#satisfactory
1 messages · Page 705 of 1
only caveat is you need to treat it as individual loops, you can't bundle em up
if aluminium processing needs say 300 water but gives 180 back, then instead of making 300 fresh water and then having to find a way to burn the extra 180 you get back, you can instead build so you only need 120 fresh in the first place
if you had another use in mind (eg you actively wanted to make Wet Concrete or whatever, rather than doing it just because you don't realise there's less wasteful options), then sure, by all means go for it
it's alllll part of the same overarching idea (if you squint): make what you need when you need it, rather than making something you don't need for the sake of it
#screenshots message this is what i mean with individual loops
THE LIMESTONE WON'T BREAK HOW DO I AUTOMATE IT AHHHHHHHH
Wow damn, never had a sushi system troll in such an exacting way before.
Am i missing something
wdym "won't break"?
put miner on rock, see red outline, smash the things with red outlines
be it other rock or creatures
or other pioneers
or yourself
just make sure it's the actual deposit you're hitting, not the node underneath
like i try to break the rock on top and nothing happens
are you hitting with the basher or the pick?
is it rock or bualder
...does it look like a cracked boulder
shoot
boulder is grey and crackly
deposits look the same as the ore they're made of
cracked boulders look like cracked boulders
and are succeptible to pipe bombs or nuclear bombs :D
same tbh
or snowballs funnily enough
ok i found a different one but now it says i'm mining impure limestone?
and that's good, right?
not a boulder this time then?
i hope not
why not?
too early to deal with boulders
i sent you screenshots of each
4000 hours and I'm just now setting up my first ever packaged gas loop
I can't remember why the hell I picked 75 radio control units, I need like 41 ...
dig them up
I'M TRYING
TRY HARDER
GUYS I'M STUPID
\
again, make sure you're hitting the actual deposit, not the node
If it's got a rock on top of it, that's a resource deposit, you need to clear that before placing a miner.
I'T WORKS NOW!!!
did you mine out the deposit this time 😛
bro i did the first time but it was bugged or something😭
if there's a cracked boulder on top of a node you need to unlock explosives first
if 'tis a spiky rock you can mine, you just hold E to mine it until it shatters
Or just tap E and let it mine
Hear me out: new alt recipie
4m^3 Heavy Oil Residue + 2 polymer resin = 3m^3 Crude oil
how do you make good builds early game? I don't want to just make another box factory. I'm on my 2nd play through to see if I can build bigger and hopefully better
a hard ask, tbh. Most people I know just make their first factories bare production lines out in the open and only make something nice when they get the upgrades for it
Yeah personally I wouldn't bother with prettiness until I've unlocked everything
might be some Awesome Shop stuff you can unlock, but you'll be somewhat limited early on
read: blueprints, signs, and higher tier belts
but it's mostly the way you do it later. Except you won't hav ea hover pack and all the exciting pretty items to use
there's a number of ytubers that have vids with good tricks?
look up totalxclipse
but for hte most part planning and practice
project connect 9 pure limestone nodes producing 4320 limestone per minute to the megafactory to produce 1440 concrete per minute for my various future projects is complete
Looks like I finally got this cooling system factory running at 100%, I had to try a few different ways to get the nitrogen in
use pipes
lol, first I tried fluid trains but they were just too difficult to balance because I needed five cars to feed four pipes and I couldn't keep the pipes at 600/min with that load balancing, so I rejiggered it for a packaging loop
Now that I've got the cooling system factory running at 100%, the next challenge is to have the nitrogen packaging plant also run at 100%, it's overproducing right now
you were training in unpackaged nitrogen ?\
I was toying with it yeah
Had I designed the cooling system factory differently, it would have worked
yeah your main issue would have been that Gas doesn't play well with fluid buffers
not in the same way that 'buffers at best do nothing or at worst cause issues'
fluid buffers murder gas flow
Hrm I've got buffers set up right now as part of the unpackging setup at the destination, they seem to be working alright
colour me dubious
I'm not sure it'll stay that way yet though
someone has in the past developed what looks like a way to successfully manage gas in buffers
but it was more of a thought experiment since it's just more compact and simpler to package gas for trains
and I don't think it was fully fully trialed
I'm just cleaning up the detritus from a few methods that didn't work, I'll put up a screenshot
I have Rocket fuel flowing reasonably well using buffers. How does it murder flow?
I also run Nitrogen in to my base by train and store in fluid buffers and make the Nitric acid and ship it out to the power plant.
@dense violet #screenshots message
So far, that's sustaining 600/min in three of those four output pipes
Funky things seem to happen when attaching a splitter/merger onto an open ended conveyor lift floor hole
buffers are just absolutely notorious for killing flow in gas systems. Is it impossible no, but it's much worse than in liquid
Especially when attaching a lift to the top output of the now sideways splitter, turning the lift itself sideways
Is this possibly useful?
this is not dissimilar to the set up that person developed. Though pumps would be a better choice than valves.
as in all possible situations where someone puts a valve down
The big issue I've found so far is that a gas buffer's output is proportional to how full it is. It won't output at 600/min unless it's full
yup. That's also the part that makes them functionally pointless
I can't see why you'd have buffers there
So my super creative solution was to just use two buffers in parallel, so they only need to be half full
Hiiiii gang
Plus, every last segment of pipe needs to be full. The buffers can replace what's taken from them to keep them full, but then the buffers aren't full any longer, so they don't put out 600/min. Using two buffers alleviates that.
but why have them in the first place xD
are they coming off trains?
that are just far away and out of image?
Haha gif no work
I didn't do the calculations, but I don't think there's enough gas in the unpackagers to keep this setup flowing at 100% while it waits for the next delivery
the name implies what it is 🙂 plus you can click on it!
Wait
right ok it is a train system.
ok so yeah it's not dissimilar to the method that was developed by the person I've totally forgotten the name of
I can get around that by buffering the packaged gas instead
Yeah it's packaged nitrogen delivered by train
... I thought it was fulid gas delivered by train being packaged xD
yes, just buffer the pakcaged xD
But on the other hand, if this works and is stable, I ain't fucking with it
if you're curious this is kinda what was developed for the gas moving system
except each buffer would be fed from or to one of the platform ports
it might have been Lady Hawk who initially develope dthe system?
Are there any use cases for a horizontal conveyor lift?
@kindred cradle was it you that developed the gas buffer system?
Mine is basically the same, with valves instead of pumps, and buffers stacked vertically instead of horizontally
if it's horizontal, it's just a belt right?
yeah hence why I said it was very similar xD but again, use pumps, they don't have the hidden valve mechanics
Idk, I found a way to make a horizontal lift and I'm trying to find a use for it
I think there's some janky ways to do that.
other than looks all it does is still move items
Which ARE fairly different to what you've set up.
Now to paint all those pipes to note them as carrying nitrogen
what happened to person
messages all gone
which person?
idk there was messsages here one min ago now there gone
Bruh
Discord desktop is broken for me
I don't see anythign missing? but I don't have the best memory.
maybe close from task manager and restart?
that's super weird xD they are there for me
Discord always buggin
Ik that too bc they appeared on phone lol
am i gonna need very many versatile frames after the space elevator phase 2? cause im kinda working on a setup right now that would make 40/min of them
you use them for the next parts but 40pm is over kill 🙂
shoot
many people don't even fully automate space parts. They just dump basic parts in containers and let it make some while they do other business
gulp
have you played sand box games before? like minecraft or something?
yeah
how far does head lift go horizontally
i was just wondering if this was like a core resource or something
ok so, imo, treat the tiers and phases like a really good tutorial that teaches you everything
phase 5 is the ender dragon.
the game kinda just start after that
and becomes a real sandbox'
headlift only works vertically
nope, just space parts and phases 🙂
LIZARD
yessir
xD well you can always over flow the parts that MAKE the frames into something else right?
so if i put a pump on a pipe, the liquid then travels 100 meters horizontally before going vertically, it will still go up?
yes
well i could but whenever im gonna redo this i'll probably just tear most of it down
you can use the Steel Beams and Frames for other things 🙂 like Heavy Modular Frames
AFAIK even if you stretch a pipe across the entire map, headlift propagates all the way across it, I don't think there's any limit to that at all
when your containers get full of flexible frames, overflow the mod frames and steel beams to this part 🙂 https://satisfactory.wiki.gg/wiki/Heavy_Modular_Frame
enough to produce
if i really dont need versitile frames ill just reconfigure the assemblers to make those
well those need manufacturuers 🙂
ahhhhhh
just use smart splitters to overflow 🙂
i think it was you who gave me some examples but i worked out the details of what was going on yeah
wasn't aware it'd become "a thing" these days, been lurking
well, afking, not lurking
😄
Cobalt was cautioning me that buffering gas is doomed to failure but I seem to have a working setup, he metioned it may have been similar to yours
gas buffering is entirely doable, if done right, yeah
#screenshots message that seems to be working so far
I think I mentioned it, we talked about it, and then you got curious xD and did a thing
and yeah haven't seen you in a bit 🙂
and I did mention that a method had been developed. But it's a very specific way
haven't played in a while, that screenshot has 2 big buffers on top of each other, right?
Yes, becuase the output pipes are 600/min, and a gas buffer won't output 600/min unless it's full, so this allows them to be half full, and therefore a bit of fluctuation in the delivery mechanism
that's the link to the setup i use
the powered pump that drains the exit junction is what's allowing the gas buffer to output at 600/m
Yeah my method relies on the same principle, multiple buffers in parallel
gas tries to equalize the pipe next to the buffer it's sitting in, and the buffer itself, the powered pump is basically telling the gas "this bit is empty, DRAIN"
i use 2 small buffers only because the 1 buffer isn't long enough to sustain an unloading train
yeah, gas wanting to equalise rather than fill the most empty section is what does the buffer murder
and the big buffers are too big for the platforms iirc
I just hope pipes explode and kill the pioneer if piped poorly in 1.2
I'm seriously hoping everyone's VIP junctions break
doubt it... i tried to get run over by a train, i was so disappointed 🙁
i have never had any issues with fluids/pipes
fluids/pipes are easy.... gas/pipes are, something else
you probably keep your pipes simple.
and direct
spaghetti
What I really don't like about gas pipes is that there's absolutely no way to have any kind of priority flow system, not even a janky one that relies on unintended behaviour (i.e. VIP junctions)
ok you haven't had to build fluids past coal power or you just don't notice the stuttering 😛
I love that about pipes 😄
VIP isn't unintended behaviour
Well we can agree to disagree, I want priority pipe splitters
pfffft
Variable Input Junctions are, but not Variable Output Junctions
as far as I understand it anyway
those are both Voodoo, I have no idea what you're smoking
A VOP just relies on liquids filling from the bottom up
VIPs rely on junctions magically creating pressure where they weren't intended to
a lot of people like building vertical with pipes and build VIPs and stuff by accident, then wonder why 1 pipe gets all the stuff and none goes in the other...
look, I'll admit I really haven't looked at VOP layouts but I'm dubiuos
or they'll build a "normal" setup and say "i dunno why everyone's got issues with this, my normal pipe works fine!" and then i visit them in their game and laugh my head off over the VIP junction they built 😄
VIP's the same as a VOP... it wants to go down before doing anything else
the number of times I've entered someone's game where they said 'all my pipes work great' and I immediately find yellow stutters >.>
Heh none of my machines ever go yellow in this playthrough, that's the challenge I gave myself.
so the PAs effect backwards through time on pipes? I believe it
(with a few minor exceptions)
It's quite educational actually pushing the game's systems like that
post trouble shooting phases I assume
I had to stop building my modular frame factory so I could build a better supply line for reinforced plates and rotors lol
My current factory only makes just enough to make smart plates
is satisfactory tools still accurate?
i should probably dig up my saves off my old laptop and try to load that crazyass power plant save someone gave me once on this new laptop monster of mine
but i don't have a factory building itch
Oh boy, we're bringing you back into the fold
honestly not sure lol i havnt played in such a long time last time i played this game was in really early access and i was writing everything down in a notebook like a madman
thank you 
hisses in factoriolab
(we have built in sloop and overclocking)
(we also don't have raw resource limits built in)
i am alas
also has easy hotswapping of recipes
Satisfactory tools; here's all the recipies at once
Factoriolab; just click an icon next to it on the page and select from a dropdown menu
because you don't select one recipe per item, you select recipes available
just check teh recipes you like
I just swap recipes in and out to force the planner to do the math.
why would I let the machine pick for me? It's dumb and doesn't know exactly what I'm doing
I do wish the SAM recipes were unchecked by default on tools, that gets annoying
yeah a bit annoying, I just turn off sam
cries in doing tier 9 stuff
you can turn off converters 🙂
oh damn, that would be easier
does anyone know how to kill/destroy/remove/hate/unalive those green spore things?
bombs
The fart rocks? Blow them up
or just.. use a gas mask it's what it's there for
damg, they are in my base
they cover less than 1% of the map >.>
I mean... it's just there
why would you build in poison? they cover less than 1% of the map xD
good point
I only realized recently that machines can be checked/unchecked
swampersons
they should make different fluids have different viscosity so we can hate fluids even more
its a great idea we need it
half the advantage of rocket fuel is it's a gas, so making a tower of it is easy
make it so crude oil needs 17 pumps per 100 meters of travel even when its a straight line
also all liquids should be flamable and explode.
including water
but still, cease
I want golf first
if it means i can pump water into a fuel generator i'd take it
the fuel generators will explode and kill the pioneer
if we all agree to the viscosity idea they will add golf
tbh i'd laugh if the devs gave up with current fluid mechanics and made fluids work like 2.0 Factorio
honestly I'm expecting them to tune them so hard that pipes are realistically no different from belts. And that'll be pathetic
I could get on board with differing viscosities, but right now, the game doesn't give me enough information on the fluid dynamics system. It would be real hell without more information to work with
1.2 is gonna remove all fluids to fix the issue
we will go back to update 1 where we all were begging for pipes to be added
I want things like priority pipe junctions, or failing that, fricken wye junctions
pipes are fine if you bother knowing some very basic mechanics xD
Not just tee junctions
lovebug?
Sure thing, kiddo
possibly but that one went woosh xD sorry
guys i just had a GREAT idea for 1.2
But yeah, pipes are simple with basics. I cannot tell you how many people I've spent just a few minutes with and they've basically been 'oooooh ok' and then been fine
delete the entire game and make it an image of a lake then completely abandon satisfactory
Pipes are easy when you know how they behave, it's more that the game doesn't make that obvious to the player
and that is true, there some not obvious things about pipes
but I also don't think it's bad to have mechanics you have to look up out of game
I'm all for keeping pipes exactly the way they are now, just giving the player more information to work with
they should make it so you need 1700 pumps per meter of moving a liquid
they're belts if belts were evil
they are nothing like belts 😛
If you treat a pipe the exact same as a belt you’ll have issues lol
belts if they worked with fractions of items? and are also evil to boot
i guess this explains a lot
belts also work wit hfractions of items depending on the time scale
I've got two in this save, both running at 100%, and recycling and merging the wastewater #notsohumbleflex
Hallo pioneers 
YEAH that's exactly how I did the water
hallo da
Well okay to be fair, they're closer to 99.995% or something like that, they do very occasionally hiccup just a wee bit
Anyone know how feasible it is to achieve a terrawatt nuclear facility on console without destroying frames?
sounds like it's gonna destroy frames ngl
It already dose when enabling fancy graphics and I’m only 9gigs 💀
Working on a 90gig regular fuel plant rn
you probably don't want to do it in one spot
you probably want low graphics
you probably want to OC all the machines.
but prob doable
also go nuclear, far fewer objects
It could be, there's a few glitches with fluids I've noticed when loading a game in, expecially if I'm geographically proximate to the machines/pipes
What kind of problems are you having max im sorry im late to the conversation 
Yeah but like idk how too really challenge myself earlier
💀😂 sounds about right I spent like 6 hours freaking out my mass constructor building was running poorly only to find out one single belt on the inlet mani was teir 1
Dang bps I had to fix like 30 machines 😂
I love seeing all my factories as I progress through the game. standing on a cliff and looking at all the random crap ive built everywhere
you could even say its satisfactory
I knew my siting of facilities would come back to bite me, my rcu are on the complete opposite end of my dunes installation to where the conversion cubes are created 🤦♂️ , routing the feed belt is proving to be a total pain in the rear.
I work at a power plant and to decompression after work I clock into my shift and try to save all the kittens and puppies 😂💀
Not entirely, I had a sushi belt behave weirdly earlier that resulted in a weird work around.
Nooo fr 😂💀 it happens to me a lot I get going so fast on ideas and just overlook the smallest things
I generally don't build megafactories.
quick question if i have more ore going into one train car how would i make sure im using all of said ore well unloading cuz its the middle 2 are getting more than car 1 and 4
My old save broke ue5 as well 🤦♂️
my brain isnt real rn but i wanna make sure i dont cause myself future trouble
Are you worried about not everything being unloaded from the car?
My current save is pretty well behaved 🙂
Do you have the outlets of the car station ran directly to manifolds and machines?
i have yet too do the output train stations im hooking up another like 3k limestone
and then will be but i wanna make sure i dont cause myself issues
Someone wanna give me a big save I wanna make my pc BLEEED
Ohhhh I belive I understand I’ll shoot you a dm 🙂
Nah I work 7 on 7 off at the power plant then come how and clock into my shift for ficsit 💀
So glad we get paid
I'm looking for that promotion to local production manager
Now that I have made a transformer blueprint, I want to make all sorts of electrical infrastructure blueprints, like earthing transformers or cooling banks
Me when I think I have most of the limestone but I need I think another 5k cuz there's only some 9k in the desert 
I'm winding down some, though doing an epic indirect route of rcu to the cube factory because I don't want belts going through others and the source is so far away from the target its unreal.
Omg the rcu are actually at the cube facility!, finally, what a complete pain in the arse that was.
Not the recipe, just the issue of routing a single mk1 belt through the inner workings of eight other buildings and along existing causeays where I could get away with it.
I'm actually producing 120 oscillators atm.
Turbo motors (next to the rcu factory) and pressure cubes (wrong side of the dunes)
huh who where what? 😛 I work from home so I can just look at a monitor some times easily
Just search my post history 😛
Crap, I demolished the particle acc ,... ffs, time to build replacements.
They can wait haha, I have so much fixing to do after digging through the bowels of half the factories to route this one belt.
I joined late u3
u4 was only a couple months later iirc
well I played the GAME late u3, I didn't join the discord immediately
Probalby I upgraded my pc quite a bit earlier than normal just so I could run SF properly
One quick albeit outdated now status update of my dunes rebuild #design-and-architecture message
All the offline facilities in the clip, I actually have running now 😄 , I just need to make good the holes in half the factories, clear output buffers to ensure it all runs smoothly then decorate.
I'm redesigning a few load balancers to include input overflow protection
After that, source a few thousand tons of copper for my particle accelerators, the goal is to re-online my teleports.
Wrong side of the planet.
Not seen zago in an age.
Because whyyyyy
im gonna need to build a much bigger coal plant
Happens to the best of us 😂
my max cons is like 500mw over my production
Whaaaa someone left you because of homophobia
and im like 30 percent done with my factory for this phase
Where did you build your coal at?
crater lake
theres still another coal node left though
zago was great yeah.
i can 1.5x my power at crater lake before making more somewhere else
Great fan art xD
Yes they are people can be very evil
they deleted all their content on the discord server too. And reddit from what I can tell
The number of women who've given up on multiplayer competitive gaming would blow your mind, I know quite a few. I don't know any LGBTQ gamers but I assume if it's that horrible just for women, it's even worse for LGBTQ folks.
The world can be an awful place for them
I tried to convince my partner to try satis, not for her, she loves absolutely humiliating entire groups and in some cases whole corps in eve online.
real... my girl used to do overwatch but ppl treated her like utter crap and she stopped having fun
I guess it depends on the girl and attitude, mine just loves to slaughter her opponents with extreme prejudice, and she's damned good at pvp.
My lover runs her own comp sever and the people on the internet are genuinely the most vile disgusting rude and disrespectful people I’ve seen and incredibly immature it genuinely is upsetting how those people act
I would not at all be surprised xD
people are shit
It's moreso with competitive games I find
I've played a fair bit of Oxygen Not Included and it's a pretty chill and accepting community
Yes it is
I gave up comp shooters and went to be a pioneer because I just wanna chill
And if you really want, this game can also be a competitive shooter
Or a racing sim
A simple one, but you can
oddly enough just talked to someone else about it, but these are some things I wanna do #design-and-architecture message
Oh! I was playing with somebody the other day and he visited my factory, then we had a shootout :D this is so true
kinda hard to hit people tho, i kinda suck at it
That's what guided bullets and nuke nobs are for
And how many other shooters can you just... delete the floor under someone?
that's a good point
scorched earth with the nukes lol
haha that game you could delete the floor under people too, Worms Armegeddon too actually now that I think of it
worms armegeddn?
oo it's on sale
Totally worth that price for sure
Fortnite
#screenshots message never seen a bean do that before
Welcome
That's okay, nobody's perfect.
You will be punished for your crimes
My brother got onto the top of the first platform of the space elevator
I got to the very top of it
Hhe hitbox is weird
People have built factories up there
Okey
What the...
Whats was that weird solar system
Are all areas connected
In one map
Yep, one big map
Just different starting areas
I like the forest one
Iwanwira
why do spiders go afk when i box them in and teleport from the box the second i leave
also using the emote twirl it twice bugs and bugs happen
yeaaa twirl it is glitched
i used to spam it but now that doesnt seem to work
i dont think u can 😭
they respawn when u go too far away
oh i just make a big jail with rooms
not working, sad
can mycelia be farmed?
yes, press e on the mushrooms or cut down cacti
no like infinetly how we use miners for like ore can we use something to grow it or is it just find and grab
then no
that would mean automatable biomass which defeats the entire point of biomass
ah kk cuz its kind of hard to find this
what do you need it for
true
i need fabric to make a parachute
I KNOW RIGHT
you can make fabric out of polymer resin
theres parachutes?
just go to the rocky desert, the cacti there give mycelia
bro idk what that is bro 😭 i m the newest player to this game
yeah they let you glide down slowly
its in phase 3
ben stuck in phase 3 since early acc
im in phase 0 rn lol
mine the rocks cro... u will get there 🙏
just keep doing stuff build a hub
its useful
i... would imagine he has a hub
considering he has the mam which requires the hub to unlock
yall never made a rocket leage arena?
i mean the game where u play football with cars
i think u have the wrong game ts is factory and shit
It's a large, complex game, the lower tiers are designed to introduce you to stuff slowly. Don't try to go too big when you start, just take your time and try new things.
what 😭
hes talking about rocket league
yeah idk what that is
i made a arena of that game in satisfactory i mean
with cars n all
eckporler
yeah i have a co op world with a friend where we managed to get to phase 1 but phase 2 requirements are just so high lol
make enough screws
And then learn how to make no screws lol
theonly time screws are annoying is when youre stuck on mk1/2 belts
once you get mk3 they arent even bad anymore
That's not my point, my point is that learning how to avoid them is useful just as a learning exercise
yall ever just autocraft in hub to get elevator lvl up at the start
how
no thats a really bad habit
how complicated is a 2:5 balancer
that must be why youve been stuck on phase 3
depends, can you fit the 2 inputs on one belt?
nope
I rush things all the time, mostly to reach milestones and unlock things. But it's not sustainable long term
then fairly complicated
You aren't crafting fifteen million screws by hand lol
i just restart everytime i dont like my factory
wtf why thats why youre stuck
actually is it even possible to balance 2:5 when the 2 are coming off a train buffer
It's a huge map, you can always just go elsewhere and build something else
yeah about that does it really matter tho the constructor produces only 40 per min while the belts is delievering it to them at 120 per min when they are mk2
yeah but when you need to make 900 screws/minute you need 8 belts
but with mk3 its only 4 belts, and mk4 is only 2
do blade runners make u jump higher? i saw someone say they are good
theyre game changing
jump higher, move much faster
less fall damage
i didnt know that actually
just got done building my first proper fuel generator plant
siliica
how many gw
idk how to get that tryna figure that out
craft it in a constructor
from what?
you need quartz for silica
quartz
!wikisearch silica
ahh so those pure quartz nodes are gonna be useful then
genuinely never noticed that feature of them
I meant more as in "actually in a building" im not at GW quite yet 🥲
😭
im making ~4gw of coal and its no where near enough
well, dead pioneer is bad for productivity 🤣
if all my machines power on at once im so cooked
I solved that by having all machines on all the time
I use a fuckton of power lol
yeah im not doing that in this save
i would have billions of awesome sinks
im doing a megafactory
so far i automated: steel products and concrete in the megafactory, and i have 25 hours 😭
and the basic iron/copper products in a starter location for building
but i did also automate all the concrete and steel procuts ill ever need in the entire save
I have 62 currently
not 12345678987654321 23456789876543212345678987654321234567898765432123456789876543212345678987654321?
cuase youd need a loopback on a load balancer for all of that manay
And apparently 3 packagers and a constructor on my sink circuit
hwhy
Oh yeah packaging and sinking fluid overflows
I classify those as part of the sinking logic
i think kibitz had a nuclear meltdown he hasnt posted in 10 days
guys where can I find sulfur and coal together near oil to make a turbofuel plant? any ideas
centre of map. There's one spot in the swamp there that's fairly close
honestly just go Oil > HOR > diluted fuel
great if you just want power, just needs oil and water
How do people usually fuel drones? Is it reasonable to have one set of drones ferry fuel to other drone stations from where you're making the fuel?
it's often convenient to have drones share destination to have fewer refueling drones
but you could just have a ton of A to B drones each with their refueler
Ah so like, if I need to bring 3 parts to A from B C and D, just send a fuel drone from X to A
yup
Ohk i hate swamp so many spiders
and the refueling drone will stay landed until it can deliver all it's fuel
so it'll largely stay put once the fuel buffer is full
not east swamp, centre swamp. Its a little swamp
i want power but I also need turbofuel for jetpack
maybe more of a marsh
eh if you want, it's not dissimilar to regular fuel for it
Ohk haven't explored it yet
i see I will try something
Wait so a drone will wait at the destination until it unloads the entire amount of cargo it has? It's not like trains where they just unload as much as they can?
if you think it's fun? yeah go for it
but fuel will also just do the job and be simpler
Guess that makes sense because it saves on fuel, but I guess it cuts throughput
doesn't need more throughput if the destination is full right?
if more items pm were being chewed than it could deliver it would never stop
Awesome I'm back up to 100% effeciency #screenshots message
There's a single constructor or two that's not quite 100% I need to find
i didn't understand that a bit , cuz I'm a beginner probably
Well in the sense that the analogous downtime of the belts being disabled during cargo transfer is actually the entire round trip time.
Like you need to make sure you are not consuming 9 (?) stacks of the item in the full RTT of the drone
so whatever drones you're using will not being using all the fuel you give them, because you won't know exactly how much they need pm, so you over feed the fuel buffers until full right?
so once the fuel buffers are full, the drone can't drop more fuel at the port
if it can't drop it's payload it'll stay there until it can
what power plant setup is it?
A mix of coal, fuel, and turbofuel
i don't have drones unlocked
I doubt that'll be an issue unless you're trying to transfer ore via drones though
kidna I guess? except this down time only happens when you're providing more throughput than needed
eventually 🙂
would you like to share pics of the plants
yes I will save this just in case
drones are VERY simple.
basically slow teleporters
Ohk
so will it help me teleport ?
no, just items 😛
that's sad
No, use portals for that
I had a back and forth in #design-and-architecture message a little while back bouncing problems off folks, if you search my name for recent messages there you should find a few
Check #math-and-meta too
But really sharing screenshots of power plant setups doesn't really do them justice, you get them running at 100% with the small details that don't really pop out in screenshots
Getting my torbufuel farm to 100% effeciency was a doozy
The game really doesn't tell you where the problem is coming from when you've got flowrate issues, so you end up figuring it out by trial and error
haven't unlocked that either
By the time you unlock portals, you've finished the game
Yeah portals come in too late
I hate it when games do that, give this super cool thing that you work towards for the whole game, and then you barely get to use it
i feel it's kinda like chess you have to be spontaneous and think ahead
hopefully more content gets added and we get more phases
Thats incredibly unlikely
The more phases part
oh why?
Because the game is essentially feature complete
Ohk
I'd rather post-endgame challenges
but it feels really small I mean the map is good and big but there isn't enough things to do with it
like I made to phase 2 very easily like it was nothing except time and not much exploring
I mean many people have over 1000 hours and still havnt finished the game
Lightning storms or something like that would be cool, some way to introduce chaos if you wanted to
Then explore more
Aren't they adding weather in 1.2?
I mean there's lots of things you can do post tutorial already
They're adding rain, yes, but that's all that's been confirmed
I see
yea how to deal with radiation ?
Hazmat suit
WIth a radiation suit
where does it gets unlocked
The hub
!wikisearch hazmat_suit
Hazmat SuitIodine-Infused Filter
The Hazmat Suit, while equipped, prevents the Player from taking radiation damage but does not protect against Poison Gas damage. It can be worn in combination with the Gas Mask, however, which will. The Hazmat Suit alone will not do this.
It appears bright yellow when...
!wikisearch hazmat suit
Hazmat SuitIodine-Infused Filter
The Hazmat Suit, while equipped, prevents the Player from taking radiation damage but does not protect against Poison Gas damage. It can be worn in combination with the Gas Mask, however, which will. The Hazmat Suit alone will not do this.
It appears bright yellow when...
You dont need the underscore
tier 7 aaaaaa
Or apostrophes, apparently 😏
yea ig
#screenshots message I BUILT IT OFF BY 1 FOUNDATION 😭
Lol
Just incase it in cube
I play on PC and I'm content with playing single player. but I really want to try multiplayer and I don't have any friends who plays the game. does anyone know a way to like random servers?
The amount off ppl who ask this im the wrong channel is comcerning
They just refuse to read channel names
hello satisfactorers or whatever
is it possible to extract more than 12,000m³/min of nitrogen gas from a map?
i need lots of it for a project
afaik theres no pure recipes for that
you could use conversion recipes to turn other ingredients to gas?
!wikisearch quantum encoder
30 warp drives :)
Oh I didnt know bauxite or caterium can make nitrogen
i know
but that's the point
. I
?
I love making things so much harder on myself
the lion does not concern himself with optimal building locations
just make 14 diverent conveyors to grab items from different places a thousand meters away
proceeds to make a nuclear power plant in the middle of the ocean 17 miles away from uranium
EXACTLY
i'm building a multi farm for computers, heavy modular frames, turbofuel, etc etc so i've just been pumping so many different materials over to the closest oil node lmao
Might add aluminum items to it aswell
how does caterium wire recipe even work thats just quickwire
no
is there a text guide for train signals?
fym no yes it is
Quickwire makes Quickwire, Caterium Wire makes Wire
you cant make 2 completely different wire types by just doing the exact same thing with the same material
I can also mix Caterium and Copper to make both Fused Quickwire and Fused Wire
welcome to gameplay
i can also make wire out of Iron
well there isnt a different recipe making a different wire with iron
i swear to god if theres "iron quickwire" or some shit
Yes alt iron wire I believe
i know about iron wire
i can also make a constructor out of some iron plates and cables. Realism or anything like it are kinda out the window. And technically, you could use something higher grade to do a lower grade items task. Its just gameplay reason to give more options to player, if you're looking at it like unrealistic. OH BOY THERES A LOT YOU COULD GET INTO
like why get hung up on wire materials when there so much other things you could get hung up on. It'll just make you miserable. Enjoy the game
I have a t -intersection and have path signals on the entracne and block signals on the exit but the whole intersection is red...
are the path signals red?
They have warning triangles on them
And the intersection is red but not the paths at the exit of the block signals
prob the track turn bug. move the signals away from the intersection by 1,5 foundations
Ty
anyone who understands piping in this game pretty well available to join a call while i screenshare and try to help me fix my power plant lmao
do you use pumps
prob have better luck posting in #1038092680493801533 and provide pics
i have one pump at the extractor, otherwise its a flat system
not much head lift?
the extractor provides some push, placing the pump before the consumers would make more sense
everything provides a base of 10m lift
whole system is like <10m height anywhere
if its all flat its not headlift issue, pumps provide ease of flow especially thru manifolds
try powering the plant and watching the water tank (in ui)
u could just have not enough water
from googling my guess is sloshing but idk for sure
if you're using a buffer thats your issue
also is it normal for nuclear to fluctuate when i join
like it goes from ~290-295 gw to a stable 300gw after 5 minutes of being online
What's wrong with a buffer? I always use buffers with my pipes
Because I like to be able to store the excess that goes through the pipe
So that if there's a surge that a pipe needs more fuel that I'm producing then I have extra
they become slosh points where flow pretty much stop
and they dont serve any purpose
I almost believe they are purely kept in for aesthetics
Or maybe dump liquid biofuel into them if that’s your thing
i use em for decoration :p just drag the pipe thru them and not actually connect em
Just make it out of beams
That chip is the gpu
Its not a cpu
A graphics card contains a gpu (the chip shown there) and vram, and cooling.
oh
I mean a memory controller can technically be called a processing unit
But its not the central processing unit
It is central for the memorytho
Yeah but thats not what cpu generally means
Ig so
Cpu refers to what you know as the cpu
I designed a 16 bit cpu once and built it in a logic sim
Bah. Whatever
.. dam
Made an assembly language for it too
Who are u?
And I make a program where you can enter a number and it calculates the nth fibbonaci number where n is that number
Oh you should check out the Turing Complete (logic sim) discord server hehe
Thats child's play compared to what some people do
That sounds simple tho it prly isnt
.
Someone made a computer that can run doom (in color too) in that same logic sim
From raw logic gates
IF IT HAS ON OFF IT SHUD HAVE DOOM
True...
My computer could run doom actually, a very simple terminal version of it
But im too stupid to program that
Im too stupid to understand that let alone program
The hard part is debugging why grabbing keyboard input draws a pixel to the display with the color info from the 512th byte of the ssd
Actual issue i had because of one misplaced wire
I havnt touched that logic sim in a while, I know there was a complete overhaul in very early alpha last I used it
This sounds so much. Like redstone computing
I tried to make a redstone computer, but its just so much wiring stuff up and its very slow. The most complicated thing i made was redstone connect 4 and tic tac toe
And an 8 bit adder but thats not very impressive
The most complicated I have done. Is a 2x2 door
So very impressive.
guys just one question about pcs
do they lose charge like laptops do (in terms of cycles)
No, they plug into the wall
They dont have a battery
(Well the cmos battery but that doesnt count)
Yes depending on oc
Yes in general but u would upgrade before u norice
I mean literally everything degrades overtimd
how long will it take for my 750 watt system to stop supporting my 500 watt build?
But neither a laptop nor a pc will stop working because of wear before you get a new one
Huh?
i beg to differ
Unless its built incredibly shittily
I think he means psu
Your power supply is not a battery, thats not how that works
Like one of those chinese ones rated for 500 but does 300 and kills itself under load
It might become irrelevant because it can't run newer games that require modern hardware, but it shouldn't degrade like that
Ur hardware won't degrade. U can reinstall an older version of ur os and it'll run as fast as it was designed to
Thats what im saying
It will only feel slower because youre trying to run modern stuff on an old machine
But its the exact same if you run the old software
my parents have a 2006 macbook
it wont run without charging
? Ok
No it'll feel slower becuz. Thermal paste. Would've become. Thermal powder.
Yeah batteries are the one part that does wear out quickly
But thats replaceable
Pregnancy
That too... easily fixable tho
Sm ppl don't know
And js throw their old tech away
so it wont be worse?
Youtube
Well I still have no idea what you mean
Do you mean you have a 750w psu and the sum of the power rating of all your parts is 500?
yes
Then that will work fine for as long as you need it to
He means what if the power rating of a 750psu degrades to 400.
Which wont won't happen.
??
like a computer after heavy use cant reach 100% anymore
Wdym by 100%
Dude if I have a computer from 20 years ago, assuming im running the same os and software as it ran 20 years ago, it should run just fine as long as theres good thermal paste and nothing is damaged
like the screenshot i sent will a psu slow down over use
thats not really true. computer performance degrades due to outside factors like filters clogged with dust restricting airflow to cool. water evaporating from AIOs reducing their cooling performance which has the side effect of the cpu running hotter and then clocking itself down to prevent damage. The actual components do not degrade (aside intel 13th and 14th gen which burn themselves from within).
@gloomy tusk thats the battery. It can only hold 84% of what it could brand new
do psus not have a battery?
No😭
no
oh
power supplies take the wall 220V and transform it down to 12V, 5V, 3.3V etc which the computer can use
well sorry i just wasted your time
Um akkshually some places use 120v
We are putting out 700mw on three 161kv lines keeping the lights on
Turbines go burrrrrr
@gloomy tusk theres no ram in that picture
at the bottom
it was a joke at the current ram situation 💔
quite a short link
Thats Amazon links for ya
Well if u don't push 2v through ur ram then ur right
well yes, operation outside normal parameters will degrade anything since its not made for that.
Isn't overclcking allowed tho
Atleast to some extent
to a point
Pushing a 5200 to 5600 will technically degrade the ram faster
anything engineered will typically have somethin called an n value. which is a factor of tolerance. it changes based on use and what its intended for. like i could see a cpu having an n value of 1.1-1.2 to have some tolerance for parameters like voltage being slightly out of spec. its not ever gonna allow 2x the voltage. Elevators typically have an n value of 10, meaning a lift rated for 600kg could prob handle 6000kg. which is a saftey thing since they move people. You wouldnt make a lift with an n value of only like 2.
Ocing is peak and so much fun
Yes.
My 3600 kit is at 4000mhz rn
Need too do timings tho as they're kinda mid
Fuck ram ocing
That's not as fun
So much testing
Takes time yes.
with ram prices as they are atm, i prob wouldnt do anything which could damage them. But thats just me i spose.
I just slapped on a 5600 cl38(not that great ik playing it safe)using memory try it(yes I'm too lazy)
Iirc
On a 5200 cl40
I can't wait for ddr5
Lucky. U have an unlocked cpu
Soon
I'm gonna advise u not to buy any yet
12700k at 5ghz and then 4 for ecores
12400f. Can't do anything...
#off-topic-tech message this is what I'm planning for
Just starting too save for the whole upgrade
Millionare.
I hv the lowest spec ddr5 32 possible
Oof
Save save and buy ze ram
RAM?
Almost got that so glad I didn't 12700k be too weak sometimes
He's got RAM, GET HIM
Would u look at that.
It's been 4 seconds on ram.
And we r being chased
I need 64 GB of ram for no particular reason
Haven't decided yet
Why u can save and go 32
I have 32 already
On one hand I want 48gb it should oc better on the other hand star citizen tends too like 64gb better
Its more than enough for me atleast(only gaming)
I want more I thirst for more
Trust me, after dealing with quadratic programming to a scale that's made my computer choke, I lust for more power
More slower better than less faster imo
I seriously shudnt be on this server
See but it's like not that big of a difference
So go for the slower one
And larger
Move this convo to #off-topic-tech ?
See I could technically be fine with 48gb it's just that like 64 1% wise preforms better but also stuff has changed in star citizen so idk
Fuck me. While reworking some stuff I accidentally deleted a powerline that fed a pure sulfur node. Suddenly 1200 sulfur missing. No more uranium waste processing. I now have containers full of waste.
But far worse, my sushi tractor that delivered waste to the truck station, could no longer deliver the waste to the truck station (full), so it continued to the uranium rod pick up station. It then went to drop off the uranium fuel rods at the uranium fuel rod bus station. But it also dropped off all the waste.
I now need to manually remove waste from 128 reactors.
Fuck.
The downside of creating many dependencies between factories/systems is that one can create very "dangerous" situations that may be hard to predict and take precautions against without careful planning (or prior experience)...
Sushi naturally tends to create many dependencies ^^
It works until it doesn't. In hindsight I should have put a smart/programmable splitter at the output of the uranium truck station that only uranium fuel rods can pass through.
That would do the trick 
Or, at the very least, it would avoid having to manually unclog belts 
My factory is so gigantic man I can't simply turn a factory off. Everything is connected
switches 🔥
Some sinks with overflow splitters placed around the factory can help keeping production lines more independent from one another, if your layout allows it
I have tons of switches. But every factory is connected. I'm running a 60/min BWD, 120/min AI, 60/min Biochemical.
If I turn off my AI factory (the biggest power consumer) my BWD factory runs out of singularity cells. Without singularity cells I don't have plutonium waste processing. Without active plutonium waste processing my ionized fuel factory halts because it can't get rid of dark matter residue. Without ionized fuel my drones don't work. Without drones.....yeah you get the point
https://satisfactory.wiki.gg/wiki/Tutorial:Independency
make whats needed, where its needed
maybe a bit too late game to change now but maybe a new save is calling your name 👀
Yep, that's a delicate system 
Eg: having production lines dedicated to power generation, waste handling and vehicle-fuel-making (independant from other productions) would make everything much less delicate
Maybe in 1.2. This independency stuff sounds good in theory, but post-late game hits different. It sure works in early to late game, but once you get to the really complicated stuff, it kinda falls apart.
nah its doable, i had a factory dedicated specifically to nuclear
Fun is the most important thing
43.65 uranium fuel rods/min
Cute.
i could have done more, but tbh i was just trying to speed through the save to start again
My uranium fuel rods and uranium waste processing is independent. Ficsonium however, isn't.
Dang these ppl are high effort.
You can do it at any scale. Example: even the most complex production line can be completed into one self-contained factory, so long as the inputs are low enough (eg: planning for 1 BWD machine, with all dependencies included); then scaling up is just a matter of making more of those self-contained buildings
it works on any scale
Yes, you can do it at any scale. Now go make 60/min BWD using the independency factory method.
You will just end up with one gigantic factory in one location
independency doesn't mean "everything in one location"
it means "production lines do not depend on other production lines"
Okay, so you are just sinking your turbo motors?
wdym?
With my prior example, you'd end up with many factories each with 1 BWD-making machine (and all that's needed to run it). If the production lines are blueprinted well ekough, the worse part of the building and planning would probably just be the ores/fluid handling to feed all those buildings (as the focus is on output, it's unlikely that the inputs would be "clean" numbers)
i think you're not understanding independancy, it doesn't mean items are only made in one location and never moved. you can make turbo motors in place A, singularity cells in location B, Oscillators in location C and then bring it all into locaiton D to make the warp drives.
choo choo
exactly, point is that you don't share the turbo motors with other factories, so you don't distribute it from TM factory to several places
So your warp drives are dependent on factories in location A, B and C?
yes
it's all considered one factory/production line. It doesn't export to other factories/production lines
actually i do share em to multiple other places as needed :p
5/min in drone port 1, 2/min in drone port 2, 10/min in train A, etc
well, as always, you don't have to do everything in one way
but yeah, if you planned for it in advance and have separate outputs, it's also fine
hey can anyone help me make a train?
Everything is fine
it keeps destroying
for sure, but we're talking about independency now, right?
colliding? you need to use signals
Everything is planned in advance and I know exactly what I need to make and where it needs to go
good for you 🙂
The dedication of sm ppl. Who actually plan in prior is beyond me
Some shenanigans can't be done without a modicum of planning
#satisfactory-memes message
is there a difference in how the water flows? or is it only if the junction is at an angle?
difference to what?
like when the junction is at an angle it can cause issues with flow
it's mostly when the feed pipe is lower than the input point on the machine
but also any junction, even flat, will have back flow
at higher flows it's more of an issue
The angle of the junction can make a difference in priority between outputs, but I don't think it can affect flow itself...
angled junctions having issues is probably more due to placing them directly on the pipes and not rebuilding the pipes after. not cuz the junctions themselves are angled.
Neko is also short for Nekomimi, which basically means Catgirl
@normal orbit thx for suggesting the Rocket Fuel route... will be really worth it, should make 1.7 Terawatts just with Rocket Fuel and Turbo Fuel with whats left of Coal, Sulfur and Nitrogen
Started working on a Huge tower that will have 909 Fuel Generators
Is 900 Gens not to much lol
na, my fuelplant has 840 :p
Thats crazy
#design-and-architecture message the fuel ring
technically I need 1001, but already have some built that are using regular fuel, that will switch to rocket fuel
Thats a part in not got to thinking on having that much yet since I stopped playing months ago just for a mind recovery
Mind blown so are you making them into high rise build
i should take some new screenshots with the new monitor resolution :p
Nit sure who that us but sounds funny lmao
@normal orbit I hope it all works out for you I believe your going run into issue id suggest getting first layer running first to keep track
with all the fuel, plubber, copper, wet concrete, steam sheets, caterium. i'm well over 1000 refineries :p
Cool
I have 640 regular Fuel Generators already placed throughout my map, will switch 192 of them to rocket fuel
then will have a 9 level Fuel Gen Tower with 909 gens inside for both Rocket and Turbo Fuel
840P SO CLEAR
:O
So 1549 Fuel Generators total I will have... all Pure Vanilla
What you going to make green slime flubber 😂
Right now im Rocking 7.1 Terawatts
will reach when finished 8.9 Terawatts
Nah your not right in the head you need help 😂
I don't disagree
some people do too much
😂
but the goal I set myself way way back then... was to try and make the most Wattage possible in a Vanilla Game..
I cant think on building that much
Yeah that be cool to see how much
The Uranium, Plutonium, Ficsonium & Alien Power Matrices... were much more complicated to setup though...
I did the math already.. Should get 8.9 Terawatts..
Don't talk to me about theys 😂
I'm curious if anyone ever made a similar goal build to max out wattage at Vanilla...
Phase 5 is extremely over stimulating lol
probably not, you know how satisfactory players are known for settling for just enough
😂
just break it down into parts, you got it
so what your saying is I'm Unique & Insane? 🙂
Tbh I did get started with making nuclear factory but then my head started to struggling even more it all felt over stimulated for me so I need reset away from the game while I try get in thinking mode again
yeah nuclear is an entirely different beast tbh
#screenshots message Fuel ring
it took me like 2 months to build, putting in like 20-30 hours a week on average
this could give you some direction for all Nuclear, from Uranium to Alien Power Matrices...
but.. it's a bit of a mess.. but very usefull
https://docs.google.com/spreadsheets/d/1BmSZGt1UbRt77WelIN9rYvyp99chb3nIuoGN4fybw4s/edit?usp=sharing
I think what I should do is to setup a bunch of transport and get alot of stuff delivered to one factory to the other and have serton multiple different factories craft most of the nit so hard stuff
This is the best strategy ive got pop up in my head
that's Sexy... I can't go as sexy as this..
My save file is already at 40 megs...
Hell yeah it is lol
Thanks
My Storage Space for excess Plutonium waste,
I did the math, it will take over 13,435 Hours to fill to max 🙂
I think I'm Good... 🙂
Omg this build is insane what you crafting here ?
@past dune ive decided i do not like waste lol
there's no choice if you want to be able to build 50 alien power matrixes per minute... you can't process all the plutonium waste.. at Vanilla that is...
but over 13 thousand hours of storage space.. wont be an issue 🙂
Waste should go into making nuke explosives or something
Yeah
if you get lost in the spreadsheet and need help, let me know...
Ive just opened it and instantly closed it i am not good with spread sheets I got lazy head for this stuff I never lije doing stuff like this on computer
for drones right plutonium fuel = legit 0 per min? even if hours still 0?
I am dyslexic and have high functioning Autism
And recovering from mental health still
from uranium rod?
Soon as 1.2 drops and mods mist mods get updated to work on 1.2 ill be back to work on my save again
no rocket fuel, 14 pipes full, 840 generators = 504GW
its not 0, its rounded down to 0, but might be like 0.004 or something
my 140GW ish power from uranium rod i already think its plenty....504GW 💀
nuclear is coming, but havign trouble deciding on a design which i like
#math-and-meta message this was last concept idea. need to make the ring a lot bigger
yeah you do 🙂
but sadly theres no pure uranium source
My factory produces 1225GW and I consume up to 1150GW of it. Tier 9 goes brrrr
If your @ Vanilla, you need around 206 Nuclear Generators, for all 3 Rod Types.
