#satisfactory
1 messages · Page 737 of 1
OH YOU MEAN THE FLUID CONTAINERS
Then I flattened a loop abd flooded thr system and seemed to work
Your packagers were stop starting
yeah, doesn't take much to get 'em to do that
And not because they were full of fluid
right now I think I have a stack and a half in each loop
I’ll have a peek again when I get home, but I’m almost certain I got it working without much fuss
i have 50 total containers in each of my 1:1:1 loops and they seem to run fine
something somewhere is going to run in just-in-time replacement, trying to head that off ain't getting me anything
to be fair though i only have 80 fuel per pipe because i just made 2 blueprints that clicked together
Like it was a pretty clean set up
I gave it like 4⭐
did I lose a star to pressure towers without pumps?
me? thank you cobalt 😛
😏
Nah you’d gotten rid of those 😛 by then
A few bits of the manifolds had a couple little bumps which can cause issues
#fan-art message
Interesting idea. Considering the other Constructor set that was proposed ended up being rejected because it had too many terrain greebles, this looks a lot more likely to succeed.
hey, just as a concept - im on my first phase for space elvator and figured id reorganize everything because its a big spaghetti. Ive created foundations on a higher spot than my miner and would like to understand the concept of getting raw materials over up. should i simply make a long belt carrying over materials and lead it up? is there an organized way of doing so?
also, should the raw materials first get into a storage box or should they straight up connect to smelters etc?
yo my pipes still arent workign anyone wanna like take a look at it?
You get lifts eventually. Everything right now is generally temporary.
dont judge
the new one cleans a lot of that up with side-loading through a T junction
Pipe curve
But yeah mostly just plan for logistics
Belts and belts lifts and dedicate space for them 🙂
show
sent it
If you've got documentation on the behavior of ppipe curve bugs I'd love to see it
But yeah you should be proud of that fuel system. It was clear pretty quickly that the issue was going to be a small hiccup easily overlooked
you can get something from the awesome shop that lets you put a hole in a foundation and run a conveyor lift through it, those are pretty sweet. but just a ramp and a belt works early game
the refinerys arent getting the oil even tho i have enough to duel it
No where is pipes source
What is the consumption and production rate of oil
i dont see the height, but im guessing none of those pumps needed, but yeah more info
con is 540 production is 600
pipe headers enter the plant from the left, you'll see two layers of three pipes each that split and head down the lefthand and center aisles
I see a 4 meter change, he shouldn’t need pumps
Did you make sure producer is at 250% not just has 3 shards at 100
doesnt this mean alot of ramps from each resource node?
also what about their first 'stop'? should it be a storage box that would further split \ move them over to smelter\constructor etc or just straight to a box?
tried using pumps and its just not changing
you dont need the pumps
Put vertical picture
try using overhead loop for the inputs
alr
I've managed to get the whole plant to run on 7.1gw too, so the whole map gets a guaranteed 60gw of uninterruptible power no matter what anyone throws at it.
Uh if there isn’t a lot of height changes just let the pipes fill
yesn't. Lotta strange behaviors with long manifolds and Mk.2 pipes
i thought so its still not working though
You don’t need any pumps
i know
When in doubt, fill the pipes
I get that you're trying to help, but there isn't really a problem to solve in that screenshot
not yet anyway
we'll see after the 12 hour sprint test
Suddenly mk1 pipe in 1 post
gonna need to explain that.
im an idiot i have mk 1 pipes😢
@pure wharf SPEAKING OF WHICH
I have no idea what you mean
im an idiot
You ever just make a factory, do the dry start, and then like Mk1 belt or pipe
not since I stopped using Mk.2 for anything except short-shot connectors to the actual fluid mains
definitely a personal design choice, not something I'd recommend as a best-practice, but it's made my fluid debugging waaay easier
We all get our ways
fluids ain't like belts, the difference from Mk.1 to Mk.2 isn't anything amazing, just halves the amount of space consumed by piping.
now if we had six tiers of pipes like we do belts, that's different.
but we don't.
¯_(ツ)_/¯
'sides, I like the way the Mk.1 pipes look, too. Much cleaner.
Do you perchance partake in the overflow type system for pipes
A nice water tower into industrial fluid buffer
I'd rather not.
though I'll admit I abuse the hell out of pressure towers and valves for head lift
bad habit, I know, but I really hate wasting power
my fps drooped like crazzy . its a packager outpost that sends 2400/min packaged water to the oil plant .
any ideas how to solve the issue?
lower the setting about items on belts
Yeah don't do that
When you finish your coal plant and realize all the nodes are pure so you have to go back and double the machines
I don't even have mk2 miners on my coal nodes yet lol
if you have mk4 belts, oc pure nodes, then you can do 32 coal gens, very nice
soon after finishing coal power plants, fuel power plants will be available
does anyone know how big a coal generator is
big?
yes
width 10m
length 26m
height 36m
8x8 yes
so 10 foundations for 8 coal
Underclock miner
Well it's an option for next time this happens 🙂
@knotty smelt #screenshots message just a FYI those rails are much too close to work properly
Seemed to work fine when I tested it, ill check again tho
minimum distance between rails are having one rail centered per foundation
Random question... what do you call the commonly used practice of producing plastic and rubber where you feed some of each back into the system to make the other, I call it a 'plastic-rubber loop'...
recycled plubber
how do u know how much truck is enough ? lets say a truck station needs to output 480 *2 / min items
how u do the math?
lets say 100 item per stack
no
look at the truck station interface and check rates?
the (1m), (2m), (4m) is the height of the foundation if thats what youre mixing up
I know that those numbers depict the height
I just thought they all were 4×4
It seemed logical to me
You mean 4?
Because 2 would get you a beam
You're trying to tell me that a 4×4×8 block placed next to another 4×4×8 block forms a cube
How
Wait shit
no a 8x8x4 block placed ontop of a 8x8x4 block makes a cube
play the game
Can't now
neither can i, doing homework
It would become very logical for my mind if we could just turn a foundation on its side
two 4m half foundations
yes
I find it very hard to believe that the most cube looking thing in game, the 4m foundation, is a rectangle until you put 2 of them on top of one another
My whole view of the game has been shattered
Apparently I'm very bad at visualizing something
because 3 water extractors is enough for 8 coal generators perfectly will it work and not have any lags and stops?
Not in the start no
The pipes need to fill up the machines and the belts have to saturate
Another view of the game #design-and-architecture message , underworld construction of major installations 😄
#screenshots message
Wouldn't it have been way better to have this end up on one or two rails instead of 4 gazillion?
Damn
yes but when they are jumpstarted will they have any underflows?
full coal and water to begin
The coal generators no
But your miners and water extractors will keep turning on and off
?
When starting up my first coal plant, I generally fully prime the pipes on the back of the biofuel generators, and drop stacks of coal into the power station collected by portable miners to get the system going at full strength.
I noticed when placing power lines (I use the wire select) It places MK 1 posts then I need to swap to MK 2 posts. Is there a way to place wire and have it use the MK 2 posts right away?
Your coal miners and water extractors will keep turning on and off after jumpstarting it that way, because they only have to extract a little bit more to fill the belt/pipe again. Since your belts and pipes start full, you basically have some sort of buffer that only needs tiny bits of refilling
what no
Build from a mk2 pole
if i have the same input and output they wont turn on and off
What about from machines? That's how I do it.
I've had this every single time and I have set up well over 20 coal power plants
Not possible as far as I know
Ok. Thank you.
if my conveyor belts are inputting 120 coal for 8 generators using 15 each so both 120 per minute they wont buffer
Yes, but you have material on the belts and in the pipes no?
That would need to be empty for your miners and extractors to run all the time
if they were empty then the input would be 0
You will start with full coal belts and full water pipes right?
I find it safe to assume that the miners and extractors will also be full then
Yes?
Then, if you jumpstart your coal gens
They'll begin full, and gradually use their full supply
But once that stack decreases, the belts refill the machine
Since the belts are full your miner is full
use 1, see if it's enough, if not, add more
The belt moves a little bit, so the miner only has to push out and mine a little bit
So it turns off again
Or stand-by for better choice of words
Until it needs to mine a little bit again
nooo
i mean like
jumpstart the extractors and the coal generators
You mean handfilling?
and also they dont fill up with coal while unpowered so they will only take in what the belts are providing
no i use some biomass burners to start the extractors and generators at same time
What
well the problem is , the truck comes early before station can fully clear its inventory .
They're generators.
They can 100% take in materials whilst turned off
then the truck is enough
More belts to clear the station
Generators do
You can just handfill generators
If they're off too
It's been a while but I've done that
Machines don't
yea i just thought it was nothing at all
Generators only turn off/standby by themselves if they have no materials
so far my coal belts have been fine its just the water
because i had two extractors at 75% to fill 4 coal gens
and one would always be low on water and stop
What in the un-efficient
?
75% underclocked or overclocked?
nobody calls a machine at 175% "75% overclocked"
yea its definitely piping
You never know
I know at least 2
i genuinely think the parachute is better than the jetpack. range only limited by height, much harder to kill yourself accidently. lookout towers to gain height are super cheap to build
hypertubes>
I switched to portals.
hyertube cannon + parachute
hypertube cannon + parachute + jetpack
but you can glide for much longer with the parachute giving more control of your landing spot
@fiery pewter do u have any layouts for 3 extractor to 8 gen?
and is middle extractor merge to left and right pipe which each split to 4 a good idea
is there a way to put blueprints that are space d at the same height ? im trying to do a big railroad, but when i need do to a corner both side are not on the same level.
!wikisearch cg
The Coal-Powered Generator is a power generator building that generates power by burning Coal, Compacted Coal or Petroleum Coke and Water. It is the first fully automated power source the pioneer has access to and also the first power source to use a mined resource.
One Coal-Powered Generator produces...
nudge from existing foundations or make a foundation guide for it to snap to
bababooey
Depends on stack size but I wouldn’t think very many
do coal generators need power to start?
mine phased through the map and disappeared
ok thanks
Just prime the water using biomass and pre feed the coal, it'll start without issue and self sustain.
depends how many item per stack
Is the answer provided still accurate ? We can't count the content of a storage ?
good idea, i guess this is an alternate solution
yo, if i found a hard drive but, theres uranium all around it, how am i supposed to get it??
bring food or a hazmat suit
alr ty
hey 🙂 bulding my first oil station, i produce there also some restfuel can i do anything with these ? or i need to place fluid buffers
Depends on available space and location
i leave those until I have a the radsuit and mask
Run.
quick tip: radiation hogs are not immune to the poison gas grenades. I think its one of easiest ways to kill them
poison gas grenades can be unlocked quite early
Most of the nobs can be unlocked early
you can also find poison gas grenades at crash sites before you unlock them sometimes
@twin pawn common 1.1 bug
uh i hate logistics , if the first station ovverloaded , the truck proceeds to dump the remaning on the next station which they are not supposed to.
I mean it's your fault for designing it like that
if it's not supposed to dump items there, maybe it shouldn't stop there
Hate logistics? Are you lost? 😆
if you hate logistics, this might not be the game for you :o
is iron wire a good alternate recipe
like should i go out and get hard drives for it
all recipes are "good" for something
because it would allow me to make automated wiring with just iron
and you can get all the alternate recipes anyway
biocoal
yeah, even that
really?
yes
in what way
it enables converting biomass to coal
i've used biocoal just to make some gas filters when i couldnt be arsed to go to a coal node :p
you can unlock high speed connectors early through caterium tree, but you can't unlock circuit boards early.... which are needed for HSC. whats the point of that?
Why do I see a lot of joke pictures about portable miners on a Sam site
it's good but cast screws is better
dam , ireally need the option of slowing down trucks on exp1.2 . too fast can be a trouble .
-# rod the curves, give them a blonde wig and a snazzy outfit 🥁
<@&370483737957236737> re: dev stream's feature request for traffic lights, speed limit signs maybe?
Would be nice for decoration too. There was a mod for traffic lights already
-# go full mario cart, add speed boosters
-# blue shell rifle ammo
-# banana peel nobelisk
Hey, quick question, train tracks connect between blueprints? Like belts?
Autoconnect, yes
with auto connect yes, if you build without auto connect they will look connected, but wont be
i do have cast screws
im just trying to make automated wiring and if i get iron wire i can make it with just iron
yeah iron wire is nice to give you the option to cut out copper on a lot of recipe chains
stinksafactory
roblox player btw
larp
i don’t live action roleplay
csm ending is good larper
larper larping not larping
those are the same things
larper larps that they don't larp not larping
i need that one speed gif with the egyptian text in the background
i can’t read this
larping speed now
larper larps that they dont larp not larping that they dont larp not larping and starts to larp darren
who is darren
true larper
don’t make me larp
I know it's partly a joke but you can't compare recipes like that
is cast screws top 5
You cannot rank recipes like that
the wiki on fandom is missing tier 7 control system development ^-^
No? Ranking recipes goes against what they are. They are tools. I grab a watched when I need a ratchet, and a drill when I need a drill.
Makes sense. It has no been updated in 1000 plus days
That's like the most subjective property
yes but some recipes are good for more things than others
hi beefalo
phase completing/items used in space elevator
Cast screws removes rods. Which means you can't use steel rods or aluminum rods to boost output
Don't need any alts for that
Again "help" is subjective
Can help.
It also adds complexity to calculations. You can feel the urge to math out every recipe you have to find out the maximum output to input ratios that align with your goals. Time that you could have used just building
ngl i love the mathing it out part
Awesome.
But it doesn't change that they are just tools. You have to weigh the use of them every time and what it costs you. So ranking them doesn't matter
Some people like to save resources, some like to save power or space, some like simpler setups, some like least types of raw resources, etc.
And each rrcipe trades something fir something else. So how "good" the recipe is for you deoends how well it aligns with your preferences and goals
And even if you specified you preferences perfectly, you still cannot give a value to a recipe, only to recipe chain
i guess iron wire does mean you lose out on having copper ingots
so things like copper sheets
You need more ingots per wire and more machines per wire
And you need to use more iron. Yes one of the most common resources but some areas have little. Like the west cost oil fields
Or areas where some factories already exist
top 3 contending with wet concrete and aluminum beams
In a very subjective ranking
how are those good
All alts are good
If i had to rank any recipe it would be biocoal for the least appreciated
And cast screws for most overrated
Careful
- cast screws removes a production step making early factories much simpler
- wet concrete makes lots of concrete and acts as a sink for water outputs so you don't need to make crazy feedback loops
- aluminum beams is the best way to get to screws using aluminum
Wet concrete give you high volumes of concrete and uses high amounts of water. Thisnis great in situations where you dont want to recycle waste water
Better recipe than compacted steel though
Thats the one that uses compacted coal yes? Great paired with nitro rocket fuel
I'm not scared to say the truth
Alum rods too
Greeny is right.
Yeah it's a nice way to use the output, sorta, but still demands way too many foundries 💀
I like steel screws more than vanilla screws but aluminum rods are also a great way to get aluminum screws
How do you compare two completely different recipes with different output lol?
im ngl im looking at aluminium beams and it doesnt look that good
If your are needing that much steel you'll be using a lot of machines regardless. Space is the resources we have the most of
respond confidently and don't stress too much about facts or details 
a lot of work for steel beams
compacted steel is nice, makes use of the compacted coal byproducts from rocket and ionized fuels
did u by any chance mean aluminium rods instead of beams if your making screws
And that's the beauty of recipes, every person has different preferences and uses different recipes. Hence why any ranking is pointless and/or subjective
Scale is the big thing
no I meant beams - aluminum rods are top 5ish though
aluminium beams thing is so much work for steel beams
That's the beautiful thing about God's green Earth
It's ok to be wrong
yeah but it frees up lots of precious iron for more screws
make steel beams with iron then convert to screws if needed 1:52 sounds pretty nice to me
The important thing is you like the recipes you're using. You're amazing and talented and I believe in you
I will always hold a grudge against youtubers and some steam guides that told me there were "best" recipes and "avoid" recipes because when I was a new player it actually held me off so much of the game. All standard and alt recipes will be an answer to a specific logisitics problem and I failed to realize that on my first couple of playthroughs
Ewww. Looked at a planner for adaptive control units. Ucky.
It depends on playstyle. Bauxite generally is in the middle of the maps horizontal plain. And some in the swamp.
So you are likely going to transport it in someway. As a result I tend to process a entire bauxite node at a time leaving me with excess aluminum. If im transporting aluminum anyways I can just use that instead of other resources I have yet to setup
👀
some people here will create a brutalist architecture masterpiece just to put 4 constructors and 2 assemblers inside
According to YouTube, all oil on the map is for fuel and you should never use a plastic alt recipe ever
It is possible to make no mistakes and still fail.
Its a wonderful world
thank you keto friendly factory karts, most people dont hear that enough
exactly. I'm now using rubber concrete extensively, but before I was REAAAALLY careful about using the less oil possible because some tryhard told me I had to make 120 turbomotors/min and I would need all the oil like???
I just know that the benevolent and all-knowing creator[s of satisfactory] want me to play modless and not blaspheme their great works
how do people make big factories? Every time I build one it just feels so small compared to the screenshots Ive seen
Best part is if you want a 120 turbo motor factory you could power that off nuclear and still have all that oil for alt recipes
Doesn't need to be. Like satisfactory recipes. You need to take each statement in context
I just always keep in mind that when he disagrees with me that's just his way of saying that he loves me and cares about me and wants what's best for me
I recommend My Name Jakes's Let's Play on YouTube.
Each video, starting with "going beyond the box factory" covers the steps of what he did.
It's still a lot to take in but it starts to make sense and each video puts a little more attention on one or two different processes
ty, I will check him out
Granted he does many small-medium size plants but it's one of the best expressions of how to plan structures and get clean logistics that I've seen
some people may call you biocoal but always hold yourself like cast screws- sencharjlee 2026
Biocoal is great for what it does. It supplies all my violence with the remains of my foes
some people may call you an automated miner but always hold yourself like iron wire- sencharjlee.2 2026
what's wrong with autominer?
what isn't wrong with autominer
why wouldn't you want automated portable miners in depot?
steel pipe use on something else portable miner easy to make with my own rough labour
oh no, you're using infinite resource, what would you do now
When does update 1.2 come to console
Automating and not Automating portable miners are both fine options.
infinite resoure but finite time
unknown if i was forced to guess id say fall 2026
the more reason to automate, so that you stop using the time
I use biocoal for ammo and i never run out of ammo. like most things you do what you prefer
ammo?
coal plus sulfur = blackpowder
Does anyone know if i use the random ores mode do i still get the same amount of total nodes or is that random too? because i don't really care about having the same number of uranium nodes as iron nodes.
they covered this in yesterdays q and a i think. you can check the archives or watch the video
my 1.1 world in exp 1.2 lost 80% of there train signals..any tipps about this?
wouldnt they just swap around the ore nodes
so same node locations but differnet ores
yeah miners are one of the things I'll just jam out a few stacks of at the bench when I go to make coffee and stick them in the depot for later
you actually make/use very few miners so in the long term it's an extremely minimal cost either way, autominer is just a lot more convenient
yes but what i mean is if the total amount of a certain ore is also random or if the total amount is the same or similar
do you know the answer cause i assume that's a pretty long stream to try and find that specific question
if i did i would have given it already
you can randomize everything or individual groups
if you do everything then there is the chance to have a uranium only world that is impossible
pretty sure that's not really how it works
Randomization Options
Use Full Randomization - If used, ignores grouping/purity/distributions/exclusion zones and completely randomizes resources. This could theoretically result in a world only Uranium nodes that's impossible to complete, but is truly random.
Purity Exclusion Zones - If used, tries to exclude higher-purity nodes from starting areas to increase challenge.
Individual options to randomize specific resources (E.g. Uranium, SAM, etc)
i dont know i just took it from website
if you choose any of the other options other than full randomizxation i assume they just replace other ores so not randomize individual groups but replace certain ores with others
hmm do I want to slop alclad casing @ 250%
so a rep from the QA site said that you are guaranteed 1 of each standard node per biome or something to that effect
Supported Resources
Bauxite
Caterium
Coal
Copper
Iron
Limestone
Quartz
Sulfur
Note: Uranium and S.A.M. nodes are fully excluded (locations unchanged). Bauxite won't appear in groups.

'ello
Factory....
trying to maths out 30 warped drive / min + 126 singularity cell / min
thats ..... a choice
think I might just have enough aluminum haha
I mean.... there's not much else to do in this save
you could make Babylon 5 from the cult classic TV show
haven't touched this save in about 5-6 months and trying to figure out how much aluminum I was using is... fun
Kodus to you. I cannot pick up old saves. I just wander confused and often saying WTF was i thinking
I knew I had 0 bauxite left on the map though
past Beefalo Often leaves problems for future beefalo. Both are jerks
Hello kibitz
still havent watched any of his content outside the steam traielr for the game lol
i love kibitz vids
Future nerdmojer always questions past nerdmojers abilities as an engineer don't worry
btw i just tested it, the random setting just changes where the ores spawns the amount stays the exact same, i had set the ores to all pure and random and one with all pure and normal and the amount of ores in the world for each type was the exact same.
but i presume this is not the case if you choose any of the other resource node randomization settings
only 300-400GW needed if the whole setup is overclocked
the 126 singularity cell is what I need to finish up my nuclear processing chain
think I also make too much plastic haha
hmm definitely have to slop alclad casing
At least you aren't slopping AI expansion servers, otherwise it'd be AI slop
Good morning
🍖 alo

nothing like a cool
to make you rise in the morning


But like what if i took this and did this



you smell lol

Damn i was hoping it would look like an ada mesage
huh, ficsit has priority over ada when the bot applies the react
I need to restart my game where should I land
"need to"
I don't think it means anything
Im fighting the urge not to say my ass
if yo are doing all random do the grasslands
falt areas doggos and easy crash sites
i still didnt figure out how to tame 
I cheated on my world now I feel bad lol
I dont tbh
i will cheat on my save
Duping Somers isint that bad tbh
just not yet
Never known where it was but think I might have found the doggo cave for my first time ever, on this save
Got myself 6 doggos, they seem pretty useful. Never bothered to tame them before
depending on peoples definition i did too.
i spawned 7 Hard-drives as seven on my crash sites are bugged
With the scale i build on and concidering i brute force my way wthrough the game ill be fine
i wouldn’t say that’s cheating, more-so just making it where you can play the game as its intended
Well then you had no other choice
well you could just buy more drives from the Shop
you get more than enough hard drives on the map anyways, right ?
but yes, counteracting a bug is a very different thing to actively giving yourself more than intended
in the end i dont see anything as cheating other then faking achievment progress. But even then i dont care about other people achievment score
Ugh im beating my head i hate people that claim to know what they are doing but b
Make a mess
i got both collection achievements already, and still dont have all the drives or spheres on the map
Not to mention trains are
I added the Curvebuilder mod last night. SOOOO much easier. Im proffecient in making curves but its so time consumming
Interesting
I wish i had access
U think the devs will ever add an official mod browser
For all platforms
tbh i doubt it
thats very highly doubtful, especially for console
You ever get the feeling of loneliness when your alone in your save
nah idm playing alone
they dont official support mods on PC either so its duobtful
the key is to have netflix open on second monitor 😜
Mods on console require a lot more hoops to jump through in comparison to PC
i do this.... working through the x files
I just wish i could make pretty factories like you guys...
time and practice
Idk how to do curves
youll get there eventually if you practice it alot
Or trains
plenty of tutorials on youtube
plenty of tutorials for this too
What is a curve?
make a post in #1038092680493801533 or watch youtube tutorials many wish to share there knowledge
line but line no go straight line go nyoom
ooo i enjoy the x files, im working through greys anatomy rn
Your curves are beautiful
not proud of it as that show is dog poo. but ive seen 11 seasons lol
WHAT
Satisfactory getting another update gave me the motivation to win the game without and cheats or mods this time 😃
IM A MINOR
You do not know the quote from the game
no
That is very sad
it’s not sooo bad but it’s definitely too long 😭
wait what game
This game
? from ada ?
What I said is a quote from the game
If you've collected enough mercer spheres you've definitely heard it before
i was just going to say something to that effect lol
yeah then its just cause i wasnt listening to ada lol
🤣
Imim just bored and noone is interestee in my post....
Spoilers
||Alien : Your curves are beautiful
Ada : How inappropriate, Tell me more||
damn ada a freak
besides the person who is joining you
LOL
do some stretches and drink some water
kinda funny that 375 motors/min is barely 24GW ish even when overlocked lol
That's a lot of motors
what could you possible need so many motors for
vanity builds
yeah I am at that point in the game/save where I just want to do things lol
did notice how relatively simple steel rotor motor builds are
Iron pipe iron wire supremqcy
compared to normal rotor builds
Guys would I enjoy game if I get 60 fps on 720p with med-high settings early? I really wanna see how my factory improves, that’s important to me, and if I’ll have 15fps I doubt I’ll have any enjoyment
sad that iron pipe sucks with massive builds I did
Yeahhhh it trades off a lot for the convenience
I'd say it would probably be fine at least if you drop settings to low
But very dependent on the person what performance and graphics you find enjoyable
I can use low and do like only 50% render (yk what I mean), my point is like if I’ll have enjoyable fps
do love my caterium computer build though
115.5 computers/min from just a normal copper + normal caterium node lol
Ehat would u say
dude… there’s no way you’re still asking this a whole day later 😭 😭 🙏
as we saud yesterday, it wont be an enjoyable experience with that performance
but thats up to you if you are ok with experiencing that
somewhat considering going from partially pure aluminum ingot to normal aluminum ingot recipe
unfortunately quartz is kinda a limiting factor hah
the normal recipe does give more, so if youi need the increase in aluminium production go for it
1/3 more IIRC
Yea 1/3rd more ingots at cost of yes silica
Get 16400 ingots over 12300 at cost of 20500 silica if you use all bauxite :p
and use all the map worth of quartz! 😛
if CSS was to add oil to material conversion in the converter, what material would you guy's want to be used to turn into oil
many crude oil sources IRL have organic Acids which need to be removed. So sulpheric acid seems like a natural fit
yes, but you started with oil which is a fluid so i just vibed with it
hydrocarbon so coal?
not like any of the other transmutations have a logical backing, so use whatever
we got that already as petro coke though
actually, i like the hydrocarbon idea
perhaps petroleum coke would be a good material
i used the oil to make the oil
it would be a huge bonus to giving pet coke a better use other than just sinking it or being the worst fuel for coal power
lol
Uranium 
biomass
Dont wanna do Nuclear? Now you can go even more bonkers with Rocket Fuel
well lets just go crazy and take oil and iron and make sam from it lol]
you mean like the tempered ingots recipes?
Pales compared to leached caterium
that'd be limited, but i like your idea
god that one is fantastic
Coal to sulfur for bootleg tempered caterium but better
now that's just exspensively vulgar lmao
there is a modded recipe that turns a lot of copper and a lot more iron into SAM ore
Anything into SAM is honestly unwarranted
very much so
okay, there is already unlimited water in the game but imagine a new machine "compressor" squeezes biomass and gives water as the main product
(be useless ik but funny)
Water
The Juicer
be a bit, OP wouldn't it? you'd have to make the water input ridiculously high
low plastic count as a bi product?
Ohhhhhhh okay, nothing then.
No. Since you can use alts to make canisters from iron
Like excited photonic matter, just free oil
good point
make it a T9 recipe only, i like that
Granted: One 250% Converter now makes 1/min Oil
omg lmao
I'll take it
McGalleon the wise genie of inconvenient twists
Average power demand will be 5000 MW per 100% Converter
0.4/Min at 100% clock speed
Now you can indeed turn uranium into oil.... by maxing out nuclear power for oil converters
Uranium into oil to give people more of a reason to use rocket fuel and not nuclear
kinda fun you can turn, iirc, bauxite into nitrogen gas tbh
Gives more purpose to uranium lol
lol
use the rocket fuel to make power to make oil to make rocket fuel
I mean what else could you do with uranium anyway besides making enough nuclear bombs to level the planet
Cancer Beams
got a point there
Cancer inducing rebar
Fine. Rocket fuel back to oil but at a higher rate :^)
that one cancer gun from a dc animated tv show (harley quinn used it unaware)
Turns out twenty was WAY too many. Like 3 or 4 was plenty 😂
weapons grade plutonium
Yeah that sounds like somewhere around what I would have guessed. It sounded like a medium-long route and not a crazy throughput for vehicle to handle
I think path said round trip like 1200m
the number just tends to vary a lot based on stack size and route so it's hard to guess without a little tinkering at first
And it is CB so stack is 100
looks at plutonium rods
Anyone can eli5 sloshing?
water go boing and travel the other way
guys it says station unreachable, but i can drive it there
station's probably backwards
i have a double locomotive
skill issue
train can't autopilot backwards
train must be able to drive in at the back (platforms first) and end with the front of the train at the same place as the curved part of the actual station part
really? I would have thought way more
and why dont they load my train
can't auto-dock if they can't auto-pilot
hello guys
station can still be backwards
how? my trains can do that
only if you add another train facing the other direction
i cant manually dock either
back-wards
If it has a engine on each side then yea it can
But an engine can't backpedal automatically
Yes, I did the same thing, but the guy says he did the same thing and it didn't work for him.
when is solid steel alt recipe unlocked im beginning to doubt that it is unlocked when u unlock steel i basically rolled every alt recipe except it
go to #screenshots please
its backwards
station's backwards
round bit has to point "forwards" on approach
gotta pay attention to the massive arrow showing direction on directional buildables
also all buildables which are directional also have a visual shape or face showing a direction
#screenshots message I think that for your train to dock here, the locomotive needs to be positioned in the direction your train station is facing.
no you cannot have the station like that. the freight terminals cannot connect to the front
they will not be part of the station
Yes, I wasn't talking about cargo; when the locomotive facing that direction encounters the train station, the wagons will be left behind.
Is it more power-efficient to use 100 constructors at 1% clock speed than a single constructor at 100% clock speed?
yes
Darn. Are space and construction materials the only downsides to that?
no, the manifold loading is also a big downside
you have 100 inventories to fill instead of 1
guys with 50% render i can play on ultra with 720p early, its 70-80fps, should i be able to play game and enjoy it fps wise?
I'm new to that term. Just looking it up, would that mean putting a merger in front of every constructor output to merge them onto a single conveyer perpendicular?
we can't answer if you will enjoy something, thats entirely up to you
im talking about performance, would i have enough fps by late game
yes, and splitters to load them
"will I enjoy surstroming" 
The wiki tells you this btw
@normal orbit what do you sa
Friends, can you help me here? #math-and-meta
i just thought its outdated or smth cuz ive scanned so many hard drives without getting it
i cannot speak for you. I wouldnt enjoy 50% scale on 720p but you might?
Dude we answer this last time
yep, i enjoy the image, what im asking is if ill have playable fps late game
45-50? maybe 40-50. idk but if its playable
maybe 35 very late
probably no then
If I'm willing to set all that up though, is there no practical ongoing downside to it?
how many would i get what you think?
if i get 80 on ultra at start
720p tho
i can low down settings even more once its late
no, just annoyace of building it to save like 2mw
sapphic im talkin to you
i dont know
keep my words in your mind and lmk what you think
Oof, that knowledge is probably going to curse me
Knowing I can always just build 1000 constructors to make it technically more efficient
you have a potato pc, i cannot begin to guess how much performance loss you'll get
but like if you get 80 by early at ultra how many would you get in late game for like 500hr save with low settings? im talking about general performance loss among all players cuz i know it lags for many people
it will depend how much you build
its impossible to give a number
play and find out
well just take usual 500hr save
and lmk whats performance loss
theres no such thing
well what if its a big base
how big is big
well megabase
bigger than small but smaller than massive
what abt megabases and what about something between megabase and mid base
you are not doing a mega base with that pc sorry
XD
its below minimum specs
on the plus side, 1.2 would let you lower the scaling mulitplier so you don't have to produce as much stuff
i'll give you a number, you'll have 10spf. if its better than that. pleasant surprise
at megabase? what about mid base? like lets say 2xless than megabase
you know there are no universal definitions for any sort of build scale right
people think josh is king of ridiculously complicated builds, they haven't seen blandrew's stuff
how many lets say miners megabases have?
depends
well more than 5k?
there aren't that many nodes on the map, so no
somewhere between say 1/10th and every single node
as a guesstimate
all your questions amount to going into a home improvement store and asking what size curtains you need for your windows without knowing what size your windows are
but what if curtains for only half the house? :p
what about california shutters
well 5k buildings, can megabase have that many? or is it low/high?
your questions are vague, your pc is potato, play too hard you'll have a bad time.
i tryna find optimal answer so that i can understand
i love building a lot of buildings
thats what i love. maybe you guys have savefiles that i can join and check what fps ill have?
then your machine will struggle at some point
should probably save up for a better pc first tbh
financial problems due to region rn
https://www.youtube.com/watch?v=jGVpAleETe8 ill try this one and let you know how many fps i get, you dont mind?
this conversation reminded me of this:
If I were to quantify it's bigness would be doing it a disservice"
#off-topic-media message
Hello Marv,
Josh is a tourist.
-Doug
||calling LGIO crazy is calling fettucine alfredo italian cuisine||
i downloaded phase 4 and i get like 50 fps or so on low settings, 48 on med
what od you think? can someone check? @leaden turret @normal orbit
nuuu.
I gonna go nap.
man I love QI
just check timestap and look at the size of the factory please.
Josh is a strong jack of all trades. I would not battle him if the game were randomized. But I would be happy to take him on in Satisfactory.
-Doug
Josh is QA as entertainment.
could u?
Im convinced that when josh posts a satisfactory video the QA team all host a team meeting where they watch the video together and take notes
Power demands be real. Yuck.
just another fun project to manage %_%
you two
Ye. 750 some MW to sloop a manufacturer kinda did my grid in.
could i get your opinion please
On?
if you've grabbed a random save and checked its performance, you now have a benchmark for how big you can build to get that performance. Performance too low? can't build that much. Performance more than expected? congrats you can build more.
how much will you actually build? nobody can answer that, so nobody can tell you if that performance is sufficient
If your asking about your setup I used to play on a baby office box PC with a 1080(I think) for years so really just try it. If your so worried about FPS and so on only way to know is try.
what im asking is can you guys look at phase 4 timestamp on this vid and see the sizes of base
You are the only person that can make that decision.
you can complete the game with very few machines
it depends on how much time you're willing to spend
and how much you're willing to be the conveyor belt
yep thats the issue. thats why im askin to watch this vid and check phase 4 size of the base
no thanks
why not tho? id be very thankful
cause i dont want to
maybe others can give their opinion
What’s up chat
sup, could you look onto my question?
What is the question?
Im going to raise a army of lizard doggos just so they can grab random shit for my sink
listen if you keep asking the same question every 5 minutes and keep getting the same answer, its not gonna change
https://www.youtube.com/watch?v=jGVpAleETe8 can you check phase 4 timestamp base, i get 45-60 fps there. i wanna know if that size is enough and if its considered small
ive a diff question now tho
Can’t watch the video cause I’m in school rn
the best answer anyone can give is ‘play the game and see’
cause again you can beat the game with very few machines
expensive in my country rn, so if im not refunding it ill lose all at. and i all i have is 2 hrs
until they choose violence and bring you Nukes
then how do you know that you get 45 fps there?
if youre asking if you should buy the game how do you know what fps you get
well i meant i got it, but played for 20 mins or so, just checking saves of big bases and stuff, i have like 1hr and 30 min left until im not able to refund, see what i mean?
In my humble opinion that is a big factory and 50fps with that is pretty good especially if your pc is below minimum specs
big thanks you!
Way bigger than what I did on my first run anyway
listen, if you are ok with playing a game at that fps, play the game. If you dont want to play with that low fps, dont play it
could u just look at the vid and tell me your opinion on size of the base?
that's a 1 hour video mate
Megafactories are the first ever to have the last as in the era of that when of a factory making input and the FPS began. If you have dreams, never don't stop stopping
only answer possible
I beg for a Radio tower variant that has a smaller radius but can actually find the locate Mercer Spheres, Somersloops and Hard Drives. 😩 I don't want to cheat and use a wiki.
phase 4 timestap
just skip some scenes, i want overall opinion on the base size and if 50 fps seems good for that size
uh why my pipes keeps sloshing even though there is pumping up?
To be fair I'd play this game anyway possible. Wished I would have played from when I first got it in 2021. It's an awesome game for so many reasons.
pumps don't prevent sloshing
could you take a look at the base on phase 4 timestamp and give your opinion on size?
what prevents sloshing when pumping against gravity?
use the hand scanner.
Buff the hand scanner or have a mark 2.
No thank you. I'm green and have no clue what end game is and I am not ruining the experience watching some world tour vid. Wrecks the whole concept of a game seeing what is possible. Just not my thing sorry.
prefilling the pipes is the best way to mitigate flow variations
INSANE, helloN
Bro just get the game and play it fr, no one can make the judgment for you :p
can u check your dm
there ARE setups with pipe junctions, buffers and pumps that mitigate sloshing but honestly I never had to use them
theres a whole document on it
dude what answer are you even looking for
youve been asking the same thing for 2 days and youve gotten answers
You are hyperfixating on performance
50fps is fine bro
no one of you would enjoy playing this game in 15 fps
you checked base size tho?
I do not even enjoy this game at 160fps
Worst 1300 hours of my life so far.
well kinda have to , packaged fuel production kinda not flowing smoothly , because the crude oil has flow issue when making making heavy oil residue .
this game is hell
then done get the game! get it if you want, dont get it if you dont want to
get the game download the savefile if it's not good get a refund
did you prefill your pipes?
I WANT TO, issue is i love building big factories, and i wanna know the definiton of size of factory on video
what are your specs?
the tower limits your search radious and the scanner allows you to pinpoint. the system works as intended.
i get 50 fps on mid settings in that savefile but idk if this factory is considered big
well, build a factory that big if you want, dont build one that big if you dont want to. There are so many different ways and sizes to build factories
Is there an option to see FPS? Now this fellow has me wondering what I am at. Lool
Suffering as intended
There's a console?
is it not like factorio in terms of ratios? or like i meant that i have a need to automate everything, isnt this a point
just get your refund. the amount of effort put into this topic has gone beyond any possible gains
press tildae in gane
then you're good to go
did you check the factory on vid tho?
Ok. Sweet thanks.
yes
Games like this are about challenges ^_^
if you feel that factory is big enough for what you wanna do then more power to you
so its enough to cover all aspects of game?
if its not then the only way to see it to check yourself
guys my main goal from this game is to research everything obtain gain everything
well some people automate alot of stuff, some people automate little stuff, some people decorate alot, some people dont. Each persons world is wildly different
i want it to be like in factorio so that its ALL automated and i dont need to handcraft much at all
i automated 30 motors/minute in my world
kinda , the flow from oil node to fluid buffer is not reaching 600 ,
yes thats what youre supposed to do
so many screws for copper rotors
i mean like how much per minute you automate
this is normal, but even with that, people build at wildly different scales
i never wanna see screws again
Hello chat
hello
my goal is mostly getting everything and researching/obtaining that game has to offer
Hru
im okay wbu
Hello!
Just bored
fair
What’s up choom
thats what youre supposed to do. My answer is still the same. Some people build massive factories that make very large amounts of stuff, some peple automate a small amount of each item. Some people decorate alot, some people dont. Some people use trucks and trains and drones alot, some dont. All of this contributes to performance. Everyones word is very different.
Man a satisfactory and cyberpunk collab would be soo preem
Making another refinery power plant and blowing fuses. You?
this factory on vid has several plastic factories and first one makes 1740 plastic ingots, im tryna tell you the scale
alright i see issue , sloshing between oil extractor and industrial buffer . issue is less apparent on mk1 pipes but very obvious in mk2 pipes .
Just chillin, nothing to nova
right, but you may might build more, or less, or completely differently
thats perminute
my answer doesnt change. Get the game if you want, dont get it if you dont. I literally dont know what answer you want me to give. Asking the same question over and over will get the same answer each time
Ah. I never realized the scope of builds in here. Wow I underestimated at the start holy wow.
What the hell is your discord activity
what about it
Do you know what grass is? Or the outside world?
game spoofing
ive heard rumors about it
What’s up choom? Anything nova recently?
is 400 coal per minute considered mid or big base?
The same can be said about me lol
tiny early game
What’s up choom
the game is just minecraft but factory skin on it . its called sandbox for a reason .
thats rocket fuel factory
you'll likely use more than that on just coal power in phase 2
400 coal per minute is a very small amount, coal is used for many things, 400 coal is like 30 percent of what you can get from a single miner late game
150 rocket fuel is also tiny
Lots of grass and outside world in Satisfactory. Besides it's white out here so no grass for another month or 2.
also very small amount
if you do do rocket fuel you'd likely be making at least a few thousand per minute
Wish it snowed in Texas
nuclear pasta 1 per min what abt it
very small amount
also small
but more subjective as phase resources don't need the same bulk as others
try do 100 , jk
Nuclear pasta is an exception to this rule
yeah np is used in ficsonium and portals
both of which are very optional
but yes, if you are using it for other stuff, very smal
Nuclear pasta is special just don't open the box please
Whatever you do, DONT OPEN IT
The sky, im just walking in circles at work.
I see
fun fact , u wont have enough bauxite even if you use sam if u want to use all uranium and plutonium for power and craft fisconium to dispose the waste .
Just finish my 2nd re-watch of cyberpeak edgerunners yesterday
600 oil equals 2400 rocket fuel
But I'm hungry and the pasta looks tasty!
"O yes keep doing that because pioneers definitely grow on trees" Gotta love ADA
Pretty sure they are || redacted see #story-spoilers||
Alao man radio control units and cooling systems chew through SO MUCH ALUMINUM
I love the 1.0 sassy ada a lot more then the pre 1.0 ada
1.2 brings yet..... more sass
A cow, rocket scientist and power slug walk into a bar......
Good!
I like how ada hears the aliens dunking on us and is like "I KNOW, right?? Stupid humans" knowing full well we can hear
||Now imagine what they are saying when we can no longer hear them communicate||
"is this your blood?"
"No but I'm responsible for it unfortunately"
cyberpunk mentioned
Cyperpeak*
Real
Satisfactory and cyberpunk crossover would be so peak
v would not be taking ADA’s shit
neither would johnny
I'm making 1800 rocket fuel/min with only 12 blenders and a dozen refineries just get the game man you're good
I hope you sure brother, I really do, positive opinions on this topic really motivate me
It could be great to have a control panel that set the overclocking of every machine linked to the power grid, as for the lights.
if a machine has yellow light does that ,ean its not consuming any power
0.1 MW
im making 2400 packaged fuel /min , probably gonna convert all of those those rocket fuel later .
no , it means no resource input or the output is clogged.
and if i pause production then does it stop consuming power
but does it still consume power ?
Are you on desktop or laptop? If desktop, you can get a used discrete gpu for 10-15 dollars if you get an old one and you'll get much better performance
hmm how hard is it to unlock the sloop production increase thing? I've been hoarding power slugs and other stuff so I can get 2x from them
not that hard
mostly just need to explore and find a bunch of sloops?
U need SAM
check the MAM and see
hmm yeah I found a good SAM node, pure I think, but it's far away and on top of some huge tall thing I gotta figure out how I'm gonna get it lol
Ride the belts upward to victory
ramps, conveyor lifts, ladders
I built a ridiculous floating foundation ramp up there lol
just not sure if I should belt it all the way back to base, or just make a belt down and use a truck or something
I got sidetracked last night and set up my first proper production chain for motors
Trucks are very useful for transport early on. I use about 4 now.
yeah I was pleasantly surprised when I set one up for coal
At least I think so
but honestly right now I have a belt with 240 coal and that's plenty for what I'm making
Yes I have one feeding a good size coal power plant.
Thier so good in 1.2, I never used them before then but now I use them all the time
Is 1.2 the experimental?
Ye
should I automate some extra stators? I'm using them all to make motors
nah, they're not used directly for any building/equipment
I'm on 1.1 and it worked way better than I thought it would to supply coal from far away
Ah. I'm just on vanilla. Wanna play this through then do some crazy rate changes and so on after I know most of the finer things.
ok ty
saves me some time, maybe I can go work on the SAM situation while I stockpile motors
There's a component they're needed for later, but the use cases for it are specific enough that you might not want to automate them there anyway
I already have so many motors lol... at least for where I'm at relative to the milestones and stuff
the benefit of being slow is things stockpile while I'm screwing around learning how the game works
so on my power grid, is max consumption telling me what's the highest consumption I've ever had, or is it saying what the highest would be if all my machines turned on at once?
ah that's kinda cool it calculates it for you
