega factory logistics once and the headache became too much somewhere around Heavy Modular Frames and Large-Scale Rocket Fuel.

small crypt
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unrealistic af

hollow hemlock
small crypt
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that doesnt mean i should beat in 21 hours hello?

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are you nuts

hollow hemlock
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Yeah, nor would you complete it as a 10 hour quick little adventure

small crypt
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just because the literal world record is 21 hours and im only hitting phase 5 after 20 doesnt mean im playing a different game

small crypt
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it just means im not a speedrunner that optimized the hell out of everything, what kind of expectation is that

hollow hemlock
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It means your statement about "i expected the game to be a quick lil 10 hour adventure" shows a wildly wrong expectation of the game

small crypt
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ok?

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literally said that

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it was the second half of the sentence

hollow hemlock
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Therefore your other statements regarding right and wrong ways to play are also somehat suspect

small crypt
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build a mega factory then

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knock yourself out buddy, i dont care

hollow hemlock
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Great, agreement

small crypt
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but i guarantee if i built a big stupid ass mega factory the last 3 hours i spent figuring out getting nuclear pasta set up would have been 10x that

unkempt blade
shy temple
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absolutely. I highly recommend mega factories. Fun if you like creating functional design πŸ™‚

small crypt
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im good

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spend enough time messing around with belt spaghetti as it is

shy temple
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all about that rigatoni

small crypt
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spiral belt mod when

unkempt blade
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That would be fun. I've seen spiral pipes as a BP which looked really cool

shy temple
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you can spiral conveyor. Called setting it to curve

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once I am done my photo tour, I will do one up

small crypt
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ive had pipes attempt to snap in some pretty interesting shapes

twin parcel
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why fps dropp on my packaged fuel plant? i swear it was normal yesterday .

small crypt
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how long has the game been running

faint willow
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If there's a rock hanging out over a resource node, does that mean it has to be blown up to use?

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It's not mineable

latent prawn
# twin parcel why fps dropp on my packaged fuel plant? i swear it was normal yesterday .

pipe networks after many hours often end up accumulating round-down errors in there content which can lead to power instability. probably about once every 50 hrs, i find the need to take down a fuel power plant for a refill. As such, it's useful to break power plants into logically separate units so you can bring some fraction like 1/4 or 1/8th of them down for the action w/o loosing too much

small crypt
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<@&387163995947270144> plz ban @peak wasp @peak wasp the phishing spam is relentless

small crypt
latent prawn
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I noticed it in 1.1, but i'm pretty sure it's been a very long standing problem

twin parcel
latent prawn
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usually it just causes 1-2 generators at the end of a line to start blinking a bit

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tbh, i think it may be the source of a lot of the sloshing bugs that people are always complaining about

twin parcel
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my fuel power has two factories , 1) make packaged water and send to packaged fuel plant

  1. takes those packaged water , turned them to packaged fuel , unpackged the fuel , send the empty canisters to packaged water plant .
latent prawn
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i think i really noticed it and started quantifying it in that save because i was all-in on rocket fuel power and had several hundred hours of building in that save

twin parcel
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those two plants have fps issues

latent prawn
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if you are using the packaged dilluted means of making fuel, it's pretty trivial to hang the unpackagers right up on the minimum number of generators that they can supply and keep the pipe networks really tiny. smaller pipe networks tend to behave much better

twin parcel
shy temple
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Put a conveyor spiral in screenshots from earlier comments. XD

twin parcel
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i used mk2 pipes for easier logistics

shy temple
small crypt
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any idea why some nodes are invisible?

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they scan and miners work on them, but theyre invisible

faint willow
shy temple
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sounds like a graphics issue. I have that with water for some geothermal spots.

latent prawn
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in any event, i have a lot of hours in this game, and pipes do some funny things at times that can be generally mitigated through combos of robust designs and a bit of maintanence. after dumping a lot of time into debugging and troubleshooting the issues i've seen, at this point i just kind of live with their shortcomings and mitigate the problems rather than dumping tons of time into it all. The one exception is aluminum processing which kind of always has to work perfectly

shy temple
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I hear the water and can swim, but dont see it.

dusky harness
shy temple
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why does aluminium always have to work perfectly? Is a lot of it on the map

latent prawn
shy temple
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I am curious because my next thing on this map is want to try some new mega aluminium processing

small crypt
latent prawn
faint willow
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Tryna brainstorm how to do these two iron nodes. Got them max-overclocked on a normal node, 150 per minute. Trying to get them to pump up to smelters but not sure how to split them best. Maybe use mergers, get 2 miners -> 6 belts -> 3 belts then pump them up the line into smelters?

faint willow
small crypt
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dont try to scale too hard with mk1 logistics its annoying

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ah

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well, same concept

latent prawn
faint willow
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I've mostly reached a point where there's no value in me hand-crafting. Everything I have right now is rotor, reinforced plate, or frame-heavy.

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So trying to do a "better to have and not need" thing with these iron nodes

small crypt
shy temple
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Yuppers, I remember the memes when game came out to show easy automated mining was holding the mouse button down with an object

small crypt
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oh man, brick on spacebar = win game

shy temple
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I do recommend to focus on minimum hand crafting. It is satisfying having things up and automated. I still have my OG stuff running for the sentimental.

latent prawn
shy temple
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For factorio, I got the Lazy B achievement which is earned for making the very minimum number of items in inventory

latent prawn
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does !manifold work here?

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...nope

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!wikisearch manifold

faint willow
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So, what, merge both belts once? Meet them in the middle and just throw them down a single artery?

latent prawn
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grr

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no, leave them separate, each feeding 4 smelters

small crypt
shy temple
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That is a manifold system. Merge stuff together and split, or just split on entry if enough inputs and space.

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Manifolds are very easy to set up and compact, but they need to prime

faint willow
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Okay, I think I understand. I did kinda get the mentality of making everything compact, no megabase thing required.
So 2 miners = 8 smelters, meet them in the middle and then split them back out for the plates/rods/screws, etc?

latent prawn
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typically, for the phase 1 delivery what works pretty well is to make 8 rotors/min off of 90 iron and then 10 rip/min off of 120 iron

faint willow
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I'm sorry if I sound like I'm asking dumb questions or repetitive ones. I promise I'm not being intentionally moronic.

shy temple
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Random flex. I was curious who was the first person to call it manifold in the discord.

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Turns out, I was!

latent prawn
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what you do with the extra 30 iron you can pull off of the rotor feed is up to you, i usually split that between a rod constructor & underclocked plate constructor to use as building material

twin parcel
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uh , the bug very funny

latent prawn
small crypt
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ive evolved, or devolved idk even further, i dont even do big sky platform lines i literally just process literally on top of the node and split things up into like 4 different platforms now

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it's been saving tons of time

kindred zenith
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Good morning, I have a question about the experimental version 1.2. Can I just continue playing my old save file, or do I have to start a new one?

serene jolt
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Is it typically better to have 1 train line for everything or a bunch of smaller train lines?

hollow hemlock
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how are you measuring betterness

white dawn
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(and how are you measuring "train line," for that matter. :)

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In terms of rail itself, if you do a dual-rail system when you set up your routes, and hook new routes into your old ones where appropriate, your rail network grows more and more powerful. Setting up new logistics for new factories often just becomes running a few hundred extra meters of rail somewhere and setting some schedules, etc.

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In terms of trains, I'm a fan of simple A->B transfers. Need Material X at Site B? Send it there from A.

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If Site B needs various materials from various sites, have different trains delivering those things to different stations at Site B

hollow hemlock
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yeah one measure of betterness would basically be "use a one way rail, one train, point to point"

white dawn
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Sometimes there can be some synergies with the way your needed stations are placed where it might make sense for a train to stop at more than just A and B, but I generally have that as the exception rather than the rule

small crypt
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yeah see that shit makes my eyes glaze over

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thats why ive been a belt highway enjoyer

willow pond
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should let some kind of AI play the game & see what happens

small crypt
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ADA would just enlist the wildlife to do her bidding

fiery root
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Fellas, howvdo i achive the gas mask

cursive topaz
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I made a mistake and selected the wrong save when booting up satisfactory, playing through epic, i messed with my clock when playing the game and now i have lost 4 ish hours of work, does anyone know where the save folder is and or how to change it or make epic roll it back?

white dawn
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(I have no idea re: Epic cloud stuff though)

cursive topaz
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well the old save was local

shy temple
# white dawn In terms of trains, I'm a fan of simple A->B transfers. Need Material X at Site...

Myself as well. You can do single train dropping off for multiple, but only works if some magic perfect balance, or you ensure the station can sink excess resources keeping station free to fully unload. But then, just run two trains as gotta go empty to second pickup. useful if worried about power or traffic.

You can also do a two stage station then to help with space too. Unload and load in line to each other. Train pulls a little forward and good.

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Topic of trains, I just finished documenting the completion of my grandest main line I have made in the game. Preserving the nature of the map and enjoying it.

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Wish I knew how much resources went into it. Each rail tie takes around 80-160 concrete alone. And I bet is over a thousand of them. I don't want to count.

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And a bit of narrative if you like reading

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Well, after almost a week of building a train line. Time to go head to the coast and start my new refinery to power my aluminium

cursive topaz
white dawn
cursive topaz
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yea i got through phase 1, started a coal power plant re organised my base

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i mean those 4 hours

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where worth 10

shy temple
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And would feel like 20 to redo it with that frustration.

fiery root
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U seem like a smart pioneer

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Do you mind telling, how i can get something against that Popsongs every second plant tries to make me Inhale that?

sterile blade
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You should research any Mycelia you got, or look for some if you don't have any (caves can be a good source of it)

fiery root
hushed frigate
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why must sulfur be so rare

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sob

hollow hemlock
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'cause it's smelly

vernal vortex
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Can you build over the void near the crater? (or in general really)

hollow hemlock
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Sure, Ficsit doesn't believe in gravity

smoky forge
serene jolt
twin parcel
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dam , nvr understand my fuel plant , according to calculation , should be 28, 750 MW but fluctates btw 28, 000MW to 30, 000MW .

fiery pewter
drowsy nimbus
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Hey, I used to translate this game into Latvian, but I left this server some time ago, and I'm sure I didn't translate the newest updates.

Still possible to continue translating?

fiery pewter
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Geysers are a form of volcanic activity

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Therefore, there should me more sulfur around geysers

shy temple
fiery root
shy temple
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There are gas masks too that can be unlocked through the MAM research

fiery root
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I see i see

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They stinky things respawn? Like the other xenos

rich parrot
hard wolf
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there are a few above ground sources of mycelia. one of them is the swamp (spooky), and the other I can't remember the name of

shy temple
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The swamp does, there is the purple forest, and then also mushrooms around big trees. There are a fair number of sources for them in the biomes to correspond with the different starts

faint willow
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How do y'all do your roof sets in-game? Hard to do an interior roof the way I want it to and I'm not seeing what I want in the awesome shop, though it could just be me being tired.

shy temple
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And then question is, want it flat or pitched?

faint willow
shy temple
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Oh, that is in the awesome shop

faint willow
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I finally found the corner pieces I wanted, and that was chalked up to me skimming through too fast.

shy temple
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You can unlock glass roof, which you 'paint' onto the roof

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Note, you can only do that for ones actually listed as roof

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There are a few tilted wall pieces. Cannot glass them

faint willow
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Oh, is it the one under customizer?

shy temple
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I believe so

faint willow
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I never scrolled down under that tab before πŸ’€

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Also probably doesn't help I'm not quite there on the silica unlock in the MAM

shy temple
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It isn't too hard to unlock. Hardest part is just finding a quartz node with unlocking the scanner.

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The glass roof parts look nice though

faint willow
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Wait... I have unlocked Silica... why's it showing red? Is it because I need the other unlock too?

shy temple
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Not sure what you mean. Can you post screenshot in that channel?

faint willow
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Yeah, 1 sec

shy temple
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Oh, and you can directly place glass roof pieces as well once you have them too instead of editing the tile. Under 'roofs' category, will be a dropdown to change material in the top right of the bar.

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I never really use that though. I paint after the fact.

twin parcel
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why people dont set trains that is bidirectional?

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and uses a loop instead

shy temple
shy temple
faint willow
shy temple
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That is what I do too. I have my stuff build to a container and I would empty surplus to dump once in a while until was able to do it automated

faint willow
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Got a decent thing going with my iron miner area though, just wanted the roofs to make it seem nicer. Still trying to wean off of solid biofuel too.

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Is it tier 4 or 5 that you unlock the bigger electric poles? Not the t2s, the one that look like the big grid poles you see on the sides of highways IRL

small crypt
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4

shy temple
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I cannot remember top of my head and not near hub. Lower tier.

small crypt
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are there any processes where maxed out mk5 belts make cleanly? im still working in terms of 480 but i feel like im wasting potential

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mk3 miners at 150% would work out all nice with alumina but i already did all that forever ago and dont have a reason to upgrade it, idk

rigid wedge
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should I use 6000 fuel and 4 compacted coal or 2000 fuel, 4000 heavy oil residue, 3 sulfur and 3 petroleum coke for turbo fuel?

reef basin
reef basin
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Also I wouldn't do turbofuel at all

small crypt
rigid wedge
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i could ofc stall it out

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and just place a few more coal things

strange vortex
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I just enter phase 3. Shoudl I "recreate" everything what i have now?

fringe shadow
reef basin
reef basin
fiery root
reef basin
fiery root
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I mean we cant just abandon the old facility
So we need a bunch more New power, and a Transport system for the material being built on old facility

reef basin
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I mean we cant just abandon the old facility
why not? just hook it to depot and you're fine

fiery root
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Im sorry i might be not advanced enough in game progression for that kind of solutions

reef basin
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depots are T3

fiery root
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Yeah a little way till i am there

reef basin
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well if you're at T2, then there's absolutely no reason to dismantle anything

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and you don't need any logistics for the old factory anyway

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it makes things for storage and that's all it needs to do

idle dawn
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Starting a new game and thinking about which AGS options will take some of the grind out without taking the soul of the game away. Love to know which you guys use.

I'll be aiming for big beautiful factories. Thinking hard drives unlocked, maybe mam? Shame to grind to blueprints etc but better than skipping half the game?

ornate saffron
ornate saffron
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🀷

spice patio
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Yes.
Old is under Documents

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IIRC Documents\My Games\Satisfactory

wispy sun
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after making residual fuel in the refinery is it supposed to come out with a conveyor belt or a pipe?

reef basin
wispy sun
reef basin
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if you have a packager that packages fuel, then that comes out as solid

wispy sun
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ahh that makes sense just wanted to ask

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also does it usually take that long for oil to get to refineries first

reef basin
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pipes like to be full before they can be fully utilised (though it can work with less than full pipes as well)

so if your pipes are long or complex, it may take time to stabilise (or there's a build issue)

wispy sun
reef basin
wispy sun
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right

fluid sapphire
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@frail pecan trains always take the shortest path

frail pecan
reef basin
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unless each rail goes to a different station separately (at that point it's no longer a stacker tho)

fluid sapphire
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have your trains operate with enough headroom not to need this

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best you can do is shortcuts for any given route

fiery pewter
fluid sapphire
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i think i have heard of a mod that gives trains dynamic pathing

hollow hazel
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Trains aren't like lightning. They take the shortest route, not the route of least resistance.

fiery pewter
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I want to build tracks on walls

twin parcel
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guys , its my first time setting up trains , why it says station unreachable?

fiery pewter
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Or not connected

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Somewhere somehow

fluid sapphire
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im playing the odds here

fiery pewter
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I'd solve that traffic jam if I were you

fluid sapphire
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it might solve itself

twin parcel
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maybe i placed the station backwards

fluid sapphire
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i have two trains going to a station but there is no waiting bay, so one just holds up the main line, but the factory that this station feeds only operates at half capacity, but thats temporary

fluid sapphire
twin parcel
fluid sapphire
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signaling problem?

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i think that means you have a signal thats backwards somewhere

fossil hatch
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is solid biofuel or biomass bbetter in biomass burners

fluid sapphire
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solid is the next step, isnt it?

hollow hazel
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imagine the next step being a step back πŸ˜…

fiery pewter
fossil hatch
fluid sapphire
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its more energy dense

fossil hatch
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alr thanks

twin parcel
tranquil cargo
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guys im new to the game but im nearing completing stage 5, after i complete it will i still be able to play on my world or will i need to start a new one

fluid sapphire
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you can keep going forever

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or at least until your computer explodes

twin parcel
tranquil cargo
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so is it that (becouse i assume there will be a cutscene or smth) after i complete stage 5 and launch the space elevator i can just go back and do whatever i want

fluid sapphire
fluid sapphire
tranquil cargo
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i have a few ideas

fluid sapphire
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i think you get the end credits and then the game just continues

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as if nothing happened

tranquil cargo
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oh so like minecraft or subnautica

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alr while i was talking the last of the parts for stage 5 completed, i specially avoided spoilers for the ending animation or whatever so im hoping it will be cool

fluid sapphire
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dont know, 1250 hours and i havent seen it myself xd

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but it was never about the "story" anyway, its a sandbox innit

unkempt blade
fluid sapphire
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i had to click on it

unkempt blade
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Hey I used the tags for it! You were warned

fluid sapphire
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i really think we need to extend the statute of limitations on spoilers to something like 50 years, maybe even 100

wispy sun
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why do my refineries just suddenly stop working even though they have the required materials?

fluid sapphire
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output is full snuttsGood

wispy sun
fluid sapphire
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yes

wispy sun
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any way to fix it?

fluid sapphire
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you can make the residue into coke and sink it, or fuel and burn it in a generator

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first lesson in byproduct management

wispy sun
unkempt blade
fluid sapphire
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not clear what your setup is exactly

wispy sun
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i meant swap that production to coke

ornate saffron
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mmmmmcoke

fluid sapphire
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no, packaging it is also fine, but it shouldnt be backing up in that case

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you just have to make sure all your products go somewhere, in some form

tranquil cargo
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huh well that was something

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the animation was very nice i gotta say

ornate saffron
wispy sun
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and i forgot to mention i also have another 2 refineries making the residual fuel

fluid sapphire
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i dont understand what you mean by packaged fuel residue?

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you would have to make that in 2 steps, there isnt a recipe that does that in a single step?

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you would first have to produce the residual fuel, then direct it to a packager to package it

fiery root
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Wjat is the most convenient way to make steel? Cause like i cant crop that much coal cause i neet generators to go brrrm

fluid sapphire
wispy sun
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forgot to mention that

reef basin
reef basin
fluid sapphire
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at the cost of sulfur but sure

reef basin
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well if goal is saving coal πŸ™‚

fluid sapphire
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solid is simpler and sticks to the same ingredients

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but i guess

fiery root
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But unknown areas are scary

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What if a demon alien creature comes to jump me?

reef basin
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you kill it

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then build stuff so they don't respawn

fluid sapphire
fiery root
reef basin
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and they just prevent respawning, but don't despawn existing creatures

fluid sapphire
fiery root
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So are you saying, when i abuse all of the planet for my production, and then go on a hunt, then i will make them extinct?

fiery root
reef basin
fluid sapphire
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fighting gets old after a couple hundred hours anyway

ornate saffron
fiery root
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Sick

wispy sun
fluid sapphire
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No, buffers don't ever fix any problems, if anything they create more or delay existing ones

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The only place buffers are useful are for buffering trains

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If your pipes and outputs are getting full, that means you're not using up all the product

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The solution is to use the product, not collect it in a buffer for a bandaid

wispy sun
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my plastic is being constantly produced now

fluid sapphire
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It didn't, it just looks like that right now

reef basin
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buffers almost never fix any issue

fluid sapphire
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Once its full your system will clog again

leaden turret
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[insert poop joke here]

wispy sun
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so what can i actually do to fix that

reef basin
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use the product

fluid sapphire
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Check how much product you are making, and make sure it all gets used later down the line

reef basin
fluid sapphire
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Yeah, this kind of issue is made quick work of on there

fiery root
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Fellas
Is there any way to automate boring Biomass?

reef basin
leaden turret
fiery root
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Thats what this game needs

reef basin
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no

fluid sapphire
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Better answer: coal power

reef basin
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it's intentionally not possible to fully automate

fiery root
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Machines for deforestation
Some nice big trucks carrying saws

fiery root
reef basin
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it can

fluid sapphire
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It does

wispy sun
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will make your life easier

fiery root
fluid sapphire
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Yep

normal orbit
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trucks run on every fuel available iirc

wise junco
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I've seen a few people lately not thinking that vehicles take coal. Im wondering if the game interface isn't that clear for newcomers

normal orbit
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theres no available fuel types for the trucks

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unlike other like drones

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and energy providers

fluid sapphire
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there was a guy in my country 20 ish years ago that built a car that took firewood as fuel, wonder what happened to him

normal orbit
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yea truck literally takes any fuel from leaves to plutonium

fiery root
normal orbit
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they even take ficsonium fuel rods which drone do not :p

unkempt blade
violet glen
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I still don't see myself ever using vehicles for goods transport

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Trains just seem so much better

wise junco
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I have some ideas personally once 1.2 is stable but they are purely for fun

normal orbit
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trains are a whole phase later, and with the rework in 1.2 trucks are quite good

scarlet pine
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Depends drones can be really good for medium distance

violet glen
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Yeah, but you can pretty easily rush to trains

unkempt blade
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I'm partial to carts but a variety of vehicles makes the build a lot more interesting

fiery root
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I mean a Truck is a 60 km/h storage container

violet glen
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It's definitely interesting, but seems a bit impractical

scarlet pine
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Well it always depends on the quantity of items u need to supply

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Id not use trucks to get things straight out of nodes

unkempt blade
scarlet pine
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But shipping between factories works great

normal orbit
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with the new vehicle paths you can just add more trucks, and the paths are smart with essentially built in train signals so they wont collide

violet glen
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I might also be influenced by the region I chose to build in, i.e. the west shore, where most nodes are on top of cliffs

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or on islands

scarlet pine
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they look really cool

fiery root
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I think it would be funny to use a Truck for Explorations
Or more if i need to stsrt a New factory quite far away. It can take all my cement and stuff so i can do everything in one go, and not need 5 walks

violet glen
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so do train bridges :D

unkempt blade
scarlet pine
unkempt blade
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The interface for the current vehicle recorder is a bit of an effort to use especially for longer routes

unkempt blade
fiery root
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Understandable. For a New pioneer like me, who just has this trucks as a option it is surely great

unkempt blade
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the explorer is pretty fun too, you just get it a little late in the game imo (after blade runners, jetpack, etc. usually)

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with all the new map options I think one that starts you off with some sort of vehicle/rover would be fun

normal orbit
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you can make explorer in phase 2 fairly easily

unkempt blade
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I guess if you're handcrafting the manufacturer stuff you could

normal orbit
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the limiting factor is the steel to make pipes and stators for the motors

unkempt blade
#

I guess looking at the build cost + research cost it's really only 15 oscillators... that's less of a handcraft burden than I thought

normal orbit
#

yea its not too bad to dink out

south lion
#

how could i make a pipe overflow system? kinda like an overflow smart splitter for fluids

normal orbit
#

you dont, really

leaden turret
wanton sky
#

Do valves stop flowback?

leaden turret
#

you could also just do a package/unpackage system

normal orbit
#

valves prevent backflow thru the valve itself

unkempt blade
south lion
#

alr i'll try that

unkempt blade
#

you could also just downclock whatever is producing the fluid depending on where it is in the production chain

south lion
#

at least i think idk i gotta check

fluid sapphire
#

For what

coarse shadow
#

Is Solid Steel Ingot a good recipe?

arctic hound
#

just loaded my game and it blew a fuse on my powergrid.......odd. does this happen with nuclear reactors?

normal orbit
#

its very good yes

south lion
#

nvm i forgot i unlocked smart splitters after 20 million hours on this game so i dont need the exact plastic amount anymore

unkempt blade
reef basin
south lion
reef basin
worn oar
#

Is there a way to only produce coal power to meet demand? Or oil power?

#

Like biomass burners do automatically

reef basin
#

since nodes are infinite

worn oar
#

I want my coal to also function as the place for filters and black powder since I don't need that much of either, not enough to warrant getting new nodes for that purpose

worn oar
#

But I guess I could just siphon it off and let the buffers on those machines back up to balance the system

#

Better than nothing

reef basin
#

yeah you can replace one gen with the machine or something

sterile blade
worn oar
#

Satisfactory doesn't have a circuit system like some of these other games do

reef basin
#

not directly

#

but it is turing complete

sterile blade
#

Logic circuits/gates can be created in the game, but they require quite a bit of buildings for each basic gate

worn oar
#

Really?

reef basin
#

well, AND and OR gates are one building each

normal orbit
#

automated power will always be on, since theres no drawback to it. infinite resources

reef basin
#

but you spend more effort and power and everything on making the gate to save a few pieces of coal πŸ˜„

normal orbit
#

theres like 60 coal nodes on the map of various quality

worn oar
#

I hate the outdoors, it's full of leggy spiders and nuclear hogs

fluid sapphire
worn oar
#

How many trillions of concrete do I need for that?

reef basin
#

most likely would be over entity limit anyway

sterile blade
normal orbit
#

took like 1.4 million foundations iirc

fluid sapphire
#

Surely probably fine

#

That doesnt sound like a lot

worn oar
#

Entity limit suggestion

tranquil cargo
#

hey i just bought the patterns pack from the store, is it possible to put them on walls or are they limited to top of foundations only?

sterile blade
normal orbit
#

? zooping foundation doesnt make them count as fewer objects

sterile blade
sterile blade
normal orbit
#

doubt that, zoop just builds ten items at once, not counting ten as one.

#

they also dont count towards uobject limits

sterile blade
#

It massively brought down the object count on savefiles when it dropped.
It's applied whenever you build something, so one doesn't need to actually Zoop the items (nor is the optimization necessarily limited to 10, which is still a great "compression" level)

normal orbit
#

they redid how uobject stuff worked with moe to UE5 in update 8 which made things like foundations, walls, which have no variations or calculations not count as uobjects

sterile blade
sterile blade
normal orbit
#

pretty sure it was in one of the dev streams during update 8

sterile blade
#

That includes quite a lot of content πŸ˜…

fluid sapphire
#

i heard some objects take no uobjects at all, some take multiple

sterile blade
#

Tbh, I don't think I've read about buildables needing no uobjects at all yet...

normal orbit
#

yea if you make a floor hole lift, both the upper and lower bit will be one uobject each. so two total, if you pull the lift thru the floor then nudge the floorhole over it, its only one uobject for example

#

wiki has it

#

Common examples of Data Only Objects are Foundations, Walls, Roofs, Fences, Walkways, etc. Notable benefits include: Lightweight Actors have 0 UObjects

worn oar
#

So if I go on a diet I won't count against the UObject limit?

weak mesa
#

where can i report an expermental bug i found?

raven axleBOT
ornate saffron
rough shore
#

kill all lizard doggos to reduce uobjects

normal orbit
#

monster

tranquil cargo
fluid sapphire
#

i reckon its a bit tricky with all the different types of walls, you know, stuff like windows and triangle shaped walls and all that

#

foundations are much more uniform

unkempt blade
worn oar
fluid sapphire
#

global deforestation to reduce performance overhead from foliage 🧠

worn oar
fluid sapphire
#

i know, its a bit funny

fiery root
#

Do trees respawn? Or are they a limited ressource?

rich parrot
wheat reef
#

Does chainsaw no longer gets resources? I just got down a lot of trees abd cacti and got no micelia or wood

wheat reef
#

nope, half empty

worn oar
fiery root
wheat reef
#

dropped chainsaw, picked it nack up, now Im getting everything

fiery root
wheat reef
rich parrot
fiery root
reef basin
fiery root
fluid sapphire
ornate saffron
#

You could also go the murder route

fluid sapphire
#

use the select tool, one of the options is to respawn foliage

ornate saffron
#

Its better to murder amd turn the remains into biomass πŸ˜›

Power your world with the corpses of your enemies

fluid sapphire
#

yeah if you accidentally nuke some foliage, you can fix it snuttsGood

fiery root
#

Why would i wanna fix that?

#

Dont say for nothing.
U showed nature who is the Boss here

ornate saffron
#

Destroying the biome is kinda why you are there

fiery root
ornate saffron
fiery root
#

I trapped one in my truck highway

sturdy mural
#

hm

#

what do i do if i am locked out of an achievement

reef basin
#

make a new game to do that achievement

sturdy mural
fluid sapphire
#

which achievement

sturdy mural
#

Efficiency First
(all milestones)

fluid sapphire
#

used to be something called steam achievement manager, might be still out there

sturdy mural
fluid sapphire
#

what did you expect, what difference does it make?

sturdy mural
fluid sapphire
#

i thought it was? that you just got locked out?

sturdy mural
#

on the save

violet glen
#

You can get locked out of that achivement?

fluid sapphire
#

did you complete all milestones?

sturdy mural
fluid sapphire
sturdy mural
#

its a singleplayer world, no one has ever stepped foot in it other than me

violet glen
#

Yeah, I kinda assumed single player.

#

In multiplayer you can of course miss stuff

worn oar
#

Forgot to unlock jump pads?

ornate saffron
#

I had to do the on boarding process as I skipped it during 1.0 so I didn't get the achievement lol

sturdy mural
violet glen
#

oh, so if you check the "skip tutorial" part, you need to do the tutorial again on a new safe? :D

ornate saffron
sturdy mural
#

#screenshots message @fluid sapphire@worn oar@violet glen (pinging yall cuz you were involved in the convo??)

also yes, i DID do the onboarding
(twice actually, once by myself and also multiplayer w/ someone)

fluid sapphire
#

clearly you have done all of them, so using SAM to fix an error would still be legit?

violet glen
#

I assume if you click through the other phases, there's also no new ones added by a later patch?

#

Not sure if they would neccesarily make the tab white again

worn oar
sturdy mural
#

milestones too

ornate saffron
sturdy mural
worn oar
unkempt blade
worn oar
#

Oh no, I'm sorry, let's try again. Using a nand logic gate operating at 2 hz, order your fleet of 25 factory carts to try and slam into the HUB at max speed every frame while repeatedly closing and opening the milestone menu. That ought to do it.

#

If it doesn't, you'll have to restart the entire game from scratch. There's simply no other way. Good luck!

fluid sapphire
#

achievement is broken through no fault of my own, i want to fix it, but i also dont

hollow hazel
#

I just counted every milestone. From Tier 0 to 9, there are 48 milestones, so the achievement number of 42 does not make sense unless you exclude the onboarding.

orchid zinc
#

Is there a problem with having 3 tier 1 conveyor belts carrying 45, 45, 30 steel ingots each going into a merger with a tier 2 conveyor belt as output? It looks like a bottle neck but it shouldnt be in my head?

rough shore
#

what

latent prawn
#

no, but when you watch it, the belts will look like they are stuttering. is fine. just the way it works

rough shore
#

or maybe they are doing more than 45 45 30 cuz maybe the output was stuck in the machines until u placed the belts

orchid zinc
#

Okay i think i found the problem, i had to remove a conveyor lift that roleplayed as a tier 2 and place it again and it seems to have improved the throughput. Is this a common thing?

latent prawn
#

probably the action removed some items from the belt that in turn caused the system to be less full. give it time and you'll see the same behavior

crisp barn
#

ok, why does this game use 4x anisotropic filtering when 16x is so much better for almost 0 cost

#

and its really visible on catwalks too

latent prawn
#

so that people who keep up with the cutting edge algorithms will always say 'this game should do xyz which was invented after it was written' πŸ™‚

fluid sapphire
orchid zinc
latent prawn
#

more seriously, the devs are testing with a wide variety of hardware and trying to hit a middle ground where the game looks pretty good on older graphics cards as well and there's only so many things they can look at and tweak, and often have things prioritized into todo lists

fluid sapphire
#

if this lift was attached to any line before merging, it should change nothing

rigid mist
#

i downloaded the experimental and now i gotta reprocess shaders
it takes 45 minutes on average
i've been here 20 minutes and it's at 42%

hollow hazel
crisp barn
hollow hazel
#

Still not sure what I am looking for.

faint willow
#

Is there a way to blow up small rocks? There's one sticking out of my foundations that looks ugly as hell

#

Or is that possible with the detonator?

hollow hazel
#

If even a nuke can't do it, then it was not setup for removal and you'd most probably need to use an Object Deletion mod (and mods only work for 1.1).

faint willow
#

I haven't unlocked the detonator yet so I haven't tried

crisp barn
hollow hazel
#

Yeah, sorry, I do not have such refined eyes to tell the difference between the graphical equivalent of port and chateau.

faint willow
hollow hazel
faint willow
#

Yeah all I'm missing is steel pipes atp

gleaming wasp
#

what's the best fuel for a jetpack? i'm on phase 3 and used the jetpack for a short stint. however, it just seems like more effort than it's worth, even when using the packaged turbofuel.

crisp barn
#
  • you cen get a LOT of packaged biomass with somersloops
gleaming wasp
#

am i just missing something?

crisp barn
#

for example: 1 hog remains -> 2 hog protein -> 200 biomass -> 200 solid biofuel

#

I got 75k solid biomass from just running around a bit

gleaming wasp
crisp barn
gleaming wasp
#

i thought it was just plants

fluid sapphire
crisp barn
gleaming wasp
fluid sapphire
#

you can spend 5 minutes chainsawing in a forest and make enough fuel from that to last hundreds of hours

rigid mist
#

my idea:
everything conglomerated into one space, no organization, different production placed haphazardly
the factory growing out of one spot like a tumour

austere mango
#

Hello, can someone help me with an issue that i'm having with energy? The moment that i go far from my fuel energy farm it "down-performs" but the exact moment that i go near it, it goes back to stable (sorry for my bad english, i can't explane it in a better way)

rigid mist
#

that but even worse
not just up but in every direction
like a ball of factory

gleaming wasp
gleaming wasp
rigid mist
#

terrible for my performance yes, but i think it would look cool
sort of an aperature science aesthetic

fluid sapphire
gleaming wasp
fluid sapphire
gleaming wasp
#

what i like about that idea is that they respawn

fluid sapphire
#

they do, it just doesnt matter long term

#

once you get ionized, using liquid bio is mid

gleaming wasp
#

is ionised the slug one?

rigid mist
#

is there a way to turn off clipping
i like a challenge

royal mortar
#

asking questions here seems often more difficult that necessary, when you can't attach a screenshot 🫣 πŸ₯²

rigid mist
gleaming wasp
fluid sapphire
#

you were talking about turbo so i assumed you could produce that

gleaming wasp
#

that was on an old save

fluid sapphire
#

its not far off from turbo

gleaming wasp
#

true

royal mortar
narrow canyon
#

Rocket is all you need

gleaming wasp
gilded fern
#

can I post a paint drawing here for help with trains, I've been at this for like 2 hours and I don't know how to really handle signals and collisions in bidirectional tracks

fluid sapphire
gleaming wasp
#

i HAD a turbofuel plant up, was about to use it, but someone told me diluted fuel was better

#

so i tore down the turbofuel plant and made a new diluted fuel plant

fluid sapphire
#

turbo can be OK for jetpack in terms of lift. before i got to rocket fuel, i swapped between liquid bio and turbo

gleaming wasp
#

i don't want it to take up that much inventory space

#

i already get annoyed at the inventory limitations

fluid sapphire
#

use dimensional depots

gleaming wasp
#

oh yeah

fluid sapphire
#

inventory management becomes a joke

gleaming wasp
#

forgot about those

fluid sapphire
#

1 slot vs 2 slots. its nothing

worn oar
fluid sapphire
#

thats silly when you can just use depots

gleaming wasp
worn oar
fluid sapphire
#

mod for infinite inventory space

worn oar
#

DD is severely limited

gleaming wasp
#

oh

fluid sapphire
#

DD can serve the average player well enough

gleaming wasp
#

that kinda feels like cheating tho

worn oar
#

Can't even build one phase 3 factory without waiting for refills

fluid sapphire
pallid gazelle
#

hi, the global inventory has a different limited quantity for each item?

fluid sapphire
#

you can stack the rate, i often use 6-8 uploaders for any given item

pallid gazelle
fluid sapphire
#

what is "global inventory"

worn oar
ornate saffron
# pallid gazelle so yes?

They are limited by stacks. Default is one stack. One stack of wire is 500 one stack of ore is 100.

gleaming wasp
#

6-8 for one item seems wasteful

fluid sapphire
#

you get 200 spheres to make uploaders

#

hardly

#

not for everything, for late game components obviously you dont need that many

#

but for stuff like concrete, copper sheets, wire, you name it, its worth it

gleaming wasp
#

i mean now that i think about it you don't need that many different items for builds

fluid sapphire
#

you do, but you also get lots of spheres

gleaming wasp
#

but yeah true

fluid sapphire
#

i also got free extras thanks to not one, but two patches respawning them in the world

worn oar
#

Nonsense, I need 1000 heavy modular frames/minute uploaded directly to the cloud

fluid sapphire
#

so i go extra ham with uploaders

rigid mist
fluid sapphire
ornate saffron
#

I have seven uploaded for concrete

worn oar
fluid sapphire
#

what

worn oar
#

THERE ISN'T ENOUGH IRON ORE IN THE GAME

rigid mist
#

just convert it

worn oar
#

Even with converters

fluid sapphire
#

enough ore for what?

#

whats this got to do with uploading 1000 HMF per minute

ornate saffron
fluid sapphire
#

ok? you dont need to produce that many to upload that many?>

hollow hazel
fluid sapphire
#

you really think i produce 2000 copper sheets a minute just for building?

worn oar
#

πŸ™„

rigid mist
ornate saffron
late jetty
#

am i insane for finding marking and catogorically organizing my resource nodes BEFORE i build anything?

worn oar
ornate saffron
sterile blade
fluid sapphire
#

there is only one of me, thank you

#

we are different people

hollow hazel
late jetty
worn oar
#

I just said that

late jetty
worn oar
#

πŸ€¦πŸ»β€β™‚οΈ so you don't have to waste your own time

rigid mist
hollow hazel
ornate saffron
#

@late jetty I ment we are all odd here

gleaming wasp
hollow hazel
late jetty
fluid sapphire
gleaming wasp
#

really?

#

ive noticed that it's only grown from phases 1-3, and i'd assume it would follow that trend

#

like how 1 only needed cable, wire, reinforced plate, concrete, plate

#

but phase 3 needs all of those, along with rotors, plastic, rubber, quickwire, motors, copper sheet, ect, ect

hollow hazel
#

If you don't mind spoilers of what's to come, you can always open the official wiki and browse buildings.

pallid gazelle
#

why there are cats in my game?

ornate saffron
gleaming wasp
hollow hazel
storm zephyr
#

lowkey i think the uranium deposit at the top of the huge mountain should be pure

gleaming wasp
storm zephyr
#

or at LEAST normal

gleaming wasp
hollow hazel
#

!wikisearch fuel+generators

raven axleBOT
dawn path
#

which do yall prefer, SFtools or SF modeler for planning out massive factories? i prefer SFtools but i havent given modeler a fair shot and i wanna hear if its worth switching to

storm zephyr
#

how the hell do you use block signals

hollow hazel
#

Stick them on a track intermittently, preferably twice the length of your longest train.

storm zephyr
faint willow
#

With the weird offset I've got going on with these rocks and stuff, I'm thinking I might just use the one miner... plus I've got a good thing going rn with the building

storm zephyr
#

what do your guys' hotbars look like

hollow hazel
hollow hazel
fluid sapphire
#

i think think turbo fuel is worth the effort for power generation

fluid sapphire
#

return on investment

gleaming wasp
#

oh

#

what about ionised fuel?

fluid sapphire
#

that is to say, turbo is more effort than i think its worth personally

gleaming wasp
#

isn't that more expensive than the rocket fuel?

fluid sapphire
#

ionized is good for the jetpack, and you could maybe make a case for drones (though rocket fuel is also already very good for drones), for power generation, ionized fuel is energy negative, it costs more power to produce than what you get out of burning it

gleaming wasp
#

ive intentionally made it so that i don't have to use steel for encased pipes or steel pipes

#

do you have to use steel later on in the game?

fluid sapphire
#

all sorts of recipe chains probably use steel

gleaming wasp
fluid sapphire
#

if you say so, conveyors scale poorly though

#

rail is reusable, drones are just convenient

storm zephyr
worn oar
hollow hazel
# storm zephyr that's pretty strange

Well, you seem to prioritize two belts, splitters and a merger, tubes and pipe valves. Ever thought of having one of each category and hold E to cycle through them?

gleaming wasp
worn oar
#

I think he means they require more work

gleaming wasp
#

oh

worn oar
#

Scale was not the right word there

gleaming wasp
#

yeah idc about that

#

i don't like the look of trains, and it's easier to just have a massive conveyor

fluid sapphire
#

rail has near infinite potential for throughput, with conveyors any time you want more capacity or a new product, you have to build more, it makes it difficult to build large facilities

gleaming wasp
worn oar
#

Belts have a perfectly elastic thoroughput. It's not possible to bottleneck. It just requires more time upfront to build, which is a pretty big downside

gleaming wasp
storm zephyr
#

god DAMN these cats can aim

fluid sapphire
#

steel beams, pipes and encased beams are mostly used for buildables

#

i guess for production its mostly just HMF and uranium fuel rods

#

making beams from aluminum is a waste of aluminum imo

fluid sapphire
gleaming wasp
fluid sapphire
#

a single rail line can carry much, much more than a conveyor

gleaming wasp
fluid sapphire
#

rail is best set up as a network, when you need new routes, you can expand an already existing network

gleaming wasp
#

smart

#

is it just that it's kinda annoying to figure out?

storm zephyr
fluid sapphire
fluid sapphire
storm zephyr
#

why is the blender so HUGE

gleaming wasp
#

what is the last thing you ever make in the game?

#

like the hardest thing to make?

worn oar
storm zephyr
#

the meta is having 500 ficsit factory carts to replace trucks

fluid sapphire
#

its a good meta but carts cant handle harsh terrain

worn oar
#

Not with that attitude

storm zephyr
rigid mist
gleaming wasp
cinder jay
#

wheres the highest cliff in the world?

storm zephyr
gleaming wasp
cinder jay
#

ok ty

gleaming wasp
cinder jay
#

okie ty

storm zephyr
#

is there anything like a priority merger for fluids

#

so wait, is headlift

#

is headlift shown in actual height or just pipe length

fluid sapphire
#

height

fluid sapphire
worn oar
#

Can't miss it

exotic frigate
#

mmmm aluminum (look in screenshots)

cinder jay
#

whats the most amount of power a crash site can need?

normal orbit
#

420 iirc

cinder jay
normal orbit
#

if i recall correctly

shy temple
#

I need to get my aluminium going, but I am getting distracted making things pretty.

exotic frigate
#

im combining the output from every bauxite deposit and making all the aluminum in one place

violet glen
#

just have an alient power thingy at the ready, and you can open any freighter

gleaming wasp
fluid sapphire
#

you dont need that many but its fine

#

that sets you up for 5 assembly director per minute, and 20 biochemical sculptor for minute if you build on top

#

assuming no sloops

#

i am planning a 1/min factory for each phase 5 part myself, and maybe make more later

shy temple
#

One doesnt need anything in satisfactory. It is about fulfilling the want

gleaming wasp
#

or feasable?

fluid sapphire
#

you can make about 73 without sloops i think

storm zephyr
#

why cant i load a truck

hardy kindle
#

Hello.

storm zephyr
#

the station is powered, filled with items and on load

gleaming wasp
storm zephyr
#

the truck has fuel and the prompt is showing but the button doesnt do anything

gleaming wasp
#

like none at all?

rough shore
#

i think thats what without means yeah

normal orbit
#

you probably wanna do the math on the resources you have available, i believ that math is only making warp drives nothing else

fiery root
rough shore
#

cuz rebuilding things works a lot of the time cuz game

storm zephyr
#

i got it to load but idk what i did, now its not unloading

fiery root
#

Do again what you did

pseudo mesa
#

dont ask me questions

leaden turret
pseudo mesa
#

wrong chat

#

satisfactory experimental

#

go there

teal marsh
#

I cant find any at all

reef basin
cold berry
#

Yeah, it's mostly play with friends if you want

#

AFAIK

teal marsh
#

I wanna play with people but I wanna play now and all my friends are busy ;-;

reef basin
#

since official support is for 4 players only, it's not much "public" anyway

faint willow
#

trying to imagine more than four people in this game is slightly nightmarish

leaden turret
#

people who are serving dedicatedly are in dedicated servers
if nobody is responding in dedicated servers then nobody is in dedicated servers because nobody is serving dedicatedly

teal marsh
#

again, I wanna play now, not in like 2 hours

reef basin
leaden turret
reef basin
#

but again, most people don't like to play with randoms

faint willow
#

#screenshots message

Wondering if it might not be a bad idea to add a new building and have the smelter array connected directly from this building as part of a shared wall.

#

Maybe an excuse to run the catwalks through that wall space?

supple canopy
faint willow
#

Still 50/50 on those

wet jungle
supple canopy
fluid sapphire
#

yeah the radial menu is clutch for hot bar compression

latent prawn
hollow hazel
#

Before I figured out I could hold E I was just counting my way up to the preferred mk belt or pipe.
5-pipe, E, E, E, E. Got my junction.
3-belt, E, E. Perfect speed for DD.

plain marten
#

will old vehicle paths still work in 1.2

fluid sapphire
worn crown
#

My train refuses to unload

fluid sapphire
#

check platform settings

oak mauve
#

Hello, did the transportation of unpackaged liquids with a train get removed in 1.2 experimental?

fluid sapphire
#

no?

latent prawn
oak mauve
#

I have liquid freight stations but there is no option to select those liquids when creating a route with the train

hollow hazel
violet glen
#

you do have liquid carts in those spots, right?

mild finch
#

@plain marten nice road !

oak mauve
#

I do not have the option to build dedicated liquid carts

fluid sapphire
#

they dont exist

#

they never have

oak mauve
#

And the stations are full of water

violet glen
#

did that get changed? I could swear there were separate carts for liquid :D

#

Or am I confused with the truck?

fluid sapphire
#

no, there are only separate freight platforms

#

the cars are the same for both

hollow hazel
plain marten
# mild finch <@443752316240265226> nice road !

thx, this is the first save where im building roads and also building any detail. i tried making detail in my first save but i quit because they were all boxes and i will try to make buildings look nicer this time but i do lose motivation every time i look at other peoples buildsπŸ˜…

worldly moss
#

All my shit is stuck in a poison gas area

#

And I can't get it

fluid sapphire
#

no embeds

oak mauve
worldly moss
#

I can see my stuff I keep dying

fluid sapphire
#

drive into the station, you should get a prompt

violet glen
#

man, fluids are weird and physics defying. I have a cluster of 6 industrial buffers sitting there, all about half full of liquid biofuel. In theory.
They're idle since hours. And yet fluid is very actively moving around still, some tanks brim full, others nearly empty.

hollow hazel
mild finch
oak mauve
#

Ah thanks

#

Ok, when I manually dock the train, it can receive water now. But there is still no option to set it in the timetable

mild finch
#

could help

violet glen
#

you direct the train to a desto, set the right unloader to unload, and the water goes there

worn oar
gleaming wasp
oak mauve
#

I put one screenshot in myself

gleaming wasp
# worn oar I really doubt it.

ive done only a quarter of the needed recipe and i need like 2000mΒ³ of water, 1200mΒ³ of nitric acid and 800 iron per min

#
  • it's like 24,000mw
fluid sapphire
#

those are not that crazy numbers really :p

gleaming wasp
#

really?

#

for my phase 3 ahh thats insane

#

thats like double my ACU factory

fluid sapphire
#

for phase 3 maybe? but you dont make those in phase 3

reef basin
# mild finch aw

yeah they are disabled to prevent the very thing you've tried to do πŸ˜›

silver stream
#

a question:

reef basin
silver stream
#

ok

#

but is fasst

#

for mod where?

reef basin
#

well, wasn't reply to you, but I guess if you're asking something that needs image, also go to #1038092680493801533 πŸ™‚

reef basin
silver stream
#

ok ok

worn oar
gleaming wasp
gleaming wasp
#

yeah no ion doing this

fluid sapphire
#

you can make diamonds from oil too

gleaming wasp
#

if not expensive energy-wise

worn oar
gleaming wasp
#

but that seems like an obscene amount of coal

fluid sapphire
worn oar
ashen quest
#

hey I'm new in Satisfactory
In the scale of 1-10
How much adicting is the game?

worn oar
gleaming wasp
#

looking at it, what is the best diamond recipie?

#

from my perspective, the cloudy diamonds look really cost efficient

worn oar
#

It's subjective

narrow canyon
worn oar
#

Coke diamonds are probably not worth it if you can use coke steel

gleaming wasp
ashen quest
ashen quest
fluid sapphire
gleaming wasp
safe abyss
gleaming wasp
#

like iron pipe and aluminum beams

ashen quest
ashen quest
fluid sapphire
royal mortar
#

overwriting blueprints is bad, is it not?

gleaming wasp
worn oar
#

Use case for aluminum beam is if you start out with 1,440/min aluminum ingot because you read that you'll need a lot of it and then realize it's not until much later that you need a lot of it and you really just wasted 4 hours doing nothing productive and now you have to scale up everything else to compensate

fluid sapphire
#

what

ashen quest
worn oar
fluid sapphire
#

the hell that have to do with aluminum beam

gleaming wasp
ashen quest
fluid sapphire
#

you dont need any for a first playthrough

#

the game is very fully featured as is

gleaming wasp
#

the base game is fine as-is

ashen quest
worn oar
# ashen quest as long as there is no need to refer...

So basically, there are maybe 4 different ways to build out your production lines. All of them work, with drawbacks and benefits. If you don't want to refer to building planners, what you should do is build backwards from the most advanced machine.

I want to build 4 rotors, so I plop down an assembler. Then I see 100 screws and 20 rods. So I put down those and make the rod constructors for the screws. Then I make the ingots for the rods. Then I source my iron ore.

This won't be terribly efficient, but you don't need to care about efficiency if you don't want to. Where it gets hard is when recipes require a LOT of steps, like project parts. Then you'll have a tough time without a planner.

ashen quest
strange vortex
#

Like 20 min ago I placed 12 coal generators + very mini plastic factory and now I dont have power in my entire base. What do i do? (Rn Im at start of the phase 3)

fluid sapphire
#

you can start from an end product, you dont have to build it backwards

worn oar
#

It's one way to do it, and the easiest without using a planner. You might end up with spaghetti though

#

And anyway the best way to experience this game is blindly, not by asking 20 questions. Just hop in.

#

It's the most fun way to learn it

plucky bone
#

I don't use a planner for my builds. Lowkey hate them. I do the same. Place the machine and add the inputs. The in game calculator is great for it.

ashen quest
#

one more question
How's the modding state of the game? Like it's easy to make mods?

stuck canopy
#

why df does a programable spliter take a super computer if you want to put it on a lift??

worn oar
ashen quest
latent prawn
#

similar happens for the priority mergers

stuck canopy
#

i cant place it

#

nvm misunderstood

worn oar
green fiber
#

antimatter is booooooring

#

we got that exotic matter

south sinew
#

dark matter isn't exotic matter

fluid sapphire
#

i made a path and turned on auto pilot for my truck, its not moving though

#

gave it a nudge and it started moving

worn oar
#

That happens sometimes, just drive it 10 feet from the flag

fluid sapphire
#

omg wtf is bro doing

#

just follow the arrows my guy

#

sheesh

white dawn
#

Yeah, the first time a vehicle joins a path it can get a bit screwy, but that should be the only time it screws up like that

#

Though make sure you don't have any blue pause nodes on your path -- if you save your game while a vehicle's stopped at one of those, and then load that save, that'll similarly cause the vehicle to sit there until you manually intervene

#

(Technically a similar sort of thing can happen on the yellow pause nodes at the truck stations, too, but the vehicles should recover from those within a few seconds)

fluid sapphire
#

i tried to simplify it as much as possible by removing a bunch of extra arrows

cold berry
#

It's it feasible to have an everything-bagel-ass mega-factory run on one smelter room? My plan was to split up the smelters into chunks, have 3 bar-output lines for Caterium, steel, copper and iron, have the two outside lines splitting into machine rooms, and then after every split the middle line will push more into the outside lines. Does that make sense?

#

Sort of a bar-restocker for the outside lines that go to machines

reef basin