#satisfactory

1 messages · Page 378 of 1

turbid merlin
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Im trying to do 10/10/1

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Have a molder layout for it. So lets see how i go with it in game

teal geyser
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Rifle has automatic fire. Rebar gun is one shot, then reload

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Different ammo types for each gun

sinful bobcat
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Currently working on a blueprint for high speed 3 and 4 way train interchanges

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Aka no path signals

feral geyser
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Depends what you mean by "better"

shrewd palm
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you can shoot a lot more bullets with the rifle

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but the rebar gun basically lets you shoot nobelisks with explosive rebar

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but the rifle has quite a bit of variety

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in what the different kinds of ammo do

feral geyser
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This is true, however, explosive rebar requires refineries, nobelisks do not.

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But also, rifle ammo requires refineries too

shrewd palm
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the price you pay for being able to shoot them

feral geyser
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I go turbo ammo 90% of the time, homing the other 10

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I haven't used a rebar gun since I got the rifle

sick falcon
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which is better at killing the big spiders

shrewd palm
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are we talking big spiders or BIG spiders

dense violet
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up to how good you are with either

civic reef
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I love the rebar gun... my shotgun my beloved

dense violet
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yeah the shatter bar isn't bad for the little ones

shrewd palm
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i'd probably go with the rifle with turbo ammo for the BIG ones but the big ones and mini ones arent very hard to deal with with anything

coarse pebble
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Smart plating I just let my phase 1 factory run it
Versatile framework I had the materials to make 1000 so I just put down a few assembler + storage container blueprints and let em do it
Automated wiring I did set up a small factory for that I'll reuse for phase 3

civic reef
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ofc i just fuck over spiders and add on real arachnophobia

shrewd palm
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you do what to spiders

coarse pebble
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I'm considering doing more of what I did for versatile framework and just making a ton of constituent parts and setting up the final step when I feel like it

shrewd palm
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if you dont mind a bit of a spoiler for the phase 3 materials ||you need 2500 versatile framework||

turbid merlin
civic reef
fierce granite
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if you build dedicated factories, those parts can easily be sink points until you find another use for them

turbid merlin
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Looking at doing a new RIP and modular frame factory as well. Then see how it goes. But i do need to revamp the basic iron and copper factories

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Also need to setup a SAM processing centre... Need me the DPs

sick falcon
turbid merlin
sick falcon
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the small ones are chill

coarse pebble
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build a factory for every part
Just a small one even
Having every common building resource on demand is so nice because you can go hypertube over and grab what you need anytime you want

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hmm I should build a track and call it Super Factory Cart

turbid merlin
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Yea, i need to work on hypertubes maybe. Went on a couple hour scavage hunt yesterday for easy to get to hard drives. Got some nice alt recipes now. Iron pipes for one

coarse pebble
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build blueprints for hypertubes
make a jump pad cannon

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one sec

turbid merlin
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Need to unlock blueprints. Havent just yet

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This is my first time back since update 6

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So still getting my head around things

coarse pebble
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#design-and-architecture message
If you build a cannon such that the jump pad is "tricked" into thinking there's no obstructions to the flight path it will boost you full force into the hypertube entrance
If you slide jump into the pad just right you can get speeds rivaling small hypertube cannons

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I also have blueprints integrating them into Power Towers so anywhere I string power to, I can add hypertubes and as a bonus they're both well above any vehicular shenanigans and power for an entrance is readily available

feral geyser
turbid tartan
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uh

turbid tartan
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i have no pic perms

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bruh

dense violet
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yoiu cant put images in gen

turbid tartan
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i got the space elevator all the way under the map 💀

restive agate
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i love tearing down my simple tier 1 iron factories because ive simply found a more efficent or cooler way of building it

turbid merlin
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Yea, i need to revamp mine. Never overclocked the miners so im "wasting" nodes. Also have mk2 miners now so might as well

burnt ferry
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You’re wrong. The system works reliably. But it’s probably just a misunderstanding. The sum is definitely more than one full belt because how should I get a full belt out of it otherwise. But i guess that you can’t exceed the total to be greater than two belts and maybe having one delivery belt to be oversaturated won’t work either. That’s the part where I said I’m not sure. You can think about it this way: once one belt is saturated by a second one, that first one is out of the equation and the other one comes in with less than the maximum of all belts for sure. Hence you just pick the next belt and apply the prio/smart again. Now your second belt is out of the equation. Eventually you will hit a point where one belt is not fully saturated by only one other belt as „the next“ belt will carry less and less as the deficit negatively accumulate on that. So when this happens you merge in the next two belts. Or you merge the next two into one and then merge that one which is the same but easier to see this way. So you don’t even have to consider the entirety of the belts at all. You can just saturate them one by one. It even works if you only saturate a subset on of them (as long as production isn’t dependent on all facilities producing for some reason)

tough narwhal
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i have so many resources to make and no idea what to do in the meantime, i need screwws but i don't have a factory for screws

dense violet
wind quiver
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hey new to the server need help lost my saved game

dense violet
wind quiver
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is there anyway of getting it back

burnt ferry
# burnt ferry You’re wrong. The system works reliably. But it’s probably just a misunderstandi...

But that’s also the reason why I added my workflow which involves a belt management prior merging that won’t have oversaturated belts but slightly undersaturated belts.

In particular the simplicity of my approach beats any other method of load balancing BY far. The setups I found all involved a quadratic or even exponential number of splitters and mergers per number of belts. Which veterans of this game should know is insanity.

I thought someone was saying goodbye hence. I looked back. Unfortunately I only found your untested claims and had to crush you, again 🤣🤣.

So I guess bye bye again 🤣

tough narwhal
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i'm gonna do a thing for screws, i have a spare iron node and can make plenty of screws from that

shrewd hatch
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why is it never raining

tough narwhal
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if i do a factory just for screws tjis is going to need quite a few constructors

dense violet
dense violet
tough narwhal
dense violet
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that's a finite amount of screws, just siphon stuff off

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you haven't even left the pre tutorial yet, just build a handful of machines and catch them in containers

tough narwhal
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yeah im just realizing there's a much simpler method here

exotic pilot
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What’s up chat

turbid merlin
exotic pilot
shrewd pewter
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I posted a screenshot in #screenshots to show it, my "UI buttons" that should be all grouped up in the bottom right corner are scattered across my screen. I've completely deleted and re-installed the game and it didn't fix it. Does anyone know what causes this? Or how to fix it?

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I fixed it. If anyone else gets a similar error just go to C:\Users<Username>\AppData\Local\FactoryGame\Saved and copy the entire folder out to another place to backup your saves (if you aren't using cloud sync) then delete the entire folder. You'll have to re-set your settings and key bindings but something was corrupted in there somewhere. The game will automatically re-create everything it needs in there when you start the game.

shrewd pewter
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After further testing I have deduced it was something corrupted in GameUserSettings.ini specifically. I'm unsure what but deleting that file and letting the game re-create it worked.

cunning siren
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TIL: The Satisfactory Modeler program can run completely independently from steam / epic clients! Ahhh, more freedom from Ficsit... uhhhh I mean "the man" 😆

shy zenith
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is it possible to do bauxite processing without sinking water?

civic reef
shy zenith
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can I prevent it from clogging?

civic reef
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Yeah as long as your math is right

cunning siren
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It's also a matter of understanding the liquid parts of this game too

hard ivy
reef basin
reef basin
hardy thistle
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sorry wrong channel

reef basin
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any channel is wrong channel for non-english message 🙂

hardy thistle
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Good morning everyone, I have a question here, I'm trying to make a distribution line with smart flaps, in a single line, my question is if one of the flaps is full will it let the other materials pass?

hardy thistle
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Maybe that's not the right name

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I can't attach the image

reef basin
shy zenith
hardy thistle
cunning siren
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If Water Extractors output was a human: "Grid? I don't give a 💩 about alignment with some fancy pants grid! Imma do my OWN thing! F all y'all" 😆

hard ivy
cunning siren
bitter coral
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So...how does someone go about getting themselves unbanned from the Satisfactory subreddit? (Got banned a while ago and not completely sure it was fair but at least want to talk to a moderator about it however every time I've tried I've just been ignored)

hard ivy
cunning siren
hard ivy
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You can try @ing or DMing them here but if you got banned for the SF sub of all things, I don't think it was unreasonable

bitter coral
bitter coral
hard ivy
bitter coral
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Found it! Thanks a load (kinda embarrassing I didn't notice that before but oh well let's ignore that)

versed mesa
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Hi all

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Thats Dark matter and ficsoniam unlocked now

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Does anyone have any recommendations fir storage facility depot please am unsure on design

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I was probably thinking if putting storage depots under they round factories that i built in Swamp land

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Am getting close to having active nukeclear gens how many will I have running at my new location i am unsure of yet I just build and see if they can handle my production amount lol

versed mesa
hard ivy
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That's the max you can get from 2100 uranium

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Without slooping the nuclear stuff

versed mesa
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@hard ivy how many from 1 impure ?

cunning siren
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I did a nuclear thing a while ago it seems 🤔 Building on water seems like a good plan if I ever do that again #screenshots message

versed mesa
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Isn't that not abit obsessive of a number lmfao

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588 is almost filling whole map lol

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Ive almost got 500 hour in the game now

hard ivy
versed mesa
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Its gone quick

versed mesa
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Almost unlimited energy

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Am playing as we speak right now

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💪 👌 🔥

frail sleet
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isn't it 3.6 plut

hard ivy
frail sleet
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I mean

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doesn't 7.2 uranium make waste for 3.6 plut rods

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with max yield recipies

hard ivy
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Maximize says 3.2 so I don't think so

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Besides, for 2100 U the ratio is 50.4 U / 22.4 Pu / 112 Fs rods

shy mulch
unkempt blade
shy mulch
wooden yarrow
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Is there a Halloween event planned?

white dawn
wooden yarrow
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Ok

shy mulch
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Make your own halloween event by collecting radioactive spiders in a box

coral bough
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Are cast or regular screws better?

hard ivy
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depends

shrewd palm
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cast is the easiest and most efficient for iron i think

hard ivy
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it's not any more iron efficient

shrewd palm
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cast screws is iron ingots straight into screws right

coral bough
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Yeah

dense violet
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there's other chains of recipes you can use where the base screw recipe can be more resource efficient.
I don't think many people do it though

hard ivy
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in fact, it's less efficient, because with default you can use cheaper rod alts, and with cast you can't

coral bough
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12.5 screws for every 1 iron

shrewd palm
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no reason to add another layer of machines to make rods too

dense violet
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Steel Rod -> Screw

hard ivy
dense violet
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Steel rod to screw is.... extremely resource efficient. But I'll always use steel screw over that just for the spacing and reduced object count

frail sleet
hard ivy
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we were talking about iron efficiency there

frail sleet
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steel may be more convenient just because it gets 3x as much out of each iron ore, but yeah, iron efficiency itself is kind of a joke since it's infinite 😄

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just local starvations where coal and solid steel might crank a lot of rods easily.

hard ivy
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if we're talking about efficiency in general, making scews in the first place is extremely inefficient unless you're using them for copper rotor

cunning siren
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In this case I would argue more about "coal efficiency" but I mean... 🤷 anybody low on coal?

hard ivy
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anyone making a shit ton of diamonds

cunning siren
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If you are diamond maxing yea I guess that is true

frail sleet
# hard ivy if we're talking about efficiency in general, making scews in the first place is...

Screws are a bit more resource efficient for regular rotors than iron pipe steel rotors, and cast screw is very easy to get, so you're likely to have the cast screw alt but not iron pipe (rather than the other way around)

we had that convo yesterday though and you said it was like 40% more machines to save 3% iron so not really worth. Just not bad iron efficiency either, technically it's the best, and that's how i ended up using it (even though it's much more of a technicality than i realised at the time)

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iron pipe is surprisingly strong for anything that can take it or encased industrial pipes, which is a lot of stuff.

dense violet
cunning siren
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Unless one is planning to use the entire maps resources 100% efficiency is not that important and most players do not have that plan

frail sleet
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Yeah agree if you have iron pipe you should probably make rotors that way

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I went peak peak resource efficiency for a special build, but i also screwed it up in far more impactful ways than the difference between the two iron rotor recipies.

cunning siren
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Tools says Copper Rotor is most efficient assuming all alts 🤔

frail sleet
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By the weighting of tools, it is. But that weighting increasingly falls apart as you build more parts and more factories without pre-planning the entire world (or at least the biome), as it doesn't take into account how other parts and recipes are going to demand resources in a lopsided fashion and without the ability to just conveniently use iron instead of copper when you need to do it the other way around.

If you ask Tools to automate every part it will have you building Copper Rotor, copper other stuff, but if you then take all of those different Tools tab and put them in a spreadsheet you will see that it requires way more copper than is available in your biome, and way less iron than is available. It's an okay choice for that first factory, but it's not taking into account how it's infringing on everything else that you do afterwards.

cunning siren
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Aeryn says Tools Is wrong! 😆

frail sleet
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not wrong, but the question that it's asking is not always the right one (especially if you build a world one factory at a time, without future planning). The weights that it has will result in lopsided resource consumption because the recipies in the game are lopsided, and it won't adapt to that unless resources run out entirely (so either every factory that you're ever going to have in the world is in one Tools tab, or you have manually configured the resource limits of your tab to hit shortages with only one factory - neither of which i've ever seen anybody else actually do)

You're more likely to have a recipe consuming a lot of copper which you can't sub out than you are for other resources like iron, so the trend is strongly towards copper starvation.

Rotor is one of those recipies where you CAN pick freely, and while copper rotor may locally look a bit better when it's your only product in the world, the context of every other part and factory that you need to build nearby makes it quite objectively bad.

You're probably going to use 100% of the local or global copper when you're only using 40% of the iron. That means that it will force more suboptimal recipe choices elsewhere since that copper isn't available any more, it will force you to ship resources in from further away than if you had used iron, etc. Taken to the extreme, it will globally run out. Faced with these problems you will wonder why you spent any of a scarcer resource on rotors when they are a part that doesn't need it (or even really significantly benefit from it).

dense violet
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Resource weights are always going to be at least somewhat arbitrary

white dawn
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Heh, yeah, more just pointing out that sftools has its own biases which might not match your own

dense violet
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I think copper rotor was more resource efficient if you had a 1:1 value with other resources? But it’s been a while since I looked at it

cunning siren
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OH, IDK elevator had it's own music

frail sleet
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ElevADA

cunning siren
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Well... in that case, well worth the 10 coupons

versed mesa
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Alot of the machines are in the 10s

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So 10 smelters 10 assemblers 10 constructors and more coming to produce AI limiter

coral bough
coral bough
frail sleet
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Just gotta get good at chunking

versed mesa
coral bough
versed mesa
coral bough
frail sleet
versed mesa
frail sleet
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At early stages of the game it's possible (and often default) to keep all of the numbers and machines in your head as much as possible, but with increasing complexity it becomes impractical or even impossible. By breaking a problem into smaller, independant parts you can safely ignore the irrelevant information and focus on what you need for that particular part, which may only be 25% or 5% of your actual project. Much easier to work with.

coral bough
frail sleet
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it is more about just making 50 tiny factories one at a time, rather than trying to make a 50x size factory as one mental "thing" 😛

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if you can handle a tiny factory, you don't ever have to leave that nest really

coral bough
coral bough
versed mesa
coral bough
versed mesa
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@coral bough ive watched some people's videos on YouTube

coral bough
mossy moon
coral bough
frail sleet
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It's an immensely powerful and relatively well known skill in cognition and memory, but also something that a lot of people haven't really heard of at the same time - so i mention it a lot 😄

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and it can take conscious effort to learn how to break down new types of problems, but if you do it for a bit it becomes automatic. You can very quickly break down the production of an advanced part into 15 little boxes, so that you can ignore everything in 14 of those boxes at a time and then it becomes quite trivial to manage. You can think steps ahead, interconnection, but you're not FORCED to do it simultaneously.

mossy moon
harsh terrace
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yo

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hello

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anyone active I am stuck on something that I cannot figure out

harsh terrace
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A slooshing problem

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could you help me bout it maybe?

frail sleet
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they are very complicated but tl;dr, if you treat a mk.2 pipe as if it can only move 300-400/min when connected to manifolds it will make your life a whole lot easier.

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And connect to the middle, not an end.

harsh terrace
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I do actually

mossy moon
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and loop it too

harsh terrace
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Can I show you the thing

frail sleet
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ye

mossy moon
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conect the end of the manifold to the start

harsh terrace
frail sleet
harsh terrace
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is there a vc?

frail sleet
harsh terrace
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I cant send it through screenshots

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Can I screenshare?

frail sleet
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you can post in the first channel i linked with pics, or make a thread with pics/video in the second channel

cosmic adder
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How do i not die from radioactivity?

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There is some kind of ore, but it kills me

shy mulch
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Radiation suit. Or stop fingering the uranium

cosmic adder
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How do i get suit?

dense matrix
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Why are fluids so annoying, sometimes they just move in the pipes even when there is pressure and space for it to go

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I dont understand why my pipes stay frozen when consuming 200 water but the pipe is full at 600

stone python
shy mulch
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pipes are fine, post your setup in #1038092680493801533 and someone will help you understand what's gone wrong

shrewd palm
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the fluids (especially in mk2 pipes) can be a little weird but as long as you know how to build them there shiuldnt be any problems

dense matrix
shrewd palm
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there should be a pipe manual around here somewhere that has everything

candid torrent
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pipes aren’t bad if u just put yourself in the shoes of a liquid

stone python
candid torrent
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be like water and flow through them

shrewd palm
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become the fluid

dense matrix
candid torrent
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fluid do not fluid

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have u checked its temperature is it perhaps a solid now

chilly tide
stone python
dense matrix
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it sucks to try and fix it because I built too big and the factory is finished, and now im seeing the issue

candid torrent
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i should be able to make ice cubes and feed my reactors ice cubes

dense matrix
stone python
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if all your factories are eventuallyt getting watter, then it could be a couiple other things

chilly tide
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I think the reason they made fluids the way they are is to make your fuel power plant's production look like a converter's power consumption

dense violet
dense matrix
dense violet
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But essentially there’s a few simple concepts with fluids you need to know about and work with.

It’s not hard with a little bit of info

dense violet
stone python
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ya, fluids arent that bad if you follow basic steps, a lot of issued can be avoided

dense violet
chilly tide
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yea my fuel power plant production looks like a converters consumption

dense violet
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Well making a qna post with images might be the first step

But people’s first fuel stations having serious issues is super common

Often the first big fluid system with multiple steps going on

chilly tide
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I have a perfectly working recycled rubber/plastic setup

dense violet
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interesting! Ok so things to know about fluids to make life easier

chilly tide
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its the spire coast fuel setup that is the problem

dense violet
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  1. try to have them go from point A to point B, no merges or splits with other systems
  2. don't split your manifolds into branches (see 1) especially don't have your manifold have changes of elevation
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  1. Do not feed from below
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  1. Lower flow pipes have a higher tolerances for less 'good' piping
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these steps will generally avoid almost all fluid issues you have

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now there's other little things that can happen, like sometimes if you place junctions or pumps directly on pipes it can have weird connectivity issues, which is why you rebuild the pipes to them afterwards

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but essentially the main trick is to keep pipes as simple as possible to not give fluids the options to flow anywhere else

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That's not to say you can't do fancy weird things with them , but you need more knowhow for that

chilly tide
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could you teach me the knowhow?

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cuz If I cant do fancy cool things whats the point?

dense violet
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oh also, those 'rules' I listed are flexible, you can work around them if you know how to

chilly tide
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could you hop on a call so I can screen share what I am doing?

dense violet
chilly tide
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Alr I can do that

feral geyser
cunning glade
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Hey chat

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So deleting a train station on a global train network I have is just straight up crashing me

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I thought it was odd I crashed

clever stone
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Have you tried removing the surrounding track first

cunning glade
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I don't want the track gone

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I'm changing it from freight too fluid and removing the freight ones crashes my game

clever stone
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What’s probably making it start crashing is the network becoming untraversable

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So delete something less load intensive first maybe

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Like a regular track

cunning glade
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I wanna say it's only when I delete the one right after the main hub station or whatever it's called

cunning glade
clever stone
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Is there anything in the freight platform

cunning glade
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Nope just made it

clever stone
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Maybe just quit and reload the game cause sometimes stuff just happens

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Or quit and restart your PC

cunning glade
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Well it's crashing so it's quiting for me

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Okay it's definitely only the one right after the station

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Deleting the station first worked

clever stone
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Load-bearing station wooooo

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Anyways chat here’s a fun question

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What is the worst node location in the game

dense violet
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cave uranium near the centre of map

clever stone
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I honestly think it’s the SAM node near the bottom of the map under the arch

dense violet
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how so?

white dawn
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The impure sulfur node in southeast grass fields talks in movie theaters and parks in handicapped spots despite not having a permit

rugged stratus
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Is it better to automate all items in satisfactory?

tall lantern
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maybe not literally everything, but many things

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personal preference kicks in here mind

rugged stratus
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well, everything sounds fun

tall lantern
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eg some people don't bother fully automating space elevator parts and just feed the stuff into temporary setups

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and good luck truly automating things like biofuel

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but it's a game about automation so it does makes sense to automate most things

shrewd palm
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anything and everything that is involved with building should be automated

rugged stratus
white dawn
shrewd palm
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more equipment things like fuel can be debateable but i automate everything that would be useful

white dawn
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Like stators -- your build gun never needs stators, so I never have a "dedicated" production line just for Stators. But absolutely when there's any factory that needs stators, I'll have them automated inside that factory somewhere

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Sometimes when folks ask if they should "automate everything" there's an implied "to go into storage," which can change the answer somewhat

tall lantern
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true, I wouldn't consider the motor chain as automating stators, but you do have some in there (with default recipes)

white dawn
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Even stuff like biofuel (and other bio-derived products), you can mostly automate it; can dump bio products in a bin and have them route to otherwise-automated factory lines

tall lantern
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"can it be used in the build gun or by equipment I'd use" is a good rule of thumb

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semiautomatic liquid biofuel solved my jetpack needs so never bothered with packaged fuel for example

white dawn
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Though honestly, on that subject, I actually have been considering sending literally everything to the Depot on my next playthrough, even if the build gun doesn't need it

tall lantern
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and I play retaliate so don't need all the weaponry

white dawn
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Like there's some crash sites which require stators, etc

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And you could use 'em to pre-fill manifolds and such

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And I always hate having to track down a caterium node to craft some caterium ingots like an animal at the "endgame" when I want some golden factory carts

sour tiger
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i have about 400 heavy oil residue /min leftover from a plastic and rubber factory. what should i do with it

tall lantern
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more plubber, or fuel

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or coke

dense violet
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coke to sink is good early game points

sour tiger
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fuel or coke then maybe. dont need more plastic or rubber as im producing 1200/min of each

tall lantern
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can always change it up later if needed

clever stone
# dense violet how so?

Near-impossible to set up automation for it, especially in early game.

I spent about an hour dying and running and and dying again trying to set up a way to access it with ladders 😭, also the flower things made it worse

dense violet
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ah xD

white dawn
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A bit more work to set down, but far more flexible (and with practically zero risk of falling to your demise-or-severe-injuryment)

clever stone
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I was very very early game and didn’t really have any awesome shop stuff unlocked besides the ladder

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And I didn’t even consider just building down with a ramp

white dawn
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(I personally even prefer just foundations+ramps to ladders, if it comes to that. I'm actually not fond of ladders at all, personally. Just too fiddly)

tall lantern
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injury-or-severe-injuryment just doesn't have the same ring to it

steel kelp
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Im rly excited to start playing the console release, should i be trying to have a stack of each type of material i produce in storage

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Like if smth requires iron ore to be made into x, which is made into y to create z, should i be saving x and y or should i have separate production lines for those mats

feral geyser
feral geyser
#

Yeah, that works, if you're already making the production line, why not?

reef basin
vivid hearth
#

hi everyone. you can not load a save ?

reef basin
#

what? you very much can load a save

opaque shadow
vivid hearth
#

so why when i select the load it does not do anything ?

reef basin
#

wdym "doesn't do anything"?

opaque shadow
vivid hearth
#

as it really means 😄 it just clicked but stay as it was 😄

opaque shadow
#

you need to select the folder, then load the savefile within the folder

plucky flower
#

To complete phase 3 should I now finally start making real big factories. I sort of just thrown some steal beams in for last phase and all and I dont think it will work this time. And I want to set up my rail system to transport to my new home way easier but should that mark the start of "full" automatisation?

opaque shadow
#

maybe there is a log file

vivid hearth
#

can it have any issue with connection to my steam ?

zenith pecan
#

Oops, I'm kind of glad I had cloud saves on, I managed to nuke all my local data when I replaced my windows 10 🤣

proper valley
#

btw will satisfactory support tay tracing or simmilar?

#

*ray

opaque shadow
opaque shadow
white dawn
#

But it's essentially not been touched since it was first introduced

opaque shadow
white dawn
#

(When I say "hasn't been a lot of interest" I mean on the CSS side. Or at least interest that they've expressed publicly. Was more of a "well, here's a thing in case you want to try it" sort of thing. The game's lighting was not made with raytracing in mind; supporting it properly would be a lot of work)

vivid hearth
opaque shadow
#

I have definitely played offline so it is not the problem

white dawn
#

That said, a lot of folks do really like having GI enabled. And it lets you use signs as lighting, with some caveats

zenith pecan
#

D'oh! my tools plans got nuked by my OS reinstall 🤦‍♂️

reef basin
#

let's hope the tools' dev finally releases new tools in some not-so-distant future and those will have user profiles so that this will never happen again

empty hill
#

logistics mk4 is such a satisfying unlock
Those belts really zoom

zenith pecan
#

My own fault for missing data that needed backed up, and ofc microshite for eol windows 10

twilit ridge
#

is it normal my Unreal Engine keep crashing?

tall lantern
#

"is it normal to crash"
probably not 😛

#

depends on your world and what the actual error is

twilit ridge
#

let me crash again real quick xD

tall lantern
#

just make sure to get the entire crash log, not just the first line

twilit ridge
#

yes yes

#

now I can't crash it 😵

tall lantern
#

you're welcome 😎

twilit ridge
twilit ridge
#

tickets are for disord stuff

tall lantern
#

best place to paste your logs in

tall lantern
#

there's a few smart cookies who are pretty good at recognising issues from the logs, but they aren't around all the time

#

gonna guess it's a broken conveyor belt that'll need deleting

steel dome
#

guys i know its stupid but if i create a building world will it delete my other game (im not taking any chances)

tall lantern
#

no, but if in doubt, 🎵 back up your saves 🎵

steel dome
#

how

tall lantern
#

copy the files somewhere else. Folder's listed in #faq somewhere

steel dome
#

i cant find it

#

where is it

#

??

versed mesa
#

👋

steel kelp
#

Is there a “best” place for production of each type of thing, like different powernsources

reef basin
reef basin
steel kelp
#

Rather than finding a “perfect” spot

feral geyser
#

i use drones to bring the other supplies to my fuel area

feral geyser
#

drones can actually get pretty decent throughput if you build a drone on both ends of the path

versed mesa
#

Today I finally unlocked mk6

#

The mk6 belts are clean but I do like all belts

cunning siren
#

Mk.6 belts jace_smile ❤️ be sure to pet your Mk.6 belts today

thick surge
#

Is the little bar graph with a number underneath the efficiency of a building?

hollow echo
#

Satisfactory keeps crashing when I load it, and I don't know why. Can someone help me?

hot shore
#

are ziplines supposed to give me so much when sinking in the awesome?

#

i get 14000 per zipline

#

what is happening

cunning siren
#

OH

hot shore
#

help

cunning siren
#

Yea, some hand made stuff sinks for a lot

hot shore
#

i got 40 tickets 👍

#

after already spending a lot

cunning siren
hot shore
#

oooo

hard ivy
hot shore
#

i will restart

twin osprey
#

Hover packs are also worth an absurd amount of points if you have the patience to hand craft them, though by the time you can do that you're almost certainly better off just routing some aluminum into the sink and leaving that running...

fickle oriole
#

can a train go up a long 4% slope?

hard ivy
ruby iron
#

uuugh...
why's this game so eery wtf

green fiber
hot shore
#

srry fo bad england

ruby iron
#

without spoilers, do i need to hoard these mercer spheres?

hot shore
ruby iron
#

i did the basic research and thats about what i can use them for for now (first 15h in)

unkempt blade
#

I don't think I've ever felt pressed enough for tickets to sit there handcrafting stuff for the sink. You get plenty of coupons just playing the game and using the overflow rule on your factories

hot shore
#

consume

#

harvest

ruby iron
#

oi, stop. its fking eery af. i thought minecraft was weird

hot shore
#

your president needs your help mr dan

#

consume

ruby iron
#

this is giving me bel'veth (league charater) lore vibes. its lavander sea and shit

#

windows and efigies

hot shore
#

honestly ur not wrong

hot shore
#

must spend more time on tickets than factory

#

CONSUME

unkempt blade
#

It sounds like you haven't built enough factory yet. You should go automate more stuff

steel kelp
#

Is there a resource which outlines ratios/factory setups for a bunch of different things so i dont have to do the maths for it

hot shore
hot shore
reef basin
reef basin
#

it's good for the map though

hot shore
#

the mercer spheres told me to use it

#

Ḧ̵̻̠̬a̶̿̍͆͠ṙ̴̈̀̀v̶̈́̈́͂͠e̴͗̓̑͋ŝ̷̛̑̾t

reef basin
#

it can't do loops, byproducts or multiple recipes per item

#

all of which you use a lot in mid-late game

hot shore
#

true but for getting started i think its alright

steel kelp
hot shore
#

honestly i do my own math for mid game stuff

prime rampart
#

I always do math alone

hot shore
reef basin
steel kelp
#

How do i know how much production of smth i will need

ruby iron
#

question: if i die and the HUB is not built, where do i spawn?

feral geyser
ruby iron
#

ty ;D

hot shore
#

oh greeny you have ur own tool lmao thats cool

tall lantern
#

and it is a good one

hot shore
#

i was gonna say it shows up when you search for satisfactory calculators

tall lantern
#

Tools is what I'd recommend

hot shore
#

i will try it out

sick falcon
#

is there a way to make plastic out of heavy oil residue

tall lantern
#

you could check the recipes on the wiki

unkempt blade
hot shore
#

trial and error works wonders in this game :D

steel kelp
#

I’m sure

zenith pecan
hot shore
steel kelp
#

Should i go for all the hard drives i can at the start, or should i wait until my factories are up and running and i need to wait for resources anyway

tall lantern
#

if in doubt, one production building of whatever the final stage is is often a good default

unkempt blade
steel kelp
#

Is anything stopping me from going out and getting all the hard drives minute 1

#

Aside from it taking ages without movement stuff

hot shore
#

and monsters

sick falcon
tall lantern
#

and the actual items wanted

hot shore
#

requirements too

tall lantern
#

though some you can find at other crash sites

hot shore
#

yeah

steel kelp
#

Ah ok cool

#

Thanks guys!

#

Does the same go for mercer spheres?

#

Or are those a bit easier cuz you are just picking them up

hot shore
tall lantern
#

you also can't actually unlock everything from hard drives until you've unlocked the base recipes too, generally. So if you went hunting right at the start, you'd have them but wouldn't be able to scan most of 'em til later

hot shore
#

they can be pretty good though if you find like 10 easy ones and look up if the recipes are good or not

tall lantern
#

you'll need explosives for some of the collectibles

heavy anvil
#

not much point grabbing mercers spheres right off the bat

hot shore
heavy anvil
#

you wont have the stuff to build SAM reanimators

unkempt blade
hot shore
#

find a cave good chance theres sam in it

heavy anvil
#

you need steel pipes and wire

#

to actually unlock the depot and stuff in the MAM

hot shore
#

just find them at the crash sites its little amounts and you find usually 100 pipes

heavy anvil
#

ig you could but thats not super reliable

hot shore
#

i love running around the map for a bit it does give me really good shit

unkempt blade
#

alt recipes are also gated by your hub research level so there's not a great reason to do them all literally immediately

hot shore
#

and i sink all the computers lmao

hot shore
#

i mean i got copper rotors like first hard drive and those came in handy

hard ivy
hot shore
#

must do it

#

must get all the tickets

#

nah im pretty slow i build everything to look real nice so i spend a lot of tickets on fancy shit

#

not the average playstyle id imagine

cunning siren
ruby iron
#

YOU CAN DISMANTLE CRASH SITES

heavy anvil
#

ye

#

ground breaking tech

ruby iron
#

omg thats a godsent

#

its so much raw stuff

versed mesa
#

Yup alot

ruby iron
#

it gives so much...

versed mesa
#

It soon makes your inventory full lol

manic topaz
#

Hi satisfactory discord

versed mesa
#

Hello

cunning siren
#

It's nice to get all the extra clutter out of the situation BEFORE going in and looting as well

ruby iron
#

thank god they realized that this is game and not a job that you have to ONLY grind

manic topaz
ruby iron
#

--__--

#

this thing-----------^

manic topaz
#

isnt the average satisfactory completion time 300 hours or something

ruby iron
#

not when you start

ruby iron
#

im 18 hours in and only have gotten to coal power now LOL

heavy anvil
#

is that slow

ruby iron
#

idk. if you finish this game in 100 i think it is

#

im yet to see how deep this goes tho

manic topaz
ruby iron
#

not to be mean but you sound VERY elitist rn

heavy anvil
#

well youve progressed further than 75.7% of the player base

versed mesa
#

Am almost 500 hours in and still not yet complete it but I am happy ive not keeps me into the game more lol

white dawn
#

But yeah, folks play the game at a lot of different rates. Some folks rush through, some folks take a lot of time

heavy anvil
#

when did achievements get added

white dawn
#

I'm not convinced any "average" playthrough time has any real meaning

white dawn
cunning siren
#

TIL: Hatchers + Fart pillars = dead bees

sick falcon
#

how do i make completely unmarked concrete foundations

feral geyser
feral geyser
#

I personally like the grip metal foundations

sick falcon
cunning siren
feral geyser
cunning siren
#

After explosive rebar all grenades are kind of meh IMO

#

Rebar so easy to aim

#

Grenades not so much

unkempt blade
#

guns and nobelisks are for the weak, basher + blade runners + jetpack is the way

cunning siren
#

I am considering doing a nuke build this run

feral geyser
cunning siren
#

Oh is "top-of-the-world spire" like the tallest point on the map or something?

unkempt blade
#

you get an achievement there too

feral geyser
#

Yes

cunning siren
#

Oh ok

#

Regular rifle ammo is pretty good 🤔 I'm not sure if homing ammo is a downgrade for people with good aim and an upgrade for people with poor aim 😆

#

I'm also not 100% sure about the accuracy of this games hit mechanics. Sometimes my aim is dead on and I get no hit sound 😭

#

#SadTrombone

coral bough
cunning siren
#

Most of the time I'm to lazy to make it, maybe I'll give it a shot this run

candid torrent
#

i just use nuke nobelisks if i’m being honest

#

don’t have to aim if the enemy is ash

white dawn
zenith pecan
#

I haven't used homing ammo in a bit, I was too lazy to produce it this time.

candid torrent
#

doesn’t it need high speed connectors

#

hscs piss me off

cunning siren
#

Anybody "tank the radiation" to get treasure 😆 So funny

candid torrent
#

all the time

#

i came for hard drives and radiation poisoning don’t stop me

dim remnant
#

quick question for yall, can nuclear waste be sinked or do i have to turn it into non-fissle uranium first ?

unkempt blade
cunning siren
#

I usually am picky about using inhalers, this run I've been using them more

unkempt blade
cunning siren
unkempt blade
#

yeah similar idea

regal lantern
unkempt blade
#

I wind up with hundreds of both just mashing the action button while I run around so they're basically free

regal lantern
#

Or put all your nuclear waste on factory carts and send them on a massive loop round the edge of the map

unkempt blade
#

and most fights aren't super challenging where I need the inhaler top off speed

regal lantern
#

And hope they never make it back to you...

dim remnant
tall lantern
#

always got the option of just making enough storage that it won't be a problem in realistic timescales

regal lantern
#

Just wait until you consider burning ficsonium, crazy amounts of prepping

cunning siren
#

Can sink nuclear waste in toilet 🤷

unkempt blade
regal lantern
tall lantern
#

you could probably spend that time on something worth more sink points

regal lantern
#

If someone ends up taking a cannon to the edge on my save, they might die before they land

cunning siren
#

BWD are not that hard with all the planning tools, I golden nutted twice last run with those

regal lantern
#

And I say this having done a large amount of ficsonium

unkempt blade
regal lantern
#

Can you automate making carts?

#

I've not touched satisfactory in two weeks so I've forgotten everything at this point and can't remember

unkempt blade
#

nope only in the equipment shop unfortunately

coral bough
coral bough
winged adder
#

guys, does this game support crossplatform ?
can my epic friend play with me ? im on steam

regal lantern
#

We could predict the numbers but because the station halts in/out when the train is there, it gets chaotic

coral bough
#

Ahhh

winged adder
#

i read some articles that said you coudlnt so i was confused and decided to ask to players directly

tall lantern
#

Correct, no crossplay between PC and console

winged adder
#

nah not that i mean crossplay

#

mb

#

between epic games and steam

tall lantern
#

that's already a thing, yes, though might take jumping through a few hoops

winged adder
#

does it affect the game ?

tall lantern
#

no different to steam+steam or epic+epic multiplayer

winged adder
#

ohhh alr then thats a relief thank you

turbid merlin
tall lantern
#

only difference is in getting the connection between the two

winged adder
#

the game has steam interface support right

#

you can directly invite your friends through steam

turbid merlin
#

I swear I keep seeing plutonium not ficsonium is worth using for power

regal lantern
tall lantern
#

IIRC the problem with Ficsonium is instead you just Convert more uranium

regal lantern
#

For others though, not worth

tall lantern
#

if you want to do it for the sake of doing it, don't let that stop you

unkempt blade
regal lantern
#

The enjoyment for me was seeing the project through, even though it's not that good for power numbers. Half the usage of my nuclear setup is just for ficsonium or something

#

Probably more than half, I can't remember the numbers

#

Still outputs more than it takes to run, so it's not all bad

#

Just dents the returns

hard ivy
regal lantern
#

630GW? Where were going, we need 630TW...

hard ivy
#

That's not possible in vanilla

tall lantern
#

ionised fuel's the real weak one, the gain in power genuinely does barely counter the power cost to make it unless you really contort your production

regal lantern
#

It seems cursed to get to ionised fuel and use fuel generation with it

tall lantern
#

(or arguably rocket fuel's too strong)

mystic oriole
#

you can get blueprints that include miners to help with production

hard ivy
unkempt blade
#

the real goat is 4000 biomass burners and slooping the biofuel chain

mystic oriole
unkempt blade
#

yeah coal power is for nerds

mystic oriole
unkempt blade
mystic oriole
tall lantern
#

not surprising if you've only been alive for 1227 hours

mystic oriole
#

so true, I'm 41 yo and only been alive for 1227 hours.

#

1228 hours if you want to count the one time I was doing work at a saw mill plant and saw all the automation they had in their main facility.

regal lantern
#

I've skipped oil power before and just scaled coal until nukes

#

I tend to just not bother with oil either unless I want to get rid of residue, I did coke with it last time

candid torrent
#

i love bioslop

restive agate
#

how did i just comprehend you can use animal dna to get tickets

cunning siren
#

Meat cylinders to "The Man" so we can pimp out our factories 😆

coral bough
#

When i get the ability to process oil should I do oil generators or stick with coal generators?

restive agate
#

any further energy you need you should use oil

#

tbh its alot easier to manage them

#

and they are scalable with better fuels

shrewd hatch
#

why do creatures spawn on the train tracks

coral bough
shrewd hatch
coral bough
shrewd hatch
#

a fully loaded freight train rams them and they just shrug it off

coral bough
#

Build the trains above the groud then they wont spawn on them

shrewd hatch
#

I have literally never built tracks on the ground

coral bough
shrewd hatch
#

my train tracks are always built over pillars

coral bough
#

Huh

obsidian violet
#

i played satisfactory a year ago and got to phase 4 and uranium energy

whats after uranium and how do the mods play out?

cunning glade
#

How overkill is 5 nuclear pasta a min

#

Cuz saw the phase 9 requirements it needs quite a bit

#

And plus I like extra coupons

shrewd hatch
#

theres a phase 9?

tall lantern
#

has been for over a year, yes

candid torrent
#

tier 9 phase 4

tall lantern
#

phase 5*

cunning glade
#

My bad

candid torrent
#

i figured but ya there is

#

it’s got a bunch of new machines

cunning glade
#

I don't wanna see what nuclear pasta takes yet

#

But I'm wondering if 5 a min is unreasonable

candid torrent
#

it takes something

tall lantern
#

just a lil box and some copper

candid torrent
#

uhh no probably not

cunning glade
#

Ight I'll prolly aim for that

candid torrent
#

it’s just gonna use a looot of power so plan accordingly

cunning glade
#

And can prolly sloop it too for extra points

cunning glade
candid torrent
#

perfect

cunning glade
#

So me needs too use this power

#

So I'm just gonna start ocing alot and same with sloops

#

If the sloop is worth it

#

I wanna do like perfect nuclear or whatever

#

Idk I just know there's some loop u can do I think idk for me too figure out later

shy mulch
#

Biggest mistake I made was trying to do things perfect on 1st try

#

Just do it by eye, guess a bit, read the wiki etc., kinda figure it out as you go. It'll be terrible, but you'll learn lots. Then do it again. Then do it again. Each time you do it, it'll be better than last time

cunning glade
#

Idk I'm only doing 1 run for now

#

I may do more but modded

#

Unfortunately game takes a lot of time and I have a lot of other games I wanna play

hearty estuary
#

Is there a voice chat available on this discord?

keen sun
#

where can i get help for crashes

cunning glade
keen sun
acoustic sierra
#

are these signs that auto generate on the track messing up my signals?

hearty estuary
#

Why is there not a voice channel? That’s pretty much the only thing that I use discord for? It took me a year to even figure out it had a text chat at all because I started with discord on my PS5, if they want to get ready for console launch they should include discord for the PS5 😢

acoustic sierra
#

oh cant post pictuers here

rose saffron
#

I'm watching a video of someone play the Satisfactory plus mod

#

and so far, it seems like it's just the Angels and Bob's mods from Factorio

dense violet
feral geyser
rose saffron
#

if the space elevator only has six inputs, how are you supposed to deal with the final stage having nine parts?

#

just input them manually?

high lintel
#

anyone down to hop on mt world and help me with organisation, im not far into the game i am around mk 2 terratory

shrewd palm
#

or is this modded

rose saffron
#

I'm looking at the wiki

shrewd palm
#

theres only 1 for phase 1, 3 for phase 2 and 3, 4 for phase 4 and 5

#

btw if its the fandom there is almost certinaly going to be trolling

last orbit
#

Feels like I'm gonna need alot of help to relearn this game, it's been awhile since I played and I forgot how things work and doesnt help my factory is so massive.

dense violet
#

also it's not a continuous production need, I've never seen anyone directly feed space parts into the elevator

twin holly
#

Where can I make a suggestion for the discord? It is not game related.

white dawn
eager siren
#

Do you have to unlock advanced aluminum production to get the sloppy alumina recipe?

dense violet
#

nope, as soon as you unlock it

eager siren
#

I've been through about a dozen or so HD's and haven't hit it yet

#

bad luck i guess

white dawn
#

Each recipe's as likely as any other, so the larger the recipe pool, the longer it can take

stoic spear
#

does a push pull train need 2 eletrico locomovitves

eager siren
#

yeah I've been holding whatever I scan to keep the junk out

white dawn
stoic spear
#

ok thank you

merry ridge
#

the pure amount of copper for pasta is crazy

#

i just finished my 160 smelter factory for the 4800 copper needed to make 4 pasta a min

feral geyser
merry ridge
#

easier to use normal nodes

feral geyser
#

Plus...

#

Oh, only 13 water extractors?

#

That's not as bad as I thought

#

I guess 160 smelters is significantly less power than all that that i said

merry ridge
# peak wasp How many belts is that

i have 8 mk3 miners with a belt each going to 20 smelters. using a center manifold design that splits the output into two belts, i have a constructor on the end of each output (16) that turns the ingot into powder

peak wasp
#

Does it work evenly

merry ridge
#
  {Train}
     |
 |---|---|
{c}     {c}
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
 |{s}+{s}|
     |
{Input 600 ore/s}

#

all this 8 times

merry ridge
peak wasp
merry ridge
#

simple design that takes no time at all to install and expand

#

plus it can be vertical

#

so if you run out of room just put some vertical conveyers and rotate 180

spark sky
#

I made a box with double-thick walls, ceiling and floors, and an automated door at one end. I went in it, expecting it to be dark, but was met with a floor and one wall that were bright. I built this to test some lighting concepts, especially with signs (with full emissive stats to simulate lights). I'm not sure, yet whether the signs will light up the room or just be bright for the player's eyes, only.

civic reef
#

do power lines autoconnect in bps?

shrewd palm
#

i dont think so

#

only belts, pipes, and rails afaik

#

i guess rails might as well be powerlines so yes?

spark sky
#

@hazy hawk How did you do that roof (lower left image)? Is that done with a mod? #screenshots message

hazy hawk
spark sky
#

Ah, currently trying to do everything I can in vanilla.

#

At the rate I'm going, I should be ready for mods in about 5 years.

turbid merlin
spark sky
# turbid merlin I know the feeling. Would love to install some of these qol mods. But should at ...

Well, I started playing this game just before Ficsmas last year. I'm currently at Phase 2. I got distracted by my creative mode game where I've been building blueprints for biomass and coal power plants. I've got geothermal, thanks to the doggos giving me the materials needed to do the research, but biofuel still fascinates me. I like the fact that it doesn't get used until it's needed. I like having a buffer for when something I build oversteps my power generation. Besides, I'd rather put the biomass stuff I collect into biofuel than into the Awesome Sink (I've already bought everything but the statues in the Awesome Shop). I've collected 24 lizard doggos, and, though I haven't been gathering from them for a while, I know that if I need to, I have them. During Ficsmas last year, I spent the whole season gathering gifts that fell from the sky and making stuff from them. I did automate a bunch of the stuff for that, mostly so I caould keep making stuff while I wandered around looking for resources and doggos. I made most everything for Phase 1 by hand (watching videos while the stuff got banged out). I'm having great fun, sometimes just looking around.

feral geyser
#

Some of them feel perfectly fair game for vanilla. Like 2d zoop and infinite zoop, those are fair and could (should) even be part of the base game.

spark sky
feral geyser
#

And infinite zoop starts with the basic 10, but you can upgrade the range in the MAM, using parts that are pretty fair for each game stage.

spark sky
#

I've seen that done in some videos.

feral geyser
#

So it feels balanced

spark sky
#

Again, I may get the stuff for the research from the doggos (before the next stage).

feral geyser
#

I mean, even without extending the range, being able to zoop a single 10×10 is a huge improvement over doing ten 1×10s

spark sky
#

I wish you could zoop blueprints of foundations.

feral geyser
#

Blueprint zoop is also a mod, but it was acting kinda buggy last time I used it.

spark sky
#

Ah.

feral geyser
#

Tbh, if all you're doing is foundations, just get Infinite Zoop

#

Cartograph, and Location&Rotation are also good ones.

#

Cartograph shows all your builds on the map, and L&R gives you <x,y,z,θ> for the things you are building.

spark sky
#

Well, wanting to do zoops of whole factory sections (or my 4-high coal power plants) would be nice, but it would use up my resources so fast it would have little use.

feral geyser
#

Both pretty basic QoL without violating the Vanilla "feel"

spark sky
#

Well, I was told that more depots does not increase what can be stored in the "cloud".

feral geyser
#

10 max speed depots on concrete fills your whole (max) dimensional storage in just over a minute

feral geyser
#

And you can upgrade stack size count in the MAM

spark sky
#

True, I guess. I have to look into the stack size upgrade.

feral geyser
#

It's technically stack count not size, but same diff, you knew what I meant

spark sky
#

No, I think it says stack size (how many per stack), but as far as I could tell, it only doubles the stack size, and only once.

#

Still, that's significant.

#

(Assuming the limiting factor in what can be stored of any given material is the number of stacks, doubling the size of the stacks still doubles what can be stored.)

#

Though, I suppose that doubling the number of stacks is more compatible with taking a stack out of the cloud.

feral geyser
#

It calls it "Depot Expansion," and yeah, ultimately, you can get 5 stacks of material in the depot at max.

spark sky
#

::wonders if there will be another duplication bug to exploit, sometime in the future::

feral geyser
#

My game keeps duping object scanners and leaves 😭

spark sky
#

While the factory carts were duplicating stacks, I took the oportunity to make a few containers full of some items that seemed rather rare and rather critical.

feral geyser
#

At one point, I had some in my upload queue but the depot was full. Now, even if i cleared the queue and saved, whenever I load the game again, they are back in there attempting to upload.

spark sky
#

I don't consider it cheating, per se, as it was left in the game for quite a while.

feral geyser
#

Duping glitches are cheating 😒

#

This ain't Banach-Tarski simulator

spark sky
#

Well, I'm only cheating myself, it's not like I'm competing with someone else.

feral geyser
#

Yeah, that's fair too.

#

What does "cheating" even mean in this game?

#

Hard to say, hence our argument the other day 😭

spark sky
#

Using Creative mode to do these stacked coal power plant blueprints that are 6x2, before I unlock the Mk 3 blueprint designer could be called cheating, too, by some, but again, I'm only competing with myself.

#

I do try to limit what I'm building in Creative to stuff using the technology I've already unlocked. I'm not doing nuclear power plant or even oil production blueprints.

#

And geothermal doesn't make sense as a blueprint, unless you want to do a blueprint of a building to put around one.

shrewd hatch
#

why does my game freeze when opening the build menu

#

it fixes itself after rejoining

bronze atlas
#

vanilla game or modded?

fierce quartz
#

deciding to start another play-through. with it I will have finished a run on every starting location.

bronze atlas
#

do you usually end up building your later game factories in the same places as you uncover the whole map or do you mostly stay in your starting biome?

fierce quartz
#

I spread out all over the map. I tend to build where the resources are rather then just one big factory

#

There usually comes a point mid game where I pull everything up and move it all to better areas

bronze atlas
#

so kinda the same areas then past mid game?

fierce quartz
#

yeah, I tend to have similar areas for modular frames, aluminium and a few others. since the map is the same every time you learn where good places to build are.

bronze atlas
#

makes sense.

#

im still on my first playthrough

#

currently struggling with the joys of liquids involved in rocket fuel production.

fierce quartz
#

yeah liquids can be a headache. using planning websites definitely help, as well as having large buffer tanks you can occasionally flush for liquids you have too much of.

bronze atlas
#

i didnt build any buffer tanks, maybe thats where the problem lies. I keep getting to the point where the numbers in my planner are not quite being reached, though i'm using the supply amounts and machine clocking recommended. So the last 5-10% of my fuel generators keep cycling on and off as they struggle for fuel

feral geyser
#

I.e. standby some of the ones at the front of the manifold until the ones at the end fill.

bronze atlas
#

ill give that a shot thanks for the advice.

I read that gasses like rocket fuel are not subject to the sloshing/gravity effects, is that true? just curious if that might be causing any of my issues since my fuel gens are in a vertical tower

dense violet
dense violet
#

they just slosh slightly differently

bronze atlas
#

so i should still build pipe loops with gasses?

dense violet
#

quite often yes. Depends on your set ups and how high a flow you're putting through pipes

#

if you create smaller sections, requiring like 300 flow instead of 600, most flow issues will go away though w/o much effort

bronze atlas
#

they should be about 364ish/m over 4 pipes

dense violet
#

as in each of the pipes has 360 ish? might be able to avoid the loop - though it'll also depend on the layout you're doing

#

but it could also be a previous fluid step causing the issue. I don't really have much info to work with so that's about as much as I can say.

bronze atlas
#

yeah assuming that everything is running im producing just under 1454 that i split into 4 pipes to flow into my fuel generator tower

dense violet
#

so at that point it'll depend on the layout of your manifold

for example if you have a bunch of small branches breaking off the pipe it might cause flow issues

#

360 will often not need a loop

bronze atlas
#

well the rocket fuel goes into a long pipe, and then splits off into 1 pipe that splits to 2 pipes that lead into 2 generators, and the main pipe continues to the next floor where it does the same thing, and that repeats all the way up the tower.

dense violet
fierce quartz
rotund pier
#

What do i do starting phase 3? I really wanna start decorating my base first

bronze atlas
#

i think its more likely that the liquid fuel sections arent performing at 100%, because the generators are running out of fuel with less than the calculated number needed.

dense violet
dense violet
#

if clogged ? you have a flow issue to the gens
if starving? you have a flow issue to them.

from there you can narrow it down further

bronze atlas
#

let me take another look instead of going off memory...

dense violet
#

no stress 🙂 I'm puttering around the house anyway

bronze atlas
#

i think it may be flow issues in the rocket fuel blenders, i have 16 going, and 14 of them have 35-50 turbofuel in their buffers, but 2 of them are hovering between 2-6 turbofuel and are only running sporadically.

#

i had a turbofuel refinery compacted coal line that was backed up, and i put a sink on it thinking that perhaps my rocket fuel blenders were backing up from the compacted coal, but now the compacted coal line is starving the last couple turbofuel refineries and i guess thats slowing down the turbofuel supply a little.

dense violet
bronze atlas
#

yes its coming out of the rocket fuel blenders

#

i think i had some bugged pipes, i just replaced the turbofuel pipes into the two stalled blenders and now it seems to be working again

#

its still slow, but at least the numbers are changing now

dense violet
#

are you merging the 'fresh' compacted coal with the waste?

bronze atlas
#

i have no fresh, all my compacted is made by the factory

dense violet
#

I mean non waste compacted coal, not byproduct

bronze atlas
#

all the compacted coal that my factory uses is byproduct. there is no input compacted coal

dense violet
#

huh ok. Do you have a sftools plan for it?

bronze atlas
#

no im using satisfactory modeller

#

but i guess i can do a screenshot of that if you want

dense violet
#

ehhh... those are terrible to relay info but maybe better than nothing, yeah shoot in #math-and-meta ? better place to trouble shoot

shrewd hatch
#

why is my truck not loading

#

I thought it would automatically load

#

since its AI

dense violet
#

are you driving it?

shrewd hatch
#

Okay I fixed it

#

it just had to go around again and it magically worked

spare lance
#

i just returned back to playing satisfactory on my old world and i go up on google to find the interactive map to make some changes to my save and i cant find the scim , which other save editors can i use??

dense violet
#

satisfactory calculator still exists

feral geyser
flint grail
feral geyser
#

I don't actually know for myself cuz I don't use it, just what I've heard.

#

Pencil and paper is king, needs no connection 😏

#

Or sharpie and strings on the wall, like a madman

bronze atlas
#

i say plan your factory with lego.

feral geyser
#

That's what we need, Satisfactory x Lego crossover.

bronze atlas
#

yeah while it would be awesome, i fear for my bank account

narrow canyon
feral geyser
narrow canyon
#

There's another one... terra something on steam.. build like Legos.. strip mine a planet.. forget the full name. Can even create flying stuff

mossy moon
grim ermine
#

#screenshots message
This is actually crazy. This is the best thing ive ever seen made in satisfactory

dim dock
#

anyone having issue with lift mergers/splitter not aligning vertically?

this to be precise:

#screenshots message

cunning glade
#

Turbo motors have been made

#

Doing 20 a min 🕺

#

I love points IDC if it takes times

#

The coupons are worth it

coral bough
hard ivy
subtle pulsar
#

Meow

dim dock
#

it only worked after using a 4m foundation instead of 8m

dim dock
#

had to 'hide' the jank inside an 8m foundation later

coral bough
#

Im confused trying to make modular frames with 3 normal iron nodes

#

😭😭 this game making me do math

hard ivy
coral bough
cunning glade
#

Okay turns out turbo motors are worth a lot of points

versed mesa
#

👋

cunning glade
#

I somehow keep making my aluminum factory worse

#

I hate it so much holy shit

#

I don't feel like fixing it but just looking at it not running correctly makes me wanna die

#

I should have 10 belts of scrap but 3 of them keep having gaps

#

And the blenders are full of scrap

limber plaza
cunning glade
#

Yes

#

The annoying parts is they make 300 so I can only do 2 per technically

#

I had a solution someone told me I thought I did it correctly idk

#

At this points its something I'll fix if I somehow run out of aluminum

#

I hate this game man holy

limber plaza
#

ahh u used the instant scrap

cunning glade
#

I need too go play deadlock

#

Me when I make 160 screws for reinforced plates that need 160 screws but it isn't enough

limber plaza
#

ify early game atleast

cunning glade
rugged stratus
#

im aiming on automating every single item that can be automated, im about to finish the game, how much power do I need?

cunning glade
#

On the Brightside I'm making 6m points a min

#

Idk how good that is but big step up from 2m

limber plaza
hard ivy
# reef basin at least 5 MW

An encoder at 1% pulls 2.3 MW average so if you want to automate every item at once, you'll need at least 13.6 MW just for the encoders

#

Probably even more because some items made in the encoder need items also made in the encoder

rugged stratus
reef basin
hard ivy
reef basin
hard ivy
#

If the only machine making it is currently not running, then it's currently not being made, now is it?

reef basin
#

you're the one literally saying "keep machines at 100% and let them idle" to other people

that's the same case - when it's idle, the item is not automated (by your definition)

rotund pier
#

is it better to use the truck or the tractor?

hard ivy
#

Which is perfectly fine if my goal is to have an item available. Nothing else matters if I'm getting the items I want.

But if you're aiming to have every item automated at once, you gotta ask yourself whether having a machine that's not running counts as "automated".

And I'd say that if there isn't a single machine currently producing that item, then it doesn't count. But you could also say that as long as you have some average output per minute, it counts

limber plaza
hard ivy
#

I'd say belt. Or train

reef basin
hard ivy
#

But it was mentioned by me 🤷‍♂️

reef basin
#

and yet I was answering to OP not to you

#

and if my goal is to automate something at 0.0000001/min, by your definition my goal would be impossible (although it's very much possible - automatic production that averages at the amount requested)

eternal swallow
#

i set up my first train line! :D

sullen plume
#

Hi everyone, long time lurker, but got a question: was looking forward to finally build factories with my brothers who only own ps5's. Just saw the video mentioning there wont be any crossplay any time soon between PC and consoles.. died a little inside. Is there any way we could talk to the devs about this? put some pressure on the sore wounds etc... sorry if this is the wrong channel

reef basin
#

no crossplay so that we can finally push console peasants to PC master race

mortal ginkgo
spice patio
#

For any petitions, QA site:

sullen plume
raven axleBOT
spice patio
#

PC currently uses Epic Online Services for crossplay between Steam and Epic.

#

But seems that same EOS should also work with Xbox and PS...

mortal ginkgo
# sullen plume im afraid so too, thats why I would like to know more as to why though. crosspla...

Reasons why:

1- PC can mod their games, others can't (unless ultra tryhard)
2- Some code changes can be needed for Console releases (especially for multithreading) so it looks like you are playing the same game but not at the same time
3- Hackers can do any sort of things by sending data from PC to Consoles even when it is ultra rare thing to do but can brick a console regardless.
4- Vendor Lock is hardly gone, I mean we didn't even start towards that direction my friend.
5- Probably my mom prevents it all, she is like that sometimes

spice patio
#

Ah, mod support etc. were also a point in the video.
And some changes made to console version to keep in HW limits or like.

mortal ginkgo
#

The "Let me play with my friends all the time!" social crowd is low in number and "Let me play crossplay with my friends!" is even lower than that.

In the end "is the cost of production worth it?" also the question and I am afraid mostly the answer is no.

sullen plume
#

Hahah your mum says this time it wasn't here doing. but yeah thanks for the clarification, althoug rocket league uses EOS as well, but can't be modded. There could be a vanilla option for crossplay. like minecraft bedrock vs java and what not. It could be possible

#

in the end money talks, i agree, and searching online I look like im in the niche market

mortal ginkgo
eternal swallow
#

i need heeeellpp

#

my train line should be working but it doesnt

reef basin
zenith pecan
#

Train station could be backwards, the line might not have connected properly, is it powered, are the signals if any setup weird.

sullen plume
# eternal swallow my train line should be working but it doesnt

check directions of your station, also it should to a loop, or for mono rail, make a small loop back to this track. train goes only in one direction. Also, try out in a sandbox save without any costs to build. this way i learned the mechanics of building train tracks

eternal swallow
sullen plume
#

have you checked the train station routes?

#

you should set the routes to follow at the station

eternal swallow
#

and

#

its a loop, i can drive it